1#
An egg in which a Child Admin Beta Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Damage against monsters in ^0033CCVivarium Lost Valley^000000 and ^0033CCSewage Treatment Plant^000000 maps by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Damage against monsters in ^0033CCVivarium Lost Valley^000000 and ^0033CCSewage Treatment Plant^000000 maps by 6%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Damage against monsters in ^0033CCVivarium Lost Valley^000000 and ^0033CCSewage Treatment Plant^000000 maps by 10%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Cloud Cotton
#
71#
^808080A rarity ore that always shine bright^FF0000Red ^808080light.^000000
_______________________
^FF6633Collected below items for exchange to Everglow Ore^000000
1. Redilite
2. Leafolite
3. Oranite
4. Purpulite
5. Silvolite
_______________________
Weight :^777777 0.5^000000
#
500#
A snack of a piece of walnut mixed with chocolate and rounded together.
I don't know why walnut carries it.
_______________________
Heals 10% HP and 10% SP.
_______________________
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
501#
A bottle of potion made from ground Red Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 7
#
502#
A bottle of potion made from ground Red and Yellow Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 10
#
503#
A bottle of potion made from ground Yellow Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 13
#
504#
A bottle of potion made from ground White Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 15
#
505#
A bottle of potion made from ground Blue Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 40 ~ 60 SP
^0000CCWeight:^000000 15
#
506#
A bottle of potion made from ground Green Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Hallucination
^0000CCWeight:^000000 7
#
507#
A weak medicinal herb which heals wounds.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 18 ~ 28 HP
^0000CCWeight:^000000 3
#
508#
A valuable medicinal herb which efficiently heals wounds.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 38 ~ 58 HP
^0000CCWeight:^000000 5
#
509#
A valuable medicinal herb which greatly heals wounds.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 75 ~ 115 HP
^0000CCWeight:^000000 7
#
510#
A very valuable medicinal herb whose unique aroma gratifies one's spirit.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 15 ~ 30 SP
^0000CCWeight:^000000 7
#
511#
A precious medicinal herb that counteracts all poisons.
_______________________
^0000CCType:^000000 Restorative
^0000CCCure:^000000 Poison
^0000CCWeight:^000000 3
#
512#
A round, edible fruit that, when eaten once a day, keeps the doctor away.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 16 ~ 22 HP
^0000CCWeight:^000000 2
#
513#
A sweet tasting tropical fruit made famous by its use in slapstick comedy and practical jokes.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 17 ~ 21 HP
^0000CCWeight:^000000 2
#
514#
Clustered berries with smooth skin that can be fermented to make wine.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10 ~ 15 SP
^0000CCWeight:^000000 2
#
515#
An orange root that is supposedly good for your vision. Despite the Beta Carotene, kids don't care much for it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 18 ~ 20 HP
^0000CCWeight:^000000 2
#
516#
A tuber that can be fried, baked, boiled mashed, even eaten.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 15 ~ 23 HP
^0000CCWeight:^000000 2
#
517#
A leg of meat that's been cooked to near perfection.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 70 ~ 100 HP
^0000CCWeight:^000000 15
#
518#
A sweet product made by bees that is endowed with yummy flavor and medicinal uses.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
70 ~ 100 HP
20 ~ 40 SP
^0000CCWeight:^000000 10
#
519#
Pasteurized and bottled cow milk that is chock full of bovine goodness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 27 ~ 37 HP
^0000CCWeight:^000000 3
#
520#
Leaf cut from a Hinalle Plant which has a cool, fresh scent. It can ease pain and reinvigorate.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 1
#
521#
Leaf cut from an Aloe plant.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 2
#
522#
A shiny, purple fruit picked from the boughs of the Mastela tree.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 400 ~ 600 HP
^0000CCWeight:^000000 3
#
523#
Blessed water used in sacred ceremonies.
_______________________
^0000CCType:^000000 Restorative
^0000CCCure:^000000 Curse
^0000CCWeight:^000000 3
#
525#
A mystic remedy for all illnesses.
_______________________
^0000CCType:^000000 Restorative
^0000CCCure:^000000 Poison, Curse, Silence, Confuse, Blind, Hallucination
^0000CCWeight:^000000 10
#
526#
Highly nutritious jelly secreted from honeybees that they only feed to larvas and future queens.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Curse, Silence, Confuse, Blind
^0000CCWeight:^000000 15
#
528#
Processed food that is normally fed to monsters.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 72 ~ 108 HP
^0000CCWeight:^000000 15
#
529#
A confection of sugar, chocolate and other flavorings. Kids love it!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 3
#
530#
A striped cane of peppermint candy. Sugar daddies love it!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 4
#
531#
Bottled apple juice that's easy to digest.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 25 ~ 35 HP
^0000CCWeight:^000000 4
#
532#
Bottled banana juice that's easy to digest.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 26 ~ 34 HP
^0000CCWeight:^000000 4
#
533#
Bottled grape juice that's easy to digest.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 15 ~ 25 SP
^0000CCWeight:^000000 4
#
534#
Bottled carrot juice that's easy to digest.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 27 ~ 33 HP
^0000CCWeight:^000000 4
#
535#
A large orange fruit grown from a vine that's used in baking pies and a few other dishes.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 19 HP
^0000CCWeight:^000000 2
#
536#
Deliciously frosty ice cream that can cause brain freeze if you eat too much too quickly.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 8
#
537#
Sterilized food that has been fortified with vitamins and minerals. Some Cute Pets will feed on this.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50 ~ 90 HP
^0000CCWeight:^000000 1
#
538#
A warm, scrumptious cookie.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 160 ~ 200 HP
^0000CCWeight:^000000 3
#
539#
A sweet slice of cake covered in icing and topped with a cherry.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 270 ~ 330 HP
^0000CCWeight:^000000 10
#
540#
Food intended for Falcons, but it's actually tasty enough for humans to eat.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 185 ~ 225 HP
^0000CCWeight:^000000 5
#
541#
Food manufactured to feed Peco Pecos, but will suffice for desperately hungry humans as well.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 5
#
542#
A sweet and crunchy snack usually available during certain times in Japan.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 7
#
543#
Cake made of rice decorated in 3 colors, red, white and green.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 7
#
544#
A raw, fresh fish.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 25 ~ 60 HP
^0000CCWeight:^000000 3
#
545#
A condensed Red Potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 2
#
546#
A condensed yellow potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 3
#
547#
A condensed white potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 5
#
548#
A palatable food with a unique scent.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10 ~ 15 SP
^0000CCWeight:^000000 5
#
549#
A kind of plant root used as food. It's advised to eat this slowly with water, or to bake it beforehand.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50 ~ 100 HP
^0000CCWeight:^000000 8
#
550#
A snack made out of rice that doesn't contain any fat. Some women love having this snack.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10 ~ 15 HP
^0000CCWeight:^000000 1
#
551#
An eastern delicacy, in which various types of raw fish is placed on top of rice.
The rice is marinated in vinegar then wrapped in dried seaweed.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50 ~ 60 HP
^0000CCWeight:^000000 5
#
552#
A type of food that is usually eaten by people in a country after their abstinence ceremony.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
70 ~ 90 HP
20 ~ 30 SP
^0000CCWeight:^000000 1
#
553#
A type of dough that is filled with ground meat, usually served hot.
People living in eastern countries have enjoyed eating this food for a long time.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 35 ~ 70 HP
^0000CCWeight:^000000 5
#
554#
A tasty rice cake made for celebrating the Lunar New Year.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 8
#
555#
A type of food made of rice powder. There are many recipes to make this food, all of them absolutely delicious.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 2
#
556#
A thin stick of rice cake which is moist and sticky.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20 ~ 25 HP
^0000CCWeight:^000000 1
#
557#
A bag of sliced rice cake. Can be cooked in various ways.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 25 ~ 30 HP
^0000CCWeight:^000000 1
#
558#
Fried and ground Cacao that is solidified with Milk and cacao paste. Delicious and bittersweet.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
1 HP
1 SP
^0000CCWeight:^000000 2
#
559#
A collection of chocolates that are gathered and arranged to make a beautiful item. This is often used in courtship and sometimes even used effectively.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
50 HP
50 SP
^0000CCWeight:^000000 8
#
560#
White chocolate which is used to propose to a girl by a boy during White Day.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
50 HP
50 SP
^0000CCWeight:^000000 8
#
561#
White chocolate which is used to propose to a girl by a boy during White Day.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
50 HP
50 SP
^0000CCWeight:^000000 8
#
562#
A cheese that was put in between bread with sauces and other stuff before it was added with sweet potatoes and butter to be make into Domino Swiss Pizza.
It taste soft and sweet as if it melted in your mouth. This is the double layered Pizza made by Domino, the high quality pizza maker.
(To be sent)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 70 ~ 100 HP
^0000CCWeight:^000000 15
#
563#
A cheese that was put in between bread with sauces and other stuff before it was added with sweet potatoes and butter to be make into Domino Swiss Pizza.
It taste soft and sweet as if it melted in your mouth. This is the double layered Pizza made by Domino, the high quality pizza maker.
(To be sent)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 375 ~ 445 HP
^0000CCWeight:^000000 15
#
564#
A lump of rice which can be eaten for lunch.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 200 HP
^0000CCWeight:^000000 3
#
565#
A delicious multi-vitamin drink. It is without caffeine and good for your health.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 142 ~ 274 HP
^0000CCWeight:^000000 10
#
566#
A type of soup which is regarded as one of the three famous soups in the world.
It has a spicy, sweet and sour taste with shrimps, lemons and chilies.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
244 ~ 350 HP
10 ~ 30 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
567#
A shellfish which has a long tail and many legs.
When cooked, the color of body changes into red and its flesh is very tasty with a unique scent.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 117 ~ 192 HP
^0000CCWeight:^000000 4
#
568#
A bright yellow fruit with very sour juice and a fresh scent.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10 ~ 20 SP
^0000CCWeight:^000000 4
#
569#
An exclusive red potion for Novices!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 44 ~ 66 HP
^0000CCWeight:^000000 1
#
570#
A candy which is rumored to bring luck to whomever eats it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 3
#
571#
A candy cane which is rumored to bring luck to whomever eats it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 4
#
572#
A cookie which is rumored to bring luck to whomever eats it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 165 ~ 200 HP
^0000CCWeight:^000000 3
#
573#
A kind of drink made from chocolate and milk from one of the Royal Court Dessert Specialist's recipes.
Although the Dessert Chef wishes for people to drink this treat elegantly, it's usually gulped down, enjoyed with hand sloppily placed on the waist.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
330 ~ 410 HP
45 ~ 65 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
574#
An egg from a bird. It's full of nutrition, making it an ideal food for growing children.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 33 ~ 42 HP
^0000CCWeight:^000000 3
#
575#
A piece of sweet cake with icing and a cherry on top. Made in celebration of Ragnarok's second anniversary.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 270 ~ 330 HP
^0000CCWeight:^000000 10
#
576#
A freshly scented, thorny fruit from a tree.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
150 ~ 300 HP
20 ~ 30 SP
^0000CCWeight:^000000 6
#
577#
Dried grains that are commonly used in the cuisines of many countries.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 60 ~ 70 HP
^0000CCWeight:^000000 2
#
578#
A red berry that is renown for its slightly sweet and sour taste and is best eaten fresh.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 16 ~ 28 SP
^0000CCWeight:^000000 2
#
579#
A fresh fish that can be cooked in a variety of ways.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100 ~ 150 HP
^0000CCWeight:^000000 2
#
580#
Freshly leavened bread that gives off a wholesome scent.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50 ~ 90 HP
^0000CCWeight:^000000 2
#
581#
An edible mushroom that can be eaten raw or cooked.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20 ~ 30 HP
^0000CCWeight:^000000 2
#
582#
A sweet citrus fruit that can be eaten raw, juiced, or cooked as a jam.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
10 ~ 20 HP
10 ~ 20 SP
^0000CCWeight:^000000 2
#
583#
Food eaten Slowly to replenish your body from rituals of fasting Replenish the Weakened body and give energy to protect the body.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
584#
A bowl filled with hot, hearty fish broth and a generous helping of fish cake.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 40 ~ 70 HP
^0000CCWeight:^000000 6
#
585#
A sausage with delicious smell and taste. Tastes even better if you eat it with some wheat beer.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 15 ~ 20 HP
^0000CCWeight:^000000 4
#
586#
A piece of cake filled with mother's love.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 10
#
587#
A freshly scented, thorny fruit from a tree.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
270 ~ 330 HP
20 ~ 30 SP
^0000CCWeight:^000000 4
#
588#
A noodle dish from a far nation, made from water and flour. Many tastes can be achieved using various sauces.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 40 ~ 70 HP
^0000CCWeight:^000000 10
#
589#
A delicious snack food that is a favorite of Teenagers everywhere.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 375 ~ 445 HP
^0000CCWeight:^000000 15
#
590#
Looks so yummy that you will feel like to have a bite instantly.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50 ~ 90 HP
^0000CCWeight:^000000 2
#
591#
A pancake topped with caviar. Average people have trouble telling the difference between fine caviar and common frog spawn eggs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
592#
A pancake topped with strawberry jam. This looks much more delicious than plain strawberries alone.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
593#
A very sweet pancake topped with honey.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
594#
A pancake in which sour cream is one of the main ingredients. Biting into just once will make your eyes water.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
595#
A pancake made with mushrooms that has a light taste that everyone seems to like.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
325 ~ 405 HP
40 ~ 60 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Hallucination
^0000CCWeight:^000000 15
#
596#
A strawberry that is supposed to be covered in a smooth layer of chocolate, but whoever made this botched it up.
It's not perfect, but this was made with love, if not skill.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 1 ~ 100 SP
^0000CCWeight:^000000 10
#
597#
A tart covered in a smooth layer of rich chocolate that is the perfect dessert for romantic dinners.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10 ~ 400 HP
^0000CCWeight:^000000 10
#
598#
A red potion that has been condensed to Reduces its weight and Increases its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 1
#
599#
An orange potion that has been condensed to Reduces its weight and Increases its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 1
#
600#
One of the seven magic tools owned by Zilant.
Inside the worn-out case are countless allegorical paintings.
It contains cards, but it is said that the number of cards contained varies each time it is counted.
According to the desire of the person who opens the box, her card pops out as if she had a will of her own.
_______________________
Consumes 5% of your MaxSP when used to activate skills according to your ability.
Can be activated once.
However, this effect will not work if her skill cannot be activated.
Does not activate in certain states or maps.
_______________________
^0000CCCooldown:^000000 1 second
_______________________
^FF0000[Witch Skill Card] will not be consumed when used.^000000
_______________________
^0000CCWeight:^000000 22
^0000CCRequirement:^000000
Base Level 100
#
601#
The wings cut from fly to be made into enchanted item.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to random cell
^0000CCWeight:^000000 5
#
602#
An enchanted butterfly's wing that instantly sends its user to his Save Point when waved in the air.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport user to Save Point
^0000CCWeight:^000000 5
#
603#
A mysterious blue box that seems to hold something inside, but you'll have to open it to find out.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
604#
A twig which contains the mysterious power of eternity. It can summon a living creature...
_______________________
^0000CCType:^000000 Usable
^0000CCEffect:^000000 Summons 1 random monster
^0000CCWeight:^000000 5
#
605#
A medicine made from ground Mint that is used to ease pain and relax muscle tension. It's a popular painkiller because of its potency.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Casts Endure effect on user
^0000CCWeight:^000000 10
#
606#
A basic herbal emollient made from Aloe extract. Despite its stench and sour taste, it's addictive if regularly eaten.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Casts Provoke effect on user
^0000CCWeight:^000000 10
#
607#
Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100% HP, 100% SP
^0000CCWeight:^000000 30
#
608#
Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50% HP, 50% SP
^0000CCWeight:^000000 30
#
609#
A forbidden talisman that can reanimate the dead, resulting in a walking corpse or undead zombie.
_______________________
^0000CCType:^000000 Usable
^0000CCWeight:^000000 10
#
610#
Leaf from the Yggdrasil tree which maintains the mortal coil.
_______________________
^0000CCType:^000000 Restorative
^0000CCEffect:^000000 Revive KO'ed character
^0000CCWeight:^000000 10
#
611#
A magnifying glass used for appraises unidentified items and equipment. Use [Ctrl +Right Click] directly on an unknown item to identify it.
_______________________
^0000CCType:^000000 Tool
^0000CCEffect:^000000 Identifies unknown item
^0000CCWeight:^000000 5
#
612#
A disposable, miniature blast furnace that can be easily carried. Used to manufacture metals.
^FF0000note: Only Blacksmith classes can use this.^000000
_______________________
^0000CCType:^000000 Tool
^0000CCWeight:^000000 20
#
613#
A disposable hammer made out of well-tempered steel.
^FF0000note: Only Blacksmith classes can use this.^000000
_______________________
^0000CCType:^000000 Tool
^0000CCEffect:^000000 Forges Level 1 weapon
^0000CCWeight:^000000 20
#
614#
A disposable hammer made out of pure gold.
^FF0000note: Only Blacksmith classes can use this.^000000
_______________________
^0000CCType:^000000 Tool
^0000CCEffect:^000000 Forges Level 2 weapon
^0000CCWeight:^000000 30
#
615#
A disposable hammer made out of Oridecon.
^FF0000note: Only Blacksmith classes can use this.^000000
_______________________
^0000CCType:^000000 Tool
^0000CCEffect:^000000 Forges Level 3 weapon
^0000CCWeight:^000000 40
#
616#
An antique album in which the power of a mysterious Card item is contained...
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random card
^0000CCWeight:^000000 5
#
617#
An old purple box holding contents that are a mystery until it is opened.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
618#
A rolled up piece of parchment, now brittle with age, on which faded text can scarcely be read.
_______________________
^0000CCType:^000000 Usable
^0000CCWeight:^000000 2
#
619#
An apple that isn't ripe enough for humans to eat.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Poring
^0000CCWeight:^000000 5
#
620#
A small bottle of orange juice.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Drops
^0000CCWeight:^000000 5
#
621#
A herb that is too bitter for the human palate.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Poporing
^0000CCWeight:^000000 5
#
622#
A fragrant carrot colored with all the hues of the rainbow.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Lunatic
^0000CCWeight:^000000 5
#
623#
A rather suave looking Earthworm gifted with womanizing debonairness.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Picky
^0000CCWeight:^000000 5
#
624#
A rotting, dirty fish that attracts flies.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Chonchon
^0000CCWeight:^000000 5
#
625#
A rusty piece of iron that would only interest scavengers and vermin.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Steel Chonchon
^0000CCWeight:^000000 5
#
626#
A fetid drink made of monster blood.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Hunter Fly
^0000CCWeight:^000000 5
#
627#
Sweet, luscious, full bodied milk.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Savage Bebe
^0000CCWeight:^000000 5
#
628#
A tough, chewy bone that has been dried in the sun.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Baby Desert Wolf
^0000CCWeight:^000000 5
#
629#
A flower that has been miraculously blessed with the gift of song.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Rocker
^0000CCWeight:^000000 5
#
630#
A dewy, green moss that grows in cool places.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Spore
^0000CCWeight:^000000 5
#
631#
A plant that contains poisons that would harm most living creatures.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Poison Spore
^0000CCWeight:^000000 5
#
632#
An Earthworm that stopped caring about its figure years ago.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Pecopeco
^0000CCWeight:^000000 5
#
633#
A baked sweet potato with an appetizing scent.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Smokie
^0000CCWeight:^000000 5
#
634#
A premium quality banana grown in the tropics.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Yoyo
^0000CCWeight:^000000 5
#
635#
A trophy awarded to the bravest of Orcs.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Orc Warrior
^0000CCWeight:^000000 5
#
636#
An old, heartfelt letter that has never been delivered since it has no recipient.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Munak
^0000CCWeight:^000000 5
#
637#
A generations old broom that is handed down within a family.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Dokkaebi
^0000CCWeight:^000000 5
#
638#
A silver knife that is a symbol of a virgin's chastity.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Sohee
^0000CCWeight:^000000 5
#
639#
A fancy, intricately decorated bracelet.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Isis
^0000CCWeight:^000000 5
#
640#
A stone that softly glimmers with faint light.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Petite
^0000CCWeight:^000000 5
#
641#
A contract made with the realm of Darkness.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Deviruchi
^0000CCWeight:^000000 5
#
642#
A forbidden book in which the secret for summoning high Level demons is detailed.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Baphomet Jr.
^0000CCWeight:^000000 5
#
643#
A portable incubator that is used to hatch Cute Pet monster eggs.
_______________________
^0000CCType:^000000 Tool
^0000CCEffect:^000000 Hatch monster egg
^0000CCWeight:^000000 3
#
644#
A box that contains some sort of present.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
645#
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 10
#
646#
The finest melon bread made with plenty of juice from the king of melons.
The double structure of the crunchy biscuit dough that covers the whole bread and the fluffy dough inside has created many addicts.
It seems that there are sinful lovers who prefer to eat only the skin (biscuit dough).
_______________________
Recovers 5% of HP and SP.
_______________________
^FF0000[King Melon Bread] can only be sold to NPCs or moved to the storage.^000000
_______________________
^0000CCWeight:^000000 4
#
647#
A certain Peco Peco reins.
It will lead you to it's master.
_______________________
Use it to move to Yuno.
_______________________
^0000CCCooldown:^000000 5 seconds
_______________________
^FF0000[Peco Peco Reins] will not be consumed when used^000000
_______________________
^FF0000[Peco Peco Reins] can only be sold to NPCs or moved to the storage.^000000
_______________________
^0000CCWeight:^000000 0
#
656#
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 15
_______________________
^0000CCRequirement:^000000
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
#
657#
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 20
_______________________
^0000CCRequirement:^000000
Base Level 85
Swordsman, Merchant and Wizard classes; Rogue and Magician
#
658#
A symbol of solidarity that evokes a feeling of nobility to those who see it.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Gives EXP to guild
^0000CCWeight:^000000 50
#
659#
An old book rumored to be enchanted by a girl whose name has been forgotten with time.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Bongun
^0000CCWeight:^000000 5
#
660#
A candle that may have a mysterious purpose.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Zherlthsh
^0000CCWeight:^000000 5
#
661#
A soft apron that is double stitched for better quality.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Alice
^0000CCWeight:^000000 5
#
662#
A badge made out of bronze that was used in an ancient asian country.
It was given to government officials who went on business trips and they could use this badge to rent horses anywhere.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Increases movement speed
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 3
#
663#
This is a popular food in traditional Korean festivals.
It's made by filling a woven straw, cone shaped container with rice and then pine needles are used to cover it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10% HP
^0000CCWeight:^000000 1
#
664#
A box which contains a gift.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
665#
A box which contains a gift.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
666#
A box which contains a gift.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
667#
A box which contains a gift.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random item
^0000CCWeight:^000000 20
#
668#
A small red packet, seemingly containing some exciting gift, that is given by adults to children.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives some zeny
^0000CCWeight:^000000 2
#
669#
A soup made with pieces of rice cake.
It is said that having a bowl of this soup on New Year's Day will make you one year older.
Young children would abuse this custom to reach legal driving age until the law was changed.
_______________________
^0000CCType:^000000 Supportive
^0000CCWeight:^000000 10
#
670#
A bag filled with gold coins.
_______________________
^0000CCWeight:^000000 40
#
671#
A coin made of gold.
When used, adds 1 gold point to roulette game.
If 10 gold points is used, Roulette will start at 3rd line.
_______________________
^0000CCWeight:^000000 0
#
672#
A bag filled with bronze coins.
_______________________
^0000CCWeight:^000000 40
#
673#
A coin made of bronze.
_______________________
^0000CCWeight:^000000 4
#
674#
A coin made of mythril.
_______________________
^0000CCWeight:^000000 4
#
675#
A coin made of silver.
When used, add 1 silver points to roulette games.
If 10 silver points is used, Roulette will start at 5th line.
_______________________
^0000CCWeight:^000000 0
#
676#
A bag filled with silver coins.
_______________________
^0000CCWeight:^000000 40
#
677#
A coin made of platinum.
_______________________
^0000CCWeight:^000000 4
#
678#
A skeleton shaped bottle which contains deadly poison.
^FF0000note: Only Assassin Cross job can use this.^000000
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
679#
A herbal medicine from an old eastern country that is rumored able to cure every illness.
_______________________
^0000CCType:^000000 Usable
^0000CCWeight:^000000 30
#
680#
A carnation which is given to parents or teachers on special occassions.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% SP
^0000CCWeight:^000000 100
#
681#
A picture album of memories of the wedding ceremony or honeymoon.
(Married people only)
_______________________
^0000CCType:^000000 Usable
^0000CCWeight:^000000 1
#
682#
A magical drink which increases attack strength when it is taken.
_______________________
^0000CCType:^000000 Supportive
^0000CCWeight:^000000 10
#
683#
An enchanted herb which Increases Magical Damage strength when eaten.
_______________________
^0000CCType:^000000 Supportive
^0000CCWeight:^000000 5
#
684#
A tropical delicacy known as the king of fruits. It's big, green and heavy and is covered in thorns.
Its odor may offend some people, but it tastes delicious.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK +10, MATK +10
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 30
#
685#
A word which means "September" in a desert country and a month of holy moon.
During this period, everyone goes on a fast and lead an acentic life.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100% HP, 50% SP
^0000CCWeight:^000000 30
#
686#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 3 Earth Spike
^0000CCWeight:^000000 1
#
687#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Earth Spike
^0000CCWeight:^000000 1
#
688#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 3 Cold Bolt
^0000CCWeight:^000000 1
#
689#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Cold Bolt
^0000CCWeight:^000000 1
#
690#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 3 Fire Bolt
^0000CCWeight:^000000 1
#
691#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Fire Bolt
^0000CCWeight:^000000 1
#
692#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 3 Lightning Bolt
^0000CCWeight:^000000 1
#
693#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Lightning Bolt
^0000CCWeight:^000000 1
#
694#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 3 Soul Strike
^0000CCWeight:^000000 1
#
695#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Soul Strike
^0000CCWeight:^000000 1
#
696#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 1 Fire Ball
^0000CCWeight:^000000 1
#
697#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Fire Ball
^0000CCWeight:^000000 1
#
698#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 1 Fire Wall
^0000CCWeight:^000000 1
#
699#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Fire Wall
^0000CCWeight:^000000 1
#
700#
A spell scroll which was made by the essence of ancient magic.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 1 Frost Diver
^0000CCWeight:^000000 1
#
701#
A trap that uses sticky, sweet scented liquid to lure and ensnare Thief Bugs. Handy if bugs are totally infesting a home.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 20
#
702#
Bottled blood from a freshly slain beast. It's usually used to lure other animals.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
703#
A common plant with a mildly curative effect, its leaves can give a nice and smoothing sensation.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
704#
A rare plant with curative properties that only grows deep in the forest during certain times of the year.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
705#
A plant with three heart shaped leaves that is plentiful in meadows.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
706#
An extremely rare clover with four leaves. Legends say that merely holding a Four Leaf Clover is a sign of great fortune to come.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
707#
A mysterious plant that sings melancholic songs under a full moon. Legend says it's a woman grieving over the loss of her lover that has been reborn.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
708#
A white flower containing oils that can relieve pain and aches. Strangely, only a few remember how to use it to cause memory loss.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
709#
A powerful hallucinogen once ground and eaten, the growing of Izidor has been prohibited because of its awesome addictiveness.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
710#
Rarely seen by humans, this flower supposedly shines brilliantly under the light of the moon.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
711#
A delicate and fragile plant that is still in the early stages of growth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
712#
An ordinary, thornless wildflower that doesn't have any particular scent.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
713#
An empty bottle that can be used for carrying liquid.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 2
#
714#
Merely owning this gloriously resplendent gem is said to be a sign of being chosen by fate to wield great power.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 100
#
715#
An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 3
#
716#
An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 3
#
717#
An enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 3
#
718#
A dark red jewel that is the birthstone for people born in January.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
719#
A purple jewel that is the birthstone for people born in February.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
720#
A clear, sky blue jewel that is the birthstone for people born in March.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
721#
A brilliant, green jewel that is the birthstone for people born in May.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
722#
A pink jewel that is the birthstone for people born in June.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
723#
A deep maroon jewel that is the birthstone for people born in July.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
724#
A ruby containing mysterious powers.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
725#
An onyx with alternating brown and white bands of sard. It's the birthstone for people born in August.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
726#
A dark blue gem that is the birthstone for people born during September.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
727#
A gem displaying an array of brilliant colors that is the birthstone for people born in October.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
728#
A golden gem that is the birthstone for people born in November.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
729#
A dazzling white-blue gem that is the birthstone for the month of December.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
730#
A small, twinkling and transparent gem that can be sold at a good price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
731#
A medium size, sparkling transparent gem that can be sold at a high price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
732#
A huge, dazzling gem that can be sold at an outrageous price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
733#
A damaged diamond with obvious imperfections that won't sell for much zeny.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
734#
A red frame that would make a nice present.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 20
#
735#
Ancient Korean porcelain made of blue ceramic and crafted by a true master.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 50
#
736#
A clean, white plate crafted by a Chinese master. It's a nice present for the ladies.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 30
#
737#
A black colored ladle, made out of an especially strong glowing material.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
738#
A case for containing pencils. It'd be a nice gift for artists, writers, students and the like
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
739#
Make-up for rich women made of extracts from plants and animals. When applied to the skin, it shines in a lustrous, attractive red color.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
740#
A cute cotton doll that's a favorite for little girls.
Can be traded for a ^990099Candy Cane^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
741#
A doll made to resemble a Poring monster. Everyone likes it for its cuteness.
Can be traded for a ^990099Candy^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
742#
A doll made in the image of a Chonchon monster.
Most people feel a little repulsed by this doll...
Can be traded for a ^990099Candy Cane^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
743#
A doll that looks just like a Spore monster.
Can be traded for 5 ^990099Well-Baked Cookie^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
744#
A bunch of flowers that is given to express love, thanks or appreciation.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
745#
A small bouquet thrown by brides during the wedding ceremony. The single woman who catches it is the next to be married, supposedly.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
746#
A toy for young boys that's sort of like a marble.
But not really.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
747#
A gorgeous mirror made with polished crystal that is considered an essential for every woman.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
748#
A symbol of eternal love, this enchanted rose will never wither. However, it is rare and expensive.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
749#
Sculpted out of ice by masters in the Arctic, this unique and beautiful rose makes a great gift.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
750#
A doll made to resemble Baphomet, enemy of all that is righteous. It is a dollmaker's masterpiece.
Can be traded for 5 ^990099Panacea^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
751#
A doll made to resemble Osiris, king of darkness. Without a doubt, it is a dollmaker's masterpiece.
Can be traded for 2 ^990099Fruit of Mastela^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
752#
A doll made to resemble Rocker, the grasshopper that loves to play its violin in the fields.
Can be traded for 7 ^990099Banana Juice^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
753#
A doll made to resemble one of the Yoyos. These intelligent monkeys live in groups and are very familiar with humans.
Can be traded for a ^990099Seed of Yggdrasil^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
754#
A doll made to resemble Smokie, the racoon that ^333333possibly^000000 has the power of invisibility.
Can be traded for 3 ^990099Piece of Cake^000000 if You bring this doll to <NAVI>Elin<INFO>alberta,117,135,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
756#
Raw ore that mostly consists of Oridecon metal.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 20
#
757#
Raw ore that mostly consists of Elunium metal.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 20
#
766#
Nutcracker's missing hairs are collected and tied together.
Some smell of the beast remains.
 
Perfect for fighting warnuts!
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
779#
A blank card that once contained the power of a monster.
It seeks to regain its original power as a monster card.
_______________________
^FF0000[[Blank] Nibble Leon Card can only be sold to NPCs or moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
780#
A pretty big mallet.
An item to evolve into a Pet [Abandoned Teddy Bear].
_______________________
^FF0000[Pet Hammer] can only be sold to NPCs or moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
781#
A coin issued to commemorate a national event.
_______________________
^0000CCWeight:^000000 0
#
782#
If you give it to "Full Moon", it will be exchanged for a special item.
_______________________
^000088[[2021] BitCash Ticket]
?Rune-Midgards Kingdom
Take it to the NPC "Full Moon" in the capital Prontera at coordinates (125 125)^000000
_______________________
^FF0000This item can be used until December 21, 2021 (Tuesday) when regular maintenance begins.^000000
_______________________
^FF0000[[2021] BitCash Ticket] can only be transferred to the storage.^000000
_______________________
^0000CCWeight:^000000 0
#
783#
A special token given to those who contributed to the investigation of the Phantom Labyrinth.
_______________________
^0000CCWeight:^000000 0.1
#
790#
Flowers left in the place where the mighty Phantom that haunts the Corridor of Phantom has disappeared.
The Phantom's Spirits will love it if you collect and deliver these flowers to them.
_______________________
^0000CCWeight:^000000 0.1
#
791#
^ff0000This item cannot be traded with other accounts.^000000
A seal engraved by the Phantom's Spirit.
Indicates the qualification to enter the corridor of Phantom.
_______________________
^0000CCWeight:^000000 0
#
901#
A braided pigtail that has been cut from the head of a young girl.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
902#
Some roots from trees can be used as medicine, but most of them are fibrous enough to be used as rope.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
903#
Merely a severed reptile's tongue.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
904#
A tail severed from a scorpion.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
905#
Some stems from plants can be used to in making certain medicines.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
906#
A single scale from a Worm Tail monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
907#
A viscous plant substance used in the production of certain types of goods.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
908#
Frog eggs.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
909#
A small crystallization created by some monsters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
910#
A small crystallization created by some monsters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
911#
A small crystallization created by some monsters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
912#
A small crystallization created by some monsters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
913#
Farmiliar's sharpened tooth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
914#
A clump of monster fur and fuzz that can be used to make thread and fabric.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
915#
Skin from a larva that has been shed or peeled off.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
916#
A bird's feather that can be used in decor or in fabric creation.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
917#
A sharp talon from a bird's foot.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
918#
A webbed foot cut from a monster's hind leg.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
919#
Animal hide that can be used in making clothes, coverings or beddings.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
920#
A claw severed from a wolf's paw.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
921#
A spore discharged from a mushroom.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
922#
A cuspid wrenched out of from a gruesome Orc's jaw.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
923#
Baphomet's horn is a symbol representing evil.
Can be traded for an ^990099Antler^000000 if You bring 20 of this to <NAVI>Cherokee<INFO>122,53,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
924#
Butterfly wing powder that sparkles with the power of fantasy.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
925#
A bird's beak. Waste not want not.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
926#
Scales from a snake that can be used to make some rather flamboyant clothes.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
928#
Antennae that serve as sense organs for insects.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
929#
A heart which will never stop beating. It contains some sort of dreadful power.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
930#
Old, dirty bandage that's so soiled, it's almost worthless.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
931#
A small sculpture that serves as the token for every true Orc Warrior.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
932#
A bone taken from an Undead skeleton.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
934#
A box that is buried with the dead. It contains gems and someone's mementos...
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
935#
A hard shell that used to protect a monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
936#
A shell-like piece of tough monster skin that is covered with hard scales.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
937#
A sharp, poisonous fang from a monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
938#
Mysteriously sticky liquid.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
939#
A stinger from a hornet or bee.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
940#
A Rocker's hind leg.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
941#
A ring placed in a cow's nose so that it can be steered more easily.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
942#
A prehensile tail from a Yoyo.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
943#
A solid, durable shell taken from a monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
944#
A "U" shaped piece of iron fitted on a horse's hoof for its protection.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
945#
A leaf that gives Smokies the power to change form and become invisible.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
946#
A hard, spiral shaped shell used by Snails.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
947#
Hard and sharp horn from a monster's head.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
948#
A lazy bear's foot that supposedly has a unique flavor and the power to restore male vigor.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
949#
A feather that boasts full, lustrous barbs used for making clothes of the highest quality.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
950#
The heart of a mermaid.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
951#
A fish monster's fin.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
952#
A sharp needle from a Muka cactus monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
953#
A heart constructed entirely out of stone.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
954#
A shimmering, reflective scale.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
955#
Shed skin from worms and insects.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
956#
Part of a fish's breathing apparatus.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
957#
A putrid, incredibly pungent corpse's nail.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
958#
A complete set of corpse's teeth. Well, as complete as it can get.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
959#
A nasty scale with a horribly offensive odor.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
960#
A crustacean's claw.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
961#
The shell of a marine mollusk.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
962#
A flexible, prehensile and boneless appendage.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
963#
A scale that is much sharper than a razor.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
964#
A hard crab shell that smells horrible.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
965#
A hard shell taken from a dead clam.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
966#
Muscular and fatty clam tissue that can be cooked in all sorts of ways.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
967#
A hard shell that obviously failed to protect a turtle.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
968#
An emblem given to an Orc Warrior that is proof of his heroism.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
969#
Hard and stable metal that emits shines like sun. Undoubtedly, it is more precious than other metal due its rareness, can be sold to Merchants in town.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 20
#
970#
Liquid that has a unique flavor that has to be kept in a sealed container to prevent it from being evaporated.
It's easy to catch fire and can dissolve the materials that can't be dissolved by water.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 3
#
971#
A rare liquid that can't mix with water, usually used to make neutralizer.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 3
#
972#
The short form for Karvodailnirol. A rare liquid that can't mix with water,usually used to make admixture.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 3
#
973#
Used to dye fabric or hair.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 7
#
974#
Used to dye fabric or hair.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 7
#
975#
Made of Red Herb,can be used to dye the fabric or hair Red.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
976#
Made of Yellow Herb,can be used to dye the fabric or hair Yellow.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
978#
Made of Blue Herb,can be used to dye the fabric or hair Blue.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
979#
Made of Green Herb,can be used to dye the fabric or hair Green.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
980#
Made of Red and Yellow Herb,can be used to dye the fabric or hair Orange.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
981#
Made of Red and Blue Herb,can be used to dye the fabric or hair Purple.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
982#
Made of White Herb,can be used to dye the fabric or hair White.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
983#
Made of many kinds of Herbs,can be used to dye the fabric or hair Black.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 15
#
984#
Mysterious Metal known as the Metal of Gods. It is harder than anything and can cause great destruction when made into weapons.
Used to strengthen ^000088Level 3^000000 and ^000088Level 4 weapons^000000.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 20
#
985#
A very light, non-toxic metal used for refining and toughening ^000088Armor^000000.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 20
#
986#
A smithing tool on which heated metals are placed so that they can be shaped by hammering. Used in the making of common products.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 50
#
987#
An anvil, made of pure Oridecon, that's used to make quality goods.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 70
#
988#
An anvil, made of pure Gold, that's used in the manufacture of high quality products.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 90
#
989#
An anvil, made of pure Emperium, that's used to manufacture products of the highest quality.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 100
#
990#
A vivid red ore that glows from inside with an orange yellow light.
Possesses ^FF0000Fire^000000 attribute and can form the enchanted stone, ^FF0000Flame Heart^000000, when Refined.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 5
#
991#
A sky colored ore that glows with the light of the deep ocean depths.
Possesses the ^0000BBWater^000000 attribute and forms the enchanted stone, ^0000BBMystic Frozen^000000, when Refined.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 5
#
992#
A lemon colored ore that contains a pale, greenish light.
Possesses the ^33CC00Wind^000000 attribute and forms the enchanted stone, ^33CC00Rough Wind^000000, when Refined.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 5
#
993#
A blue-green ore imbued with a faint, mesmerizing light.
Possesses the ^CC5500Earth^000000 attribute and forms the enchanted stone, ^CC5500Great Nature^000000, when Refined.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 5
#
994#
A dark red, heart shaped stone enchanted with the Fire attribute.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 30
#
995#
A light blue, crystal stone enchanted with the Water attribute.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 30
#
996#
A pale green, Lightning Bolt shaped stone imbued with the Wind attribute.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 30
#
997#
A citrus colored, bud shaped stone enchanted with the earth attribute.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 30
#
998#
Malleable, silver-white metal that's very light weight and easy to temper. Commonly used to create arms and other goods.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 5
#
999#
An iron and carbon alloy known for its structural durability and usually used in the crafting of high-quality arms.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 10
#
1000#
A small stellar crystal, fallen from the heavens, which can be used to craft strengthened weapons.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 10
#
1001#
Stardust which can form a Star Crumb after being Refined.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
1002#
An impure ore that forms Iron after being Refined.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 15
#
1003#
A black mineral substance that can form Steel once it is combined with Iron.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 5
#
1004#
A token which shows a knight's loyalty to his lord.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
1005#
A hammer for the Blacksmith class that is used for refining.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 80
#
1006#
A spell book containing powerful, ancient magic.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 3
#
1007#
A mysterious necklace that is rumored to possess the power of clairvoyance.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 4
#
1008#
A necklace given from a master once one earns the honor of joining the Assassin Guild.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 10
#
1009#
A figure of a hand that contains great religious symbolism.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
1010#
A metal that can be used to strengthen and Refine Level 1 Weapons.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 20
#
1011#
A metal that can be used to strengthen and Refine Level 2 Weapons.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 20
#
1012#
Some skin from the neck of a lizard which lives in the desert.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1013#
A bug shell that reflects the colors of the rainbow.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1014#
A tough, sharp jaw from an ant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1015#
A tongue cut from a Monster.
It has a disgusting coating of sticky saliva.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1016#
A thin rat's tail.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1017#
Whiskers from a mole.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1018#
A mole's claw that is sturdy enough to dig into the ground.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1019#
A woody stem from a tree that's useful for lumber.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1020#
Lustrous, well brushed hair cut from some virgin.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1021#
Horns from a Dokkaebi which are rumored to bring great fortune to their owner.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1022#
A set of tails that used to belong to a Nine Tail fox. But not anymore, apparently.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1023#
A tail severed from a fish monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1024#
Bottled black fluid from Marse the squid that seems to have failed its purpose of providing self defense.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1025#
A sticky spider's web made of surprisingly strong threadlike fibers.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1026#
A tough, woody shelled nut from an oak tree.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1027#
Sharp, hollow quills which used to cover and protect some porcupine.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1028#
Bristly, tough hair cut from a wild boar.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1029#
A tiger's hide that's soft, furry, nice and feral.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1030#
A tiger's paw that's widely known to the elderly as the King of Invigorators.
Can be traded for a ^990099Boy's Cap^000000 if You bring 10 of this to an <NAVI>old man<INFO>alberta_in,28,145,0,100,0,0</INFO></NAVI> in Alberta.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
1031#
A sharp, front limb severed from a Mantis.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1032#
A carnivorous flower with a digestive system very much like the humans.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1033#
Roots, which resemble human legs, that almost look capable of walking.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1034#
Hair cut from a Kobold that appears bristly but is actually downy soft.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1035#
A dragon's cuspid that is sharp enough to pierce through dragon scales.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1036#
An iridescent dragon's scale that is tough enough to protect from weather and most forms of harm.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1037#
A tail cut off from a dragon that, sadly, will never grow back.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1038#
Horns sliced off the head of a little demon.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1039#
Wings from a little demon which look like those of a small bat.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1040#
A moustache shaved off an old dwarf that has somehow maintained its entire shape and form.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1041#
A carriable case with glass panes that allow some contained light to illuminate dark areas.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1042#
A hind leg that has been cut from a bug.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1043#
A thick, sharpened fingernail from an Orc.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1044#
A cuspid pulled out of a cursed Orc's mouth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1045#
A ceremonial mask used by an ancient shaman.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1046#
A sharp forelimb claw removed from a scorpion.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1047#
A Medusa's head that, naturally, looks pretty sad and depressed.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1048#
Some of Medusa's hair, which is essentially just a bunch of snakes.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1049#
A traditional skirt that symbolizes virginity.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1050#
A bunch of tough, strong tendons.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1051#
A weird organic clump that seems to be the brain for a Marine Sphere monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1052#
A single, functioning cell taken from some monster.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1053#
A sharp, serrated tooth pulled from the mouth of a giant deep sea fish.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1054#
A set of fat lips cut from a giant deep sea fish.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1055#
A shed skin peeling from an Earthworm.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1056#
A cubic grain of sand that brightly sparkles.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1057#
Bottled powder from the wings of a moth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1058#
A set of wings cut from a moth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1059#
A piece of nearly transparent fabric.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1060#
A beautiful lock of golden human hair.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1061#
A bottle of sand that sparkles like the stars and is usually found in witch broom bristles.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1062#
A pumpkin with a carved, spooky face.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1063#
A sharp cuspid yanked from some monster's mouth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1064#
Ring placed into a horse's pierced nose to help steer it in a certain direction.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1065#
Necessary item for Trap related skills.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
1066#
A tree trunk of wood with an excellent grain.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1067#
A tree trunk of wood that is nice and solid.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1068#
A tree trunk of wood that is pretty low quality.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1069#
A sticky, smelly and poisonous mushroom that's commonly used in medicinal purposes.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1070#
A rubbery scented, gooey mushroom commonly used in medicinal purposes.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1071#
A test tube that contains some sort of unidentified fluid.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1072#
It's a personal letter written by Mahnsoo, chief of the Merchant Guild.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1073#
A delivery voucher with the serial number: 2485741
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1074#
A delivery voucher with the serial number: 2328137
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1075#
A delivery voucher with the serial number: 2989396
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1076#
A delivery voucher with the serial number: 2191737
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1077#
A delivery voucher with the serial number: 3012685
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1078#
A delivery voucher with the serial number: 3487372
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1079#
A delivery voucher with the serial number: 3318702
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1080#
A delivery voucher with the serial number: 3543625
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1081#
A small, wooden box marked with the word "Fragile".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 120
#
1082#
A small, wooden box marked with the word "Fragile".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 120
#
1083#
A small, wooden box marked with the word "Fragile".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 120
#
1084#
A special, one-time use ticket that allows you to use any one of the Kafra Services free of charge.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
1085#
A test tube that contains an unidentified substance.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1086#
A test tube that contains an unidentified substance.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1087#
A test tube that contains an unidentified substance.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1088#
A test tube that contains Morocc solution.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1089#
A test tube that contains Payon solution.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1090#
A test tube that contains an unidentified substance.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 3
#
1091#
A small, wooden box marked with the word "Fragile".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 120
#
1092#
An empty test tube that can be used to contain some kind of solution.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 2
#
1093#
An empty bottle that can be used to contain potions.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1094#
A short lock of braided hair.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1095#
A set of hands taken from the face of a clock.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1096#
A round shell that looks like it has been rolled up.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1097#
A worn, tattered page torn from an old book.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1098#
Wrist restraints that are usually used on prisoners.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1099#
An old, used prison uniform.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
1100#
A sword that holds the power of Taurus, one of the constellations that travel the zodiac.
_______________________
ATK +50
_______________________
Increases Recovery Amount of ^0033CCRed Potion, Orange Potion, Yellow Potion^000000 and ^0033CCWhite Potion^000000 by 100%.
_______________________
For each ^CC6600Base Level^000000:
ATK +1
_______________________
When equipped by ^0033CCGenetic^000000:
HIT +20
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Physical Damage by 50%.
 
^0000FFRefine Level +7^000000:
Ignores physical defense of every race by 50%.
 
^0000FFRefine Level +9^000000:
Ignores physical defense of every race by additional 50%.
_______________________
When equipped by ^0033CCGenetic^000000:
When equipped with ^990099Zodiac^000000:
Decreases ^009900Cart Tornado^000000 skill cooldown by 0.2 seconds.
_______________________
^ff0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 10
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 1
Novice, Swordsman, Thief and Merchant classes
#
1101#
A basic one-handed sword.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 25
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1102#
A basic one-handed sword.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 25
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1103#
A basic one-handed sword.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 25
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1104#
A one-handed sword with a rounded blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1105#
A one-handed sword with a rounded blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1106#
A one-handed sword with a rounded blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1107#
A one-handed sword with a thick, flat blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 53
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1108#
A one-handed sword with a thick, flat blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 53
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1109#
A one-handed sword with a thick, flat blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 53
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
1110#
A one-handed sword with an elegant blade and crossguard.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Merchant and Thief classes
#
1111#
A one-handed sword with an elegant blade and crossguard.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Merchant and Thief classes
#
1112#
A one-handed sword with an elegant blade and crossguard.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Merchant and Thief classes
#
1113#
A strong, swift one-handed sword with a curved blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 85
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Merchant and Thief classes
#
1114#
A strong, swift one-handed sword with a curved blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 85
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Merchant and Thief classes
#
1115#
A strong, swift one-handed sword with a curved blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 85
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Merchant and Thief classes
#
1116#
A straight bladed sword that the Japanese samurai depended on during battle.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1117#
A straight bladed sword that the Japanese samurai depended on during battle.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1118#
A straight bladed sword that the Japanese samurai depended on during battle.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1119#
One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1120#
One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1121#
One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1122#
A one-handed sword with an elaborately designed hilt.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Merchant and Thief classes
#
1123#
A one-handed sword from far-eastern country that known has been used not just for eliminating, but also for training.
_______________________
INT +3
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1124#
Crafted by Orcish smiths and used by Orc Warriors, this one-handed sword is symbolic to the Orc tribe.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 90
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 5
Novice, Swordsman, Merchant and Thief classes
#
1125#
A one-handed sword with an elaborately designed hilt.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Merchant and Thief classes
#
1126#
A heavy one-handed cavalry sword with a slightly curved blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1127#
A heavy one-handed cavalry sword with a slightly curved blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1128#
A one-handed sword from far-eastern country that known has been used not just for eliminating, but also for training.
_______________________
INT +3
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
1129#
A powerful one-handed sword with a decoratively wavy, flame-like blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Knight and Crusader classes
#
1130#
A one-handed sword topped with several extra edges for making wounds deeper and more unsightly.
_______________________
Enables Level 5 ^009900Double Attack^000000.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1131#
A one-handed, formal dress sword imbued with the water element.
_______________________
Enables the use of Level 3 ^0000FFCold Bolt^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Cold Bolt^000000 when dealing physical damage.
_______________________
Random chance to inflict ^663399Frozen^000000 status on the target when dealing physical damage.
_______________________
Random chance to inflict ^663399Frozen^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 60
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1132#
A one-handed sword with an extremely sharp blade.
_______________________
1% chance to inflict ^663399Coma^000000 on Normal monster when dealing physical damage.
_______________________
3% chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1133#
A one-handed, formal dress sword imbued with the fire element.
_______________________
Enables the use of Level 3 ^0000FFFire Bolt^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Fire Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 50
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1134#
A one-handed sword which looks just like a pair of scissors.
_______________________
Ignores physical defense of ^FF0000Plant^000000 race by 100%.
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 25%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1135#
A one-handed sword popularized by its use by sea adventurers.
_______________________
STR +2
DEF +1
_______________________
Enables the use of Level 5 ^0000FFBash^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1136#
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor.
_______________________
Drains 1% of damage against its target as HP with each attack.
_______________________
Drains 15 SP from its wielder every 10 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 85
^0000CCWeight:^000000 120
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1137#
The one-handed sword of Arthurian legend, it supposedly selects its owner by its own will to wield its holy powers.
_______________________
INT +5
LUK +10
DEX -1
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1138#
A sword inspired by the legendary twig said to have killed Baldur, god of light.
_______________________
DEX +3
_______________________
Random chance to inflict ^663399Stone Curse^000000 status on the target when dealing physical damage.
_______________________
Random chance to auto-cast Level 3 ^009900Stone Curse^000000 on the target when dealing physical damage.
_______________________
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by 15%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1139#
A one-handed sword said to bring a horrific fate to whoever wields it.
_______________________
Drains 35 HP from wielder every 10 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1140#
A giant one-handed sword used by ancient Korean war generals.
_______________________
All Basic Stats +2
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 50%.
_______________________
Increases Physical Damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1141#
A one-handed, formless sword imbued with the ghost element that can derange the enemy's mind.
_______________________
Random chance to drain 30% of target's SP when dealing physical damage.
_______________________
Drains 1 SP when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 90
^0000CCElement:^777777 Ghost
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
1142#
A sword that has a beautiful, transparent blade and a hilt adorned with a princely jewel.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 104
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 68
Swordsman, Merchant and Thief classes
#
1143#
An enchanted sword that draws ore out from fallen monsters.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 74
Swordsman, Merchant and Thief classes
#
1144#
An extremely sharp, thin bladed sword that is very efficient when slicing fish to make Japanese cuisine.
_______________________
40% chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCSushi^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 75
^0000CCWeight:^000000 140
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordsman, Merchant and Thief classes
#
1145#
A sword that symbolizes the Lord's holy retribution.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 125
^0000CCWeight:^000000 135
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 75
Crusader
#
1146#
A common, humbly made sword that is intended for the use of those without any special sword expertise.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Novice
#
1147#
A common, humbly made sword that is intended for the use of those without any special sword expertise.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Novice
#
1148#
A spectacular sword with a blade forged out of meteorite that shines with starlight during the night.
_______________________
5% chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Novice
#
1149#
A beautiful, wavy bladed dagger that inflicts especially excruciating pain.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Knight and Crusader classes
#
1151#
A fearsome sword that has slain many a warrior in battle.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 90
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1152#
A fearsome sword that has slain many a warrior in battle.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 90
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1153#
A fearsome sword that has slain many a warrior in battle.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 90
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1154#
A straight bladed sword that can be brutally swung just like a baseball bat.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1155#
A straight bladed sword that can be brutally swung just like a baseball bat.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1156#
A straight bladed sword that can be brutally swung just like a baseball bat.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1157#
A heavy Two-handed sword that can knockdown many enemies in single swing.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1158#
A heavy Two-handed sword that can knockdown many enemies in single swing.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1159#
A heavy Two-handed sword that can knockdown many enemies in single swing.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1160#
A sword with a wide, double sided blade.
_______________________
DEF +5
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1161#
A gigantic Two-Handed Sword used by a legendary hero, Siegfried.
_______________________
INT +20
LUK +20
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
#
1162#
A sword with a wide, double sided blade.
_______________________
DEF +5
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1163#
Large, double-edged broad sword that was used by the Scottish highlanders.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Knight and Crusader classes
#
1164#
An oriental sword named after a legendary Japanese swordsmith.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
Critical +30
_______________________
Random chance to inflict ^663399Curse^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 155
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1165#
An oriental sword that is the masterpiece of an ancient Japanese smith.
_______________________
STR -5
ASPD +2
FLEE +30
DEF -66%
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1166#
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1167#
A Two-Handed, formal dress sword imbued with the wind element.
_______________________
DEF +1
_______________________
Random chance to auto-cast Level 3 ^009900Lightning Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 160
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1168#
An enormous, Two-Handed Sword.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1169#
A gruesome sword used to behead criminals judged with the death penalty.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
Increases Physical Damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 155
^0000CCWeight:^000000 220
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1170#
A sword with a unique, "S" shaped hilt.
_______________________
VIT +5
DEF +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 175
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1171#
An enormous sword that can only be swung using both hands.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1172#
A simple, Two-Handed Sword adorned with a cross shaped hilt.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Knight and Crusader classes
#
1173#
^000088Rental Item^000000
An oriental sword named after a legendary Japanese swordsmith.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
Critical +30
_______________________
Random chance to inflict ^663399Curse^000000 status on wielder when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 204
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1174#
^000088Rental Item^000000
A gruesome sword used to behead criminals judged with the death penalty.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1175#
A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors.
_______________________
Critical +10
_______________________
Base ^CC6600STR^000000 at least ^0000FF80:^000000
Random chance to destroy targets's armor when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman classes
#
1176#
A weapon that is designed to easily slice the muscles of monsters.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
Random chance to auto-cast Level 1 ^009900Decrease Agi^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman classes
#
1177#
Item For Brave Guild Adventurers.
_______________________
ATK +50%
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1178#
A Two-Handed, formal dress sword imbued with the wind element.
_______________________
DEF +1
_______________________
Random chance to auto-cast Level 3 ^009900Lightning Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 160
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1179#
A gruesome sword used to behead criminals judged with the death penalty.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 155
^0000CCWeight:^000000 220
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1180#
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1181#
This is known as the sword of a brave man from the orient.
_______________________
Perfect Dodge +10
_______________________
^CC6600Job Level^000000 at least ^0000FF70^000000 (50 if 3rd jobs):
Random chance to increase ATK by 50 for 10 seconds when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption by 20%.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 90
Transcendent Swordman classes
#
1182#
A magical sword which releases a dismal black aura.
_______________________
Random chance to increase Critical by 100 and ATK by 50 for 5 seconds when dealing physical damage.
_______________________
Recover 100 HP when defeating an enemy.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCElement:^777777 Ghost
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Transcendent Swordman classes
#
1183#
A Two-Handed Sword made to rush at the enemy's position, especially designed for battles against Demihuman.
_______________________
STR +2
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1184#
A Two-Handed Sword made to rush at the enemy's position, especially designed for battles against Demihuman.
_______________________
Critical +20
_______________________
Increases Critical Damage by 20%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1185#
A huge violet Two-Handed Sword that's made from the Twin Swords of Naght Sieger.
_______________________
Random chance to pierce physical defense of ^FF0000Normal^000000 class by 100% for 5 seconds when dealing physical damage.
_______________________
Random chance to auto-cast Level 3 ^009900Meteor Storm^000000 on the target when dealing physical damage.
_______________________
Random chance to auto-cast Level 5 ^009900Frost Nova^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 275
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Transcendent Swordman classes
#
1186#
A cursed weapon exists only for the destruction of all living being. The curse of this sword even affects the wielder that leads the person to misery.
_______________________
STR +5
AGI +2
Perfect Dodge +20
_______________________
Random chance to inflict Hell Power on the user or target when dealing physical damage.
_______________________
Random chance to inflict damage to all targets within 11x11 cells around wielder and recovers 100% of HP.
_______________________
^0000FFRefine Level +9^000000:
Exerts the power to monsters within 15x15 cells and gives 200% damage while it recovers HP.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Swordman classes
#
1187#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
Ignores physical defense of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 2 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 1 ^009900Concentration^000000 or Level 1 ^009900Aura Blade^000000 when dealing physical damage.
*If a higher Level of either spell has been learned, the corresponding Level is activated.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1188#
A sword that only a swordmaster can wield.
_______________________
STR +1
DEX +1
_______________________
When ^009900Bash^000000 is mastered:
Increases damage of ^009900Bash^000000 by 50%.
_______________________
When ^009900Bowling Bash^000000 is mastered:
Increases damage of ^009900Bowling Bash^000000 by 50%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1189#
A strong-looking sword which resembles the shape of a Claymore. Its handgrip is decorated with red color from the High Class Knights.
_______________________
Base ^CC6600STR^000000 at least ^0000FF95^000000:
ATK +20
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 2
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman classes
#
1190#
^000088Rental Item^000000
Large, double-edged broad sword that was used by the Scottish highlanders.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
#
1191#
A reddish wide Two-Handed Sword.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ASPD +1
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
1192#
A Two-Handed Sword made by the Eden Group for a beginner Swordman.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 162
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Swordman classes
#
1193#
A Two-Handed Sword made by the Eden Group. It is suitable for intermediates who have more experience handling Two-Handed Swords.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordman classes
#
1194#
^000088Rental Item^000000
A gruesome sword used to behead criminals judged with the death penalty.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
_______________________
Increases Physical Damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1196#
A cold etched sword made with Refined Bradium, a mineral from the Other World.
_______________________
AGI +3
MaxHP -10%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 110
Rune Knight and Royal Guard
#
1197#
A Two-Handed Sword made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed Swords.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordman classes
#
1198#
^000088Rental Item^000000
A fish used as a cutlass for its long knife-like shape. It is cold to the touch.
_______________________
Critical +20
_______________________
Increases Critical Damage by 50%.
_______________________
Random chance to inflict ^663399Crystallization^000000 status for 3 seconds on the target when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +50
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
1201#
A simple knife.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 17
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1202#
A simple knife.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 17
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1203#
A simple knife.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 17
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1204#
A knife used for cutting enemies.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1205#
A knife used for cutting enemies.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1206#
A knife used for cutting enemies.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1207#
A French dagger that is usually held in the left hand to parry attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 43
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1208#
A French dagger that is usually held in the left hand to parry attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 43
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1209#
A French dagger that is usually held in the left hand to parry attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 43
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1210#
An ancient knife used by highlanders in Scotland.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 59
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1211#
An ancient knife used by highlanders in Scotland.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 59
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1212#
An ancient knife used by highlanders in Scotland.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 59
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1213#
Knife used for stabbing.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 73
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1214#
Knife used for stabbing.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 73
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1215#
Knife used for stabbing.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 73
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1216#
A long, thin blade that is known to be used as a concealed weapon by Assassins.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 87
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1217#
A long, thin blade that is known to be used as a concealed weapon by Assassins.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 87
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1218#
A long, thin blade that is known to be used as a concealed weapon by Assassins.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 87
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1219#
A strong dagger that is usually crafted by traditional artisans.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1220#
A strong dagger that is usually crafted by traditional artisans.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1221#
A strong dagger that is usually crafted by traditional artisans.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1222#
A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 118
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1223#
A knife with a gold handle that is said to bring great fortune to whoever holds it.
_______________________
LUK +5
Perfect Dodge +20
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 90
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 24
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1224#
A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1225#
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1226#
A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 118
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1227#
A blade created to cut down stubborn weeds.
_______________________
Ignores physical defense of ^FF0000Plant^000000 race by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 15%.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1228#
Military combat knife made for battles against ^FF0000Demi-Human^000000 race.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1229#
A domestic knife used for cooking by housewives.
_______________________
Critical +30
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCMeat^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 75
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1230#
An ice pick that's usually used for piercing solid ice or wood.
_______________________
Deals more damage depending on the target's Defense.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1231#
A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
_______________________
INT +5
MATK +105
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1232#
A dagger commonly used by Assassins.
_______________________
MaxHP +20%
MaxSP +15%
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 60
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Assassin classes
#
1233#
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms.
_______________________
Ignores physical defense of ^FF0000Demon^000000 race monsters by 100%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 90
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1234#
A sword imbued with lunar spirit and the power to drain an enemy's soul.
_______________________
MaxSP +10%
_______________________
Restores 3 SP when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1235#
A dagger that symbolizes the potential of Alchemy.
_______________________
Random chance to transform Normal monster into another monster when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Alchemist
#
1236#
A specialty dagger made by a small, mysterious, desert dwelling tribe.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1237#
A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it.
_______________________
DEF -50%
FLEE +10
Perfect Dodge +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1238#
A dagger that steals zeny from monsters upon their defeat.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 64
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1239#
A dreadful dagger whose blade has been soaked in toxin.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 64
^0000CCWeight:^000000 80
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1240#
A beautiful dagger that is rumored to have been used by an ancient princess to protect herself.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 84
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
1241#
A dagger possessed by evil and given power by hatred and malice.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 55
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 85
Magician and Soul Linker classes
#
1242#
A dagger that has a high chance to do critical damage to a target.
_______________________
Critical +90
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 55
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Magician and Soul Linker classes
#
1243#
An exclusive Main Gauche for new adventurers.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 63
^0000CCWeight:^000000 0.1
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice
#
1244#
A dagger blessed with holy water that can be effective in combat against evil demonic forces.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Thief and Ninja
#
1245#
A wide bladed short sword that was crafted in a western country.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Novice
#
1246#
A wide bladed short sword that was crafted in a western country.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Novice
#
1247#
A dagger that can be effectively used to start a fire.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Acolyte
#
1248#
An extremely sharp dagger made from pure obsidian glass that shines eerily.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Acolyte
#
1249#
A dagger used by fishermen to catch shellfish and oysters from the ocean.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Acolyte
#
1250#
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 125
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Assassin classes
#
1251#
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 125
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Assassin classes
#
1252#
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 148
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Assassin classes
#
1253#
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 148
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Assassin classes
#
1254#
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 165
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Assassin classes
#
1255#
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 165
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Assassin classes
#
1256#
A katar fashioned from a cold, sharp icicle.
_______________________
Random chance to inflict ^663399Frozen^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1257#
A katar sculpted from Earth.
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1258#
A katar molded from an inferno.
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1259#
A katar forged with the power of stormy winds.
_______________________
Random chance to inflict ^663399Sleep^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1260#
A katar crafted from a ghoul's femur that still radiates a dark, deathly aura.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 170
^0000CCElement:^777777 Undead
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Assassin classes
#
1261#
A lethal Katar that has been perfectly designed to carry out quick assasinations.
_______________________
DEF +3
FLEE +5
Perfect Dodge +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Assassin classes
#
1262#
A double bladed katar that inflicts incurable wounds.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 115
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1263#
A katar said to be purely forged out of the resentment of the dead.
_______________________
Critical -1
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 151
^0000CCWeight:^000000 125
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin classes
#
1264#
Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 90
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1265#
This katar, known for being effective against humans, is rumored to give a beastial roar when drenched in blood, hence its name.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Decreases FLEE and Perfect Dodge.
_______________________
Disables HP and SP Recovery Rate.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Assassin classes
#
1266#
A lethal Katar that has been designed for quick assassinations.
_______________________
DEF +3
FLEE +5
Perfect Dodge +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Assassin classes
#
1267#
^000088Rental Item^000000
A lethal Katar that has been perfectly designed to carry out quick assassinations.
_______________________
DEF +3
FLEE +5
Perfect Dodge +2
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 189
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1268#
A katar crafted from the body of a huge beast and the wounds it inflicts are very difficult to heal.
_______________________
Random chance to inflict Level 1 ^663399Critical Wound^000000 status to enemy when dealing physical damage.
_______________________
^663399Critical Wound^000000 reduces the effect of Heal, Sanctuary, Potion Pitcher and other recovery items by 20%
_______________________
^0000FFRefine Level +9^000000:
Decreases healing effects by 40% instead.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 160
^0000CCWeight:^000000 145
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin Cross
#
1269#
A katar made from a dragon's scale.
_______________________
Random chance to inflict abnormal statuses on 5x5 cells when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin Cross
#
1270#
A katar fitted with spinning drills instead of blades, making it ideal for destroying armor.
_______________________
HIT +30
_______________________
Random chance to auto-cast Level 1 ^009900Full Strip^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 110
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin Cross
#
1271#
A katar that can attack at longer ranges with fearsome power.
_______________________
Random chance to inflict ^663399Bleeding^000000 status to all enemies in a 5*5 cell area.
This range increases to a 11*11 cell area if weapon Refined to +9 or greater.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin Cross
#
1272#
Katar from Guild of Brave Adventurers.
_______________________
ATK +50%
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1273#
^000088Rental Item^000000
This katar, known for being effective against humans, is rumored to give a bestial roar when drenched in blood, hence its name.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Restores HP by 3 every 5 seconds.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 148
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1274#
^000088Rental Item^000000
A katar said to be purely forged out of the resentment of the dead.
_______________________
Critical -1
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 179
^0000CCWeight:^000000 0
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1275#
A katar fashioned from a cold, sharp icicle.
_______________________
Random chance to inflict ^663399Frozen^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1276#
A katar sculpted from Earth.
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1277#
A katar molded from an inferno.
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1278#
A katar forged with the power of stormy winds.
_______________________
Random chance to inflict ^663399Sleep^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin classes
#
1279#
A particularly modified Katar created for battles against Demihuman. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin.
_______________________
STR +1
DEX +1
LUK +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin classes
#
1280#
A particularly modified Katar created for battles against Demihuman. It can be used for terrible crimes if equipped by a Master Assassin.
_______________________
STR +1
DEX +1
LUK +1
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
Increases Critical Damage by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin classes
#
1281#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Random chance to decreases After Attack Delay by 100% for 3 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin classes
#
1282#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +6^000000:
Increases Critical Damage against ^FF0000Demi-Human^000000 race by 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Random chance to decreases After Attack Delay by 100% for 3 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin classes
#
1283#
^000088Rental Item^000000
Increases Attack Speed (decreases After Attack Delay by 3%).
Increases damage of ^009900Sonic Blow^000000 by 25%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 170
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin classes
#
1284#
A katar decorated in black. It requires huge strength just to wave it.
_______________________
Increases damage of ^009900Grim Tooth^000000 by 10%.
_______________________
Random chance to auto-cast Level 1 ^009900Sonic Blow^000000 when dealing physical damage.
(Player's learned Level of skill will be activated.)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Assassin Cross
#
1285#
A rare design for a katar, its design has the meaning of "transmigration".
_______________________
When ^009900Katar Mastery^000000 skill is mastered:
HIT +10
Increases damage of skill ^009900Meteor Assault^000000 by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 130
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Assassin Cross
#
1286#
^000088Rental Item^000000
A specially made katar with two blades that move like scissors to reveal a third blade from within.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1287#
A katar that is specially designed for high-speed attack.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 190
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
1288#
^000088Rental Item^000000
An excellent katar that specially made to eliminate ^FF0000Demi-Human^000000 race.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
Restore 1 SP when killing enemy
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 145
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1289#
A katar made by the Eden Group. It is suitable for those who have more advanced experience handling katars.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 155
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Assassin classes
#
1290#
The Katar used by an assassin who never lose targets in any situation used. He even used his luck to focus on the target.
_______________________
Increases HIT by 1 for every 2 LUK.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
1291#
Long ago, a Guillotine Cross used this to kill his betrayer.
_______________________
DEX +2
FLEE -30
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 50%.
_______________________
Increases damage of ^009900Cross Impact^000000 by 30%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 140
Guillotine Cross
#
1292#
A katar that is coated with elunium and gold.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Increases Critical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 80
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Assassin classes
#
1293#
*Effects in WoE & PVP area
Decreases the target's DEF and MDEF to 1 on each physical attack. (This effect does not work with skills)
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Assassin classes
#
1294#
*Effects in WoE & PVP area
Decreases the target's SP by 10% on each physical attack. (This effect does not work with skills.)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 50
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Assassin classes
#
1295#
A katar with blade shaped like shredder. Leaves deep wound on its target.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on 5x5 cells when dealing physical damage
_______________________
^0000FFRefine Level +9^000000:
the area of effect increased to 11x11 cells.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin Cross
#
1296#
Katar made up of Metal.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases Critical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^0000FF20^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5 (Up to Base Level 120)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 75
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Assassin Corss
#
1297#
A katar made from a dragon's scale.
_______________________
Random chance to inflict abnormal statuses on 5x5 cells when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Assassin Cross
#
1298#
Katar that has killed many victims, its shape makes enemy shiver.
_______________________
^0000FFFor each Refine Level^000000:
Critical +1
_______________________
When equipped with ^990099Mobster Card^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Sedora Card^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 110
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Guillotine Cross
#
1299#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Bleeding^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Assassin classes
#
1300#
A heavy, broad bladed hatchet used by butchers.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCMeat^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 140
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1301#
A common axe.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 38
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Novice, Swordsman, Merchant and Thief classes
#
1302#
A common axe.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 38
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Novice, Swordsman, Merchant and Thief classes
#
1303#
A common axe.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 38
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Novice, Swordsman, Merchant and Thief classes
#
1304#
An axe crafted by Orcish smiths for Orcish warriors.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 75
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 3
Novice, Swordsman, Merchant and Assassin
#
1305#
A heavy, broad bladed hatchet used by butchers.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCMeat^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 140
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1306#
A bloodthirsty axe that has aided many warriors in battle.
_______________________
DEX +2
LUK +2
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 140
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 76
Blacksmith and Alchemist
#
1307#
An axe that summons winds around its user, giving it unprecedented attack speed.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 115
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Merchant and Thief classes
#
1308#
Not much is known about the mysterious Golden Axe...
#
1309#
An axe crafted by Orcish smiths for Orcish warriors.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 75
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 3
Novice, Swordsman, Merchant and Assassin
#
1310#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
5% chance to inflict ^663399Critical Wound^000000 status on the target when dealing physical damage.
Increases Attack Speed (decreases After Attack Delay by 5%).
Random chance to inflict Level 2 ^663399Critical Wound^000000 status on the target when using ^009900Mammonite^000000 skill.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
1311#
A luxurious axe decorated in red. It creates wind with a unique sound when you wave it.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
ATK +20
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Critical +5
_______________________
If both base ^CC6600LUK^000000 and ^CC6600DEX^000000 at least ^0000FF90^000000:
Increases damage of ^009900Mammonite^000000 by 15%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordsman and Merchant
#
1312#
^000088Rental Item^000000
An axe crafted by Orcish smiths for Orcish warriors.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 70%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 110
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Assassin
#
1313#
Axe Travellers who travelled all around the world.
_______________________
STR +2
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 77
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Assassin
#
1314#
^000088Rental Item^000000
A light axe imbued with the ^33CC00Wind^000000 element which can be hurled at enemies.
_______________________
Enables use of ^009900Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1315#
^000088Rental Item^000000
A Greek ceremonial axe that possesses the power of holiness.
_______________________
STR +10
_______________________
Increases movement speed.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 3%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 229
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1317#
An exclusive axe for academy member.
_______________________
MaxHP +200
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MaxHP -40
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 130
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Merchant
#
1318#
A strong and sharp axe with Dofle ornament.
_______________________
Enables use of ^009900Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Super Novice, Guillotine Cross, 3rd class of Swordsman and Merchant
#
1319#
^000088Rental Item^000000
^663399Indestructible in battle^000000
_______________________
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Freezing^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Merchant and Thief classes
#
1320#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, Guillotine Cross, 3rd classes of Swordsman and Merchant
#
1321#
A strong and sharp axe with Dofle ornament.
_______________________
Enables use of ^009900Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Super Novice, Guillotine Cross, 3rd class of Swordsman and Merchant
#
1322#
Blue Axe which has destructive power.
_______________________
STR +5
INT +5
_______________________
When ^990099VIP^000000 status active:
ASPD +3
Increases Ranged Physical Damage by 20%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
1323#
A golden axe with brutal power.
_______________________
STR +8
INT +8
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Genetic
#
1324#
A bloodthirsty axe that has aided many warriors in battle.
_______________________
DEX +2
LUK +2
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 140
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 76
Blacksmith and Alchemist
#
1325#
A Diva Axe that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd Swordsman classes, 3rd Merchant classes and Guillotine Cross
#
1326#
A bloodthirsty axe that has aided many warriors in battle.
_______________________
STR +2
DEX +2
LUK +2
_______________________
Increases damage of ^009900Axe Tornado^000000 and ^009900Axe Boomerang^000000 by 100%.
_______________________
Increases damage of ^009900Cart Tornado^000000 by 75%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Tornado^000000, ^009900Axe Boomerang^000000 and ^009900Cart Tornado^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000, ^009900Axe Boomerang^000000 and ^009900Cart Tornado^000000 by 20%.
_______________________
When equipped with ^990099Illusion Shoes^000000:
ATK +40
_______________________
^0000FFRefine Level^000000 of ^990099Illusion War Axe^000000 and ^990099Illusion Shoes^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Axe Boomerang^000000 by 15%.
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +10%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Mechanic and Genetic
#
1328#
A one-handed axe owned by the suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 60%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of all enemies by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman classes and 3rd Merchant classes
#
1331#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Super Novice, 3rd Swordsman classes, 3rd Merchant classes and Guillotine Cross
#
1333#
Professional's gold wrench.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Power Swing^000000 and ^009900Axe Boomerang^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Power Swing^000000 and ^009900Axe Boomerang^000000 by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 220
^0000CCWeight:^000000 550
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
1336#
A ceremonial axe used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Power Swing^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
1338#
A mysterious axe given to adventurers who successfully execute missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by %5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 245
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Swordman and Merchant classes
#
1341#
A one-handed axe which is said to have changed for the destruction of the world.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2
Increases damage of ^009900Triple Laser^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Triple Laser^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triple Laser^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triple Laser^000000 by additional 5%.
Increases Critical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 230
^0000CCWeight:^000000 440
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Meister
#
1351#
A sturdy Two-Handed axe useful for defeating many foes.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 80
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Swordsman and Merchant
#
1352#
A sturdy, Two-Handed axe created for fighting multiple enemies at once.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 80
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Swordsman and Merchant
#
1353#
A sturdy, Two-Handed axe created for fighting multiple enemies at once.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 80
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Swordsman and Merchant
#
1354#
A really big hammer.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 120
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Swordsman and Merchant
#
1355#
A really big hammer.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 120
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Swordsman and Merchant
#
1356#
A really big hammer.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 120
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Swordsman and Merchant
#
1357#
A powerful axe that lives up to its mighty appearance.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 155
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman and Merchant
#
1358#
A powerful axe that lives up to its mighty appearance.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 155
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman and Merchant
#
1359#
A powerful axe that lives up to its mighty appearance.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 155
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman and Merchant
#
1360#
A Two-Handed, double bladed axe.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 185
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman and Merchant
#
1361#
A Two-Handed, double bladed axe.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 185
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman and Merchant
#
1362#
A Two-Handed, double bladed axe.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 185
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman and Merchant
#
1363#
A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.
_______________________
STR +10
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 170
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1364#
A humongous, double bladed axe.
_______________________
Enables ^009900Mammonite^000000 skill will shove its target 5 cells backward.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 187
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1365#
An axe which is said to eradicate the darkness in mislead hearts and guide them to the afterlife.
_______________________
Increases critical attack damage against ^FF0000Undead^000000 race by 50%.
_______________________
Random chance to inflict ^663399Coma^000000 status on ^FF0000Demon^000000 monster when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 120
^0000CCWeight:^000000 230
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1366#
A Greek ceremonial axe that possesses the power of holiness.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 3%.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 230
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1367#
An axe used for the mass slaugher of enemy forces.
_______________________
Ignores physical defense of ^FF0000Brute^000000 race by 100%.
_______________________
Random chance to inflict ^663399Coma^000000 status on ^FF0000Brute^000000 monster when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 120
^0000CCWeight:^000000 250
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1368#
A light axe imbued with the ^33CC00Wind^000000 element which can be hurled at enemies.
_______________________
Enables use of ^009900Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 165
^0000CCWeight:^000000 250
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1369#
A huge guillotine blade welded to a handle for active decapitation.
_______________________
Random chance to inflict ^663399Coma^000000 status on ^FF0000Demi-Human^000000 race.
_______________________
Regains 2 SP for each attack on a ^FF0000Demi-Human^000000 race monster and 20 SP for each killed ^FF0000Demi-Human^000000 race.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 215
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman and Merchant
#
1370#
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_______________________
Increases After Attack Delay by 40%.
_______________________
Increases SP Consumption by 100%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF95^000000:
ATK +340
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Random chance to destroy target's armor when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 10
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
1371#
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_______________________
Increases After Attack Delay by 40%.
_______________________
Increases SP Consumption by 100%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF95^000000:
ATK +340
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Random chance to destroy target's armor when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 10
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
1372#
^000088Rental Item^000000
A Greek ceremonial axe that possesses the power of holiness.
_______________________
STR +10
_______________________
Increases movement speed.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 3%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 229
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1373#
^000088Rental Item^000000
A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.
_______________________
STR +20
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 205
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1374#
^000088Rental Item^000000
A light axe imbued with the Wind element which can be hurled at enemies.
_______________________
Enables use of ^009900Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1375#
A long bladed axe that's effective in melee combat.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 13%.
_______________________
Decreases damage taken from ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Swordsman and Merchant
#
1376#
A special Two-Handed Axe that was crafted by a great blacksmith.
It seems capable of destroying any kind of armor.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Critical +20
Critical bonus raises as weapon's Refine Level is increased.
_______________________
When equipped by ^0033CCWhitesmith^000000 or ^0033CCProfessor^000000 classes:
Random chance to auto-cast Level 3 ^009900Hammer Fall^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 175
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Swordsman and Merchant
#
1377#
A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 10%.
_______________________
Random chance to inflict physical attack to all targets within 15*15 cell area and knock them 7 cells backward when dealing physical damage.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases damage taken from ^FF0000Medium^000000 size by 1%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 332
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Transcendent Swordsman and Merchant
#
1378#
^000088Rental Item^000000
A humongous, double bladed axe.
_______________________
STR +5
HIT +20
_______________________
Random chance to inflict ^663399Stun^000000 on the target when dealing physical damage.
_______________________
Increases damage of ^009900Mammonite^000000 by 20%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 215
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1379#
A terrifying Two-Handed axe that is said to stimulate the nerves in order to kill Demihuman, once it's in the wearer's hands.
_______________________
STR +3
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
1380#
A terrifying Two-Handed axe that is said to stimulate the nerves in order to kill Demihuman, once it's in the wearer's hands.
_______________________
STR +3
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
Random chance to destroy target's armor for 3 seconds when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
1381#
A sturdy Two-Handed axe useful for defeating many foes.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 3
Swordsman and Merchant
#
1382#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 2 (Damage bonus of Slaughter increases up to the Refine Level 14.)
Random chance to inflict Level 1 ^663399Critical Wound^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Increases the chance of inflicting ^663399Critical Wound^000000 by 5%.
Using ^009900Mammonite^000000 or ^009900Cart Termination^000000 has a chance of casting Level 2 ^663399Critical Wound^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
1383#
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 10%.
_______________________
Random chance to auto-cast Level 5 ^009900Blessing^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Merchant
#
1384#
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.
_______________________
VIT +2
_______________________
Random chance to auto-cast Level 3 ^009900Magnum Break^000000 when using ^009900Hammer Fall^000000.
_______________________
ATK +10 for each mastered Forging skill.
(^990099Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear^000000)
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Merchant
#
1385#
A stone hammer made out of Bradium.
_______________________
Increases Stun rate of ^009900Hammer Fall^000000 by 5%.
Stun rate increases by 2% for every 1 Refine Level.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 210
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Mastersmith
#
1386#
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_______________________
Increases After Attack Delay by 25%.
_______________________
Increases SP Consumption by 100%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF95^000000:
ATK +400
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Random chance to break target's armor when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 20
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1387#
This giant axe seems like it's impossible to pick up and wave.
_______________________
Increases damage of ^009900Cart Termination^000000 by 15%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF95^000000:
HIT +10
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 330
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordsman and Merchant
#
1388#
^000088Rental Item^000000
A Two-Handed, double bladed axe.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1389#

#
1390#

#
1391#
An axe made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed axes.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 195
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman and Merchant
#
1392#
A large axe made by a blacksmith from the fires of a volcano.
_______________________
Random chance to inflict ^663399Burning^000000 status on the target or wielder when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 190
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 95
Transcendent Swordsman and Merchant
#
1393#
An axe made of arctic ice.
_______________________
Random chance to inflict ^663399Crystallization^000000 status on the target or wielder when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 190
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 95
Transcendent Swordsman and Merchant
#
1394#
Two-Handed Axe that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +14
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 110
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1395#
*Effects in WoE & PVP area
Decreases the target's SP by 10% on each physical attack. (This effect does not work with skills.)
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 50
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman and Merchant
#
1396#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 40% bypasses 30% physical defense.
_______________________
^0000FFRefine Level +6^000000:
Increases damage of ^009900Axe Boomerang^000000 and ^009900Power Swing^000000 by 80%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 60%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 300
^0000CCWeight:^000000 550
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman and Merchant
#
1397#
A stone hammer made out of Bradium.
_______________________
Increases Stun rate by 5% when using ^009900Hammer Fall^000000.
Stun rate increases by 2% for every 1 Refine Level.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 210
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 75
Mastersmith
#
1398#
Two hand axe, which has enhanced the ability to join Emveretarcon and Steel Metal.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
_______________________
^CC6600Base Level^000000 at least ^0000FF^0000FF20^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5 (Up to Base Level 120)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1399#
^000088Rental Item^000000
^663399Indestructible in battle^000000
_______________________
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Stun^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant
#
1400#
This one handed spear imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Swordman classes
#
1401#
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 28
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1402#
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 28
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1403#
A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 28
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1404#
A basic spear that allows slightly longer ranged melee attacks.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 44
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1405#
A basic spear that allows slightly longer ranged melee attacks.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 44
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1406#
A basic spear that allows slightly longer ranged melee attacks.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 44
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1407#
A long spear that is generally issued to foot soldiers.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1408#
A long spear that is generally issued to foot soldiers.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1409#
A long spear that is generally issued to foot soldiers.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1410#
A spear that is commonly used by mounted knights.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 185
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1411#
A spear that is commonly used by mounted knights.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 185
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1412#
A spear that is commonly used by mounted knights.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 185
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1413#
A legendary spear that is known for its ability to never miss its target.
_______________________
HIT +30
_______________________
Perfect HIT +25%
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1414#
A special spear imbued with the earth element.
_______________________
MaxHP +800
MaxSP -50
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 145
^0000CCWeight:^000000 70
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1415#
A spear that has been made to puncture any armor worn by enemies.
_______________________
Ignores physical defense of target by 100%.
_______________________
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 25%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 100
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1416#
A spear with the power to drain the souls of enemies it has defeated.
_______________________
Regains 1 SP with each attack and 5 SP each time an enemy is killed.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1417#
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
_______________________
STR +1
INT +2
DEX +1
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 71
Swordman classes
#
1418#
A legendary spear that is known for its ability to never miss its target.
_______________________
HIT +30
_______________________
Perfect HIT +25%
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 4
Swordman classes
#
1419#
^000088Rental Item^000000
A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor.
_______________________
STR +1
INT +2
DEX +1
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 195
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1420#
A spear fashioned from a unicorn's horn, enabling it to Neutralizer poisons and inflict deep wounding.
_______________________
Enables the use of Level 1 ^0000FFDetoxify^000000.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Valkyrie Shield^000000:
Random chance to auto-cast Level 2 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Transcendent Swordman classes
#
1421#
A spear that is tipped with a hook that can push and pull enemies.
_______________________
Enables the use of Level 3 ^0000FFPierce^000000.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
_______________________
Random chance to inflict ^663399Stun^000000 status to target when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Transcendent Swordman classes
#
1422#
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
_______________________
Ignores physical defense of ^FF0000Brute^000000 race by 100%.
_______________________
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCMeat^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Joint Beat^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Swordman classes
#
1423#
The adventurers who are brave the item which is provided from the hazard adventurer guild.
_______________________
ATK +50%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1424#
^000088Rental Item^000000
A spear that has been made to puncture any armor worn by enemies.
_______________________
Ignores physical defense of target by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 149
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1425#
A special spear made for charging at the enemy's position. It is especially designed for battles against Demihuman.
_______________________
STR +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
When equipped by ^0033CCCrusader^000000 classes:
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1426#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
When equipped by ^0033CCKnight^000000 classes:
Random chance to inflict Level 2 ^663399Critical Wound^000000 when using ^009900Pierce^000000 skill.
 
When equipped by ^0033CCCrusader^000000 classes:
Increases Attack Speed (decreases After Attack Delay by 5%).
Random chance to auto-cast Level 5 ^009900Pressure^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1427#
^000088Rental Item^000000
A good long spear.
_______________________
STR +2
_______________________
Increases damage of ^009900Magnum Break^000000 by 25%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1428#
A sword made with a holy horn. Has capacity to remove poison and it is said being pierced by this spear causes you to bleed non-stop.
_______________________
Enables the use of Level 1 ^0000FFDetoxify^000000.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Valkyrie Shield^000000:
Random chance to auto-cast Level 2 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 65
Transcendent Swordman classes
#
1429#
A spear designed specifically to hunt. The end tip looks like a leaf. This spear focused on using its weight to bring damage rather than to piercing the enemy.
_______________________
Ignores physical defense of ^FF0000Brute^000000 race by 100%.
_______________________
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCMeat^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Joint Beat^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Swordman classes
#
1430#
^000088Rental Item^000000
A long spear that is generally issued to foot soldiers.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 70%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 74
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1431#
^000088Rental Item^000000
A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor.
_______________________
STR +1
INT +2
DEX +1
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 195
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1432#

#
1433#
A beautiful spear engraved with patterns of the Rune-Midgards Kingdom.
_______________________
MATK +40
_______________________
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 20%.
Additional 3% damage increase for every 2 Refine Level.
_______________________
When equipped with ^990099Imperial Guard^000000:
Increases damage of ^009900Grand Cross^000000 and ^009900Genesis Ray^000000 by 10%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Royal Guard
#
1434#
A spear made by the Eden Group. It is suitable for those who have more advanced experience handling spears.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordman classes
#
1435#
A very sharp spear made from cranium.
_______________________
MaxSP -100
_______________________
Increases damage of ^009900Cannon Spear^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cannon Spear^000000 by 3%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
1436#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 60%.
_______________________
^0000FFRefine Level +6^000000:
Increases damage of ^009900Pinpoint Attack^000000 and ^009900Hundred Spears^000000 by 80%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 30%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordman classes
#
1437#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Curse^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordman classes
#
1438#
A spear sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +100
_______________________
Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1,000 HP when unequipping.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordman classes
#
1440#
A spear that is tipped with a hook that can push and pull enemies.
_______________________
Enables the use of Level 3 ^0000FFPierce^000000.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
_______________________
Random chance to inflict ^663399Stun^000000 status to target when dealing physical damage.
_______________________
When equipped with ^990099Tournament Shield^000000:
DEF +2
ATK +4%
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 65
Transcendent Swordman classes
#
1441#
Blue Spear which has destructive power.
_______________________
STR +5, AGI +5
_______________________
When ^990099VIP^000000 status active:
ATK +20%
ASPD +3
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
1442#
A golden spear with brutal power.
_______________________
STR +8
AGI +8
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Royal Guard
#
1443#
One handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 90
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordman classes
#
1444#
A spear imbued with the power of lightning.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 and ^0000BBWater^000000 elemental by 10%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 and ^0000BBWater^000000 elemental by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
1445#
A replica of Warrior Spear.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 10%.
Increases Physical Damage against enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 15%.
Increases Physical Damage against enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
1446#
A blessed one handed spear from the king. Has an effect of calming the spirits of the dead.
_______________________
Increases Physical Damage against enemies of ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
_______________________
For each Refine Level above +5 or higher^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 130
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
1447#
A violence spear with deadly poison "three days and three nights".
It has powerful attack, but has a price that you have to deal with.
_______________________
Critical +10
_______________________
Enables Level 5 ^009900Double Attack^000000.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
Random chance to inflict ^663399Poison^000000 on wielder when wielder receiving physical attack.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
1448#
A spear imbued with the earth power.
It's said that when combined with "Heaven and Earth",it's possible to achieve ultimate power.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 10%.
Increases Physical Damage against enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 15%.
Increases Physical Damage against enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
1449#
A special spear imbued with the earth element.
_______________________
MaxHP +800
MaxSP -50
_______________________
When equipped with ^990099Karma Wind Stone^000000:
Refine Level of ^990099Gelerdria^000000 ^0000FF+7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 30%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^33CC00Wind^000000 elemental by 30%.
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Fish^000000 race by 30%.
Increases damage of ^009900Wind Cutter^000000 by 30%.
_______________________
Refine Level of ^990099Gelerdria^000000 ^0000FF+9^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 20%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^33CC00Wind^000000 elemental by 20%.
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Fish^000000 race by 20%.
Increases damage of ^009900Wind Cutter^000000 by 20%.
_______________________
Refine Level of ^990099Gelerdria^000000 ^0000FF+10^000000:
Decreases Variable Casting Time ^0000FFWind Cutter^000000 by 50%
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 145
^0000CCWeight:^000000 70
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1450#
A lance imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 225
^0000CCWeight:^000000 225
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Swordman classes
#
1451#
Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 84
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1452#
Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 84
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1453#
Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 84
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1454#
A spear with a huge swordlike spearhead.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 104
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1455#
A spear with a huge swordlike spearhead.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 104
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1456#
A spear with a huge swordlike spearhead.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 104
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1457#
A spear topped with a double edged blade with two side blades.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 124
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1458#
A spear topped with a double edged blade with two side blades.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 124
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1459#
A spear topped with a double edged blade with two side blades.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 124
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Swordman classes
#
1460#
A triple pronged spear that can also be used for fishing.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1461#
A triple pronged spear that can also be used for fishing.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1462#
A triple pronged spear that can also be used for fishing.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1463#
A spear with a steel spike and axe-blade which enable both piercing and hacking.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 165
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1464#
A spear with a steel spike and axe-blade which enable both piercing and hacking.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 165
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1465#
A spear with a steel spike and axe-blade which enable both piercing and hacking.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 165
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Swordman classes
#
1466#
A heavy scythe that is usually carried by the Grim Reaper.
_______________________
HIT +10
Critical +30
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1467#
A spear with a hooked blade that has proven its versatility in battle.
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 183
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1468#
A spear imbued with the wind element.
_______________________
Random chance to auto-cast Level 3 ^009900Thunder Storm^000000 when dealing physical damage.
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1469#
A legendary spear owned by the tragic soldier, Longinus.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Angel^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1470#
A spear that radiates with the warm, glowing light of pure holiness.
_______________________
Random chance to auto-cast Level 3 ^009900Soul Strike^000000 when dealing physical damage.
_______________________
Enables the use of Level 5 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 300
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1471#
A spear imbued with the Fire element and enchanted with the power to summon flame.
_______________________
STR +3
_______________________
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1472#
A high quality, Two-Handed staff that amplifies psychic power.
_______________________
INT +5
AGI +2
MATK +200
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 25
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 73
Magician and Soul Linker classes
#
1473#
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
_______________________
INT +6
DEX +2
MATK +200
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 90
Magician and Soul Linker classes
#
1474#
A spear, created from the body of a dead giant sea creature, topped with a jagged blade that leaves deep wounds.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordman classes
#
1475#
Not much is known about the mysterious Equestrian's Spear...
#
1476#
A frightening crescent shaped scythe that can kill a man with but a single swing.
_______________________
HIT +10
Critical +30
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1477#
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 20%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 20%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental by 10%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
Gains 50 HP when defeating target with melee physical attacks.
_______________________
Random chance to inflict ^663399Confuse^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Swordman classes
#
1478#
An auger shaped spear that is designed for striking the weak points of an enemy.
_______________________
Ignores physical defense of target by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 10%.
_______________________
Random chance to auto-cast Level 5 ^009900Pierce^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Knight and Crusader classes
#
1479#
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 20%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 20%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental by 10%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
Gains 50 HP when defeating target with melee physical attacks.
_______________________
Random chance to inflict ^663399Confuse^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Swordman classes
#
1480#
A spear, created from the body of a dead giant sea creature, topped with a jagged blade that leaves deep wounds.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordman classes
#
1481#
A spear imbued with the wind element.
_______________________
Random chance to auto-cast Level 3 ^009900Thunder Storm^000000 when dealing physical damage.
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1482#
A Two-Handed Spear made to rush at the enemy's position, especially designed for battles against Demihuman.
_______________________
STR +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 25%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1483#
Two-Handed Spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Random chance to auto-cast Level 5 ^009900Spear Stab^000000 when dealing physical damage.
_______________________
Random chance to inflict ^663399Critical Wound^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman classes
#
1484#
A Two-Handed spear which looks just like a miniature of a pillar from the ancient temples.
_______________________
Increases After Attack Delay by 10%.
_______________________
Increases DEF according to weapon Refine Level.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 560
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Lord Knight
#
1485#
Two handed three-pronged fork that doubles as a spear. It is light and very useful despite its size.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 112
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman classes
#
1486#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000Slaughter^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
When equipped by ^0033CCCrusader^000000 classes:
Random chance to auto-cast Level 5 ^009900Pressure^000000 when dealing physical damage.
 
When equipped by ^0033CCKnight^000000 classes:
Random chance to inflict Level 2 ^663399Critical Wound^000000 when using ^009900Pierce^000000 skill.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
1487#
^000088Rental Item^000000
A spear that is commonly used by mounted knights.
_______________________
Increases Physical Damage against enemies of all size monsters by 50%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1488#
^000088Rental Item^000000
Ignores physical defense of target by 100%.
_______________________
Random chance to auto-cast Level 5 ^009900Pierce^000000 on attacker when dealing physical damage.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
_______________________
When ^990099VIP^000000 status active:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 by 5%
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
#
1489#
^000088Rental Item^000000
A spearfish that is well known for delicious meat but this is frozen.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when using ^009900Pierce^000000 and ^009900Spiral Pierce^000000 skill.
_______________________
Random chance to inflict ^663399Freezing^000000 status on wielder when dealing physical damage.
_______________________
Increases damage of ^009900Spiral Pierce^000000 by 100%.
_______________________
Increases damage of ^009900Inspiration^000000 by 50%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +30
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
1490#
The mini sized version of a spear from the Giants who were guardians in an Ancient temple.
_______________________
ASPD -10
_______________________
When you unequip this weapon it will drain SP by 600.
_______________________
Increases skill cooldown of ^009900Spiral Pierce^000000 by 20 seconds.
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +300
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 20
^0000CCWeight:^000000 2000
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 140
Rune Knight
#
1491#
Two-Handed Spear that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +12
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 105
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1492#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 80%.
_______________________
^0000FFRefine Level +6^000000:
Increases damage of ^009900Spiral Pierce^000000 by 100%.
Increases damage of ^009900Overbrand^000000 by 50%.
_______________________
^0000FFRefine Level +9^000000:
Has a chance to reflect damage back to the enemy as well as casting ^009900Magic Mirror^000000.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 250
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordman classes
#
1493#
Spear with strengthened metal
_______________________
^0000FFFor each Refine Level^000000:
ATK +6
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above 20:
ATK +5 (Up to Base Level 120)
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman classes
#
1494#
A beautiful spear-shaped wave. She was blessed by the spirits of the water.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Swordman classes
#
1495#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Blind^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordman classes
#
1496#
A Two-Handed Spear sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +50
_______________________
Chance to drain 5% HP/SP on every physsical attack
_______________________
Drains 100 HP every 10 seconds
_______________________
Drains 1000 HP when unequip this item
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 250
^0000CCWeight:^000000 375
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rune Knight and Royal Guard
#
1497#
A spear imbued with the Fire element and enchanted with the power to summon flame.
_______________________
STR +3
_______________________
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
1498#
A Two-Handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 175
^0000CCWeight:^000000 175
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordman classes
#
1499#
A blessed two handed spear from the king. Has an effect of calming the spirits of the dead.
_______________________
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 30%.
_______________________
For each Refine Level above +5 or higher^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordman classes
#
1501#
A heavy bludgeon that makes a handy weapon in a pinch.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 23
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1502#
A heavy bludgeon that makes a handy weapon in a pinch.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 23
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1503#
A heavy bludgeon that makes a handy weapon in a pinch.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 23
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1504#
A flanged, solid club that is effective for simple smashing.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 37
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1505#
A flanged, solid club that is effective for simple smashing.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 37
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1506#
A flanged, solid club that is effective for simple smashing.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 37
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1507#
Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 54
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Acolyte and Merchant
#
1508#
Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 54
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Acolyte and Merchant
#
1509#
Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 54
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Novice, Swordsman, Acolyte and Merchant
#
1510#
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 69
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Acolyte and Merchant
#
1511#
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 69
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Acolyte and Merchant
#
1512#
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 69
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Acolyte and Merchant
#
1513#
A metal club topped with a solid steel ball that's covered in spikes.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Acolyte and Merchant
#
1514#
A metal club topped with a solid steel ball that's covered in spikes.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Acolyte and Merchant
#
1515#
A metal club topped with a solid steel ball that's covered in spikes.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Acolyte and Merchant
#
1516#
A deadly mace topped with 3 extremely sharp blades on its end.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Acolyte and Merchant
#
1517#
A specialty weapon that beautifully combines the power of swords ^333333and^000000 maces.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Acolyte and Merchant
#
1518#
A specialty weapon that beautifully combines the power of swords ^333333and^000000 maces.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Acolyte and Merchant
#
1519#
A simple flail that consists of a thin mace attached to a chain of iron links.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 84
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Acolyte and Merchant
#
1520#
A simple flail that consists of a thin mace attached to a chain of iron links.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 84
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Acolyte and Merchant
#
1521#
A simple flail that consists of a thin mace attached to a chain of iron links.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 84
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Swordsman, Acolyte and Merchant
#
1522#
A huge, unwieldy club that can knock enemies unconscious.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Acolyte
#
1523#
A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.
_______________________
Increases Critical Hit rate by 40%.
_______________________
Decreases all Defenses applied to owner by 2/3.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 85
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1524#
A mace forged out of pure gold.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1525#
A long, thin mace built like a spear.
_______________________
Increases attack range upto 3 cells away.
_______________________
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 135
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1526#
A hefty mace with urved, sharp blades.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 15%.
_______________________
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 5%.
_______________________
Random chance to inflict ^663399Coma^000000 status on ^FF0000Undead^000000 race.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 145
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1527#
A heavy and powerful iron mace with a rounded top.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 165
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1528#
A cruciform mace that was blessed by the pope of the Rune-Midgards kingdom.
_______________________
Regains 1 SP with each attack against an ^FF0000Undead^000000 monster and 3 SP each time an ^FF0000Undead^000000 monster is killed.
_______________________
Random chance to auto-cast Level 3 ^009900Turn Undead^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1529#
A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 155
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 78
Priest and Monk classes
#
1530#
A facsimile of the mighty hammer wielded by Thor, god of thunder.
_______________________
STR +20, DEX +50
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Random chance to auto-cast Level 10 ^009900Thunder Storm^000000 when dealing physical damage.
_______________________
Random chance to inflict splash damage for 10 seconds when dealing melee physical attacks.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 350
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman and Merchant
#
1531#
A heavy tool with many practical applications.
_______________________
Random chance to inflict ^663399Poison^000000, ^663399Blind^000000, ^663399Stun^000000 or ^663399Frozen^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 115
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Acolyte
#
1532#
A blow from this hefty mace can cause someone to black out.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Acolyte
#
1533#
Any man holding the Warrior's Balmung will gather new inner strength.
_______________________
All Basic Stats +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
#
1534#
^000088Rental Item^000000
A heavy tool with many practical applications.
_______________________
Random chance to inflict ^663399Poison^000000, ^663399Blind^000000, ^663399Stun^000000 or ^663399Frozen^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
#
1535#
A hammer that was used by Hollgren to Refine weapons and armor;
it looks bulky and powerful, but it doesn't seem to be fully dependable.
_______________________
Adds a low chance of destroying the weapon and armor of target.
This chance is greatly increased when the Mastersmith Card is compounded to this weapon,
but adds a low chance of breaking the wearer's equipment.
_______________________
Base ^CC6600STR^000000 at least ^0000FF44^000000:
ATK +44
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 4
^0000CCWeight:^000000 44
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 44
Swordsman, Acolyte and Merchant
#
1536#
The adventurers who are brave the item which is provided from the hazard adventurer guild.
_______________________
ATK +50%
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Acolyte and Merchant
#
1537#
^000088Rental Item^000000
A heavy and powerful iron mace with a rounded top.
_______________________
Increases Physical Damage against enemies of ^777777Undead^000000 elemental monsters and ^FF0000Demon^000000 race by 40%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 30%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 193
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
#
1538#
A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.
_______________________
Increases Critical Hit rate by 40%.
_______________________
Decreases all Defenses applied to wielder by 2/3.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 85
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1539#
A mace forged out of pure gold.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1540#
A cruciform mace that was blessed by the pope of the Rune-Midgards kingdom.
_______________________
Regains 1 SP with each attack against an ^FF0000Undead^000000 monster and 3 SP each time an ^FF0000Undead^000000 monster is killed.
_______________________
Random chance to auto-cast Level 3 ^009900Turn Undead^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
1541#
A large silver mace, made for exorcisms.
_______________________
Increases Physical Damage against monsters of ^777777Shadow^000000 elemental and ^FF0000Demon^000000 race by 10%.
_______________________
Random chance to auto-cast Level 1 ^009900Signum Crusis^000000 when receiving physical damage.
The Level of ^009900Signum Crusis^000000 increases by Refine Level.
(Activate Level 10 if Refine Level is +11 or higher)
_______________________
Random chance to increase ATK by 50 for 20 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Acolyte
#
1542#
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihuman.
_______________________
STR +1, DEX +1
_______________________
Increases Physical Damage against ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Merchant, Acolyte
#
1543#
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihuman.
_______________________
STR +1, DEX +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Random chance to inflict ^663399Stun^000000 status for 6 seconds when dealing melee physical attacls.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Merchant, Acolyte
#
1544#
An old, black and large frying pan.
_______________________
Base ^CC6600STR^000000 at least ^0000FF77^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Random chance a defeated ^FF0000Brute^000000, ^FF0000Plant^000000 and ^FF0000Fish^000000 monster will drop ^0033CCCooked Foods^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Acolyte
#
1545#
A flanged, solid club that is effective for simple smashing.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 57
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Acolyte and Merchant
#
1546#
A weapon that only a champion of battlefield can wield.
_______________________
Increases physical damage against ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 25%.
Increases Attack Speed (decreases After Attack Delay by 5%).
^FF0000Slaughter^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Random chance to inflict ^663399Stun^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Acolyte and Merchant
#
1547#
^000088Rental Item^000000
Mace of Insanity.
_______________________
STR +2
_______________________
Increases damage of ^009900Cart Revolution^000000 by 25%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
1548#
A hard hammer made out of the pieces of a meteorite from space.
Ancient clerics said it to be blessed by the Gods.
_______________________
INT +1, LUK +1
_______________________
For each Level of ^009900Divine Protection^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
For each Level of ^009900Mace Mastery^000000:
Critical +2
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 160
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Acolyte
#
1549#
A huge iron skewer pops up and stabs out and retracts after attacking with this weapon.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 450
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
1550#
A book that's been put together sturdily enough to be wielded as a weapon in an emergency situation.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 85
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Priest, Sage and Star Gladiator
#
1551#
A book containing a compilation of ancient and sacred writings.
_______________________
INT +2
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 115
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1552#
A marble tablet on which the wise words of the ancients have been engraved and immortalized.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 125
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1553#
A hefty book with a hard cover that has been enchanted with the water element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1554#
A hefty book with a hard cover that has been enchanted with the earth element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1555#
A hefty book with a hard cover that has been enchanted with the fire element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1556#
A hefty book with a hard cover that has been enchanted with the wind element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1557#
A book that details prophesies concerning the end of the world.
_______________________
Increases damage against ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 7% and ^777777Holy^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Priest, Sage and Star Gladiator
#
1558#
A cute diary in which the innermost thoughts of a young girl have been recorded, but you can never bear to open it.
_______________________
Increases Physical Damage against ^009900Bongun^000000 monsters by 150%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 60
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Priest, Sage and Star Gladiator
#
1559#
A book in which the origin and history of dragons is written.
It's a treasure that is said to be passed among the dragon race.
_______________________
INT +3
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
_______________________
Gains 10 SP each time a ^FF0000Dragon^000000 monster is killed.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest, Sage and Star Gladiator
#
1560#
The diary of a great sage, published with him never knowing.
_______________________
MATK +120
_______________________
Base ^CC6600STR^000000 at least ^0000FF50^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Base ^CC6600INT^000000 at least ^0000FF70^000000:
MATK +5%
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 60
Priest, Sage and Star Gladiator
#
1561#
A thick and heavy hardcover book that could really do some hurt if swung around.
_______________________
STR +3, DEX +2
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 140
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Priest, Sage and Star Gladiator
#
1562#
A book containing the History of many wars and the dreams of the strategists that took part in them.
_______________________
Random chance to auto-cast Level 3 ^009900Blessing^000000 on wearer when dealing physical damage.
If the user has learned Blessing, it will cast it at the user Level already learned.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest, Sage and Star Gladiator
#
1563#
^000088Rental Item^000000
The diary of a great sage that was published without him ever knowing.
_______________________
MATK +140
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1564#
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books.
Those struck by this book will swear the binding is diamond hard.
_______________________
INT +3, DEX +2
MATK +100
Critical +20
Critical bonus increases according to the wearer's LUK.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 110
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest, Sage and Star Gladiator
#
1565#
These books are used by demons to kill the living by writing their names in the pages and a few of these were lost and ended up in human hands.
The last name, "Hollg--" looks like it wasn't completed.
Maybe the demon changed his mind?
_______________________
STR +3, INT +3, LUK -20
MATK +100
_______________________
Random chance to inflict ^663399Coma^000000 status to ^FF0000Demi-Human^000000 race.
_______________________
Decreases After Attack Delay based on Refine Level.
_______________________
Damages and curses all onscreen enemies when worn by Sage class.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 137
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 85
Priest, Sage and Star Gladiator
#
1566#
The adventurers who are brave the item which is provided from the hazard adventurer guild.
_______________________
MATK +150
_______________________
ATK +50%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1567#
^000088Rental Item^000000
A thick and heavy hardcover book that could really do some hurt if swung around.
_______________________
STR +5, DEX +2
MATK +100
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 168
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1568#
A hefty book with a hard cover that has been enchanted with the water element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1569#
A hefty book with a hard cover that has been enchanted with the earth element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1570#
A hefty book with a hard cover that has been enchanted with the fire element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1571#
A hefty book with a hard cover that has been enchanted with the wind element.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 75
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1572#
This helps students study and build a strong foundation of using magic.
If you're having trouble... - Author: Sage S.
_______________________
INT +3
MATK +160
_______________________
Increases SP Recovery Rate by 5%.
_______________________
When equipped with ^990099Librarian Glove^000000 and ^990099Pocket Watch^000000:
INT +5
MaxHP +700
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 60
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 60
Priest, Sage and Star Gladiator
#
1573#
A book with a Very impressive phrase,'There is no royal road to learning.' on its cover.
Practice makes perfect. If you keep trying, you'll be an expert before you know it.
_______________________
MATK +140
_______________________
When equipped with ^990099Mage Coat^000000:
INT +4
MDEF +8
MaxSP +10%
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 30
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest, Sage and Star Gladiator
#
1574#
A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists.
_______________________
STR +2
INT +1
MATK +90
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest, Sage and Star Gladiator
#
1575#
A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists.
_______________________
STR +1, INT +2
MATK +125
_______________________
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest, Sage and Star Gladiator
#
1576#
A weapon that only a champion of battlefield can wield.
_______________________
MATK +115
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 80%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase ATK by 200 for 3 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest, Sage and Star Gladiator
#
1577#
A weapon that only a champion of battlefield can wield.
_______________________
MATK +115
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 80%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest, Sage and Star Gladiator
#
1578#
^000088Rental Item^000000
Book of Prayer.
_______________________
VIT +2
MDEF +10
MaxSP +10%
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1579#
A book containing names, used by the agents of death. There are times when the book of the dead is circulated in this world because they have dropped the book in the realm of the living.
There are tons of names written in here and there seems to be names of people you might know well ... It says Holg ... <Can not see clearly due to paper being torn>.
_______________________
STR +3, INT +3, LUK -20
MATK +15%
_______________________
Random chance to inflict ^663399Coma^000000 status on ^FF0000Demi-Human^000000 race.
_______________________
Decreases After Attack Delay based on Refine Level.
_______________________
When equipped by ^0033CCSage^000000 classes:
Random chance to inflict ^663399Curse^000000 status on all targets in screen when dealing physical damage.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 137
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 85
Priest, Sage and Star Gladiator
#
1580#
^000088Rental Item^000000
A gigantic encyclopedia produced by X company in Prontera, known mostly for its sharp and hard edges.
It is so hard to the point that people who got hit by the edges of this book often ask Did you guys install 3 carat Diamond on this?.
_______________________
INT +3, DEX +2
MATK +100
_______________________
Critical +20
Critical bonus increases according to the wearer's LUK.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 145
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1581#
^000088Rental Item^000000
The diary of a great sage that was published without him ever knowing.
_______________________
MATK +20%
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1582#

#
1583#
A book made by the Eden Group. It is suitable for those who have more advanced experience handling magic books.
_______________________
MATK +110
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Priest, Sage and Star Gladiator
#
1584#
One of the 4 element magic books which have a High Socerer's study. [Part. ice]
_______________________
DEX +1
MATK +160
_______________________
Increases damage of ^009900Diamond Dust^000000 and ^009900Cold Bolt^000000 by (3*Refine Level)%.
_______________________
Increases SP Consumption of ^009900Diamond Dust^000000 and ^009900Cold Bolt^000000 by 5*Refine Level.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
1585#
Book that is coated by Oridecon and Gold with perfect Level.
_______________________
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 45
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1586#
*Effects in WoE & PVP area
MATK +125
Increases ^009900Healing^000000 skills effectiveness based on your Base Level.
_______________________
^0000FFRefine Level +6^000000:
Removes ^009900Lauda Agnus^000000, ^009900Lauda Ramus^000000 and ^009900Clearance^000000 skill cooldown while increasing the SP Consumption of these skills by 60.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 110
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Priest, Sage and Star Gladiator
#
1587#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 80% and bypasses 30% physical defense.
_______________________
^0000FFFor each Refine Level^000000:
Increases Physical Damage against ^FF0000Players^000000 by 1%.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a certain chance to increase ATK by 200 for 3 seconds.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Priest, Sage and Star Gladiator
#
1588#
Book coated with metal that enhance ability.
_______________________
MATK +10
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
MATK +2
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above 20:
ATK +5 (Up to Base Level 120)
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 45
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
1589#
A book in which the origin and history of dragons is written.
It's a treasure that is said to be passed among the dragon race.
_______________________
INT +3
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
_______________________
Gains 10 SP each time a ^FF0000Dragon^000000 monster is killed.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest, Sage and Star Gladiator
#
1590#
Covering all informations about snakes.
_______________________
MATK +110
Every Refine add ATK +3 and MATK +3.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Snake Card^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Sidewinder Card^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Snake Card^000000 and ^990099Sidewinder Card^000000:
ASPD +1
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 10
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Archbishop and Sorcerer
#
1591#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Increases Magical Damage against ^FF0000Players^000000 by 5%.
Random chance to inflict ^663399Blind^000000 status when dealing physical damage.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Priest, Sage and Star Gladiator
#
1592#
A book that describe about communicating with god of thunder. Those who read this will be blessed with the power of thunder.
_______________________
INT +3
MATK +130
_______________________
Increases damage of ^009900Lightning Bolt^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Lightning Bolt^000000 by 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1593#
Stories of people's misfortune are written on this book.
_______________________
Luk +5
MATK +90
Perfect Dodge +15
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest, Sage and Star Gladiator
#
1594#
A book that sealed a burning flame.
_______________________
INT +3
MATK +130
_______________________
Increases damage of ^009900Fire Bolt^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Fire Bolt^000000 by 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1595#
A book that sealed a glacial ice.
_______________________
INT +3
MATK +130
_______________________
Increases damage of ^009900Cold Bolt^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cold Bolt^000000 by 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1596#
A book that is sealed with the power of Earth.
_______________________
INT +3
MATK +130
_______________________
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 1%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 27
Priest, Sage and Star Gladiator
#
1598#
Covering all informations about snakes.
_______________________
MATK +110
Every Refine add ATK +3 and MATK +3.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Snake Card^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Sidewinder Card^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Snake Card^000000 and ^990099Sidewinder Card^000000:
ASPD +1
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 10
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Archbishop and Sorcerer
#
1599#
"^339999The Real Holy Cross^000000"
#
1600#
A rod imbued with Vicious Mind.
_______________________
INT +5
MATK +120
_______________________
Increases MATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Novice, Magician, Acolyte and Soul Linker
#
1601#
A simple magic wand.
_______________________
MATK +30
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 15
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Magician, Acolyte and Soul Linker
#
1602#
A simple magic wand.
_______________________
MATK +30
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 15
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Magician, Acolyte and Soul Linker
#
1603#
A simple magic wand.
_______________________
MATK +30
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 15
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Magician, Acolyte and Soul Linker
#
1604#
A rough-hewn wand that's effective enough for the casting of magic spells.
_______________________
INT +1
MATK +45
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 25
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Novice, Magician, Acolyte and Soul Linker
#
1605#
A rough-hewn wand that's effective enough for the casting of magic spells.
_______________________
INT +1
MATK +45
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 25
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Novice, Magician, Acolyte and Soul Linker
#
1606#
A rough-hewn wand that's effective enough for the casting of magic spells.
_______________________
INT +1
MATK +45
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 25
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Novice, Magician, Acolyte and Soul Linker
#
1607#
A wooden staff adorned with an enchanted jewel.
_______________________
INT +2
MATK +70
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Magician, Acolyte and Soul Linker
#
1608#
A wooden staff adorned with an enchanted jewel.
_______________________
INT +2
MATK +70
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Magician, Acolyte and Soul Linker
#
1609#
A wooden staff adorned with an enchanted jewel.
_______________________
INT +2
MATK +70
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Magician, Acolyte and Soul Linker
#
1610#
An ornate, elegantly crafted wand that grants powerful magical energy.
_______________________
INT +3
MATK +95
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1611#
An ornate, elegantly crafted wand that grants powerful magical energy.
_______________________
INT +3
MATK +95
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1612#
An ornate, elegantly crafted wand that grants powerful magical energy.
_______________________
INT +3
MATK +95
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1613#
A rare staff that can convert psychic energy into brute strength.
_______________________
STR +10
MATK +100
_______________________
Drains 2 SP when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1614#
A shamanic wand topped with a goat's skull that enhances magic attack power.
_______________________
INT +3
MATK +105
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 75
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1615#
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it.
_______________________
INT +4
MATK +110
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 70
^0000CCElement:^777777 Undead
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1616#
A staff containing a wind fairy that grants its user the essense of speed.
_______________________
MATK +115
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 50
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Magician and Soul Linker classes
#
1617#
A staff developed through the united efforts of the Magician Guild and Prontera Church.
There are two different versions of this staff intended to help new trainees.
_______________________
DEX +2
MATK +120
MaxHP +300
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1618#
A staff developed through the united efforts of the Magician Guild and Prontera Church.
There are two different versions of this staff intended to help new trainees.
_______________________
DEX +3
MATK +120
MaxHP +400
_______________________
When equipped with ^990099Manteau of Survival^000000:
MaxHP +300
MATK -5%
 
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +1%
 
^0000FFFor each Refine Level^000000 of ^990099Manteau of Survival^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
When equipped with ^990099Orbs of Survival^000000:
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +10
 
When ^990099Staff of Survival[1]^000000 Refined to ^0000FF+10^000000:
^CC6600Base Level^000000 is below ^0000FF100^000000:
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 15%.
Increases damage of ^009900Heaven's Drive^000000 and ^009900Jupitel Thunder^000000 by 70%.
 
^CC6600Base Level^000000 at least ^0000FF100^000000:
Decreases Variable Casting Time by 9%.
Increases damage of ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 45%.
Increases damage of ^009900Heaven's Drive^000000 and ^009900Jupitel Thunder^000000 by 210%.
_______________________
When equipped with ^990099Shoes of Survival [1]^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Ignores magical defense of enemies by 50%.
 
If ^990099Staff of Survival [1]^000000 Refine Level ^0000FF+10^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 2.4 seconds.
Decreases ^009900Chain Lightning^000000 skill cooldown by 1 seconds.
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Increases Magical Damage with ^777777Neutral^000000 element by 80%.
Random chance to increase damage inflicted with ^009900Chain Lightning^000000 by 100% for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1619#
A staff developed through the united efforts of the Magician Guild and Prontera Church.
There are two different versions of this staff intended to help new trainees.
_______________________
INT +2
MATK +120
MaxHP +300
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1620#
A staff developed through the united efforts of the Magician Guild and Prontera Church.
There are two different versions of this staff intended to help new trainees.
_______________________
INT +3
MATK +120
MaxHP +400
_______________________
When equipped with ^990099Manteau of Survival^000000:
MaxHP +300
MATK -5%
 
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +1%
 
^0000FFFor each Refine Level^000000 of ^990099Manteau of Survival^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
When equipped with ^990099Orbs of Survival^000000:
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +10
 
When ^990099Staff of Survival[1]^000000 Refined to ^0000FF+10^000000:
^CC6600Base Level^000000 is below ^0000FF100^000000:
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 15%.
Increases damage of ^009900Heaven's Drive^000000 and ^009900Jupitel Thunder^000000 by 70%.
 
^CC6600Base Level^000000 at least ^0000FF100^000000:
Decreases Variable Casting Time by 9%.
Increases damage of ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 45%.
Increases damage of ^009900Heaven's Drive^000000 and ^009900Jupitel Thunder^000000 by 210%.
_______________________
When equipped with ^990099Shoes of Survival[1]^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Ignores magical defense of enemies by 50%.
 
If ^990099Staff of Survival[1]^000000 Refine Level ^0000FF+10^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 2.4 seconds.
Decreases ^009900Chain Lightning^000000 skill cooldown by 1 seconds.
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Increases Magical Damage with ^777777Neutral^000000 element by 80%.
Random chance to increase damage inflicted with ^009900Chain Lightning^000000 by 100% for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1621#
A staff with a hynpotizing effect that can even make a Novice feel just like a High Wizard. Sort of.
_______________________
INT +1
MATK +120
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Novice
#
1622#
A staff with a hynpotizing effect that can even make a Novice feel just like a High Wizard. Sort of.
_______________________
INT +1
MATK +120
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Novice
#
1623#
^000088Rental Item^000000
A rare staff that can convert psychic energy into brute strength.
_______________________
STR +10
INT +4
MATK +100
_______________________
Drains 1 SP when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
1624#
A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
_______________________
INT +1
DEX +1
MATK +170
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
The chance increases based on Refine Level.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +300
MATK +3%
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 80
^0000CCElement:^777777 Undead
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Trascendent Magician and Acolyte
#
1625#
A healing staff made out of twigs from the Yggdrasil tree.
There is an engraving in an ancient language that reads, "Health and longevity".
_______________________
MATK +105
_______________________
Increases Healing skills depending on this weapons's Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 40
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Acolyte
#
1626#
A staff inset with a gem that constantly emits waves that can disrupt the MDEF of enemies.
_______________________
INT +4
MATK +145
_______________________
Ignores magical defense of enemies by 10%.
This percentage is raised by increasing this weapon's Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Trascendent Magician and Acolyte
#
1627#
A gift for a brave traveler.
_______________________
INT +4
MATK +120
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Wizard, Acolyte and Soul Linker
#
1628#
^000088Rental Item^000000
DEX +4
MaxHP +500
_______________________
When equipped with ^990099Rental Manteau of Survival^000000:
MATK +5%
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 25%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 71
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
1629#
A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff.
_______________________
DEX +1
MATK +125
_______________________
When equipped with ^990099Magician Hat^000000:
DEX +2
INT +2
Increases SP Recovery Rate by 5%.
Magical Attack increases depending on the Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician, Acolyte, Soul Linker
#
1630#
A staff made of Crystal. It shines beautifully against the light.
This staff can also help the holder recover from wounds.
_______________________
INT +3
MATK +125
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Random chance to restore some HP and SP when dealing magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician and Soul Linker classes
#
1631#
A holy stick which is made of Rune of Odin, specialized for exorcisms.
_______________________
MATK +140
_______________________
Decreases Variable Casting Time of ^009900Holy Light^000000, ^009900Turn Undead^000000 and ^009900Magnus Exorcismus^000000 by 25%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
1632#
A rod that has been modified for brave magicians who face enemies in battle.
It is especially designed for battles against Demihuman.
_______________________
INT +4, DEX +3
MATK +125
_______________________
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 25%.
_______________________
Random chance to inflict ^663399Stun^000000 status when dealing magical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte and Soul Linker
#
1633#
A rod that has been modified for brave magicians who face enemies in battle.
It is especially designed for battles against Demihuman.
_______________________
INT +3, DEX +3
MATK +125
_______________________
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 15%.
_______________________
Random chance to inflict ^663399Stun^000000 status when dealing magical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte and Soul Linker
#
1634#
A rod that is intended to heal people during battle.
It provides special treatment to serious wounds.
_______________________
MATK +125
_______________________
Increases ^009900Healing^000000 skills effectiveness by 14%.
_______________________
Restores 5 SP every 10 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte and Soul Linker
#
1635#
A Rod that is intended to heal people during battle.
It has been optimized to heal more rapidly.
_______________________
INT +3
DEX +2
MATK +125
_______________________
Decreases After Skill Delay by 15%.
_______________________
Restores 5 SP every 10 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte and Soul Linker
#
1636#
A staff which is covered with thorns, containing strong meanings of sorcery.
_______________________
INT +3
DEX +3
MATK +160
_______________________
Each Refine Level adds magic defense bypassing to your magic attacks and ^339900Reduces After Skill Delay^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 70
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Transcendent Magician and Acolyte
#
1637#
A staff that causes enemy mental distraction.
_______________________
INT +3
DEX +2
MATK +170
_______________________
Increases SP Recovery Rate by 8%.
_______________________
Adds a chance of taking away 20% MaxSP of all enemies within 11*11 cells around itself when dealing magical damage.
If Refining Level is over 9, takes away 60% MaxSP of all enemies within 19*19 cells around itself.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician and Acolyte
#
1638#
A staff made with a branch from the tree Yggdrasil, created with the sole purpose to heal.
The staff has something inscribed in ancient language, saying Mubeungjangsugiwon, or Forever free of disease and have a long life.
_______________________
MATK +125
_______________________
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Acolyte
#
1639#
A simple magic wand.
_______________________
MATK +32
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 15
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Novice, Magician, Acolyte and Soul Linker
#
1640#
A weapon that only a champion of battlefield can wield.
_______________________
MATK +135
_______________________
Increases MATK to ^FF0000Demi-Human^000000 race by 15%.
_______________________
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +6^000000:
Pierces magical defense of ^FF0000Demi-Human^000000 race by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte and Soul Linker
#
1641#
A weapon that only a champion of battlefield can wield.
_______________________
MATK +135
_______________________
Increases ^009900Healing^000000 skills effectiveness by 14%.
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +6^000000:
Pierces magical defense of ^FF0000Demi-Human^000000 race by 5%.
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Using ^009900Heal^000000 has a chance of casting Level 10 ^009900Heal^000000.
_______________________
^0000FFRefine Level +10^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte and Soul Linker
#
1642#
^000088Rental Item^000000
Staff of Darkness.
_______________________
INT +2
MATK +120
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
1643#
A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder.
_______________________
INT +4
MATK +155
_______________________
^0000FFFor each Refine Level above +5^000000:
INT +1
_______________________
^0000FFRefine Level +6^000000:
MaxHP -200
MaxSP -100
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Magician, Acolyte and Soul Linker
#
1644#
A staff with a jewel in it that causes shockwave every once in a while. The shockwave sometimes nullifies enemy's magic defense.
_______________________
INT +4
MATK +15%
_______________________
Ignores magical defense of enemies by 10%.
The amount pierced magical defense will increase depending on the Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician and Acolyte
#
1645#
A staff created with a skull of a powerful Lich. The curse eminating from this staff will threaten to all those who dare to threaten the wielder of this staff.
_______________________
INT +1
DEX +1
MATK +20%
_______________________
Whenever you take a Physical Damage, Random chance to inflict ^663399Curse^000000 status ailment to every enemies in the screen.
This chance is increased depending on the Refinement rate of this weapon.
_______________________
^0000FFRefine Level +9^000000:
MATK +3%
MaxSP +300
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 80
^0000CCElement:^777777 Undead
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician and Acolyte
#
1646#
A high class Magician's staff decorated with rich tail-feathers. It has been especially treated for the water elemental magical spell, "Stormgust".
_______________________
INT +4
MDEF +1
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Stormgust^000000 by 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time of ^009900Stormgust^000000 by 8%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Magician
#
1647#
The official staff for High Class Clerics. It is decorated with a red Prontera Cathedral Emblem.
_______________________
INT +4
MATK +175
_______________________
Random chance to auto-cast Level 1 ^009900Blessing^000000 on wielder when using ^009900Heal^000000 skill.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Acolyte
#
1648#
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
_______________________
INT +2
DEX +1
MATK +170
_______________________
When ^009900Dragonology^000000 is mastered:
INT +3
Decreases SP Consumption by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Magician
#
1649#
A staff which is crafted by a stone that is often used when Lapines put magic power into it.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Decreases Fixed Casting Time by 1%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock, Sorcerer, Archbishop and Sura
#
1650#
A staff made by the Eden Group. A basic item for a beginning Magician.
_______________________
INT +2
MATK +125
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Magician and Acolyte
#
1651#
A staff made by the Eden Group. A basic item for an intermediate Magician.
_______________________
INT +3
MATK +150
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Magician and Acolyte
#
1652#
A staff that used by a traveler.
_______________________
AGI +1
INT +2
MATK +15%
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 35
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Magician, Acolyte and Soul Linker
#
1653#
^000088Rental Item^000000
Staff for healing, created from the blessed branches of Yggdrasil. On a staff written in the ancient language "Source longevity".
_______________________
MATK +100
_______________________
Increases ^009900Healing^000000 skills effectiveness by 18%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
Random chance to auto-cast ^009900Heal^000000 when using ^009900Heal^000000 skill.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Acolyte
#
1654#
A staff which converts elemental power into psychic energy.
_______________________
MATK +170
_______________________
Decreases Variable Casting Time of ^009900Psychic Wave^000000 by 3 secs.
_______________________
Increases SP Consumption of ^009900Psychic Wave^000000 by 60.
_______________________
^0000FFFor each Refine Level above +5^000000:
MaxHP -2%
Increases damage of ^009900Psychic Wave^000000 by 2%.
_______________________
Drains SP 100 When unequipping.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Sorcerer
#
1657#
A staff that radiates concern for the welfare of others.
_______________________
INT +2
MATK +160
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped with ^990099Robe of Affection^000000, ^990099Shawl of Affection^000000 and ^990099Shoes of Affection^000000:
Increases ^009900Healing^000000 skills effectiveness by 25%.
Increases SP Consumption of ^009900Heal^000000 by 20.
Decreases ^009900Sacrament^000000, ^009900Lauda Agnus^000000 and ^009900Lauda Ramus^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
1658#
A staff made by the Eden Group. An advanced item for an experienced magic practitioner.
_______________________
INT +4
MATK +170
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Magician and Acolyte
#
1659#
A staff used for healing skill.
_______________________
MATK +160
_______________________
Increases ^009900Healing^000000 skills effectiveness by (6*Refine Level)%.
Increases SP Consumption of ^009900Heal^000000, ^009900Coluceo Heal^000000 and ^009900Highness Heal^000000 based on Refine Level.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 40
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Archbishop
#
1660#
A staff that radiates concern for the welfare of others.
_______________________
INT +4
MATK +180
_______________________
Increases ^009900Healing^000000 skills effectiveness by 20%.
_______________________
When equipped with ^990099Robe of Affection^000000, ^990099Shawl of Affection^000000 and ^990099Shoes of Affection^000000:
Increases ^009900Healing^000000 skills effectiveness by 45%.
Increases SP Consumption of ^009900Heal^000000 by 50.
Decreases ^009900Sacrament^000000, ^009900Lauda Agnus^000000 and ^009900Lauda Ramus^000000 skill cooldown by 3 seconds.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Archbishop
#
1661#
A wand with fearsome magic that able to destroy target's mentality.
_______________________
INT +10
MATK +50
MDEF +20
_______________________
Drains 5% SP from enemies when dealing physical damage
_______________________
^0000FFRefine Level +6^000000:
Increases the SP drain of attacks.
_______________________
Increases SP Consumption by 100%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
High Wizard
#
1662#
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it.
_______________________
INT +4
MATK +110
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 70
^0000CCElement:^777777 Undead
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Magician, Acolyte and Soul Linker
#
1663#
A short, baton alike, simple designed staff. A jewel, with the power of justice, is set on it.
_______________________
DEX +1, INT +2
MATK +170
_______________________
When mastering ^0000FFDragonology:^000000
INT +3
Decreases SP Consumption by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Magician
#
1664#
Staff surrounded by strong magical thorn.
_______________________
DEX +3, INT +3
MATK +160
_______________________
Ignores magical defense of enemies of taget based on Refine Level.
_______________________
Decreases After Skill Delay based on Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 70
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 75
Transcendent Magician and Acolyte
#
1665#
A staff with a jewel in it that causes shockwave every once in a while. The shockwave sometimes nullifies enemy's magic defense.
_______________________
INT +4
MATK +15%
_______________________
Ignores magical defense of enemies by 10%.
The amount pierced magical defense will increase depending on the Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician and Acolyte
#
1666#
A staff made with a branch from the tree Yggdrasil, created with the sole purpose to heal. The staff has something inscribed in ancient language, saying Mubeungjangsugiwon, or Forever free of disease and have a long life.
_______________________
MATK +125
_______________________
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Acolyte
#
1667#
^000088Rental Item^000000
MATK +100
_______________________
*Effects in WoE TE area
Increases Magical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Blind^000000 status when dealing magical damage.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Magician, Acolyte and Soul Linker
#
1668#
Staff used by men when go out on dating.
There is sharp dagger inside the stick that can be used as self defense.
_______________________
MATK +150
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Menswear^000000
Decreases After Skill Delay by 10%.
^0000FFFor each Refine Level below +11^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician and Soul Linker classes
#
1669#
A staff sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +200
_______________________
Healing skills increased by 15%.
_______________________
Magical attacks have a chance to restore HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
When unequipping, drain 1000 HP.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Magician and Acolyte
#
1670#
A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold.
_______________________
MATK +30
Increases MATK by 30 for every 3 Refine Level.
_______________________
^0000FFRefine Level +6^000000:
ATK +5%
^0000FFRefine Level +9^000000:
ATK +5%
Random chance to auto-cast Level 1 ^009900Mystical Amplification^000000.
_______________________
When equipped with ^990099RWC Memorial Pendant^000000:
Increases MATK by 5 for every Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 25
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
1671#
This staff was once used for vanquishing an evil slayer and his followers.
_______________________
MATK +155
_______________________
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
^0000FFRefine Level +12^000000:
MATK +7%
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice, Magician, Acolyte and Soul Linker
#
1672#
A magic staff that protects its user from the attacks of evil men. It's very popular for children and young women.
_______________________
INT +2
MATK +120
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 or learned Level of Heal on wielder when receiving physical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Acolyte
#
1675#
A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff.
_______________________
DEX +1
MATK +125
_______________________
When equipped with ^990099Magician Hat^000000:
DEX +2, INT +2
Increases SP Recovery Rate by 5%.
MATK increases depending on the Refine Level.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician, Acolyte, Soul Linker
#
1676#
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
_______________________
MATK +150
_______________________
Decreases After Skill Delay by 10%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
MATK +30
_______________________
^0000FFRefine Level +9^000000:
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte, Soul Linker
#
1677#
Blue Staff which has destructive power.
_______________________
DEX +5, INT +5.
MATK +200
_______________________
When ^990099VIP^000000 status active:
MATK +20%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
1678#
A golden wand with brutal power.
_______________________
DEX +8, INT +8
MATK +170
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Warlock
#
1679#
A staff which is crafted by a stone that is often used when Lapines put magic power into it.
_______________________
MATK +180
_______________________
Decreases Fixed Casting Time by 1% for every Refine Level. (This effect does not stack with card's or other parts' decreasing effect.)
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock, Sorcerer, Archbishop and Sura
#
1680#
Rod that emitting red aura.
_______________________
INT +4
MATK +70
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
MATK +5
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Magician, Acolyte and Soul Linker
#
1681#
A foxtail sprout that owned by every doram race.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
1682#
Ancient staff of Undead Magician.
_______________________
MATK +130
_______________________
Enables the use of Level 5 ^0000FFHell Inferno^000000.
Hell Inferno gives 100% damage.
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Hell Inferno^000000 by 10%.
Ignores magical defense of enemies by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 0
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 90
Warlock
#
1683#
A foxtail with a thick and gentle appearance.
_______________________
MATK +70
MaxSP +50
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 20
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Summoner (Doram)
#
1684#
A very long foxtail wand with fancy appearance.
_______________________
MaxHP +200
Increases Ranged Physical Damage by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 20
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Summoner (Doram)
#
1685#
A rare foxtail wand with Dragontail sitting on it.
_______________________
INT +1
MATK +100
MaxHP +100
MaxSP +150
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 20
Summoner (Doram)
#
1686#
A heavy and large foxtail wand.
_______________________
DEX +1
MaxHP +200
MaxSP +100
_______________________
Increases Ranged Physical Damage by 8%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 20
Summoner (Doram)
#
1687#
A cute foxtail wand intended for beginner.
_______________________
MaxHP +100
MATK +15
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Summoner (Doram)
#
1688#
A staff with the power of lightning.
It is said that the original performance can be exhibited by regaining the power of the wind.
_______________________
MATK +145
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by 10%.
Increases Magical Damage against ^0000BBWater^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by additional 15%.
Increases Magical Damage against ^0000BBWater^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Thunder Ring^000000:
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by additional 20%.
Increases Magical Damage against ^0000BBWater^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Acolyte, Magician and Soul Linker
#
1689#
A replica made based on the hunting staff.
Perhaps because it is an incomplete replica, the shape as a weapon will collapse after a certain period of time.
_______________________
MATK +145
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Damage against ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Damage against ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Magician, Acolyte and Soul Linker
#
1690#
An enchanted foxtail wand by magical dragonfly.
_______________________
MATK +180
MaxSP +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +10
MaxSP +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 60
Summoner (Doram)
#
1691#
This dragonfly and the foxtail has completly become one.
_______________________
MATK +240
MaxSP +100
For each 3 Refine Level: MATK +2%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
Increases base weapon's ATK and MATK by 40%.
For each Refine Level higher than +7 or higher^000000: Increases base weapon's ATK and MATK by 20%.
(Limited to +10 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
1692#
The dragonfly and the foxtail give a feeling of very strong magical power when you holding it.
_______________________
MATK +260
MaxSP +100
For each 3 Refine Level: MATK +2%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
Increases base weapon's ATK and MATK by 40%.
For each Refine Level higher than +7 or higher^000000: Increases base weapon's ATK and MATK by 20%.
(Limited to +10 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
1693#
A yellow, well-ripen foxtail that has a dragonfly sitting on it.
_______________________
MATK +280
Every 2 Refine Level MATK +3%.
_______________________
When using ^009900Fresh Shrimp^000000 skill, Random chance to auto-cast Level 1 ^009900Arclouse Dash^000000, or activate learned Level.
_______________________
When using ^009900Silvervine Stem Spear^000000 skill, Random chance to auto-cast Level 1 ^009900Fresh Shrimp^000000, or activate learned Level.
_______________________
^0000FFRefine Level +7^000000:
Increases base weapon's ATK and MATK by 40%.
For each Refine Level higher than +7 or higher^000000: Increases base weapon's ATK and MATK by 20%.
(Limited to +10 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 140
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
1694#
A model of foxtail made from plastic.
_______________________
Increases Ranged Physical Damage by 8%.
MaxHP +100.
For each 3 Refine Level: DEX +2, MaxSP +10.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 60
Summoner (Doram)
#
1695#
A crafted detailed model of foxtail.
_______________________
Increases Ranged Physical Damage by 8%, MaxHP +200.
For each 3 Refine Level: DEX +3, MaxSP +15.
_______________________
^0000FFRefine Level +7^000000:
Increases base weapon's ATK and MATK by 40%.
For each Refine Level higher than +7 or higher^000000: Increases base weapon's ATK and MATK by 20%.
(Limited to +10 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 195
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
1696#
A very accurate model of foxtail.
_______________________
Increases Ranged Physical Damage by 8%, MaxHP +5%.
For each 2 Refine Level: DEX +3, MaxSP +15.
_______________________
^0000FFRefine Level +7^000000:
Increases base weapon's ATK and MATK by 40%.
For each Refine Level higher than +7 or higher^000000: Increases base weapon's ATK and MATK by 20%.
(Limited to +10 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 240
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
1697#
A very accurate model of yellow foxtail.
_______________________
MaxHP +7%
_______________________
Increases Ranged Physical Damage by 9%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
Increases Ranged Physical Damage by 1%.
_______________________
When using ^009900Picky Peck^000000 skill, Random chance to auto-cast Level 1 ^009900Fresh Shrimp^000000, or activate learned Level.
_______________________
^0000FFRefine Level +7^000000:
Increases base weapon's ATK and MATK by 40%.
For each Refine Level higher than +7 or higher^000000: Increases base weapon's ATK and MATK by 20%.
(Limited to +10 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 270
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
1698#
A one-handed cane given by the King.
It seems to have the effect of calming the soul of the dead.
_______________________
MATK +145
_______________________
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, Magician and Acolyte
#
1699#
An Eden Group's mass production foxtail. A basic wand for summoner.
_______________________
DEX +3, INT +3
MATK +135
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Summoner (Doram)
#
1701#
A common bow.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 15
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1702#
A common bow.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 15
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1703#
A common bow.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 15
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1704#
An average bow that is mostly used for small game hunting.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 29
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1705#
An average bow that is mostly used for small game hunting.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 29
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1706#
An average bow that is mostly used for small game hunting.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 29
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1707#
A simply constructed bow that offers well balanced performance.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Archer, Thief and Rogue
#
1708#
A simply constructed bow that offers well balanced performance.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Archer, Thief and Rogue
#
1709#
A simply constructed bow that offers well balanced performance.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Archer, Thief and Rogue
#
1710#
A specially made bow that uses a firing mechanism to launch arrows at enemies.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 65
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Archer, Thief and Rogue
#
1711#
A specially made bow that uses a firing mechanism to launch arrows at enemies.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 65
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Archer, Thief and Rogue
#
1712#
A specially made bow that uses a firing mechanism to launch arrows at enemies.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 65
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 18
Archer, Thief and Rogue
#
1713#
A powerful siege weapon that is, in essense, a huge crossbow.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 90
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Archer, Thief and Rogue
#
1714#
A potent bow used by Goongsoo, the ancient Korean archer, who used its great strength to knock down the greatest of enemies.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Archer, Thief and Rogue
#
1715#
A powerful siege weapon that is, in essense, a huge crossbow.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 90
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Archer, Thief and Rogue
#
1716#
A potent bow used by Goongsoo, the ancient Korean archer, who used its great strength to knock down the greatest of enemies.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Archer, Thief and Rogue
#
1718#
A mighty bow that can only be effectively used by Hunters and Snipers.
_______________________
When equipped with ^990099Hunting Arrow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 125
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Hunter
#
1719#
A bow, created just for Thieves, that has great attacking range.
_______________________
Weapon range: 11 cells
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 75
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Thief and Rogue
#
1720#
A bow imbued with the sacred essense of Rudra, one of the ancient gods.
_______________________
INT +5
_______________________
Enable use of Level 1 ^009900Heal^000000 and Level 1 ^009900Cure^000000.
_______________________
Adds 50% tolerance to the ^663399Poison^000000, ^663399Curse^000000, ^663399Silence^000000, ^663399Confuse^000000 and ^663399Blind^000000 statuses.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 48
Archer and Rogue
#
1721#
A rapid fire crossbow that can shoot many arrows in a short span of time.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 95
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Thief, Hunter and Rogue
#
1722#
A huge bow whose designed was inspired by the giant siege weapons used to raze entire castles.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 145
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 77
Hunter, Bard and Dancer
#
1723#
A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks.
The drawback is that this bow is quite heavy.
_______________________
DEF +2
_______________________
^0000FFRefine Level +6^000000:
DEF +1
^0000FFRefine Level +9^000000:
DEF +2
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Hunter
#
1724#
A bow constructed out of dragon bone and made to look like dragon wings.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
_______________________
Random chance a defeated ^FF0000Dragon^000000 monster will drop ^0033CCOridecon Arrow^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Archer, Thief and Rogue
#
1725#
A musicial instrument that has been modified into a bow.
_______________________
INT +2
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Hunter, Bard and Dancer
#
1726#
A mighty bow that can only be effectively used by Hunter and Sniper.
_______________________
When equipped with ^990099Hunting Arrow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 125
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 33
Hunter
#
1727#
A huge bow whose designed was inspired by the giant siege weapons used to raze entire castles.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 145
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 77
Hunter, Bard and Dancer
#
1728#
^000088Rental Item^000000
A giant bow used in ancient battles.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 194
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Hunter, Bard and Dancer
#
1729#
^000088Rental Item^000000
A bow imbued with the sacred essense of Rudra, one of the ancient gods.
_______________________
INT +5
_______________________
Enables the use of Level 1 ^0000FFHeal^000000 and Level 1 ^0000FFCure^000000.
_______________________
Adds 50% tolerance to the ^663399Poison^000000, ^663399Curse^000000, ^663399Silence^000000, ^663399Confuse^000000 and ^663399Blind^000000 statuses.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Archer and Rogue
#
1730#
A flaming bow that seems dangerous to grasp.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
When equipped with ^990099Fire Arrow^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 95
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
1731#
A frozen bow whose drawstring seems too solid to be pulled.
_______________________
Random chance to inflict ^663399Frozen^000000 status to target when dealing Ranged Physical Damages.
_______________________
When equipped with ^990099Crystal Arrow^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
1732#
A bow that is perfectly balanced in every aspect.
_______________________
Random chance to inflict ^663399Blind^000000 status to target attacking.
_______________________
When equipped with ^990099Stone Arrow^000000:
Increases Ranged Physical Damage by 25%.
Random chance to inflict ^663399Stone Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 105
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
1733#
A light bow that has been enhanced with the power of whirlwinds.
_______________________
When equipped with ^990099Arrow of Wind^000000:
Increases Ranged Physical Damage by 25%.
Random chance to auto-cast Level 5 ^009900Wind Blade^000000 when dealing Physical Damage,
this chance is increased when the wearer's INT is 40 or greater.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 95
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
1734#
A large, powerful bow used by Orc Archers.
_______________________
Random chance a defeated monster will drop ^0033CCSteel Arrow^000000.
_______________________
When equipped with ^990099Steel Arrow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Archer and Rogue
#
1735#
A bow provided by Adaventurer guild for brave adventurer.
_______________________
Increases damage by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Archer, Thief and Rogue
#
1736#
A slim and smooth bow specialized for double attacks.
_______________________
Random chance to auto-cast learned Level of ^FF0000Double Strafe^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 70
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
1737#
A beautiful bow shaped as a pair of pure white wings.
_______________________
Has a chance of reducing After Attack Delay by 7% for 7 seconds with low probability when attacking.
Activation probability increases according to Refine Level.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 135
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
1738#
A Crossbow that has been designed to deal more damage to ^FF0000Demi-Human^000000 race.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Thief and Archer
#
1739#
A Crossbow that has been designed to deal more damage to ^FF0000Demi-Human^000000 race.
_______________________
DEX +2, INT +10
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Thief and Archer
#
1740#
A very flexible bow made of Nepenthes' tough tentacles.
_______________________
Random chance to auto-cast Level 1 ^009900Arrow Repel^000000 when using ^009900Double Strafe^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 105
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Sniper
#
1741#
A cursed bow that once killed a hero of an ancient nation long ago.
The curse of the bow takes luck away from its user.
_______________________
LUK -2
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 125
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Transcendent Archer
#
1742#
An average bow that is mostly used for small game hunting.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 49
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 4
Archer, Thief and Rogue
#
1743#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Critical +1
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Double Strafe^000000 by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Archer, Thief and Rogue
#
1744#
^000088Rental Item^000000
The devil's bow.
_______________________
DEX +2
_______________________
Increases damage of ^009900Double Strafe^000000 by 25%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Archer, Thief and Rogue
#
1745#
An elegant and beautiful Red bow that looks like a flying falcon.
_______________________
Increases damage of ^009900Focused Arrow Strike^008800, ^0000FFDouble Strafe^000000 and ^009900Arrow Repel^000000 by 10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Sniper
#
1746#
It's made after a bow of ancient forest watching tribe.
_______________________
DEX +2
_______________________
When equipped with ^990099Elven Arrow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger, Minstrel and Wanderer
#
1747#
A bow made by the Eden Group. It's been remodeled for beginner Archers.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 82
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Archer, Thief and Rogue
#
1748#
A rich bow made by the Eden Group. It is suitable for intermediates who have handled a bow before.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Archer, Thief and Rogue
#
1749#
A bow used by traveler.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 40
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Archer, Thief and Rogue
#
1750#
A common arrow.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 25
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
1751#
An arrow tipped with a silver point enchanted with the power of holiness.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Holy
#
1752#
A flaming arrow that will inflict ^FF0000Fire^000000 element damage.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^FF0000 Fire
#
1753#
An arrow constructed from hardened steel.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Neutral
#
1754#
An arrow made of blue crystal imbued with the power of Water.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^0000BB Water
#
1755#
An arrow enchanted by the power of the Wind.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^33CC00 Wind
#
1756#
An arrow made of stone imbued with the power of Earth.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^CC5500 Earth
#
1757#
A shining arrow that doesn't have a discernable shape.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Ghost
#
1758#
A thick, heavy arrow.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1759#
An arrow enchanted with the power of ice.
_______________________
Random chance to inflict ^663399Frozen^000000 status on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^0000BB Water
#
1760#
An arrow that explodes with a flash of light upon impact.
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1761#
An arrow enchanted with curse magic.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1762#
An old, rusty arrow.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^663399 Poison
#
1763#
An arrow whose tip has been dipped in lethal poison.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^663399 Poison
#
1764#
An arrow with topped with a serrated blade.
_______________________
Long range critical rate +20.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1765#
A very powerful arrow made out of Oridecon.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1766#
An arrow that is said to have the might to counter evil.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Holy
#
1767#
An arrow imbued with the power of darkness.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Shadow
#
1768#
An arrow that can render targets unconscious.
_______________________
Random chance to inflict ^663399Sleep^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1769#
An arrow coated with a chemical that will paralyze a target's mouth.
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 1
^0000CCWeight:^000000 0.3
^0000CCElement:^777777 Neutral
#
1770#
Forged out of iron, this arrow will inflict more damage than one crafted of wood.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
1771#
A throwing knife laced with toxin that can inflict the Poison effect to enemies.
_______________________
^0000CCType:^000000 Throwing Dagger
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral
#
1772#
A metal arrow blessed with holy water.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Holy
#
1773#
Arrows once used by the ancient elves guarding the forest.
_______________________
When equipped with ^990099Elven Bow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 45
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
_______________________
^0000CCRequirement:^000000
Base Level 100
#
1774#
Strong and rough arrows ideal for hunting large animals.
_______________________
When equipped with ^990099Hunter Bow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 35
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
1775#
A mass produced arrows for War of Emperium.
_______________________
*Effects in WoE & PVP area
When used with ^990099Bellum Crossbow^000000:
Increases Ranged Physical Damage by 70%.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 45
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
_______________________
^0000CCRequirement:^000000
Base Level 130
#
1776#
Mass produced arrows for War of Emperium.
_______________________
*Effects in WoE & PVP area
When used with ^990099Bellum Crossbow^000000:
Increases Ranged Physical Damage by 40%.
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
_______________________
^0000CCRequirement:^000000
Base Level 95
#
1800#
Fist imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Priest and Monk classes
#
1801#
A common, yet effective claw that's also known as the "Tiger Fang".
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Priest and Monk classes
#
1802#
A common, yet effective claw that's also known as the "Tiger Fang".
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Priest and Monk classes
#
1803#
A protective covering that shields the back of the hand and forearm and has raised studs for offensive purposes.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 50
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Priest and Monk classes
#
1804#
A protective covering that shields the back of the hand and forearm and has raised studs for offensive purposes.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 50
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Priest and Monk classes
#
1805#
Silver, spiked knuckles with diamond studs that are usually worn by the best fighters in a tribe.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 65
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Priest and Monk classes
#
1806#
Silver, spiked knuckles with diamond studs that are usually worn by the best fighters in a tribe.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 65
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 12
Priest and Monk classes
#
1807#
A weapon made in the form of a human fist which effectively inflicts damage on enemies.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 115
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest and Monk classes
#
1808#
A weapon made in the form of a human fist which effectively inflicts damage on enemies.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 115
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest and Monk classes
#
1809#
A weapon with three long steel claws that have proven effective in close combat.
_______________________
STR +2
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 86
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest and Monk classes
#
1810#
A weapon with three long steel claws that have proven effective in close combat.
_______________________
STR +2
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 86
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest and Monk classes
#
1811#
Claws shaped like human fingers with long, sharp nails.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 97
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest and Monk classes
#
1812#
Claws shaped like human fingers with long, sharp nails.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 97
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Priest and Monk classes
#
1813#
A claw blessed by Zephyrus, god of the west wind.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 110
^0000CCWeight:^000000 45
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Priest and Monk classes
#
1814#
A claw imbued with the essense of madness.
_______________________
Increases Attack Speed (decreases After Attack Delay by 12%).
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 36
Priest and Monk classes
#
1815#
A blood stained weapon created from the claws of Hatii, keeper to the door the netherworld.
_______________________
MaxHP -2%
_______________________
Adds a low chance of inflicting ^663399Bleeding^000000 status to target when attacking.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 152
^0000CCWeight:^000000 55
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
1816#
A pair of fierce claws that possesses its wearer, compelling him to draw fresh blood.
_______________________
Increases Attack Speed (decreases After Attack Delay by 12%).
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Priest and Monk classes
#
1817#
^000088Rental Item^000000
A claw blessed by Zephyrus, god of the west wind.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 159
^0000CCWeight:^000000 0
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest and Monk classes
#
1818#
A knuckle made of superheated lava that has a special lining so that it can be worn.
_______________________
Random chance to auto-cast Level 5 ^009900Flame Launcher^000000 on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 80
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 75
Priest and Monk classes
#
1819#
A knuckle made of extremely cold ice that has a special lining so that it can be worn.
_______________________
Random chance to auto-cast Level 5 ^009900Frost Weapon^000000 on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 80
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 75
Priest and Monk classes
#
1820#
A knuckle imbued with the power of lightning that occasionally shocks enemies.
_______________________
Random chance to auto-cast Level 5 ^009900Lightning Loader^000000 on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 80
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 75
Priest and Monk classes
#
1821#
A knuckle imbued with the power of Mother Earth that can be used to crush your enemies.
_______________________
Random chance to auto-cast Level 5 ^009900Seismic Weapon^000000 on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 80
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 75
Priest and Monk classes
#
1822#
The magic words engraved on these gloves can grant incredible power to the Monk that wears them.
_______________________
Increases damage of ^009900Triple Attack^000000, ^009900Chain Combo^000000 and ^009900Combo Finish^000000 by 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 60
Priest and Monk classes
#
1823#
Battle Gloves used by combatants in the field of battle. Its wearer is never exhausted because it brings unlimited power once worn.
_______________________
STR +2, AGI +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
Each physical attack adds the chance of auto casting ^FF0000Dangerous Soul Collect^000000 skill.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest and Monk classes
#
1824#
Battle Gloves used by combatants in the field of battle. Its wearer is never exhausted because it brings unlimited power once worn.
_______________________
STR +2, INT +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Decreases ^0000FFAsura Strike^000000 casting time by 25%.
_______________________
When attacking and weapon awakening in consistent probability,
Has a chance of negating ^0000FFAsura Strike^000000 Variable Casting Time by 100% for 6 secs.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest and Monk classes
#
1825#
A knuckle made from 3 of Hillslion's horns.
_______________________
Random chance to inflict Level 1 Critical Wound when attacking.
_______________________
Random chance to auto-cast Level 1 ^009900Investigate^000000 when using Palm Strike.
_______________________
Random chance to auto-cast Level 5 ^009900Call Spirits^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 95
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 60
Champion
#
1826#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 5 ^0000FFInvestigate^000000 & Level 1 ^0000FFDecrease Agi^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest and Monk classes
#
1827#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Using ^009900Explosion Spirits^000000 auto-casts Level 1 ^009900Dangerous Soul Collect^000000.
Decreases Variable Casting Time of ^009900Asura Strike^000000 by 100%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Priest and Monk classes
#
1828#
^000088Rental Item^000000
Knuckle of monk.
_______________________
INT +2
_______________________
Increases damage of ^009900Finger Offensive^000000 by 25%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Priest and Monk classes
#
1829#
^000088Rental Item^000000
A weapon made in the form of a human fist which effectively inflicts damage on enemies.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest and Monk classes
#
1830#
A knuckle engraved with splendid patterns of a bronze dragon.
_______________________
Increases damage of ^009900Earth Shaker^000000 and ^009900Sky Net Blow^000000 by 20%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 142
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Sura
#
1831#
A knuckle made by the Eden Group. It is suitable for those who have more advanced experience as Champions.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Priest and Monk classes
#
1832#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 100%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Random chance to auto-cast ^0000FFDangerous Soul Collect^000000 when using ^009900Explosion Spirits^000000 skill.
Removes Casting Time of ^009900Asura Strike^000000.
Drains 500 HP every 3 seconds.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 160
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Priest and Monk classes
#
1833#
A claw that leave beautiful wounds.
_______________________
ASPD +1
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each Refine Level^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 140
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Priest and Monk classes
#
1834#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Freezing^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Priest and Monk classes
#
1835#
A knuckle of legendary gladiator.
_______________________
For each Refine Level:
ATK +1%.
_______________________
^0000FFRefine Level +10^000000:
Nullifies reduction in damage against monsters resulting from monster's size.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 100
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Priest and Monk classes
#
1836#
A knuckle sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
_______________________
MATK +100
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 160
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Sura
#
1837#
An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves.
_______________________
Ignores physical defense of target by 100%.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
Learned Level 5 ^009900Chain Combo^000000:
ATK +20
_______________________
Learned Level 5 ^009900Combo Finish^000000:
ATK +20
_______________________
Learned Level 5 ^009900Tiger Fist^000000:
ATK +20
_______________________
Learned Level 5 ^009900Chain Crush Combo^000000:
ATK 40
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Priest and Monk classes
#
1839#
Knuckle that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
1840#
A knuckle given by the king.
It seems to have the effect of calming the soul of the dead.
_______________________
MATK +100
_______________________
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Monk and Priest
#
1841#
A claw that leave beautiful wounds.
_______________________
ASPD +1
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each Refine Level^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 140
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Priest and Monk classes
#
1842#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 140
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Acolyte classes
#
1843#
A Diva Claw that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and it is said that similar weapons have different performances.
_______________________
Attack Range: 5 cells
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 140
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Acolyte classes
#
1844#
A fist with evil spirit dwelling inside.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 80
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop and Sura
#
1845#
A knuckle for sura whose mastered at using a knuckle.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of ^009900Tiger Cannon^000000 by 20%.
_______________________
For each ^FF000010 ^CC6600Base Level^000000:
ATK +6 (up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Triple Attack^000000:
ATK +3
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
1846#
The magic words engraved on these gloves can grant incredible power to the Monk that wears them.
_______________________
Increases damage of ^009900Sky Net Blow^000000 by 10%.
Increases damage of ^009900Dragon Combo^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sky Net Blow^000000 and ^009900Dragon Combo^000000 by additional 5%.
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 5%.
_______________________
When equipped with ^990099Illusion Muffler^000000:
ATK +40
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Combo Battle Gloves^000000 and ^990099Illusion Muffler^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Tiger Cannon^000000 by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Decreases ^009900Flash Combo^000000 After Skill Delay by 1 second.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 250
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Sura
#
1847#
A knuckle once worn by ancient hero. It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blast^000000 by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Rampage Blast^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
1848#
Knuckles specially made for beginner suras.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ASPD +1
ATK +5%
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
1861#
A weapon mutated by the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 140
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Acolyte classes
#
1862#
A purple knuckle with something boiling.
When hit, it causes burning pain on the target.
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 175
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Sura
#
1864#
°? ¿µ¿õÀ?»?a´??? ³?¬.
±8 ³?¬°ú ±¸Á¶°¡ ´?¥ °?°°Áö¸¸ ÀûÀ» ´?û¿¡ Á¦¾??µ¥ U?µ????
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
^0000FFFor each 3 Refine Levels^000000:
Long Range Physical °ø°? 4% by increase
_______________________
^0000FFRefine Level +7^000000:
?±?z damage 10% increase
_______________________
^0000FFRefine Level +9^000000:
?±?z skill Cooldown 1 sec decreases.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
1865#
It can deals fierce attack.
_______________________
Increases damage of ^009900Chain Combo^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Combo Finish^000000 by 50%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Chain Crush Combo^000000 by 30%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
1866#
Bandages tied to hands that engulfed with black lights.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 40%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 7%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 220
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
1867#
It was designed for the safety of Einbech workers.
Due to its excellent durability, it was also improved for combat using various attachments.
_______________________
ATK +10%.
Increases damage of ^009900Knuckle Arrow^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +40
Increases Attack Speed (decreases After Attack Delay by 15%)
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 15%.
Physical attacks have a chance to increase physical damage to all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
1870#
Knuckles used by Glastheim Monks.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 190
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
1900#
Violin imbued with Vicious Mind.
_______________________
MATK +50
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
Increases MATK by (Refinelv*Refinelv)/2.
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 130
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Bard classes
#
1901#
The classical stringed instrument favored by Rocker, the grasshopper monster who'd rather play music than do actual work.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Bard classes
#
1902#
The classical stringed instrument favored by Rocker, the grasshopper monster who'd rather play music than do actual work.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 2
Bard classes
#
1903#
A small, stringed instrument used in Baroque, Classical, country and folk music.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Bard classes
#
1904#
A small, stringed instrument used in Baroque, Classical, country and folk music.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 90
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Bard classes
#
1905#
A classical plucked string instrument that is incredibly difficult to tune and adjust.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 105
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Bard classes
#
1906#
A classical plucked string instrument that is incredibly difficult to tune and adjust.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 105
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 14
Bard classes
#
1907#
A six stringed musical instrument that is played by plucking the strings with fingers or a pick.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 142
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1908#
A six-stringed musical instrument that is played by plucking the strings with fingers or a pick.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 142
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1909#
A stringed instrument known for the beautiful sound ofeach note that is played.
_______________________
INT +2
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 114
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1910#
A stringed instrument known for the beautiful sound ofeach note that is played.
_______________________
INT +2
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 114
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1911#
A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 126
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1912#
A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 126
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1913#
An electric guitar which amplifies its user's power.
_______________________
INT +2, AGI +1
_______________________
Enables the use of Level 1 ^0000FFJupitel Thunder^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 180
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Bard classes
#
1914#
A magically dazzling guitar that bewitches its user to play songs of passion once it's held in his hands.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1915#
A guitar which makes a depressing sound when strummed and is said to have been played by a bard who spend his entire life in complete loneliness.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1916#
According to rumor, this quaint guitar can be used to communicate with stones and even the very Earth itself.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1917#
A magical guitar which fills the one who plays it with a desire for traveling.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Bard classes
#
1918#
An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun.
Nowadays, no one really knows how to play it.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Musical Strike^000000 by 10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Bard classes
#
1919#
An instrument that produces low pitched sound.
_______________________
Recovers 3 SP for each enemy defeated.
_______________________
Random chance to auto-cast Level 3 ^009900Heaven's Drive^000000 on attacker when wielder receive physical attacks.
_______________________
Random chance to inflict ^663399Confuse^000000 status to all enemies within a 11*11 cell area.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Clown
#
1920#
When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance.
_______________________
Increases Attack Speed (decreases After Attack Delay by 100%).
_______________________
Disables HP Recovery Rate.
_______________________
Heavily reduces DEX.
_______________________
Drains 50 HP every 5 second.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 10
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Clown
#
1921#
The adventurers who are brave the item which is provided from the hazard adventurer guild.
_______________________
Increases damage by 50%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Clown
#
1922#
An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun.
Nowadays, no one really knows how to play it.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Musical Strike^000000 by 10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Bard classes
#
1923#
A guitar which was created to encourage armies amidst battle.
It looks useful for battles against Demihuman.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Bard classes
#
1924#
A guitar which was created to encourage armies amidst battle.
It looks useful for battles against Demihuman.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Bard classes
#
1925#
An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play.
_______________________
AGI +2
DEX +3
_______________________
Add 2 cells knock back effect when using ^009900Musical Strike^000000.
_______________________
Add 3 cells knock back effect when using ^009900Arrow Vulcan^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Clown
#
1926#
A harp with its strings made from the tentacles of Nepenthes.
_______________________
INT +2
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when using Musical Strike.
The chance doubles if the Refining Level is over 8.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Clown and Gypsy
#
1927#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000Slaughter^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Using ^009900Arrow Vulcan^000000 has a chance of casting Level 5 ^009900Tarot Card of Fate^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Bard classes
#
1928#
^000088Rental Item^000000
The legendary guitar known for when the player finally snaps out of stupor, you've already finished your performance.
_______________________
Increases Attack Speed (decreases After Attack Delay by 100%).
_______________________
Disables HP Recovery Rate.
_______________________
Drain 50 HP every 5 seconds.
_______________________
Heavily decreases DEX.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Clown
#
1929#
^000088Rental Item^000000
A six stringed musical instrument that is played by plucking the strings with fingers or a pick.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 177
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Bard classes
#
1930#
A flute made of sturdy plant stem.
_______________________
MATK +50
_______________________
Decreases Variable Casting Time of ^009900Deep Sleep Lullaby^000000 and ^009900Windmill Rush^000000 by 2 secs.
SP cost ofeach skill decreased by 4 with every upgrade above Level 6.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 170
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Minstrel
#
1931#
An instrument made by the Eden Group. It is suitable for those who have more advanced experience as Bards.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 125
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Bard classes
#
1932#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Poison^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Bard classes
#
1933#
A violin sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Minstrel
#
1934#
The Contrabass, also known as large musical instrument called the violin strains.
Large and powerful enough to be used as a weapon.
_______________________
MATK +120
_______________________
Decreases Improvised Song skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 25
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel
#
1935#
The color match well with new oz's outfit.
_______________________
Decreases SP Consumption of ^009900Windmill Rush^000000 by 20.
_______________________
When equipped with ^990099New Oz's Wing Ring^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 200%.
Increases SP Consumption of ^009900Arrow Vulcan^000000 by 50.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel
#
1936#
Blue Violin which has destructive power.
_______________________
DEX +5, VIT +5.
_______________________
When ^990099VIP^000000 status active:
Long Range ATK +20%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
1937#
A golden violin with brutal power.
_______________________
DEX +8, VIT +8
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Minstrel
#
1938#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
1939#
Violin that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 80
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Bard classes
#
1940#
A flute made from a large shell.
_______________________
For each Refine Level, INT +1 and DEX +1
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Reverberation^000000 by 10% and Decreases Variable Casting Time by 10%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Reverberation^000000 by 20% and Decreases Variable Casting Time by 20%
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by 40% and Decreases Variable Casting Time by 40%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel
#
1941#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 76
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Bard classes
#
1942#
A violin given by the King.
It seems to have the effect of calming the souls of the dead.
_______________________
MATK +120
_______________________
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 200%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 160
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
1943#
An eastern musical instrument that can brings nostalgic memories.
_______________________
When using Circle of Nature, for 60 seconds: Restore 1 SP every 4 seconds.
_______________________
^0000FFRefine Level +10^000000:
Erhu become indestructible.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 90
Clown
#
1944#
Guitar with a sense of free will. It looks old and outdated, but still can be used.
_______________________
Every learned Level of Musical Lesson reduces After Attack Delay.
_______________________
^0000FFRefine Level +7^000000:
Increases ATK by 5 for every learned Musical Lesson skill
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
1945#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 25
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel
#
1946#
A Diva Violin that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 25
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel
#
1947#
A spear with evil spirit dwelling inside.
_______________________
MATK +100
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 25
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
1948#
A guitar that allows you to feel the power of nature.
_______________________
MATK +120
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
Decreases damage from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
Decreases damage from ^FF0000Demi-Human^000000 race by additional 5%.
_______________________
When equipped with ^990099Frontier Boots^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Doram Players^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Guitar of Nature^000000 is ^0000FF+7 or higher^000000:
MaxHP +10%, MaxSP +10%
 
^0000FFRefine Level^000000 of ^990099Guitar of Nature^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel
#
1950#
A strong, thick cord composed of tightly braided fiber.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 45
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Dancer classes
#
1951#
A strong, thick cord composed of tightly braided fiber.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 45
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
Dancer classes
#
1952#
A standard whip that's perfect for adventuring Dancers.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 80
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Dancer classes
#
1953#
A standard whip that's perfect for adventuring Dancers.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 80
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Dancer classes
#
1954#
A whip made of a flexible wire attached to an iron handle.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 95
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Dancer classes
#
1955#
A whip made of a flexible wire attached to an iron handle.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 95
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 16
Dancer classes
#
1956#
A whip with a spiked ball attached at the end.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 135
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1957#
A whip with a spiked ball attached at the end.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 135
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1958#
A whip fashioned out of an animal's tail that is said to bring good luck.
_______________________
LUK +3
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 105
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1959#
A whip fashioned out of an animal's tail that is said to bring good luck.
_______________________
LUK +3
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 105
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1960#
A fairly common and very normal whip.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 120
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1961#
A fairly common and very normal whip.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 120
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1962#
A hefty whip made from toughened snakeskin.
_______________________
DEX +5, AGI +1
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Dancer classes
#
1963#
Constructed purely of thorny stems from rosebushes.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 115
^0000CCWeight:^000000 30
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Dancer classes
#
1964#
A powerful whip made of steel chain for heavy duty battles.
_______________________
Critical +5
Perfect Dodge +2
FLEE +10
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 135
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 44
Dancer classes
#
1965#
A whip made from the tough leather of a Fire elemental monster.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1966#
A whip created from enchanted icicles that are eternally frozen.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1967#
A whip fashioned out of tough tree roots that have been braided together.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1968#
A skipping rope with wooden handles.
_______________________
Critical +20
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 120
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1969#
A wire in which blade fragments are interwoven, making this whip as sharp as a sword.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 140
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1970#
This whip is the best of the best.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Slinging Arrow^000000 by 10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Dancer classes
#
1971#
An electric wire. Beware of electrick shock.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Dancer classes
#
1972#
A whip made from a slippery electric eel.
_______________________
INT +2, AGI +2
_______________________
Random chance to auto-cast Level 3 ^009900Jupitel Thunder^000000 or ^0000FFArrow Vulcan^000000 when dealing Physical Damages;
the skill Level of ^009900Arrow Vulcan^000000 that is cast depends on this weapon's Refine Level.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Gypsy
#
1973#
A whip made from the foot of an evil witch who lived in the sea to the west and was feared for her ability to siphon her enemy's energy.
_______________________
Recovers 5 SP for each defeated enemy.
_______________________
Random chance to auto-cast Level 3 ^009900Frost Nova^000000 on attacker when wielder receive physical attacks.
_______________________
Random chance to inflict ^663399Silence^000000 status to all enemies within a 11*11 cell area when dealing physical damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Gypsy
#
1974#
A whip that rewards the wearer when she does her best.
_______________________
Random chance to increase AGI when dealing physical attack,
the skill Level cast depends on this weapon's Refine Level.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 185
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Gypsy
#
1975#
Whip provided by Adventurer Guild for Brave adventurer.
_______________________
Increases damage by 50%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gypsy
#
1976#
The best of the best whips.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Throw Arrow^000000 by 10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 65
Dancer classes
#
1977#
An especially made whip for battling against Demihuman; this whip is strong enough to cut their flesh.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Dancer classes
#
1978#
An especially made whip for battling against Demihuman; this whip is strong enough to cut their flesh.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Dancer classes
#
1979#
Strong and flexible whip made of Nepenthes's tentacle.
_______________________
INT +2
_______________________
Random chance to inflict ^663399Frozen^000000 status when using Throw Arrow.
The chance doubles if the Refining Level is over 8.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Gypsy
#
1980#
A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.
_______________________
AGI +2, DEX +3
_______________________
Add 2 cells knock back effect when using Throw Arrow.
_______________________
Add 3 cells knock back effect when using Arrow Vulcan.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gypsy
#
1981#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Pierces physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000Slaughter^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Using ^009900Arrow Vulcan^000000 has a chance of casting Level 5 ^009900Tarot Card of Fate^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Dancer classes
#
1982#
^000088Rental Item^000000
Phenomena Whip.
_______________________
Increases 25% damage with Throw Arrow skill.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Dancer classes
#
1983#
^000088Rental Item^000000
A whip with a spiked ball attached at the end.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Dancer classes
#
1984#
A flexible whip made of renovated plant stem.
_______________________
MATK +50
_______________________
Decreases Variable Casting Time of ^009900Deep Sleep Lullaby^000000 and ^009900Swing Dance^000000 by 2 secs.
SP cost ofeach skill decreased by 4 with every upgrade above Level 6.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 170
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Wanderer
#
1985#
A whip of alluring fragrance made of a magical rose stem.
_______________________
INT +2, AGI -2
MATK +130
_______________________
Random chance to auto-cast Level 1 ^009900Siren's Voice^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 110
Wanderer
#
1986#
A whip made by the Eden Group. It is suitable for those who have more advanced experience as Dancers.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 125
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Dancer classes
#
1987#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Blind^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Dancer classes
#
1988#
A whip sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 200
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Wanderer
#
1989#
One of the tools used for rhythmic gymnastics representing the body mechanism.
_______________________
MATK +120
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 130
Wanderer
#
1990#
A mic whip used by Aigu. A powerful whip despite of its look.
_______________________
Decreases SP Consumption of ^009900Moonlight Serenade^000000 by 20.
_______________________
When equipped with ^990099Aigu's Floral Bracelet^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 200%.
Increases SP Consumption of ^009900Arrow Vulcan^000000 by 50.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Wanderer
#
1991#
Blue Whip which has destructive power.
_______________________
DEX +5, VIT +5
_______________________
When ^990099VIP^000000 status active:
Long Range ATK +20%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
1992#
A golden whip with brutal power.
_______________________
DEX +8, VIT +8
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Wanderer
#
1993#
An iron wire with a strong blade.
_______________________
Give more damage on high DEF enemy.
_______________________
Drains 3 SP on each attack.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 80
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Wanderer
#
1994#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
1995#
Whip that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 80
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Dancer classes
#
1996#
Wire imbued with Vicious Mind.
_______________________
MATK +50
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
Increases MATK by (Refinelv*Refinelv)/2.
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 130
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Dancer classes
#
1997#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 76
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Dancer classes
#
1998#
A whip given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
MATK +120
_______________________
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 200%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
1999#
A bell that used in a ritual, its tone can fascinate undead.
_______________________
When using Circle of Nature, for 60 seconds: Restore 1 SP every 4 seconds.
_______________________
^0000FFRefine Level +10^000000:
Bell of Vampire become indestructible.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 45
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 90
Wanderer
#
2000#
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong.
_______________________
INT +3, AGI +10
MATK +280
_______________________
Decreases Variable Casting Time of ^009900Mystical Amplification^000000 by 50%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
Increases SP Consumption by 1%.
_______________________
Random chance to auto-cast Level 5 ^009900Jupitel Thunder^000000 on attacker when wielder receive physical attacks.
this chance can be increased by raising the weapon's Refine Level.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
High Wizard
#
2001#
This staff is made of two parts that can be recombined to form a cross that will endow Holy power to its user.
_______________________
DEX +4
MATK +210
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 15%.
_______________________
When equipped with ^990099Spiritual Ring^000000:
DEX +2
MATK +10%
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
2002#
A weapon that only a champion of battlefield can wield.
_______________________
MATK +210
_______________________
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 15%.
_______________________
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000FFRefine Level +6^000000:
Pierces magical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^ff8027[Destruction]^000000 Lv 1 (Damage bonus of Destruction increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Using Level 10 ^009900Lord of Vermilion^000000, ^009900Meteor Storm^000000 or ^009900Storm Gust^000000 has a chance of casting Level 10 ^009900Safety Wall^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte Class and Soul Linker
#
2003#
Two handed staff that seems to be possesing a tremendous power. The owner of the staff has to have a strong spiritual strength to use this staff properly.
_______________________
INT +3, AGI +10
MATK +280
_______________________
Decreases Variable Casting Time of ^009900Mystical Amplification^000000 by 50%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
Increases SP Consumption by 1%.
_______________________
Random chance to auto-cast Level 5 ^009900Jupitel Thunder^000000 on attacker when wielder receive physical attacks.
this chance can be increased by raising the weapon's Refine Level.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
High Wizard
#
2004#
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around.
_______________________
INT +3
MATK +240
MaxHP +300
_______________________
^0000FFFor each 2 Refine Levels^000000:
INT +1
MaxHP +50
_______________________
Random chance to increase MATK by 12% and Reduces SP cost of all skills by 20% for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Magician
#
2005#
The image of the Sacred Goddess of Light is carved onto this long staff.
_______________________
VIT +2, INT +6
MATK +220
_______________________
Random chance to restore SP by 200 when using ^009900Heal^000000.
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 100
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Acolyte
#
2006#
A staff that possesses holy force and holds bright sunshine in it.
_______________________
INT +6
MATK +18%
MaxSP +150
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 190
_______________________
^0000CCRequirement:^000000
Base Level 60
Magician
#
2007#
A magic staff charged with whirling power of wind.
_______________________
INT +3
MATK +230
_______________________
Increases damage of ^009900Jupitel Thunder^000000 by 12%.
_______________________
When equipped with ^990099Goldenrod Robe^000000, ^990099Goldenrod Shoes^000000 and ^990099Goldenrod Orb^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 40%.
Decreases Magical Damage with ^CC5500Earth^000000 element by 30%.
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2008#
A magic staff charged with freezing power of water.
_______________________
INT +3
MATK +230
_______________________
Increases damage of ^009900Cold Bolt^000000 and ^009900Frost Diver^000000 by 10%.
_______________________
When equipped with ^990099Aqua Robe^000000, ^990099Aqua Shoes^000000 and ^990099Aqua Orb^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 40%.
Decreases Magical Damage with ^33CC00Wind^000000 element by 30%.
Increases damage taken from ^33CC00Wind^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2009#
A magic staff charged with blazing power of fire.
_______________________
INT +3
MATK +230
_______________________
Increases damage of ^009900Fire Bolt^000000 and ^009900Fire Ball^000000 by 10%.
_______________________
When equipped with ^990099Crimson Robe^000000, ^990099Crimson Shoes^000000 and ^990099Crimson Orb^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 40%.
Decreases Magical Damage with ^0000BBWater^000000 element by 30%.
Increases damage taken from ^0000BBWater^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2010#
A magic staff charged with massive power of Earth.
_______________________
INT +3
MATK +230
_______________________
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 10%.
_______________________
When equipped with ^990099Forest Robe^000000, ^990099Forest Shoes^000000 and ^990099Forest Orb^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by 40%.
Decreases Magical Damage with ^FF0000Fire^000000 element by 30%.
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2011#
A magic staff charged with massive power of wind.
_______________________
INT +5
MATK +270
_______________________
Increases damage of ^009900Jupitel Thunder^000000 by 30%.
_______________________
When equipped with ^990099Goldenrod Robe^000000, ^990099Goldenrod Shoes^000000 and ^990099Goldenrod Orb^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 60%.
Decreases Magical Damage with ^CC5500Earth^000000 element by 60%.
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Warlock
#
2012#
A magic staff charged with freezing power of water.
_______________________
INT +5
MATK +270
_______________________
Increases damage of ^009900Cold Bolt^000000 and ^009900Frost Driver^000000 by 30%.
_______________________
When equipped with ^990099Aqua Robe^000000, ^990099Aqua Shoes^000000 and ^990099Aqua Orb^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 60%.
Decreases Magical Damage with ^33CC00Wind^000000 element by 60%.
Increases damage taken from ^33CC00Wind^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Warlock
#
2013#
A magic staff charged with blazing power of fire.
_______________________
INT +5
MATK +270
_______________________
Increases damage of ^009900Fire Bolt^000000 and ^009900Fire Ball^000000 by 30%.
_______________________
When equipped with ^990099Crimson Robe^000000, ^990099Crimson Shoes^000000 and ^990099Crimson Orb^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 60%.
Decreases Magical Damage with ^0000BBWater^000000 element by 60%.
Increases damage taken from ^0000BBWater^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Warlock
#
2014#
A magic staff charged with massive power of Earth.
_______________________
INT +5
MATK +270
_______________________
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 30%.
_______________________
When equipped with ^990099Forest Robe^000000, ^990099Forest Shoes^000000 and ^990099Forest Orb^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by 60%.
Decreases Magical Damage with ^FF0000Fire^000000 element by 60%.
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 90
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Warlock
#
2015#
Staff that is coated by Oridecon and Gold with perfect Level.
_______________________
MATK +70
_______________________
When equipped by ^0033CCWizard^000000 classes:
MATK +30
_______________________
When equipped by ^0033CCSage^000000 classes:
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MATK +10
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
2016#
**Stats during WoE & PVP
MATK +220
Increases Magical Damage against ^FF0000Players^000000 by 25% and bypasses 25% magic defense.
_______________________
^0000FFRefine Level +6^000000:
MATK +15%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 50%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Magician, Acolyte and Soul Linker
#
2017#
This staff is made of two parts that can be recombined to form a cross that will endow Holy power to its user.
_______________________
DEX +4
MATK +210
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 15%.
_______________________
When equipped with ^990099Spiritual Ring^000000:
DEX +2
MATK +10%
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
2018#
Staff coated with metal that enhance ability.
_______________________
MATK +70
_______________________
When equipped by ^0033CCWizard^000000 classes:
MATK +15
_______________________
When equipped by ^0033CCSage^000000 classes:
MATK +10
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^CC6600Base Level^000000 at least ^0000FF20^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +5 (Up to Base Level 120)
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Wizard, Acolyte and Soul Linker
#
2019#
^000088Rental Item^000000
MATK +130
_______________________
*Effects in WoE TE area
Increases Magical Damage against ^FF0000Players^000000 by 20%.
Random chance to inflict ^663399Stun^000000 status when dealing magical damage.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Wizard, Acolyte and Soul Linker
#
2020#
Aside from the potent mana in it, this staff named after Jormungand is famous for its ability to poison the enemy.
_______________________
INT +20
MATK +280
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing magical damage.
_______________________
Random chance to inflict ^663399Deadly Poison^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
Wizards, Sage and Soul Linker
#
2021#
Aside from the potent mana in it, this staff is famous for its ability to Silence the enemy, preventing them from casting spells.
_______________________
INT +25, DEX +25
MATK +320
_______________________
Random chance to auto-cast Level 1 ^009900Silentium^000000 when dealing magical damage.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing magical damage.
_______________________
Random chance to inflict ^663399Silence^000000 status on attacker when receiving physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2022#
It seems to be old because of how dusty it is. An ancient language is carved into the wood of the handle.
_______________________
INT +20
MATK +300
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
High Wizard
#
2023#
A Two-Handed Staff sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +250
_______________________
Increases ^009900Healing^000000 skills effectiveness by 18%.
_______________________
Magical attack has chance to restore HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP as the item is unequipped.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Magician and Acolyte
#
2024#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +170
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock and Sorcerer
#
2025#
Two-Handed staff that emitting red aura.
_______________________
INT +5
MATK +150
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
MATK +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Wizard and Soul Linker classes
#
2026#
Staff imbued with Vicious Mind.
_______________________
INT +6
MATK +200
_______________________
Increases MATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Warlock and Sorcerer
#
2027#
Staff once used by famous Archmage. His magic can prevent flower from being wilted.
_______________________
INT +5
MATK +320
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2028#
A wand created for reading, by a Vibrio maniac magician to read as many books as possible in a limited time.
_______________________
MATK +24
_______________________
Decreases SP Consumption of ^009900Reading Spell Book^000000 by 24.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Ignores magical defense of enemies of all enemies by 8%.
_______________________
For each Level of ^009900Freezing Spell^000000:
Decreases Variable Casting Time by 1 second.
_______________________
When Level 2 ^009900Release^000000 is learned:
Decreases Variable Casting Time of ^009900Summon Fire Ball^000000, ^009900Summon Water Ball^000000, ^009900Summon Stone Ball^000000 and ^009900Summon Lightning Ball^000000 by 1 second.
_______________________
When ^009900Release^000000 is used, for 1 second:
For each Level of ^009900Radius^000000:
Increases Magical Damage against all enemies by 8%.
 
For each Level of ^009900Mystical Amplification^000000:
MATK +24
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCElement:^777777 Ghost
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 110
Warlock
#
2029#
A wand that has won against the genie and its followers.
_______________________
MATK +155
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters of ^FF0000Demon God Morocc^000000 monster by 40%.
Decreases damage taken from ^FF0000Demon God Morocc^000000 monster by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Demon God Morocc^000000 monster by additional 60%.
Decreases damage taken from ^FF0000Demon God Morocc^000000 monster by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Demon God Morocc^000000 monster by additional 80%.
Decreases damage taken from ^FF0000Demon God Morocc^000000 monster by additional 40%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Magician, Acolyte and Soul Linker
#
2030#
A certified kingdom equipment for adventurer.
_______________________
MATK +135
Increases MATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 95
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2031#
Equipment designed to survive Malango Island.
Maran enchantment can be performed, and it is an excellent product that can be sold at an unexpectedly high price.
_______________________
MATK +155
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 50%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 30
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Acolyte, Magician and Soul Linker
#
2032#
Two-handed staff received from the king.
It seems to have the effect of calming the souls of the dead.
_______________________
MATK +230
_______________________
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Magical Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 1%
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2033#
A Refined metal staff that made for a skilled adventurer.
_______________________
MATK +95
_______________________
Increases damage of ^009900Soul Expansion^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +8
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +7 (up to Base Level 150)
_______________________
When equipped by ^0033CCWarlock^000000:
MATK +20
_______________________
When equipped by ^0033CCSorcerer^000000:
MATK +15
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Magician, Acolyte and Soul Linker
#
2034#
A dark staff made out of the regrets of people whose died in battlefield.
_______________________
MATK +210
_______________________
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 25%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
Ruin Level 1.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Comet^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock, Sorcerer, Archbishop and Sura
#
2035#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performance.
_______________________
MATK +270
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd Magician and 3rd Acolyte classes
#
2036#
A Diva Staff that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +270
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +4%.
_______________________
^0000FFRefine Level +9^000000:
MATK +4%.
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of inflicted damage as SP.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd Magician and 3rd Acolyte classes
#
2037#
A spear with evil spirit dwelling inside.
_______________________
MATK +200
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, Warlock, Sorcerer, Sura and Archbishop
#
2038#
Staff once used by famous Archmage. His magic can prevent flower from being wilted.
_______________________
MATK +210
_______________________
When ^009900Magic Crusher^000000 is mastered:
Increases Magical Damage with ^FF0000Fire^000000 element by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 3%.
Ignores magical defense of enemies of enemies by 5%.
_______________________
When ^009900Meteor Storm^000000 is used:
Random chance to increase damage inflicted with ^009900Meteor Storm^000000 by 60% for 5 seconds.
 
^0000FFFor each Refine Level^000000:
Increases the trigger chance.
_______________________
When equipped with ^009900Immortal Corps Dog Tag^000000:
^0000FFFor each Refine Level^000000 of ^990099Sunflower Boy^000000:
INT +2
Increases damage of ^009900Crimson Rock^000000 by 1%.
 
^0000FFRefine Level^000000 of ^990099Sunflower Boy^000000 is ^0000FF+9 or higher^000000:
Magical attacks have a random chance to increase Magical Damage with ^CC5500Fire^000000 element by 50% for 10 seconds.
Recover 500HP when defeating monsters.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Warlock
#
2039#
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
_______________________
INT +6, DEX +2.
MATK +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
INT +1, DEX +1.(Up to ^0000FFRefine Level +10)
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2040#
A staff for warlock whose excel at magic.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
MATK +200
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Earth Strain^000000 by 20%.
_______________________
For each ^CC660010 Base Level^000000:
MATK +6 (up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Storm Gust^000000:
MATK +1%
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2041#
A wand used by Gilant, who was called a rare witch.
The winding dragon amplifies the magical power of fire and wind and enhances its power.
_______________________
MATK +350
INT +10
DEX +10
_______________________
Decreases Variable Casting Time by 30%.
_______________________
For each Level of ^009900Fire Walk^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
For each Level of ^009900Electric Walk^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^33CC00Wind^000000 element by additional 5%.
Ignore magic defense of enemies by 5%.
Increases damage of ^009900Fire Walk^000000 and ^009900Electric Walk^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
Inflicts ^663399Curse^000000 status when enemies are hit by ^009900Fire Walk^000000.
Inflicts ^663399Silence^000000 status when enemies are hit by ^009900Electric Walk^000000.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Walk^000000 and ^009900Electric Walk^000000 by 100%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Fixed Casting Time by 70%.
_______________________
When equipped with ^009900Necromancer's Manteau^000000:
MATK +5%
Decreases damage taken from ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by 20%.
_______________________
When equipped with ^009900Necromancer's Dress^000000:
Enables the use Level 1 ^0000FFIncrease Agility^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Witch's Thunder Flame Wand^000000:
Increases damage of ^009900Electric Walk^000000 and ^009900Fire Walk^000000 by additional 30%.
Recovers 50HP when defeating monsters.
 
^0000FFRefine Level^000000 of ^990099Witch's Thunder Flame Wand^000000 is ^0000FF+7 or higher^000000:
Enables the use of ^0000FFIncrease Agility^000000, skill level based on the refine level.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Sorcerer
#
2042#
Wizard staff with the strength to hold the power of Nive.
_______________________
MATK +180
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Wizardy Staff^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2043#
An arc wand that has the strength to hold the power of Nive.
_______________________
MATK +160
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Arc Wand^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
2044#
A Holy walking stick that has the strength to hold the power of Nive.
_______________________
MATK +170
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Holy Stick^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
2045#
Divine cloth with the strength to hold the power of Nive.
_______________________
MATK +110
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Divine Cross^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
2046#
Staff specially made for beginner warlocks.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +170
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crimson Rock^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +3 (up to Base Level 150)
Decreases Variable Casting Time by 15%.
Increases ^FF0000Fire^000000 elemental magical damage by 5%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2048#
Metal staff made from stainless steel.
It is said that an ancient wizard made it.
It resonates with Ancient Hero's Boots.
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Strain^000000 by 12%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
3% chance to increase INT +20 and MATK +15% for 7 sec when dealing magical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2049#
Two-Handed staff with crystal that contains 2 elements, Fire and Water.
_______________________
INT +7
MATK +300
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^FF0000Fire^000000, ^CC5500Earth^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 elementals magic attack by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^FF0000Fire^000000, ^CC5500Earth^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 elementals magic attack by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from all size monsters by 20%.
_______________________
^0000FFRefine Level +13^000000:
Decreases After Skill Delay by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 175
Magician, Acolyte and Soul Linker classes
#
2051#
A staff made for survival purposes.
_______________________
DEX +2
INT +2
MATK +240
MaxHP +600
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^FF0000Small^000000 and ^FF0000Medium^000000 size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000, ^33CC00Wind^000000, ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 15%.
_______________________
When equipped with ^990099Illusion Manteau of Survival^000000:
ATK +50
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Staff of Survival^000000 and ^990099Illusion Manteau of Survival^000000 each is ^0000FF+7 or higher^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000, ^0000BBWater^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000, ^33CC00Wind^000000, ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases After Skill Delay by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Magician, Acolyte and Soul Linker classes
#
2053#
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +270
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Physical Damage against enemies of all elements by 10%.
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Super Novice, 3rd Magician and 3rd Acolyte classes
#
2054#
Stainless steel metal staff.
It is said that a wizard of the past created it.
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Strain^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 1 second.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
2055#
Staff with a miraculous aura.
_______________________
MATK +270
_______________________
Increases damage of ^777777Ghost^000000 elemental magic attack by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Strike^000000, ^009900Napalm Vulcan^000000 and ^009900Soul Expansion^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Strike^000000 and ^009900Napalm Vulcan^000000 by 30%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2056#
Staff that can increase damage of Gravitation Field.
_______________________
MATK +280,
_______________________
Increases damage of ^777777Neutral^000000 elemental magic attack by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Gravitation Field^000000 and ^009900Drain Life^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Gravitation Field^000000 skill cooldown by 2 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2057#
Staff used in prayer ritual.
_______________________
MATK +240
_______________________
Increases damage of ^777777Holy^000000 elemental magic attack by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Physical and Magical Damage taken from all size monsters by 25%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2058#
A detector used to find special metals in the Einbech mine.
After the magic amplification effect was added to a lot of cases other than the intended use.
_______________________
MATK +330
MATK +10%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +7^000000:
MATK +60
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 20% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2060#
A ceremonial staff used by the Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +270
MATK +5%
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Magical attacks have a chance to increase Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
2101#
A square shield that is small, yet effective in combat.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2102#
A square shield that is small, yet effective in combat.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2103#
A rounded shield that readily absorbs impact from attacks.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Acolyte, Merchant, Thief, Bard and Dancer
#
2104#
A rounded shield that readily absorbs impact from attacks.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Acolyte, Merchant, Thief, Bard and Dancer
#
2105#
A well crafted shield which most kinds of attack cannot penetrate.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
2106#
A well crafted shield which most kinds of attack cannot penetrate.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
2107#
A shield with a surface constructed of mirror that might reflect harmful magic.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman and Star Gladiator
#
2108#
A shield with a surface constructed of mirror that might reflect harmful magic.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman and Star Gladiator
#
2109#
A magic book filled with long, impractical spells that is so large, it can actually be used just like a shield.
_______________________
INT +1
MDEF +2
_______________________
When equipped with ^990099Pocket Watch^000000 & ^990099Monocle^000000:
MATK +7%
Increases HP and SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2110#
A blessed guard with God's symbol engraved on it.
_______________________
VIT +2
MDEF +2
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 110
^0000CCWeight:^000000 140
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 68
Crusader
#
2111#
A symbolic shield, rumored to have been given from God to his messenger.
_______________________
INT +2, VIT +3
MDEF +3
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 120
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 83
Crusader
#
2112#
An exclusive shield for new adventurers.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0.1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice
#
2113#
A cute shield made out of a special metal for the Novice class.
_______________________
Decreases damage taken from all elemental attacks, except ^777777Neutral^000000 element, by 20%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice
#
2114#
A stone shield which Thor obtained by killing Hrungnir, king of giants.
It possesses the powers of giants which rival the might of the gods.
_______________________
Decreases damage taken from ^FF0000Large^000000 size by 5%.
_______________________
When equipped with ^990099Magni's Cap^000000 and ^990099Odin's Blessing^000000:
STR +2
DEF +5
MDEF +5
When equipped by ^0033CCSwordman^000000 classes:
DEF +6
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2115#
A shield used by Gna, messenger of Freya, when she served as a Valkyrie.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 elemental attacks by 20%.
_______________________
When equipped with ^990099Fricca's Circlet^000000 and ^990099Odin's Blessing^000000:
DEF +2
MDEF +5
All Refine Levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2116#
Super Novice Guardian Angel's shield which contains holy power that can nullify evil.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race by 5%.
_______________________
When equipped with ^990099Angel's Kiss^000000, ^990099Angelic Protection^000000, ^990099Angelic Cardigan^000000 and ^990099Angel's Reincarnation^000000:
MaxHP +900
MaxSP +100
Random chance to auto-cast Level 1 ^009900Assumptio^000000 when receiving physical attacks.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
Novice
#
2117#
A wrist protector, designed exclusively for the Ninja class, that is padded with a steel plate for increased defense and durability.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
Ninja
#
2118#
A wrist protector, designed exclusively for the Ninja class, that is padded with a steel plate for increased defense and durability.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
Ninja
#
2119#
A wrist protector, designed exclusively for the Ninja class, that has been enhanced with high Magic Defense by a gifted artisan.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Ninja
#
2120#
A wrist protector, designed exclusively for the Ninja class, that has been enhanced with high Magic Defense by a gifted artisan.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Ninja
#
2121#
A spellbook that is impractically huge and more useful as a shield than as a spell reference.
_______________________
INT +1
MDEF +2
_______________________
When equipped with ^990099Pocket Watch^000000 & ^990099Monocle^000000:
MATK +7%
Increases HP and SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2122#
A magnificent platinum shield that is rumored to be able to reflect harmul magic.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 10%.
_______________________
Adds 40% chance of reflecting magical attacks for 2 seconds when wielder receive magical attack.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 95
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 68
All Transcendent classes except Novice
#
2123#
A shiny, round steel plate used for serving food.
_______________________
MDEF +2
_______________________
Adds 5% chance of reflecting magical attack.
_______________________
When equipped with ^990099Orlean's Glove^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 75
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2124#
A rough shield covered in spikes that deters rushing enemies.
_______________________
MDEF +2
_______________________
When equipped with ^990099Bison Horn^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Reflect melee physical attack by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 85
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2125#
A massive shield that can withstand any attack, but it lacks shock absorption.
_______________________
Prevents knock-back effect.
_______________________
Increases damage taken from Physical and Magical attacks by 20%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 90
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Transcendent Swordman, Merchant and Thief
#
2126#
An ivory shield with mysterious aura.
_______________________
MDEF +2
_______________________
Reflects 5% melee physical attacks.
_______________________
Adds 2% chance of reflecting magical attack.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 3
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All except Novice
#
2127#
Shield provided by Adventurer Guild for Brave adventurer.
_______________________
Decreases damage taken by 25%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All except Novice
#
2128#
A symbolic shield, rumored to have been given from God to his messenger.
_______________________
INT +2, VIT +3
MDEF +3
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 120
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 83
Crusader
#
2129#
A thick book that contains basic skills for the clergy.
_______________________
INT +1
_______________________
Increases HP and SP Recovery Rate by 3%.
_______________________
When equipped with ^990099Holy Stick^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 20%.
Random chance to auto-cast Level 1 ^009900Turn Undead^000000 on attacker when wielder receive physical attacks.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Priest and Monk classes
#
2130#
A big and thick cross-shaped shield.
_______________________
STR +1
_______________________
Increases SP Consumption by 10%.
_______________________
Increases damage of ^009900Shield Chain^000000 and ^009900Shield Boomerang^000000 by 30%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 130
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Crusader
#
2131#
A thick book which is full of unknown words. It seems to be published in series.
_______________________
INT +2
MDEF +3
_______________________
Random chance to inflict ^663399Stun^000000 status on attacker when wielder receive physical attacks.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 18
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician and Soul Linker
#
2132#
^000088Rental Item^000000
A Magical Shield that has a strong resistance against every attack that an opponent tries to deal you.
_______________________
Decreases damage taken from all monsters by 20%.
_______________________
Reflects 1% of melee physical attacks.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 140
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2133#
A Shield that a lance can be placed on top of.
Very efficient to defend oneself while attacking with a lance.
_______________________
ATK +1%.
_______________________
When equipped with ^990099Long Horn, Battle Hook^000000 or ^990099Hunting Spear^000000:
ATK +4%
_______________________
When equipped by ^0033CCLord Knight^000000 classes:
Increases After Attack Delay by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 105
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman classes
#
2134#
A hard, firm-looking shield made from the scales of Naga. The scales are as sharp as blades.
_______________________
MDEF +3
_______________________
Adds a chance of reflecting Melee Physical Damage for 5 secs, when wielder receive physical attacks.
The rate of reflecting increases by 3% with each Refine Level up to +10
_______________________
^0000FFRefine Level +11^000000:
Reflective duration increases by 1 sec for every 2 Refine Level.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 35
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2135#
A small-sized black shield you can wear on your arm.
_______________________
When equipped with ^990099Shadow Walk^000000:
Random chance to increase FLEE by 20 for 10 seconds when wielder receiving physical attack.
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 52
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Stalker
#
2136#
A cracked buckler.
_______________________
AGI +2
MDEF +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
Random chance to auto-cast Kyrie Eleison when wielder receiving physical attack.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2137#
^000088Rental Item^000000
A shield used by Gna, the messanger of Freya while she served as a Valkyrie.
_______________________
MaxHP +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 30%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 and ^009900Water^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 110
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 95
All Jobs except Novice
#
2138#
A heavy and strong shield made out of Bradium.
_______________________
AGI -1
MaxHP +500
_______________________
Increases damage of ^009900Shield Boomerang^000000 by 60%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 98
^0000CCWeight:^000000 180
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Transcendent 2nd classes
#
2139#
It sends out a hot flames that it burns enemies out in a short time.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2140#
A wing-shaped guard nailed with a luxurious bluish energy rune. A clear energy comes out that stimulates spirit.
_______________________
MaxSP +2%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Swordman classes
#
2141#
^000088Rental Item^000000
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 25%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 5
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2142#
^000088Rental Item^000000
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 25%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 5
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2143#
^000088Rental Item^000000
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 25%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 5
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2144#
^000088Rental Item^000000
A spiritual shield granted by Freya.
It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 25%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 5
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2145#
Shield, which was used by Keeper of Time.
It is slightly frayed, but still easy to use.
_______________________
MDEF +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2146#
A shield which is a guard covered with thin layer of mixed silver and steel. It looks good when it reflects light.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 22
#
2147#
A round-shape shield that is used generally.
It has heightened a defense power by adding elunium thick at the round part.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 90
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 22
All Transcendent classes except Novice
#
2148#
A shield made by crafting the metal from the Ash Vacuum.
It looks like a bloomed flower due to the metal pieces rounded on it.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 130
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
2149#
A Guard molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2150#
A Buckler molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Acolyte, Thief, Bard and Dancer
#
2151#
A Shield molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 65
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
2152#
^000088Rental Item^000000
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by 25%.
_______________________
When ^990099VIP^000000 status active:
Decreases damage taken from demons and ^FF0000Demi-Human^000000 race by 5%.
MaxHP +400
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 120
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2153#
A beautiful shield engraved with the patterns of the Rune Kingdom.
_______________________
MDEF +5
_______________________
Increases damage of ^009900Shield Press^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases damage of ^009900Shield Press^000000 by 2%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 120
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 102
Royal Guard
#
2154#
Shield made of plastic. Do not underestimate this toy!
_______________________
Perfect Dodge +2
_______________________
^CC6600Base Level^000000 less than ^0000FF80^000000:
FLEE +5
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 1
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2156#
An ancient book of sacred songs handed down in the cathedral.
It is said to have sold like hotcakes, published as one of a series.
_______________________
MDEF +2
_______________________
Enables the use of Level 1 ^0000FFOdin's Power^000000.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Archbishop
#
2157#
A pesticide spray. Use it on pest's nest, Summer essentials!
_______________________
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 10%.
_______________________
When equipped with ^990099Ultra-Strong Ora Ora^000000:
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
 
^0000FFRefine Level +8^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by 4%.
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2158#
A magic shield with elemental resistance.
_______________________
Decreases damage taken from ^777777Undead^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2159#
A magic shield with elemental resistance.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2160#
Made similar to a Giant's shield that was an Ancient Temple guardian.
_______________________
Decreases damage taken from ^FF0000Large^000000 size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Large^000000 size by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 130
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
2161#
One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
_______________________
INT +1
MDEF +2
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +10
MaxHP +800
_______________________
When equipped with ^990099Lacryma Stick^000000:
Decreases Variable Casting Time of ^009900Jack Frost^000000, ^009900Frost Misty^000000 and ^009900Storm Gust^000000 by (4*Shield Refine Level)%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 30
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2162#
An ancient book of sacred songs handed down in the cathedral.
_______________________
MDEF +5
_______________________
Enables the use of Level 2 ^0000FFOdin's Power^000000.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 140
Archbishop
#
2163#
A magic shield with elemental resistance.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2164#
A magic shield with elemental resistance.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental by 5.
_______________________
Increases damage taken from monsters of ^FF0000Undead^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2165#
A magical Earth elemental shield.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Plant^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2166#
A must-read book for priests.
_______________________
INT +1
_______________________
Increases HP Recovery Rate by 3%.
Increases SP Recovery Rate by 3%.
_______________________
When equipped with ^990099Holy Stick^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 20%.
Physical attacks have a certain chance to auto-cast Level 1 ^009900Turn Undead^000000.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Priest and Monk classes
#
2167#
A magic shield with elemental resistance.
_______________________
Decreases damage from ^663399Poison^000000 elemental by 5%.
_______________________
Increases damage from ^FF0000Plant^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2168#
Very unique, square formed shield with a special jewel on it which protects from physical power.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
(The increase is limited to Refine Level 12)
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Fire^000000, ^CC5500Earth^000000, ^009900Water^000000 and ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 55
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2169#
Sturdy yet light, practical shield made from rattan.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
When equipped with ^990099Buwaya Sack Cloth^000000, ^990099Bakonawa Scale Armor^000000 and ^990099Bangungot Boots of Nightmare^000000:
MaxHP +20%
MaxSP +10%
Decreases damage taken from all monsters within Philippine localizing by 30%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2170#
Sturdy yet light, practical shield made from rattan.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2171#
Armguard with a charming fox drawing. You feel swift when wearing this.
_______________________
FLEE +5
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
2172#
Armguard with a threatening wolf drawing. You feel indiscriminating wild instincts when wearing this.
_______________________
Random chance to increase ATK by 100 and reducing FLEE by 50 for 5 seconds when attacking enemy.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 70
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
2173#
Armguard with a glowing crescent moon drawing. You feel a sense of mystical fullness when wearing this.
_______________________
For each Refine Level:
Decreases After Skill Delay by 2%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
2174#
Holy spiritual magical shield.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2175#
A shield refined by applying special magic to Bradium.
It reduces the attacks from certain monsters.
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Angel^000000 race by 5%.
_______________________
When equipped with ^990099Esprit Manteau^000000:
^0000FFFor each Refine Level^000000 of ^990099Esprit Manteau^000000:
Decreases damage taken from ^FF0000Angel^000000 race by additional 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Esprit Shield^000000:
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by 1%.
_______________________
When equipped with ^990099Esprit Shoes^000000:
Decreases damage taken from ^777777Ghost^000000 elemental by additional 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Esprit Shield^000000:
Decreases damage from ^777777Ghost^000000 elemental attacks by 2%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2176#
The horrible curse book will be scared to death.
_______________________
MDEF +5
_______________________
Random chance to inflict abnormal statuses to enemies in 5*5 cells when wielder receive physical attacks.
_______________________
^0000FFRefine Level +7^000000:
Increases the rate of inflicting abnormal statuses.
_______________________
^0000FFRefine Level +9^000000:
Increases the rate of inflicting abnormal statuses.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2177#
The Shield of the Lord of Death.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 2%.
_______________________
Increases Physical Damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
When equipped with ^990099Lord of Death Helm^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
 
^0000FFRefine Level^000000 of ^990099Shield of Death^000000 is ^0000FF+7 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2178#
^000088Rental Item^000000
MDEF +15
_______________________
*Effects in WoE TE area
MaxHP +100, MaxSP +100
Decreases damage taken from ^FF0000Players^000000 by 15%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2179#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
MaxHP +200.
Decreases damage taken from ^FF0000Players^000000 by 20%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant
#
2180#
^000088Rental Item^000000
MDEF +25
_______________________
*Effects in WoE TE area
MaxSP +200
Decreases damage taken from ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Magician, Acolyte and Soul Linker
#
2181#
A shield named after Hervor, the valkyrie who ensures victory for her warriors.
_______________________
MDEF +5
_______________________
Decreases damage taken from all monsters by 30%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 100
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2182#
A shield named after Hervor, the valkyrie who ensures victory for her warriors. It's now endowed with greater power.
_______________________
VIT +20
MDEF +10
_______________________
Decreases damage taken from all monsters by 30%.
_______________________
When you receive Melee Physical damage, this shield creates a chance of casting Protective Light for 60 seconds.
Protective Light immediately cancels:
Stun, ^663399Sleep^000000, ^663399Curse^000000, Stone ^663399Curse^000000, Poison, Blind, ^663399Silence^000000, Bleeding, Confuse and Frost then protects the user against such effects for a set duration.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Classes
#
2183#
Angel's Shield for Super Novice. Contains sacred demon resistance power.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race by 5%.
_______________________
Decreases damage taken from all elemental attacks, except ^777777Neutral^000000 element, by 5%.
_______________________
When equipped with ^990099Modified Angelic Protection^000000:
All Basic Stats +2
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 30
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
2184#
A shield equipped with a huge iron skewer which can be triggered by using gunpowder.
You will become sluggish because it's so heavy.
Once owned by Blue Knight.
_______________________
ATK +4%
_______________________
For each Refine Level above +5 or higher^000000:
ATK +1%.
_______________________
Increases After Attack Delay by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 90
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2185#
This anti-magic shield effectively reflects magic.
_______________________
MDEF +10
_______________________
Adds 3% chance of reflecting magical attack
_______________________
^0000FFRefine Level +7^000000:
Increases reflect chance by 3%
_______________________
^0000FFRefine Level +9^000000:
Increases reflect chance by 3%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
2186#
A revised edition of an encyclopedia that is printed by a Prontera publisher. Thick and sharp-edged, this book is popularly used as a shield.
_______________________
INT +3, DEX +2
MATK +5
Critical +3
_______________________
^0000FFRefine Level +7^000000:
Critical +2
_______________________
^0000FFRefine Level +9^000000:
MATK +5
_______________________
When equipped with ^990099Encyclopedia[2]^000000:
^0000FFFor each Refine Level^000000 of ^990099Encyclopedia[2]^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Rental Encyclopedia^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Priest, Sage and Star Gladiator
#
2187#
Shield surrounded by dark aura. Has the ability to resist divine power.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 1%.
^0000FFFor each 3 Refine Levels^000000:
Increases MDEF by 1.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 75
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd Classes
#
2188#
The name of this shield surrounded by chilling cold energy means "freeze"
MDEF +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2189#
A rag doll that Piamette use for both attack and defense? It looks so real and alive!
_______________________
DEX +1
MDEF +6
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
When equipped with ^990099Piamette's Ribbon^000000:
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from all elemental attacks by 2%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2190#
A shield made in honor of the fallen warrior of Asgard.
_______________________
MaxHP +500
MaxSP +50
_______________________
Decreases damage taken from all elemental attacks by 10%.
_______________________
^0000FFRefine Level +14^000000:
Enables the use of Level 5 ^0000FFStone Curse^000000.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 5
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Classes
#
2191#
A large magic book that describe the mystery of King Solomon.
_______________________
INT +2
MATK +5
MDEF +5
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +25
_______________________
When equipped with ^990099Ring of the Ancient Wise King^000000:
Decreases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 2
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2192#
A shield made from flower that only bloomed in heaven. It amplify the healing power.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped with ^990099Angelic Ring^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 70
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2193#
A shield of Angel that has been expelled from heaven.
_______________________
Random chance to Reduces After Skill Delay by 10% for 5 seconds when dealing magical damage
_______________________
^0000FFRefine Level +7^000000:
Random chance to Reduces After Skill Delay by 5% for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 100
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
2194#
A shield made from purified bradium.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Insect^000000 race by 5%.
_______________________
When equipped with ^990099Levain Manteau^000000:
^0000FFFor each Refine Level^000000 of manteau:
Decreases damage taken from ^FF0000Insect^000000 race by 1%.
_______________________
When equipped with ^990099Levain Shoes^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental by 5%, every Refine Level of Shield Decreases damage taken from ^33CC00Wind^000000 elemental by 1%.
_______________________
When equipped with ^990099Levain Manteau^000000 and ^990099Levain Shoes^000000:
^0000FFFor each Refine Level^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 1%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2195#
A shield made from purified bradium.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental by 5%.
_______________________
Increases damage taken from ^777777Ghost^000000 elemental by 5%.
_______________________
When equipped with ^990099Lien Manteau^000000:
^0000FFFor each Refine Level^000000 of manteau:
Decreases damage taken from ^777777Ghost^000000 elemental by 1%.
_______________________
When equipped with ^990099Lien Shoes^000000:
Decreases damage taken from ^777777Neutral^000000 elemental by 5%.
^0000FFFor each Refine Level^000000 of Shield Decreases damage taken from ^777777Neutral^000000 elemental by 1%.
_______________________
When equipped with ^990099Lien Manteau^000000 and ^990099Lien Shoes^000000:
^0000FFFor each Refine Level^000000:
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 1%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2196#
A shield coated with White Gold and Bronze.
_______________________
Adds 20% chance of reflecting magic damage for 2 seconds when wielder receive magical attack.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 140
^0000CCWeight:^000000 180
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2197#
A very large and heavy shield made of Iron.
_______________________
^0000FFRefine Level +8^000000:
ATK -3%
Prevents knock-back effect.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2198#
A shield of Lapine tribe that hold mysterious power.
_______________________
MDEF +10
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Classes
#
2199#
"^339999The Shield of all Shields^000000"
#
2201#
Glasses with special, darkened lenses that block ultraviolet light.
_______________________
Increases resistance against ^663399Blind^000000 status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2202#
Glasses with special, darkened lenses that block ultraviolet light.
_______________________
Increases resistance against ^663399Blind^000000 status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2203#
Prescription glasses worn to compensate for defects in vision.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2204#
Prescription glasses worn to compensate for defects in vision.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2205#
Sturdy goggles worn by ocean divers.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2206#
A transparent veil worn by brides on the day of their wedding.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Female Only;
#
2207#
A floral decoration used to adorn the head.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2208#
A hairpin made from indigo blue satin that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2209#
A hairpin made from indigo blue satin that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2210#
A simple hairband that holds hair in place quite neatly.
It's a very cute look for girls, but dudes, on the other hand...
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2211#
A common, ivory colored bandana.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2212#
A patch used to cover one eye.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2213#
A hairband that gives one the appearance of having ears like a cat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2214#
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
_______________________
LUK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2215#
A fragrant hairband crafted from only the daintiest of flowers.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2216#
A stiff, squarish formal hat usually worn by clerics.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Acolyte
#
2217#
A stiff, squarish formal hat usually worn by clerics.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Acolyte
#
2218#
A mask that is worn by people with the flu to prevent spreading sickness to others.
_______________________
Increases resistance against ^663399Silence^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2219#
A mask that is worn by people with the flu to prevent spreading sickness to others.
_______________________
Increases resistance against ^663399Silence^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2220#
A simple, pink hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2221#
A simple, pink hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2222#
A small, tight fitting headdress made of fine silk.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2223#
A small, tight fitting headdress made of fine silk.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2224#
A pair of Goggles especially created for pilots to Reduces impaired vision while riding at high speeds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Merchant and Thief
#
2225#
A pair of Goggles especially created for pilots to Reduces impaired vision while riding at high speeds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Merchant and Thief
#
2226#
A brimless hat that offers very little in the way of fashion, but does provide decent defense.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Merchant and Thief
#
2227#
A brimless hat that offers very little in the way of fashion, but does provide decent defense.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Merchant and Thief
#
2228#
This steel helmet, made in the style worn by roman soldiers, offers great protection, covering most of the head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 13
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
2229#
This steel helmet, made in the style worn by roman soldiers, offers great protection, covering most of the head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 13
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
2230#
A jeweled headdress that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2231#
A jeweled headdress that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2232#
A jeweled, metal band worn on the head that wards off the effects of harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
2233#
A jeweled, metal band worn on the head that wards off the effects of harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
#
2234#
A jeweled coronet said to grant the wisdom of an ancient queen that had worn it.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
Female Only
All Jobs except Novice
#
2235#
A crown adorned with gorgeous jewels that is said to be worn by a wise, ancient king who will grant his wisdom to the wearer.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
Male Only,
All Jobs except Novice
#
2236#
A red, pompom topped cap that is associated with Santa Claus's legend.
It brings luck and magic protection to whoever wears it.
_______________________
LUK +1
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2237#
Legendary beard.
When attached it,you look cool than before.
If you want to be seem like a grown-up person, attach it right now.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2238#
Moustache
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2239#
An aristrocratically stylish lense that is worn for only one eye.
_______________________
When equipped with ^990099Pocket Watch^000000 and ^990099Memory Book^000000:
MATK +7%
Increases HP and SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2240#
A beard.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2241#
A white colored moustache, symbol of experience and well aged sophistication.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2242#
High quality sunglasses that effectively block glare from the sun.
_______________________
Increases resistance against ^663399Blind^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2243#
A pair of glasses that make the wearer's eyes look like they're spinning without focus.
_______________________
Increases resistance against ^663399Blind^000000 status by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2244#
An over-sized red ribbon that contains hidden magical power.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2245#
A dark colored and very stylish hat that was popularized by smooth crooners.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2246#
A helmet forged from pure gold which blocks attacks effectively, but is also unaffordable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
2247#
An ivory hat worn by classy men during classy occasions.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2248#
A broad brimmed casual hat, usually worn by cowboys and ranchers, that is rustically stylish.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2249#
A small decorative crown, fashioned out of pure gold, worn by members of nobility.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2250#
A small, decorative ribbon for the head.
_______________________
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2251#
A ceremonial hat worn by monks that contains a sacred force which offers protection from evil.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Acolyte
#
2252#
A mystic hat, made specifically for wizards, which amplifies pyschic power.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2253#
Peculiar headgear designed to look like a sunflower.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2254#
A headband adorned with what appears to be the wings of an angel.
It contains holiness that blesses the wearer's soul and offers protection from dark forces.
_______________________
AGI +1, LUK +1
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2255#
A headgear that look like the wings of a Demon.
Demonic power increase the wearer's strength and offers protection from sacred powers.
_______________________
STR +1
MDEF +2
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2256#
A helmet, made to look like mighty goat horns, that can increase the strength of its wearer.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Taekwon Boy/Girl and Star Gladiator
#
2257#
A pristinely white horn worn on the forehead that makes one look like a unicorn.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2258#
A fashionable headband with two dangerous spikes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Acolyte, Merchant, Thief, Taekwon Boy/Girl and Star Gladiator
#
2259#
A headgear topped with a fashionably experimental propeller.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2260#
Glasses worn by true sophisticates.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2261#
A squad cap issued by the Prontera Military.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2262#
A fashion accessory used in clown or town drunk disguises.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2263#
A mask patterned after the one worn by a fencer of legendary repute who always kept his identity as a wealthy don secret.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2264#
An exact replica of the turban worn by Munak, complete with a queue and talisman.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2265#
This mask marked with an "X" is a popular fashion item for bonafide street toughs.
_______________________
Increases resistance against ^663399Silence^000000 status by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2266#
Specialized face armor that protects the jaw and teeth in battle.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
2267#
A narrow, short roll of finely cut tobacco wrapped in thin paper.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2268#
A Refined, wooden pipe used for smoking high quality tobacco.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except except Novice
#
2269#
A delicate flower that is placed in the mouth for romantic seduction.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2270#
A slender leaf that is placed in the mouth for a seductive look.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2271#
A pair of glasses that are worn on the head for a more charming appearance, instead of vision related purposes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2272#
A signpost that declares its wearer's desire that people should stop whatever they are doing.
Causes catastrophes during wedding ceremonies.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2273#
A headband worn by doctors in the past during medical examinations.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2274#
A traditional Japanese headpiece associated with the afterlife.
_______________________
AGI +2
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2275#
A boldly red bandana that was possibly left over from the 80's.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2276#
A pair of glasses with lenses that are angled up and outward.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2277#
A cap worn by nurses both great and small.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Acolyte
#
2278#
A simple mask with a smile carved into it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2279#
A wick-like ornament worn on top of the head for a dangerous look.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2280#
A rustic hat knit from rough reeds and bamboos that shields against the rain and the glare of the sun.
Ssaurabi, the ancient Korean warrior, was known to wear one of these.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2281#
A mysterious mask traditionally worn by opera phantoms.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2282#
A spiritual symbol that typically appears over the heads of those who are holy.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2283#
Ear coverings, linked by a headband, that protect the wearer's ears from the cold.
_______________________
Decreases damage taken from ^663399Curse^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2284#
A set of deer antlers that humans, finally, can proudly wear.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2285#
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
_______________________
DEX +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
2286#
A fashion accessory that gives ears that vaunted, elvish look.
For some, it is an incredible turn-on.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
2287#
A bandana that is the mark of the lawless pirates of the oceans.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2288#
A mask that expresses anguish and despair borne of insanity.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2289#
A hat which looks just like fecal matter that is guaranteed to end a date on a tragic note.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2290#
Traditional Korean headdress worn during funeral ceremonies by the bereaved family and close friends.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2291#
A black leather mask, shaped like butterfly wings.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2292#
A durable mask made from a fat metal plate that is usually worn by welders and Blacksmiths.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Merchant
#
2293#
A stage prop that creates the illusion that the wearer has a knife sticking out of his head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2294#
A small, star shaped hairclip that makes a great present for ladies.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2295#
A face mask that is worn by those who have trouble sleeping.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2296#
A special optical tool that enables one to observe objects from a great distance.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer
#
2297#
A mask worn by Goblins to scare and intimidate unsuspecting enemies.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2298#
Large insect antennae that humans can wear.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2299#
A hardy helmet that was crafted by the most expert of Orcish smiths.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2301#
A simple, sturdily made shirt of cotton.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2302#
A simple, sturdily made shirt of cotton.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000 None
#
2303#
A jacket made out of mediocre leather.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2304#
A jacket made out of mediocre leather.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2305#
A light, comfortable suit made just for young adventurers.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2306#
A light, comfortable suit made just for young adventurers.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2307#
A cloak that is simple, yet elegant.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 37
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2308#
A cloak that is simple, yet elegant.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 37
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2309#
A long coat that provides remarkable warmth in cold weather.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 42
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2310#
A long coat that provides remarkable warmth in cold weather.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 42
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2311#
A fur coat that is actually made using hides from Lunatics.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 230
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
2312#
Armor constructed of solid metal plates that have been padded on the inside for comfort.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2313#
Armor constructed of solid metal plates that have been padded on the inside for comfort.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2314#
Heavy mail made entirely of polished, metal chain links.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 330
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2315#
Heavy mail made entirely of polished, metal chain links.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 330
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2316#
Heavy, solid armor made of durable plates of impenetrable metal.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 450
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordman classes
#
2317#
Heavy, solid armor made of durable plates of impenetrable metal.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 450
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordman classes
#
2318#
Formal clothing made in a Renaissance style that evokes thoughts of romance and elegance.
_______________________
INT +1
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 59
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Merchant
#
2319#
A jacket covered in fake, yet glamorous, rhinestones that is favored by hipsters and lounge singers.
_______________________
MDEF +5
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
All Jobs except Novice
#
2320#
A formal suit for males.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2321#
A finely woven, silk robe that has been enchanted with magic.
_______________________
MDEF +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Acolyte, Merchant and Soul Linker
#
2322#
A finely woven, silk robe that has been enchanted with magic.
_______________________
MDEF +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Acolyte, Merchant and Soul Linker
#
2323#
A blessed outer garment worn by clerics for religious ceremonies.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 24
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Acolyte
#
2324#
A blessed outer garment worn by clerics for religious ceremonies.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 24
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Acolyte
#
2325#
A robe that has been baptized with saintly power.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Acolyte and Merchant
#
2326#
A robe that has been baptized with saintly power.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Acolyte and Merchant
#
2327#
A robe that emanates an aura of holiness.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 15%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 57
^0000CCWeight:^000000 170
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Acolyte
#
2328#
A simple set of armor carved out of solid wood.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
2329#
A simple set of armor carved out of solid wood.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
2330#
Skintight, form fitting clothing that allows easy movement.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 27
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Archer
#
2331#
Skintight, form fitting clothing that allows easy movement.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 27
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Archer
#
2332#
A robe knit out of silver thread.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 23
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2333#
A robe knit out of silver thread.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 23
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2334#
An exclusive robe for Magician Class characters that contains magic power.
_______________________
INT +1
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician and Soul Linker classes
#
2335#
Extremely light clothes outfitted with many pockets, making it handy for stashing stolen goods.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Thief and Ninja
#
2336#
Extremely light clothes outfitted with many pockets, making it handy for stashing stolen goods.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Thief and Ninja
#
2337#
A sneaking suit that enables its wearer into move more quickly and stealthily.
_______________________
AGI +1
MDEF +3
_______________________
When equipped with ^990099Shinobi Sash^000000:
MaxHP +300
Decreases SP Consumption by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Thief and Ninja
#
2338#
A wedding dress that is immaculately white.
_______________________
MDEF +15
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Female Only
All Jobs except Novice
#
2339#
A risque undergarment that is comfortable to wear, but offers very little in the way of defense.
_______________________
When equipped with ^990099Undershirt^000000:
AGI +5
FLEE +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 22
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2340#
A piece of armor that covers the chest of a Novice.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 32
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
Novice
#
2341#
An extremely heavy piece of armor worn by members of the Legion.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 79
^0000CCWeight:^000000 550
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Crusader
#
2342#
An extremely heavy piece of armor worn by members of the Legion.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 79
^0000CCWeight:^000000 550
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Crusader
#
2343#
A robe which aids its wearer in reducing magic casting time.
_______________________
MDEF +4
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 110
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Wizard, Sage and Soul Linker
#
2344#
A suit of armor that is enchanted with the fire elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^FF0000 Fire
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Swordsman and Merchant
#
2345#
A suit of armor that is enchanted with the fire elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
2346#
A suit of armor that is enchanted with the water elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^0000BB Water
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Swordsman and Merchant
#
2347#
A suit of armor that is enchanted with the water elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^0000BB Water
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
2348#
A suit of armor that is enchanted with the wind elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^33CC00 Wind
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Swordsman and Merchant
#
2349#
A suit of armor that is enchanted with the wind elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^33CC00 Wind
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
2350#
A suit of armor that is enchanted with the earth elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^CC5500 Earth
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
Swordsman and Merchant
#
2351#
A suit of armor that is enchanted with the earth elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 220
^0000CCElement:^CC5500 Earth
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
2352#
An exclusive armor for new adventurers.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0.1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice
#
2353#
The main component of the Hermod Armor set.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 53
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2354#
A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
_______________________
VIT +2
MaxHP +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
2355#
Super Novice Guardian Angel's robe.
_______________________
MDEF +20
_______________________
When equipped with ^990099Angel's Kiss^000000, ^990099Angelic Cardigan^000000, ^990099Angel's Reincarnation^000000 and ^990099Angelic Guard^000000:
MaxHP +900
MaxSP +100
Random chance to auto-cast Level 1 ^009900Assumptio^000000 when receiving physical attacks.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice
#
2356#
A blessed holy robe that protects its wearer from being tainted by evil.
_______________________
MDEF +5
_______________________
Increases resistance against ^663399Blind^000000 status by 80%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
2357#
A set of shining white armor worn by Valkyries, the battle maidens that serve the god Odin.
_______________________
All Basic Stats +1
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 and ^0033CCAcolyte^000000 classes:
Increases resistance against ^663399Silence^000000 status by 50%.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000 and ^0033CCThief^000000 classes:
Increases resistance against ^663399Stun^000000 status by 50%.
_______________________
When equipped with ^990099Valkyrie Helm^000000, ^990099Valkyrie Manteau^000000 and ^990099Valkyrie Shoes^000000:
All Basic Stats +1
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2358#
A winged dress that is said to have been worn by an angel.
It makes you feel very lucky when you wear it.
_______________________
LUK +4
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 5
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2359#
A sneaking suit that enables its wearer into move more quickly and stealthily.
_______________________
AGI +1
MDEF +3
_______________________
When equipped with ^990099Shinobi Sash^000000:
MaxHP +300
Decreases SP Consumption by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Thief and Ninja
#
2360#
A robe which aids its wearer in reducing magic casting time.
_______________________
MDEF +4
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 110
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Wizard, Sage and Soul Linker
#
2361#
A type of traditional outfit. It brings out the hidden powers of the wearer through its spiritual power.
_______________________
All Basic Stats +5
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2362#
A type of traditional outfit. It brings out the hidden powers of the wearer through its spiritual power.
_______________________
All Basic Stats +5
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2363#
A type of traditional outfit. It brings out the hidden powers of the wearer through its spiritual power.
_______________________
All Basic Stats +3
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice
#
2364#
This plate armor was forged using mysterious materials from a meteor.
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Frozen^000000 status by 30%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 85
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordsman and Merchant
#
2365#
A uniform that was once worn by a chef that was obsessed with cleanliness.
Nobody could stop him once he started talking about cuisine.
_______________________
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2366#
A holy garment that has been purified by a series of religious rituals.
_______________________
Increases resistance against ^663399Curse^000000, ^663399Silence^000000, ^663399Stun^000000, ^663399Sleep^000000 and ^663399Stone Curse^000000 status by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2367#
A sniping suit that stimulates all the muscles used in firing arrows, increasing accuracy while reducing stress on the body.
_______________________
MDEF +5
_______________________
Critical +6 with additional Critical bonus determined by LUK stat.
_______________________
Decreases After Skill Delay by 23%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 42
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Sniper
#
2368#
A special Armor made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
_______________________
MDEF +4
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 4
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2369#
^000088Rental Item^000000
The coat of the queen Freya, protected by frozen power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
When equipped with ^990099Freya Crown^000000, ^990099Freya Boots^000000 and ^990099Freya Cape^000000:
MaxHP +20%
Prevents ^663399Frozen^000000 status.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Enables the use of Level 10 ^0000FFFrost Nova^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2370#
Coat from Guild of Traveler.
_______________________
DEX +1
ATK +10
MaxHP +300
MaxSP +30
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2371#
A risque undergarment that is comfortable to wear, but offers very little in the way of defense.
_______________________
When equipped with ^990099Undershirt^000000:
AGI +5
FLEE +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 22
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2372#
An exclusive robe for Magician Class characters that contains magic power.
_______________________
INT +1
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician and Soul Linker classes
#
2373#
A robe that emanates an aura of holiness.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 15%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 57
^0000CCWeight:^000000 170
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Acolyte
#
2374#
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
_______________________
MaxSP +150
MDEF +5
_______________________
Decreases After Skill Delay by 10%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 6%.
_______________________
When equipped with ^990099Diabolus Ring^000000:
MATK +3%
ATK +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 57
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Archer, Magician and Acolyte
#
2375#
A suit of armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
_______________________
DEX +1, STR +2
MaxHP +150
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Stone Curse^000000 status by 5%.
_______________________
When equipped with ^990099Diabolus Ring^000000:
ATK +3%
MATK +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 79
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Swordman, Merchant and Thief
#
2376#
Designed for brave warriors who face enemies at the forefront.
It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Battle Greaves^000000 and ^990099Captain's Manteau^000000:
VIT +3
MaxHP +12%
Increases damage taken from all non-^FF0000Demi-Human^000000 race by 300%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
Adds a chance of restoring 6,000 HP per second for 10 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 57
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman, Merchant, Taekwon Boy/Girl and Star Gladiator
#
2377#
Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Battle Greaves^000000 and ^990099Captain's Manteau^000000:
STR +3
MaxHP +12%
Increases damage of ^009900Mammonite^000000 by 20%.
Increases recovery amount gained from ^0000FFHeal^000000 and ^009900Potion Pitcher^000000 by 10%.
Increases damage taken from non-^FF0000Demi-Human^000000 race by 300%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Merchant
#
2378#
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Battle Greaves^000000 and ^990099Captain's Manteau^000000:
AGI +3
MaxHP +12%
Critical +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage taken from non-^FF0000Demi-Human^000000 race by 300%.
Adds a chance of restoring 3,000 HP per second for 10 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 41
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Thief and Ninja
#
2379#
A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Combat Boots^000000 and ^990099Commander's Manteau^000000:
INT +3
MaxHP +12%
Increases resistance against ^663399Stun^000000 by 20%.
Increases damage taken from non-^FF0000Demi-Human^000000 race by 300%.
Adds a chance of enchanting Armor with ^777777Ghost^000000 element for 10 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 36
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician and Soul Linker classes
#
2380#
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Combat Boots^000000 and ^990099Commander's Manteau^000000:
INT +3
MaxHP +12%
Decreases ^0000FFHoly Light^000000 Variable Casting Time by 50%.
Increases damage taken from non-^FF0000Demi-Human^000000 race by 300%.
Increases ^009900Healing^000000 skills effectiveness by 6%.
Adds a chance of enchanting Armor with ^777777Ghost^000000 element for 10 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Acolyte
#
2381#
If you desire to become an accurate and efficient warrior in battle, this might help.
It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Combat Boots^000000 and ^990099Commander's Manteau^000000:
DEX +3
MaxHP +12%
Decreases damage taken from Ranged Physical Damage by 10%.
Decreases cast delay by 25%.
Increases damage taken from all non-^FF0000Demi-Human^000000 race by 300%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Archer
#
2382#
If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Battle Boots^000000 and ^990099Sheriff's Manteau^000000:
DEX +3
MaxHP +12%
Decreases damage taken from Ranged Physical Damage by 10%.
Decreases cast delay by 25%.
Increases damage taken from all non-^FF0000Demi-Human^000000 race by 300%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
2383#
Brynhild is one of the valiant valkyries, meaning "The warrior's armor".
_______________________
MaxHP +(20*Base Level)
MaxSP +(5*Base Level)
MDEF +10
MATK +10%
ATK +10%
_______________________
Prevents knock-back effect.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2384#
^000088Rental Item^000000
A magic tunic that protect from various elements.
_______________________
MaxHP +800
MDEF +5
_______________________
Prevents ^663399Frozen^000000 status.
_______________________
Decreases damage taken from all elements except ^777777Neutral^000000 and ^0000BBWater^000000 elemental attacks by 20%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 38
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2385#
^000088Rental Item^000000
A suit of armor that allows the master to regain his life by taking the enemies
_______________________
Disables HP and SP Recovery Rate.
_______________________
When unequipping, drains 100 SP.
_______________________
When a monster is defeated from Physical or Magical Damages, recover 60 HP and 6 SP.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 67
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2386#
A miraculous Armor that can change its abilities according to those of its wearer.
_______________________
Increases MaxHP and MaxSP based on wearer's base Level.
_______________________
Adds a chance of nullifying all magical skills for 2 seconds when receiving magical attack.
_______________________
When equipped by ^0033CCSwordman^000000,^0033CCMerchant^000000 and ^0033CCThief^000000 classes:
DEF +3
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000 and ^0033CCArcher^000000 classes:
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 170
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent 2nd classes
#
2387#
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of a suit of armor.
_______________________
VIT +1
_______________________
Increases HP Recovery Rate by 5%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 3%.
_______________________
When equipped with ^990099Sprint Shoes^000000 and ^990099Sprint Ring^000000:
MaxHP +7%
MaxSP +7%
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent 2nd classes
#
2388#
A traditional garb worn by desert dwellers that is specially designed for hot weather environments.
_______________________
AGI +1
FLEE +5
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 36
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin Cross
#
2389#
A suit of armor made from the scales of Naga. It is very sharp and shiny and it seems like it will hurt anything that goes near it.
_______________________
MDEF +2
_______________________
Random chance to increase ATK by 20 for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2390#
Brand new tights developed by the Rekenber Corporation. Made of very advanced material which fit close to the body and still allows maximum movement.
_______________________
MDEF +2
Perfect Dodge +3
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Transcendent Archer
#
2391#
A holy armor made by the Goddess in order to cure the chosen warrior.
_______________________
VIT +2
MDEF +5
_______________________
Increases HP Recovery Rate by 50%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 75
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 82
Transcendent Swordman classes
#
2392#
^000088Rental Item^000000
It looks has hanging for a long time in the closet. A little small, but you can still wear it.
_______________________
STR +2, VIT +2
MaxHP +200
MDEF +1
_______________________
Random chance to auto-cast Level 5 ^009900Call Spirit^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2393#
A light, comfortable suit made just for young adventurers.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2394#
A suit that only a champion of battlefield can wear.
_______________________
MaxHP +20%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 7%.
_______________________
When equipped with ^990099Glorious Shoes^000000 and ^990099Glorious Muffler^000000:
ATK +5%
MATK +5%
Increases recovery amount gained from ^009900Heal^000000, ^009900Potion Pitcher^000000 and ^009900Sanctuary^000000 by 3%.
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 81
All Jobs except Novice
#
2395#
A suit that only a champion of battlefield can wear.
_______________________
MaxHP +600
_______________________
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2396#
A suit that only a champion of battlefield can wear.
_______________________
MaxHP +500
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2397#
A jacket wore by showman, it makes body warm and protect from cold.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2398#
Sniping suits helps required muscles to move effectively for shooting an arrow.
Decreases necessary time to shoot arrows and helps to achieve improved accuracy.
_______________________
MDEF +5
_______________________
Critical +6
Increases Critical depends on base LUK.
_______________________
Decreases After Skill Delay by 23%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 5
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Sniper
#
2399#
Inner wear made out of a draco's mane.
_______________________
MDEF +3
_______________________
When equipped with ^990099Dragon Manteau^000000:
AGI +5
FLEE +15
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes
#
2400#
Shoes imbued with the power of Pollux, one of the great winter hexagons.
_______________________
MDEF +5
ATK +50
Increases Attack Speed (decreases After Attack Delay by 10%).
MaxHP +10%, MaxSP +10%
_______________________
When equipped by ^0033CCStar Emperor^000000:
ATK +80
MaxHP +10%? MaxSP +10%
Physical attacks recovers 2 SP.
Decreases damage taken from enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +8^000000:
Decreases Fixed Casting Time by 60%.
 
For each ^CC6600Base Level^000000:
Increases damage of ^009900Flying Kick^000000 by 5%.
_______________________
When equipped with ^990099Pollux Manteau^000000:
MaxHP +2000, MaxSP +200
Increases Physical Damage against enemies of every size by 30%.
_______________________
When equipped by ^0033CCStar Emperor^000000 and with ^990099Zodiac^000000:
^0000FFFor each Refine Level^000000:
Perfect HIT +2%
_______________________
^FF0000[Pollux Shoes] can only be sold to NPCs or moved to the storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2401#
Cute, feminine shoes that are a part of the standard schoolgirl's uniform.
Fortunately, these are unisex.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2402#
Cute, feminine shoes that are a part of the standard schoolgirl's uniform.
Fortunately, these are unisex.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2403#
A pair of shoes made of supple, high quality leather.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2404#
A pair of shoes made of supple, high quality leather.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2405#
A pair of heavy leather boots, padded with Lunatic fur, that is suited to warriors.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Merchant, Thief, Taekwon Boy/Girl, Star Gladiator and Gunslinger
#
2406#
A pair of heavy leather boots, padded with Lunatic fur, that is suited to warriors.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Merchant, Thief, Taekwon Boy/Girl, Star Gladiator and Gunslinger
#
2407#
A pair of feminine high heeled shoes made of fine crystal. Usually, these are worn only on special occasions.
_______________________
LUK +5
MDEF +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2408#
These steel shackles were clamped on the ankles to prevent some prisoner from escaping.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2409#
Striped high heeled shoes said to have been worn by a wicked witch since they enhanced her magical powers.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2410#
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
_______________________
INT +25
MDEF +10
MaxHP +20%
MaxSP +20%
_______________________
Increases SP Recovery Rate by 25%.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 40
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2411#
Steel boots which offer dependable foot protection.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 27
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Knight and Crusader classes
#
2412#
Steel boots which offer dependable foot protection.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 27
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Knight and Crusader classes
#
2413#
Light, sturdy shoes with steel covers to protect its wearer's feet from harm.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 22
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordman classes
#
2414#
Exclusive shoe for new adventurers.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0.1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice
#
2415#
A pair of slippers which enhances a girl's cuteness. Secretly worn by pretty boys.
_______________________
LUK +3
_______________________
Female Only
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 9
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
2416#
A pair of shoes made exclusively for brand new adventurers.
_______________________
MaxHP +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 8
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice
#
2417#
A pair of shoes that were blessed by Freyr, the god of Earth and the son of Njord.
His blessing would release its owner from pain.
_______________________
AGI +2
_______________________
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCOrange Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 20%.
_______________________
When equipped with ^990099Falcon Muffler^000000 and ^990099Odin's Blessing^000000:
AGI +3
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2418#
The boots worn by Vidar, son of Odin, when he killed the Fenrir Wolf.
These represent the great physical and mental strength Vidar displayed in that epic final battle.
_______________________
MaxHP +9%
MaxSP +9%
_______________________
When equipped with ^990099Vali's Manteau^000000 and ^990099Odin's Blessing^000000:
VIT +5
Increases HP and SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2419#
A pair of shoes rumored to be forged by Goibne in response to competition from his rival, Dulb.
_______________________
MaxHP +5%
MaxSP +5%
MDEF +3
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
2420#
Heavenly sandals worn by the Guardian Angel of Super Novices.
_______________________
MaxHP +100
_______________________
When equipped with ^990099Angel's Kiss^000000, ^990099Angelic Protection^000000, ^990099Angelic Cardigan^000000 and ^990099Angelic Guard^000000:
MaxHP +900
MaxSP +100
Random chance to auto-cast Level 1 ^009900Assumptio^000000 when receiving physical attacks.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 8
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 25
Novice
#
2421#
A pair of shoes worn by the Valkyries, Odin's battle maidens.
These shoes grow more powerful as the wearer improves his own abilities.
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 and ^0033CCAcolyte^000000 classes:
MaxHP +(Base Level*5).
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000 and ^0033CCThief^000000 classes:
MaxSP +(Job Level*2)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2422#
Jeweled, golden strapped sandals that offer a casual, yet fashionable, comfort.
_______________________
MDEF +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 7
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Magician, Acolyte and Soul Linker
#
2423#
Although it seems that whoever made these shoes tried to fix his mistakes, he didn't make these as well as he hoped.
_______________________
MaxHP +20%
MaxSP +20%
Decreases MaxHP and MaxSP for every Refine Level.
_______________________
Increases DEF for every 2 Refine Levels.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
All Transcendent classes except Novice
#
2424#
This pair of shoes was designed with a waterproof coating that prevents slippage in wet areas.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
Increases HP Recovery Rate by 5%.
_______________________
When equipped with ^990099Wool Scarf^000000:
MaxHP +10%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2425#
A pair of boots made of light, resilient leather that makes you want to run when you wear them.
_______________________
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +2
_______________________
When equipped with ^990099Rider Insignia^000000:
FLEE +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2426#
Shadowy shoes made using dark forces and enchanted with a spell to protect their wearer when danger approaches.
_______________________
MDEF +10
_______________________
Random chance to auto-cast Level 2 ^009900Cloaking^000000 (or learned Level) when receiving magical attack.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
All Transcendent classes except Novice
#
2427#
A special Footgear made of a pure gold mixture. According to legend you will gain magical strength whilst wearing these.
_______________________
MDEF +4
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 4
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2428#
The boots of the queen Freya, surrounded by mysterious hints of mist.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Freya Crown^000000, ^990099Freya Overcoat^000000 and ^990099Freya Cape^000000:
MaxHP +20%
Prevents ^663399Frozen^000000 status.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Enables the use of Level 10 ^0000FFFrost Nova^000000.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 22
^0000CCRefineable:^000000 No
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2429#
Solidly crafted Steel Boots that are especially made for those seeking the Golden Key.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 150^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief and Archer
#
2430#
Solidly crafted Steel Boots that are especially made for those seeking the Golden Key.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2431#
A pair of shoes from Guild of Traveler.
_______________________
MaxHP +7%
MaxSP +7%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2432#
Striped high heeled shoes said to have been worn by a wicked witch since they enhanced her magical powers.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2433#
Mysterious boots that automatically adjust their size to the wearer's size. They seem alive.
_______________________
MaxHP +(Base Level*10)
_______________________
When equipped with ^990099Diabolus Manteau^000000:
MaxHP +6%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2434#
A pair of boots made of light, resilient leather that makes you want to run when you wear them.
_______________________
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +2
_______________________
When equipped with ^990099Rider Insignia^000000:
FLEE +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2435#
A greaves that optimizes the quality of one's ability for battle.
_______________________
MaxHP +100
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Star Gladiator
#
2436#
A pair of shoes that are comfortable and solidly made for battle.
_______________________
MaxHP +100
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 9
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte, Archer, Soul Linker
#
2437#
They don't look any different than other boots, but they are designed exclusively for Gunslingers.
_______________________
MaxHP +100
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 9
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
2438#
A pair of shoes that imitated kitty's paws. It gives you a feeling that you can move as swiftly as cats.
_______________________
DEX +1
FLEE +5
_______________________
Enables the use of Level 1 ^0000FFCat Cry^000000.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2439#
^000088Rental Item^000000
A pair of shoes made with a complex design from soft animal skin.
_______________________
MaxHP +17%
MaxSP +8%
_______________________
Restores 20 HP and 3 SP every 10 seconds.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
2440#
Very useful for running. Tighten the strips and you're off to the races!
_______________________
AGI +1
_______________________
Increases SP Recovery Rate by 5%.
_______________________
When equipped with ^990099Sprint Mail^000000 and ^990099Sprint Ring^000000:
MaxHP +7%
MaxSP +7%
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2441#
A sandals received as a gift from Comodo Environmental Commission.
It seems to match perfect with Comodo beach.
_______________________
STR +1, INT +1, AGI +1
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
When equipped with ^990099Beach Manteau^000000:
FLEE +5
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2442#
Torn in some places, but it even helps ventilation. of course, not convenient in the rain.
_______________________
LUK +2
MDEF +1
_______________________
Increases HP and SP Recovery Rate by 10%.
_______________________
Random chance to auto-cast Level 3 ^009900Quagmire^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2443#
A waterproof boots.
_______________________
Decreases Fishing casting time by 2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2444#
A pair of shoes that only a champion of battlefield can wear.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
_______________________
Random chance to auto-cast Level 1 ^009900Increase Agi^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 81
All Jobs except Novice
#
2445#
A pair of shoes that only a champion of battlefield can wear.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2446#
A pair of shoes that only a champion of battlefield can wear.
_______________________
MaxHP +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2447#
Boots popular among armymen.
It may not be the most comfortable shoes you've ever used, but Captain Alcimento approve.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2448#
These are special shoes made by a craftsman of a place famous for its beaches and festivities.
There are many legends around these rarities, such as the inexplicable ability that your users get to dance.
Everyone who feel a little lighter, as if they are floating. The shoes also come with an anti-foot odor effect.
_______________________
AGI +1
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 2
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2449#
A pair of shoes that seem to be wrong somewhere. The intention of the maker to perfect the shoes can be seen but it seems to be a failure.
_______________________
MaxHP +20%
MaxSP +20%
Decreases MaxHP and MaxSP for every Refine Level.
_______________________
Increases DEF for every 2 Refine Levels.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 3
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
All Transcendent classes except Novice
#
2450#
A pair of shoes made out of the stem of the Tree of Life. They are comfortable and provide life energy to the wearer.
_______________________
VIT +2
MDEF +3
MaxHP +10%
_______________________
Increases HP Recovery Rate by 5%.
_______________________
Recover 30 HP every 10 seconds.
_______________________
Increases recovery amount gained from Restorative items and Healing skills by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
All Transcendent classes except Novice
#
2451#
^000088Rental Item^000000
A pair of spiritual sandals granted by Freya.
It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +8%
MaxSP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2452#
^000088Rental Item^000000
A pair of spiritual sandals granted by Freya.
It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +8%
MaxSP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2453#
^000088Rental Item^000000
A pair of spiritual sandals granted by Freya.
It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +8%
MaxSP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2454#
^000088Rental Item^000000
A pair of spiritual sandals granted by Freya.
It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +8%
MaxSP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2455#
Boots made for the keepers of time and suitable for use in all conditions.
_______________________
MaxHP +100
MDEF +1
_______________________
Increases HP Recovery Rate by 10%.
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 17
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2456#
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
_______________________
Increases HP Recovery Rate by 10%.
Increases SP Recovery Rate by 2%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 14
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 12
#
2457#
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
_______________________
Increases HP Recovery Rate by 12%.
Increases SP Recovery Rate by 4%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
#
2458#
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
_______________________
Increases HP Recovery Rate by 14%.
Increases SP Recovery Rate by 6%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2459#
A pair of shoes molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2460#
A Boots molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 21
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Archer, Taekwon, Star Gladiator and Gunslinger
#
2461#
A Greave molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 32
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
#
2462#
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
_______________________
MaxHP +10%
MaxSP +10%
MDEF +10
_______________________
Increases SP Recovery Rate by 15%.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2463#
It has a message inscribed - Feline boots of a forgotten era, with both an unpolished and polished beauty.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 75
#
2464#
Let the ass-kicking commence!
_______________________
STR +1, INT +1, DEX +1
MaxHP +10%
MaxSP +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099No Fear Underwear^000000 & ^990099No Fear Belt^000000:
Prevents ^663399Frozen^000000 status.
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 6
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2465#
A pair of shoes fit for dancing.
_______________________
AGI +1
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
Decreases SP Consumption of ^009900Swing Dance^000000 by 32.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 105
Wanderer
#
2466#
A special shoes that made to Reduces the burden of the foot when running.
_______________________
MaxHP +2%
MaxSP +2%
_______________________
Increases HP and SP Recovery Rate by 5%.
_______________________
When equipped with ^990099Undershirt^000000 and ^990099Pantie^000000:
STR +2
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 1
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2467#
A pair of golden long boots imbued with power of wind.
_______________________
MaxHP +500
MDEF +2
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2468#
A pair of sea-blue long boots imbued with power of water.
_______________________
MaxHP +500
MDEF +2
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2469#
A pair of red long boots imbued with power of fire.
_______________________
MaxHP +500
MDEF +2
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2470#
A pair of turquoise long boots imbued with power of Earth.
_______________________
MaxHP +500
MDEF +2
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2471#
An ancient relic of war that once worn to help people in suffering.
_______________________
MaxHP +500
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases damage taken from non-^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
2472#
An ancient relic of war that once worn to fight Demon.
_______________________
MaxSP +150
_______________________
Increases damage of ^009900Judex^000000 by 30%.
_______________________
Increases SP Consumption of ^009900Judex^000000 by 40.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
2473#
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
_______________________
VIT +1
AGI +1
_______________________
Increases HP Recovery Rate by 28%.
Increases SP Recovery Rate by 12%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Blacksmith Thorn<INFO>moc_para01,111,83,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
#
2474#
[bRO item]
#
2475#
Greaves made by purifying an Ur Rune.
_______________________
MaxSP +40
_______________________
^0000FFFor each Refine Level above +7^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 32
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
2476#
Greaves made by purifying a Peuz Rune.
_______________________
MaxSP +40
_______________________
^0000FFFor each Refine Level above +7^000000:
AGI +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 32
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
2477#
A pair of shoes that have long been known to be from the world of darkness.
_______________________
LUK +3
MaxSP +30
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2478#
A famous historical assassin relic.
_______________________
INT +2
FLEE +3
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2479#
A pair of shoes of the brilliant member of Archer guild known as Icarus.
_______________________
AGI +2
_______________________
Decreases SP Consumption of ^009900Aimed Bolt^000000 by 10.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
2480#
An ancient artifact that helps maintain clear mental focus.
_______________________
INT +2
MaxSP +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
2481#
Black leather boots engraved Rune.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +10
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +3%
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +2%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2482#
A magical shoes.
_______________________
Increases SP Recovery Rate by 10%.
_______________________
Enables the use of Level 1 ^0000FFIncrease Agility^000000.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 4
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2483#
*Effects in WoE & PVP area
MDEF +1
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman and Merchant
#
2484#
*Effects in WoE & PVP area
MDEF +5
Decreases damage taken from ^FF0000Players^000000 by 1%.
_______________________
When equipped with ^990099Siege Manteau^000000 and ^990099Siege Suit^000000:
DEX +5
Decreases damage taken from ^FF0000Players^000000 by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman, Merchant, Thief, Archer, Taekwon, Star Gladiator and Ninja
#
2485#
*Effects in WoE & PVP area
MDEF +10
Decreases damage taken from ^FF0000Players^000000 by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
Novice, Magician, Acolyte and Soul Linker
#
2486#
Shadowy shoes made using dark forces and enchanted with a spell to protect their wearer when danger approaches.
_______________________
MDEF +10
_______________________
Random chance to auto-cast Level 2 ^009900Cloaking^000000 (or learned Level) when receiving magical attack.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
2487#
A pair of shoes made from stem of tree of life.
_______________________
VIT +2
MDEF +3
MaxHP +10%
_______________________
Increases HP Recovery Rate by 5%.
_______________________
Recover 30 HP every 10 seconds.
_______________________
Increases recovery amount gained from Restorative items and Healing skills by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent classes
#
2488#
A pair of shoes that were blessed by Freyr, the god of Earth and the son of Njord.
His blessing would release its owner from pain.
_______________________
AGI +2
_______________________
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCOrange Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 20%.
_______________________
When equipped with ^990099Falcon Muffler^000000 and ^990099Odin's Blessing^000000:
AGI +3
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2489#
The boots worn by Vidar, son of Odin, when he killed the Fenrir Wolf.
These represent the great physical and mental strength Vidar displayed in that epic final battle.
_______________________
MaxHP +9%
MaxSP +9%
_______________________
When equipped with ^990099Vali's Manteau^000000 and ^990099Odin's Blessing^000000:
VIT +5
Increases HP and SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2490#
Black leather boots engraved Rune.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +10
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +3%
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +2%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2491#
Ominous boots emitting Bangungot's revenge and powerful hatred of humans.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
_______________________
^0000FFRefine Level +14^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2492#
Ominous boots emitting Bangungot's revenge and powerful hatred of humans.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
_______________________
^0000FFRefine Level +12^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2493#
A pair of shoes rumored to be forged by Goibne in response to competition from his rival, Dulb.
_______________________
MaxHP +5%
MaxSP +5%
MDEF +3
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
2494#
A pair of feminine high heeled shoes made of fine crystal. Usually, these are worn only on special occasions.
_______________________
LUK +5
MDEF +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2495#
Aegir's shoes, it looks suppporting your capacity.
_______________________
When equipped by ^0033CCMagician^000000, ^0033CCArcher^000000 or ^0033CCAcolyte^000000 classes:
MaxHP +(5*base Level)
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCThief^000000 classes:
MaxSP +(2*base Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
#
2496#
^000088Rental Item^000000
*Effects in WoE TE area
MaxHP +150, MaxSP +150
Increases Damage against ^FF0000Players^000000 by 5%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2497#
^000088Rental Item^000000
*Effects in WoE TE area
MaxHP +200, MaxSP +100.
Increases Physical Damage against ^FF0000Players^000000 by 10%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant
#
2498#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
MaxHP +100, MaxSP +200.
Increases Magical Damage against ^FF0000Players^000000 by 5%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Magician, Acolyte and Soul Linker
#
2499#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2501#
A simple, soft garment that covers the head and neck.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2502#
A simple, soft garment that covers the head and neck.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2503#
A warm scarf that is worn around the neck and shoulders.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2504#
A warm scarf that is worn around the neck and shoulders.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2505#
A long, loose cape-like garment that protects its wearer from harsh weather.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Taekwon Boy/Girl and Star Gladiator
#
2506#
A long, loose cape-like garment that protects its wearer from harsh weather.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Taekwon Boy/Girl and Star Gladiator
#
2507#
A fancy cape said to have once been worn by marquises long ago.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
2508#
An old, worn-out cape that can protect its wearer from mystical harm, no matter how powerful it may be.
_______________________
MDEF +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2509#
A manteau which protects its wearer from the elements.
_______________________
VIT +10
_______________________
When equipped with ^990099Staff of Survival[1]^000000:
MaxHP +300
MATK -5%
_______________________
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +1%
_______________________
^0000FFFor each Refine Level^000000 of ^990099Manteau of Survival^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 55
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Magician and Soul Linker classes
#
2510#
An exclusive garment for new adventurers.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 0.1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice
#
2511#
A manteau which is worn by soldier skeletons.
_______________________
STR +2, DEX +2, LUK +2
INT -3, VIT -3
AGI -4
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
2512#
A cute, durable and lightweight manteau for beginning adventurers.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 7
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice
#
2513#
A faint, transparent clothing decorated with a beautiful pattern worn by celestial maidens when they fly through the heavens.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
2514#
A pair of heavy shoulder coverings that provide effective protection in combat.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman, Merchant and Thief classes
#
2515#
A robe which once helped the god Odin escape a fatal threat.
_______________________
When equipped with ^990099Wing Staff^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
Magician and Soul Linker classes
#
2516#
A muffler owned by Freya, daughter of Njord, that was often borrowed by Loki.
Wearing it makes its wearer as nimble as a falcon in flight.
_______________________
FLEE +15
Perfect Dodge +5
_______________________
When equipped with ^990099Fricco's Shoes^000000 and ^990099Odin's Blessing^000000:
AGI +3
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2517#
A manteau once owned by Vali, son of Odin.
It represents Vali's fighting spirit which allowed him to defeat Hoedr the warrior despite his blindness.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
When equipped with ^990099Vidar's Boots^000000 and ^990099Odin's Blessing^000000:
VIT +5
Increases HP and SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
2518#
A shawl marked with ancient conjuration patterns that is one of the three keys for releasing the seal that binds Morpheus.
_______________________
MaxSP +10%
MDEF +3
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
2519#
A manteau made from gray crow feathers that were enchanted through the power of Morrigan, whose incarnation is the gray crow.
_______________________
LUK +2
Perfect Dodge +8
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2520#
Goibne's very first creation, his much prized and precious armor.
_______________________
VIT +1
MDEF +2
_______________________
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 11
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
2521#
The Super Novice Guardian Angel's warm and comfortable cardigan.
_______________________
Increases HP Recovery Rate by 5%.
_______________________
When equipped with ^990099Angel's Kiss^000000, ^990099Angelic Protection^000000, ^990099Angel's Reincarnation^000000 and ^990099Angelic Guard^000000:
MaxHP +900
MaxSP +100
Random chance to auto-cast Level 1 ^009900Assumptio^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 6
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
Novice
#
2522#
Lightweight armor made from 100% real cotton that is actually quite durable.
_______________________
MDEF +1
_______________________
When equipped with ^990099Pantie^000000:
AGI +5
FLEE +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 5
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2523#
Lightweight armor made from 100% real cotton that is actually quite durable.
_______________________
MDEF +1
_______________________
When equipped with ^990099Pantie^000000:
AGI +5
FLEE +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 5
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2524#
A manteau that is worn by the Valkyries, Odin's battle maidens.
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 and ^0033CCAcolyte^000000 classes:
Perfect Dodge +5
Increases Perfect Dodge by (Refine Level*2).
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000 and ^0033CCThief^000000 classes:
Reflects 5% melee damage back to enemies.
Increases percentage of reflect damage by (Refine Level*2).
_______________________
When equipped with ^990099Valkyrie Helm^000000, ^990099Valkyrie Armor^000000 and ^990099Valkyrie Shoes^000000:
All Basic Stats +1
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2525#
A fancy cape said to have once been worn by marquises long ago.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
2526#
A coat made from 300 scales of dragon.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 14
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2527#
A garment that's so warm, it makes the wearer feel as if a dragon is breathing on him.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 15%.
_______________________
When equipped with ^990099Dragon Slayer, Dragon Killer^000000 or ^990099Gae Bolg^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 48
All Transcendent classes except Novice
#
2528#
A scarf made from the highest quality wool that feels so comforting and cozy when you're exhausted.
_______________________
MDEF +4
_______________________
When equipped with ^990099Tidal Shoes^000000:
MaxHP +10%
Increases HP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 11
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2529#
A symbol worn by runners that just makes you want to sprint when you wear it.
_______________________
AGI +2
_______________________
When equipped with ^990099Black Leather Boots^000000:
FLEE +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2530#
A symbol worn by runners that just makes you want to sprint when you wear it.
_______________________
AGI +2
_______________________
When equipped with ^990099Black Leather Boots^000000:
FLEE +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2531#
A mysterious cape with a protective spell that can convert the wearer's magic defense to physical defense.
_______________________
Random chance to Reduces physical damage taken by 20% and increases magical damage taken by 20% for 2 seconds when wearer receiving magical attack.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Swordman, Merchant and Thief
#
2532#
A mysterious cape with a protective spell that can convert the wearer's physical defense to magic defense.
_______________________
MDEF +3
_______________________
Random chance to decreases magical damage taken by 20% and Decreases DEF by 20% for 2 seconds when receiving magical damage.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician, Acolyte and Archer
#
2533#
^000088Rental Item^000000
Manteau of Freya, thin like a feather.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 15%.
_______________________
When equipped with ^990099Freya Crown^000000, ^990099Freya Boots^000000 and ^990099Freya Overcoat^000000:
MaxHP +20%
Prevents ^663399Frozen^000000 status.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Enables the use of Level 10 ^0000FFFrost Nova^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCRefineable:^000000 No
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2534#
A cloak from Guild of Traveler
_______________________
FLEE +17
_______________________
Decreases damage taken from physical attack by 17%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2535#
^000088Rental Item^000000
Cloak that increase possibility to survive in extreme condition.
_______________________
VIT +10
MDEF +10
_______________________
When equipped with ^990099Staff of Survival^000000:
MATK +5%
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 25%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 17
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
2536#
Lucifer's skin, cursed by the devil's language.
It can be worn as a robe.
_______________________
MaxHP +200
MDEF +2
FLEE +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 7
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
All Jobs except Novice
#
2537#
A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau.
_______________________
MaxHP +100
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Increases Physical Damage against enemies of ^0033CCSatan Morocc^000000 by 10%.
_______________________
When equipped with ^990099Diabolus Boots^000000:
MaxHP +6%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2538#
A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
_______________________
MaxHP +50
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 28
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman, Merchant, Thief Classes, Ninja, Taekwon Boy/Girl and Star Gladiator
#
2539#
A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
_______________________
MaxHP +50
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician, Acolyte, Archer, Soul Linker
#
2540#
A Manteau imbued with tension and the mysterious spirit of desolate wilderness.
_______________________
MaxHP +50
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
2541#
A wing made of all lights that exist in the world. It's name means "Light of the God".
_______________________
FLEE +30
MDEF +5
_______________________
Decreases damage taken from melee physical attacks of all elements by 30%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2542#
A manteau of Flame that Naght Sieger wore.
_______________________
MaxHP +5%
MDEF +2
MATK +1%
_______________________
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Transcendent classes except Novice
#
2543#
^000088Rental Item^000000
A Soft Manteau that has been blessed by a Wind Fairy.
It is said to allow the wearer into be protected from danger.
_______________________
FLEE +13
Perfect Dodge +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 13%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 33
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2544#
Leather of a Tendrilion with plant stems sticking out of it.
_______________________
Decreases damage taken from ^CC5500Earth^000000 and ^0000BBWater^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 14
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2545#
An outfit for priests in order to protect the exorcists at Prontera Church.
_______________________
MDEF +3
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on wearer when receiving melee physical attacks.
If higher Level of ^009900Heal^000000 is learned, it will use the Level the wearer has learned.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
High Priest
#
2546#
A manteau received as a gift from Comodo Environmental Commission.
It seems to match perfect with Comodo beach.
_______________________
STR +1
INT +1
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
When equipped with ^990099Beach Sandals^000000:
FLEE +5
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2547#
^000088Rental Item^000000
DEX +2
MDEF +1
FLEE +10
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 11
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2548#
^000088Rental Item^000000
A warm scarf that is worn around the neck and shoulders.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Decreases damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 22
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 95
All Jobs except Novice
#
2549#
A garment that only a champion of battlefield can wear.
_______________________
MaxHP +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 3
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 81
All Jobs except Novice
#
2550#
A nice muffler which increase your concentration by protecting you from wild wind around a fishing spot.
_______________________
Decreases the fishing casting time by 2 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2551#
A symbol worn by runners that just makes you want to sprint when you wear it.
_______________________
AGI +2
_______________________
When equipped with ^990099Black Leather Boots^000000:
FLEE +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Transcendent classes except Novice
#
2552#
A mysterious cape with a protective spell that can convert the wearer's physical defense to magic defense.
_______________________
MDEF +3
_______________________
Random chance to decreases magical damage taken by 20% and Decreases DEF by 20% for 2 seconds when receiving magical damage.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 3
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Magician, Archer and Acolyte
#
2553#
Manteau from a Draco's mane.
_______________________
AGI +1
MDEF +5
_______________________
When equipped with ^990099Dragon Vest^000000:
AGI +5
FLEE +15
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 14
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2554#
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power.
_______________________
Increases MaxSP based on Refine Level and wearer's Base Level.
MDEF +3
_______________________
Decreases damage taken from all elemental attacks by 7%.
_______________________
Random chance to absorb 1% damage inflicted to SP.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Transcendent classes except Novice
#
2555#
^000088Rental Item^000000
A spiritual scarf granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
FLEE +15
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2556#
^000088Rental Item^000000
A spiritual scarf granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
FLEE +15
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2557#
^000088Rental Item^000000
A spiritual scarf granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
FLEE +15
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2558#
^000088Rental Item^000000
A spiritual scarf granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
FLEE +15
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2559#
Manto, tailored for those who devoted his life to the protection of people. Protects from the wind.
_______________________
FLEE +10
MDEF +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2560#
A manteau which is only for Eden Group members. It is designed to flatter anyone's backside.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 14
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 12
#
2561#
A hood molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2562#
A muffler molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2563#
A manteau molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Taekwon and Star Gladiator
#
2564#
It has a message inscribed - A symbol of valor made with the tail of a savage beast.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 75
#
2565#
A colorful beach towel used as protection from the sun.
_______________________
MDEF +3
FLEE +7
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 7%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 2
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2566#
^000088Rental Item^000000
A wing made of all lights that exist in the world. It's name means "Light of the God".
_______________________
FLEE +15
MDEF +2
_______________________
Decreases damage taken from melee physical attacks of all elements by 15%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 47
#
2568#
A red scarf worn out from long use.
_______________________
AGI +1
_______________________
Increases damage of ^009900Cross Impact^000000 by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2569#
An ancient relic of war that once worn to help people in suffering.
_______________________
Perfect Dodge +5
_______________________
Random chance to auto-cast Level 1 ^009900Renovatio^000000 on wearer when wearer receiving physical or magical attack.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
2570#
An ancient relic of war that once worn to fight Demon.
_______________________
FLEE +5
_______________________
Random chance to auto-cast Level 2 ^009900Oratio^000000 when wearer receiving physical or magical attack.
If a higher Level of this skill is learned then that Level will activate.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
2571#
A manteau which is only for Eden Group members. It is designed to flatter anyone's backside.
_______________________
FLEE +12
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Blacksmith Thorn<INFO>moc_para01,111,83,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
#
2572#
A shoulder with mechanical part. Amplifies the attack power of its wearer.
Very heavy though.
_______________________
ATK +15
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2573#
White wings of a holy Archangel.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2574#
A manteau created from Ur Runestones.
_______________________
MaxHP +2%
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
2575#
A manteau created by refining Peuz runestones.
_______________________
FLEE +10
Critical +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
2576#
A small backpack with essential items for adventure.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
ATK +20
^0000FFRefine Level +9^000000:
ATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
MATK +30
^0000FFRefine Level +9^000000:
MATK +20
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%)
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2577#
A manteau that contains the reliquery remains of an ancient Assassin.
_______________________
FLEE +12
_______________________
^0000FFFor each Refine Level^000000:
Critical +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2578#
An ancient relic that belonged to an unknown Assassin.
_______________________
^0000FFFor each Refine Level^000000:
FLEE +2
ATK +2
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2579#
The embroidered shawl that can enhance the concentration of magic.
_______________________
MaxSP +3%
MDEF +3
_______________________
Decreases SP Consumption by 5%.
_______________________
^0000FFRefine Level +6^000000:
MaxSP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2580#
A manteau of brilliant member of archer guild known as Icarus.
_______________________
AGI +2
FLEE +10
_______________________
Random chance to increase FLEE by 20 for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
2581#
A cloak that helps maintain clear mental focus.
_______________________
INT +2
_______________________
Increases Perfect Dodge by 1 for every Refine Level above Level 6.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
2582#
This wide Manteau carries with it the meaning of Salvation.
_______________________
Enables the use of Level 1 ^0000FFCicada Skin Shed^000000.
Increases ^0000FFCicada Skin Shed^000000 skill cooldown by 30 secs.
_______________________
Increases SP Consumption by 100%.
Drains SP by 1200 when this garment unequipped.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 1
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Warlock and Archbishop
#
2583#
A cape made from the remain of saint's shrud. Able to protect wearer from darkness.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2584#
A coat that once worn by master swordman of the east.
_______________________
Perfect Dodge +1
_______________________
When equipped with ^990099Wanderer's Sakkat^000000:
^0000FFRefine Level^000000 of ^990099Wanderer's Coat^000000 is ^0000FF+5 or higher^000000:
Enables Level 1 ^009900Double Attack^000000.
_______________________
^0000FFRefine Level^000000 of ^990099Wanderer's Coat^000000 is ^0000FF+7 or higher^000000:
Enables Level 5 ^009900Double Attack^000000.
If wearer has learned higher Level of ^009900Double Attack^000000, it will use the learned Level instead.
_______________________
When equipped with ^990099Wanderer's Sakkat^000000 and Pet ^990099Wanderer^000000:
Increases Attack Speed (decreases After Attack Delay by 3%)
_______________________
^0000FFRefine Level^000000 of ^990099Wanderer's Coat^000000 is ^0000FF+7 or higher^000000:
ASPD +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2585#
A magic muffler.
_______________________
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2586#
*Effects in WoE & PVP area
MDEF +1
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
When equipped with ^990099Siege Boots^000000 and ^990099Siege Suit^000000:
DEX +5
Decreases damage taken from ^FF0000Players^000000 by additional 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 32
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
All Jobs except Novice
#
2587#
*Effects in WoE & PVP area
MDEF +10
Decreases damage taken from ^FF0000Players^000000 by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
2588#
An old, worn-out cape that can protect its wearer from mystical harm, no matter how powerful it may be.
_______________________
MDEF +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2589#
A large, black wings of a fallen dark angel.
_______________________
All Basic Stats +1
_______________________
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +1
_______________________
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +1
_______________________
For each ^0000FF20^000000 base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
For each ^0000FF20^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
2590#
Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
Decreases damage taken from ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2591#
Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
Decreases damage taken from ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2592#
A red manteau of Boss of Domovoi tribe.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Drooping Domovoi^000000:
MaxHP +3%
RDecreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 3
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2593#
A mysterious manteau imbued with the power of water.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
When equipped with ^990099Froid Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Froid Manteau^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 1%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Froid Shield^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 1%.
_______________________
When equipped with ^990099Froid Shoes^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 5%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Froid Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2594#
A simple cloak made of wrapped cloth.
_______________________
FLEE +10
_______________________
^0000FFRefine Level +6^000000:
FLEE +2
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
_______________________
^0000FFRefine Level +8^000000:
FLEE +3
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2595#
A mysterious manteau with the power of darkness.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Undead^000000 race by 5%.
_______________________
When equipped with ^990099Sombre Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Sombre Manteau^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Sombre Shield^000000:
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 1%.
_______________________
When equipped with ^990099Sombre Shoes^000000:
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 5%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Sombre Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2596#
A magical manteau with elemental resistance on it.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 5%.
_______________________
When equipped with ^990099Sharel Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Sharel Manteau^000000:
Decreases damage taken from ^FF0000Demon^000000 race monsters by 1%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Sharel Shield^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 1%.
_______________________
When equipped with ^990099Sharel Shoes^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Sharel Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2597#
This muffler is stained with blood.
_______________________
Increases Critical Damage by 3%.
_______________________
When equipped with ^990099Critical Ring^000000:
Critical +10
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level^000000 of ^990099Bloody Muffler^000000 is ^0000FF+5 or higher^000000:
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level^000000 of ^990099Bloody Muffler^000000 is ^0000FF+7 or higher^000000:
Increases Critical Damage by 4%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2598#
A magical cloak imbued with the power of immortality.
_______________________
Decreases damage taken from ^777777Undead^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099L'Amour Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099L'Amour Manteau^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099L'Amour Shield^000000:
Increases Physical Damage against enemies of ^777777Undead^000000 element by 1%.
_______________________
When equipped with ^990099L'Amour Shoes^000000:
Increases Physical Damage against enemies of ^777777Undead^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099L'Amour Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
2599#
Goibne's very first creation, his much prized and precious armor.
_______________________
VIT +1
MDEF +2
_______________________
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 11
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
2600#
Sachet with pleasant aroma of sheep.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHoly Light^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2601#
A metal band worn on the finger which strangely increases its wearer's strength.
_______________________
STR +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2602#
Jewelry, worn on the earlobe, that increases its wearer's intelligence.
_______________________
INT +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2603#
A necklace once worn by an ancient queen that enhances the vitality of whoever wears it.
_______________________
VIT +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2604#
A specially made covering worn on the hand to improve one's grip on weapons.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2605#
Mystic jewelry that attaches to clothing by means of a pin.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2606#
Rental equipment customized for beginners.
Let's try it on.
_______________________
Critical +7
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^ff0000Cannot be sold and stored.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2607#
A versatile accessory that you can attach to pretty much anything.
_______________________
MaxSP +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2608#
A string of beads used to count the number of repetitions that prayers are recited.
_______________________
LUK +2
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2609#
A weird ring adorned with a skull in which the words, "^CC0000Forever, until death...^000000" are engraved. Giving this as a gift might send a mixed message.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2610#
A fairly common ring made of gold.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2611#
A simple, modest ring fashioned out of silver.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2612#
A quaint, pretty ring made of wildflowers.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2613#
A ring adorned with a large "diamond",the rock known to be a girl's best gift. Sadly, these so-called diamonds fetch a hefty price.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2614#
An accessory modeled after the eye of Dullahan.
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 4%.
_______________________
Prevents ^663399Poison^000000 status.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
2615#
A strange ring that curiously raises its wearer's defense.
_______________________
DEF +5
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
2616#
An esoteric ring which enables its wearer into amplify his hidden power.
_______________________
Critical +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
2617#
A glove blessed with holiness that increases its wearer's intelligence.
_______________________
INT +1
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 35
All Jobs except Novice
#
2618#
A leash that wore by Matyr.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 35
All Jobs except Novice
#
2619#
A finger accessory for archers which helps improve their accuracy.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Archer
#
2620#
An exclusive ring for the Thief and Ninja class.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
HIT +10
FLEE +10
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
ATK +10
Critical +10
_______________________
When equipped with ^990099Black Cat^000000:
HIT +3
Decreases Variable Casting Time by 3%.
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 8%.
_______________________
When equipped with ^990099Cold Heart^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 8%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Thief and Ninja
#
2621#
An ancient ring.
_______________________
STR +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Jobs except Novice
#
2622#
An ancient earring.
_______________________
INT +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Jobs except Novice
#
2623#
An ancient necklace.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Jobs except Novice
#
2624#
An ancient mitten.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Jobs except Novice
#
2625#
An ancient brooch.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Jobs except Novice
#
2626#
An ancient rosary.
_______________________
LUK +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Jobs except Novice
#
2627#
A simple, very practical belt that has little fashion value.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 25
#
2628#
An easy to wear bracelet made just for young Novices.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice
#
2629#
Legendary Belt rumored to be owned by Thor the god of thunder, which increases its wearer's strength.
_______________________
STR +40
MDEF +7
_______________________
For each 5 ^CC6600Base Level^000000:
STR +1
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 800
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2630#
Legendary necklace worn by Goddess Freija. It is an accessory of Gods that provide multiple abilities to its casters.
_______________________
STR +6, AGI +6, VIT +6
INT +10, LUK +10
MDEF +5
_______________________
Increases ^009900Healing^000000 skills effectiveness by 6%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2631#
A ring that is given to a baby that becomes a year old.
_______________________
All Basic Stats +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2634#
A wedding ring for a Groom which symbolizes ever-lasting love.
#
2635#
A wedding ring for a Bride which symbolizes ever-lasting trust.
#
2636#
A beautiful gold ring that was made for Christmas.
Someone's name is engraved on it.
_______________________
^0000CCWeight:^000000 10
#
2637#
A beautiful silver ring that was made for Christmas.
Someone's name is engraved on it.
_______________________
^0000CCWeight:^000000 10
#
2638#
An incense bag which is carried to avoid bad things.
_______________________
STR +1
LUK +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2639#
An incense bag which is carried to ward off evil.
_______________________
INT +1
AGI +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2640#
A mysterious ring rumored to be worn by Kafra Employees.
_______________________
STR +1, AGI +1, INT +1, LUK +1
MDEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2641#
A fashionable hip sack which is ideal for merchants who have to carry many goods with them.
_______________________
STR +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Merchant
#
2642#
A beautiful golden ring engraved with the words, "In celebration of Serin's 17th birthday".
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2643#
A beautiful golden ring engraved with the words, "In celebration of Serin's 17th birthday".
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2644#
A captivatingly beautiful artifact rewarded by the gods to a chosen warrior.
However, it seems to be more than just a voucher that grants entrance into Valhalla...
_______________________
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2645#
An enchanted ring that was forged by the dead under the moonlight.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Thief Classes, Ninja
#
2646#
A carnation bouquet given as gifts to mothers.
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2647#
An extremely rare jewel attached to a solid silver chain bracelet symbolizing strength, growth and energy.
_______________________
All Basic Stats +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2648#
A ring, enchanted with the power of the Fate Stone, that is one of the three keys for theseal which binds Morpheus.
_______________________
INT +1
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
2649#
A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus.
_______________________
INT +1
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
2650#
The belt that Morrigan kept as a memento of CuChulain after he perished in battle.
_______________________
ATK +5
Critical +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2651#
The pendant that ChuChulain gave to Morrigan when they were both still in love.
It's symoblic of her endless devotion, as she stood by his side even after he had abandoned her.
_______________________
STR +2
Critical +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2652#
A cursed brooch which, ironically, was owned by the goddess of fortune.
_______________________
Critical +6
_______________________
Random chance to inflict ^663399Curse^000000 status on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2653#
Not much is known about the mysterious Sacrifice Ring...
#
2654#
Belt equipped by a famous ninja. The pattern has a mysterious glow and it seems to have certain magical power.
_______________________
STR +1
AGI +1
MDEF +1
_______________________
When equipped with ^990099Ninja Suit^000000:
MaxHP +300
Decreases SP Consumption by 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Thief and Ninja
#
2655#
A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era.
However, prisoners outfitted with this ball managed to use it as a weapon.
_______________________
When equipped with ^990099Shackle^000000:
ATK +50
Decreases damage taken from ^0033CCZombie Prisoner^000000 and ^0033CCSkel Prisoner^000000 by 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 400^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2656#
A mysterious, ancient artifact that can endow normal armor with great defensive power, although it does make the wearer feel very sluggish.
_______________________
MaxHP +50
DEF +1
_______________________
When equipped with ^990099Padded Armor^000000:
DEF +5
MaxHP +150
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
2657#
A pass for Regenschirm Laboratory employees that should allow you access around the lab.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2658#
A bracelet on which the Hellion's jewel is affixed in order to seal its evil power.
_______________________
MaxHP +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2659#
An object which seems to be part of the Vesper. Possesses a mysterious power that enables its owner to clear his mind.
_______________________
INT +2
MaxSP +5%
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2660#
An object which seems to be part of the Vesper. Possesses a mysterious power that grants great strength to its owner.
_______________________
STR +3
ATK +10
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2661#
An object which seems to be part of the Vesper. Possesses a mysterious power that grants agility to he who wears it.
_______________________
AGI +3
FLEE +5
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2662#
An object which seems to be part of the Vesper. Possesses a mysterious power that endows the owner with greater accuracy and dexterity.
_______________________
DEX +3
HIT +10
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2663#
A glove made from a strange material.
It allows you to hold your weapon with a firm grip, increasing the strength and accuracy of attacks.
_______________________
STR +1
HIT +15
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
#
2664#
To be a fashionista you need this Scarf to complete your style.
_______________________
INT +1
DEX +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
2665#
A symbol of faith to servants of God, this ring possesses a holy power that can repel evil.
_______________________
Increases experience gained from defeating ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Acolyte
#
2666#
A coconut oil lamp in which a dim light that repels evil is burning.
_______________________
STR +2
_______________________
Increases resistance against ^663399Blind^000000 status by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2667#
A glove that enhance the wearer's concentration, enabling him to perform amazing feats of hitting accuracy.
_______________________
DEX +1
HIT +5
Critical +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
All Jobs except Novice
#
2668#
Celebration item for Woman's day.
_______________________
All Basic Stats +3
_______________________
Increases SP Recovery Rate by 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2669#
A gold necklace with the letters RJC engraved on it. Made to celebrate some event.
_______________________
MaxSP +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2670#
A ring made from a mind longing for friend.
It shines beautifully with the power of two people's friendship.
_______________________
FLEE +5
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2671#
A thimble for archers that enhances their shooting accuracy.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Archer
#
2672#
A ring with ^0000883rd Anniversary^000000 engraved on it.
This ring will be ^000088destroyed^000000 when the 3rd anniversary event ends.
_______________________
All Basic Stats +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2673#
The one who bears this ring will gain powers that he did not possess before.
_______________________
ATK +10
Increases SP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 48
All Jobs except Novice
#
2674#
A special gold ring engraved with the words Warrior of Rune-Midgards.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2675#
Lord Ring
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2676#
A special earring given for a mission to get a Crystal monster.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2677#
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items.
_______________________
DEX +1
INT +2
_______________________
When equipped with ^990099Wizardry Staff^000000 or ^990099Soul Staff^000000:
DEX +2
MATK +6%
Decreases Variable Casting Time by a percentage according to the Staff's Refine Level.
_______________________
When equipped with ^990099Divine Cross^000000:
DEX +2
MATK +10%
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
When equipped with ^990099Clip^000000 or ^990099Rosary^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 30%.
+50% Heal damage on ^FF0000Undead^000000 race.
Increases SP Recovery Rate by 9%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2678#
A ring imbued with the power of the fire spirit king, which can be used to strengthen the wearer's weapon.
This ring forms a matching set with the Ring of Resonance.
_______________________
VIT +1
STR +2
ATK +15
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
Random chance to auto-cast various skills when dealing physical damage.
When equipped with ^990099Ring of Resonance^000000, this ring adds the Auto Spell ability.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2679#
A ring that resonates with the Ring of Flame Lord together, they form a matching set.
_______________________
VIT +1
AGI +2
MDEF +2
_______________________
Random chance to auto-cast various skills while receiving physical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2680#
A ring that holds the power of lesser elemental spirits, but its true effect is unknown.
_______________________
All Basic Stats +1
_______________________
Random chance to auto-cast random spells when dealing or receiving physical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2681#
It's a special ring to celebrate Republic Day.
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2682#
A mysterious ring that is blessed by the Spirit of Water.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2683#
A mysterious ring that is blessed by the Spirit of Fire.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2684#
A mysterious ring that is blessed by the Spirit of Wind.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2685#
A mysterious ring that is blessed by the Spirit of Earth.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
2686#
^000088Rental Item^000000
A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2687#
^000088Rental Item^000000
A small flower made of steel.
_______________________
MaxHP +2%
MaxSP +2%
ATK +2%
MATK +2%
Increases experience gained from defeating monsters by 10%.
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2688#
^000088Rental Item^000000
An esoteric ring that enables its wearer into amplify his hidden powers.
_______________________
Critical +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2689#
^000088Rental Item^000000
An ancient earring.
_______________________
INT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2690#
^000088Rental Item^000000
An ancient ring.
_______________________
STR +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2691#
^000088Rental Item^000000
An ancient necklace.
_______________________
VIT +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2692#
^000088Rental Item^000000
An ancient glove.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2693#
^000088Rental Item^000000
An ancient brooch.
_______________________
AGI +4
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2694#
^000088Rental Item^000000
An ancient rosary.
_______________________
LUK +4
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2695#
^000088Rental Item^000000
A strange ring that curiously raises its wearer's defenses.
_______________________
DEF +8
MDEF +8
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2696#
^000088Rental Item^000000
An object that seems to have been part of a Vesper. It has the mysterious power to clear its owner's mind.
_______________________
INT +2
MaxSP +5%
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2697#
^000088Rental Item^000000
An object which seems to be part of a Vesper that can mysteriously empower its wearer with enhanced strength.
_______________________
STR +3
ATK +10
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2698#
^000088Rental Item^000000
An object which seems to be part of a Vesper that can mysteriously empower its wearer with enhanced agility.
_______________________
AGI +3
FLEE +5
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2699#
^000088Rental Item^000000
An object which seems to be part of a Vesper that can mysteriously empower its wearer by enhancing his accuracy and dexterity.
_______________________
DEX +3
HIT +10
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2700#
Red silk that a female saint could use to seal evil.
_______________________
When equipped with ^990099Spectral Spear^000000:
Increases resistance against ^663399Confuse^000000 status.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Swordman classes
#
2701#
A glove that were once worn by a palace chef.
Wearing these make you feel as if you could draw upon the dexterity that chef used in cooking.
_______________________
DEX +2
MATK +3%
_______________________
When equipped with ^990099Orlean's Server^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Transcendent classes except Novice
#
2702#
An ornament made from wild bison horns.
_______________________
AGI +2
_______________________
When equipped with ^990099Thorny Buckler^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Reflects melee physical attack by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Transcendent classes except Novice
#
2703#
Beings that obtained ultimate power found a way to maximize their abilities by attaining a deep understanding of themselves, knowing that power always has its cost.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 50
All Transcendent classes except Novice
#
2704#
A special Accessory made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
_______________________
MDEF +4
DEF +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2705#
A special Accessory made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
_______________________
Random chance a defeated monster will drop ^0033CCFire Cracker^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2706#
^000088Cash Items^000000
Arrest handcuffs. It will not be able to destroy very hardly. The hazard which binds the people who is dangerous it is used.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
#
2707#
This musical instrument that came from a myterious aged man. It sounds very beautiful.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2708#
Random chance to auto-cast Level 5 ^009900Fire Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2709#
Gravity's 10th anniversary celebration coin.
_______________________
ATK +10
MATK +10
Critical +10
_______________________
Random chance to increase ASPD by 3 for 5 sec on each physical attack.
_______________________
Random chance to decreases Variable Casting Time by 50% for 5 sec when dealing magical damage.
_______________________
Random chance to increase Healing skills by 20% for 5 sec on when using Healing skills.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2710#
^000088Rental Item^000000
A leg iron, long time ago, it used to make don't move of panther prisoner. However, the prisoner used his leg iron as his weapon.
_______________________
ATK +30
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2711#
^000088Rental Item^000000
Beautiful ring that contains the power of the spirit. If the item is fit and fastened with decompensated represents a remarkable amplification effect.
_______________________
INT +2
DEX +2
_______________________
When equipped with ^990099Wizardry Staff^000000 or ^990099Soul Staff^000000:
DEX +2
MATK +6%
Decreases Variable Casting Time by a percentage according to the Staff's Refine Level.
_______________________
When equipped with ^990099Clip or Rosary^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 30%.
Increases ^009900Heal^000000 damage on ^FF0000Undead^000000 race by 50%.
Increases SP Recovery Rate by 9%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2712#
Collectible comics Ragnarok. There is someone's autograph written in it.
_______________________
DEX +3
VIT +3
LUK +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2713#
If you carry a sign on assignments, get the job again will not be. Written on paper, crumbling with time.
_______________________
^0000CCWeight:^000000 0
#
2714#
Mysterious pendant filled with the heart of monsters.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 2%.
Decreases damage taken from ^FF0000Demi-Human^000000, ^FF0000Brute^000000 and ^FF0000Fish^000000 race by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2715#
A weird ring adorned with a skull in which the words, "^CC0000Forever, until death...^000000" are engraved.
Giving this as a gift might send a mixed message.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2716#
A glove which is a favorite item among librarians.
_______________________
MaxSP +20
_______________________
When equipped with ^990099Pocket Watch^000000 & ^990099Ancient Magic^000000 or ^990099Principles of Magic^000000:
INT +5
MaxHP +700
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Wizard, Sage and Soul Linker classes
#
2717#
A silver-colored watch with connecting chain.
_______________________
When equipped with ^990099Monocle^000000 & ^990099Memory Book^000000:
MATK +7%
Increases HP and SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician and Soul Linker classes
#
2718#
A crescent-shaped golden shining brooch.
_______________________
When equipped with ^990099Luna Bow^000000:
DEX +1
MaxSP +50
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Archer
#
2719#
A strong steel wrist protector.
_______________________
DEF +1
_______________________
Increases damage of ^009900Bash^000000 and ^009900Mammonite^000000 by 6%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman and Merchant
#
2720#
A medal rewarded to honorable warriors.
_______________________
MaxHP +500
MaxSP +50
MATK +5%
HIT +10
DEF +1
ATK +5%
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman and Star Gladiator
#
2721#
A medal rewarded to honorable warriors.
_______________________
MaxHP +300
MaxSP +80
MATK +5%
FLEE +10
DEF +1
ATK +5%
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Thief and Ninja
#
2722#
A medal rewarded to honorable warriors.
_______________________
MaxHP +600
MATK +5%
DEF +1
MDEF +6
ATK +5%
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Acolyte
#
2723#
A medal rewarded to honorable warriors.
_______________________
MaxHP +600
MATK +5%
DEF +1
MDEF +6
ATK +5%
_______________________
Random chance to inflict ^663399Stone Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Magician and Soul Linker classes
#
2724#
A medal rewarded to honorable warriors.
_______________________
MaxHP +300
MaxSP +80
MATK +5%
DEF +1
Critical +10
ATK +5%
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Archer Classes
#
2725#
A medal rewarded to honorable warriors.
_______________________
MaxHP +500
MaxSP +50
MATK +5%
DEF +1
ATK +5%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Merchant
#
2726#
A brooch shaped like beautiful white wings for the Icarus members.
_______________________
DEX +3
MaxSP +50
_______________________
When equipped with ^990099Sniper Scarf^000000:
Decreases SP Consumption by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
2727#
A nice arm-wrapping red scarf.
_______________________
DEX +3
MaxSP +50
_______________________
When equipped with ^990099Wing of Icarus^000000:
Decreases SP Consumption by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
2728#
A dried bone hand. It releases a mysterious aura.
_______________________
HIT +10
_______________________
Increases HP Recovery Rate by 20%.
_______________________
Random chance to auto-cast Level 1 ^663399Critical Wound^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
2729#
A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.
_______________________
MaxHP +100
MaxSP +100
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Increases Physical Damage against enemies of Satan Morocc by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2730#
A royal gift to a member of the Continental Guard.
_______________________
MaxHP +50
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
2731#
One of the royal gifts which are given to the members of the Morocc Dispatch.
_______________________
MaxSP +50
_______________________
Decreases Variable Casting Time by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
2732#
One of the royal gifts which are given to the members of the Morocc Dispatch.
_______________________
Critical +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
2733#
A badge rewarded to honorable warriors.
_______________________
MaxHP +300
MaxSP +80
MATK +5%
DEF +1
Critical +10
ATK +5%
_______________________
Random chance to inflict ^663399Blind^000000 status when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
2734#
A directive letter about the mission from the canyon battle.
^FF0000It will disappear after 1 hour.^000000
_______________________
^0000CCWeight:^000000 0
#
2735#
A directive letter about the mission from the arena battle.
^FF0000It will disappear after 1 hour.^000000
_______________________
^0000CCWeight:^000000 0
#
2736#
A navel ring, one of popular body piercing jewelry among females.
_______________________
DEX +3
Luk +3
MDEF +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
2737#
A necessity for elegant woman!
_______________________
VIT +3
_______________________
Increases HP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
2738#
A shiny coin used to celebrate some events.
_______________________
MATK +6%
ATK +6%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2739#
A shiny coin used to celebrate some events.
_______________________
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2740#
A rusty coin used to celebrate some events.
_______________________
MATK +3%
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2741#
^000088Rental Item^000000
A Jewelry Ring that contains a 3 Seal Magic Spell.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 10%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2742#
^000088Rental Item^000000
A legendary clip used as a lucky charm!
_______________________
Increases item drop rate by 50%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2743#
A ring which bears holy powers that responds to certain abilities and strenthens their potency.
_______________________
DEX +1
INT +2
MDEF +2
_______________________
Adds 10% of increase ^009900Healing^000000 skills by 20% for 3 seconds when using ^009900Heal^000000, ^009900Potion Pitcher^000000 or ^0000FFSanctuary^000000 skills.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent 2nd classes
#
2744#
A ring that gives you a feeling of flying like a rocket through the wind.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases After Skill Delay by 5%.
_______________________
When equipped with ^990099Sprint Mail^000000 and ^990099Sprint Shoes^000000:
MaxHP +7%
MaxSP +7%
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2745#
A small Corsge that looks like Pinguicula.
_______________________
MaxSP +25
MDEF +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2746#
A little something that Assassins should have. There're a number of rumors regarding the blood stain at the end of the blade.
_______________________
AGI +3
DEF +1
_______________________
When equipped with ^990099Rogue's Treasure^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 8%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin Cross
#
2747#
A pendant which symbolizes a well-known Rogue Guild among people in dark side.
_______________________
DEX +3
DEF +1
_______________________
When equipped with ^990099Rogue's Treasure^000000:
HIT +3
Decreases Variable Casting Time by 3%.
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 8%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Stalker
#
2748#
A mechanic who was born under the cursed star made this necklace to protect himself. It is enchanted with magic to harness the power of curses.
_______________________
DEX +2
LUK -1
MDEF +3
_______________________
Drains 50 HP every 10 seconds.
Drains 300 HP when unequiped.
_______________________
Random chance to inflict ^663399Curse^000000 status when dealing Ranged Physical Damages.
_______________________
When equipped with ^990099Cursed Lyre^000000:
ATK +25
Additional 2% chance of curse.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 84
Transcendent Archer
#
2749#
A glove made of material you've never seen before.
Amazingly light and suitable for use with just about any weapon.
_______________________
DEX +1
AGI +2
DEF +1
MDEF +1
_______________________
When equipped with ^990099Improved Tights^000000:
Perfect Dodge +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 12
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
Transcendent 2nd classes
#
2750#
Music box made in the form of a carousel.
_______________________
Allows you to use skill Summer Night Dream.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2751#
A badge which can get when they graduate the probationary period of magical school with high grade.
Just a symbolic meaning only for probationer magicians?
_______________________
INT +2
MATK +3%
MaxHP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2752#
Ring created from leaves of grass, which emanates from a mysterious force. It is said that it was created from the shoots of Yggdrasil.
_______________________
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2753#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2754#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2755#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2756#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2757#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2758#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2759#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2760#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2761#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2762#
^000088Rental Item^000000
A ring that has special power ineach shape.
_______________________
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2763#
^000088Rental Item^000000
A weird ring adorned with a skull in which the words, ^CC0000Forever, until death...^000000 are engraved.
_______________________
MaxHP +5%
ATK +5%
MATK +5%
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
All Jobs except Novice
#
2764#
A small sized fishing rod.
_______________________
Decreases fishing cast time by 3 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 25^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2765#
A fine figure of a Novice. A mere glance at it makes you feel like you have more strength.
_______________________
MaxHP +70
_______________________
When equipped by ^0033CCNovice^000000 classes:
MaxHP +30
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2766#
A fine figure of a Swordman. It exudes the honor of the class it represents.
_______________________
VIT +1
_______________________
When equipped by ^0033CCSwordman^000000 classes:
DEF +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2767#
A fine figure of an Acolyte, radiating intellectual power.
_______________________
INT +1
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
MaxSP +50
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2768#
A fine figure of a Magician, radiating wisdom and mystical power.
_______________________
INT +1
_______________________
When equipped by ^0033CCMage^000000 classes:
Increases SP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2769#
A fine figure of an Archer that makes its bearer feel like he/she can see better.
_______________________
DEX +1
_______________________
When equipped by ^0033CCArcher^000000 classes:
ATK +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2770#
A fine figure of a Thief, which has a mischievous smile on it.
_______________________
AGI +1
_______________________
When equipped by ^0033CCThief^000000 classes:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2771#
A fine figure of a Merchant that makes its bearer feel strengthened.
_______________________
STR +1
_______________________
When equipped by ^0033CCMerchant^000000 classes:
Critical +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2772#
A ring that only a champion of battlefield can wear.
_______________________
MaxHP +300
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elementals attack by 10%.
Decreases Variable Casting Time by 3%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
When equipped with ^990099Medal of Honor^000000:
ATK +5%
MATK +3%
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 81
All Jobs except Novice
#
2773#
A ring that only a champion of battlefield can wear.
_______________________
All Basic Stats +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2774#
A ring that only a champion of battlefield can wear.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2775#
Artificially made fishing lure.
_______________________
Decreases the fishing casting time by 1 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2776#
This trusty towel truly is the sidearm of an experienced adventurer.
Allowing one to remain cool in the face of adversity.
_______________________
^FF0000Warning: Do not wear towel when in battle; it is only to be used in relaxed situations.^000000
_______________________
^0000CCWeight:^000000 10
#
2777#
A ring worn only by those belonging to the Shaman order.
It can teleport its wearer in Glast Heim with the help of Sapphires.
Sapphires can be found at the Entrance to Glast Heim, Chivalry, St. Abbey and Culvert.
_______________________
MaxHP +50
_______________________
Increases SP Recovery Rate by 3%.
_______________________
When equipped with ^990099Shaman's Hair Ornament^000000 and ^990099Shaman Earring^000000:
MaxHP +300
MATK +5%
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2778#
INT +2
_______________________
When equipped with ^990099Shaman Ring^000000 and ^990099Shaman's Hair Ornament^000000:
MaxHP +300
MATK +5%
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2779#
A belt once worn by a Knight shrouded in darkness that gives strength to those who wear it.
_______________________
AGI +1
STR +2
DEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
2780#
A glove worn by a cursed Dark Knight.
_______________________
DEF +1
_______________________
Random chance to Reduces After Attack Delay by 2% for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
2781#
Hidden within this monster's tooth is the ability to extract energy.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases damage taken from normal attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2782#
A ring imitating the legendary ring of the Ancient Wise King who used to communicate with animals.
Rune-Midgard's Magical Power, Schwartzvald's technology and Arunafeltz's linguistic ability are put together in this ring.
_______________________
By equipping this ring, you can communicate with the people of Ash Vacuum.
_______________________
MaxHP +50
MaxSP +20
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2783#
A ring with a small bead set in. It feels like the bead is watching you.
_______________________
MaxSP +25
Critical +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
2784#
A cute music box which contains a Singing Crystal in it. Listen carefully and you can hear Christmas carols.
_______________________
Enables Level 1 ^009900Christmas Carol^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2785#
A glove that was once used by a palace chef.
It feels like you can immitate the chef's way of using hand with this glove equipped on.
_______________________
DEX +2
MATK +3%
_______________________
When equipped with ^990099Orlean's Server^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
All Transcendent classes except High Novice
#
2786#
A beautiful ring which contains the spirits of the deceased.
It is said to be able to amplify magic if it comes in contact with spiritual power.
_______________________
DEX +1
INT +2
_______________________
When equipped with ^990099Wizardry Staff^000000 or ^990099Soul Staff^000000:
DEX +2
MATK +6%
Decreases Variable Casting Time by Refine Level.
_______________________
When equipped with ^990099Clip^000000 or ^990099Rosary^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 30%.
Inflicts 50% more damage against ^FF0000Undead^000000 monster with Heal.
Increases SP Recovery Rate by 9%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2787#
A brooch made out of tear drops of the Aqua Elemental.
_______________________
MaxHP +1%
MDEF +2
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2788#
A strangely warm Earring made out of Bradium Ore.
_______________________
INT +1
DEX +1
MATK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2789#
A very tough ring made out of Bradium Ore.
_______________________
STR +1
VIT +1
ATK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2790#
A brooch made out of Bradium Ore.
_______________________
AGI +1
FLEE +4
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
Critical +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
2791#
A fresh fish, he's still moving!
_______________________
HIT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2792#
The power of a fire spirit king resides in this ring. The power of the spirit flows through you when you equip this ring.
It can be paired with the Ring of Resonance.
_______________________
STR +2
VIT +1
ATK +15
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
Random chance of auto casting ^0000FFAll kind of Skills^000000 when attacking.
_______________________
When equipped with ^990099Ring of Resonance^000000:
The chance of auto casting increases.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2793#
The pair to the Ring of Flame Lord. The two rings resonate togeather and its said that their abilities are strengthened.
_______________________
AGI +2
VIT +1
DEF +2
MDEF +2
_______________________
Random chance of auto casting ^0000FFAll kind of Skills^000000 when attacking.
_______________________
When equipped with ^990099Ring of Flame Lord^000000:
The chance of auto casting increases.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2794#
A bluish ring engraved with a mysterious rune. You can feel a mysterious energy from the sparkling rune.
_______________________
STR +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
2795#
A Green Apple ring for those who have ascended to their third classes.
_______________________
All Basic Stats +6 at job Level 1.
Stat bonus decreases by 1 for every 5 job Levels attained.
At job Level 30 stat bonus is cancelled.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd classes
#
2796#
A stone with enormous latent magic power.
_______________________
Increases Magic attack against Naga monsters by 10%.
_______________________
Wearing this will give you a chance of receiving a Glittering Crystal while hunting Naga monster.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Magician
#
2797#
A stone with enormous latent magic power.
_______________________
Increases Magic attack against Bradium Golems by 10%.
_______________________
Wearing this will give you a chance of receiving a Giant Bradium Fragment while hunting Bradium Golems.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Magician
#
2798#
A necklace with holy but rough energy.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Priest and Monk classes
#
2799#
Developed by scientist after years of research. It contain the magic power from Guardian Wing of Valkyrie.
_______________________
MaxHP +150
MaxSP +30
_______________________
Random chance to auto-cast Level 5 ^009900Call Spirits^000000 when using Level 10 ^009900Blessing^000000.
_______________________
Random chance to auto-cast Level 10 ^009900Endure^000000 or Level ^0000FF10 Angelus^000000 when receiving physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2800#
A part used for the Mechanic Mado Gear skill, Acceleration.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2801#
A required component for mechanic's mado gear skill, Hovering.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2802#
A required component for mechanic's mado gear skill, Self Destruction.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2803#
An accessory item to use the Mechanic Mado Gear Skill, Shape Shift.
_______________________
INT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2804#
A required component for mechanic's mado gear skill, Emergency Cool.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2805#
A required component for mechanic's mado gear skill, Magnetic Field.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 600
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2806#
A required component for mechanic's mado gear skill, Neutral Barrier.
_______________________
DEX +1
DEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 800
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2807#
A required component for mechanic's mado gear skill, Repair.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2808#
A required component for mechanic's mado gear skill, Stealth Field.
_______________________
AGI +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2809#
A required component for mechanic's mado gear skill, Emergency Cool.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2810#
A required component for mechanic's mado gear skill, Emergency Cool.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
2811#
^000088Rental Item^000000
A spiritual bracelet granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
All Basic Stats +1
DEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2812#
^000088Rental Item^000000
A spiritual bracelet granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
All Basic Stats +1
DEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2813#
^000088Rental Item^000000
A spiritual bracelet granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
All Basic Stats +1
DEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2814#
^000088Rental Item^000000
A spiritual bracelet granted by Freya. It appears very sturdy,
but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
All Basic Stats +1
DEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2815#
A ring blessed with the power of water.
_______________________
All Basic Stats +2
MDEF +2
MaxSP +20
_______________________
^CC6600Base Level^000000 is below ^0000FF41^000000:
Increases potion restoration by 50%, this effect reduced as the base Level increased.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2816#
A radar used to look for something.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2817#
A radar used to look for something.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2818#
A radar used to look for something.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2819#
A guidebook that enables one to experience basic Swordman skills.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2820#
A guidebook that enables one to experience basic Thief skills.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2821#
A guidebook that enables one to experience basic Acolyte skills.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2822#
A guidebook that enables one to experience basic Archer skills.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2823#
A guidebook that enables one to experience basic Merchant skills.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2824#
A guidebook that enables to experience basic Magician skills.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2825#
INT +2
_______________________
When equipped with ^990099Shaman Ring^000000, ^990099Shaman's Hair Ornament^000000 and ^990099Shaman Earring^000000:
MaxHP +300
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
Skill casting cannot be interrupted.
Increases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2826#
A belt once worn by a Knight shrouded in darkness that gives dexterity to those who wear it.
_______________________
AGI +1
DEX +2
DEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
2827#
A glove worn by a cursed Dark Knight.
_______________________
DEF +1
_______________________
Random chance to increase MaxHP by 10% for 10 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
2828#
A Clip molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
MaxSP +30
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2829#
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
All Jobs except Novice
#
2830#
A reproduction of the girdle of might that Thor wore to enhance his prodigious strength.
_______________________
STR +40
DEF +2
MDEF +7
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2831#
An imitation of the necklace worn by the beautiful goddess Freya.
_______________________
STR +6, AGI +6, INT +6
VIT +6, LUK +10
DEF +1
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
2832#
^000088Rental Item^000000
A ring decorated with a beautiful ruby.
_______________________
Enables use of
Level 1 ^009900Heal^000000
Level 1 ^009900Teleport^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2833#
^000088Rental Item^000000
An awesome ring that is only given to the members of the Order of Odin.
_______________________
All Basic Stats +1
_______________________
Enables use of ^009900Odin's Recall^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2834#
^000088Rental Item^000000
A Jewelry Ring that contains a 3 Seal Magic Spell.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2835#
^000088Rental Item^000000
An esoteric ring that enables its wearer into amplify his hidden powers.
_______________________
Critical +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2836#
^000088Rental Item^000000
An ancient glove.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2837#
^000088Rental Item^000000
A strange ring that curiously raises its wearer's defenses.
_______________________
DEF +5
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2838#
^000088Rental Item^000000
An ancient necklace.
_______________________
VIT +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2839#
^000088Rental Item^000000
An ancient ring.
_______________________
STR +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2840#
^000088Rental Item^000000
An ancient rosary.
_______________________
LUK +4
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2841#
^000088Rental Item^000000
Enables the use of ^0000FFTeleport^000000 and ^0000FFHeal^000000.
Skill casting cannot be interrupted.
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor, Soul Reaper
#
2842#
^000088Rental Item^000000
An ancient earring.
_______________________
INT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2843#
It has a message inscribed - An accessory hung over a beast's neck to show dignity.
_______________________
MaxSP +50
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
#
2844#
A brooch made to resemble the El Dicastes Diel.
_______________________
Enables the use of Level 1 ^0000FFReturn to El Dicastes^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
2845#
Strap this on and shut them up!
_______________________
ATK +5%
MATK +5%
MDEF +2
_______________________
When equipped with ^990099NoFear Shoes^000000 and ^990099NoFear Underwear^000000:
Prevents ^663399Frozen^000000 status.
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 2
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
2853#
An orb filled with liquid of unknown powers.
_______________________
INT +3
MaxSP +30
DEF +2
MDEF +1
_______________________
Increases damage of ^009900Soul Expansion^000000 and ^009900Psychic Wave^000000 by 10%,
Increases SP Consumption of ^009900Soul Expansion^000000 and ^009900Psychic Wave^000000 by 50.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
3rd Classes
#
2854#
A white glove made especially for fire magic. Gives off a faint burnt smell.
_______________________
INT +1
DEF +1
MDEF +2
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
Decreases Magical Damage with ^0000BBWater^000000 element by 20%.
_______________________
Increases damage taken from ^0000BBWater^000000 elemental attacks by 30%.
_______________________
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 when dealing physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 125
3rd Classes
#
2855#
Morocc town Hyuke's black tail style. It doesn't seem to be moving.
_______________________
Critical +7
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped with Whikebain's Black Ears:
Increases Critical Damage by 10%.
When Refine Level of Whikebain's Black Ears +7 or higher^000000:
Critical +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
2856#
^000088Rental Item^000000
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
_______________________
STR +20
MDEF +3
_______________________
Increases STR bonus based on character's base Level
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 47
#
2857#
^000088Rental Item^000000
A legendary necklace worn by Freija, the goddess of beauty.
_______________________
STR, AGI, DEX, VIT +3,
INT, LUK +5
MDEF +2
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 47
#
2858#
A pendant with black wings. It possesses mysterious power.
_______________________
Enables the use of Level 1 ^0000FFGuardian Recall^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2859#
A golden crystal ball imbued with power of wind.
_______________________
INT +1
DEF +2
MDEF +2
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
Random chance to auto-cast Level 3 ^009900Jupitel Thunder^000000 when wearer attacked by physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2860#
A sea-blue crystal ball imbued with power of water.
_______________________
INT +1
DEF +2
MDEF +2
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 15%.
_______________________
Random chance to auto-cast Level 3 ^009900Frost Nova^000000 when wearer attacked by physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2861#
A bloody crystal ball imbued with power of fire.
_______________________
INT +1
DEF +2
MDEF +2
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 15%.
_______________________
Random chance to auto-cast Level 3 ^009900Sightrasher^000000 when wearer attacked by physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2862#
A green crystal ball imbued with power of Earth.
_______________________
INT +1
DEF +2
MDEF +2
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
Random chance to auto-cast Level 3 ^009900Quagmire^000000 when wearer attacked by physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
2863#
^000088Rental Item^000000
Beautiful ring, which is considered to shield the world.
_______________________
DEF +2
_______________________
Increases experience gained and drop rate by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2864#
An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint.
_______________________
VIT +2
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Archbishop
#
2865#
A thick ring mounted with a purple stone, given to a trainee priest.
_______________________
INT +2
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Archbishop
#
2866#
A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader.
_______________________
DEX +2
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Archbishop
#
2870#
Test
#
2871#
A beautiful accessory created especially in honor of Brazil.
_______________________
ATK +3%, MATK +3%
MaxHP +50, MaxSP +20
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
2872#
A cat gamer token given to honourable member. It has ability to record game information.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2873#
A souvenir from Malangdo, just by equpping it will give you a happy mood.
_______________________
VIT +1, AGI +1
DEX +1, LUK +1
DEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2874#
An ornament made from horns of wild buffalo. It holds the power of buffalo.
_______________________
ASPD +1
_______________________
When equipped with ^990099Bison Horn^000000:
ASPD +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2875#
Ring given as a token of gratitude for the payment of the subscription game.
_______________________
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2876#
A shiny necklace that resemble the start of Spica.
_______________________
DEF +1
MDEF +1
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2877#
A glove that resemble the star of Sabik.
_______________________
DEF +1
MDEF +1
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2878#
A bracelet that resemble the star of Alna and Airi.
_______________________
DEF +1
MDEF +1
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2879#
A badge that resemble the star of Algol.
_______________________
DEF +1
MDEF +1
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2880#
A badge that resemble the star of Rfak.
_______________________
MaxHP +100
MaxSP +50
DEF +1
MDEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2881#
A necklace for implmenting best of royal palace food.
_______________________
DEX +2
MATK +20
_______________________
When equipped with ^990099Orlean's Glove^000000:
MATK +20
_______________________
When equipped with ^990099Orlean's Gown^000000:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Orlean's Server^000000:
^0000FFFor each Refine Level^000000 of ^990099Orlean's Server^000000:
MATK +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2882#
A card sleeve made to celebrate ECOxRO.
_______________________
VIT +1
LUK +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2883#
A seal created by refining an Ur Runestone.
_______________________
MaxHP +2%
DEF +4
_______________________
Decreases SP Consumption of ^009900Spiral Pierce^000000 and ^009900Hundred Spears^000000 by 5.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
2884#
A seal created by refining a Peuz Runestone.
_______________________
ATK +20
MaxSP +20
DEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
2885#
^000088Rental Item^000000
Ring that keeps the desire of all novice travelers.
_______________________
ATK +30
MATK +30
_______________________
Increases experience gained from defeating monsters by 15%.
_______________________
Enables use of
Level 3 ^009900Auto Guard^000000
Level 1 ^009900Cure^000000
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 120
#
2886#
A ring that has long been known to be from the world of darkness.
_______________________
Critical +3
_______________________
Decreases SP Consumption of ^009900Dark Illusion^000000 by 5.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2887#
A famous historical assassin relic.
_______________________
ATK +10
MATK +20
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2888#
An essential bag for school students.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Decreases variables cast time by 3%.
_______________________
^CC6600Base Level^000000 below ^0000FF80^000000:
MaxHP +200
MaxSP +100
_______________________
When equipped with ^990099Academy Badge^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases variables cast time by 3%.
_______________________
When equipped with ^990099Azure Smock^000000:
ATK +3%
MATK +3%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2889#
A ring wore by person who has endured many difficulties in his life.
_______________________
MaxHP +300
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
2890#
An accessory that belonged to Icarus, a famous archer from archer guild.
_______________________
DEX +2
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
2891#
Black wings to help maintain clear mental focus.
_______________________
INT +2
Perfect Dodge +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
2892#
A glove designed to defend and attack at the same time.
_______________________
MaxSP +20
DEF +3
Critical +3
_______________________
When equipped with ^990099Krishna^000000:
ATK +50
FLEE -30
Increases damage of ^009900Sonic Blow^000000 by 50%.
_______________________
When equipped with ^990099Cakram^000000:
MaxHP -10%
Critical +4
Increases Critical Damage by 40%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
2893#
A shaman's heart whom made contract with demon.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
2894#
A flaming red glove symbolize of destruction.
_______________________
STR +5
MaxSP +6%
MaxHP -6%
DEF +1
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +30
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Sura
#
2895#
A special accessories which there are magic. It could enhance the ability of the wearer.
_______________________
DEF +4
_______________________
Decreases Variable Casting Time by 2%.
_______________________
Valor set bonus: MaxHP +500, MaxSP +300, Def +10, ATK +10.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2896#
A special accessories which there are magic. It could enhance the ability of the wearer.
_______________________
DEF +4
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Valor set bonus: MaxHP +500, MaxSP +300, Def +10, ATK +10.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2897#
Gold medallion, made on the evenst of RWC.
_______________________
MATK +5%
ATK +5%
_______________________
Increases experience gained from defeating monsters by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2898#
A black rosary made from a rare black purified ore.
_______________________
MDEF +15
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2899#
A small magical tuning fork that quickly increases all sounds.
_______________________
Increases damage of ^009900Metallic Sound^000000 by 150%.
_______________________
Increases SP Consumption of ^009900Metallic Sound^000000 by 60.
_______________________
Decreases Variable Casting Time by 50%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
Hunter, Bard and Dancer
#
2900#
The belt that Morrigan kept as a memento of CuChulain after he perished in battle.
_______________________
ATK +5
Critical +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2901#
The pendant that ChuChulain gave to Morrigan when they were both still in love.
It's symoblic of her endless devotion, as she stood by his side even after he had abandoned her.
_______________________
STR +2
Critical +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
2902#
A ring, enchanted with the power of the Fate Stone, that is one of the three keys for theseal which binds Morpheus.
_______________________
INT +1
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
2903#
A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus.
_______________________
INT +1
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
2904#

#
2905#
A trap for insects with strong smell.
_______________________
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by 6%.
_______________________
When equipped with ^990099Insecticide^000000:
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by 4%.
_______________________
When equipped with ^990099Insecticide^000000:
Decreases damage taken from ^FF0000Insect^000000 race by 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2906#
A jewelry glove found by Dwarf.
_______________________
MDEF +3
DEF +3
_______________________
Random chance a defeated monster will drop ^0033CCCracked Diamond^000000, ^0033CC2carat Diamond^000000 or ^0033CC3carat Diamond^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2907#
Agimat Tattoo with a huge Alligator pattern. It is told that the one who owns this tattoo will possess extreme power.
_______________________
MATK +7%
_______________________
Decreases Fixed Casting Time by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2908#
A ring worn by Adelaide, the princess of the Blanchard Empire.
It is paired with a dark ring, and it is said that it exerts its true power by combining the power of light and darkness.
_______________________
ATK +1%.
_______________________
When equipped with ^990099Ring of Darkness^000000:
ATK +4%
MATK +4%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2909#
A ring worn by Adelaide, the princess of the Blanchard Empire.
It is paired with a ring of light, and it is said that it exerts its true power by combining the power of light and darkness.
_______________________
MATK +1%
_______________________
When equipped with ^990099Ring of Light^000000:
ATK +4%
MATK +4%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2910#
Agimat Tattoo with a dragon swallowing the moon pattern. It is told that the one who owns this tattoo will possess extreme power.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
ATK +7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2911#
Agimat Tattoo with a plump lady pattern. It is told that the one who owns this tattoo will possess extreme power.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 4%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2912#
Eco bottle gum with lime mint flavor containing lots of grain gum.
The refreshing taste of lime is stronger and lasts longer.
_______________________
Defeating monsters have a random chance to drop ^990099Candy^000000, ^990099Candy Cane^000000 and ^990099Almond Chocolate^000000.
_______________________
When equipped with ^990099Sweetheart Gum of Mouth^000000:
Increases recovery amount of ^990099Candy^000000 and ^990099Candy Cane^000000 by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2913#
These are handcuffs used only on special occasions to hold the strongest troublemakers when held or transferred from one location to another.
_______________________
ATK +5
_______________________
When equipped with ^990099Bloody Iron Ball^000000:
ATK +10
_______________________
When equipped with ^990099Prison Uniform^000000:
^0000FFFor each Refine Level^000000 of ^990099Prison Uniform^000000:
ATK +2
_______________________
When equipped with ^990099Shackles^000000:
^0000FFFor each Refine Level^000000 of ^990099Shackles^000000:
ATK +1
_______________________
When equipped with ^990099Dark Blinkers^000000:
ATK +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2914#
A legendary eye that had lost all knowledge and magic.
_______________________
INT +4
DEF +1
MDEF +3
_______________________
Increases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
2nd classes
#
2915#
A necklace from Ettlang the ancestor of ancient Lapine. It shows his will to revive Bifrost.
_______________________
MDEF +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2916#
A little broach made as the shape of Lapine's wing.
_______________________
Enables the use of Level 1 ^0000FFReturn to Eclage^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2917#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1
_______________________
Base ^CC6600STR^000000 at least ^0000FF110^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2918#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +1
_______________________
Base ^CC6600INT^000000 at least ^0000FF110^000000:
MATK +1%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2919#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
FLEE +1
_______________________
Base ^CC6600AGI^000000 at least ^0000FF110^000000:
Perfect Dodge +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2920#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +50
_______________________
Base ^CC6600VIT^000000 at least ^0000FF110^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2921#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
HIT +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF110^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2922#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
_______________________
Base ^CC6600LUK^000000 at least ^0000FF110^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2923#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1
_______________________
Base ^CC6600STR^000000 at least ^0000FF110^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2924#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +1
_______________________
Base ^CC6600INT^000000 at least ^0000FF110^000000:
MATK +1%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2925#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
FLEE +1
_______________________
Base ^CC6600AGI^000000 at least ^0000FF110^000000:
Perfect Dodge +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2926#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +50
_______________________
Base ^CC6600VIT^000000 at least ^0000FF110^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2927#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
HIT +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF110^000000:
Increases Ranged Physical Damage by 1%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2928#
A glove that grows in strength with you.
_______________________
MaxHP +100
MaxSP +20
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
_______________________
Base ^CC6600LUK^000000 at least ^0000FF110^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2929#
Amulet given by Tatsugami who has regained the divine power.
The stronger you are, the more you can obtain the protection of an amulet.
_______________________
MDEF +2
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on December 28, 2012:^000000
_______________________
Base ^CC6600STR^000000 at least ^FF000060^000000:
STR +2
_______________________
Base ^CC6600STR^000000 at least ^FF000080^000000:
STR +1
ATK +5
_______________________
Base ^CC6600STR^000000 at least ^FF0000100^000000:
ATK +5
HIT +2
_______________________
Base ^CC6600STR^000000 at least ^FF0000120^000000:
ATK +5
HIT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2930#
Amulet given by Tatsugami who has regained the divine power.
The faster you move, the more you can get amulet protection.
_______________________
MDEF +2
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on December 28, 2012:^000000
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
AGI +2
_______________________
Base ^CC6600AGI^000000 at least ^FF000080^000000:
AGI +1
FLEE +4
_______________________
Base ^CC6600AGI^000000 at least ^FF0000100^000000:
FLEE +1
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
Increases Attack Speed (decreases After Attack Delay by additional 2%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2931#
Amulet given by Tatsugami who has regained the divine power.
The more powerful you are, the better your protection will be.
_______________________
MDEF +2
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on December 28, 2012:^000000
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
VIT +2
_______________________
Base ^CC6600AGI^000000 at least ^FF000080^000000:
VIT +1
MaxHP +50
_______________________
Base ^CC6600AGI^000000 at least ^FF0000100^000000:
MaxHP +150
Perfect Dodge +1
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
MaxHP +100
Perfect Dodge +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2932#
Amulet given by Tatsugami who has regained the divine power.
The more dexterous the person, the better the protection of the talisman.
_______________________
MDEF +2
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on December 28, 2012:^000000
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
DEX +2
_______________________
Base ^CC6600AGI^000000 at least ^FF000080^000000:
DEX +1
Decreases Variable Casting Time by 1%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000100^000000:
Decreases Variable Casting Time by additional 2%.
Increases Ranged Physical Damage by 1%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2933#
Amulet given by Tatsugami who has regained the divine power.
The more wisdom you have, the more you can obtain the protection of an amulet.
_______________________
MDEF +2
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on December 28, 2012:^000000
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
INT +2
_______________________
Base ^CC6600AGI^000000 at least ^FF000080^000000:
INT +1
MATK +5
_______________________
Base ^CC6600AGI^000000 at least ^FF0000100^000000:
MATK +5
Decreases After Skill Delay by 1%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
MATK +5
Decreases After Skill Delay by additional 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2934#
Amulet given by Tatsugami who has regained the divine power.
The more lucky you are, the more you can get amulet protection.
_______________________
MDEF +2
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on December 28, 2012:^000000
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
LUK +2
_______________________
Base ^CC6600AGI^000000 at least ^FF000080^000000:
DEX +1
LUK +1
_______________________
Base ^CC6600AGI^000000 at least ^FF0000100^000000:
DEX +1
INT +1
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
DEX +1
INT +3
LUK +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2935#
Durable for sprint, sweat draining and drying, excellent grip characteristics.
_______________________
Decreases Variable Casting Time by 1%.
_______________________
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Sprint Ring^000000:
Decreases Variable Casting Time by 4%
Decreases After Skill Delay by 4%
_______________________
When equipped with ^990099Sprint Shoes^000000:
MaxSP +3%
^0000FFRefine Level^000000 of ^990099Sprint Shoes^000000 is ^0000FF+7 or higher^000000:
MaxHP +2%
_______________________
When equipped with ^990099Sprint Mail^000000:
MaxHP +3%
^0000FFRefine Level^000000 of ^990099Sprint Mail^000000 is ^0000FF+7 or higher^000000:
MaxSP +2%
_______________________
When equipped with ^990099Sprint Ring^000000, ^990099Sprint Shoes^000000 and ^990099Sprint Mail^000000:
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
2936#
A special ring for recovery. Feels energetic.
_______________________
VIT +1
MaxHP +5%
MaxHP +250
DEF +5
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
2nd classes
#
2937#
A symbol celebrating the RJC2012 championship and runner-up guild.
Feel the strength of both guilds.
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on June 5, 2012:^000000
_______________________
Increases experience gained from defeating monsters by 10%.
_______________________
Cannot be traded, sold to NPCs and moved into storage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2938#
A symbol celebrating the RJC2012 championship and runner-up guild.
Feel the strength of both guilds.
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on June 5, 2012:^000000
_______________________
All Basic Stats +5
HIT +5
_______________________
Cannot be traded, sold to NPCs and moved into storage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2939#
A symbol celebrating the RJC2012 championship and runner-up guild.
Feel the strength of both guilds.
_______________________
^ff0000The following special effects will disappear at the end of regular maintenance on June 5, 2012:^000000
_______________________
Skill casting cannot be interrupted.
Decreases Variable Casting Time by 20%.
_______________________
Cannot be traded, sold to NPCs and moved into storage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2940#
A guide manual for Basic Ninja skills.
_______________________
MaxSP +100
_______________________
Enables the use of Level 1 ^0000FFCicada Skin Shed^000000.
Enables the use of Level 1 ^0000FFFlaming Petals^000000.
Enables the use of Level 1 ^0000FFThrow Shuriken^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2941#
A guide manual for Basic Gunslinger skills.
_______________________
MaxSP +100
_______________________
Enables the use of Level 1 ^0000FFCoin Flip^000000.
Enables the use of Level 1 ^0000FFAdjustment^000000.
Enables the use of Level 1 ^0000FFMadness Canceller^000000.
Enables the use of Level 1 ^0000FFIncreasing Accuracy^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2942#
A guide manual for Basic Taekwon Boy/Girl skills.
_______________________
MaxSP +100
_______________________
Enables the use of Level 4 ^0000FFMild Wind^000000.
Enables the use of Level 5 ^0000FFFlying Kick^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 12
Novice
#
2943#
An esoteric ring which enables its wearer into amplify his hidden power.
_______________________
Critical +5
_______________________
When equipped with ^990099Bloody Muffler^000000:
Critical +10
Increases Critical Damage by 5%
 
^0000FFRefine Level^000000 of ^990099Bloody Muffler^000000 is ^0000FF+5 or higher^000000:
Increases Critical Damage by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Bloody Muffler^000000 is ^0000FF+7 or higher^000000:
Increases Critical Damage by additional 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
2944#
^000088Rental Item^000000
*Effects in WoE TE area
MaxHP +100
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2945#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Damage against ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2946#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
2947#
Model that can recall the memories of idyllic spring afternoon. If you looking into it, you will miss home and family.
_______________________
MDEF +2
_______________________
Enables use of Skill ^0000FFA Spring Night's Dream^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2948#
Accessories made modeled after the wings of a dragon.
_______________________
FLEE +5
_______________________
When equipped with +7 ^990099Wing of Ventus^000000:
Perfect Dodge +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2949#
Mysterious bracelet that is very similar to a Temporal bracelet.
_______________________
All Basic Stats +1
DEF +3
MDEF +3
_______________________
Enables the use of Level 5 ^0000FFSpell Breaker^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
All Jobs except Novice
#
2950#
^000088Rental Item^000000
Specially made to help the members of guilds to grow, this ring generates special waves.
_______________________
Increases experience gained from defeating monsters by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 100
#
2951#
Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.
_______________________
MaxSP +30
_______________________
Enables the use of Level 1 ^0000FFSnow Flip^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2952#
Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.
_______________________
MaxSP +30
_______________________
Enables the use of Level 1 ^0000FFPeony Mommy^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2953#
Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.
_______________________
MaxSP +100
_______________________
Enables the use of Level 1 ^0000FFSlapping Herb^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2954#
Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.
_______________________
MaxSP +100
_______________________
Enables the use of Level 1 ^0000FFYggdrasil Dust^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2955#
A magical ring that increases attack against neutral elemental.
_______________________
Increases Physical Damage against enemies of Neutral elemental monsters by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2956#
Magical ring that Decreases damage towards the wearer.
_______________________
All Basic Stats +1
DEF +10
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
2957#
Fire Spirit king's power ring. Once worn, your weapon will spout its boiling spirit power.
A good pair with Modified Ring of Resonance.
_______________________
STR +3, VIT +2
ATK +20
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
When dealing physical damage, auto-casts various skills.
When equipped with Modified Ring of Resonance: the auto-cast skills increases.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
2nd Job, Star Gladiator, Soul Linker, Kagerou/Oboro
#
2958#
Missing pair ring for Modified Ring of Flame Lord. Equipping together will bring extra effects for both rings.
_______________________
AGI +3, VIT +1
MATK +10
DEF +2
MDEF +2
_______________________
When recieving physical damage, auto-casts various skills.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
2nd Job, Star Gladiator, Soul Linker, Kagerou/Oboro
#
2959#
A collar symbolizing a close relationship.
_______________________
AGI +2
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2960#
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2961#
Beautiful green magic carpet. Fly in the sky.
_______________________
AGI +1
_______________________
Enables the use of Level 2 0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2962#
A ring that increases mental power.
_______________________
MaxSP +50
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
2963#
This magic ring, developed in Geffen, enhances its wearer's physical abilities.
_______________________
ATK +5%
_______________________
When equipped with ^990099Anti-Magic Suit^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Geffen Magic Robe^000000:
Decreases After Skill Delay by 5%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2964#
This magic ring developed in Geffen enhances its wearer's magical abilities.
_______________________
MATK +5%
_______________________
When equipped with ^990099Geffen Magic Robe^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Anti-Magic Suit^000000:
Decreases After Skill Delay by 5%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2965#
A fine jewelry created from eggshell.
_______________________
All Basic Stats +1
ATK +5%
MATK +5%
DEF +1
_______________________
When equipped with ^990099Blue Angel Hair Ring^000000 or ^990099Pink Angel Hair Ring^000000:
All Basic Stats +1
MaxHP +5%
MaxSP +5%
Decreases damage taken from all monsters by 5%.
When attacked, has chance to cast Level 5 ...
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2966#
A ring made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
_______________________
ATK +1%.
_______________________
When equipped with ^990099RWC Memorial Pendant^000000:
MATK +4%
ATK +4%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
2967#
A ring made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
_______________________
ATK +1%.
_______________________
When equipped with ^990099RWC Memorial Pendant[1]^000000:
MATK +4%
ATK +4%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
2968#
A pendant made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
_______________________
MATK +1%
_______________________
When equipped with ^990099RWC Memorial Ring^000000:
MATK +4%
ATK +4%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
2969#
A pendant made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
_______________________
MATK +1%
_______________________
When equipped with ^990099RWC Memorial Ring[1]^000000:
MATK +4%
ATK +4%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
2970#
A box full of 64 layers of crunchy pie.
_______________________
Random chance a defeated monster will drop ^0033CCPie Fruit^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2971#
A silver-colored watch with connecting chain.
_______________________
When equipped with ^990099Cyclop's Eye/Glasses & Memory Book^000000:
MATK +7%
Increases HP and SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician and Soul Linker classes
#
2972#
A pendant symbolizing the protection of love.
_______________________
INT +1, STR +1, MDEF +5
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
<URL>[Series of tasks]<INFO>http://ro.zhaouc.com/data/features/6965.html</INFO></URL>
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2973#
A pendant that symbolizes eternal love.
_______________________
AGI +1, DEX +1, MDEF +5
_______________________
<URL>[Series of tasks]<INFO>http://ro.zhaouc.com/data/features/6965.html</INFO></URL>
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2974#
A necklace that symbolizes the protection of eternal love.
_______________________
All Status +1, MDEF +5
_______________________
Enables the use of Level 3^0000FFHeal^000000.
_______________________
<URL>[Series of tasks]<INFO>http://ro.zhaouc.com/data/features/6965.html</INFO></URL>
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2975#
Ragnarok Online badge created in the 10th anniversary year.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
2976#
Lantern with red light.
_______________________
MaxSP -300
_______________________
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
Random chance a defeated monster will drop ^0033CCAlcohol^000000, ^0033CCDetrimindexta^000000 or ^0033CCKarvodailnirol^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
2977#
A gem that has been crushed. It contains a wonderful magical power with grudge.
_______________________
MaxSP +200
_______________________
Enables the use of Level 3 ^0000FFScream^000000.
_______________________
When equipped with ^990099Gentle Heart^000000:
Adds a chance that your mind will be possessed by abandoned doll.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
#
2978#
A gem with warm light. Contains cozy and warm magic power.
_______________________
MaxHP +500
Recover 300 HP every 10 seconds.
_______________________
Enables the use of Level 3 ^0000FFScream^000000
_______________________
When equipped with ^990099Wounded Heart^000000:
Adds a chance that your mind will be possessed by abandoned doll.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
#
2979#
A delicious strawberry, everyone is wanted to bite it.
_______________________
All Basic Stats +1
DEF +1
_______________________
Random chance to auto-cast Level 3 ^009900Frost Nova^000000 when receiving physical damage.
_______________________
When equipped with ^990099Tasty Strawberry Hat^000000:
MaxHP +15%
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
Increases Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
2980#
Glove which is full of dark forces, its magic lines wrapped around your finger-tip can manipulate a doll.
_______________________
MaxSP +200
MaxHP +500
_______________________
Enables the use of Level 1 ^0000FFSpider Web^000000.
_______________________
When attacked, chance to activate Kimmy's mind confusion.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
#
2981#
A spiral ring which made to defeat Satan Morocc.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 160
#
2982#
A magic ring that increase wearer's damage against ^CC5500Earth^000000 elemental monsters.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2983#
Embroidery brooch with beautiful jewelry occasion of a spider. The devil is asleep in it and the wearer of this gem will vitality.
_______________________
When kill a monster with Physical or Magical Damage, recover 2 SP.
_______________________
Lost HP -10each 5 seconds.
_______________________
When equipped with ^990099Incubus Card^000000:
Increases Incubus Card effect x2.
_______________________
When equipped with ^990099Succubus Card^000000:
Increases Succubus Card effect x2.
_______________________
When equipped with ^990099Incubus Card^000000 and ^990099Succubus Card^000000:
Increases both effects x2.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2984#
A glove made from the leather of great boar.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases damage taken from all monsters by 5%.
_______________________
When equipped with ^990099Iron Fist Card, Am Mut Card, Explosion Card, Ancient Worm Card, Gajomart Card, Christmas Cookie Card, Gullinbursti Card, Skeleton General Card, Zombie Prisoner Card^000000 or ^990099Mini Demon Card^000000:
Increases effect of these cards by x1.5.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2985#
A gold ring that has the ability to make its wearer invisible.
Shepherd Gyges used this ring to murder his king and take his queen.
_______________________
INT +3
MATK +30
MDEF +5
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
2986#
The ring is designed according to the snake.
_______________________
DEX +3
DEF +2
MDEF +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2987#
The charm is designed according to the snake.
_______________________
AGI +3, LUK +2
DEF +2
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2988#
New Oz's wing ring.
_______________________
Decreases Variable Casting Time by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel
#
2989#
Its a pair of Aigu's Floral Mic.
_______________________
Decreases Variable Casting Time by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Wanderer
#
2990#
Pendant of Harmony.
_______________________
STR -5
MATK +6%
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 5%.
_______________________
Increases HP and SP Recovery Rate by 50%.
_______________________
Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage.
_______________________
Random chance to auto-cast Level 3 ^009900Sanctuary^000000 when receiving physical damage.
_______________________
When equipped with ^990099Pendant of Chaos^000000:
All Basic Stats +5
Random chance to auto-cast Level 1 ^009900Maelstrom^000000 when wearer receiving magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Classes
#
2991#
Pendant of Chaos.
_______________________
INT -5
ATK +6%
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 5%.
_______________________
Prevents ^663399Confuse^000000 status.
_______________________
Random chance to inflict ^663399Confuse^000000 status on the target when dealing physical damage.
_______________________
Random chance to inflict ^663399Confuse^000000 status on 11*11 AoE when receiving physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Classes
#
2992#
Pendant of Maelstrom.
_______________________
All Basic Stats +1
MATK +6%
ATK +6%
_______________________
Random chance to auto-cast Level 1 ^009900Maelstrom^000000 when receiving magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Classes
#
2993#
A ring made from the sprout of the world tree "Yggdrasil".
_______________________
HIT +3
_______________________
MaxHP +200, MaxSP +100
_______________________
When equipped with ^990099World Tree Hat^000000:
Decreases damage taken from all elemental attacks by 3%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
2994#
Water crystallized over a long period of time. It is always wet and will be flooded if not stored in a special way.
_______________________
Physical attacks have a chance to auto-cast Level 1 ^009900Deluge^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
2995#
This mechanical device promotes the precise and timely execution of spells.
_______________________
Decreases SP Consumption by 10%.
_______________________
Decreases After Skill Delay by 10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases damage of ^009900Axe Boomerang^000000 by 100%.
Decreases ^009900Axe Boomerang^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
2996#
Designed to strengthen the gun barrels of Mado Gears for enhanced firepower, this part is easy to assemble and disassemble.
_______________________
HIT +10
ATK +4%
_______________________
Increases damage of ^009900Knuckle Boost^000000 by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
2997#
RWC gold brooch given to participants.
_______________________
ATK +20
MATK +20
_______________________
When equipped with ^990099RWC Silver Brooch^000000:
ATK +10%
MATK +10%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
2998#
A mysterious bracelet that made from other the world. It seems used as a tool to summon something.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
2999#
RWC silver brooch given to participants.
_______________________
MaxHP +300
MaxSP +30
_______________________
When equipped with ^990099RWC Gold Brooch^000000:
ATK +10%
MATK +10%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
3629#
A token to note that you have traded 1 Brisingamen.
^FF0000When this expires, you are ready to trade another Brisingamen
_______________________
^0000CCWeight:^000000 0
#
3630#
A token to note that you have traded 1 Sleipnir.
^FF0000When this expires, you are ready to trade another Sleipnir
_______________________
^0000CCWeight:^000000 0
#
3633#
A token to note that you have traded 1 Mjolnir.
^FF0000When this expires, you are ready to trade another Mjolnir
_______________________
^0000CCWeight:^000000 0
#
3634#
A token to note that you have traded 1 Megingjord.
^FF0000When this expires, you are ready to trade another Megingjord
_______________________
^0000CCWeight:^000000 0
#
3737#
These points can be exchanged for various goods and services with ^FF0000Grandma Boxter^000000 at the second floor of the Eden Group Headquarters
_______________________
^0000CCWeight:^000000 0
#
3770#

#
4001#
LUK +2
Perfect Dodge +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4002#
VIT +1
MaxHP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4003#
MaxHP +700
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4004#
DEX +1
HIT +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4005#
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4006#
LUK +1
Critical +1
Perfect Dodge +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4007#
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4008#
STR +1
ATK +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4009#
AGI +1
FLEE +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4010#
MaxSP +80
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4011#
VIT +1
MaxHP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4012#
MaxHP +400
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4013#
MaxHP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4014#
MaxHP +400
MaxSP +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4015#
FLEE +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4016#
AGI +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4017#
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4018#
INT +1
MaxSP +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4019#
STR +1
ATK +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4020#
ATK +5
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4021#
DEX +1
ATK +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4022#
VIT +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4023#
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4024#
ATK +5
_______________________
Random chance to inflict ^663399Sleep^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4025#
ATK +10
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4026#
AGI +1
FLEE +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4027#
AGI +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4028#
STR +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4029#
ATK +15
Critical +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4030#
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4031#
MaxHP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4032#
DEF +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4033#
Enables the use of Level 1 ^0000FFDetoxify^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4034#
DEX +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4035#
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4036#
Increases HP Recovery Rate by 10%.
_______________________
When equipped with  ^990099Zipper Bear Card^000000, ^990099Baby Leopard Card^000000, ^990099Raggler Card^000000 and ^990099Holden Card^000000:
STR +4
MaxHP +7%
MaxSP +7%
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 1 SP on each physical attack.
When equipped by ^0033CCAlchemist^000000 classes:
Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical damage.
Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4037#
ATK +5
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4038#
Increases HP Recovery Rate by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4039#
Increases resistance against ^663399Silence^000000 status by 20%.
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Wild Rose Card^000000, ^990099Shinobi Card^000000 and ^990099Wickebine Tres Card^000000:
STR +6
AGI +4
Increases damage of ^009900Backstab^000000 by 10%.
Random chance to auto-cast Level 5 ^009900Strip Armor^000000 on the target when dealing Physical Damages, if Level 5 ^009900Strip Armor^000000 is learned.
 
When equipped by ^0033CCRogue^000000 classes:
Decreases SP Consumption by 20%.
Disables the Auto-Intimidate ability of the Wanderer Card.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4040#
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4041#
DEF +1
_______________________
Increases resistance against ^663399Sleep^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4042#
DEF +2
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4043#
ATK +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4044#
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4045#
Decreases damage taken from Ranged Physical Damage by 35%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4046#
Increases resistance against ^663399Blind^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4047#
Enchants compounded Armor with ^777777Ghost^000000 elemental.
Decreases HP Recovery Rate by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4048#
Enables the use of Level 3 ^0000FFEnvenom^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4049#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4050#
AGI +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4051#
AGI +1
Perfect Dodge +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4052#
INT +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4053#
Enables the use of Level 1 ^0000FFHeal^000000.
Increases SP Consumption by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4054#
Blesses compounded Armor with the ^777777Holy^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4055#
ATK +5
_______________________
Random chance to inflict ^663399Frozen^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4056#
FLEE +5
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4057#
ATK +5
_______________________
5% chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4058#
Decreases damage taken from ^FF0000Demi-Human^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4059#
Decreases damage taken from ^FF0000Plant^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4060#
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4061#
DEF +1
_______________________
Makes an armor indestructible in battle.
Armor can still be destroyed during upgrade attempts.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4062#
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4063#
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4064#
DEX +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4065#
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4066#
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4067#
DEF +1
_______________________
Increases resistance against ^663399Frozen^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4068#
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4069#
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4070#
Increases SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4071#
FLEE +5
_______________________
Decreases damage taken from ^777777Undead^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4072#
ATK +5
_______________________
Makes a weapon indestructible in battle.
Weapon can still be destroyed during upgrade attempts.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4073#
Enables Level 5 ^009900Discount^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4074#
Decreases damage taken from ^FF0000Insect^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4075#
DEF +1
_______________________
Increases resistance against ^663399Stone Curse^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4076#
ATK +5
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4077#
Skill casting cannot be interrupted.
Increases Variable Casting Time by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4078#
VIT +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4079#
STR +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4080#
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4081#
FLEE +5
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4082#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4083#
Decreases damage taken from ^FF0000Fish^000000 race monsters by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4084#
Enables the use of Level 3 ^0000FFMagnum Break^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4085#
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4086#
Critical +9
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4087#
Prevents ^663399Confuse^000000 status.
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4088#
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4089#
DEF +1
_______________________
Enchants compounded Armor with ^0000BBWater^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4090#
DEF +1
_______________________
Increases resistance against ^663399Stone Curse^000000 status by 15%.
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Bongun Card^000000 and ^990099Yao Jun Card^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4091#
STR +1
Critical +4
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4092#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4093#
Enables the use of Level 1 ^0000FFCure^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4094#
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4095#
FLEE +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4096#
ATK +10
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4097#
AGI +1
MaxHP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4098#
DEF +1
_______________________
Enchants compounded Armor with ^33CC00Wind^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4099#
DEF +1
_______________________
Enchants compounded Armor with ^FF0000Fire^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4100#
MaxSP +15%
Increases SP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4101#
DEF +1
_______________________
Enchants compounded Armor with ^CC5500Earth^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4102#
FLEE +20
_______________________
Increases damage taken from ^777777Ghost^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4103#
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4104#
Random chance to inflict ^663399Confuse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4105#
Prevents ^663399Frozen^000000 status.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4106#
HIT +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4107#
MaxHP +8%
MaxSP +8%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4108#
FLEE +5
_______________________
Decreases damage taken from ^663399Poison^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4109#
FLEE +5
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4110#
Increases resistance against ^663399Poison^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4111#
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4112#
Prevents ^663399Silence^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4113#
FLEE +5
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4114#
DEF +1
_______________________
Enchants compounded Armor with ^663399Poison^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4115#
Random chance to absorb 15% of the damage against target into HP when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4116#
FLEE +5
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4117#
Enables Level 1 ^009900Double Attack^000000 on compounded weapon.
If character has learned ^0000FFDouble Attack^000000, that skill's Level affects this card's Level.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4118#
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4119#
Enchants compounded Armor with ^777777Shadow^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4120#
Decreases damage taken from ^FF0000Dragon^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4121#
HIT +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4122#
STR +1
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4123#
MaxHP -25%
Enables effect of the ^0000FFEndure^000000 skill so long as the Footgear to which this card is compounded is equipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4124#
Prevents ^663399Stone Curse^000000 status.
Decreases damage taken from ^FF0000Demon^000000 race monsters by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4125#
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000, ^FF0000Brute^000000, ^FF0000Plant^000000 and ^FF0000Insect^000000 race by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4126#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4127#
AGI +1
_______________________
Prevents ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4128#
Nullifies all magic attacks, including supportive skills, that target character.
Increases SP Consumption by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4129#
AGI +3
Critical +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4130#
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4131#
Enables faster movement speed so long as the Footgear to which this card is compounded is equipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4132#
Nullifies Gemstone requirement of certain skills.
Increases SP Consumption by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4133#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4134#
Adds 10% chance of gaining 5% of the damage against target as SP when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4135#
Reflects 30% of all Melee Physical Damage back to the enemy which inflicted it.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4136#
Decreases damage taken from ^FF0000Demon^000000 race monsters by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4137#
Nullifies reduction in damage against monsters resulting from monster's size.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4138#
Decreases damage taken from ^FF0000Angel^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4139#
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4140#
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4141#
INT +1
DEF +1
_______________________
Enchants compounded Armor with ^777777Undead^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4142#
Enables faster attack speed so long as the weapon to which this card is compounded is equipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4143#
VIT +3
_______________________
Prevents ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4144#
Restores HP and SP by 100% when resurrected.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4145#
Decreases Variable Casting Time by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4146#
Adds 50% chance of reflecting Magical attacks, aside from skills which target the ground, cast on the character.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4147#
HIT -10
_______________________
Endows compounded weapon with damage that will splash 3x3 cells around the character with each attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4148#
Decreases SP Consumption by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4149#
Random chance a defeated ^FF0000Insect^000000 monster will drop ^0033CCBox of Thunder^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4150#
^0000FFUp to max +5 Refine Level^000000:
DEF +2
MDEF +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4151#
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Plant^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4152#
Random chance a defeated ^FF0000Insect^000000 monster will drop ^0033CCCarrot Juice^000000, ^0033CCBanana Juice^000000 or ^0033CCApple Juice^000000.
Increases recovery amount gained from ^0033CCCarrot Juice^000000, ^0033CCBanana Juice^000000 and ^0033CCApple Juice^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4153#
ATK +5
_______________________
Increases Physical Damage against enemies of ^0033CCAster^000000 by 30%.
_______________________
When equipped with ^990099Shell Fish Card^000000 and ^990099Aster Card^000000:
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCRaw Fish^000000.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4154#
Random chance a defeated ^FF0000Demi-Human^000000 race monster will drop ^0033CCCandy^000000 or ^0033CCCandy Cane^000000.
Increases recovery amount gained from ^0033CCCandy^000000 and ^0033CCCandy Cane^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4155#
Increases Physical Damage against ^0000BBGoblin^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4156#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Formless^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4157#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Undead^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4158#
Disables HP Recovery Rate.
Gains 100 HP each time a monster is killed by melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4159#
AGI +2
_______________________
^0000FFRefine Level +9^000000:
FLEE +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4160#
STR +2
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4161#
Random chance to auto-cast Level 1 ^009900Gloria^000000 when receiving physical damage.
_______________________
When equipped with ^990099Pecopeco Card^000000:
VIT +3
DEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4162#
Random chance to inflict ^663399Blind^000000 status on attacker when receiving physical damage.
_______________________
When equipped with ^990099Bigfoot Card^000000:
Increases the rate inflicting ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4163#
FLEE +2
Critical +7
_______________________
When equipped by ^0033CCSwordman^000000 classes:
Random chance to auto-cast Level 5 ^009900Bowling Bash^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4164#
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Fish^000000 race monsters by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4165#
Gains 5 SP each time an ^FF0000Insect^000000 monster is killed by melee physical attacks.
Drains 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4166#
Random chance to inflict ^663399Curse^000000 status on attacker when receiving physical damage.
_______________________
When equipped with ^990099Nightmare Card^000000:
Increases the rate of inflicting ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4167#
Gains 5 SP each time a ^FF0000Brute^000000 monster is killed by melee physical attacks.
Drains 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4168#
Random chance to auto-cast Level 5 ^009900Meteor Storm^000000 on attacker when receiving physical damage.
_______________________
When equipped with ^990099Dark Illusion Card^000000:
MaxHP +20%
MaxSP +20%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4169#
MaxHP -10%
MaxSP -10%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Dark Lord Card^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4170#
Random chance to inflict ^663399Stone Curse^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4171#
Adds 5% chance of decreasing target's SP amount by 10% when dealing physical damage.
_______________________
When equipped by ^0033CCSage^000000 classes:
Gains 1 SP when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4172#
Increases Critical Damage by 20%.
Drains 1 SP on each attack.
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Wild Rose Card^000000, ^990099Shinobi Card^000000 and ^990099Zhu Po Long Card^000000:
AGI +5
STR +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases movement speed.
Restores SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
 
When equipped by ^0033CCThief^000000 classes:
Nullifies Gemstone requirement of certain skills.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4173#
Random chance to inflict ^663399Sleep^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4174#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 50%.
Increases damage taken from other elemental attacks by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4175#
Random chance to auto-cast Level 1 ^009900Envenom^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4176#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Dragon^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4177#
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCGreen Live^000000.
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4178#
AGI +1
FLEE +10
_______________________
Increases damage of ^009900Double Strafe^000000 and ^009900Arrow Shower^000000 by 5%.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Anolian Card^000000, ^990099Alligator Card^000000 and ^990099Merman Card^000000:
AGI +5
DEX +3
Increases Ranged Physical Damage by 20%.
Perfect HIT +20%
 
When equipped by ^0033CCArcher^000000 classes:
Random chance to inflict ^663399Coma^000000 status on ^FF0000Brute^000000 monster when dealing physical damage.
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Anolian Card^000000, ^990099Alligator Card^000000 and ^990099Green Ferus Card^000000:
DEX +5
Increases damage of ^009900Arrow Vulcan^000000 by 5%.
Increases damage of ^009900Musical Strike^000000 and ^009900Throw Arrow^000000 by 10%.
 
When equipped by ^0033CCBard^000000 or ^0033CCDancer^000000 classes:
Random chance to auto-cast Level 2 ^009900Tarot Card of Fate^000000 when wearer receiving melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4179#
AGI +1
_______________________
When equipped with ^990099Chonchon Card^000000:
FLEE +18
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4180#
Gains 5 SP each time a ^FF0000Dragon^000000 monster is killed by melee physical attacks.
Drains 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4181#
Random chance to inflict ^663399Silence^000000 status on attacker when receiving physical damage.
_______________________
Base ^CC6600VIT^000000 at least ^0000FF77^000000:
Increases the rate of inflicting ^663399Silence^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4182#
Gains 5 SP each time a ^FF0000Demon^000000 monster is killed by melee physical attacks.
Drains 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4183#
STR +1
_______________________
When equipped with ^990099Wolf Card^000000:
FLEE +18
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4184#
Increases Physical Damage against ^0033CCGolem^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4185#
INT +1
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
INT +1
MDEF +1
_______________________
When equipped with ^990099Cookie Card^000000, ^990099Fur Seal Card^000000, ^990099Geographer Card^000000 and ^990099Enchanted Peach Tree Card^000000:
VIT +10
Decreases Variable Casting Time by 10%.
Decreases SP Consumption by 10%.
 
When equipped by ^0033CCAcolyte^000000 classes:
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 30%.
Increases experience gained from defeating ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
When equipped with ^990099Cookie Card^000000, ^990099Fur Seal Card^000000 and ^990099Waste Stove Card^000000:
STR +3
MaxSP +80
ATK +25
Random chance to auto-cast Level 5 ^009900Signum Crusis^000000 when dealing physical damage.
Increases damage of ^009900Asura Strike^000000 by 10%.
 
When equipped by ^0033CCMonk^000000 classes:
Skill casting cannot be interrupted.
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4186#
STR +1
VIT +1
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Baby Leopard Card^000000, ^990099Myst Case Card^000000 and ^990099Heirozoist Card^000000:
LUK +10
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 2 SP on each physical attack.
 
When equipped by ^0033CCMerchant^000000 classes:
Adds 20% chance of reflecting magical attack.
Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Baby Leopard Card^000000, ^990099Muka Card^000000 and ^990099Holden Card^000000:
STR +4
MaxHP +7%
MaxSP +7%
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 1 SP on each physical attack.
 
When equipped by ^0033CCAlchemist^000000 classes:
Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical damage.
Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4187#
Random chance a defeated ^FF0000Demon^000000 monster will drop ^0033CCBox of Resentment^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4188#
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCRed Blood^000000.
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4189#
Random chance to inflict ^663399Curse^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4190#
Random chance a defeated ^FF0000Undead^000000 monster will drop ^0033CCGiggling Box^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4191#
Random chance to auto-cast Level 3 ^009900Heal^000000 on wearer when receiving physical damage.
_______________________
When equipped with ^990099Parasite Card^000000, ^990099Miyabi Doll Card^000000, ^990099Evil Nymph^000000, ^990099Harpy Card^000000 and ^990099Bloody Butterfly Card^000000:
MaxHP +500
DEF +5
MDEF +5
Increases damage of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
 
When equipped by ^0033CCMage^000000 classes:
MATK +3%
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4192#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Fish^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4193#
When equipped by ^0033CCNovice^000000 classes:
Random chance to auto-cast Level 1 ^009900Endure^000000 when receiving physical damage.
 
When equipped with ^990099Quve Card^000000:
MaxHP +300
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4194#
Random chance to inflict ^663399Stun^000000 status on attacker when receiving physical damage.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF77^000000:
Increases the rate of inflicting ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4195#
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCCrystal Blue^000000.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4196#
Random chance a defeated monster will drop ^FF0000Large Jellopy^000000 or ^0033CCJellopy^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4197#
LUK +1
_______________________
When equipped with ^990099Poring Card^000000:
FLEE +18
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4198#
Enables its user to detect hidden enemies.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4199#
Increases HP and SP Recovery Rate by 10%.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Anolian Card^000000, ^990099Alligator Card^000000 and ^990099Dragon Tail Card^000000:
AGI +5
DEX +3
Increases Ranged Physical Damage by 20%.
Perfect HIT +20%
 
When equipped by ^0033CCArcher^000000 classes:
Random chance to inflict ^663399Coma^000000 status on ^FF0000Brute^000000 monster when dealing physical damage.
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4200#
^0000FFUp to max +5 Refine Level^000000:
MDEF +7
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4201#
Random chance to inflict ^663399Stun^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4202#
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4203#
ATK +15
_______________________
Random chance to auto-cast Level 3 ^009900Fire Ball^000000 on the target when dealing physical damage.
If the user has mastered the skill at Level 10, it will cast Level 10 ^009900Fire Ball^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4204#
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Brute^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4205#
Random chance a defeated monster will drop ^0033CCOld Blue Box^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4206#
Random chance a defeated monster will drop ^0033CCGift Box^000000.
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Baby Leopard Card^000000, ^990099Raggler Card^000000 and ^990099Heirozoist Card^000000:
LUK +10
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 2 SP on each physical attack.
 
When equipped by ^0033CCMerchant^000000 classes:
Adds 20% chance of reflecting magical attack.
Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4207#
DEF +1
_______________________
Decreases damage taken from ^FF0000Small^000000 size by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4208#
MaxSP +10%
_______________________
Increases damage of ^009900Frost Diver^000000 by 5%.
_______________________
When equipped with ^990099Yellow Novus Card^000000, ^990099Evil Nymph Card^000000, ^990099Bloody Butterfly Card^000000 and ^990099Harpy Card^000000:
INT +3
Increases damage of ^009900Thunderstorm^000000 and ^009900Heaven Drive^000000 by 10%.
 
When equipped by ^0033CCSage^000000 classes:
Adds 20% chance of reflecting magical attack.
Decreases Variable Casting Time by 20%.
Random chance a defeated monster will drop ^0033CCRed Gemstone^000000 or ^0033CCYellow Gemstone^000000.
_______________________
When equipped with ^990099Loli Ruri Card^000000, ^990099Parasite Card^000000, ^990099Evil Nymph^000000, ^990099Harpy Card^000000 and ^990099Bloody Butterfly Card^000000:
MaxHP +500
DEF +5
MDEF +5
Increases damage of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
 
When equipped by ^0033CCMage^000000 classes:
MATK +3%
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4209#
Random chance to auto-cast Level 1 ^009900Frost Joke^000000 on the target when dealing physical damage.
If the user has mastered the skill at Level 5, it will cast Level 5 ^009900Frost Joke^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4210#
Random chance to auto-cast Level 1 ^009900Intimidate^000000 on the target when dealing physical damage.
_______________________
When equipped by ^0033CCThief^000000 classes:
FLEE +20
_______________________
When equipped with ^990099Wild Rose Card^000000, ^990099Shinobi Card^000000, ^990099Zhu Po Long Card^000000 and ^990099The Paper Card^000000:
AGI +5
STR +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases movement speed.
Restores SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
 
When equipped by ^0033CCThief^000000 classes:
Disables Gemstone requirement of certain skills.
_______________________
When equipped with ^990099Wild Rose Card^000000, ^990099Shinobi Card^000000, ^990099Stainer Card^000000 and ^990099Wickebine Tres Card^000000:
STR +6
AGI +4
Increases damage of ^009900Backstab^000000 by 10%.
Random chance to auto-cast Level 5 ^009900Strip Armor^000000 if Level 5 ^009900Strip Armor^000000 is learned.
 
When equipped by ^0033CCRogue^000000 classes:
Decreases SP Consumption by 20%.
Disables the Auto-Intimidate ability of the Wanderer Card.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4211#
MDEF +3
_______________________
When equipped with ^990099Rocker Card^000000:
FLEE +18
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4212#
Random chance to auto-cast Level 1 ^009900Bash^000000 on the target when dealing physical damage.
The Bash skill shoves the enemy 5 cells back.
Increases damage taken from ^0033CCMunak^000000 monsters by 100%.
_______________________
When equipped with ^990099Munak Card^000000 and ^990099Yao Jun Card^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4213#
Random chance to inflict ^663399Silence^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4214#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Insect^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4215#
Random chance a defeated monster will drop ^0033CCFood items^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4216#
Random chance to inflict ^663399Frozen^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4217#
Random chance to auto-cast Level 1 ^009900Heal^000000 on the user when dealing physical damage.
If the user has mastered the skill at Level 10, it will cast Level 10 ^009900Heal^000000.
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Cookie Card^000000, ^990099Fur Seal Card^000000 and ^990099Geographer Card^000000:
VIT +10
Decreases Variable Casting Time by 10%.
Decreases SP Consumption by 10%.
 
When equipped by ^0033CCAcolyte^000000 classes:
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 30%.
Increases experience gained from defeating ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4218#
VIT -3
MaxHP +1000
_______________________
Decreases HP Recovery Rate by 20%.
_______________________
When equipped with ^990099Inccubus Card^000000:
VIT +4
Increases HP Recovery Rate by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4219#
Random chance a defeated monster will drop ^0033CCGemstones^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4220#
DEF +2
MDEF +2
_______________________
When equipped with ^990099Assaulter Card^000000, ^990099Permeter Card^000000, ^990099Freezer Card^000000 and ^990099Heater Card^000000:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical attacks.
Random chance a defeated monster will drop ^0033CCRed Potion^000000.
 
When equipped by ^0033CCSwordman^000000 classes:
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4221#
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Insect^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4222#
Random chance to inflict ^663399Sleep^000000 status on attacker when receiving physical damage.
_______________________
When equipped with ^990099Skeleton Card^000000:
Increases the rate of inflicting ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4223#
DEF +1
_______________________
Increases resistance against ^663399Stun^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4224#
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCBox of Storms^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4225#
HIT +10
ATK +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4226#
^0000FFRefine Level +9^000000:
DEF +2
MDEF +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4227#
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCMonster's Feed^000000 or ^0033CCMeat^000000.
Increases recovery amount gained from ^0033CCMeat^000000 and ^0033CCMonster's Feed^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4228#
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCBox of Drowsiness^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4229#
INT +1
_______________________
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Punk Card^000000, ^990099Alarm Card^000000 and ^990099Clock Card^000000:
DEF +3
MDEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4230#
AGI +1
_______________________
Random chance to auto-cast Level 5 ^009900Cloaking^000000 on the user when receiving physical damage.
If the user has not learned Level 3 or higher Cloaking skill or if the user is not an Assassin, this card allows the user to use the skill only when being near to a wall.
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Wild Rose Card^000000, ^990099Zhu Po Long Card^000000 and ^990099The Paper Card^000000:
AGI +5
STR +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases movement speed.
Restores SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
 
When equipped by ^0033CCThief^000000 classes:
Disables Gemstone requirement of certain skills.
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Wild Rose Card^000000, ^990099Stainer Card^000000 and ^990099Wickebine Tres Card^000000:
STR +6
AGI +4
Increases damage of ^009900Backstab^000000 by 10%.
Random chance to auto-cast Level 5 ^009900Strip Armor^000000 if Level 5 ^009900Strip Armor^000000 is learned.
 
When equipped by ^0033CCRogue^000000 classes:
Decreases SP Consumption by 20%.
Disables the Auto-Intimidate ability of the Wanderer Card.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4231#
Decreases damage taken from ^0033CCGuardian^000000 by 50% during War of Emperium hours.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4232#
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCRed Herb^000000, ^0033CCYellow Herb^000000 or ^0033CCWhite Herb^000000.
Increases recovery amount gained from ^0033CCRed Herb^000000, ^0033CCYellow Herb^000000 and ^0033CCWhite Herb^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4233#
LUK +3
_______________________
When equipped by ^0033CCMerchant^000000 classes:
Armor becomes indestructible.
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Raggler Card^000000, ^990099Myst Case Card^000000 and ^990099Heirozoist Card^000000:
LUK +10
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 2 SP on each physical attack.
When equipped by ^0033CCMerchant^000000 classes:
Adds 20% chance of reflecting magical attack.
Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Raggler Card^000000, ^990099Muka Card^000000 and ^990099Holden Card^000000:
STR +4
MaxHP +7%
MaxSP +7%
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 1 SP on each physical attack.
 
When equipped by ^0033CCAlchemist^000000 classes:
Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical attacks.
Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4234#
Random chance to auto-cast Level 1 ^009900Improve Concentration^000000 on the user when receiving physical damage.
If the user has mastered the skill at Level 10, it will cast Level 10 ^009900Improve Concentration^000000.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Alligator Card^000000, ^990099Dragon Tail Card^000000 and ^990099Merman Card^000000:
AGI +5
DEX +3
Increases Ranged Physical Damage by 20%.
Perfect HIT +20%
 
When equipped by ^0033CCArcher^000000 classes:
Random chance to inflict ^663399Coma^000000 status on ^FF0000Brute^000000 race monster when dealing physical damage.
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Alligator Card^000000, ^990099Dragon Tail Card^000000 and ^990099Green Ferus Card^000000:
DEX +5
Increases damage of ^009900Arrow Vulcan^000000 by 5%.
Increases damage of ^009900Musical Strike^000000 by 10%.
Increases damage of ^009900Throw Arrow^000000 by 10%.
 
When equipped by ^0033CCBard^000000 or ^0033CCDancer^000000 classes:
Random chance to auto-cast Level 2 ^009900Tarot Card of Fate^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4235#
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Angel^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4236#
All Basic Stats +1
_______________________
Random chance to auto-cast Level 10 ^009900Kyrie Eleison^000000 when receiving physical damage.
The chance of casting the skill is increased if the user has 99 INT points.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4237#
Random chance to auto-cast Level 3 ^009900Impositio Manus^000000 on the user when dealing physical damage.
_______________________
When equipped with ^990099Owl Baron Card^000000:
Random chance to auto-cast Level 5 ^009900Lightning Bolt^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4238#
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4239#
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Formless^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4240#
^0000FFUp to max +5 Refine Level^000000:
DEF +2
MDEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4241#
MaxHP +300
_______________________
Base ^CC6600LUK^000000 at least ^0000FF77^000000:
Increases HP and SP Recovery Rate by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4242#
VIT +2
_______________________
^0000FFRefine Level +9^000000:
MaxHP +800
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4243#
Random chance to auto-cast Level 1 ^009900Teleport^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4244#
VIT +1
MaxHP +300
_______________________
Random chance to auto-cast Level 1 ^009900Sight^000000 around the user when receiving physical damage.
_______________________
When equipped with ^990099Tower Keeper Card^000000, ^990099Punk Card^000000 and ^990099Clock Card^000000:
DEF +3
MDEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4245#
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4246#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Demi-Human^000000 race.
_______________________
When equipped with ^990099Permeter Card^000000, ^990099Solider Card^000000, ^990099Freezer Card^000000 and ^990099Heater Card^000000:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical attacks.
Random chance a defeated monster will drop ^0033CCRed Potion^000000.
 
When equipped by ^0033CCSwordman^000000 classes:
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4247#
ATK +5
_______________________
Inflict 30% more damage on ^0033CCShell Fish^000000.
_______________________
When equipped with ^990099Shell Fish Card^000000 and ^990099Crab Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 30%.
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCRaw Fish^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4248#
Random chance to auto-cast Level 5 ^009900Signum Crucis^000000 on the target when receiving physical damage.
_______________________
When equipped with ^990099Mummy Card^000000:
Perfect HIT +20.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4249#
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Demon^000000 race monsters by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4250#
DEF +1
_______________________
Decreases damage taken from ^FF0000Large^000000 size by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4251#
Inflict 40% more damage on ^0033CCGuardians^000000 during War of Emperium hours.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4252#
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Anolian Card^000000, ^990099Dragon Tail Card^000000 and ^990099Merman Card^000000:
AGI +5
DEX +3
Increases Ranged Physical Damage by 20%.
Perfect HIT +20% (which never miss it's target)
 
When equipped by ^0033CCArcher^000000 classes:
A low chance of auto casting Coma on ^FF0000Brute^000000 monster when attacking.
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Anolian Card^000000, ^990099Dragon Tail Card^000000 and ^990099Green Ferus Card^000000:
DEX +5
Increases damage of ^009900Arrow Vulcan^000000 by 5%.
Increases damage of ^009900Musical Strike^000000 by 10%.
Increases damage of ^009900Throw Arrow^000000 by 10%.
 
When equipped by ^0033CCBard^000000 or ^0033CCDancer^000000 classes:
Random chance to auto-cast Level 2 ^009900Tarot Card of Fate^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4253#
Decreases damage taken from ^FF0000Boss^000000 class by 40%.
Increases damage taken from monsters of ^FF0000Normal^000000 class by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4254#
DEF +1
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4255#
Inflict 30% more damage on every ^0033CCOrc^000000 except ^0033CCOrc Lord^000000 and ^0033CCOrc Hero^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4256#
Random chance a defeated ^FF0000Demi-Human^000000 race monster will drop ^0033CCBox of Panting^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4257#
AGI +1
_______________________
When equipped by ^0033CCThief^000000 classes:
Perfect Dodge +5
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Shinobi Card^000000, ^990099Zhu Po Long Card^000000 and ^990099The Paper Card^000000:
AGI +5
STR +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases movement speed.
Restores SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
 
When equipped by ^0033CCThief^000000 classes:
Disables Gemstone requirement of certain skills.
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Shinobi Card^000000, ^990099Stainer Card^000000 and ^990099Wickebine Tres Card^000000:
STR +6
AGI +4
Increases damage of ^009900Backstab^000000 by 10%.
Random chance to auto-cast Level 5 ^009900Strip Armor^000000 if Level 5 ^009900Strip Armor^000000 is learned.
 
When equipped by ^0033CCRogue^000000 classes:
Decreases SP Consumption by 20%.
Disables the Auto-Intimidate ability of the Wanderer Card.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4258#
INT +1
MaxSP +50
_______________________
When equipped with ^990099Yellow Novus Card^000000, ^990099Miyabi Doll Card^000000, ^990099Bloody Butterfly Card^000000 and ^990099Harpy Card^000000:
INT +3
Increases damage of ^009900Thunderstorm^000000 by 10%.
Increases damage of ^009900Heaven Drive^000000 by 10%
 
When equipped by ^0033CCSage^000000 classes:
+20% chance of reflecting Magic
Decreases Variable Casting Time by 20%
Random chance a defeated monster will drop ^0033CCRed Gemstone^000000 or ^0033CCYellow Gemstone^000000.
_______________________
When equipped with ^990099Loli Ruri Card^000000, ^990099Parasite Card^000000, ^990099Miyabi Doll Card^000000, ^990099Harpy Card^000000 and ^990099Bloody Butterfly Card^000000:
MaxHP +500
DEF +5
MDEF +5
Increases damage of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
 
When equipped by ^0033CCMage^000000 classes:
MATK +3%
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4259#
DEF +1
_______________________
Increases HP Recovery Rate by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4260#
DEF +1
_______________________
Add 20% more tolerance against ^663399Confuse^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4261#
DEF +1
_______________________
Add 20% more tolerance against ^663399Bleeding^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4262#
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCBox of Gloom^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4263#
Ignores physical defense of ^FF0000Normal^000000 class by 100%.
Disables HP Recovery Rate.
Drains 666 HP every 10 seconds.
Drains 999 HP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4264#
Random chance to auto-cast Level 3 ^009900Jupitel Thunder^000000 on the target when dealing physical damage.
If the user has mastered the skill at Level 10, it will cast Level 10 ^009900Jupitel Thunder^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4265#
Random chance a defeated ^FF0000Angel^000000 monster will drop ^0033CCBox of Sunlight^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4266#
VIT +1
_______________________
When equipped with ^990099Lunatic Card^000000:
FLEE +18
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4267#
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Dragon^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4268#
Random chance to auto-cast Level 1 ^009900Sonic Blow^000000 on the target when dealing physical damage.
_______________________
When equipped with ^990099Zealotus Card^000000:
LUK +3
ATK +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4269#
INT -3
MaxSP +150
_______________________
Decreases SP Recovery Rate by 20%.
_______________________
When equipped with ^990099Succubus Card^000000:
INT +4
Increases SP Recovery Rate by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4270#
Random chance to inflict ^663399Poison^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4271#
Random chance a defeated ^FF0000Insect^000000 monster will drop ^33CC00Wind of Verdure^000000.
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4272#
AGI +1
Critical +3
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Wild Rose Card^000000, ^990099Shinobi Card^000000 and ^990099The Paper Card^000000:
AGI +5
STR +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases movement speed.
Restores SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card.
 
When equipped by ^0033CCThief^000000 classes:
Disables Gemstone requirement of certain skills.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4273#
ATK +5
_______________________
Inflict 30% more damage on ^0033CCCrab^000000.
_______________________
When equipped with ^990099Crab Card^000000 and ^990099Aster Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 30%.
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCRaw Fish^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4274#
Gain 5 SP each time an ^FF0000Undead^000000 monster is killed by melee physical attacks.
Drain 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4275#
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 10%.
Increases Physical Damage taken from ^FF0000Undead^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4276#
Random chance to inflict ^663399Coma^000000 on the target when dealing physical damage.
Random chance to inflict ^663399Stun, ^663399Curse^000000, ^663399Silence^000000, Poison^000000 or ^663399Bleeding^000000 on the target when dealing Melee Physical Damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4277#
LUK +2
_______________________
Increases damage of ^009900Throw Arrow^000000 and ^009900Musical Strike^000000 by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4278#
^0000FFUp to max +5 Refine Level^000000:
MDEF +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4279#
Disables SP Recovery Rate.
Gains 10 SP each time a monster is killed by melee physical attacks.
Drains 100 SP as the Armor is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4280#
Random chance to auto-cast Level 2 ^009900Blessing^000000 on the user when receiving physical damage.
Auto cast Level 10 ^009900Blessing^000000 instead, if Blessing is mastered.
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Cookie Card^000000, ^990099Fur Seal Card^000000 and ^990099Enchanted Peach Tree Card^000000:
VIT +10
Decreases Variable Casting Time by 10%.
Decreases SP Consumption by 10%.
 
When equipped by ^0033CCAcolyte^000000 classes:
Decreases damage taken from ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
Increases experience gained from defeating ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4281#
ATK +30
_______________________
Drain 1 SP each time the user is attacking.
_______________________
When equipped by ^0033CCMerchant^000000 classes:
Make weapon indestructible.
_______________________
When equipped with ^990099Baby Leopard Card^000000, ^990099Raggler Card^000000, ^990099Myst Case Card^000000 and ^990099Heirozoist Card^000000:
LUK +10
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 2 SP on each physical attack.
 
When equipped by ^0033CCMerchant^000000 classes:
Adds 20% chance of reflecting magical attack.
Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.
_______________________
When equipped with ^990099Baby Leopard Card^000000, ^990099Raggler Card^000000, ^990099Muka Card^000000 and ^990099Holden Card^000000:
STR +4
MaxHP +7%
MaxSP +7%
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 1 SP on each physical attack.
 
When equipped by ^0033CCAlchemist^000000 classes:
Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical damage.
Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4282#
Random chance a defeated monster will drop ^0033CCRestorative item^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4283#
Add the chance of gaining ^0000FFSpirit Sphere^000000 or ^0000FFCoin^000000 when dealing physical damage.
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
The chance is increased.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4284#
Random chance to auto-cast Level 5 ^009900Heal^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4285#
FLEE +10
Perfect Dodge +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4286#
Random chance to inflict ^663399Confuse^000000 status on the attacker when receiving physical damage.
_______________________
Base ^CC6600STR^000000 at least ^FF000077^000000:
The chance is increased.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4287#
^0000FFUp to max +5 Refine Level^000000:
MDEF +8
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4288#
INT +2
_______________________
^0000FFRefine Level +9^000000:
MaxSP +150
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4289#
Gain 5 SP each time a ^FF0000Plant^000000 monster is killed by melee physical attacks.
Drain 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4290#
MDEF +3
_______________________
Adds 5% chance of reflecting magic damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4291#
Increases Physical Damage against ^0033CCKobold^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4292#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Plant^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4293#
LUK +2
_______________________
Increases damage of ^009900Holy Light^000000 by 10%.
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Fur Seal Card^000000, ^990099Geographer Card^000000 and ^990099Enchanted Peach Tree Card^000000:
VIT +10
Decreases Variable Casting Time by 10%.
Decreases SP Consumption by 10%.
 
When equipped by ^0033CCAcolyte^000000 classes:
Decreases damage taken from ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
Increases experience gained from defeating ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 5%.
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Fur Seal Card^000000 and ^990099Waste Stove Card^000000:
STR +3
MaxSP +80
ATK +25
A chance of casting Level 5 ^009900Signum Crusis^000000 when dealing physical attacks.
Increases damage of ^009900Asura Strike^000000 by 10%.
 
When equipped by ^0033CCMonk^000000 classes:
Skill casting cannot be interrupted.
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4294#
When equipped by ^0033CCNovice^000000 classes:
Random chance to auto-cast Level 1 ^009900Increase AGI^000000 when receiving physical damage.
 
When equipped with ^990099Lude Card^000000:
MaxSP +60
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4295#
Random chance to inflict ^663399Blind^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4296#
Random chance to obtain certain amount of Zeny when defeating a monster.
_______________________
When equipped with ^990099Tarou Card^000000:
STR +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4297#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Brute^000000 monster.
_______________________
When equipped with ^990099Anolian Card^000000, ^990099Alligator Card^000000, ^990099Dragon Tail Card^000000 and ^990099Merman Card^000000:
Increases Ranged Physical Damage by 20%.
AGI +5
DEX +3
Perfect HIT +20% (which never miss it's target)
 
When equipped by ^0033CCArcher^000000 classes:
A low chance of auto casting ^663399Coma^000000 on ^FF0000Brute^000000 race when attacking.
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
_______________________
When equipped with ^990099Anolian Card^000000, ^990099Alligator Card^000000, ^990099Dragon Tail Card^000000 and ^990099Green Ferus Card^000000:
DEX +5
Increases damage of ^009900Arrow Vulcan^000000 by 5%.
Increases damage of ^009900Musical Strike^000000 by 10%.
Increases damage of ^009900Throw Arrow^000000 by 10%.
 
When equipped by ^0033CCBard^000000 or ^0033CCDancer^000000 classes:
Random chance to auto-cast Level 2 ^009900Tarot Card of Fate^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4298#
Random chance to inflict ^663399Confuse^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4299#
Chance to cast Level 3 ^009900Auto Guard^000000 on the user when receiving melee attack.
If the user has mastered the skill at Level 10, it will cast Level 10 ^009900Auto Guard^000000
_______________________
When equipped with ^990099Tower Keeper Card^000000, ^990099Punk Card^000000 and ^990099Alarm Card^000000:
DEF +3
MDEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4300#
Add the chance to inflict ^663399Poison^000000 status on the enemy when receiving physical damage.
_______________________
When equipped by ^0033CCAssassin^000000 classes:
The chance is increased.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4301#
Random chance to inflict ^663399Bleeding^000000 status on the target when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4302#
MaxHP +100%
_______________________
Decreases physical and magical defense by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4303#
FLEE +10
_______________________
Base ^CC6600STR^000000 at least ^0000FF80^000000:
ATK +20
_______________________
Base ^CC6600VIT^000000 at least ^0000FF80^000000:
MaxHP +3%
_______________________
Base ^CC6600LUK^000000 at least ^0000FF80^000000:
Critical +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4304#
DEF +2
_______________________
Increases damage of ^009900Shield Charge^000000 and ^009900Shield Boomerang^000000 by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4305#
ATK +20%
_______________________
Random chance to auto-cast Level 10 ^009900Magnum Break^000000 on the enemy when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4306#
Perfect Dodge +1
_______________________
When equipped with an ^990099Roda Frog Card^000000:
FLEE +18
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4307#
Gain 5 SP each time a ^FF0000Fish^000000 monster is killed by melee physical attacks.
Drain 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4308#
Gain 5 SP each time a ^FF0000Formless^000000 monster is killed by melee physical attacks.
Drain 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4309#
DEF +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Loli Ruri Card^000000, ^990099Miyabi Doll Card^000000, ^990099Evil Nymph^000000, ^990099Harpy Card^000000 and ^990099Bloody Butterfly Card^000000:
MaxHP +500
DEF +5
MDEF +5
Increases damage of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
 
When equipped by ^0033CCMage^000000 classes:
MATK +3%
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4310#
Increases Critical Damage by 10%.
Critical +7 when attacking ^FF0000Demon^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4311#
Decreases damage taken from ^777777Shadow^000000 and ^777777Undead^000000 elemental attacks by 15%.
_______________________
When equipped with ^990099Assaulter Card^000000, ^990099Solider Card^000000, ^990099Freezer Card^000000 and ^990099Heater Card^000000:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical damage.
Random chance a defeated monster will drop ^0033CCRed Potion^000000.
 
When equipped by ^0033CCSwordman^000000 classes:
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 50%.
_______________________
When equipped with ^990099Archdam Card^000000, ^990099Freezer Card^000000 and ^990099Heater Card^000000:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of ^009900Shield Chain^000000 and ^009900Sacrifice^000000 by 10%.
Decreases Variable Casting Time by 10%.
 
When equipped by ^0033CCCrusader^000000 classes:
Enchant Armor with ^777777Holy^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4312#
HIT +10
FLEE +3
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
Critical +9 when attacking ^FF0000Demon^000000 and ^FF0000Undead^000000 race.
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Cookie Card^000000, ^990099Geographer Card^000000 and ^990099Enchanted Peach Tree Card^000000:
VIT +10
Decreases Variable Casting Time by 10%.
Decreases SP Consumption by 10%.
 
When equipped by ^0033CCAcolyte^000000 classes:
Decreases damage taken from ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
Increases experience gained from defeating ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 5%.
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Cookie Card^000000 and ^990099Waste Stove Card^000000:
STR +3
MaxSP +80
ATK +25
A chance of casting Level 5 ^009900Signum Crusis^000000 with each physical attack.
Increases damage of ^009900Asura Strike^000000 by 10%.
 
When equipped by ^0033CCMonk^000000 classes:
Skill casting cannot be interrupted.
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4313#
Automatically cast Level 1 ^009900Quagmire^000000 around the user when receiving physical damage.
If the user has mastered the skill, it will cast Level 5 ^009900Quagmire^000000.
_______________________
When equipped with ^990099Tower Keeper Card^000000, ^990099Alarm Card^000000 and ^990099Clock Card^000000:
DEF +3
MDEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4314#
Decreases damage taken from ^FF0000Formless^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4315#
Random chance to inflict ^663399Stone Curse^000000 on attacker when receiving physical damage.
The chance is increased if the user has 77 or more INT points.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4316#
Gains 5 SP each time an ^FF0000Angel^000000 monster is killed by melee physical attacks.
Drains 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4317#
Increases Critical Damage by 15%.
_______________________
When equipped by ^0033CCThief^000000 classes:
Critical +4
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4318#
Random chance to auto-cast Level 1 ^009900Storm Gust^000000 on the enemy when dealing physical damage.
Has 20% chance of ^663399Frozen^000000 an enemy when attacking.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4319#
MaxHP +300
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Bash^000000 by 10%.
_______________________
When equipped with ^990099Assaulter Card^000000, ^990099Permeter Card^000000, ^990099Solider Card^000000 and ^990099Heater Card^000000:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical attacks.
Random chance a defeated monster will drop ^0033CCRed Potion^000000.
 
When equipped by ^0033CCSwordman^000000 classes:
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 50%.
_______________________
When equipped with ^990099Archdam Card^000000, ^990099Permeter Card^000000 and ^990099Heater Card^000000:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of ^009900Shield Chain^000000 and ^009900Sacrifice^000000 by 10%.
Decreases Variable Casting Time by 10%.
 
When equipped by ^0033CCCrusader^000000 classes:
Enchant Armor with ^777777Holy^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4320#
Random chance to auto-cast Level 1 ^009900Meteor Storm^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4321#
Add the chance of transforming a monster while fighting.
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Baby Leopard Card^000000, ^990099Raggler Card^000000 and ^990099Myst Case Card^000000:
LUK +10
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 2 SP on each physical attack.
 
When equipped by ^0033CCMerchant^000000 classes:
Adds 20% chance of reflecting magical attack.
Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4322#
DEF +1
_______________________
Reflects 5% physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4323#
Random chance to auto-cast Level 3 ^009900Frost Diver^000000 on the target when dealing physical damage.
_______________________
When equipped with ^990099Hatii Card^000000:
The chance is greatly increased.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4324#
Adds 50% chance of inflicting ^663399Frozen^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4325#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
Increases damage of ^009900Napalm Beat^000000 by 5%.
_______________________
When equipped with ^990099Yellow Novus Card^000000, ^990099Evil Nymph Card^000000, ^990099Miyabi Doll Card^000000 and ^990099Bloody Butterfly Card^000000:
INT +3
Increases damage of ^009900Thunderstorm^000000 by 10%.
Increases damage of ^009900Heaven Drive^000000 by 10%
 
When equipped by ^0033CCSage^000000 classes:
20% chance to reflect magical attacks.
Decreases Variable Casting Time by 20%
Random chance a defeated monster will drop ^0033CCRed Gemstone^000000 or ^0033CCYellow Gemstone^000000.
_______________________
When equipped with ^990099Loli Ruri Card^000000, ^990099Parasite Card^000000, ^990099Miyabi Doll Card^000000, ^990099Evil Nymph Card^000000 and ^990099Bloody Butterfly Card^000000:
MaxHP +500
DEF +5
MDEF +5
Increases damage of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
 
When equipped by ^0033CCMage^000000 classes:
MATK +3%
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4326#
Add the chance of gaining ^990099Sushi^000000 or ^990099Raw Fish^000000 each time a ^FF0000Fish^000000 monster is killed.
Increases recovery amount gained from ^0033CCSushi^000000 and ^0033CCRaw Fish^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4327#
Skill casting cannot be interrupted.
Increases Variable Casting Time by 30%.
Increases damage of ^009900Fire Wall^000000 by 5%.
_______________________
When equipped with ^990099Yellow Novus Card^000000, ^990099Evil Nymph Card^000000, ^990099Miyabi Doll Card^000000 and ^990099Harpy Card^000000:
INT +3
Increases damage of ^009900Thunderstorm^000000 by 10%.
Increases damage of ^009900Heaven Drive^000000 by 10%
 
When equipped by ^0033CCSage^000000 classes:
+20% chance of reflecting Magic
Decreases Variable Casting Time by 20%
Random chance a defeated monster will drop ^0033CCRed Gemstone^000000 or ^0033CCYellow Gemstone^000000.
_______________________
When equipped with ^990099Loli Ruri Card^000000, ^990099Parasite Card^000000, ^990099Miyabi Doll Card^000000, ^990099Evil Nymph^000000 and ^990099Harpy Card^000000:
MaxHP +500
DEF +5
MDEF +5
Increases damage of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
 
When equipped by ^0033CCMage^000000 classes:
MATK +3%
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4328#
FLEE +15
Critical +1
_______________________
When equipped with ^990099Munak Card^000000 and ^990099Bongun Card^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4329#
Gain 5 SP each time a ^FF0000Demi-Human^000000 race monster is killed by melee physical attacks.
Drain 5 SP as the weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4330#
INT +3
_______________________
Prevents ^663399Blind^000000 and ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4331#
Critical +3
_______________________
When equipped by ^0033CCSSwordman^000000 classes:
Perfect Dodge +3
_______________________
When equipped with ^990099Assaulter Card^000000, ^990099Permeter Card^000000, ^990099Solider Card^000000 and ^990099Freezer Card^000000:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical attacks.
Random chance a defeated monster will drop ^0033CCRed Potion^000000.
 
When equipped by ^0033CCSwordman^000000 classes:
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 50%.
_______________________
When equipped with ^990099Archdam Card^000000, ^990099Permeter Card^000000 and ^990099Freezer Card^000000:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of ^009900Shield Chain^000000 and ^009900Sacrifice^000000 by 10%.
Decreases Variable Casting Time by 10%.
 
When equipped by ^0033CCCrusader^000000 classes:
Enchant Armor with ^777777Holy^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4332#
INT +1
ATK +5
_______________________
When equipped with ^990099Rideword Card^000000, ^990099Cookie Card^000000 and ^990099Fur Seal Card^000000:
ATK +25
STR +3
SP +80
A chance of casting Level 5 ^009900Signum Crusis^000000 with each physical attack.
Increases damage of ^009900Asura Strike^000000 by 10%.
 
When equipped by ^0033CCMonk^000000 classes:
Skill casting cannot be interrupted.
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4333#
Random chance to inflict ^663399Poison^000000 status on attacker and wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4334#
Decreases damage taken from Ranged Physical Damage by 10%.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4335#
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 5%.
Drains 50 SP when compounded weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4336#
Prevents ^663399Bleeding^000000 status.
Increases HP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4337#
ATK +25
DEF -5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4338#
For each ^0000FF18^000000 base ^CC6600DEX^000000:
VIT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4339#
ATK -25
DEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4340#
Decreases damage taken from ^FF0000Undead^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4341#
Random chance to auto-cast Level 1 ^009900Strip Weapon^000000 each time the wearer dealing physical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4342#
VIT +3
_______________________
Prevents knock-back effect.
Compounded Armor become indestructible, but it can still be destroyed by failed upgrade attempts.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4343#
LUK +2
_______________________
When equipped with ^990099Zipper Bear Card^000000, ^990099Baby Leopard Card^000000, ^990099Raggler Card^000000 and ^990099Muka Card^000000:
STR +4
MaxHP +7%
MaxSP +7%
Increases damage of ^009900Mammonite^000000 by 20%.
Gains 1 SP on each physical attack.
 
When equipped by ^0033CCAlchemist^000000 classes:
Random chance to auto-cast Level 1 ^009900Adrenaline Rush^000000 when dealing physical damage.
Random chance a defeated monster will drop ^0033CCGlistening Coat^000000 or ^0033CCStem^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4344#
Random chance a defeated ^FF0000Insect^000000 monster will drop ^0033CCTentacle Cheese Gratin^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4345#
Increases damage of ^009900Thunderstorm^000000, ^009900Jupitel Thunder^000000 and ^009900Lord of Vermilion^000000 by 5%.
Drains 50 SP when the compounded weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4346#
For each ^0000FF18^000000 base ^CC6600INT^000000:
STR +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4347#
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCClam Soup^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4348#
Random chance to auto-cast Level 1 ^009900Strip Armor^000000 each time the wearer dealing physical attack.
_______________________
When equipped with ^990099Wanderer Card^000000, ^990099Wild Rose Card^000000, ^990099Shinobi Card^000000 and ^990099Stainer Card^000000:
STR +6
AGI +4
Increases damage of ^009900Backstab^000000 by 10%.
Random chance to auto-cast Level 5 ^009900Strip Armor^000000 if Level 5 ^009900Strip Armor^000000 is learned.
 
When equipped by ^0033CCRogue^000000 classes:
Decreases SP Consumption by 20%.
Disables the Auto-Intimidate ability of the Wanderer Card.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4349#
Random chance to auto-cast Level 1 ^009900Pneuma^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4350#
Increases damage of ^009900Frost Nova^000000 and ^009900Storm Gust^000000 by 3%.
Drains 50 SP when compounded weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4351#
FLEE +10
_______________________
^0000FFUp to max +5 Refine Level^000000:
Perfect Dodge +1
FLEE +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4352#
MaxHP +10%
MaxSP +10%
_______________________
Restores 50 HP and 10 SP every 10 seconds
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4353#
Increases HP Recovery Rate by 10%.
_______________________
MaxHP +800
 
^0000FFFor each Refine Level^000000:
Decreases the MaxHP bonus.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4354#
Adds 30% resistance to the ^663399Stun^000000 and ^663399Silence^000000 if base AGI is 90 or higher.
adds 50% resistance to the ^663399Stone Curse^000000 and ^663399Sleep^000000 if base VIT is 80 or higher.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4355#
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCBomber Steak^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4356#
Enables the use of Level 1 ^0000FFCast Cancel^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4357#
MaxHP -50%
_______________________
Enables the use of Level 1 ^0000FFBerserk^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4358#
STR -6
_______________________
^0000FFFor each Refine Level^000000:
STR +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4359#
Enables the use of Level 3 ^0000FFCloaking^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4360#
Critical +10 when attacking ^FF0000Demi-Human^000000 race monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4361#
Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its Armor each time the wearer dealing physical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4362#
HIT +30
_______________________
Increases After Attack Delay by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4363#
Random chance to auto-cast Level 5 ^009900Assumptio^000000 on the wearer when wearer receiving physical or magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4364#
INT +1
_______________________
Random chance to auto-cast Level 5 ^009900Lex Divina^000000 on attacker when receiving magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4365#
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 100%.
Increases Variable Casting Time by 100%.
Disables SP Recovery Rate.
Drains 2,000 SP when the compounded headgear is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4366#
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
MATK +2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4367#
Adds 5% chance of absorbing 20% of the physical damage against target by the wearer as HP.
Disables HP Recovery Rate.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4368#
HIT -30
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4369#
For each ^0000FF18^000000 base ^CC6600AGI^000000:
LUK +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4370#
VIT -5
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4371#
ATK +10
_______________________
Increases Variable Casting Time by 20%.
_______________________
When equipped with ^990099Permeter Card^000000, ^990099Freezer Card^000000 and ^990099Heater Card^000000:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of ^009900Shield Chain^000000 and ^009900Sacrifice^000000 by 10%.
Decreases Variable Casting Time by 10%.
 
When equipped by ^0033CCCrusader^000000 classes:
Enchant Armor with ^777777Holy^000000 elemental.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4372#
Increases ^009900Healing^000000 skills effectiveness by 30%.
Increases SP Consumption by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4373#
LUK -5
_______________________
^0000FFFor each Refine Level^000000:
LUK +1
Critical +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4374#
DEX +2
_______________________
Ignores magical defense of enemies of ^FF0000Boss^000000 class by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4375#
FLEE +10
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +9^000000:
FLEE +5
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4376#
MaxSP +50%
MaxHP -40%
_______________________
Random chance a defeated monster will drop ^0033CCBanana^000000.
Increases recovery amount gained from ^0033CCBanana^000000 by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4377#
Random chance a defeated ^FF0000Formless^000000 monster will drop ^0033CCFruit Mix^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4378#
MaxHP +4%
MaxSP +4%
_______________________
^0000FFUp to max +4 Refine Level^000000:
MaxHP +4%
MaxSP +4%
Increases HP and SP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4379#
MaxSP +40
_______________________
^0000FFUp to max +4 Refine Level^000000:
MaxSP +40
Increases SP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4380#
Increases damage of ^009900Fire Pillar^000000 and ^009900Meteor Storm^000000 by 5%.
Drains 50 SP when the compounded weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4381#
VIT +1
MaxHP +10%
_______________________
When equipped with ^990099Cruiser Card^000000, ^990099Anolian Card^000000, ^990099Alligator Card^000000 and ^990099Dragon Tail Card^000000:
DEX +5
Increases damage of ^009900Arrow Vulcan^000000 by 5%.
Increases damage of ^009900Musical Strike^000000 by 10%.
Increases damage of ^009900Throw Arrow^000000 by 10%.
 
When equipped by ^0033CCBard^000000 or ^0033CCDancer^000000 classes:
Random chance to auto-cast Level 2 ^009900Tarot Card of Fate^000000 when dealing melee physical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4382#
MaxHP +500
_______________________
Increases HP Recovery Rate by 10%.
_______________________
When equipped with ^990099Evil Nymph Card^000000, ^990099Miyabi Doll Card^000000, ^990099Bloody Butterfly Card^000000 and ^990099Harpy Card^000000:
INT +3
Increases damage of ^009900Thunderstorm^000000 by 10%.
Increases damage of ^009900Heaven's Drive^000000 by 10%.
 
When equipped by ^0033CCSage^000000 classes:
20% chance to reflect magical attacks.
Decreases Variable Casting Time by 20%.
Random chance a defeated monster will drop ^0033CCRed Gemstone^000000 or ^0033CCYellow Gemstone^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4383#
Random chance to inflict ^663399Confuse^000000 status on attacker and wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4384#
Random chance to auto-cast Level 1 ^009900Spell Breaker^000000 each time the wearer dealing physical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4385#
Random chance a defeated ^FF0000Dragon^000000 monster will drop ^0033CCHoney Herbal Tea^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4386#
MDEF -20
_______________________
Prevents ^663399Frozen^000000 status.
Random chance to auto-cast Level 1 ^009900Land Protector^000000 when receiving magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4387#
For each ^0000FF18^000000 base ^CC6600LUK^000000:
AGI +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4388#
Increases damage of ^009900Napalm Beat^000000, ^009900Soul Strike^000000 and ^009900Napalm Vulcan^000000 by 5%.
Drains 50 SP when the compounded weapon is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4389#
Random chance a defeated monster will drop ^0033CCFireproof Potion^000000, ^0033CCColdproof Potion^000000, ^0033CCEarthproof Potion^000000 or ^0033CCThunderproof Potion^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4390#
ATK +5
_______________________
Random chance to inflict ^663399Bleeding^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4391#
Random chance a defeated ^FF0000Angel^000000 monster will drop ^0033CCFried Sweet Potato^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4392#
For each ^0000FF18^000000 base ^CC6600VIT^000000:
DEX +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4393#
For each ^0000FF18^000000 base ^CC6600STR^000000:
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4394#
When equipped by ^0033CCPriest^000000 classes:
Random chance to auto-cast Level 5 ^009900Grand Cross^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4395#
ATK +5
_______________________
Random chance to auto-cast Level 3 ^009900Decrease Agi^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4396#
AGI -5
_______________________
^0000FFFor each Refine Level^000000:
AGI +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4397#
INT -6
_______________________
^0000FFFor each Refine Level^000000:
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4398#
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4399#
DEF -30
FLEE -30
_______________________
Enchants compounded weapon with the ^0000FFInvestigate^000000 skill effect.
Each attack drains 1 SP.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4400#
Random chance to auto-cast ^0000FFCharming Wink^000000 when dealing physical damage.
When worn by ^0033CCDancer^000000, this chance increases to 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4401#
FLEE +10
DEF -5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4402#
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000 or ^0033CCThief^000000 classes:
STR +2
MaxHP +5%
_______________________
When equipped by ^0033CCArcher^000000, ^0033CCAcolyte^000000 or ^0033CCMage^000000 classes:
INT +2
MaxSP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4403#
Decreases After Skill Delay by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4404#
Random chance to inflict ^663399Bleeding^000000 status on attacker or wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4405#
^0000FFFor each Refine Level^000000:
Additional y2% chance to reflect magic attacks.
_______________________
When equipped by ^0033CCMage^000000 classes:
MDEF +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4406#
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4407#
ATK +10%
_______________________
Random chance to auto-cast Level 1 ^009900Dispell^000000 when dealing physical damage.
_______________________
^663399Compounded weapon becomes indestructible in battle^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4408#
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Shadow^000000 elemental by 40%.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4409#
MATK +5%
DEF -10
_______________________
When equipped by ^0033CCMage^000000 classes:
MaxSP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4410#
ATK +15
_______________________
When equipped by ^0033CCSwordman^000000 classes:
MaxHP +500
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4411#
STR +2
_______________________
Random chance to increase Critical by 100 for 5 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4412#
INT +2
_______________________
Random chance to decreases Variable Casting Time by 50% and increases FLEE by 30 for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4413#
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
Random chance to increase Perfect Dodge by 30 for 10 seconds when receiving physical or magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4414#
MDEF +10
_______________________
Enables the use of Level 1 ^0000FFStone Curse^000000.
Increases resistance against ^663399Stone Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4415#
Random chance a defeated monster will drop ^0033CCIce Cream^000000.
Increases recovery amount gained from ^0033CCIce Cream^000000 by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4416#
Decreases Variable Casting Time of ^009900Cold Bolt^000000 by 25%.
Increases damage of ^009900Cold Bolt^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4417#
VIT +2
_______________________
Random chance to increase DEF by 10 for 10 seconds when receiving physical or magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4418#
Random chance to auto-cast Level 2 ^009900Cold Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4419#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 50%,
Random chance to auto-cast Level 10 ^009900Frost Nova^000000 when receiving physical or magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4420#
Random chance to auto-cast Level 1 ^009900Heal^000000 and/or Level 1 ^009900Increase AGI^000000 to the wearereach time the wearer receives melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4421#
Increases Critical by 15 when dealing Ranged Physical Damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4422#
FLEE +5
Perfect Dodge +3
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
Critical +15 when attacking ^FF0000Fish^000000 monster.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4423#
HIT +5
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4424#
Enables use of ^009900Find Stone^000000 and ^009900Throw Stone^000000 skills.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4425#
ATK +25
_______________________
Random chance to decreases After Attack Delay by 100% for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4426#
When equipped by ^0033CCRogue^000000 classes:
MATK +10%
ATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4427#
When compounded on a ^990099One-Handed Sword^000000 or ^990099Two-Handed Sword^000000 class weapon:
Critical +5
HIT +5
Increases damage of ^009900Bowling Bash^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4428#
When compounded on a ^990099Bow^000000 class weapon:
Critical +5
HIT +5
Increases damage of ^009900Arrow Shower^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4429#
Increases damage of ^009900Fire Pillar^000000 and ^009900Meteor Storm^000000 by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4430#
Random chance to auto-cast ^0000FFEarthquake^000000 when receiving physical damage.
_______________________
For each ^0000FF10 ^CC6600Job Level^000000:
ATK +1
HIT +1
Critical +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4431#
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 or Level 5 ^009900Fire Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4432#
ATK +5
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 5%.
Critical +15 when attacking ^FF0000Plant^000000 and ^FF0000Brute^000000 race.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4433#
Increases damage of ^009900Fire Bolt^000000 by 25%.
Decreases Variable Casting Time of ^009900Fire Bolt^000000 skill by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4434#
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 5%.
Random chance a defeated ^FF0000Formless^000000 monster will drop ^0033CCRough Oridecon^000000 or ^0033CCRough Elunium^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4435#
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 1%.
Recovers 50 HP time a monster is defeated by melee attack.
_______________________
When equipped with ^990099Ragged Zombie Card^000000:
Recover 2 SP each time a ^FF0000Demi-Human^000000 race monster is defeated by melee attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4436#
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 1%.
Critical +5 when attacking ^FF0000Demi-Human^000000 race monster.
Random chance to inflict ^663399Bleeding^000000 status to the wearer.
_______________________
When equipped with ^990099Zombie Slaughter Card^000000:
Recover 2 SP each time a ^FF0000Demi-Human^000000 race monster is defeated by melee attack.
_______________________
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4437#
HIT +1
_______________________
Increases recovery amount gained from ^0033CCMeat^000000 by 100%.
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4438#
When equipped by ^0033CCMage^000000 classes:
MaxSP +100
MaxHP -100
Increases damage of ^009900Soul Strike^000000, ^009900Napalm Beat^000000 and ^009900Napalm Vulcan^000000 by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4439#
Increases resistance against ^663399Stun^000000, ^663399Curse^000000, ^663399Blind^000000 and ^663399Stone Curse^000000 statuses by 30%.
Random chance to inflict ^663399Stun^000000, ^663399Curse^000000, ^663399Blind^663399 or ^663399Stone Curse^663399 statuses on attacker when wearer attacked with melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4440#
When compounded on a ^990099Staff^000000 class weapon:
INT +1
Ignores magical defense of enemies by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4441#
MATK +10%
MaxSP -50%
_______________________
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 and ^FF0000Angel^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4442#
Decreases damage taken from ^777777Neutral^000000 elemental by 20%.
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4443#
Decreases damage taken from ^0000BBWater^000000 elemental by 20%.
Increases damage inflicted to ^0000BBWater^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4444#
Decreases damage taken from ^CC5500Earth^000000 elemental by 20%.
Increases damage inflicted to ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4445#
Decreases damage taken from ^33CC00Wind^000000 elemental by 20%.
Increases damage inflicted to ^33CC00Wind^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4446#
ATK +15
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases ^663399Stun^000000 chance by 1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4447#
Decreases damage taken from ^663399Poison^000000 elemental by 20%.
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4448#
Decreases damage taken from ^777777Holy^000000 elemental by 20%.
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4449#
Decreases damage taken from ^777777Shadow^000000 elemental by 20%.
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4450#
INT +1
MATK +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4451#
MATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4452#
INT +1
MATK +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4453#
ATK +25
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4454#
No effect.
This card is nothing more then a piece of paper that gives you no advantages. - Valkyrie, it says.
Collectible card that traders may buy.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4455#
No effect.
This card is nothing more then a piece of paper that gives you no advantages. - Valkyrie, it says.
Collectible card that traders may buy.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4456#
INT +5
_______________________
When equipped by ^0033CCHigh Wizard^000000 or ^0033CCWarlock^000000:
Decreases Fixed Casting Time by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4457#
Increases Magical Damage with ^777777Ghost^000000 element by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4458#
ATK +10
_______________________
Random chance to increase Perfect Dodge by 10 for 4 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4459#
MATK +10
_______________________
Random chance to decreases Fixed Casting Time by 50% for 4 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4460#
Increases ^009900Healing^000000 skills effectiveness by 4%.
Increases SP Consumption of Healing skills by 15.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4461#
DEX +1
AGI +1
_______________________
Random chance to increase Critical by 20 for 4 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4462#
DEF +5
_______________________
^0000FFRefine Level +12^000000:
DEF +20
MaxHP +10%
_______________________
^0000FFRefine Level +14^000000:
MaxHP +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4463#
Critical +5
_______________________
^0000FFRefine Level +12^000000:
ATK +35
_______________________
^0000FFRefine Level +14^000000:
Critical +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4464#
Increases Critical Damage by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4465#
ATK +10
_______________________
When compounded on a ^990099Two-Handed Sword^000000 class weapon:
^0000FFRefine Level +10^000000:
ASPD +1
 
^0000FFRefine Level +14^000000:
ASPD +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4466#
Increases Ranged Physical Damage by 3%.
_______________________
When compounded on a ^990099Bow^000000 class weapon:
^0000FFRefine Level +10^000000:
ASPD +1
 
^0000FFRefine Level +14^000000:
ASPD +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4467#
STR +2
_______________________
When equipped by ^0033CCMerchant^000000 classes:
Increases damage of ^009900Cart Revolution^000000 by 50%.
Increases SP Consumption of ^009900Cart Revolution^000000 by 12.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4468#
ATK +10
_______________________
Random chance a defeated monster will drop ^0033CCPoisonous Herb^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4469#
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4470#
Increases Magical Damage against monsters of ^FF0000Plant^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4471#
Increases Magical Damage against monsters of ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4472#
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4473#
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4474#
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4475#
Increases Magical Damage against monsters of ^FF0000Formless^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4476#
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4477#
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4478#
A card with no effect.
"The responsibility for all problems arising after the use of this card is its owner." -as written on the card.
Maybe merchant will buy it.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4479#
A card with no effect.
"The responsibility for all problems arising after the use of this card is its owner." -as written on the card.
Maybe merchant will buy it.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4480#
Decreases After Skill Delay by 15%.
_______________________
^0000FFRefine Level +15^000000:
Decreases After Skill Delay of all skill by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4481#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 25%.
Random chance to auto-cast Level 10 ^009900Frost Nova^000000 when wearer receiving physical or magical attack.
_______________________
^0000FFRefine Level +15^000000:
Increases Damage against monsters of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4482#
MaxHP +5%
MaxSP +5%
Recover 50 HP and 10 SP every 15 seconds.
_______________________
^0000FFRefine Level +15^000000:
Recover interval shortened to 10 seconds.
MaxHP +2%
MaxSP +2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4483#
5% chance to absorb 5% of the inflicted damage as SP when dealing physical damage.
_______________________
^0000FFRefine Level +15^000000:
Increases absorption rate to 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4484#
Nullifies the Gemstone requirement of certain skills.
Increases SP Consumption by 50%.
_______________________
^0000FFRefine Level +15:
Decreases SP Consumption by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4485#
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Shadow^000000 elemental and ^FF0000Angel^000000 and ^FF0000Demon^000000 race monsters by 20%.
_______________________
^0000FFRefine Level +15:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Shadow^000000 elemental and ^FF0000Angel^000000 and ^FF0000Demon^000000 race monsters by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4486#
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4487#
Increases ATK, Critical and HIT based on 50% of your Job Level.
Random chance to auto-cast Level 2 ^009900Earthquake^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4488#
Random chance to auto-cast Level 5 ^009900Meteor Storm^000000 when recieving physical damage.
_______________________
When equipped with ^009900Dark Illusion Card^000000:
MaxHP +10%
MaxSP +10%
 
^0000FFRefine Level +15^000000:
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4489#
Decreases SP Consumption by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4490#
Enables the use of Level 1 ^0000FFIncrease Agility^000000.
_______________________
^0000FFRefine Level +15^000000:
Enables the use of Level 5 ^0000FFIncrease Agility^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4491#
5% chance of absorbing 10% of inflicted physical damage as HP, but also decreases HP Recovery Rate by 100%.
_______________________
^0000FFRefine Level +15^000000:
Increases absorbtion rate by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4492#
Increases resistance against ^663399Stun^000000 status by 40%.
_______________________
VIT +3
_______________________
^0000FFRefine Level +15^000000:
Increases resistance against ^663399Stun^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4493#
MaxHP +50%
DEF and MDEF -100%.
_______________________
^0000FFRefine Level +15^000000:
MaxHP +75%
DEF and MDEF -50% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4494#
ATK +10%
_______________________
Random chance to auto-cast Level 10 ^0000FFMagnum Break^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +15^000000:
ATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4495#
All Basic Stats +1
_______________________
Random chance to auto-cast Level 5 ^009900Kyrie Eleison^000000 when receiving physical damage.
_______________________
^0000FFRefine Level +15^000000:
auto-cast Level 8 ^009900Kyrie Eleison^000000 instead.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4496#
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4497#
Random chance to auto-cast Level 1 ^009900Storm Gust^000000 on the enemy when dealing physical damage.
Physical attacks have a 20% chance of inflicting ^663399Freezing^000000 status on the enemy.
_______________________
^0000FFRefine Level +15^000000:
Activation chance increases.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4498#
MaxHP -60%, MaxSP +50%.
_______________________
Random chance to get ^0033CCBanana^000000 when defeating a monster.
Increases ^0033CCBanana^000000 recovery rate by 50%.
_______________________
^0000FFRefine Level +15^000000:
MaxHP +10%
Increases chance to get ^0033CCBanana^000000 when defeating a monster.
Increases ^0033CCBanana^000000 recovery rate by additional 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4499#
Ignores physical defense of ^FF0000Normal^000000 class by 100%.
Disables Natural HP Recovery and drains 888 HP every 5 seconds.
Drains 999 HP on equipping.
_______________________
^0000FFRefine Level +15^000000:
Drains 777 HP every 8 seconds instead.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4500#
Reflects 15% damage back to attacker when receiving Melee Physical Damage.
_______________________
^0000FFRefine Level +15^000000:
Reflect 25% of damage back to attacker.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4501#
Random chance to auto-cast Level 1 ^009900Assumptio^000000 when receiving physical or magical damage.
_______________________
^0000FFRefine Level +15^000000:
It has higher chance to auto-cast the skill.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4502#
Physical attacks have a 5% chance of destroying the weapon and a 4% chance of destroying the armor of the enemy.
_______________________
^0000FFRefine Level +15^000000:
Physical attacks have a 8% chance of destroying the weapon and a 6% chance of destroying the armor of the enemy.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4503#
Ignores magical defense of enemies of ^FF0000Boss^000000 class by 15%.
_______________________
^0000FFRefine Level +15^000000:
DEX +2
Ignores magical defense of enemies of ^FF0000Boss^000000 class by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4504#
Unlimited effect of ^009900Endure^000000 skill.
_______________________
MaxHP -50%
_______________________
^0000FFRefine Level +15^000000:
MaxHP +15%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4505#
MATK +20
MaxSP -1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4506#
DEX +2
_______________________
When equipped by ^0033CCArcher^000000 classes:
^0000FFFor each 3 Refine Levels^000000:
DEX +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4507#
Inflicts 30% more damage damage against ^0033CCScarabas^000000.
Random chance a defeated monster will drop ^0033CCScaraba Summoning Scroll^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4508#
ATK +20
MaxHP -1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4509#
INT +3
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Insect^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4510#
Random chance to inflict ^663399Deep Sleep^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4511#
Random chance to inflict ^663399Silence^000000 status on the target when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4512#
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
^0000FFFor each 2 Refine Levels^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4513#
Increases Critical Damage by 2%.
_______________________
When equipped by ^0033CCThief^000000 classes:
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4514#
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4515#
Decreases damage taken from ^FF0000Plant^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4516#
DEF +50
FLEE -25
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4517#
INT +2
_______________________
When equipped by ^0033CCMage^000000 classes:
^0000FFFor each 3 Refine Levels^000000:
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4518#
Random chance to inflict ^663399Burning^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4519#
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4520#
STR +3
_______________________
When recieving physical or magical damage, there's a high chance to cause Confuse or Fear status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4521#
Increases Critical Damage by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4522#
Random chance to inflict ^663399Crystalisation^000000 status on the target when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4523#
Enchants compounded Armor with ^0000BBWater^000000 elemental.
Decreases damage taken from ^FF0000Fish^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4524#
STR +2
_______________________
When equipped by ^0033CCSwordman^000000 classes:
^0000FFFor each 3 Refine Levels^000000:
STR +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4525#
FLEE +10
_______________________
Enables the use of Level 1 ^0000FFHiding^000000 and Level 1 ^009900Raid^000000.
^009900Raid^000000 has a chance to inflict ^663399Bleeding^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4526#
MaxSP +5%
MDEF +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4527#
MaxHP +10%
DEF +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4528#
MATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
MaxHP -1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4529#
ATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP -1%
ATK +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4530#
LUK +2
_______________________
When equipped by ^0033CCMerchant^000000 classes:
^0000FFFor each 3 Refine Levels^000000:
LUK +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4531#
Random chance to inflict ^663399Curse^000000 status on the target when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4532#
Random chance to auto-cast Level 1 ^009900Increase Agility^000000 on yourself when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4533#
Random chance to inflict ^663399Blind^000000 status on the target when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4534#
MaxHP +12%
_______________________
Enables the use of Level 5 ^0000FFWaterball^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4535#
ATK +5%
Random chance to auto-cast Level 1 ^009900Dispell^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +15^000000:
ATK +8%
_______________________
^663399Compounded weapon becomes indestructible in battle^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4536#
ATK +15
_______________________
Random chance to decreases After Attack Delay by 50% for 10 seconds during physical attacks.
_______________________
^0000FFRefine Level +15^000000:
ATK +25
Random chance to decreases After Attack Delay by 75% for 10 seconds during physical attacks instead.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4537#
HIT +50
_______________________
^0000FFRefine Level +15^000000:
HIT +75
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4538#
Increases the effect of the ^009900Heal^000000, ^009900Sanctuary^000000 and ^009900Potion Pitcher^000000 skills by 15% when they are cast by the wearer, but also increases SP Comsumption by 30%.
_______________________
^0000FFRefine Level +15^000000:
Increases the effect of the ^009900Heal^000000, ^009900Sanctuary^000000 and ^009900Potion Pitcher^000000 skills by 25% when they are cast by the wearer, but also increases SP Comsumption by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4539#
MATK +5%, MaxSP -50%.
_______________________
Increases magic damage to ^FF0000Demi-Human^000000 and ^FF0000Angel^000000 race by 25%.
_______________________
^0000FFRefine Level +15^000000:
MATK +3%
Increases magic damage on ^FF0000Demi-Human^000000 and ^FF0000Angel^000000 race by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4540#
Random chance to inflict ^663399Coma^000000 status on enemies during physical attacks.
Random chance to inflict ^663399Stunned^000000, ^663399Curse^000000, ^663399Silence^000000, ^663399Poison^000000, ^663399Wound^000000 status during physical attacks.
_______________________
^0000FFRefine Level +15^000000:
The chance to inflict the statuses above is increased.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4541#
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 100%.
Increases Variable Casting Time by 150%.
Decreases SP Recovery Rate by 150%.
Drains 3000 SP when the compounded headgear is unequipped.
_______________________
^0000FFRefine Level +15^000000:
Increases Variable Casting Time by 120%.
Decreases SP Recovery by 120%.
Drains 2000 SP when the compounded headgear is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4542#
Increases resistance against ^663399Freezing^000000 status by 40%.
Random chance to auto-cast Level 1 ^009900Land Protector^000000 when dealing magical damage.
MDEF -20
_______________________
^0000FFRefine Level +15^000000:
Increases resistance against ^663399Freezing^000000 status by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4543#
25% chance to inflict ^663399Frozen^000000 status on the enemy when receiving physical damage.
_______________________
^0000FFRefine Level +15^000000:
There is 40% chance to inflict ^663399Frozen^000000 status on the enemy instead.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4544#
INT +3.
_______________________
Random chance to resist ^663399Blind^000000 and ^663399Curse^000000 status.
_______________________
^0000FFRefine Level +15^000000:
Higher chance to resist ^663399Blind^000000 and ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4545#
LUK +1
_______________________
When equipped with ^990099Criatura Academy Hat^000000:
ATK +5
MATK +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4546#
Card with no effect.
What a certificate of after learning to use any disadvantage to the user. - said, says.
Collectible dealer may buy.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4547#
When equipped by ^0033CCRogue^000000 classes:
ATK +10%
MATK +10%
Random chance to inflict ^663399Confuse^000000 status on the target when using ^009900Body Paint^000000.
 
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4548#
Increases damage of ^009900Fire Pillar^000000 and ^009900Meteor Storm^000000 by 40%.
Increases ^0000FFFire Pillar^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +15^000000:
Decreases ^0000FFFire Pillar^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4549#
All Basic Stats +1
_______________________
Enable its user to detect hidden enemies.
Enables the use of Level 1 ^0000FFRuwach^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4550#
When compounded on a ^990099Bow^000000 class weapon:
Increases damage of ^009900Arrow Shower^000000 by 50%.
Critical +5
HIT +5
Increases Critical Damage during ranged physical attacks by 20%.
Random chance to auto-cast Level 1 ^009900Phantasmic Arrow^000000 when dealing physical damage.
 
^0000FFFor each 4 Refine Levels^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4551#
When compounded on a ^990099Staff^000000 class weapon:
INT +1
Ignores magical defense of enemies by 2%.
 
^0000FFFor each 4 Refine Levels^000000:
Ignores magical defense of enemies by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4552#
Ice Age 4 memorial card.
_______________________
MaxHP +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4553#
Ice Age 4 memorial card.
_______________________
MaxHP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4554#
Ice Age 4 memorial card.
_______________________
MaxHP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4555#
Ice Age 4 memorial card.
_______________________
MaxHP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4556#
MATK +50
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
Decreases Fixed Casting Time by 70%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4557#
MATK +25
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4558#
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 20%.
Random chance to auto-cast Level 2 ^009900Kyrie Eleison^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4559#
ASPD +1
MaxSP -10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4560#
When compounded on a ^990099Musical Instrument^000000 or ^990099Whip^000000 class weapon:
Enables the use of Level 10 ^0000FFPoem of Bragi^000000.
FLEE +20
 
Base ^CC6600VIT^000000 at least ^0000FF110^000000:
FLEE +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4561#
Random chance to auto-cast Level 5 ^009900Land Protector^000000 around the user when receiving magical damage.
_______________________
MATK +7%
_______________________
Base ^CC6600DEX^000000 at least ^0000FF110^000000:
MATK +7%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4562#
Random chance to auto-cast Level 5 ^009900Investigate^000000 on attacker when receiving physical damage.
_______________________
ATK +7%
_______________________
Base ^CC6600AGI^000000 at least ^0000FF110^000000:
ATK +7%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4563#
Random chance to auto-cast Level 5 ^009900Acid Terror^000000 on attacker when receiving physical damage.
_______________________
Critical +20
_______________________
Base ^CC6600STR^000000 at least ^0000FF110^000000:
Critical +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4564#
Random chance to auto-cast Level 1 ^009900Full Strip^000000 on attacker when receiving physical damage.
_______________________
HIT +20
_______________________
Base ^CC6600LUK^000000 at least ^0000FF110^000000:
HIT +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4565#
Random chance to auto-cast Level 10 ^009900Grand Cross^000000 when receiving physical damage.
_______________________
MaxHP +10%
_______________________
Base ^CC6600INT^000000 at least ^0000FF110^000000:
MaxHP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4566#
When compounded on a ^990099Whip^000000 or ^990099Musical Instrument^000000 class weapon:
Enables the use of Level 10 ^0000FFFortune's Kiss^000000.
_______________________
FLEE +20
_______________________
Base ^CC6600VIT^000000 at least ^0000FF110^000000:
FLEE +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4567#
FLEE +10
_______________________
When equipped by ^0033CCBard^000000 classes:
MaxHP +10%
MaxSP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4568#
FLEE +10
_______________________
Enables the use of Level 1 ^0000FFAbracadabra^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4569#
FLEE +10
_______________________
Enables the use of Level 2 ^0000FFCall Spirits^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4570#
FLEE +10
_______________________
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCOrange Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 200%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4571#
FLEE +10
_______________________
Enables the use of Level 1 ^0000FFClose Confine^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4572#
FLEE +10
_______________________
Enables the use of Level 3 ^0000FFAuto Guard^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4573#
FLEE +10
_______________________
When equipped by ^0033CCDancer^000000 classes:
MaxHP +10%
MaxSP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4574#
When compounded on a ^990099One-Handed Sword^000000 or ^990099Two-Handed Sword^000000 class weapon:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4575#
ATK +10
_______________________
When compounded on a ^990099Dagger^000000 class weapon:
^0000FFRefine Level +10^000000:
ASPD +1
 
^0000FFRefine Level +14^000000:
ASPD +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4576#
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Ghost^000000 element by 100%.
Decreases resistance to all elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4577#
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Ghost^000000 element by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4578#
Increases Critical Damage by 30%.
Increases damage taken from all monsters by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4579#
When equipped with ^990099Mace^000000 class weapon:
ATK +20
Critical +10
 
^0000FFFor each Refine Level^000000:
ATK +1
Critical +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4580#
Decreases damage taken from ^FF0000Fire^000000, ^33CC00Wind^000000, ^0000BBWater^000000, ^CC5500Earth^000000, ^777777Shadow^000000 and ^777777Undead^000000 elemental attacks by 50%.
Increases damage taken from ^777777Ghost^000000 and ^777777Holy^000000 elemental attacks by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4581#
Random chance to increase movement speed for 3 seconds and AGI by 44 but at the same time lose 40 SP when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4582#
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4583#
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 30%.
Ignores physical defense of ^FF0000Plant^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4584#
MaxSP -1%
_______________________
Regain 1 SP with each attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4585#
MaxSP +10%
_______________________
Drain 666 HPeach time an enemy is killed.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4586#
MATK +10
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4587#
Critical +12 when attacking ^FF0000Demi-Human^000000, ^FF0000Brute^000000 and ^FF0000Fish^000000 race monsters.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4588#
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4589#
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +200
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4590#
INT +4
_______________________
Random chance to inflict ^663399Sleep^000000 status on the targets within a 23x23 cell area around wearer when attacke by magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4591#
STR +4
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the targets within a 23x23 cell area around wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4592#
VIT +4
_______________________
Random chance to inflict ^663399Stone Curse^000000 on the targets within a 23x23 cell area around wearer when receiving magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4593#
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4594#
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4595#
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4596#
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4597#
MATK +10
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4598#
MATK +10
_______________________
Increases Magical Damage with ^777777Ghost^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4599#
MATK +10
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4600#
MATK +10
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4601#
ATK +15%.
MATK +15%
_______________________
Drains 666 HP and 66 SP every 4 seconds.
Drains 6666 HP and 666 SP as the Armor is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4602#
ATK +20%.
MATK +20%
_______________________
Drains 666 HP and 66 SP every 6 seconds.
Drains 6666 HP and 666 SP as the Armor is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4603#
ATK +20
_______________________
Random chance to inflict ^663399Stone Curse^000000, ^663399Sleep^000000 or ^663399Curse^000000 on all targets within a 5x5 cells when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4604#
ATK +30
_______________________
Random chance to inflict ^663399Stone Curse^000000, ^663399Sleep^000000 or ^663399Curse^000000 on all targets within a 11x11 cells when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4605#
MaxHP -44%
_______________________
Recover 200 HP for each defeated monster with physical attacks.
Drains 4444 HP as the Armor is unequipped.
 
^0000FFFor each Refine Level^000000:
Increases recovery by 10.
_______________________
When equipped with ^990099Grudge of Royal Knight Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
FLEE +20
Drains 100 HP every 6 seconds.
Drains 6 SP every 6 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4606#
MaxSP -44%
_______________________
Recover 20 SP for each defeated monster with physical attacks.
Drain 444 SP as the garment is unequipped.
 
^0000FFFor each Refine Level^000000:
Increases recovery by 1.
_______________________
When equipped with ^990099Agony of Royal Knight Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
FLEE +20
Drains 100 HP every 6 seconds.
Drains 6 SP every 6 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4607#
ATK +5
MATK +5
_______________________
When equipped with ^990099Book^000000 class weapon:
^0000FFRefine Level +10^000000:
ATK +20
MATK +20
 
^0000FFRefine Level +14^000000:
ATK +20
MATK +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4608#
ATK +15
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
_______________________
When equipped with ^990099Khalitzburg Knight Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4609#
DEF +20
_______________________
Decreases Physical and Magical Damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 25%.
_______________________
When equipped with ^990099White Knight Card^000000:
Decreases Physical and Magical Damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4610#
When the damage taken exceeds the user's MaxHP, user will only take the amount that exceeds the user's MaxHP.
However, it cannot Decreases the static damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4611#
A collectible card printed with a girl's photo.
_______________________
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4612#
A collectible card printed with a girl's photo.
_______________________
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4613#
A collectible card printed with a girl's photo.
_______________________
STR +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4614#
A collectible card printed with a girl's photo.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4615#
A collectible card printed with a girl's photo.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4616#
A collectible card printed with a girl's photo.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4617#
A collectible card printed with a girl's photo.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4618#
A collectible card printed with a girl's photo.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4619#
A collectible card printed with a girl's photo.
_______________________
STR +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4620#
A collectible card printed with a girl's photo.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4621#
A collectible card printed with a girl's photo.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4622#
A collectible card printed with a girl's photo.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4623#
When compounded on ^990099Poring Fedora Hat^000000:
Increases HP Recovery Rate by 25%
Increases SP Recovery Rate by 25%
 
^0000FFRefine Level +7^000000:
Increases HP Recovery Rate by additional 25%.
Increases SP Recovery Rate by additional 25%.
 
^0000FFRefine Level +9^000000:
Increases HP Recovery Rate by additional 25%.
Increases SP Recovery Rate by additional 25%.
 
^0000FFRefine Level +10^000000:
Increases HP Recovery Rate by additional 25%.
Increases SP Recovery Rate by additional 25%.
_______________________
When compounded on ^990099Boss Beret Hat^000000:
Perfect Dodge +5
 
^0000FFRefine Level +7^000000:
Perfect Dodge +1
 
^0000FFRefine Level +9^000000:
Perfect Dodge +1
 
^0000FFRefine Level +10^000000:
Perfect Dodge +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4625#
MATK +20%
_______________________
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4626#
Increases Magical Damage against monsters of ^FF0000Formless^000000 and ^FF0000Demon^000000 race by 5%.
_______________________
When equipped with a shield compounded with ^990099Neo Punk Card^000000:
Pierce magical defense of monsters of ^FF0000Formless^000000 and ^FF0000Demon^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4627#
Increases Physical Damage against enemies of ^FF0000Formless^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
When equipped with a shield compounded with ^990099Neo Punk Card^000000:
Ignores physical defense of ^FF0000Formless^000000 and ^FF0000Demon^000000 race monster 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4628#
Decreases damage taken from ^FF0000Formless^000000 and ^FF0000Demon^000000 race monsters by 25%.
_______________________
When equipped with a weapon compounded with ^990099Big Ben Card^000000:
Decreases damage taken from ^FF0000Formless^000000 and ^FF0000Demon^000000 race monsters by additional 5%.
_______________________
When equipped with a weapon compounded with ^990099Big Bell Card^000000:
Decreases damage taken from ^FF0000Formless^000000 and ^FF0000Demon^000000 race monsters by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4629#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by 3%.
_______________________
When equipped with shoes compounded with ^990099Time Keeper Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4630#
Random chance to inflict ^663399Curse^000000 status to all targets within 11x11 cells when dealing physical damage.
_______________________
When equipped with a garment compounded with ^990099Arc Elder Card^000000:
The chance is further increased.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4631#
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4632#
Random chance to auto-cast Level 1 ^009900Whirlwind^000000 when dealing physical damage.
If the user has mastered the skill at Level 5, it will cast Level 5 instead.
_______________________
When equipped with ^990099Owl Viscount Card^000000:
Random chance to auto-cast Level 1 ^009900Lord of Vermilion^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4633#
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4634#
Critical +9
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Critical +1
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4635#
^0000FFFor each Refine Level^000000:
DEF +10
FLEE -2
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
MaxHP +500
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4636#
Prevents ^FF0000Frozen^000000 status.
_______________________
ATK +10%
MATK +10%
_______________________
When equipped with a armor compounded with ^990099Enhanced Amdarais Card^000000:
Prevents ^FF0000Burning^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4637#
Recover 50 HP and 5 SP and defeating monsters with Melee Physical Damage.
Disables HP and SP Recovery Rate.
Drains HP 1000 and SP 100 when garment is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4638#
ATK +30
_______________________
Drain 5 SP from wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4639#
ATK +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4640#
MATK +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4641#
Decreases SP Recovery Rate by 100%.
Recover 1 SP for each physical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4642#
Perfect Dodge +2
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +2
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +3
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4643#
ATK +10
_______________________
^0000FFRefine Level +7^000000:
ATK +10
_______________________
^0000FFRefine Level +9^000000:
ATK +15
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4644#
MDEF +5
_______________________
^0000FFRefine Level +7^000000:
MDEF +10
_______________________
^0000FFRefine Level +9^000000:
MDEF +15
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4645#
MaxHP +300
_______________________
^0000FFRefine Level +7^000000:
MaxHP +300
_______________________
^0000FFRefine Level +9^000000:
MaxHP +400
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4646#
MaxHP +8%
MaxSP +4%
_______________________
When equipped with ^990099Shoes^000000 compounded with one of the following cards:
^990099Infinite Toad Card^000000, ^990099Infinite Wandering Wolf Card^000000, ^990099Infinite Eclipse Card^000000 or ^990099Infinite Vocal Card^000000:
ATK +10%
MATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4647#
Recover 300 HP when defeating monster with melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
4648#
Random chance to auto-cast Level 10 ^009900Provoke^000000 on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4649#
Critical +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4650#
VIT +3
_______________________
100% chance of inflicting ^663399Stun^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4651#
AGI -10
MaxHP +10000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4652#
Increases Magical Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 50%.
Increases Magical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4653#
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 20%.
_______________________
When equipped with ^990099Nightmare Mimic Card^000000:
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 5%.
Pierce magical defense of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 50%.
_______________________
When equipped with ^990099Nightmare Minotaur Card^000000:
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 5%.
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4654#
Increases Magical Damage against monsters of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
When equipped with ^990099Nightmare Arclouse Card^000000:
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 5%.
Pierce magical defense of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4655#
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
When equipped with ^990099Nightmare Arclouse Card^000000:
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 5%.
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Undead^000000 race 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4656#
Random chance to inflict ^663399Sleep^000000 status to all targets within 11x11 cells when receiving physical or magical damage.
_______________________
When equipped with ^990099Nightmare Ancient Mummy Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
Increases the chance of inflicting ^663399Sleep^000000 status to all targets within 11x11 cells.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4657#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
When equipped with ^990099Nightmare Mummy Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
Increases the chance of inflicting ^663399Sleep^000000 status to all targets within 11x11 cells.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4658#
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
_______________________
^0000FFRefine Level +9^000000:
MATK +2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4659#
LUK +2
MaxHP +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4660#
Decreases Physical and Magical Damage taken from ^FF0000Small^000000 and ^FF0000Medium^000000 size by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4661#
Decreases Physical and Magical Damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
Increases Damage taken from ^FF0000Small^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
4662#
MaxHP +1000
ATK +25
MATK +25
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Ranged Physical Damage by 5%.
Increases Critical Damage by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK -5
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases After Attack Delay by 2%.
_______________________
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP -200
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK -5
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Decreases Critical Damage by 2%.
_______________________
All Basic Stats bonuses can't be less than 0.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4663#
MaxSP +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4664#
LUK +1
MaxHP +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4665#
ATK +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4666#
MaxSP +10
MaxHP +300
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
4667#
MaxSP +30
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
4668#
VIT +1
INT +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
4669#
Increases Magical Damage against ^33CC00Wind^000000 elemental by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against ^33CC00Wind^000000 elemental by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^33CC00Wind^000000 elemental by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4670#
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4671#
When equipped by ^0033CCSorcerer^000000:
MaxHP +10%
MATK +10%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Celia Aldea Card^000000:
3% chance to transform into Celia Aldea when dealing magical damage for 6 seconds.
During tranformation:
MATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4672#
When equipped by ^0033CCSura^000000:
MaxHP +10%
ATK +10%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Chen Liu Card^000000:
3% chance to transform into Chen Liu when dealing physical damage for 6 seconds.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4673#
When equipped by ^0033CCMinstrel^000000:
MaxHP +15%
MaxSP +10%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Alphoccio Basil Card^000000:
3% chance to transform into Alphoccio Basil when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4674#
When equipped by ^0033CCGuillotine Cross^000000:
ATK +15%
Perfect Dodge +10
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Eremes Guile Card^000000:
3% chance to transform into Eremes Guile when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4675#
When equipped by ^0033CCArchbishop^000000:
MaxHP +10%
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Margaretha Sorin Card^000000:
3% chance to transform into Margaretha Sorin when dealing magical damage.
During tranformation:
MATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4676#
When equipped by ^0033CCRanger^000000:
Critical +20
Increases Bow class weapon damage by 15%.
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Cecil Damon Card^000000:
3% chance to transform into Cecil Damon when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4677#
When equipped by ^0033CCMechanic^000000:
HIT +20
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Howard Alt-Eisen Card^000000:
3% chance to transform into Howard Alt-Eisen when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4678#
When equipped by ^0033CCWarlock^000000:
MATK +15%
MDEF +80
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Kathryne Keyron Card^000000:
3% chance to transform into Kathryne Keyron when dealing magical damage.
During tranformation:
MATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4679#
When equipped by ^0033CCRune Knight^000000:
ASPD +2
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Seyren Windsor Card^000000:
3% chance to transform into Seyren Windsor when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4680#
When equipped by ^0033CCRoyal Guard^000000:
ATK +10%
DEF +350
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Randel Lawrence Card^000000:
3% chance to transform into Randel Lawrence when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4681#
When equipped by ^0033CCGenetic^000000:
FLEE +20
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Flamel Emure Card^000000:
3% chance to transform into Flamel Emure when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4682#
When equipped by ^0033CCShadow Chaser^000000r:
ATK +5%
MATK +15%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Gertie Wi Card^000000:
3% chance to transform into Gertie Wi when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4683#
When equipped by ^0033CCWanderer^000000:
MaxHP +10%
MaxSP +15%
_______________________
^CC6600Base Level^000000 at least ^0000FF175^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +10
_______________________
When equipped with ^990099True Trentini Card^000000:
3% chance to transform into Trentini when dealing physical damage.
During tranformation:
ATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
4684#
Increases damage of ^009900Cross Impact^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Cross Impact^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Cross Impact^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4685#
Increases damage of ^009900Adoramus^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Adoramus^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Adoramus^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4686#
Increases damage of ^009900Crimson Rock^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Crimson Rock^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Crimson Rock^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4687#
Increases damage of ^009900Cluster Bomb^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Cluster Bomb^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4688#
Increases damage of ^009900Axe Tornado^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Axe Tornado^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4689#
Increases damage of ^009900Ignition Break^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Ignition Break^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Ignition Break^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4690#
Increases damage of ^009900Earth Drive^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Earth Drive^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Earth Drive^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4691#
Increases damage of ^009900Cart Tornado^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4692#
Increases damage of ^009900Varetyr Spear^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Varetyr Spear^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4693#
Increases damage of ^009900Rampage Blaster^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Rampage Blaster^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4694#
Increases damage of ^009900Feint Bomb^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Feint Bomb^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4695#
Increases damage of ^009900Severe Rainstorm^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4696#
Increases damage of ^009900Reverberation^000000 by 20%.
_______________________
When compounded to Level 4 weapon:
Increases damage of ^009900Reverberation^000000 by additional 20%.
 
^0000FFRefine Level +10^000000:
Increases damage of ^009900Reverberation^000000 by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4697#
MaxSP -300
Random chance to destroy target's equipped Armor when dealing physical damage.
_______________________
When equipped with ^990099Kick Step Card^000000:
Nullifies ^990099Mado Gear's Fuel^000000 Consumption.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4698#
Increases damage of ^009900Axe Boomerang^000000 by 30%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4699#
Increases damage of ^009900Canon Arms^000000 by 30%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Canon Arms^000000 by 30%.
_______________________
When equipped with ^990099Kick Step Card^000000:
Nullifies ^990099Mado Gear's Fuel^000000 Consumption.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
4700#
STR +1
#
4701#
STR +2
#
4702#
STR +3
#
4703#
STR +4
#
4704#
STR +5
#
4705#
STR +6
#
4706#
STR +7
#
4707#
STR +8
#
4708#
STR +9
#
4709#
STR +10
#
4710#
INT +1
#
4711#
INT +2
#
4712#
INT +3
#
4713#
INT +4
#
4714#
INT +5
#
4715#
INT +6
#
4716#
INT +7
#
4717#
INT +8
#
4718#
INT +9
#
4719#
INT +10
#
4720#
DEX +1
#
4721#
DEX +2
#
4722#
DEX +3
#
4723#
DEX +4
#
4724#
DEX +5
#
4725#
DEX +6
#
4726#
DEX +7
#
4727#
DEX +8
#
4728#
DEX +9
#
4729#
DEX +10
#
4730#
AGI +1
#
4731#
AGI +2
#
4732#
AGI +3
#
4733#
AGI +4
#
4734#
AGI +5
#
4735#
AGI +6
#
4736#
AGI +7
#
4737#
AGI +8
#
4738#
AGI +9
#
4739#
AGI +10
#
4740#
VIT +1
#
4741#
VIT +2
#
4742#
VIT +3
#
4743#
VIT +4
#
4744#
VIT +5
#
4745#
VIT +6
#
4746#
VIT +7
#
4747#
VIT +8
#
4748#
VIT +9
#
4749#
VIT +10
#
4750#
LUK +1
#
4751#
LUK +2
#
4752#
LUK +3
#
4753#
LUK +4
#
4754#
LUK +5
#
4755#
LUK +6
#
4756#
LUK +7
#
4757#
LUK +8
#
4758#
LUK +9
#
4759#
LUK +10
#
4760#
MATK +1%
_______________________
Decreases Fixed Casting Time by 1%.
#
4761#
MATK +2%
_______________________
Decreases Fixed Casting Time by 1%.
#
4762#
FLEE +6
#
4763#
FLEE +12
#
4764#
Critical +5.
#
4765#
Critical +7.
#
4766#
ATK +2%
#
4767#
ATK +3%
#
4768#
STR +1
#
4769#
STR +2
#
4770#
STR +3
#
4771#
INT +1
#
4772#
INT +2
#
4773#
INT +3
#
4774#
VIT +1
#
4775#
VIT +2
#
4776#
VIT +3
#
4777#
AGI +1
#
4778#
AGI +2
#
4779#
AGI +3
#
4780#
DEX +1
#
4781#
DEX +2
#
4782#
DEX +3
#
4783#
LUK +1
#
4784#
LUK +2
#
4785#
LUK +3
#
4786#
MDEF +2
#
4787#
MDEF +4
#
4788#
MDEF +6
#
4789#
MDEF +8
#
4790#
MDEF +10
#
4791#
DEF +3
#
4792#
DEF +6
#
4793#
DEF +9
#
4794#
DEF +12
#
4795#
MaxHP +100
#
4796#
MaxHP +200
#
4797#
MaxHP +300
#
4798#
MaxHP +400
#
4799#
MaxHP +500
#
4800#
MaxSP +50
#
4801#
MaxSP +100
#
4802#
MaxSP +150
#
4803#
Decreases cooldown time for Highness Heal by 3 seconds.
#
4804#
Decreases SP Consumption of Coluseo Heal by 30.
#
4805#
Increases ^009900Healing^000000 skills effectiveness by 3%.
#
4806#
MATK +3%
_______________________
Decreases Fixed Casting Time by 1%.
#
4807#
ASPD +1
#
4808#
ATK +15
HIT +5
#
4809#
ATK +12
HIT +4
#
4810#
ATK +9
HIT +3
#
4811#
ATK +6
HIT +2
#
4812#
MATK +15
_______________________
Decreases Variable Casting Time by 10%.
#
4813#
MATK +12
_______________________
Decreases Variable Casting Time by 8%.
#
4814#
MATK +9
_______________________
Decreases Variable Casting Time by 6%.
#
4815#
MATK +6
_______________________
Decreases Variable Casting Time by 3%.
#
4816#
Critical +12
HIT +4
#
4817#
Critical +9
HIT +3
#
4818#
Critical +6
HIT +2
#
4819#
ATK +1%
#
4820#
ATK +18
HIT +5
#
4821#
ATK +21
HIT +5
#
4822#
ATK +24
HIT +5
#
4823#
ATK +27
HIT +5
#
4824#
ATK +30
HIT +5
#
4825#
ATK +50
HIT +15
#
4826#
MATK +18
_______________________
Decreases Variable Casting Time by 10%.
#
4827#
MATK +21
_______________________
Decreases Variable Casting Time by 10%.
#
4828#
MATK +24
_______________________
Decreases Variable Casting Time by 10%.
#
4829#
MATK +27
_______________________
Decreases Variable Casting Time by 10%.
#
4830#
MATK +30
_______________________
Decreases Variable Casting Time by 10%.
#
4831#
MATK +50
_______________________
Decreases Variable Casting Time by 20%.
#
4832#
Increases Ranged Physical Damage by 2%.
#
4833#
Increases Ranged Physical Damage by 4%.
#
4834#
Increases Ranged Physical Damage by 6%.
#
4835#
Increases Ranged Physical Damage by 8%.
#
4836#
Increases Ranged Physical Damage by 10%.
#
4837#
Increases Ranged Physical Damage by 12%.
#
4838#
Increases Ranged Physical Damage by 14%.
#
4839#
Increases Ranged Physical Damage by 16%.
#
4840#
Increases Ranged Physical Damage by 18%.
#
4841#
Increases Ranged Physical Damage by 20%.
_______________________
ASPD +1
#
4842#
ASPD +2
#
4843#
Critical +14
HIT +5
#
4844#
Critical +15
HIT +6
#
4845#
There is no special power. Just ordinary stone
#
4846#
Used to be a normal stone until it is filled with love.
_______________________
ATK +10, MATK +10.
#
4847#
Used to be a normal stone until it is filled with evil spirit.
_______________________
ATK +10, MATK +10.
#
4848#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
#
4849#
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
#
4850#
Increases ^009900Healing^000000 skills effectiveness by 6%.
Increases SP Consumption by 5%.
#
4851#
Increases ^009900Healing^000000 skills effectiveness by 12%.
Increases SP Consumption by 10%.
#
4852#
Increases ^009900Healing^000000 skills effectiveness by 20%.
Increases SP Consumption by 15%.
#
4853#
STR +1
_______________________
^0000FFRefine Level +8^000000:
STR +3
_______________________
^0000FFRefine Level +9^000000:
ATK +1%.
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Fixed Casting Time by 7%.
#
4854#
AGI +1
_______________________
^0000FFRefine Level +8^000000:
AGI +3
_______________________
^0000FFRefine Level +9^000000:
ATK +1%.
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Fixed Casting Time by 7%.
#
4855#
VIT +1
_______________________
^0000FFRefine Level +8^000000:
VIT +3
_______________________
^0000FFRefine Level +9^000000:
MaxSP +1%
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Fixed Casting Time by 7%.
#
4856#
INT +1
_______________________
^0000FFRefine Level +8^000000:
INT +3
_______________________
^0000FFRefine Level +9^000000:
MATK +1%
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Fixed Casting Time by 7%.
#
4857#
DEX +1
_______________________
^0000FFRefine Level +8^000000:
DEX +3
_______________________
^0000FFRefine Level +9^000000:
MATK +1%
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Fixed Casting Time by 7%.
#
4858#
LUK +1
_______________________
^0000FFRefine Level +8^000000:
LUK +3
_______________________
^0000FFRefine Level +9^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Fixed Casting Time by 7%.
#
4859#
FLEE +1
#
4860#
FLEE +3
#
4861#
MaxHP +1%
#
4862#
MaxHP +2%
#
4863#
Increases Critical Damage by 4%.
_______________________
Critical +1
#
4864#
Increases Critical Damage by 6%.
_______________________
Critical +2.
#
4865#
Increases Critical Damage by 8%.
_______________________
Critical +3.
#
4866#
Increases Critical Damage by 10%.
_______________________
Critical +4.
#
4867#
MaxHP +3%
#
4868#
MaxHP +4%
#
4869#
Increases Attack Speed (decreases After Attack Delay by 4%).
#
4870#
MaxSP +25
#
4871#
MaxSP +75
#
4872#
Increases Attack Speed (decreases After Attack Delay by 6%).
#
4873#
Increases Attack Speed (decreases After Attack Delay by 8%).
#
4874#
Vivid verdant jewel signifying the spring.
Taken in the spring breeze blowing gently coming and that means georige mutter the words of unknown origin.
#
4875#
Low chance to increase STR by 200 for 5 seconds while decreasing HP by 500 every second when recieving physical damage.
When unequipping, drains 300 SP.
#
4876#
Magical attacks have a low chance to increase INT by 200 for 10 seconds while draining 200 SP every second.
When unequipping, drains 2000 SP.
#
4877#
Physical attacks have a low chance to increase ASPD and FLEE for 5 seconds while draining 50 SP per second.
When unequipping, drains 300 SP.
#
4878#
Low chance to increasing VIT for 5 seconds while draining 50 SP per second when recieving physical damage.
When unequipping, drains 300 SP.
#
4879#
Physical attacks have a low chance of increasing DEX by 200 for 5 seconds while draining 50 SP every second.
When unequipping, drains 300 SP.
#
4880#
For all attacks, you could increase your LUK by 200 for 5 seconds at a low rate.
When unequipping, drains 300 SP.
#
4881#
Increases Attack Speed (decreases After Attack Delay by 10%).
#
4882#
ATK +1%
#
4883#
MATK +1%
#
4884#
HIT +1
#
4885#
MATK +5
_______________________
Decreases Variable Casting Time by 3%
#
4886#
MATK +10
_______________________
Decreases Variable Casting Time by 3%
#
4887#
MATK +15
_______________________
Decreases Variable Casting Time by 3%
#
4888#
MATK +20
_______________________
Decreases Variable Casting Time by 3%
#
4889#
MATK +30
_______________________
Decreases Variable Casting Time by 3%
#
4890#
MDEF +1
#
4891#
MDEF +3
#
4892#
MDEF +5
#
4893#
DEF +15
#
4894#
ATK +4%
#
4895#
ATK +5%
#
4896#
MATK +2%
#
4897#
MATK +3%
#
4898#
MATK +4%
#
4899#
MATK +5%
#
4900#
MaxHP +5%
#
4901#
MDEF +7
#
4902#
DEF +18
#
4903#
DEF +21
#
4904#
ATK +6%
#
4905#
ATK +7%
#
4906#
MATK +6%
#
4907#
MATK +7%
#
4908#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +1
ATK +3
INT -1
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4909#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +2
ATK +6
INT -2
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4910#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +4
ATK +12
INT -4
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4911#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +1
MATK +3
STR -1
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4912#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +2
MATK +6
STR -2
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4913#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +4
MATK +12
STR -4
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4914#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +1
FLEE +2
VIT -1
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4915#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +2
FLEE +4
VIT -2
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4916#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +4
FLEE +8
VIT -4
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4917#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +1
DEF +3
MDEF +2
AGI -1
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4918#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +2
DEF +6
MDEF +4
AGI -2
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4919#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +4
DEF +12
MDEF +8
AGI -4
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4920#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +1
HIT +2
LUK -1
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4921#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +2
HIT +4
LUK -2
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4922#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +4
HIT +8
LUK -4
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4923#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +1
Critical +1
DEX -1
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4924#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +2
Critical +2
DEX -2
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4925#
An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +4
Critical +4
DEX -4
_______________________
^FF0000Note: This is a special enchant items and therefore not within the card's slot.
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
4926#
Critical +1
#
4927#
MaxHP +50
#
4928#
MaxSP +10
#
4929#
MaxSP +1%
#
4930#
Increases recovery amount gained from ^0033CCRestorative items^000000 by 2%.
#
4931#
Restores 10 HP every 10 seconds.
#
4932#
Restores SP by 1 when defeating monster.
#
4933#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
#
4934#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
#
4935#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
#
4936#
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 1%.
#
4937#
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
#
4938#
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 1%.
#
4939#
Critical +2.
#
4940#
Critical +4.
#
4941#
Critical +6.
#
4942#
Perfect Dodge +3
#
4943#
Perfect Dodge +4
#
4944#
Perfect Dodge +5
#
4945#
Decreases SP Consumption by 2%
#
4946#
Decreases SP Consumption by 4%
#
4947#
Decreases SP Consumption by 6%
#
4948#
Decreases After Skill Delay by 2%.
#
4949#
Decreases After Skill Delay by 4%.
#
4950#
Decreases After Skill Delay by 6%.
#
4951#
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 2%.
Increases Magical Damage with ^777777Shadow^000000 element by 2%.
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 1%.
#
4952#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 2%.
Increases Magical Damage with ^FF0000Fire^000000 element by 2%.
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 1%.
#
4953#
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 2%.
Increases Magical Damage with ^0000BBWater^000000 element by 2%.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 1%.
#
4954#
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 2%.
Increases Magical Damage with ^CC5500Earth^000000 element by 2%.
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 1%.
#
4955#
Increases Physical Damage against enemies of Holy elemental monsters by 2%.
Increases Magical Damage with ^777777Holy^000000 element by 2%.
Decreases damage taken from ^777777Holy^000000 elemental attacks by 1%.
#
4956#
Increases ^009900Healing^000000 skills effectiveness by 2%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 2%.
#
4957#
MaxHP +832
#
4958#
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Decreases After Skill Delay by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Decreases After Skill Delay by additional 1%.
#
4959#
Increases Ranged Physical Damage by 1%
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Increases Ranged Physical Damage by additional 2%.
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Increases Ranged Physical Damage by additional 1%.
#
4960#
Decreases SP Consumption by 2%
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Decreases SP Consumption by additional 2%.
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Decreases SP Consumption by additional 1%.
#
4961#
MATK +10
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
MATK +10
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
MATK +10
#
4962#
ATK +3
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
ATK +2
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
ATK +5
#
4963#
ATK +4
HIT +1
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
ATK +4
HIT +3
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
ATK +2
HIT +1
#
4964#
MATK +3%
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
MATK +1%
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
MATK +1%
#
4965#
Decreases Variable Casting Time by 2%
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Decreases Variable Casting Time by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Decreases Variable Casting Time by additional 1%.
#
4966#
ATK +1%
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
ATK +1%
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
ATK +1%
#
4967#
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
#
4968#
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 2%.
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 2%.
#
4969#
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
When equipped with ^990099Nidhogur and Loki Hat^000000:
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+7 or higher^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
 
^0000FFRefine Level^000000 of ^990099Nidhogur and Loki Hat^000000 is ^0000FF+9 or higher^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by additional 1%.
#
4970#
Enchants compounded Armor with ^FF0000Fire^000000 elemental.
#
4971#
Enchants compounded Armor with ^0000BBWater^000000 elemental.
#
4972#
Enchants compounded Armor with ^CC5500Earth^000000 elemental.
#
4973#
Enchants compounded Armor with ^33CC00Wind^000000 elemental.
#
4974#
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 25%.
Increases damage taken from ^0000BBWater^000000 elemental attacks by 25%.
#
4975#
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 25%.
Increases damage taken from ^33CC00Wind^000000 elemental attacks by 25%.
#
4976#
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 25%.
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 25%.
#
4977#
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 25%.
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 25%.
#
4978#
Restores 50 HP every 5 seconds.
_______________________
^0000FFRefine Level +7^000000:
Restores 50 HP every 5 seconds.
#
4979#
Restores 3 SP every 5 seconds.
_______________________
^0000FFRefine Level +7^000000:
Restores 2 SP every 5 seconds.
#
4980#
Increases HP Recovery Rate by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases HP Recovery Rate by 50%.
#
4981#
Increases SP Recovery Rate by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by 50%.
#
4982#
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +5
_______________________
^0000FFRefine Level +7^000000:
ATK +10
#
4983#
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +10
#
4984#
DEF +100
#
4985#
Perfect Dodge +3
#
4986#
ATK +20
#
4987#
MATK +20
#
4988#
MaxHP +5%
#
4989#
MaxSP +3%
#
4990#
Prevents ^FF0000Frozen^000000 status.
#
4991#
ASPD +1
#
4992#
1% chance to absorb 1% physical damage into HP.
#
4993#
1% chance to absorb 1% physical damage into SP.
#
4994#
^0000FFRefine Level +7^000000:
STR +5
_______________________
^0000FFRefine Level +10^000000:
ATK +5%
#
4995#
^0000FFRefine Level +7^000000:
STR +6
_______________________
^0000FFRefine Level +11^000000:
STR +1
ATK +7%
#
4996#
^0000FFRefine Level +7^000000:
STR +7
_______________________
^0000FFRefine Level +12^000000:
STR +1
ATK +8%
_______________________
^0000FFRefine Level +13^000000:
STR +1
ATK +2%
#
4997#
^0000FFRefine Level +7^000000:
AGI +5
_______________________
^0000FFRefine Level +10^000000:
Perfect Dodge +5
#
4998#
^0000FFRefine Level +7^000000:
AGI +6
_______________________
^0000FFRefine Level +11^000000:
AGI +1
Perfect Dodge +7
#
4999#
^0000FFRefine Level +7^000000:
AGI +7
_______________________
^0000FFRefine Level +12^000000:
AGI +1
Perfect Dodge +5
_______________________
^0000FFRefine Level +13^000000:
AGI +1
Perfect Dodge +5
#
5001#
A strange device that was invented by an old craftsman, but has just recently been completed by his grandson.
_______________________
Increases resistance against ^663399Curse^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5002#
This crown, adorned with precious gems, is generally worn by monarchs as a symbol of their rule.
_______________________
INT +2
LUK +1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman, Merchant and Thief Classes
#
5003#
A comical hat worn by clowns and jesters that is rumored to protect its wearer from magic.
_______________________
LUK +2
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5004#
Ideal for situations is poisonous or polluted, this mask supplies pure oxygen to its wearer.
_______________________
Increases resistance against ^663399Poison^000000 status by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5005#
A special mask that filters out poisons from the air.
_______________________
Increases resistance against ^663399Poison^000000 by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5006#
70's tough guy style sunglasses that give its wearer a manly swagger.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5007#
An exquisitely made circlet, typically worn by rulers or gentry.
_______________________
STR +1
INT +1
LUK +1
MDEF +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Jobs except Novice
#
5008#
A wreath of wildflowers made by a woman in love.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5009#
A durable safety helmet created to offer some protection from accidents.
_______________________
MDEF +3
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5010#
A traditional headdress worn by native peoples.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5011#
A mysterious object, possibly a device, that was discovered in the depths of the ocean.
Nobody knows what it is.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5012#
A ceremonial hat worn during one's graduation.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5013#
A special headgear created specifically for Lord Kaho... Whoever he is.
_______________________
STR +5
INT +5
VIT +10
AGI +10
LUK +20
MDEF +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5014#
Helment accessories that look just like fins.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 65
Swordman classes
#
5015#
A peculiar hat that makes it wearer look freshly hatched.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5016#
A black cap that is usually worn by boys attending schools that require uniforms.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5017#
An incredibly heavy, yet almost impenetrable helmet constructed of bone.
_______________________
Increases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman and Merchant
#
5018#
A fabulous, feathered hat that turns men into womanizers and women into manizers.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Archer
#
5019#
A flamboyant hat worn only by the strongest of pirates.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 11
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5020#
The most recognizable piece of the standard Kafra Employee uniform.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5021#
Head Gear telling the sad story of an unfortunate merchant who have lost everything.
It will make its wearer sad and in a down mood.
However, it will also increase the wearer urge to find more treasure.
_______________________
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 38
Merchant
#
5022#
Hat that is attached with the great wings with the emblem of sun.
Don't ask or wonder how its wearer could walk or move in this hat.
_______________________
STR +3
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
2nd Classes
#
5023#
A large piece of cloth, usually polka dotted, that is wrapped around goods which are then carried on the head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Merchant
#
5024#
A birthday cake replica that won't fit a Dancer inside, but it's almost just as much fun to wear it on top of your head. Almost.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5025#
Wondrous headgear of high defense made of feathers from the wings of angels and constructed by a unknown craftsman.
_______________________
AGI +1
LUK +1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 74
2nd Classes
#
5026#
A hat designed to cool a chef's head in a hot kitchen.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
5027#
A hat that is so favorable every talented Magician wishes to have one of it.
Some might feel uncomfortable with its design but it's pretty fresh and vivid in its own way.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5028#
A large, slightly used candlestick that can be worn on the head by via a strap attachment.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5029#
A headgear made in the form of a Spore's head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5030#
A cute and cuddly headgear made in the form of a Panda's head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
5031#
Safety helmet where a headlight is attached on the forehead, for seeing things in the dark.
It possesses strong durability, which bears most of impact.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
Swordsman, Acolyte, Merchant and Thief
#
5032#
Fashionable hat with a wide brim,which is very efficient to block strong sunrays.
You might get in trouble with this hat during the rainy days.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5033#
A hat created in the form of Smokie the Raccoon Monster.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
5034#
A hair band with a light bulb attached to it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5035#
A hat created in the form of the Poring monster.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 38
All Jobs except Novice
#
5036#
A hairband with a cross mounted on top.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
All Jobs except Novice
#
5037#
A hat made out of half of a fruit. Although it's solid and provides excellent defense, it is very delicate.
Therefore it is may easily break when trying to Refine this item.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 5
#
5038#
A hat created in the form of the Deviruchi monster.
_______________________
STR +1
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All Jobs except Novice
#
5039#
A mysteriously colorful egg shell.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 19
#
5040#
Two red dots that can be worn on the face to give a blushing impression.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5041#
A cute hairpin with a heart attached to it. Makes its wearer look adorable and charming.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5042#
Well-known item which has been rumored to have been worn by a great woman warrior in ancient times.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 14
All Jobs except Novice
#
5043#
A mask rumored to have been worn by a romantic hero with an unknown fate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5044#
Widely stretched wings.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5045#
A hat worn by magicians. Rabbits are usually pulled out of this hat. Pretty stout, it won't be destroyed easily.
_______________________
DEX +1
AGI +1
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician, Acolyte and Soul Linker
#
5046#
A hat worn by Bongun the monster. For some reason, there's an amulet which has been torn in half.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5047#
A pair of fashionable sunglasses.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5048#
A hairpin in the shape of a crescent.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5049#
A striped hair band which is good for preventing hair from covering the eyes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5050#
A hat made of mysterious fruit. Quite tough for a fruit.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5051#
A bell which can be used as a necklace and makes a clear sound when it rings.
It makes its wearer look harmless and adorable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
...
#
5052#
A blue colored hair band worn with a rakish slant.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5053#
A traditional Egyptian head piece that symbolizes the Egyptian gods.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 65
Swordman classes
#
5054#
An exclusive mask for assassins. Covers most of the face.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin and Priest
#
5055#
An exclusive helmet for new adventurers.
_______________________
^0000CCType:^000000 Headgear
^0000CCPosition:^000000 Upper
^0000CCDefense:^000000 6
^0000CCWeight:^000000 0.1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice
#
5056#
Hairpin with three red berries attached which symbolize the self, family and neighbor.
The stem uniting the three berries together symbolizes society.
This hairpin appears to represent cooperation and trust of humankind.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5057#
A hairband with tiny little black ears attached. It's a copy of the hairband of Wickebine in Morocc.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5058#
A cute kitty doll which can be worn on top of the head.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5059#
A hat made to look like a teddy bear's face. It makes a nice present.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5060#
A festive hat for celebrations and any kind of party.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5061#
A hairpin with a red flower attached. It helps hold hair in place.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5062#
A hat knitted together with straw.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5063#
A hair accessory which looks just like two bandages.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5064#
A leaf which rumored to be worn by the Smokie monster for transformations.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5065#
A headgear which looks just like a scrumptious fish. It even has the same smell!
_______________________
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5066#
A headgear which resembles the horns of Succubus.
_______________________
INT +1
MDEF +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
5067#
A traditional Mexican hat with a wide, round brim.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5068#
An ear accessory made with Evil Wing.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5069#
A mask rumored to have been worn by certain assassins in order to hide themselves.
_______________________
AGI +1
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5070#
A headgear which symbolizes hot-blooded challenge and battle vigor.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5071#
A tribal headgear adorned with a long, white feather.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5072#
A headgear which resembles the horns of Incubus.
_______________________
AGI +1
MDEF +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
5073#
A headgear made of a book topped with an apple. Wear it to learn glamourous posture.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5074#
An ear accessory that looks just like white, beautiful angel wings.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5075#
A cowboy hat. It makes men look manlier and is cute when worn by women.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5076#
A knit beanie that protects from the cold. Makes some wearers look cute and gives other wearers street cred.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5077#
A tiny little hairpin shaped like a tulip.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5078#
A hat which looks like the face of a sea-otter.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5079#
A hair accessory that looks like an "X".
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5080#
A hair ornament worn by ancient queens.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5081#
A crown which is made after the one worn by Mistress.
_______________________
INT +2
MaxSP +100
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
5082#
A headgear which you can obtain by chance when you put your head for a prolonged period of time in a dark, damp place.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5083#
A big red ribbon made in the style of the one worn by a legendary female shaman who loved nature.
_______________________
MDEF +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5084#
A headgear made to look like an annoyed Smokie exhausted by the summer heat.
_______________________
Increases resistance against ^663399Sleep^000000 status by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5085#
A pair of small red ribbons which can be used to decorate the hair of little girls.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5086#
A mask which resembles the face of an Alarm monster.
_______________________
Increases resistance against ^663399Blind^000000 status by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5087#
A mask with a blank expression on it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5088#
A mask with a surprised expression on it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5089#
A mask with an annoyed expression on it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5090#
A mask worn by the Goblin leader. It looks so ferocious, it's ridiculous.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5091#
A hair accessory which is made after Sohee's golden bell.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 35
All Jobs except Novice
#
5092#
A tight-fitting cap worn under a veil, usually worn by nuns.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Priest and Assassin
#
5093#
A tight-fitting cap worn under a veil, usually worn by nuns.
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
Priest and Assassin
#
5094#
A headgear bestowed only to true Orc Heroes.
_______________________
STR +2
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Jobs except Novice
#
5095#
A headgear bestowed only to true Orc Heroes.
_______________________
STR +2
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5096#
An exclusive mask for assassins. Covers most of the face.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin and Priest
#
5097#
A festive party hat for celebrating the Holiday Season.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5098#
A mask rumored to make its wearer ferociously aggressive.
_______________________
STR +3
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5099#
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasises the appearance.
_______________________
LUK +2
MDEF +10
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5100#
A banner which has a word "Sale" written on the surface.
Seems to be useful when used for opening a vending shop.
_______________________
STR +1
AGI +1
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
#
5101#
A Commemorative blindfold named after the most famous of Sages; Takius from the Ragnarok Anime.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5102#
A special item that makes its wearer look absent-minded.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5103#
A hairpin adorned with a sunflower.
_______________________
AGI +2
Critical +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
5104#
A blinder enchanted with dark magic.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
Increases resistance against ^663399Stun^000000 status by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5105#
A birthday cake replica that won't fit a Dancer inside, but it's almost just as much fun to wear it on top of your head. Almost.
_______________________
DEX +1
MaxSP +80
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 24
#
5106#
A Gravity anniversary hat.
_______________________
ATK +10
MATK +10
MDEF +10
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5107#
A noble headgear created in the proud image of crunchy toast.
Wearing it makes you feel just like a part of a balanced breakfast.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5108#
This type of cap is known to have been worn by a world famous detective.
It feels like a Pipe would perfectly complement this cap for some reason.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5109#
A bonnet favored by women of nobility.
Wearing it supposedly causes inexplicable cravings for tea, but that might just be an aristocratic thing.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5110#
A hat that looks just like a pacifier.
Wearing it really brings you back to the good old days of hanging in the crib.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5111#
A cute looking cap that makes its wearer look just like Galapago the penguin and the rim, which looks like a beak, actually blocks UV rays.
_______________________
Random chance a defeated monster will drop ^0033CCAnodyne^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
#
5112#
A hat that happens to match the Super Novice costume... absolutely perfect.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice
#
5113#
A headgear that finally allows its wearer into express inner rage or slight disgust.
Breathe new life into your Bunny and Kitty Band by looking like an angry kitty. Or bunny.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5114#
A trendy hat whose design is based on the old style hats that used to be worn by men enlisted in the military.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5115#
A furry hat that is an all time favorite during the winter season.
_______________________
Increases resistance against ^FF0000Frozen^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5116#
A hat made in the image of a banana peel, the key ingredient for the most basic practical joke since time immemorial.
Just looking at it causes a primal reaction of pure rage.
_______________________
Random chance to auto-cast Level 3 Provoke on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5117#
A hat that looks just like a white rose which enhances the beauty of its wearer.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5118#
A cute headband that looks just like a pair of adorable puppy ears.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5119#
A hat that happens to match the Super Novice costume... absolutely perfect.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice
#
5120#
A trendy hat whose design is based on the old style hats that used to be worn by men enlisted in the military.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5121#
This mask, which is symbolic of Zealotus, mistress of the Glast Heim Underground Prison.
Makes its wearer feel like looking down on normal human peons.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
5122#
Once owned by Magni, son of Thor, the wearer of this cap is supposedly granted a measure of Magni's awesome might.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
5123#
A woolen hunting cap once worn by Ulle, god of hunting.
Just wearing it makes you feel like you can hunt down any beast.
_______________________
DEX +2
AGI +1
_______________________
When equipped with ^990099Odin's Blessing^000000:
Base ^CC6600DEX^000000 at least ^0000FF70^000000:
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
5124#
A circlet blessed by Freya, mother of Baldur.
_______________________
INT +2
MDEF +10
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
5125#
A hair ornament that was kissed by the Super Novice's Guardian Angel.
_______________________
Increases SP Recovery Rate by 3%.
_______________________
When equipped with ^990099Angelic Protection^000000, ^990099Angelic Cardigan^000000, ^990099Angel's Reincarnation^000000 and ^990099Angelic Guard^000000:
MaxHP +900
MaxSP +100
Random chance to auto-cast Level 1 ^009900Assumptio^000000 when receiving physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice
#
5126#
A bandana that is one of the three keys to the seal which binds Morpheus.
_______________________
INT +2
_______________________
When equipped with ^990099Morpheus's Shawl^000000, ^990099Morpheus's Ring^000000 and ^990099Morpheus's Bracelet^000000:
INT +5
MDEF +11
MaxSP +20%
Skill casting cannot be interrupted.
Increases Variable Casting Time by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
5127#
A helm that was once owned by Morrigan, the goddess of war.
_______________________
LUK +2
ATK +3
_______________________
When equipped with ^990099Morrigan's Manteau^000000, ^990099Morrigan's Pendant^000000 and ^990099Morrigan's Belt^000000:
STR +2
LUK +9
ATK +18
Critical +13
Perfect Dodge +13
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
5128#
One of the few armors that was forged by Goibne the blacksmith.
It is said that the gods valued his armors more than the weapons he had forged.
_______________________
VIT +3
MDEF +3
_______________________
When equipped with ^990099Goibne's Spaulders^000000, ^990099Goibne's Greaves^000000 and ^990099Goibne's Armor^000000:
VIT +5
MaxHP +15%
MaxSP +5%
DEF +5
MDEF +15
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
5129#
A mysterious bird's nest that makes the wearer feel like flying.
_______________________
AGI +2
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
#
5130#
Head of a fierce animal that lives deep in forests
Enemies tremble and become speechless when encountering this beast.
_______________________
MDEF +1
_______________________
Random chance to inflict ^663399Silence^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 5
2nd classes
#
5131#
An iron mask that covers the whole face.
By covering the whole face, it can protect the wearer from critical attack. It helps to improve defense.
_______________________
VIT +3
MaxHP +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Swordman classes
#
5132#
A hat, made especially to look like a certain monster that looks like an angel, but it hates the whole human race.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 38
#
5133#
A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking.
_______________________
Reflects 5% physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Acolyte
#
5134#
Wearing this item gives you the urge to shameslessly bounce around and cackle like a Jakk.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5135#
A unique eye protector that seems to increase the wearer's Spiritual energy.
_______________________
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 75
All Jobs except Novice
#
5136#
A hat that Antonio used to wear.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5137#
Doll made according to the appearance of the popular Alice.
It looks like the doll is trying to cheer its wearer from the top of the head.
_______________________
STR +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 10%.
_______________________
Random chance to inflict ^663399Sleep^000000 status on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
5138#
A hat that looks like the eyes of a dark Magician, which are rumored to blink sometimes.
_______________________
MDEF +5
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases SP Consumption by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Magician and Soul Linker classes
#
5139#
A flower said to be as beautiful as a fairy in a far east country and usually used as a medicinal herb.
_______________________
DEX +1
INT +1
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5140#
A pretty red ribbon decorated with a pink heart in the middle.
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5141#
A Marionette doll that gives you strange chills when you wear it on your head.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
5142#
A sturdy, decorative hat worn by military generals in a far east country.
_______________________
VIT +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman and Merchant
#
5143#
A traditional hat that is mainly worn in plays performed in a far east country.
_______________________
Increases resistance against ^663399Silence^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
All Jobs except Novice
#
5144#
It seems like a Hat but specially redesigned for the gamblers.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5145#
A hat especially designed for Carnival festival.
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5146#
An animal which represent Thailand. Although it is big, it is warm and kind.
This animal can use its nose to suck water and sprinkle it on wide area.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5147#
Cap worn to keep the sun from your eyes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5148#
A hat made for a national holiday of some western nation.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5149#
A head decoration made out of shiny silver with a star in the center.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5150#
A hat made specially to commemorate an event.
Produced in the color of the national flag.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5151#
A cool looking set of headphones that have earmuffs designed to resemble music notes.
_______________________
MDEF +3
_______________________
Increases resistance against ^FF0000Stun^000000 and ^FF0000Frozen^000000 statuses by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5152#
A heavy-looking hat which is decorated with blue and silver gems. It looks suitable for splendid events like weddings.
_______________________
INT +1
MDEF +2
_______________________
Increases resistance against ^663399Stun^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 200
#
5153#
A headgear inspire from Angelring. You body will feel lighter when you put in on.
_______________________
FLEE +5
_______________________
When equipped with ^990099Angel's Dress^000000:
LUK +6
INT +2
FLEE +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5154#
Fashionable yet strict-looking sunglasses which is usually worn by the Metaboli players.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5155#
A fake white colored moustache, symbol of experience and well aged sophistication.
_______________________
ATK +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5156#
Mask used by father. Should be very useful when one catches a cold
_______________________
MATK +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5157#
A surprisingly durable helmet that was crafted by expert Orcish smiths.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
5158#
A flat hat worn by priests and monks that is comfortable and protective.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Acolyte
#
5159#
A gaudy helmet forged from pure gold that effectively provides more defense for a really, really high price.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
5160#
A helmet that has been fashioned to give its wearer the appearance of having mighty goat horns. It's a helm that evokes power!
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant Classes;
Taekwon Boy/Girl and Star Gladiator
#
5161#
A headband with two dangerously fashionable spikes that somehow make it much stronger than more durable looking helms.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Acolyte, Merchant and Thief classes, Taekwon Boy/Girl and Star Gladiator
#
5162#
An incredibly heavy helmet, constructed of solid bone, that makes it nearly impenetrable.
_______________________
Increases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman and Merchant
#
5163#
A flamboyant hat worn only by the strongest pirates.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5164#
A jeweled coronet that is said to grant its wearer the wisdom of a queen that had once worn it.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
5165#
A jeweled crown that is said to grant the wisdom of a sagacious, ancient king that had once worn it.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
5166#
A traditional Egyptian headgear that pays homage to the Egyptian gods.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 65
Swordman classes
#
5167#
An exact replica of Munak's turban, complete with queue and talisman.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5168#
A hat worn by Bongun the monster, but for some reason, its amulet has been torn in half.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5169#
A white mask with red blush that is worn by the actor playing the bride in a Korean play.
_______________________
When equipped by ^0033CCTaekwon^000000 classes:
LUK +2
Critical +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5170#
A fancy, feathered cap made of smooth, sky blue material.
_______________________
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5171#
An ornate, winged helmet worn by the warrior maidens that serve Odin.
_______________________
MDEF +5
_______________________
When equipped with ^990099Valkyrie Armor^000000, ^990099Valkyrie Manteau^000000 and ^990099Valkyrie Shoes^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Transcendent classes except Novice
#
5172#
A bright green, flattened cap that represents bravery.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5173#
A hat that was once worn by Satto, an official from an ancient eastern land.
_______________________
When equipped by ^0033CCTaekwon^000000:
AGI +1
Increases HP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5174#
A red, silken hat that is supposed to be worn by women, but men can wear it too.
_______________________
When equipped by ^0033CCTaekwon^000000:
INT +1
Increases SP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5175#
It's basically a black mosiac to place over your eyes to totallyprotect your identity.
Careful though, it doesn't mask your voice.
_______________________
MDEF +1
HIT -5
_______________________
Increases resistance against Curse status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5176#
A traditional oriental mask that is always perpetualy smiling.
_______________________
When equipped by ^0033CCTaekwon^000000:
LUK +1
Perfect Dodge +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5177#
An oriental lion mask with menacing, angry eyes.
_______________________
When equipped by ^0033CCTaekwon^000000:
DEX +2
Increases ATK by 2*Refine Level.
Random chance to inflict ^663399Stun^000000 status on the enemy with each Physical Melee Attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5178#
A candle used for praying after donating to the temple.
You can feel an aura of the temple holiness on it.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5179#
A circlet which has a star-shape accessory in the middle that makes the wearer looks attractive.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5180#
A hat that is tailor-made for the independence day of a western country.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5181#
A forboding helmet that hides part of the face. People wearing this have the appearance of Beelzebub.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Merchant and Thief classes
#
5182#
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
_______________________
AGI +1
_______________________
Random chance to auto-cast Level 1 ^009900Gloria^000000 when dealing physical damage.
Base ^CC6600AGI^000000 at least ^0000FF77^000000:
It will cast Level 3 ^009900Gloria^000000 instead.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5183#
A bird's nest with a newly hatched baby bird. It takes certain responsibility to keep the baby bird.
_______________________
DEX +1
AGI +1
_______________________
Increases resistance against ^663399Stun^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5184#
Once owned by a famous captain, this hat is now a symbol of leadership and courage.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
5185#
A wreath made with bright blue Leaves and Flowers to make you feel Fresh and rejuvenated.
_______________________
LUK +3
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Blind^000000 statuses by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5186#
A Geographer which is made for decorative purposes as a headgear.
_______________________
INT +1
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on wearer when receiving melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5187#
A red ribbon with a white flower. It makes girls prettier.
_______________________
MaxSP +30
MDEF +3
_______________________
Decreases 20% of all physical damage for 2 seconds with low chance when receiving physical damage.
However, MDEF decreased 20% for 2 seconds.
_______________________
Decreases 20% of all magical damage for 2 seconds with low chance when receiving magical attack.
However, DEF decreased 20% for 2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5188#
It is a pleasant hat with a wide brim that a famous bard used to create a lot of shade.
_______________________
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5189#
Looks like leaves falling in autumn.
You feel something like a brisk autumn breeze when you use it.
_______________________
MaxHP +40
MaxSP +40
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5190#
Indonesian independence celebration.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5191#
A long piece of black satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
INT +1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5192#
A long piece of yellow satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5193#
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5194#
A long piece of pink satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5195#
A long piece of red satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5196#
A long piece of orange satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5197#
A long piece of white cloth satin together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5198#
A cute bunny doll which can be worn on top of the head.
_______________________
DEX +1
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5199#
India independence celebration hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5200#
Marco's favorite hat. Andrea has written the words His memories to you ... on the inside of the hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5201#
Ragnarok event hat cones.
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5202#
A special pumpkin hat infused with Halloween Jack's spirit that fills its wearer with excitement.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5203#
A mask with mischievous expressions, suitable to be worn by kids.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5204#
A brightly shining deer's nose that resembles Rudolph's.
_______________________
Increases resistance against ^663399Blind^000000 status by 30%.
_______________________
Random chance a defeated monster will drop ^0033CCCookie Bag^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5205#
An honorable Laurel Wreath that was given to a winner by an emperor of some country in ancient days.
_______________________
All Basic Stats +1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5206#
A cute and romantic white flower that is fashionable and functional at the same time.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5207#
A dazzling beautiful golden ring which is blessed by an angel. It is given to a great believer.
_______________________
LUK +1
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5208#
A hat designed to mimic the look of a terrible magic book which attacks people.
_______________________
Random chance to absorb 8% physical damage inflicted into HP.
_______________________
Random chance to absorb 4% physical damage inflicted into SP.
_______________________
Drains 10 HP every 5 seconds while equipped.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
All Jobs except Novice
#
5209#
A yellow baseball cap worn to keep the sun from your eyes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5210#
A headgear which looks like an angel flapping its wing.
It make you feel dizzy when you wear it, but also makes your body feel light.
_______________________
INT +1
AGI +1
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5211#
A tiny and cute hat that can decorate a part of the head.
This hat, along with a pretty dress, makes the wearer want to go on a picnic.
_______________________
STR +1
INT +1
MDEF +7
MATK +2%
ATK +2%
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
MATK +1%
ATK +1%.
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5212#
It seems like one can receive the signal from another planet when you are wearing it. However, it's just merely a feel. The vision of wearer seems to be wider with it.
_______________________
MaxHP +50
MaxSP +10
_______________________
Enables the use of Level 1 ^0000FFRuwach^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5213#
A hairband that attracts men. You can wear it when you want to look sexy.
_______________________
AGI +2
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5214#
A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.
_______________________
DEX +2
_______________________
Random chance to auto-cast Level 1 ^009900Increase Agility^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5215#
A beautiful winged shape hat made of a circlet which is glued with the feathers of angels.
The soft touch of the feathers makes one's action swift and agile without knowing it.
_______________________
DEX +1
INT +1
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5216#
Headgear made according to the wings on the demon's back.
It is said that when you wear it, you will feel yourself getting stronger.
_______________________
STR +1
AGI +1
FLEE +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5217#
A headgear that looks like the horns of goat.
It can capture a lot of attentions when you wears it. Has certain religious meaning.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Taekwon Boy/Girl and Star Gladiator
#
5218#
A hair accessory made according to the shape of bunny's ears.
The headgear seems inproportionate but it looks extremely active.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5219#
A doll made to be carried around on your head.
It's just your illusion if you ever hear a cat meowing or feel the cat moving on top of your head.
_______________________
MDEF +18
FLEE +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5220#
Just say no, especially if you're underage.
_______________________
VIT +1
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novices
can't smoke, but as
For everyone else...
#
5221#
A pair of small red hairbands that makes girls look really cute when they wear them.
_______________________
FLEE +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5222#
A headgear that looks just like a scrumptious fish. It even has the same smell!
_______________________
AGI +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5223#
A cute hair accessory inspired by the giant golden bells worn by Sohee.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 35
All Jobs except Novice
#
5224#
A headgear that is only bestowed to true Orc Heroes, the most valiant warriors of the Orc Clan.
_______________________
STR +2
VIT +1
MaxHP +10%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 55
All Jobs except Novice
#
5225#
A blessed hat, you will hear a holy sonance when you equip it.
Because of the celestial benison, an angel will appear whenever you are under attack.
_______________________
MDEF +2
_______________________
Increases resistance against ^663399Stun^000000 status by 10%.
_______________________
Random chance to auto-cast Level 5 ^009900Angelus^000000 or Level 1 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
When equipped by ^0033CCAcolyte^000000 or ^0033CCPriest^000000 classes:
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 on the target when using Heal skill on the target.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5226#
This hat makes the wearer feel as if he is floating on air.
_______________________
AGI +2
DEX +1
FLEE +10
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5227#
A cute hat shaped ike a Deviruchi that brings happiness to its wearer and onlookers.
_______________________
STR +1
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All Jobs except Novice
#
5228#
A cute hat shaped ike a Deviruchi that brings happiness to its wearer and onlookers.
_______________________
STR +1
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All Jobs except Novice
#
5229#
A cute hat shaped ike a Deviruchi that brings happiness to its wearer and onlookers.
_______________________
STR +1
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All Jobs except Novice
#
5230#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5231#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5232#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5233#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5234#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5235#
A hat woven out of yarn that keeps the head warm, but is mostly worn because of its fashionable look.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5236#
A hat woven out of yarn that keeps the head warm, but is mostly worn because of its fashionable look.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5237#
A hat woven out of yarn that keeps the head warm, but is mostly worn because of its fashionable look.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5238#
A crude looking hat that lends a look of cheerfulness and agility and is coveted by most skilled magic users.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5239#
A crude looking hat that lends a look of cheerfulness and agility and is coveted by most skilled magic users.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5240#
A crude looking hat that lends a look of cheerfulness and agility and is coveted by most skilled magic users.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5241#
A crude looking hat that lends a look of cheerfulness and agility and is coveted by most skilled magic users.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5242#
A crude looking hat that lends a look of cheerfulness and agility and is coveted by most skilled magic users.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5243#
A hat made from animal fur. They keep your ears warm in the bitter cold of winter.
_______________________
Increases resistance against ^FF0000Frozen^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5244#
An elven blindfold.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5245#
Even elves are very cool creatures. So naturally they wear sunglasses.
_______________________
Increases resistance against ^663399Blind^000000 status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5246#
AGI +1
LUK +1
MDEF +3
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5247#
AGI +1
LUK +1
MDEF +3
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5248#
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5249#
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5250#
A robot's ears... no further description yet.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5251#
A human blindfold... no further description yet.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5252#
A hat made to resemble the monster, Nine tails. proud of its great heat-retainablity.
_______________________
AGI +1
DEX +1
_______________________
Random chance to auto-cast Level 1 ^009900Gloria^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5253#
A hat of a drooping Lif Doll. It was made by by a hatter who could not obtain a real Lif of her own.
_______________________
INT +1
_______________________
DEF decreases based on the Refine Level.
_______________________
MDEF increases based on the Refine Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5254#
A hat made to resemble a little dead devilring which has charming side-spreaded eyes.
_______________________
MATK +2%
ATK +2%
_______________________
Increases experience gained from defeating monsters by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5255#
A hat which seems to stack a few of the most popular monster, Poring.
Are they Angelring at the bottom, Masterling in the middle, Poring at the top?
_______________________
LUK +3
_______________________
Random chance to auto-cast Level 1 ^009900Greed^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5256#
A hairband utilizing a Feather from a Valkyrie Angel.
_______________________
INT +1
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5257#
A halo and a pair of wings that are floating above a head. The item makes the wearer into look like a spirit that is walking on the earth.
_______________________
MDEF +2
_______________________
Random chance to auto-cast Level 1 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5258#
A fluffy afro-style wig. Wearing it makes you want to party like it's 1999.
_______________________
Random chance to auto-cast Level 1 ^009900First Aid^000000 on wearer when receiving physical damage.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5259#
A hat made in the form of a big animal found in one oriental country.
Although it is very big,this animal is innocent and kind. It suck in and sprikle water by using its nose.
_______________________
VIT +1
_______________________
Random chance to auto-cast Level 3 ^009900Water Ball^000000 when dealing physical damage.
_______________________
Enables the use of Level 1 ^0000FFAqua Benedicta^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5260#
A Hat worn by Cookie Xmas, "The idol of Toy Dungeon". It covers the ears to protect from cold weather.
_______________________
AGI +1
Perfect Dodge +5
_______________________
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5261#
A head decoration made out of shiny silver with a star in the center.
_______________________
INT +2
_______________________
When equipped by ^0033CCMage^000000 classes:
Increases MATK bonus according to the wearer's job Level.
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
Decreases SP Consumption according to the wearer's job Level.
_______________________
When equipped by ^0033CCArcher^000000 classes:
Increases MaxSP according to the wearer's job Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5262#
A gold headgear with star in the middle gorgeously glittering its color.
_______________________
STR +2
_______________________
If worn by Swordman, Merchant or Thief classes and the character's base DEX is lower than 55, DEX bonus increases according to the wearer's job Level.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5263#
A headgear which is made of many kinds of property rings. It looks very luxurious and charming.
_______________________
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000 and ^FF0000Fire^000000 elemental attacks by 1%.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5264#
A spirit of Australia.
_______________________
All Basic Stats +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5265#
^000088Rental Item^000000
A headgear made in honor of the legendary archer known for shooting an apple perched on a friend's head from a great distance.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5266#
^000088Rental Item^000000
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 13
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5267#
^000088Rental Item^000000
A rustic hat knit from rough reeds and bamboos that shields against the rain and the glare of the sun.
Saurabi, the ancient Korean warrior, was known to wear one of these.
_______________________
AGI +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5268#
^000088Rental Item^000000
An exquisitely made circlet, typically worn by rulers or gentry.
_______________________
STR +3
INT +3
LUK +3
MDEF +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5269#
A beautiful headgear that looks just like the wings of an angel in flight. Wearing it makes your spirits feel lighter.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5270#
A headgear made from leaves fallen from an enchanted tree.
_______________________
Perfect Dodge +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5271#
A heavy looking hat with blue and silver jewery decorations. It will match with magnificent events.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Boss^000000 monster depend on Refine Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5272#
A mask with mischievous expressions, suitable to be worn by kids.
_______________________
Random chance to auto-cast Level 5 ^009900Provoke^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5273#
Wig with green, white and red colors.
_______________________
DEF +4
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5274#
Wig with yellow, orange and gold colors.
_______________________
DEF +4
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5275#
Wig with pink, white and purple colors.
_______________________
DEF +4
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5276#
Wig with red, white and black colors.
_______________________
DEF +4
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5277#
A piece of yellow cloth that has droplets of blood, rumored to be from the shirts of the protesters who were at the Bloodless Revolution.
_______________________
VIT +2
LUK +2
_______________________
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5278#
It's a piece of ribbon that hangs to one side when worn that was created out of old Flags that was torn by bullets.
_______________________
VIT +2
LUK +2
_______________________
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5279#
^000088Rental Item^000000
A cute kitty doll which can be worn on top of the head.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5280#
^000088Rental Item^000000
A headgear made from the horns of Baphomet.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Taekwon Boy/Girl and Star Gladiator
#
5281#
^000088Rental Item^000000
A hat created in the form of the Deviruchi monster.
_______________________
STR +1, INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5282#
A cap worn to keep the sun from your eyes and focus your sight.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5283#
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
_______________________
LUK +2
MaxHP +50
MaxSP +50
_______________________
Enables Level 2 ^009900Double Attack^000000.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5284#
A training cap that lends a sense of quiet and stability to the wearer.
_______________________
DEX +1
AGI +1
MDEF +3
_______________________
Increases HP Recovery Rate by 5%.
Increases SP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5285#
A hairpin that looks like a spinning windmill, but it doesn't generate any power, though.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5286#
^000088Rental Item^000000
A hairband with PecoPeco wings that lends you a PecoPeco's speed.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Increases movement speed.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5287#
A hat that's perfect for vacationing and shields the wearer's face from UV rays.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5288#
A must-have item for those that care about appearances: It can increase your beauty threefold.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5289#
A cold, soft hat that is shaped like a Vanilmirth.
_______________________
MDEF +5
_______________________
Random chance to auto-cast Level 1 Bolt magics when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5290#
A cute rabbit doll that can be worn on the head.
_______________________
DEX +1
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5291#
A sturdy pot worn on the head that overflows with water if shaken.
_______________________
Random chance to auto-cast Level 2 ^009900Deluge^000000 or Level 3 ^009900Waterball^000000 with each attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5292#
A helmet made from a dragon's skull that provides protection against dragons.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5293#
Delicious noodles worn on the head that can be eaten when food is especially scarce.
There's nothing like a good bowl of ramen.
_______________________
DEX +4
_______________________
Random chance to auto-cast Level 1 Decrease Agi on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5294#
A mask shaped like a Whisper that feels like its always massaging your face so it ^333333might^000000 be good for your skin.
_______________________
AGI +3
_______________________
Increases damage taken from ^777777Ghost^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5295#
A special Bandana made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
_______________________
MDEF +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 240
#
5296#
A hat made to resemble the monster, Nine tails. proud of its great heat-retainablity.
_______________________
AGI +1
Critical +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5297#
The mysterious wing which is floating above the head.
_______________________
All Basic Stats +1
_______________________
Restores SP by 2 per 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5298#
A fluffy afro style wig which is something teenagers go crazy for. Once you wear it, you might want to dance.
_______________________
Increases damage taken from ^0000BBWater^000000 and ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5299#
A helm made and mixed from various types of rings.
_______________________
Random chance to auto-cast Level 1 ^009900Scream^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5300#
Fighter hat of legend that was decorated with an emerald. Only the truly brave can wear it.
_______________________
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5301#
A Ribbon made specially for Day of Victory.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5302#
A hat made from a Brasilis Water Lily flower.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5303#
Wreath, assembled during the day of summer solstice. It protects owner from the evil forces.
_______________________
MDEF +5
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5304#
The purple T-shirt which fit into shadowed human face.
_______________________
Increases resistance against ^663399Curse^000000 status by 7%.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
A small chance to cast Evil Land on you when you receive physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5305#
A small silver knife that is held between your teeth to allow free use of your hands.
_______________________
ATK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5306#
^000088Rental Item^000000
Crown of Goddess Freya. Transparent crystal in the middle shines in various colors.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Freya Boots^000000, ^990099Freya Overcoat^000000 and ^990099Freya Cape^000000:
MaxHP +20%
Prevents ^663399Frozen^000000 status.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Enables the use of Level 10 ^0000FFFrost Nova^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5307#
A hat made with tropical fruits. It looks delicious.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +15
MATK +15
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5308#
Brazilia independence celebration hat.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5309#
A mohawk mask made based on Mohican hair style.
_______________________
Enables the use of Level 1 ^0000FFGraffiti^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5310#
A hairband decorated with small lamp. Makes wearer feels safe when in darkness.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 10%.
_______________________
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5311#
A large hibiscus flower decoration. These flowers can only be seen in Ayothaya.
_______________________
MDEF +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5312#
An ancient helm of Ayothaya fighter. Only the brave one that can wear it.
_______________________
STR +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
5313#
A crown decorate with jewel of love. Rumor who wear it will meet real love.
_______________________
INT +1
MATK +3%
_______________________
Decreases Variable Casting Time by 3%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5314#
^000088Rental Item^000000
This mask calls the urge to hold a weapon in one's hand and hurt people on the 13th of every month.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
5315#
^000088Rental Item^000000
A device that can measure opponent's power. Commoners have power Level 5. Heroes have a power Level over 9,000!
_______________________
Enables the use of Level 1 ^0000FFSense^000000.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 35
All Jobs except Novice
#
5316#
A fancy umbrella that doesn't need a hand and is very handy during monsoon. It prevents you getting wet and also gives you a festival mood.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5317#
This sturdy and fireproof light yellow hat is fisherman's favorite. It protects your head from passing rain or sunlight.
_______________________
Random chance to auto-cast Level 3 ^009900Waterball^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5318#
A little party Poring to take anywhere, put it on your head and dance, sing, drink!
But with moderation, because once laid down, this poring can laugh at you.
_______________________
FLEE +6
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5319#
A very soft textured hat which was inspired from Arch Angeling.
_______________________
Increases ^CC6600Natural HP Recovery^000000 by 150%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +80
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5320#
A very special prize that is given to the Champion of Champions.
_______________________
All Basic Stats +2
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5321#
A special bandana that shows the courage of Indonesian patriots.
_______________________
Random chance a defeated monster will drop ^0033CCHoney^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5322#
Wonderful Kerchief for that loved.
_______________________
FLEE +5
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 24
#
5323#
The adventurers who are brave the item which is provided from the hazard adventurer guild.
_______________________
All Basic Stats +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5324#
This Angelic protector will call down holy wrath on those attacking you.
_______________________
DEX +3
_______________________
Random chance to auto-cast Level 3 ^009900Grand Cross^000000 when receiving physical damage.
_______________________
^0000CCPosition:^000000 Upper
^0000CCDefense:^000000 4
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5325#
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
_______________________
DEX +1
MATK +2%
ATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5326#
^000088Rental Item^000000
A black leather mask, shaped like butterfly wings.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 7%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All excepts Novice
#
5327#
^000088Rental Item^000000
A headgear bestowed only to true Orc Heroes.
_______________________
STR +5, VIT +3
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5328#
^000088Rental Item^000000
As an ear accessory is made of black wings, feels proud of grace and charisma from devil. Wearer feels like get mystery power through the wing.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5329#
^000088Rental Item^000000
The mystical Blindfold for those warriors that can see all.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
Increases resistance against ^663399Stun^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5330#
^000088Rental Item^000000
A cute kitty doll which can be worn on top of the head.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 40%.
_______________________
Increases resistance against ^663399Stun^000000 status by 10%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5331#
^000088Rental Item^000000
A big hat is used to captain of pirate. To honor for captain made as huge so it's look like a pirate ship. But, it's too old.
_______________________
VIT +3
INT +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5332#
A mask that imbued with the sweet whispers of Loki.
_______________________
Perfect Dodge +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5333#
A hat designed to transmit electric waves. Sometimes it receives electric waves from external worlds.
_______________________
FLEE +5
Critical +5
MDEF +5
_______________________
Enables the use of Level 1 ^0000FFLightning Bolt^000000.
_______________________
Random chance to auto-cast Level 5 ^009900Thunder Storm^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5334#
A hat mimicking an Angelring flapping its feeble wings because it wants to fly.
_______________________
LUK +2
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5335#
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
_______________________
LUK +1
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5336#
A helm with Guild Member wanted ad on it. Recruit friends and strangers alike.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5337#
A helm with a Party Member wanted ad on it. Your next party member could be your newest friend.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5338#
A helm with a battle field ad on it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5339#
A helm with a friend wanted ad on it. Never go lonely again with this advertisement.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5340#
So hot! A headgear with the figure of Kafra Defolty! Numerous users are using Kafra storage more than 20 times a day, fascinated by her smiling face.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Random chance to auto-cast Level 10 ^009900Angelus^000000 when wearer attacked by melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5341#
So hot! A headgear with the figure of Kafra Glaris! Fascinated by her mature appearance, her advocates call her a teacher.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Recovers 50 HP when a monster is killed by magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5342#
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Random chance to increase ATK by 50 for 10 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5343#
So hot! A headgear with the figure of Kafra Telling! She is such an active and hard-working lady. So she became the most favorite Kafra among users.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases recovery amount gained from ^0033CCWhite Potion^000000 and ^0033CCWhite Slim Potion^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5344#
So hot! A headgear with the figure of Kafra Bennit! She has a boyish look, but her hobby is knitting and reading romance novels. She is fully supported by male users who like the short-cut style.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%) for 30 seconds with low chance when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5345#
So hot! A headgear with the figure of Kafra W! There is a rumor that an assassin association wants to scout her, because there are so many guys who become frightened and faint when she calls them.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5346#
A helm with a girlfriend wanted ad on it. Don't let those dating services fool you. This method is fullproof.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5347#
A ceremonial hat worn during one's graduation.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5348#
An over-sized red ribbon that contains hidden magical power.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5349#
A black cap that is usually worn by boys attending schools that require uniforms.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5350#
A bandana that is the mark of the lawless pirates of the oceans.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5351#
Peculiar headgear designed to look like a sunflower.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5352#
It looks like a Poporing, but don't worry about the poison!
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 38
All Jobs except Novice
#
5353#
A hat that is said to have been worn by the god of the sun.
_______________________
STR +3
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 240^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
2nd classes
#
5354#
This is a traditional headgear for male Muslims.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5355#
This is a traditional costumes for female Muslims.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5356#
A pumpkin hat for celebrating Halloween: wear it when you go trick-or-treating!
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5357#
This hair accessory is made of Valkyrie's jewel and feathers.
_______________________
MDEF +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5358#
An ornament wing created by Morgan Stanley's.
_______________________
AGI +1
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5359#
A hat of airship captain.
_______________________
DEX +1
MaxHP +100
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5360#
Wickebine's black cat ears.
_______________________
FLEE +10
_______________________
Increases Critical Damage by 10%.
_______________________
Random chance to pierce magical defense of target for 5 sec when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
5361#
A gangster's red scarf.
_______________________
ATK +5
_______________________
When equipped by ^0033CCRogue^000000 classes:
Enables Level 1 ^009900Gangster Paradise^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5362#
A scroll used by Ninjas to cast spells.
_______________________
MATK +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5363#
A helm worn by the Abysmal Knight.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman, Merchant and Thief classes
#
5364#
A perfectly balanced hat worn by the Evil Snake Lord.
The yin yang symbol and magic orbs harness the balance necessary to wear this hat.
_______________________
Random chance a defeated monster will drop ^0033CCWoE Supply Box^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
5365#
What looks like a fried egg in a skillet is actually a furious Magnolia monster.
_______________________
ATK +5
_______________________
Random chance to auto-cast Level 1 ^009900Greed^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5366#
This hat is for memorial of 80 year old king to be upon the throne.
_______________________
All Basic Stats +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 53
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5367#
A monster Hyegun's hat. It looks nasty and tattered but it has better defense than what you thought.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5368#
The glistening white feathers collected to make this beautiful headdress.
_______________________
Random chance a defeated monster will drop ^0033CCHoly Elemental Scroll^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5369#
The dark feathers collected to make this mysterious headdress.
_______________________
Random chance a defeated monster will drop ^0033CCUndead Elemental Scroll^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5370#
A hair band made by orchid and it smells like a scent of a flower.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5371#
A hat worn by capable judges striving for justice.
_______________________
LUK +1
MaxSP +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5372#
A magical kitty hat which shows various expressions on its face.
_______________________
INT +1
MDEF +3
MATK +3%
MaxSP +3%
_______________________
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5373#
A helm laced with the power of Valkyrie Randgris. It helps its wearer into concentrate better.
_______________________
DEX +3
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5374#
A headgear forged from the horns of the Unsealed Baphomet.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 12%.
_______________________
Increases ATK depending on the wearer's job Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5375#
A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.
_______________________
STR +2
_______________________
Random chance to auto-cast Level 3 ^009900Weapon Perfection^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5376#
Satanic Wings forged with an unholy incantation.
_______________________
MaxSP +120
_______________________
Random chance to inflict ^663399Curse^000000 status on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5377#
A long smoking pipe used by gentlemen and nobility.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5378#
A cute Red Top hat with Bunny Ears!
An energetic Bunny Band, perfect for a magic show!
_______________________
AGI +3
_______________________
Random chance to auto-cast Level 5 ^009900Increase Agility^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5379#
A large knitted hat that can be used to conceal long hair.
_______________________
MDEF +2
MATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5380#
A gaping fish head fashioned into a hat.
A nasty stench is released whenever it opens its mouth.
_______________________
Random chance to auto-cast Level 1 ^009900Frost Weapon^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5381#
A cute hat made from a hopping Poring wearing a Santa's Hat.
_______________________
MDEF +2
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 3%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5382#
A cute ribbon adorned with jingling bells.
_______________________
VIT +1
_______________________
Enables the use of Level 1 ^0000FFAngelus^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5383#
This hat is made especially for hunting Brute monster!
_______________________
LUK +1
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5384#
A Santa Hat with two pom-poms instead of one for double the Christmas fun!
_______________________
LUK +3
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
Increases resistance against ^663399Curse^000000 status by 20%.
_______________________
Decreases Variable Casting Time by 2%.
_______________________
Random chance to increase Critical by 50 10 seconds when dealing melee physical attacks.
_______________________
Random chance a defeated monster will drop ^0033CCPiece of Cake^000000, ^0033CCCandy^000000 or ^0033CCCandy Cane^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5385#
A hat of a cute Yoyo that you can use to disguise yourself among the apes.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5386#
A traditional Payon decorative headgear woven of red silk, worn during celebrations of the New Year.
_______________________
FLEE +7
MDEF +7
_______________________
Reflects 7% Melee Physical Damage.
_______________________
Random chance a defeated monster will drop ^0033CCLucky Rice Cake^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 7
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5387#
A hairband that mixes Kafra Style and Cat Hairband Style. It looks so cute!
_______________________
MDEF +5
_______________________
Inflicts a random abnormal status to an enemy when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5388#
This cute animated Boa will keep you company as you meander around on your adventures.
_______________________
Enables Level 5 ^009900Double Attack^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5389#
A golden mask rumored to be worn by some ancient Goddess.
_______________________
STR +2
HIT +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5390#
A double-pommed Blue Christmas Cap
_______________________
Increases resistance against ^663399Frozen^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5391#
^000088Rental Item^000000
For a busy morning, it its the best heartwarming friend.
When you hold it in your mouth, you feel like you have to quickly rush out.
_______________________
MaxHP +100
_______________________
Random chance a defeated monster will drop ^0033CCOld Purple Box^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5392#
A gift hat for kids made by a famous Whitesmith who resides in Louyang.
The materials used for the red color of the hat is meant to bring Luck and Fortune to those that wear it.
_______________________
LUK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5393#
A hat which showed that you were falling in love!
You will feel stronger because strength of your love will make you powerful!
_______________________
MaxHP +7%
MaxSP +7%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5394#
^000088Rental Item^000000
Double your flavour!
_______________________
Increases experience gained from defeating monsters by 100%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5395#
A souvenir hat to celebarate the 4th Anniversary of Europe Ragnarok Online.
_______________________
LUK +3
MaxHP +100
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5396#
A beautiful headgear with a crested gold ornament and a cursed gemstone in the middle.
_______________________
DEX +1
_______________________
^0000FFRefine Level +9^000000:
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
Refine Level below ^0000FF+6^000000:
Random chance to inflict ^663399Blind^000000 status on wearer dealing physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5397#
Scuba glasses meant for divers.
If you wear this on the Ground, people will think you are a person not taking outside views seriously.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5398#
Headgear made of the skull of dregon. So hard that it does not easily break.
_______________________
STR +2
MDEF +5
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Bleeding^000000 status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
Transcendent Swordsman and Merchant
#
5399#
A Mandragora has bloomed on this hat. Don't even think about plucking the flower!
_______________________
VIT +3
_______________________
Random chance to auto-cast Level 5 ^009900Scream^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 85
Transcendent 2nd classes
#
5400#
Anyone wearing a mask to make you look smart.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5401#
Dark-colored plastic frame Locs.
_______________________
INT +1
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5402#
Naughty fairies have slightly pointier ears than elves do.
_______________________
Perfect Dodge +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5403#
A fish that can bite inside your mouth. It smells bad, but a special process won't let it rot.
_______________________
Increases recovery amount gained from ^0033CCFresh Fish^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5404#
The symbol of an honor student!
_______________________
Random chance to auto-cast Level 2 ^009900Improve Concentration^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5405#
Gentle Filir. He is too gentle. He never attacks.
_______________________
Reflects 1% damage of melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
5406#
Academy Freshman Hat! You must to say hello to the Academy members.
_______________________
INT +1
VIT +1
DEX +2
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5407#
It's offer to you after the Academy.
_______________________
INT +2
DEX +2
_______________________
Random chance to auto-cast Level 1 ^009900Assumptio^000000 owhen receiving magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5408#
^000088Rental Item^000000
A bandana of legendary pioneer.
_______________________
INT +2
MaxSP +50
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5409#
A hat, symbolizing western frontiers, made to celebrate the festival.
_______________________
INT +2
VIT +2
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5410#
A hat in the form of an upside-down paperbag, to celebrate the festival.
_______________________
MaxHP +100
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
_______________________
Increases resistance against ^663399Stun^000000 status by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5411#
A white snake that balances naturally on your head. It's beady eyes stare into your soul.
_______________________
DEX +2
_______________________
^0000CCPosition:^000000 Upper
^0000CCDefense:^000000 4
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5412#
A delicious candy which is good for the children.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5413#
Popcorn for when you just want to sit back and enjoy the Show!
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5414#
When a field camp in the Roman! Campfire hat!
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 on the target when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5415#
A special hat created to celebrate 5th year anniversary of RO.
_______________________
MDEF +5
Critical +5
FLEE +5
Perfect Dodge +5
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5416#
A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery.
_______________________
Perfect Dodge +5
_______________________
Enables Level 3 ^009900Increases HP Recovery^000000.
Enables Level 3 ^009900Increases SP Recovery^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 18
All Jobs except Novice
#
5417#
A Crown Parrot hat on your head. A chatter parrot that never get tired.
_______________________
INT +1
_______________________
Prevents ^663399Silence^000000 status.
_______________________
Random chance to auto-cast Level 1 ^009900Scream^000000 when wearer receiving physical attack..
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5418#
It's feel like you're on the marching band just by wearing this hat.
_______________________
STR +1
_______________________
ATK +3%
_______________________
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5419#
Thin leaves that attached to lips.
_______________________
VIT +1
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5420#
A mask of Ifrit, the spiritual owner of fire.
_______________________
STR +2
INT +2
MDEF +5
_______________________
Random chance to auto-cast Level 3 ^009900Meteor Storm^000000 when dealing physical damage.
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
Increases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
5421#
A headgear which imitates ears of Ifrit, the spiritual owner of fire.
_______________________
STR +1
INT +1
MDEF +3
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
Increases damage of ^009900Bash^000000 and ^009900Magnum Break^000000 by 4%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 3%.
_______________________
Increases damage taken from ^0000BBWater^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
5422#
A stylish stack of geology text books.
_______________________
INT +1
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 7
#
5423#
A heart pounding hat that shows the love for China.
_______________________
DEX +3
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5424#
Fanta Orange Can Hat. A refreshing orange drink.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5425#
Fanta Grape Can Hat. A refreshing grape drink.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5426#
Karada Meguricha Hat.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5427#
Black Tea Kochakaden Hat
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5428#
A bread bag specially designed to celebrate RWC.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 12%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5429#
A cute hat based of Dokkaebi monster.
_______________________
Increases HP and SP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5430#
A crown with sacred fire on it.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 20%.
_______________________
Enables the use of Level 5 ^0000FFFire Bolt^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5431#
Chicken is on your head! It might have alarm option for waking you up in the morning.
_______________________
Random chance to increase STR by 3 for 10 seconds when dealing physical damage.
_______________________
Random chance to increase INT by 3 for 10 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5432#
Brazil's National Flag Hat which decorated in front the hat.
_______________________
For 24 days after 10 September, All Basic Stats +4.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5433#
A golden laurel crown weaved from olive leaves.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5434#
Hat made from Cocacola can.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5435#
A jaunty red hat. Given by way of a thank you from Gravity to creative community members
_______________________
INT +1
MaxSP +80
MDEF +3
_______________________
^0000FFFor each Refine Level above +5^000000:
MaxSP +10
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5436#
A neatly made wedding corolla. A huge silk ribbon is attached to the back of it.
_______________________
LUK +3
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5437#
A lotus flower which fairies wear on their heads.
_______________________
INT +1
MDEF +1
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5438#
A small Green ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5439#
A small Red ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5440#
A small Blue ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5441#
A small White ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5442#
A salaryman's necktie worn as a headband.
_______________________
VIT +1
_______________________
When equipped with ^990099Blush^000000:
HIT -5
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 3%.
Decreases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5443#
Statue of a baby angel that could be embarrassing to wear if you're insecure.
_______________________
MDEF +2
_______________________
Random chance to auto-cast Level 1 ^009900Status Recovery^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5444#
A bright red brush worn as a last-minute accessory.
_______________________
Critical +6
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5445#
A very sweet candy cane. Brush your teeth after eating this.
_______________________
MaxSP +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5446#
A hairpin which resembles the shape of a cat's paw.
_______________________
FLEE +5
Perfect Dodge +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5447#
A hat which resembles the Frog God. But even the God of all frogs looks exactly like any other frog.
_______________________
MDEF +1
_______________________
Increases Damage against monsters of ^FF0000Insect^000000 race by 12%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5448#
A cardboard box with holes in it. You can show others how you can adventure solo with no problem.
_______________________
Enables the use of Level 1 ^0000FFScribble^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5449#
A cardboard box with a peep hole. You can show others how you can adventure solo with no problem.
_______________________
Enables the use of Level 1 ^0000FFScribble^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5450#
The cap of sun.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5451#
A legendary helm, inspired by god of Dragon.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5452#
A legendary helm, inspired by god of Dragon.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 7%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5453#
A legendary helm, inspired by god of Dragon.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5454#
A light brown puppy dog. It looks quite cute sitting on your head.
_______________________
STR +1
INT +1
_______________________
Random chance to increase Critical by 100 for 3 seconds when receive physical attack.
_______________________
Random chance to pierce 100% magical defense of target for 3 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5455#
A special decoration geographer designed to rest nicely on your head.
_______________________
INT +1
_______________________
Random chance to auto-cast Level 5 ^009900Heal^000000 on wearer when dealing or receiving physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5456#
A hat recommended to use for vacations. It helps to protect your face from strong sunshine.
_______________________
VIT +5
_______________________
Increases HP Recovery Rate by 20%.
Increases SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5457#
This headgear is a reward for helping the Moon Rabbits recover their runaway rice cake during the Hangawi Moon Festival.
_______________________
ATK +5
MATK +5
_______________________
^0000FFFor each Refine Level above +4^000000:
ATK +1
MATK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5458#
A hairband decorated with windmills.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5459#
A cute rabbit shaped doll. Can be put on head.
_______________________
DEX +1
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5460#
A helmet made from a dragon's skull.
_______________________
All Basic Stats +2
MaxHP +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5461#
Mask of whisper, it looks like a piece of facial mask.
_______________________
DEX +3
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5462#
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5463#
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5464#
A doll resembles the fairy "Baek-so-jin".
_______________________
INT +3
MDEF +9
_______________________
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 10%.
_______________________
Random chance to transform wearer into Bacsojin when dealing or receiving magical attack.
While in transform, you will lose 10 SP per sec but you will gain more magical power.
Higher Refine Level will increase the transform duration and magical power.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5465#
A hat that celebrates luck provided by the stars.
_______________________
LUK +2
MDEF +5
_______________________
^0000FFFor each Refine Level above +5^000000:
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5466#
A cap of post man who delivers letters with heart. Magic in the cap protects the wearer not to lose their way.
_______________________
AGI +2
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5467#
A helmet made from hard scale of Dragon. The wearer of this headgear can get the great power of Dragon.
_______________________
STR +2
INT +2
DEX +2
_______________________
^0000FFRefine Level +7^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5468#
A cap which makes the wearer very happy to go on a parade.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000FFFor each Refine Level above +5^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5469#
"One for all and all for one" is inscribed on the inside of this extravagant hat.
_______________________
DEX +3
FLEE +3
_______________________
^0000FFRefine Level +7^000000:
FLEE +3
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
FLEE +4
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5470#
An eye cover which has gloomy eyes on it. It looks fixed, but someone says the eyes moves sometimes.
_______________________
DEX +1
_______________________
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5471#
A head accessory which is named after Valkyrie Reginleif. If someone wear this, they can get the bless of god.
_______________________
Decreases damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Ghost^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5472#
A hat used during field day to distinguish groups. If you wear a hat differently, it will bring memories of past.
_______________________
Random chance a defeated ^FF0000Demi-Human^000000 race monster will drop ^0033CCRice Cake^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5473#
A headgear created from crab's nipper. Beware of its smell.
_______________________
Random chance to auto-cast Level 1 ^009900Cold Bolt^000000 when dealing physical damage.
_______________________
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCCrystal Blue^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5474#
A sign that says you are "Away From your Keyboard". Whether or not you are telling the truth is another story.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5475#
A mask that locked away the powers of Gozer and the Destructor.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5476#
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 7%.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5477#
A hat with brazilian flag on its top.
_______________________
Enables the use of Level 1 ^0000FFBash^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5478#
A classic hat.
_______________________
STR +2
MaxHP +300
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5479#
A hair ornament with pink feathers of a Shaman.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Shaman Ring^000000 and ^990099Shaman Earring^000000:
MaxHP +300
MATK +5%
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5480#
A hat made to honor Bijofnil, the legendary bird that lives above the Yggdrasil tree.
_______________________
All Basic Stats +2
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
Every 10 seconds restores 2% of HP and 1% of SP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5481#
A cap worn by a desert assassin who fought with incredible speed.
_______________________
ATK +3%
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
ATK +4%
_______________________
^0000FFRefine Level +10^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5482#
A mask worn by a knight that used dark magic to curse anyone who wore it but him.
_______________________
STR +3
_______________________
When equipped with ^990099Dark Knight Belt^000000 and ^990099Dark Knight Glove^000000:
Increases MaxHP by 15*Base Level.
Increases MaxSP by 1.2*Base Level.
ATK +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5483#
A mask worn once worn by Odin during a fierce battle between the gods and humans.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5484#
Taiwan's spirit!
_______________________
All Basic Stats +5
Increases resistance against ^663399Stun^000000 status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5485#
A tiger face shaped mask.
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
Increases Damage against monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5486#
A hat made to celebrate the 6th Anniversary.
_______________________
All Basic Stats +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5487#
A hat with Poring on the top of a cake. Just by wearing this hat will make you feels happy.
_______________________
LUK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5488#
An adorable Twin Pom Santa Hat.
_______________________
LUK +1
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5489#
A yellow tredy hat has a love daddy logo. Thailand people wear it to admire king.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5490#
A headdress that resemble the god of darkness, Anubis.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 65
#
5491#
Not many people can stand a hot and steamy sand storm that is from far north Brazil. But these natives are well known for standing against heat and humidity with less water and food.
_______________________
STR +2
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5492#
A black cap that is usually worn by boys attending schools that require uniforms.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5493#
A wool cap that Ule, the god of Hunt has used. When you wear this, you might be able to hunt animals easily.
_______________________
DEX +2
AGI +1
_______________________
When equipped with ^990099Odin's Blessing^000000:
Base ^CC6600DEX^000000 at least ^0000FF70^000000:
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5494#
A traditional Egyptian head piece that symbolizes the Egyptian gods.
_______________________
STR +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
5495#
Grants those who wear it a small portion of the thunder god Thor.
_______________________
INT +1
DEX +1
MDEF +3
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +8^000000:
Random chance to increase ATK by 40 for 6 seconds when dealing melee physical attacks.
Random chance to increase MATK by 40 for 6 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5496#
Props for the table game. It used to be a tool of gamble.
Sum of theeach sides of symmetry is always 7.
_______________________
LUK +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5497#
A hat that imitates the shape of King Tiger.
_______________________
STR +2
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
Random chance to transform wearer into King Tiger when dealing or receiving physical attack.
While transforming, drains 5 SP every seconds but gain the power of King Tiger.
Increasing Refine Level will increase the chance to transform and the power of King Tiger.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5498#
Made out of a Wolf King's fur and feels like you're surrounded by a dignified force when worn but basically worn for its looks
_______________________
AGI +5
FLEE +10
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to inflict ^663399Bleeding^000000 status to enemies on 5x5 cells when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 1 ^009900Howling of Lion^000000 when dealing physical damage.
_______________________
When equipped with ^990099Angry Mouth^000000:
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5499#
Is there anyone in this world who doesn't like pizza??
Even a fierce monster won't be able to refuse this tasty food.
You can provoke monsters by wearing this hat.
_______________________
Enables the use of Level 1 ^0000FFProvoke^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5500#
Having ice cream is a great way to beat the heat. Beware of brain freeze.
_______________________
MDEF +3
_______________________
Enables the use of Level 3 ^0000FFFrost Diver^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5501#
The Pride of the Pirate is best expressed with a lurid sea tune and a sea battle for plunder!
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5502#
The Deadly Necromancer's Essence is embodied in this Hood.
_______________________
INT +3
MDEF +3
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 15%.
_______________________
Increases damage taken from ^777777Holy^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5503#
A famous hat of magician.
_______________________
DEX +2
AGI +2
MDEF +1
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases After Skill Delay by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5504#
A specially made wedding veil to celebrate the sixth year anniversary of RO.
It is also used to show someone's love and affection.
_______________________
MDEF +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5505#
A hat worn by priests when performing a sacrificial rite.
_______________________
DEX +2
LUK +2
_______________________
Enables the use of Level 1 ^0000FFPlease Don't Forget Me^000000 (Only available when equipping a Whip weapon).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5506#
A lovely nightcap. It is cute and you will feel sleepy when you wear it.
_______________________
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5507#
A lovely nightcap. It is cute and you will feel sleepy when you wear it.
_______________________
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5508#
Sharks are amazingly gentle creatures if you stay away from their food supply.
_______________________
STR +1
AGI +2
MDEF +1
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 5%.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5509#
A hand-shape hat made by mud. It feels weird when you wear it.
_______________________
STR +2
VIT +1
MDEF +3
_______________________
Random chance to auto-cast Level 1 ^009900Earth Spike^000000 when receiving physical damage.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5510#
Let's protect the hair!
_______________________
MDEF +3
FLEE +3
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5511#
A circlet made of samambaia leaf.
_______________________
ASPD +1
MATK +2%
ATK +2%
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5512#
This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks.
_______________________
STR +2
FLEE +10
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEF +1
ATK +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5513#
This crown honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks.
_______________________
STR +2
FLEE +10
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEF +1
ATK +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5514#
This diadem honors Pisces, the 12th astrological sign in the zodiac calendar. Its power increases defense from Water attacks.
_______________________
INT +2
MDEF +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEF +1
MATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5515#
This crown honors Pisces, the 12th astrological sign in the zodiac calendar. Its power increases defense from Water attacks.
_______________________
INT +2
MDEF +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +7^000000:
DEF +1
MATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5516#
An artificial eyeball which glitters sharply.
_______________________
DEX +1
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Sniper
#
5517#
An artificial eyeball which glitters sharply.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Archer
#
5518#
A headgear made from the horns of Baphomet.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 12%.
_______________________
Increases certain amount of ATK based on wearer's Job Level
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5519#
You seems to sing a song like Bard.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5520#
Celebrate the year of the rabbit and keep your ears warm at the same time.
_______________________
MATK +4%
ATK +4%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5521#
The fearsome growl of the warrior, highly intimidating.
_______________________
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5522#
A hat made from scratch lemon fanta cans.
Zero calories and zero sugar is popular for both men and women!
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5523#
A hat created to celebrate the partnership campaign.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5524#
A hat created to celebrate the partnership campaign.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5525#
A hat made of flower to celebrate the partnership campaign.
_______________________
MaxHP +80
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5526#
The beautiful Lady Tanee Doll will keep you company on your adventures.
_______________________
AGI +2
FLEE +3
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
Random chance a defeated monster will drop ^0033CCBanana^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5527#
A hat molded out of Lunatic Fluff.
_______________________
LUK +3
Critical +5
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5528#
Looks like an ugly frog but actually it's a handsome prince whose waiting for a lady who can unleash the magic.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
5529#
People say it is made of a frost giant's bones. But nobody can confirm whether it is true or not.
_______________________
STR +2, INT +2
MDEF +2
_______________________
^0000FFFor each Refine Level^000000:
ATK +1, MATK +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5530#
A black Raven Cap that has black beak and feathers. It is so black.
_______________________
Increases recovery amount gained from ^0033CCMeat^000000 by 50%.
_______________________
Random chance to inflict ^663399Curse^000000 status on attacker when wearer receiving melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5531#
A baby dragon who has been trained to help its master.
_______________________
DEX +2
_______________________
Enables Level 5 Double Attack (When you learn a higher Level, activate the corresponding Level).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5532#
Hold this knife in your mouth to look like an authentic fierce pirate. Arrrrr!!!
_______________________
Reflects 1% damage of melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5533#
A laurel wreath used in coronation ceremonies for Emperors that represents victory and glory.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
5534#
A mask of a white fox believed to be a god in certain countries.
_______________________
AGI +1
Perfect Dodge +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5535#
This cap's design is best appreciated when worn slightly off to the side.
_______________________
VIT +1
DEX +1
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5536#
^000088Rental Item^000000
This monster card has been rejected and deemed defective.
_______________________
LUK +1
Perfect Dodge +1
_______________________
Random chance a defeated monster will drop ^0033CCSanta's Bag^000000, ^0033CCCookie Bag^000000 or ^0033CCOld Purple Box^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5537#
A Coati-shaped Hat with a cute thick tail. This hat comes with a fresh forest scent.
_______________________
AGI +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5538#
A bird from the Toucan family with a fabulous yellow colored beak. It has been seen eating sweet-flavored loop cereal.
_______________________
DEX +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5539#
A mask of the king of the Amazon the Jaguar. According to rumor, those who wear this get blessings from nature.
_______________________
MDEF +2
_______________________
Enables the use of Level 1 ^0000FFCrazy Uproar^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 25
#
5540#
^000088Rental Item^000000
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
STR +1
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5541#
^000088Rental Item^000000
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
STR +1
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5542#
^000088Rental Item^000000
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
STR +1
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5543#
^000088Rental Item^000000
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
STR +1
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5544#
A hat made to honor the Time Keeper.
_______________________
INT +2
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5545#
A magnificent diadem created to pay tribute to the 1st sign of the zodiac, Aries the Ram.
_______________________
VIT +1
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5546#
A magnificent crown created to pay tribute to the 1st sign of the zodiac, Aries the Ram.
_______________________
LUK +2
_______________________
^0000FFRefine Level +7^000000:
Critical +5
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5547#
A hairband with a small and pretty flower.
_______________________
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 15%.
Every Refine Refine Level: Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 1%.
_______________________
Decreases Variable Casting Time of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5548#
A crimson colored rose. Be sure to check for thorns before putting this in your mouth.
_______________________
MaxSP +30
MATK +1%
ATK +1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5549#
A magnificent diadem created to pay tribute to the 2nd sign of the zodiac, Taurus the Bull.
_______________________
DEX +2
MATK +2%
_______________________
Decreases After Skill Delay by 2%.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Each Refine increase the chance of inflicting ^663399Stun^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5550#
A magnificent crown created to pay tribute to the 2nd sign of the zodiac, Taurus the Bull.
_______________________
AGI +2
FLEE +10
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Each Refine increase the chance of inflicting ^663399Stun^000000.
_______________________
^0000FFRefine Level +7^000000:
ATK +15
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5551#
A hat made from magical egg.
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on the user when receives physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5552#
^000088Rental Item^000000
Limited Promo! Summer Festival Grand Circlet! 4 weeks rental item.
_______________________
STR +3, INT +3
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5553#
^000088Rental Item^000000
Limited Promo! Summer Festival Bunny Band! 4 weeks rental item.
_______________________
MDEF +4
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 9%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5554#
Ridiculous Octopus with a gentleman's hat. It feels like it's making fun of me as I look at it.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5555#
A hat which resembles a cute Leaf Cat. The power to cure dwells within it.
_______________________
AGI +2
_______________________
Random chance to auto-cast Level 3 ^009900Heal^000000 on wearer when wearer receive physical melee attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5556#
Very warm hat which a monster "Fur Seal" is wearing.
_______________________
ATK +5, MATK +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 7%.
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5557#
A hat which resembles the wild cat, Wild Rose.
_______________________
AGI +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5558#
This hat is a legend to the people from whild festival world.
_______________________
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCBlue Herb^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5559#
A pure white cloth that bearing unknown power.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5560#
An armored helmet created from melting down battle worn armors donated by powerful gladiators of times past.
Only the most distinguished duelists can wear this helmet.
_______________________
MaxHP +100
_______________________
Prevents knock-back effect.
_______________________
Increases damage taken from physical and magical attack by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
#
5561#
A top hat modeled after a magician who became famous for making rabbits appear out of thin air.
_______________________
INT +1
MaxSP +50
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on its wearer when receiving physical damage.
_______________________
Random chance to auto-cast ^0000FFLightning Bolt^000000, ^009900Fire Bolt^000000 or ^0033CCCold Bolt^000000 between Level 1 to 3 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5562#
Only the couple which swears a truth one love will be able to use the veil of legend.
_______________________
MDEF +10
_______________________
Decreases Variable Casting Time by 3%.
_______________________
Decreases SP Consumption of by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5563#
A Dolor of Thanatos laying on your head. It's rumored that the doll is trying to speak with his owner.
_______________________
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5564#
A deceptive crown that was once used to summon monsters.
_______________________
INT +4
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
#
5565#
A mask wore by a dragon follower.
_______________________
Increases Physical Damage against enemies of Player by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5566#
º¹? ³ªOÀ?°¡¸?
_______________________
Increases Physical Damage against enemies of Player by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5567#
A hat to commemorate the Sinulog Festival, you felt stronger while wearing it.
_______________________
STR +1
_______________________
^0000FFRefine Level +7^000000:
Critical +10
HIT +10
Random chance to increase ATK by 30 for 10 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5568#
A Bonnet looks like a cute rabbit that made by legendary hat maker. It looks so soft and weak but it might have extraordinary things inside of it.
_______________________
INT +2
_______________________
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5569#
A magnificent Diadem created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins.
Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
_______________________
Decreases After Skill Delay by 2%.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEX +1
MATK +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5570#
A magnificent crown created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.
_______________________
AGI +2
FLEE +10
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
HIT +5
ATK +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5571#
Death Rock singer-style wig.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5572#
The hat made according to the shape of Savage Babe.
_______________________
VIT +2
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing melee physical attacks.
_______________________
Increases damage taken from monsters of ^FF0000Brute^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5573#
Baby Dokkaebi's strong firm horn. Some say this brings you wealth.
_______________________
Add a chance of dropping Jewelry when defeating a monster.
_______________________
When dealing Physical Damages, Random chance to auto-cast Level 5 Mammonite.(Consume zeny, but will not triggered when not enough zeny.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5574#
A popular snack while taking tests. It makes one look more studious but, it's days may be numbered if it stays in somebody's mouth any longer.
_______________________
HIT +3
_______________________
When equipped with ^990099Model Training Hat^000000:
DEX +2
DEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5575#
Made with love, this onigiri is very tasty.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5576#
A beautiful lacquerware red cup.
_______________________
Random chance a defeated monster will drop ^0033CCMastela Fruit Wine^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5577#
A mask worn by a knight that used dark magic to curse anyone who wore it but him.
_______________________
DEX +3
_______________________
When equipped with ^990099Dark Knight Belt^000000 and ^990099Dark Knight Glove^000000:
Increases MaxHP by 15*Base Level.
Increases MaxSP by 1.2*Base Level.
ATK +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
5578#
A hat that is given to brave sailors.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5579#
A rustic hat made of bamboo that was worn by a heroic wandering adventurer. It shadows your eyes with its wide brim.
_______________________
FLEE +3
_______________________
^0000FFRefine Level +7^000000:
AGI +2
FLEE +2
_______________________
^0000FFRefine Level +9^000000:
Critical +10
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5580#
This cap is symbolic of the manpower.
_______________________
All Basic Stats +3
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5581#
A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
_______________________
INT +2
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
MDEF +1
MATK +2%
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5582#
A magnificent crown created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
_______________________
STR +2
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEF +1
ATK +15
FLEE +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5583#
A hat that is provided only for members of the Eden Group. It's designed to go well with a suit.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Michael<INFO>moc_para01,112,96,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 12
#
5584#
The horns imbued with full of Devil Spirit. Feels so tight and harsh.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
Restores 1 SP when defeating target.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5585#
A hairband embroidered with Runes and golden thread.
_______________________
HIT +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
Random chance to absorb physical damage inflicted 10% to HP and 5% to SP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5586#
Look like emit out mosquitoes. feel like is work to ant and Cockroach.
_______________________
100% bonus damage to Anopheles.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
AllJob
#
5587#
A hat which gives out a smell that mosquitos hates.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5588#
A magnificent crown created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the crown is a Peridot gemstone, the birthstone for those born under this sign.
_______________________
STR +2
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
FLEE +10
DEF +1
Random chance to auto-cast Level 4 ^009900Mild Wind^000000 on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5589#
A magnificent diadem created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the diadem is a Peridot gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
FLEE +10
Increases Attack Speed (decreases After Attack Delay by 3%).
Adds 0.1% chance of adding splash damage on basic attacks for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5590#
A poring shaped cake decorated with candles.
_______________________
LUK +3
MaxSP +50
MaxHP increases by (Base Level*2).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5591#
This hat is coming from an old soldier who used to live in the desert.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5592#
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCThief^000000 or ^0033CCTaekwon^000000:
ASPD +1
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000 or ^0033CCSoul Linker^000000:
MATK +5
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When equipped by ^0033CCArcher^000000 or ^0033CCGunslinger^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped by ^0033CCNovice^000000:
MaxHP +120
MaxSP +60
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5593#
A bonnet made to resemble a rabbit. Despite it's cute appearance this hat gives its wearer attack strength.
_______________________
ATK +10
MATK +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from all elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5594#
Chewing on this deliciously glazed ring-shaped fried cake will make you happy.
_______________________
MaxHP +100
Restores 1 HP every 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5595#
A horn imbued with spirit of devil. Could feel full of vital force from it.
_______________________
MDEF +2
_______________________
Decreases damage taken from ^777777Neutral^000000 and ^0000BBWater^000000 elemental attacks by Job Level/14.
_______________________
Swordsman, Merchant, Thief classes: Increase AGI by Job Level/14.
_______________________
Magician, Archer, Acolyte classes: Increases INT by Job Level/14.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5596#
^000088Rental Item^000000
A Four-leafed clover that brings its wearer luck.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5597#
^000088Rental Item^000000
Huge balloon looking bubble gum. You can even blow it much bigger!
Caution: May seem ghetto to others.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5598#
A magnificent crown created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
Random chance to increase DEX by 20 for 6 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5599#
A magnificent diadem created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 1 ^009900Excruciating Palm^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5600#
A cute ribbon has one sied yellow the other side is green.
_______________________
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5601#
A two-toned banana yellow and green colored beret.
_______________________
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5602#
A mask that mimic the face of king of jungle.
_______________________
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5603#
A legendary helmet,will be awarded to the First Best warrior.
_______________________
All Basic Stats +3
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5604#
A legendary helmet,will be awarded to Second Best warrior.
_______________________
All Basic Stats +2
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5605#
A legendary helmet,will be awarded to third Best warrior.
_______________________
All Basic Stats +1
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Fixed Casting Time by 0.1 second.
_______________________
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5606#
A helmet featuring CompuME, where Middle east Buys Technology!
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 3
#
5607#
A doll resemble lyria, her innocence empower people.
_______________________
MaxHP +500
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5608#
A doll resemble Dorothy, you can feel her strong will.
_______________________
MaxSP +80
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5609#
When you wear it, you will feel a gorgeous atmosphere of Qing nobility.
_______________________
LUK +3
MDEF +4
_______________________
When you are under physical attack, it uses Lv5 Mammonite skill by low chance.
(if you don't have zeny, it doesn't work.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5610#
This is Earrings which made of ice and special compound. When you wear it, you can feel cool!
_______________________
LUK +1
_______________________
Random chance to auto-cast Level 5 ^009900Cold Bolt^000000 on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5611#
A disgruntled snapping turtle sits above your head. Count your fingers after putting this on.
_______________________
AGI +1
_______________________
Random chance to auto-cast Level 3 ^009900Decrease Agility^000000 on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5612#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5613#
A headgear that looks like flapping angelwings.
It makes you feel might lighter when you wear it, though it also makes you feel pretty dizzy.
_______________________
INT +1
Increases Attack Speed (decreases After Attack Delay by 3%).
Increases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5614#
Just say no. Especially if you're underage.
_______________________
VIT +1
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novices can't smoke, but as for everyone else...
#
5615#
A pair of small red hairbands that makes girls look really cute when they wear them.
_______________________
FLEE +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5616#
A headgear that looks just like a scrumptious fish.
It even has the same smell!
_______________________
AGI +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5617#
A flower said to be as beautiful as a fairy in a far east country and usually used as a medicinal herb.
_______________________
DEX +1
INT +1
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5618#
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasises the appearance.
_______________________
LUK +2
MDEF +10
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5619#
A hare accessory that looks just like bunny ears.
This may seem like inappropriate, risque attire, but only if you travel in those kinds of circles.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5620#
A headgear fashioned after the horns of a goat that captures the attention of onlookers.
It has a certain religious meaning to some people.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Taekwon Boy/Girl and Star Gladiator
#
5621#
A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking.
_______________________
Reflects 5% physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Acolyte
#
5622#
This hat makes the wearer feel as if he is floating on air.
_______________________
AGI +2
DEX +1
FLEE +10
_______________________
This headgear's Refine Level affects the percentage of Variable Casting Time reduction.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5623#
A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head.
"Be strong, master!"
_______________________
STR +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 10%.
_______________________
Random chance to inflict ^663399Sleep^000000 status on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
5624#
A must-have item for those that care about appearances: It can increase your beauty threefold.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5625#
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
_______________________
LUK +2
MaxHP +50
MaxSP +50
_______________________
Enables Level 2 ^009900Double Attack^000000.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5626#
A cute hat shaped like a Deviruchi that brings happiness to its wearer and onlookers.
_______________________
STR +1
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All Jobs except Novice
#
5627#
A hairpin that looks like a spinning windmill, but it doesn't generate any power, though.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5628#
A hairband with PecoPeco wings that lends you a PecoPeco's speed.
_______________________
Increases After Attack Delay by 10%.
_______________________
Increases Variable Casting Time by 25%.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5629#
A hat that's perfect for vacationing and shields the wearer's face from UV rays.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5630#
A pretty red ribbon decorated with a pink heart in the middle.
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5631#
A training cap that lends a sense of quiet and stability to the wearer.
_______________________
DEX +1, AGI +1
MDEF +3
_______________________
Increases HP Recovery Rate by 5%.
_______________________
Increases SP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5632#
A cold, soft hat that is shaped like a Vanilmirs.
_______________________
MDEF +5
_______________________
Random chance to auto-cast Level 1 Bolt skills when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5633#
A cute rabbit doll that can be worn on the head.
_______________________
DEX +1
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5634#
A sturdy pot worn on the head that overflows with water if shaken.
_______________________
Random chance to auto-cast Level 2 ^009900Deluge^000000 or Level 3 ^009900Waterball^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5635#
A helmet made from a dragon's skull that provides protection against dragons.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5636#
Delicious noodles worn on the head that can be eaten when food is especially scarce.
There's nothing like a good bowl of ramen.
_______________________
DEX +4
_______________________
Random chance to auto-cast Level 1 Decrease Agi on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5637#
A hat woven out of yarn that keeps the head warm, but is mostly worn because of its fashionable look.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5638#
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
_______________________
AGI +1
_______________________
Auto casts Level 1 Gloria with low percent chance; if AGI is over 77, the cast increases to Level3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5639#
A hat that looks like the eyes of a dark Magician, which are rumored to blink sometimes.
_______________________
MDEF +5
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases SP Consumption by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Magician and Soul Linker classes
#
5640#
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
_______________________
LUK +1
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5641#
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
_______________________
DEX +1
ATK +2%
MATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5642#
A crude looking hat that lends a look of cheerfulness and agility and is coveted by most skilled magic users.
_______________________
INT +2
MaxSP +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
5643#
A sturdy, decorative hat worn by military generals in a far east country.
_______________________
VIT +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman and Merchant
#
5644#
A mask rumored to make its wearer ferociously aggressive.
_______________________
STR +3
MaxHP +100
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5645#
Wig with red, white and black colors.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5646#
A mask shaped like a Whisper that feels like its always massaging your face so it ^333333might^000000 be good for your skin.
_______________________
AGI +3
_______________________
Increases damage taken from ^777777Ghost^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5647#
^000088Rental Item^000000
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5648#
^000088Rental Item^000000
A small flower made of steel.
_______________________
Has a low chance to cast Level 1 Recovery when its wearer receiving physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5649#
^000088Rental Item^000000
A headgear made in honor of the legendary archer known for shooting an apple perched on a friend's head from a great distance.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5650#
^000088Rental Item^000000
A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5651#
^000088Rental Item^000000
An ancient brooch.
_______________________
AGI +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5652#
^000088Rental Item^000000
A headgear made from the horns of Baphomet.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 12%.
_______________________
Increases ATK based on the wearer's Job Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5653#
A Helm crafted by Demons specially for the Dark Lord.
Has several powers set to Dark Lords from the past generations.
_______________________
Additional bonus when combined with:
[Eyes of Darkness]
[White Wing Ears]
[Evil Wing Ears]
[Peco Ears]
[Black Frame Glasses]
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5654#
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune-Midgardian band.
_______________________
INT +1
MATK +2%
MDEF +5
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5655#
A hat that Dark Snake Lord wears. Feels like being a king when wear this.
_______________________
INT +2
AGI +2
DEX -2
_______________________
When dealing magical attacks, adds a chance for 5 sec decreasing Variable Casting Time by 50% and increasing FLEE by 30.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5656#
A safety equipment when riding a scooter.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5657#
An antique pipe for making a perfect fashion of captain.
_______________________
When equipped with ^990099Captain Hat^000000:
^0000FFFor each Refine Level^000000 of ^990099Captain Hat^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5658#
A hat that mimic Imp, the mascot of Thor Volcano Dungeon.
_______________________
Random chance to enchant equipped weapon with ^FF0000Fire^000000 elemental for 60 sec when dealing physical damage.
_______________________
Random chance to increase Magical Damage with ^CC5500Fire^000000 element by 10% for 60 sec when dealing magical damage.
_______________________
^0000FFRefine Level +7^000000:
Increases the chance of increasing Magical Damage with ^CC5500Fire^000000 element
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 1 ^009900Pulse Strike^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5659#
A baby Sleeper monster from the Sograt desert.
_______________________
Random chance to auto-cast Level 1 ^009900Seismic Weapon^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5660#
A hat that resemble monster Gryphon.
_______________________
AGI +2
_______________________
^0000FFRefine Level +7^000000:
AGI +2
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5661#
A mark of a good pirate can be gauged by the quality of their bandanas.
_______________________
STR +1, DEX +1
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5662#
A magnificent crown created to pay tribute to the 7th sign of the zodiac, Libra the Balance.
Attached to the crown is an Opal gemstone, the birthstone for those born under this sign.
_______________________
DEX +3,
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
^0000FFRefine Level +9^000000:
MATK +5%
Random chance to auto-cast Level 5 ^009900Frost Nova^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5663#
A magnificent diadem created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign.
_______________________
ATK +7
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 2 ^009900Mild Wind^000000 when dealing physical damage
_______________________
^0000FFRefine Level +9^000000:
FLEE +5
ATK +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5664#
A cute headgear made in the form of Filir's wings, the most popular bird-like homunclus.
_______________________
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5665#
A hat used to communicate with the spirits.
_______________________
MDEF +5
_______________________
When equipped by ^0033CCMage^000000 classes:
Decreases Variable Casting Time by 3%.
_______________________
When equipped by ^0033CCSoul Linker^000000:
Random chance to auto-cast Level 5 ^009900Estun^000000 when dealing magical damage.
_______________________
^0000FFRefine Level +7^000000:
INT +2
INT +1 for every Refine Level above +10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5666#
Hat worn when on special national events.
_______________________
INT +1, DEX +1, LUK +1
_______________________
^0000FFRefine Level +7^000000:
ATK +5, MATK +5
^0000FFRefine Level +9^000000:
MATK +2%
ATK +2%
^0000FFRefine Level +12^000000:
MATK +3%
ATK +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5667#
This frightening hooded mask is so scary that you don't have to worry about the nasty ghosts bothering you as you Trick or Treat!
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Adds a chance for 10 sec of increasing HIT by 10 and Critical by 30 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5668#
A hat for halloween event.
_______________________
MDEF +5
_______________________
Random chance a defeated monster will drop ^0033CCPumpkin Pie^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5669#
Hat resemble poring that ready to party.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5670#
A hat that wear on anniversary event.
_______________________
AGI +1
_______________________
Random chance to auto-cast Level 1 ^009900Steal^000000 when dealing melee physical attacks.
_______________________
When equipped with ^990099Monocle^000000:
Increases the chance to auto-cast Level 1 ^009900Steal^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5671#
An unusually cute doll of the usually hideous Incarnation of Morocc monster.
_______________________
When killing enemy with Physical or Magical Damages, restores SP by 2.
_______________________
Random chance to inflict Level 2 ^009900Critical Wound^000000 on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5672#
A beautiful hairband made from fabric with enchantment, it's 100% handmade.
_______________________
INT +1
_______________________
Ignores magical defense of enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +6^000000:
Increases the rate of piercing magical defense of ^FF0000Boss^000000 class monsters.
_______________________
When equipped with ^990099Magical Booster^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 2%.
When Refine Level of Southern Cross is +5 or higher:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 3%.
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
When Refine Level of Southern Cross is +7 or higher:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 4%.
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5673#
A cute hair ornament made from Sakura blossom.
_______________________
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 35%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5674#
A good place to store spare change. You never know when you might need zeny here or there for a potion.
_______________________
Random chance to gain zeny when defeating monster.
_______________________
Increases after cast delay by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5675#
A love letter that sealed with a poring seal.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 5%.
_______________________
Random chance a defeated monster will drop ^0033CCUnripe Apple^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5676#
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion.
Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 3 ^009900Mild Wind^000000 when dealing physical damage
_______________________
^0000FFRefine Level +8^000000:
Increases Attack Speed (decreases After Attack Delay by 2%)
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 5 ^009900Frost Nova^000000 when dealing physical damage
_______________________
^0000FFRefine Level +10^000000:
ATK +5
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5677#
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
_______________________
^0000FFRefine Level +7^000000:
DEX +1
ATK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5678#
A headband with shape of 8 note.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5679#
An old engineer cap.
_______________________
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5680#
This headgear makes you more sensitive and you could get high concentration.
_______________________
HIT +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5681#
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5682#
A fluffy big red hat that made with rune of magic.
_______________________
INT +1
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
Adds a chance of reflecting magical attack with 40% chance for 2 seconds when receiving magical attack
_______________________
^0000FFRefine Level +7^000000:
MATK +10
Increases the reflect chance by 60%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5683#
An imitation of the famous Majestic Goat. Though, it seems like it doesn't have any magical effects.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5684#
An imitation of Jewel Crown.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5685#
A well-made replica which can't be distinguished if one doesn't look at it carefully.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5686#
A replica of old fashioned Feather Bonnet.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5687#
A replica of Orc Helm.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5688#
On a yellow heart written in red "Love Dad".
_______________________
During event:
All Basic Stats +5
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
Increases HP and SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5689#
Beautiful and bright crown queen ants.
_______________________
Random chance to auto-cast Level 1 ^009900Sight^000000 when receiving physical damage.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
#
5690#
A red driver's hat decorated with white wings.
_______________________
Increases HP and SP Recovery Rate by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5691#
This is something that many sailors of Alberta wear when sailing through the seven seas. It helps prevent seasickness and its bright color makes it easier to see men who have fallen overboard.
_______________________
DEX +1
_______________________
Increases resistance against ^663399Poison^000000 status by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5692#
This is a good companion to have when spending months sailing on a ship. Sailors of Alberta also believe that it is a good luck charm against bad luck and curses.
_______________________
DEX +1
_______________________
Increases resistance against ^663399Curse^000000 status by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5693#
It's what's inside the man that makes him who he really is. Got the Balls for it?
_______________________
STR +1
INT +1
DEX +1
MaxHP +700
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099NoFear Shoes^000000 and ^990099NoFear Belt^000000:
Prevents ^663399Frozen^000000 status
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5694#
A headband with word written in bold. Got Game?
_______________________
VIT +1
MaxHP +100
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5737#
The friendly Potted Muka likes to encourage you by aggravating your opponents!
_______________________
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCCactus Needle^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5738#
A hat that is a constant reminder of the Winter season.
_______________________
STR +1
INT +1
MDEF +3
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 7%.
_______________________
Random chance a defeated monster will drop ^0033CCBuche De Noel^000000 or ^0033CCCandy Cane^000000.
_______________________
Random chance to auto-cast Level 1 ^009900Frost Joker^000000 when dealing physical or magical damage.
_______________________
^0000FFRefine Level +8^000000:
auto-casts Level 5 ^009900Frost Joker^000000 instead.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5739#
A magnificent crown created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer.
Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
AGI +2
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
Random chance to increase DEX and AGI by 10 for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Uppper 
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5740#
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer.
Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
MDEF +3
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +8^000000:
Random chance to auto-cast Level 1 ^009900Sightrasher^000000 when dealing magical damage.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +10^000000:
MATK +4%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Uppper 
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5741#
Hat made from eternal shell egg. Wearing it make you feel immortal.
_______________________
Increases recovery amount gained from Potions by 10% and Healing skills by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5742#
Rudolf the red-nosed reindeer had a very shiny Hat!
_______________________
Increases recovery amount gained from ^0033CCPiece of Cake^000000 and ^0033CCWell-baked Cookie^000000 by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5743#
A hat that ideal for New year celebration.
_______________________
LUK +3
_______________________
Random chance a defeated monster will drop ^0033CCOrange^000000.
_______________________
When equipped with Pet ^990099Mochi^000000:
When pet intimacy is Cordial:
Random chance to auto-cast Level 1 ^009900Kyrie Eleison^000000 when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5744#
A magnificent crown created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat.
Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign.
_______________________
DEX +2, VIT +2
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 1 ^009900Mild Wind^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5745#
A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
MDEF +5
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
INT +2
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases recovery amount gained from ^009900Healing^000000 skills by 4%.
_______________________
^0000FFRefine Level +10^000000:
Random chance to auto-cast Level 5 ^009900Hammer Fall^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5746#
A runic circlet designed for a Rune Knight.
_______________________
STR +1, INT +1
MDEF +5
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +10, MATK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
5747#
A hat which is used for ceremonies by bishops.
_______________________
INT +1, VIT +1
MDEF +5
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
5748#
A specially designed goggle for snipers.
_______________________
DEX +1, AGI +1
MDEF +5
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
Increases Ranged Physical Damage by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
5749#
A special hairband which is designed to use the most frequently used tools.
_______________________
STR +1
DEX +1
MDEF +5
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +10
Critical +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
5750#
A mini crown which is made at Shadow Artworks. Masterpiece of the designer Doomk.
_______________________
INT +1
AGI +1
MDEF +5
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ATK +10
FLEE +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
5751#
A hat of a famous minstrel. Fancy and plentiful black feathers adorn this hat.
_______________________
INT +1
LUK +1
MDEF +5
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Decreases SP Consumption of ^009900Windmill Rush^000000 by 10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
5752#
Free gift of a famous Genetic Bob Rose's book. Midas mark looks cute.
_______________________
STR +1
DEX +1
MDEF +5
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +5
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
5753#
A hat which is decorated with minerals from an unknown world that has magical power in it.
_______________________
INT +1
DEX +1
MDEF +5
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
MATK +10
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
5754#
A hat made for those who decide to become a Sura. It expresses a burning spirit.
_______________________
STR +1
VIT +1
MDEF +5
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +10
HIT +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
5755#
A costume mask which is designed for Guillotine Cross.
_______________________
AGI +1
MDEF +5
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ATK +10
FLEE +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
5756#
A hat for a ritual ceremony which is made from a spiritual feather.
_______________________
INT +1
DEX +1
MDEF +5
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +10
FLEE +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
5757#
A headgear which is focused on defense. It covers almost all of the face.
_______________________
INT +1
VIT +2
MDEF +5
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +10
DEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 17
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
5758#
A beautiful head ornament of a ballerina.
_______________________
INT +1
LUK +1
MDEF +5
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Decreases SP Consumption of ^009900Swing Dance^000000 and ^990099Symphony of Lover^000000 by 10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
5759#
A Noah's hat which she got from his father when she was a child.
This hat tittled as the best Midgard's Chromium based production.
_______________________
MDEF +3
Increases SP Recovery Rate by 3%.
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
Increases damage of ^009900Holy Light^000000 by 5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Holy Light^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5760#
A special hairband which is designed to use the most frequently used tools.
_______________________
STR +1
DEX +1
MDEF +5
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +10
Critical +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
5761#
This cute Sloth must think you look like a tree. At least it warms the top of your head.
_______________________
AGI +2
_______________________
Random chance to auto-cast Level 5 ^009900Sonic Blow^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5762#
A hat similar to the MVP Duneyrr.
_______________________
All Basic Stats +1
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5763#
A hairband that attracts men. You can wear it when you want to look sexy.
_______________________
AGI +2
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5764#
A hood made by a renowned doll maker with the love toward bunnies.
_______________________
Random chance to auto-cast Level 3 Gloria when dealing physical damage.
Base ^CC6600AGI^000000 at least ^0000FF80^000000:
Increases auto-cast rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5765#
Dark neat black ribbon.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Uppper 
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5766#
Smooth fluffy cap inspired by Homunculus Amistr.
_______________________
VIT +1
_______________________
Random chance to auto-cast Level 5 ^009900Pierce^000000 when dealing physical damage.
_______________________
^0000FFFor each 2 Refine Levels^000000:
VIT +1
_______________________
When equipped with ^990099Romantic Leaf^000000:
Reflects physical damage by 1%.
_______________________
For each 2 Refine Levels of ^990099Amistr Cap^000000:
Reflects physical damage by 1%.
_______________________
When equipped with ^990099Romantic Flower^000000:
MaxSP +20
_______________________
For each 2 Refine Levels of ^990099Amistr Cap^000000:
MaxSP +10
_______________________
When equipped with ^990099Scarlet Rose^000000:
^0000FFFor each Refine Level^000000 of ^990099Amistr Cap^000000:
MATK +1%
ATK +1%.
(Limited to +10 Refine Level)
_______________________
When equipped with ^990099Crunch Toast^000000:
MaxHP +100
_______________________
^0000FFRefine Level^000000 of ^990099Amistr Cap^000000 is ^0000FF+7 or higher^000000:
MaxHP +100
_______________________
^0000FFRefine Level^000000 of ^990099Amistr Cap^000000 is ^0000FF+9 or higher^000000:
MaxHP +200
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5767#
Amatsu warrior Samurai wearing mask during the War time.
_______________________
ATK +1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5768#
A beautiful pink corolla.
_______________________
MaxSP +25
_______________________
When equipped with ^990099Romantic Flower^000000:
INT +1
_______________________
For each Refine Level above +6 of ^990099Sakura Coronet^000000:
MaxSP +1%
_______________________
When equipped with ^990099Romantic White Flower^000000:
DEX +1
_______________________
For each Refine Level above +4 of ^990099Sakura Coronet^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Romantic Leaf^000000:
STR +1
_______________________
For each Refine Level above +3 of ^990099Sakura Coronet^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5769#
A statue of Baby Angel made from Gold.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5770#
A cute Pouring who's jumping on your head.
_______________________
AGI +3
_______________________
Random chance to enchant equipped weapon with ^33CC00Wind^000000 element for 3 minutes when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5771#
Let's show your love to your family!
_______________________
DEX +1
MDEF +1
MaxHP +2%
MaxSP +2%
_______________________
Enables the use of Level 1 ^0000FFMagnificat^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5772#
This is the hat worn by great Admirals of the navy fleet that defends the port of Alberta.
Only those who have spent a lot of time helping the people of Alberta can earn this honorable hat.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
5773#
This is a navy blue beret worn by the elite soldiers of the Navy of Alberta.
It is very effective when battling pirates on the high seas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
5774#
Aaarrrgghhhh, this hat be made out of bona fide unidentified dead animal leather.
With time, aging and weathering, most of the hat formed into it's current shape and dyed a bright red.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5775#
Chewing on this chocolate ring-shaped fried cake will make you happy.
_______________________
MaxHP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5776#
A blazing small Sun. Much powerful than it looks. Eye protection recommended.
_______________________
Decreases Variable Casting Time of ^009900Fire Bolt^000000 and ^009900Fire Ball^000000 by 5%.
_______________________
Increases damage of ^009900Fire Bolt^000000 and ^009900Fire Ball^000000 by 5%.
_______________________
Increases damage of ^009900Fire Wall^000000 and ^009900Meteor Storm^000000 by 3%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5777#
A replica of a fireman helmet. Not as durable as the real one.
_______________________
MDEF +1
_______________________
Random chance a defeated ^FF0000Formless^000000 monster will drop ^0033CCEmpty Bottle^000000, ^0033CCDitrimindexta^000000 or ^0033CCKarvodailnirol^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5778#
Having saved her from the roasting pan this Turkey now rests comfortably on your head.
_______________________
STR +2
_______________________
Random chance to Reduces After Attack Delay by 5% for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5779#
A cute turtle hat, "BOTO" is a legend between brazil about a beautiful woman.
_______________________
INT +2
_______________________
Random chance to increase MATK by 3% for 10 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5780#
A masterpiece of craftmanship which modeled after the monster Tendrillion.
_______________________
Enables the use of Level 3 ^0000FFEarth Spike^000000
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5781#
A hairpin made by aromatic floral leaf which is known as a first symbol of spring.
_______________________
FLEE +1
MaxSP +20
_______________________
When equipped with ^990099Romantic Flower^000000:
INT +1
MaxSP +30
_______________________
When equipped with ^990099Romantic Leaf^000000:
LUK +1
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5782#
A Helm used in ancient western country that was famous for close formation and tight defense.
_______________________
MaxHP +3%
_______________________
When equipped with ^990099Pike^000000:
ATK +3%
_______________________
When equipped with ^990099Gladius^000000:
ATK +3%
_______________________
When equipped with ^990099Strong Shield^000000:
DEF +2
Decreases damage taken from all elemental physical attack by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5783#
A hairband that attracts men. You can wear it when you want to look sexy.
_______________________
STR +1
INT +1
DEX +2
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +10^000000:
ATK +2%
MATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5784#
A hairband that attracts men. You can wear it when you want to look sexy.
_______________________
STR +1
INT +2
DEX +1
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +10^000000:
ATK +4%
MATK +4%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5785#
A hairband that attracts men. You can wear it when you want to look sexy.
_______________________
STR +2
INT +1
DEX +1
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +10^000000:
ATK +4%
MATK +4%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5786#
An accessory that mimics ancient Elf's ears.
_______________________
LUK +1
MaxHP +100
MaxSP +30
_______________________
When equipped with ^990099Romantic Flower^000000:
MATK +1%
_______________________
When equipped with ^990099Romantic Leaf^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5788#
Mysterious glasses which are said to show objects stereoscopically.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCArcher^000000 or ^0033CCGunslinger^000000:
Increases ATK
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000 or ^0033CCSoul Linker^000000:
Increases MATK
_______________________
When equipped by ^0033CCThief^000000 classes:
Increases FLEE
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCSuper Novice^000000, ^0033CCTaekwon/Girl^000000 or ^0033CCStar Gladiator^000000:
Increases MaxHP and MaxSP
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5789#
Thanatos Odium wore mask. Cute design with high def rate.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5790#
A hat full of mother's love. Sacrifice herself to help you.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
Random chance to auto-cast Level 1 ^009900Blessing^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
5791#
A ramen that was made to celebrate Tenkaippin event.
_______________________
INT -1
DEX +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5792#
A fish-shaped pin. It's pretty but doesn't seem very powerful.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5793#
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5794#
^000088Rental Item^000000
A mysterious glasses that can see 3d object. Wearer's job affect the bonus given.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCArcher^000000, ^0033CCGunslinger^000000 classes:
Increases ATK.
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000, ^0033CCSoul Linker^000000 classes:
Increases MATK.
_______________________
When equipped by ^0033CCThief^000000 classes:
Increases FLEE.
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCSuper Novice^000000 ^0033CCTaekwondo^000000, ^0033CCStar Gladiator^000000 classes:
Increases MaxHP and MaxSP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5795#
A bright and beautiful miniature hat worn mostly for special occasions.
_______________________
MDEF +7
_______________________
^0000FFFor each 2 Refine Levels^000000:
MDEF+1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5796#
^000088Rental Item^000000
Passionate red Cheering Scarf.
_______________________
Increases experience gained from defeating monsters by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5797#
^000088Rental Item^000000
Passionate red Cheering Scarf.
_______________________
Increases experience gained from defeating monsters by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5798#
^000088Rental Item^000000
Passionate red Cheering Scarf.
_______________________
Increases experience gained from defeating monsters by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5799#
^000088Rental Item^000000
Passionate red Cheering Scarf.
_______________________
Increases experience gained from defeating monsters by 40%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5800#
A blushing impression of a bridegroom.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 5
#
5801#
Pretty red ribbon. You can feel the sweetness of love.
_______________________
All Basic Stats +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Random chance to auto-cast Level 5 ^009900Heal^000000 on wearer when receiving physical damage.
(Casts Level 10 ^009900Heal^000000 instead, if Level 10 Heal is learned.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5802#
An animal representing Thailand. It's huge but very innocent and kind to human.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5803#
Braids woven with a subtle floral fragrance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5804#
An eye bandage worn by infamous pirates back in the old day.
Makes its wearer feel out of perspective when worn.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5805#
A headband given to the winner. It was said that only a true warrior can wear it.
_______________________
MaxHP +15%
Increases SP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5806#
A hat of Poet Natalia, its made from reed and bamboo.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5807#
The cap which makes you look better in the fest.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
#
5808#
A strong diadem which has been covered the face of Satan Morocc. It can be possessed only by the ones who have overcome the fear of Satan Morocc.
_______________________
Increases resistance against ^663399Stone Curse^000000, ^663399Frozen^000000 and ^663399Stun^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases resistances by 2% (up to +10).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 25^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent classes
#
5809#
A hat that seems to explode at any moment.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5810#
A ceremonial hat worn during one's graduation.
_______________________
INT +5
VIT +3
DEX +3
_______________________
Increases damage taken from ^777777Shadow^000000, ^777777Undead^000000 and ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
5811#
A beard that seems to make you let out a guffaw.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5812#
For water experts only!
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5813#
A red graduation hat.
_______________________
INT +1
Restore small amount of SP when killing enemy with magical attacks.
Restores HP by 1 for every 10 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5814#
^000088Rental Item^000000
A headgear which is made of many kinds of property rings. It looks very luxurious and charming.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Decreases damage taken from ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental by 10%.
_______________________
Increases Physical Damage against enemies of ^777777Ghost^000000 element and ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
5815#
A classic hat.
_______________________
STR +1
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5816#
A hat, symbolizing western frontiers, made to celebrate the festival.
_______________________
ATK +15
FLEE -5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5817#
A special emblem that is given to the winner of the Valentine's Hottest Contest.
_______________________
All Basic Stats +2
MATK +3%
FLEE +10
ASPD +1
MDEF +3
ATK +3%
Increases recovery amount gained from ^009900Healing^000000 skills, Potion Pitcher and recovery class Potions by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 6
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5818#
A hat which made to celebrate the festival.
^FF0000'Made especially for you.'^000000
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5819#
A Circlet that will be used in Carnival festival
^FF0000'Made especially for you.'^000000
_______________________
All Basic Stats +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5820#
An ears modeled after the ears of Elven. It has black color.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5821#
Made in the form of a golden tulip shiny bezel.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5822#
The little chick converted from love energy. Please handle with care.
_______________________
LUK +4
MaxHP +100
MaxSP +100
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5823#
It is said that people, which gets an arrow of Cupid, fall in love with the first got in the way of man.
_______________________
DEX +5
AGI +5
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5824#
Funny hats made for April Fool's Day.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5825#
A badge engraved with Pegasus patern, symbolizes the spirit of Knight.
_______________________
MaxHP +1500
ATK +10%
MATK +10%
DEF +1
MDEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5826#
Valkyrie helmet with the powerful energy of the Gods.
This thing is not designed for people so you can not use it for too long.
_______________________
STR +2
AGI +2
INT +2
DEX +2
MDEF +5
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5827#
A stylish stack of geology text books.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5828#
Gold ring engraved with "Heroes of Rune-Midgards".
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5829#
An ordinary armor, nobody knows that it can be Refined or not.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5830#
Enhanced version of Sakkat from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5831#
Enhanced version of Big Ribbon from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5832#
Enhanced version of Vane Hairpin from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5833#
Enhanced version of Sunday Hat from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5834#
Enhanced version of Crown from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5835#
Enhanced version of Tiara from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5836#
Enhanced version of Boy's Cap from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5837#
Enhanced version of Sunglasses from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5838#
Enhanced version of Fin Helm from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5839#
Enhanced version of Blush from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5840#
Enhanced version of Elven Ears from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5841#
A red small hat with the fabulous pheasant feather. It seems to be used to communicate with souls.
_______________________
Decreases damage taken from magical attacks by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5845#
If you wear any message that appears above the head, this step is very, very light.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5846#
Delicious gum ball biting on the mouth.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5847#
Helmet stupid enough electrolytes to legend.
Bemused expression and sediment strength, slow ... but it is actually a wise action!
_______________________
INT +5, VIT -3
_______________________
Random chance to auto-cast Level 10 ^009900Blessing^000000 on wearer when dealing physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5848#
A simple mask that you can use to disguise yourself with. Well, at least your eyes won't look the same.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5849#
Wearing this will help disguise you as a real doctor.
^FF0000Warning: This is just a costume. Un-licensed medical service is against the law^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5850#
Cute little doll hat Golden Savage.
_______________________
Increases HP and SP Recovery Rate by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5851#
^000088Rental Item^000000
A hat that holds spirit of sun.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Random chance to auto-cast Level 1 ^009900Sight^000000 or ^990099Sight Trasher^000000 when wearer receiving physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5852#
A colorful egg shell that seems fragile but has mysterious healing power within.
_______________________
MDEF -7
_______________________
Recover 1% HP every 10 seconds.
_______________________
^0000FFRefine Level +7^000000:
FLEE +2
_______________________
^0000FFRefine Level +9^000000:
Recover 1% SP every 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 -7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5855#
Real masters don't blame the tool.
I feel like I could fishing all, fishing rod seems mediocre but it's not.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5856#
A hat which makes you feel the air of festivity. Play all over the ground with amazing vitality!!
_______________________
STR +2
DEX +2
_______________________
Random chance to increase damage inflicted with Ranged Physical Damage by 5% and reducing FLEE by 15 for 10 sec when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5857#
A hat which makes you feel the air of festivity.
Throw a great shot with the outstanding strength!!
_______________________
STR +2, INT +1, VIT +1, DEX +2, AGI +2, LUK +2.
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5858#
A hat which makes you feel the air of festivity.
Make the other team overwhelmed with your smart strategy!!
_______________________
STR +1, INT +2, VIT +1, DEX +2, AGI +2, LUK +2.
MDEF +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5859#
A hat which makes you feel the air of festivity.
Fight to death for the moment of glory!!
_______________________
All Basic Stats +1
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5860#
Enhanced version of Army Cap from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5861#
Enhanced version of Kafra Band from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5862#
Enhanced version of Sweet Gent from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5863#
Enhanced version of Zoro Mask from the Midgard Crowd Control event.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5864#
A tool that can control the brain wave to amplify their skills.
_______________________
ASPD +1
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5865#
A cute headgear made in the form of Filir's wings, the most popular bird-like homunclus.
_______________________
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5866#
A branch of Crimson Cherry Blossom filled with the power of fire.
_______________________
Increases damage of ^009900Meteor Storm^000000 and ^990099Crimson Rock^000000 by 3%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5867#
A hat that imitate cat that sleeping on cushion under the sunlight.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5868#
This is not a regular fake moustache, this one has been made from a real one that was grown over years with affection and care. Feels strong.
_______________________
ATK +10, MATK +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5869#
A helmet made by mysterious eggs.
_______________________
Random chance to inflict ^663399Stone Curse^000000 status on the target when dealing physical damage.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5870#
Helmet made by mysterious eggs. Pink bunny is so cute.
_______________________
AGI +3
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5871#
Helmet made by mysterious eggs. Picky is hippity-hoppity on the head.
_______________________
VIT +3
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5872#
^ff0000Cannot be traded^000000
A special wreath.
_______________________
All Basic Stats +1
MDEF +5
_______________________
Random chance a defeated monster will drop ^0033CCMother's Day Cake^000000
_______________________
^0000FFRefine Level +6^000000:
Increases the drop rate.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5873#
A helmet which has been worn by a legendary dragon slayer. This hat is made of real dragon wings and a piece of dragon skin.
Wearing this hat makes you feel epic and powerful.
_______________________
All Basic Stats +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
Random chance to auto-cast Level 5 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
Drains 600 HP every 4 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Swordsman and Merchant
#
5874#
The golden falcon is a sign of destiny and will protect its owner from evil forces.
It has been worn by a brave woman. The power of this circet makes you feel very brave.
_______________________
All Basic Stats +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
Random chance to auto-cast Level 5 ^009900Kyrie Eleison^000000 on wearer when receiving physical damage.
_______________________
Drains 400 HP every 4 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Archer and Thief
#
5875#
This diadem has been worn by a heroic woman. The legend says she had supernatural powers.
You can feel a strong magic flow when wearing it.
_______________________
All Basic Stats +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
Random chance to auto-cast Level 5 ^009900Endure^000000 on wearer when receiving physical damage.
_______________________
Drains 300 HP every 4 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Transcendent Magician and Acolyte
#
5876#
This stylish bandeezy expresses your patriotic spirit and makes you feel like some kind of professional grappler.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFBash^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases damage to all monsters by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5877#
These colors don't run, but you will (faster) when wearing this Old Glory adorned hat.
_______________________
Increases movement speed.
_______________________
^0000FFRefine Level +7^000000:
LUK +10
FLEE +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5878#
A blue rose that not exist in nature. This is a total dream to make it to Genetics.
_______________________
LUK +1
_______________________
Random chance to auto-cast Level 1 ^009900Aspersio^000000 on wearer when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5879#
Sunglasses shaped like Poring. This is the season item for your fashion.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5880#
A whistle that makes you cheer up.
_______________________
STR +1
_______________________
Random chance to auto-cast Level 1 ^009900Magnificat^000000 on wearer when receiving physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5881#
Yummy beer made of wheat and yeast. A secret recipe has been developed for hundreds of years.
Note: You can be drunken because its taste is so so good!
_______________________
MaxHP +3%
MaxSP +3%
DEX -10
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
MaxSP +5%
DEX -5
When equipped, you're doing someething strange because you're drunk.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5888#
A transparent veil worn by brides on the day of their wedding.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Female Only;
#
5889#
A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.
_______________________
STR +2
_______________________
Nullifies reduction in damage against monsters resulting from monster's size.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5890#
An Earring collected from the wings of Angel.
_______________________
All Basic Stats +1
MDEF +3
_______________________
When equipped with ^990099Luna's Blessing^000000:
Increases Physical Damage against enemies of all monsters by 3%.
_______________________
When equipped with ^990099Safety Ring^000000:
DEF +7
MDEF +7
_______________________
When equipped with ^990099Critical Ring^000000:
Critical +7
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5891#
A hat decorated with black cat.
_______________________
Random chance to auto-cast Level 5 ^009900Scream^000000 when dealing physical or magical attack.
_______________________
When equipped with ^990099Romantic Leaf^000000 or ^990099Romantic Flower^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5896#
A hat made based of freshly baked tart.
_______________________
DEX +2, LUK +1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5897#
A replica of the legendary artifact left behind by the greatest Super Novice to ever walk the earth.
The real one has been lost for ages, but this replica can imitate some of its awesome power.
_______________________
ATK +30, MATK +30
HIT, FLEE, CRIT, MDEF +10.
Perfect Dodge +5.
ASPD +2.
Decreases Variable Casting Time by 20%.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1000
MaxSP +100
^0000FFRefine Level +9^000000:
All Basic Stats +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
5898#
A hairband with an array of autumn leaves attached to it. It displays the beauty of an autumn forest for all to see.
_______________________
Decreases SP Consumption of ^009900Wind Walk^000000 by 20.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ATK by 2 for every 5 base INT
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by 2% for every 10 Base Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
5899#
A simple black ribbon that promotes focus no matter how intense the battle is.
_______________________
Increases damage of ^009900Sonic Wave^000000 and ^009900Wind Cutter^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
ATK +2 for every 5 base AGI
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Ignition Break^000000 by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
5900#
A majestic hat that displays the divine authority that has been invested in the wearer.
_______________________
Decreases damage taken from Small, Medium and Large size monsters by 5%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 5 ^009900Heal^000000 on yourself when wearer receive physical attack. (Or activate based on learned skill Level)
^0000FFRefine Level +9^000000:
Increases damage of ^009900Genesis Ray^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
5901#
A green beret that helps the user to refocus their energy into more meaningful attacks. The star on the front is inscribed with the character for Dragon.
_______________________
Random chance to auto-cast Level 1 ^009900Fallen Empire^000000 when using ^009900Dragon Combo^000000. (Or activate based on learned skill Level)
_______________________
^0000FFRefine Level +7^000000:
Adds 3% chance of increasing ASPD by 2 for 5 sec when dealing physical damage
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fallen Empire^000000 by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
5902#
A good-luck hat worn by farmers to make sure they collect an exceptionally good harvest. Some say it was blessed by the Harvest Goddess herself.
_______________________
Random chance a defeated monster will drop ^0033CCBlood Sucker Plant Seed^000000 or ^0033CCBomb Mushroom Spore^000000.
_______________________
^0000FFRefine Level +7^000000:
Random chance a defeated monster will drop ^0033CCThorn Seed^000000
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
5903#
A normal ghost bandana with a red spiral insignia on the front.
It demonstrates a strong connection between the wearer and the afterlife.
_______________________
Random chance to auto-cast highest Level learned ^0000FFEswoo^000000 on wearer when receiving physical damage.
_______________________
^0000FFFor each Refine Level^000000:
Critical +2
Decreases Fixed Casting Time by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +20
Increases Variable Casting Time of ^009900Eswoo^000000 by 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 20%.
Decreases SP Consumption of ^009900Estun^000000 and ^009900Esma^000000 by 5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Magician and Soul Linker classes
#
5904#
A simple hat that would look inconspicuous in any crowd. Its very helpful to anyone who is trying to blend in.
_______________________
MATK +7%
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF5^000000 base ^CC6600INT^000000:
MATK +2
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
5905#
A finely crafted hat designed just for minstrel.
You can't see from the outside, but on the inside is written every song a Maestro needs to make it big!
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 4% For each Level of ^009900Voice Lessons^000000 learned.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by 10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
5906#
Twisted horns that were supposedly crafted to look like those of a race of demons that died out long ago.
Apparently placing them on your head can grant you a small amount of their power.
_______________________
Increases damage of ^009900Counter Slash^000000 by 10% For each Level of ^009900Weapon Blocking^000000 learned.
_______________________
^0000FFRefine Level +7^000000:
ATK +20
HIT +5
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 1 ^009900Cross Impact^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
5907#
A crisp white hat most often used by the captains of large naval craft.
It came to be seen as a sign of unwavering strength in the eyes of naval crews everywhere.
_______________________
Increases damage of ^009900Axe Tornado^000000 and ^009900Axe Boomerang^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
each learned Level of ^009900Weaponry Research^000000 increases damage of ^009900Axe Tornado^000000 by an additional 1%
_______________________
^0000FFRefine Level +9^000000:
each learned Level of ^009900Axe Training^000000 increases damage of ^009900Axe Tornado^000000 by an additional 1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
5908#
A special decoration wore by person whose terminating the undead.
_______________________
MDEF +3
_______________________
Increases Damage against monsters of ^FF0000Undead^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Undead^000000 monster will drop ^0033CCGiggling Box^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5909#
A costume that proove someone is valkyrie delegation.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5910#
A decoration Earrings.
_______________________
STR +2
MaxSP +50
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5911#
A costume made of feathers of Gryphon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5912#
A costume that resemble the devil's servant.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5913#
A golden mask of Wind Goddes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5914#
A costume with sparkling and shining butterfly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5915#
A veil made from a lot feathers, its give you feeling being wrapped by angel's wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5916#
A sunglasses specially made to counter a demon.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5917#
A yellow scarf that seems to belong to someone who was calling for peace and participating in the demonstration.
I feel a strong will for peace.
_______________________
Decreases damage taken from Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Yellow Bandana^000000:
^0000FFRefine Level^000000 of ^990099Yellow Bandana^000000 is ^0000FF+5 or higher^000000:
Decreases damage taken from Ranged Physical Damage by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Yellow Bandana^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Yellow Ribbon^000000:
^0000FFRefine Level^000000 of ^990099Yellow Ribbon^000000 is ^0000FF+5 or higher^000000:
Decreases damage taken from Ranged Physical Damage by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Yellow Ribbon^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Long Mace^000000:
Increases damage taken from Ranged Physical Damage by additional 10%.
_______________________
When equipped by ^0033CCArcher^000000 classes:
When equipped with ^990099Heaven Wings of Imperial Dragon^000000:
Increases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
#
5918#
A gambler seal that attached to cheek for a lucky charm.
_______________________
Critical +3
_______________________
Increases Critical Damage by 3%.
_______________________
Decreases damage taken from ^009900Arrow Storm^000000 and ^009900Gate of Hell^000000 by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
ATK +2
MATK +2
_______________________
Base ^CC6600LUK^000000 at least ^0000FF108^000000:
Critical +5
Increases Critical Damage by 10%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
Critical +10
Increases Critical Damage by 17%
Decreases damage taken from ^009900Arrow Storm^000000 and ^009900Gate of Hell^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases critical damage by 2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5919#
A colorful camelia hairpin.
_______________________
MDEF +20
_______________________
Random chance to auto-cast Level 1 ^009900Pneuma^000000 when dealing physical damage.
^0000FFFor each Refine Level^000000:
Increases the auto cast rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5920#
A pair of shoes that can amplify the healing power of its wearer.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Coluseo Heal^000000 by 5.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When equipped with ^990099Light of Recovery^000000:
^0000FFFor each Refine Level^000000 of ^990099Light of Recovery^000000:
Decreases SP Consumption of ^009900Heal^000000 by 6.
Decreases SP Consumption of ^009900Coluseo Heal^000000 by 10.
Decreases SP Consumption of ^009900Highness Heal^000000 by 14.
_______________________
When equipped with ^990099Benevolent Guardian^000000:
For each 2 Refine Level of ^990099Benevolent Guardian^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5921#
A strange gill that can empower its wearer.
_______________________
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5924#
A mysterious eyepatch that worn by Dragon Knight.
_______________________
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5925#
A hat with gold poring wrapped with wreath.
_______________________
LUK +3
MDEF +5
_______________________
^0000FFRefine Level +5^000000:
LUK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race monster by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5926#
It is said that the force of fire dwelling inside this charm.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 2%.
_______________________
Random chance a defeated monster will drop ^0033CCRed Blood^000000.
_______________________
When equipped with ^990099Claytos's Rupture of Earth^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 2%,
For each Refine Level above +5 of ^990099Claytos's Rupture of Earth^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5927#
It is said that the force of water dwelling inside this charm.
_______________________
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 2%.
_______________________
Random chance a defeated monster will drop ^0033CCCrystal Blue^000000.
_______________________
When equipped with ^990099Lucius's Fierce of Volcano^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 2%,
For each Refine Level above +5 of ^990099Lucius's Fierce of Volcano^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5928#
It is said that the force of wind dwelling inside this charm.
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 2%.
_______________________
Random chance a defeated monster will drop ^33CC00Wind of Verdure^000000.
_______________________
When equipped with ^990099Sapien's Wail of Ocean^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 2%,
For each Refine Level above +5 of ^990099Sapien's Wail of Ocean^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5929#
It is said that the force of Earth dwelling inside this charm.
_______________________
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 2%.
_______________________
Random chance a defeated monster will drop ^0033CCGreen Live^000000.
_______________________
When equipped with ^990099Ebecee's Rage of Typhoon^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 2%,
For each Refine Level above +5 of ^990099Ebecee's Rage of Typhoon^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5930#
A hairband made with a magical feather.
_______________________
Increases Magical Damage against monsters of ^FF0000Holy^000000, ^FF0000Shadow^000000, ^FF0000Ghost^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each Refine Level above +^000000:
Increases Magical Damage against monsters of ^FF0000Holy^000000, ^FF0000Shadow^000000, ^FF0000Ghost^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
Random chance to auto-cast Level 1 ^009900Holy Light^000000 on attacker when receiving physical damage.
_______________________
Every learned Level of Impositio Manus, Increases Holy Light SP cost by 15 and damage inflicted.
Every learned Level of Demon Bane, Increases trigger rate of Holy Light skill.
_______________________
When using First Aid skill, add chance for 10 second transform its wearer into Nasarin.
_______________________
You can turn off the equipment effect with /effect command.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5931#
A hat with a motif of Hylozoist's bunny.
_______________________
Increases Physical Damage against enemies of Nifleheim monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies of Nifleheim monsters by 5%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of Nifleheim monsters by 10%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of Nifleheim monsters by 20%.
_______________________
when wearer receiving Physical or Magical Damages, adds chance to curse enemies on 11x11 AoE, every Refine increases the trigger rate.
_______________________
Enables the use of Level 1 ^0000FFReturn to Nifleheim^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5932#
A decoration of bird and its eggs.
_______________________
LUK +5
Critical +5
Perfect Dodge +5
_______________________
When equipped with ^990099Grand Peco Card^000000:
Random chance to auto-cast Level 5 ^009900Gloria^000000 when dealing physical damage.
_______________________
When equipped by ^0033CCRanger^000000 class:
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Blizz Beat^000000 by 5%.
_______________________
When equipped with ^990099Ixion Wing^000000:
Every Refine of bow: Increases damage of ^009900Blizz Beat^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
5933#
A mask of fallen shinobi.
_______________________
ATK +1%.
Increases Ranged Physical Damage by 2%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF108^000000:
ATK +1%.
Increases Ranged Physical Damage by 2%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +2%
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
5934#
A balloon that floating on the back of head.
_______________________
MDEF +5
_______________________
Random chance a defeated monster will drop ^0033CCGift Box^000000.
_______________________
When equipped with ^990099Myst Case Card^000000:
Base ^CC6600LUK^000000 at least ^0000FF77^000000:
Random chance a defeated monster will drop ^0033CCHappy Box^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5935#
Magnificent Artworks have been painted with this brush.
Created by Sahima's during the Ragnar? Online Workshop at the "Connichi 2013".
_______________________
Enables the use of Level 1 ^0000FFScribble^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5936#
An Earrings that imbued with the power of dragon.
_______________________
Increases Magical Damage against monsters of ^FF0000Dragon^000000 race by 4%.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5937#
This hat makes it's possible to look around when flying on high speed.
_______________________
MDEF +5
_______________________
Restore SP by 5 when defeating ^FF0000Dragon^000000 monster with melee physical attacks.
_______________________
Restores HP by 100 when defeating monster with melee physical attacks.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 5%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5938#
A hat made based of sea creature.
_______________________
MDEF +8
_______________________
Increases recovery amount gained from ^0033CCFresh Fish^000000 by 50%.
Increases recovery amount gained from ^0033CCSashimi^000000 and ^0033CCSushi^000000 by 125%.
_______________________
^0000FFRefine Level +5^000000:
Increases recovery amount gained from ^0033CCFresh Fish^000000 by 50%.
Increases recovery amount gained from ^0033CCSashimi^000000 and ^0033CCSushi^000000 by 125%
_______________________
^0000FFRefine Level +6^000000:
Increases recovery amount gained from ^0033CCFresh Fish^000000 by 50%.
Increases recovery amount gained from ^0033CCSashimi^000000 and ^0033CCSushi^000000 by 125%
_______________________
^0000FFRefine Level +7^000000:
Increases recovery amount gained from ^0033CCFresh Fish^000000 by 50%.
Increases recovery amount gained from ^0033CCSashimi^000000 and ^0033CCSushi^000000 by 125%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 88
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5940#
A hat made based of appearance of Guardian of Brasilis waterfall.
_______________________
MDEF +5
_______________________
When killing ^FF0000Brute^000000 monster with physical attacks, restore SP by 5.
_______________________
when defeating monsters with physical attacks, restore HP by 100.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5941#
AGI +5, DEX +5
When dealing Physical Damages, adds chance to auto-cast Level 5 Adrenaline Rush.
when wearer receive physical attacks, adds chance to auto-cast Level 5 Improve Concentration.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5942#
All Basic Stats +3
when wearer receive physical attacks, adds chance to auto-cast Level 1 Charming Wink.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5943#
A fashionable silk hat of Owl Viscount.
_______________________
INT +2
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each Refine Level^000000:
MATK +7
_______________________
^0000FFRefine Level +5^000000:
Random chance to Reduces After Attack Delay by 5% for 30 seconds when dealing magical damage.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%) instead.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 40%) instead.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
5944#
A bandana that can be worn to disguise yourself one of the common folk.
_______________________
MDEF +5
Each time a ^FF0000Demi-Human^000000 race monster killed by physical attack, restores SP by 5.
_______________________
Each time a monster killed by melee physical attack, restores HP by 100.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race monster (except player) by 5%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race monster (except player) by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5945#
With a strong mind, mysterious flame will be sparkled by rolling this red pencil.
_______________________
STR +1
_______________________
Random chance to enchant equipped weapon with ^FF0000Fire^000000 elemental for 60 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5946#
An old wind-key used in theater for many years.
_______________________
MDEF +5
_______________________
Restore SP by 5 when defeating ^FF0000Formless^000000 race.
Restores HP by 100 when defeating monster.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 5%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
5947#
An eggshell with red bunny ears on top of it.
_______________________
All Basic Stats +1
_______________________
Increases movement speed.
_______________________
Enables the use of Level 1 ^0000FFOdin's Power^000000.
_______________________
Random chance to auto-cast Level 10 ^009900Kyrie Eleison^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5948#
A mask for Assassins.
_______________________
ATK -10%
MATK -10%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Assassin classes
#
5949#
This stylish hat is always in seasons. When worn it fills its wearer with a sense of confidence.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5950#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Physical attacks have a certain chance to ignore physical defense of monsters by 100% for 7 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5951#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Recieving magical damage has a certain chance to increase FLEE by 30 and Decreases Variable Casting Time by 50% for 5 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5952#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5953#
A special benevolent created for beginner.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 5%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5954#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Defeating monsters has a certain chance to drop ^990099Flame Heart^000000, ^990099Mystic Frozen^000000, ^990099Rough Wind^000000 and ^990099Great Nature^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5955#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Enables the use of Level 2 ^0000FFDouble Attack^000000.
If you have learned a higher level, use that level instead.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5956#
Customized for beginner
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5957#
Customized for beginner
_______________________
Decreases SP Consumption by 5%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5958#
Customized for beginner
_______________________
Increases HP Recovery Rate by 20%
Increases SP Recovery Rate by 20%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5959#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Increases damage of ^009900Triple Attack^000000 by 5%.
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5960#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Physical attacks have a chance to auto-cast Level 6 ^009900Stone Skin^000000.
^ff0000Stone Skin Level 6:
Decreases physical damage taken from all enemies by 20% and increases magical damage taken from all enemies by 20% for 2 seconds.^000000
_______________________
^ff0000Cannot be traded or stored.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5961#
Rental equipment customized for beginners.
Let's try it out.
_______________________
Physical attacks have a chance to auto-cast Level 1 ^009900Increase Agility^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5963#
This headphone is the latest style in the more hip regions of Rune-Midgards.
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
_______________________
^0000FFRefine Level +6^000000:
Increases damage of ^009900Reverberation^000000 by 30%.
Decreases SP Consumption of ^009900Reverberation^000000 by 18.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by of ^009900Metallic Sound^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
5965#
A high performance IC chip. Has ability to activate special effects.
_______________________
Decreases Fixed Casting Time by 50%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
_______________________
When equipped with ^990099Broken Chip(Green)^000000:
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099EarthBroken Chip(Red)^000000:
Decreases Variable Casting Time by 20%.
_______________________
When enchanted with ^990099Fire Property Reactor^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
_______________________
When enchanted with ^990099Water Property Reactor^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
When enchanted with ^990099Earth Property Reactor^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
When enchanted with ^990099Wind Property Reactor^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 10%.
_______________________
When enchanted with ^990099Supportive Reactor Frozen^000000:
MaxHP +1000
_______________________
When enchanted with ^990099Fire Resistance Reactor^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Water Resistance Reactor^000000:
Decreases damage taken from^0000BBWater^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Earth Resistance Reactor^000000:
Decreases damage taken from^CC5500Earth^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Wind Resistance Reactor^000000:
Decreases damage taken from^33CC00Wind^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Recovery Reactor 101^000000:
Every 5 seconds, restore 1500 HP
_______________________
When enchanted with ^990099Recovery Reactor 102^000000:
Every 5 seconds, restore 25 SP
_______________________
When enchanted with ^990099Recovery Reactor 201^000000:
Increases HP Recovery Rate by 350%
_______________________
When enchanted with ^990099Recovery Reactor 202^000000:
Increases SP Recovery Rate by 50%
_______________________
When enchanted with ^990099Supportive Reactor STR^000000:
ATK +3%
_______________________
When enchanted with ^990099Supportive Reactor INT^000000:
MATK +3%
_______________________
When enchanted with ^990099Supportive Reactor DEF^000000:
DEF +500
_______________________
When enchanted with ^990099Supportive Reactor Perfect^000000:
Perfect Dodge +2
_______________________
When enchanted with ^990099Supportive Reactor Attack^000000:
ATK +15
_______________________
When enchanted with ^990099Supportive Reactor Magic^000000:
MATK +15
_______________________
When enchanted with ^990099Supportive Reactor MaxHP^000000:
MaxHP +7500
_______________________
When enchanted with ^990099Supportive Reactor MaxSP^000000:
MaxSP +150
_______________________
When enchanted with ^990099Supportive Reactor ASPD^000000:
ASPD +1
_______________________
When enchanted with ^990099A-Tolerance^000000:
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 1%.
_______________________
When enchanted with ^990099A-Hit^000000:
^0000FFFor each 3 Refine Levels^000000:
HIT +5
_______________________
When enchanted with ^990099A-Flee^000000:
Every 3 Refine Levels
FLEE +5
_______________________
When enchanted with ^990099A-MDEF^000000:
MDEF +20
_______________________
When enchanted with either ^990099S-Atk^000000, ^990099S-Matk^000000, ^990099S-Avoid^000000, ^990099S-MaxHP^000000, ^990099S-Quick^000000 or ^990099S-Cri^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When enchanted with either ^990099Z-Knockback^000000, ^990099Z-Immortal^000000, ^990099Z-Killgain^000000, ^990099Z-Reincarnation^000000, ^990099Z-NoDispell^000000, ^990099Z-Clairvoyance^000000 or ^990099Z-CastFixed^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When equipped with ^990099Accelerator Chip^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
MATK +10%
Ignores physical and magical defense of all monsters by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
5966#
An ears ornament modeled after the ears of king of Lapines.
_______________________
For each ^FF000010^000000 base ^CC6600DEX^000000:
MATK +2
_______________________
Base ^CC6600DEX^000000 at least ^0000FF108^000000:
MATK +60
Decreases Variable Casting Time by 10%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
MATK +40
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Book^000000 or ^990099Staff^000000 class weapon and ^990099Tendrillion Card^000000:
^0000FFFor each Refine Level^000000 of weapon Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Lapine Shield^000000:
^0000FFRefine Level^000000 of ^990099Lapine Shield^000000 is ^0000FF+7 or higher^000000:
Decreases ^0000FFComet^000000 skill cooldown by 20 seconds.
 
^0000FFRefine Level^000000 of ^990099Lapine Shield^000000 is ^0000FF+9 or higher^000000:
Decreases ^0000FFComet^000000 skill cooldown by 40 seconds.
When equipped with ^990099Fallen Bishop Card^000000 or ^990099Runaway Magic stone^000000:
The cooldown reduction will not activated.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5967#
A galapago that has a dream to fly high in the sky.
_______________________
AGI +1
_______________________
Random chance to auto-cast ^0000FFBlizz Beat^000000 when dealing physical damage.
Learned Level of Blizz Beat affects the Level of auto-cast.
Every base LUK increases the chance of ^009900Blitz Beat^000000.
_______________________
If ^0000FFSteel Crow^000000 is learned:
Increases damage of ^009900Blizz Beat^000000 by 40%.
_______________________
When equipped with ^990099Galapago Card^000000:
Increases recovery amount gained from ^0033CCApple Juice^000000, ^0033CCBanana Juice^000000 and ^0033CCCarrot Juice^000000 by 1000%.
_______________________
When equipped with ^990099Gryphon Card^000000:
ASPD +1
Decreases physical attack damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped with +9 ^990099Bow^000000 class weapon:
ASPD +1
_______________________
When equipped with ^990099Condor Card^000000:
Decreases damage taken from all elemental attacks by 5%.
_______________________
When equipped with ^990099Cendrawasih Card^000000:
INT +1
Increases Critical Damage by 5%.
When equipped by ^0033CCArcher^000000 classes:
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Falconer Claw^000000:
Decreases skill damage of ^009900Blizz Beat^000000 by 200%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 110
#
5968#
A cap that will alert its wearer when there are people in hurt or injured.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
Skill casting cannot be interrupted.
_______________________
^0000FFRefine Level +5^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped with ^990099Rosario Necklace^000000:
Perfect Dodge +1
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5969#
A big hat of legendary pirate. It's always stained in blood.
_______________________
STR +5
ATK +7%.
_______________________
^0000FFRefine Level +5^000000:
ATK +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +3%
_______________________
^0000FFRefine Level +9^000000:
ATK +4%
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
5970#
A mysterious helm that can amplify the magic power of its wearer.
_______________________
VIT +3
MaxHP +4%
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
^0000FFFor each 2 Refine Levels^000000:
VIT +1.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
^0000FFFor each Refine Level^000000:
VIT +1
When Rune Knight activate rune stone skills, grant various effects or additional rune stone skill.
Has no effect in WoE, PVP and Turbo Track areas.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
5971#
An eyepatch with the power of Hatii dwelling inside.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
5972#
A clever talkative parrot.
_______________________
For each ^0000FF50 ^CC6600Base Level^000000:
MATK +1%
_______________________
For each ^0000FF30^000000 base ^CC6600INT^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
5973#
An ornament with the shape of long ears of elf.
_______________________
LUK +10
Perfect Dodge +2
MDEF +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5974#
A silver helmet named after the legendary Unicorn beast.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
_______________________
Enables the use of Level 1 ^0000FFGrand Cross^000000.
_______________________
For each Level of ^009900Faith^000000:
Increases damage taken from ^777777Holy^000000 elemental attacks by 2%.
_______________________
^0000FFRefine Level +7^000000:
Enables use of ^009900Grand Cross^000000 with Level equal to Refine Level.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 16
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
5975#
A doll to celebrate the 61st generation of royal family.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
When you have ^990099Zherlthsh^000000 pet:
Decreases damage taken from ^FF0000Boss^000000 class by additional 5%.
 
When intimacy is ^0033CCLoyal^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5976#
Decoration created from Marina's fragment, Swordfish's scale, Mystic Frozen and Moss of Izlude cave.
_______________________
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCMalangdo Special Can^000000 or ^0033CCDelicious Jelly^000000.
_______________________
When equipped by ^0033CCBard^000000:
When Musical Lesson is mastered, activate mastered Level of Dance Lesson.
_______________________
When equipped by ^0033CCDancer^000000:
When Dance Lesson is mastered, activate mastered Level of Musical Lesson.
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000The following effect only active in City maps.^000000
_______________________
When equipped with ^990099Cat Hand Glove^000000:
Allows wearer into transform into Red Eruma, Sropho, Phen, Swordfish and Marine Sphere
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
5977#
Gives you a feeling of advantage over your enemies.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5978#
A toy syringe.
_______________________
MDEF +3
_______________________
Increases recovery amount gained from ^0033CCRed Slim Potion^000000, ^0033CCYellow Slim Potion^000000 and ^0033CCWhite Slim Potion^000000 by 150%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
5979#
Costume made from wings of angel that fluttered in the sky.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5980#
A gorgeous small fur hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5981#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5982#
A mask wore by Loki when he was young.
_______________________
Increases damage of ^009900Sonic Blow^000000 by 5%.
_______________________
Increases damage of ^009900Meteor Assault^000000 by 10%.
_______________________
Random chance to transform wearer into Loki for 5 sec when dealing physical damage.
Transformation bonus: AGI +10, ATK +10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 95
Assassin classes
#
5983#
A mask wore by Loki when he was young.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
5985#
A silver mask worn by nobles.
_______________________
MaxHP +1%
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Increases damage of ^009900Sacrifice^000000 by (Base Level*2)%.
_______________________
Decreases Variable Casting Time of ^009900Devotion^000000 and ^009900Pressure^000000 by 2 seconds.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
MaxHP +1%
Increases Attack Speed (decreases After Attack Delay by 1%).
^CC6600Base Level^000000 at least ^0000FF150^000000:
MaxHP +1%
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
5986#
Wickebine's black cat Ears.
_______________________
FLEE +10
Critical +3
Increases Critical Damage by 10%.
Decreases defense by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
5987#
Bone circlet with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Cross Impact^000000 and ^009900Dark Illusion^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Cross Impact^000000 and ^009900Dark Illusion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Cross Impact^000000 and ^009900Dark Illusion^000000 by additional 15%.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Hallucination Walk^000000 skill cooldown by 60 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
When using ^009900Counter Slash^000000, increases STR by 200 for 10 seconds.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
5988#
Ballerina's hair ornament with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Enables the use of ^0000FFMusical Lesson^000000, skill level is based on ^009900Dancing Lesson^000000.
_______________________
Increases damage of ^009900Reverberation^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
All Basic Stats +1
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Reverberation^000000 by additional 30%.
Enables the use of ^0000FFPoem of Bragi^000000, skill level is based on ^009900Fortune's Kiss^000000 when equipped with an ^990099Musical Instrument^000000 or ^990099Whip^000000 class weapon.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Reverberation^000000 by additional 20%.
When using ^009900Gloomy Shyness^000000, inflicts ^663399Stone Curse^000000 11x11 cells around the target.
_______________________
^0000FFRefine Level +10^000000:
Physical attacks have a certain chance to increase damage of ^009900Severe Rainstorm^000000 by 100% for 5 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Prevents ^663399Stun^000000 status.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
5989#
A whisper of the wind with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases ^009900Striking^000000 skill cooldown by 2 seconds.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Decreases ^009900Extreme Vacuum^000000 skill cooldown by 3 seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Decreases Variable Casting Time of ^009900Summon Aqua^000000 by 100%.
Decreases Fixed Casting Time of ^009900Summon Aqua^000000 by 100%.
_______________________
^0000FFRefine Level +10^000000:
Recieving physical or magical damage has a certain chance to recover 5000 HP every second for 11 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Enables the use of Level 3 ^0000FFTrample^000000.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
5990#
Blazing soul with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Ride in Lightning^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Ride in Lightning^000000 by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Ride in Lightning^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Physical attacks have a certain chance to decreases Variable Casting Time by 100% for 5 seconds.
When using ^009900Ride in Lightning^000000, auto-cast Level 1 ^009900Dangerous Soul Collect^000000.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 70%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
5991#
A magic stone hat with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
Increases damage of ^009900Comet^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Crimson Rock^000000 by additional 30%.
Increases damage of ^009900Comet^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Crimson Rock^000000 by additional 20%.
Increases damage of ^009900Comet^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Comet^000000 skill cooldown by 30 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
MATK +100
Decreases ^009900Crimson Rock^000000 skill cooldown by 0.5 seconds.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
5992#
Midas whisper with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases ^009900Mandragora Howling^000000 skill cooldown by 4 seconds.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7, MATK +7
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Decreases ^009900Mandragora Howling^000000 skill cooldown by 6 seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Decreases ^009900Mandragora Howling^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +10^000000:
Increases recovery rate of ^990099Red Slim Potion^000000, ^990099Yellow Slim Potion^000000 and ^990099White Slim Potion^000000 by 200%.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Decreases Variable Casting Time of ^009900Mandragora Howling^000000 by 100%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
5993#
Minstrel song hat with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Enables the use of ^0000FFDancing Lesson^000000, skill level is based on ^009900Musical Lesson^000000.
_______________________
Increases damage of ^009900Reverberation^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
All Basic Stats +1
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Reverberation^000000 by additional 30%.
Enables the use of ^0000FFFortune's Kiss^000000, skill level is based on ^009900Poem of Bragi^000000 when equipped with an ^990099Musical Instrument^000000 or ^990099Whip^000000 class weapon.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Reverberation^000000 by additional 20%.
When using ^009900Gloomy Shyness^000000, inflicts ^663399Confuse^000000 11x11 cells around the target.
_______________________
^0000FFRefine Level +10^000000:
Physical attacks have a certain chance to increase damage of ^009900Severe Rainstorm^000000 by 100% for 5 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
5994#
A shadow crown with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases SP Consumption of ^009900Triangle Shot^000000 by 4.
_______________________
^0000FFFor each Refine Level^000000:
DEX +2
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases movement speed.
Decreases SP Consumption of ^009900Triangle Shot^000000 by additional 4.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Prevents ^663399Confuse^000000 status.
Decreases SP Consumption of ^009900Triangle Shot^000000 by additional 4.
_______________________
^0000FFRefine Level +10^000000:
Physical attacks have a certain chance to increase DEX by 100 for 5 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Increases damage of ^009900Triangle Shot^000000 by 70%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
5995#
A driver band with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Nullifies ^990099Mado Gear Fuel^000000 requirement of certain skills.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 70%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
5996#
A driver band with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Nullifies ^990099Mado Gear Fuel^000000 requirement of certain skills.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 70%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
5997#
Mitra with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases ^009900Expiatio^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Demon^000000 and ^777777Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Enables the use of Level 2 ^009900Odin's Power^000000.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Decreases Variable Casting Time of ^009900Highness Heal^000000 by 100%.
Decreases ^009900Highness Heal^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +10^000000:
Recieving physical or magical damage has a certain chance to decreases After Skill Delay by 100% for 5 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
MaxHP +50%
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
5998#
A rune circlet with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Wind Cutter^000000 by 50%.
_______________________
Increases damage of ^009900Storm Blast^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Wind Cutter^000000 by additional 200%.
Increases damage of ^009900Storm Blast^000000 by additional 50%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Wind Cutter^000000 by additional 150%.
Increases damage of ^009900Storm Blast^000000 by additional 30%.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Storm Blast^000000 re-use delay by 7 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Decreases Fixed Casting Time of ^009900Storm Blast^000000 by 100%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
5999#
A camouflage rabbit hood with enormous power.
It is made with a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases SP Consumption of ^009900Warg Strike^000000 by 10.
_______________________
^0000FFFor each Refine Level^000000:
HIT +2
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Physical attacks have a certain chance to auto-cast ^009900Warg Bite^000000 at learned skill level.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Physical attacks have a certain chance to auto-cast ^009900Warg Strike^000000 at learned skill level.
 
For each Level of ^009900Warg Strike^000000:
Increases the trigger chance further.
 
For each base ^CC6600LUK^000000:
Increases the trigger chance of ^009900Warg Strike^000000.
Up to Base LUK 120
_______________________
^0000FFRefine Level +10^000000:
Deals more damage depending on the target's Defense.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Critical +70
Increases Critical Damage by 70%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
6000#
A dark ash imbued with mysterious magical power and darkness.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6001#
An essence of fire that is holding the pure spirit of Thor, god of thunder. It has the mysterious force to restrain vices and darkness.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6002#
A token that certifies the aspiration of its owner to obey all evil; and proves a member of the diabolists.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6003#
A pendant that was been used to confine wandered souls from unknown places.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6004#
A Doll imbued with Baphomet's curse. It seems to be compounded with something.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6005#
¸ÀÀ? ?¶±. ¶±±¹À» ¸¸µ? ¸?¸¸?õ ¸ÀÀ??
_______________________
^0000CCWeight:^000000 1
#
6006#
À??À? ¶±À?µ?À? Box.
_______________________
^0000CCWeight:^000000 1
#
6007#
¼±º??À?¾?´?¼?ÀÀ» ±?? À?a´?
±?¸ÀÀ» MemoryI°?? gôº??¶??¸??Á¾??°?°°´?
^ff0000À?¥T Á¾·?à»?µ? Item À???^000000
_______________________
^0000CCWeight:^000000 0
#
6008#
Good quality wood. It makes the wooden building it is a tightly good lumber.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6009#
Magical Fan that can stir up a strong wind. Let's try it under the cherry blossom tree.
_______________________
^0000CCWeight:^000000 0
#
6010#
A gardening tool, but be careful! This could also be used as a fearful weapon.
_______________________
^0000CCWeight:^000000 1
#
6011#
A card marked with the letter "^000088B^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6012#
Traditional first time allows you to learn the good-natured character ^0000FFC^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6013#
Traditional first time allows you to learn the good-natured character ^0000FFJ^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6015#
Traditional first time allows you to learn the good-natured character ^0000FFM^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6016#
Traditional first time allows you to learn the good-natured character ^0000FFQ^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6017#
Traditional first time allows you to learn the good-natured character ^0000FFT^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6018#
Traditional first time allows you to learn the good-natured character ^0000FFV^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6019#
Traditional first time allows you to learn the good-natured character ^0000FFZ^000000 card which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
6020#
Beautiful Silver colored fur that can be sold to merchant NPCs at a high price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6021#
A small, red colored peaked hat that can be sold to merchant NPCs at a high price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6022#
Gray colored Hard Skin. Too hard that it seems impossible to be even processed. It can be sold to merchant NPC at a high price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6023#
Beautiful long, white colored horn with the very strong magical power. It can be sold to merchant NPC at a high price.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6024#
17 Carat Diamond.
_______________________
^0000CCWeight:^000000 1
#
6025#
A towel that helps you remember those that have passed on.
_______________________
^0000CCWeight:^000000 0
#
6026#
This written oath professes undying love, loyalty and union.
Forever in life and eternally beyond death.
_______________________
^0000CCWeight:^000000 1
#
6027#
A crystal bearing strong dark forces. Blood stains on the surface give it the feeling of evil.
_______________________
^0000CCWeight:^000000 0
#
6028#
A sealed scroll hiding magical spells.
_______________________
^0000CCWeight:^000000 0
#
6029#
A record of tracing Rayan Moore who was the leader of unsealing Satan Morocc along with the investigation of the Dimensional Gorge.
It is pretty messy for a report to be submitted to the superior office.
Writer: Echinacea, Kid, Rin
_______________________
^0000CCWeight:^000000 0
#
6030#
My heart's pounding! Where is the treasure paper?
_______________________
^0000CCWeight:^000000 1
#
6031#
You're lucky! Run to Pierre before too late!
_______________________
^0000CCWeight:^000000 1
#
6032#
A hard horn that grows on Hillslion's head.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6033#
A hard horn that grows on Tendrilion's head.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6034#
A very worn-out piece of some part or a machine.
_______________________
^0000CCWeight:^000000 0
#
6035#
An old, decaying stem of a plant.
_______________________
^0000CCWeight:^000000 0
#
6036#
Rune-Midgard's investigator, Ryosen has filled out this Meeting Invitation. The agenda and the schedule of the meeting are written.
_______________________
^0000CCWeight:^000000 1
#
6037#
A bundle of ripped and crumpled files.
_______________________
^0000CCWeight:^000000 1
#
6038#
A nicely sorted document file. A small thank you note is attached on the bottom of the file.
_______________________
^0000CCWeight:^000000 1
#
6039#
A piece of raw fish.
_______________________
^0000CCWeight:^000000 1
#
6040#
Looks like a part of the expedition's report. Some parts are destroyed and wrinkled and can hardly be recognized.
_______________________
^0000CCWeight:^000000 0
#
6041#
A strong looking vine. Looks useful for various uses.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
6042#
Strong looking branch. Looks useful for various uses.
_______________________
^0000CCWeight:^000000 1
#
6043#
A letter written by Lugen to his close friend, Otto.
_______________________
^0000CCWeight:^000000 1
#
6044#
Otto's reply letter to Lugen. You can feel their close friendship in it.
_______________________
^0000CCWeight:^000000 1
#
6045#
A box with various supplies. Many living supplies with the articles of comfort are contained.
_______________________
^0000CCWeight:^000000 0
#
6046#
If you give this coupon to the NPC, she will dye your costume.
_______________________
^0000CCWeight:^000000 0
#
6047#
If you give this coupon to the NPC, she will dye your costume to its original color.
_______________________
^0000CCWeight:^000000 0
#
6048#
A mineral not found in Rune-Midgards that any scientist would love to study.
_______________________
^0000CCWeight:^000000 1
#
6049#
A fish called Marlin. But, it looks a bit different from what you saw in a book.
_______________________
^0000CCWeight:^000000 1
#
6050#
A document that verifying the contract with mercenary.
_______________________
^0000CCWeight:^000000 1
#
6051#
Unknown ore. Whose identity is hard to possess supernatural powers.
_______________________
^0000CCWeight:^000000 1
#
6052#
The heads of your favorite girl. Many the people love to purchase a gift for their women.
_______________________
^0000CCWeight:^000000 1
#
6053#
A symbol of the wealth.
_______________________
^0000CCWeight:^000000 10
#
6054#
A card with the letter ^0000886^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
6055#
A card with the letter ^000088Week^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
6056#
A card with the letter ^000088Year^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
6057#
A card with the letter ^000088Lee^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
6058#
A card with the letter ^000088Ben^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
6059#
A card with the letter ^000088Project^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
6060#
Invitation ticket to see the moon. Only available on special days..
_______________________
^0000CCWeight:^000000 1
#
6061#
Some merhants collecting this items in large number of quantity, rumor says they use this for refining something.
_______________________
^0000CCWeight:^000000 5
#
6062#
A Moon Snack which has "2" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
6063#
A Moon Snack which has "0" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
6064#
A Moon Snack which has "8" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
6065#
A Moon Snack which has "Happiness" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
6066#
A Moon Snack which has "Easy" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
6067#
A Moon Snack which has "Celebration" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
6068#
A leather from special rabbit . I think anyone who really need it.
_______________________
^0000CCWeight:^000000 1
#
6070#
An ancient manuscript that can only be read by those familiar with the old Shaman language.
A strange woman at the northeastern corner of the city of Rachel can help you read it.
_______________________
^0000CCWeight:^000000 1
#
6071#
The remains of a sword that was fabled to have broken the curse of a Dark Knight.
There is a soldier in the Northwest corner of Glast Heim that may have fallen under the Dark Knight's curse.
_______________________
^0000CCWeight:^000000 1
#
6072#
A beautiful feather from a legendary bird named Bijofnil with mysterious powers.
There is a chicken researcher in the southwestern part of Geffen that knows about Bijofnil.
_______________________
^0000CCWeight:^000000 1
#
6073#
Mysterious blue mane of a dragon. It is used for decoration, due to its beautiful color and silky touch.
_______________________
^0000CCWeight:^000000 0
#
6074#
Slightly worn notes. Be careful not to lose any pages!
_______________________
^0000CCWeight:^000000 0
#
6075#
The one and only tear drop of the Aqua Elemental.
_______________________
^0000CCWeight:^000000 0
#
6076#
A toolbox that consists of portable tools for collecting ores or plants.
They include a small rockhammer and a radar.
_______________________
^0000CCWeight:^000000 0
#
6077#
Roughly collected ore.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6078#
Small fragments of the broken stone.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6079#
A wild flower easily found in Alfheim.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6080#
Currency used in Manuk.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6081#
Lapine tribe coin that stands for "Shining brightly".
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6082#
Perfume made from distilled flowers of Alfheim. It smells cozy and nostalgic.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6083#
A tiny capsule which contains a cute doll.
_______________________
^0000CCWeight:^000000 1
#
6084#
Fragmented Bradium's piece. Lapines were experimenting on it and its quality is now different from the Refined Bradium at Manuk.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6085#
A Muffler made out of unacquainted materials and techniques. It is the Manuk Sapha tribe's favorite muffler.
It's worn out. The name is inscribed on the tip of the muffler.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6086#
A completely withered flower. Wonder how it looked when it was at its full-bloom.
_______________________
^0000CCWeight:^000000 1
#
6087#
Brightly shining jewel of a very small size. Some of the rare ones are blessed by fairies.
_______________________
^0000CCWeight:^000000 1
#
6088#
Brightly shining jewel of a very small size. Some of the rare ones are blessed by fairies.
_______________________
^0000CCWeight:^000000 1
#
6089#
A bead that keeps the dusk and the darkness inside. It feels like you could look beyond the universe through it, if you were to look closely.
_______________________
^0000CCWeight:^000000 1
#
6090#
Purified Bradium which is the Ore of another world. It looks like ice, but it's warm.
_______________________
^0000CCWeight:^000000 5
#
6091#
A huge magical bloody-red dragon scale. Luckily, it doesn't smell fishy.
_______________________
^0000CCWeight:^000000 1
#
6092#
A piece of crystal which sings and seems enchanted, to memorize songs.
_______________________
^0000CCWeight:^000000 1
#
6093#
A draco's egg about to be hatched. If you take good care of it, you may have the chance to see a baby draco.
_______________________
^0000CCWeight:^000000 0
#
6094#
A traditional irresistible cookie.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 White Lady
^0000CCWeight:^000000 1
#
6095#
An alcoholic beverage brewed.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Civil Servant
^0000CCWeight:^000000 1
#
6096#
A blue fresh-water fish.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Leaf Cat
^0000CCWeight:^000000 1
#
6097#
A pie made of fresh pumpkins.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Loli Ruri
^0000CCWeight:^000000 1
#
6098#
A flower that remarkably blooms in the snow.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Marionette
^0000CCWeight:^000000 1
#
6099#
A grilled rice treat that satisfies a Shinobi's hunger.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Shinobi
^0000CCWeight:^000000 1
#
6100#
A cloud of edible smoke.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Whisper
^0000CCWeight:^000000 1
#
6101#
This attendance card can not be replaced with cash.
_______________________
^0000CCWeight:^000000 0
#
6102#
Report from Splendide expedition in order to brief atmosphere in Splendide.
Every details about Splendide were written.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6103#
Report from Manuk expedition in order to brief atmosphere in Manuk.
Every details about Manuk were written.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6104#
A shell of an animal that's surprisingly edible.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Goblin Leader
^0000CCWeight:^000000 1
#
6105#
Fresh water harvested from the leaves of plants early in the morning.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Evil Nymph
^0000CCWeight:^000000 1
#
6106#
An exquisitely ripe berry.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Miyabi Doll
^0000CCWeight:^000000 1
#
6107#
A cocktail made with layers to look like a Rune-Midgards sunset.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Dullahan
^0000CCWeight:^000000 1
#
6108#
Pudding flavored with ripe green apples.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Medusa
^0000CCWeight:^000000 1
#
6109#
An additive used to enhance plant growth.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Stone Shooter
^0000CCWeight:^000000 1
#
6110#
A flower that suppresses the hunger of an Incubus.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Incubus
^0000CCWeight:^000000 1
#
6111#
A soft crystal stone.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Golem
^0000CCWeight:^000000 1
#
6112#
Select leaves from a tree in Glast Heim.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Nightmare Terror
^0000CCWeight:^000000 1
#
6113#
A flower that suppresses the hunger of a Succubus.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Succubus
^0000CCWeight:^000000 1
#
6114#
A fiery gemstone that Imps love to eat.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Imp
^0000CCWeight:^000000 1
#
6115#
A type of dough that is filled with ground meat, usually served hot.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Green Maiden
^0000CCWeight:^000000 1
#
6116#
Congratulation! Beautiful Succubus will be always with you! Enable to exchange it with 1 Succubus Egg.
_______________________
^0000CCWeight:^000000 0
#
6117#
Congratulation! Pretty Imp will be always with you! Enable to exchange it with 1 Imp Egg.
_______________________
^0000CCWeight:^000000 0
#
6118#
Congratulation! Cute Green Maiden will be always with you! Enable to exchange it with 1 Green Maiden Egg.
_______________________
^0000CCWeight:^000000 0
#
6119#
A leather piece of cow.
_______________________
^0000CCWeight:^000000 0
#
6120#
A paint that is safe for skin. It's used for body painting.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
6121#
A brush that can draw little and delicate pictures. Exclusively for body painting.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0
#
6122#
A brush which is wide and has a long hand grip. Exclusively for ground graffiti.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0
#
6123#
A paint with a vivid and intense color. Exclusively for ground graffiti.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 3
#
6124#
A very tiny flute. It sounds like a wolf tamed by a ranger.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0
#
6125#
A box that brings a feeling of prosperity. Every time you think about opening it you resist the temptation. Perhaps a professional ^990099Gift Opener^000000 could be of assistance.
^FF0000You must be above base Level 40 in order to have a Gift Opener open this box^000000
_______________________
You seem to recall seeing such a gal at:
Prontera 164 110
Payon 162 124
Aldebaran 124 114
Juno 179 187
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000Be sure to open them immediately as they will stop being sold a few hours prior to the Box Opener Girls being removed which may not be during maintenance.
#
6126#
The joyful color of yellow makes you feel strangely happy. Every time you think about opening it you resist the temptation. Perhaps a professional ^990099Gift Opener^000000 could be of assistance.
_______________________
You seem to recall seeing such a gal at:
Prontera 164 110
Payon 162 124
Aldebaran 124 114
Juno 179 187
_______________________
^0000CCWeight:^000000 1
#
6127#
A purity stone that can remove the after effect of the Endless Tower at a time.
You can enter the Endless Tower without any restriction with this item.
_______________________
^0000CCWeight:^000000 0
#
6128#
An antidote for Guillotine Cross only.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0
#
6129#
A cute pet Nightmare Terror tickets.
_______________________
^0000CCWeight:^000000 1
#
6130#
I call upon a creature of the night ...in the name of the moon! - Sofiel
^0000CCWeight:^000000 1
#
6131#
A cute pet Goblin Leader tickets.
_______________________
^0000CCWeight:^000000 1
#
6132#
A cute pet Incubus tickets.
_______________________
^0000CCWeight:^000000 1
#
6133#
A cute pet Miyabi Ningyo tickets.
_______________________
^0000CCWeight:^000000 1
#
6134#
A cute pet Giant Whisper tickets.
_______________________
^0000CCWeight:^000000 1
#
6135#
A cute pet Evil Nymph tickets.
_______________________
^0000CCWeight:^000000 1
#
6136#
A cute pet Medusa tickets.
_______________________
^0000CCWeight:^000000 1
#
6137#
A cute pet Stone Shooter tickets.
_______________________
^0000CCWeight:^000000 1
#
6138#
A cute pet Marionette tickets.
_______________________
^0000CCWeight:^000000 1
#
6139#
A cute pet Leaf Cat tickets.
_______________________
^0000CCWeight:^000000 1
#
6140#
A cute pet Dullahan tickets.
_______________________
^0000CCWeight:^000000 1
#
6141#
A cute pet Shinobi tickets.
_______________________
^0000CCWeight:^000000 1
#
6142#
A cute pet Golem tickets.
_______________________
^0000CCWeight:^000000 1
#
6143#
A cute pet Civil Servant tickets.
_______________________
^0000CCWeight:^000000 1
#
6144#
A heartbreaking tear for others. Sometimes a miracle happens by this tear.
_______________________
^0000CCWeight:^000000 0.2
#
6145#
A bullet which is used for skills.
_______________________
^0000CCWeight:^000000 0.2
#
6146#
Fuel that is used for most of Mado Gear skills. Advanced skills consumes more fuel.
_______________________
^0000CCWeight:^000000 3
#
6147#
A bullet which effuses cold air.
_______________________
^0000CCWeight:^000000 0.3
#
6148#
A cold chocolate that will never melt.
_______________________
^0000CCWeight:^000000 0
#
6149#
A simple hand made chocolate.
_______________________
^0000CCWeight:^000000 0
#
6150#
A key with a gorgeous glyph.
This glyph symbolizes the Goddess Freya of Arunafeltz.
_______________________
^0000CCWeight:^000000 0
#
6151#
A huge piece of Bradium. You can feel the mysterious power.
_______________________
^0000CCWeight:^000000 0
#
6152#
A crystal that emits a mysterious light. It's peculiar that it is transparent but doesn't reflect the opposite side.
_______________________
^0000CCWeight:^000000 0
#
6153#
A very special exchange ticket. You can exchange it with something good.
_______________________
^0000CCWeight:^000000 0
#
6154#
A golden shining piece. It might have once been a piece of a beautiful horn pipe.
_______________________
^0000CCWeight:^000000 1
#
6155#
The secret dishes available to the Members Card.
_______________________
^0000CCWeight:^000000 0
#
6156#
A report from staff Rust requested for an approval to be given to Test Supervisor Caution.
_______________________
^0000CCWeight:^000000 1
#
6157#
A cute pet Poring exchange coupon.
You can exchange this coupon with cute pet Poring by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6158#
A cute pet Drops exchange coupon.
You can exchange this coupon with cute pet Drops by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6159#
A cute pet Poporing exchange coupon.
You can exchange this coupon with cute pet Poporing by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6160#
A cute pet Lunatic exchange coupon.
You can exchange this coupon with cute pet Lunatic by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6161#
A cute pet Picky exchange coupon.
You can exchange this coupon with cute pet Picky by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6162#
A cute pet Pecopeco exchange coupon.
You can exchange this coupon with cute pet Pecopeco by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6163#
A cute pet Savage Babe exchange coupon.
You can exchange this coupon with cute pet Savage Babe by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6164#
A cute pet Spore exchange coupon.
You can exchange this coupon with cute pet Spore by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6165#
A cute pet Poison Spore exchange coupon.
You can exchange this coupon with cute pet Poison Spore by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6166#
A cute pet Chonchon exchange coupon.
You can exchange this coupon with cute pet Chonchon by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6167#
A cute pet Steel Chonchon exchange coupon.
You can exchange this coupon with cute pet Steel Chonchon by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6168#
A cute pet Petite exchange coupon.
You can exchange this coupon with cute pet Petite by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6169#
A cute pet Deviruchi exchange coupon.
You can exchange this coupon with cute pet Deviruchi by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6170#
A cute pet Isis exchange coupon.
You can exchange this coupon with cute pet Isis by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6171#
A cute pet Smokie exchange coupon.
You can exchange this coupon with cute pet Smokie by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6172#
A cute pet Dokkaebi exchange coupon.
You can exchange this coupon with cute pet Dokkaebi by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6173#
A cute pet Baby Desert Wolf exchange coupon.
You can exchange this coupon with cute pet Baby Desert Wolf by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6174#
A cute pet Yoyo exchange coupon.
You can exchange this coupon with cute pet Yoyo by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6175#
A cute pet Sohee exchange coupon.
You can exchange this coupon with cute pet Sohee by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6176#
A cute pet Rocker exchange coupon.
You can exchange this coupon with cute pet Rocker by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6177#
A cute pet Hunter Fly exchange coupon.
You can exchange this coupon with cute pet Hunter Fly by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6178#
A cute pet Orc Warrior exchange coupon.
You can exchange this coupon with cute pet Orc Warrior by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6179#
A cute pet Bapho Jr. exchange coupon.
You can exchange this coupon with cute pet Bapho Jr. by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6180#
A cute pet Munak exchange coupon.
You can exchange this coupon with cute pet Munak by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6181#
A cute pet Bongun exchange coupon.
You can exchange this coupon with cute pet Bongun by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6182#
A cute pet Christmas Goblin exchange coupon.
You can exchange this coupon with cute pet Christmas Goblin by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6183#
A cute pet Rice Cake exchange coupon.
You can exchange this coupon with cute pet Rice Cake by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6184#
A cute pet Zherlthsh exchange coupon.
You can exchange this coupon with cute pet Zherlthsh by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6185#
A cute pet Alice exchange coupon.
You can exchange this coupon with cute pet Alice by talking to trader in Prontera and Alberta.
_______________________
^0000CCWeight:^000000 0
#
6186#
A consumable item used for destroying a fixed installed fort.
_______________________
^0000CCWeight:^000000 1
#
6187#
This card appears to be defective because it's blank!
The manufacturer may have forgotten to put in it's stats or it may be someone's cruel joke.
Bring this to the Kafra Staff in the Kafra Headquarters in Aldebaran.
_______________________
^0000CCWeight:^000000 1
#
6188#
Troy in Payon is going to do the safe slotting attempts for the price of this coupon. No Zeny, no Elunium, just this ad +the gear you are trying to slot!
Now is the time to use up all these coupons to get the gear you wanted slotted!
Come visit us in Payon as we amaze you with our Brand new service of adding a Card slot to normal equipment!
You've never seen something so amazing; Watch as Troy adds a slot with his eyes closed, it is an adventure for the whole family!
_______________________
This old advertisement is from many years ago, but it does promise the best of service from the best item Socket expert the world has ever known.
The map on the 2nd page of the flyer looks like the shop would be north of the grain mill in Payon.
_______________________
^0000CCWeight:^000000 1
#
6189#
The information about the fire attribute magic, Fire Bolt, was written in magical language, but it seems to be outdated and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6190#
The information about the water elemental magic, Cold Bolt, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6191#
The information about the wind elemental magic, Lightning Bolt, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6192#
The information about the water elemental magic, Storm Gust, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6193#
The information about the wind elemental magic, Lord of Vermilion, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6194#
The information about the fire elemental magic, Meteor Storm, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6195#
The information about the fire elemental magic, Comet, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6196#
The information about the four elemental magic, Tetra Vortex, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6197#
The information about the wind elemental magic, Thunderstorm, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6198#
The information about the wind elemental magic, Jupitel Thunder, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6199#
The information about the water elemental magic, Water Ball, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6200#
The information about the earth elemental magic, Heaven's Drive, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6201#
The information about the earth elemental magic, Earth Spike, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6202#
The information about the earth elemental magic, Earth Strain, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6203#
The information about the wind elemental magic, Chain Lightning, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6204#
The information about the fire elemental magic, Crimson Rock, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6205#
The information about the neutral elemental magic, Drain Life, was written in magical language, but they are worn out and cannot be used anymore.
_______________________
^0000CCWeight:^000000 0
#
6206#
A cushion embroidered with the words "I love you".
Today's saying is written on the back.
'I only looked up at the roof to see a dog that was chasing a chicken.'
_______________________
^0000CCWeight:^000000 0
#
6207#
A cushion embroidered with the words "Thank you".
Today's saying is written on the back.
'No news are good news.'
_______________________
^0000CCWeight:^000000 0
#
6208#
A cushion embroidered with the words "I respect you".
Today's saying is written on the back.
'The more you hurry, the more you go back.'
_______________________
^0000CCWeight:^000000 0
#
6209#
A coin which symbolizing the spirit of the pegasus knight are engraved.
_______________________
^0000CCWeight:^000000 0
#
6210#
Be careful of the sharp thorns that surround this.
It is used for Genetic Skill, Thorn Trap, Thorn Wall and Crazy weed.
_______________________
^0000CCWeight:^000000 0.1
#
6211#
An unpleasant seed that is used for reddish fruits, it looks as if blood is inside of it.
It's used for Genetic Skill, Blood Sucker.
_______________________
^0000CCWeight:^000000 0.1
#
6212#
A purplish spore. When it's touched a purple dust curls up that you need to be careful of.
It's consumed for Genetic Skill, Spore Explosion.
_______________________
^0000CCWeight:^000000 0.1
#
6213#
A black powder that explodes when heated. It's more explosive than gunpowder.
_______________________
^0000CCWeight:^000000 0.1
#
6214#
A snow-white powder. It's so light that it stays in the air for a long time. Do not breathe it in or it can be fatal.
_______________________
^0000CCWeight:^000000 0.1
#
6215#
Gas that stimulates the eyes and nose. When exposed to this gas, do not rub your eyes. Cleanse with clear water immediately if you that happens.
_______________________
^0000CCWeight:^000000 0.1
#
6216#
A bottle filled with inedible oil.
_______________________
^0000CCWeight:^000000 0.1
#
6217#
A Mandragora flowerpot used for an experiment. Fragile. Never pull out recklessly.
_______________________
^0000CCWeight:^000000 0.1
#
6218#
A delivery box from Dieshin Man in Morocc Ruins.
_______________________
^0000CCWeight:^000000 0
#
6219#
A token that certifies a member of the Eden Group. It's made to be very portable.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6220#
Various colors are mixed into this mysterious dye mixture.
Can be used to dye a Beanie, Drooping Cat, Magician Hat, or Deviruchi Hat to a different color.
_______________________
^0000CCWeight:^000000 1
#
6221#
A ball with mysterious power.
_______________________
^0000CCWeight:^000000 0
#
6222#
Small purity beads.
_______________________
^0000CCWeight:^000000 0
#
6223#
One of the hardest metals on the Rune-Midgards continent. It has a extraordinary degree of strength but it's too solid to be easily Refined.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 15
#
6224#
One of the hardest metals found in the Ash Vacuum.
It was difficult to Refine because of it's high density, but recent experiments have made it possible to use it in weapon strengthening.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 15
#
6225#
A high density Carnium used in upgrading armor. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade armor at +10 and higher.
This Carnium's density guarantees that your armor will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Carnium.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6226#
A high density Bradium used in upgrading weapons. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade weapons at +10 and higher.
This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Bradium.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6227#
A stone that was once embedded in the body of an old orc shrine maiden to brainwash the orc.
It contains abominable magical powers.
_______________________
^0000CCWeight:^000000 1
#
6228#
You can Refine your weapon to +9, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6229#
You can Refine your weapon to +8, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6230#
You can Refine your weapon to +7, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6231#
You can Refine your weapon to +6, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6232#
You can Refine your armor to +9, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6233#
You can Refine your armor to +8, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6234#
You can Refine your armor to +7, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6235#
You can Refine your armor to +6, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6236#
Lucky number seven card. Let's collect seven!
_______________________
^0000CCWeight:^000000 0
#
6237#
The most famous fruit from Brasilis. This fruit has natural properties that boost concentration and speed.
_______________________
^0000CCWeight:^000000 0
#
6238#
You can Refine your weapon to +11, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6239#
You can Refine your armor to +11, visit ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6240#
A High Density Oridecon that has been buried deep underground.
Used as a material to strengthen weapons currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer can use this ore to Refine.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6241#
A High Density Elunium that has been buried deep underground.
Used as a material to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer can use this ore to Refine.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6242#
A coin made from 24K pure gold issued by the Kingdom of Rune-Midgards. It is used for very special purposes and also has a high collection value.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6243#
A token that can be exchanged for cash items.
_______________________
^0000CCWeight:^000000 0
#
6244#
Dangerous powder which has a dark color that is used to make a bomb. Have to handle with care!
_______________________
^0000CCWeight:^000000 0.1
#
6245#
Matt black colored very fine powder. Be careful with it or it will blow up.
_______________________
^0000CCWeight:^000000 0.1
#
6246#
Yellow powder with no smell nor taste. Burns with blue sparks when heated.
_______________________
^0000CCWeight:^000000 0.1
#
6247#
A salty White powder with no smell.
_______________________
^0000CCWeight:^000000 0.1
#
6248#
A jar which contain a mixed chowder.
_______________________
^0000CCWeight:^000000 1
#
6249#
The most delicious part of a Savage.
_______________________
^0000CCWeight:^000000 1
#
6250#
Long iron skewer for barbecue dishes.
_______________________
^0000CCWeight:^000000 1
#
6251#
A kind of fuel which is made of wood. It adds great taste to food.
_______________________
^0000CCWeight:^000000 1
#
6252#
Blood of a Desert Wolf which is used for medications.
_______________________
^0000CCWeight:^000000 1
#
6253#
A lump of very very cold ice.
_______________________
^0000CCWeight:^000000 1
#
6254#
Well roasted pressed meat.
_______________________
^0000CCWeight:^000000 1
#
6255#
A large cooking pot which can cook a large amount of food.
_______________________
^0000CCWeight:^000000 1
#
6256#
A fragment of ice made when it's crushed.
_______________________
^0000CCWeight:^000000 1
#
6257#
A transparent crystal of ice.
_______________________
^0000CCWeight:^000000 1
#
6258#
The most common fruit on Comodo island. It has a sour and sweet flavor unlike it's shape.
_______________________
^0000CCWeight:^000000 1
#
6259#
A sticky Drosera tentacle which is widely grown in Arunafeltz. It's hard to collect because of it's stickyness.
_______________________
^0000CCWeight:^000000 1
#
6260#
Tail of Petite. It'll grow again when it's cut.
_______________________
^0000CCWeight:^000000 1
#
6261#
White and thin noodle. It's a summer delicacy.
_______________________
^0000CCWeight:^000000 1
#
6262#
A basic ingredient of cooking. It requires hours of boiling to make it. It's essential especially for noodles.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
6263#
Fruit of coconut tree. It contains fruit juice within.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
6264#
Round and green net patterned fruit. It has a sweet smell.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
6265#
A fruit with a sour and sweet flavor. The peel of the fruit is tough but the fruit inside is delicious.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
6266#
A Key which is nicknamed "Deception". You're not sure what this key is for.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6267#
A Key which nicknamed "Illusion". You're not sure what this key is for.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6268#
A Key which nicknamed "Pleasure". You're not sure what this key is for.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6269#
A legendary brush which is used by a Master of dark arts. People says it's made of the best ivory and hair of a god.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6270#
A picture of Maestro Song that was taken in front of Thanatos tower. Written on the back is "I want to have a Teddy Bear. I need 33?".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6271#
A receipt from a shop in Juno. There's a signature which looks like it was signed by Maestro Song".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6272#
A seed of a plant which is widely used for experiments that grows fast and is easy to modify.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6273#
An altered seed which is influenced by external factors. Nobody knows what kind of plant will bloom from it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6274#
Traces of a cloth which has been worn by a Saint.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6275#
A Cross shield which is said to have been used by King Schmitz. It's so old and shabby that it seems impossible to use.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6276#
A transparent reagent without any impurities.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6277#
A red colored reagent.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6278#
A black colored reagent.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6279#
List of ingredients required to make an Apple bomb.
Material:
1 ^990099Apple^000000
1 ^990099Scell^000000
1 ^990099Gun Powder^000000
1 ^990099Detonator^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6280#
List of ingredients required to make a Pineapple bomb.
Material:
1 ^990099Pineapple^000000
1 ^990099Cactus Needle^000000
3 ^990099Gun Powder^000000
1 ^990099Detonator^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6281#
List of ingredients required to make a Coconut bomb.
Material:
1 ^990099Coconut^000000
2 ^990099Gun Powder^000000
1 ^990099Detonator^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6282#
List of ingredients required to make a Melon bomb.
Material:
1 ^990099Melon^000000
1 ^990099Sticky Mucus^000000
2 ^990099Gun Powder^000000
1 ^990099Detonator^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6283#
List of ingredients required to make a Banana bomb.
Material:
1 ^990099Banana^000000
1 ^990099Mould Powder^000000
4 ^990099Gun Powder^000000
1 ^990099Detonator^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6284#
A cultivation method essential for manufacturing thorn seeds, vampire plant seeds, and bomb mushroom spores.
_______________________
Thorn Plant Seed: ^000088Prickly Fruit 10^000000
Blood Sucker Plant Seed: ^000088Maneater Root 10^000000
Bomb Mushroom Spore:^000088Mushroom Spore 10, Poison Spore 5, Gun Powder 2^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6285#
This is the manual book for producing Enriched White PotionZ, Vitata500, Enriched Celermine Juice and Cure Free.
_______________________
Enriched White PotionZ: ^000088Empty Test Tube 10 +White potion 20 +White herb 10 +Alcohol 1 ^000000
Vitata500: ^000088Empty Test Tube 10 +Grape 10 +Honey 10 +Blue Herb 10^000000
Enrich Celermine Juice: ^000088Empty Test Tube 10 +Awakening Potion 5 +Concentration Potion 5 +Spicy Sauce 5^000000
Cure Free: ^000088Empty Test Tube 10 +Panacea 5 +Green Herbs 20 +Mastela Fruit 1 +Yggdrasil Leaf 1^000000
Golden Yesterday: ^000088Empty Test Tube 10 +Yggdrasil Berry 10 +Gold 5^000000
Red Herb Activator: ^000088Empty Test Tube 10 +Red Herb 45 +Yggdrasil Seed 5^000000
Blue Herb Activator: ^000088Empty Test Tube 10 +Blue Herb 15 +Yggdrasil Seed 5^000000
Concentrated Red Syrup Potion: ^000088Empty Test Tube 10 +Empty Potion Bottle 5 +Red Syrup 15^000000
Concentrated Blue Syrup Potion: ^000088Empty Test Tube 10 +Empty Potion Bottle 5 +Blue Syrup 15^000000
Concentrated Golden Syrup Potion: ^000088Empty Test Tube 10 +Empty Potion Bottle 5 +White Syrup 10 +Yellow Syrup 10^000000
_______________________
^0000CCType:^000000 Genetic item
^0000CCWeight:^000000 1
#
6286#
A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 For each skill Level.
This special skill can only be learned up to Level 10.
_______________________
^0000CCWeight:^000000 1
#
6287#
If you give this coupon to the Stylist Dinorah Lacostt at Prontera or Eden Group Headquarters, she will dye your costume to 1 of 3 different color variations.
_______________________
^0000CCWeight:^000000 0
#
6288#
The joyful color of yellow makes you feel strangely happy. Every time you think about opening it you resist the temptation. Perhaps a professional ^990099Gift Opener^000000 could be of assistance.
_______________________
You seem to recall seeing such a gal at:
Prontera 164 110
Payon 162 124
Aldebaran 124 114
Juno 179 187
_______________________
^0000CCWeight:^000000 1
#
6289#
Various colors are mixed into this mysterious dye. It is a primary ingredient for dying certain headgears.
_______________________
^0000CCWeight:^000000 1
#
6290#
This coupon can be exchanged, along with the required materials, to a hair dresser to change your hairstyle.
^FF0000This item is not required for those who have VIP status^000000.
_______________________
^0000CCWeight:^000000 0
#
6291#
Concentrated Elunium that has been buried deep underground.
Used as a material to strengthen armor.
Enhances a chance of successful upgrade.
Only Suhnbi of Payon is capable of refining with this material.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6292#
Dense Oridecon that has been buried deep underground.
Used as a material to strengthen weapons.
Enhances a chance of successful upgrade.
Only Suhnbi of Payon is capable of refining with this material.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6293#
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
Revives the dead character.
_______________________
^0000CCWeight:^000000 1
#
6294#
This written oath professes undying love, loyalty and union.
Forever in life and eternally beyond death.
_______________________
^0000CCWeight:^000000 1
#
6295#
If you give this coupon to the NPC, she will dye your costume to its original color.
_______________________
^0000CCWeight:^000000 0
#
6296#
There are information about the reservist training participants name, listed along with the registration date.
_______________________
^0000CCWeight:^000000 1
#
6297#
A special bottle which is designed for throwing. Caution! It's fragile.
_______________________
^0000CCWeight:^000000 1
#
6298#
A crushed pumpkin. It must have been dropped and stepped on by someone.
_______________________
^0000CCWeight:^000000 0
#
6299#
A worn fabric. Its a transparent and clean cloth.
_______________________
^0000CCWeight:^000000 0
#
6300#
A lottery from Dragon festival.
_______________________
^0000CCWeight:^000000 0
#
6301#
A lottery from Dragon festival. You can get 1 out of 10 a lottery card.
_______________________
^0000CCWeight:^000000 0
#
6302#
A special bond received from a GM.
Each bond is worth 2,147,483,647 zeny.
_______________________
^0000CCWeight:^000000 0
#
6304#
A certificate given by Sapha leaders for meritorious deeds.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6305#
A piece of skin that is frozen solid. Something is very strange about it...
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6306#
A mass made of somebody or something's blood. It is not similar to any human or creature's blood that you've ever seen before.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6307#
Mineral with an odd pulse similar to the dimensional crack. You sense a magic that is not of this world from it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6308#
An unappraised ancient item. It's true nature is unknown.
_______________________
^0000CCWeight:^000000 0
#
6316#
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
_______________________
Revives the dead character.
_______________________
^0000CCWeight:^000000 1
#
6319#
A shard from a broken piece of Bradium.
_______________________
^0000CCWeight:^000000 1
#
6320#
There is a rumor this stone able to reset character's stats.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6321#
A sturdy helm with hooked horns. Can be sold to Item Collectors.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6322#
A slim helm with stag horns. Can be sold to Item Collectors.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6323#
A helm with small horns on both sides. Can be sold to Item Collectors.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6324#
A helm decorated with a single horn. Can be sold to Item Collectors.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6325#
White leg of a Manuk region spider. Can be sold to Item Collectors.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6326#
A beautiful wing fragment of a large insect. Gorgeous colors are displayed between the torn hide.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6327#
The density and solidity has been heightened by repeated experiments from Rune-Midgards's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed.
(When the upgrade fails, Refine Level gets -1)
_______________________
<NAVI>[Basta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
6328#
A calender with "January" word written on it.
It's the begin of new year.
_______________________
^0000CCWeight:^000000 0
#
6329#
A calender with "February" word written on it.
It's the month of giving and receiving chocolate.
_______________________
^0000CCWeight:^000000 0
#
6330#
A calender with "March" word written on it.
It's the beginning of spring.
_______________________
^0000CCWeight:^000000 0
#
6331#
A calender with "April" word written on it.
There is day when people plant trees for the blue planet.
_______________________
^0000CCWeight:^000000 0
#
6332#
A calender with "May" word written on it.
There is day when kids and parents are having fun together.
_______________________
^0000CCWeight:^000000 0
#
6333#
A calender with "June" word written on it.
There is day when people honoring their ancestors.
_______________________
^0000CCWeight:^000000 0
#
6334#
A calender with "July" word written on it.
The beginning of exiting summer holidays.
_______________________
^0000CCWeight:^000000 0
#
6335#
A calender with "August" word written on it.
This is the month when RO celebrating their anniversary.
_______________________
^0000CCWeight:^000000 0
#
6336#
A calender with "September" word written on it.
This is the month when people celebrating crop harvest by watching the moon.
_______________________
^0000CCWeight:^000000 0
#
6337#
A calender with "October" word written on it.
This is the birth month of great character.
_______________________
^0000CCWeight:^000000 0
#
6338#
A calender with "November" word written on it.
This is the month when the wishing day celebrated.
_______________________
^0000CCWeight:^000000 0
#
6339#
A calender with "December" word written on it.
This is the month when kids and adults ca have an exciting day.
_______________________
^0000CCWeight:^000000 0
#
6340#
An old piece of sheet music filled with notes inscribed in green ink.
_______________________
^0000CCWeight:^000000 1
#
6341#
An old piece of sheet music filled with notes inscribed in red ink.
_______________________
^0000CCWeight:^000000 1
#
6342#
An old piece of sheet music filled with notes inscribed in purple ink.
_______________________
^0000CCWeight:^000000 1
#
6343#
An old piece of sheet music filled with notes inscribed in blue ink.
_______________________
^0000CCWeight:^000000 1
#
6344#
A special edition of an extremely maniac novel that focuses on muscle.
There are rumors that some women want this...
_______________________
^0000CCWeight:^000000 0
#
6345#
Filled with loving varied colors.
_______________________
^0000CCWeight:^000000 0
#
6347#
A paper from Baphomet server marked with wishes.
^0000882010 is a bright year! The year of Tiger! Young Businessman? Get lost!^000000
There is small prints at the bottom of the paper.
'If you found this, please go to the ^000088Port Town^000000!'
_______________________
^0000CCWeight:^000000 0
#
6348#
A paper from Baphomet server marked with wishes.
^000088Stay healthy and be happy with your family. We want stay with us for a long time in this ragnarok story.^000000
There is small prints at the bottom of the paper.
'If you found this, please go to the ^000088Port Town^000000!'
_______________________
^0000CCWeight:^000000 0
#
6349#
A paper from Sarah server marked with wishes.
^000088Just as the new year of 2010 begins, Ragnarok discards all of the good and bad memories of the past and starts from the beginning again and wishes a wonderful resurrection!^000000
_______________________
^0000CCWeight:^000000 0
#
6350#
This is a virtue for the ^000088low evil^000000 of the Randgris server.
^000088In the new year, everything you wish for will come true.^000000
_______________________
^0000CCWeight:^000000 0
#
6351#
This is a virtue of the few ^000088royal thugs^000000 on the Randgris server.
^000088Like the band of the white tiger in the year of Gyeongin, receiving the energy of a strong and courageous tiger, always healthy and full of good things, wishing for infinite development.^000000
_______________________
^0000CCWeight:^000000 0
#
6352#
This is a virtue of the lack of ^000088J.J^000000 on the Thanatos server.
^000088Half my life companion! ragnarok. I wish you a good 2010 year.^000000
_______________________
^0000CCWeight:^000000 0
#
6353#
This is a virtue of the Baphomet server's few ^000088Power Force Rangers^000000.
^000088After finishing well this year, the coming year is the year of the tiger, as if a tiger died and left a leather, Ragnarok! Long long in memory of users!^000000
_______________________
^0000CCWeight:^000000 0
#
6354#
It is a virtue that few people ^000088lick the back^000000 of the Randgris server.
^000088In the new year, I hope that Gravity can be more and more happy with users.^000000
_______________________
^0000CCWeight:^000000 0
#
6355#
This is a virtue of Baphomet's server's ^000088little angularity^000000.
^000088Honestly, the global economic situation was bad this year.. But, as there are uphill roads if there is a downhill road, I hope that next year will be full of only good things.^000000
_______________________
^0000CCWeight:^000000 0
#
6356#
This is a virtue of the little ^000088Seungsoon of the flower snake^000000 on the Tanatos server.
^000088I hope that in 2010, we will be full of energy so that we can all die for the prosperity of our individual family state.^000000
_______________________
^0000CCWeight:^000000 0
#
6357#
Even the number one fortune cookie maker sometimes makes such a mistake.
...Maybe a collection merchant buys you.
_______________________
^0000CCWeight:^000000 1
#
6358#
5,000 won free cash voucher.
- You can check it on the Ragnarok website after March 10, 2010.
_______________________
^0000CCWeight:^000000 0
#
6359#
Guidebook voucher.
- You can check it on the Ragnarok website after March 10, 2010.
_______________________
^0000CCWeight:^000000 0
#
6360#
A fire elemental gemstone, a small piece split from Red Blood.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.5
#
6361#
A water elemental gemstone, a small piece split from Crystal Blue.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.5
#
6362#
A wind elemental gemstone, a small piece split from Wind of Verdure.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.5
#
6363#
An Earth elemental gemstone, a small piece split from Green Live.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.5
#
6364#
A coin from a treasure chest. Can be exchanged with strong equipment.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6365#
A coin from a treasure chest. Can be exchanged with strong equipment.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6366#
A coin from a treasure chest. Can be exchanged with strong equipment.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6367#
A coin from a treasure chest. Can be exchanged with strong equipment.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6368#
A coin from a treasure chest. Can be exchanged with strong equipment.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6369#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6370#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6371#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6372#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6373#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6374#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6375#
There are several beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6376#
A badge that is provided to warriors who have brought honor on the Krieger Von Midgard field.
This badge can be used as KVM Points and exchanged for rewards from the KVM Logistic Officer in the Battle Field Waiting Room.
Personal KVM Points will be used before this item is used for the reward requirement.
Speak to a Maroll Battle Recruiter in Prontera, Morocc, Aldebaran, Geffen, Payon, Lighthalzen or Rachel to be sent to the Battle Field Room.
_______________________
^0000CCWeight:^000000 0
#
6377#
An official license from the Merchant Guild that allows you to open a Bulk Buyer Vending Shop.
You must have at least 1 of the items in your inventory that you wish to Buy in Bulk from others.
_______________________
^0000CCWeight:^000000 1
#
6378#
A token given to winner of server tournament. Can be exchanged with items.
_______________________
^0000CCWeight:^000000 0
#
6379#
A card dedicated for currency replacement.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6380#
A small coin with a polished surface. It is used for many purposes in the Village of Mora.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6381#
A tool for digging. Some people seem to use it to make Ramyeon, fry eggs and scoop up rice.
_______________________
^0000CCWeight:^000000 1
#
6382#
A small case used for keeping ashes of the dead safe.
_______________________
^0000CCWeight:^000000 1
#
6383#
A piece of paper with a few words written on it. When you put all of them together, you may be able to find out Lope's whereabouts.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6384#
A wedding ring, a symbol of Lope's love for Euridi.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6385#
A bag that contains all the research tools used by researchers.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6386#
A sample of bath water, taken to study the mysterious power of the bath water.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6387#
A tooth sample thought to be from the unidentified creature in the mysterious bath in Mora Village.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6388#
A scale sample thought to be from the unidentified creature in the mysterious bath in Mora Village.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6389#
A sample of puddle water, taken to study the bath in Mora Village.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6390#
A small pocket dropped by a Lapine. It contains something.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6391#
A box containing all kinds of commodities and food. Feels quite heavy.
_______________________
^0000CCWeight:^000000 200
#
6392#
A box full of Bradium mined in Manuk. It is made to look plain so that one can't tell what's inside by looking at it.
_______________________
^0000CCWeight:^000000 1
#
6393#
A soft, light and round feather. It seems useful for decorating things.
_______________________
^0000CCWeight:^000000 1
#
6394#
A sparkly and luxurious fur ball. It seems useful for decorating things.
_______________________
^0000CCWeight:^000000 1
#
6395#
Mysterious powder, rumored to be used by naughty fairies to play tricks. Carries a hint of magical power.
_______________________
^0000CCWeight:^000000 1
#
6396#
Tools that can be used to make socket. Disappears if the Socket Enchantment succeeds or fails.
<NAVI>[Piercing Expert]<INFO>itemmall,16,65,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
6397#
An application ticket that says, if you apply, the prize will be in my hand!!!
You can exchange products according to the number of tickets at Whigel's prize vending machine!
(After the event period, the item will be deleted)
_______________________
^0000CCWeight:^000000 0
#
6398#
The warehouse service from Cat Hand has begin!
[1 time use only]
Find a cat warehouse staff and show this flyer for opportunity to use their warehouse for free! Don't miss it!
(Will be deleted after the end of event)
_______________________
^0000CCWeight:^000000 0
#
6399#
A ticket for marketing team. Can be exchanged with something.
Open http://www.ragnarok.co.kr/news/listEvent.asp for more information.
_______________________
^0000CCWeight:^000000 1
#
6400#
A new year greeting card written by Operating team.
_______________________
^0000CCWeight:^000000 0
#
6401#
Vegetable oil from oil palm fruit. It's very heavy!!
_______________________
^0000CCWeight:^000000 50
#
6402#
An oil palm fruit. It is used when vegetable oil is made.
_______________________
^0000CCWeight:^000000 5
#
6403#
A leather of comodo. It is used when weapon or shield is made.
_______________________
^0000CCWeight:^000000 1
#
6404#
It's a handle of weapon.
_______________________
^0000CCWeight:^000000 10
#
6405#
It's a feather of bird called Cendrawasih. It's splendid and has a strong green color.
_______________________
^0000CCWeight:^000000 1
#
6406#
It's a feather used when the 1st Jaty Crown was made. Shows beautiful light.
_______________________
^0000CCWeight:^000000 10
#
6407#
A special crystal fragment that can only be processed by the bombus.
Take it to the bombas at the campsite.
_______________________
^0000CCWeight:^000000 1
#
6408#
A special crystal that can be processed only by bombas.
Take it to the bombas at the campsite.
_______________________
^0000CCWeight:^000000 2
#
6409#
A special lump of crystals that can only be processed by the bombas.
Take it to the bombas at the campsite.
_______________________
^0000CCWeight:^000000 3
#
6410#
Kartu ucapan selamat Idul Fitri yang sering dikirmkan pada keluarga, kerabat dan teman pada waktu Lebaran tiba.
_______________________
^0000CCWeight:^000000 1
#
6411#
A ripe watermelon.
_______________________
^0000CCWeight:^000000 1
#
6412#
A medal from winning a monster race. Can be exchanged with something.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6413#
A contract of heart that nullifies Experience penalty upon KO'ed.
If You have this item in your inventory when KO'ed, this item will be used to prevent experience loss.
Even the current experience is 0%, this item will still be used.
_______________________
^0000CCWeight:^000000 1
#
6414#
ATK +1000, MATK +1000, ASPD 193.
_______________________
YOU JUST ACTIVATED MY TRAP CARD!!
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Wounded Heart
^0000CCWeight:^000000 1
#
6415#
Your precious Homunculus rebuilt into this Strange Embryo.
_______________________
^0000CCWeight:^000000 1
#
6416#
Coupons that can be exchanged with the pet wanderer!
Pet traders in Prontera or Alberta will look for this coupon.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6417#
Sunkissed Silvervine Fruit. Humans think that it is normal and tastes bad but it is valuable in Malangdo.
Use these as currency to exchange for access to memorial dungeons and to exchange for enchanting A-E grade coins with the Special Vending Machine and Coin Exchanger in Malangdo.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6418#
Glittering high class coin. Used for enchanting luxurious Level 4 weapons.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6419#
Glittering high class coin. Used for enchanting luxurious Level 4 weapons.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6420#
General normal coin. Used for enchanting middle class weapons.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6421#
General normal coin. Used for enchanting middle class weapons.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6422#
Poor low class coin. A high number of these can be used to enchant weapons.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6423#
Relic of Seagod's anger. Nobody knows about the ability of this weapon.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6424#
A piece of a soul's spirit that refuses to rest in peace.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6425#
A certificate that says that you have helped liberate a soul from being damned in the afterlife.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6426#
It looks like normal canned food but the surface is rusted here and there. It actually grosses you out.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6427#
Sack full of poor quality canned food. It's actual purpose is suspicious...
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6428#
Adventure Card from Meow Adventure Club. This card is necessary for experiencing the adventure of the Meow Adventure Club.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6429#
Adventure Card from Meow Adventure Club. This card is necessary for experiencing the adventure of the Meow Adventure Club.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6430#
A fragment of a picture which was found in the treasure hunt. When all the fragments are gathered, it will become a complete picture.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6431#
A normal, ordinary bucket. Seems like anything can be carried with it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 10
#
6432#
A bucket with water filled to the top. It is pretty heavy, so be careful not to spill it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 300
#
6433#
A brush which is proper for cleaning. The bristles are abrasive enough so they will let a fine, well cleaning.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 30
#
6434#
A Fixing Kit box for a crack in the ground. There is everything for fixing like shovel, saw, adhesives, stapler, sea cucumber and sea squirt.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 100
#
6435#
A freshly picked fruit of Yggdrasil. Smells fresh too!
^0000CCWeight:^000000 10
#
6436#
^000088Rental Item^000000
A token in which Protection of the Seagod was endowed into. It allows you to have a special ability to survive deep under the sea. Used to access the Culvert Memorial Dungeon
_______________________
^0000CCWeight:^000000 0
#
6437#
A perfume made to make one smell like a Scaraba. Spraying this will help you avoid Scarabas from mobbing you.
_______________________
^0000CCWeight:^000000 0
#
6438#
An oridecon which is blessed by the smith God.
When refining weapon with Refine Level between +6 and +12, weapon won't vanish even if the Refine fails.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6439#
An elunium which is blessed by the smith God.
When refining weapon with Refine Level between +6 and +12, armor won't vanish even if the Refine fails.
_______________________
^0000CCType:^000000 Forging material
^0000CCWeight:^000000 1
#
6440#
A lubricant which helps removing cards which are already stuck in a slot of equipment.
However, this will only help the card removal.
The equipment and its Refine Level may have a problem after trying.
_______________________
^0000CCWeight:^000000 0
#
6441#
A lubricant which helps removing cards which are already stuck in a slot of equipment.
However, this will only help the card removal.
The equipment and its Refine Level may have a problem after trying.
_______________________
^0000CCWeight:^000000 0
#
6442#
^000088Rental Item^000000
A special hunting stick to hunt Giant Octopus. Use this item to access the Culvert Memorial Dungeon.
_______________________
^0000CCWeight:^000000 0
#
6443#
[^FF0000Handle with care^000000]
The legendary agent which is said to melt the surface of an object so anything can be separated. It will be perfect for taking off MVP cards.
<NAVI>[Richard]<INFO>malangdo,220,160,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
6444#
Merely owning this gloriously resplendent gem is said to be a sign of being chosen by fate to wield great power.
#
6446#
A suspicious Green Paper.
_______________________
^0000CCWeight:^000000 0
#
6447#
The Green Paper has changed its color to Red. Bring this to the Christmas tree in Lutie so the Witch can experience a White Christmas.
_______________________
^0000CCWeight:^000000 0
#
6448#
A piece of paper with a picture of White snow.
_______________________
^0000CCWeight:^000000 0
#
6449#
A Casaul diary that has entries about the daily life of an average kid.
_______________________
^0000CCWeight:^000000 0
#
6450#
A Honest diary that has entries about the good deeds a kid has done on a daily basis.
_______________________
^0000CCWeight:^000000 0
#
6451#
Bring these to Pipielle in Malangdo and he will exchange them for Malangdo Coins.
_______________________
^0000CCWeight:^000000 0
#
6452#
Ludwig's engagement ring for his girlfriend, Etoille, that he left at the Rekenber Headquarters.
_______________________
^0000CCWeight:^000000 1
#
6453#
A gift stolen from Santa's gift bag by the monsters in Toy Factory.
_______________________
^0000CCWeight:^000000 1
#
6454#
One of Santa's Gift Bags that he uses when he delivers gifts to the children of the world.
_______________________
^0000CCWeight:^000000 1
#
6455#
A redemption voucher required to receive the pet [Tiny].
_______________________
You can receive [Tiny's Egg] if you give it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
6456#
You can Refine your weapon to +5, visit ^9900FFRefine Master^000000 at ^8B4513Prontera^000000.
-1 time limited -
_______________________
^0000CCWeight:^000000 0
#
6457#
You can Refine your armor to +5, visit ^9900FFRefine Master^000000 at ^8B4513Prontera^000000.
-1 time limited -
_______________________
^0000CCWeight:^000000 1
#
6458#
[bRO item]
#
6459#
An envelope sealed with gold rope.
_______________________
^0000CCWeight:^000000 0
#
6460#
A mysterious box.
_______________________
^0000CCWeight:^000000 0
#
6461#
A mysterious box.
_______________________
^0000CCWeight:^000000 0
#
6462#
A mysterious box.
_______________________
^0000CCWeight:^000000 0
#
6463#
A mysterious box.
_______________________
^0000CCWeight:^000000 0
#
6464#
Filled with darkness of hatred and jealousy.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6465#
Official certified guardian agent's coin. It seems can be used insinde Guardian Union.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6469#
A collection of biological relics from various warriors.
^FF0000Used for combining biological materials in a testing lab^000000
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6470#
Reactionary forces causes the thirst for blood.
^FF0000Used for combining biological materials in a testing lab^000000
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6471#
The darkness of Nifflheim is lumped into this.
^FF0000Used for combining biological materials in a testing lab^000000
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6472#
A lustrous small jewel. It's a very important part to form the Blue Ribbon.
_______________________
^0000CCWeight:^000000 0
#
6473#
A pearl written as (Bean Cherry).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6474#
A pearl written as (Clove Cherry).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6475#
A pearl written as (Cold Scarlet Cherry).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6476#
A pearl written as (Deep Mountain Cherry).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6477#
A pearl written as (Village Cherry).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6478#
A pearl written as (Mountain Cherry).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6479#
A pearl written as (Edo Higan).
There seems to be some beads with different letters written on them.
When all types are prepared...?
_______________________
^0000CCWeight:^000000 0
#
6480#
A special coin dropped from the King Poring himself.
Bring these to the coin exchanger in Prontera.
_______________________
^0000CCWeight:^000000 0
#
6481#
A shard of a Holy Rock, recreating the entire Holy rock will help unlock the past.
_______________________
^0000CCWeight:^000000 0
#
6482#
A key with a secret power that allows access into the Old city of Payon.
Bring this item to the Old Timer in the Eden Group Bar and he can show you the pathway.
_______________________
^0000CCWeight:^000000 0
#
6483#
A scroll with secret power. This allows access into the memory of Morocc.
Bring this item to the Old Timer in the Eden Group Bar and he can show you the pathway.
_______________________
^0000CCWeight:^000000 0
#
6484#
Bring this book and 1 Slotting Advertisement to Troy at the second floor of Eden Group Headquarters and he will remove all cards from 1 item in your equipped inventory.
All cards will be returned but the item that they are slotted in will be destroyed forever.
^FF00001 Book is required for every card being removed.
_______________________
^0000CCWeight:^000000 1
#
6485#
The letter ^0000882^000000 card which could be good for learning letters for the first time. It's frequently used for event.
_______________________
^0000CCWeight:^000000 1
#
6486#
The letter ^0000880^000000 card which could be good for learning letters for the first time. It's frequently used for event.
_______________________
^0000CCWeight:^000000 1
#
6487#
The letter ^0000881^000000 card which could be good for learning letters for the first time. It's frequently used for event.
_______________________
^0000CCWeight:^000000 1
#
6488#
A ticket that can be exchanged for various goods.
<NAVI>[Thanks Ticket Vending Machine]<INFO>malangdo,215,119,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
6489#
A certificate given by the cats paw merchants to invest in certain perks.
_______________________
^0000CCWeight:^000000 1
#
6490#
A piece of special clay that can be processed only by bombas.
Take it to the bombas at the campsite.
_______________________
^0000CCWeight:^000000 1
#
6491#
A special clay that can be processed only by bombas.
Take it to the bombas at the campsite.
_______________________
^0000CCWeight:^000000 2
#
6492#
A special lump of clay that can be processed only by bombas.
Take it to the bombas at the campsite.
_______________________
^0000CCWeight:^000000 3
#
6493#
Metal piece with sharp needles. Would be painful if stepped on. Will be useful to evade pursuers by throwing on the ground in emergencies.
_______________________
^0000CCWeight:^000000 0.1
#
6494#
A sparkling coin minted in the Kafra Headquarters in Aldebaran.
These can be exchanged for various goods and services.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6495#
The Eden Group recognizes the bearer of this badge as one who has done great deeds.
These can be exchanged for various goods and services.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6496#
Tikbalang's thick and tough spine. Sell to a collection dealer.
_______________________
^0000CCWeight:^000000 1
#
6497#
Paper that protects a player from harm's way or casts special abilities.
A faint energy can be felt.
_______________________
^0000CCWeight:^000000 5
#
6498#
Looks similar to a Large Jellopy but with a shinier crystal.
_______________________
^0000CCWeight:^000000 1
#
6499#
Paper that protects a player from harm's way or casts special abilities.
_______________________
^0000CCWeight:^000000 1
#
6500#
Bamboo piece trimmed to be pointy. Looks like it was cut tilted from a thick bamboo.
_______________________
^0000CCWeight:^000000 0
#
6501#
Bag used to contain sea salt manufactured from the seashore. Said to scare off bad spirits.
_______________________
^0000CCWeight:^000000 0
#
6502#
Cross-shaped ornament made of silver. Used to scare off demons.
_______________________
^0000CCWeight:^000000 0
#
6503#
Portable spiritual protection made with holy energy from silver and exorcising energy from salt. Used to prevent bad spirits from approaching.
_______________________
^0000CCWeight:^000000 0
#
6504#
Large caldron made from hard iron. Lets off a rich and full clunk sound when hit. Used to stun Bakonawa by making loud noises from it instead of cooking with it.
_______________________
^0000CCWeight:^000000 0
#
6505#
Wholly cleaned out bone was an Evil Spirit Bone purified by Mumbaki to get rid of all evilness. Guard dog Vantai especially likes it.
_______________________
^0000CCWeight:^000000 0
#
6506#
Flower bouquet made to comfort wandering or victimized souls. Offer flowers with a true heart and the souls may actually rest.
_______________________
^0000CCWeight:^000000 0
#
6507#
Animal bones with a hint of evil spirit. Won't be able to as dog treats at this state.
_______________________
^0000CCWeight:^000000 0
#
6508#
Hellish silver bracelet. Looks more like a restraint.
_______________________
^0000CCWeight:^000000 1
#
6509#
Mysteriously colorful flower. Looks like it was made from a rainbow.
_______________________
^0000CCWeight:^000000 1
#
6510#
Soft and gentle looking elegant flower.
_______________________
^0000CCWeight:^000000 1
#
6511#
Ordinary flower that can be found anywhere.
_______________________
^0000CCWeight:^000000 1
#
6512#
An amulet that ninjas carry to protect themselves from harm. A skilled ninja can use this amulet to cast various spells.
_______________________
^0000CCWeight:^000000 0.1
#
6513#
An amulet that ninjas carry to protect themselves from harm. A skilled ninja can use this amulet to cast various spells.
_______________________
^0000CCWeight:^000000 0.1
#
6514#
An amulet that ninjas carry to protect themselves from harm. A skilled ninja can use this amulet to cast various spells.
_______________________
^0000CCWeight:^000000 0.1
#
6515#
An amulet that ninjas carry to protect themselves from harm. A skilled ninja can use this amulet to cast various spells.
_______________________
^0000CCWeight:^000000 0.1
#
6516#
Doll made to look like Bakonawa. Cuter than its original.
_______________________
^0000CCWeight:^000000 1
#
6517#
Doll made to look like Bangungot. Suspicious of the creator's taste.
_______________________
^0000CCWeight:^000000 1
#
6518#
Doll made to look like Buwaya. Popular among Port Malaya children.
_______________________
^0000CCWeight:^000000 1
#
6519#
Animal samples collected for a special purpose. Smells nasty.
_______________________
^0000CCWeight:^000000 0
#
6520#
Belong to a missing Port Malaya villager.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6521#
A seal with King's stamp. This certificate can be exchanged for a compensation.
<NAVI>[Kingdom Vending Machine]<INFO>malangdo,234,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
6522#
There is fade out King's stigma imprinted on it. This seems can't be used as a token.
_______________________
^0000CCWeight:^000000 0
#
6523#
Transparent item which imprisons Bakonawa's Spirit. Rumor says you can see Bakonawa when held up to moonlight.
_______________________
^0000CCWeight:^000000 1
#
6524#
Transparent item which imprisons Bangungot's Spirit. Rumor says you can hear Bangungot's screeching screams when placed in a dark room.
_______________________
^0000CCWeight:^000000 1
#
6525#
Transparent item which imprisons Buwaya's Spirit. Rumor says you can hear Buwaya's angry shrieks when touched with water.
_______________________
^0000CCWeight:^000000 1
#
6526#
This ^000088Happy^000000 Word Card is dedicated to the event.
_______________________
^0000CCWeight:^000000 1
#
6527#
This ^000088Enjoy^000000 Word Card is dedicated to the event.
_______________________
^0000CCWeight:^000000 1
#
6528#
This ^000088Light^000000 Word Card is dedicated to the event.
_______________________
^0000CCWeight:^000000 1
#
6529#
This ^000088Middle^000000 Word Card is dedicated to the event.
_______________________
^0000CCWeight:^000000 1
#
6530#
This ^000088Autumn^000000 Word Card is dedicated to the event.
_______________________
^0000CCWeight:^000000 1
#
6531#
A seal with King's stamp. This is 1 out of 5 certificate issued by kingdom.
_______________________
^0000CCWeight:^000000 0
#
6532#
A rice cake that filled with honey instead of bean jam. Ogun master like this very much.
_______________________
^0000CCWeight:^000000 1
#
6535#
A material to create Raccoon Hurray Team's Christmas Sock, though you're sure they mean Stocking
_______________________
^0000CCWeight:^000000 1
#
6536#
A material to create Raccoon Hurray Team's Christmas Sock, though you're sure they mean Stocking
_______________________
^0000CCWeight:^000000 1
#
6537#
A medal made of a very light material invented by the Rockstar Company.
It can be used for mini games and various services during the event.
_______________________
^0000CCWeight:^000000 0
#
6538#
A mysterious card made by Rockstar Shokai and puppeteers for the event.
When handed over to the puppeteer's disciple "Anisa",he will enchant "Tare Pope [1]".
_______________________
^0000CCWeight:^000000 0
#
6539#
An old dusty jewelry that used to be shiny and beautiful.
_______________________
^0000CCWeight:^000000 0
#
6540#
Golden leaf fallen out from the home tree. Doesn't seem that important.
_______________________
^0000CCWeight:^000000 0
#
6541#
A research result by dark scientist Avant. Includes core research on Orb magic formula.
_______________________
^0000CCWeight:^000000 0
#
6542#
Heavy mushroom grows in Alfheim forest. Can be used for making medicine.
_______________________
^0000CCWeight:^000000 10
#
6543#
A coin given to person that Leveled up to 110 in short time.
_______________________
^0000CCWeight:^000000 0
#
6544#
A coin given to person that Leveled up to 120 in short time.
_______________________
^0000CCWeight:^000000 0
#
6545#
Sapha Tribe's hair. It looks like a wood branch. But it is hair.
_______________________
^0000CCWeight:^000000 0
#
6546#
A letter from the brother with his love for the youngster.
_______________________
^0000CCWeight:^000000 0
#
6547#
Report about shape shifting. It has some kind of stain all over it.
_______________________
^0000CCWeight:^000000 0
#
6548#
High class Lapine wing piece. It looks like it will take you to somewhere. But it doesn't work.
_______________________
^0000CCWeight:^000000 0
#
6549#
Paper coupon which has a cute painting and letters on it, given as a reward for requests taken from Gelkah in Eden Group.
Give this to Gelkah in Eden Group Headquarter and exchange it for prizes.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6550#
A voucher required to receive the pet [Domovoy].
_______________________
You can receive [Domovoy Eggs] by handing it to Professor Takeyama in Izlude.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
6552#
A box containing letters from Splendide to Eclage.
_______________________
^0000CCWeight:^000000 0
#
6553#
A big piece of bridge made with many weaved leaves together.
_______________________
^0000CCWeight:^000000 0
#
6554#
A delivery box for Red and Blue Seeds. Please handle with care.
_______________________
^0000CCWeight:^000000 0
#
6555#
Birthday Candle, place on tall stands for 10 years, short stands for 1 year.
_______________________
^0000CCWeight:^000000 0
#
6556#
A paper marked with "Premium Headphone Exchange Coupon".
Only given to a winner!
_______________________
^0000CCWeight:^000000 0
#
6557#
Big and fancy fairy wing. It looks pretty expensive.
_______________________
^0000CCWeight:^000000 1
#
6558#
A stack of small acorns. Not enough for anyone.
_______________________
^0000CCWeight:^000000 1
#
6559#
A potion good for dried eyes. 5ml size.
_______________________
^0000CCWeight:^000000 1
#
6560#
A dusty bookmark left alone for a long time. It's so dry, you might break it easily.
_______________________
^0000CCWeight:^000000 1
#
6561#
Dust, seems like this may be bad for our health.
_______________________
^0000CCWeight:^000000 1
#
6562#
Throw this near by Dominic.
He will be frightened by the mouse.
_______________________
^0000CCWeight:^000000 0
#
6563#
Wild weed that looks like it would grow anywhere.
Let's plant it near the bookshelf.
_______________________
^0000CCWeight:^000000 0
#
6564#
A Hatchling who ran way from home. Take this to the Black dragon in Malangdo.
_______________________
^0000CCWeight:^000000 1
#
6566#
Magic Recipe which will teach you how to make a fierce Cacao 99.
It seems like there's a certain place for using this recipe.
^B90000Essencial Ingredients : 99 Cacao beans, 1 Milk.
_______________________
^0000CCWeight:^000000 0
#
6567#
Magic Recipe which will teach you how to make a cool chocolate drink.
It seems like there's a certain place for using this recipe.
^B90000Essencial Ingredients : 30 Cacao beans, 3 Chocolates, 2 Milk
_______________________
^0000CCWeight:^000000 0
#
6568#
Giant shrimp scissors.
It is suitable for crushing objects rather than pinching and cutting them.
_______________________
^0000CCWeight:^000000 1
#
6569#
Shrimp antennae with a supple curve.
_______________________
^0000CCWeight:^000000 1
#
6570#
A translucent white cloth.
Perfect for making dresses with a smooth sheen.
_______________________
^0000CCWeight:^000000 1
#
6571#
Big and pop button.
It can be used as a decoration.
_______________________
^0000CCWeight:^000000 1
#
6572#
What was an octopus jar.
Uncooked shards.
_______________________
^0000CCWeight:^000000 1
#
6573#
Seawater that is clean and rich in nutrients.
However, it is not recommended to drink as it is.
_______________________
^0000CCWeight:^000000 1
#
6574#
Antennae emitting current.
If you hold it as it is, you will get an electric shock.
_______________________
^0000CCWeight:^000000 1
#
6575#
Liquid with strong viscosity and water retention.
It is slimy.
_______________________
^0000CCWeight:^000000 1
#
6576#
Eyes of the sea monster "Kraken".
It shines sharply even in the bottom of the dark sea.
_______________________
^0000CCWeight:^000000 1
#
6577#
A part of the head of the sea monster "Kraken".
I grew up too much and cannot expect the taste.
_______________________
^0000CCWeight:^000000 1
#
6578#
Part of the foot of the sea monster "Kraken".
The tight sucker is also huge.
_______________________
^0000CCWeight:^000000 1
#
6579#
This rope has been protecting the sacred territory since ancient times.
Even after a long time, the rope cannot be untied.
_______________________
^0000CCWeight:^000000 1
#
6580#
A flower bearing the name of the snake Jormungand that surrounds the world at the bottom of the sea.
It is a pale pink color and at first glance it is mistaken for coral.
_______________________
^0000CCWeight:^000000 1
#
6581#
Beautiful jewelry with devine power.
You can only use its great powerful with legitimate ownership.
Nothing will happen with illegal possesion.
_______________________
^0000CCWeight:^000000 1
#
6582#
A mysterious pocket watch with special magic.
It seems that there is a surgeon who resets the status when you hand over this pocket watch.
_______________________
^ff0000The usage period of this item is from the end of scheduled maintenance on March 13, 2012 to the start of scheduled maintenance on April 10, 2012.^000000
_______________________
^0000CCWeight:^000000 0
#
6583#
^ff0000This item cannot trade to other account.^000000
Difficult to past the 3rd Job Testing?! Now you can use this ticket to PASS immediately!
_______________________
^0000CCWeight:^000000 0
#
6584#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000, If he fails on the ^006400upgrade when the item to +12^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6585#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000, If he fails on the ^006400upgrade when the item to +12^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6586#
A "book" that run away from magic school's library. Don't close your ears to its screm, he may bite you.
_______________________
^0000CCWeight:^000000 0
#
6587#
A pearl created by Yoshinaga Ishida, the owner of the Amatsu Castle, crushing refined stone.
There are (A) and (B).
_______________________
^0000CCWeight:^000000 0
#
6588#
A pearl created by Yoshinaga Ishida, the owner of the Amatsu Castle, by crushing refined stone.
There are (A) and (B).
_______________________
^0000CCWeight:^000000 0
#
6589#
A crystallized fire fragments.
_______________________
^0000CCWeight:^000000 0
#
6590#
A ticket thanked by the refined stone spirit.
_______________________
^0000CCWeight:^000000 0
#
6591#
A redemption voucher required to receive the pet [Wanderman].
_______________________
You can receive [Wanderman Egg] by passing it to "Professor Aquila" in Izlude.
_______________________
^0000CCWeight:^000000 0
#
6592#
A small wooden box that was discovered in a guild stronghold. It contains something very precious for someone.
_______________________
^0000CCWeight:^000000 1
#
6593#
Hair coupon for Crytura academy only.
It gives something special hair style to someone who is looking for unique one.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6594#
A bronze ingot that is imbued with powerful rune magic.
_______________________
^0000CCWeight:^000000 100
#
6595#
Blacksmith Velund's hammer.
It shows a lot of wear and tear.
_______________________
^0000CCWeight:^000000 50
#
6596#
Blacksmith Velund's anvil.
All the legendary weapons and armor made by Velund were hammered on this anvil.
_______________________
^0000CCWeight:^000000 200
#
6597#
Velund made this exquisite bracelet for his loving wife.
_______________________
^0000CCWeight:^000000 50
#
6598#
This rib extracted from the giant snake, Jormungand, boasts incredible size and durability.
_______________________
^0000CCWeight:^000000 100
#
6599#
The spirit of Hugin, Odin's familiar crow that governs memories, is given shape and form.
This has the ability to suppress Jormungand's magical force.
_______________________
^0000CCWeight:^000000 10
#
6600#
The spirit of Munin, Odin's familiar crow that governs memories, is given shape and form.
This has the ability to suppress Jormungand's magical force.
_______________________
^0000CCWeight:^000000 10
#
6601#
This chisel can carve and shape even the strongest rock. It's just too big for hands smaller than a Giant's.
_______________________
^0000CCWeight:^000000 100
#
6602#
This old book is filled with various rune spells that call upon Odin.
_______________________
^0000CCWeight:^000000 10
#
6603#
A scrap of thick fur severed from a monstrous bird.
This has the ability to suppress Jormungand's magical force.
_______________________
^0000CCWeight:^000000 50
#
6604#
The essence of rune mana that is extracted from rune stones.
Only a gifted gemcutter can bring out its pure power.
_______________________
^0000CCWeight:^000000 0
#
6605#
Midgard's strongest minerals are purified and fused into this substance.
It's highly resistant to flames, but extremely difficult to process.
_______________________
^0000CCWeight:^000000 0
#
6606#
Only available for merchant class character.
The special coupon that can remodel your pushcart to new design cute cart!
There are 3 new designs are available!
_______________________
^0000CCWeight:^000000 1
#
6607#
A rare crystal formed by a distortion of time.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6608#
A spell that has somehow become solid.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6609#
Surprisingly clean nails from the monsters of Glast Heim's past.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6610#
Teeth from the monsters of Glast Heim's past.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6611#
A colorful key that can be sold to merchants.
_______________________
^0000CCWeight:^000000 1
#
6612#
A basket full of gold coins that can be sold to traders for profit.
_______________________
^0000CCWeight:^000000 20
#
6613#
A big and beautiful brooch. It looks like it could be worth a lot even though it is old and dusty.
'Happy 10th birthday Lowenburg. F. Earich'
_______________________
^0000CCWeight:^000000 1
#
6614#
This ancient relic is a piece of larger ancient ruin and is covered with hieroglyphics. It hums with faint magic energy.
_______________________
^0000CCWeight:^000000 30
#
6615#
This coin is made to commemorate every achievement of the guilds that own castles in the Midgard Continent.
Collect this coin and exchange with special prizes.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6616#
A commemorative card for Shining Adventures of the Icefield 4! The card is expensive.
_______________________
^0000CCWeight:^000000 1
#
6617#
A commemorative card for Shining Adventures of the Icefield 4! The card is expensive.
_______________________
^0000CCWeight:^000000 1
#
6618#
A commemorative card for Shining Adventures of the Icefield 4! The card is expensive.
_______________________
^0000CCWeight:^000000 1
#
6619#
A commemorative card for Shining Adventures of the Icefield 4! The card is expensive.
_______________________
^0000CCWeight:^000000 1
#
6620#
A special magic shell powder that can be processed only by bombas.
_______________________
^0000CCWeight:^000000 1
#
6621#
A special piece of magic shell that can be processed only by bombas.
_______________________
^0000CCWeight:^000000 2
#
6622#
A special magic shell pearl that can be processed only by bombas.
_______________________
^0000CCWeight:^000000 3
#
6623#
An energy source that helps you increase the ability of certain items.
Contains a small amount of energy.
_______________________
^0000CCWeight:^000000 1
#
6624#
A Refined energy source that helps you increase the ability of certain items.
Contains an advanced concentrated form of energy.
_______________________
^0000CCWeight:^000000 1
#
6625#
A mighty energy source that helps you increase the ability of certain items
The purest form of Energy Crystal.
_______________________
^0000CCWeight:^000000 1
#
6626#
^ff0000This item is not tradable.^000000
Very thin and fine powder that even can't be touched.
_______________________
^0000CCWeight:^000000 0
#
6627#
^ff0000This item is not tradable.^000000
Lamp that makes strange words. However, don't understand what that mean it is.
_______________________
^0000CCWeight:^000000 0
#
6628#
^ff0000This item is not tradable.^000000
Flash light that used by battery. Ivention of century!
^0000CCWeight:^000000 0
#
6629#
^ff0000This item is not tradable.^000000
it feels strange lantern.
_______________________
^0000CCWeight:^000000 0
#
6630#
^ff0000This item is not tradable.^000000
Genie's gift. If someone open this box, he will never be hungry.
_______________________
^0000CCWeight:^000000 0
#
6635#
The hope from all the blacksmiths around the world is contained within this bottle.
Refine failure will not destroy equipment or reduce its refine level. Will be consumed regardless of fail or success. The quantity used depends on refine level of equipment.
_______________________
Required number of bottles:
+7 -> +8 Refine: 1 ea
+8 -> +9 Refine: 2 ea
+9 -> +10 Refine: 4 ea
+10 -> +11 Refine: 7 ea
+11 -> +12 Refine: 11 ea
+12 -> +13 Refine: 16 ea
+13 -> +14 Refine: 22 ea
_______________________
*Only applies up to +14 Refinement Level.
_______________________
^0000CCWeight:^000000 0
#
6636#
A stone that increases STR.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
STR +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6637#
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
INT +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6638#
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
AGI +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6639#
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
DEX +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6640#
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
VIT +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6641#
A stone filled with Luck.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
LUK +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6642#
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
ATK +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6643#
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
MATK +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6644#
A stone that increases HIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
HIT +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6645#
A stone that increases FLEE.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
FLEE +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6648#
An old, dented crown that is missing gemstones made of pure gold.
It can be sold to a Merchant for zeny.
_______________________
^0000CCWeight:^000000 1
#
6649#
A broken and bent singlehorn. It's not worth any reward it can fetch.
_______________________
^0000CCWeight:^000000 1
#
6650#
The tiny text inscribed on the inside of this ring is rubbed out and illegible.
_______________________
^0000CCWeight:^000000 1
#
6651#
A rusty and discolored bracelet. It has tiny initials inscribed on it.
_______________________
^0000CCWeight:^000000 1
#
6652#
An old, dirty photo album. Only a few pictures are left inside.
_______________________
^0000CCWeight:^000000 1
#
6653#
This pill covered with black fungi is carefully wrapped in a package along with the memo: "Ingest when you have any breathing problems."
^0000CCWeight:^000000 1
#
6654#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Everywhere Along the Thread and Needle. Stuff only seen in Halloween.
_______________________
^0000CCWeight:^000000 0
#
6655#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Pumpkins Decorated near Trees.One Can Create Jack O Lantern with this. Only Useful in Halloween.
_______________________
^0000CCWeight:^000000 0
#
6656#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
A Mysterious Amulet that Can Defeat All Demons of the World,Only Useful in Halloween.
_______________________
^0000CCWeight:^000000 0
#
6657#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Jack Memories is Filled with its Soul,Disappear Like a Mirage afte rHalloween.
_______________________
^0000CCWeight:^000000 0
#
6658#
Currency used in Realm of Undead, vanishes after Halloween event.
_______________________
^0000CCWeight:^000000 0
#
6665#
Take this ticket to the RWC Enchanter so that you can change the enchantment of your RWC 2012 Ring or RWC 2012 Pendant.
_______________________
^0000CCWeight:^000000 1
#
6668#
Used when paying a monthly salary to a coupler.
_______________________
^0000CCWeight:^000000 5
#
6669#
The fresh leaves of small trees.
Great food for Woodie.
_______________________
^0000CCWeight:^000000 0
#
6670#
Collected hard branches of small trees.
_______________________
^0000CCWeight:^000000 1
#
6671#
This coin, given to the participants of the Geffen Magic Tournament, can be exchanged for prizes.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6672#
This shard is sustained with Sakray's old, abandoned memories that have the ability to resist the Cursed Knight.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0.1
#
6673#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Entrance to the Bossnia.
_______________________
^0000CCWeight:^000000 0
#
6674#
A beautiful colorful nipper. Mainly used as a decoration.
_______________________
^0000CCWeight:^000000 0
#
6675#
A special cake to celebrate the 10th anniversary of RO.
_______________________
^0000CCWeight:^000000 0
#
6676#
A special cake to celebrate the 10th anniversary of RO.
_______________________
^0000CCWeight:^000000 0
#
6677#
A special cake to celebrate the 10th anniversary of RO.
_______________________
^0000CCWeight:^000000 0
#
6678#
Philip's blood, used to cast a magic.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6679#
Isabella's blood, used to cast a magic.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6680#
A mysterious fruit with a special magical power.
There seems to be a surgeon who resets the status through this fruit.
_______________________
^000088You can reset the status by handing it to "Fleurman"^000000 in the Refresh Room.
_______________________
^000088Rebirth Classes, 3rd Classes, Kagerou/Oboro, Rebellion, Super Novice after breaking their limits and Summoner needs this to use the status reset service.^000000
_______________________
^0000CCWeight:^000000 0
#
6681#
The key ingredient to build the cookie house for Raccoon Hooray team for Christmas.
_______________________
^0000CCWeight:^000000 1
#
6682#
The bag has a lot of goods that Raccoon Hooray team borrowed without permission. You should give this back to the owner.
_______________________
^0000CCWeight:^000000 1
#
6683#
A flower that dried.
There is crisp sound when you touch it.
_______________________
^0000CCWeight:^000000 1
#
6684#
A token of hero.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6685#
A certificate given to people who help rebuilding Morocc.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6686#
A construction material used for restoration of Morocc.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 200
#
6687#
A construction material used for restoration of Morocc.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 200
#
6688#
A construction material used for restoration of Morocc.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 200
#
6689#
A very hot insect shell.
Very popular because it can be a subtitute for heating pad, you will never feel cold.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 0
#
6690#
Quite primitive form of plant stem.
It feels warm inside it.
Very popular because of its taste!
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 0
#
6691#
A hell feather of Fire condor.
There is fire around it which always moving and protecting it from damage.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 0
#
6692#
A jurnal of Flaming Basin patrol written on it.
Does not seem like detailed written.
_______________________
^0000CCWeight:^000000 0.1
#
6693#
A hell body part of fire golem. Unlike its name, it has bad shape.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6694#
A bottle containing blood from monster of Flaming Basin. It's not clear whether if drinking it will harm or not.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6695#
A teeth of Fire Golem. It's much heavier than you think.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
6696#
A frill of Fire Frildora.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
6697#
A coupon that can be used to exchange existing headgear into costume.
<NAVI>[Eve Patterson]<INFO>mal_in01,11,110,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
6698#
A simple axe that used by lumberjack.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 100
#
6699#
Ancient relic, a moment of silence, the silence is composed of a set crystals that are dirty but can be used for investigation.
_______________________
^0000CCWeight:^000000 0
#
6700#
Snake scale with pure white color.
_______________________
^0000CCWeight:^000000 0
#
6701#
The anvil of master smith dwarf, the most prized treasure.
_______________________
^0000CCWeight:^000000 0
#
6702#
A bottle filled with sweat of Master Smith Dwarf.
_______________________
^0000CCWeight:^000000 0
#
6703#
A tough warrior's purest tears.
_______________________
^0000CCWeight:^000000 0
#
6704#
The blazing anger of warrior that can burn anything.
_______________________
^0000CCWeight:^000000 0
#
6705#
A proof of warrior that abutted death.
_______________________
^0000CCWeight:^000000 0
#
6706#
A wish to Guardian Flower upon the safe return of warrior that went to the battlefield.
_______________________
^0000CCWeight:^000000 0
#
6707#
Chief Hair Designer <NAVI>[Jeremy]<INFO>itemmall,19,71,0,100,0,0</INFO></NAVI> hairstyle change coupon. He can make you ultimately stylish!
_______________________
^0000CCWeight:^000000 0
#
6708#
This crystallized mana is extracted from evil Demons, but its energy is untainted.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6709#
Smooth and shiny silk.
Somehow it seems brittle.
#
6710#
Fake bundled octopus 8 legs.
_______________________
^0000CCWeight:^000000 0
#
6711#
An egg with a special power prepared by a fairy of sweets.
There seems to be good things to collect a lot.
_______________________
^0000CCWeight:^000000 0
#
6712#
A sweet magic wand, feeling lovely just by holding it.
#
6713#
Dark tribe Ahat's soul created by Morocc.
You need this to open the true gate of the war against Dark lord.
_______________________
^0000CCWeight:^000000 0
#
6714#
Dark tribe Shnayim's soul created by Morocc.
You need this to open the true gate of the war against Dark lord.
_______________________
^0000CCWeight:^000000 0
#
6715#
An evil spirit obtained after defeating Satan Morocc.
You can feel demonic aura from it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6716#
A stone that increases CRIT.
Gives below stats on Costume upper slot.
Critical +1
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6717#
A stone that increases HP.
Gives below stats on Costume mid slot.
MaxHP +50.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6718#
A stone that increases Magic HP.
Gives below stats on Costume Lower slot.
MaxSP +10.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6719#
A tooth pulled from the monster piano, Jitterbug. It's shaped like a piano key.
_______________________
^0000CCWeight:^000000 10
#
6720#
Allow 3 retries to reset stats in 1 hour.
People with this book can reset their stats.
_______________________
Be sure to have zero weight when using this book.
And release Cart and Pets, etc.
_______________________
<NAVI>[Mystic Clown]<INFO>itemmall,35,63,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
6721#
Enable 3 retries to reset stats in 1 hour.
People with this book can reset their stats.
_______________________
Be sure to have zero weight when using this book.
And release Cart and Pets, etc.
_______________________
^0000CCWeight:^000000 0
#
6722#
Clam Flesh A delicious meal for your pet.
This emphasizes the competition.
_______________________
^0000CCWeight:^000000 0
#
6723#
Delicious canned cat food, a solemn mark.
_______________________
^0000CCWeight:^000000 0
#
6724#
Savage captured Box. Handle with care
_______________________
^0000CCWeight:^000000 0
#
6725#
Grand Peco captured Box. Handle with care
_______________________
^0000CCWeight:^000000 0
#
6726#
Desert Wolf captured Box. Handle with care
_______________________
^0000CCWeight:^000000 0
#
6727#
Arranged photo album containing a strapping young person in the city of prontera.
_______________________
^0000CCWeight:^000000 0
#
6728#
A key that can open the gate in the corridor of Shikigami.
It is characterized by a scarlet wings-like decoration, and the red gate can be opened.
_______________________
^0000CCWeight:^000000 0
#
6729#
A key that can open the gate in the corridor of Shikigami.
The blue-colored gate can be opened with a characteristic blue-scale decoration.
_______________________
^0000CCWeight:^000000 0
#
6730#
A key that can open the gate in the corridor of Shikigami.
The decoration imitating green nails is characteristic, and the green gate can be opened.
_______________________
^0000CCWeight:^000000 0
#
6731#
A key that can open the gate in the corridor of Shikigami.
It features a decoration that imitates yellow tusk, and the yellow gate can be opened.
_______________________
^0000CCWeight:^000000 0
#
6732#
Gold coin created with obsolete coins of the same material.
_______________________
^0000CCWeight:^000000 1
#
6733#
A secret weapon to wake the tiger!, Make tickling his nose.
_______________________
^0000CCWeight:^000000 0
#
6740#
Stone to increase the amount of recovery.
Costumes in the top slot grants the following abilities.
Increases item recovery effect +2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6741#
Stone is a good skill to write Recovery
Costumes in the top slot grants the following abilities.
Skills Recovery 3% of the amount of recovery.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6742#
Improves Regen stone.
Costumes in the middle slot grants the following abilities.
Each 10 Seconds restores 10 HP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6743#
Stone to increase health.
Costumes in the middle slot grants the following abilities.
MaxHP +1%
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6744#
Stone to increase magic power.
Costumes in the middle slot grants the following abilities.
MaxSP +1%
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6745#
A stone that recover SP in battle.
Costumes in the lower slot grants the following abilities.
When user kill enemy with Physical or Magical Damages, recover SP by 1.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6746#
An unfinished iron found in iron forge. Because of its non-standard, it can't be used for assembling.
_______________________
^0000CCWeight:^000000 0
#
6747#
Standard sized gun part. Perfect for use in the production of a revolver class weapon.
_______________________
^0000CCWeight:^000000 0
#
6748#
The Artnard Excavation Team's daily report on its exploration and excavation of Phantasmagorika.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6749#
All the machines found in Phantasmagorika have this component installed in the center of their mechanisms. The Excavation Team has named it the Power Control Device.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6750#
A broken engine. Maybe it can be refurbished.
_______________________
^0000CCWeight:^000000 1
#
6751#
A dented iron plate. Maybe it can be flattened and reusable.
_______________________
^0000CCWeight:^000000 1
#
6752#
Burnt parts of Charleston.
Take it to Mass Charleston.
Maybe some of its parts can be salvaged.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6753#
The Doom Prayers carry this token with them.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6754#
A herb with wound-healing ability.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6755#
Ill be contaminated substances emitted magical power. Plainly seems hard to manage.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6756#
Specially enriched energy found from Verus City location.
Maybe this could help us reveal the secret of Verus City power core..?
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6757#
Unique record found from Verus City ruins.
You can have a peek of ancient Verus civilization life or some historical cases.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6758#
The elephant?s nose is long and long, and the powerful proboscis will accompany you. It can be exchanged for 1 Proboscis Elephant pet egg.
_______________________
^0000CCWeight:^000000 0
#
6759#
The spiritual gold ape must understand what the owner is thinking. It can be exchanged for 1 Golden Ape pet egg.
_______________________
^0000CCWeight:^000000 0
#
6760#
The lion of the king of beasts, with a very long Q, will be by your side at any time. It can be exchanged for 1 QQ Lion pet egg.
_______________________
^0000CCWeight:^000000 0
#
6761#
The fat rhino makes people feel very cute. The fat rhino wants the owner to give it more love. It can be exchanged for 1 Fat Rhino pet egg.
_______________________
^0000CCWeight:^000000 0
#
6762#
Canned bananas with high nutritional content are feed for Proboscis Elephant pets.
_______________________
^0000CCWeight:^000000 0
#
6763#
Spicy spicy rice cakes are the favorite feed for Golden Ape pets.
_______________________
^0000CCWeight:^000000 0
#
6764#
Can add a lot of flavors of hot dog fort, is the favorite feed of QQ Lion pets.
_______________________
^0000CCWeight:^000000 0
#
6765#
Ferris wheel biscuits with a unique style are the favorite feed for Fat Rhino pets.
_______________________
^0000CCWeight:^000000 0
#
6766#
Heat to avoid ice express train ticket to go to the country. But really do not ride the train. Tickets will disappear after the summer.
_______________________
^0000CCWeight:^000000 0
#
6767#
Coin used in the summer festival. There is no real value of money. Available only in the summer and after summer disappears.
_______________________
^0000CCWeight:^000000 0
#
6768#
A boiled sweet red bean. Falling absolute essential ingredient in ice water should not!
_______________________
^0000CCWeight:^000000 0
#
6769#
It is possible to quell the cold in the mouth if you eat with. Shaved ice sweet rice cake was chewy.
_______________________
^0000CCWeight:^000000 0
#
6770#
A shark, predator of the sea and symbol of fear.
It is praised as one of the best food ever because of its rareness and toughness to catch.
_______________________
^0000CCWeight:^000000 1
#
6771#
The best fish specy used in many dishes. People can't have it often because of its high cost.
_______________________
^0000CCWeight:^000000 1
#
6772#
Mollusks with 8 legs. Be careful of his ink that he sprays in danger.
_______________________
^0000CCWeight:^000000 1
#
6773#
Colorful and tasty Sea Bream. It is a high Leveled specy and cooked into many dishes.
_______________________
^0000CCWeight:^000000 1
#
6774#
A fish with such a hideous teeth. Some people raise them for house decoration.
_______________________
^0000CCWeight:^000000 1
#
6775#
A Salmon which has an instinct to want to go back to its born-place.
It is so colorful and tasty that mostly women likes it.
_______________________
^0000CCWeight:^000000 1
#
6776#
An eel famous for its strength. Nothing is better for your stamina than this.
_______________________
^0000CCWeight:^000000 1
#
6777#
A carp which has been loved as food, medicine and ornament.
In some places, it is considered a lucky totem.
_______________________
^0000CCWeight:^000000 1
#
6778#
A squid that can be cooked to many dishes, sometimes can be used as a fishing bait.
_______________________
^0000CCWeight:^000000 1
#
6779#
A mackerel with blue back and a lot of DHA.
It sometimes can be used as a fishing bait.
_______________________
^0000CCWeight:^000000 1
#
6780#
A small and common carp found in anywhere.
It sometimes can be used as a fishing bait.
_______________________
^0000CCWeight:^000000 1
#
6781#
A fleshy Earthworm.
It works perfectly as a fishing bait.
_______________________
^0000CCWeight:^000000 1
#
6782#
Very fresh-looking prawn.
It works perfectly as a fhshing bait.
_______________________
^0000CCWeight:^000000 1
#
6783#
A special ticket that you can receive to complete the "Agenda" of the Adventurer Academy.
It contains the magical powers of subdued monsters and can be used in the "Bombus Garden" and "Item Training Machine".
_______________________
^0000CCWeight:^000000 0
#
6784#
Squid skewers specially designed for barbecuing. Let's take it to Mr. Le.
_______________________
^0000CCWeight:^000000 0
#
6785#
Mr Kwijeul special sauce ideal to give a special flavor to barbecued squid. Let's take it to Mr. Le.
_______________________
^0000CCWeight:^000000 0
#
6786#
The latest barbecue fresh squid. No matter you have a little sand. Let's take it to Mr. Le.
_______________________
^0000CCWeight:^000000 0
#
6787#
Barbecued squid for burning firewood. Let's take it to Mr. Le.
_______________________
^0000CCWeight:^000000 0
#
6788#
Special knife for barbecued squid. It has a nice rose engraved on the blade. Let's take it to Mr. Le.
_______________________
^0000CCWeight:^000000 0
#
6789#
Add a custom dish for barbecued squid. Let's take it to Mr. Le.
_______________________
^0000CCWeight:^000000 0
#
6790#
Stone effective against ^FF0000Large^000000 size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6791#
Stone effective against ^FF0000Medium^000000 size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6792#
Stone effective against ^FF0000Small^000000 size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6793#
Parts required to repair an instrument.
_______________________
^0000CCWeight:^000000 1
#
6794#
Instrument used in the festival.
_______________________
^0000CCWeight:^000000 10
#
6795#
Sebuah tiket khusus untuk memeriahkan perayaan hadirnya RO2 di indonesia.
#
6796#
Sebuah kartu special yang dapat membuat nama pemegang kartu ini melegenda.
#
6797#
11th anniversary coin carved in the center with an angel. Collect many of them to obtain valuable items.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6798#
A ticket required to receive the "Glorious" series (Weapon).
_______________________
^0000CCWeight:^000000 10
#
6799#
A ticket required to receive the "Glorious" series (Armor).
_______________________
^0000CCWeight:^000000 10
#
6800#
A ticket required to receive the "Glorious" series (Accessory).
_______________________
^0000CCWeight:^000000 10
#
6801#
A coin in the form of rewards obtained by investigating ancient ruins.
It shines faintly.
_______________________
^0000CCWeight:^000000 0
#
6802#
Special type of stone used to Refine pRO 10th Armors.
_______________________
^0000CCWeight:^000000 20
#
6803#
Fragment of Gigantes. It seems that some people want these fragments.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
6804#
There is a sticker on this pumpkin that says "Certified Organic" -Blasphemous Alex (Nifflheim).
_______________________
^0000CCWeight:^000000 1
#
6805#
Frankly, it is hard to distinguish this with organic one.
It doesn't even have a sticker on it
_______________________
^0000CCWeight:^000000 1
#
6806#
Stone contained with water magic.
_______________________
^0000CCWeight:^000000 1
#
6807#
Stone contained with fire magic.
_______________________
^0000CCWeight:^000000 1
#
6808#
Stone contained with wind magic.
_______________________
^0000CCWeight:^000000 1
#
6809#
Stone contained with Earth magic.
_______________________
^0000CCWeight:^000000 1
#
6810#
Stone contained with holy magic.
_______________________
^0000CCWeight:^000000 1
#
6811#
Stone contained with dark magic.
_______________________
^0000CCWeight:^000000 1
#
6812#
It's a mysterious drop that you can feel the power of the groundwater fire breeze. When you give it to a ^000088"genie craftsman"^000000, it seems to create special costume equipment.
_______________________
^ff0000The NPCs that can use this item will be available until the scheduled maintenance starts on Tuesday, January 28, 2014.^000000
_______________________
^0000CCWeight:^000000 0
#
6813#
A special, one-time use ticket that allows you to use any one of the Kafra Services free of charge.
_______________________
^0000CCWeight:^000000 1
#
6814#
Walking the road with sword and spear for lifetime, a soul of man who has become a shield for his colleagues on the battlefield.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6815#
Undestanding calculation to come up with a resolution for lifetime, a soul of man who sought the truth through experiment and research.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6816#
Walking in darkness for lifetime, a soul of man who wanted to keep the balance between light and dark.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6817#
Studying magic for lifetime, a soul of man who tried to reach the pinnacle of ultimate power.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6818#
Reading the flow of the wind for lifetime, a soul of man who was powerful supporter on the battlefield.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6819#
Walking the road of servitude and judgment for lifetime, a soul of man who always fought in accordance to God's will.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6820#
Concentrated energy. Looks too small, seems will fade away if left alone.
_______________________
^0000CCWeight:^000000 1
#
6821#
A token proves to become a member of solo.
I was born solo and I'll live with solo.
Couple means betrayal!
_______________________
^0000CCWeight:^000000 0
#
6822#
A redemption voucher required to receive the pet [Chun'e].
_______________________
You can receive [Chun'e's Egg] if you give it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
6823#
A redemption voucher required to receive the pet [Chun'e (Peach)].
_______________________
You can receive [Chun'e's (Peach) Egg] if you give it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
6824#
Record medium found in the ruins and underground facilities of Verus City laboratories.
Contains various information of the situations and events at that time.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6825#
A technical masterpiece for an air purifier shelter. The finished product is quite heavy.
_______________________
^0000CCWeight:^000000 1000
#
6826#
Recently harvested fresh grapes.
_______________________
^0000CCWeight:^000000 10
#
6827#
Machine component found in the last room. Take it to Fruit to find out what it is.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6828#
A device made via Fruit's research.
Says if you hand it to "her" by the underground bunker entrance you can reach the last room without problems but it is apprehensive.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 10
#
6829#
It seems to be necessary in order to perform the Houra Shichi refinement in the game of "Ragnarok Online".
_______________________
^000088- Take it to NPC "Blacksmith Aura 7" at izlude coordinates (118 107).^000000
_______________________
^ff0000This item will be available until September 23, 2020 (Wednesday) for regular maintenance.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6830#
^ff0000Cannot be traded with other accounts.^000000
_______________________
Items needed when drilling holes. It will disappear after the hole punching job is over.
_______________________
^0000CCWeight:^000000 1
#
6832#
Oddly shaped object. It contains a small amount of gold inside. Rumor has it that may have a high price for its sale.
_______________________
^0000CCWeight:^000000 1
#
6833#
A certificate that has the force of invulnerable Siegfried.
It has been told that a man who possesses this can overcome death.
Revives the dead character.
When player is KO'ed, this item will be consumed and player will be resurrected on the spot.
_______________________
^0000CCWeight:^000000 1
#
6834#
Exist blue unicorns only in payon that have a fabulous fur!
Infinitely more soft, warm and comfortable than any other...
_______________________
^0000CCWeight:^000000 1
#
6835#
Exist blue unicorns only in payon that have a fabulous mane!
Incredibly soft ...!
_______________________
^0000CCWeight:^000000 1
#
6836#
Strange piece used for the possession of the soul
_______________________
^0000CCWeight:^000000 0
#
6837#
The Mouse spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6838#
Secret orders directly written by the prophet K.
Contains a chapter on his prediction.
_______________________
^0000CCWeight:^000000 0
#
6839#
A chocolate coin wrapped with gold paper. Please do not try to eat this.
Bring this to Bitta who is at the southeast area of Einbroch.
_______________________
^0000CCWeight:^000000 0
#
6840#
A chocolate coin wrapped with silver paper. Please do not try to eat this.
Bring this to Bitta who is at the southeast area of Einbroch to exchange it for gold coins.
_______________________
^0000CCWeight:^000000 0
#
6841#
A chocolate coin wrapped with bronze paper. Please do not try to eat this.
Bring this to Bitta who is at the southeast area of Einbroch to exchange it for silver coins.
_______________________
^0000CCWeight:^000000 0
#
6842#
Jewelry created by a thoughtful sculptor.
Thank you very much but has a colossal size.
_______________________
^0000CCWeight:^000000 0
#
6843#
Humble ring made with a flower stream.
_______________________
^0000CCWeight:^000000 0
#
6844#
Colorful stone with a mild texture to it. Used as an ingredient for making many kinds of jewelry.
_______________________
^0000CCWeight:^000000 0
#
6845#
A natural ingredient used as fertilizer.
The odor is strong but no as bothersome as normal monster excrement...
_______________________
^0000CCWeight:^000000 0
#
6846#
The bearer of this gym memberships allows you to increase the weight you can carry.
If you show the pass to a certain NPC, the NPC will teach specific skills that will increase the weight you can carry.
Each gives you a Level of skill can take 200 more extra weight to a maximum of 10 Levels.
_______________________
^0000CCWeight:^000000 1
#
6847#
A Tiny Box. However, the weight is unimaginable. Its weight depends on your imagination.
_______________________
^0000CCWeight:^000000 0
#
6848#
Although the size is large, this box has super light weight. You can hear some sounds when you shake it.
_______________________
^0000CCWeight:^000000 0
#
6849#
A certificate given after completing a quest. Has no value, but if you bring it to somewhere...
_______________________
^0000CCWeight:^000000 0
#
6850#
A suspicious box with strange sound inside. Let's listen carefully. Sigh.. I want to finish delivery.. I want to see you, Mom!!
^0000CCWeight:^000000 0
#
6851#
A dried old paper. There are a lot of stains on it, make it harder to read. It seems written by human.
_______________________
^0000CCWeight:^000000 1
#
6852#
A super neutralizer that produced from a corrosive of chemical. A small amount of it can gives great effect.
_______________________
^0000CCWeight:^000000 0
#
6853#
A gorgeous bouquet created by combining gratitude.
_______________________
^0000CCWeight:^000000 0
#
6854#
A captured Novus. Sometime it wriggling when you touch it.
_______________________
^0000CCWeight:^000000 0
#
6855#
A captured Tatacho. Sometime it wriggling when you touch it.
_______________________
^0000CCWeight:^000000 0
#
6856#
A manuscript of popular novel written by Termir for seven years. The writer's tears, sighs and sweats are poured on every single manuscript.
_______________________
^0000CCWeight:^000000 0
#
6857#
A solid stone with beautiful patterns. Only skilled artisan can process this stone.
_______________________
^0000CCWeight:^000000 0
#
6858#
Captured Lude. Sometime light flashes from it.
_______________________
^0000CCWeight:^000000 0
#
6859#
Captured Wanderman. Sometime sound of stomping can be hear from it.
_______________________
^0000CCWeight:^000000 0
#
6860#
The Cow spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6861#
It seems to be necessary to perform hyper enchantment in the game of "Ragnarok Online".
_______________________
^000088- Take it to NPC "Dr. Acetone" at izlude coordinates (139 130).^000000
_______________________
^ff0000This item will be available until September 23, 2020 (Wednesday) for regular maintenance.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6862#
The Tiger spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6863#
The Strong Tiger spirit, one of 12 chinese zodiacs.
This piece has strong spirit of tiger embedded on it.
_______________________
^0000CCWeight:^000000 0
#
6864#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000, If he fails on the ^006400upgrade when the item to +19^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6865#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000, If he fails on the ^006400upgrade when the item to +19^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6866#
The Rabbit spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6867#
A box containing a big sized insect.
_______________________
^0000CCWeight:^000000 0
#
6868#
A box containing a medium sized insect.
_______________________
^0000CCWeight:^000000 0
#
6869#
Dust came into the box together with insects.
_______________________
^0000CCWeight:^000000 0
#
6870#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +13^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6871#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +14^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6872#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +15^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6873#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +16^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6874#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +17^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6875#
Take this certificate, do upgradable ^0000FFWeapon^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +18^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6876#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000,
If he fails on the ^006400upgrade when the item to +13^000000,the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6877#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000.
If he fails on the ^006400upgrade when the item to +14^000000,the item will not break and it will stay at its current Refine Level.
-A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6878#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000.
If he fails on the ^006400upgrade when the item to +15^000000,the item will not break and it will stay at its current Refine Level.
-A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6879#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000.
If he fails on the ^006400upgrade when the item to +16^000000,the item will not break and it will stay at its current Refine Level.
-A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6880#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000
If he fails on the ^006400upgrade when the item to +17^000000,the item will not break and it will stay at its current Refine Level.
-A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6881#
Take this certificate, do upgradable ^0000FFArmor^000000 in ^8B4513Prontera Hall^000000.
If he fails on the ^006400upgrade when the item to +18^000000, the item will not break and it will stay at its current Refine Level. -A Single Use.-
_______________________
^0000CCWeight:^000000 0
#
6882#
Splendid feather shaped bait. Fishes who see this would rush into it knowing it as a food.
_______________________
^0000CCWeight:^000000 0
#
6883#
Coupon exchangeable for pet snown rabbit!.
In prontera and alberta pet exchange traders recognize this coupon.
_______________________
^0000CCWeight:^000000 1
#
6884#
Coupon exchangeable for pet tikbalang!.
In prontera and alberta pet exchange traders recognize this coupon.
_______________________
^0000CCWeight:^000000 1
#
6885#
The spirit of dragon introduced on a zodiac piece.
_______________________
^0000CCWeight:^000000 0
#
6886#
The spirit of strong dragon introduced on a zodiac piece.
_______________________
^0000CCWeight:^000000 0
#
6887#
A redemption voucher required to receive the pet [Topalit].
_______________________
You can receive [Topalite Egg] by handing it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6888#
A redemption voucher required to receive the pet [Amelit].
_______________________
You can receive [Amelit Egg] by handing it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6889#
A redemption voucher required to receive the pet [Mislit].
_______________________
You can receive [Mislit Egg] by handing it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6890#
A redemption voucher required to receive the pet [Tamadora].
_______________________
You can receive [Tamadora Egg] by handing it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6891#
A mysterious stone with a special magical power.
_______________________
^ff0000Cannot be traded, stored and placed in a cart.^000000
_______________________
^0000CCWeight:^000000 0
#
6892#
Some ^FF0000Insect^000000 monster dropped this.
Judging by the text, map and the schematic, this is probably an Invasion plan. Let's learn what it meant.
_______________________
^0000CCWeight:^000000 1
#
6893#
A book with unrecognizable texts and pictures, only the author can understand it.
_______________________
^0000CCWeight:^000000 1
#
6894#
A badge of office worn by an insectoid champion.
_______________________
^0000CCWeight:^000000 1
#
6895#
Ancient stone created with the fusion of other ancient stones to make it a very powerful magical stone. It is the best way to collect them.
_______________________
^0000CCWeight:^000000 0
#
6896#
Mystic stone created with the fusion of other mystic stones to make it a very powerful magical stone. It is the best way to collect them.
_______________________
^0000CCWeight:^000000 0
#
6897#
The top Sea-living mammal.
It proudly has the largest body among all of them and known to be the biggest animal existing on the earth
_______________________
^0000CCWeight:^000000 1
#
6898#
The top Sea-living mammal. It is smart and mild but no carnivore sea animal can mess with him.
_______________________
^0000CCWeight:^000000 1
#
6899#
A legendary king Octopus living in the deep sea.
Despite of gentle and mild behavior comparing to its largeness, you will get overwhelmed by its size when you see it.
_______________________
^0000CCWeight:^000000 1
#
6900#
A legendary king Squid living in the deep sea.
You must never think about going back home when you meet this guy at the Sea.
_______________________
^0000CCWeight:^000000 1
#
6901#
Predator of the Sea. The Symbol of fear, Shark.
Sturgeon, among them, is famous for its viciousness.
_______________________
^0000CCWeight:^000000 1
#
6902#
Big and fleshy king Prawn. It is so-called "Jumbo Shrimp".
It perfectly suits for bait.
_______________________
^0000CCWeight:^000000 1
#
6903#
A big and beautiful Earthworm.
It perfectly suits for bait.
_______________________
^0000CCWeight:^000000 1
#
6904#
The Snake spirit, one of 12 chinese zodiacs.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6905#
A piece of magic stone. It seems like some special people need it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6906#
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed.
(When the upgrade fails, Refine Level gets -1)
_______________________
<NAVI>[Basta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
6907#
The Horse spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6908#
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6909#
Ripe fruit of a tree. It is said that it has a completely different scent from existing fruits. Since it is rare, there will be someone who will recognize its value.
_______________________
^0000CCWeight:^000000 0
#
6910#
Fine ore to ensure the safety of valuable equipment..
- Used as a material to strengthen weapon currently from Refine Levels +7 through +10. -
(This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.)
<NAVI>[Mighty Hammer Blacksmith]<INFO>itemmall,27,75,0,100,0,0</INFO></NAVI>
<NAVI>[Shadow Blacksmith]<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow Equipment Refine
_______________________
^0000CCWeight:^000000 1
#
6911#
Fine ore to ensure the safety of valuable equipment.
- Used as a material to strengthen armor currently from Refine Levels +7 through +10. -
(This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.)
<NAVI>[Mighty Hammer Blacksmith]<INFO>itemmall,27,75,0,100,0,0</INFO></NAVI>
<NAVI>[Shadow Blacksmith]<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow Equipment Refine
_______________________
^0000CCWeight:^000000 1
#
6912#
The Sheep spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6913#
A blessed Rosary. It can distiguish whether dead and alive. Disappears after event period.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6914#
A dangerous soul which was captured while escaping from Niflheim. The only place to return is Niflheim and it goes back to Niflheim after event is over.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6915#
A freely wandering soul which was captured while escaping from Niflheim. The only place to return is Niflheim and it goes back to Niflheim after event is over.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6916#
The Monkey spirit, one of 12 chinese zodiacs.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6917#
The Chicken spirit, one of 12 chinese zodiacs.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6918#
Ticket attached to "Weekly Famitsu November 27, 2014 issue".
It seems to be necessary to perform the quest in the game of "Ragnarok Online".
_______________________
^000088Let's take it to NPC "Angerin" in Prontera, the capital of Rune-Midgards.^000000
_______________________
^ff0000The use period of this item is until March 3, 2015 (Tuesday) regular maintenance start.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
6919#
A special token received from Prontera Castle.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
6920#
A mysterious powder that has rune power, it can grant enchanted spell.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6921#
Leave in damp place to removes moisture from the air.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6922#
Paper or cloth affixed to the outside of the flexible abrasive materials.
Used primarily as an abrasive grinding to smooth writing surface.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6923#
Taken from the great torch lights. Shines brighter than small torch.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6924#
Shiny red eye of a monster. Its sparkling favourited by monster.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6925#
A letter for prisoner's acquaintance. It has many stories written on it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6926#
A book contain histories of Rune-Midgards. 12 volumes published so far.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6927#
A rare stone found in Comodo Beach. This transparant stone also known mermaid's gift, it showing an ocean.
When under the sunlight it looks more mysterious.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6928#
The ultimate cleaning mop for cleaning a kitchen.
Rub a few times on stricken oil.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6929#
A sealed letter with stamp of royal family.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6930#
A sample of under development new item of co-development of Roegen Hamburg Van Wolff and Wigner Van Isaac.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6931#
A document to report secret information. For security reason, it locked with magic.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6932#
An old book from a long time ago. Already out of print since a long time ago, a 5 rated star book people says.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6933#
A banquet invitation from Prontera Castle.
It stated that only people who involved in Ash Vacum expedition is invited.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
6934#
A cuisine that look like a fine painting. It seem not enough if you are not a royal caliber.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 100
#
6935#
A very luxury plate that only used in royal banquet.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
6936#
A bead with cold air flowing from it. A collectible that can sold to merchant,
_______________________
^0000CCWeight:^000000 1
#
6937#
Slightly soft shell. A collectible that can be sold to Merchant.
_______________________
^0000CCWeight:^000000 1
#
6938#
Porcupine quills that has high value. A collectible that can be sold to Merchant.
_______________________
^0000CCWeight:^000000 1
#
6939#
A worn out leather belt. A collectible that can be sold to Merchant.
_______________________
^0000CCWeight:^000000 1
#
6940#
A suspicious substance that got cut off from the body.
A collectible that can be sold to Merchant.
_______________________
^0000CCWeight:^000000 1
#
6941#
It contains some of the power of valkyrie.
A collectible that can be sold to Merchant.
_______________________
^0000CCWeight:^000000 1
#
6942#
A powerful capsule, it seem alive and moving.
A collectible that can be sold to Merchant.
_______________________
^0000CCWeight:^000000 1
#
6943#
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
ATK +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6944#
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
MATK +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6945#
A stone that increases ATK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
STR +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6946#
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
INT +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6947#
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
AGI +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6948#
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
DEX +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6949#
A stone that increases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
VIT +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6950#
A stone that increases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
LUK +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6951#
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
MaxHP +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6952#
The ultimate ticket made with attention to material, design and all parts.
_______________________
^000088- Special smelting will be performed when you bring it to the NPC  "Wandering Blacksmith Raven" at the izlude coordinate (139 130).^000000
_______________________
^ff0000This item will be available for use until March 24, 2020 (Tuesday) scheduled maintenance.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6953#
You can Refine Article Controller Mantle Mall to +9.
Find the NPC to discover the truth
_______________________
^0000CCWeight:^000000 1
#
6954#
The dog spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6955#
The pig spirit, one of 12 chinese zodiacs.
_______________________
^0000CCWeight:^000000 0
#
6956#
A captured lost sheep. Bring it back to Bori the Shepherd.
_______________________
^0000CCWeight:^000000 0
#
6957#
Warm lamb's wool useful for making apparel.
_______________________
^0000CCWeight:^000000 0
#
6958#
It might be useful in creating something...
_______________________
^0000CCWeight:^000000 0
#
6959#
Ticket to change dress.
You can change from your original outfit to your second costume, or from your second outfit to your original outfit.
Take it to your stylist.
^FF0000If you do not want to use it, please sell it to NPC. Each change costs 1 ticket.^000000
_______________________
[Stylist]
<NAVI>[Prontera]<INFO>prt_in,243,168,0,100,0,0</INFO></NAVI>
<NAVI>[Alberta]<INFO>alberta_in,58,142,0,100,0,0</INFO></NAVI>
<NAVI>[Lighthalzen]<INFO>lhz_in02,100,143,0,100,0,0</INFO></NAVI>
<NAVI>[Rachel]<INFO>ra_in01,186,148,0,100,0,0</INFO></NAVI>
<NAVI>[Lasagna]<INFO>lasagna,134,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
6960#
A key used to enter fortress somewhere in the sky.
_______________________
^0000CCWeight:^000000 1
#
6961#
Look like it can be used somewhere. Can be placed in desired place.
_______________________
^0000CCWeight:^000000 100
#
6962#
An old fuel tank with some fuels left inside it. Seem useless.
_______________________
^0000CCWeight:^000000 10
#
6963#
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6964#
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
6965#
A reactor designed to grant Armor with fire elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6966#
A reactor designed to grant Armor with water elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6967#
A reactor designed to grant Armor with Earth elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6968#
A reactor designed to grant Armor with wind elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6969#
A reactor designed to resist fire elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6970#
A reactor designed to resist water elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6971#
A reactor designed to resist Earth elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6972#
A reactor designed to resist wind elemental.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6973#
A reactor designed to help HP restoration at time interval.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6974#
A reactor designed to help SP restoration at time interval.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6975#
A reactor designed to help HP Recovery Rate at time interval.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6976#
A reactor designed to help SP Recovery Rate at time interval.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6977#
A reactor designed to increase damage done by STR.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6978#
A reactor designed to increase damage done by INT.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6979#
A reactor designed to increase defense.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6980#
A reactor designed to increase perfect dodge.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6981#
A reactor designed to increase physical damage.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6982#
A reactor designed to increase magic damage.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6983#
A reactor designed to increase MaxHP.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6984#
A reactor designed to increase MaxSP.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6985#
A reactor designed to resist Frozen state.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6986#
A reactor designed to increase attack speed.
MARS_01 Maybe you will learn something when you take it to him.
_______________________
^0000CCWeight:^000000 1
#
6987#
One-time password (OTP) or special coin sent to ID lock users.
_______________________
^000088It can be used at NPC "Special Item Vending Machines" in Izlude.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
6988#
One-time password (OTP) or special copper coin sent to ID lock users.
_______________________
^000088If you show this to the NPC "Silt", you will be able to receive special magic.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^ff0000This item will automatically disappear 168 hours after it is obtained.^000000
_______________________
^0000CCWeight:^000000 0
#
6989#
One-time password (OTP) or special silver coin sent to ID lock users.
_______________________
^000088If you show this to the NPC "Silt", you will be able to receive special magic.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^ff0000This item will automatically disappear 168 hours after it is obtained.^000000
_______________________
^0000CCWeight:^000000 0
#
6990#
One-time password (OTP) or special gold coin sent to ID lock users.
_______________________
^000088If you show this to the NPC "Silt", you will be able to receive special magic.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^ff0000This item will automatically disappear 168 hours after it is obtained.^000000
_______________________
^0000CCWeight:^000000 0
#
6991#
One-time password (OTP) or special rainbow coin sent to ID lock users.
_______________________
^000088If you show this to the NPC "Silt", you will be able to receive special magic.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^ff0000This item will automatically disappear 168 hours after it is obtained.^000000
_______________________
^0000CCWeight:^000000 0
#
6993#
You can Refine your weapon to +10 through ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6994#
You can Refine your armor to +10 through ^8B4513Prontera^000000's ^0000FFRefining Expert^000000. -1 time limited-
_______________________
^0000CCWeight:^000000 0
#
6995#
A stone that gives warm feeling when you touch it. You can bring it to someone who can process it.
(Will be deleted after the event ends)
_______________________
^0000CCWeight:^000000 0
#
6996#
A doll with a rabbit shape.
(Will be deleted after the event ends)
_______________________
^0000CCWeight:^000000 0
#
6997#
An old arrow.
(Will be deleted after the event ends)
_______________________
^0000CCWeight:^000000 0
#
6998#
It seems to be necessary to perform the quest in the game of "Ragnarok Online".
_______________________
^000088Take it to the NPC "Serafirin" in Prontera, the capital of the Rune-Midgards Kingdom.^000000
_______________________
^ff0000This item will be available for use until May 26, 2015 (Tuesday) scheduled maintenance.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
6999#
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
7000#
One coupon given for every Nyangvine costume purchase.
Can be exchanged for Costume Enchant Stones and various costumes.
_______________________
<NAVI>[Mysterious Candy Shop]<INFO>malangdo,124,152,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
7001#
A handful of soft, powdery mold that is strangely silken to the touch.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7002#
A tooth extracted from the mouth of a proud Orc Warrior.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7003#
A sticky piece of Anolian skin.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7004#
A gloppy, unpleasant lump of wet, dirty mud.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7005#
A skull taken from a corpse.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7006#
A wing from a red bat.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7007#
A toe nail from a huge, disease ridden rodent.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7008#
A tough horn that might break, but will never bend.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7009#
A shell that sparkles with dazzling light.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7010#
A stinger ripped out of the body of a steel scorpion.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7011#
A monkey's claw that was used to peel many a banana.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7012#
A stem with a tough surface that feels like it's covered with thick, protective scales.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7013#
A small chunk of a reef formed by corals in clear, tropical waters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7014#
An old, fragile portrait of a girl that you can't quite identify, although she seems very pretty.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 10
#
7015#
An old leaf that can be used as a bookmark or to remind its owner of something quite important.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 2
#
7016#
A spoon that looks like it was used to dig some sort of underground tunnel...
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 2
#
7017#
A glove worn when performing executions that has absorbed all sorts of memories that are related to death and obligation.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 3
#
7018#
A fresh, young twig that evokes feelings of purity and innocence.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7019#
A strange object in which the seductive whispers of Loki can be faintly heard...
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7020#
A mother's nightmares that have been given physical form.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7021#
A symbol of Hod, the blind god who was tricked into killing his brother Balder, god of light.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7022#
An old hilt broken off a heavy sword.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 3
#
7023#
A blade imbued with a suffocating aura that repels the light.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 4
#
7024#
A blade stained with blood that can't be cleansed.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 4
#
7025#
A gem that is said to be key to opening the path to the mysterious, ancient land of Geffenia.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 5
#
7026#
An ornate key that can open what is locked in the Clock Tower.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 3
#
7027#
The key that can unlock the underground door in the Clock Tower.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 3
#
7028#
An invitation to an honorable duel.
#
7029#
Admission to watch a duel between honorable combatants.
#
7030#
A claw pried from a Desert Wolf's paw.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7031#
An old frying pan that has outlived its usefulness.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7032#
An eggshell fragment that protected its egg to the final, tragic end.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7033#
A clump of spores from a toxic mushroom.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7034#
A Christmas stocking from which presents were stolen through a hole made in the bottom.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7035#
A phosphorus tipped stick that can be used to start a fire.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7036#
A sharp fang dislodged from Hatii's mouth.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7037#
A coupon that can be redeemed for a service or to receive a discount.
_______________________
^0000CCWeight:^000000 1
#
7038#
A wound up ball of fluffy knitting yarn.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7039#
An identification tag that certifies that its owner is a Novice.
_______________________
^0000CCWeight:^000000 1
#
7040#
A funnel shaped device that is used to amplify one's voice.
_______________________
^0000CCWeight:^000000 1
#
7041#
A crystal made entirely of fine sand.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7042#
A mysterious leather bag that seems to contain a limitless supply of sand.
_______________________
^0000CCWeight:^000000 1
#
7043#
Sand whose grains are so fine that it cannot be gathered with bare hands.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7044#
An awesome tonic that brings enormous vigor to he who imbibes it.
_______________________
^0000CCWeight:^000000 1
#
7045#
Paint that has been endowed with magical qualities.
_______________________
^0000CCWeight:^000000 1
#
7046#
A set of disassembled parts for making a cart.
_______________________
^0000CCWeight:^000000 1
#
7047#
An apron worn by Alice.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7048#
A Griffon's sharp talon.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7049#
Just a simple stone that you can pick up around anywhere.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 3
#
7050#
A sturdy mat woven from cotton.
_______________________
^0000CCWeight:^000000 1
#
7051#
A fine, luxurious mat knit woven from very expensive silk.
_______________________
^0000CCWeight:^000000 1
#
7052#
Old, discarded and crumpled paper.
_______________________
^0000CCWeight:^000000 1
#
7053#
A blue crystal that faintly shines with muddled light.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7054#
A rare, red mineral.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7055#
Animal feces which make a horrible gift for a girl, or anyone for that matter.
_______________________
^0000CCWeight:^000000 5
#
7056#
Kafra employee's paycheck stub.
_______________________
^0000CCWeight:^000000 5
#
7057#
A great bugle made from an animal's horn whose thunderous sound can be heard for miles.
_______________________
^0000CCWeight:^000000 50
#
7058#
Impossibly strong thread woven from the sound of a cat's footsteps, woman's moustache, stone root, fish spirit, bird sputem and bear sinew.
_______________________
^0000CCWeight:^000000 50
#
7059#
A ticket that entitles the bearer to use the Kafra Storage one time without paying any fee.
_______________________
^0000CCWeight:^000000 0
#
7060#
A ticket that entitles the bearer to use the Kafra Teleport Service one time free of charge.
_______________________
^0000CCWeight:^000000 0
#
7061#
A ticket that entitles the bearer to use the Kafra Pushcart Rental Service one time without incurring the usual fee.
_______________________
^0000CCWeight:^000000 1
#
7062#
A sturdy, solid turtle's shell.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7063#
A feather that is soft enough to be used as stuffing in a quilt.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7064#
A dragonfly wing.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7065#
Sea otter fur that is soft and downy enough to be used in making clothing.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7066#
A miraculous lump of ice that wil never melt.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7067#
A small piece of rock that has been broken from a larger stone.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7068#
A burnt piece of wood that seems to have little practical value, despite the fact that shops will still buy it for zeny.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7069#
Pieces of armor that have been damaged beyond repair.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7070#
A damaged turtle's shell. In ancient times, turtle shells were used to foretell the future.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7071#
Worn out clothes.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7072#
An old, rusty shuriken that has little hope of being thrown by an awesome ninja.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7073#
A sparkling clear gemstone said to have been formed from the tears of the goddess Freya.
_______________________
^0000CCWeight:^000000 50
#
7074#
A pair of steel gauntlets rumored to have been worn by Thor, god of thunder, when wielding Mjolnir.
Unfortunately, they're impossible to wear.
_______________________
^0000CCWeight:^000000 50
#
7075#
An instrumen used for torture.
_______________________
^0000CCWeight:^000000 50
#
7076#
A curious wheel whose actual purpose is truly mysterious.
_______________________
^0000CCWeight:^000000 50
#
7077#
An ornament made out of silver which can be used to decorate various things.
_______________________
^0000CCWeight:^000000 50
#
7078#
The pure rage of the Valkyries, female warriors in Norse myth, that has condensed into physical form.
_______________________
^0000CCWeight:^000000 50
#
7079#
A feather from an angel's wing.
_______________________
^0000CCWeight:^000000 50
#
7080#
The sound of cat footsteps that has been materialized into physical form.
_______________________
^0000CCWeight:^000000 50
#
7081#
Weird facial hair from a woman. Though, it may be possible its owner is a she-male.
_______________________
^0000CCWeight:^000000 50
#
7082#
Actual roots from a stone that are a rare commodity since most stones are proven not to have roots at all.
_______________________
^0000CCWeight:^000000 50
#
7083#
A transparent blue bottle that contains the spirit of a fish. It looks very beautiful with it's transparent blue color.
_______________________
^0000CCWeight:^000000 50
#
7084#
A bottle containing bird sputum, a very rare item considering that almost all birds do not even salivate.
_______________________
^0000CCWeight:^000000 50
#
7085#
A small bunch of amazingly rare bear sinew.
_______________________
^0000CCWeight:^000000 50
#
7086#
A golden, shining bead that is a symbol of the god of the sun.
_______________________
^0000CCWeight:^000000 50
#
7087#
Exhaled from a spirit, this breath causes the living to feel an unnatural chill.
_______________________
^0000CCWeight:^000000 50
#
7088#
A crystal of ice that has fallen from the sky with the snow.
_______________________
^0000CCWeight:^000000 50
#
7089#
A strange orb that can be used to predict when windstorms will occur.
_______________________
^0000CCWeight:^000000 50
#
7090#
A conic receptacle that contains a single ripple from the ocean.
_______________________
^0000CCWeight:^000000 50
#
7091#
A sculpture of a huge billow rushing towards the shore.
_______________________
^0000CCWeight:^000000 50
#
7092#
A gorgeous sculpture made by an artist who claimed to be able to sense forms within the drifting air.
_______________________
^0000CCWeight:^000000 50
#
7093#
A cogwheel used in a machine.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7094#
A strange object with metal pieces attached to it. It could be a piece of a very large machine.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7095#
An unidentified metal fragment.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7096#
A chunk of lava that containing minerals.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7097#
A stone heart that is aflame with magic.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7098#
A live coal.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7099#
An old, worn-out magic scroll that is extremely valuable to the Magician Academy.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7100#
A sharp leaf.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7101#
A rare feather from the wing of a Peco Peco.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7102#
A mysterious stone rumored to bring nightmares to its owner.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7103#
A bottle carrying unidentified liquid.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7104#
A wing from a phony angel.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7105#
A heavenly halo from a phony angel.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7106#
An impressive horn from an antelope.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7107#
Some dirty fur from an antelope.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7108#
A piece of broken shield that looks strong and durable.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7109#
A shiny spear blade.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7110#
A damaged sword that no longer looks usable.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7111#
Smooth, sleek paper that looks suitable for writing love letters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7112#
Incredibly sharp and stout paper that looks as though it could be used like a knife.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7113#
A broken emblem of Pharaoh that seems to possess some mysterious power.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7114#
A golden mask that is rumored to be worn by an ancient Egyptian king.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7115#
A feather from a Harpy. The Harpy's wings are effective in paralyzing its enemies.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7116#
A Talon from a Harpy.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7117#
An old magic book that is seriously damaged.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7118#
A piece of a scroll.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7119#
Aerobic bacteria. Often resides on metal chains.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7120#
A burning horseshoe. Should probably only be shod on a burning horse.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7121#
An empty pot that carried honey once upon a time, but contains sweet goodness no longer.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7122#
Tussled red hair that looks like it's on fire.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7123#
A piece of skin from a dragon.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7124#
A lump of wet sand.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7125#
A claw from a scorpion.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7126#
A huge jellopy.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7127#
A book with instructions for creating Alcohol.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7128#
A book with instructions for creating Fire Bottles.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7129#
A book with instructions for creating Acid Bottles.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7130#
A book with instructions for catching Floras and trapping them in bottles.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7131#
A book with instructions for catching Marine Spheres and trapping them in bottles.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7132#
A book with instructions for creating Glistening Coats.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7133#
A book with instructions for creating Condensed Potions.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7134#
A porcelain bowl used for grinding herbs or other substances to make medicine.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7135#
A bottle containing flammable liquid.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7136#
A bottle holding highly corrosive acid.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7137#
A bottle containing a dormant Flora.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7138#
A bottle containing a dormant Marine Sphere.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7139#
A bottle which contains shining liquid.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7140#
A seed filled with vitality.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7141#
Morning dew gathered from Yggdrasilberries. It glimmers faintly with the gentle light of life.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7142#
An embryo.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7143#
An empty tube that can hold a creature.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7144#
A book that describes how to create potions.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7145#
A cotton shirt with the Ragnarok logo printed on it.
The owner of this T-shirt can apply for an event by talking to Kurt in front of the Prontera castle.
_______________________
^0000CCWeight:^000000 1
#
7146#
A ticket which allows its owner to apply for a summer vacation event.
_______________________
^0000CCWeight:^000000 1
#
7147#
A beautiful flower with a unique fragrance. Serves a number of purposes and can be used in various teas.
_______________________
^0000CCWeight:^000000 1
#
7148#
A letter written with loving words by a warm hearted mother to her children.
_______________________
^0000CCWeight:^000000 1
#
7149#
A polished plate made out of yellow clay.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7150#
A piece of bamboo from a bamboo tree.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7151#
A piece of yellowish paper with a waxy surface that repels water.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7152#
A tied bunch of shining human hair.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7153#
A beautiful but worn-out kimono.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7154#
A bottle of poisonous powder which may poison enemies when mixed with water or alcohol.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7155#
A piece of skin from the back of a poisonous toad.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7156#
A broken shuriken that is no longer useful. Usually, it is a lethal weapon used by ninjas.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7157#
Dark colored mask made from fabric. Used to cover the entire face.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7158#
A piece of a broken liquor jar on which the tempting scent of alcohol still lingers.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7159#
A nose part of the mask that the Tengu monster wears.
The nose attached on this redish mask is quite long and ugly.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7160#
An authorized ticket which allows its owner to enter a prohibited area.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7161#
A bad smelling piece of skin peeled from a black bear.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7162#
A bottle which contains cloud crumbs.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7163#
A sharp, solid feeler.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7164#
A peach that is so stout and solid, that it appears it can even withstand blows from a sword.
Inedible, but might make a good weapon.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7165#
A transparent celestial robe which is made with very light and soft fabric.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7166#
An expensive fabric that is knit with high quality silk threads.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7167#
Unidentified piece of steel which is possibly used as a hinge for something.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7168#
Wings from a giant butterfly.
However, it does not seem to have the same ability as a butterfly wing.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7169#
A talisman with a Yin-Yang symbol carved in the middle of it.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7170#
A formal suit which is usually worn by the Groom during a wedding ceremony.
Although it enhances its wearer's looks, some people refer to it as a penguin suit.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7171#
Peeled off leopard skin.
There is a rumor of a man who ruled the jungle, wearing this skin as a loincloth.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7172#
A sharp claw extracted from a leopard.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7173#
Deep-red bun buster bag.
_______________________
^0000CCWeight:^000000 1
#
7174#
Long and thin lace used to decorate a gift box.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7175#
Shiny, beautiful paper used to decorate a gift box.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7176#
A royal congratulatory certificate given in recognition of defeating monsters.
_______________________
^0000CCWeight:^000000 1
#
7177#
Pieces of sobbing starlight. It might be possible to assemble them together.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7178#
A beautiful jewel that was named after a star in the sky.
Sometimes, it seems to show ancient letters from behind.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7179#
A certificate that shows its owner donated money to the poor.
Authenticated with Tristram the 3rd's signature.
_______________________
^0000CCWeight:^000000 1
#
7180#
A recommendation letter given to Jamgeum as a token of Sukbong's gratitute for her favor.
Jamgeum informed Sukbong of his mother's news.
_______________________
^0000CCWeight:^000000 1
#
7181#
A small paper which is used as a proof of purchase.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7182#
A nut from the Cacao tree that is naturally found in warm climes. It must be dried into cacao beans, fried and then ground to become cacao paste. Chocolate is made by solidying the cacao paste with milk. The fat extracted from the cacao paste is used as cacao butter, so it's not ready to eat yet.
_______________________
^0000CCWeight:^000000 2
#
7183#
A letter written by a younger sister to her brother.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7184#
A white key which was came from a broken piano.
_______________________
^0000CCWeight:^000000 1
#
7185#
A ticket that is needed to participate in an OX quiz.
_______________________
^0000CCWeight:^000000 1
#
7186#
A thin trunk which is used by people to climb up to higher places.
_______________________
^0000CCWeight:^000000 1
#
7187#
A mask that is worn during festivals.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7188#
A tree root that still has soil clinging to it.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7189#
An artificial heart made out of wood which is used to give life to a Wooden Golem.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7190#
An insect husk that seems very hard and stout.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7191#
A beautiful lamp made with red paper.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7192#
A vane with sharp blades suspected to be used for assassinations.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7193#
A sprout grown out of a vegetable seed.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7194#
A very soft blade of grass.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7195#
A tool consisting of a Y-shaped wooden stick with an elastic band between the arms. Used to attack distant objects.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7196#
A primitive protector made out of wood that is worn on the shoulders.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7197#
A tough vine which can be used as rope.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7198#
A huge leaf which can be worn one's head in the rain.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7199#
Ragnarok 13th anniversary coin.
<NAVI>[13th Anniversary Rewards Staff]<INFO>comodo,190,141,0,200,0,0</INFO></NAVI>
(Will be deleted after the end of event)
^0000CCWeight:^000000 0
#
7200#
An amazing length of flexible material which returns to its original form after being stretched.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7201#
A piece of wood that seems like it could be made into something.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7202#
A pincher from a beetle.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7203#
A tree branch which can be used in various ways as a simple tool.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7204#
Explosive powder.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7205#
A piece of jet black cloth that cannot be seen in the dark.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7206#
A doll which resembles a black cat that almost seems alive.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7207#
A old, exhausted manteau.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7208#
A dull edged, rusty kitchen knife stained with blood.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7209#
A helm that is said to be worn by Dullahan.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7210#
A broken piece of armor said to be worn by Dullahan.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7211#
A broken piece of a stone with writing carved in an ancient language.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7212#
A doll hung on a rope that appears to hold some sort of cursed spell.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7213#
A packet, made with fabric, that is used to hold needles in place.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7214#
A cage which is used to hold a bat.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7215#
Pieces of a broken needle.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7216#
A red-colored fabric worn around the neck to protect its wearer from the cold.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7217#
A sewing tool on which thread is wound.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7218#
An old, rotten rope.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7219#
A sock decorated with various colored stripes.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7220#
Green translucent liquid that is disgustingly sticky.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7221#
A clump of chains that are hard to untangle.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7222#
A gnarl of a tree.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7223#
A self-portrait of someone contorting his facial expression.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7224#
A hot and soft, red colored stone.
This illusive stone contains mysterious power that will change non-metal into gold.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7225#
A funny lantern made with a pumpkin, carved with a smily face, containing a lit candle.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7226#
A small, round pill that looks like it will taste bitter.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7227#
Ragnarok Trading Card.
_______________________
^0000CCWeight:^000000 1
#
7228#
A bar of pure gold which can be used as currency.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 30
#
7229#
A bar of pure silver which can be used as currency.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 30
#
7230#
A bar of pure platinum. Platinum is a very rare metal and is more valuable than gold.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 30
#
7231#
An ore containing gold which can be purified to make gold.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 15
#
7232#
An ore containing silver which can be purified to make silver.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 15
#
7233#
An ore containing mythril which can be purified to make mythril.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 15
#
7234#
A statue which stands for the comraderie of guildsmen.
_______________________
^0000CCWeight:^000000 1
#
7235#
A statue honoring the spirit of brave warriors.
_______________________
^0000CCWeight:^000000 1
#
7236#
A statue made in recognition of protective warriors.
_______________________
^0000CCWeight:^000000 1
#
7237#
A statue symbolizing the spirit of cooperation.
_______________________
^0000CCWeight:^000000 1
#
7238#
A statue which stands for the spirit of harmony.
_______________________
^0000CCWeight:^000000 1
#
7239#
A statue honoring exemplary leadership.
_______________________
^0000CCWeight:^000000 1
#
7240#
A statue which symbolizes trust.
_______________________
^0000CCWeight:^000000 1
#
7241#
A statue honoring the spirit of beginners.
_______________________
^0000CCWeight:^000000 1
#
7242#
A statue which stands for teamwork.
_______________________
^0000CCWeight:^000000 1
#
7243#
A statue which describes spirit of assistance.
_______________________
^0000CCWeight:^000000 1
#
7244#
A statue sybolizing the spirit of unity for a common cause.
_______________________
^0000CCWeight:^000000 1
#
7245#
A statue which stands for friendship.
_______________________
^0000CCWeight:^000000 1
#
7246#
A statue symbolizing peace.
_______________________
^0000CCWeight:^000000 1
#
7247#
A statue which symbolizes challenge.
_______________________
^0000CCWeight:^000000 1
#
7248#
A statue which stands for honor.
_______________________
^0000CCWeight:^000000 1
#
7249#
A statue which stands for sacrifice.
_______________________
^0000CCWeight:^000000 1
#
7250#
A statue which symbolizes the joy of achievement.
_______________________
^0000CCWeight:^000000 1
#
7251#
A statue which signifies the spirit of emerging victorious.
_______________________
^0000CCWeight:^000000 1
#
7252#
A herbal medicine which is used in the eastern countries.
_______________________
^0000CCWeight:^000000 1
#
7253#
A golden Korean national flag.
_______________________
^0000CCWeight:^000000 1
#
7254#
A small, square shaped paper which has ^000088www.op.co.kr^000000 written on it.
_______________________
^0000CCWeight:^000000 1
#
7255#
A red orb engraved with the word "Hsien" that is said to be from the east God's territory and to have the power to cure any disease.
There are rumors that this orb has other hidden powers.
_______________________
^0000CCWeight:^000000 10
#
7256#
A red orb engraved with the word "State" that is said to be from the east God's territory and to have the power to cure any disease.
There are rumors that this orb has other hidden powers.
_______________________
^0000CCWeight:^000000 10
#
7257#
A red orb engraved with the word "Life" that is said to be from the east God's territory and to have the power to cure any disease.
There are rumors that this orb has other hidden powers.
_______________________
^0000CCWeight:^000000 10
#
7258#
A red orb engraved with the word "Doctrine" that is said to be from the east God's territory and to have the power to cure any disease.
There are rumors that this orb has other hidden powers.
_______________________
^0000CCWeight:^000000 10
#
7259#
A red orb with an engraving that reads "All around." It's said to be from the east Sea God's territory and can cure any disease.
There are rumors that it also contains other powers.
_______________________
^0000CCWeight:^000000 10
#
7260#
A red orb engraved with the word "Year" that is said to be from the east God's territory and to have the power to cure any disease.
There are rumors that this orb has other hidden powers.
_______________________
^0000CCWeight:^000000 10
#
7261#
A red orb engraved with the number "2" that is said to be from the east God's territory and to have the power to cure any disease.
There are rumors that this orb has other hidden powers.
_______________________
^0000CCWeight:^000000 10
#
7262#
A folding fan which is very useful in summer.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7263#
A gem which looks like the eye of a cat. It's very rare and beautiful.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7264#
Dry sand which can be easily found on the street.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7265#
A decorative horn from a dragon mask.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7266#
A tooth cut from a dragon mask. It seems to be made from a different material than the rest of the mask, which is wooden.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7267#
A panty made of tiger skin. It looks warm, yet wild and untamed.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7268#
A kind of spirit that has a red ribbon on its head.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7269#
A soft cloth which is worn around the neck of an infant to protect the chest from spilled milk and baby drool.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7270#
Milk that is bottled for infants.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7271#
Ragnarok Novice Figure.
_______________________
^0000CCWeight:^000000 1
#
7272#
A doll which resembles a lump of rice.
_______________________
^0000CCWeight:^000000 1
#
7273#
A golden necklace made for celebrating RWC.
_______________________
^0000CCWeight:^000000 1
#
7274#
The door leading to the great power can be found under the twilight sky from the tower of the heaven.
The key to the door will be the grass living under the Sun.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7275#
Paper with writing in an ancient language obtained from "Sobbing Starlight".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7276#
A message made of pictures doodled by a little child.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7277#
A doll made in the appearance of a young girl.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7278#
A letter written by a husband to his wife. It describes how anxious he is her.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7279#
kRO event item.
_______________________
^0000CCWeight:^000000 1
#
7280#
An entry for Quiz event.
_______________________
^0000CCWeight:^000000 1
#
7281#
An entry for Quiz event.
_______________________
^0000CCWeight:^000000 1
#
7282#
An entry for Quiz event.
_______________________
^0000CCWeight:^000000 1
#
7283#
An entry for Quiz event.
_______________________
^0000CCWeight:^000000 1
#
7284#
An entry for Quiz event.
_______________________
^0000CCWeight:^000000 1
#
7285#
A skein of threads which possesses a holy power within.
_______________________
^0000CCWeight:^000000 1
#
7286#
A kind of spice in a vivid red color.
Adds a spicy taste in food.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7287#
A skein of threads enchanted with a holier power than a normal holy threads.
_______________________
^0000CCWeight:^000000 1
#
7288#
A solid, beautiful engagement ring which a word "Slave of Love" is etched within.
_______________________
^0000CCWeight:^000000 1
#
7289#
A gemstone which is also called as "Olivine".
Symbolizes the peace of mind and wisdom.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7290#
A pearl gray gemstone which means "like fire".
Symbolizes motherly love.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7291#
A very hard stone which is used to make jewellery.
Symbolizes protection and stability.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7292#
A silicate mineral which has a pearly luster.
Symbolizes motivation recovery.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7293#
A pinkish quartz which is used as a gemstone or as an ornamental stone.
Symbolizes self-esteem.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7294#
A bluish green stone which is commonly used as a gem or an ornamental stone.
Symbolizes mental power.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7295#
A topaz which used to be belived as a frozen ice by the ancient people.
Symbolizes communicative conversation and mental calm.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7296#
A group of crystallin silicate mineral common in igneous and metamorphic rocks.
Symbolizes cure and restoration.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7297#
A common dark mica.
Symbolizes spiritual support.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 10
#
7298#
An emergency clothes made with two giant leaves.
_______________________
^0000CCWeight:^000000 1
#
7299#
A basket made with straws.
_______________________
^0000CCWeight:^000000 1
#
7300#
An ore of gems. There are many minerals mixed within the ore, it would be possible to extract various gems from it.
_______________________
^0000CCWeight:^000000 1
#
7301#
A bunch of short and red threads which seems to be used for decorating the hilt of a sword.
_______________________
^0000CCWeight:^000000 1
#
7302#
A small boat made with banana leaves and decorated with flowers.
It is used for making a wish or comforting a spirit.
_______________________
^0000CCWeight:^000000 1
#
7303#
A bag made out of straw that is used to store rince within.
_______________________
^0000CCWeight:^000000 80
#
7304#
A worn out scroll with illegible text written in an ancient language.
The only word you can read is "Kirkana".
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7305#
An emblem which signifies the authority to rule over the nine realms of the dead. Seers can sense its ominous powers.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7306#
A strange object which looks like a tiny soul is flickering from within.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7307#
A curious object that almost seems alive, especially since it faintly whispers to you.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7308#
An enchanted tonic that causes the loss of key memories of your past.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7309#
A crow's wing that can temporarily grant a person the power of flight.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7310#
A ticket that can be used once to waive the fee for a Peco Peco rental. (Dragon Available.)
_______________________
^0000CCWeight:^000000 1
#
7311#
A ticket that can be used once to waive the fee for riding the Airship.
_______________________
^0000CCWeight:^000000 1
#
7312#
A crystallization, dropped from monsters, whose name means joyous celebration.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7313#
A medal rewarded to honorable witches.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7314#
A voucher that allows entrance into Valhalla.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7315#
A sharp, shiny fragment broken off a dark crystal.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7316#
A severed bug's leg that is as sharp as a scythe.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7317#
A rusty screw that has come off a machine. It might be usuable if it were polished enough.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7318#
A tool used to break rocks or the ground.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7319#
A battered iron plate that seems to have fallen off some machine. It might be handy for covering a hole in another machine.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7320#
Very small, dry particles, dispersed widely in the air, are a major cause of environmental pollution.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7321#
A small piece of a pretty crystal that looks like it has a symbol of an eye in its center.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7322#
Poisonous gas that can be very harmful, if not lethal, when inhaled.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7323#
This kettle isn't in the best condition, but it can still be used.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7324#
Loot from the Deep Sea Kraken.
Very good adhesion.
_______________________
^0000CCWeight:^000000 1
#
7325#
A long, thin, pipe-like tube made to transport liquids or gases.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7326#
A sticky, flourescent liquid which glows in the darkness.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7327#
A flashlight that used to be attached to a miner's helmet.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7328#
Written in an ancient, forgotten language, this scroll contains the legend of Songkran.
_______________________
^0000CCWeight:^000000 1
#
7329#
A small bronze key.
_______________________
^0000CCWeight:^000000 1
#
7330#
A red orb with the word "Two" engraved on, which is told to be from the east Sea God's territory.
It is rumored that this orb has very special abilities besides of curing every desease.
_______________________
^0000CCWeight:^000000 10
#
7331#
An extremely rare flower that only blooms in heaven. It is believed to bring incredibly good luck to its owner.
_______________________
^0000CCWeight:^000000 1
#
7332#
A solid tablet that is cold to the touch.
_______________________
^0000CCWeight:^000000 1
#
7333#
"In the town of Prontera, I fell sick. I needed something from the land of trees to make my blood thick..."
--The First Man
_______________________
^0000CCWeight:^000000 1
#
7334#
"We're on our way now. Soon, we will venture to the desert in high spirits..."
--The Second Man
_______________________
^0000CCWeight:^000000 1
#
7335#
"There is a strange feeling in the air here, almost as if I can do magic myself..."
--The Third Man
_______________________
^0000CCWeight:^000000 1
#
7336#
"We ventured north of the beautiful giant Jolnir flower. That's where we began our journey..."
--The Fourth Man
_______________________
^0000CCWeight:^000000 1
#
7337#
Hellion Revenant's Eye.
_______________________
^0000CCWeight:^000000 1
#
7338#
A special ticket that allows its user to use the Kafra Teleport Service one time for free.
#
7339#
A special pass that allows use of the Kafra Teleport Service for a limited amount of times without any zeny charge.
#
7340#
A dark oval stone with seven red eyes that's believed to act as a sort of nucleus for some monsters.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 5
#
7341#
An old pendant, which seems to have been damaged with age, that makes one shudder with a feeling of dread upon looking at it for some inexplicable reason.
_______________________
^0000CCWeight:^000000 1
#
7342#
A file folder that holds unknown documents.
_______________________
^0000CCWeight:^000000 1
#
7343#
A file folder, protected by some sort of seal, that contains some kind of unknown documents.
_______________________
^0000CCWeight:^000000 1
#
7344#
A file containing all of the details of the Shinokas case.
_______________________
^0000CCWeight:^000000 1
#
7345#
A pair of metal restraints which still seem to smell of blood.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7346#
One of the pieces of Ymir's Heart which have been used to power the Airships and Guardians.
It glows with a strange and unearthly light.
_______________________
^0000CCWeight:^000000 1
#
7347#
A chart, written in a language you can't recognize, that details the history of research.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7348#
A card for members of the "Secret Wind" organization.
_______________________
^0000CCWeight:^000000 1
#
7349#
A permit which allows the holder to enter the archive.
The number "738495" is written on the back.
_______________________
^0000CCWeight:^000000 1
#
7350#
Holding on to this pass will grant you authorization to enter a certain area.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7351#
An old diary in which many petty, personal secrets have been written.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7352#
A marvelous see-through plate that is light, solid and has strange writing in an unknown language etched on the surface.
_______________________
^0000CCWeight:^000000 1
#
7353#
A marvelous see-through plate that is light, solid and has strange writing in an unknown language etched on the surface.
_______________________
^0000CCWeight:^000000 1
#
7354#
A marvelous see-through plate that is light, solid and has strange writing in an unknown language etched on the surface.
_______________________
^0000CCWeight:^000000 1
#
7355#
A marvelous see-through plate that is light, solid and has strange writing in an unknown language etched on the surface.
_______________________
^0000CCWeight:^000000 1
#
7356#
A piece of an ancient crest, whose purpose is unknown, that has many spikes nailed on its backside.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7357#
A piece of an ancient crest, whose purpose is unknown, that has many spikes nailed on its backside.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7358#
A piece of an ancient crest, whose purpose is unknown, that has many spikes nailed on its backside.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7359#
A piece of an ancient crest, whose purpose is unknown, that has many spikes nailed on its backside.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7360#
An invitation which has the word "Come to the RO Festival and have a wonderful action feagure!" written in a foreign language.
_______________________
^0000CCWeight:^000000 1
#
7361#
The number "^FF00001^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7362#
The number "^FF00002^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7363#
The number "^FF00003^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7364#
The number "^FF00004^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7365#
The number "^FF00005^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7366#
The number "^FF00006^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7367#
The number "^FF00007^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7368#
The number "^FF00008^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7369#
The number "^FF00009^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7370#
The number "^FF000010^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7371#
The number "^FF000011^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7372#
The number "^FF000012^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7373#
The number "^FF000013^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7374#
The number "^FF000014^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7375#
The number "^FF000015^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7376#
The number "^FF000016^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7377#
The number "^FF000017^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7378#
The number "^FF000018^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7379#
The number "^FF000019^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7380#
The number "^FF000020^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7381#
The number "^FF000021^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7382#
The number "^FF000022^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7383#
The number "^FF000023^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7384#
The number "^FF000024^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7385#
The number "^FF000025^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7386#
The number "^FF000026^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7387#
The number "^FF000027^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7388#
The number "^FF000028^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7389#
The number "^FF000029^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7390#
The number "^FF000030^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7391#
The number "^FF000031^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7392#
The number "^FF000032^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7393#
The number "^FF000033^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7394#
The number "^FF000034^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7395#
The number "^FF000035^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7396#
The number "^FF000036^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7397#
The number "^FF000037^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7398#
The number "^FF000038^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7399#
The word Selamat is written in the middle of a white paper.
_______________________
^0000CCWeight:^000000 1
#
7400#
The word Hari is written in the middle of a white paper.
_______________________
^0000CCWeight:^000000 1
#
7401#
The word Kemerdekaan is written in the middle of a white paper.
_______________________
^0000CCWeight:^000000 1
#
7402#
The word Republik is written in the middle of a white paper.
_______________________
^0000CCWeight:^000000 1
#
7403#
The word Indonesia is written in the middle of a white paper.
_______________________
^0000CCWeight:^000000 1
#
7404#
The word Ke-60 is written in the middle of a white paper.
_______________________
^0000CCWeight:^000000 1
#
7405#
A misshapen can with some traces of content still within.
_______________________
^0000CCWeight:^000000 1
#
7406#
A Moon Snack which has "Full" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7407#
A Moon Snack which has "With" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7408#
A Moon Snack which has "RO" written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7409#
A Moon Cake that's inscribed with a letter or word.
_______________________
^0000CCWeight:^000000 1
#
7410#
A Moon Cake that's inscribed with a letter or word.
_______________________
^0000CCWeight:^000000 1
#
7411#
A Moon Cake that's inscribed with a letter or word.
_______________________
^0000CCWeight:^000000 1
#
7412#
A Moon Cake that's inscribed with a letter or word.
_______________________
^0000CCWeight:^000000 1
#
7413#
A Moon Cake that's inscribed with a letter or word.
_______________________
^0000CCWeight:^000000 1
#
7414#
A Moon Cake that's inscribed with a letter or word.
_______________________
^0000CCWeight:^000000 1
#
7415#
A mystical stone with magical summoning properties. Used in ancient tribal ceremonies.
_______________________
^0000CCWeight:^000000 1
#
7416#
A well written letter of recommendation that is recognized by the Assassin Guild.
#
7417#
A written request from the Dandelion Organization, asking you to capture Raiyan Moore, who is suspected of kidnapping children from the Dandelion daycare center.
_______________________
Reward: 1 Wrapped Mask
#
7418#
A written request from Mr. R, asking you to protect him and help complete his research, which should help in finding the children missing from Morocc.
_______________________
Request Reward: 1 Jewelry Box
#
7419#
A reference for Alchemists in which the Embryo creation formula is written.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7420#
A skull in which someone's name has been carved.
_______________________
^0000CCWeight:^000000 1
#
7421#
A thin, transparent and shining red key.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7422#
A thin, transparent and shining yellow key.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7423#
A thin, transparent and shining blue key.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7424#
A thin, transparent and shining green key.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7425#
A thin, transparent and shining black key.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7426#
A mysterious red colored charm stone in which fantastic powers are stored.
#
7427#
A mysterious yellow colored charm stone in which fantastic powers are stored.
#
7428#
A mysterious blue colored charm stone in which fantastic powers are stored.
#
7429#
A mysterious green colored charm stone in which fantastic powers are stored.
#
7430#
A mysterious black colored charm stone in which fantastic powers are stored.
#
7431#
A heavy pile of books.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7432#
A sturdy, leather pouch used to contain goods.
#
7433#
A blank scroll on which magic spells can be written. These blanks were developed by the Schweicherbil Magic Academy.
_______________________
^0000CCWeight:^000000 1
#
7434#
"Even Porings can craft Elemental-Proof Potions with my handy, easy to read reference."
Author: Pisrik Quve
_______________________
^0000BBColdproof Potion^000000
3 Hearts of Mermaid
1 Blue Gemstone
_______________________
^33CC00Thunderproof Potion^000000
3 Moth Dust
1 Blue Gemstone
_______________________
^CC5500Earthproof Potion^000000
2 Large Jellopies
1 Yellow Gemstone
_______________________
^FF0000Fireproof Potion^000000
2 Frills
1 Red Gemstone
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7435#
A beautiful golden ornament that seems to be created by an otherworldly power.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7436#
A fragment that is the manifestation of sheer agony.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7437#
A fragment that is the manifestation of pure misery.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7438#
A fragment that is the manifestation of intense hatred.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7439#
A fragment that is the manifestation of unfathomable despair.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7440#
A large, yet light, white feather that has a red gleam.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7441#
A large, yet light, white feather that has a blue gleam.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7442#
A dark heart stamped with a bloody seal.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7443#
The head from a fearsome three-headed dragon that still looks very threatening.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7444#
An ancient treasure box filled with old coins, ornaments and jewelry.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 1
#
7445#
A beautiful green bijou that is symbolic of the earth.
In the east, people believe that this bijou can help wishes come true.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7446#
A beautiful blue bijou that is symbolic of the ocean.
In the east, people believe that this bijou can help wishes come true.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7447#
A beautiful red bijou that is symbolic of firey blaze.
In the east, people believe that this bijou can help wishes come true.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7448#
A beautiful golden bijou that totally captivates the eye and mind.
People in the east believe that this bijou can help dreams become true.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7449#
Its surface is marked with old, dried blood stains...
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7450#
A broken piece of armor that was worn by a ghostly Swordman.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7451#
A red dragon's scale that seems to possess some kind of magical power.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7452#
A yellow spice that adds a unique scent and flavor to almost any food.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7453#
A very sweet sauce that accentuates the flavor of foods, but is quite disgusting when drunk by itself.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7454#
A speical sauce that enhances the savory quality of most foods.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7455#
An extremely spicy hot sauce that can make people cry just by smelling it.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7456#
A spicy flavoring that complements few foods, but is a necessary ingredient for some dishes.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7457#
Healthy cooking oil that is used for stir frying or deep frying.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7458#
The most precious treasure of Baphomet which is said to bring great luck to the holder.
_______________________
^0000CCWeight:^000000 1
#
7459#
An unique card which is usually used to give Felicitation at idul fitri feast day of Ramadan.
_______________________
^0000CCWeight:^000000 1
#
7460#
An express ticket to Niflheim, the realm of the dead that is forbidden to the living.
_______________________
^0000CCWeight:^000000 1
#
7461#
A card marked with the letter "^000088A^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7462#
A card marked with the letter "^000088E^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7463#
A card marked with the letter "^000088F^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7464#
A card marked with the letter "^000088H^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7465#
A card marked with the letter "^000088L^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7466#
A card marked with the letter "^000088N^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7467#
A card marked with the letter "^000088O^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7468#
A card marked with the letter "^000088P^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7469#
A card marked with the letter "^000088U^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7470#
A card marked with the letter "^000088W^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7471#
A card marked with the letter "^000088Y^000000" which is used for special events.
_______________________
^0000CCWeight:^000000 1
#
7472#
Level 1 Recipes
"Don't panic if you're alone in the wilderness. This book will help you to survive on your own."
_______________________
^FF0000Fried Grasshopper Legs^000000
5 Grasshopper Legs
1 Old Frying Pan
1 Cooking Oil
_______________________
^0000ffGrape Juice Herb Tea^000000
3 Grapes
2 Red Potions
_______________________
^800000Honey Grape Juice^000000
1 Honey
2 Grapes
1 Red Potion
_______________________
^008040Frog Eggs and Squid Ink Soup^000000
1 Bag of Grain
10 Spawns
1 Squid Ink
_______________________
^ff8040Steamed Crab Nippers^000000
10 Nippers
10 Green Herbs
1 Yellow Potion
_______________________
^400080Fried Monkey Tails^000000
5 Yoyo Tails
1 Old Frying Pan
1 Cooking Oil
_______________________
^0000CCWeight:^000000 1
#
7473#
Level 2 Recipes
"Anyone can make tasty, homestyle cooking with these recipes."
_______________________
^FF0000Seasoned Sticky Webfoot^000000
20 Sticky Webfoots
10 Green Herbs
10 Yellow Herbs
1 Savory Sauce
_______________________
^0000ffAutumn Red Tea^000000
5 Blue Herbs
10 Red Herbs
10 Yellow Herbs
_______________________
^800000Chocolate Mousse Cake^000000
10 Cacao
1 Piece of Cake
1 Milk
1 China
_______________________
^008040Smooth Noodles^000000
1 Bag of Grain
1 Savory Sauce
5 Jack o' Pumpkins
3 Carrots
_______________________
^ff8040Assorted Seafood^000000
10 Clam Fleshes
5 Gills
5 Fins
1 Fresh Fish
_______________________
^400080Mixed Juice^000000
3 Apple Juices
2 Carrot Juices
1 Grape Juice
2 Orange Juices
_______________________
^0000CCWeight:^000000 1
#
7474#
Level 3 Recipes
"Enjoy the recipes of this bestseller among housewives and culinary adepts. Have fun!"
_______________________
^FF0000Bomber Steak^000000
4 Meats
1 Old Frying Pan
10 Green Herbs
5 Red Chiles
1 Spicy Sauce
_______________________
^0000ffHoney Herbal Tea^000000
2 Honey
10 White Herb
1 Yellow Spice
_______________________
^800000Fruit Mix^000000
5 Apples
5 Bananas
5 Oranges
5 Strawberries
1 Yellow Spice
_______________________
^008040Tentacle Cheese Gratin^000000
10 Tentacles
10 Cheeses
5 Yams
1 Sweet Sauce
_______________________
^ff8040Clam Soup^000000
20 Clam Fleshes
10 Conches
1 Honey
1 Sweet Sauce
_______________________
^400080Fried Sweet Potato^000000
10 Potatos
10 Yams
1 Sweet Potato
1 Sweet Sauce
_______________________
^0000CCWeight:^000000 1
#
7475#
Level 4 Recipes
"This book is not for beginners. Prepare irresistable dishes that are fit for nobility!"
_______________________
^FF0000Herb Marinade Beef^000000
5 Meats
3 Red Herbs
2 Yellow Herbs
3 Green Herbs
1 Sweet Sauce
1 Lemon
_______________________
^0000ffMorocc Fruit Wine^000000
10 Strawberries
4 Lemons
10 Oranges
2 Alcohols
5 Grapes
_______________________
^800000Cream Sandwich^000000
5 Breads
15 Milks
10 Cheeses
10 Yellow Herbs
1 Meat
1 Sweet Sauce
_______________________
^008040Lutie Cold Noodle^000000
3 Bags of Grain
1 Spicy Sauce
10 Ice Cubics
10 Carrots
10 Jack o' Pumpkins
_______________________
^ff8040Seasoned Jellyfish^000000
30 Tentacles
10 White Herbs
10 Soft Leaves
1 Old Frying Pan
20 Squid Inks
_______________________
^400080Steamed Ancient Lips^000000
10 Ancient Lips
10 Raccoon Leaves
10 White Herbs
5 Fresh Fishes
2 Sweet Sauces
_______________________
^0000CCWeight:^000000 1
#
7476#
Level 5 Recipes
"Recipes for expert chefs--create cuisine with transcendent scents and flavors! Good luck!"
_______________________
^FF0000Lutie Lady's Pancake^000000
10 Potatos
2 Honeys
1 Cooking Oil
3 Carrots
1 Bag of Grain
_______________________
^0000ffMastela Fruit Wine^000000
4 Mastela Fruits
1 Blue Potion
2 Alcohols
2 Lemons
1 Yellow Spice
_______________________
^800000Green Salad^000000
2 Hinale Leaflets
3 Aloe Leaflets
10 Sharp Leaves
6 Huge Leaves
1 Sweet Sauce
1 Yellow Spice
_______________________
^008040Steamed Bat Wing in Pumpkin^000000
20 Red Bat Wings
20 Pumkin Heads
1 Pot
10 Hinale Leaflets
10 Red Herbs
_______________________
^ff8040Spicy Fried Bao^000000
20 Baos
10 Yellow Herbs
1 Spicy Sauce
1 Red Spice
20 Green Herbs
_______________________
^400080Fried Scorpion Tails^000000
20 Scorpion Tails
10 Bug Leg
10 Huge Leaf
2 Old Frying Pan
1 Cooking Oil
_______________________
^0000CCWeight:^000000 1
#
7477#
Level 6 Recipes
"The secrets of cooking in any circumstance are contained in this book. Use them wisely..."
_______________________
^FF0000Shiny Marinade Beef^000000
10 Meats
2 Honeys
1 Yellow Herb
1 Mastela Fruit
20 Shining Scales
_______________________
^0000ffRed Mushroom Wine^000000
3 Edible Mushrooms
3 Grape Juices
20 Mushroom Spores
1 Alcohol
1 Red Spice
_______________________
^800000Peach Cake^000000
20 Solid Peaches
10 Pieces of Cake
10 Cheeses
10 Milks
5 Orange Juices
1 Sweet Sauce
_______________________
^008040Chile Shrimp Gratin^000000
20 Red Chiles
20 Shrimps
1 Sweet Sauce
20 Lemons
_______________________
^ff8040Awfully Bitter Bracer^000000
20 Brown Roots
10 Maneater Roots
20 Mushroom Spores
1 Cooking Oil
2 Honeys
_______________________
^400080Lucky Soup^000000
5 Reptile Tongues
5 Tongues
10 Clovers
10 Witch Starsands
1 Aloe
_______________________
^0000CCWeight:^000000 1
#
7478#
Level 7 Recipes
"Create delicious foods that will satisfy even starving apPetites."
_______________________
^FF0000Whole Roast^000000
10 Meats
1 Live Coal
2 Coals
1 Spicy Sauce
15 Trunks
10 White Herbs
_______________________
^0000ffSpecial Royal Jelly Herbal Tea^000000
4 Royal Jellys
2 Honeys
5 White Herbs
10 Hinale Leaflets
1 Yellow Spice
_______________________
^800000Soul Haunted Bread^000000
10 Breads
5 Mastela Fruits
1 Sweet Sauce
5 Ments
5 Amulets
2 Unripe Apples
_______________________
^008040Steamed Alligator with Vegetable^000000
10 Anolian Skins
10 Jack o' Pumpkins
10 Carrots
10 Aloe Leaflets
10 Yellow Herbs
1 Yellow Spice
_______________________
^ff8040Sumptuous Feast^000000
10 Fish Tails
5 Aloe Leaflets
10 Manes
2 Fresh Fishes
10 Pet Foods
1 Sweet Sauce
_______________________
^400080Assorted Shish Kebob^000000
10 Scale Skins
5 Gills
10 Soft Leaves
5 Meats
10 Edible Mushrooms
10 Clam Fleshes
_______________________
^0000CCWeight:^000000 1
#
7479#
Level 8 Recipes
"The recipes within should only be attempted by an experienced chef."
_______________________
^FF0000Bearfoot Special^000000
20 Bear's Footskins
10 Carrots
10 Jack o' Pumpkins
2 Aloe Leaflets
1 Hinale Leaflet
1 Savory Sauce
_______________________
^0000ffRoyal Family Tea^000000
4 Prickly Fruits
10 Hinale Leaflets
3 Yggdrasil Leaves
10 Aloe Leaflets
6 Royal Jellys
1 Yellow Spice
_______________________
^800000Special Toast^000000
10 Breads
2 Royal Jellys
5 Meats
10 Strawberries
1 Spicy Sauce
10 Cheeses
1 Sweet Sauce
_______________________
^008040Incredibly Spicy Curry^000000
1 Aloe Vera
1 Spicy Sauce
10 Meats
10 Hinale Leaflets
10 Jack o' Pumpkins
10 Carrots
_______________________
^ff8040Giant Burito^000000
20 Fig Leaves
20 Meats
5 Rainbow Carrots
10 Jack o' Pumpkins
1 Savory Sauce
2 Bags of Grain
_______________________
^400080Strawberry Rice Ball^000000
10 Strawberries
5 Bags of Grain
10 Fig Leaves
1 Yellow Spice
2 Red Spice
1 Savory Sauce
_______________________
^0000CCWeight:^000000 1
#
7480#
Level 9 Recipes
"Caution! Chefs without sufficient skill may cause harm in attempting the following recipes."
_______________________
^FF0000Tendon Satay^000000
40 Tendons
1 Pot
10 Cheeses
1 Spicy Sauce
2 Coals
30 Green Herbs
10 Squid Inks
_______________________
^0000ffTristram 12^000000
10 Yggdrasil Leaves
10 Oranges
5 Alcohols
4 Royal Jellys
2 Blue Potions
1 Yellow Spice
10 Aloe Leaflets
_______________________
^800000Heavenly Fruit Juice^000000
5 Unripe Apples
10 Oranges
10 Strawberries
1 Red Spice
1 Tropical Banana
5 Grape Juices
2 Alcohols
_______________________
^008040Special Meat Stew^000000
10 Meats
5 Royal Jellys
20 Shoots
4 Savory Sauces
5 Yellow Herbs
10 White Herbs
5 Red Herbs
_______________________
^ff8040Ascending Dragon Soup^000000
10 Dragon Skins
20 Dragon Tails
3 Yggdrasil Leaves
6 Royal Jellys
1 Spicy Sauce
1 Red Spice
1 Fatty Chubby Earthworm
_______________________
^400080Blood Flavored Soda^000000
1 Animal Gore
2 Anodynes
2 Aloe Veras
2 Alcohols
6 Royal Jellys
1 Red Spice
10 Apple Juices
_______________________
^0000CCWeight:^000000 1
#
7481#
Level 10 Recipes
"The book details the classified culinary secrets of Prontera's greatest royal chefs. True masters only."
_______________________
^FF0000Steamed Tongue^000000
20 Tongues
1 Pot
1 Alcohol
2 Aloe Vera
1 Spicy Sauce
5 Royal Jellys
10 Yggdrasil Leaves
2 Blue Potions
_______________________
^0000ffDragon Breath Cocktail^000000
10 Maneater Roots
1 Singing Plant
5 Aloe Leaflets
5 Royal Jellys
5 Lemons
5 Prickly Fruits
1 Yggdrasilberry
10 Blue Herb
_______________________
^800000Hwergelmir's Tonic^000000
1 Yggdrasilberries
10 Ice Cubics
10 Bacilluses
4 Royal Jellys
3 Concentration Potions
5 Alcohols
2 Prickly Fruits
1 Illusion Flower
_______________________
^008040Steamed Desert Scorpions^000000
20 Scorpion Tails
20 Scorpion Claws
2 Aloe Veras
3 Yggdrasil Leaves
3 Bitter Herbs
10 Royal Jellys
1 Spicy Sauce
1 Pot
_______________________
^ff8040Stew of Immortality^000000
20 Immortal Hearts
10 Mementos
1 Yggdrasil Seed
2 Anodynes
10 Hearts of Mermaid
2 Spicy Sauces
10 Amulets
2 Bitter Herbs
_______________________
^400080Cooked Nine Tail's Tails^000000
10 Nine Tails
2 Four Leaf Cloves
10 Maneater Roots
10 Sharp Leaves
4 Yggdrasil Leaves
1 Savory Sauce
1 Yellow Spice
2 Izidors
_______________________
^0000CCWeight:^000000 1
#
7482#
A round, fairly deep cooking vessel covered by a lid with a handle.
_______________________
^0000CCType:^000000 Cooking ingredient
^0000CCWeight:^000000 1
#
7483#
The key that can be used to release the 9th Geffenia Seal.
_______________________
^0000CCWeight:^000000 1
#
7484#
¿?¸¦ »??? ±¸½½. ¹ø½¹ø½I´ ?±?ûÀ?´«º?ô?
_______________________
^0000CCWeight:^000000 1
#
7485#
Pass to the 2nd floor.
_______________________
^0000CCWeight:^000000 1
#
7486#
Pass to the 3rd floor.
_______________________
^0000CCWeight:^000000 1
#
7487#
A bottle of fine, sweet scented culinary wine obtained from the Juno Pub.
#
7488#
A delivery package containing a bag of flour and eggs that must be handled very carefully.
#
7489#
An extra key for Kyel Hyre's Cottage that will let you enter through the back door, allowing you to avoid the cottage keeper.
#
7490#
A letter that is labeled, "to Elly" and closed with a distinctive red seal.
#
7491#
A steel box with a tiny keyhole on its lid. Its contents must be what Kyel Hyre wanted to give to Elly.
#
7492#
A flat, translucent yellow keycard that enables access to the secret path near the dormitory on the Kyel Hyre Academy campus.
#
7493#
Elly's golden key which can be used to open a special box.
#
7494#
A shiny and elegant gold button engraved with a beautiful rose.
#
7495#
A flat, translucent blue keycard that enables access to Allysia's hideout in Kyel Hyre's factory.
#
7496#
A flat, translucent red keycard that enables access to a specific restricted area.
#
7497#
A peculiar looking metallic fragment.
#
7498#
A keyring that has many of the keys used for the Rosimier Mansion.
#
7499#
A portrait of an elite, high class family with 4 members.
#
7500#
A portrait of beautiful woman named Allysia.
Her warm, welcoming smile can be felt in the depths of your heart.
#
7501#
A letter written by a man with the initials, K.H., for a woman named Allysia.
^FFFFFF_^777777
"Please don't believe in James, I'm sure he is lying.
I am the one that really loves you.
I may be poor now, but once I succeed in this research, I can become even richer than him!
I beg you, come and see me tonight where we first met.
I'll be waiting for you.
--K.H. August 19th"
#
7502#
A letter addressed to Allysia and written by a man named James.
^FFFFFF ^777777
"Dearest Allysia, Believe me, I was just as surprised to learn that my family engaged me to Ms. Cerinee.
I'm sorry I hurt you, but I've decided that you are the one I want.
Meet me tomorrow night and we'll run away so that we can finally be together, my love.
--James, August 19th".
#
7503#
A portrait of a young man that looks fairly depressed.
#
7504#
A complex mechanical device that can disrupt the energy in a robot.
#
7505#
An elaborate toy key made of plastic.
#
7506#
A flat and transparent black key which enables access to a front door.
#
7507#
A square piece of rusty iron.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7508#
The engagement ring that belonged to Allysia.
#
7509#
A fancy, rainbow colored key that enables access to Kyel Hyre's Factory and Laboratory.
#
7510#
An enigmantic flower that can only be seen within Valhalla, the sacred battlegrounds of the ancient gods.
_______________________
^0000CCWeight:^000000 1
#
7511#
A dark rune with ancient writing engraved inside it.
_______________________
^0000CCWeight:^000000 1
#
7512#
A burnt part of some device.
_______________________
^0000CCWeight:^000000 1
#
7513#
An old silver pocket watch.
_______________________
^0000CCWeight:^000000 1
#
7514#
A certificate given to Monster Race bettors that enable them to check the monster on which they wagered.
This can only be used in Hugel's Monster Race Arena.
#
7515#
A medal crafted from a rare and mysterious metal that can only be found in Hugel.
#
7516#
A flat, translucent green keycard that enables access to a secret safe.
#
7517#
A gold coin forged by the leprechauns.
Leprechauns value gold over any other metal in the world.
_______________________
^0000CCWeight:^000000 10
#
7518#
Women's Medal.
_______________________
^0000CCWeight:^000000 1
#
7519#
An empty lottery envelope. Maybe you can get money when you hover your hand inside.
_______________________
^0000CCWeight:^000000 1
#
7520#
The words in the scrolls "Good fortune". Will be rewarded Hover those in need.
_______________________
^0000CCWeight:^000000 1
#
7521#
A bead, imbued with the Fire element, that is used as a catalyst by Ninjas when performing some of their skills.
_______________________
^0000CCWeight:^000000 1
#
7522#
A bead, imbued with the Water element, that is used as a catalyst by Ninjas when performing some of their skills.
_______________________
^0000CCWeight:^000000 1
#
7523#
A bead, imbued with the Wind element, that is used as a catalyst by Ninjas when performing some of their skills.
_______________________
^0000CCWeight:^000000 1
#
7524#
An orb that is used as a catalyst to enable a Ninja to realize his latent abilities and skills.
_______________________
^0000CCWeight:^000000 2
#
7525#
A ticket that lets you participate in The Summer Festival.
_______________________
^0000CCWeight:^000000 1
#
7526#
A part of Joshua's missing manuscript.
It's full of meaningful content that really touches the soul.
#
7527#
A book written by a novel writer called ^000088Ayala^000000 about how humans can have better lives if they live as a shared entity.
_______________________
^0000CCWeight:^000000 10
#
7528#
Indonesian lottery ticket.
#
7529#
A stolen sandal.
#
7530#
[Amatsu the Land of Destiny]
The people of Amatsu carry themselves with honor and tranquility.
During your visit you should see the Beautiful ^FF0000Water Shrine^000000. The ^FF0000Lord of Amatsu^000000 is much more open
than rulers in other lands, they will talk to visitors and citizens alike.
The ^FF0000Legendary Tree^000000 in Amatsu has many legends about it, such as the Legend that when you propose under
its branches your marriage will be blessed.
While in Amatsu you should see the ^FF0000Coy Pond^000000, nobility of Amatsu keep wonderful gardens or plants, sand and rocks.
Their careful balance and flow reflect the keeper's state of mind.
Part of garden is a Coy Pond, these frolicsome fish are a delight to all.
[Don't forget to take photos of all these things and show them to your Tour Guide.]
#
7531#
[Kunlun The Hermit Land]
Kunlun is a land in the clouds.
Being so high in the air affords an unprecedented view of the world, it also gives
a different mindset to those whom allow themselves to think freely.
The ^FF0000Statue of Kunlun's Greatest Philosopher^000000, stands proudly in the middle of town, ready to
inspire great thoughts from all those that gaze upon him. All around Kunlun are spectacular ^FF0000Overlooks of the World^000000.
But there are particular spots that are exceptionally breathtaking, please watch your step.
There is a ^FF0000small hill in Kunlun^000000 that is said to of been the Great Philosophers favorite meditation spot,
you should visit there and see if any grand thoughts take you.
No matter how great a culture is, there will always be a few among its citizenry that just don't 'get it'.
Those in Kunlun's history that always thought small eventually truly shrank and eventually disappeared.
But before that time they had a ^FF0000Mini-town^000000 that they lived in on ground beneath Kunlun.
That place is an object lesson against stagnant thinking.
[Don't forget to take photos of all these things and show them to your Tour Guide.]
#
7532#
[Louyang]
Louyang is a spiritual country, where the warrior spirit and clear thinking are highly prized.
Such wondrous sites such as the ^FF0000Statue of the Man and the Tiger^000000 may inspire you to do your best.
Louyang has a different perspective on healing the mind and the body. While Rune-Midgards relies on the science of potions,
and Faith for healing, the Louyang healers practice their art at a "^FF0000Hospital^000000".
At a Hospital, your body will be cured by a system of body manipulations and diet.
The beautiful ^FF0000Palace^000000 that is protected by the Great Wall of Louyang is truly a sight to behold for every visitor.
To go along with their proud heritage of Martial Arts and spirit training, they often practice making their bodies
more robust through exercise. Some of these exercises target the legs others the Lungs.
Outside Louyang some practice their ^FF0000Shouting on the Tower^000000. If you have seen all these sites in Louyang,
you will have quite a few good memories to take home.
[Don't forget to take photos of all these things and show them to your Tour Guide.]
#
7533#
[Ayothaya]
Thoughts of transcending your limitations and finding Life's perfect philosophy is Ayothaya's Heritage.
In Ayothaya's history is great Philosopher that all Ayothayans seek to emulate.
There are numerous statues representing this Philosopher exist in and around Ayothaya.
You should visit them to see what differences and significance these ^FF0000Reclining Philosopher Statues^000000 mean to you.
Part of the Philosophy involves many hours of meditation a day to keep balance in your mind and body.
You should visit the ^FF0000Shrine in Ayothaya^000000 and meditate upon your life's journey.
And when you complete your regimen of Exercise and Introspection you can refuel your body by visiting
the ^FF0000Tom Yum Goong restaurant^000000. The famous soup made here is truly delicious.
Don't leave Ayothaya without sampling the dishes there.
[Don't forget to take photos of all these things and show them to your Tour Guide.]
#
7534#
Upon seeing all the sites and sights in Amatsu the Rune-Midgards Tour Agency has stamped this photo album with their official seal.
#
7535#
Upon seeing all the sites and sights in Kunlun the Rune-Midgards Tour Agency has stamped this photo album with their official seal.
#
7536#
Upon seeing all the sites and sights in Louyang the Rune-Midgards Tour Agency has stamped this photo album with their official seal.
#
7537#
Upon seeing all the sites and sights in Ayothaya the Rune-Midgards Tour Agency has stamped this photo album with their official seal.
#
7538#
Fine sand of higher Level of process which is filtered from the normal sand. It is used for the patching up of buildings.
_______________________
^0000CCWeight:^000000 0
#
7539#
A small coin with a monster Poring engraved in it.
#
7540#
The number "^FF000039^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7541#
The number "^FF000040^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7542#
The number "^FF000041^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7543#
The number "^FF000042^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7544#
The number "^FF000043^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7545#
The number "^FF000044^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7546#
The number "^FF000045^000000" is written on this Lotto Ball.
_______________________
^0000CCWeight:^000000 1
#
7547#
Something you should kick and place in something called 'net'.
Only a few people are allowed to touch it during the game.
_______________________
^0000CCWeight:^000000 1
#
7548#
The spiky things on the bottom are there to give more traction while running.
_______________________
^0000CCWeight:^000000 1
#
7549#
The flag of a western nation, famous for their long parties.
It consists of a green background, a yellow center and a simple blue design.
_______________________
^0000CCWeight:^000000 1
#
7550#
1st Brazilian Cup Ticket. Location: Brazil Olympic Stadium. Date: 13 June 4 P.M.
_______________________
^0000CCWeight:^000000 1
#
7551#
1st Brazilian Cup Ticket. Location: Brazil Olympic Stadium. Date: 18 June 1 P.M.
_______________________
^0000CCWeight:^000000 1
#
7552#
1st Brazilian Cup Ticket. Location: Brazil Olympic Stadium. Date: 22 June 4 P.M.
_______________________
^0000CCWeight:^000000 1
#
7553#
A delicate flower found in the depths of Brasilis.
_______________________
^0000CCWeight:^000000 0
#
7554#
A red and white striped candle.
#
7555#
It will swell up it attaches and the smell me the green stick.
#
7556#
A mind longing for a friend.
#
7557#
2006/07/19
Secret Garden.
#
7558#
2006/07/19
You are invited to the Secret Garden.
#
7559#
The flower garden member whole aspect key of the secret where the yellow gold color pattern is beautiful.
#
7560#
A mind longing for a friend.
#
7561#
A frozen heart that will give you chills if you touch it.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7562#
A scale made of thin ice that won't melt for some reason.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7563#
A glowing, blood red rune that has a symbol engraved on it.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7564#
A rotting piece of meat that is definitely unsafe for you to eat.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Roween
^0000CCWeight:^000000 1
#
7565#
Sticky, poisonous fluid from plants that can be used in many different ways.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7566#
A stone embedded with seven bright red eyes.
Looking at it makes you feel uneasy.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7567#
A hat that covers the entire face, but it has two holes that you can see through.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7568#
A spooky mask tha effectively conceals the wearer's identity.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7569#
A strong, sturdy hammer imbued with the power of wind.
#
7570#
A lottery ticket that is given to those that make donations to the temple in Rachel, Cheshrumnir.
_______________________
^0000CCWeight:^000000 1
#
7571#
An effeminate diary with the word, "Bruspetti" written on the cover.
Perhaps that is the name of its owner?
#
7572#
A necklace that was supposedly crafted by skilled Dwarves.
#
7573#
A glowing necklace enchanted with an ancient magic.
#
7574#
A very cold powder enchanted with very powerful ice magic.
You risk freezing youself if you touch it.
#
7575#
A shiny red jewel.
_______________________
^0000CCWeight:^000000 5
#
7576#
A shiny blue jewel.
_______________________
^0000CCWeight:^000000 5
#
7577#
A shiny yellow jewel.
_______________________
^0000CCWeight:^000000 5
#
7578#
A mythical crystal that is said to dispel any kind of forbidden magic. Only Cloud Hermits have it.
_______________________
^0000CCWeight:^000000 1
#
7579#
A silk handkerchief made by Zhi Nu (also known as Vega). You can feel the love of Zhi Nu toward Niu Lang (also known as Altair) when holding it.
_______________________
^0000CCWeight:^000000 1
#
7580#
Black colored bead.
_______________________
^0000CCWeight:^000000 1
#
7581#
A document made to celebrate the 3rd anniversary of Ragnarok Online, which can be traded in for prizes.
_______________________
^0000CCWeight:^000000 1
#
7582#
A jewel rumored to make the one who bears it evil. You feel a powerful force of darkness.
_______________________
^0000CCWeight:^000000 1
#
7583#
An evil aura emits from the object. You might be corrupted by the aura too if you stare at it for too long.
_______________________
^0000CCWeight:^000000 1
#
7584#
The first document awarded to those who defeats an evil foe.
_______________________
^0000CCWeight:^000000 1
#
7585#
The second document awarded to those who defeats an evil foe.
_______________________
^0000CCWeight:^000000 1
#
7586#
The third document awarded to those who defeats an evil foe.
_______________________
^0000CCWeight:^000000 1
#
7587#
The fourth document awarded to those who defeats an evil foe.
_______________________
^0000CCWeight:^000000 1
#
7588#
Spend a cool summer with an IPOD.
_______________________
^0000CCWeight:^000000 1
#
7589#
A Moon Snack which has 'We' written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7590#
A Moon Snack which has 'Enjoy' written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7591#
A Moon Snack which has 'Moon' written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7592#
A Moon Snack which has 'Festival' written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7593#
A Moon Snack which has 'Together' written in the center in Chinese.
_______________________
^0000CCWeight:^000000 1
#
7594#
Sonia's letter for Grandma Emma.
_______________________
^0000CCWeight:^000000 1
#
7595#
A sword that was produced by Giancarlo that radiates something unique.
_______________________
^0000CCWeight:^000000 1
#
7596#
Solid-looking shield, that radiates something unique.
_______________________
^0000CCWeight:^000000 1
#
7597#
A stone with a very special aura.
_______________________
^0000CCWeight:^000000 1
#
7598#
A card with the letter ^000088I^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7599#
A card with the letter ^000088D^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7600#
A card with the letter ^000088K^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7601#
A card with the letter ^000088S^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7602#
A card with the letter ^000088R^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7603#
Invitations Ragnarok party.
_______________________
^0000CCWeight:^000000 1
#
7604#
A bag of finely
milled and ground
wheat flour that can
be used in a variety
of different foods.
_______________________
^0000CCWeight:^000000 1
#
7605#
An egg that was
laid by a chicken,
and is very tasty
and nutritious after
it's been cooked.
_______________________
^0000CCWeight:^000000 1
#
7606#
This Token of the Ox is a symbol of the vigor and power of the Year of the Ox.
_______________________
^0000CCWeight:^000000 1
#
7607#
The supply and demand of the dreaded Maryong, both eyes are full of revenge and anger, and it seems that they are emitting sparks even now.
_______________________
^0000CCWeight:^000000 1
#
7608#
A ticket proving membership in the "Ragnarok Baphomet Society". This ticket allows you to enjoy various premium services in Ragnarok.
_______________________
^0000CCWeight:^000000 1
#
7609#
Halloween Jack's true essense, a form of glowing mind and soul that can only be described as "mojo."
Halloween Jack wants it back desperately.
_______________________
^0000CCWeight:^000000 1
#
7610#
The ticket it could be exchanged with the high-class food.
_______________________
^0000CCWeight:^000000 1
#
7611#
Looks as a fox.
_______________________
^0000CCWeight:^000000 10
#
7612#
The Fox Queen's Heart. You have to keep it very carefully.
_______________________
^0000CCWeight:^000000 10
#
7613#
A still warm and small lump of rice dough.
_______________________
^0000CCWeight:^000000 1
#
7614#
A roll of special wrapping paper.
_______________________
^0000CCWeight:^000000 1
#
7615#
Monster in a sealed card. Feel the power of the monster which sealed.
_______________________
^0000CCWeight:^000000 1
#
7616#
Monster in a sealed card.
_______________________
^0000CCWeight:^000000 1
#
7617#
Monster in a sealed card.
_______________________
^0000CCWeight:^000000 1
#
7618#
A Crystal monster which is searched for by collectors.
_______________________
^0000CCWeight:^000000 10
#
7619#
Old Concentrated Elunium that has been buried deep underground.
Enhances a chance of successful armor upgrade.
<NAVI>[Blacksmith Brok]<INFO>itemmall,24,71,0,100,0,0</INFO></NAVI>
<NAVI>[HollaDang]<INFO>malangdo,221,174,0,100,0,0</INFO></NAVI>
<NAVI>[Shadow Blacksmith]<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow equipment upgrade.
_______________________
^0000CCWeight:^000000 1
#
7620#
Old Dense Oridecon that has been buried deep underground.
Enhances a chance of successful weapon upgrade.
<NAVI>[Blacksmith Brok]<INFO>itemmall,24,71,0,100,0,0</INFO></NAVI>
<NAVI>[HollaDang]<INFO>malangdo,221,174,0,100,0,0</INFO></NAVI>
<NAVI>[Shadow Blacksmith]<INFO>itemmall,31,75,0,100,0,0</INFO></NAVI> - Shadow equipment upgrade.
_______________________
^0000CCWeight:^000000 1
#
7621#
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Revives KO'ed character
^0000CCWeight:^000000 1
#
7622#
This coupon can be exchanged, along with the required materials, to a hair dresser to change your hairstyle.
_______________________
^0000CCWeight:^000000 0
#
7623#
New name for new adventure! A ticket for Name Change Service.
_______________________
^0000CCWeight:^000000 0
#
7624#

#
7625#
Can be exchanged with special reward. Get more to get better reward.
_______________________
^0000CCWeight:^000000 0
#
7626#
A soft red gum. Can be exchanged with something.
_______________________
^0000CCWeight:^000000 1
#
7627#
A key that can open Earth box.
_______________________
^0000CCWeight:^000000 0
#
7628#
A key that can open Earth box.
_______________________
^0000CCWeight:^000000 0
#
7629#
A gift box that adored by women.
_______________________
^0000CCWeight:^000000 0
#
7630#
A broom full of aloe fragrance.
_______________________
^0000CCWeight:^000000 0
#
7631#
Residue of garbage that smell very bad.
_______________________
^0000CCWeight:^000000 0
#
7632#
You can't believe your eyes but this report card actually has an ^FF0000F-^000000 grade on it.
_______________________
^0000CCWeight:^000000 0
#
7633#
A report card with straight ^FF0000A^000000's on it.
_______________________
^0000CCWeight:^000000 0
#
7634#
A rose given to your Father.
_______________________
^0000CCWeight:^000000 0
#
7635#
A small item that wishes for good luck.
_______________________
^0000CCWeight:^000000 0
#
7636#
A bottle that holds magical power of monster 'Shining Plant'.
_______________________
^0000CCWeight:^000000 0
#
7637#
2010³??öÁöÀ?³¯ Àü¿?ift Box.
_______________________
^0000CCWeight:^000000 1
#
7638#
Contain first ingredient to create Father's Gift Box.
_______________________
^0000CCWeight:^000000 1
#
7639#
Contain second ingredient to create Father's Gift Box.
_______________________
^0000CCWeight:^000000 1
#
7640#
A butterfly-like hairpin. Used for fastening long hair.
_______________________
^0000CCWeight:^000000 1
#
7641#
A first-aid kit. It also comes with a simple, easy-to-follow manual.
#
7642#
A coin estimated to be soiled by an old blood stain. It is difficult to guess the age of the stains.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
7643#
A sheet of old letter crumpled and bloodstained in places. Fortunately you can recognize the writings.
^777777I may have made my masterpiece, not just some doll. When this letter comes to you, all of my work may be complete. I'd like to show my last work, no, my daughter to you.^000000
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7644#
A clean and unsealed letter that was never sent.
^777777I've kept talking to a doll because I cannot stand that this will be the last doll I craft when I started to make the millionth doll. Haha, I'm getting silly as I grow old. Do you understand how I feel, my friend?^000000
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7646#
The bookmark that is written with the blessing content and decorated by lucky clover.
_______________________
^0000CCWeight:^000000 1
#
7647#
The coin is made to pray for the luck.
_______________________
^0000CCWeight:^000000 0
#
7648#
The bookmark that is written with the blessing content and decorated by lucky clover.
_______________________
^0000CCWeight:^000000 1
#
7649#
The bookmark that is written with the blessing content and decorated by lucky clover.
_______________________
^0000CCWeight:^000000 1
#
7650#
A secret recipe for refining recorded by a world-class blacksmith.
^9C2839On Refinement at +13 ~ +14, there is a chance not to fail and destroy equipment. Regardless of the success or failure of refining, this item will disappear after the blessing is used and the amount needed will be increased according to refining.^000000
_______________________
^0000CCWeight:^000000 0
#
7651#
Egg contains mysterious items.
_______________________
^0000CCWeight:^000000 1
#
7654#
^FF0000This item cannot be traded with other accounts.^000000
Universal anti-up operation voucher.
_______________________
^0000CCWeight:^000000 1
#
7655#
^FF0000This item cannot be traded with other accounts.^000000
Can be use with RO Consumption Voucher
_______________________
^0000CCWeight:^000000 1
#
7656#
^FF0000This item cannot be traded with other accounts.^000000
Can be used to wrap a present.
^0000CCWeight:^000000 5
#
7657#
^FF0000This item cannot be traded with other accounts.^000000
Can be used to wrap a present.
^0000CCWeight:^000000 5
#
7659#
^FF0000This item cannot be traded with other accounts.^000000
A symbol of purity between mother and children.
_______________________
^0000CCWeight:^000000 0
#
7660#
^FF0000This item cannot be traded with other accounts.^000000
A symbol of gratitude to mother's lve.
_______________________
^0000CCWeight:^000000 0
#
7661#
^FF0000This item cannot be traded with other accounts.^000000
A symbol of mother's love.
_______________________
^0000CCWeight:^000000 0
#
7662#
^FF0000This item cannot be traded with other accounts.^000000
A symbol of gratitude to mother's hard work.
_______________________
^0000CCWeight:^000000 0
#
7663#
Full metal jacket, known as FMJ. Penetration will be maximized to give high damage.
This item is consumed when using 'Mass Spiral' skill.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.2
#
7664#
Landmine that can be used as a projection mine.
This item is consumed when using 'Howling Mine' skill.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.3
#
7665#
Missile for grenade launcher that has the nickname 'Evil Tail'. Trace the target and give damage.
This item is consumed when using 'Dragon Tail' skill.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
7666#
An old book which looks like little a kid's text book.
there is a spell that can remove one specific existence.
_______________________
^0000CCWeight:^000000 0
#
7667#
A little machine. It is still in good condition.
_______________________
^0000CCWeight:^000000 0
#
7668#
A Clean bandage for wounds.
_______________________
^0000CCWeight:^000000 0
#
7669#
A rubbing alcohol that cleans wounds.
NOT FOR Consumption.
_______________________
^0000CCWeight:^000000 0
#
7670#
Very Sour grass that make your face grimace. Chewing this relieves pain.
_______________________
^0000CCWeight:^000000 0
#
7671#
A box with 187 types of medicine.
_______________________
^0000CCWeight:^000000 0
#
7672#
A bag provided for emergencies that looks small but has 7 days worth of food inside.
_______________________
^0000CCWeight:^000000 0
#
7673#
A coin with a porline drawn from Dora Cat Kuromo.
Collecting these coins will allow you to exchange special items from Chromo.
_______________________
^0000CCWeight:^000000 0
#
7674#
Mysterious liquid with perfect smell. Someone in Hugel who can cook Bretzel will cook something yummy with this.
_______________________
^0000CCWeight:^000000 0
#
7677#
Dispatch unit supply receipt.
If you take it to the supply section, it will be exchanged for supply materials.
_______________________
^0000CCWeight:^000000 0
#
7678#
A gem full of moonlight energy.
_______________________
^0000CCWeight:^000000 10
#
7683#
A coin prepared by Guy Rockstar for Comodo Festa G.
A flame pattern symbolizing a hot soul is engraved on the coin.
It can be used for attractions and various services during the event.
_______________________
^0000CCWeight:^000000 0
#
7684#
A coin prepared by Natsumi for Comodo Festa G.
Pretty flowers and butterfly patterns are engraved on the coin.
It can be used for attractions and various services during the event.
_______________________
^0000CCWeight:^000000 0
#
7685#
It is surprisingly delicious. It has an addictive taste.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
7686#
A ticket written by someone for a certain person.
_______________________
^FF0000Corresponding Job
?Jobs with can change into a Rune Knight
However, the following are not eligible.
?Baby Class
?Normal Class
?High Novice^000000
_______________________
^000088Classroom Building B(ac_cl_area)
If you show it to the NPC "Nekorin" at coordinates (64 183), you can join the Polin Group immediately.
?oring Group Secret Base (poring_ad)
If you show it to NPC "Nekorin" at coordinates (22 40), you can receive additional services.^000000
_______________________
^FF0000[Rune Knight VIP Ticket] cannot be traded or transferred.
_______________________
^0000CCWeight:^000000 0
#
7687#
The soul of a certain great Rune Knight.
If you have this soul, there seems to be a magician who will reset your status and skills.
_______________________
^FF0000Corresponding Job
?Jobs with can change into a Rune Knight
However, the following are not eligible.
?Baby Class
?Normal Class
?High Novice^000000
_______________________
^000088After starting the 3rd Job Master Program, you can receive a status/skill reset service by showing it to the NPC "Sorcerer Fau" at coordinates (29 40) of the secret base of the Poring Group (poring_ad).^000000
_______________________
^FF0000[Rune Knight Soul] cannot be traded or transferred.
_______________________
^0000CCWeight:^000000 0
#
7688#
A ticket written by someone for a certain person.
_______________________
^FF0000Corresponding Job
?Jobs with can change into a Guillotine Cross
However, the following are not eligible.
?Baby Class
?Normal Class
?High Novice^000000
_______________________
^000088Classroom Building B(ac_cl_area)
If you show it to the NPC "Nekorin" at coordinates (64 183), you can join the Polin Group immediately.
?oring Group Secret Base (poring_ad)
If you show it to NPC "Nekorin" at coordinates (22 40), you can receive additional services.^000000
_______________________
^FF0000[Guillotine Cross VIP Ticket] cannot be traded or transferred.
_______________________
^0000CCWeight:^000000 0
#
7689#
One-time password (OTP) or special token sent to ID lock users.
_______________________
^000088If you show this to the NPC "Silt", you will be able to receive special magic.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
7690#
Coupon to exchange for a special gift
_______________________
^0000CCWeight:^000000 0
#
7696#
A redemption voucher required to receive the cuppet [Rubylit].
_______________________
You can receive [Rubylit's Egg] by giving it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
7698#
A redemption voucher required to receive the cuppet [Sapphilit].
_______________________
You can receive [Sapphilit's Egg] by giving it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
7700#
A redemption voucher required to receive the cuppet [Emelit].
_______________________
You can receive [Emelit's Egg] by giving it to ^ff0000"Professor Aquila"^000000 in Izlude.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
7701#
A strong white crystal contain the spirit of dragon.
_______________________
^0000CCWeight:^000000 1
#
7702#
Special gear which good for repairing damage machine in the tower clock.
_______________________
^0000CCWeight:^000000 1
#
7703#
Cutting of gear. You earn to make special Gear of this cutting.
_______________________
^0000CCWeight:^000000 1
#
7704#
A device that can measure the ground's temperature.
However, its readings don't seem very reliable.
_______________________
^0000CCWeight:^000000 0
#
7705#
A note written by a Geologist.
_______________________
1WN
2ES
2EC
_______________________
^0000CCWeight:^000000 0
#
7706#
Bottled carrot juice that's easy to digest.
_______________________
^0000CCWeight:^000000 4
#
7707#
Bottled banana juice that's easy to digest.
_______________________
^0000CCWeight:^000000 4
#
7708#
Bottled apple juice that's easy to digest.
_______________________
^0000CCWeight:^000000 4
#
7709#
Bottled grape juice that's easy to digest.
_______________________
^0000CCWeight:^000000 4
#
7710#
An enchanted crystal that is used in conjunction with certain magic spells. Once used, it is powerless and immediately destroyed.
_______________________
^0000CCWeight:^000000 3
#
7711#
Event tickets to commemorate the addition of a new town. If you bring it to an NPC named Developer in the desert city of Veins, something good will happen.
_______________________
^0000CCWeight:^000000 1
#
7712#
The new Nokia 5500 Sport features a stainless body for enhanced durability with resistance to shock, water and dust elements. Use for Ragna_Nokia Festival.
_______________________
^0000CCWeight:^000000 1
#
7713#
A card with the letter ^0000FFA^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7714#
A card with the letter ^0000FFR^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7715#
A magic copy of the
recipe for making
Hand-made Chocolate
that can be used at
a Kitchen Counter.
Ingredients:
^0000885 Chocolates^000000
^0000881 Milk
^0000CCWeight:^000000 0
#
7716#
A magic copy of the
recipe for making
Chocolate Strawberries
that can be used at
a Kitchen Counter.
Ingredients:
^0000881 White Chocolate
2 Strawberries
1 Chocolate
^0000CCWeight:^000000 0
#
7717#
A magic copy of the
recipe for making
Chocolate Tarts that
can be used at a
Kitchen Counter.
Ingredients:
^0000883 Chocolates
1 Flour
3 Milk
1 Egg
^0000CCWeight:^000000 0
#
7718#
A fermented and
dried Cacao Bean
that has been shelled
from a raw Cacao.
_______________________
^0000CCWeight:^000000 1
#
7719#
A card with the letter ^0000FFG^000000 printed on it.
_______________________
^0000CCWeight:^000000 1
#
7720#
A peculiar gold coin that doesn't resemble any currency that you can recognize. Still, impressive bling.
_______________________
^0000CCWeight:^000000 80
#
7721#
A treasure box that belongs to a would-be pirate J Roger in Comodo.
_______________________
^0000CCWeight:^000000 0
#
7722#
A loan document that includes the amount lended and the signatures of the loaner and lendee.
_______________________
^0000CCWeight:^000000 0
#
7723#
A precisely crafted diamond that emits an ominous vibe; it seems that it would be incredibly valuable.
_______________________
^0000CCWeight:^000000 0
#
7724#
A book that contains forbidden secrets of alchemy and magic that is usually kept safe in Prontera Library.
_______________________
^0000CCWeight:^000000 0
#
7725#
A strangely shaped emerald that brings an impending sense of great misfortune to whomever holds it.
_______________________
^0000CCWeight:^000000 0
#
7726#
The perfectly crafted, intricate and official royal seal of the King of the Rune-Midgards Kingdom.
_______________________
^0000CCWeight:^000000 0
#
7727#
A ticket from a special doctor in Geffen town with which you can get HP treatment from his assistant at a field and dungeon.
_______________________
^0000CCWeight:^000000 0
#
7728#
A ticket from a special doctor in Geffen town with which you can get SP treatment from his assistant at a field and dungeon.
_______________________
^0000CCWeight:^000000 0
#
7729#
It's a symbol of respect and admiration that's given only to those that truly deserve it.
Some say it's a fair imitation of a police officer's badge.
_______________________
^0000CCWeight:^000000 10
#
7730#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7731#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7732#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7733#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7734#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7735#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7736#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7737#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7738#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7739#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7740#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7741#
A ticket proving that the bearer has completed a mission.
This certificate is required to begin a new mission.
_______________________
^0000CCWeight:^000000 1
#
7742#
A jar of Kaong harvested from Palm Trees.
_______________________
^0000CCWeight:^000000 1
#
7743#
A jar of Gulaman made from strawberry flavored gelatin.
_______________________
^0000CCWeight:^000000 1
#
7744#
A jar of Leche Flan made from creamy eggs and milk.
_______________________
^0000CCWeight:^000000 1
#
7745#
A jar of Ube made from yummy sweet purple yams.
_______________________
^0000CCWeight:^000000 1
#
7746#
A jar of Sago made of Tapioca cooked in brown sugar.
_______________________
^0000CCWeight:^000000 1
#
7747#
A jar of Langka made of sweetened Jackfruit.
_______________________
^0000CCWeight:^000000 1
#
7748#
A jar of Sweet Beans made of sweetened Kidney beans.
_______________________
^0000CCWeight:^000000 1
#
7749#
A jar of Sweet bananas made of firm and ripe bananas cooked in sugar syrup.
_______________________
^0000CCWeight:^000000 1
#
7750#
A jar of Macapuno made from young coconut meat cooked in sugar syrup.
_______________________
^0000CCWeight:^000000 1
#
7751#
A worn-out white cloth that can be sold to Merchant NPCs.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7752#
A clattering skull that occasionally breaks out in song that can be sold to Merchant NPCs.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7753#
A seemingly useless farming tool that can be sold to Merchant NPCs.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7754#
An antique crown that was once worn by the ruler of an ancient kingdom; it used to sparkle with magnificence.
It can be sold to Merchant NPCs.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
7755#
Much of the writing on this note isn't legible since it's badly damaged.
_______________________
^0000CCWeight:^000000 0
#
7756#
A book whose contents are locked behind a tight seal.
_______________________
^0000CCWeight:^000000 1
#
7757#
¼ø¼öO ¹?º¸± ±¤¼®À» Á¤Á¦I¿© ¸¸µ?¤¼®. ¹?º¸±À» »?I¸??O ¹?±¸¶??¹«Á¶°?Á¦·ÿ¡ ¼º°øO´????
_______________________
^0000CCWeight:^000000 10
#
7758#
I´ÿ¡¼­ ¶³¾?´ º°¶?°¿¡¼­¸¸ ¾??¼ö À?? ?»??±?? À?±??» »?I¸??O ¹«±?µµ ¹«Á¶°?Á¦·ÿ¡ ¼º°øO´????
_______________________
^0000CCWeight:^000000 10
#
7759#
Á?¥¿?¿µµ, º??õÀ¸·?³ª´µ¾??ºI°?û µ??´ ÁöÁúiÀ??Á¦â¿?¸°?.
#
7760#
Baba Yaga's magic book which tells the reader how to practice the strongest dark arts.
_______________________
^0000CCWeight:^000000 1
#
7761#
A marvelous bottle that can carry human languages inside.
_______________________
^0000CCWeight:^000000 1
#
7762#
Baba Yaga always carries this. All of the markings on it have been rubbed off.
_______________________
^0000CCWeight:^000000 1
#
7763#
It has a sticky liquid that makes you feel bad. It can be used as glue by grinding it.
_______________________
^0000CCWeight:^000000 1
#
7764#
It's the highest strength adhesive, which can stick anything together.
_______________________
^0000CCWeight:^000000 1
#
7765#
This is a unique liquid made by Baba Yaga. It makes sure that winter does not come again!
_______________________
^0000CCWeight:^000000 1
#
7766#
A fresh leaf from the Louyang region.
_______________________
^0000CCType:^000000 Pet Food
^0000CCWeight:^000000 1
#
7767#
Cake which looked to be it is really delicious. Food manufactured to feed Green Maiden.
_______________________
^0000CCWeight:^000000 1
#
7768#
A frozen squid ready for a long-term delivery, it value is cheaper compared to fresh one.
_______________________
^0000CCWeight:^000000 1
#
7769#
Egg yolk. A cooking ingredients. Can be use to make dumpling.
_______________________
^0000CCWeight:^000000 1
#
7770#
Steamed glutinous rice that is used to make dumplings.
_______________________
^0000CCWeight:^000000 1
#
7771#
Aquatic botany. The leaf is used to wrap the dumpling.
_______________________
^0000CCWeight:^000000 1
#
7772#
Strings that is use to tie the dumpling.
_______________________
^0000CCWeight:^000000 1
#
7773#
A badge indicating that the wearer is currently participated in the war. It was taken off from a failure of the battle.
#
7774#
Written with big letters as 'You win 'Green Maiden Egg'!! Please come and get it now!
_______________________
^0000CCWeight:^000000 1
#
7775#
Written with big letters as 'You win 'Spring Rabbit Egg'!! Please come and get it now!
_______________________
^0000CCWeight:^000000 1
#
7776#
A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 For each skill Level.
This special skill can only be learned up to Level 10.
Find <NAVI>[Ripped Cabus]<INFO>payon,173,141,0,100,0,0</INFO></NAVI> in Payon.
_______________________
^0000CCWeight:^000000 1
#
7777#
±?¸·?¼¼°øµ?Á¶°¢À¸·?À?µ?¾?§´??ox. ¿­¸? chance to ?±??¾b¯?» ¾??¼ö À????ª, ´??÷ À? À??
_______________________
^0000CCWeight:^000000 1
#
7778#
ÀºÀ¸·?¼¼°øµ?Á¶°¢À¸·?À?µ?¾?§´??ox. ¿­¸? chance to ?±??¾b¯?» ¾??¼ö À????ª, ´??÷ À? À??
_______________________
^0000CCWeight:^000000 1
#
7779#
A Golden key to open the box.
_______________________
^0000CCWeight:^000000 1
#
7780#
A Silver key to open the box.
_______________________
^0000CCWeight:^000000 1
#
7781#
The box which two hearts are coming to carve in the surface.
It is sinking with the latent heat iron which is strange is two holes.
To inside there probably is a what kind of thing, there is not a possibility of knowing.
_______________________
^0000CCWeight:^000000 1
#
7782#
The Episode 13.1 Poporing Key allows early access to the Episode 13.1 content, on Valkyrie, to the character holding it.
The Episode 13.1 Poporing Key will disappear on ^ff00007/07/09^000000 during maintenance;
at that time, the Episode 13.1 content will be fully available to everyone on Valkyrie.
_______________________
This item can be put in storage.
_______________________
^0000CCWeight:^000000 1
#
7783#
The 13.2 Poring Key allows early access to the 13.2 content, on Valkyrie, to the character holding it.
The 13.2 Poring Key will disappear on ^FF000012/22/08^000000 during maintenance;
at that time, the 13.2 content will be fully available to everyone on Valkyrie.
_______________________
This item can be put in storage.
_______________________
^0000CCWeight:^000000 1
#
7784#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7785#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7786#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7787#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7788#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7789#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7790#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7791#
The coupon where the person who conveys the sorry be mind is coming to be put in full.
_______________________
^0000CCWeight:^000000 1
#
7792#
A perennial grass that called Old Testament.
_______________________
^0000CCWeight:^000000 1
#
7793#
Magic apple shines gold.
_______________________
^0000CCWeight:^000000 0
#
7794#
The Oliver Hilpert novel that received the Youngest Literary Award of Honor.
_______________________
^0000CCWeight:^000000 0
#
7795#
Mammi's photo album that contained various pictures of Mammi, who used to be the envoy of Public Relations in Morocc.
On the cover, it says, Love and a true heart message from Angel Mammi, just for you!
_______________________
^0000CCWeight:^000000 1
#
7796#
Oliver Hilpert's autograph is on this note.
You can recognize his poor handwriting.
_______________________
^0000CCWeight:^000000 1
#
7797#
Ancient Weapon - unknown motive.
Seclusion - the letter from a lady disciple.
Stepmother - karma from a previous life?
_______________________
^0000CCWeight:^000000 1
#
7798#
A dark fragment imbued with a gloomy spirit. Once you stare into it, you might feel absorbed into it.
_______________________
^0000CCWeight:^000000 1
#
7799#
A dark crystal which is hiding heavy shadows inside of it.
You might feel a strong dangerous power from this crystal. When you are close to it, you could realize something is sucking all the power from the near atmosphere.
_______________________
^0000CCWeight:^000000 1
#
7800#
Exquisite aroma proceeds from the fairytale apple.
_______________________
^0000CCWeight:^000000 0
#
7801#
The pan letter of the young girl where ardent love where comes to feel.
_______________________
^0000CCWeight:^000000 1
#
7802#
An enveloped and to receive every string one notebook of the use which keeps.
_______________________
^0000CCWeight:^000000 1
#
7803#
Only usable by a character Level 40 or below. For 30 minutes, grants 3x exp for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
7804#
Octopig's legs are neatly trimmed.
Don't worry too much, as they say they will grow back soon.
 
...But where can I use it?
_______________________
(The item will be deleted after the event ends.)
_______________________
^0000CCWeight:^000000 0
#
7805#
A brown colored family ring which it wears by Jenoss.
_______________________
^0000CCWeight:^000000 1
#
7806#
Holffar Received a ^FF0000God's Anvil^000000.
_______________________
^0000CCWeight:^000000 1
#
7807#
Torros Received a ^FF0000God's Minerals^000000.
_______________________
^0000CCWeight:^000000 1
#
7808#
Gonk Received a ^FF0000God's Hammer^000000.
_______________________
^0000CCWeight:^000000 1
#
7809#
Lapio Received a ^FF0000God's Furnaces^000000.
_______________________
^0000CCWeight:^000000 1
#
7810#
A symbol of Wealth to Ravela.
_______________________
^0000CCWeight:^000000 1
#
7811#
Anvil made of gold.
_______________________
^0000CCWeight:^000000 1
#
7812#
A symbol of Courage to Ravela.
_______________________
^0000CCWeight:^000000 1
#
7813#
A red colored family ring which it wears by Jenoss.
_______________________
^0000CCWeight:^000000 1
#
7814#
A green colored family ring which it wears by Jenoss.
_______________________
^0000CCWeight:^000000 1
#
7815#
A blue colored family ring which it wears by Jenoss.
_______________________
^0000CCWeight:^000000 1
#
7816#
A symbol of the Faith to Ravela.
_______________________
^0000CCWeight:^000000 1
#
7817#
A symbol of the Peace to Ravela.
_______________________
^0000CCWeight:^000000 1
#
7818#
The necklaces of the Jessur.
_______________________
^0000CCWeight:^000000 1
#
7819#
Get the musical vibe going with the Nokia 5300 XpressMusic phone. With the dedicated music keys that play / pause, forward and rewind, it's easy to be melodiously mobile.
_______________________
^0000CCWeight:^000000 0
#
7820#
It seems like a piece of Morocc skin. There is a burned mark on the edge of it.
_______________________
^0000CCWeight:^000000 0
#
7821#
A sour apple eaten by Knife Goblins.
_______________________
^0000CCType:^000000 Pet Food
^0000CCMonster:^000000 Goblin Knife
^0000CCWeight:^000000 1
#
7822#
A skewer of barbequed savage meat.
_______________________
^0000CCType:^000000 Pet Food
^0000CCMonster:^000000 Deleter
^0000CCWeight:^000000 1
#
7823#
A skewer of meat and veggies that's a favorite of Diabolics.
_______________________
^0000CCType:^000000 Pet Food
^0000CCMonster:^000000 Diabolic
^0000CCWeight:^000000 1
#
7824#
This highly toxic liquid is consumed by Wandering souls.
_______________________
^0000CCType:^000000 Pet Food
^0000CCMonster:^000000 Wanderer
^0000CCWeight:^000000 5
#
7825#
A mysterious stone that reveals its true power when a real hero has it.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 1
#
7826#
"It certifies that this adventurer has enough power and courage to be a member of the Continental Guard."
Continental Guard, Balrog.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
7827#
±¤¹°À?Áøj ¿©º?¦ °¡¸®´ °¨Á¤¼­. À¯u±?À?À? µ???¸?? µ¥·?»?IÀ?
_______________________
^0000CCWeight:^000000 0
#
7828#
A badge that is provided to warriors who have brought great honor from the Battlefield.
_______________________
^0000CCWeight:^000000 0
#
7829#
A badge that is provided to warriors who have brought great honor from the Battlefield.
_______________________
^0000CCWeight:^000000 0
#
7830#
A clear and transparent gem that reflects light beautifully.
_______________________
^0000CCWeight:^000000 50
#
7831#
A token that symbolises Valkyrie.
_______________________
^0000CCWeight:^000000 50
#
7832#
A piece of wrecked armor of Valkyrie, Brynhild.
_______________________
^0000CCWeight:^000000 50
#
7833#
Ashes of a hero, Siegfried.
_______________________
^0000CCWeight:^000000 50
#
7834#
The ring of Andvary that has been protected by the dragon Pavvnir.
_______________________
^0000CCWeight:^000000 50
#
7835#
This liquid has a color of red dusk.
_______________________
^0000CCWeight:^000000 50
#
7836#
It posseses the power of rising sun.
_______________________
^0000CCWeight:^000000 50
#
7837#
The force of moonlight has been gathered.
_______________________
^0000CCWeight:^000000 50
#
7838#
A group of stars that lies beautifully in night sky.
_______________________
^0000CCWeight:^000000 50
#
7839#
A piece of crystal that is used as a key of the assessment. It contains a rune as a charm against a bad luck towards the assessment.
_______________________
^0000CCWeight:^000000 0
#
7840#
A flower from Valkyrie Wishmaiden. When it's decorated, the flower as a big festival mood.
_______________________
^0000CCWeight:^000000 0
#
7841#
The pieces are painted something. Although it does not look good.
_______________________
^0000CCWeight:^000000 0
#
7842#
The pieces are painted something. Although it does not look good.
_______________________
^0000CCWeight:^000000 0
#
7843#
The pieces are painted something. Although it does not look good.
_______________________
^0000CCWeight:^000000 0
#
7844#
The pieces are painted something. Although it does not look good.
_______________________
^0000CCWeight:^000000 0
#
7845#
The pieces are painted something. Although you don't know further reply.
_______________________
^0000CCWeight:^000000 0
#
7846#
The pieces are painted something. Although you don't know further reply.
_______________________
^0000CCWeight:^000000 0
#
7847#
The pieces are painted something. Although you don't know further reply.
_______________________
^0000CCWeight:^000000 0
#
7848#
The pieces are painted something. Although you don't know further reply.
_______________________
^0000CCWeight:^000000 0
#
7849#
This signal is modified of the soul...
_______________________
^0000CCWeight:^000000 1
#
7850#
The magic log, which can be used for the bonfire.
_______________________
^0000CCWeight:^000000 10
#
7851#
RO together with Wii! Wii raffle ticket.
_______________________
^0000CCWeight:^000000 1
#
7852#
RO together with Divx! Divx Player raffle ticket.
_______________________
^0000CCWeight:^000000 1
#
7853#
RO together with iPod nano! iPod nano raffle ticket.
_______________________
^0000CCWeight:^000000 1
#
7854#
Joyful Comodo Festival! This Ticket is serviceable only from Comodo Festival.
_______________________
^0000CCWeight:^000000 1
#
7855#
It thinks a troublesome army song warm mind.
_______________________
^0000CCWeight:^000000 1
#
7856#
The soul of a certain great Guillotine Cross.
If you have this soul, there seems to be a magician who will reset your status and skills.
_______________________
^FF0000Corresponding Job
?Jobs with can change into a Guillotine Cross
However, the following are not eligible.
?Baby Class
?Normal Class
?High Novice^000000
_______________________
^000088After starting the 3rd Job Master Program, you can receive a status/skill reset service by showing it to the NPC "Sorcerer Fau" at coordinates (29 40) of the secret base of the Poring Group (poring_ad).^000000
_______________________
^FF0000[Guillotine Cross Soul] cannot be traded or transferred.
_______________________
^0000CCWeight:^000000 0
#
7857#
A black cat doll which made by good craftsman.
_______________________
^0000CCWeight:^000000 3
#
7858#
A piece of dream metal that can only be found in the land of darkness. Every corner is smooth, so there are no scratches. The material inside the metal is shaking slowly.
_______________________
^0000CCWeight:^000000 1
#
7859#
½z??¡°?°¡Á®°¡¸?ysterious ¹«¾ùÀ» ¹?» µ? ¿¹°¨À?µ?.
_______________________
^0000CCWeight:^000000 10
#
7860#
A candy made with marshmallow. It is formed into a candy of various shapes and children like it very much.
_______________________
^0000CCWeight:^000000 5
#
7861#
A jelly like confectionary in the shape of a bean. It is made with many flavors, primarily fruits.
_______________________
^0000CCWeight:^000000 5
#
7862#
A soft confectionary make from sugar or corn syrup. It is tender and soft.
_______________________
^0000CCWeight:^000000 5
#
7863#
A Hwang gold which commemorates the a special day.
_______________________
^0000CCWeight:^000000 20
#
7864#
Cacao stolen from Pinkamenia in Moscovia while she was baking. Return them to her and she will give you some rewards.
_______________________
^0000CCWeight:^000000 0
#
7865#
Gold bag receive from Baren. Must be deliver with the group protects environment.
_______________________
^0000CCWeight:^000000 0
#
7866#
Certificate from Tidy. Contribute to be with help the group protects environment.
_______________________
^0000CCWeight:^000000 0
#
7867#
A very small bag with Sesame seeds inside.
_______________________
^0000CCWeight:^000000 10
#
7868#
Clear and clean water that can only be obtained from Grade 1 water sources.
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
7869#
A sack that contains rice.
_______________________
^0000CCWeight:^000000 10
#
7870#
Beautifully bred Corn which most people like to eat.
_______________________
^0000CCWeight:^000000 2
#
7871#
A very small bag with Bean seeds inside.
_______________________
^0000CCWeight:^000000 2
#
7872#
Light grass that is wet with dew.
_______________________
^0000CCWeight:^000000 3
#
7873#
A scroll used to summon a very powerfull monster.
_______________________
^0000CCWeight:^000000 1
#
7874#
A scroll used to summon monster.
_______________________
^0000CCWeight:^000000 1
#
7875#
A recovered Treasure box
that was Lost by
Pirate Captain Wesley
many years ago.
Perhaps with his help
you can open it. Part of
the 2007 4th Anniversary
Event.
#
7876#
A shiny golden key which is rumored to be able to open locks enchanted with spells.
_______________________
^0000CCWeight:^000000 5
#
7877#
Mashenka's red ring. It seems to have a sad story.
_______________________
^0000CCWeight:^000000 10
#
7878#
Hair of the water fairy Lusalka, who drowned on the eve of her marriage.
_______________________
^0000CCWeight:^000000 1
#
7879#
A spool wrapped with golden fine thread.
_______________________
^0000CCWeight:^000000 1
#
7880#
Baba Yaga's silver spoon stolen by pirates.
_______________________
^0000CCWeight:^000000 1
#
7881#
A mysterious magic book published by MOMOTARO Publishing.
_______________________
^0000CCWeight:^000000 5
#
7882#
A branch broken off from a thornbush.
_______________________
^0000CCWeight:^000000 0
#
7883#
A flute made by a shepherd who has an amazing talent for music.
_______________________
^0000CCWeight:^000000 0
#
7884#
A broken jade that seems valuable, no one knows who it belongs to.
_______________________
^0000CCWeight:^000000 0
#
7885#
Arrows make by the great smith in town. Sacred weapon as said by Hou Yi.
_______________________
^0000CCWeight:^000000 0
#
7886#
Crushes cooked red beans into the form of paste so that it could be made into the fillings for cookies or bread.
_______________________
^0000CCWeight:^000000 1
#
7887#
A present given by Mr.Taeum. A tool used to dry and increase the sugar capacity of fruits.
_______________________
^0000CCWeight:^000000 3
#
7888#
Packet which contains certain fruits which posess a hard shell.
_______________________
^0000CCWeight:^000000 3
#
7889#
Contain certain nutrition loved by chickens. However, the ingredients are unknown.
_______________________
^0000CCWeight:^000000 2
#
7890#
If you give it to "Dressy", you can exchange for a special Costume Equipment.
_______________________
^000088[Dressy Coupon]
?Izlude (izlude)
Take it to NPC "Dressy" at coordinates (137 107)^000000
_______________________
^FF0000This item can be used until January 10, 2023 (Tuesday) when regular maintenance begins.^000000
_______________________
^ff0000[Dressy Coupon] can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 0
#
7891#
A cute mug crafted by hand.
_______________________
^0000CCWeight:^000000 10
#
7892#
A wood charcoal that was carbonized from the firm wood. It is a type of fuel and essential for making BBQ.
It's also used to make a gun powder.
_______________________
^0000CCWeight:^000000 1
#
7893#
A yellow crystalline solid that is also known for the distinctive smell.
It is also used to make a gun powder.
_______________________
^0000CCWeight:^000000 1
#
7894#
A food additive which tastes salty and a bit refreshing.
It's also used to make a gun powder.
_______________________
^0000CCWeight:^000000 1
#
7895#
Rama was created five years for the commemorative of the book.
_______________________
^0000CCWeight:^000000 0
#
7896#
Roy Krasnoyarsk created for the book to celebrate the Day of Thailand.
_______________________
^0000CCWeight:^000000 0
#
7897#
The book was created to celebrate Constitution Day.
_______________________
^0000CCWeight:^000000 0
#
7898#
VV Strong Balmung made by Meow.
_______________________
^0000CCWeight:^000000 0
#
7899#
VV Strong Dagger made by Meow.
_______________________
^0000CCWeight:^000000 0
#
7900#
Jonathan 'family of exchange received a ring.
_______________________
^0000CCWeight:^000000 0
#
7901#
Jillberriel 'family of exchange received a ring.
_______________________
^0000CCWeight:^000000 0
#
7902#
Jessur 'family of exchange received a ring.
_______________________
^0000CCWeight:^000000 0
#
7903#
Jenoss 'received a ring.
_______________________
^0000CCWeight:^000000 0
#
7904#
The piano keys that can be open and locked.
_______________________
^0000CCWeight:^000000 0
#
7905#
A new type of ROK Star badge.
_______________________
^0000CCWeight:^000000 10
#
7906#
A poppy wreath placed at
a location of strong
personal meaning to
commemorate the memories
of events and people
that have shaped
your life.
#
7907#
A thread from the goddes of fate.
_______________________
^0000CCWeight:^000000 1
#
7908#
A hairstyling coupon
that can be redeemed
for a one time free
hairstyle change
service from Artist
Louise during the
event period.
_______________________
^0000CCWeight:^000000 1
#
7909#
A cookie that was
stolen from the
factory in Lutie.
_______________________
^0000CCWeight:^000000 1
#
7910#
A candy that was
stolen from the
factory in Lutie.
_______________________
^0000CCWeight:^000000 1
#
7911#
Yulia claims that
this hat was stolen
from her by a strange,
suspicious man in the
middle of the night.
_______________________
^0000CCWeight:^000000 1
#
7912#
A machine that holds
the Essence of Cold, made
by the scientist Willis in Morocc.
It can holds a Snowman
and protects it from heat
while the Snowman is
outside of the machine.
_______________________
^0000CCWeight:^000000 0
#
7913#
A certificate to confirm the capability of applicant recruits.
_______________________
^0000CCWeight:^000000 0
#
7914#
An old letter which seems to have been written with heart by someone.
_______________________
^0000CCWeight:^000000 0
#
7915#
A shiny bronze coin, but can't be used as a currency.
_______________________
^0000CCWeight:^000000 1
#
7916#
A silver coin forged by the leprechauns.
Leprechauns use these coins to fill their pots when they run out of gold.
_______________________
^0000CCWeight:^000000 1
#
7917#
Divine force by the potion.
_______________________
^0000CCWeight:^000000 0
#
7918#
A fragment of memory from Thanatos.
_______________________
^0000CCWeight:^000000 10
#
7919#
Evidence that you really enjoyed the festival!
_______________________
^0000CCWeight:^000000 1
#
7920#
Box of Hero's weapon.
_______________________
^0000CCWeight:^000000 0
#
7921#
A something that contains the power of Dragon.
_______________________
^0000CCWeight:^000000 1
#
7922#
RWC event ticket. Let's celebrate RWC in Taiwan!
If you give it to RWC event NPC, you would get some gifts.
_______________________
^0000CCWeight:^000000 1
#
7923#
A tribute to luck and fortune throughout the year.
_______________________
^0000CCWeight:^000000 0
#
7924#

#
7925#
Essence that is said to have been made by purifying substances of another dimension.
It is not known who and how such a task is possible.
_______________________
^0000CCWeight:^000000 0
#
7926#

#
7927#

#
7928#
The flag of the western countries famous for it's passionate festivals. There is a simple pattern of yellow and sky blue in the middle of the green background.
_______________________
^0000CCWeight:^000000 1
#
7929#
A magic coin from the Forbidden Pot of Leprechaun. It seems to be a very valuable thing to them.
_______________________
^0000CCWeight:^000000 1
#
7930#
Very large ring. Stink behind him. Everyone can be have this item.
_______________________
^0000CCWeight:^000000 100
#
7931#
Basic tools for poison making are all stocked. It's a gift set for those who dream of making poison.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7932#
Fragile. You'll get into trouble when attracted by a red beautiful flower and fragrance.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7933#
Fragile. The red berry ripened but the fragrance seems like it's of a domestic animal.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7934#
Fragile. It's not green tea even if it uses the very end of a young leaf.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7935#
Fragile. It does not have any scent unlike a beautiful figure.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7936#
Fragile. The purplish, small and cute flower seems charming but when you touch, it's very itchy.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7937#
Fragile. It seems like a weed that grows anywhere but it looks dangerous.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7938#
A golden crystal. It seems very warm as if sunshine has been put into it.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7939#
A little branch that is extracted from an old tree that grows in a sacred place.
Rune Knights use these to make Rune stones.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 1
#
7940#
A trap that is reformed for hunters whose weights were a burden.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 0.2
#
7941#
The mark of a foolish deed, like getting tagged by a zombie.
_______________________
You can exchange it for a gift.
_______________________
^0000CCWeight:^000000 0
#
7942#
Letters from Chico Cesar
On the outside of the envelope ^ff0000[To. Dina]^000000 is written.
_______________________
^0000CCWeight:^000000 0
#
7943#
Casquina di Sirina Bobo di Camarao'
A dish by "Dinha" cooked for "Chico Cesar".
_______________________
^0000CCWeight:^000000 0
#
7944#
A strangely shaped box.
It looks like there is something inside.
It is sealed by an unknown force.
_______________________
^0000CCWeight:^000000 1
#
7945#
A talisman with a mysterious power.
It says that any seal can be broken.
_______________________
^0000CCWeight:^000000 1
#
7946#
Send this to your girl to show your love.
_______________________
^0000CCWeight:^000000 0
#
7947#
Send this to your guy to show your love.
_______________________
^0000CCWeight:^000000 0
#
7948#
An ordinary paper box.
It looks so flat, it definitely needs some ornaments.
_______________________
^0000CCWeight:^000000 1
#
7949#
A cloth woven from down wool.
_______________________
^0000CCWeight:^000000 0
#
7950#
A ticket to Ayothaya Festival.
_______________________
^0000CCWeight:^000000 0
#
7951#
Beautiful golden tulips that are said to only bloom in the depths of the forest labyrinth.
It is said to be very rare.
_______________________
^0000CCWeight:^000000 0
#
7952#
A gift box containing the feelings of "Romeo" for "Juliet Edge".
_______________________
^0000CCWeight:^000000 0
#
7953#
A gift box containing the feelings of "Juliet Edge" for "Romeo".
_______________________
^0000CCWeight:^000000 0
#
7954#
Summer is here! Summer festival event ticket!
_______________________
^0000CCWeight:^000000 1
#
7955#
Dirgahayu
_______________________
^0000CCWeight:^000000 0
#
7956#
Republik
_______________________
^0000CCWeight:^000000 0
#
7957#
Indonesia
_______________________
^0000CCWeight:^000000 0
#
7958#
Ke 64
_______________________
^0000CCWeight:^000000 0
#
7959#
The UP Coin is a Gift from O'Riley the Leprechaun.
You can acquire more by purchasing them at PlaySpan.com. Use them to purchase kafra points and packages to improve your Ragnarok Adventure!
#
7960#
A weird silver coin from suspicious women. It is very important to her.
_______________________
^0000CCWeight:^000000 0
#
7961#
¿ùµ?õ¾?£?¾¾¿¡°?°¡¸?«±? º¸»???¹?» ¼ö À??
_______________________
^0000CCWeight:^000000 0
#
7962#
A map with abstract painting.
Only vulcanic terrain that can be identified which have a written in odd letters : 'Ifrit will lead you to hell'.
_______________________
^0000CCWeight:^000000 0
#
7963#
A map with abstract painting.
Only dark blue cave that can be identified which have a written in odd letters : 'A mysterious place, deep lake with dark blue dragon guarding'.
_______________________
^0000CCWeight:^000000 0
#
7964#
A map with abstract painting.
Only an institute that can be identified which have a written in odd letters : 'In the edge of darkness, a body moving without a mind'.
_______________________
^0000CCWeight:^000000 0
#
7965#
A map with abstract painting.
Only a church that can be identified which have a written in odd letters : 'Where the king slumber in eternal, will risking your life'.
_______________________
^0000CCWeight:^000000 0
#
7966#
A Parchment written in ancient language. Maybe it was part of a map?
_______________________
^0000CCWeight:^000000 0
#
7967#
A Parchment written in ancient language. Maybe it was part of a map?
_______________________
^0000CCWeight:^000000 0
#
7968#
A Parchment written in ancient language. Maybe it was part of a map?
_______________________
^0000CCWeight:^000000 0
#
7969#
A Parchment written in ancient language. Maybe it was part of a map?
_______________________
^0000CCWeight:^000000 0
#
7970#
Kami putra dan putri Indonesia mengaku, bertumpah darah satu, tanah Indonesia
¶??¾²¿©Áø ?Áö O À?
_______________________
^0000CCWeight:^000000 0
#
7971#
Kami putra dan putri Indonesia mengaku, berbangsa satu, bangsa Indonesia
¶??¾²¿©Áø ?Áö O À?
_______________________
^0000CCWeight:^000000 0
#
7972#
Kami putra dan putri Indonesia mengaku.bertanah air satu, tanah air Indonesia.
Kami putra dan putri Indonesia mengaku.berbangsa satu, bangsa Indonesia. Kami putra dan putri Indonesia mengaku.
berbahasa satu, bahasa Indonesia
¶??¸»I´ û³  ¸?¼°¡ ¾²¿©Áø ?Áö.
_______________________
^0000CCWeight:^000000 0
#
7973#
A white egg. Has a same size of pigeon egg. If you look closely you can see something is moving.
_______________________
^0000CCWeight:^000000 0
#
7974#
A piece that Misty's illusion left behind.
_______________________
^0000CCWeight:^000000 0
#
7975#
A chocolate received from Cupid's Fairy to commemorate Valentine's Day.
Remember to give it to someone special.
_______________________
^0000CCWeight:^000000 0
#
7976#
This Geffen Magic Coin can be used to buy magic items from Geffen Magic City Quest.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
7977#
Mercenary Badge given out during the Midgard Crowd Control Event.
Save this up to trade for headgears with the quest NPC.
_______________________
^0000CCWeight:^000000 0
#
7978#

#
7979#

#
7980#

#
7981#

#
7982#

#
7983#

#
7984#

#
7985#

#
7986#

#
7987#

#
7988#

#
7989#

#
7990#

#
7991#

#
7992#

#
7993#

#
7994#

#
7995#

#
7996#

#
7997#

#
7998#

#
7999#

#
9001#
An egg in which a Poring cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
LUK +2
Critical +1
_______________________
When intimacy is ^9900FFLoyal^000000:
LUK +3
Critical +1
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Apple Juice
#
9002#
An egg in which a Drops cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
ATK +3
HIT +3
_______________________
When intimacy is ^9900FFLoyal^000000:
ATK +5
HIT +5
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Yellow Herb
#
9003#
An egg in which a Poporing cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
LUK +2
Increases resistance against ^663399Poison^000000 status by 10%.
_______________________
When intimacy is ^9900FFLoyal^000000:
LUK +3
Increases resistance against ^663399Poison^000000 status by 15%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Green Herb
#
9004#
An egg in which a Lunatic cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
ATK +2
Critical +2
_______________________
When intimacy is ^9900FFLoyal^000000:
ATK +3
Critical +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Carrot Juice
#
9005#
An egg in which a Picky cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
STR +1
ATK +5
_______________________
When intimacy is ^9900FFLoyal^000000:
STR +2
ATK +8
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Red Herb
#
9006#
An egg in which a Chonchon cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
AGI +1
FLEE +2
_______________________
When intimacy is ^9900FFLoyal^000000:
AGI +2
FLEE +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9007#
An egg in which a Steel Chonchon cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
FLEE +6
_______________________
When intimacy is ^9900FFLoyal^000000:
FLEE +9
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Iron Ore
#
9008#
An egg in which a Hunter Fly cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Perfect Dodge +2
_______________________
When intimacy is ^9900FFLoyal^000000:
Perfect Dodge +2
HIT +1
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Red Gemstone
#
9009#
An egg in which a Savage Bebe cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
VIT +1
MaxHP +50
_______________________
When intimacy is ^9900FFLoyal^000000:
VIT +2
MaxHP +75
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9010#
An egg in which a Baby Desert Wolf cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
INT +1
MaxSP +50
_______________________
When intimacy is ^9900FFLoyal^000000:
INT +2
MaxSP +75
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9011#
An egg in which a Rocker cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +25
Increases HP Recovery Rate by 5%.
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +38
Increases HP Recovery Rate by 6%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9012#
An egg in which a Spore cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
HIT +5
_______________________
When intimacy is ^9900FFLoyal^000000:
HIT +8
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9013#
An egg in which a Poison Spore cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
STR +1
INT +1
_______________________
When intimacy is ^9900FFLoyal^000000:
STR +2
INT +2
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9014#
An egg in which a PecoPeco cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +150
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +200
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9015#
An egg in which a Smokie cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
AGI +1
Perfect Dodge +1
_______________________
When intimacy is ^9900FFLoyal^000000:
AGI +2
Perfect Dodge +1
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9016#
An egg in which a Yoyo cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Critical +3
_______________________
When intimacy is ^9900FFLoyal^000000:
Critical +5
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Banana Juice
#
9017#
An egg in which a Orc Warrior cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
ATK +10
_______________________
When intimacy is ^9900FFLoyal^000000:
ATK +15
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9018#
An egg in which a Munak cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
INT +1
DEF +1
_______________________
When intimacy is ^9900FFLoyal^000000:
INT +2
DEF +2
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9019#
An egg in which a Dokkaebi cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MATK +1%
_______________________
When intimacy is ^9900FFLoyal^000000:
MATK +2%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9020#
An egg in which a Sohee cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
STR +1
DEX +1
_______________________
When intimacy is ^9900FFLoyal^000000:
STR +2
DEX +2
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9021#
An egg in which a Isis cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
ATK +1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
ATK +2%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9022#
An egg in which a Green Petite cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When intimacy is ^9900FFLoyal^000000:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9023#
An egg in which a Deviruchi cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MATK +1%
ATK +1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +1%
MaxSP +1%
MATK +1%
ATK +1%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Shoot
#
9024#
An egg in which a Baphomet Jr. cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
DEF +1
MDEF +1
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
DEF +2
MDEF +2
Increases resistance against ^663399Stun^000000 status by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Honey
#
9025#
An egg in which a Bongun cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
VIT +1
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
VIT +2
Increases resistance against ^663399Stun^000000 status by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9026#
An egg in which a Zealotus cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 2%.
_______________________
When intimacy is ^9900FFLoyal^000000:
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Immortal Heart
#
9027#
An egg in which an Alice cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MDEF +1
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
MDEF +2
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 White Potion
#
9028#
An egg in which a Hard Rice Cute Cake Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Green Herb
#
9029#
An egg in which a X-mas Goblin cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +30
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +45
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Scell
#
9030#
An egg in which a Green Maiden cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
DEF +1
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
DEF +2
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Bun
#
9031#
An egg in which an Eclipse cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Bok Choy
#
9032#
An egg in which a Knife Goblin cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Green Apple
#
9033#
An egg in which a Flail Goblin cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Green Apple
#
9034#
An egg in which a Hammer Goblin cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Green Apple
#
9035#
An egg in which a Earth Deleter cute pet rests.
Can be hatched by using a ^33CC33Pet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Whole Barbecue
#
9036#
An egg in which a Diabolic cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Meat Veg Skewer
#
9037#
An egg in which a Wanderer cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
AGI +3
_______________________
When intimacy is ^9900FFLoyal^000000:
AGI +4
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Spirit Liquor
#
9038#
An egg in which a New Year Doll cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Mochi
#
9039#
An egg in which a White Lady cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Traditional Cookie
#
9040#
An egg in which a Civil Servant cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxSP +10
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxSP +15
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Flavored Alcohol
#
9041#
An egg in which a Leaf Cat cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 3%.
_______________________
When intimacy is ^9900FFLoyal^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Fish With Blue Back
#
9042#
An egg in which a Loli Ruri cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +3%
Random chance to auto-cast Level 1 ^009900Heal^000000 on master when receiving physical damage.
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +5%
Random chance to auto-cast Level 2 ^009900Heal^000000 on master when receiving physical damage.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pumpkin Pie
#
9043#
An egg in which a Marionette cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
when wearer receive physical attacks, adds a chance for 3 second to increase neutral resistance by 20% and recover 100 HP.
_______________________
When intimacy is ^9900FFLoyal^000000:
when wearer receive physical attacks, adds a chance for 5 second to increase neutral resistance by 20% and recover 100 HP.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Small Snow Flower
#
9044#
An egg in which a Shinobi cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
AGI +2
_______________________
When intimacy is ^9900FFLoyal^000000:
AGI +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Grilled Rice Cake
#
9045#
An egg in which a Whisper cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
FLEE +7
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
When intimacy is ^9900FFLoyal^000000:
FLEE +10
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Damp Darkness
#
9046#
An egg in which a Goblin Leader cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
When intimacy is ^9900FFLoyal^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Big Scell
#
9047#
An egg in which a Wicked Nymph cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxSP +30
Increases SP Recovery Rate by 5%.
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxSP +45
Increases SP Recovery Rate by 8%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Morning Dew
#
9048#
An egg in which a Miyabi Ningyo cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
INT +1
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is ^9900FFLoyal^000000:
INT +2
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Well Ripened Berry
#
9049#
An egg in which a Dullahan cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Critical +5
_______________________
When intimacy is ^9900FFLoyal^000000:
Critical +8
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Sunset on The Rock
#
9050#
An egg in which a Medusa cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
VIT +1
Increases resistance against ^663399Curse^000000 status by 5%.
_______________________
When intimacy is ^9900FFLoyal^000000:
VIT +2
Increases resistance against ^663399Curse^000000 status by 8%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Apple Pudding
#
9051#
An egg in which a Stone Shooter cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 3%.
_______________________
When intimacy is ^9900FFLoyal^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Plant Neutrient
#
9052#
An egg in which a Incubus cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxSP +3%
low chance of gaining 1% of the damage inflicted to an enemy as SP.
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxSP +5%
low chance of gaining 1% of the damage inflicted to an enemy as SP.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Vital Flower
#
9053#
An egg in which a Golem cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +100
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +150
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Mystic Stone
#
9054#
An egg in which a Nightmare Terror cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Prevents ^663399Sleep^000000 status.
_______________________
When intimacy is ^9900FFLoyal^000000:
Prevents ^663399Sleep^000000 status.
INT +1
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Fresh Plant
#
9055#
An egg in which a Succubus cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
low chance of gaining 5% of the damage inflicted to an enemy as HP.
_______________________
When intimacy is ^9900FFLoyal^000000:
low chance of gaining 5% of the damage inflicted to an enemy as HP.
MaxHP +1%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Vital Flower
#
9056#
An egg in which a Imp cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 2%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 1%.
_______________________
When intimacy is ^9900FFLoyal^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 3%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Flame Gemstone
#
9057#
An egg in which a Tiny Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Apple
#
9058#
An egg that has a Christmas Snow Rabbit inside.
These rabbits love to eat Candy.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^33CC33Cordial/Loyal Bonus^000000
During Christmas, increases EXP by 2%.
MATK +2%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Candy
#
9059#
An egg in which a Tikbalang cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Increases Physical Damage against enemies of Bakonawa, Bangungot and Buwaya by 10%.
MDEF +3
_______________________
When intimacy is ^9900FFLoyal^000000:
Increases Physical Damage against enemies of Bakonawa, Bangungot and Buwaya by 10%.
MDEF +5
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Monster's Feed
#
9060#
An egg in which a Domovoi Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCLoyal^000000 :
Increases Physical Damage against enemies of Demihuman by 1%.
Increases Magical Damage against Demihuman by 1%.
Decreases physical damage from Demihuman by 1%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 
#
9061#
An egg in which a Marin Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Fruit Sundae
#
9062#
An egg in which a Baby Poring cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases HP Recovery Rate by 50%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases HP Recovery Rate by 75%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 
#
9063#
An egg in which a Woodie cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
Cordial/Loyal Bonus
MaxHP +150, LUK +2.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 
#
9064#
An animal that love playing with water.
DEX +1
When intimcary Cordial: DEX +3
^0000CCWeight:^000000 0
#
9065#
The true king of jungle.
STR +2.
When intimcary Cordial: ATK +5
^0000CCWeight:^000000 0
#
9066#
The king of Savana.
MaxSP +10.
When intimcary Cordial: INT +3
^0000CCWeight:^000000 0
#
9067#
An animal that love playing in mud.
MaxHP +100.
When intimcary Cordial: VIT +3
^0000CCWeight:^000000 0
#
9068#
An egg that has Cute-pet blue unicorn sleeping in it. Can be hatched by using a ^33CC33Pet Incubator^000000.
During the event, increase you walk speed.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9069#
An egg in which a Mastering cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
LUK +2
Critical +1
_______________________
When intimacy is ^0033CCNeutral^000000:
LUK +3
Critical +1
_______________________
When intimacy is ^0033CCCordial^000000:
LUK +3
Critical +2
_______________________
When intimacy is ^0033CCLoyal^000000:
LUK +3
Critical +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9070#
An egg in which a Savage cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
VIT +1
MaxHP +50
_______________________
When intimacy is ^0033CCNeutral^000000:
VIT +2
MaxHP +50
_______________________
When intimacy is ^0033CCCordial^000000:
VIT +2
MaxHP +100
_______________________
When intimacy is ^0033CCLoyal^000000:
VIT +2
MHaxP +200
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9071#
An egg in which a Grand Peco cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MaxHP +150
MaxSP -10
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxHP +200
_______________________
When intimacy is ^0033CCCordial^000000:
MaxHP +300
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxHP +400
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9074#
An egg in which a Rubylit cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
ATK +10
_______________________
When intimacy is ^9900FFLoyal^000000:
ATK +10
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9075#
An egg in which a Sapphilit cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +100
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +100
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9076#
An egg in which a Emelit cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxHP +50, MaxSP +25
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxHP +50, MaxSP +25
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9077#
An egg in which a Topalit cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MaxSP +50
_______________________
When intimacy is ^9900FFLoyal^000000:
MaxSP +50
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9078#
An egg in which a Amerit cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
MATK +10
_______________________
When intimacy is ^9900FFLoyal^000000:
MATK +10
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9079#
An egg in which a Mythlit cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
All Basic Stats +1
_______________________
When intimacy is ^9900FFLoyal^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9080#
An egg in which a Tamadora cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^9900FFCordial^000000:
Physical attacks have a certain chance to auto-cast Level 1 ^009900Heal^000000 on yourself.
_______________________
When intimacy is ^9900FFLoyal^000000:
Enables the use of Level 1 ^0000FFHeal^000000 additionally.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Monster Egg
^0000CCWeight:^000000 0
#
9087#
An egg in which a High Orc cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
ATK +10
DEF -3
_______________________
When intimacy is ^0033CCNeutral^000000:
ATK +15
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +20
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +25
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9088#
An egg in which an Angelring cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MaxHP +1%
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 2%.
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxHP +1%
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 4%.
_______________________
When intimacy is ^0033CCCordial^000000:
MaxHP +2%
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 6%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxHP +3%
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 8%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9089#
An egg in which an Am Mut cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MATK +1%
_______________________
When intimacy is ^0033CCNeutral^000000:
MATK +2%
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +3%
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +4%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9090#
An egg in which a Little Isis cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
ATK +1%.
_______________________
When intimacy is ^0033CCNeutral^000000:
ATK +2%
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +3%
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +4%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9091#
An egg in which a Choco cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Critical +3
_______________________
When intimacy is ^0033CCNeutral^000000:
Critical +5
Increases Ranged Physical Damage by 1%.
_______________________
When intimacy is ^0033CCCordial^000000:
Critical +7
Increases Ranged Physical Damage by 2%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Critical +9
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9092#
An egg in which an Eggring cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
HIT +3
ATK +3
_______________________
When intimacy is ^0033CCNeutral^000000:
HIT +5
ATK +5
_______________________
When intimacy is ^0033CCCordial^000000:
HIT +7
ATK +7
_______________________
When intimacy is ^0033CCLoyal^000000:
HIT +9
ATK +9
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9093#
An egg in which a Hyegun cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
VIT +1
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When intimacy is ^0033CCNeutral^000000:
VIT +2
Increases resistance against ^663399Stun^000000 status by 2%.
_______________________
When intimacy is ^0033CCCordial^000000:
VIT +3
Increases resistance against ^663399Stun^000000 status by 3%.
Random chance to absorb 1% damage against target into SP.
_______________________
When intimacy is ^0033CCLoyal^000000:
VIT +4
Increases resistance against ^663399Stun^000000 status by 4%.
Random chance to absorb 1% damage against target into SP.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9094#
An egg in which a Leaf Lunatic cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
ATK +2
Critical +2
_______________________
When intimacy is ^0033CCNeutral^000000:
ATK +3
Critical +3
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +4
Critical +4
Increases Damage against monsters of ^FF0000Formless^000000 race by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +5
Critical +5
Increases Damage against monsters of ^FF0000Formless^000000 race by 6%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9095#
An egg in which a Nine Tails cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
HIT +2
Critical +2
_______________________
When intimacy is ^0033CCLoyal^000000:
HIT +2
Critical +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Suspicious Bottle
#
9096#
An egg in which a Cat O Nine Tails cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Critical +2
HIT +2
_______________________
When intimacy is ^0033CCNeutral^000000:
Critical +3
HIT +3
_______________________
When intimacy is ^0033CCCordial^000000:
Critical +4
HIT +4
Adds a low chance of recovering HP every seconds for 5 second by 300 when dealing melee physical attacks.
_______________________
When intimacy is ^0033CCLoyal^000000:
Critical +5
HIT +5
Adds a low chance of recovering HP every seconds for 5 second by 400 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9097#
An egg in which a Diabolic cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MATK +1%
ATK +1%.
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxHP +1%
MaxSP +1%
MATK +1%
ATK +1%.
_______________________
When intimacy is ^0033CCCordial^000000:
MaxHP +1%
MaxSP +1%
MATK +2%
ATK +2%
Random chance to auto-cast Level 3 ^009900Fire Bolt^000000 when dealing melee physical attacks.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxHP +2%
MaxSP +2%
MATK +2%
ATK +2%
Random chance to auto-cast Level 3 ^009900Fire Bolt^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9098#
An egg in which an Earth Deleter cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When intimacy is ^0033CCNeutral^000000:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When intimacy is ^0033CCCordial^000000:
AGI +2
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When intimacy is ^0033CCLoyal^000000:
AGI +3
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9099#
An egg in which a Teddy Bear cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
MaxSP +50
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxSP +100
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Cotton Wads
#
9100#
An egg in which a Gremlin cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
DEX +1
HIT +1
_______________________
When intimacy is ^0033CCLoyal^000000:
DEX +2
HIT +1
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Cheap Lubricant
#
9101#
A crate in which a Scatleton cute pet rests.
Can be awoken by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Fresh Fish
#
9102#
An egg in which a Mummy cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
HIT +4
_______________________
When intimacy is ^0033CCLoyal^000000:
HIT +5
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Memento
#
9103#
An egg in which a Willow cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
INT +2
_______________________
When intimacy is ^0033CCLoyal^000000:
INT +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Fine-grained Trunk
#
9104#
An egg in which a Roween cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +2%
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +3%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Rotten Meat
#
9105#
An egg in which a Hodremlin cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
DEX +1
HIT +1
_______________________
When intimacy is ^0033CCNeutral^000000:
DEX +2
HIT +1
_______________________
When intimacy is ^0033CCCordial^000000:
DEX +2
HIT +2
Increases Critical Damage by 7%.
_______________________
When intimacy is ^0033CCLoyal^000000:
DEX +2
HIT +2
Increases Critical Damage by 9%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9106#
An egg in which a Metaller cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MaxHP +25
Increases HP Recovery Rate by 5%.
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxHP +38
Increases HP Recovery Rate by 10%.
_______________________
When intimacy is ^0033CCCordial^000000:
MaxHP +55
Increases HP Recovery Rate by 15%.
Increases Damage against monsters of ^FF0000Plant^000000 race by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxHP +70
Increases HP Recovery Rate by 20%.
Increases Damage against monsters of ^FF0000Plant^000000 race by 6%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9107#
An egg in which an Ancient Mummy cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
HIT +4
_______________________
When intimacy is ^0033CCNeutral^000000:
HIT +5
_______________________
When intimacy is ^0033CCCordial^000000:
HIT +6
Increases Damage against monsters of ^FF0000Dragon^000000 race by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
HIT +6
Increases Damage against monsters of ^FF0000Dragon^000000 race by 6%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9108#
An egg in which an Abandoned Teddy Bear cute pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MaxSP +50
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxSP +100
_______________________
When intimacy is ^0033CCCordial^000000:
MaxSP +150
Random chance to restore 30 SP per second for 5 sec by when dealing magical damage.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxSP +150
Random chance to restore 40 SP per second for 5 sec by when dealing magical damage.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9109#
An egg in which a Sweet Drops Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Candy
#
9111#
An egg in which a Phreeoni pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
HIT +6
_______________________
When intimacy is ^0033CCNeutral^000000:
HIT +10
Perfect HIT +5%
_______________________
When intimacy is ^0033CCCordial^000000:
HIT +14
Perfect HIT +10%
_______________________
When intimacy is ^0033CCLoyal^000000:
HIT +18
Perfect HIT +15%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9112#
An egg in which a Moonlight Flower pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Critical +3
HIT +3
_______________________
When intimacy is ^0033CCNeutral^000000:
Critical +4
HIT +4
Random chance to restore HP by 300 per second for 5 sec by when dealing physical damage.
_______________________
When intimacy is ^0033CCCordial^000000:
Critical +5
HIT +5
Random chance to restore HP by 400 and SP by 10 per second for 5 sec by when dealing physical damage.
_______________________
When intimacy is ^0033CCLoyal^000000:
Critical +6
HIT +6
Random chance to restore HP by 500 and SP by 20 per second for 5 sec by when dealing physical damage.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9113#
An egg in which a Skelion pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Delicious Meat
#
9115#
An egg in which a Bacsojin pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MaxSP +2%
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxSP +3%
Decreases After Skill Delay by 1%.
_______________________
When intimacy is ^0033CCCordial^000000:
MaxSP +4%
Decreases After Skill Delay by 2%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxSP +5%
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9116#
An egg in which a Rigid Nightmare Terror pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
INT +1
_______________________
When intimacy is ^0033CCNeutral^000000:
INT +2
_______________________
When intimacy is ^0033CCCordial^000000:
INT +3
MaxSP +1%
Prevents ^663399Sleep^000000 status.
_______________________
When intimacy is ^0033CCLoyal^000000:
INT +4
MaxSP +3%
Prevents ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9117#
An egg in which a Contaminated Wanderer pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
AGI +4
_______________________
When intimacy is ^0033CCNeutral^000000:
AGI +4
Critical +1
_______________________
When intimacy is ^0033CCCordial^000000:
AGI +4
Critical +2
Increases Critical Damage by 5%.
_______________________
When intimacy is ^0033CCLoyal^000000:
AGI +4
Critical +3
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9118#
An egg in which a Eliot pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
HIT +6
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
HIT +9
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
HIT +12
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9119#
An egg in which a Alicel pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Decreases Variable Casting Time by 2%.
_______________________
When intimacy is ^0033CCNeutral^000000:
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases Variable Casting Time by 4%.
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Decreases Variable Casting Time by 5%.
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9120#
An egg in which a Aliza pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MDEF +4
_______________________
When intimacy is ^0033CCNeutral^000000:
MDEF +5
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When intimacy is ^0033CCCordial^000000:
MDEF +6
Increases ^009900Healing^000000 skills effectiveness by 4%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MDEF +7
Increases ^009900Healing^000000 skills effectiveness by 6%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9121#
An egg in which a Orc Hero pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
ATK +1%
_______________________
When intimacy is ^0033CCNeutral^000000:
ATK +2%
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +3%
Increases Critical Damage by 1%.
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +7%
Increases Critical Damage by 3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9122#
An egg in which a Gloom Under Night pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MATK +10
_______________________
When intimacy is ^0033CCNeutral^000000:
MATK +20
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +30
Increases Magical Damage with ^777777Ghost^000000 and ^FF000Fire^000000 element by 5%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +40
Increases Magical Damage with ^777777Ghost^000000 and ^FF000Fire^000000 element by 7%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9123#
An egg in which a Child Admin Beta Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Damage against monsters in ^0033CCVivarium Lost Valley^000000 and ^0033CCSewage Treatment Plant^000000 maps by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Damage against monsters in ^0033CCVivarium Lost Valley^000000 and ^0033CCSewage Treatment Plant^000000 maps by 6%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Damage against monsters in ^0033CCVivarium Lost Valley^000000 and ^0033CCSewage Treatment Plant^000000 maps by 10%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Cloud Cotton
#
9124#
An egg in which a Child Admin Alpha Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Damage against monsters in ^0033CCMagic Power Plant^000000 and ^0033CCStorage Tartarus^000000 maps by 4%.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Damage against monsters in ^0033CCMagic Power Plant^000000 and ^0033CCStorage Tartarus^000000 maps by 8%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Damage against monsters in ^0033CCMagic Power Plant^000000 and ^0033CCStorage Tartarus^000000 maps by 15%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9125#
An egg in which a Wandering Duck Doll Pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
Perfect HIT +5%
_______________________
When intimacy is ^0033CCLoyal^000000:
Perfect HIT +10%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Cotton Wads
#
9126#
An egg in which a Kiel-D-01 pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
HIT +9
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
HIT +12
Increases Melee Physical Damage by 1%.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Attack Speed (decreases After Attack Delay by 6%).
HIT +15
Increases Melee Physical Damage by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
HIT +18
Increases Melee Physical Damage by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9128#
An egg in which a Dark Priest pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
INT +1
Increases Magical Damage against enemies of ^777777Holy^000000 element by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
INT +2
Increases Magical Damage against enemies of ^777777Holy^000000 element by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Evil Water
#
9129#
An egg in which a Desert Wolf pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
INT +1, MaxSP +50
_______________________
When intimacy is ^0033CCNeutral^000000:
INT +2, MaxSP +75
_______________________
When intimacy is ^0033CCCordial^000000:
INT +3, MaxSP +105
Increases continuous Magical Damage by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
INT +4, MaxSP +130
Increases continuous Magical Damage by 3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9130#
An egg in which a Chaos Baphomet Jr. pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
FLEE +6
_______________________
When intimacy is ^0033CCNeutral^000000:
FLEE +9, MaxSP +1%.
_______________________
When intimacy is ^0033CCCordial^000000:
FLEE +12, MaxSP +2%.
_______________________
When intimacy is ^0033CCLoyal^000000:
FLEE +15, MaxSP +3%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9131#
An egg in which a Flame Golem pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MaxHP +200
_______________________
When intimacy is ^0033CCNeutral^000000:
MaxHP +300
_______________________
When intimacy is ^0033CCCordial^000000:
MaxHP +400
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxHP +500
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9132#
An egg in which a Abysmal Knight pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
ATK +2%
_______________________
When intimacy is ^0033CCNeutral^000000:
ATK +3%
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +4%, P.ATK +1
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
AKT +5%, P.ATK +2
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9133#
An egg in which a Mutated White Knight pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +1%, MATK +1%
_______________________
When intimacy is ^0033CCLoyal^000000:
AKT +2%, MATK +2%
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9134#
An egg in which a White Knight pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MATK +2%
_______________________
When intimacy is ^0033CCNeutral^000000:
MATK +3%
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +4%, S.MATK +1
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +5%, S.MATK +2
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9135#
An egg in which a Wild Rose pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9136#
An egg in which a Eddga pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
^CC6600Base Level^000000 at least ^FF0000100^000000:
Enables the use of Level 10 ^0000FFIncrease Agility^000000.
Nullifies Weapon Size Penalty.
_______________________
When equipped with ^990099Wonder Egg Basket^000000:
ATK +200, MATK +200
All Basic Stats +10
_______________________
^FF0000[Eddga Egg]
The effect will not be activated in WoE, WoE:SE, WoE:TE, Monster House and will be canceled.^000000
_______________________
^FF0000[Eddga Egg] can only be sold to NPCs.^000000
_______________________
Please check the official website for details.
<URL>[Official Site]<INFO>https://ragnarokonline.gungho.jp/gameguide/system/pet/cute-pet-evolution.html</INFO></URL>
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9137#
An egg in which a Baphoment pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
FLEE +8, MaxSP +1%
_______________________
When intimacy is ^0033CCNeutral^000000:
FLEE +12, MaxSP +3%
Increases Ranged Physical Damage by 1%.
_______________________
When intimacy is ^0033CCCordial^000000:
FLEE +16, MaxSP +5%
Increases Ranged Physical Damage by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
FLEE +20, MaxSP +7%
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9138#
An egg in which a Familiar pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
INT +3
Increases resistance to ^663399Curse^000000 status by 10%.
_______________________
When intimacy is ^0033CCLoyal^000000:
INT +5
Increases resistance to ^663399Curse^000000 status by 20%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Complex Fruit Juice
#
9139#
An egg in which a Dark Illusion pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Decreases Variable Casting Time by 2%.
_______________________
When intimacy is ^0033CCNeutral^000000:
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases Variable Casting Time by 4%.
Increases Magical Damage with ^777777Shadow^000000 element by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Decreases Variable Casting Time by 5%.
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9140#
An egg in which a Blue Moon Loli Ruri pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
VIT +1, MaxHP +1%
_______________________
When intimacy is ^0033CCNeutral^000000:
VIT +2, MaxHP +2%
_______________________
When intimacy is ^0033CCCordial^000000:
VIT +3, MaxHP +3%
Random chance to auto-cast Level 2 ^009900Kyrie Eleison^000000 on yourself when recieving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
When intimacy is ^0033CCLoyal^000000:
VIT +4, MaxHP +5%
Random chance to auto-cast Level 2 ^009900Kyrie Eleison^000000 on yourself when recieving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9141#
An egg in which a Wild Rose pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Critical +2
_______________________
When intimacy is ^0033CCNeutral^000000:
Critical +3
_______________________
When intimacy is ^0033CCCordial^000000:
Critical +5
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When intimacy is ^0033CCLoyal^000000:
Critical +7
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Pet Food
#
9142#
An egg in which a Eddga pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Critical +5
_______________________
When intimacy is ^0033CCNeutral^000000:
Critical +6
_______________________
When intimacy is ^0033CCCordial^000000:
Critical +7, C.RATE +1
_______________________
When intimacy is ^0033CCLoyal^000000:
Critical +8, C.RATE +3
_______________________
^0000CCType:^000000 Monster Egg
^0000CCDiet:^000000 Luxurious Pet Food
#
9144#
You can summon small and cute violets.
But in the ground
_______________________
When intimacy is ^0033CCCordial^000000:
Critical +3, Hit +5
_______________________
When intimacy is ^0033CCLoyal^000000:
Critical +5, Hit +10
_______________________
^0000CCType:^000000 Monster Egg
#
9145#
An egg in which a Copo pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +1%, MATK +1%
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +2%, MATK +2%
_______________________
^0000CCType:^000000 Monster Egg
#
9146#
An egg in which a Gray Icewind pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
ATK +1%
_______________________
When intimacy is ^0033CCNeutral^000000:
ATK +2%
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +2%, POW +1
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +3%, POW +2
_______________________
^0000CCType:^000000 Monster Egg
#
9147#
An egg in which a Icewind pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MATK +1%
_______________________
When intimacy is ^0033CCNeutral^000000:
MATK +2%
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +2%, SPL +1
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +3%, SPL +2
_______________________
^0000CCType:^000000 Monster Egg
#
9148#
An egg in which a Dark Lord pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 3%.
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 7%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 7%.
Increases Movement Speed.
_______________________
^0000CCType:^000000 Monster Egg
#
9155#
An egg in which a Hornet pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases Variable Casting Time by 1%.
Increases Magical Damage with ^33CC00Wind^000000 element by 1%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Decreases Variable Casting Time by 2%.
Increases Magical Damage with ^33CC00Wind^000000 element by 2%.
_______________________
^0000CCType:^000000 Monster Egg
#
9156#
An egg in which a Chao pet rests. It likes clean water.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
MaxHP +200, MaxSP +20.
_______________________
When intimacy is ^0033CCLoyal^000000:
MaxHP +300, MaxSP +30.
_______________________
^0000CCType:^000000 Monster Egg
#
9157#
An egg in which a Ice Seahorse pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
RES +5, MRES +5.
_______________________
When intimacy is ^0033CCLoyal^000000:
RES +10, MRES +10.
_______________________
^0000CCType:^000000 Monster Egg
#
9169#
An egg in which a Clock Tower Manager pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
FLEE +3.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
FLEE +6.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
FLEE +10.
_______________________
^0000CCType:^000000 Monster Egg
#
9170#
An egg in which a Angelgolt pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Decreases Variable Casting Time by 2%.
_______________________
When intimacy is ^0033CCNeutral^000000:
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases Variable Casting Time by 4%.
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Decreases Variable Casting Time by 5%.
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000CCType:^000000 Monster Egg
#
9171#
An egg in which a Timeholder pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
MATK +3%.
_______________________
When intimacy is ^0033CCNeutral^000000:
MATK +4%.
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +5%.
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 5%.
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +6%.
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 7%.
_______________________
^0000CCType:^000000 Monster Egg
#
9183#
An egg in which a Fei-Chai pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
ATK +15, LUK +1.
_______________________
When intimacy is ^0033CCLoyal^000000:
ATK +25, LUK +3.
_______________________
^0000CCType:^000000 Monster Egg
#
9184#
An egg in which a Tai-Zi pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
MATK +15, INT +1.
_______________________
When intimacy is ^0033CCLoyal^000000:
MATK +25, INT +3.
_______________________
^0000CCType:^000000 Monster Egg
#
9187#
An egg in which a Skeggiold pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases Variable Casting Time by 1%.
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Decreases Variable Casting Time by 2%.
Increases Magical Damage with ^777777Holy^000000 element by 2%.
_______________________
^0000CCType:^000000 Monster Egg
#
9190#
An egg in which a Clock Tower Manager pet rests.
Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
FLEE +3.
_______________________
^0000CCType:^000000 Monster Egg
#
9192#
An egg in which a Giant Hornet pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Decreases Variable Casting Time by 2%.
_______________________
When intimacy is ^0033CCNeutral^000000:
Decreases Variable Casting Time by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases Variable Casting Time by 4%.
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Decreases Variable Casting Time by 5%.
Increases Magical Damage with ^33CC00Wind^000000 element by 5%.
_______________________
^0000CCType:^000000 Monster Egg
#
9193#
An egg in which a Mistress pet rests. Can be hatched by using a ^0033CCPet Incubator^000000.
_______________________
When intimacy is ^0033CCAwkward^000000:
Increases Physical Damage against monsters of ^FF0000Normal^000000 class by 1%.
_______________________
When intimacy is ^0033CCNeutral^000000:
Increases Physical Damage against monsters of ^FF0000Normal^000000 class by 3%.
_______________________
When intimacy is ^0033CCCordial^000000:
Increases Physical Damage against monsters of ^FF0000Normal^000000 class by 5%.
_______________________
When intimacy is ^0033CCLoyal^000000:
Increases Physical Damage against monsters of ^FF0000Normal^000000 class by 7%.
Nullifies Weapon Size Penalty.
_______________________
^0000CCType:^000000 Monster Egg
#
9510#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Sura Stone II(Garment)
Sorcerer Stone II(Garment)
Shadow Chaser Stone II(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
9514#
Permit to enchant an Einbech weapon with a special ability.
Can be modified by physical ability.
_______________________
[Enchantable Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Spear
Saw Axe
Claw Sword
Safety Knuckles
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver
_______________________
^0000CCWeight:^000000 1
#
9515#
_______________________
^0000CCWeight:^000000 1
#
9517#
Unidentified gemstone
If you remove the soil that covers the surface, you can see what kind of ore it is.
_______________________
^0000CCWeight:^000000 1
#
9518#
Randomly gives one of the following items when opened:
Costume Flying Drone
Costume Open Air Headset
Costume Cyclops Visor
Costume Guardian Processor
Costume Mobile Pursuit System
Costume Mecha Cat Ears
Costume Cyber Income
Costume Electric Two Sides Up Hair
_______________________
^0000CCWeight:^000000 0
#
9523#
A ticket that can strengthen weapons made of steel.
If you put the following weapons, you can get +7 refined Metal weapons.
_______________________
Metal Dagger[1]
Metal Two-Handed Sword[1]
Metal Two-Handed Axe[1]
Metal Lance[1]
Metal Katar[1]
Metal Book[1]
Metal Bow[1]
Metal Staff[1]
Metal Mace[1]
Metal Revolver[1]
Huuma Metal Shuriken[1]
Metal Foxtail[1]
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000 
_______________________
^0000CCWeight:^000000 0
#
9524#
When opened gives you one of the following at random,
_______________________
Chatty Parrot
Skin Of Ladon [1]
Fluffy Fish Shoes
King Of Spirit Circlet
Red Baby Dragon Hat [1]
Dragon Trainer Shoes
Tree Sprout
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Branch
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
9529#
Permit to enchant an Einbech weapon with a special ability.
Can be modified with magical abilities.
_______________________
[Enchantable Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Spear
Saw Axe
Claw Sword
Safety Knuckles
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver
_______________________
^0000CCWeight:^000000 1
#
9530#
PC Room 300 Points Reward Costume Box
_______________________
^0000CCWeight:^000000 1
#
9539#
A box containing 10x [NotForSale] Blue Potions.
Perfect for taking out andd writing whenever you need it.
_______________________
"^ff0000Warning - If you open the box and exceed the weight or limit, the items may be lost!^000000"
^0000CCWeight:^000000 0
#
9543#
When opened gives one of the following:
_______________________
Costume Royal Guard Necklace
Costume Clergy Nurse Cap
Costume Heavenly Dark Flame
Costume Zealotus Doll
Costume Blue Eye Shadow
Costume Variant Veil
Costume Crowned Princess Ribbon
Costume Stole of Dominion
Costume Sheep's Horns
_______________________
^0000CCWeight:^000000 0
#
9544#
When opened gives one of the following:
_______________________
Botany Mail [1]
Menblatt Wing Manteau [1]
Manteau Of Guardsman [1]
Mysterious Muffler
Tengu Shoes
Nature Dress
Evil Dragon Armor [1]
Scutum [1]
Critical Anklet [1]
Party Hard Pack
2000x Prize Medal
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Branch
_______________________
^0000CCWeight:^000000 0
#
9550#
Jewel with timeless power.
It is said that special abilities can be given to special armors that respond to the power of time.
_______________________
[Enchantable Items]
Soaring Power Armor[1]
Strong Magic Armor[1]
Hardened Vitality Armor[1]
Excellent Dexterity Armor[1]
Brilliant Rapid Armor[1]
Unexpected Lucky Armor[1]
_______________________
Gemstone of Time can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 0
#
9551#
The key with timeless power.
It is said that special abilities can be given to special manteaus that respond to the power of time.
_______________________
[Enchantable Items]
Temporal STR Manteau[1]
Temporal AGI Manteau[1]
Temporal VIT Manteau[1]
Temporal INT Manteau[1]
Temporal DEX Manteau[1]
Temporal LUK Manteau[1]
_______________________
Seal of Time Key can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 0
#
9553#
A box containing one Infinite Cat Hand Ticket that can be used for a week.
_______________________
^000088Rental Item^000000
^FF0000This item cannot be traded with other accounts.^000000
A Cat Hand Ticket issue from the Cat Hand Headquarters.
The service from the Cat Hand Headquarters where business grows year after year.
When used, you can use the Cat Hand Storage Service.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
9563#
When opened gives one of the following:
_______________________
Costume Falling Red Foliage
Costume Red Pencil in Mouth
Costume Book of Soyga
Costume Spider Seduction
Costume Golden Fish Hat
Costume Forest Guide
Costume Medium Wave
Costume Kishu Dog
Costume Under Rimmed Glasses (Blue)
Costume Big White Cat
_______________________
^0000CCWeight:^000000 0
#
9565#
When opened gives one of the following:
_______________________
Bull Hat
Circlet of Phoenix
Phoenix Muffler
Skin of Typhon
Shield of Chaos
Old Detachments Ring
Feathers of Protection
Kirin Horn
Gardener Shoes
Happy Shield
Vermin Cloth
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Branch
_______________________
^0000CCWeight:^000000 0
#
9569#
Noodles boiled with white and smooth noodles and garnished with broth. Make and share on special days.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 7% for 15 minutes.
Increases Attack Speed (decreases After Attack Delay by 7%).
Decreases Variable Casting Time by 7%.
_______________________
(This item will be removed at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
9581#
A card that got wet and sloppy. It seems to have to be opened carefully so as not to tear.
_______________________
^0000CCWeight:^000000 0
#
9582#
They gathered small flower branches and made them gorgeous.
_______________________
FLEE +30, Perfect Dodge +2, Increases Attack Speed (Decreases After Attack Delay by 5%) and Decreases Variable Casting Time by 5% for 30 minutes.
_______________________
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 10
#
9585#
A branch of a flowering tree with bright spring flowers in bloom. When you shake a branch full of flowers, you can feel the vitality with a dense floral scent.
_______________________
MaxHP/Max HP +3% for 10 minutes.
_______________________
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 5
#
9586#
A box containinging 2019 Superstar R tickets.
It's specially sealed, so you don't know how many sheets it contains until you open it.
_______________________
^ff0000(These items will be deleted at the time of regular inspection on May 2, 2019.)^000000
_______________________
^0000CCWeight:^000000 0
#
9587#
A package containing 20 each of [NotForSale] Small Life Potion, [NotForSale] Medium Life Potion and [NotForSale] Mysterious Life Potion.
_______________________
^0000CCWeight:^000000 0
#
9588#
A box containing 20 [NotForSale] Brilliant Protection Scrolls.
_______________________
^0000CCWeight:^000000 0
#
9589#
A box containing 10 [NotForSale] Almighty.
_______________________
^0000CCWeight:^000000 0
#
9590#
A box containing 10 [NotForSale] Power Booster.
_______________________
^0000CCWeight:^000000 0
#
9600#
Redeem ticket by visiting the Yggdrasil Tree Explorer in the second floor of the Eden Group (moc_para_up.gat 17, 176)
_______________________
When opened gives one of the following:
Fafnir Scale
Sacred Crown
Chemical Glove
Toy Ring
Fotia Shield
Fenrir Chain
Rasen Fuma's Orb
Spirit King's Ring
Tengu Scroll
Hero Manteau
Memory of Lovers
Kirin Armor
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Dead Branch
_______________________
More Details can be found by visiting the NPC in person.
_______________________
^0000CCWeight:^000000 0
#
9610#
^FF0000This item cannot be traded with other accounts.^000000
The water of life made by condensing this and that recovery potion on the market. It tastes medium to small.
_______________________
When used, restores 4% MaxHP every 3 seconds for 10 minutes.
The effect does not activate in Berserk.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
9611#
Popcorn Festival Buff
_______________________
^0000CCDuration:^000000 60 minutes
FLEE +30,
Perfect Dodge +2
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
#
9618#
When opened gives one of the following:
_______________________
Costume Drooping Elven Ears
Costume Heart Wing Headband
Costume Kururinpa Tails
Costume Fluffy Semi Long
Costume Desert Wolf Baby
Costume Alchemist Bag
Costume Poring On Shoulder
_______________________
^0000CCWeight:^000000 0
#
9620#
Redeem ticket by visiting the Yggdrasil Tree Explorer in the second floor of the Eden Group (moc_para_up.gat 17, 176)
_______________________
When opened gives one of the following:
Armor of White Thread
Icefall Dress
Black Feather
Anemos Shield
Survivor's Orb
Survival Circlet
Cloak of Survival
Temporal Manteau
Prontera Militia Glove
Pure White Marching Hat
Shepherd Cloth
Gray Wing Boots
Dragon Cloth
Pilgrim Shoes
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Dead Branch
_______________________
More Details can be found by visiting the NPC in person.
_______________________
^0000CCWeight:^000000 0
#
9621#
_______________________
^0000CCType:^000000
^0000CCPosition:^000000 
^0000CCCompound on:^000000 
^0000CCWeight:^000000 0
#
9629#
Redeem ticket by visiting the Yggdrasil Tree Explorer in the second floor of the Eden Group (moc_para_up.gat 17, 176).
_______________________
When opened gives one of the following:
Diabolus Wing [1]
Circlet of Phoenix
Phoenix Muffler [1]
Red Baby Dragon Hat [1]
Guardian Processor
Manteau Of Guardsman [1]
Mysterious Muffler [1]
Traveler Shoes
Old Morroc Shawl [1]
Pure White Marching Hat [1]
Critical Anklet [1]
Thieves' Guide Vol. 1 [1]
Sting Silk Ribbon [1]
Hero Manteau [1]
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Dead Branch
_______________________
More Details can be found by visiting the NPC in person.
_______________________
^0000CCWeight:^000000 0
#
9630#
When opened gives one of the following:
_______________________
Costume Flower Blossom
Costume Valkyrie Wings
Costume Glowing White Blush
Costume Feather Fedora
Costume Tree Sprout
Costume Shark Hat
Costume Bird Nest
Costume Red Riding Hood
Costume Smiling Eyes
_______________________
^0000CCWeight:^000000 0
#
9636#
When opened gives one of the following:
_______________________
Costume Striped Headband
Costume Backpack (Red)
Costume Backpack (Black)
Costume Poporing Muffler
Costume Lace Flower Crown
Costume Jewel Crown
Costume Oxygen Mask
Costume Mystical Fruit Hat
Costume Indian Headband
Costume Orange Rabbit
Costume Twinkling Red Eyes
Costume Medium Wave (Yellow)
Costume Sky Lantern
Costume Goblin Mask
_______________________
^0000CCWeight:^000000 0
#
9645#
When opened gives one of the following:
_______________________
Costume Shiba Inu
Costume Sleeping Kitty Hat
Costume Drooping Gray Kitty
Costume Warg in Mouth
Costume Scratching Cat
Costume Black Cat
Costume Cat's Mouth
Costume Baby Penguin
Costume White Cat
Costume Orange Tabby Cat
_______________________
^0000CCWeight:^000000 0
#
9654#
Redeem ticket by visiting the Yggdrasil Tree Explorer in the second floor of the Eden Group (moc_para_up.gat 17, 176).
_______________________
When opened gives one of the following:
Work Cap
Shield Ring
Seraphim Coronet
Mob Scarf
Toy Syringe
Ring of Hero
Flying Galapago
Malach's Skin
Magical Booster
Siegfried's Helmet
Aqua Bunny Band
Moon Eyepatch
Ixion Wing
Military Mail
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Dead Branch
_______________________
More Details can be found by visiting the NPC in person.
_______________________
^0000CCWeight:^000000 0
#
9664#
When opened gives one of the following:
_______________________
Costume Falling Leaves
Costume Pumpkin Head
Costume Dwarf Beard
Costume Husky Hat
Costume Wonderful Beast Ears
Costume Squirrel Ear Hat
Costume Eremes Scarf (Blue)
Costume Red Gemini Eyes
Costume Falling Red Foliage
Costume Book of Soyga
_______________________
^0000CCWeight:^000000 0
#
9665#
Redeem ticket by visiting the Yggdrasil Tree Explorer in the second floor of the Eden Group (moc_para_up.gat 17, 176).
_______________________
More Details can be found by visiting the NPC in person.
_______________________
^0000CCWeight:^000000 1
#
9670#
Redeem ticket by visiting the Yggdrasil Tree Explorer in the second floor of the Eden Group (moc_para_up.gat 17, 176).
_______________________
More Details can be found by visiting the NPC in person.
_______________________
^0000CCWeight:^000000 1
#
9673#
When opened gives one of the following:
_______________________
Costume Bear Backpack
Costume Bubbly Arc Angeling Hairband
Costume Cute Poring Earmuffs
Costume Experimental Goat Cap
Costume Monster Fish Gills
Costume Red Baby Dragon Hat
Costume Piamette Doll Hair (Silver)
_______________________
^0000CCWeight:^000000 0
#
9702#
_______________________
^0000CCType:^000000
^0000CCPosition:^000000 
^0000CCCompound on:^000000 
^0000CCWeight:^000000 0
#
9736#
An enchanted, giant wing from an ancient creatures.
Enables instant teleportation of many people when used by a Party Master.
_______________________
^0000CCWeight:^000000 1
#
9737#
When opened gives prizes celebrating the launch of Ragnarok Transcendence.
_______________________
^0000CCWeight:^000000 0
#
9785#
A mysterious box that refines a +4 Illusion of Underwater equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Huuma Fluttering Snow,
Illusion Combo Battle Gloves,
Illusion Cap,
Illusion Survivor's Manteau,
Illusion Illusion Herald of God.
_______________________
^0000CCWeight:^000000 1
#
9897#
The right size button for the doll.
I think a duck doll who likes to be shiny because it is shiny will like it.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Wandering Duck Doll
^0000CCWeight:^000000 1
#
9923#
A Scroll helps increase your physical defense over a period of time, increasing your survival rate.
_______________________
DEF +500 for 10 minutes.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
9924#
A Scroll helps increase your physical defense over a period of time, increasing your survival rate.
_______________________
DEF +500 for 5 minutes.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
9932#
A box containing secret royal items.
_______________________
^0000CCWeight:^000000 1
#
9933#
A refinement package that refines Trois Equipment to +9 provided in hunting competitions.
Someone's note is on it.
"Because of this Holgren's special know-how, don't worry about quality!"
_______________________
[Target Items]
Troi Hunting Mail[1]
Troi Hunting Manteau[1]
Troi Hunting Boots[1]
_______________________
^0000CCWeight:^000000 1
#
9934#
A kit that enables additional custom crafting on trois equipment provided at hunting competitions.
_______________________
[Target Items]
Troi Hunting Mail[1]
Troi Hunting Manteau[1]
Troi Hunting Boots[1]
Troi Hunting Physical Ring[1]
Troi Hunting Magical Ring[1]
_______________________
^0000CCWeight:^000000 1
#
9935#
A kit that enables additional custom crafting on trois equipment provided at hunting competitions.
_______________________
[Target Items]
Troi Hunting Mail[1]
Troi Hunting Manteau[1]
Troi Hunting Boots[1]
Troi Hunting Physical Ring[1]
Troi Hunting Magical Ring[1]
_______________________
^0000CCWeight:^000000 1
#
9956#
20??N??L?O????????
????????L?O?P??LB
??w???t??b?t??
?X????W?n??? 
?N??????W???????
??g????r?????R????g?
?R??e?B???O??
????P??LB
?
?i?? ????????
?y??H?????A?y????
1??H?????B
????? ????B
_______________________
HPESP??%?????
_______________________
^FF0000[20??N??????P??L] can only be sold to NPCs or moved to the warehouse.^000000
_______________________
d??: ^7777773^000000
#
9957#
20??N??????P??L?
50????? B
????? ????B
_______________________
^FF0000[20??N?P??LBOX]?
??¯??????68????? 
??®?I? ?????000000
_______________________
^FF0000[20??N??????P??L]?
[20??N?P??LBOX]?
?J?¯????2????? 
??®?I? ?????000000
_______________________
^FF0000[20??N?P??LBOX] can only be sold to NPCs or moved to the warehouse.^000000
_______________________
d??: ^777777150^000000
#
9958#
20??N??????P??L?
150???????? B
????? ????B
_______________________
^FF0000[20??N?P??LBOX]?
??¯??????68????? 
??®?I? ?????000000
_______________________
^FF0000[20??N??????P??L]?
[20??N?P??LBOX]?
?J?¯????2????? 
??®?I? ?????000000
_______________________
^FF0000[20??N?P??LBOX] can only be sold to NPCs or moved to the warehouse.^000000
_______________________
d??: ^777777450^000000
#
9999#
Ambitiously organized by the Sweets Festival Committee
It is said that the snack box is specially sealed to prevent melting.
Be careful not to shake!
(The item is deleted when the event ends.)
_______________________
^0000CCWeight:^000000 0
#
10001#
A pristine helmet made from an animal skull.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Baphomet Jr.
#
10002#
A protective mask for tiny Cute Pets.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Chonchon, Steel Chonchon, Hunter Fly
#
10003#
A round, bubble-like helmet that offers magical protection to Cute Pets.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Baby Desert Wolf
#
10004#
A rubber device that helps babies endure teething, but can also be used to silence noisy Cute Pets.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Deviruchi
#
10005#
A multi-colored wig usually worn by clowns.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Dokkaebi
#
10006#
A hair accessory, said to be worn by an ancient queen, that is fitting for vain, yet glamorous, Cute Pets.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Isis
#
10007#
A cute ribbon knit from smooth silk that would look cute on a fluffy Cute Pet.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Lunatic
#
10008#
A club that, in the olden days, was used to punish stupidity in classrooms.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Munak
#
10009#
A wildflower whose scent is so nice that even the most savage of warriors will admit to enjoying its fragrance.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Orc Warrior
#
10010#
An old cooking pot that is just perfect(?) for placing on a Peco Peco's head.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Peco Peco
#
10011#
A hairpin decorated with cute little stars.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Green Petite
#
10012#
A cup shaped fragment of eggshell that would fit on top of a baby chick's head.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Picky
#
10013#
A backpack made especially for short, round shaped, bouncy children or Cute Pets.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Poring, Drops, Poporing
#
10014#
A pair of eyeglasses that make its wearer look like a total geek.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Rocker
#
10015#
Green lace that can be worn by a baby, or even a piglet.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Savage Bebe
#
10016#
A golden bell that can be worn in the hair of an adorable Cute Pet.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Sohee
#
10017#
A pair of crude shorts made from rough tree bark.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Spore, Poison Spore
#
10018#
A circlet made to fit a monkey, just like in the old Monkey Hero tales.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Yoyo
#
10019#
A very stylish crimson muffler inspired by the one worn by a retro hero.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Smokie
#
10020#
A ceremonial sword used by gravekeepers to lead the dead to the great beyond.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Bongun
#
10021#
A circular shape, headgear for a Goddess.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Bacsojin
#
10022#
Old fashioned gold Earring.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Civil Servant
#
10023#
Green silk jewelery pouch. Contains some random stuffs and snack.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCWeight:^000000 0
^0000CCPet:^000000 Leaf Cat
#
10024#
Red and blue fashionable glasses that aren't suited for everyone.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Loli Ruri
#
10025#
A headgear that a little girl would like, star shaped.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Marionette
#
10026#
A tassel at the end of a durumagi. Antique feeling.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Shinobi
#
10027#
Accessory only for the dead. Gold and shiny.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Whisper
#
10028#
A badge that indicates of high rank. Has a symbol of a special flower.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Goblin Leader
#
10029#
Oriental accessory made of a mysterious green stone.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCWeight:^000000 0
^0000CCPet:^000000 Wicked Nymph
#
10030#
Everyone needs this for summer. It has a refreshing drawing.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Miyabi Ningyo
#
10031#
A ring that symbolizes one who surpassed death. It feels like metal and it's cold.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Dullahan
#
10032#
A symbol of authority of high ranked women. Has a regal sense of feeling.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Medusa
#
10033#
Hairstyle that had huge sensation. It's for outstanding.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Stone Shooter
#
10034#
A mask to disguise yourself in a party. Its gorgeously decorated.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Incubus
#
10035#
It imitated a device for exterior power of an ancient toy. It looks kind of cute.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Golem
#
10036#
Horrifying horn from hell. It only has horrifying feeling not like the unicorn's.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Nightmare Terror
#
10037#
A mask that looks like a wing of a huge black butterfly decorated with beautiful symbols.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Succubus
#
10038#
A protective barrier for an Imp's horn.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Imp
#
10039#
Backpack flag sticking out the side of the gap, quite unpatriotic.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Marin
#
10040#
A cute red collar with a bell attached in front of it.
It seem fits well when wore by a small animal.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Scatleton
#
10042#
A cool looking dark mane, you will feel like a true king.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Skelion
#
10043#
We added cuteness to a little antenna on a headdress.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Child Admin Beta
#
10044#
The performance is enhanced by both the cute manager's communication antenna and the cuteness of the head dress.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Child Admin Alpha
#
10045#
A doll button modeled after a sparkling star.
_______________________
^0000CCType:^000000 Cute Pet Accessory
^0000CCPet:^000000 Child Admin Alpha
#
10516#
When opened gives one of the following:
_______________________
Nero Shield
Exorcist's Shoes
Happy Balloon
Catherina Von Blood
Zealotus Doll
Armor of Purple Thread
Black Veil
Rainbow Muffler
Ring of Jupiter
Party Hard Pack
8x Blacksmith Blessing
6x Battle Manual X3
5x Bloody Dead Branch
_______________________
^0000CCWeight:^000000 0
#
10517#
When opened gives one of the following:
_______________________
Costume Long Wolf Ears
Costume Survive Orb
Costume Noble Mask
Costume Yellow Wizardry Hat
Costume Dark Snake Lord Stall
Costume Large Sorcerer Crown
Costume Geisha Make
Costume Magicstone of Grace
_______________________
^0000CCWeight:^000000 0
#
10520#
When opened gives one of the following:
_______________________
Costume Sword of Thanatos
Costume Whisper's Blessing
Costume Merlin Earrings
Costume Lunatic Muffler
Costume Dokebi
Costume Drooping Ernst Von Wolf 11th
Costume Poring Beret
Costume Majorous Horns
Costume Evolved Whisper Mask
Costume Miyabi Doll Hair
_______________________
^0000CCWeight:^000000 0
#
10523#
When opened gives one of the following:
_______________________
Costume Low Volume Twin (White)
Costume Cowlick (White)
Costume Hair Buns (White)
Costume Pony Tail (White)
Costume Long Twin Tail (White)
Costume Chignon (White)
Costume Side Tail (White)
Costume Straight Long (Black)
Costume Flowing Long (Blonde)
Costume Flowing Long (Silver)
_______________________
^0000CCWeight:^000000 0
#
10625#
A package that includes 50 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion and 200 Medium Life Potion.
In addition, 1 Modified Hero's Weapon Refine Hammer V is included.
_______________________
^CC3D3D[Modified Hero's Weapon Refine Hammer V]^000000
A refine hammer that increases the refinement level of a specific Hero's Weapon modified by Team Richiet by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Oriental Sword-LT
Dragonic Slayer-LT
Katar of Shiver-LT
Blade Katar-LT
_______________________
^0000CCWeight:^000000 1
#
11000#
A book documenting the history of Prontera. There's a whole chapter dedicated to Tristam III.
#
11001#
A new novel from best selling author, Mihir.
_______________________
^0000CCWeight:^000000 1
#
11002#
A famous novel by a kRO player that was published in Monthly RO that's entitled "Genius Chef Orlean Takes on the World!"
^0000CCWeight:^000000 1
#
11003#
A famous novel by a kRO player that was published in Monthly RO that's about the Kafra Corporation.
_______________________
^0000CCWeight:^000000 1
#
11004#
A worn-out, dusty and badly damaged book that's missing its cover.
_______________________
^0000CCWeight:^000000 1
#
11005#
A suspicious book stamped with the seal of the Rune-Midgards Kingdom.
The page with information about the author has been torn out.
_______________________
^0000CCWeight:^000000 1
#
11006#
A book published in Arunafeltz, the country that worships the goddess Freya.
This story used to be of mouth, but has been religiously embellished in printed form.
_______________________
^0000CCWeight:^000000 1
#
11007#
A book published in Arunafeltz, the country that worships the goddess Freya.
This story used to be of mouth, but has been religiously embellished.
_______________________
^0000CCWeight:^000000 1
#
11008#
A book of notes that contains a partial copy of a giant biographical dictionary.
_______________________
^0000CCWeight:^000000 1
#
11009#
Volume two of the Assassin adventure series written by Mihir, a popular fiction author.
_______________________
^0000CCWeight:^000000 1
#
11010#

#
11011#
Doctor Varmundt's notebook.
Short memos are written in hand writing.
Most of them are about Thanatos Tower and Historical relics that he discovered.
_______________________
^0000CCWeight:^000000 0
#
11012#
The first report of the expedition with the Commander's seal.
The report records all the information related to ecological environment, situations of the species and the expedition in another world.
_______________________
^0000CCWeight:^000000 0
#
11013#
Expedition Report Vol.1, sorted by Abidal.
The information on the expedition's settlement and occupation are all written in here.
_______________________
^0000CCWeight:^000000 0
#
11014#
Expedition Report Vol.2 which reports the dimensional gorge and the traces of Satan Morocc.
_______________________
^0000CCWeight:^000000 0
#
11015#
Expedition Report Vol.3 which reports the ecological environment and the species.
_______________________
^0000CCWeight:^000000 0
#
11016#
Expedition Report Vol.4 which reports the internal situation of the expedition and the investigation.
It also introduces the future plans.
_______________________
^0000CCWeight:^000000 0
#
11018#
Splendide Selling Item.
_______________________
^0000CCWeight:^000000 1
#
11019#
Manuk Selling Item.
_______________________
^0000CCWeight:^000000 1
#
11020#
Japanese Book 1.
_______________________
^0000CCWeight:^000000 1
#
11021#
Japanese Book 2.
_______________________
^0000CCWeight:^000000 1
#
11022#
The latest book of Alchemist Monthly! It contains trendy recipes of 'Mix cooking' and other useful information.
_______________________
^0000CCWeight:^000000 5
#
11023#
A popular Alchemist's monthly series "HP of You and Me Vol.12".
Alchemist Da Lucia's endless research of health improvement has finally completed!
_______________________
^0000CCWeight:^000000 5
#
11024#
A popular Alchemist's monthly series "SP of Dream Vol.10".
This book contains Alchemist Vein and Vejin's study of increasing SP and recipes for making reagent.
_______________________
^0000CCWeight:^000000 5
#
11025#
A book with the basics for living as a Swordsman.
_______________________
^0000CCWeight:^000000 0
#
11028#
A book with the basics for living as a Thief.
_______________________
^0000CCWeight:^000000 0
#
11031#
A book with the basics for living as a Archer.
_______________________
^0000CCWeight:^000000 0
#
11034#
A book with the basics for living as a Acolyte.
_______________________
^0000CCWeight:^000000 0
#
11037#
A book with the basics for living as a Magician.
_______________________
^0000CCWeight:^000000 0
#
11040#
A book with the basics for living as a Merchant.
_______________________
^0000CCWeight:^000000 0
#
11043#
A book with the basics for living as a Taekwon.
_______________________
^0000CCWeight:^000000 0
#
11046#
A book with the basics for living as a Ninja.
_______________________
^0000CCWeight:^000000 0
#
11049#
A book with the basics for living as a Gunslinger.
_______________________
^0000CCWeight:^000000 0
#
11052#
A book with the basics for living as a Super Novice.
_______________________
^0000CCWeight:^000000 0
#
11055#
A book with the basics for living as an adventurer.
_______________________
^0000CCWeight:^000000 0
#
11056#
A singlepath of the study of spirits! 'Earthde Lagon' unravels the mystery of spirit magic.
Only Lagon tells you the points of the Spirit Magic! Only the key points are in it!'
'At the moment you open this book you are the upper 1% among the spiritists!!'
_______________________
^0000CCWeight:^000000 1
#
11057#
A cooking book where you can find creative and yummy chocolate-using desserts' recipe.
The most wanted book for the lovers in between Winter and Spring!
The Author: Charles Orlean, the Chocolate Expert and the famous Patissier.
_______________________
^0000CCWeight:^000000 5
#
11058#
'Too easy! Yoyo.. Even Fabre can handle this!'
A combining manual easier than instant cook book. Just follow what they are saying.
^FF0000Caution : To start combination, you must use a Combination Kit item.^000000
^FF0000Caution : You must have all Ingredients ready before combining or the Combination Kit will be wasted.
_______________________
^0000CCWeight:^000000 1
#
11061#

#
11064#
The one of a Spiritology's only way of life! The second mystery of advanced spiritism unraveled by 'Earth Dragon'.
'A new advanced spirit skill point that Ragon only tells you! I just picked out the core!'
'If you have learned the new advanced spirit skills, you must read it!!'
_______________________
^0000CCWeight:^000000 1
#
11500#
A yellow potion that has been condensed to Reduces its weight and increase its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 1
#
11501#
A white potion that has been condensed to Reduces its weight and increase its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 1
#
11502#
A bottle of potion made from ground Blue Herbs that restores about ^00008860 SP^000000.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 40 ~ 60 SP
^0000CCWeight:^000000 1
#
11503#
A White Potion which weighs less than normal.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 400 ~ 500 HP
^0000CCWeight:^000000 10
#
11504#
A Blue Potion which weighs less than normal.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50 ~ 70 SP
^0000CCWeight:^000000 10
#
11505#
A plant that brings up your spirit.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 150 SP
^0000CCWeight:^000000 3
#
11506#
Flavor of the orange exact in refreshing carbonic acid!
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 1
#
11507#
Flavor of the sweet grape spreads the mouth all the way!
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 1
#
11508#
Karada Meguri-cha.
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 10
#
11509#
Black Tea Kochakaden.
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 10
#
11510#
The same taste of the original coca cola without the added sugar.
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 10
#
11511#
Although no calorie content, the coca cola it's tasty.
You can taste lightly, the coca cola of 0 kilo calories.
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 10
#
11512#
Stimulation of carbon dioxide and unique flavor, not only healing thirst,
but refreshing both heart and body!
^000088Recovers a small amount of HP & SP^000000.
_______________________
^0000CCWeight:^000000 10
#
11513#
A fresh candy for sore throats.
A very small amount of HP recovery.
^0000CCWeight:^000000 0.1
#
11514#
It has the same effect with a white slim potion. [Not to be sold.]
_______________________
^0000CCWeight:^000000 5
#
11515#
A tropical fruit with a hard shell. Drinking the juice of this fruit quenches thirst.
Recover HP 300.
^0000CCWeight:^000000 12
#
11516#
A famous berry used in Brasilis deserts. It is made into ice-cream or juice during the hot summer months.
Recover small amount HP.
^0000CCWeight:^000000 2
#
11517#
A potion that has a special effect.
^000088HP Recovery +400
^0000CCWeight:^000000 10
#
11518#
A bottle of potion made from ground Blue Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5 SP
^0000CCWeight:^000000 1
#
11519#
Unique snack food of Mora Village. Various vegetables and fruit are sandwiched between fried meat patties. A leaf wrapped around them adds a refreshing touch.
^000088Restores approximately 200 HP^000000.
^0000CCWeight:^000000 4
#
11520#
Refreshing fruit occasionally found wild in the vicinity of Bifrost.
^000088Restores approximately 50 SP^000000.
^0000CCWeight:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
#
11521#
A beverage made by mixing Pinguicula Berry Juice with fizzy juice. Tastes surprisingly good.
^000088Restores approximately 400 HP and 50 SP^000000.
^0000CCWeight:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 100
#
11522#
Red sap with amazing healing power. You wouldn't want to find out what it's made from.
^000088Restores approximately 400 -600 HP^000000.
^0000CCooldown Time:^000000 1 Second
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100^000000
#
11523#
Yellow sap with amazing healing power. You wouldn't want to find out what it's made from.
^000088Restores approximately 600 -800 HP^000000.
^0000CCooldown Time:^000000 1 Second
^0000CCWeight:^000000 12^000000
_______________________
^0000CCRequirement:^000000
Base Level 110^000000
#
11524#
White sap with amazing healing power. You wouldn't want to find out what it's made from.
^000088Restores approximately 800 -1,000 HP^000000.
^0000CCooldown Time:^000000 1 Second
^0000CCWeight:^000000 14^000000
_______________________
^0000CCRequirement:^000000
#
11525#
Tea made by infusing dried plants, rarely found even in Mora Village. Smells extremely good.
^000088Restores approximately 1500 HP^000000.
^0000CCooldown Time:^000000 5 Seconds
^0000CCWeight:^000000 15
_______________________
^0000CCRequirement:^000000
Base Level 120^000000
#
11526#
A cold beverage made by blending Pingui berries with syrup and ice.
^000088Restores approximately 120 SP^000000.
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 120
#
11527#
A sweet restorative that heals an extensive amount of HP & SP
_______________________
^0000CCWeight:^000000 10
#
11528#
Very sweet desert just like vermicelli and pastry.
_______________________
Recover HP 300, SP 240.
_______________________
^0000CCWeight:^000000 20
#
11532#
It's the seasoned fried rice mixed with seafoods, meat and vegitables.
_______________________
Recovers small amount of HP.
_______________________
^0000CCWeight:^000000 2
#
11533#
Skewered chopped meat with a special barbeque sauce on it.
_______________________
Recovers small amount of HP.
_______________________
^0000CCWeight:^000000 2
#
11534#
It's a Coconut Juice.
_______________________
Recovers small amount of HP and SP.
_______________________
^0000CCWeight:^000000 5
#
11535#
Sweet almonds coated with a lot of chocolate.
_______________________
Recover small amount of SP.
_______________________
^0000CCWeight:^000000 20
#
11536#
Food that the fleet of Cat Paw Merchant Association had in the voyage. It is a hardtack biscuit which facilitated its storage.
Those Cat sailors call it the Teeth Grinder or Worm Castle. Some HP can be recovered when it is eaten.
_______________________
^0000CCWeight:^000000 1
#
11537#
A chubby worm which was caught when the biscuit was almost eaten.
It can be an important energy fountain in a survival situation, but...
_______________________
^0000CCWeight:^000000 1
#
11538#
A fresh legs of octopus.
Restore small amount of HP and SP.
Acquired from malangdo festival.
^ff0000This item will be deleted when event end.
_______________________
^0000CCWeight:^000000 3
#
11539#
Heart-shaped hand-made chocolates with the feeling of the tail.
One of the chocolates I made a lot to give to someone is this chocolate.
An extraordinary effort can be seen.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11540#
Heart-shaped handmade chocolate packed with the best of the technology that Shy can think of.
It's an enormously colorful chocolate.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11541#
Heart-shaped handmade chocolate carefully made by Mid.
It is a dish that you can see from the attitude that you are kind and kind to the students of the academy.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11542#
Handmade chocolates made with the best materials and gratitude by the Jonda event.
It's a perfection that I can't think was made by an amateur.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11543#
Heart-shaped handmade chocolate made by the Kaito Anniversary.
Chocolate that feels like something ridiculous will be stolen.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11544#
Heart-shaped handmade chocolate made by Hucke.
The appearance and shape are very good, and it seems that those who taste it can roll around.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11545#
Heart-shaped handmade chocolate made by Rune after a long time.
According to the story I heard from Mid, it seems to be chocolate with a click, but it seems that there is no problem.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11546#
Heart-shaped handmade chocolate made by the Pope with a priest.
Some enthusiastic followers want to get it even if they lose everything.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
_______________________
^0000CCWeight:^000000 8
#
11547#
^FF0000Can only be used in WoE & PVP area.^000000
A potion made of a mixed many restorative herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
500-700 HP
60-85 SP
^0000CCWeight:^000000 8
#
11548#
^FF0000Can only be used in WoE & PVP area.^000000
The youngest leaves of the white organic herb are used to make this potion.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10% HP
^0000CCWeight:^000000 8
#
11549#
^FF0000Can only be used in WoE & PVP area.^000000
The freshest blue organic herbs are used to make this potion.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10% SP
^0000CCWeight:^000000 8
#
11550#
A cake made with smashed moist pumpkin.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCWeight:^000000 4
#
11551#
Healthy herb mix with strange power giving.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +1
^0000CCHeal:^000000 25 HP
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
11552#
A harmony of apple and carrot! As fresh as a salad can get.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +1
^0000CCHeal:^000000 25 HP
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
11553#
A stew made with whatever you want to put in.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +1
^0000CCHeal:^000000 25 HP
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
11554#
Fully roasted apple toast. Glossy color makes you wanna take a bite of it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +1
^0000CCHeal:^000000 25 HP
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
11555#
A recovery potion made by combining Red Herb and Hydra's Sap.
Retores ^000088325 HP^000000.
^0000CCWeight:^000000 4
#
11556#
A recovery potion made by combining Blue Herb and Yggdrasil's Sap.
Restores ^00008860 SP^000000.
^0000CCWeight:^000000 9
#
11557#
Only available to use in the WoE TE zone.
A health potion made up of ground white herbs.
Restores ^000088325 HP^000000.
_______________________
^0000CCWeight:^000000 30
#
11558#
Only available to use in the WoE TE zone.
Provides the same effects as TE White Potion, but this potion is lighter in weight.
_______________________
^0000CCWeight:^000000 10
#
11559#
Stripped fresh magical shellfish.
_______________________
^0000CCWeight:^000000 5
#
11560#
Fresh magic shellfish sashimi.
_______________________
^0000CCWeight:^000000 5
#
11561#
A pillar of fresh magical shellfish.
_______________________
^0000CCWeight:^000000 5
#
11562#
Mellow chocolate in 64 layers of crispy pie!
_______________________
Recovers a small amount of HP and SP.
_______________________
^0000CCWeight:^000000 3
#
11563#
A warm cup of black tea.
_______________________
Restores ^000088100 SP^000000.
_______________________
^0000CCWeight:^000000 2
#
11564#
A sweet honey biscuit. It is said to be a good match with a cup of tea.
_______________________
Restores ^0000881000 HP^000000.
_______________________
^0000CCWeight:^000000 2
#
11565#
A bottle of potion made from ground White Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 15
#
11566#
A bottle of potion made from ground Yellow Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 13
#
11567#
An exclusive red potion for Novices!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 44 ~ 66 HP
^0000CCWeight:^000000 1
#
11568#
A condensed Red Potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 2
#
11569#
A bottle of potion made from ground Red and Yellow Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 10
#
11570#
A bottle of potion made from ground Red Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 7
#
11571#
A bottle of potion made from ground Green Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Hallucination
^0000CCWeight:^000000 7
#
11572#
A bottle of potion made from ground Blue Herbs.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 40 ~ 60 SP
^0000CCWeight:^000000 15
#
11573#
A condensed white potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 5
#
11574#
A condensed yellow potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 3
#
11575#
A cookie which is rumored to bring luck to whomever eats it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 165 ~ 200 HP
^0000CCWeight:^000000 3
#
11576#
A candy cane which is rumored to bring luck to whomever eats it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 4
#
11577#
A lump of rice which can be eaten for lunch.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 200 HP
^0000CCWeight:^000000 3
#
11578#
A striped cane of peppermint candy. Sugar daddies love it!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 4
#
11579#
A candy which is rumored to bring luck to whomever eats it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 3
#
11580#
A confection of sugar, chocolate and other flavorings. Kids love it!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 3
#
11581#
A sweet slice of cake covered in icing and topped with a cherry. Recovers a suitable amount of HP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 270 ~ 330 HP
^0000CCWeight:^000000 10
#
11582#
A warm, scrumptious cookie.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 160 ~ 200 HP
^0000CCWeight:^000000 3
#
11583#
A kind of drink made from chocolate and milk from one of the Royal Court Dessert Specialist's recipes.
Although the Dessert Chef wishes for people to drink this treat elegantly, it's usually gulped down, enjoyed with hand sloppily placed on the waist.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
330 ~ 410 HP
45 ~ 65 SP
^0000CCCure:^000000 Poison, Silence, Blind, Confuse, Curse, Illusion
^0000CCWeight:^000000 15
#
11584#
White chocolate which is used to propose to a girl by a boy during White Day.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
50 HP
50 SP
^0000CCWeight:^000000 8
#
11585#
A collection of chocolates that are gathered and arranged to make a beautiful item. This is often used in courtship and sometimes even used effectively.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
50 HP
50 SP
^0000CCWeight:^000000 8
#
11586#
White chocolate which is used to propose to a girl by a boy during White Day.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
50 HP
50 SP
^0000CCWeight:^000000 8
#
11587#
Fried and ground Cacao that is solidified with Milk and cacao paste. Delicious and bittersweet.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000
1 HP
1 SP
^0000CCWeight:^000000 2
#
11588#
Fragrant fruit that you can get a limited period.
^000088Recovers a small amount of HP & SP^000000.
This item will be deleted when the event ends.
_______________________
^0000CCWeight:^000000 1
#
11589#
It is cool and to the inside of. Chest cold oyster ice red beans and ice, milk, rice cake entered.
Recovery HP/SP by 5%.
The item have a chance the add ice frozen state during 2 seconds.
^0000CCWeight:^000000 5
#
11590#
Girinah skewers pro! 20 years of experience in the craftsmanship of skewers, Edward confidently recommended choice of skewers! One taste of the skewer conclude the discussion of fashion!
^0000CCWeight:^000000 30
#
11592#
Transform user into Bloody Murderer for 10 minutes.
During transformation: MaxHP +1000.
_______________________
Restores ^000088about 45 HP^000000.
^0000CCWeight:^000000 3
#
11593#
Transform user into Bathory for 10 minutes.
During transformation: MaxSP +100.
_______________________
Restores ^000088about 45 HP^000000.
^0000CCWeight:^000000 3
#
11594#
Transform user into Jack for 10 minutes.
During transformation: Increases restoration gained from Pumpkin by 2000%.
_______________________
Restores ^000088about 45 HP^000000.
^0000CCWeight:^000000 3
#
11595#
Transform user into Quve for 10 minutes.
During transformation: HIT +10, FLEE +20.
_______________________
Restores ^000088about 45 HP^000000.
^0000CCWeight:^000000 3
#
11596#
A skull shaped cup filled with blood. It obviously has some mysterious powers.
Restores ^000088about 600 HP^000000.
_______________________
^0000CCWeight:^000000 5
#
11597#
A ghastly bug that eats away at metal things. However it is a good source of protein.
_______________________
^0000CCWeight:^000000 1
#
11598#
Before processing cocoa beans.I wanted to eat something sweet, but I get the impression that is bittersweet.
_______________________
^0000CCWeight:^000000 15
#
11599#
A product obtained when the selected monster hunts in the event super star R. This monster potion has a horrible taste.
_______________________
^0000CCWeight:^000000 1
#
11600#
A flask of holy water which shines ever so bright.
Decreases damage taken from Ritual Room and Prontera Invasion Dungeon monsters by 10% for 3 minutes.
Affected monsters:
Powerful Soldier Skeleton
Powerful Skeleton
Powerful Amdarais
Powerful Amdarais
Powerful Archer Skeleton
Bijou
Immortal Corpse
Zombie Guard
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 1000 HP
^0000CCCure:^000000 Poison, Silence, Curse
^0000CCWeight:^000000 1.5
#
11601#
A delicious salt water sardine. A small silver fish that can be caught in Lasagna. Restores small amount of HP.
_______________________
^0000CCWeight:^000000 2
#
11602#
A small fruit from malangdo. Restores small amount of HP. Can be used when using Doram skill.
_______________________
^0000CCWeight:^000000 0.1
#
11603#
A shiny, purple fruit picked from the boughs of the Mastela tree.
_______________________
^0000CCWeight:^000000 3
#
11604#
Highly nutritious jelly secreted from honeybees that they only feed to larvas and future queens.
_______________________
^0000CCWeight:^000000 15
#
11605#
Crisp buttery cookie with sweet chunky chocolates inside.
Try not to let it fly away.
_______________________
^0000CCWeight:^000000 5
#
11606#
A condensed white potion that weighs significantly less.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 1
#
11607#
Fresh fruit and whip cream wrapped with thin dough.
_______________________
^0000CCType:^000000 Restorative
^0000CCCure:^000000 Poison, Curse, Silence, Confuse, Blind, Illusion
^0000CCWeight:^000000 10
#
11608#
Delicious eggs coated with chocolate and painted with colored patterns.
When biting, a soft milk chocolate mousse flows out.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 325 HP
^0000CCWeight:^000000 5
#
11609#
Delicious eggs decorated with savory and sweet marzipan.
The inside is made of soft butter cookies when you bite the chewy outside.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 60 SP
^0000CCWeight:^000000 5
#
11610#
A fragrant melon that fills your mouth just by looking at it.
It seems to be a different variety from the melon I've seen so far.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 350 HP
^0000CCWeight:^000000 5
#
11611#
One white, tasty popcorn. When you put it in your mouth, it melts. It would be more delicious if you made it with savory butter popcorn.
_______________________
(The item will be deleted after the event ends.)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 235 HP
^0000CCWeight:^000000 3
#
11612#
Popcorn made savory and savory by mixing melted butter and sprinkling salt. It is packed in plenty so that you can enjoy the festival and eat to your heart's content.
It would be more delicious if you eat it while wearing a festival costume.
_______________________
(The item will be deleted after the event ends.)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 800 HP
^0000CCWeight:^000000 5
#
11613#
Sweets made to commemorate the harvest festival. The shape of everyone sitting around the fire and sharing food was expressed as a snack.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 275 HP, about 30 SP
^0000CCWeight:^000000 3
#
11614#
Freshly squeezed milk. It is widely used as a nutritional food for children's growth period and restores a small amount of HP.
_______________________
^0000CCType:^000000 Restorative
^0000CCWeight:^000000 3
#
11615#
Freshly plucked purple tuber roots. It has a lot of starch and is sweet, so it is often used for food. It restores a small amount of HP.
_______________________
^0000CCType:^000000 Restorative
^0000CCWeight:^000000 2
#
11616#
Skelion's favorite meat. Pet food merchant sells this meat.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Skelion
^0000CCWeight:^000000 5
#
11617#
A chocolate ball dropped by a bad cucumber cat.
The soft and sweet chocolate is covered with pieces of dogtail evenly.
_______________________
(This item will be removed during regular inspection on February 21, 2018.)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 ~ 500 HP, ~ 25 SP
^0000CCWeight:^000000 5
#
11618#
Delicious eggs coated with chocolate and painted with colorful patterns. 
When you bite into it, soft milk chocolate mousse flows out. 
_______________________
Recovers about 125 HP.
_______________________
(This item will be removed when event ends.)
_______________________
^0000CCWeight:^000000 5
#
11619#
Delicious eggs decorated with savory and sweet marzipan.
If you bite into the chewy outside, the inside is made of soft butter cookies.
_______________________
Recovers about 30 SP.
_______________________
(This item will be removed when event ends.)
_______________________
^0000CCWeight:^000000 5
#
11620#
Nassrian's skin fragment.
From the part where the bear doll and Nassrian's soul stone are joined, it begins to degenerate and spreads throughout the body.
And so delicious...
_______________________
^0000CCWeight:^000000 1
#
11621#
A potion made from compressed well-planted Red Herb.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 325 HP
^0000CCCooldown:^000000 1 second
^0000CCWeight:^000000 7
_______________________
^0000CCRequirement:^000000
Base Level 60^000000
#
11622#
A potion made from compressed well-planted Yellow Herb.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 900 HP
^0000CCCooldown:^000000 1 second
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 60
#
11623#
A potion made from compressed well-planted White Herb.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 1800 HP
^0000CCCooldown:^000000 1 second
^0000CCWeight:^000000 14
_______________________
^0000CCRequirement:^000000
Base Level 60
#
11624#
A potion made from compressed well-planted Blue Herb.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 180 SP
^0000CCCooldown:^000000 10 seconds
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 60
#
11625#
Popcorn is made with fresh organic butter and natural salt.
_______________________
(The item will be deleted after the event ends.)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 550 HP, about 20 SP
^0000CCWeight:^000000 4
#
11627#
Well-spread and dried meat.
Light and compact, perfect as emergency food.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Recovers about 1200 HP
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 4
#
11628#
A plump larva of something.
It is said to be good for health as it contains high-quality protein along with a sweet taste.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Recovers about 140 SP
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 4
#
11629#
A must-have snack for long trips with young octopus.
The sweetness as if the cheeks melt and the tingling disappears!
_______________________
(The item will be deleted after the event ends.)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 600 HP, about 100 SP
^0000CCWeight:^000000 3^000000
#
11630#
A nutritious lunch box that Octopigs eat when they go out.
Octopigs, who eat every hour, are said to carry a lot of lunch boxes.
_______________________
(The item will be deleted after the event ends.)
(The speed bonus does not stack with other movement speed increasing effects.)
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50% HP, 50% SP
^0000CCEffect:^000000 Increases Movement Speed for 1 minute.
^0000CCWeight:^000000 15^000000
#
11631#
A rice cake with a light taste and colorful colors.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100% HP, 100% SP
^0000CCCooldown:^000000 3 seconds
_______________________
^0000CCWeight:^000000 5^000000
#
11632#
A snack made by mixing honey, pine pollen, chestnut powder, etc. and placing them on a tea plate.
When eaten with tea, it enhances the taste of the tea.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% HP, 20% SP
^0000CCCooldown:^000000 1 seconds
_______________________
^0000CCWeight:^000000 2^000000
#
11633#
A crescent-shaped rice cake made with red bean paste or soybean paste.
Also called Gaepiddeok.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 1500 HP
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 2^000000
#
11634#
A sweet and delicious traditional snack made by kneading grains, frying them, coating them with honey, and coating them with puffed rice or sesame seeds.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 140 SP
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 0.1^000000
#
11635#
Rammir's scale.
Unlike other scales, it has a special color.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Small amount of HP and SP
_______________________
^0000CCWeight:^000000 1^000000
#
11636#
Added lime juice to cool soda for a refreshing taste
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 1800 HP
^0000CCRequirement:^000000
Base Level 90
_______________________
^0000CCWeight:^000000 0.1^000000
#
11637#
Added sweetness to refreshing soda with berry juice.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 80 SP
^0000CCRequirement:^000000
Base Level 90
_______________________
^0000CCWeight:^000000 0.1^000000
#
11638#
A delicious egg-shaped cookie coated in chocolate and decorated with colorful patterns.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 2650 HP
^0000CCRequirement:^000000
Base Level 100
_______________________
^0000CCWeight:^000000 0.1^000000
#
11639#
A delicious egg-shaped cookie decorated with sweet and savory marzipan.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 260 SP
^0000CCRequirement:^000000
Base Level 100
_______________________
^0000CCWeight:^000000 0.1^000000
#
11640#
A dish made with high-quality meat, carefully cooked.
Just one bite will give you energy.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 1750 HP
^0000CCRequirement:^000000
Base Level 70
_______________________
^0000CCWeight:^000000 0.1^000000
#
11641#
A portable water bottle.
Contains a delicious drink.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 160 SP
^0000CCRequirement:^000000
Base Level 70
_______________________
^0000CCWeight:^000000 0.1^000000
#
11701#
Well-designed bouquet. Feel the heat of the one who packed.
_______________________
^0000CCWeight:^000000 5
#
11702#
Candy made according to the shape of mmon. If you stare at it, it will remind you of someone.
_______________________
^000088Cures every abnormal status^000000. Provide effect of Level 7 ^009900Blessing^000000 when used.
^990099Blessing^000000 will not be activated after the event period has ended.
_______________________
^0000CCWeight:^000000 30
#
11703#
Blood extracted from things without life. It is said to have tremendous power.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 30 SP
^0000CCWeight:^000000 1
#
11704#
This is a special food for recreation after fasting ceremony in particular country.
It's not for being full up the stomach, but eating slowly and making strengthen one's health.
_______________________
^0000CCWeight:^000000 1
#
11705#
It is a special potion for children made by a man who likes children so much.
Recovering HP, it's better than others.
_______________________
^0000CCWeight:^000000 1
#
11706#
Grilled steak with a cut of tenderloin. It is famous for its soft texture.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 700 HP
^0000CCWeight:^000000 20
#
11707#
A dish that is cut into large chunks and grilled wildly. The taste is also wild.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 about 100 SP
^0000CCWeight:^000000 20
#
11708#
The lean portion of meat located at the lower part of the beef.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP
_______________________
^0000CCWeight:^000000 10
#
11709#
The refreshing lemon flavor is perfect for a pleasant moment when a group of people gather, or when you want to feel cool after a bath or exercise!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP
^0000CCWeight:^000000 10
#
11710#
An exquisite drink that gives you a refreshing, sweet and sour mood with cherry flavor!
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP
^0000CCWeight:^000000 10
#
11711#
Royal milk tea with a new taste with a cherry blossom flavor applied to the rich royal milk tea.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP
^0000CCWeight:^000000 10
#
11712#
For daily body care! Japan's first "tea flower" extract formulation. Excellent taste made with carefully selected tea leaves.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP
^0000CCWeight:^000000 10
#
11713#
A special taste candy by Julia.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 HP
^0000CCWeight:^000000 3
#
11714#
Very tasty home-made Maamoul. Good smell. Recover a lot of HP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 a lot HP
^0000CCWeight:^000000 0
#
11715#
Fresh salad with various fruits.
_______________________
^0000CCEffect:^000000
MaxSP +10% for 3 minutes
Decreases SP Consumption by 10%.
Recover HP and SP for a certain amount.
_______________________
^0000CCWeight:^000000 1
#
11716#
^0000CCEffect:^000000
Received Heal and the recovery amount of ^990099Potions^000000 items would be increased by 20% for 3 minutes.
Recovery HP and counteracts poison.
_______________________
^0000CCWeight:^000000 1
#
11717#
Yogurt made from milk.
_______________________
^0000CCEffect:^000000
MaxSP +5% for 3 minutes,
Increases SP Recovery Rate by 10%.
Recovery SP for a certain amount.
_______________________
^0000CCWeight:^000000 14
#
11718#
Kebab made from Sushi.
_______________________
^0000CCEffect:^000000
Recovery MaxHP +4% every 4 seconds for 1 minute.
Recovery HP for a certain amount and counteracts the effects of poison.
_______________________
^0000CCWeight:^000000 6
#
11719#
Dessert made from biscuits.
_______________________
^0000CCEffect:^000000
Recover HP and SP.
Increases experience gained by 100% for 30 minutes.
Attention: The effect of this item will not stack with Battle Manual.
_______________________
^0000CCWeight:^000000 20
#
11720#
A sweet flavoured candy.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100% HP and SP^000000
^0000CCCooldown:^000000 5 seconds
^0000CCWeight:^000000 1
#
11723#
A piece of green spilled from a crystal that is said to carry one year of happiness.
_______________________
^0000CCWeight:^000000 0.1
#
11724#
Heart-shaped handmade chocolate made by Misty.
Misty says it tastes better than Hucke's chocolate.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11725#
Heart-shaped handmade chocolate made by Jed while struggling.
Like him, the season has a deep taste that can't be said.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11726#
A heart-shaped handmade chocolate made by Niruen with charity.
Chocolate that is sweet and has a good scent that makes small children happy.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11727#
Heart-shaped handmade chocolate made politely by Natsumi.
The taste, aroma, and appearance are all perfect, and those who receive it will be impressed.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11728#
Heart-shaped handmade chocolate made by Guy Rockstar.
It is a passionate dish that gives you deep emotions when you eat it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11729#
Heart-shaped handmade chocolate made by Nydhoggur over time.
It is very carefully made, has a very mellow texture and has a nice floral scent.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11730#
Heart-shaped handmade chocolates made by Loki's unfamiliar hands.
A little malformed, but with a mint, it has a cool taste.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 8
#
11735#
Extremely delicious melon with gold color.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 Some HP and SP^000000
^0000CCWeight:^000000 10
#
11736#
A light and effective drug with prontera emblem printed on it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 337 HP^000000
_______________________
^0000CCWeight:^000000 4
#
11737#
A skewed meat. A special food that made by dewata people.
_______________________
Activate Level 2 Ressurection when used.
_______________________
^0000CCWeight:^000000 2
#
11740#
A soul drink that has created an enthusiastic drinker.
_______________________
^ff0000Can only be used on WoE, WoE:SE and WoE:TE maps.^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 80 SP^000000
^0000CCWeight:^000000 3
#
12000#
A spell scroll which was made by the essence of ancient magic.
Allows to use ^000088Level 5 Frost Diver^000000.
_______________________
^0000CCWeight:^000000 1
#
12001#
A holy paper which was baptized by a noble priest.
Allows to use ^000088Level 3 Heal^000000.
_______________________
^0000CCWeight:^000000 1
#
12002#
A holy paper which was baptized by a noble priest.
Allows to use ^000088Level 5 Heal^000000.
_______________________
^0000CCWeight:^000000 1
#
12003#
A holy paper which was baptized by a noble priest.
Allows to use ^000088Level 1 Teleport^000000.
_______________________
^0000CCWeight:^000000 1
#
12004#
A quiver which contains 500 normal arrows within.
_______________________
^0000CCWeight:^000000 25
#
12005#
A quiver which contains 500 iron arrows within.
_______________________
^0000CCWeight:^000000 25
#
12006#
A quiver which contains 500 steel arrows within.
_______________________
^0000CCWeight:^000000 25
#
12007#
A quiver which contains 500 oridecon arrows within.
_______________________
^0000CCWeight:^000000 25
#
12008#
A quiver which contains 500 fire arrows within.
_______________________
^0000CCWeight:^000000 25
#
12009#
A quiver which contains 500 silver arrows within.
_______________________
^0000CCWeight:^000000 25
#
12010#
A quiver which contains 500 wind arrows within.
_______________________
^0000CCWeight:^000000 25
#
12011#
A quiver which contains 500 stone arrows within.
_______________________
^0000CCWeight:^000000 25
#
12012#
A quiver which contains 500 crystal arrows within.
_______________________
^0000CCWeight:^000000 25
#
12013#
A quiver which contains 500 shadow arrows within.
_______________________
^0000CCWeight:^000000 25
#
12014#
A quiver which contains 500 immaterial arrows within.
_______________________
^0000CCWeight:^000000 25
#
12015#
A quiver which contains 500 rusty arrows within.
_______________________
^0000CCWeight:^000000 25
#
12016#
A potion which increases the moving speed of a character for a set duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Increases movement speed
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 10
#
12017#
A potion which decreases the moving speed of a character for a set duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Reduces movement speed
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 10
#
12018#
A playstuff which makes beatiful fireworks in the sky when it is lit.
_______________________
^0000CCType:^000000 Usable
^0000CCWeight:^000000 2
#
12019#
A decorative egg, traditionally exchanged with other people, which symbolizes rebirth. Can be used to resurrect dead people.
_______________________
^0000CCWeight:^000000 15
#
12020#
A bottle of cursed water.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Enchants equipped weapon with Shadow elemental
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 3
#
12021#
Savory pork that is very tempting.
_______________________
^0000CCWeight:^000000 1
#
12022#
Delicious beef specially marinated in soy sauce.
_______________________
^0000CCWeight:^000000 1
#
12023#
A wrapped box that seems to contain a gift.
_______________________
^0000CCWeight:^000000 20
#
12024#
Most people who see this pretty red pouch are seized by the urge to open it and see what's inside.
_______________________
^0000CCWeight:^000000 5
#
12025#
An egg that seems to contain something inside.
According to the custom, balancing one of these eggs on its end without any support is a sign of good luck.
_______________________
^0000CCWeight:^000000 20
#
12026#
An egg that seems to contain something inside.
According to the custom, balancing one of these eggs on its end without any support is a sign of good luck.
_______________________
^0000CCWeight:^000000 20
#
12027#
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 9% HP
^0000CCEffect:^000000 30% chance of inflicting Curse status for 30 seconds
^0000CCWeight:^000000 20
#
12028#
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Increases movement speed
^0000CCDuration:^000000 20 seconds
^0000CCWeight:^000000 20
#
12029#
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Casts Level 1 Improve Concentration
^0000CCWeight:^000000 20
#
12030#
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK +20
^0000CCDuration:^000000 1 minute
^0000CCWeight:^000000 20
#
12031#
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 MATK +20
^0000CCDuration:^000000 1 minute
^0000CCWeight:^000000 20
#
12032#
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Enchants equipped weapon with Water elemental
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 20
#
12033#
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Enables user to detect hidden characters
^0000CCDuration:^000000 30 seconds
^0000CCWeight:^000000 20
#
12034#
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 9% SP
^0000CCEffect:^000000 30% chance of inflicting Silence status for 30 seconds
^0000CCWeight:^000000 20
#
12035#
A sealed box that contains a Lotto Ball from numbers 1-10.
_______________________
^0000CCWeight:^000000 2
#
12036#
A sealed box that contains a Lotto Ball from numbers 11-20.
_______________________
^0000CCWeight:^000000 2
#
12037#
A sealed box that contains a Lotto Ball from numbers 21-30.
_______________________
^0000CCWeight:^000000 2
#
12038#
A sealed box that contains a Lotto Ball from numbers 31-40.
_______________________
^0000CCWeight:^000000 2
#
12039#
A sealed box that contains a Lotto Ball from numbers 41-50.
_______________________
^0000CCWeight:^000000 2
#
12040#
An enchanted stone rumored to transmute any matter into gold.
_______________________
^0000CCWeight:^000000 1
#
12041#
A dish that is easy and convenient for beginner chefs; it has a fresh, grassy taste, strangely enough.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +1
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 6
#
12042#
A dish that looks slightly unappetizing, but its taste and scent are quite pleasant.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +2
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12043#
It looks like an ordinary steak, but it is explosively flavorful and juicy.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +2
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12044#
Tender beef that has been marinated with herbs and sauces, using a secret Payon recipe.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +4
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12045#
A sweet pancake made by Thachentze, the kind lady chef living in Lutie.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +5
^0000CCHeal:^000000 10% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12046#
A sweetly scented tea made by mixing herbs and grape juice.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +1
^0000CCHeal:^000000 5% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 10
#
12047#
A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +2
^0000CCHeal:^000000 5% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12048#
An invigoratingly hot herbal whose flavor is enhanced with the sweetness of honey.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +3
^0000CCHeal:^000000 5% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12049#
A sweet and sour fruit wine that was invented by a merchant from Morocc. Ladies love it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +4
^0000CCHeal:^000000 5% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 30
#
12050#
Wine distilled from Mastela fruit that helps the drinker to maintain clarity of thought.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +5
^0000CCHeal:^000000 10% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 40
#
12051#
A simple dish made from steamed crab nippers and herbs.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +1
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 10
#
12052#
Assorted seafood that makes people that live near the sea feel very homesick.
Unless, of course, they're eating this food at home.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +2
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 20
#
12053#
A soup made with boiled clam meat.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +3
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 30
#
12054#
Steamed tenacles flavored with herbs and squid ink dressing that, weirdly enough, is a delicious health food.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +4
^0000CCHeal:^000000 5% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12055#
A bao that is fried and seasoned with spicy sauce.
If you're not used to spicy food, it's not a good idea to eat too many.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +5
^0000CCHeal:^000000 10% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12056#
A soup made with squid ink broth and frog eggs that most people can't eat until they close their eyes.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +1
^0000CCHeal:^000000 3% HP, 1% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 10
#
12057#
Incredibly smooth, slick and slippery noodles that are very difficult to eat.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +2
^0000CCHeal:^000000 3% HP, 1% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 10
#
12058#
Cheese gratin with steamed tentacles mixed into it for a unique flavor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +3
^0000CCHeal:^000000 3% HP, 1% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12059#
Spicy, cold noodles garnished with sliced pumpkin.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +4
^0000CCHeal:^000000 3% HP, 1% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 40
#
12060#
Steamed pumpkin and Red Bat Wings wrapped in a Hinale leaflet that have a combined flavor that is... indescribable.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +5
^0000CCHeal:^000000 6% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12061#
A special mixed drink of grape juice and honey that has a sweet and sour taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +1
^0000CCHeal:^000000 2% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 10
#
12062#
A special chocolate mousse cake with a smooth luxurious flavor that even Charles Orlean would be proud of.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +2
^0000CCHeal:^000000 2% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 20
#
12063#
A mix of various, crisp fruit flavored with light, sweet syrup.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +3
^0000CCHeal:^000000 2% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 20
#
12064#
A hearty sandwich made with slices of freshly baked bread, ground meat and cream cheese that is a favorite dish to eat for lunch.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +4
^0000CCHeal:^000000 2% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12065#
A trendy green salad that is topped with sweet Umbala dressing.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +5
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 20
#
12066#
Lightly spiced monkey tails deep fried in oil that are popular as a side dish for drinking.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +1
^0000CCHeal:^000000 3% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 6
#
12067#
A cocktail mixed from various fruit juices.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +2
^0000CCHeal:^000000 3% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 20
#
12068#
Crunchy, fried sweet potatoes topped with light syrup.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +3
^0000CCHeal:^000000 3% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12069#
Steamed fish with ancient lips wrapped in a fresh leaf that is supposedly good for a man's vigor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +4
^0000CCHeal:^000000 3% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12070#
A fried tail from a scorpion, which is said to be the most nutritious and tasty part of a scorpion.
There are trace bits of poison, so don't eat too much.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +5
^0000CCHeal:^000000 5% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 40
#
12071#
A marinated beef dish whose spendorous flavor can only be described as...shiny.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +6
^0000CCHeal:^000000 10% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12072#
A great meal for meat lovers, this roast is spiced up with a special sauce.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +7
^0000CCHeal:^000000 10% HP, 4% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12073#
One of the finest dishes from Louyang, a delicacy made from a bear's meaty foot.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +8
^0000CCHeal:^000000 15% HP, 6% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12074#
A fresh and juicy satay made from thick tendons.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +9
^0000CCHeal:^000000 15% HP, 8% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12075#
The epitome of Louyang cuisine.
It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +10
^0000CCHeal:^000000 20% HP, 10% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12076#
A fragrant grape wine mixed with Red Mushrooms.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +6
^0000CCHeal:^000000 2% HP, 10% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 30
#
12077#
A herbal tea mixed with royal jelly that has a pungent scent, but a refreshing flavor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +7
^0000CCHeal:^000000 4% HP, 10% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12078#
A sweetly scented tea, one of Charles Orlean's specialties, that is regularly enjoyed by the royal family.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +8
^0000CCHeal:^000000 6% HP, 10% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12079#
One of the most exquisite drinks ever created that was presented in celebration of the coronation of King Tristram III.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +9
^0000CCHeal:^000000 8% HP, 15% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12080#
A cocktail with an unforgettable flavor as impressive as a dragon's breath.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +10
^0000CCHeal:^000000 10% HP, 20% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12081#
A strange medicine said to have as much healing power as its bitterness.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +6
^0000CCHeal:^000000 13% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12082#
A magnificent feast fit for gods that would make mortals cry tears of joy.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +7
^0000CCHeal:^000000 16% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 40
#
12083#
A jumbo sized burrito for jumbo sized apPetites.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +8
^0000CCHeal:^000000 19% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12084#
A spicy soup with dragon meat whose flavor gives one the sensation of flight.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +9
^0000CCHeal:^000000 22% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12085#
A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +10
^0000CCHeal:^000000 25% HP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12086#
Shrimp and chile gratin that is so spicy, it burns.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +6
^0000CCHeal:^000000 7% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12087#
A special Umbala dish made with steamed alligator meat wrapped in vegetables.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +7
^0000CCHeal:^000000 8% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12088#
A spicy curry with a spice known to have the flavor of patience.
Fortunately, the taste is balanced with pumpkin.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +8
^0000CCHeal:^000000 9% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12089#
Louyang's specialty stew laced with all sorts of meat that has a tempting scent
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +9
^0000CCHeal:^000000 10% HP, 2% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12090#
One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +10
^0000CCHeal:^000000 15% HP, 5% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12091#
A sweet and lightly scrumptious cake made with peaches grown in Kunlun.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +6
^0000CCHeal:^000000 5% HP, 6% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12092#
A deliciously sweet bread, haunted by flavor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +7
^0000CCHeal:^000000 5% HP, 7% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12093#
Large toasted bread garnished with huge amounts of meat, cheese and vegetables.
It's so big, no one has ever finished it.8
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +8
^0000CCHeal:^000000 5% HP, 8% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12094#
Heavenly tasting juice that makes the drinker feel refreshed and relaxed.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +9
^0000CCHeal:^000000 5% HP, 9% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12095#
Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +10
^0000CCHeal:^000000 10% HP, 10% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12096#
A soup that is rumored to bring good luck when it is eaten hot.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +6
^0000CCHeal:^000000 6% HP, 3% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 30
#
12097#
Marinated meat and vegetables roasted on a skewer.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +7
^0000CCHeal:^000000 7% HP, 3% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 80
#
12098#
A riceball garnished with strawberries that give it an unexpectedly delicious taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +8
^0000CCHeal:^000000 8% HP, 3% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 40
#
12099#
A strangely sweet drink that children seem to like, although the aftertaste is pretty gross.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +9
^0000CCHeal:^000000 10% HP, 4% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 100
#
12100#
A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +10
^0000CCHeal:^000000 14% HP, 8% SP
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 50
#
12101#
A citrus fruit characterized by its thick rind and small sections.
Generally, it is eaten preserved or in bakery goods, such as fruitcakes. (The candied peel rather than the fruit is often used in cooking.)
_______________________
^0000CCWeight:^000000 30
#
12102#
A long pin for holding meat, fish, or vegetable in position while it is being roasted.
_______________________
^0000CCWeight:^000000 30
#
12103#
An ancient, gnarled branch with a contract written in blood upon the bark that can summon stronger creatures than regular Dead Branches.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Summons a random ^FF0000Boss^000000 monster
^0000CCWeight:^000000 20
#
12104#
An unlabeled arrow quiver.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives random elemental arrows
^0000CCWeight:^000000 20
#
12105#
A beautifully decorated gift set that contains a taming item and Pet Accessory.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives random Pet accesory and taming item
^0000CCWeight:^000000 20
#
12106#
A beautiful Jewelry Box that contains an Accessory.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random accessory
^0000CCWeight:^000000 20
#
12107#
A mask that has been carefully wrapped.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random mask
^0000CCWeight:^000000 20
#
12108#
A scroll that has been packaged and carefully wrapped.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random Magic Scroll
^0000CCWeight:^000000 20
#
12109#
A wrapped box stamped with the Poring seal. You
can faintly hear rustling coming from inside of it.
_______________________
^0000CCWeight:^000000 20
#
12110#
A first aid kit that should contain potions, although they're known to hold other things...
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives a random potion item
^0000CCWeight:^000000 20
#
12111#
A bundle of food that contains various dishes.
_______________________
^0000CCType:^000000 Container
^0000CCEffect:^000000 Gives 1 random food
^0000CCWeight:^000000 20
#
12112#
A delicious alcoholic beverage made with exotic fruits found only in Morocc.
It's very sweet, so people can get drunk off it without realizing it.
_______________________
^0000CCType:^000000 Usable
^0000CCEffect:^000000 Inflicts Confuse and Curse
^0000CCDuration:^000000 10 sec
^0000CCWeight:^000000 10
#
12113#
A scarlet colored cocktail, favored by the ladies, that gives the drinker the feeling of lounging on the beach.
_______________________
^0000CCType:^000000 Usable
^0000CCEffect:^000000 Inflicts Blind and Stun
^0000CCDuration:^000000 10 sec
^0000CCWeight:^000000 10
#
12114#
Temporarily enchants the user's weapon with the Fire elemental.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCEffect:^000000 Endows equipped weapon with Fire elemental
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12115#
Temporarily enchants the user's weapon with the Water elemental.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCEffect:^000000 Endows equipped weapon with Water elemental
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12116#
Temporarily enchants the user's weapon with the earth elemental.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCEffect:^000000 Endows equipped weapon with Earth elemental
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12117#
Temporarily enchants the user's weapon with the Wind elemental.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCEffect:^000000 Endows equipped weapon with Wind elemental
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12118#
A potion that will
temporarily increase
the user's resistance
to the Fire element
at the cost of increasing
damage from the Water
element for the potion's active duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000
Fire resistances +20%
Water resistance -15%
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12119#
A potion that will
temporarily increase
the user's resistance
to the Water element
at the cost of increasing
damage from the Wind
element for the potion's active duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000
Water resistances +20%
Wind resistance -15%
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12120#
A potion that will
temporarily increase
the user's resistance
to the earth element
at the cost of increasing
damage from the Fire
element for the potion's active duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000
Earth resistances +20%
Fire resistance -15%
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12121#
A potion that will
temporarily increase
the user's resistance
to the Wind element
at the cost of increasing
damage from the earth
element for the potion's active duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000
Wind resistances +20%
Earth resistance -15%
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 1
#
12122#
Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +30
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 7
#
12123#
These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 FLEE +30
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 7
#
12124#
A colorful rice cake that is used as a party food in the far east.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK +10, MATK +10
^0000CCDuration:^000000 1 minutes
^0000CCWeight:^000000 7
#
12125#
A cooking kit that is designed for outdoor use.
It's a little crude, but it's also portable.
_______________________
^0000CCType:^000000 Cooking Tool
^0000CCWeight:^000000 2
#
12126#
A cooking kit designed for use in the home.
It's sophisticated enough for you to craft meals with that homemade quality.
_______________________
^0000CCType:^000000 Cooking Tool
^0000CCWeight:^000000 3
#
12127#
A professional cooking kit that only great chefs generally use to make food of professional quality.
These are wasted on mere tyros.
_______________________
^0000CCType:^000000 Cooking Tool
^0000CCWeight:^000000 3
#
12128#
A cooking kit said to be used by chefs working in the royal palace to craft nobly exquisite dishes.
_______________________
^0000CCType:^000000 Cooking Tool
^0000CCWeight:^000000 7
#
12129#
The legendary cooking kit that is said to make any recipe wondrously, sublimely delicious.
_______________________
^0000CCType:^000000 Cooking Tool
^0000CCWeight:^000000 7
#
12130#
A bag, stuffed with
various snacks, that's
generally coveted by
those with a sweet tooth.
^0000CCWeight:^000000 7
#
12131#
A drink that is already past its expiration date and no longer has any potency.
Or does it?
_______________________
^0000CCWeight:^000000 10
#
12132#
A small, red bag that magically changes your clothes into a ^000088Santa^000000 ^000088Suit^000000 for 10 minutes.
_______________________
^0000CCWeight:^000000 20
#
12133#
One of McDonald's desert menu. Just thinking about McDonald's reminds you of this Ice Cone.
Restores one half of Maximum HP and SP and lets you forget about the heat.
You can only buy it once a day and only until xx.
_______________________
^0000CCWeight:^000000 8
#
12134#
A Red envelope filled with good fortune, given by married couples to friends and family to celebrate new beginnings.
_______________________
^0000CCWeight:^000000 1
#
12135#
A wonderfully
refreshing drink that
may cause stumbling
and regrettably hazy
memories of the night
before when drank in
excess. Recovers 50%
of MaxHP and SP, but
has a 10% chance of
casting the Confuse
effect on its user.
This can be consumed 10 seconds aftereach use.
_______________________
^0000CCWeight:^000000 25
#
12136#
If you use it, you can get Chocolate, Candy, Woman Glory or Women's Medal.
_______________________
^0000CCWeight:^000000 10
#
12137#
First stage item.
#
12138#
Second stage item.
#
12139#
Third stage item.
#
12140#
Fourth stage item.
#
12141#
Fifth stage item.
#
12142#
A book of magic written by ^000088Ayala^000000.
Increases your AGI by 10 for 30 minutes.
_______________________
^0000CCWeight:^000000 10
#
12143#
A drink that can quench any thirst. Let's drink it cold!
^000088Restores one quarter of Maximum HP and SP^000000.
_______________________
^0000CCWeight:^000000 30
#
12144#
An ammo case that contains 500 Lightning Spheres.
_______________________
^0000CCWeight:^000000 35
#
12145#
An ammo case that contains 500 Blind Spheres.
_______________________
^0000CCWeight:^000000 35
#
12146#
An ammo case that contains 500 Poison Spheres.
_______________________
^0000CCWeight:^000000 35
#
12147#
An ammo case that contains 500 Freezing Spheres.
_______________________
^0000CCWeight:^000000 35
#
12148#
An ammo case that contains 500 Flare Spheres.
_______________________
^0000CCWeight:^000000 35
#
12149#
An ammo case that contains 500 regular Bullets.
_______________________
^0000CCWeight:^000000 25
#
12150#
An ammo case that contains 500 Bloody Bullets.
_______________________
^0000CCWeight:^000000 25
#
12151#
An ammo case that contains 500 Silver Bullets.
_______________________
^0000CCWeight:^000000 25
#
12152#
A box which contains a gift.
_______________________
^0000CCWeight:^000000 10
#
12153#
Summon a 1st Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12154#
Summon a 2nd Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12155#
Summon a 3rd Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12156#
Summon a 4th Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12157#
Summon a 5th Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12158#
Summon a 6th Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12159#
Summon a 7th Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12160#
Summon a 8th Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12161#
Summon a 9th Grade Bow Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12162#
Summon a 10th Grade, which is the top rank, Bow Mercenary.
^FF0000This item can only be put into storage.^000000
_______________________
^0000CCWeight:^000000 0
#
12163#
Summon a 1st Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12164#
Summon a 2nd Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12165#
Summon a 3rd Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12166#
Summon a 4th Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12167#
Summon a 5th Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12168#
Summon a 6th Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12169#
Summon a 7th Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12170#
Summon a 8th Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12171#
Summon a 9th Grade Sword Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12172#
Summon a 10th Grade, which is the top rank, Sword Mercenary.
^FF0000This item can only be put into storage.^000000
_______________________
^0000CCWeight:^000000 0
#
12173#
Summon a 1st Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12174#
Summon a 2nd Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12175#
Summon a 3rd Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12176#
Summon a 4th Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12177#
Summon a 5th Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12178#
Summon a 6th Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12179#
Summon a 7th Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12180#
Summon a 8th Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12181#
Summon a 9th Grade Spear Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12182#
Summon a 10th Grade, which is the top rank, Spear Mercenary.
_______________________
^0000CCWeight:^000000 0
#
12183#
A quiver that contains 500 Holy Arrows.
_______________________
^0000CCWeight:^000000 25
#
12184#
A HP Potion provided by the Mercenary Guild that can only be used for Mercenaries.
It cannot restore HP for players.
Recovers 1,000 HP for targeted Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12185#
A SP Potion provided by the Mercenary Guild that can only be used for Mercenaries.
It cannot restore SP for players.
Recovers 100 SP for targeted Mercenary.
_______________________
^0000CCWeight:^000000 10
#
12186#
A box that glows with a mysterious, red color. If you open it, something good may be inside.
_______________________
^0000CCWeight:^000000 20
#
12187#
A box that glows with a mysterious, green color. If you open it, something good may be inside.
_______________________
^0000CCWeight:^000000 20
#
12188#
A moon cake made by grace of moon fairy.
Increases HP and SP Recovery by 50%.
_______________________
^0000CCWeight:^000000 30
#
12189#
A box that glows with a mysterious, red color. If you open it, something good may be inside.
_______________________
^0000CCWeight:^000000 20
#
12190#
A sweet and finest moon cake. It makes your body feel light.
^000088Temporarily Increases movement speed^000000.
_______________________
^0000CCWeight:^000000 30
#
12191#
A special moon cake. It is fragrant and the silver one grade taste is born. When it eats and the body comes to be light and the impression which comes to be nimble holds.
^000088Temporarily Increases Attack Speed, Increases movement speed^000000.
_______________________
^0000CCWeight:^000000 30
#
12192#
A tasty pumpkin flavored treat, usually enjoyed during the fall season.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCWeight:^000000 1
#
12193#
Looks so yummy that you will feel like to have a bite instantly.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCWeight:^000000 2
#
12194#
A small bundle that reminds you of your hometown, you will feel warmth when hold it in your hand.
_______________________
^0000CCWeight:^000000 20
#
12195#
Delicious cookies whose taste contains just a bit of liquor.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% SP
^0000CCWeight:^000000 10
#
12196#
A white Rice Cake that makes you feel full once you eat it.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50% HP
^0000CCWeight:^000000 10
#
12197#
A salty Rice Cake.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10% HP, 10% SP
^0000CCWeight:^000000 2
#
12198#
A Rice Cake that is flavored with a hint of Vanilla.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 LUK +21
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 10
#
12199#
The tasty smell from the paper.
_______________________
^0000CCWeight:^000000 0
#
12200#
A Christmas cake that is only available during the Christmas season.
Automatically casts Level 3 Magnificat and restores a small amount of HP.
_______________________
^0000CCWeight:^000000 5
#
12201#
The criticism which is the possibility of seeing frequently the red box which it commits.
_______________________
^0000CCWeight:^000000 20
#
12202#
A very pricey Louyang dish that tastes absolutely superb.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +10
^0000CCHeal:^000000 20% HP, 10% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12203#
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +10
^0000CCHeal:^000000 15% HP, 5% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12204#
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +10
^0000CCHeal:^000000 10% HP, 20% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12205#
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +10
^0000CCHeal:^000000 10% HP, 10% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12206#
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +10
^0000CCHeal:^000000 14% HP, 8% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12207#
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +10
^0000CCHeal:^000000 25% HP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12208#
This well written, detailed manual explains effective battle methods.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +50%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12209#
A life insurance certificate issued by Kafra Headquarters.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Disable EXP loss penalty when character dies
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12210#
Sweet, tasty bubble gum.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Item drop rate +100%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12211#
A Kafra name card issued by the Kafra Headquarters.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Open kafra storage
^0000CCWeight:^000000 1
#
12212#
An enchanted, giant wing from an ancient creatures.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport all party members to random cell when used by a Party Leader
^0000CCWeight:^000000 1
#
12213#
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the Skill Tree and gives the corresponding number of Skill Points.
This item can only be used in town and the character must carry 0 weight and cannot be equipped with a Pushcart, Falcon, or PecoPeco.
Cannot be used by Novice Class.
_______________________
^0000CCWeight:^000000 0
#
12214#
A clean convex mirror that can be used to detect the appearance of ^FF0000Boss^000000 class monsters.
10 minute duration that is canceled when the player leaves the map or logs out.
Lord of the Dead and ^FF0000Boss^000000 monster in the Bio Lab, Ktullanux, Memory of Thanatos and some other event MVP monsters cannot be detected by using this item.
_______________________
^0000CCWeight:^000000 1
#
12215#
A scroll in which a single use of Level 10 Blessing has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Blessing
^0000CCWeight:^000000 1
#
12216#
A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Increase Agility
^0000CCWeight:^000000 1
#
12217#
A scroll in which a single use of Level 5 Aspersio has been recorded. Requires 1 Holy Water.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Aspersio
^0000CCWeight:^000000 1
#
12218#
A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Assumptio
^0000CCWeight:^000000 1
#
12219#
A scroll in which a single use of Level 10 Wind Walk has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Wind Walk
^0000CCWeight:^000000 1
#
12220#
A scroll in which a single use of Level 5 Adrenaline Rush has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Adrenaline Rush
^0000CCWeight:^000000 1
#
12221#
A suspicious looking piece of machinery that allows server wide broadcasting.
_______________________
^0000CCType:^000000 Usable
^0000CCEffect:^000000 Broadcasts message to all players in server
^0000CCWeight:^000000 1
#
12223#
2019 Sweets Festival Buff Item.
#
12224#
2019 Sweets Festival Buff Item.
#
12225#
A candy cane that is so sweet, it can melt the human tongue.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Santa Goblin
^0000CCWeight:^000000 5
#
12232#
Square flat pastry from the milk, the flour, the honey and other products.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases movement and attack speed
^0000CCDuration:^000000 15 minutes
^0000CCWeight:^000000 15
#
12233#
Foam beverage of brown color. Looks like home-brewed beer, but nonalcoholic.
Traditionally it is drank out of the figured wineglasses.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100% HP, 100% SP
^0000CCWeight:^000000 20
#
12234#
A chocolate bar whose content is 99% Cacao:
It tastes more bitter than sweet, but chocolate aficionados love it for its rugged flavor and various health benefits.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 25% HP
^0000CCWeight:^000000 10
#
12235#
A ripe, sweet strawbery covered in a smooth layer of luscious chocolate.
_______________________
^0000CCWeight:^000000 10
#
12236#
A crunchy tart
filled with rich
chocolate and topped
with fresh cream.
_______________________
^0000CCWeight:^000000 10
#
12237#
This chocolate has
obviously been cooked
too long and its burnt stench can be smelled
from a distance.
_______________________
^0000CCWeight:^000000 10
#
12238#
It is old but from when it eats and the stomach disorder is same the day thing.
_______________________
^0000CCWeight:^000000 10
#
12239#
It is old but from when it eats and the stomach disorder is same the day thing.
_______________________
^0000CCWeight:^000000 10
#
12240#
The box which the color fades very old yellow. What will come out and anyone which falls it does not know.
_______________________
^0000CCWeight:^000000 20
#
12241#
A Concentration Potion for Mercenaries that slightly increases ASPD.
_______________________
^0000CCWeight:^000000 10
#
12242#
An Awakening Potion for Mercenaries that increases ASPD.
_______________________
^0000CCWeight:^000000 150
#
12243#
A Berserk Potion for Mercenaries that greatly increases ASPD.
_______________________
^0000CCWeight:^000000 20
#
12244#
Some the gift box which seems old. The silence will not be included pedigree the deep futures.
_______________________
^0000CCWeight:^000000 20
#
12245#
A frothy green ale brewed by O'Riley the Leprechaun.
_______________________
^0000CCWeight:^000000 50
#
12246#
Powerful spirits are sealed within this album.
What will happen if the seal is undone?
_______________________
^0000CCWeight:^000000 5
#
12247#
A glass of sweetened fruits and desserts served with crushed ice and lots of milk. A Filipino dessert that never fails to help quench the summer heat.
All Basic Stats +3 for 10 minute duration.
Limited to Level 20 or above players.
_______________________
^0000CCWeight:^000000 10
#
12248#
A box containing Fancy Ball ornament.
_______________________
^0000CCWeight:^000000 1
#
12249#
A payment statement for the Kafra Employees.
_______________________
^0000CCWeight:^000000 1
#
12250#
The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 STR +10
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12251#
One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 AGI +10
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12252#
A cocktail with an unforgettable flavor as impressive as a dragon's breath.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 INT +10
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12253#
Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 DEX +10
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12254#
A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 LUK +10
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12255#
A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 VIT +10
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12256#
Item to celebrate 4th anniversary of RO in Philipine.
_______________________
^0000CCWeight:^000000 1
#
12257#
A white pill that helps your body to overcome cold.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 25% HP, 25% SP
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 50
#
12258#
A box with a bomb capsule. When you use a bomb poring is summoned. Flammable!.
_______________________
^0000CCWeight:^000000 1
#
12259#
An enchanted tonic that made by a dream flower.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Gives 3,000,000 base experience; Gives 1,500,000 job experience
^0000CCWeight:^000000 0
#
12260#
This refreshing outfit truly is the sidearm of an experienced adventurer.
Allowing one to remain cool in the face of adversity.
_______________________
^FF0000Warning: Do not wear outfit when in battle; it is only to be used in relaxed situations.^000000
_______________________
^0000CCWeight:^000000 10
#
12261#
Refined the root of the flower of fantasy and the liquid medicine which it made.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Gives 2,000,000 base experience; Gives 1,000,000 job experience
^0000CCWeight:^000000 0
#
12262#
A badge made out of bronze that was used in an ancient asian country.
It was given to government officials who went on business trips and they could use this badge to rent horses anywhere.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Increases movement speed
^0000CCDuration:^000000 9 minutes
^0000CCWeight:^000000 1
#
12263#
This well written, detailed manual explains effective battle methods.
_______________________
You can make [NotForSale] Battle Manual & Bubble Gum, f you bring this item and [NotForSale] Bubble Gum to one of the following NPC's:
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +50%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12264#
^FF0000This item cannot be traded with other accounts.^000000
Chewy and sweet bubble gum. If you are chewing this gum, you will feel like you have to give up everything you have.
_______________________
Bring [NotForSale] Battle Manual with this, the following NPCs to make [NotForSale] Battle Manual & Bubble Bum.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Item drop rate +100%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12265#
A life insurance certificate issued by Kafra Headquarter.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Disable EXP loss penalty when character dies
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12266#
Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas.
Embossed with the characters for safety, luck and longevity, these cookies are made to wish good fortune to those who eat them.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +30
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 7
#
12267#
These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 FLEE +30
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 7
#
12268#
A colorful rice cake that is used as a party food in the far east.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK +10 for 1 minutes, MATK +10 for 2 minutes
^0000CCWeight:^000000 7
#
12269#
Foodstuffs prepared for urgent situations. Don't eat too fast, you might choke on it.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK +10
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 7
#
12270#
Foodstuffs prepared for urgent situations. Don't eat too fast, you might choke on it.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 MATK +10
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 7
#
12271#
Meal Ready to eat. Improved Ration A, which is convenient for a busy life. Don't be so sure about the taste.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCWeight:^000000 7
#
12272#
Meal Ready to eat. Improved Ration B, which is convenient for a busy life. Don't be so sure about the taste.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +33
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 7
#
12273#
Meal Ready to eat. Improved Ration C, which is convenient for a busy life. Don't be so sure about the taste.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 FLEE +33
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 7
#
12274#
A pill made by preparing various herbal medicines and herbs in a specific combination.
Only one of eastern religious group can create this.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 MaxHP +5%, HP Recovery Rate +10%
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12275#
A pill made from various magical medicines.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 MaxSP +5%, SP Recovery Rate +10%
^0000CCDuration:^000000 60 minutes
^0000CCWeight:^000000 1
#
12276#
A book that can summon a monster Mimic as a Mercenary. Don't need to feed him though.
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
12277#
A book that can summon a monster Disguise as a Mercenary. He looks little delinquent but he is actually nice when you get to know him.
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
12278#
A mercenary contract with Alice to assist you in your battles.
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 0
#
12279#
A scroll endowed with undead elemental magic.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Increases resistance against ^FF0000Fire^000000, ^FF0000Water^000000, ^FF0000Wind^000000 and ^FF0000Earth^000000 by 20%.
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 1
#
12280#
A scroll endowed with Holy elemental magic.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Blesses equipped armor with Holy elemental.
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 1
#
12281#
A box containing treasure? This contains a huge treasure cases maybe not ...
_______________________
^0000CCWeight:^000000 15
#
12282#
A bag with 10 Amber Pearl inside.
_______________________
^0000CCWeight:^000000 1
#
12283#
A bag with 50 Amber Pearl inside.
_______________________
^0000CCWeight:^000000 1
#
12284#
aRO item.
#
12286#
A box containing fancy ball ornament.
_______________________
^0000CCWeight:^000000 1
#
12287#
An item which when you breathe in this powder, your font becomes cute.
To make the best use of it, its best used when you want to express your love, or when you want to say that you're sorry after making a big mistake.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12288#
An item which when you breathe in this powder, your font becomes a bit evil.
To make the best use of it, its best used when you have something you want to complain about, or when you want to do something awful.
When double clicked, your font changes and when used again, your font goes back to normal
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12289#
An item which when you breathe in this powder, your font becomes humorous.
To make the best use of it, its best used when you have something you want to talk about thats funny.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12290#
A New Year Cat's present. Having a description in small letters: A premium can for cats containing tuna 45%
^000088HP Recovery +5%, Enables the use of Level 5 ^0000FFBlessing^000000.
_______________________
^0000CCWeight:^000000 10
#
12291#
A New Year Cat's present. Having a description in small letters: Royal mineral water made of Prontera aquifer water
^000088SP Recovery +5%, Increase Agility Level 5^000000.
_______________________
^0000CCWeight:^000000 10
#
12292#
Unripe Fruit from the Yggdrasil tree which brings life to our world.
Restores 20% HP.
_______________________
^0000CCWeight:^000000 20
#
12293#
A Dried candied Yggdrasilberry that recovers 20% SP when consumed.
_______________________
^0000CCWeight:^000000 20
#
12294#
³? ±? Á?­°¡ ³ª¿À´ Box. »??°³ºÀ ½ì ±?Á?­À?Áö¼?ð£Àº 1½ð£À??À¯³? °?
_______________________
^0000CCWeight:^000000 1
#
12295#
À??±? Á?­°¡ ³ª¿À´ »?? »??°³ºÀ ½ì ±?Á?­À?Áö¼?ð£Àº 1½ð£À??À¯³? °?
_______________________
^0000CCWeight:^000000 1
#
12296#
¹?¦À? ±? Á?­°¡ ³ª¿À´ »?? »??°³ºÀ ½ì ±?Á?­À?Áö¼?ð£Àº 1½ð£À??À¯³? °?
_______________________
^0000CCWeight:^000000 1
#
12297#
¹?¦À? ±? Á?­°¡ ³ª¿À´ »?? »??°³ºÀ ½ì ±?Á?­À?Áö¼?ð£Àº 2½ð£À??À¯³? °?
_______________________
^0000CCWeight:^000000 1
#
12298#
Reduced SP cost of skills by 15% for 1 hour.
_______________________
^0000CCWeight:^000000 1
#
12299#
Adds 10% resistance to the status effects of:
^663399Stun^000000
^663399Frozen^000000
^663399Stone Curse^000000
^663399Curse^000000
^663399Poison^000000
^663399Silence^000000
^663399Blind^000000
^663399Sleep^000000
^663399Bleeding^000000
^663399Confuse
^0000CCWeight:^000000 1
#
12300#
A mercenary contract with a Wild Rose to assist you in your battles.
Can be stored.
_______________________
^0000CCWeight:^000000 0
#
12301#
A mercenary contract with Doppelganger to assist you in your battles.
Can be stored.
_______________________
^0000CCWeight:^000000 0
#
12302#
A mercenary contract with Egnigem Cenia to assist you in your battles.
Can be stored.
_______________________
^0000CCWeight:^000000 0
#
12303#
Have some fun pouring the water on you during the Water event!
LUK +5 for 1 minute.
_______________________
^0000CCWeight:^000000 1
#
12304#
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12305#
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12306#
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12307#
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12308#
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12309#
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^0000CCWeight:^000000 0
#
12310#
a branch of cherry blossom Tree with full-blown cherry blossoms. It feels like your body lightens with rich scent of a flower when you wave it.
Increases FLEE by 10 points for 5 minutes
_______________________
^0000CCWeight:^000000 5
#
12311#
Made bigger and be more splendid with many spray of flowers put together. Doubled Scent! Doubled Elegance!
Increases FLEE of the party members by 10 for 5 minutes. If not in a party, it will have no effect.
_______________________
^0000CCWeight:^000000 10
#
12312#
A Battle Manual that takes twice as long to read.
150% Exp/Jexp for 60 minutes.
Can only be stored.
_______________________
^0000CCWeight:^000000 1
#
12313#
õ»? ¼ö?·??±? iµ??¼?°?¿ü´ø º?¡°?»?u °¨»? ¸¶À½À» Àüu º¸À?
À??¡°? »?º?¡. ŸÀ?¡°?¸ »?°¡´?
_______________________
^0000CCWeight:^000000 10
#
12314#
A box containing:
Steamed Tongue Box(10)
Steamed Desert Scorpions Box(10)
Dragon Breath Cocktail Box(10)
Hwergelmir's Tonic Box(10)
Cooked Nine Tail's Tails Box(10)
Stew of Immortality Box(10)
Blessing Scroll Box(10)
Increases Agility Scroll Box(10)
Bubble Gum Box(10)
Small Life Potion Box(10)
[NotForSale] Battle_Manual Box(5).
_______________________
^0000CCWeight:^000000 1
#
12315#
You have the blessings of the goddess!
_______________________
^0000CCWeight:^000000 1
#
12316#
The angel's blessing be with you!
_______________________
^0000CCWeight:^000000 1
#
12317#
A magic powder that gives the appearance that it is snowing when used.
_______________________
^0000CCWeight:^000000 1
#
12318#
This item is expected to create an atmosphere of love, please!
_______________________
^0000CCWeight:^000000 1
#
12319#
A snack sent from the Rune-Midgards Kingdom flavored with strawberries.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK & MATK +5
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 30
#
12320#
A snack sent from Schwartzvald. Ice cold fruit juice quenches your throat and cools your whole body.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +10, FLEE +20
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 30
#
12321#
A snack sent from Arunafeltz. This sandwich helps developing stamina with its spicy taste.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Critical +7
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 30
#
12322#
A pie covered with sweet chocolate. This isn't pretty but the taste is excellent.
It reminds you of the taste of homemade pie.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCWeight:^000000 5
#
12323#
The wings cut from fly to be made into enchanted item.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to random cell
^0000CCWeight:^000000 0
#
12324#
An enchanted butterfly's wing that instantly sends its user to his Save Point when waved in the air.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to Save Point
^0000CCWeight:^000000 0
#
12325#
A magnifying glass used for appraises unidentified items and equipment. Use [Ctrl +Left Click] directly on an unknown item to identify it.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Identify unknown item
^0000CCWeight:^000000 0
#
12326#
A firecracker that shoots up into the sky when lit.
_______________________
^0000CCWeight:^000000 2
#
12327#
A talisman that is rumored to bring good luck if worn.
_______________________
LUK +20 for 1 hour.
_______________________
^FF0000Warning: If you stack buffs of the same effect, the effect of this item will disappear.^000000
_______________________
^0000CCWeight:^000000 5
#
12328#
Legend has it that lovers who love each other can overcome all difficulties once they use this amulet.
_______________________
All Basic Stats +10 for 20 seconds.
_______________________
^0000CCWeight:^000000 10
#
12329#
Summon supporting Male Game Master to Fight at your side for 30 minutes.
^FF0000This item can be stored, traded and vended.^000000
_______________________
^0000CCWeight:^000000 0
#
12330#
Summon supporting Female Game Master to Fight at your side for 30 minutes.
^FF0000This item can be stored, traded and vended.^000000
_______________________
^0000CCWeight:^000000 0
#
12331#
Strong fragance of ginseng. It good for body.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 6% HP
^0000CCWeight:^000000 1
#
12332#
Slightly sour smell of the fruit juice. One cup of vitamin and iron.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 6% SP
^0000CCWeight:^000000 1
#
12333#
A crystal that is shining with mysterious color.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 15% SP
^0000CCWeight:^000000 1
#
12334#
A box that contains rare helm.
_______________________
^0000CCWeight:^000000 1
#
12335#
Onion, Beef, chicken, etc were inserted into this bamboo skewer.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 60% HP, 60% SP
^0000CCWeight:^000000 35
#
12336#
A perfect dish for people that don't like getting fat.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 30% HP, 30% SP
^0000CCWeight:^000000 30
#
12337#
A Grilled Sausages served with garlic.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% HP, 20% SP
^0000CCWeight:^000000 20
#
12338#
The golden corn is really beautiful.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 STR +2, INT +2, AGI +2
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 10
#
12339#
Ragnarok special edition for readers to buy treasure edition box!
Get 1 random item of 5 kinds item.
_______________________
^0000CCWeight:^000000 1
#
12340#
A chewy rice powder that has a mysterious shine. It can be used harden Hot Rice Cake dough.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Rice Cake
^0000CCWeight:^000000 1
#
12341#
A box that is filled with one hundred reformed traps.
_______________________
^0000CCWeight:^000000 10
#
12342#
Supplement made by the Manuk Research Center. It is officially recommended to the Mine Workers.
Physical Attack Damage done to the monsters in Manuk Area increases by 10% for 10 minutes.
^000088(Nepenthes, Centipede, Centipede Larva, Hillslion, Tatacho, Hardrock Mammoth)^000000
_______________________
^0000CCWeight:^000000 5
#
12343#
Supplement made by the Manuk Research Center. It is officially recommended to the Mine Workers.
Physical & Magical Damage from the monsters in Manuk Area decreased by 10% for 10minutes.
^000088(Nepenthes, Centipede, Centipede Larva, Hillslion, Tatacho, Hardrock Mammoth)^000000
_______________________
^0000CCWeight:^000000 5
#
12344#
Sweet Jam made out of a Pinguicula's fruit.
Physical Attack Damage done to the monsters in Splendide Area increases by 10% for 10 minutes.
^000088(Pinguicula, Luciola Vespa, Cornus, Naga, Tendrillion)^000000
_______________________
^0000CCWeight:^000000 5
#
12345#
Jam made out of Luciola's Honey and Herb.
Physical & Magical Damage from the monsters in Splendide Area Decreases by 10% for 10 minutes.
^000088(Pinguicula, Luciola Vespa, Cornus, Naga, Tendrillion)^000000
_______________________
^0000CCWeight:^000000 5
#
12346#
Puckery unripe acorn. It's best not to eat this.
_______________________
^0000CCWeight:^000000 0
#
12347#
Jelly made out of unripe acorn flour.
Usually acorn jelly is delicately-flavored, but this is quite sour tasting.
_______________________
^0000CCWeight:^000000 5
#
12348#
Supplement made by the Manuk Research Center. It is officially recommended to the Mine Workers.
Magical Attack Damage done to the monsters in Manuk Area increases by 10% for 10 minutes.
^000088(Nepenthes, Centipede, Centipede Larva, Hillslion, Tatacho, Hardrock Mammoth)^000000
_______________________
^0000CCWeight:^000000 5
#
12349#
Potion made out of Cornus' Tears. You don't know how the tear drops were obtained.
Magical Attack Damage done to the monsters in Manuk Area increases by 10% for 10 minutes.
^000088(Pinguicula, Luciola Vespa, Cornus, Naga, Tendrillion)
^0000CCWeight:^000000 5
#
12350#
A blessed potion bottle.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Cast Level 5 Blessing and Angelus
^0000CCWeight:^000000 10
#
12351#
A portable bullhorn.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Cast Level 1 Crazy Uproar
^0000CCWeight:^000000 5
#
12352#
A scroll with lots of dungeon & field coordination written on it. You can go to the place you want by tearing the paper into pieces.
When used allows you to teleport to a specific dungeon or field from the following list:
Ice Cave 01,Thor's Volcano Dungeon 01,Abyss Lakes Underground Cave 01,Thanatos Tower,Lighthalzen,Juperos 02,Geffenia,Kiel Hyre's Academy,Hidden Temple 03
Nifflheim,Sunken Ship 01,Veins Field,Valkyrie Realm,Britoniah Guild,Greenwood Lake Guild
Luina, the satellite of Aldebaran,Schwartzvald Realm,Schwartzvald Guild Castle.
_______________________
^0000CCWeight:^000000 1
#
12353#
A small bottle with water in it that's almost freezing.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Endows weapon with Water element
^0000CCDuration:^000000 90 seconds
^0000CCWeight:^000000 1
#
12354#
A chocolate roll cake in the form of firewood covered with snow. When you see it, you can feel Christmas is coming.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +3, Critical +7, HP & SP Recovery Rate +3%
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 5
#
12355#
It is rumored that you can get this box once a year. If you cry, you are excluded from Santa's list.
_______________________
^0000CCWeight:^000000 10
#
12356#
A costume branded by the artist, Louise Kim. Its design is similar to yours, but what does it matter?
_______________________
^0000CCWeight:^000000 10
#
12357#
A cookie made of gingerbread eaten by White Lady monsters.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 White Lady
^0000CCWeight:^000000 5
#
12358#
A fan made of blue feathers used to lure Civil Servant monsters.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Civil Servant
^0000CCWeight:^000000 5
#
12359#
A pliable leaf that lures Leaf Cats.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Leaf Cat
^0000CCWeight:^000000 5
#
12360#
Loli Ruris drink this blood-red juice.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Loli Ruri
^0000CCWeight:^000000 5
#
12361#
Marionettes can't resist this shaved ice recipe.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Marionette
^0000CCWeight:^000000 5
#
12362#
A samurai dagger used to lure Shinobi.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Shinobi
^0000CCWeight:^000000 5
#
12363#
A coffin that can capture a Whisper's soul.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Whisper
^0000CCWeight:^000000 5
#
12364#
Goblin leader's always need a spare staff.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Goblin Leader
^0000CCWeight:^000000 5
#
12365#
Evil Nymphs chase these pink flowers.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Evil Nymph
^0000CCWeight:^000000 5
#
12366#
A girl's doll that is irresistible to Miyabi Dolls.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Miyabi Doll
^0000CCWeight:^000000 5
#
12367#
Dullahan's drink this luxurious whisky.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Dullahan
^0000CCWeight:^000000 5
#
12368#
Medusas are the only ones that can peer at themselves in this mirror.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Medusa
^0000CCWeight:^000000 5
#
12369#
Stone Shooters are drawn to this tropical scent.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Stone Shooter
^0000CCWeight:^000000 5
#
12370#
A letter written to a secret love. Incubus is drawn to it's naivety.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Incubus
^0000CCWeight:^000000 5
#
12371#
The magic used to give Golem's life is written on this stone tablet.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Golem
^0000CCWeight:^000000 5
#
12372#
Nightmare Terror steeds can be captured with this ancient transcript.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Nightmare Terror
^0000CCWeight:^000000 5
#
12373#
A letter written by a boy to his first love.
Succubus finds its naivety irresistible.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Succubus
^0000CCWeight:^000000 5
#
12374#
Imps are drawn to its flame.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Imp
^0000CCWeight:^000000 5
#
12375#
A special sandwich that boost ability.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +5, Reduces After Attack Delay by 10%
^0000CCDuration:^000000 20 minutes
^0000CCWeight:^000000 8
#
12376#
The second new item of Mysterious Can. Fresh mackerel flavor.
Best nutrition for children in the growing period.
Recover 3% HP. Enables the use of Level 2 ^0000FFGloria^000000.
_______________________
^0000CCWeight:^000000 10
#
12377#
The second new item of Mysterious PET Bottle. Blue ocean flavor.
Due to its smell, the ocean spreads right in front of one's eyes.
Recover 3% SP. Enables the use of Level 1 ^0000FFMagnificat^000000.
_______________________
^0000CCWeight:^000000 10
#
12378#
A new year payon tradition soup.
^000088Restore HP & SP by 50%^000000.
_______________________
^0000CCWeight:^000000 10
#
12379#
"Not for Sale" It's been made as a special production in Sessrumnir temple. It has been modeled after current pope.
There's an issue with this as a blasphemy and likely been prohibited but, it's still popular within close associates.
There's a rumor that the fan club of the girl pope made this. The taste is not bad. eat before an expiration date.
For 20 minutes ATK, MATK +3%, all elemental resistance 3%.
_______________________
^0000CCWeight:^000000 1
#
12380#
A flute that emits high frequency sounds only to a wolf. A disposable.
_______________________
^0000CCWeight:^000000 1
#
12381#
A scroll written with an unknown language.
_______________________
^0000CCWeight:^000000 1
#
12382#
A scroll written with an unknown language.
_______________________
^0000CCWeight:^000000 1
#
12383#
A magazine with a thousand Vulcan Bullets. It's portable.
_______________________
^0000CCWeight:^000000 50
#
12384#
Strong magic energy is whirling about in a rainbow color sealed with a Warlock's Frost Misty magic.
_______________________
^0000CCWeight:^000000 5
#
12385#
Strong magic energy is whirling about in a rainbow color sealed with a Warlock's Crimson Lock magic.
_______________________
^0000CCWeight:^000000 5
#
12386#
Strong magic energy is whirling about in a rainbow color sealed with a Warlock's Chain Lightning magic.
_______________________
^0000CCWeight:^000000 5
#
12387#
Strong magic energy is whirling about in a rainbow color sealed with a Warlock's Earth Strain magic.
_______________________
^0000CCWeight:^000000 5
#
12388#
A trial rune stone for Rune Knight's job change quest.
_______________________
^0000CCWeight:^000000 1
#
12389#
A trial rune stone for Rune Knight's job change quest.
_______________________
^0000CCWeight:^000000 1
#
12390#
A trial rune stone for Rune Knight's job change quest.
_______________________
^0000CCWeight:^000000 1
#
12391#
A pretty colored egg.
_______________________
^0000CCWeight:^000000 1
#
12392#
Restores a certain amount of HP to Mado Gear.
_______________________
^0000CCWeight:^000000 10
#
12393#
Restores a proper amount of HP to Mado Gear.
_______________________
^0000CCWeight:^000000 14
#
12394#
Restores HP to Mado Gear.
_______________________
^0000CCWeight:^000000 18
#
12395#
A bowl of Tantan Noodles that Green Maidens find hard to resist.
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
12396#
A very suspicious box. You don't know what will happen when you open it.
_______________________
^0000CCWeight:^000000 1
#
12397#
A very suspicious box. You don't know what will happen when you open it.
_______________________
^0000CCWeight:^000000 1
#
12398#
A well wrapped gift box.
_______________________
^0000CCWeight:^000000 1
#
12399#
A chest with colorful decoration. It's very heavy, it seems contain many coins.
_______________________
^0000CCWeight:^000000 100
#
12400#
Let's have a good time throwing water!
_______________________
^0000CCWeight:^000000 1
#
12402#
This fruit has a sweet smell.
Restore HP and SP by 5%.
_______________________
^0000CCWeight:^000000 0
#
12403#
A pretty colored egg.
_______________________
^0000CCWeight:^000000 1
#
12404#
A potion that able to increase attack power.
ATK, MATK +2% for 2 minutes.
Increases recovery from the heal skill and recovery items by 10%.
Effect disappear upon death.
_______________________
^0000CCWeight:^000000 1
#
12405#
A lesser seed of Yggdrasil.
Restore HP and SP by 30%.
Cast Level 3 ^009900Blessing^000000.
_______________________
^0000CCWeight:^000000 5
#
12406#
Scroll enables character type as fire for 10 seconds. Effect lasts after player's death.
_______________________
^0000CCWeight:^000000 1
#
12407#
À??À? Gift Box. ¹«¾ùÀ?µ?À?ö´ ¾?¼ö ¾ø´?
_______________________
^0000CCWeight:^000000 1
#
12408#
A strange ball that can capture Strange Hydra.
_______________________
^0000CCWeight:^000000 0
#
12409#
Ignorance is delicious
_______________________
^0000CCWeight:^000000 0
#
12410#
Strengthens relationships with distant friends and family.
_______________________
^0000CCWeight:^000000 0
#
12411#
This well written, detailed manual explains High Efficiency battle methods.
^000088EXP rate increases to 200% for 15 minutes.^000000
_______________________
^0000CCWeight:^000000 1
#
12412#
A High Efficiency bubble gum that packs double the punch.
^000088Item drop rate increases by 200% for 15 minutes.^000000
_______________________
^0000CCWeight:^000000 1
#
12413#
A well packed gift box. No one knows what is in it.
_______________________
^0000CCWeight:^000000 1
#
12414#
A candy made of guarana fruit. Don't eat too much at once beacuse it increases concentration.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Reduces After Attack Delay by 10%, Cast Level 5 Increase Agi
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12415#
A scroll with many castle coordinates written. If you tear the scroll at the right spot, it will warp you to that location.
Allows warp to Mardol, Syr, Horn, Gefn, Banadis, Himinn, Andlangr, Vidblainn, Hljod, Skidbladnir.
_______________________
^0000CCWeight:^000000 1
#
12416#
A pretty colored egg.
_______________________
^0000CCWeight:^000000 1
#
12417#
A potion that slightly boosts attack speed.
Duration 500 seconds.
_______________________
^0000CCWeight:^000000 1
#
12418#
A potion that increases ATK a little. Duration: 500 seconds.
_______________________
^0000CCWeight:^000000 5
#
12419#
A potion that increases MATK a little. Duration: 500 seconds.
_______________________
^0000CCWeight:^000000 5
#
12420#
A potion that slightly boosts MaxHP.
Duration 500 seconds.
_______________________
^0000CCWeight:^000000 1
#
12421#
A potion that can slightly boosts MaxSP.
Duration 500 seconds.
_______________________
^0000CCWeight:^000000 1
#
12422#
A small bottle of potion that can Increases MaxHP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 1% HP
^0000CCEffect:^000000 Slightly increases MaxHP
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 2
#
12423#
A potion that can Increases MaxHP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 2% HP
^0000CCEffect:^000000 Moderately increases MaxHP
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 4
#
12424#
A big bottle of potion that can Increases MaxHP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCEffect:^000000 Considerably increases MaxHP
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 8
#
12425#
A small bottle of potion that can Increases MaxSP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 2% SP
^0000CCEffect:^000000 Slightly increases MaxSP
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 2
#
12426#
A bottle of potion that can Increases MaxSP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 4% SP
^0000CCEffect:^000000 Moderately increases MaxSP
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 4
#
12427#
A big bottle of potion that increases MaxSP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 8% SP
^0000CCEffect:^000000 Considerably increases MaxSP
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 8
#
12428#
A bottle of potion that recovers a large amount of HP.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 1000 HP(Fixed)
^0000CCEffect:^000000 HP Recovery Rate +20%
^0000CCDuration:^000000 500 sec
^0000CCWeight:^000000 7
#
12429#
A very wild dish made out of a whole Savage with a slight barbecue flavor!
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +20
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 5
#
12430#
A deep red colored cocktail containing wolf's blood.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +20
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 5
#
12431#
Meat of a Minor's head. Famous for it's soft and tender textures.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +20
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 5
#
12432#
Fantastic combination of transparent ice and tea.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +20
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 5
#
12433#
One of the best delicacies in Arunafeltz that has a chewy texture.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +20
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 5
#
12434#
A Geffen delicacy that is decorated with the best part of the Petite, the tail.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +20
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 5
#
12435#
A black scary thing that smells burnt. It looks like a failure of something, so it couldn't preserve it's original shape.
Decreases All Basic Stats by 5 to 10.
Duration: 5 min.
_______________________
^0000CCWeight:^000000 5
#
12436#
A popular healthy drink.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 200 SP
^0000CCEffect:^000000 SP Recovery Rate +20%, MaxSP +5%
^0000CCDuration:^000000 500 seconds
^0000CCWeight:^000000 5
#
12437#
A juice that made of various potions.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Reduces After Attack Delay by 10%
^0000CCDuration:^000000 500 seconds
^0000CCWeight:^000000 5
#
12438#
An enchanted, giant wing from an ancient creatures.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport all party members to random cell when used by a Party Leader
^0000CCWeight:^000000 1
#
12439#
This well written, detailed manual explains effective battle methods.
^000088EXP rate increases to^000000
^000088150% for 30 minutes.^000000
_______________________
^0000CCWeight:^000000 1
#
12440#
A life insurance certificate issued by Kafra Headquarters.
This item loses its effect once the player receives its benefit.
If the character dies within 30 minutes after using this item, there will be no EXP loss penalty.
_______________________
^0000CCWeight:^000000 1
#
12441#
Sweet, tasty bubble gum.
Item drop rate increases by 100% for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
12442#
A Kafra name card issued by the Kafra Headquarters.
Using this card will call up the Kafra Service.
_______________________
^FF0000This will open all 3 storages.
_______________________
^0000CCWeight:^000000 1
#
12443#
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the Skill Tree and gives the corresponding number of Skill Points.
This item can only be used in town.
The character must carry 0 weight and cannot be equipped with a Pushcart, Falcon, or PecoPeco.
Cannot be used by Novice Class.
_______________________
^0000CCWeight:^000000 0
#
12444#
A teleport scroll that warps you to the Siege Areas.
Valkyrie Realms
Britoniah
Greenwood Lake
Luina
ValFreya
Nidhoggur
_______________________
^0000CCWeight:^000000 1
#
12445#
The epitome of Louyang cuisine. It's ingredients may be hard to find, but culinarily speaking, it's a masterpiece.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 STR +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12446#
One of the four best dishes in the Sograt Desert, this scorpion dish is cooked using the heat of the desert sands.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 AGI +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12447#
A cocktail with an unforgettable flavor as impressive as a dragon's breath.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 INT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12448#
Named after the legendary spring believed to be the source of the world's rivers, this beverage is famous for its amazing taste.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 DEX +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12449#
A rare specialty dish from Payon that bestows luck on those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 LUK +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12450#
A stew with a funky smell that looks quite suspicious, but it really does give the feeling of immortality.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 VIT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12451#
An enchanted butterfly's wing that instantly sends its user to the towns of the Rune-Midgards Kingdom.
Locations: Prontera, Geffen, Payon, Morocc, Al De Baran or Alberta when waved in the air.
_______________________
^0000CCWeight:^000000 1
#
12452#
An enchanted butterfly's wing that instantly sends its user to the towns of the Schwartzvald Republic.
Locations: Juno, Lighthalzen, Einbroch or Hugel when waved in the air.
_______________________
^0000CCWeight:^000000 1
#
12453#
An enchanted butterfly's wing that instantly sends its user to the towns of Arunafeltz.
Locations: Veins or Rachel
_______________________
^0000CCWeight:^000000 1
#
12454#
An enchanted butterfly's wing that instantly sends its user to the island towns of Rune-Midgards.
Locations: Ayothaya, Amatsu, Luoyang, Kunlun Moscovia
_______________________
^0000CCWeight:^000000 1
#
12455#
A teleport scroll that warps you to the Siege Areas.
Valkyrie Realms
Britoniah
Greenwood Lake
Luina
ValFreya
Nidhoggur
^0000CCWeight:^000000 1
#
12456#
Enables a single cast of Greed.
Caution! -Cannot be used in town. When used, only scroll gets destroyed.
_______________________
^0000CCWeight:^000000 1
#
12457#
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute. Only one may be consumed per 5 minutes.
_______________________
^0000CCWeight:^000000 1
#
12458#
An abrasive that adds sharpness to a weapon.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Critical +30
^0000CCDuration:^000000 5 minutes
^0000CCWeight:^000000 1
#
12459#
A sizeable bottle of Yggdrasil Tree Sap that is effective in healing wounds.
Restores an amount of HP equal of 7% of your MaxHP every 4 seconds for a 10 minute duration.
_______________________
^0000CCWeight:^000000 1
#
12460#
A sizeable bottle of Yggdrasil Tree Sap that is effective in healing wounds.
Restores an amount of HP equal of 7% of your MaxHP every 4 seconds for a 10 minute duration.
_______________________
^0000CCWeight:^000000 1
#
12461#
A magic potion made with alchemy and magic.
A Rosary is rumored tobe one of the secret ingredients in making this potion.
Increases the HP recovery effect of some potions and the Heal skill by 20% for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
12462#
A secret potion made using pixie mustache.
Adds 3% resistance to Magical Attacks for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
12463#
A secret potion made using pixie mustache.
Adds 3% resistance to Magical Attacks for 1 minute.
_______________________
^0000CCWeight:^000000 1
#
12464#
A secret potion made using tough dragon scales.
Adds 3% resistance to Physical Attacks for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
12465#
A secret potion made using tough dragon scales.
Adds 3% resistance to Physical Attacks for 1 minute.
_______________________
^0000CCWeight:^000000 1
#
12466#
A scroll in which a single use of Level 10 Blessing has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Blessing
^0000CCWeight:^000000 1
#
12467#
A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Increase Agility
^0000CCWeight:^000000 1
#
12468#
A scroll in which a single use of Level 5 Aspersio has been recorded. Requires 1 Holy Water.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Aspersio
^0000CCWeight:^000000 1
#
12469#
A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Assumptio
^0000CCWeight:^000000 1
#
12470#
A scroll in which a single use of Level 10 Wind Walk has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Wind Walk
^0000CCWeight:^000000 1
#
12471#
A scroll in which a single use of Level 5 Adrenaline Rush has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Adrenaline Rush
^0000CCWeight:^000000 1
#
12472#
A clean convex mirror that can be used to detect the appearance of ^FF0000Boss^000000 class monsters.
10 minute duration that is canceled when the player leaves the map or logs out.
Lord of the Dead and ^FF0000Boss^000000 monster in the Bio Lab, Ktullanux, Memory of Thanatos and some other event MVP monsters cannot be detected by using this item.
_______________________
^0000CCWeight:^000000 1
#
12473#
A 2009 RWC payment box given to all participants of the event.
_______________________
^0000CCWeight:^000000 1
#
12474#
A 2009 RWC payment box given to all final participants of the event.
_______________________
^0000CCWeight:^000000 1
#
12475#
A bottle of potion that can cure various status effects.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 500 HP
^0000CCCure:^000000 Poison, Silence, Bleeding, Curse, Orcish Curse and Undead Curse
^0000CCWeight:^000000 1
#
12476#
A well wrapped gift box.
_______________________
^0000CCWeight:^000000 1
#
12477#
A gift box from GM that filled with sad heart.
_______________________
^0000CCWeight:^000000 0
#
12478#
You can test your luck by oppening this box.
Lucky egg, Lucky egg? Lucky egg? contain one of this.
_______________________
^0000CCWeight:^000000 1
#
12479#
A box contains 1 Caracas Ring
^0000CCDuration:^000000 3 days
Item description:
_______________________
S·¹?T, ? »?°¡´?
?½º?À?²÷¾?Áö ¾?´?
attack speed increase(attack after delay 10% decreases),
Variable Casting Time 10% decreases.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
¼ºÁ¦, Soul Reaper °?^000000
_______________________
^0000CCWeight:^000000 0
#
12480#
'3Days attendance' are stamped on seal of this box.
_______________________
^0000CCWeight:^000000 1
#
12481#
'7Days attendance' are stamped on seal of this box.
_______________________
^0000CCWeight:^000000 1
#
12482#
'10Days attendance' are stamped on seal of this box.
_______________________
^0000CCWeight:^000000 1
#
12483#
'15Days attendance' are stamped on seal of this box.
_______________________
^0000CCWeight:^000000 1
#
12484#
'20Days attendance' are stamped on seal of this box.
_______________________
^0000CCWeight:^000000 1
#
12485#
'25Days attendance' are stamped on seal of this box.
_______________________
^0000CCWeight:^000000 1
#
12486#
A limited Gold PC Cafe box that contain 1 Ring.
_______________________
^0000CCWeight:^000000 1
#
12487#
A box that contains 1 Four Leaf Clover In Mouth R inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12488#
Summon a Valkyrie Mercenary.
_______________________
^0000CCWeight:^000000 1
#
12489#
¿­¾?¸?±¹°À?µ? À? Box. ¹«¾ùÀ?µ?À?»Áö´ ¿­¾?±?ü¿¡´ ¸???
_______________________
^0000CCWeight:^000000 1
#
12490#
A parchment that plays random christmas music when used.
_______________________
^0000CCWeight:^000000 0
#
12491#
When consumed, you have the choice of receiving moderate HP & SP restoration, Level 10 Endure, Restore all SP or returning to your save point.
_______________________
^0000CCWeight:^000000 0
#
12492#
A wrinkled sheaf of paper.
_______________________
^0000CCWeight:^000000 1
#
12493#
A pretty colored egg.
_______________________
^0000CCWeight:^000000 1
#
12494#
An enchanted, giant wing from an ancient creatures.
_______________________
Enables instant teleportation of many people when used by a Party Master.
_______________________
This item can be traded and put into storage.
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12495#
This well written, detailed manual explains effective battle methods.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +150%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 0
#
12497#
^000088Event Prize^000000
Sweet, tasty bubble gum.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Item drop rate +100%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12501#
^000088Event Prize^000000
A very pricey Louyang dish that tastes absolutely superb.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +10
^0000CCHeal:^000000 20% HP, 10% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12502#
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +10
^0000CCHeal:^000000 15% HP, 5% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12503#
^000088Event Prize^000000
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +10
^0000CCHeal:^000000 10% HP, 20% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12504#
^000088Event Prize^000000
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +10
^0000CCHeal:^000000 10% HP, 10% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12505#
^000088Event Prize^000000
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +10
^0000CCHeal:^000000 14% HP, 8% SP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12506#
^000088Event Prize^000000
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +10
^0000CCHeal:^000000 25% HP
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
12507#
An enchanted butterfly's wing that instantly sends its user to the towns of the Rune-Midgards Kingdom.
Locations: "Prontera", "Geffen", "Payon", "Morocc", "Al De Baran" or "Alberta" when waved in the air.
Warning: If no town is selected in 1 minute, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
12508#
An enchanted butterfly's wing that instantly sends its user to the towns of the Schwartzvald Republic.
Locations: "Yuno", "Lighthalzen", "Einbroch", "Einbech", "Hugel" when waved in the air.
Warning: If no town is selected in 1 minute, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
12509#
An enchanted butterfly's wing that instantly sends its user to the towns of the Rachel's towns.
Locations: "Veins", "Rachel" when waved in the air.
Warning: If no town is selected in 1 minute, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
12510#
An enchanted butterfly's wing that instantly sends its user to the localized towns.
Locations: "Ayothaya", "Amatsu", "Louyang", "Kunlun", "Moscovia", "Dewata", "Brasilis" when waved in the air.
Warning: If no town is selected in 1 minute, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
12512#
Enables a single cast of Greed.
Cannot be traded or dropped.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12513#
A glass of illusion made from morning dew from an Illusion Flower. Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
_______________________
Increases your Perfect Dodge by 20 for 1 minute.
Only one may be consumed per 5 minutes.
If you are incapacitated, the item effect will disappear.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12514#
^000088Event Prize^000000
An abrasive that adds sharpness to a weapon.
Gives Critical +30 for 5 minutes.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
12515#
A sizeable bottle of Yggdrasil Tree Sap that is effective on healing wounds.
_______________________
Restores an amount of HP equal of 7% of your MaxHP every 4 seconds for a 10 minute duration.
If you are incapacitated, the item effect will disappear.
Has no effect in Berserk state.
_______________________
^0000CCWeight:^000000 1
#
12516#
^000088Event Prize^000000
A small bottle of Yggdrasil Tree Sap that is effective in healing wounds.
For 10 minutes, you regenerate 5% of your Maximum HP every 5 seconds.
Can not be used while in Frenzy.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
12517#
A magic potion made with alchemy and magic.
A Rosary is rumored to be one of the secret ingredients in making this potion.
_______________________
Increases the HP recovery effect of some potions and the Heal skill by 20% for 30 minutes.
_______________________
If you are incapacitated, the item effect will disappear.
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12519#
A secret potion made using pixie mustache.
_______________________
Adds 3% resistance to Magical Attacks for 1 minute.
_______________________
If you are incapacitated, the item effect will disappear.
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12521#
A secret potion made using tough dragon scales.
_______________________
Adds 3% resistance to Physical Attacks for 1 minute.
_______________________
If you are incapacitated, the item effect will disappear.
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12522#
^000088Event Prize^000000
A scroll in which a single use of Level 10 Blessing has been recorded.
Caution!- Casts Level 10 ^009900Blessing^000000 on the user when used.
_______________________
^0000CCWeight:^000000 1
#
12523#
^000088Event Prize^000000
A scroll in which a single use of Level 10 Increase Agility has been recorded.
Caution!- Casts Level 10 [Increase AGI] on the user when used.
_______________________
^0000CCWeight:^000000 1
#
12524#
A scroll in which a single use of Level 5 Aspersio has been recorded. If there is no Holy Water, scroll will be damaged when used.
_______________________
Caution- This item won't work while your character is casting a spell or skill.
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12525#
A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
Caution- This item won't work while your character is casting a spell or skill.
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
12529#
A box contain White Slim Potion.
^ff0000Caution! Opening box while exceeding weight limit or carrying amount will cause item loss.
_______________________
^0000CCType:^000000 Container
A box contains 1 200 White Slim Potion
^0000CCWeight:^000000 0
#
12530#
A box containing the essence of Mastela Fruit. Be careful when opening.
_______________________
^0000CCType:^000000 Container
A box contains 1 200 Mastela Fruit
^0000CCWeight:^000000 0
#
12531#
A box that contains White Potion.
_______________________
^0000CCType:^000000 Container
A box contains 1 100 White Potion
^0000CCWeight:^000000 0
#
12532#
A box that contains Royal Jelly.
_______________________
^0000CCType:^000000 Container
A box contains 1 100 Royal Jelly
^0000CCWeight:^000000 0
#
12533#
A box that contains Blue Herbs.
_______________________
^0000CCType:^000000 Container
A box contains 1 100 Blue Herb
^0000CCWeight:^000000 0
#
12534#
A box that contains Yggdrasil Seeds.
_______________________
^0000CCType:^000000 Container
A box contains 1 30 Yggdrasil Seed
^0000CCWeight:^000000 0
#
12535#
A box that contains Yggdrasil Berries.
_______________________
^0000CCType:^000000 Container
A box contains 1 15 Yggdrasil Berry
^0000CCWeight:^000000 0
#
12536#
A nutritious rice cake soup made of sliced octopus meat.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% HP, 20% SP
^0000CCWeight:^000000 10
#
12537#
A basket of carefully packed chocolates to present to someone.
_______________________
^0000CCWeight:^000000 1
#
12538#
Filled with firecrackers for events.
_______________________
^0000CCWeight:^000000 1
#
12539#
A fancy hand painted metal box.
^0000CCWeight:^000000 10
#
12540#
A scroll created for mobile convenience.
_______________________
^0000CCWeight:^000000 1
#
12541#
A sweet cookie made from alot of sugar and butter.
_______________________
^0000CCWeight:^000000 1
#
12542#
A sweet cookie made from alot of sugar and butter.
_______________________
^0000CCWeight:^000000 1
#
12543#
A sweet cookie made from alot of sugar and butter.
_______________________
^0000CCWeight:^000000 1
#
12544#
There is rumor that this branch of old tree from Payon contain magic power.
_______________________
^0000CCWeight:^000000 1
#
12545#
A very cute egg scroll. It feels so fancy that makes you expect something from it.
_______________________
^0000CCWeight:^000000 1
#
12546#
A dishes that you can't eat.
Why you call it dishes in first place?
^0000CCWeight:^000000 5
#
12547#
A box acquired from Amatsu festival.
What could be inside the box?
_______________________
^0000CCWeight:^000000 20
#
12548#
A questionable license that allows you to open a Bulk Buyer Vending Shop. The Merchant Guild's stamp looks like it has been hand drawn.
You must have at least 1 of the items in your inventory that you wish to Buy in Bulk from others.
(One time use)
^0000CCWeight:^000000 1
#
12549#
A box that contains Condensed White Potions.
_______________________
^0000CCType:^000000 Container
A box contains 1 100 White Slim Potion
^0000CCWeight:^000000 0
#
12550#
A box that contains Poison Bottles.
_______________________
^0000CCType:^000000 Container
A box contains 1 30 Poison Bottle
^0000CCWeight:^000000 0
#
12553#
Contains a permanent Brisingamen, which is UNTRADABLE, you can trade a permanent Godly Item at the Godly item Confiscator in Prontera Castle.
_______________________
Please give this box to the account that is to OWN the God item.
^FF0000Can be traded and put into storage.
_______________________
^0000CCWeight:^000000 100
#
12554#
Contains all the parts to make an Asprika, it is still up to you to get the Dwarf to construct it for you.
_______________________
Can be traded and put into storage.
^FF0000WARNING: This box has no contents if opened on the Valkyrie server.
_______________________
^0000CCWeight:^000000 1
#
12555#
Contains all the parts to make a Brynhild, it is still up to you to get the Dwarf to construct it for you.
_______________________
Can be traded and put into storage.
^FF0000WARNING: This box has no contents if opened on the Valkyrie server.
_______________________
^0000CCWeight:^000000 1
#
12556#
Contains a permanent Sleipnir, which is UNTRADABLE, you can trade a permanent Godly Item at the Godly item Confiscator in Prontera Castle.
_______________________
Please give this box to the account that is to OWN the God item.
Can be traded and put into storage.
^FF0000WARNING: This box has no contents if opened on the Valkyrie server.
_______________________
^0000CCWeight:^000000 100
#
12557#
Contains a permanent Mjolnir, which is UNTRADABLE, you can trade a permanent Godly Item at the Godly item Confiscator in Prontera Castle.
_______________________
Please give this box to the account that is to OWN the God item.
Can be traded and put into storage.
^FF0000WARNING: This box has no contents if opened on the Valkyrie server.
_______________________
^0000CCWeight:^000000 100
#
12558#
Contains a permanent Megingjord, which is UNTRADABLE, you can trade a permanent Godly Item at the Godly item Confiscator in Prontera Castle.
_______________________
Please give this box to the account that is to OWN the God item.
Can be traded and put into storage.
^FF0000WARNING: This box has no contents if opened on the Valkyrie server.
_______________________
^0000CCWeight:^000000 100
#
12559#
A sacred ramen soup.
_______________________
Restore 5% HP
_______________________
^0000CCWeight:^000000 20
#
12560#
A sacred ramen soup.
_______________________
Restore 5% SP
_______________________
^0000CCWeight:^000000 20
#
12561#
A seed of the plants frequently found in the Maze of the Hazy Forest in Bifrost. It has a natural inclination to go back to its home, the Maze of the Hazy Forest.
_______________________
^0000CCWeight:^000000 1
#
12562#
A sweet and crisp bubble gum.
_______________________
^000088For 60 minutes: item drop rate +100%^000000
_______________________
^0000CCWeight:^000000 1
#
12563#
An efficient battle strategy written on it.
_______________________
^CC6600Base Level^000000 is below ^0000FF131^000000:
^000088For 30 minutes both base and job exp +75%^000000
_______________________
^CC6600Base Level^000000 at least ^0000FF131^000000:
^000088For 30 minutes both base and job exp +50%^000000
_______________________
^0000CCWeight:^000000 1
#
12564#
A box containing 1 3D Glasses.
^0000CCRental Duration:^000000 1 hour
_______________________
A mysterious glasses that can see 3d object. Wearer's job affect the bonus given.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCArcher^000000, ^0033CCGunslinger^000000 classes:
Increases ATK.
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000, ^0033CCSoul Linker^000000 classes:
Increases MATK.
_______________________
When equipped by ^0033CCThief^000000 classes:
Increases FLEE.
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCSuper Novice^000000 ^0033CCTaekwondo^000000, ^0033CCStar Gladiator^000000 classes:
Increases MaxHP and MaxSP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 1
#
12565#
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 7 days
_______________________
(^ff0000This item will be deleted at the regular inspection on July 25, 2018.^000000)
_______________________
^0000CCBox Weight:^000000 10
#
12566#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 1 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12567#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 1 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12568#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 1 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12569#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 1 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12570#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 1 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12571#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 1 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12572#
^ff0000This item can not be traded with other accounts.^000000
_______________________
A box containing 1 Cherring Scarf.
^0000CCRental Duration:^000000 2 week
_______________________
^ff0000Will be deleted at the end of event.
_______________________
^0000CCWeight:^000000 1
#
12573#
A fruit basket with all kinds of fruit in it. It may contain special fruit only found in Bifrost.
_______________________
^0000CCWeight:^000000 5
#
12574#
Red, fragrant fruit.
It is rumored that once you take a bite of the fruit, you can never forget it.
^000088Restores approximately 50 SP^000000.
Increases your resistance to native monsters of Bifrost.
_______________________
^0000CCWeight:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 120
#
12575#
A quiver containing 500 Elven Arrows.
_______________________
^0000CCWeight:^000000 25^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
12576#
A quiver containing 500 Hunting Arrows.
_______________________
^0000CCWeight:^000000 25
#
12577#
A very cute, football looking scroll. Limited Edition! It feels so fancy that makes you expect something from it.
_______________________
^0000CCWeight:^000000 1
#
12578#
Potion contains verious recovery herb juice. Effective for faster wound healing.
Recovers 6% of MaxHP every 3 seconds for 10 minutes.
Not available in berserk condition.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
#
12579#
A box containing 1 Valkyrie Ring.
^0000CCRental Duration:^000000 4 days.
_______________________
^0000CCWeight:^000000 1
#
12580#
Trial product which has been researched from the Geffen Magic Academy.
A magical scroll which is able to 'search what items are on sale and what items are being purchased'.
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
#
12581#
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
#
12582#
A box containing various supplies needed for siege.
_______________________
^0000CCWeight:^000000 10
#
12583#
A small box that prepared for certain event.
_______________________
^0000CCWeight:^000000 1
#
12584#
A small box that prepared for certain event.
_______________________
^0000CCWeight:^000000 1
#
12585#
A small box that prepared for certain event.
_______________________
^0000CCWeight:^000000 1
#
12586#
A small box that prepared for certain event.
_______________________
^0000CCWeight:^000000 1
#
12587#
Áö±?¶??ª·?©¸¦ Á???? ´?¿¡°?¾?³¯ °©À???ÿ¡¼­ ¼±¹°À?¶³¾?´µ¥...! À?º ±?¾·?Àü?ÀûÀ?¿µ? T·¹À?¯ ±¤°?±¸ °°Àº °??Àû?À??
_______________________
^0000CCWeight:^000000 1
#
12588#
Áö±?¶??ª·?©¸¦ Á???? ´?¿¡°?¾?³¯ °©À???ÿ¡¼­ ¼±¹°À?¶³¾?´µ¥...! À?º ±?¾·?Àü?ÀûÀ?¿µ? T·¹À?¯ ±¤°?±¸ °°Àº °??Àû?À??
_______________________
^0000CCWeight:^000000 1
#
12589#
Áö±?¶??ª·?©¸¦ Á???? ´?¿¡°?¾?³¯ °©À???ÿ¡¼­ ¼±¹°À?¶³¾?´µ¥...! À?º ±?¾·?Àü?ÀûÀ?¿µ? T·¹À?¯ ±¤°?±¸ °°Àº °??Àû?À??
_______________________
^0000CCWeight:^000000 1
#
12590#
A cylinder that holds many coins.
When you open it, you will get 10 random type of coins.
_______________________
^0000CCWeight:^000000 1
#
12591#
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
#
12595#
A box that contains 1 Incarnation of Morocc Doll
Description:
An unusually cute doll of the usually hideous Incarnation of Morocc monster.
Gain 2 SP when defeating monsters. Has a low chance of casting Critical Wound if being melee attacked.
^FF0000+9 bonus will be added to this headgear in November.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
12596#
A magic candy that can clean your teeth after eat foods.
For 1 minute:
MATK +30
Decreases Fixed Casting Time by 70%.
Skill casting cannot be interrupted.
Decreases SP by 90 every 10 seconds.
(3 minutes cooldown)
(When character's KO'ed, the effect will disappear)
_______________________
^0000CCWeight:^000000 1
#
12599#
A special fruit that usually eaten in Ramadhan.
All Basic Stats +2 for 5 minute.
_______________________
^0000CCWeight:^000000 10
#
12600#
You can summon a hideout treasure chest.
(Can only be used inside City, Village and Quest type map)
Please note: Use when there are no other character around.
Use after confirmation dialog.
_______________________
^0000CCWeight:^000000 0
#
12601#
Juice made of a deliciously ground watermelon.
recovers 5% of HP and SP.
_______________________
^0000CCWeight:^000000 10
#
12602#
Look like you can get a particular item from it. The higher the number, better item will come out.
_______________________
^0000CCWeight:^000000 10
#
12603#
Look like you can get a particular item from it. The higher the number, better item will come out.
_______________________
^0000CCWeight:^000000 10
#
12604#
Look like you can get a particular item from it. The higher the number, better item will come out.
_______________________
^0000CCWeight:^000000 10
#
12605#
Look like you can get a particular item from it. The higher the number, better item will come out.
_______________________
^0000CCWeight:^000000 10
#
12606#
Look like you can get a particular item from it. The higher the number, better item will come out.
_______________________
^0000CCWeight:^000000 10
#
12607#
^000088Rental Item^000000
A box contain usable 3 days Delicious Lollipop.
_______________________
^0000CCWeight:^000000 1
#
12608#
Metal box which contain gorgeous hand painted.
_______________________
^0000CCWeight:^000000 10
#
12609#
An old and dirty box. When you lift it there are sound of some ores inside it.
_______________________
^0000CCWeight:^000000 10
#
12610#
Mysterious small egg. It's showing color between its crack. Look like it's a single-layer egg.
_______________________
^0000CCWeight:^000000 1
#
12611#
A special scroll that can quickly teleport to Eden Group.
_______________________
^0000CCWeight:^000000 0
#
12612#
A small, worn out bag which makes a tiny sound. Cling! No one has any idea what's in it.
_______________________
^0000CCWeight:^000000 1
#
12613#
A small bag which makes a tiny sound. Cling! It is said that sometimes a pretty good Coin was discovered in it.
_______________________
^0000CCWeight:^000000 1
#
12614#
A small bag which makes a tiny sound. Cling! It is said that sometimes a fairly fine Coin was discovered in it.
_______________________
^0000CCWeight:^000000 1
#
12615#
A small bag which makes a tiny sound. Cling!
It is said that you should not be expecting something good.
_______________________
^0000CCWeight:^000000 1
#
12616#
A bag containing coin A, coin B and some other stuff too. If you are lucky, you can even get Seagod's Anger.
_______________________
^0000CCWeight:^000000 1
#
12617#
This is a bag with A coin, B coin and C coin, If you are lucky, you will get more cans or coins.
_______________________
^0000CCWeight:^000000 1
#
12618#
This is a bag with B coin, C coin and D coin, If you are lucky, you will get more cans or coins.
_______________________
^0000CCWeight:^000000 1
#
12619#
This is a bag with C coin, D coin and E coin, If you are lucky, you will get more cans or coins.
_______________________
^0000CCWeight:^000000 1
#
12620#
This is a bag with D coin and E coin, If you are lucky, you will get more cans or coins.
_______________________
^0000CCWeight:^000000 1
#
12621#
This is a bag with E coin, If you are lucky, you will get extra cans or coins.
_______________________
^0000CCWeight:^000000 1
#
12622#
A mysterious halter that summon creature to ride on.
_______________________
^0000CCType:^000000 Supportive
^0000CCWeight:^000000 0
#
12623#
A hard box with beautiful details. there are many high-end equipments.
_______________________
^0000CCWeight:^000000 1
#
12624#
Yummy brown jelly. you will be happy when you eat. It might melt, so please not to keep in warm place.
Recover 3% of HP and SP.
_______________________
^0000CCWeight:^000000 5
#
12625#
A bag contains Sapha Certification.
_______________________
^0000CCWeight:^000000 0
#
12626#
The scroll can summon mercenary monster "Wanderman".
_______________________
^0000CCWeight:^000000 1
#
12627#
The scroll can summon mercenary monster "Wicked Nymph".
_______________________
^0000CCWeight:^000000 1
#
12628#
The scroll can summon mercenary monster "Kasa".
_______________________
^0000CCWeight:^000000 1
#
12629#
The scroll can summon mercenary monster "Salamander".
_______________________
^0000CCWeight:^000000 1
#
12630#
The scroll can summon mercenary monster "Teddy Bear".
_______________________
^0000CCWeight:^000000 1
#
12631#
An automatic practice that can be used for 1 hour.
_______________________
^0000CCWeight:^000000 0
#
12632#
An automatic practice item.
_______________________
^0000CCWeight:^000000 0
#
12633#
Special produce from Malangdo, made as a can so you can save easily. Strangely It was known to give power to people.
Increases exp and job exp by 10% for 20mins. (can overlap with other exp item and only apply for monster hunting.)
Increases 20% of item drop rate for 20mins
_______________________
^0000CCWeight:^000000 5
#
12634#
An automatic practice that can be used for 24 hours.
_______________________
^0000CCWeight:^000000 0
#
12635#
An automatic practice that can be used for 7 days.
_______________________
^0000CCWeight:^000000 0
#
12636#
Delicious canned food from Malangdo.
You will think about sea and Malangdo see sights in your mind when you eat it.... once you look around, you will notice you are in Malangdo.
_______________________
^0000CCWeight:^000000 0
#
12637#
A bag with 200 Gong Bugs.
Can feel something not good movement inside of the bag.
_______________________
^0000CCWeight:^000000 50
#
12638#
A bag with 200 Dried Squids.
Watch out when you unpack, it is compressed in a small bag.
_______________________
^0000CCWeight:^000000 200
#
12639#
A bag with 200 Flying fishes
Quite surprised that how many there are in this small bag..
_______________________
^0000CCWeight:^000000 200
#
12640#
A Bag with 200 Star fishes
Packed neatedly
_______________________
^0000CCWeight:^000000 50
#
12641#
A package with a devil shape, open it will may obtain unexpected surprise!
_______________________
^0000CCWeight:^000000 1
#
12642#
A box contain 100 Mastela Fruits.
_______________________
^0000CCType:^000000 Container
A box contains 1 100 Mastela Fruit
^0000CCWeight:^000000 0
#
12643#
An old and thin coin bag. 50 E coins are in the bag.
_______________________
^0000CCWeight:^000000 1
#
12644#
A well wrapped present box.
_______________________
^0000CCWeight:^000000 1
#
12645#
A sacred scroll that Enables the use of Level 5 ^0000FFAspersio^000000 skill without Holy Water.
_______________________
^0000CCWeight:^000000 1
#
12646#
A well cooked octopus leg made for the new year's celebration event.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 LUK +10, ATK +20, MATK +20
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 3
#
12647#
This ball coated with thick oil.
_______________________
^0000CCWeight:^000000 3
#
12648#
Contain 10 of: Red Potion, Orange Potion, Yellow Potion, White Potion and Blue Potion.
_______________________
^0000CCWeight:^000000 10
#
12649#
A box awarded to those who achieve Level 70.
_______________________
^0000CCWeight:^000000 1
#
12650#
A box awarded to those who achieve Level 90.
_______________________
^0000CCWeight:^000000 1
#
12651#
A box awarded to those who achieve Level 110.
_______________________
^0000CCWeight:^000000 1
#
12652#
A box awarded to those who achieve Level 130.
_______________________
^0000CCWeight:^000000 1
#
12653#
A box awarded to those who achieve Level 150.
_______________________
^0000CCWeight:^000000 1
#
12654#
A limited angel-shaped package, you might get something if you open it.
_______________________
^0000CCWeight:^000000 1
#
12658#
A scroll that will transform your body into the form of a Deviruchi for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12659#
A scroll that will transform your body into the form of a Raydric Archer for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12660#
A scroll that will transform your body into the form of a Mavka for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12661#
A scroll that will transform your body into the form of a Marduk for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12662#
A scroll that will transform your body into the form of a Banshee for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12663#
A scroll that will transform your body into the form of a Poring for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12664#
A scroll that will transform your body into the form of a Golem for 20 minutes.
_______________________
^0000CCWeight:^000000 2
#
12672#
A box for returning and new player
_______________________
^0000CCWeight:^000000 1
#
12673#
This box contains one of the 3 Safe to 7 Upgrade Certificates; either Gear, Weapon or Headgear.
Take the certificate and the appropriate piece of equipment to Mighty Hammer to do a safe attempt at upgrading!
Even if the upgrade attempt fails the equipment is safe and unchanged.
_______________________
^0000CCWeight:^000000 1
#
12674#
A small, solid black lacquered box that contains several materials.
_______________________
^0000CCWeight:^000000 50
#
12675#
A supply box with various weapons stamped with the seal of a forgotten guild.
_______________________
^0000CCWeight:^000000 50
#
12676#
A box containing 50 different potions and theoretical studies for expensive weapons.
_______________________
^0000CCWeight:^000000 20
#
12677#
A quiver that contains 200 WoE Arrow S.
_______________________
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 130
#
12678#
A quiver that contains 200 WoE Arrow A.
_______________________
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 95
#
12679#
A box that contains 30 WoE White Potions.
_______________________
^0000CCWeight:^000000 20
#
12680#
A box that contains 10 WoE Blue Potions.
_______________________
^0000CCWeight:^000000 20
#
12681#
Lemon flavor fresh Nestea that makes your summer cool.
Recover HP, SP 20%.
_______________________
^0000CCWeight:^000000 5
#
12682#
Black nestea that makes your summer cool.
Recover HP 20%.
_______________________
^0000CCWeight:^000000 3
#
12683#
A box that contains 200 WoE Violet Potions.
^0000CCWeight:^000000 20
#
12684#
The Bonus ASPD is affected by character's AGI point^000000
If this potion is used with those other ASPD up potion, the effect will be maximized.
Increases ASPD for 15 minutes.
Follow the NPC below to make True ASPD Enhanced Potion.
_______________________
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
12685#
Limited edition of Griffon's Egg
Contain one of :
Griffon's Hat, Safe to 9 Armor Certificate, Enchant Book, Bloody Dead Branch, Magic Card Album etc.
_______________________
^0000CCWeight:^000000 1
#
12690#
This album seems to contain the cards for headgears. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12691#
This album seems to contain the cards for armors. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12692#
This album seems to contain the cards for shields. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12693#
This album seems to contain the cards for garments. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12694#
This album seems to contain the cards for shoes. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12695#
This album seems to contain the cards for accessories. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12696#
Special Firecracker to celebrate 2011 RWC. You will have 10 seconds fun!
_______________________
^0000CCWeight:^000000 2
#
12697#
Special Firecracker to celebrate 2011 RWC. You will have 10 seconds fun!
_______________________
^0000CCWeight:^000000 2
#
12698#
This album seems to contain the cards for weapons. It is pretty shabby which shows an old, unknown power.
_______________________
^0000CCWeight:^000000 5
#
12699#
Special belt made to control Tikbalang as a servant. Be careful since Tikbalang will struggle violently when used.
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
12700#
Common shirt turned inside out. Used to break Tikbalang's curse that makes people get lost.
Can warp back to the 'Port Malaya' village when used directly.
_______________________
^0000CCWeight:^000000 1
#
12701#
A mysterious blue box that seems to hold something inside, but you'll have to open it to find out.
It contains Wii Raffle Ticket,Divx Player Raffle Ticket,iPod Nano Raffle Ticket.
_______________________
^0000CCWeight:^000000 20
#
12702#
A mysterious blue box whose appearance resembles Old Blue Box.
It seems to hold something inside, but you'll have to open it to find out.
_______________________
^0000CCWeight:^000000 20
#
12703#
The egg of sanctity. There is something important with it if the egg hatches.
_______________________
^0000CCWeight:^000000 5
#
12704#
A pill made from precious herbs and it was believed to be able to prolong the life of the user.
^0000ffRecover full HP^000000
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
#
12705#
An emblem given by the Emperor. Use it; your battle experience rate will increase for a certain period.
You will gain double experience for 30 minutes by using it.
_______________________
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 90
#
12706#
Cookie that contains a note of fortune. It is said that the note is used to tell your fortune.
Provied effect of Cast Level 5 ^009900Gloria^000000 when used.
_______________________
^0000CCWeight:^000000 10
#
12707#
Cookie that contains a note of fortune. It is said that the note is used to tell your fortune.
Provide effect of Cast Level 1 ^009900Magnificat^000000 when used.
_______________________
^0000CCWeight:^000000 10
#
12708#
Cookie that contains a note of fortune. It is said that the note is used to tell your fortune.
Provide effect of Cast Level 3 ^009900Impositio Manus^000000 when used.
_______________________
^0000CCWeight:^000000 10
#
12709#
Candy that made from special medicine. Tasty candy that is sweet and sour.
^000088Recover HP and SP by 30%^000000.
_______________________
^0000CCWeight:^000000 15
#
12710#
Once eat the pudding while it's cold, it soothes summer heat for a while.
Increases movement speed 5 minutes for 2 period of the character.
_______________________
^0000CCWeight:^000000 20
#
12711#
A special snack which you can have in Midgard party.
_______________________
^0000CCWeight:^000000 10
#
12712#
Cool green beer brewed in Hugel Moutainous area. It will freezes your soul.
_______________________
^0000CCWeight:^000000 10
#
12713#
A crystal that glares fearfully. If the one has a courage to break it, it shall grant the power of monster to the one.
_______________________
^0000CCWeight:^000000 1
#
12714#
A scroll which has the secrets on Bonguns Ability.
If you're able to read it, you will be able to get back Bonguns Item.
_______________________
^0000CCWeight:^000000 1
#
12715#
[This item will be removed from the game 1 week after the event is ended.]
A chest that seems to contain something extremely valuable.
Let's see what's inside.
_______________________
^0000CCWeight:^000000 0
#
12716#
Rice cake that made by Indian rice you will be impressed by its taste.
Recover HP/SP by 15%.
_______________________
^0000CCWeight:^000000 1
#
12717#
A poison that paralyzes senses.
Lasts for 300 seconds and decreases ASPD(After attack delay increases for 10%), -10% Flee, movement speed decreases slightly.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12718#
A poison which has the same effect of a leech.
It drains some HP for 300 seconds.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12719#
An ash powder that causes the Oblivion state.
Oblivion lasts for 300 seconds. If under Oblivion state, SP doesn't recover naturally and cannot be canceled by Lex Divine or Green Potion.
You cannot use skills while caught by Oblivion ashes.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12720#
A poison that pollutes a wound.
When a target is caught by this poison for 300 seconds, recovery skills Decreases in effect by 20%.
The poison is extra potent if also inflicted by Critical Wound.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12721#
A poison that numbs nerves.
It continues for 300 seconds and generates damage every 3 seconds. This ignores the weapons or card options which don't disconnect spell.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12722#
A poison that causes a feverish state.
For 300 seconds, it spells darkness that can't be removed and causes hallucination. Gets 100 damages for one second and while getting damages if casting was ongoing, the casting also can be cancelled.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12723#
A poison that has the effect of a laughing mushroom.
For 300 seconds, one loses 3% of HP for every 4 seconds and casts random skills.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12724#
A poison that reduces physical strength.
MaxHP decreases by 15% for 15 seconds.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 2
#
12725#
Casts "Refresh",removing all abnormal states and debuffs and prevents any abnormal state or debuff effects for 60 seconds.
Recovers 25% ^CC6600HP^000000 and can be used while ^663399Stunned, Frozen^000000 or ^663399Deep Sleep^000000 status.
Removeable Debuffs:^663399
Stun, Sleep, Curse, Petrification, Poison
Blind, Silence, Bleeding, Confusion, Frozen,
Deep Sleep, Burning, Freezing,
Guillotine Cross Poisons
Marsh of Abyss and Mandragora Howling^000000.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12726#
Casts "Crushing Strike", which greatly increases your melee physical attacks by drawing out all of your power to strike a strong blow to your target.
There is a 20% chance to destroy your equipped weapon after the skill is activated.
The effect is automatically canceled if you change your equipment or do not attack for 30 seconds.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12727#
Casts "Millennium Shield",randomly summoning 2~4 magic shields.
This shield has the same ^CC6600DEF^000000 and ^CC6600MDEF^000000 as the person casting and has 1000 ^CC6600HP^000000.
If you take more damage than the shield has, the number of shields will decreases,
but the damage that exceeds the shield's HP is ignored.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12728#
Casts "Vitality Activation",maximizing your natural health recovery.
^CC6600HP Recovery^000000 effects are increased by 1.5x times.
Decreases damage taken from melee reflected damage by 50%.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12729#
Casts "Fighting Spirit", which increases your ATK.
The ATK increases further depending on the ^0000FFRune Mastery^000000 skill Level.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12730#
Casts "Abundance",recovering 60 ^CC6600SP^000000 for every 10 seconds.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12731#
Casts "Giant Growth",heightening power and attack strength tremendously.
STR increases by 30 and has a 30% chance to deal 2.5 the normal damage while melee attacking.
If the caster is a ^0033CCRune Knight^000000, it also increases physical attack damage by 250% (125% in Siege and PvP Areas).
^FF0000Rhydo Runestone's Crushing Strike damage won't be affected by this runestone)^000000
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12732#
Casts "Storm Blast",momentarily discharging a destructible power from the Rune Stone.
Generates a 7x7 shockwave around yourself and damages all targets.
The damage increases according to the caster's ^0000FFRune Mastery^000000 skill Level
and the ^CC6600STR^000000 and ^CC6600Base Level^000000 and can also deal ^CC6600critical damage^000000
according to the caster's ^CC6600Critical^000000 chance.
Also, this spell does not stop casting due to damage during casting.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12733#
Casts "Stonehard Skin",changing your skin into a solid shell. Has a chance of destroying weapons of attacking enemies.
Consumes 25% of your ^CC6600HP^000000 and this skin possesses the same amount of ^CC6600HP^000000 consumed.
It disappears when all the ^CC6600HP^000000 is consumed.
For monsters, it decreases 25% of ^CC6600ATK^000000 for 10 seconds at a fixed rate.
This skill cannot be used for a ^FF0000Boss^000000 class monsters.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
12734#
A rough Rune Stone with a luxurious color that gives a better chance of successfully creating Refined Rune Stones.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
12735#
An old rough Rune Stone that gives a higher chance of successfully creating Refined Rune Stones.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
12736#
A mysteriously colored rough Rune Stone that significantly increases the success rate of creating Refined Rune Stones.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
12737#
An ordinary rough Rune Stone used to create Refined Rune Stones..
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
12738#
A rare rough Rune Stone that gives a high chance of successfully creating Refined Rune Stones.
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
12739#
A rare Flower Grown of Snow, be careful or it will melt.
_______________________
^0000CCWeight:^000000 1
#
12740#
³ú½ŠT¸£°¡ ?¸° Scroll. when used STR +20À??´??1º?£ Áö¼???
_______________________
^0000CCWeight:^000000 0
#
12741#
¿©½Š?·¹À?u¡ ³²±?croll. when used INT +20À??´??1º?£ Áö¼???
_______________________
^0000CCWeight:^000000 0
#
12742#
A box containing a ring which is an exchanging gift for Valentine's Day.
_______________________
^0000CCWeight:^000000 0
#
12743#
A box containing a ring which is an exchanging gift for Valentine's Day.
_______________________
^0000CCWeight:^000000 0
#
12744#
A sweet chocolate box that is tastefully decorated.
Surely all the best wishes are in it.
_______________________
^0000CCWeight:^000000 0
#
12745#
A notation that a Carol is memorized.
But nobody knows which song was memorized.
_______________________
^0000CCWeight:^000000 0
#
12746#
Use this item to increase your physical damage against Angel, Holy and ^FF0000Boss^000000 class by 5% for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12747#
Use this item to Reduces ^FF0000Boss^000000 monster damage by 5% for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12748#
Use this item to Reduces Neutral damage by 5% for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12749#
Use this item to increase your magical damage by 5% and Decreases casting time by 5%. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12750#
Use this item to increase your physical damage by 5% and Reduces After Attack Delay by 5% for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12751#
Use this item to increase your DEF by 5 and FLEE by 10 for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12752#
Use this item to increase your MDef by 5 and Perfect Dodge by 10 for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12753#
Use this item to increase your MaxHP by 5% and MaxSP by 5% for 30 minutes. This effect persists through death.
_______________________
^0000CCWeight:^000000 1
#
12754#
King dumplings are specially made for the Lunar New Year.
_______________________
Recovers HP and SP by 30%.
_______________________
(This item will be removed at the end of the event.)
_______________________
^0000CCWeight:^000000 1
#
12760#
So delicious. It strong flavor.
[STR +10 for 20 minutes]
_______________________
^0000CCWeight:^000000 1
#
12761#
So delicious. It strong flavor.
[INT +10 for 20 minutes]
_______________________
^0000CCWeight:^000000 1
#
12762#
So delicious. It strong flavor.
[DEX +10 for 20 minutes]
_______________________
^0000CCWeight:^000000 1
#
12763#
So delicious. It strong flavor.
[AGI +10 for 20 minutes]
_______________________
^0000CCWeight:^000000 1
#
12764#
A box which you can only get on certain event.
_______________________
^0000CCWeight:^000000 0
#
12765#
A box contain a Summer Night.
Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
12766#
For 30 minutes:
Increases job experience gained by 25%.
Can be used together with Battle manual.
_______________________
^0000CCWeight:^000000 0
#
12767#
A box contains 1 World Cup Hat of Passion
^0000CCRental Duration:^000000 1 hour
Item description:
_______________________
A hat which makes you feel the air of festivity. Play all over the ground with amazing vitality!!
_______________________
STR +2, DEX +2
_______________________
Random chance to increase damage inflicted with Ranged Physical Damage by 5% and reducing FLEE by 15 for 10 sec when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12768#
A box contains 1 World Cup Hat of Fight
^0000CCRental Duration:^000000 1 hour
Item description:
_______________________
A hat which makes you feel the air of festivity.
Throw a great shot with the outstanding strength!!
_______________________
STR +2, INT +1, VIT +1, DEX +2, AGI +2, LUK +2.
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12769#
A box contains 1 World Cup Hat of Victory
^0000CCRental Duration:^000000 1 hour
Item description:
_______________________
A hat which makes you feel the air of festivity.
Make the other team overwhelmed with your smart strategy!!
_______________________
STR +1, INT +2, VIT +1, DEX +2, AGI +2, LUK +2.
MDEF +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12770#
A box contains 1 World Cup Hat of Honor
^0000CCRental Duration:^000000 1 day
Item description:
_______________________
A hat which makes you feel the air of festivity.
Fight to death for the moment of glory!!
_______________________
All Basic Stats +3
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12771#
A box contains 1 World Cup Hat of Passion
^0000CCRental Duration:^000000 6 hours
Item description:
_______________________
A hat which makes you feel the air of festivity. Play all over the ground with amazing vitality!!
_______________________
STR +2, DEX +2
_______________________
Random chance to increase damage inflicted with Ranged Physical Damage by 5% and reducing FLEE by 15 for 10 sec when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12772#
A box contains 1 World Cup Hat of Fight
^0000CCRental Duration:^000000 6 hours
Item description:
_______________________
A hat which makes you feel the air of festivity.
Throw a great shot with the outstanding strength!!
_______________________
STR +2, INT +1, VIT +1, DEX +2, AGI +2, LUK +2.
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12773#
A box contains 1 World Cup Hat of Victory
^0000CCRental Duration:^000000 6 hours
Item description:
_______________________
A hat which makes you feel the air of festivity.
Make the other team overwhelmed with your smart strategy!!
_______________________
STR +1, INT +2, VIT +1, DEX +2, AGI +2, LUK +2.
MDEF +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCBox Weight:^000000 0
#
12774#
An empty bottle looks like perfect for capturing monster "Shining Plant".
_______________________
^0000CCWeight:^000000 0
#
12775#
Totem with powerful abilities to aggressively fight against demons. Emits powerful, holy energy.
Increases Damage against monsters of ^FF0000Demon^000000 race by 10% for 20 min.
_______________________
^0000CCWeight:^000000 60
#
12778#
a scroll that can summon monster Baphomet Jr. as mercenary
_______________________
^0000CCWeight:^000000 1
#
12779#
a scroll that can sommon monster galapago as mercenary.
_______________________
^0000CCWeight:^000000 1
#
12784#
A fashionable parfait full of fruit.
It should be delicious before the expiration date.
_______________________
^000088Recovers 3% HP and SP.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 3
#
12785#
Dragon Egg for limited time.
You can get one of several rate items, such as Dragon Helm, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Heroic Desocketing Book, Bloody Branch, Mystical Card Album, various dragon related equipment and so on.
_______________________
^0000CCWeight:^000000 1
#
12786#
Use this item to change your character's slot position on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on the character and choose '^FF0000Move Slot^000000'
You can then choose a new slot by right-clicking that slot and choosing '^FF0000Move to this Slot^FF0000' and confirming.
^0000ffYou can use this item once and it is account bound
_______________________
^0000CCWeight:^000000 0
#
12787#
A scroll that can summon Diabolic.
_______________________
^0000CCWeight:^000000 1
#
12788#
^FF0000This item cannot be traded with other accounts.^000000
A firework that will write 100 number when launched to sky.
_______________________
^0000CCWeight:^000000 2
#
12789#
^FF0000This item cannot be traded with other accounts.^000000
Eat more fruit to get healty body.
_______________________
^0000CCType:^000000 Pet item
^0000CCWeight:^000000 10
#
12790#
Use this item to change your character's name on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on your character and choose 'Change Name'
You can then enter a new name as long as it is not already taken.
^FF0000You must leave your current guild and/or party before changing your name.^000000
^0000ffYou can use this item once and it is account bound
_______________________
^0000CCWeight:^000000 0
#
12791#
For a short time this drug will enhance to fighting ability of its user.
_______________________
For 10 minutes:
MATK +5%
ATK +5%
MaxHP -3%, MaxSP -3%
_______________________
^0000CCWeight:^000000 15
#
12792#
A special medicine that boost user's attack power
_______________________
For 10 minutes:
MATK +10%
ATK +10%
MaxHP -5%, MaxSP -5%
_______________________
^0000CCWeight:^000000 15
#
12793#
Contains 10 Battle Medicine
_______________________
^0000CCWeight:^000000 0
#
12794#
Contains 10 Luxury Battle Medicine
_______________________
^0000CCWeight:^000000 0
#
12795#
A limited 2011 RWC Scroll.
Contain 1 random item of the following:
Cat Ear Beret, Red Bread Hat, Safe to 8 Weapon Certificate, Safe to 8 Armor Certificate, Heroic Desocketing Book, Bloody Branch.
And many other rare items, such as Magical Card Album.
_______________________
^0000CCWeight:^000000 1
#
12796#
A Magical booster which activates the body energy in order to combat better.
_______________________
Increases ATK/MATK by 30,
Increases Attack Speed (decreases After Attack Delay by 5%),
Decreases Variable Casting Time by 5%
and increases MaxHP/MaxSP by 10% for 10 minutes.
When attacking, Level 3 ^0000FFConcentration^000000 will be casted with a certain chance.
(If the character has the skill higher than Lv 3, the skill will be casted with the reached Level)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
Follow the NPC below to make ^990099True Red Booster^000000.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
12797#
The scroll can summon Wish Maiden.
If you are incapacitated, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
#
12798#
The scroll can summon Zealotus.
If you are incapacitated, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
#
12799#
À??À? Gift Box. ¹«¾ùÀ?µ?À?ö´ ¾?¼ö ¾ø´?
_______________________
^0000CCWeight:^000000 1
#
12800#
The scroll can summon a Ktullanux.
If you are incapacitated, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
#
12801#
The scroll can summon an Eddga.
If you are incapacitated, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
#
12802#
A box containing the following:
_______________________
5x [NotForSale] Battle Manual,
5x [NotForSale] Bubble Gum,
5x [NotForSale] Life Insurance
1x Time Keeper Hat,
1x Time Keeper Shield,
1x Time Keeper Boots,
1x Time Keeper Manteau,
1x Time Keeper Robe,
1x Metal Katar,
1x Metal Two-Handed Axe,
1x Metal Lance,
1x Metal Book,
1x Metal Staff,
1x Metal Dagger,
1x Metal Mace,
1x Metal Bow,
1x Metal Two-Handed Sword,
1x Metal Revolver,
1x Huuma Metal Shuriken
1x Metal Foxtail.
(^ff0000This item will be deleted in the first week of January 2018 during regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
#
12803#
A box containing the following:
_______________________
300x Novice Potions,
100x Novice Fly Wings,
20x Novice Butterfly Wings,
10x Novice Magnifiers
and 5x Quivers.
(This item will be removed at the time of regular inspection in the first week of January 2017.)
_______________________
^0000CCWeight:^000000 0
#
12804#
Crew Egg for a limited time.
_______________________
A box containing one of these rare items:
_______________________
Drooping Neko Crew,
Ring of Flame Lord,
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
Heroic Desocketing Book,
Bloody Branch,
Mystical Card Album,
and more.
_______________________
^0000CCWeight:^000000 1
#
12805#
A mysterious powder will lighten your body for a while when sprayed.
_______________________
FLEE +20, LUK +10 for 5 minutes.
_______________________
^000088Item effects will also disappear if the character dies.^000000
_______________________
^0000CCWeight:^000000 1
#
12806#
A scroll that can summon Scaraba mercenary.
When summoner is KO'ed, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
#
12807#
A bundle that was gathered together and rolled up well.
_______________________
5x Fencer Level 8 Scroll, 5x Spearman Level 8 Scroll and Bowman Level 8 Scrolls.
A Mother's Gentle Heart Box is also included.
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 20
#
12808#
A box containing Mother's Heart.
^0000CCRental Duration:^000000 14 days
_______________________
^000088Rental Item^000000
Ring that keeps the desire of all novice travelers.
_______________________
ATK +30
MATK +30
_______________________
Increases experience gained from defeating monsters by 15%.
_______________________
Enables use of
Level 3 ^009900Auto Guard^000000
Level 1 ^009900Cure^000000
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Maximum Base Level 120
(This item will be removed at the regular inspection in the first week of January 2017.)
_______________________
^0000CCBox Weight:^000000 0
#
12809#
Preparation Box is necessary to Level up quickly.
A box containing the following items:
_______________________
5x Battle Manual,
5x Bubble Gum,
5x Life Insurance,
5x Job Battle Manual.
You can also get a Zherlthsh Exchange Ticket Box!
(This item will be removed at the regular inspection in the first week of January 2017.)
_______________________
^0000CCLevel Requirement:^000000 120
^0000CCWeight:^000000 0
#
12810#
A box containing 3 Yggdrasil Berry.
_______________________
In addition you can receive one these items randomly:
Loli Ruri Exchange Coupon Box,
Mystical Card Album,
Safe to +9 Weapon Certificate,
Safe to +9 Armor Certificate,
and more!
_______________________
^0000CCWeight:^000000 1
#
12811#
A box containing 3 Yggdrasil Berry.
_______________________
In addition you can receive one these items randomly:
Pet Exchange Ticket Box,
Mystical Card Album,
Safe to 7~9 Weapon Certificate randomly,
Safe to 7~9 Armor Certificate randomly
(After the event period, the item will be deleted)
_______________________
^0000CCWeight:^000000 1
#
12812#
A Snow White Leaf that is cold to the touch. Caution : This really is colder than snow.
Cures effect of ^000088Burning, Bleeding, Deep Sleep, Sleep^000000.
5 seconds cool down time.
_______________________
^0000CCWeight:^000000 1
#
12813#
Weirdly warm pink flower petal. Reminds you the old days back at home with Mom.
Cures effect of ^000088Frozen, Freezing and Crystallization^000000.
5 seconds cool down time.
_______________________
^0000CCWeight:^000000 1
#
12814#
Stimulating smelly herb. You might think it's fresh, but others generally won't.
Cures effect of ^000088Stun, Horror, Confuse, Illusion^000000.
5 second cool time.
_______________________
^0000CCWeight:^000000 1
#
12815#
Dust from the sacred tree Yggdrasil. Even as dust, this seems to be useful for meditation.
Cures effect of ^000088Stone ^663399Curse^000000, Blind, ^663399Curse^000000, Poison, Decrease Agility, Reverse Orcish^000000.
5 second cooldown time.
_______________________
^0000CCWeight:^000000 1
#
12816#
An old and dirty box. There are sounds of some ores inside it.
It's possible to get Old Card Album from it.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 60
#
12817#
An album that contain random card.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 80
#
12818#
A box contain variety of advanced equipments.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
12819#
A box contain Zherlthsh Exchange Ticket.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
12820#
A scroll that can summon Nine Tail mercenary.
When there is existing active merceneray, this scroll will not give effect.
_______________________
^0000CCWeight:^000000 1
#
12821#
A scroll that can summon Loli Ruri mercenary.
When there is existing active merceneray, this scroll will not give effect.
_______________________
^0000CCWeight:^000000 1
#
12822#
A box has 50 pcs of rice cake.
_______________________
^0000CCWeight:^000000 1
#
12823#
A scroll that can summon Sedora mercenary.
When there is existing active merceneray, this scroll will not give effect.
_______________________
^0000CCWeight:^000000 1
#
12824#
A scroll that can summon Deviruchi mercenary.
When there is existing active merceneray, this scroll will not give effect.
_______________________
^0000CCWeight:^000000 1
#
12825#
It is said to contain one of a variety of items, such as:
Flip Hat,
Mystical Card Album,
Wrapped Mask,
Jewelry Box,
Bloody Branch.
I don't know what will come out.
_______________________
^0000CCWeight:^000000 1
#
12826#
A Wind-Type Zodiac scroll
Contains new items such as [Sunglasses] [Baseball Hat] and [Hankie in Mouth]
You might also obtain a [Garm Card]
_______________________
^0000CCWeight:^000000 1
#
12827#
Water...soft and yielding, formless and flowing.
Rise up, storm the heavens and rain down upon us! - Sofiel
_______________________
^0000CCWeight:^000000 1
#
12828#
I am what was, what is, what will be : the Chaos-Bringer! I AM POWER!
-The Phoenix Aeon
_______________________
^0000CCWeight:^000000 1
#
12829#
You know this day is going to be epic! *wink wink* - Geheimnis
_______________________
^0000CCWeight:^000000 20
#
12830#
A box contain: 50 Dead Branches and 2 Bloody Death Branch.
^FF0000Caution!!! if you exceed the weight limit, all items may be lost.
_______________________
^0000CCWeight:^000000 5
#
12831#
A box contain: 100 Red slim potions, 100 Yellow slim potions, 100 White slim potions and 100 Blue potions.
^FF0000Caution!!! if you exceed the weight limit, all items may be lost.
_______________________
^0000CCWeight:^000000 5
#
12832#
A potion that created from concentrated Life Potion and other recovery potions.
Recover 4% of MaxHP every 3 seconds for 10 minutes.
This item cannot be used in Berserk state.
^000088If the character KO'ed in battle, this effect will disappear.^000000
Follow the NPC below to make True Mysterious Life Potion.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 5
#
12833#
A symbol of group unity? Anyone who hold this statue will feel stronger.
_______________________
^0000CCWeight:^000000 50
#
12834#
Nucleus of Undead for a limited time.
You can get one of several rare items:
Lord of Death Helm,
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Headgear Card Album,
Bloody Branch,
Bunny Ears Hat,
Jasper Crest,
and more.
_______________________
^0000CCWeight:^000000 1
#
12835#
Heart of Girl for a limited time.
You can get one of several rare items:
Heart Wings Hairband,
Garment Card Album,
Angel Wing Ears,
Delicious Shaved Ice,
Ghost Coffin,
Girl's Naivety,
Rabbit Earmuffs,
Jasper Crest,
and more.
_______________________
^0000CCWeight:^000000 1
#
12836#
At RJC2014, this is a special card book that will be given to those who have achieved excellent results.
When used, it can be randomly obtained from 1 boss monster card including MVP.
_______________________
^ff0000The above special effects will disappear at the end of regular maintenance on July 29, 2014.^000000
_______________________
^0000CCWeight:^000000 0
#
12837#
^FF0000This item cannot be traded with other accounts.^000000
A wooden chest.
Contains Royal jelly, Angel Poring Potion, Fly wing and Iron Chest.
_______________________
^0000CCWeight:^000000 0
#
12838#
^FF0000This item cannot be traded with other accounts.^000000
An iron chest.
Contains Gym membership voucher, Character move scroll, Character move scroll 2 and copper chest.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 10
#
12839#
^FF0000This item cannot be traded with other accounts.^000000
A Copper Chest
Cointains Loud Speaker, Ressurection card, Bubble gum and Silver chest.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
12840#
^FF0000This item cannot be traded with other accounts.^000000
A Silver Chest
Contains Book of Evil, Warp Ticket, Butterfly wing and gold chest.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 30
#
12841#
^FF0000This item cannot be traded with other accounts.^000000
A Gold Chest
Contains purified oridecon, purified elunium, awakening potion and Platinum chest.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 40
#
12842#
^FF0000This item cannot be traded with other accounts.^000000
A Platinum Chest
Contains Halter Box(7days), Kafra card, Medium Life Potion and Pearl Chest.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 50
#
12843#
^FF0000This item cannot be traded with other accounts.^000000
A Pearl Chest
Contains Battle Manual, Job Manual and Diamond Chest
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 60
#
12844#
^FF0000This item cannot be traded with other accounts.^000000
A Diamond Chest
Contains Convex Mirror
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 70
#
12845#
Custom made butterfly wing for poor newbie ninjas.
This will take you back to the Ninja occupation office in Amaz village.
_______________________
^0000CCWeight:^000000 0
#
12846#
Little Poring's favorite apple.
Take a bit of its freshness.
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Novice Poring
^0000CCWeight:^000000 5
#
12847#
Basic tool box used to be given out free for merchant wanabees.
_______________________
^0000CCWeight:^000000 1
#
12848#
A Flute that calls falcons to those who have the [Falconry Mastery] skill.
_______________________
^0000CCWeight:^000000 0
#
12849#
A kit that combines various items. It even has cooking tools inside.
^FF0000Caution : You must have all Ingredients ready before combining or the Combination Kit will be wasted.^000000
_______________________
^0000CCType:^000000 Supportive
^0000CCWeight:^000000 1
#
12850#
A blessed egg from the heaven. Cast Blessing on user.
_______________________
^0000CCWeight:^000000 1
#
12851#
An egg that symbolize an oath. Allows user to have eternal life.
_______________________
^0000CCWeight:^000000 1
#
12852#
An egg that symbolize wisdow. Grants knowledge to user.
_______________________
^0000CCWeight:^000000 1
#
12853#
Have chance to obtain various precious item, including Mistress Card, Sealed Beelzebub Card, Sealed Eddga Card, Hankie In Mouth, Snowman Hat, Cat Ears Beret, Immuned Shield and etc.
_______________________
^0000CCWeight:^000000 1
#
12854#
Artisans carefully added several branches of flowers to make them very rich.
_______________________
FLEE +10, Perfect Dodge +1 for 60 minutes.
_______________________
^0000CCWeight:^000000 10
#
12855#
Scroll of Arunafelz for a limited time.
_______________________
You can get one the following rate items:
Dropping Pope,
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Ring of Protection,
Mystical Card Album
and more.
_______________________
^0000CCWeight:^000000 1
#
12856#
A golden apple created by imitating the apple of the goddess Lee Dun with the sap of Yggdrasil. It seems that someone ate only half.
_______________________
^000088Recovers half of your HP and SP.^000000.
_______________________
^0000CCCooldown:^000000 3 seconds
^0000CCWeight:^000000 30
#
12857#
A golden apple created by imitating the apple of the goddess Lee Dun with the sap of Yggdrasil. It's really shiny like gold.
_______________________
^000088Recovers your HP and SP fully.^000000
_______________________
^0000CCCooldown:^000000 5 seconds
^0000CCWeight:^000000 30
#
12858#
The centrality of the Midgard alchemist potionology. It is the best potion in existence, and it shows tremendous efficacy even in a small amount. It is so popular that it is called God's drink.
_______________________
^000088Recovers your HP and SP fully^000000 and grants Level 10 ^0000FFKyrie Eleison^000000.
_______________________
^0000CCCooldown:^000000 1 second
^0000CCWeight:^000000 3
#
12859#
Available ^ff0000April 11 - April 24th 2012^000000. The Spring Lucky Pack also can be bought at a slight discount via the Spring Lucky Crate which also contains 1 Safe to 10 Certificate.
Grandma Boxter is in and surely she would love some of these items too!
_______________________
Opening this randomly give you one of the following item sets
- 1x Heroic Desocketing Book
- 1x Slotting Advertisement
- 1x Party Hard Pack
- 1x +20 Basic Food Pack
- 1x Party Buff Scroll Pack
- 1x Class Set Card Album
- 2x Battle Manual X3
- 10x Fencer Scroll
- 30x KVM Badge
- 1500x Prize Medal
- 1x Archangel Wing
- 1x Blue Tiger Mask
- 1x Mini Glasses [1]
- 1x Red Wing Hat [1]
- 1x Taurus Crown
- 1x Taurus Diadem
- 1x Aries Crown
- 1x Aries Diadem
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
12860#
Thanks to the mother of selfless giving, present it to your mother.
_______________________
Recover 50% HP & SP and grant Level 3 Assumptio after used.
_______________________
^0000CCWeight:^000000 20
#
12863#
Secret Room TE can summon a treasure chest.
(Town, village inside, In Quest-only map isn't available.)
_______________________
^FF0000NOTICE: the treasure box, so the other characters can also attack, verify that there are no other characters around and please use
_______________________
^0000CCWeight:^000000 0
#
12871#
A small egg whose identity is unknown. Between the cracks on the outer shell, you can see another layer of colorful shells!
_______________________
^0000CCWeight:^000000 1
#
12872#
Limited edition of the manual with more efficient fighting methods!
If you do what I tell you, I think it will grow quickly.
_______________________
^000088Increases experienced gained by 60% for 60 minutes.^000000
_______________________
^0000CCWeight:^000000 1
#
12873#
Contains 10 TE White Slim Potion.
_______________________
^FF0000Warning: The contents can disappear if you exceed the weight limit or item quantity limit at the time this box is opened.
_______________________
^0000CCWeight:^000000 10
#
12874#
Developed by the Alchemy Union of the Three Countries, this new medicine endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, increases your Physical/Magic damage on player enemies by 100% for 10 seconds.
_______________________
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 80
#
12875#
Developed by the Alchemy Union of the Three Countries, Endows superhuman strength, though it's only temporary.
Instantly drain 300 of your SP and in return, decreases 50% damage taken from other adventurers for 10 seconds.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
12876#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, immunizes you against Stun for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12877#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, immunizes you against Petrification for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12878#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, immunizes you against Frost for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12879#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, immunizes you against Sleep for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12880#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, immunizes you against Curse for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12881#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drains 3,000 of your HP and in return, immunizes you against Silence for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12882#
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly drain 3,000 of your HP and in return, immunizes you against Blind for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
12883#
Created from all ultimate ingredients.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
^FF0000If the character KO'ed in battle, this effect will disappear!.^000000
Follow the NPC below to make True Almighty.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
12884#
^000088Rental Item^000000
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCCooldown:^339900 5^000000 seconds
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
12885#
^000088Rental Item^000000
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCCooldown:^339900 5^000000 seconds
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
#
12886#
^000088Rental Item^000000
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCCooldown:^339900 5^000000 seconds
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 85
Swordsman classes, Merchant classes, Rogue, Magician and Wizard classes
#
12887#
^000088Rental Item^000000
The wings cut from fly to be made into enchanted item.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to random cell
^0000CCWeight:^000000 0
#
12888#
This box randomly generates a variety of useful guild supplies.
^FF0000Warning: The contents can disappear if you exceed the weight limit or item quantity limit at the time this box is opened.
_______________________
^0000CCWeight:^000000 10
#
12889#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12890#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12891#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12892#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12893#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12894#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12895#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12896#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12897#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12898#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12899#
One of the oldest known remains of the dwarven weapons craftsmanship.
Contains a very powerful and is rumored to have a rare weapon.
_______________________
^0000CCWeight:^000000 20
#
12900#
A box that contains 10 Battle Manuals.
_______________________
This well written, detailed manual explains effective battle methods.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +50%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12901#
A box that contains 10 Life Insurance certificates.
_______________________
A life insurance certificate issued by Kafra Headquarters.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Disable EXP loss penalty when character dies
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12902#
A box containing 10 Bubble Gums.
_______________________
Sweet, tasty bubble gum.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Item drop rate +100%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12903#
A box containing 10 Steamed Tongue.
_______________________
A very pricey Louyang dish that tastes absolutely superb.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12904#
A box containing 10 Steamed Desert Scorpions.
_______________________
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12905#
A box containing 10 Dragon Breath Cocktail.
_______________________
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12906#
A box containing 10 Hwergelmir's Tonic.
_______________________
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12907#
A box containing 10 Cooked Nine Tail's Tails.
_______________________
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12908#
A box containing 10 Stew of Immortality.
_______________________
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12909#
A box containing 10 Kafra Name Cards.
_______________________
Kafra Name Card - Summons the Kafra Service when used.
_______________________
^FF0000This will open all 3 storages.
_______________________
^0000CCWeight:^000000 1
#
12910#
A light box containing 10 Giant Fly Wings.
_______________________
Giant Fly Wing - Enables instant teleportation of a party to random areas when used by a Party Master.
_______________________
^0000CCWeight:^000000 1
#
12911#
A box containing 1 Neuralizer
Description:
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the Skill Tree and gives the corresponding number of Skill Points.
This item can only be used in town and the character must carry 0 weight.
Cannot be equipped with a Pushcart, Falcon or PecoPeco.
Cannot be used by Novice Class.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
12912#
A box containing 10 Convex Mirrors.
_______________________
Convex Mirror - Can detect appearance of ^FF0000Boss^000000 monster for 10 minute duration.
Effect is canceled if player logs out or leaves current map.
Some MVP monsters cannot be detected.
_______________________
^0000CCWeight:^000000 1
#
12913#
A box containing 10 Blessing Scrolls. (Level 10 Blessing)
_______________________
^0000CCWeight:^000000 1
#
12914#
A box containing 10 AGI Scrolls. (Level 10 Increase AGI)
_______________________
^0000CCWeight:^000000 1
#
12915#
A box containing 10 Aspersio Scrolls. (Level 5 Aspersio)
_______________________
^0000CCWeight:^000000 1
#
12916#
A box containing 10 Assumptio Scrolls. (Level 5 Assumptio)
_______________________
^0000CCWeight:^000000 1
#
12917#
A box containing 10 Wind Walk Scrolls. (Level 10 Wind Walk Scrolls)
_______________________
^0000CCWeight:^000000 1
#
12918#
A box containing 10 Adrenaline Rush Scrolls. (Level 5 Adrenaline Rush)
_______________________
^0000CCWeight:^000000 1
#
12919#
A box containing 10 Megaphones.
_______________________
Megaphone - Allows server wide message broadcasting.
_______________________
^0000CCWeight:^000000 1
#
12920#
A box containing 10 Enriched Eluniums.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
_______________________
^0000CCWeight:^000000 1
#
12921#
A box containing 10 Enriched Oridecons.
_______________________
Enriched Oridecon - Increases rate of refining a weapon without breaking it.
_______________________
^0000CCWeight:^000000 1
#
12922#
A box containing 10 Tokens of Siegfried.
Description:
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
Revives the dead character.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
12923#
³¯·??¸????¾?ScrollÀ?1°³ µ?À? Box.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12924#
w¸? ?¾?ScrollÀ?1°³ µ?À? Box.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12925#
A pack of consumables to aid the adventurer on the long journey.
Contains:
Kafra Item Mall Prize Package.
Kafra Item Mall Prize cannot be traded, dropped, or sold. It can be Stored.
_______________________
^0000CCWeight:^000000 1
#
12926#
w¸? ? ¾?¸???Scroll. »?I¸?©·¯°¡Áö ½u? ¾b¯??³ª¿´????
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12927#
A box containing 10 Level 5 Aspersio Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12928#
Scroll that has the record of using Level 5 ^009900Aspersio^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12929#
A box that contains 1 Pet Egg Scroll.
There's a chance of obtaining a Pink Dropping Kitty or some other item when opening this box.
_______________________
^0000CCWeight:^000000 1
#
12930#
A box that contains 1 Pet Egg Scroll.
There's a chance of obtaining a Pink Fur Hat or some other item when opening this box.
_______________________
^0000CCWeight:^000000 1
#
12931#
^ff0000This item cannot be traded with other accounts.^000000
±«»??¸????¾?½ºu·??1°³ µ?À? »??
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12932#
^ff0000This item cannot be traded with other accounts.^000000
´???? ¾?¸???½ºu·? »?I¸?©·¯°¡Áö ½u? ¾b¯??³ª¿´????
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12933#
^ff0000This item cannot be traded with other accounts.^000000
?¹üO ? ¾?¸???½ºu·? »?I¸?©·¯°¡Áö ½u? ¾b¯??³ª¿´????
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12934#
^ff0000This item cannot be traded with other accounts.^000000
±«»??? ¾?¸???½ºu·? »?I¸?©·¯°¡Áö ½u? ¾b¯??³ª¿´????
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12935#
A box that contains rental Infiltrator. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A lethal Katar that has been perfectly designed to carry out quick assassinations.
_______________________
DEF +3
FLEE +5
Perfect Dodge +2
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 189
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes^000000
#
12936#
A box that contains rental Muramasa. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An oriental sword named after a legendary Japanese swordsmith.
_______________________
Critical +30
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
Random chance to inflict ^663399Curse^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 204
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes^000000
#
12937#
A box that contains rental Excalibur. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
The one-handed sword of Arthurian legend that supposedly chooses its owner to wield its holy powers.
_______________________
INT +10, LUK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 199
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes^000000
#
12938#
A box that contains rental Combat Knife. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
Military combat knife made for battles against ^FF0000Demi-Human^000000 race.
_______________________
MaxSP +10%
_______________________
Restores 3 SP when hitting a monster.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 129
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
#
12939#
A box that contains rental Dagger of Counter. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A dagger that has a high chance of inflicting critical attack to its target.
_______________________
Critical +90
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 209
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker^000000
#
12940#
A box that contains rental Kaiser Knuckle. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A claw blessed by Zephyrus, god of the west wind.
_______________________
Inflicts 5% additional damage on ^FF0000Undead^000000 monster and 10% additional damage on ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental monsters.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 159
^0000CCWeight:^000000 0
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest and Monk classes^000000
#
12941#
A box that contains rental Poll Axe. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor.
_______________________
STR +1
INT +2
DEX +1
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 195
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes^000000
#
12942#
A box that contains rental Mighty Staff. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A rare staff that can convert psychic energy into brute strength.
_______________________
STR +10, INT +4
MATK +100
_______________________
Drains 1 SP when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker^000000
#
12943#
A box that contains rental Light Epsilon. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A Greek ceremonial axe that possesses the power of holiness.
_______________________
STR +10
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 3%.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 229
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant^000000
#
12944#
A box that contains rental Ballista. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A giant bow used in ancient battles.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 194
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Hunter, Bard and Dancer^000000
#
12945#
A box that contains rental Sage's Diary. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
The diary of a great sage that was published without him ever knowing.
_______________________
MATK +140
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator^000000
#
12946#
A box that contains rental Asura. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A legendary dagger that is said to have been given to mankind by the gods.
_______________________
MATK +98
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja^000000
#
12947#
A box that contains rental Apple of Archer. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A headgear made in honor of the legendary archer known for shooting an apple perched on a friend's head from a great distance.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12948#
A box that contains rental Bunny Band. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 13
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
#
12949#
A box that contains rental Sakkat. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A rustic hat knit from rough reeds and bamboos that shields against the rain and the glare of the sun.
Saurabi, the ancient Korean warrior, was known to wear one of these.
_______________________
AGI +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
#
12950#
A box that contains rental Grand Circlet. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An exquisitely made circlet, typically worn by rulers or gentry.
_______________________
STR +3, INT +3, LUK +3
MDEF +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12951#
A box that contains rental Elven Ears. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12952#
A box contains 1 Steel Flower^000000
^0000CCRental Duration:^000000 1 Week
Item description:
A small flower made of steel.
_______________________
MaxHP +2%
MaxSP +2%
ATK +2%
MATK +2%
Increases experience gained from defeating monsters by 10%.
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
12953#
A box that contains rental Critical Ring. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An esoteric ring that enables its wearer into amplify his hidden powers.
_______________________
Critical +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12954#
A box that contains rental Earring. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An ancient Earring.
_______________________
INT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12955#
A box that contains rental Ring. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An ancient ring.
_______________________
STR +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12956#
A box that contains rental Necklace. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An ancient necklace.
_______________________
VIT +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12957#
A box that contains rental Glove. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An ancient glove.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12958#
A box that contains rental Brooch. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An ancient brooch.
_______________________
AGI +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12959#
A box that contains rental Rosary. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An ancient rosary.
_______________________
LUK +4
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12960#
A box that contains rental Safety Ring. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A strange ring that curiously raises its wearer's defenses.
_______________________
DEF +8
MDEF +8
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12961#
A box that contains rental Vesper Core 01. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An object that seems to have been part of a Vesper. It has the mysterious power to clear its owner's mind.
_______________________
INT +2
MaxSP +5%
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12962#
A box that contains rental Vesper Core 02. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An object which seems to be part of a Vesper that can mysteriously empower its wearer with enhanced strength.
_______________________
STR +3
ATK +10
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12963#
A box that contains rental Vesper Core 03. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An object which seems to be part of a Vesper that can mysteriously empower its wearer with enhanced agility.
_______________________
AGI +3
FLEE +5
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12964#
A box that contains rental Vesper Core 04. Please handle with care.
_______________________
^0000CCRental Duration:^000000 7^000000 days
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
An object which seems to be part of a Vesper that can mysteriously empower its wearer by enhancing his accuracy and dexterity.
_______________________
DEX +3
HIT +10
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
#
12965#
A box containing Level 1 Emergency Call Scroll.
Able to summon 7 online Guild Member. Only applicable for Guild Leader.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12966#
A box containing Level 2 Emergency Call Scroll.
Able to summon 12 online Guild Member. Only applicable for Guild Leader.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12967#
A box containing Level 3 Emergency Call Scroll.
Able to summon 20 online Guild Member. Only applicable for Guild Leader.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12968#
An Emergency skill Level 1 Scroll.
Able to summon 7 online Guild Member. Only applicable for Guild Leader.
_______________________
^0000CCWeight:^000000 1
#
12969#
An Emergency skill Level 2 Scroll.
Able to summon 12 online Guild Member. Only applicable for Guild Leader.
_______________________
^0000CCWeight:^000000 1
#
12970#
An Emergency skill Level 3 Scroll.
Able to summon 20 online Guild Member. Only applicable for Guild Leader.
_______________________
^0000CCWeight:^000000 1
#
12971#
A box containing 10 Teleport Scroll.
Allow character to teleport to the save point, Prontera, Geffen, Al De Baran and Izlude.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12972#
A box containing 10 Teleport Scroll.
Allow character to teleport to the save point, Payon, Alberta, Morocc and Comodo Island.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12973#
A box containing 10 Teleport Scroll.
Allow character to teleport to the save point, Dragon City, Gonryun, Amatsu and Ayothaya.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12974#
A box containing 10 Teleport Scroll.
Allow character to teleport to the save point, Lutie, Umbala and Niflheim.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12975#
A box containing 10 Teleport Scroll.
Allow character to teleport to the save point, Juno, Einbroch, Lighthalzen and Hugel.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12976#
A box containing 10 Teleport Scroll.
Allow character to teleport to the save point, Rachel,Veins.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
12977#
Scroll that contains the skill of ^009900Teleportation^000000. The word written on it can not be identified.
Allow character to teleport to the save point, Prontera, Geffen, Al De Baran and Izlude.
_______________________
^0000CCWeight:^000000 1
#
12978#
Scroll that contains the skill of ^009900Teleportation^000000. The word written on it can not be identified.
Allow character to teleport to the save point, Payon, Alberta, Morocc and Comodo Island.
_______________________
^0000CCWeight:^000000 1
#
12979#
Scroll that contains the skill of ^009900Teleportation^000000. The word written on it can not be identified.
Allow character to teleport to the save point, Dragon City, Gonryun, Amatsu and Ayothaya.
_______________________
^0000CCWeight:^000000 1
#
12980#
Scroll that contains the skill of ^009900Teleportation^000000. The word written on it can not be identified.
Allow character to teleport to the save point, Lutie, Umbala and Niflheim.
_______________________
^0000CCWeight:^000000 1
#
12981#
Scroll that contains the skill of ^009900Teleportation^000000. The word written on it can not be identified.
Allow character to teleport to the save point, Juno, Einbroch, Lighthalzen and Hugel.
_______________________
^0000CCWeight:^000000 1
#
12982#
Scroll that contains the skill of ^009900Teleportation^000000. The word written on it can not be identified.
Allow character to teleport to the save point, Rachel,Veins.
_______________________
^0000CCWeight:^000000 1
#
12983#
A box containing 1 Dangerous Pet Egg Scroll.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12984#
A box containing 1 Sacred Pet Egg Scroll.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12985#
A box containing 1 Perforated Pet Egg Scroll.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12986#
A box containing 1 Unclear Pet Egg Scroll.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12987#
A box containing 1 Colorful Pet Egg Scroll.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12988#
A box containing 1 Beautiful Pet Egg Scroll.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12989#
A Dangerous Pet Egg Scroll. It is said that when used, various mysterious items appear.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12990#
A Sacred Pet Egg Scroll. It is said that when used, various mysterious items appear.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12991#
A Perforated Pet Egg Scroll. It is said that when used, various mysterious items appear.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12992#
A Unclear Pet Egg Scroll. It is said that when used, various mysterious items appear.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12993#
A Colorful Pet Egg Scroll. It is said that when used, various mysterious items appear.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12994#
A Colorful Pet Egg Scroll. It is said that when used, various mysterious items appear.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
12995#
A box designed to
preserve its contents,
15 White Herbs.
_______________________
^0000CCWeight:^000000 1
#
12996#
A box designed to
preserve its contents,
15 Blue Herbs.
_______________________
^0000CCWeight:^000000 1
#
12997#
A box designed to
retain the sterling
condition of the
5 Elunium that is
contained inside it.
_______________________
^0000CCWeight:^000000 1
#
12998#
A box designed to
retain the sterling
condition of the
5 Oridecons that are
contained inside it.
_______________________
^0000CCWeight:^000000 1
#
12999#
A box that contains
10 Dead Branches,
and radiates with
dangerous energy.
_______________________
^0000CCWeight:^000000 1
#
13000#
The hilt of this dagger is made from the wood of a Jujube tree struck by lightning, somehow imbuing this dagger with its power.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 39
^0000CCWeight:^000000 60
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Acolyte Class
#
13001#
Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race.
_______________________
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
All classes except Acolyte Class
#
13002#
A dagger with an unnaturally dark colored blade.
Those who hold it instinctively sense the danger and risk of wielding this weapon.
_______________________
Random chance to inflict ^663399Blind^000000 status on the target or wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 148
^0000CCWeight:^000000 70
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
All classes except Acolyte
#
13003#
A dagger invented by a cowardly Assassin who was always held resentment about being unable to equip a shield.
_______________________
DEF +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Thief and Ninja
#
13004#
A dagger invented by a cowardly Assassin who was always held resentment about being unable to equip a shield.
_______________________
DEF +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Thief and Ninja
#
13005#
Not much is known about the mysterious Angelic Wing Dagger...
#
13006#
A dagger whose hilt is crafted from black dragon scale, a material rumored to possess the power of darkness.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 60
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Ninja
#
13007#
A practical mace topped with a hook that can be used to wrench a weapon out of an enemy's hands.
_______________________
Random chance to destroy target's weapon when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 35
Ninja
#
13008#
A practical mace topped with a hook that can be used to wrench a weapon out of an enemy's hands.
_______________________
Random chance to destroy target's weapon when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 35
Ninja
#
13009#
A legendary weapon with extremely sharp blades.
_______________________
Critical +3
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 125
^0000CCWeight:^000000 90
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Ninja
#
13010#
A legendary dagger that is said to have been given to mankind by the gods.
_______________________
MATK +50
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 12
Ninja
#
13011#
A legendary dagger that is said to have been given to mankind by the gods.
_______________________
MATK +50
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 12
Ninja
#
13012#
A famous sword that is said to be sharp enough to divide oceans or cut through the air to make it bleed water.
_______________________
Critical +10 when attacking ^FF0000Demi-Human^000000 race monster.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 95
^0000CCWeight:^000000 70
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 24
Ninja
#
13013#
A famous sword that is said to be sharp enough to divide oceans or cut through the air to make it bleed water.
_______________________
Critical +10 when attacking ^FF0000Demi-Human^000000 race monster.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 95
^0000CCWeight:^000000 70
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 24
Ninja
#
13014#
A dagger that has a shining white blade crafted of bone and is designed for stabbing, rather than slashing.
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on wielder when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 42
Ninja
#
13015#
A dagger that has a shining white blade crafted of bone and is designed for stabbing, rather than slashing.
_______________________
Random chance to auto-cast Level 1 ^009900Heal^000000 on wielder when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 42
Ninja
#
13016#
A fearsome dagger with a burgundy blade that is coated with potent poison.
_______________________
Random chance to inflict ^663399Poison^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 64
^0000CCWeight:^000000 80
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13017#
A thin, sharp weapon that looks capable of penetrating armor.
_______________________
Deals more damage depending on the target's Defense.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13018#
A specialty dagger made by a small, mysterious, desert dwelling tribe.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13019#
A dagger with an unnaturally dark colored blade.
Those who hold it instinctively sense the danger and risk of wielding this weapon.
_______________________
Random chance to inflict ^663399Blind^000000 status on the target or wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 148
^0000CCWeight:^000000 70
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
All classes except Acolyte Class
#
13020#
Character Equipping the Balmung gets Incredible Power.
_______________________
All Basic Stats +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
#
13021#
^000088Rental Item^000000
Military combat knife made for battles against ^FF0000Demi-Human^000000 race.
_______________________
MaxSP +10%
_______________________
Restores 3 SP when hitting a monster.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 10%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 129
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13022#
^000088Rental Item^000000
A dagger that has a high chance of inflicting critical attack to its target.
_______________________
Critical +90
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 209
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
13023#
^000088Rental Item^000000
A legendary dagger that is said to have been given to mankind by the gods.
_______________________
MATK +98
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja
#
13024#
^000088Rental Item^000000
A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13025#
^000088Rental Item^000000
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13026#
^000088Rental Item^000000
A sword imbued with lunar spirit and the power to drain an enemy's soul.
_______________________
MaxSP +10%
_______________________
Regain 3 SP with each attack.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 85
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13027#
A small, light and sharp sword that is optimized for swift strikes.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman, Magician, Archer, Merchant and Thief
#
13028#
A dentist's scalpel that is intended to treat patient's teeth, but it can also be used offensively to impend the victim's ability to speak.
_______________________
Random chance to auto-cast Level 1 Slow Cast on enemies when dealing physical damage
_______________________
^0000FFRefine Level +9^000000:
auto cast Level 2 Slow Cast instead.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman, Magician, Archer, Merchant and Thief
#
13029#
Item For Brave Guild Adventurers.
_______________________
+50% Damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13030#
Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race.
_______________________
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
All classes except Acolyte
#
13031#
A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 70
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13032#
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 40
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13033#
A dagger commonly used by Assassins.
_______________________
MaxHP +20%
MaxSP +15%
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 60
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Assassin classes
#
13034#
One of a pair of daggers made for the Assassin Guild member.
_______________________
When equipped with ^990099Sandstorm^000000:
MaxHP +5%
MaxSP +20
HIT +10
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 30%.
Random chance to Reduces After Attack Delay by 100% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin Cross
#
13035#
One of a pair of daggers made for the Assassin Guild member.
_______________________
When equipped with ^990099Desert Twilight^000000:
MaxHP +5%
MaxSP +20
HIT +10
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 30%.
Random chance to Reduces After Attack Delay by 100% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin Cross
#
13036#
A dagger especially used for assassinations such as killing Demihuman.
_______________________
STR +1, AGI +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores 20% physical defense of ^FF0000Demi-Human^000000 race.
_______________________
When equipped by ^0033CCNinja^000000 or ^0033CCRogue^000000 classes:
MATK +90
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13037#
A dagger especially used for assassinations such as killing Demihuman.
_______________________
STR +1, AGI +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Has a chance of enchanting compounded weapons with the Investigate skill effect for 6 seconds. when attacking.
_______________________
When equipped by ^0033CCNinja^000000 or ^0033CCRogue^000000 classes:
MATK +90
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13038#
Specialized in back-stabbing. This dagger is customized for stalkers.
_______________________
STR +1, AGI +2, DEX +1
_______________________
Increases damage of ^009900Back Stab^000000 by 20%.
_______________________
Random chance to auto-cast Level 10 ^009900Bash^000000 when using ^009900Back Stab^000000 skill.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Stalker
#
13039#
A dagger made of Mammoth's Ivory. It is very hard to be processed due to the strong solidity of the ivory. It's sharply pointed tip makes it effective for stabbing rather than cutting.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Random chance to inflict ^663399Bleeding^000000 status or Level 1 Critical Wound while attacking.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman, Merchant, Thief, Archer and Magician
#
13040#
A knife used for cutting enemies.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13041#
A French dagger that is usually held in the left hand to parry attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 63
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13042#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
Ignores 20% physical defense of ^FF0000Demi-Human^000000 race.
Random chance to auto-cast Level 1 Lex Divina when dealing physical damage.
_______________________
***Additional Weapon Refining Level Option***
+6 Upgrade: Pierces 5% physical defense of ^FF0000Demi-Human^000000 race, ^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
+9 Upgrade: Random chance to inflict ^663399Bleeding^000000 on 5x5 cells when using Raid skill.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13043#
^000088Rental Item^000000
A knife with a gold handle that is said to bring great fortune to whoever holds it.
_______________________
LUK +5
Perfect Dodge +20
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13044#
^000088Rental Item^000000
A thin, sharp weapon that looks capable of penetrating armor.
_______________________
Deals more damage depending on the target's Defense.
_______________________
Random chance to increase FLEE by 20 when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13045#
^000088Rental Item^000000
A legendary weapon with extremely sharp blades.
_______________________
Critical +10
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 155
^0000CCWeight:^000000 0
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja
#
13046#
This dagger is intended to give more pain, rather than killing the target, with its thorny shape.
_______________________
Increases damage of ^009900Back Stab^000000 by 15%.
_______________________
Random chance to inflict ^663399Bleeding^000000 status when using ^009900Back Stab^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Thief
#
13047#
The name means 'War'. Its saw-shaped blade is covered with poison.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when using Raid skill.
_______________________
Random chance to increase ATK by 10% for 5 seconds when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 135
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Thief
#
13048#
^000088Rental Item^000000
A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 153
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13049#
A short blade with beautiful decoration of gemstone.
_______________________
^0000FFRefine Level +3^000000:
ATK +40
MATK +40
_______________________
^0000FFRefine Level +6^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
^0000FFRefine Level +12^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
When ^990099VIP^000000 status active:
Restore 1 SP for every hit.
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%
_______________________
^0000FFRefine Level +8^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000FFRefine Level +9^000000:
has low chance to restore 2 SP for every hit for 5 second.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 45
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13050#
A practical dagger made by the Eden Group. This dagger is very useful for beginning adventurers.
_______________________
MATK +60
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 124
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13051#
A practical dagger made by the Eden Group. It's suitable for an intermediate who has handled a dagger before.
_______________________
MATK +70
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 158
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13052#
^FF0000This item cannot be traded with other accounts.^000000
Daggers which world travelers always like to have.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 51
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13053#
^000088Rental Item^000000
A sword imbued with lunar spirit and the power to drain an enemy's soul.
_______________________
MaxSP +10%
_______________________
Regain 3 SP with each attack.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 85
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13054#
^000088Rental Item^000000
A military combat knife designed for killing humanoids.
_______________________
MaxSP +10%
_______________________
Restores 3 SP when hitting a monster.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 129
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Soul Linker and Ninja
#
13055#
^000088Rental Item^000000
A legendary dagger that is said to have been given to mankind by the gods.
_______________________
MATK +15%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja
#
13056#
^000088Rental Item^000000
A dagger that has a high chance of inflicting critical damage to its target.
_______________________
Critical +90
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 209
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
13061#
A sawtooth dagger crafted by the Rogue Guild.
_______________________
Increases damage of ^009900Fatal Menace^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
MATK +3
Increases damage of ^009900Fatal Menace^000000 by 2%.
_______________________
When equipped with ^990099Black Cat^000000:
HIT +5
MATK +5
Decreases SP Consumption of ^009900Masquerade Enervation^000000 and ^009900Masquerade Gloomy^000000 by 20.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 142
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Shadow Chaser
#
13062#
An ancient ritual dagger with unknown powers.
_______________________
MATK +120
MaxSP +100
_______________________
Increases SP Recovery Rate by 5%.
_______________________
Random chance to inflict ^663399Curse^000000 status on wielder when dealing physical and magical attack.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 107
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd classes of Swordsman, Merchant, Thief, Archer and Magician
#
13066#
A practical dagger made by the Eden Group. It's suitable for those who have experience handling daggers.
_______________________
MATK +80
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13067#
A long time ago, the manufacturing process for the holy sword of the Jaty tribe in Dewata island disappeared, but it has been reproduced by Mastersmith Gatti again.
_______________________
MATK +70
_______________________
Enable a 2% chance of gaining 10% of the damage against target as HP with each attack.
_______________________
An additional enchant option is available from Gatti for this weapon.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 107
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13068#
^000088Rental Item^000000
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
_______________________
MATK +100
_______________________
Random chance to increase ATK by 30 for 7 sec when dealing physical damage.
_______________________
Random chance to increase MATK by 20 for 7 sec when dealing magical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +10, MATK +10.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13069#
Blue dagger that has opposite magic power in.
_______________________
MATK +80
_______________________
Random chance to inflict ^FF0000Frozen^000000 status when dealing physical damage.
Increases the chance with each Refine Level.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 50
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Transcendent Novice, Swordsman, Merchant and Thief
#
13070#
Red dagger that has opposite magic power in.
_______________________
MATK +80
_______________________
Random chance to inflict ^FF0000Stone Curse^000000 status when dealing physical damage.
Increases the chance with each Refine Level.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 50
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Transcendent Novice, Swordsman, Merchant and Thief
#
13071#
Dagger that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 55
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13072#
*Effects in WoE & PVP area
Decreases the target's DEF and MDEF to 1 for 5 seconds on each physical attack. (This effect does not work with skills)
_______________________
^0000FFFor each Refine Level^000000:
ASPD +1
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13073#
A dagger that has a high chance to do critical damage to a target.
_______________________
Critical +90
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 55
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Magician and Soul Linker classes
#
13074#
Prototype Ninja Dagger being prepared by the Ninja Association.
Still at the early stages of development and will have to wait a while for actual commercial sales to start.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
13075#
New red dagger released by the Ninja Association. Named for its beautiful but ghastly color.
_______________________
INT +3
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
13076#
Only several skilled ninjas can handle this dagger. Favorite among high ranking ninjas for its amazing performance which exceeds the Asura.
_______________________
INT +3
MATK +100
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 110
Kagerou and Oboro
#
13077#
Dagger named "Shadow Slash".
Named after a legendary ninja known for his excellent swordsmanship who was able to slice even shadows of the dark.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
13078#
A dagger with a curve that resemble a new moon. You gain magical power from the moon just by holding it.
_______________________
MATK +120
_______________________
Decreases SP Consumption by 5%.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
13079#
Every Refine ATK +5, MATK +2.
^CC6600Base Level^000000 at least ^0000FF20^000000:
Every 10 base Level add +5 ATK.
(Bonus applies up to BaseLv 120)
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 55
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13080#
A dagger made of water rune. It have the power that can Decreases damage from water element.
_______________________
AGI +2
MaxHP -2%
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 2%.
_______________________
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 3%.
_______________________
^0000FFFor each Refine Level above +7^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 20
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13081#
A knife for sashimi.
It has a long blade and is easy to aim for prey.
_______________________
^0000FFFor each Refine Level^000000:
HIT +1
_______________________
When equipped with ^990099Crap Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 8%.
_______________________
When equipped with ^990099Aster Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 8%.
_______________________
When equipped with ^990099Shellfish Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 8%.
_______________________
When equipped with ^990099Crap Card^000000, ^990099Aster Card^000000 and ^990099Shellfish Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 16%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
3rd classes of Swordsman, Magician, Archer, Merchant, Thief and Oboro/Kagerou
#
13082#
A dagger made of Mammoth's Ivory. It is very hard to be processed due to the strong solidity of the ivory. It's sharply pointed tip makes it effective for stabbing rather than cutting.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Random chance to inflict ^663399Bleeding^000000 or Level 1 Critical Wound when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman, Merchant, Thief, Archer and Magician
#
13083#
^000088Rental Item^000000
MATK +100
_________________________
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Silence^000000 status when dealing physical damage.
_________________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja, Soul Linker
#
13084#
A dagger created using a tree rune.
Has the power to mitigate ground attribute attacks.
_______________________
AGI +2
MaxHP -2%
_______________________
Decreases damage taken from ^CC550Earth^000000 elemental attacks by 2%.
_______________________
Increases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^CC550Earth^000000 elemental attacks by additional 3%.
_______________________
^0000FFFor each Refine Level^000000 above ^0000FF+7^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 20
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13085#
A dagger created using a flaming rune.
Has the power to mitigate fire-based attacks.
_______________________
AGI +2
MaxHP -2%
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 2%.
_______________________
Increases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 3%.
_______________________
^0000FFFor each Refine Level^000000 above ^0000FF+7^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 20
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13086#
A dagger decorated with Gold. It looks so old that you can hardly read any of the writing on it.
The writing says "For the prosperity of the Gaebolg royal family".
_______________________
MATK +25
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 35
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Merchant, Thief, Soul Linker and Ninja
#
13087#
A dagger created using wind runes.
Has the power to reduce wind attribute attacks.
_______________________
AGI +2
MaxHP -2%
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 2%.
_______________________
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 3%.
_______________________
^0000FFFor each Refine Level^000000 above ^0000FF+7^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 80
^0000CCWeight:^000000 20
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13088#
Original Ancient Dagger with outstanding potential.
_______________________
MATK +50
_______________________
^0000FFRefine Level +5^000000:
MATK +30
_______________________
^0000FFRefine Level +7^000000:
MATK +10
_______________________
^0000FFRefine Level +9^000000:
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
13089#
A broken razor-like leg that was severed from a Faceworm.
It's sustained with potent time-warping energy.
_______________________
INT +3
MATK +120
_______________________
Random chance to auto-cast Illusion of Faceworm Queen when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 110
^0000CCWeight:^000000 50
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 24
Super Novice; 3rd classes of Swordsman, Magician, Archer, Merchant, Thief; Soul Reaper, Kagerou and Oboro
#
13090#
A broken razor-like leg that was severed from a Faceworm.
It's sustained with potent time-warping energy.
_______________________
INT +3
MATK +120
_______________________
Random chance to auto-cast Illusion of Faceworm Queen when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice; 3rd classes of Swordsman, Magician, Archer, Merchant, Thief; Soul Reaper, Kagerou and Oboro
#
13091#
A dagger made of owl feathers.
It contains the magical power of the owl, who controls wisdom and good luck.
_______________________
^0000FFFor each Refine Level^000000:
INT +1
LUK +1
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Merchant, Archer, Thief, Magician, Soul Linker and Ninja classes
#
13092#
A dagger richly decorated with gold throughout the handle created for the 2012 RWC (Ragnarok World Championship)
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK and MATK +20
_______________________
^0000FFRefine Level +6^000000:
Increases Damage to all monsters by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage to all monsters by 5% and adds a low chance of auto-casting Level 1 ^009900Weapon Perfection^000000.
_______________________
When equipped with ^990099RWC 2012 Ring^000000:
^0000FFFor each Refine Level^000000 of ^990099RWC Memory Knife^000000:
ATK +10
_______________________
When equipped with ^990099RWC 2012 Pendant^000000:
^0000FFFor each Refine Level^000000 of ^990099RWC Memory Knife^000000:
MATK +10
_______________________
^FF0000These bonuses do not work with the card-slotted RWC accessories^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
All classes except Acolyte Class
#
13093#
A dagger sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Physical attack has chance to drain 5% of damage into HP and SP.
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordsman, Archer, Merchant and Thief
#
13094#
This dagger was once used for vanquishing an evil slayer and his followers.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
^0000FFRefine Level +12^000000:
ATK +7%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13097#
Blue Dagger which has destructive power.
_______________________
STR +5
INT +5
_______________________
When ^990099VIP^000000 status active:
ATK +20%
ASPD +3
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
13098#
Blue Asura which has destructive power.
_______________________
MATK +150
_______________________
When ^990099VIP^000000 status active:
MATK +20%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
13099#
Blue Knife which has destructive power.
_______________________
VIT +5
INT +5
_______________________
When ^990099VIP^000000 status active:
MATK +20%
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
13100#
A six chambered revolver that is the most basic weapon for Gunslingers.
_______________________
HIT -10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 30
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
Gunslinger
#
13101#
A six chambered revolver that is the most basic weapon for Gunslingers.
_______________________
HIT -10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 30
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
Gunslinger
#
13102#
A bloody red revolver that is rumored to be cursed.
_______________________
HIT -10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 45
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 35
Gunslinger
#
13103#
A bloody red revolver that is rumored to be cursed.
_______________________
HIT -10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 45
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 35
Gunslinger
#
13104#
A rare revolver that is only produced when it is specially ordered.
The engraving of its creator's name can be used by experts to authenticate this gun.
_______________________
HIT -10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 55
Gunslinger
#
13105#
A rare revolver that is only produced when it is specially ordered.
The engraving of its creator's name can be used by experts to authenticate this gun.
_______________________
HIT -10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 55
Gunslinger
#
13106#
A decorative, beautiful golden revolver that commands attention.
_______________________
HIT -10
_______________________
Random chance to auto-cast ^0000FFCoin Flip^000000 when dealing physical damage.
Coin Flip's Level will be equal to the Coin Flip skill Level that the user has learned.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 20
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 12
Gunslinger
#
13107#
A highly accurate and rapid firing gun that was made in the memory of all the Gunslingers that had braved the unexplored wilderness.
_______________________
Increases HIT and ASPD based on wielder's AGI stats.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 68
^0000CCWeight:^000000 58
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13108#
A revolver made for short and medium ranged battles against Demihuman.
It seems to be capable of doing damage even through a bulletproof vest.
_______________________
DEX +2
HIT -10
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
Random chance to Reduces After Attack Delay by 100% for 3 sec when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13109#
^000088Rental Item^000000
A highly accurate and rapid firing gun that was made in the memory of all the Gunslingers that had braved the unexplored wilderness.
_______________________
Adds HIT and ASPD bonus depend on wielder's AGI stats.
_______________________
ATK +40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13110#
^FF0000This item cannot be traded with other accounts.^000000
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
Ignores 20% of physical defense of ^FF0000Demi-Human^000000 race.
_______________________
***Additional Weapon Refining Level Option***
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race monster by additional 5%
^009900Slaughter^000000 Lv 1: (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
When using ^009900Rapid Shower^000000, auto-casts Level 1 ^009900Coin Flip^000000.
Increases damage of ^009900Rapid Shower^000000 based on Refine Level.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 80
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13111#
^000088Rental Item^000000
Sharpshooter Revolver.
_______________________
DEX +2
Increases damage of ^009900Desperado^000000 by 25%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13112#
A revolver made by the Eden Group. Easy to use for novice Gunslingers.
_______________________
HIT -5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 44
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Gunslinger
#
13113#
A revolver made by the Eden Group. It's suitable for an intermediate Gunslingers.
_______________________
HIT -5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Gunslinger
#
13114#
A revolver made by the Eden Group. It's suitable for an advanced Gunslingers.
_______________________
HIT -5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 76
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Gunslinger
#
13115#
Revolver that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 35
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13116#
Novice gunslinger's pistol made for less recoil experience. Less recoil, less shooting power.
_______________________
HIT -5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 20
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13117#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Curse^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Gunslinger
#
13118#
Made with amateur workmanship. No other word to describe.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 0
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13119#
Mysterious revolver made by an amateur with the aid of some magic touch from a master of gunnery.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 100
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
13120#
A pair of guns that have a white body and a red barrel.
_______________________
Increases damage of ^009900Desperado^000000 and ^009900Fallen Angel^000000 by 20%.
_______________________
Random chance to inflict ^663399Burning^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 150
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
13121#
A revolver with extreme attack power but difficult to operate.
_______________________
HIT -20
Increases After Attack Delay by 25%
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Rebellion
#
13122#
A high-end gun whose design is focused on performance.
_______________________
HIT +5
Increases After Attack Delay by 10%.
_______________________
Increases Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13123#
Named after 2 famous goddess of Gunner.
_______________________
DEX +2
AGI +2
INT +5
LUK +5
_______________________
Random chance to increase ATK by 50 when using ^009900Quick Draw Shot^000000.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 110
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 110
Rebellion
#
13124#
A high-end gun whose design is focused on performance.
_______________________
HIT +5
Increases After Attack Delay by 10%.
_______________________
Increases Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13125#
Revolver with steel cone that is added to enhance the ability to shoot, made of metal.
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF20^000000:
ATK +3 (Applied until you reach Base Level 120)
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13126#
This weapon contains a strange energy. It's feels there are sealed stats.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 175
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13127#
Pistol that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13128#
Revolver imbued with Vicious Mind.
_______________________
Increases ATK by (Refine*Refine)
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Gunslinger
#
13129#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 95
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13130#
A gun with the power of lightning.
It is said that the original performance can be exhibited by regaining the power of the wind.
_______________________
Grants bullets the ^33CC00Wind^000000 element for 180 minutes.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Thunder Ring^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 20%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Gunslinger
#
13131#
A replica made based on a shooting gun.
Perhaps because it is an incomplete replica, the shape of the weapon collapses after a certain period of time.
_______________________
Grants bullets the ^FF0000Fire^000000 element for 180 minutes.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Gunslinger
#
13132#
A metallic Revolver made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Fire Dance^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5 (Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 55
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13133#
A gun with the power of the earth.
It is said that the original performance can be exhibited by regaining the power of "heaven and earth".
_______________________
Grants bullets the ^CC5500Earth^000000 element for 180 minutes.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 10%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Warrior Ring^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 20%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Gunslinger
#
13134#
A high quality revolver made of precious materials.
_______________________
HIT -10
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 65
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13135#
Two revolver with white and red barrels.
_______________________
HIT -10
_______________________
Increases Physical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 20%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 35
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13136#
A revolver specially made for Rebellions.
When equipped with ^990099Enhanced Time Keeper Armor^000000, will makes wearer's body more agile.
_______________________
Increases damage of ^009900Fire Dance^000000 by 20%.
_______________________
For each ^CC660010 Base Level^000000:
ATK +6 (up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Pharmacy^000000:
ATK +3
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13137#
A revolver forged from the regrets of people whose died in battlefield.
_______________________
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 1 ^009900Rich's Coin^000000 when using ^009900Coin Flip^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 80
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13138#
A revolver decorated with black roses.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 150
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
13139#
A water powered gun.
It said by gaining the power of ^0000CCMizuten^000000 it will shows its true power.
_______________________
When equipped for 180 minutes will grant its bullet with ^0000BBWater^000000 elemental.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 10%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 15%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 15%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Gunslinger
#
13140#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 35
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
13141#
A Diva Handgun that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performance.
_______________________
For each Level of ^009900Snake Eye^000000:
Perfect HIT +2
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of inflicted damage as SP.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 35
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
13142#
A handgun where evil spirit dwelling inside.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 40
^0000CCWeight:^000000 35
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13143#
A gun with the power of fire.
It is said that the original performance can be exhibited by regaining the power of "Hundred Fires"...
_______________________
Grants bullets the ^FF0000Fire^000000 element for 180 minutes.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Gunslinger
#
13144#
A revolver for beginners who have just become a rebellion.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
Increased Attack Speed (Decreases After Attack Delay by 10%.)
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Dance^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ASPD +1,
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13146#
This revolver is mainly used by small groups.
It is said that it is rather heavy for the general public.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Dance^000000 by 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 170
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
13147#
A revolver received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 50%.
_______________________
Decreases damage received from ^FF0000Players^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
13150#
A practical firearm with a long gun barrel which increases its range and accuracy.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13151#
A high performance rifle whose shots have long range and great power.
_______________________
HIT +10
Critical +10
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 120
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 24
Gunslinger
#
13152#
A high performance rifle whose shots have long range and great power.
_______________________
HIT +10
Critical +10
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 120
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 24
Gunslinger
#
13153#
An advanced rifle with reinforced explosive power. Just as the dusk marks the day's end, this gun also draws life to a close.
_______________________
HIT +10
Critical +10
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 75
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 56
Gunslinger
#
13154#
A heavy shotgun whose shots sound like flint striking against steel.
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 135
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 14
Gunslinger
#
13155#
A dark, stylish shotgun that has been modified so that it rapidly fires bullets from two muzzles to maximize it power.
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 35
Gunslinger
#
13156#
As the most powerful, readily available shotgun, this weapon has been nicknamed, "A Gunslinger's best friend".
_______________________
Deals Splash Damage.
_______________________
Random chance to auto-cast Level 6 ^009900Spread Shot^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 55
Gunslinger
#
13157#
A Gatling Gun whose name evokes the image of a lonely traveler.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 50
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 55
Gunslinger
#
13158#
A Gatling Gun imbued with enormous destructive power.
_______________________
Critical +10 when attacking ^FF0000Brute^000000 monster.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 75
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 68
Gunslinger
#
13159#
A Gatling Gun imbued with enormous destructive power.
_______________________
Critical +10 when attacking ^FF0000Brute^000000 monster.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 75
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 68
Gunslinger
#
13160#
A top of the line, high performance grenade launcher.
_______________________
Each physical attack has a low chance of destroying an enemy's armor.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 52
Gunslinger
#
13161#
A top of the line, high performance grenade launcher.
_______________________
Each physical attack has a low chance of destroying an enemy's armor.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 52
Gunslinger
#
13162#
A grenade launcher that propels bullets with blazing hellfire.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 280
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 65
Gunslinger
#
13163#
A sniping rifle with a lengthened barrel for improved accuracy.
_______________________
Critical +20
_______________________
Increases After Attack Delay by 3%.
_______________________
Random chance to auto-cast Level 5 ^009900Tracking^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13164#
A sniping rifle with a lengthened barrel for improved accuracy.
_______________________
Critical +20
_______________________
Increases After Attack Delay by 3%.
_______________________
Random chance to auto-cast Level 5 ^009900Tracking^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13165#
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors.
_______________________
Critical +4
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases HIT by a value equal to 1/3 of the character's base DEX.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13166#
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors.
_______________________
Critical +4
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases HIT by a value equal to 1/3 of the character's base DEX.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13167#
The barrel of the original Gate Keeper is made out of pure Oridecon, making it very durable.
_______________________
DEX +1
_______________________
Deals Splash Damage.
_______________________
Random chance to auto-cast Level 6 ^009900Spread Shot^000000 when dealing physical damage.
_______________________
^0000FFFor each Refine Level^000000:
DEF +1
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 200
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13168#
A sawed off shotgun that fires shots more rapidly like a pistol at the cost of reduced accuracy.
_______________________
HIT -5
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 80
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13169#
A sawed off shotgun that fires shots more rapidly like a pistol at the cost of reduced accuracy.
_______________________
HIT -5
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 80
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13170#
A highly efficient rifle with an ornate barrel that is capable of firing penetrating blasts, but takes a long time to reload.
_______________________
HIT +20
Critical +50
Increases After Attack Delay by 5%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 138
^0000CCWeight:^000000 77
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Gunslinger
#
13171#
A Rifle made for short and medium ranged battles against Demihuman, that enables a reduction to the targeting delay;
as it is designed to limit the trembling of the shooter's hands.
_______________________
DEX +2
HIT +10
Critical +10
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense from ^FF0000Demi-Human^000000 race by 20%.
_______________________
Decreases Variable Casting Time of ^009900Tracking^000000 by 25%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13172#
A specialized Gatling Gun made for battles against Demihuman; occasionally, it shoots high-powered bullets.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 35%.
_______________________
Ignores physical defense from ^FF0000Demi-Human^000000 race by 20%.
_______________________
Has a chance of adding 80 ATK for 6 seconds,
but due to the recoil will drain 120 HP every second.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 80
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13173#
A Shotgun that has a great attack in short ranged battles against Demihuman.
It shows a wide variety of strength betweeneach attack.
_______________________
DEX +2
_______________________
Deals Splash Damage.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
_______________________
Ignores physical defense from ^FF0000Demi-Human^000000 race by 20%.
_______________________
Has a chance of adding 80 ATK for 6 seconds,
but drains 100 HP every second.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13174#
A Grenade Launcher that shows great fire-power in battles against Demihuman.
_______________________
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 35%.
_______________________
Ignores physical defense from ^FF0000Demi-Human^000000 race by 20%.
_______________________
Has a chance of adding 300 ATK for 9 seconds,
but drains 120 HP every second.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 300
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13175#
^000088Rental Item^000000
A masterpiece that brings the power of the Rifles to the max. This beautiful gun steals the heart of the Gunslingers and its high performance will put a hole through the heart of the enemy. Only downside is that, due to the fact it is lever-action oriented, the Attack Speed is somewhat poor.
_______________________
HIT +20
Critical +50
_______________________
ATK +40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13176#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
Ignores 20% of physical defense of ^FF0000Demi-Human^000000 race.
Increases damage of ^009900Triple Action^000000 by 30%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Increases Variable Casting Time of ^009900Tracking^000000 skill by 25%.
Increases damage of ^009900Tracking^000000 by 3% per Refine Level.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13177#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 35%.
Ignores 20% of physical defense of ^FF0000Demi-Human^000000 race.
Increases damage of ^009900Triple Action^000000 by 30%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all targets by% based on Refine Level.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13178#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 55%.
Ignores 20% physical defense of ^FF0000Demi-Human^000000 race.
Deals Splash Damage.
Increases damage of ^009900Triple Action^000000 by 30%.
_______________________
^663399Indestructible in battle^000000
_______________________
***Additional Weapon Refining Level Option***
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race monster by additional 5%.
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spread Attack^000000 by 2% per Refine Level.
Has a chance of stunning while using ^009900Spread Attack^000000.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 110
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13179#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of on ^FF0000Demi-Human^000000 race by 35%.
Ignores 20% of physical defense of ^FF0000Demi-Human^000000 race.
Increases damage of ^009900Triple Action^000000 by 30%.
_______________________
***Additional Weapon Refining Level Option***
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by addtiional 5%
^FF0000[Slaughter]^000000 Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.)
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Ground Drift^000000 by 2% per Refine Level.
During normal attacks and the weapon can awaken, which increases your Attack Speed for 20 seconds (Decreases After Attack Delay by 20%).
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 330
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Gunslinger
#
13180#
Small fire arm adjusted for range and accuracy. Actually easy to handle than a pistol.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13181#
A modified shotgun that even beginners can use easily. However, the recoil from the weight of the gun cannot be ignored.
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 80
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13182#
A gatling gun for beginners. Easy to handle, but fairly heavy weight.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 40
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13183#
A granade launcher made for beginners. Only for beginners.
_______________________
^0000CCType:^000000 Granade Launcher
^0000CCAttack:^000000 40
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Gunslinger
#
13184#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Silence^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 80
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Gunslinger
#
13185#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Stun^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Gunslinger
#
13186#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Poison^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Gunslinger
#
13187#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Blind^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Gunslinger
#
13188#
A rifle designed for advanced user.
_______________________
HIT +10
Critical +20
_______________________
Quick Draw Shot damage +50
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 105
Rebellion
#
13189#
A Medium size assault rifle with firing power and accuracy.
_______________________
HIT +20
Critical +30
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 105
Rebellion
#
13190#
This modified rifle shoots specially-treated bullets that causes the Delay effect with damage.
_______________________
HIT +10
Critical +15
_______________________
Random chance to auto-cast Level 1 ^009900Decrease Agility^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 260
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13191#
A powerful rifle.
_______________________
HIT +20
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases damage of ^009900Hammer of God^000000 by 25%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 220
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
13192#
A shotgun whose devastating firepower is dwarfed by its miserable Accuracy.
_______________________
Attack range +5
HIT -50
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 400
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 108
Rebellion
#
13193#
A brother to the Shotgun Rolling Stone, this gun is equipped with a special device for additional Lightning damage.
_______________________
HIT -10
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Random chance to auto-cast Level 5 ^009900Thunder Storm^000000 on the enemy when dealing physical damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 280
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
13194#
This semi-auto shotgun provides an enhanced rate of fire at the cost of bullet damage.
_______________________
HIT -25
Increases Attack Speed (decreases After Attack Delay by 25%).
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 250
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13195#
This modified rifle shoots specially treated bullets that causes the Delay effect with damage.
_______________________
HIT +10
Critical +15
_______________________
Random chance to auto-cast Level 1 ^009900Decrease Agility^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 260
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13196#
This semi-auto shotgun provides an enhanced rate of fire at the cost of bullet damage.
_______________________
HIT -25
Increases Attack Speed (decreases After Attack Delay by 25%).
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 250
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13197#
A modified version of mass-produced gatling gun. It's quite useful considering its size.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 220
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 106
Rebellion
#
13198#
This powerful Gatling gun has ability to shoot a volley of bullets in a fraction of a second.
_______________________
HIT -25
Critical +10
_______________________
Increases Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 250
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13199#
This powerful Gatling gun has ability to shoot a volley of bullets in a fraction of a second.
_______________________
HIT -25
Critical +10
_______________________
Increases Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 250
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 140
Rebellion
#
13200#
A small metal bullet that can be fired from a gun to damage enemies.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 25
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Neutral
#
13201#
A small silver bullet imbued with holy power.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 15
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Holy
#
13202#
A bloody red bullet that may cause the Bleeding effect on the target by a low chance.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Neutral
#
13203#
A grenade launcher bullet imbued with the ^FF0000Fire^000000 element.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Fire
#
13204#
A grenade launcher bullet imbued with the ^33CC00Wind^000000 element.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^33CC00 Wind
#
13205#
A grenade launcher bullet that contains deadly poison.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
Random chance to inflict ^663399Poison^000000 status on the target.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Poison
#
13206#
A grenade launcher bullet imbued with the Shadow element.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
Random chance to inflict ^663399Blind^000000 status on the target.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Shadow
#
13207#
A grenade launcher bullet imbued with the Water element.
^FF0000Can't be exchanged for Ammo Case.^000000
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^0000BB Water
#
13208#
A crustacean and an arthropod type that's rock hard.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral
#
13209#
^808080Full metal jacket, known as FMJ. Penetration will be maximized to give high damage.^000000
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral
#
13210#
A bullet made for the Slug Shot skill. It can be used as normal shot but does not give high damage.
It's considerably light as a slug bullet but gives low damage.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 25
^0000CCElement:^777777 Neutral
#
13211#
A bullet made for the Slug Shot skill. It can be used as normal shot but does not give high damage.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCElement:^777777 Neutral
#
13212#
A bullet made for the Slug Shot skill. It can be used as a normal shot but does not give high damage.
Since this is for Slug Shot, it's heavy but you can expect high damage.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 75
^0000CCElement:^777777 Neutral
#
13213#
A bullet made for the Slug Shot skill. It can be used as normal shot but does not give high damage.
It's easy to use for Slug Shot but heavy to carry and expensive.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 100
^0000CCElement:^777777 Neutral
#
13214#
A bullet made for the Slug Shot skill. It can be used as normal shot but does not give high damage.
You might wonder what it is made of, because it's too expensive and heavy.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 120
^0000CCElement:^777777 Neutral
#
13215#
This shell can penetrate even the thickest armor.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Neutral^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
13216#
A bullet that is endowed with the power of Fire.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0.2
^0000CCElement:^FF0000 Fire^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
13217#
A bullet that is endowed with the power of Ice.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0.2
^0000CCElement:^0000FF Water^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
13218#
A bullet that is endowed with the power of Lightning.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0.2
^0000CCElement:^339900 Wind^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
13219#
A bullet that is endowed with the power of Earth.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0.2
^0000CCElement:^CC5500 Earth^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
13220#
A silver bullet that is dipped in holy water.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Holy^000000
_______________________
^0000CCRequirement:^000000
Base Level 100
#
13221#
Silver bullet that contain a holy spirit.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 15
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Holy
#
13222#
A bloody red bullet that may cause ^663399Bleeding^000000 status on the target by a low chance.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
13223#
An exclusive grenade launcher bullet imbued with the ^FF0000Fire^000000 element.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^FF0000 Fire
#
13224#
An exclusive grenade launcher bullet imbued with the ^339900Wind^000000 element.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^339900 Wind
#
13225#
An exclusive grenade launcher bullet imbued with the ^663399Poison^000000 element.
Random chance to inflict ^663399Poison^000000 status.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^663399 Poison
#
13226#
An exclusive grenade launcher bullet imbued with the ^777777Shadow^000000 element.
_______________________
Random chance to inflict ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Shadow
#
13227#
An exclusive grenade launcher bullet imbued with the ^0000BBWater^000000 element.
_______________________
Random chance to inflict Freezing status.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0.5
^0000CCElement:^0000FF Water
#
13228#
A bullet imbued with ^FF0000Fire^000000 element.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 20
^0000CCWeight:^000000 0.2
^0000CCElement:^FF0000 Fire
#
13229#
A bullet imbued with wind element.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 20
^0000CCWeight:^000000 0.2
^0000CCElement:^339900 Wind
#
13230#
A bullet imbued with water element.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 20
^0000CCWeight:^000000 0.2
^0000CCElement:^0000FF Water
#
13231#
A bullet imbued with ^663399Poison^000000 element.
_______________________
Random chance to inflict ^663399Poison^000000 status.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 20
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Poison
#
13232#
A bullet imbued with Shadow element.
_______________________
Random chance to inflict ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 20
^0000CCWeight:^000000 0.2
^0000CCElement:^777777 Shadow
#
13250#
A cross shaped dagger that is small enough to conceal in your hand.
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral
#
13251#
A shuriken that is rumored to show its true power during a rainstorm.
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral^000000
_______________________
^0000CCRequirement:^000000
Base Level 20
#
13252#
A shuriken that can be thrown at the speed of light.
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 45
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral^000000
_______________________
^0000CCRequirement:^000000
Base Level 40
#
13253#
A sharp shuriken that is surprisingly as thin as a leaf.
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral^000000
_______________________
^0000CCRequirement:^000000
Base Level 60
#
13254#
A dreadful shuriken with thorn like barbs that hook into its target, making them painful to pull out.
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral^000000
_______________________
^0000CCRequirement:^000000
Base Level 80
#
13255#
A kunai imbued with freezing cold.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 2
^0000CCElement:^0000BB Water
#
13256#
An Earth elemental kunai that inflicts blunt trauma upon the targeted enemies.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 2
^0000CCElement:^CC5500 Earth
#
13257#
A wind elemental kunai that is especially sharp.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 2
^0000CCElement:^33CC00 Wind
#
13258#
An explosive kunai that will inflict splashed damage around its target.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 2
^0000CCElement:^FF0000 Fire
#
13259#
A kunai coated with deadly poison.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 2
^0000CCElement:^663399 Poison
#
13260#
A small apple shaped bomb. Though it has weak attack power, it has long range.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
13261#
A bomb which is made of the hard part of a coconut.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
13262#
A bomb which uses sweet and sticky juice of a melon.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
13263#
Hard peel of pineapple that attacks wide range.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
13264#
Use this banana peel bomb to make your enemies fall.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
13265#
A black lump that can used as a projectile.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13266#
A slightly larger black lump that can used as a projectile.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13267#
A hardened black lump that can kill when thrown at someone.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13268#
Mysterious unknown powder. You don't know what harm it will cause if thrown at someone.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
13269#
A Refined Boost500 for throwing. Increases attack speed.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
13270#
Slightly remodeled Full SwingK enabled for throwing. Increases ATK.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13271#
Slightly remodeled Mana Plus enabled for throwing. Increases Magic attack.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13272#
Slightly remodeled Cure Free enabled for throwing. Recovers several kinds of abnormal statuses. Recovers a small amount of HP.
(^663399Silence, Bleeding, Poison, Curse, Reverse Orcish, Change Undead^000000)
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13273#
A remodeled Muramura M for throwing. Increases MaxHP.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
13274#
A remodeled Falmons F for throwing. Increases max SP.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13275#
Slightly remodeled HP Increase potion(S) enabled for throwing. MaxHP slightly increased for 500 sec, HP recovery +1%.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 2
^0000CCElement:^777777 Neutral
#
13276#
Slightly remodeled HP Increase potion(M) enabled for throwing. MaxHP moderately increased for 500 sec, HP recovery +2%.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 4
^0000CCElement:^777777 Neutral
#
13277#
Slightly remodeled HP Increase potion(L) enabled for throwing. MaxHP greatly increased for 500 sec, HP recovery +5%.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 8
^0000CCElement:^777777 Neutral
#
13278#
Slightly remodeled SP Increase Potion(S) enabled for throwing. MaxSP slightly increased for 500 sec, SP recovery +2%.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 2
^0000CCElement:^777777 Neutral
#
13279#
Slightly remodeled SP Increase Potion(M) enabled for throwing. MaxSP increased for 500 sec, SP recovery +4%.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 4
^0000CCElement:^777777 Neutral
#
13280#
Slightly remodeled SP Increase Potion(L) enabled for throwing. MaxSP greatly increased for 500 sec, SP recovery +8%.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 8
^0000CCElement:^777777 Neutral
#
13281#
Slightly remodeled Enriched White Potion enabled for throwing.
Recovers a large amount of HP, Increases HP Recovery Rate by 20%. Duration: 500 seconds.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 7
^0000CCElement:^777777 Neutral
#
13282#
Slightly remodeled Vitata 500 enabled for throwing.
Recovers SP and Increases SP recovery speed by 20%.
Increases MaxSP by 5%. Duration: 500 seconds.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13283#
Slightly remodeled Enriched Cell Juice enabled for throwing.
Increases ASPD. Duration: 500 seconds.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13284#
Slightly remodeled Savage BBQ enabled for throwing.
Increases Str.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13285#
Slightly remodeled Warg Blood Cocktail enabled for throwing.
Increases Int.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13286#
Slightly remodeled Minor Brisket enabled for throwing that increases Vit.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13287#
Slightly remodeled Siroma Ice Tea enabled for throwing that increases Dex.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13288#
Slightly remodeled Drosera Herb Stew enabled for throwing that increases Agi.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13289#
Slightly remodeled Petite Tail Noodle enabled for throwing that increases Luk.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13290#
Slightly remodeled Black lump enabled for throwing that decreases all Statuses.
_______________________
^0000CCType:^000000 Sling Item
^0000CCAttack:^000000 0
^0000CCWeight:^000000 5
^0000CCElement:^777777 Neutral
#
13291#
Echinodermata , Starfish. it looks like a star. It is stiff, so it might can used as a Shuriken.
GIves Stun effect with certain rate when attacking
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 110
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral^000000
_______________________
^0000CCRequirement:^000000
Base Level 50
#
13292#
A squid which dried for so long. Even possible to use for Kunai.
GIves Blind with certain rate
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 50
^0000CCWeight:^000000 2
^0000CCElement:^777777 Neutral
#
13293#
A flying fish. A rumor that it flies with big fin. it is frozen, so even possible to use for Kunai.
Gives scar with certain rate.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 50
^0000CCWeight:^000000 2
^0000CCElement:^777777 Neutral
#
13294#
Special Kunai designed to hold gunpowder in the handle for explosion on the target and surroundings. Careful handling is required!
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 50
^0000CCWeight:^000000 3
^0000CCElement:^777777 Neutral
^0000CCLevel Limit:^000000 100
#
13295#
Beginner's Shuriken made for easier handling.
_______________________
^0000CCType:^000000 Shuriken
^0000CCAttack:^000000 5
^0000CCWeight:^000000 0.5
^0000CCElement:^777777 Neutral
#
13300#
A famous Huuma Ninja weapon that is shaped like a wing.
_______________________
AGI -1
DEX -2
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 300
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 65
Ninja
#
13301#
A heavy, giant shuriken shaped like a bladed wheel.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 50
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 42
Ninja
#
13302#
A heavy, giant shuriken shaped like a bladed wheel.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 50
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 42
Ninja
#
13303#
A ^FF0000Fire^000000 element Huuma shuriken that sparks like a firecracker when it strikes enemies.
_______________________
DEX -2
_______________________
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 185
^0000CCWeight:^000000 150
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Ninja
#
13304#
The Huuma Calm Mind enables the wearer into remain collected in any tense situation.
_______________________
Increases damage of ^009900Throw Huuma Shuriken^000000 by 30%.
_______________________
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 112
^0000CCWeight:^000000 155
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Ninja
#
13305#
Huuma Shuriken that holds great strength and brings extraordinary power in battles against Demihuman.
_______________________
STR +2
DEX +1
_______________________
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 55
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Ninja
#
13306#
Huuma Shuriken that holds great strength and brings extraordinary power in battles against Demihuman.
_______________________
STR +2
DEX +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 95%.
_______________________
Has a chance of increasing Attack Strength to ^FF0000Throw Huuma Shuriken^000000 and ^FF0000Killing Stroke^000000 by 100% for 10 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 55
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Ninja
#
13307#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage to ^FF0000Demi-Human^000000 race by 95%.
Ignores physical defense from ^FF0000Demi-Human^000000 race by 20%.
MATK +90
Increases damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 seconds. when attacking and synchronizing the weapon by 5%
^663399Indestructible in battle^000000
***Additional Weapon Refining Level Option***
+6 Refining
Ignores Defense of ^FF0000Demi-Human^000000 race monster +5%
^FF0000[Slaughter]^000000 Lv 2(Damage bonus of Destruction increases up to the Refine Level 14.)
+9 Refining
When using [Killing Strike], auto-spell Level 10 ^009900Heal^000000.
When using [Throw Huuma Shuriken], has a chance of inflicting consistent
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 55
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Ninja
#
13308#
A ^FF0000Fire^000000 element Huuma shuriken that sparks like a firecracker when it strikes enemies.
_______________________
DEX +2
_______________________
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 on the enemy when attacking.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 230
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Ninja
#
13309#
^000088Rental Item^000000
A heavy, giant shuriken shaped like a bladed wheel.
_______________________
^FF0000External Bleeding^000000 an enemy when you attack.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 80%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 99
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja
#
13310#
A Huuma Shuriken made by the Eden Group. It is suitable for experienced Ninjas only.
_______________________
MATK +50
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Ninja
#
13311#
Huuma Shuriken recently released by the Ninja Association.
Carries a nickname of Shadow for the special metal it was made from which doesn't reflect moonlight.
_______________________
STR +3
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
13312#
Prototype Huuma Shuriken being prepared by the Ninja Association.
Still at the early stages of development and will have to wait a while for actual commercial sales to start.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 0
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
13313#
Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
_______________________
MATK +50
_______________________
Increases damage of ^009900Swirling Petal^000000 by 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 110
Ninja
#
13314#
Shuriken imbued with Water elemental. Snowstorm occurs when in use.
_______________________
MATK +50
_______________________
Random chance to auto-cast Level 1 ^009900Snow Flake Draft^000000 on the target when dealing melee physical attack.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 110
Ninja
#
13315#
Shuriken with Wind elemental. Blinds enemy's sight with rain and wind.
_______________________
MATK +50
_______________________
Random chance to auto-cast Level 1 ^009900Lightning Jolt^000000 on the target when dealing melee physical attack.
_______________________
Random chance to inflict ^663399Blind^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 110
Ninja
#
13316#
Shuriken coated with Oridecon and Gold mixed at a perfect ratio.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 55
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Ninja
#
13317#
^000088Rental Item^000000
MATK +100
_______________________
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Bleeding^000000 status when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 80
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Ninja
#
13318#
A wind demon shuriken that has the fire attribute.
_______________________
MATK +25
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +30
_______________________
When equipped with ^990099Burning Tunic^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000.
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000 further.
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000 even further.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Ninja
#
13319#
A wind demon shuriken that has a wind attribute.
_______________________
MATK +25
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +30
_______________________
When equipped with ^990099Gale Tunic^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000.
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000 further.
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000 even further.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Ninja
#
13320#
A wind demon shuriken that has a water attribute.
_______________________
MATK +25
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +30
_______________________
When equipped with ^990099Chilly Tunic^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000.
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000 further.
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000 even further.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Ninja
#
13322#
Giant shuriken with steel cone that is added to enhance the ability to throw, made of metal.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
MATK +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above 20:
ATK +3
(Applied upto base lv 120)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Ninja
#
13323#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +40
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
13324#
A wind demon shuriken that has the fire attribute.
_______________________
MATK +25
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +30
_______________________
When equipped with ^990099Burning Tunic^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000.
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000 further.
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000 even further.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Ninja
#
13325#
A wind demon shuriken that has a wind attribute.
_______________________
MATK +25
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +30
_______________________
When equipped with ^990099Gale Tunic^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000.
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000 further.
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000 even further.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Ninja
#
13326#
A wind demon shuriken that has a water attribute.
_______________________
MATK +25
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +30
_______________________
When equipped with ^990099Chilly Tunic^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000.
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000 further.
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000 even further.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 36
Ninja
#
13327#
Huuma shuriken that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Ninja
#
13328#
Huuma Shuriken imbued with Vicious Mind.
_______________________
MATK +50
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
Increases MATK by (Refinelv*Refinelv)/2.
(up to +15 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Ninja
#
13329#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 95
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Ninja
#
13330#
A metallic Huuma Shuriken made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Throw Huuma Shuriken^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7, MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5, MATK +3
(Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 75
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
13331#
A Huuma Shuriken forged from the regrets of people whose died in battlefield.
_______________________
MATK +90
_______________________
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 40%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 30%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 30%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Level 2 Slaughter.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Throw Huuma Shuriken^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 55
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
13332#
A Huuma Shuriken used by ninja hired by gold mine owner.
_______________________
Increases damage of ^009900Swirling Petal^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
13333#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.
_______________________
MATK +160
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Kagerou and Oboro
#
13334#
A Diva Huuma Shuriken that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.
_______________________
Attack Range: 5 cells
_______________________
MATK +160
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Kagerou and Oboro
#
13335#
A Huuma Shuriken where evil spirit dwelling inside.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 110
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
13336#
A fungus sword for Kagerou and Oboro who have become accustomed to handling shurikens.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Swirling Petal^000000 by 20%.
_______________________
For each ^CC660010 Base Level^000000:
ATK +6 (up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Throwing Mastery^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
13337#
Shuriken with Water Property. Can cause snowstorms. Use with caution.
_______________________
MATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +30
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Illusion Apple of Archer^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Huuma Wing Shuriken^000000 and ^990099Illusion Apple of Archer^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Swirling Petal^000000 by 25%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Swirling Petal^000000 by 25%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases ^009900Swirling Petal^000000 After Skill Delay by 1 second.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 250
^0000CCWeight:^000000 150
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Kagerou and Oboro
#
13338#
It's shape resembles a bird's wings and it bears it's name.
Famous for the weapons of the Pungma clan.
_______________________
^663399Indestructible in battle^000000
_______________________
DEX +2
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Kunai Splash^000000 by 9%.
_______________________
When equipped with ^990099Illusion Apple of Archer^000000:
ATK +50.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Huuma Wing Shuriken^000000 and ^990099Illusion Apple of Archer^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Kunai Splash^000000 by 30%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Kunai Splash^000000 by 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 300
^0000CCWeight:^000000 150
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Kagerou and Oboro
#
13339#
A wind demon shuriken that has the strength to hold the power of Nive.
_______________________
MATK +160
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Huuma Shuriken^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 35
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Kagerou and Oboro
#
13340#
A wind demon shuriken used by a ninja hired by the mine owner as a watchman.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
When you defeat monsters with physical attacks recover 20 SP.
_______________________
When equipped with ^990099Frontier Boots^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 0.3 seconds.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Sakura Blossom Huuma Shuriken^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 30%.
 
^0000FFRefine Level^000000 of ^990099Sakura Blossom Huuma Shuriken^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Kagerou and Oboro
#
13341#
Huuma Shuriken specially made for beginner kagerou & oboro.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Swirling Petal^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
Decreases Variable Casting Time by additional 10%.
ATK +3%
MATK +3%
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
13342#
A Huuma Shuriken received from suspicious weapon dealer Brute.
_______________________
MATK +160
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 95%.
_______________________
Decreases damage received from ^FF0000Players^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
13343#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +160
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Kagerou and Oboro
#
13345#
A wind eagle sword used by a famous ninja.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Swirling Petal^000000 by 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 elemental by 15%
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and long Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 230
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
13346#
Saw blades used in the Einbech mine.
Because of it's portability and cutting power, it is often used for other purposes.
_______________________
ATK +15%
Increases damage of ^009900Swirling Petal^000000 by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +7^000000:
ATK +60
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 20%.
Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 1 second.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 280
^0000CCWeight:^000000 18
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ninja
#
13347#
These Huuma Shurikens were smuggled in Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 second.
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ninja classes
#
13400#
A practical sword that is typically used by sailors.
_______________________
STR +2
DEF +1
_______________________
Enables the use of Level 5 ^0000FFBash^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13401#
^000088Rental Item^000000
The one-handed sword of Arthurian legend that supposedly chooses its owner to wield its holy powers.
_______________________
INT +10
LUK +10
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 199
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13402#
^000088Rental Item^000000
A one-handed sword popularized by its use by sea adventurers.
_______________________
STR +2
DEF +1
_______________________
Enables the use of Level 5 ^0000FFBash^000000.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13403#
^000088Rental Item^000000
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor.
_______________________
Regains 1% of the damage against its target as HP with each attack.
_______________________
Drains 15 SP from its owner every 10 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13404#
A fearsome weapon with a uniquely curved blade.
_______________________
Critical +50
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman, Merchant and Thief
#
13405#
A thick, flexible sword forged from an elastic alloy.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Random chance to inflict ^663399Curse^000000 status on the target.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 125
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman, Merchant and Thief
#
13406#
The adventurers who are brave the item which is provided from the hazard adventurer guild.
_______________________
Increases damage by 50%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13407#
^000088Rental Item^000000
An one-handed sword topped with several extra edges for making wounds deeper and more unsightly.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 40%
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 148
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13408#
^000088Rental Item^000000
A one-handed, formal dress sword imbued with the ^FF0000Fire^000000 element.
_______________________
INT +2
_______________________
Enables the use of Level 5 ^0000FFFire Bolt^000000.
_______________________
Random chance to auto-cast Level 5 ^009900Fire Bolt^000000 on the target when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13409#
^000088Rental Item^000000
An one-handed, formless sword imbued with the ^777777Ghost^000000 element that can derange the enemy's mind.
_______________________
8%À??·ü·?Ÿ°??À?SP 45%¸¦ ¼??d¹ö¸².
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCElement:^777777 Ghost
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
#
13410#
A sword favored by gladiators, it is especially designed for battles against Demihuman.
_______________________
STR +1
DEX +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense from ^FF0000Demi-Human^000000 race by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Merchant and Thief classes
#
13411#
A sword favored by gladiators, it is especially designed for battles against Demihuman.
_______________________
STR +1
DEX +1
MATK +74
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Merchant and Thief classes
#
13412#
One of the twin swords of Naght Sieger. The blue blade shows the sharpness of this sword.
_______________________
When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.
_______________________
Enables the use of Level 5 ^0000FFFrost Diver^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Transcendent Swordman, Merchant and Thief
#
13413#
One of the twin swords of Naght Sieger. The red blade shows the destructive power of this sword.
_______________________
When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.
_______________________
Enables the use of Level 3 ^0000FFMeteor Storm^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 150
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 75
Transcendent Swordman, Merchant and Thief
#
13414#
A magical sword that bears 4 different elements of nature. Very effective to enemies without the elements of Water, Wind, Earth and Fire.
_______________________
DEX +1
STR +2
INT +4
MATK +95
_______________________
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 10%.
_______________________
Random chance to auto-cast Level 3 Bolt magics when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 105
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent Swordman, Merchant and Thief
#
13415#
A one-handed sword with a rounded blade.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 59
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Almond J<INFO>izlude,108,139,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 2
Novice, Swordsman, Merchant and Thief classes
#
13416#
A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 75%.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 20%.
_______________________
^0000FFRefine Level +6^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by 5%.
Enables Level 1 ^009900Slaughter^000000 (Damage bonus of Slaughter increases up to the Refine Level 14.)
^0000FFRefine Level +7 ^000000:
Increases Attack Speed (decreases After Attack Delay by 10%)
_______________________
^0000FFRefine Level +9 ^000000:
Random chance to auto-cast Level 2 ^009900Critical Wound^000000 when using Bash skill.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Merchant and Thief classes
#
13417#
A weapon that only a champion of battlefield can wield.
_______________________
INT +6, MATK +80, increases Int based on Refine Level.
***Additional Weapon Refining Level Option***
+6 Upgrade: Reduces SP cost of all skills by 10%.
+9 Upgrade: INT +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Novice, Swordsman, Merchant and Thief classes
#
13418#
A weapon that only a champion of battlefield can wield.
_______________________
INT +6, MATK +80, Increases Int based on Refine Level.
***Additional Weapon Refining Level Option***
+6 Upgrade: Decreases SP Consumption by 10%
+9 Upgrade: When using [Pressure], will also cast Level 1 [Lex Aeterna].
+10 Upgrade: INT +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman and Merchant
#
13419#
^000088Rental Item^000000
A sacred saber.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 40%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman Class, Merchant Class, Rogue Class
#
13420#
A sword used at rite for the heavenly god.
_______________________
STR +2
INT +2
_______________________
Random chance to auto-cast Level 1 ^009900Meteor Storm^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman, Merchant and Thief classes
#
13421#
This short sword has been heavily improved for easy-use. It looks better with its Ruby decoration in the grip.
_______________________
When attacking in close-range, the attack power of 'Bowling Bash' and 'Bash' increases by 20% for 15 seconds with low probability.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordsman and Merchant
#
13422#
^000088Rental Item^000000
A powerful one-handed sword with a decoratively wavy, flame-like blade.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
#
13423#
A one-handed sword made by the Eden Group. A weapon that can be used by anyone easily.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 147
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Swordsman, Merchant and Thief classes
#
13424#
A one-handed sword made by the Eden Group. It's suitable for an intermediate sword handler.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13425#
¼¼°?õ¾?©?À?? °®°?¾?? °?
_______________________
STR +1
DEX +1
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 61
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordman Class, Merchant Class, Thief Class
#
13426#
^000088Rental Item^000000
A one-handed sword popularized by its use by sea adventurers.
_______________________
STR +2
DEF +1
_______________________
Enables the use of Level 5 ^0000FFBash^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman,
Merchant, and
Thief Classes
#
13427#
^000088Rental Item^000000
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor.
_______________________
Regains 1% of the damage against its target as HP with each attack.
_______________________
Drains 15 SP from its owner every 10 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman,
Merchant, and
Thief Classes
#
13428#
A sword that named after Valkyrie "Frist".
_______________________
When equipped with ^990099Red Wing Hat^000000:
HIT +10
Increases Physical Damage against enemies of Demihuman by 10%.
_______________________
When equipped with ^990099Odin's Blessing^000000:
MaxSP +50
Increases damage of ^009900Bowling Bash^000000 by 5%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Merchant and Thief classes
#
13431#
A cold etched sword made with Refined Bradium, a mineral from the Other World.
_______________________
AGI +1
MaxHP -5%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
3rd Swordsman and Merchant Classes
#
13433#
Sword that used in academy.
_______________________
MaxHP +200
MaxSP +100
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MaxHP -40
MaxSP -20
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Swordman classes
#
13434#
A one-handed sword made by the Eden Group. It's suitable for an experienced sword handler.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman, Merchant and Thief Class
#
13435#
A one-handed, formal dress sword imbued with the ^FF0000Fire^000000 element.
_______________________
MATK +108
_______________________
Enables the use of Level 3 ^0000FFFire Bolt^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Fire Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 50
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13436#
A one-handed, formal dress sword imbued with the ^0000BBWater^000000 element.
_______________________
MATK +108
_______________________
Enables the use of Level 3 ^0000FFCold Bolt^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Cold Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 60
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13437#
A sword used by Orc tribe.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 90
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 5
Novice, Swordsman, Merchant and Thief classes
#
13438#
A magical enchanted sword, coveted by the famous witch-warrior Lila Contrary.
With the power of lunar light, it could be wielded by Sailor Musa.
_______________________
MATK +110
_______________________
Random chance to auto-cast random magic spells when dealing physical damage.
Increases the chances for every 2 Refine Level.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 165
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Novice, Swordsman, Thief and Merchant classes
#
13439#
^000088Rental Item^000000
MATK +100
_______________________
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Poison^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Thief and Merchant
#
13440#
A ceremonial sword for high class nobles.
Engraving on it says - "To commemorate the wedding of my sister Nerious R. Raina".
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 60
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Thief and Merchant
#
13441#
A sword sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +100
_______________________
Random chance to absorp 5% damage inflicted into SP.
_______________________
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordman classes
#
13442#
An ancient parasol, it's unknown when this parasol was created.
You can still feel the magic flowing inside.
_______________________
MATK +80
Increases MATK for every Refine Level.
_______________________
Enables the use of Level 10 ^0000FFSoul Strike^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman, Thief and Merchant
#
13444#
An unusual type of weapon, mainly used for other stuff.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordsman, Thief and Merchant
#
13446#
A spectacular sword with a blade forged out of meteorite that shines with starlight during the night.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 45
Novice
#
13447#
A giant one-handed sword used by ancient Korean war generals.
_______________________
All Basic Stats +2
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 50%.
_______________________
Increases Physical Damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13448#
A sword created by a wizard who wants to be a magical swordsman who works with swords.
However, he was unable to equip himself.
_______________________
MATK +110
_______________________
When a physical attack hits, a magic attack is activated with a certain probability.
_______________________
^0000FFFor every 2 Refine Levels:^000000
Increases the number of types of magic attacks that can be activated.
_______________________
When equipped with either ^990099Skeggiold Card^000000 or ^990099Centipede Larva Card:^000000
The magic attack rate increases (not implemented).
_______________________
When equipped with ^990099Skeggiold Card^000000 and ^990099Centipede Larva Card:^000000
The magic attack rate increases even more (not implemented).
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 165
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Super Novice, Swordsman, Merchant, Thief
#
13449#
An infernal sword from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase ASPD by 3 for 5 sec when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman, Thief and Merchant
#
13450#
One-Handed Sword used by the cavalry. If you are aware know his strength.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 115
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 27
Swordsman, Merchant and Thief classes
#
13451#
Blue Sword which has destructive power.
_______________________
STR +5
AGI +5
_______________________
When ^990099VIP^000000 status active:
ATK +20%
ASPD +3
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
13452#
A golden sword with brutal power.
_______________________
STR +8
AGI +8
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rune Knight
#
13453#
A sword inspired by the legendary twig said to have killed Baldur, god of light.
_______________________
DEX +3
_______________________
Random chance to inflict ^663399Stone Curse^000000 status on the target when dealing physical damage.
_______________________
Random chance to auto-cast Level 3 ^663399Stone Curse^000000 on the target when attacking.
_______________________
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by 15%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13454#
One-handed sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 85
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Swordsman, Merchant and Thief classes
#
13455#
Saber imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 135
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Novice, Swordsman, Merchant and Thief classes
#
13456#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 80
^0000CCWeight:^000000 42
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Thief classes
#
13457#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 52
^0000CCWeight:^000000 27
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Thief classes
#
13458#
A one-handed sword awarded by the king.
It seems to be effective in calming the souls of the dead.
_______________________
MATK +160
_______________________
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, Swordsman, Thief and Merchant classes
#
13459#
This short sword has been heavily improved for easy-use. It looks better with its Ruby decoration in the grip.
_______________________
When attacking in close-range, the attack power of 'Bowling Bash' and 'Bash' increases by 20% for 15 seconds with low probability.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordsman and Merchant
#
13460#
A magic sword sealed with powerful seal.
It's not easy to draw the true power of this sword.
_______________________
MaxSP -100
_______________________
Random chance to auto-cast Level 5 ^009900Fire Bolt^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +7^000000:
MATK +85
MaxSP +50
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
MATK +45
MaxSP +50
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes of Swordsman, Merchant and Thief
#
13461#
An evil sword sealed with powerful seal.
It's not easy to draw the true power of this sword.
_______________________
DEF -50
MDEF -10
_______________________
Random chance to auto-cast Level 5 ^009900Frost Nova^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +7^000000:
Critical +30
MDEF +10
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
Critical +20
DEF +50
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes of Swordsman, Merchant and Thief
#
13462#
A maximum sword sealed with powerful seal.
It's not easy to draw the true power of this sword.
_______________________
MaxHP -1000
_______________________
Random chance to auto-cast Level 5 ^009900Cold Bolt^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +7^000000:
ATK +65
MaxHP +500
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
ATK +45
MaxHP +500
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes of Swordsman, Merchant and Thief
#
13463#
The one-handed sword of Arthurian legend, it supposedly selects its owner by its own will to wield its holy powers.
_______________________
INT +5
LUK +10
DEX -1
MATK +126
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Merchant and Thief classes
#
13464#
A convenient item invented by a scientist.
It is said that development was discontinued after a fatal abnormality was confirmed in the user's mind in the results of later research.
_______________________
Physical attacks have a certain chance to auto-casts Level 1 ^009900Steal^000000 on your enemy,
if you have learned ^009900Steal^000000 on a higher level, it will auto-cast that instead.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+2^000000:
Increases the chance to auto-cast ^009900Steal^000000.
_______________________
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFRefine Level +7^000000:
Enables the use of Level 5 ^0000FFRaid^000000.
 
^0000FFRefine Level +9^000000:
Enables the use of Level 10 ^0000FFBackstab^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 90
Novice
#
13465#
Only guardians of the king were allowed to wield this sword.
_______________________
MATK +130
_______________________
If skill ^0000FFRiding^000000 is not learned:
Nullifies damage penalty resulted from monster's size.
_______________________
For each Level of ^009900Spear Quicken^000000:
FLEE +2
Critical +3
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Grand Cross^000000, ^009900Holy Cross^000000 and ^009900Bash^000000 by 20%.
_______________________
^0000FFRefine Level +6^000000:
Increases ^009900Healing^000000 skills effectiveness by 40%.
Increases recovery amount gained from ^009900Healing^000000 skills and items by 15%.
_______________________
^0000FFRefine Level +8^000000:
Increases ^009900Healing^000000 skills effectiveness by 40%.
Increases recovery amount gained from ^009900Healing^000000 skills and items by 15%.
_______________________
When equipped with ^990099King's Guard^000000:
^0000FFFor each Refine Level^000000 of ^990099King's Guard^000000:
Increases damage of ^009900Grand Cross^000000, ^009900Holy Cross^000000 and ^009900Bash^000000 by 20%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 60
^0000CCElement:^000000 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
13466#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.
_______________________
MATK +130
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman and 3rd Merchant classes
#
13467#
A Diva Blade that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +130
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman and 3rd Merchant classes
#
13468#
A one-handed sword that contains evil thoughts.
_______________________
Increases ATK for every Refine Level.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 105
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes of Swordsman and 3rd classes of Merchant
#
13469#
A sword with an intangible blade that appears to be formless.
Attack and collapse the subject's mind.
_______________________
^663399Indestructible in battle^000000
_______________________
Dealing physical damage drain 1 SP.
_______________________
Dealing physical damage has a 8% chance to drain 30% SP from enemy.
_______________________
^0000FFFor each Refine Level^000000:
Increases the chance to drain the SP of enemies by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases SP drain from enemy by 20%.
_______________________
When equipped with ^990099Illusion Cape of Ancient Lord^000000:
MATK +100
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Immaterial Sword^000000 and ^990099Illusion Cape of Ancient Lord^000000 each is ^0000FF+7 or higher^000000:
MATK +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
When dealing physical and specific attacks, chance to auto cast bolt magic.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
When dealing physical attacks, a chance to increase ^009900Storm Gust^000000, ^009900Meteor Storm^000000, ^009900Lord of Vermilion^000000 and ^009900Heaven's Drive^000000 for 10 seconds by 30%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 90
^0000CCElement:^777777 Ghost
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordsman classes, Thief classes, Merchant classes
#
13470#
A flaming red sword. Can you feel the heat?
_______________________
MATK +160
_______________________
Random chance to pierce Normal monster's physical defense by 100% for 5 sec when dealing physical damage.
_______________________
Random chance to auto-cast Level 3 ^009900Crimson Rock^000000 when dealing physical damage.
^0000FFFor each Refine Level^000000:
increases the trigger rate.
Every 5 Base Levels increases the activation rate.
_______________________
When equipped with ^990099YinYang Talisman^000000:
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
When equipped with ^990099YinYang Talisman^000000 and ^990099David Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Burning Sword^000000:
HIT +5
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases damage of ^009900Crimson Rock^000000 by 1%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Super Novice; 3rd classes of Swordsman, Merchant and Thief
#
13471#
A sword wearing the hellish fire that sways in the abyss.
_______________________
MATK +160
_______________________
Physical attacks have a certain chance to ignore physical defense of ^FF0000Normal^000000 class by 100% for 5 seconds.
_______________________
Physical attacks have a certain chance to auto-cast Level 3 ^009900Hell Inferno^000000 on the enemy.
_______________________
^0000FFFor each Refine Level^000000:
Increases the chance to auto-cast ^009900Hell Inferno^000000.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases the chance to auto-cast ^009900Hell Inferno^000000 further.
_______________________
When equipped with ^990099Yin Yang Talisman^000000:
Increases damage of ^009900Hell Inferno^000000 by 100%.
_______________________
When equipped with ^990099Yin Yang Talisman^000000 and ^990099David Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Abyss Sword^000000:
HIT +5
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases damage of ^009900Hell Inferno^000000 by 10%.
_______________________
When equipped with ^990099Warrior Shoes^000000:
MaxHP +10%, MaxSP +10%
 
^0000FFFor each Refine Level^000000 of ^990099Warrior Shoes^000000:
MATK +25
Critical +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Super Novice, 3rd Swordsman classes, 3rd Thief classes and 3rd Merchant classes
#
13472#
A sword that purifies all impurities and restores it to what it should be.
_______________________
MATK +160
_______________________
Physical attacks have a certain chance to ignore physical defense of ^FF0000Normal^000000 class by 100% for 5 seconds.
_______________________
Physical attacks have a certain chance to auto-cast Level 3 ^009900Judex^000000 on the enemy.
_______________________
^0000FFFor each Refine Level^000000:
Increases the chance to auto-cast ^009900Judex^000000.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases the chance to auto-cast ^009900Judex^000000 further.
_______________________
When equipped with ^990099Yin Yang Talisman^000000:
Increases damage of ^009900Judex^000000 by 100%.
_______________________
When equipped with ^990099Yin Yang Talisman^000000 and ^990099David Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Abyss Sword^000000:
HIT +5
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases damage of ^009900Judex^000000 by 10%.
_______________________
When equipped with ^990099Warrior Shoes^000000:
MaxHP +10%, MaxSP +10%
 
^0000FFFor each Refine Level^000000 of ^990099Warrior Shoes^000000:
MATK +25
Critical +5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Super Novice, 3rd Swordsman classes, 3rd Thief classes and 3rd Merchant classes
#
13473#
A double-edged sword that is said to have been brought to life by the hands of the gods to destroy powerful enemies.
It is said that if you shake it, it will create a vacuum blade and defeat the enemy's neck.
_______________________
AGI +5
Critical +50
Perfect Dodge +20
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
_______________________
Physical attacks have a certain chance to auto-cast Level 3 ^009900Soul Destroyer^000000 on the enemy,
if you learned a higher Level, it will auto cast that Level instead.
_______________________
^0000FFFor each Refine Level^000000:
Increases the chance to auto-cast ^009900Soul Destroyer^000000.
_______________________
^0000FFRefine Level +8^000000:
Enables the use of Level 3 ^0000FFSoul Destroyer^000000.
_______________________
When compounded with ^990099Incantation Samurai Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +20%.
 
When ^009900Soul Destroyer^000000 is used:
Has a certain chance to increase Perfect Dodge by 100 for 3 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, 3rd Swordsman classes, 3rd Thief classes and 3rd Merchant classes
#
13483#
Sword specially made for beginner Genetic.
It will show i'ts true ability when equipped together with Beginner Armor set.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ASPD +1
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
13485#
A sword with blue colored flame when unsheathed.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
3% chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
13492#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +130
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Swordsman and 3rd Merchant classes
#
13493#
A sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast ^009900Fire Ball^000000 when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Ball^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to auto cast Level 3 ^009900Hell Inferno^000000 when dealing physical damage.
Random chance to auto cast Level 3 ^009900Hell Inferno^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Novice, Swordsman, Thief and Merchant classes
#
13495#
A sword with a blue flame when removed from the hilt.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
13500#
A box contains 1 Life Insurrance^000000
^0000CCQuantity:^000000 10^000000
Item description:
_______________________
A life insurance certificate issued by Kafra Center.
Once the player receives the benefit from this certificate, the item will lose its effect.
If the character dies within the 60 minutes duration, no loss of EXP will be made.
Corrected display suppose to be will not lose any experience the first time you ko'ed.
The effect will disappear after your first KO'.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13501#
A box containing 1 Experience Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13502#
A box contains 1 Refined Drooping Cat^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A cute kitty doll which can be worn on top of the head.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
13503#
A box contains 1 Magestic Goat^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A headgear made from the horns of Baphomet.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Taekwon Boy/Girl and Star Gladiator^000000
_______________________
^0000CCWeight:^000000 1
#
13504#
A box contains 1 Refined Deviruchi Hat^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A hat created in the form of the Deviruchi monster.
_______________________
STR +1, INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
13505#
A box contains 1 Executioner^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A gruesome sword used to behead criminals judged with the death penalty.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^0000CCWeight:^000000 1
#
13506#
A box contains 1 Refined Bloody Axe^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.
_______________________
STR +20
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 205
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant classes
_______________________
^0000CCWeight:^000000 1
#
13507#
A box contains 1 Tomahawk^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A light axe imbued with the Wind element which can be hurled at enemies.
_______________________
Enables use of ^009900Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant classes
_______________________
^0000CCWeight:^000000 1
#
13508#
A box contains 1 Rudra Bow^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A bow imbued with the sacred essense of Rudra, one of the ancient gods.
_______________________
INT +5
_______________________
Enables the use of Level 1 ^0000FFHeal^000000 and Level 1 ^0000FFCure^000000.
_______________________
Adds 50% tolerance to the ^663399Poison^000000, ^663399Curse^000000, ^663399Silence^000000, ^663399Confuse^000000 and ^663399Blind^000000 statuses.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Archer and Rogue^000000
_______________________
^0000CCWeight:^000000 1
#
13509#
A box contains 1 Cutlas^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A one-handed sword popularized by its use by sea adventurers.
_______________________
STR +2
DEF +1
_______________________
Enables the use of Level 5 ^0000FFBash^000000.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes^000000
_______________________
^0000CCWeight:^000000 1
#
13510#
A box contains 1 Solar Sword^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor.
_______________________
Regains 1% of the damage against its target as HP with each attack.
_______________________
Drains 15 SP from its owner every 10 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes^000000
_______________________
^0000CCWeight:^000000 1
#
13511#
A box contains 1 Swordbreaker^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
_______________________
^0000CCWeight:^000000 1
#
13512#
A box contains 1 Mailbreaker^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
_______________________
^0000CCWeight:^000000 1
#
13513#
A box contains 1 Moonlight Sword^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A sword imbued with lunar spirit and the power to drain an enemy's soul.
_______________________
MaxSP +10%
_______________________
Regain 3 SP with each attack.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 85
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
_______________________
^0000CCWeight:^000000 1
#
13514#
A box contains 1 Wrench^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A heavy tool with many practical applications.
_______________________
Random chance to inflict ^663399Poison^000000, ^663399Blind^000000, ^663399Stun^000000 or ^663399Frozen^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Acolyte^000000
_______________________
^0000CCWeight:^000000 1
#
13515#
A box contains 1 Grape^000000
^0000CCQuantity:^000000 10^000000
Item description:
_______________________
Clustered berries with smooth skin that can be fermented to make wine.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10 ~ 15 SP
^0000CCWeight:^000000 2
_______________________
^0000CCWeight:^000000 1
#
13516#
A box contains 1 Royal Jelly^000000
^0000CCQuantity:^000000 5^000000
Item description:
_______________________
Highly nutritious jelly secreted from honeybees that they only feed to larvas and future queens.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^33990040 ~ 60^000000 SP
^0000CCCure:^000000 Poison, Curse, Silence, Confuse, Blind, Hallucination
^0000CCWeight:^000000 15
_______________________
^0000CCWeight:^000000 1
#
13517#
A box contains 1 Yggdrasil Berry^000000
^0000CCQuantity:^000000 3^000000
Item description:
_______________________
Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 100% HP, 100% SP
^0000CCWeight:^000000 30
_______________________
^0000CCWeight:^000000 1
#
13518#
A box containing 1 Weapon Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13519#
A box containing 1 Armor Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13520#
A box containing 1 Helmet Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13521#
A box containing 1 Garment Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13522#
A box containing 1 Shield Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13523#
A box containing 1 Shoes Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13524#
A box containing 1 Accessory Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13525#
A box containing 1 Zeny Pet Egg Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13526#
A box containing 30 Pet Egg Scroll.There's a chance of obtaining a Red Deviruchi Hat or other item when opening this box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13527#
A box containing 30 Pet Egg Scroll.There's a chance of obtaining a Red Wizardry Hat or other item when opening this box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13528#
A box containing 30 Pet Egg Scroll.There's a chance of obtaining a Pink Drooping Kitty or other item when opening this box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13529#
A box containing 30 Pet Egg Scroll.There's a chance of obtaining a Pink Beanie or other item when opening this box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13530#
A box containing 30 Pet Egg Scroll.
There's a chance of obtaining an Advanced Mini Propeller and White Wizardry Hat or others item when opening this box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13531#
A box contains 1 Light Red Potion^000000
^0000CCQuantity:^000000 50
Item description:
A red potion that has been condensed to Reduces its weight and increase its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 45 ~ 65 HP
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13532#
A box contains 1 Light Orange Potion^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
An orange potion that has been condensed to Reduces its weight and increase its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 105 ~ 145 HP
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13533#
A box contains 1 Light Yellow Potion^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A yellow potion that has been condensed to Reduces its weight and increase its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 175 ~ 235 HP
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13534#
A box contains 1 Light White Potion^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A white potion that has been condensed to Reduces its weight and increase its effectiveness.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 325 ~ 405 HP
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13535#
A box contains 1 Light Concentration Potion^000000
^0000CCQuantity:^000000 20
Item description:
_______________________
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 2
_______________________
^0000CCRequirement:^000000 None
_______________________
^0000CCWeight:^000000 1
#
13536#
A box contains 1 Light Awakening Potion^000000
^0000CCQuantity:^000000 20
Item description:
_______________________
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
_______________________
^0000CCWeight:^000000 1
#
13537#
A box contains 1 Light Berserk Potion^000000
^0000CCQuantity:^000000 20
Item description:
_______________________
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 85
Swordsman and Merchant classes; Rogue, Magician and Wizard
_______________________
^0000CCWeight:^000000 1
#
13538#
A box containing 10 Level 10 Meteor Storm Scroll. Feel powerful magic in the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13539#
A box containing 10 Level 10 Storm Gust Scroll. Feel powerful magic in the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13540#
A box containing 10 Level 10 Lord of Vermilion Scroll. Feel powerful magic in the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13541#
A box containing 10 Level 1 ^009900Lex Aeterna^000000 Scroll. Feel holy magic in the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13542#
A box containing 10 Level 5 Magnificat Scroll. Feel holy magic in the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13543#
A box containing 10 Level 5 Chemical Protection Helm Scroll. Obtain 1 Coating Bottle.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13544#
A box containing 10 Level 5 Chemical Protection Shield Scroll. Obtain 1 Coating Bottle.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13545#
A box containing 10 Level 5 Chemical Protection Armor Scroll. Obtain 1 Coating Bottle.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13546#
A box containing 10 Level 5 Chemical Protection Weapon Scroll. Obtain 1 Coating Bottle.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13547#
A box containing 10 Level 1 Repair Weapon Scroll. Obtain Ore for repair.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13548#
A box containing 10 Big Bun. Restores Maximum HP.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13549#
A box containing 10 Pill. Restores MaxSP.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13550#
A box containing 10 Fish Slice. Restores Maximum HP & SP.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13551#
A box containing 10 Chewy Ricecake. Increases ATK 10 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13552#
A box containing 10 Pastry. Increases MATK 10 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13553#
A box containing a
special scroll that
can transport you
once to Nogg Road,
Mjolnir Dead Pit,
Robot Factory Lv2,
Einbroch Mine Dungeon,
Payon Dungeon, Toy
Dungeon, Glast Heim
Underprison, Louyang
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Somatology Laboratory
1st Floor, or Ayothaya
Ancient Shrine 2F.
Warning - After using it, unless you choose the destination in 1 minute,
it will be useless.
_______________________
^0000CCWeight:^000000 1
#
13554#
A box containing 1 Weapon Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13555#
A box containing 1 Weapon Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13556#
A box containing 1 Armor Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13557#
A box containing 1 Accessory Card Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13558#
A scroll which gives you a random of Weapon Card.
_______________________
^0000CCWeight:^000000 1
#
13559#
A scroll which gives you a random of Armor Card.
_______________________
^0000CCWeight:^000000 1
#
13560#
A scroll which gives you a random of Helmet Card.
_______________________
^0000CCWeight:^000000 1
#
13561#
A scroll which gives you a random of Garment Card.
_______________________
^0000CCWeight:^000000 1
#
13562#
A scroll which gives you a random of Shield Card.
_______________________
^0000CCWeight:^000000 1
#
13563#
A scroll which gives you a random of Shoes Card.
_______________________
^0000CCWeight:^000000 1
#
13564#
A scroll which gives you a random of Accessory Card.
_______________________
^0000CCWeight:^000000 1
#
13565#
A scroll which gives you a random of Weapon Card.
_______________________
^0000CCWeight:^000000 1
#
13566#
A scroll which gives you a random of Weapon Card.
_______________________
^0000CCWeight:^000000 1
#
13567#
A scroll which gives you a random of Armor Card.
_______________________
^0000CCWeight:^000000 1
#
13568#
A scroll which gives you a random of Accessory Card.
_______________________
^0000CCWeight:^000000 1
#
13569#
A box containing 10 PVP Teleport Scroll.
Allow character to teleport to the PVP Room.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13570#
A box contains 1 Giant Fly Wing^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
An enchanted, giant wing from an ancient creatures.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport all party members to random cell when used by a Party Leader
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13571#
A box contains 1 Giant Fly Wing^000000
^0000CCQuantity:^000000 100
Item description:
_______________________
An enchanted, giant wing from an ancient creatures.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport all party members to random cell when used by a Party Leader
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13572#
A box contains 1 Hwergelmir's Tonic^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13573#
A box contains 1 Hwergelmir's Tonic^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
This beverage is named after the legendary spring that is believed to be the source of the world's rivers and is famous for its pure, amazing taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13574#
A box contains 1 Cooked Nine Tail's Tails^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13575#
A box contains 1 Cooked Nine Tail's Tails^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13576#
A box contains 1 Level 10 Increase Agility Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Increase Agility
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13577#
A box contains 1 Level 10 Increase Agility Scroll^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A scroll in which a single use of Level 10 Increase Agility has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Increase Agility
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13578#
A box contains 1 Stew of Immortality^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13579#
A box contains 1 Stew of Immortality^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13580#
A box contains 1 Life Insurance^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A life insurance certificate issued by Kafra Headquarters.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Disable EXP loss penalty when character dies
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13581#
A box contains 1 Life Insurance^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A life insurance certificate issued by Kafra Headquarters.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Disable EXP loss penalty when character dies
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13582#
A box contains 1 Convex Mirror^000000
^0000CCQuantity:^000000 5^000000
Item description:
_______________________
Convex Mirror - The person in possession of the mirror can detect the appearance of the ^FF0000Boss^000000 class monsters.
It has 10 minutes duration and the effect is removed when the player goes out of the map after using the item or quit the game.
Some of the MVP monsters can not be detected.
_______________________
^0000CCWeight:^000000 1
#
13583#
A box contains 1 Convex Mirror^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
Convex Mirror - The person in possession of the mirror can detect the appearance of the ^FF0000Boss^000000 class monsters.
It has 10 minutes duration and the effect is removed when the player goes out of the map after using the item or quit the game.
Some of the MVP monsters can not be detected.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13584#
A box contains 1 Level 10 Blessing Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 10 Blessing has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Blessing
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13585#
A box contains 1 Level 10 Blessing Scroll^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A scroll in which a single use of Level 10 Blessing has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Blessing
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13586#
A box contains 1 Level 5 Adrenaline Rush Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 5 Adrenaline Rush has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Adrenaline Rush
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13587#
A box contains 1 Level 5 Adrenaline Rush Scroll^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A scroll in which a single use of Level 5 Adrenaline Rush has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Adrenaline Rush
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13588#
A box contains 1 Level 5 Assumptio Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Assumptio
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13589#
A box contains 1 Level 5 Assumptio Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 5 Assumptio has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Assumptio
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13590#
A box contains 1 Level 5 Aspersio Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 5 Aspersio has been recorded. Requires 1 Holy Water.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Aspersio
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13591#
A box contains 1 Level 5 Aspersio Scroll^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A scroll in which a single use of Level 5 Aspersio has been recorded. Requires 1 Holy Water.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 5 Aspersio
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13592#
A box contains 1 Steamed Desert Scorpions^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13593#
A box contains 1 Steamed Desert Scorpions^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
This scorpion dish is cooked with the heat of the desert sand and is one of the four best dishes in Sograt Desert cuisine.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13594#
A box contains 1 Wind Walk Scroll^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A scroll in which a single use of Level 10 Wind Walk has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Wind Walk
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13595#
A box contains 1 Wind Walk Scroll^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A scroll in which a single use of Level 10 Wind Walk has been recorded.
_______________________
^0000CCType:^000000 Magic scroll
^0000CCCast:^000000 Level 10 Wind Walk
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13596#
A box contains 1 Dragon Breath Cocktail^000000
^0000CCQuantity:^000000 30^000000
Item description:
_______________________
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13597#
A box contains 1 Dragon Breath Cocktail^000000
^0000CCQuantity:^000000 50
Item description:
_______________________
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13598#
A box contains 1 Battle Manual^000000
^0000CCQuantity:^000000 1^000000
Item description:
_______________________
This well written, detailed manual explains effective battle methods.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +50%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13599#
A box contains 1 Battle Manual^000000
^0000CCQuantity:^000000 5^000000
Item description:
_______________________
This well written, detailed manual explains effective battle methods.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +50%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13600#
A box contains 1 Tokens of Siegfried^000000
^0000CCQuantity:^000000 5^000000
Item description:
_______________________
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Revives KO'ed character
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13601#
A box contains 1 Tokens of Siegfried
^0000CCQuantity:^000000 20
Item description:
_______________________
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Revives KO'ed character
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13602#
A box containing 30 Kafra Cards.
_______________________
Kafra Card - Kafra will be in service when used.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13603#
A box containing 50 Kafra Cards.
_______________________
Kafra Card - Kafra will be in service when used.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13604#
A box containing 30 Steamed Tongues.
_______________________
A very pricey Louyang dish that tastes absolutely superb.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13605#
A box containing 50 Steamed Tongues.
_______________________
A very pricey Louyang dish that tastes absolutely superb.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +10
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13606#
A box containing 1 tasty Bubble Gums.
_______________________
Bubble gum - Item drop rate increase by 100% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13607#
A box containing 5 tasty Bubble Gums.
_______________________
Bubble gum - Item drop rate increase by 100% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13608#
A box containing 1 Megaphones.
_______________________
Megaphone - Allows server-wide broadcasting.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13609#
A box containing 5 Megaphones.
_______________________
Megaphone - Allows server-wide broadcasting.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13610#
A box that contains 5 Enriched Eluniums.
Description:
Old Concentrated Elunium that has been buried deep underground.
Enhances a chance of successful armor upgrade.
Only Suhnbi of Payon is capable of refining with this material.
_______________________
^0000CCWeight:^000000 1
#
13611#
A box that contains 5 Enriched Oridecons.
Description:
Old Dense Oridecon that has been buried deep underground.
Enhances a chance of successful weapon upgrade.
Only Suhnbi of Payon is capable of refining with this material.
_______________________
^0000CCWeight:^000000 1
#
13612#
A box containing 1 Arrest Handcuffs.
_______________________
^0000CCWeight:^000000 1
#
13613#
A box containing a black color Pet Egg Scroll, there are chances to obtain Ghostring card, Angelring card, Dark Lord card,
Flying Angel and others items from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13614#
A box containing a Cat Eye like Pet Egg Scroll, there are chances to obtain ArchAngelring card,
Pharaoh card and others items from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13615#
A box containing 1 red color Pet Egg Scroll, there are chances to obtain House Auger, Drake card,
Maya card and others items from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13616#
A box containing golden color Pet Egg Scroll, there are chances to obtain Pheeroni card, Doppelganger card,
Osiris Card and others cards from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13617#
A black color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13618#
A cat eye like Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13619#
A red color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13620#
A golden color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13621#
A box containing 30 Greed Scrolls, whicheach enable a single cast of Greed.
This scroll has the same restrictions as the normal casting of Greed; some maps do not allow Greed to be used.
_______________________
^0000CCWeight:^000000 1
#
13622#
A box containing 50 Greed Scroll Box.
_______________________
^0000CCWeight:^000000 1
#
13623#
A box containing 100 Greed Scroll Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13624#
A box scroll that contains Evasion Scroll.
Evasion Scroll - Increases Dodge for 30 minutes.
Effect disappear upon death.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13625#
A box scroll that contains Concentration Scroll.
Concentration Scroll - Increases Accuracy for 30 minutes.
Effect disappear upon death.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13626#
A box containing 1 yellow color Pet Egg Scroll, there are chances to obtain Baphomet card,
Marc card and others cards from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13627#
A box containing 1 red color Pet Egg Scroll, there are chances to obtain Orc Lord card,
And others cards from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13628#
A box containing 1 blue color Pet Egg Scroll, there are chances to obtain Baphomet card, Pharoah card,
Whisper Boss card and others cards from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13629#
A box containing 1 green color Pet Egg Scroll, there are chances to obtain Moonlight card,
Phen card and others cards from this pet egg scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13630#
A yellow color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13631#
A red color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13632#
A blue color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13633#
A green color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^0000CCWeight:^000000 1
#
13634#
A box containing 2 Steamed Tongue, 2 Steamed Desert Scorpions, 2 Battle Manual, 15 Level 10 Blessing Scroll,
15 Level 10 Increase Agility Scroll, 1 Kafra Card, 1 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13635#
A box containing 2 Steamed Tongue, 2 Stew of Immortality, 2 Battle Manual, 15 Level 10 Blessing Scroll,
15 Level 10 Increase Agility Scroll, 1 Kafra Card, 1 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13636#
A box containing 2 Dragon Breath Cocktail, 2 Hwergelmir's Tonic, 2 Battle Manual, 15 Level 10 Blessing Scroll,
15 Level 10 Increase Agility Scroll, 1 Kafra Card, 1 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13637#
A box containing 2 Dragon Breath Cocktail, 2 Stew of Immortality, 2 Battle Manual, 15 Level 10 Blessing Scroll,
15 Level 10 Increase Agility Scroll, 1 Kafra Card, 1 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13638#
A box containing 2 Dragon Breath Cocktail, 2 Steamed Tongue, 2 Battle Manual, 15 Level 10 Blessing Scroll,
15 Level 10 Increase Agility Scroll, 1 Kafra Card, 1 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13639#
A box containing 2 Steamed Tongue, 2 Steamed Desert Scorpions, 2 Battle Manual, 24 Level 5 Adrenaline Rush Scroll,
20 Level 5 Aspersio Scroll, 1 Kafra Card, 1 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13640#
A box containing 4 Steamed Tongue, 4 Steamed Desert Scorpions, 4 Battle Manual, 30 Level 10 Blessing Scroll,
30 Level 10 Increase Agility Scroll, 2 Kafra Card, 2 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13641#
A box containing 4 Steamed Tongue, 4 Stew of Immortality, 30 Level 10 Blessing Scroll,
30 Level 10 Increase Agility Scroll, 2 Kafra Card, 2 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13642#
The Start your Journey Pack contains several items that will allow you move around Rune-Midgards kingdom's cities so you can complete your job change quest quickly, get more exp for 30 minutes and keep yourself heal during early adventure battles.
Also 20 Red Envelopes are given to help you get that last little bit of experience needed for that next Level.
Contains:
20 Red Envelopes
200 Novice Red Potions
1 Battle Manual
3 Rune-Midgards Butterfly Wings
Can only be stored.
_______________________
^0000CCWeight:^000000 1
#
13643#
A box containing 4 Dragon Breath Cocktail, 4 Stew of Immortality, 30 Level 10 Blessing Scroll,
30 Level 10 Increase Agility Scroll, 2 Kafra Card, 2 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13644#
A box containing 4 Dragon Breath Cocktail, 4 Steamed Tongue, 30 Level 10 Blessing Scroll,
30 Level 10 Increase Agility Scroll, 2 Kafra Card, 2 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13645#
A box containing 4 Steamed Tongue, 4 Steamed Desert Scorpions, 4 Battle Manual,
48 Level 5 Adrenaline Rush Scroll, 40 Level 5 Aspersio Scroll, 2 Kafra Card, 2 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13646#
A box contains 1 Refined Infiltrator^000000
^0000CCRental Duration:^000000 1 Week
Item description:
_______________________
A lethal Katar that has been perfectly designed to carry out quick assassinations.
_______________________
DEF +3
FLEE +5
Perfect Dodge +2
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 70%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 189
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Assassin classes^000000
_______________________
^0000CCWeight:^000000 1
#
13647#
A box containing 1 Refined Muramasa. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13648#
A box containing 1 Refined Excalibur. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13649#
A box containing 1 Refined Combat Knife. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13650#
A box containing 1 Refined Dagger of Counter. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13651#
A box containing 1 Refined Kaiser Knuckle. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13652#
A box containing 1 Refined Pole Axe. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13653#
A box containing 1 Refined Mighty Staff. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13654#
A box containing 1 Refined Light Epsilon. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13655#
A box containing 1 Refined Ballista. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13656#
A box containing 1 Refined Sage's Diary. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13657#
A box containing 1 Refined Ashura. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13658#
A box containing 1 Refined Apple of Archer. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13659#
A box containing 1 Refined Bunny Band. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13660#
A box containing 1 Refined Sakkat. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13661#
A box containing 1 Refined Grand Circlet. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13662#
A box containing 1 Refined Elven Ears. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13663#
A box containing 1 Refined Romantic Flower. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13664#
A box containing 1 Refined Critical Ring. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13665#
A box containing 1 Refined Earring. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13666#
A box containing 1 Refined Ring. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13667#
A box containing 1 Refined Necklace. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13668#
A box containing 1 Refined Glove. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13669#
A box containing 1 Refined Brooch. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13670#
A box containing 1 Refined Rosary. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13671#
A box containing 1 Refined Safety Ring. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13672#
A box containing 1 Refined Vesper Core 01. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13673#
A box containing 1 Refined Vesper Core 02. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13674#
A box containing 1 Refined Vesper Core 03. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13675#
A box containing 1 Refined Vesper Core 04. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13676#
A box containing 1 Refined Drooping Cat. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13677#
A box containing 1 Refined Majestic Goat. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13678#
A box containing 1 Refined Deviruchi Hat. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13679#
A box containing 1 Refined Executioner. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13680#
A box containing 1 Bloody Axe. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13681#
A box containing 1 Tomahawk. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13682#
A box containing 1 Rudra Bow. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13683#
A box containing 1 Cutlass. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13684#
A box containing 1 Refined Solar Sword. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13685#
A box containing 1 Sword Breaker. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13686#
A box containing 1 Mail Breaker. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13687#
A box containing 1 Moon Sword. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13688#
A box containing 1 Refined Wrench. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13689#
A box containing 10 Bok Choy.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13690#
A box containing 10 Green Maiden Cake.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13691#
A box containing 1 Freya's Clothes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13692#
A box containing 1 Freya's Boots.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13693#
A box containing 1 Freya's Manteau.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13694#
A box containing 1 Freya's Crown.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13695#
A box containing 25 Battle Manual 25% books inside.
_______________________
^000088Exp rate is increased to 25% for 30 minutes^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13696#
A box containing 100 Greater Battle Manual books inside.
_______________________
^000088Exp rate is increased to 100% for 30 minutes^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13697#
A box containing 10 Level 10 Blessing Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13698#
A box containing 10 Level 10 Increase Agility Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13699#
A box containing 10 Level 10 Wind Walk Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13700#
A box containing 10 Level 5 Adrenaline Rush Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13701#
A box containing 1 egg scroll with the chance of obtaining
An Flying Angel, Elven Ears, Zeny Egg Scroll and others.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13702#
A box containing 1 egg scroll with the chance of obtaining
An Elephant Hat, Happy Wig, Zeny Scroll and others.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13703#
A box containing 1 egg scroll with the chance of obtaining
A Cute Ribbon, Lotus, Zeny Scroll and others.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13704#
A black color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13705#
A cat eye like Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13706#
A red color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13707#
A golden color Pet Egg Scroll which is said to have chances to give a Super Pet Egg.
(Non-tradable and non-discardable).
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13708#
A holy, pet egg shaped scroll.
Able to Obtain Chong E egg, Spring Rabbit egg exchange ticket, Pet food and other items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13709#
±?öÀ¸·?ºû³ª´ ¸?ø Box.
A package box that contains 20 Blessing Scroll, 20 Increase Agility Scroll,
20 Wind Walk Scroll and 20 Adrenaline Rush Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13710#
A box that contains 10 Gym Passes.
_______________________
A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 For each skill Level.
This special skill can only be learned up to Level 10.
Find <NAVI>[Ripped Cabus]<INFO>payon,173,141,0,100,0,0</INFO></NAVI> in Payon.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13711#
A box that contains 10 Small Life Potions.
_______________________
These potions restore an amount of HP equal to 5% of your MaxHP every 5 seconds for a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13712#
A box that contains 30 Small Life Potions.
_______________________
These potions restore an amount of HP equal to 5% of your MaxHP every 5 seconds for a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13713#
A box that contains 50 Small Life Potions.
_______________________
These potions restore an amount of HP equal to 5% of your MaxHP every 5 seconds for a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13714#
A box that contains 10 Medium Life Potions.
_______________________
These potions restore an amount of HP equal to 7% of your MaxHP every 4 seconds for a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13715#
A box that contains 30 Medium Life Potions.
_______________________
These potions restore an amount of HP equal to 7% of your MaxHP every 4 seconds for a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13716#
A box that contains 50 Medium Life Potions.
_______________________
These potions restore an amount of HP equal to 7% of your MaxHP every 4 seconds for a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13717#
A box that contains 5 Abrasives.
_______________________
Each Abrasive increases Critical by 30 for a 5 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13718#
A box that contains 10 Abrasives.
_______________________
Each Abrasive increases Critical by 30 for a 5 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13719#
A box that contains 5 Regeneration Potions.
_______________________
Each potion increases the HP recovery effect of other potions and the Heal skill by 20% for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13720#
A box that contains 10 Regeneration Potions.
_______________________
Each potion increases the HP recovery effect of other potions and the Heal skill by 20% for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
13721#
A box that contains 10 Dungeon Teleport Scrolls that can transport you
once to one of the following dungeons:
_______________________
Nogg Road,
Mjolnir Dead Pit,
Robot Factory Lv2,
Einbroch Mine Dungeon,
Payon Dungeon, Toy
Dungeon, Glast Heim
Underprison, Louyang
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Somatology Laboratory
1st Floor, or Ayothaya
Ancient Shrine 2F.
Warning - After using it, unless you choose the destination in 1 minute,
it will be useless
_______________________
^0000CCWeight:^000000 1
#
13722#
A box containing 1 Pecopeco Hairband that resembles Pecopeco's Wings.
It can be used for 2 weeks after opening the box.
_______________________
Increases Movement Speed.
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^0000CCWeight:^000000 1
#
13723#
A box containing 1 Red Glasses
_______________________
Description:
A must-have item for those that care about appearances: It can increase your beauty threefold.
MDEF +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
13724#
A box containing 1 Whisper Mask
_______________________
Description:
A mask shaped like a Whisper that feels like its always massaging your face so it ^333333might^000000 be good for your skin.
AGI +3.
Increases ^777777Ghost^000000 elemental damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
13725#
A box containing 1 Ramen Hat
_______________________
Description:
Delicious noodles worn on the head that can be eaten when food is especially scarce.
There's nothing like a good bowl of ramen. Nothing.
DEX +4.
Has a chance to auto-cast Level 1 ^00990Decrease Agi^000000 each time the wearer is attacked.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
13726#
A beautiful box decorated with gold pieces. If you open it, a chance to get rare items.
_______________________
^0000CCWeight:^000000 1
#
13727#
A beautiful box decorated with silver pieces. If you open it, a chance to get rare items.
_______________________
^0000CCWeight:^000000 1
#
13728#
A box containing 1 Golden Key.
_______________________
Golden Key - A Golden key to open the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13729#
A box containing 5 Golden Keys.
_______________________
Golden Key - A Golden key to open the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13730#
A box containing 1 Silver Key.
_______________________
Silver Key - A Silver key to open the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13731#
A box containing 5 Silver Keys.
_______________________
Silver Key - A Silver key to open the box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13734#
A box containing 1 Peco Peco Hairband.
_______________________
Headgear with Pecopeco's wings on it. It makes wearer into move as fas as Pecopeco.
_______________________
Increases movement speed by 5%.
Decreases Attack Speed by 10%.
Decreases Casting Time by 5%.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13735#
A box containing 1 Red Glasses.
_______________________
Must-have item for the pretty. Can make users 3 times more beautiful.
_______________________
INT +1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13736#
A box containing 1 Whisper Mask.
_______________________
Shaped like a whisper. It feels like massaged on a face. No sure that it is good for skin.
_______________________
AGI +3,
Increases damage from ^777777Ghost^000000 elemental damage by 10%.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13737#
A box containing 1 Ramen Hat.
_______________________
Noodles put on a head. When hungry, this is portable ration. Be careful not to spoil it.
_______________________
DEX +4
Random chance to auto-cast 1 ^00990Decrease Agi^000000 on the enemy when attacking.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13738#
A box containing 5 Glasses of Illusion.
_______________________
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute.
Only one may be consumed per 5 minutes.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13739#
A box containing 10 Glass of Illusion.
_______________________
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute.
Only one may be consumed per 5 minutes.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13740#
A box that contains 5 Shadow Armor Scrolls.
_______________________
Endow a character's armor with the ^777777Shadow^000000 element for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13741#
A box that contains 10 Shadow Armor Scrolls.
_______________________
Endow a character's armor with the ^777777Shadow^000000 element for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13742#
A box that contains 30 Shadow Armor Scrolls.
_______________________
Endow a character's armor with the ^777777Shadow^000000 element for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13743#
A box that contains 5 Holy Armor Scrolls.
_______________________
Endow a character's armor with the ^777777Holy^000000 element for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13744#
A box that contains 10 Holy Armor Scrolls.
_______________________
Endow a character's armor with the ^777777Holy^000000 element for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13745#
A box that contains 30 Holy Armor Scrolls.
_______________________
Endow a character's armor with the ^777777Holy^000000 element for a 30 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13746#
A box that contains 10 Small Defense Potions.
_______________________
Each potion adds 3% resistance to Physical Attacks for a 1 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13747#
A box that contains 30 Small Defense Potions.
_______________________
Each potion adds 3% resistance to Physical Attacks for a 1 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13748#
A box that contains 50 Small Defense Potions.
_______________________
Each potion adds 3% resistance to Physical Attacks for a 1 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13749#
A box that contains 10 Big Defense Potions.
_______________________
Each potion adds 3% resistance to Physical Attacks for a 3 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13750#
A box that contains 30 Big Defense Potions.
_______________________
Each potion adds 3% resistance to Physical Attacks for a 3 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13751#
A box that contains 50 Big Defense Potions.
_______________________
Each potion adds 3% resistance to Physical Attacks for a 3 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13752#
A box that contains 10 Small Magic Defense Potions.
_______________________
Each potion adds 3% resistance to Magical Attacks for a 1 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13753#
A box that contains 30 Small Magic Defense Potions.
_______________________
Each potion adds 3% resistance to Magical Attacks for a 1 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13754#
A box that contains 50 Small Magic Defense Potions.
_______________________
Each potion adds 3% resistance to Magical Attacks for a 1 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13755#
A box that contains 10 Big Magic Defense Potions.
_______________________
Each potion adds 3% resistance to Magical Attacks for a 3 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13756#
A box that contains 30 Big Magic Defense Potions.
_______________________
Each potion adds 3% resistance to Magical Attacks for a 3 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13757#
A box that contains 50 Big Magic Defense Potions.
_______________________
Each potion adds 3% resistance to Magical Attacks for a 3 minute duration.
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13758#
A box containing 20 Battle Manual 300%.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13759#
A box containing 50 Blue Herb.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13760#
A box containing 100 Honey.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13761#
A box containing 500 Empty Bottles.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13762#
A box containing 70 Royal Jelly.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13763#
A box containing coin 6th Anniversary PC-Cafe Items.
_______________________
^0000CCWeight:^000000 1
#
13764#
A box containing 5 Novice Battle Manual.
_______________________
Only usable by a character Level 40 or below. For 30 minutes, grants 3x exp for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13765#
A closed quest envelope.
_______________________
^0000CCWeight:^000000 1
#
13766#
A box containing 1 Nagan. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^000088Rental Item^000000
An one-handed sword topped with several extra edges for making wounds deeper and more unsightly.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 40%
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 148
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCBox Weight:^000000 1
#
13767#
A box containing 1 Refined Brocca. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13768#
A box containing 1 Refined Staff of Survival. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13769#
A box containing 1 Refined Quadrille. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13770#
A box containing 1 Refined Great Axe. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13771#
A box containing 1 Refined Bloody Roar. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13772#
A box containing 1 Refined Hardcover Book. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13773#
A box containing 1 Fire Brand. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13774#
A box containing 1 Immaterial Sword. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13775#
A box containing 1 Refined Unholy Touch. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13776#
A box containing 1 Refined Manteau of Survival. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13777#
A box containing 1 Butterfly Mask. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13778#
A box containing 1 Refined Helmet of Orc Hero. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13779#
A box containing 1 Refined Wing of Diablo. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13780#
A box containing 1 Refined Dark Blinder. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13781#
A box containing 1 Refined Drooping Cat. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13782#
A box containing 1 Refined Corsair. Please take a care because is fragile.
Duration : 2 Weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13783#
A box containing 1 Refined Bloody Iron Ball. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13784#
A box containing 1 Refined Spiritual Ring. Please take a care because is fragile.
Duration : 1 Week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13785#
A box containing 1 Nagan. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13786#
A box containing 1 Refined Brocca. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13787#
A box containing 1 Refined Staff of Survival. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13788#
A box containing 1 Refined Quadrille. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13789#
A box containing 1 Refined Great Axe. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13790#
A box containing 1 Bloody Roar. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13791#
A box containing 1 Hardcover. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13792#
A box containing 1 Fire Brand. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13793#
A box containing 1 Immaterial Sword. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13794#
A box containing 1 Unholy Touch. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13795#
A box containing 1 Refined Manteau of Survival. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13796#
A box containing 1 Butterfly Mask. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13797#
A box containing 1 Refined Helmet of Orc Hero. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13798#
A box containing 1 Refined Wing of Diablo. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13799#
A box containing 1 Refined Dark Blinder. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13800#
A box containing 1 Refined Drooping Cat. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13801#
A box containing 1 Refined Corsair. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13802#
A box containing 1 Bloody Iron Ball. Handle with care!
^0000CCRental Duration:^000000 1 day
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13803#
A box containing 1 Refined Spiritual Ring. Please take a care because is fragile.
Duration : 1 Day.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13804#
A box that contains 10 I-Love-You firecrackers.
_______________________
I LOVE YOU!' is shown with pretty fireworks.
_______________________
^0000CCWeight:^000000 1
#
13805#
A box that contains 10 Whiteday firecrackers.
_______________________
HAPPY WHITEDAY!' is shown with pretty fireworks.
_______________________
^0000CCWeight:^000000 1
#
13806#
A box that contains 10 Valentine's Day firecrackers.
_______________________
HAPPY VALENTINE'S DAY!' is shown with pretty fireworks.
_______________________
^0000CCWeight:^000000 1
#
13807#
A box that contains 10 Birthday firecrackers.
_______________________
HAPPY BIRTHDAY!' is shown with pretty fireworks.
_______________________
^0000CCWeight:^000000 1
#
13808#
A box that contains 10 Christmas firecrackers.
_______________________
MERRY CHRISTMAS!' is shown with pretty fireworks.
_______________________
^0000CCWeight:^000000 1
#
13809#
A box that contains 100 Blue Gemstones.
_______________________
^0000CCWeight:^000000 1
#
13810#
A box that contains 25 Light Blue Potions.
Description:
A bottle of potion made from ground Blue Herbs that restores about ^00008860 SP^000000.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
13811#
Contains 5each of all the +20 Stat foods. Box is not tradable, but the food is.
_______________________
^0000CCWeight:^000000 1
#
13812#
A box that contains 6 kinds of Level 2 Dishes.
_______________________
^0000CCWeight:^000000 1
#
13813#
A box that contains 6 kinds of Level 3 Dishes.
_______________________
^0000CCWeight:^000000 1
#
13814#
A box containing healing potion and speed potion to avoid from the monster. A box that contains 100 Yellow Potion, 10 Speed Potion, 5 Yggdrasil Berry.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13815#
A box with 10 rings inside.
Taming item for 'Knife Goblin'.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13816#
A box with 10 rings inside.
Taming item for 'Flail Goblin'.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13817#
A box with 10 rings inside.
Taming item for 'Hammer Goblin'.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13818#
A box with 10 holy marbles inside.
Taming item for 'Red Deleter'.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13819#
A box with 10 burning stones inside.
Taming item for 'Diabolic'.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13820#
A box with 10 skulls inside.
Taming item for 'Wanderer'.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13821#
A box that contains 10 Green Apple.
Green Apple - A tasty green apple. Great food for Goblin.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13822#
A box with 10 Barbeques inside.
Barbeque - A wildly barbecued meat. Great food for Deleter.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13823#
A box with 10 Meat Skewer inside.
Meat Skewer - Well grilled meat skewer. It's looking delicious. Great food for Diabolic.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13824#
A box with 10 Spirit Liquors inside.
Spirit Liquor - A drink for the departed soul to outlive in human world. Great drink for Wanderer.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13825#
A box that glows with a mysterious, green color. If you open it, something good may be inside.
_______________________
^0000CCWeight:^000000 20
#
13826#
RIC booster Power Up, A box consist ofeach 3 kinds those are ^000088Realgar Wine, Sesame Pastry, Honey Pastry^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13827#
RIC booster Power Up, A box consist ofeach 3 kinds those are ^000088Exorcize Herb, Sesame Pastry, Honey Pastry^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13828#
RIC booster Resist Pack, A box consist ofeach 3 kinds those are ^000088Resist Fire and Resist Water^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13829#
RIC booster Resist Pack, A box consist ofeach 3 kinds those are ^000088'Resist Earth and Resist Wind^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13830#
RIC booster Stat, A box consist ofeach 3 kinds those are ^000088STR +5, AGI +5, VIT +5^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13831#
RIC booster Stat, A box consist ofeach 3 kinds those are ^000088INT +5, LUK +5, DEX +5^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13832#
RIC booster Stat, A box consist ofeach 3 kinds those are ^000088AGI +5, VIT +5, DEX +5^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13833#
RIC booster Stat, A box consist ofeach 3 kinds those are ^000088INT +5, VIT +5, DEX +5^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13834#
A box containing 5 Dungeon Teleport Scroll II.
When used allows you to teleport to a specific dungeon from the following list:
Thor's Volcano Dungeon F2 Ice Dungeon Entrance ... Niflheim Labyrinth Juperos
... Kiel Hyre's School Entrance Thanatos Tower Entrance The Abyss Lakes Entrance
Rachel Temple Entrance Odin Temple Entrance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13835#
A box containing 10 Dungeon Teleport Scroll II.
When used allows you to teleport to a specific dungeon from the following list:
Thor's Volcano Dungeon F2 Ice Dungeon Entrance ... Niflheim Labyrinth Juperos
... Kiel Hyre's School Entrance Thanatos Tower Entrance The Abyss Lakes Entrance
Rachel Temple Entrance Odin Temple Entrance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13836#
A box containing 1 Steamed Tongue.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13837#
A box containing 1 Steamed Desert Scorpions.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13838#
A box containing 1 Dragon Breath Cocktail.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13839#
A box containing 1 Hwergelmir's Tonic.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13840#
A box containing 1 Cooked Nine Tail.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13841#
A box containing 1 Stew of Immortality.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13842#
A box containing 1 Payment Statement for Kafra Employee.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13843#
A box containing 1 Battle Manual.
^000088Exp rate is increased to 25% for 30 minutes^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13844#
A box containing 1 Heroic Stone.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13845#
A mystery travel sack left behind by a legendary adventurer. It seems to contain valuable items in it. Let's check out.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13846#
A mystery travel sack left behind by a legendary adventurer. It seems to contain valuable items in it. Let's check out.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13847#
A mystery travel sack left behind by a legendary adventurer. It seems to contain valuable items in it. Let's check out.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13848#
A mystery travel sack left behind by a legendary adventurer. It seems to contain valuable items in it. Let's check out.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13849#
A box containing 5 scrolls on which the towns of Run Midgards are written. You may be moving to the town when using it.
Prontera, Geffen, Payon, Morocc, Al De Baran, Alberta
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13850#
A box containing 10 enchanted butterfly wings that sends its user to the towns of the Rune-Midgards Kingdom.
Locations: Prontera, Geffen, Payon, Morocc, Al De Baran, Alberta
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13851#
A box containing 5 scrolls on which the towns of Schwartzvald Republic are written. You may be moving to the town when using it.
Yuno, Lighthalzen, Einbroch, Hugel
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13852#
A box containing 10 enchanted butterfly wings that sends its user to the towns of the Schwartzvald.
Locations: Juno, Lighthalzen, Einbroch, Hugel
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13853#
A box containing 5 scrolls on which the towns of Rachel are written. You may be moving to the town when using it.
Locations: Veins, Rachel
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13854#
A box containing 10 enchanted butterfly wings that sends its user to the towns of Arunafeltz.
Locations: Veins, Rachel
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13855#
A box containing 10 scrolls on which the ancient towns are written. You may be moving to the town when using it.
Ayothaya, Amatsu, Luoyang, Kunlun
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13856#
A box containing 10 enchanted butterfly wings that sends its user to the island towns of Rune-Midgards.
Locations: Ayothaya, Amatsu, Luoyang, Kunlun, Moscovia
_______________________
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
13857#
A box containing 5 Candy which are marvelous bounces.
1 minute Increases ATK +20, Attack Speed +25% and permanent endure.
Decreases 100HP per 10 seconds. Cooldown for 3 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13858#
A box containing 10 Candy which are marvelous bounces.
1 minute Increases ATK +20, Attack Speed +25% and permanent endure.
Decreases 100HP per 10 seconds. Cooldown for 3 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13859#
A sealed paper envelope. It seems to contain an important message in it.
_______________________
^0000CCWeight:^000000 1
#
13860#
A sealed paper envelope. It seems to contain an important message in it.
_______________________
^0000CCWeight:^000000 1
#
13861#
A box containing 4 Battle Manual.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13862#
A welcoming Package for new visitors to Rune-Midgards.
Contains 2 Battle Manuals to speed up your Leveling.
15 Bless and AGI Scrolls to make you move faster and increase your power!
Also a few Yellow Butterfly wings to allow you to teleport to the important towns on the Midgard Continent to get your job change easily!
_______________________
The items may be put in Kafra storage.
_______________________
^0000CCWeight:^000000 1
#
13863#
A box containing 10 Repair Weapon Scroll. Several ore needed to be repaired offers together.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13864#
A box that contains 1 Hockey Mask.
_______________________
Hockey Mask Description:
Increases damage on ^FF0000Demi-Human^000000 race by 5%.
Can be placed in Kafra Storage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
13865#
A box containing Observer available during a week.
_______________________
A device that can measure opponent's power. Commoners have power Level 5. Heroes have a power Level over 9,000!
Enables the use of Level 1 ^0000FFSense^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13866#
A box that contains 1 Flapping Angel Wing
Description:
A headgear that looks
like flapping angel
wings. It makes you
feel might lighter
when you wear it,
though it also makes
you feel pretty dizzy.
Decreases After Attack Delay and Variable Casting Speed by 3%.
INT +1, AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
13867#
A box containing 1 Nekomimi.
_______________________
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasizes the appearance.
LUK +2
MDEF +10
Decreases 5% of damage taken from ^FF0000Brute^000000 race.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13868#
A box containing 1 Moonowl Cap.
_______________________
A hat created with the monster Moonlight Flower in mind.
It is said that it uses 30% of Moonlight Flower's fur and 70% of Nine Tails fur.
Note that you should only use hand washing to clean it.
Wear this with your Nine Tails scarf for the perfect winter fashion!
Automatically cast Level 1 ^009900Increase Agility^000000 by chance when struck by Physical attack.
DEX +2
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13869#
A box that contains 1 Chick Hat
Description:
A hat adorned with a
cute chick that brings
feelings of joy to those that see it hopping.
Adds 3% resistance to
Demihuman and Animal
monsters. Cannot
be upgraded. Enables
Level 2 Double Attack.
MaxHP and SP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
13870#
A box that contains Beauty Gift Certificates.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13871#
This box will give you all of the Magician Set cards:
Bloody Butterfly Card
Parasite Card
Harpy Card
Miyabi Doll Card
Evil Nymph Card
Loli Ruri Card
^0000CCWeight:^000000 1
#
13872#
This box will give you all of the Acolyte Set cards:
Rideword Card
Seal Card
Enchanted Peach Tree Card
Geographer Card
Christmas Cookie Card
^0000CCWeight:^000000 1
#
13873#
This box will give you all of the Archer Set cards:
Cruiser Card
Anolian Card
Merman Card
Dragon Tail Card
Alligator Card
^0000CCWeight:^000000 1
#
13874#
This box will give you all of the Swordman Set cards:
Freezer Card
Heater Card
Solider Card
Permeter Card
Assaulter Card
^0000CCWeight:^000000 1
#
13875#
This box will give you all of the Thief Set cards:
Shinobi Card
Wanderer Card
Wild Rose Card
The Paper Card
Zhu Po Long Card
^0000CCWeight:^000000 1
#
13876#
This box will give you all of the Merchant Set cards:
Myst Case Card
Zipper Bear Card
Raggler Card
Baby Leopard Card
Hylozoist Card
#
13877#
A 'Divinity of Clock tower' card package. Contains 'Alarm', 'Clock', 'Punk', 'Tower Keeper' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13878#
A 'Majority of Geffenia' card package. Contains 'Incubus' and 'Succubus' card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13879#
A card package containing 'Owl Baron' and 'Owl Duke' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13880#
A ghost card package. Contains 'Lude' and 'Quve' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13881#
A nightmare card package. Contains 'Nightmare' and 'Nightmare Terror' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13882#
An abnormal status card package. Contains 4 Magnolia Cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13883#
An abnormal status card package. Contains 4 Plankton cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13884#
An abnormal status card package. Contains 4 Marina cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13885#
An abnormal status card package. Contains 4 Savage Bebe cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13886#
An abnormal status card package. Contains 4 Metaller cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13887#
An abnormal status card package. Contains 4 Familiar cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13888#
An abnormal status card package. Contains 4 Requiem cards.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13889#
A box containing 10 Eluminium.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13890#
A box containing 10 Oridecon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13891#
A box containing 10 Fire Elemental Converters for your weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13892#
A box containing 10 Water Elemental Converters for your weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13893#
A box containing 10 Wind elemental Converters for your weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13894#
A box containing 10 Earth Elemental Converters for your weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13895#
Beginning packages for the people. To help determine which items are identified for the first fight.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13896#
A box containing 5 mercenary monster mimic cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13897#
A box containing 5 mercenary monster disguise cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13898#
A box containing 5 mercenary monster alice cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13899#
A box containing 10 mercenary monster mimic cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13900#
A box containing 10 mercenary monster disguise cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13901#
A box containing 10 mercenary monster alice cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13902#
A box that contains 1 Fish Head Hat.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A gaping fish head fashioned into a hat.
A nasty stench is released whenever it opens its mouth.
_______________________
Random chance to auto-cast Level 1 ^009900Frost Weapon^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13903#
A box that contains 1 Santa Poring Hat.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A cute hat made from a hopping Poring wearing a Santa's Hat.
_______________________
MDEF +2
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 3%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13904#
A box that contains 1 Bell Ribbon.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A cute ribbon adorned with jingling bells.
_______________________
VIT +1
_______________________
Enables the use of Level 1 ^0000FFAngelus^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13905#
A box which contains 10 Battle Manual,10 Life Insurance,10 Bubble Gum.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13906#
A box containing 1 White Drooping Cat,Gray Drooping Cat,Pink Drooping Cat,Blue Drooping Cat,Yellow Drooping Cat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13907#
A box which contains 5 Battle Manual,5 Life Insurance,5 Bubble Gum.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13908#
A box containing 1 Red Deviruchi Hat,White Deviruchi Hat,Gray Deviruchi Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13909#
A box to help coordinate and be rewarded on MVP hunts.
Contains:
1 Bubble Gum, +100% Drop rate: 30 Minutes.
1 Token of Siegfried, Auto-Rez with Full HP/SP
3 Convex Mirrors: Allows stalking and waiting for the MVP with great accuracy.
The Box can be traded, the Contents cannot.
_______________________
^0000CCWeight:^000000 1
#
13910#
A box containing 10 Dragon Breath Cocktail,10 Hwergelmir's Tonic,10 Cooked Nine Tail.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13911#
A sweet and lovely scroll that has something good for you.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13912#
A box containing 20 Party Blessing Scrolls.
It can be traded or put in storage. It cannot be dropped.
Once opened, contents can only be placed in storage.
_______________________
A scroll in which a single use of Level 10 Party Blessing has been recorded.
Will cast on all party members within a certain range.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
13913#
A box containing 20 Party Increase Agility Scrolls.
It can be traded or put in storage. It cannot be dropped.
Once opened, contents can only be placed in storage.
_______________________
A scroll in which a single use of Level 10 Party Increase Agility has been recorded.
Will cast on all party members within a certain range.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
13914#
A box containing 20 Party Assumptio Scrolls.
It can be traded or put in storage. It cannot be dropped.
Once opened, contents can only be placed in storage.
_______________________
A scroll in which a single use of Level 5 Party Assumptio has been recorded.
Will cast on all party members within a certain range.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
13915#
A box that contains 1 Love Angel Magic Powder. Can be used for 1 week.
An item which when you breathe in this powder, your font becomes cute.
To make the best use of it, its best used when you want to express your love, or when you want to say that you're sorry after making a big mistake.
When double clicked, your font changes and when used again, your font goes back to normal
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13916#
A box that contains 1 Squirrel Magic Powder. Can be used for 1 week.
An item which when you breathe in this powder, your font becomes a bit evil.
To make the best use of it, its best used when you have something you want to complain about, or when you want to do something awful.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13917#
A box that contains 1 Gogo Magic Powder. Can be used for 1 week.
An item which when you breathe in this powder, your font becomes humorous.
To make the best use of it, its best used when you have something you want to talk about thats funny.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13918#
A box that contains 1 Koneko Hat.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A magical kitty hat which shows various expressions on its face.
_______________________
INT +1
MDEF +3
MATK +3%
MaxSP +3%
_______________________
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13919#
A box that contains 1 Gigantic Majestic Goat.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A headgear forged from the horns of the Unsealed Baphomet.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 12%.
_______________________
Increases ATK depending on the wearer's job Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13920#
A box that contains 1 Satanic Chain.
^0000CCWeight:^000000 1^000000
Description:
_______________________
Satanic Wings forged with an unholy incantation.
_______________________
MaxSP +120
_______________________
Random chance to inflict ^663399Curse^000000 status on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13921#
A box that contains 1 Antique Smoking Pipe.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A long smoking pipe used by gentlemen and nobility.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13922#
A box that contains 1 Bunny Ears Hat.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A cute Red Top hat with Bunny Ears!
An energetic Bunny Band, perfect for a magic show!
_______________________
AGI +3
_______________________
Random chance to auto-cast Level 5 Increase Agility when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13923#
A box that contains 1 Dark Randgris Helm.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A helm laced with the power of Valkyrie Randgris. It helps its wearer into concentrate better.
_______________________
DEX +3
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13924#
A box that contains 1 Large Orc Hero Helm.
^0000CCWeight:^000000 1^000000
Description:
_______________________
A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.
_______________________
STR +2
_______________________
Random chance to auto-cast Level 3 ^009900Weapon Perfection^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
13925#
A mouse scroll that captured mouse's nimbleness.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13926#
A gift box with cards only for Crusaders.
Contains 'Archdam', 'Permeter', 'Freezer' and 'Heater' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13927#
A gift box with cards only for Alchemist.
Contains 'Zipper Bear', 'Baby Leopard', 'Holden', 'Raggler' and 'Muka' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13928#
A gift box with cards only for Rogue.
Contains 'Stainer', 'Wanderer', 'Wild Rose', Shinobi' and 'Wickebine Tres' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13929#
A gift box with cards only for Bard and Dancer.
Contains 'Cruiser', 'Anolian', 'Dragon Tail', 'Green Ferus' and 'Alligator' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13930#
A gift box with cards only for Sage.
Contains 'Yellow Novus', 'Evil Nymph', 'Harpy', 'Miyabi Doll' and 'Bloody Butterfly' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13931#
A gift box with cards only for Monk.
Contains 'Fur Seal', 'Waste Stove', 'Rideword' and 'Cookie' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13932#
A box containing 4 'Hill Wind' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13933#
A box containing 4 'Laurell Weinder' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13934#
A box containing 4 'Red Ferus' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13935#
A box containing 4 'Deathword' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13936#
A box containing 4 'Pitman' Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13937#
A box containing 1 Robo Eye
^FF0000This box and it's contents are account bound^000000
Description:
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK, MATK +2%, DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
13938#
A box containing 1 Maiden's Twin Ribbon.
_______________________
An unidentified object look like eye. It comes from space and can give out light.
MaxSP +30, MDEF +3. Slot [1]
Increases Physical Damage against enemies of the monsters by 20% for 2 seconds when the user Received physical attack.
Decreases MDEF by 20% for 2 seconds.
Increases Magical Damage to the monsters by 20% for 2 seconds when the user Received magical attack.
Decreases DEF by 20% for 2 seconds.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13939#
A box containing 1 Diadem.
_______________________
A crown decorate with jewel of love. Rumor who wear it will meet real love.
INT +1, MATK +3%. Reduces Casting Time by 3%.
A chance uses skill Heal and Sanctuary.
Increases the effectiveness HP using potion pitcher by 3%.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13940#
A box containing 100 teleport scrolls that warp you to the Siege Areas.
Valkyrie Realms
Britoniah
Greenwood Lake
Luina
ValkFreya
Nidhoggur
_______________________
Cannot be sold.
_______________________
^0000CCWeight:^000000 1
#
13941#
Random item from the scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13942#
A box that contains 1 Love Angel Magic Powder. Can be used for 30 days.
An item which when you breathe in this powder, your font becomes cute.
To make the best use of it, its best used when you want to express your love, or when you want to say that you're sorry after making a big mistake.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13943#
A box that contains 1 Squirrel Magic Powder. Can be used for 30 Days.
An item which when you breathe in this powder, your font becomes a bit evil.
To make the best use of it, its best used when you have something you want to complain about, or when you want to do something awful.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13944#
A box that contains 1 Gogo Magic Powder. Can be used for 30 Days.
An item which when you breathe in this powder, your font becomes humorous.
To make the best use of it, its best used when you have something you want to talk about thats funny.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13945#
A gift box contains essential equipment for Swordman.
Contains Full Plate [1],Shield [1],Boots [1],Manteau [1],a Pupa Card,a Raydric Card,2 Clips,Helm [1],a Iron Cane.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13946#
A gift box contains essential equipment for Magician.
Contains Silk Robe [1],Guard [1],Shoes [1],Muffler [1],a Pupa Card,a Phen Card,2 Clips, a Magician Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13947#
A gift box contains essential equipment for Acolyte.
Contains Saint's Robe [1],Buckler [1],Shoes [1],Muffler [1],a Pupa Card,a Sohee card,2 Clips,Biretta [1].
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13948#
A gift box contains essential equipment for Archer.
Contains Tight [1],Gakkung Bow [2],Boots [1],Muffler [1],a Zerom Card,a Whisper Card,2 Clips, a Apple of Archer.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13949#
A gift box contains essential equipment for Merchant.
Contains Chain Mail [1],Buckler [1],Boots [1],Manteau [1],a Pupa Card,a Raydric Card,2 Clips,a Grief for Greed.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13950#
A gift box contains essential equipment for Thief.
Contains Thief Clothes,Buckler [1],Boots [1],Manteau [1],a Matyr Card,a Whisper Card,2 Clips,a Ghost Bandana.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13951#
A box which contains 1 Western Outlaw. Rental period for a week.
A handgun known for high accuracy and firing rate, it is known to be made for the lawless one who have gone through many difficult situations with nothing but his trusty gun.
Increases HIT and Attack Speed depending on the AGI of the player. Adds 40% damage to the monster.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13952#
A box which contains 1 Level Action Rifle. Rental period for a week.
A masterpiece that brings the power of the Rifles to the max. This beautiful gun steals the heart of the Gunslingers and its high performance will put a hole through the heart of the enemy. Only downside is that, due to the fact it is lever-action oriented, the Attack Speed is somewhat poor.
HIT +20, Critical +50, Adds 40% damage to the monster.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13953#
A box that contains:
^000088Rental Item^000000
^0033CC1 All in One Ring^000000
Duration: 7 Days after opening.
A Jewelry Ring
that contains a
3 Seal Magic Spell.
Enables the use of Level 1 Heal
and Level 1 Teleport.
Skill casting cannot be interrupted.
All Basic Stats +1
Increases casting time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
13954#
A box which contains 1 Spiritual Tunic. Rental period for a week.
A Tunic that has been granted additional tolerance against certain elements.
Decreases 20% damage from ^777777Neutral^000000 and ^0000BBWater^000000 element.
MDEF +5. MaxHP +800. Cannot be Frozen.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13955#
A box which contains 1 Recuvative Armor. Rental period for a week.
A suit of armor that allows the master to regain his life by taking the enemies
HP, SP Natural Recovery is Disabled.
When unequipping, you lose 100 SP.
When a monster is defeated from Physical or Magical Damages, it recover 60 HP and 6 SP.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13956#
A box which contains 1 Shell of Resistance. Rental period for a week.
A Magical Shield that has a strong resistance against every attack that an opponent tries to deal you.
Reduced 20% damage from the monster.
Reflects 1% of Physical Attack.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13957#
A box which contains 1 Silf Manteau. Rental period for a week.
A Soft Manteau that has been blessed by a Wind Fairy.
It is said to allow the wearer into be protected from danger.
FLEE +13, Reduces 13% of ^777777Neutral^000000 element damage.
Perfect Dodge +1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13958#
A box which contains 1 Refresh Shoes. Rental period for a week.
A pair of shoes that were made with complex design and very soft skin to show how fun your legs could be with these.
MaxHP +17% , MaxSP +8%.
Every 10 seconds, your HP goes up by 20, SP goes up by 3
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13959#
A box which contains 1 Crunch Toast. Rental period for a week.
For a busy morning, it its the best heartwarming friend.
When you hold it in your mouth, you feel like you have to quickly rush out.
MaxHP +100.
When you defeat a monster, there is a small chance that it drops a Old Purple Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13960#
A box that contains 1 Ticket of Identification inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13961#
A box which contains 5 mochi.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13962#
Contains 1 Defolty Doll Hat, which is non-tradeable.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
Random chance to auto-cast Level 10 ^009900Angelus^000000 when wearer receiving melee physical attacks.
Can't be upgraded, DEF 0.
Level 60 requirement. Jobs: All
This Box can be traded.
_______________________
^0000CCWeight:^000000 1
#
13963#
Contains 1 Glaris Doll Hat, which is non-tradeable.
Decreases 5% damage from Demihuman. Recovers 50 HP when a monster is killed magical attack.
Can't be upgraded, DEF 0.
Level 60 requirement. Jobs: All
^FF0000Can be traded, stored and put into a cart.^000000
_______________________
^0000CCWeight:^000000 1
#
13964#
A box which contains 1 Sorin Doll Hat.
_______________________
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
When dealing Physical Damages there is a chance that for 10 seconds you'll receive ATK +50.
UnRefineable. Slot [1]
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13965#
A box which contains 1 Tailring Doll Hat.
_______________________
So hot! A headgear with the figure of Kafra Telling! She is such an active and hard-working lady. So she became the most favorite Kafra among users.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
Increases recovery amount gained from ^0033CCWhite Potion^000000 and ^0033CCWhite Slim Potion^000000 by 10%.
UnRefineable. Slot [1]
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13966#
A box which contains 1 Vinit Doll Hat.
_______________________
So hot! A headgear with the figure of Kafra Bennit! She has a boyish look, but her hobby is knitting and reading romance novels. She is fully supported by male users who like the short-cut style.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
When dealing Physical Damages there is a chance that for 30 seconds reducing After Attack Delay by 5%.
UnRefineable. Slot [1]
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13967#
A box which contains 1 W Doll Hat.
_______________________
So hot! A headgear with the figure of Kafra W! There is a rumor that an assassin association wants to scout her, because there are so many guys who become frightened and faint when she calls them.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
Increases Damage to ^FF0000Undead^000000 race by 5%.
UnRefineable. Slot [1]
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13968#
^000088Rental Item^000000
Double your flavour!
_______________________
Increases experience gained from defeating monsters by 100%.
_______________________
When ^990099VIP^000000 status active:
Increases experience gained from defeating monsters by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13969#
A box containing 1 Lucky Clip. Rental Period: 1 day
_______________________
A legend said this clip will bring fortune to wearer.
Increases item drop rate by 50%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13970#
A box containing 10 iron.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13971#
A box containing 10 Steel.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13972#
A box containing 10 Coal.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13973#
A box containing 30 bottles of poison. Let's treat attention.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13974#
When you cut the seal off this seal with a friend,
you get an unimaginable amount of fun coming to you!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13975#
A box containing 1 Diary Magic Powder. Available for one week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13976#
A box containing 1 Mini Heart Magic Powder. Available for one week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13977#
A box containing 1 Freshman Magic Powder. Available for one week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13978#
A box containing 1 Kid Magic Powder. Available for one week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13979#
A box containing 1 Magic Magic Powder. Available for one week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13980#
A box containing 1 JJangu Magic Powder. Available for one week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13981#
A box containing 1 Diary Magic Powder. Available for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13982#
A box containing 1 Mini Heart Magic Powder. Available for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13983#
A box containing 1 Freshman Magic Powder. Available for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13984#
A box containing 1 Kid Magic Powder. Available for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13985#
A box containing 1 Magic Magic Powder. Available for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13986#
A box containing 1 JJangu Magic Powder. Available for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13987#
A box with 5 Rough Oridecons inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13988#
A box with 50 Rough Oridecons inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13989#
A box with 10 Fire Bottles and 10 Acid Bottles inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13990#
A box that contains
10 Job Battle Manuals.
^FF0000This box can only be traded and stored. The items inside are account bound.^000000
_______________________
This well written,
detailed manual
explains effective
battle methods.
^000088Job EXP rate increases to
150% for 30 minutes.
This bonus stacks with VIP and Battle Manuals to give an additional job bonus.^000000
_______________________
^0000CCWeight:^000000 1
^0000CCWeight:^000000 1
#
13991#
A box containing 1 Tiger Mask
Description:
A mask rumored to make its wearer ferociously aggressive.
STR +3
MaxHP +100
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 1
#
13992#
A box containing 1 Neko Mimi
Description:
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasises the appearance.
LUK +2, MDEF +10
Decreases 5% of damage taken from ^FF0000Brute^000000 race.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
13993#
A box containing 1 Alice Hat
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
"Be strong, master!"
_______________________
+10% damage against
^FF0000Demi-Human^000000 race monster,
and has low chance of
casting Sleep on
its wearer.
STR +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
Every
Job except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
13994#
A box containing 5 Speed Potions.
^FF0000For this item, the cancellation of purchase or refund is not allowed.^000000
_______________________
^0000CCWeight:^000000 1
#
13995#
A box containing 10 Speed Potions.
^FF0000For this item, the cancellation of purchase or refund is not allowed.^000000
_______________________
^0000CCWeight:^000000 1
#
13996#
A box containing 100 Big Bun.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13997#
A box containing 500 Big Bun.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
13998#
A box containing 500 Giant Fly Wings.
_______________________
An enchanted, giant wing from an ancient creatures. Enables instant teleportation of many people when used by a Party Master.
_______________________
^0000CCWeight:^000000 1
#
13999#
A box containing 100 Pill.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14000#
A box containing 500 Pill.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14001#
A box containing 25 Siege White Potions and 10 Siege Blue Potions.
Siege White Potion - Heals 400~500 Hit Point. HP Affected by Regeneration Potion.
Siege Blue Potion - Restores 50-70 SP.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14002#
A supply box containing WoE potions.
Contains the following:
_______________________
50 WoE White Potion
^777777A White Potion which weighs less than normal.
^0000CCWeight:^000000 10
_______________________
20 WoE Blue Potion
^777777A Blue Potion which weighs less than normal.
^0000CCWeight:^000000 10
_______________________
This box and it's contents are storage only.
_______________________
^0000CCWeight:^000000 1
#
14003#
A box containing 100 Siege White Potions and 50 Siege Blue Potions.
Siege White Potion - Heals 400~500 Hit Point. HP Affected by Regeneration Potion.
Siege Blue Potion - Restores 50-70 SP.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14004#
A box containing 10 Poison Bottle.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14005#
A box containing 5 Poison Bottle.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14006#
A box containing 1 Evolved Drooping Cat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14007#
A box containing 1 Evolved Rabbits Headband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14008#
A box containing 1 Evolved Helmet of Orc Hero.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14009#
A box that contains 1 Love Angel Magic Powder. Can be used for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14010#
A box that contains 1 Squillroll Magic Powder. Can be used for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14011#
A box that contains 1 Gogo Magic Powder. Can be used for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14012#
A box that contains 1 Love Angel Magic Powder. Can be used for 30 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14013#
A box that contains 1 Squillroll Magic Powder. Can be used for 30 Days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14014#
A box that contains 1 Gogo Magic Powder. Can be used for 30 Days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14015#
A box which contains 1 Western Outlaw. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14016#
A box which contains 1 Level Action Rifle. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14017#
A box that contains:
^000088Rental Item^000000
^0033CC1 All in One Ring^000000
Duration: 7 Days after opening.
A Jewelry Ring
that contains a
3 Seal Magic Spell.
Enables the use of Level 1 Heal
and Level 1 Teleport.
Skill casting cannot be interrupted.
All Basic Stats +1
Increases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
14018#
A box which contains 1 Spiritual Tunic. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14019#
A box which contains 1 Recuvative Armor. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14020#
A box which contains 1 Shell of Resistance. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14021#
A box which contains 1 Silf Manteau. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14022#
A box which contains 1 Refresh Shoes. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14023#
A box which contains 1 Crunch Toast. Rental period for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14024#
A box containing 1 Robo Eye
^FF0000This box and it's contents account bound^000000
Description:
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK, MATK +2%, DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
14025#
A box containing 1 Maiden's Twin Ribbon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14026#
A box containing 1 Diadem.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14027#
A box that contains 1 Fish Head Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14028#
A box that contains 1 Santa Poring Cap.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14029#
A box that contains 1 Bell Ribbon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14030#
A box containing 5 mercenary monster Mimic cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14031#
A box containing 5 mercenary monster Disguise cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14032#
A box containing 5 mercenary monster Alice cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14033#
A box containing 10 mercenary monster Mimic cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14034#
A box containing 10 mercenary monster Disguise cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14035#
A box containing 10 mercenary monster Alice cash items.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14036#
A box that contains Beauty Gift Certificates.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14037#
A box containing 1 Level 1 Repair Weapon Scroll. Obtain Ore for repair.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14038#
A box containing 10 Repair Weapon Scroll. Several ore needed to be repaired offers together.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14039#
Contain: Hockey Mask
Rental duration: 1 Week
Item description:
_______________________
This mask calls the urge to hold a weapon in one's hand and hurt people on the 13th of every month.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
14040#
A device that can measure opponent's power. Commoners have power Level 5. Heroes have a power Level over 9,000!
_______________________
Enables the use of Level 1 ^0000FFSense^000000.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 35
All classes except Novice^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14041#
A box containing 5 Yellow Butterfly Wing.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14042#
A box containing 10 enchanted butterfly wings that sends its user to the towns of the Rune-Midgards Kingdom.
Locations: Prontera, Geffen, Payon, Morocc, Al De Baran, Alberta
^FF0000This item is excluded from subscription withdrawal or refund.^000000
_______________________
^0000CCWeight:^000000 1
#
14043#
A box containing 5 Green Butterfly Wing.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14044#
A box containing 10 enchanted butterfly wings that sends its user to the towns of the Schwartzvald.
Locations: Juno, Lighthalzen, Einbroch, Hugel
^FF0000This item is excluded from subscription withdrawal or refund.^000000
_______________________
^0000CCWeight:^000000 1
#
14045#
A box containing 5 Red Butterfly Wing.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14046#
A box containing 10 enchanted butterfly wings that sends its user to the towns of Arunafeltz.
Locations: Veins, Rachel
^FF0000This item is excluded from subscription withdrawal or refund.^000000
_______________________
^0000CCWeight:^000000 1
#
14047#
A box containing 5 Blue Butterfly Wing.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14048#
A box containing 10 enchanted butterfly wings that sends its user to the island towns of Rune-Midgards.
Locations: Ayothaya, Amatsu, Luoyang, Kunlun, Moscovia
^FF0000This item is excluded from subscription withdrawal or refund.^000000
_______________________
^0000CCWeight:^000000 1
#
14049#
A box containing 5 Candy which are marvelous bounces.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14050#
A box containing 10 Candy which are marvelous bounces.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14051#
A box containing 5 Dungeon Teleport Scroll II.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14052#
A box containing 10 Dungeon Teleport Scroll II.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14053#
This Angelic protector will call down holy wrath on those attacking you.
_______________________
DEX +3
_______________________
Random chance to auto-cast Level 3 ^009900Grand Cross^000000 when receiving physical damage.
_______________________
^0000CCPosition:^000000 Upper
^0000CCDefense:^000000 4
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
14054#
A hat which seems to stack a few of the most popular monster, Poring.
Are they Angelring at the bottom, Masterling in the middle, Poring at the top?
_______________________
LUK +3
_______________________
Random chance to auto-cast Level 1 ^009900Greed^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14055#
A box containing 1 Nagan.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14056#
A box containing 1 Refined Brocca.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14057#
A box containing 1 Refined Staff of Survival.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14058#
A box containing 1 Refined Quadrille.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14059#
A box containing 1 Refined Great Axe.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14060#
A box containing 1 Refined Bloody Roar.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14061#
A box containing 1 Refined Hardcover Book.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14062#
A box containing 1 Fire Brand.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14063#
A box containing 1 Immaterial Sword.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14064#
A box containing 1 Refined Unholy Touch.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14065#
A box containing 1 Refined Manteau of Survival.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14066#
A box containing 1 Butterfly Mask.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14067#
A box containing 1 Refined Helmet of Orc Hero.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14068#
A box containing 1 Refined Wing of Diablo.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14069#
A box containing 1 Refined Dark Blinder.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14070#
A box containing 1 Refined Drooping Cat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14071#
A box containing 1 Refined Corsair.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14072#
A box containing 1 Refined Bloody Iron Ball.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14073#
A box containing 1 Refined Spiritual Ring.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14074#
A box containing 5 Wine Glass of Illusion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14075#
A box containing 10 Glass of illusion:
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute.
Only one may be consumed per 5 minutes.
_______________________
^0000CCWeight:^000000 1
#
14076#
A box containing 5 Scroll of Shadow Armor.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14077#
A box containing 10 Scroll of Shadow Armor.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14078#
A box containing 30 Scroll of Shadow Armor.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14079#
A box containing 10 Scroll of Holy Armor.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14080#
A box containing 10 Scroll of Holy Armor.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14081#
A box containing 30 Scroll of Holy Armor.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14082#
A box that contains
10 Small Defense
Potions.each potion
adds 3% resistance to
Physical Attacks for
a 1 minute duration.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14083#
A box containing 30 Small Physical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14084#
A box containing 50 Small Physical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14085#
A box that contains
10 Big Defense
Potions.each potion
adds 3% resistance to
Physical Attacks for
a 3 minute duration.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14086#
A box containing 30 Large Physical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14087#
A box containing 50 Large Physical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14088#
A box that contains
10 Small Magic
Defense Potions.
Each potion adds 3%
resistance to Magical
Attacks for 1 minute.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14089#
A box containing 30 Small Magical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14090#
A box containing 50 Small Magical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14091#
A box that contains
10 Big Magic Defense
Potions.each potion
adds 3% resistance
to Magical Attacks
for 3 minutes.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14092#
A box containing 30 Large Magical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14093#
A box containing 50 Large Magical Defense Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14094#
A box that contains 1 Flapping Angel Wings
Description:
A headgear that looks
like flapping angel
wings. It makes you
feel might lighter
when you wear it,
though it also makes
you feel pretty dizzy.
Decreases After Attack Delay and Variable Casting Speed by 3%.
INT +1, AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
14095#
A box containing 1 Neko Mimi
Description:
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasises the appearance.
LUK +2, MDEF +10
Decreases 5% of damage taken from ^FF0000Brute^000000 race.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
14096#
A box that contains 1 Moonlight Flower Hat.
Description:
A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.
_______________________
DEX +2
_______________________
Random chance to auto-cast Level 1 ^009900Increase Agility^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
14097#
A box that contains 1 Chick Hat.
Description:
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
_______________________
LUK +2
MaxHP +50
MaxSP +50
_______________________
Enables Level 2 ^009900Double Attack^000000.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
14098#
A box containing 1 Pecopeco Hairband.
Description:
A hairband with PecoPeco wings that lends you a PecoPeco's speed.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Increases movement speed.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
14099#
A box containing 1 Red Glasses.
Description:
A must-have item for those that care about appearances: It can increase your beauty threefold.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
14100#
A box containing 1 Whisper Mask
Description:
A mask shaped like
a Whisper that feels like its always massaging
your face so it ^333333might^000000 be good for your skin.
AGI +3. Increase
Ghost damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
Location:
^777777Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
14101#
A box containing 1 Ramen Hat
Description:
Delicious noodles
worn on the head that
can be eaten when food
is especially scarce.
There's nothing like
a good bowl of ramen.
Nothing. DEX +4.
Has a chance to
auto-cast Level 1 DEX -
Decreases each
time the wearer
is attacked.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
14102#
A box containing 10 Dungeon Teleport Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14103#
A box containing 1 Gym Membership Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14104#
A box that contains 10 Small Life Potions.
These potions restore an amount of HP equal to 5% of your MaxHP every 5 seconds for a 10 minute duration.
The effect is not active at the state of berserk.
^FF0000This item is excluded from subspscription withdrawal or refund.^000000
When a character is incapable of combat, the effect of item disappears.
_______________________
^0000CCWeight:^000000 1
#
14105#
A box containing 30 Small Life Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14106#
A box containing 50 Small Life Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14107#
A box that contains 10 Medium Life Potions.
These potions restore an amount of HP equal to 7% of your MaxHP every 4 seconds for a 10 minute duration.
The effect is not active at the state of berserk.
^FF0000This item is excluded from subspscription withdrawal or refund.^000000
When a character is incapable of combat, the effect of item disappears.
_______________________
^0000CCWeight:^000000 1
#
14108#
A box containing 30 Medium Life Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14109#
A box containing 50 Medium Life Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14110#
A box containing 5 Abrasive.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14111#
A box that contains
10 Abrasives.each
Abrasive increases
Critical by 30 for a 5 minute duration.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14112#
A box that contains
5 Regeneration Potions.each potion increases
the HP recovery effect
of other potions and
the Heal skill by 20% for a 30 minute duration.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14113#
A box containing 10 Regeneration Potion.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14114#
A box that contains
10 special scrolls that can transport you
once to Nogg Road,
Mjolnir Dead Pit,
Robot Factory Lv2,
Einbroch Mine Dungeon,
Payon Dungeon, Toy
Dungeon, Glast Heim
Underprison, Louyang
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Somatology Laboratory
1st Floor, or Ayothaya
Ancient Shrine 2F.
Warning - After using it, unless you choose the destination in 1 minute,
it will be useless
_______________________
^0000CCWeight:^000000 1
#
14115#
A box containing 1 Refined Infiltrator.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14116#
A box containing 1 Refined Muramasa.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14117#
A box containing 1 Refined Excalibur.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14118#
A box that contains:
^000088Rental Item^000000
^0033CC1 Combat Knife^000000
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Decreases damage taken from
^FF0000Demi-Human^000000 race monster
by 10%, but increases
damage inflicted by
^FF0000Demon^000000 monsters by 10%.
Restores 3 SP when
hitting a monster.
MaxSP +10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 129
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief Classes; Soul
Linker and Ninja
#
14119#
A box that contains:
^000088Rental Item^000000
^0033CC1 Dagger of Counter^000000
Duration: 7 Days after opening
A dagger that has
a high chance of
inflicting critical
damage to its target.
Critical +90
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 209
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician Class,
Soul Linker Job
#
14120#
A box containing 1 Refined Kaiser Knuckle.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14121#
A box containing 1 Refined Mighty Staff.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14122#
A box that contains:
^000088Rental Item^000000
^0033CC1 Light Epsilon^000000
Duration: 7 Days after opening
A Greek ceremonial
axe that possesses
the power of holiness.
STR +10, Holy element,
Enables the use of Level 3 Heal Increases damage inflicted
on ^FF0000Demon^000000 monsters by 3%. Increases movement speed.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 229
^0000CCWeight:^000000 1
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
14123#
A box containing 1 Refined Ballista.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14124#
A box that contains:
^000088Rental Item^000000
^0033CC1 Sage's Diary^000000
Duration: 7 Days after opening
The diary of a great
sage that was published without him ever knowing.
MATK +20%, Reduces After Attack Delay by 5%
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 135
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage,
Star Gladiator
#
14125#
A box that contains:
^000088Rental Item^000000
^0033CC1 Asura^000000
Duration: 7 Days after opening
A legendary dagger
that is said to have
been given to mankind by the gods.
MATK +15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja
#
14126#
A box that contains:
^000088Rental Item^000000
^0033CC1 Apple of Archer^000000
Duration: 7 Days after opening
A headgear made in
honor of the legendary
archer known for shooting an apple perched on
a friend's head from
a great distance.
DEX +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14127#
A box that contains:
^000088Rental Item^000000
^0033CC1 Bunny Band^000000
Duration: 7 Days after opening
A hairband that gives
one the appearance of
having rabbit ears,
a lasting symbol of
extremely good luck.
Decreases damage taken from
^FF0000Demi-Human^000000 race monster
by 10%. MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14128#
A box containing 1 Refined Sakkat.
Rental period for 14 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14129#
A box containing 1 Refined Grand Circlet.
Rental period for 14 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14130#
A box that contains:
^000088Rental Item^000000
^0033CC1 Elven Ears^000000 set.
Duration: 7 Days after opening
A fashion accessory
that gives ears that
vaunted, elvish look.
For some, it is an
incredible turn-on.
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14131#
A box that contains:
^000088Rental Item^000000
^0033CC1 Steel Flower^000000
Duration: 7 Days after opening
A small flower made
of steel. Has a low
chance to cast Level 1
Recovery when its wearer receiving physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14132#
A box that contains:
^000088Rental Item^000000
^0033CC1 Critical Ring^000000
Duration: 7 Days after opening
An esoteric ring that
enables its wearer into amplify his hidden powers.
Critical +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14133#
A box that contains:
^000088Rental Item^000000
^0033CC1 Earring^000000
Duration: 7 Days after opening
An ancient Earring.
INT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14134#
A box that contains:
^000088Rental Item^000000
^0033CC1 Ring^000000
Duration: 7 Days after opening
An ancient ring.
STR +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14135#
A box that contains:
^000088Rental Item^000000
^0033CC1 Necklace^000000
Duration: 7 Days after opening
An ancient necklace.
VIT +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14136#
A box that contains:
^000088Rental Item^000000
^0033CC1 Glove^000000
Duration: 7 Days after opening
An ancient glove.
DEX +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14137#
A box that contains:
^000088Rental Item^000000
^0033CC1 Brooch^000000
Duration: 7 Days after opening
An ancient brooch.
AGI +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14138#
A box that contains:
^000088Rental Item^000000
^0033CC1 Rosary^000000
Duration: 7 Days after opening
An ancient rosary.
LUK +4, MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14139#
A box that contains:
^000088Rental Item^000000
^0033CC1 Safety Ring^000000
Duration: 7 Days after opening
A strange ring that
curiously raises its
wearer's defenses.
DEF +5 , MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
14140#
A box containing 1 Refined Vesper Core 01.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14141#
A box containing 1 Refined Vesper Core 02.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14142#
A box containing 1 Refined Vesper Core 03.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14143#
A box containing 1 Refined Vesper Core 04.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14144#
'For 1 hour great effects will come to you!' words written on box
Contain 2 Battle manuals, 2 Steamed Tongues, 2 Steamed Desert Scorpions, 15 Increase Agility Scrolls, 15 Blessing Scrolls, 1 Kafra Card and 1 Token of Siegfried.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14145#
'For 1 hour great effects will come to you!' words written on box
Contain 2 Battle manuals, 2 Steamed Tongues, 2 Stew of Immortalitys, 15 Increase Agility Scrolls, 15 Blessing Scrolls, 1 Kafra Card and 1 Token of Siegfried.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14146#
'For 1 hour great effects will come to you!' words written on box
Contain 2 Battle manuals, 2 Dragon Breath Cocktails, 2 Hwergelmir's Tonic, 15 Increase Agility Scrolls, 15 Blessing Scrolls, 1 Kafra Card and 1 Token of Siegfried.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14147#
'For 1 hour great effects will come to you!' words written on box
Contain 2 Battle manuals, 2 Dragon Breath Cocktails, 2 Stew of Immortalitys, 15 Increase Agility Scrolls, 15 Blessing Scrolls, 1 Kafra Card and 1 Token of Siegfried.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14148#
'For 1 hour great effects will come to you!' words written on box
Contain 2 Battle manuals, 2 Dragon Breath Cocktails, 2 Steamed Tongues, 15 Increase Agility Scrolls, 15 Blessing Scrolls, 1 Kafra Card and 1 Token of Siegfried.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14149#
'For 1 hour great effects will come to you!' words written on box
Contain 2 Battle manuals, 2 Steamed Desert Scorpions, 2 Steamed Tongues, 24 Adrenaline Rush scrolls, 20 Aspersio Scrolls, 1 Kafra Card and 1 Token of Siegfried.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14150#
'For 2 hours great effects will come to you!' words written on box
Containing 4 Battle Manuals, 4 Steamed Tongues, 30 Increase Agility Scrolls, 30 Blessing Scrolls, 2 Kafra Cards and 2 Token of Siegfrieds.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14151#
'For 2 hours great effects will come to you!' words written on box
Containing 4 Battle Manuals, 4 Stew of Immortalitys, 30 Increase Agility Scrolls, 30 Blessing Scrolls, 2 Kafra Cards and 2 Token of Siegfrieds.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14152#
'For 2 hours great effects will come to you!' words written on box
Containing 4 Battle Manuals, 4 Dragon Breath Cocktails, 4 Hwergelmir's Tonic, 30 Increase Agility Scrolls, 30 Blessing Scrolls, 2 Kafra Cards and 2 Token of Siegfrieds.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14153#
'For 2 hours great effects will come to you!' words written on box
Containing 4 Battle Manuals, 4 Dragon Breath Cocktails, 4 Stew of Immortalitys, 30 Increase Agility Scrolls, 30 Blessing Scrolls, 2 Kafra Cards and 2 Token of Siegfrieds.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14154#
'For 2 hours great effects will come to you!' words written on box
Containing 4 Battle Manuals, 4 Dragon Breath Cocktails, 4 Steamed Tongues, 30 Increase Agility Scrolls, 30 Blessing Scrolls, 2 Kafra Cards and 2 Token of Siegfrieds.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14155#
'For 2 hours great effects will come to you!' words written on box
Containing 4 Battle Manuals, 4 Steamed Desert Scorpions, 4 Steamed Tongues, 48 adrenaline Rush Scrolls, 40 Aspersio Scrolls, 2 Kafra Cards and 2 Token of Siegfrieds.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14156#
A box that contains
10 Battle Manuals.
_______________________
Battle Manual - increase EXP rate to 150% for
a 30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14157#
A box that contains
10 Life Insurance
certificates.
_______________________
Life Insurance -
Nullifies EXP penalty
if user is killed within 30 minutes of this
item's use.each
certificate is valid
for a one time use.
_______________________
^0000CCWeight:^000000 1
#
14158#
A box containing
10 Bubble Gums.
_______________________
Bubble Gum -
Increases item drop
rate by 100% for
30 minutes.
_______________________
^0000CCWeight:^000000 1
#
14159#
A box containing 10 Steamed Tongue
_______________________
A very pricey
Louyang dish that
tastes absolutely
superb. STR +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14160#
A box containing 10 Steamed Desert Scorpions
_______________________
This scorpion dish
is cooked with the
heat of the desert
sand and is one of
the four best dishes
in Sograt Desert
cuisine. AGI +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14161#
A box containing 10 Dragon Breath Cocktail
_______________________
A cocktail whose
unforgettable flavor
is as potent as the
breath of a dragon.
INT +10, 30 minute
duration.
_______________________
^0000CCWeight:^000000 1
#
14162#
A box containing 10 Hwergelmir's Tonic
_______________________
This beverage is
named after the
legendary spring
that is believed to
be the source of the
world's rivers, and
is famous for its pure, amazing taste. DEX +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14163#
A box containing 10 Cooked Nine Tail's Tails
_______________________
A rare, specialty
Payon dish that bestows luck to those fortunate
enough to eat it. LUK +10, 30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14164#
A box containing 10 Stew of Immortality
_______________________
A funky smelling,
suspicious looking
stew that really does
make you feel like
an immortal when
you eat it. VIT +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14165#
A box containing
10 Kafra Name Cards.
_______________________
Kafra Name Card -
Summons the Kafra
Service when used.
_______________________
^FF0000This will open all 3 storages.
_______________________
^0000CCWeight:^000000 1
#
14166#
A light box containing
30 Giant Fly Wings.
_______________________
Giant Fly Wing -
Enables instant
teleportation of
a party to random
areas when used
by a Party Master.
_______________________
^0000CCWeight:^000000 1
#
14167#
A box containing
1 Neuralizer
Description:
Pressing the button
on this stick will
flash blinding light
that seems to cause
memory loss. Resets
the Skill Tree and
gives the corresponding number of Skill Points.
This item can only be
used in town and the
character must carry
0 weight and cannot be equipped with a Pushcart,
Falcon, or PecoPeco.
Cannot be used by
Novice Class.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
14168#
A box containing
10 Convex Mirrors.
Extremely fragile!
_______________________
Convex Mirror -
Can detect appearance
of ^FF0000Boss^000000 monster for
10 minute duration.
Effect is canceled if
player logs out or
leaves current map.
Some MVP monsters
cannot be detected.
_______________________
^0000CCWeight:^000000 1
#
14169#
A box containing 10 Blessing Scrolls.
(Level 10 Blessing)
_______________________
^0000CCWeight:^000000 1
#
14170#
A box containing 10 AGI Scrolls.
(Level 10 Increase AGI)
_______________________
^0000CCWeight:^000000 1
#
14171#
A box containing 10 Aspersio Scrolls.
(Level 5 Aspersio)
_______________________
^0000CCWeight:^000000 1
#
14172#
A box containing 10 Assumptio Scrolls.
(Level 5 Assumptio)
_______________________
^0000CCWeight:^000000 1
#
14173#
A box containing 10 Wind Walk Scrolls. (Level 10 Wind Walk Scrolls)
_______________________
^0000CCWeight:^000000 1
#
14174#
A box containing 20 Adrenaline Rush Scrolls.
(Level 5 Adrenaline Rush)
_______________________
^0000CCWeight:^000000 1
#
14175#
A Box containing 10 Megaphones.
Megaphone: Allows a single yell to be heard by everyone on the Map.
Please be considerate and moderate your message to avoid ill-mannered reports.
_______________________
^0000CCWeight:^000000 1
#
14176#
A box containing 50 Concentrated Eluniums.
_______________________
Concentrated Elunium - Increases rate of refining an armor without breaking it.
^FF0000This item is excluded from subscription withdrawal or refund.^000000
_______________________
^0000CCWeight:^000000 1
#
14177#
A box containing 10 Enriched Oridecons.
Description:
Old Dense Oridecon that has been buried deep underground.
Enhances a chance of successful weapon upgrade.
Only Suhnbi of Payon is capable of refining with this material.
_______________________
^0000CCWeight:^000000 1
#
14178#
A box containing
10 Tokens of Siegfried.
Description:
A certificate imbued
with the power of the
invulnerable Siegfried
which allows its bearer to overcome death.
Revives the dead
character.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
14179#
A light box containing 50 Giant Fly Wings.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14180#
A light box containing 100 Giant Fly Wings.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14181#
A box containing 30 Hwergelmir's Tonic
_______________________
This beverage is
named after the
legendary spring
that is believed to
be the source of the
world's rivers, and
is famous for its pure, amazing taste. DEX +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14182#
A box containing 50 Hwergelmir's Tonic
_______________________
This beverage is
named after the
legendary spring
that is believed to
be the source of the
world's rivers, and
is famous for its pure, amazing taste. DEX +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14183#
A box containing 30 Cooked Nine Tail's Tails
_______________________
A rare, specialty
Payon dish that bestows luck to those fortunate
enough to eat it. LUK +10, 30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14184#
A box containing 50 Cooked Nine Tail's Tails
_______________________
A rare, specialty
Payon dish that bestows luck to those fortunate
enough to eat it. LUK +10, 30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14185#
A box containing 30 Level 10 Increase Agility Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14186#
A box containing 50 Level 10 Increase Agility Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14187#
A box containing 30 Stew of Immortality
_______________________
A funky smelling,
suspicious looking
stew that really does
make you feel like
an immortal when
you eat it. VIT +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14188#
A box containing 50 Stew of Immortality
_______________________
A funky smelling,
suspicious looking
stew that really does
make you feel like
an immortal when
you eat it. VIT +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14189#
A box containing
30 Life Insurance.
Description:
A life insurance
certificate issued
by Kafra Headquarters.
This item loses its
effect once the player
receives its benefit.
If the character dies
within 30 minutes
after using this item,
there will be no
EXP loss penalty.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
14190#
A box containing 50 Life Insurances inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14191#
A box containing 5 Convex Mirrors.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14192#
A box containing 30 Convex Mirrors.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14193#
A box containing 30 Level 10 Blessing Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14194#
A box containing 50 Level 10 Blessing Scrolls.
_______________________
Level 10 Blessing Scroll - A scroll in which a single use of Level 10 Blessing has been recorded.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
14195#
A box containing 30 Level 5 Adrenaline Rush Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14196#
A box containing 50 Level 5 Adrenaline Rush Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14197#
A box containing 30 Level 5 Assumptio Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14198#
A box containing 50 Level 5 Assumptio Scrolls.
_______________________
Level 5 Assumptio Scroll - A scroll in which a single use of Level 5 Assumptio has been recorded.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
14199#
A box containing 30 Level 5 Aspersio Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14200#
A box containing 50 Level 5 Aspersio Scrolls..
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14201#
A box containing 30 Steamed Desert Scorpions
_______________________
This scorpion dish
is cooked with the
heat of the desert
sand and is one of
the four best dishes
in Sograt Desert
cuisine. AGI +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14202#
A box containing 50 Steamed Desert Scorpions
_______________________
This scorpion dish
is cooked with the
heat of the desert
sand and is one of
the four best dishes
in Sograt Desert
cuisine. AGI +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14203#
A box containing 30 Level 10 Wind Walk Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14204#
A box containing 50 Level 10 Wind Walk Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14205#
A box containing 30 Dragon Breath Cocktail
_______________________
A cocktail whose
unforgettable flavor
is as potent as the
breath of a dragon.
INT +10, 30 minute
duration.
_______________________
^0000CCWeight:^000000 1
#
14206#
A box containing 50 Dragon Breath Cocktail
_______________________
A cocktail whose
unforgettable flavor
is as potent as the
breath of a dragon.
INT +10, 30 minute
duration.
_______________________
^0000CCWeight:^000000 1
#
14207#
A box containing 1 Battle Manual.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14208#
A Box containing 5 Battlemanuals.
Battle Manual increases the amount of Exp/Jexp gained by 50% for 30 minutes.
Battle Manuals are untradable.
_______________________
^0000CCWeight:^000000 1
#
14209#
A box containing 5 Token of Siegfried.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14210#
A box containing
20 Tokens of Siegfried.
Description:
A certificate imbued
with the power of the
invulnerable Siegfried
which allows its bearer to overcome death.
Revives the dead
character.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
14211#
A box containing 30 Kafra Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14212#
A box containing 50 Kafra Card.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14213#
A box containing 30 Steamed Tongue
_______________________
A very pricey
Louyang dish that
tastes absolutely
superb. STR +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14214#
A box containing 50 Steamed Tongue
_______________________
A very pricey
Louyang dish that
tastes absolutely
superb. STR +10,
30 minute duration.
_______________________
^0000CCWeight:^000000 1
#
14215#
A box containing 1 Bubble Gum.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14216#
A box containing 5 Bubble Gum.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14217#
A box containing 1 Megaphone.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14218#
A box containing 5 Megaphone.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14219#
A box that contains 5 Enriched Elunium
Description:
Concentrated Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
14220#
A box that contains 5 Enriched Oridecon
Description:
Dense Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
14221#
A box containing 10 Mystical Amplification scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14222#
A box containing 30 Mystical Amplification scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14223#
A box that contains 50 Magic Amplification Scrolls.
A scroll that will cast Level 10 Mystical Amplification for you. Good for making the next magic attack do +50% Magic attack power.
_______________________
^0000CCWeight:^000000 1
#
14224#
A box containing 10 ^990099Quagmire Scroll^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14225#
A box containing 30 ^990099Quagmire Scroll^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14226#
A box containing 50 ^990099Quagmire Scroll^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14227#
A box containing 1 Staff of Healing.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14228#
A box containing 1 Fraxinus.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14229#
A special promo Scroll that will be selling just during lovely spring!
It will bring you a sweet smell of good luck!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14230#
A box containing 1 Note Headphones.
A cool looking set of headphones that have earmuffs designed to resemble music notes.
You can listen to your favorite Ragnarok Online music everywhere!
Increases resistance against ^663399Stun^000000 and ^663399Frozen^000000 by 10%.
MDEF +3. Slot [1].
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14231#
The full set equipment for Novice!
That are Helm, Shield, Armor, Shoes.
Rental period for 7 days.
_______________________
^0000CCWeight:^000000 1
#
14232#
A box containing 10 Yggdrasil Berry, a fruit that is well-known for longevity.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14233#
A box containing 10 Dead Branches that evokes an impending sense of danger.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14234#
A box containing 25 Dead Branches that evokes an impending sense of danger.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14235#
A box containing 2 Battle Manual.
Battle Manual :^000088 Exp rate is increased to 1.5% for 30 minutes^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14236#
A box containing 20 STR +10 dishes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14237#
A box containing 20 AGI +10 dishes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14238#
A box containing 20 VIT +10 dishes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14239#
A box containing 20 INT +10 dishes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14240#
A box containing 20 DEX +10 dishes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14241#
A box containing 20 LUK +10 dishes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14242#
^000088Rental Items for 7 days^000000
A box containing 1 Beholder Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088Neutral^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14243#
^000088Rental Items for 7 days^000000
A box containing 1 Hallow Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Undead^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14244#
^000088Rental Items for 7 days^000000
A box containing 1 Clamorous Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Brute^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14245#
^000088Rental Items for 7 days^000000
A box containing 1 Chemical Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Plant^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14246#
^000088Rental Items for 7 days^000000
A box containing 1 Insecticide Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Insect^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14247#
^000088Rental Items for 7 days^000000
A box containing 1 Fisher Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Fish^000000 monsters^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14248#
^000088Rental Items for 7 days^000000
A box containing 1 Decussate Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Demon^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14249#
^000088Rental Items for 7 days^000000
A box containing 1 Bloody Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Demi-Human^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14250#
^000088Rental Items for 7 days^000000
A box containing 1 Satanic Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Angel^000000 monster^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14251#
^000088Rental Items for 7 days^000000
A box containing 1 Dragon Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Dragon^000000 monster^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14252#
^000088Rental Items for 15 days^000000
A box containing 1 Beholder Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088Neutral^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14253#
^000088Rental Items for 15 days^000000
A box containing 1 Hallow Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Undead^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14254#
^000088Rental Items for 15 days^000000
A box containing 1 Clamorous Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Brute^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14255#
^000088Rental Items for 15 days^000000
A box containing 1 Chemical Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Plant^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14256#
^000088Rental Items for 15 days^000000
A box containing 1 Insecticide Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Insect^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14257#
^000088Rental Items for 15 days^000000
A box containing 1 Fisher Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Fish^000000 monsters^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14258#
^000088Rental Items for 15 days^000000
A box containing 1 Decussate Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Demon^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14259#
^000088Rental Items for 15 days^000000
A box containing 1 Bloody Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Demi-Human^000000 race^000000 monsters.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14260#
^000088Rental Items for 15 days^000000
A box containing 1 Satanic Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Angel^000000 monster^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14261#
^000088Rental Items for 15 days^000000
A box containing 1 Dragon Ring. Please take a care because is fragile!
A ring that has special power ineach shape.
Increases 15% experience from ^000088^FF0000Dragon^000000 monster^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14262#
A box containing 1 Diary Magic Powder. Can be used for 1 week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14263#
A box containing 1 Mini Heart Magic Powder. Can be used for 1 week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14264#
A box containing 1 Freshman Magic Powder. Can be used for 1 week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14265#
A box containing 1 Kid Magic Powder. Can be used for 1 week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14266#
A box containing 1 Magic Magic Powder. Can be used for 1 week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14267#
A box containing 1 JJangu Magic Powder. Can be used for 1 week.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14268#
A box containing 1 Diary Magic Powder. Can be used for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14269#
A box containing 1 Diary Magic Powder. Can be used for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14270#
A box containing 1 Diary Magic Powder. Can be used for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14271#
A box containing 1 Kid Magic Powder. Can be used for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14272#
A box containing 1 Magic Magic Powder. Can be used for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14273#
A box containing 1 JJangu Magic Powder. Can be used for 30 days.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14274#
A box containing 10 Mystical Amplification scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14275#
A box containing 30 Mystical Amplification scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14276#
A box containing 50 Mystical Amplification scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14277#
A box containing 10 ^990099Quagmire Scroll^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14278#
A box containing 30 ^990099Quagmire Scroll^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14279#
A box containing 50 ^990099Quagmire Scroll^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14280#
A box containing 1 Staff of Healing.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14281#
A box containing 1 Fraxinus.
ATK +5%, MATK +5%.
Rental period for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14282#
A box containing 1 Emperium.
Merely owning this gloriously resplendent gem is said to be a sign of being chosen by fate to wield great power.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14283#
A box that contains 1 Written Oath of Marriage, to be used on your wedding day.
_______________________
^0000CCWeight:^000000 1
#
14284#
A box containing 1 Neo Muffler. Available for one week.
A warm scarf that is worn around the neck and shoulders.
Add a 10% resistance against ^FF0000Demi-Human^000000 race.
MaxHP +10%
Resistance against ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Holy^000000, ^777777Shadow^000000 elemental attacks by 5%.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14285#
A box containing 1 Neo Valkyrie Shield. Available for one week.
A shield used by Gna, the messanger of Freya while she served as a Valkyrie.
Add a 30% resistance against ^FF0000Demi-Human^000000 race.
MaxHP +5%
Add a 20% resistance against ^FF0000Fire^000000 and ^009900Water^000000 element attacks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14286#
A box containing 1 Neo Skull Ring. Available for one week.
A weird ring adorned with a skull in which the words, ^CC0000Forever, until death...^000000 are engraved.
ATK +5%, MATK +5%
MaxHP +5%, Reduces after-cast skill delay by 5%.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14287#
A box containing the necessary items to repaired demolished Fortress Gates.
It contains 30 Trunks, 10 Steel, 10 Envertacon, 5 Oridecon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14288#
A box containing the necessary items to rebuild a destroyed Guardian Stone.
It contains 1 Oridecon, 1 Elunium, 30 Stones, 5 Blue Gemstones, 5 Yellow Gemstones, 5 Red Gemstones.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14289#
A box that contains 1 coupon to dye your clothes to a new color.
This item is not refundable and also not transferable.
_______________________
^0000CCWeight:^000000 1
#
14290#
A box that contains 1 coupon to dye your clothes to the original color.
This item is not refundable and also not transferable.
_______________________
^0000CCWeight:^000000 1
#
14291#
A box containing 1 Clothing Dye Coupon.
(Caution : When change jobs, you will lose the effect of the clothing dye and return to your original color.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14292#
A box containing 1 Clothing Dye Coupon with original color.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14293#
The box including a document verifying the contract with mercenary.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14294#
The box including 5 documents verifying the contract with mercenary.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14295#
The box including 10 documents verifying the contract with mercenary.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14296#
A happiness from an angel. You will find full of happiness once you open it.
_______________________
^0000CCWeight:^000000 1
#
14297#
A darkness gift from an evil. Handle with care in opening it. Don't provoke the evil.
_______________________
^0000CCWeight:^000000 1
#
14298#
Everyone likes surprises. You might be surprised once you open it.
_______________________
^0000CCWeight:^000000 1
#
14299#
A box containing 1 Leaves of Grass.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14300#
A box that contains 1 'Mask of Ifrit' in it.
_______________________
Description:
A mask of Ifrit, the spiritual owner of fire.
STR +1, INT +1, MDEF +5
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
Increases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
Enables the use of Level 1 ^0000FFSight^000000.
Random chance to auto-cast Level 3 ^009900Meteor Storm^000000 when receiving physical damage.
Random chance to auto-cast Level 3 ^009900Fire Bolt^000000 dealing physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
All classes except Novice^000000
^FF0000This item is not refunable.^000000
_______________________
^0000CCWeight:^000000 1
#
14301#
A box that contains 1 'Ears of Ifrit' in it.
_______________________
Description:
A headgear which imitates ears of Ifrit, the spiritual owner of fire.
STR +1, MDEF +3
Increases damage of ^009900Fire Bolt^000000, Fire Pillar and Meteor Storm skill by 2%.
Increases damage of Bash, Pierce and Magnum Break skill by 2%.
Increases resistence against ^FF0000Fire^000000 elemental attacks by 5%.
Decreases resistence against ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
All classes except Novice^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14302#
A box containing 1 Filir Hat.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14303#
A box containing 1 Angel Spirit.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14304#
A box containing 1 Scuba Mask.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14305#
A box containing 1 Nekomimi Kafra Headband.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14306#
RWC special scroll, it is quite collectable.
_______________________
^0000CCWeight:^000000 1
#
14307#
RWC special edition Scroll. It is worth having to remember all honors of RWCeach year.
_______________________
^0000CCWeight:^000000 1
#
14308#
An Ardor Scroll that inspires you to be brave and have a passion.
_______________________
^0000CCWeight:^000000 1
#
14309#
A box that contains 1 Gangster Scarf.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14310#
A box that contains 1 Ninja's Scroll.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14311#
A box that contains 1 Angel Spirit.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14312#
A box that contains 1 Gangster Scarf.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14313#
A box that contains 1 Ninja's Scroll.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14314#
A box that contains 10 Phreeoni Scroll.
Phreeoni Scroll - A Scroll that imbued with great force of Monster Phreeoni.
HIT +100 for 3 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14315#
A box that contains 10 Ghostring Scroll.
Ghostring Scroll - A Scroll that imbued with great force of Monster Ghostring.
Gives Ghost element to a character for 1 minute.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14316#
Love Scroll. If you are waiting for love, you definitely need this scroll.
_______________________
^0000CCWeight:^000000 1
#
14317#
Taiwan Bacsojin scroll. If you are lucky, you will be suprised once you open it.
_______________________
^0000CCWeight:^000000 1
#
14318#
A box containing 1 Antenna.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14319#
A box containing 1 Tiraya Bonnet.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14320#
A box containing 1 Balloon Hat.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14321#
A box containing 1 Holy Sabre inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14322#
A box containing 1 Book of Prayer inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14323#
A box containing 1 Phenomena Whip inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14324#
A box containing 1 Staff of Darkness inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14325#
A box containing 1 Monk Knuckle inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14326#
A box containing 1 Mace of Madness inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14327#
A box containing 1 Spear of Excellent inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14328#
A box containing 1 Bow of Evil inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14329#
A box containing 1 Katar of Speed inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14330#
A box containing 1 Sharpshooter Revolver inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14331#
A box containing 1 Guild Member Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14332#
A box containing 1 Party Member Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14333#
A box containing 1 Boyfriend Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14334#
A box containing 1 Friend Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14335#
A box containing 1 Girlfriend Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14336#
A box containing 1 Holy Marcher Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14337#
A box containing 1 Guild Member Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14338#
A box containing 1 Party Member Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14339#
A box containing 1 Boyfriend Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14340#
A box containing 1 Friend Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14341#
A box containing 1 Girlfriend Hat inside. Rental periods for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14342#
A box containing 1 Holy Marcher Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14343#
A box containing 1 Spiked Scarf inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14344#
A box containing 1 Rainbow Scarf inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14345#
Various animals are inside of it! Please handle with care, you might get bit!
_______________________
^0000CCWeight:^000000 1
#
14346#
A box containing 1 Brazilian Flag Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14347#
A box containing 20 Greed Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14348#
A box containing 50 Greed Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14349#
A box containing 20 Mental Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14350#
A box containing 50 Mental Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14351#
A box containing 20 Tyr's Blessing inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14352#
A box containing 50 Tyr's Blessing inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14353#
A box containing 20 Greed Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14354#
A box containing 50 Greed Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14355#
A box containing 20 Mental Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14356#
A box containing 50 Mental Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14357#
A box containing 20 Tyr's Blessing inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14358#
A box containing 50 Tyr's Blessing inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14359#
A box that contains 10 'Tao Gunka Scroll' in it.
A Scroll that imbued with great force of Monster Tao Gunka.
For 3 minutes MaxHP +100%, DEF -50, MDEF -50.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14360#
A box that contains 10 'Mistress Scroll' in it.
A Scroll that imbued with great force of Monster Mistress.
Enables of casting certain spells without gemstones for 3 minutes.
Increases SP Consumption by 25%.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14361#
A box that contains 10 'Orc Hero Scroll' in it.
A Scroll that imbued with great force of Monster Orc Hero.
Immunity to ^663399Stun^000000 for 1 minute.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14362#
A box that contains 10 'Orc Lord Scroll' in it.
A Scroll that imbued with great force of Monster Orc Lord.
Reflects 30% of all physical damage taken for 3 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14363#
A heart shaped scroll. You will feel warm heart once you open it.
_______________________
^0000CCWeight:^000000 1
#
14364#
A box containing 1 JOB Battle Manual inside.
_______________________
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14365#
A box containing 5 JOB Battle Manual inside.
_______________________
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14366#
A box containing 10 JOB Battle Manual inside.
_______________________
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14367#
A box containing 1 JOB Battle Manual inside.
_______________________
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14368#
A box containing 5 JOB Battle Manual inside.
_______________________
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14369#
A box containing 10 JOB Battle Manual inside.
_______________________
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^000088Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
14370#
A box containing 1 Goddess of Blessing inside.
You have the blessings of the goddess!
_______________________
^0000CCWeight:^000000 1
#
14371#
A box containing 1 Angel of Blessing inside.
The angel's blessing be with you!
_______________________
^0000CCWeight:^000000 1
#
14372#
A box containing 1 Snow Powder inside.
During the winter atmosphere I'd like to look good items!
Warning: You can not turn off the lights!
_______________________
^0000CCWeight:^000000 1
#
14373#
A box containing 1 Small Hearts inside.
This item is expected to create an atmosphere of love, please!
_______________________
^0000CCWeight:^000000 1
#
14374#
A box containing 1 Extravagant Firework inside.
Gorgeous and beautiful fireworks. When used in a summer night seems to be romantic.
_______________________
^0000CCWeight:^000000 1
#
14375#
A box that contains 1 Celestial Axe inside.
_______________________
^0000CCWeight:^000000 1
#
14376#
A box that contains 1 Angelring Potion inside.
_______________________
^0000CCWeight:^000000 1
#
14377#
A box that contains 1 Scream Megaphone inside.
_______________________
^0000CCWeight:^000000 1
#
14378#
A box containing 1 Dungeon Teleport Scroll 3 inside.
_______________________
^0000CCWeight:^000000 1
#
14379#
A box containing 1 Love Daddy Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14380#
A box containing 1 Anubis Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14381#
A box containing 1 Staff of Piercing inside.
_______________________
^0000CCWeight:^000000 1
#
14382#
A box containing 1 Lich's Bone Wand inside.
_______________________
^0000CCWeight:^000000 1
#
14383#
A box containing 1 Long Horn inside.
_______________________
^0000CCWeight:^000000 1
#
14384#
A box containing 1 Hunting Spear inside.
_______________________
^0000CCWeight:^000000 1
#
14385#
A box containing 1 Book of the Dead inside.
_______________________
^0000CCWeight:^000000 1
#
14386#
A box containing 1 Staff of Destruction inside.
_______________________
^0000CCWeight:^000000 1
#
14387#
A box containing 1 Crest of the Rider inside.
_______________________
^0000CCWeight:^000000 1
#
14388#
A box containing 1 Mythril Magic Manteau inside.
_______________________
^0000CCWeight:^000000 1
#
14389#
A box containing 1 Sniping Suit inside.
_______________________
^0000CCWeight:^000000 1
#
14390#
A box containing 1 Orlean's Glove inside.
_______________________
^0000CCWeight:^000000 1
#
14391#
A box containing 1 Spiritual Ring inside.
_______________________
^0000CCWeight:^000000 1
#
14392#
A box containing 1 Variant Shoes inside.
_______________________
^0000CCWeight:^000000 1
#
14393#
¸¸´??ûÀ?µ?À? ¹?º.
¾?O ºÀÀ????uÁ¦°¡ °¡´???
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14394#
A box containing 1 Twin Pompom By JB inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14395#
A box containing 1 Ship Captain Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14396#
A box containing 1 Red Minstrel Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14397#
A box that contains 5 Battle Manual, 5 Bubble Gum inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14398#
A box that contains 5 Battle Manual, 5 Small Magical Defense Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14399#
A box that contains 5 Battle Manual, 5 Small Physical Defense Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14400#
A box that contains 5 Battle Manual, 5 Tyr's Blessing inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14401#
A box that contains 5 Battle Manual, 5 Mental Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14402#
A box that contains 5 Battle Manual, 5 Scroll of Holy Armor inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14403#
A box that contains 5 Battle Manual, 5 Scroll of Shadow Armor inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14404#
A box that contains 5 Battle Manual, 2 JOB Battle Manual inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14405#
A box that contains 5 Gym Membership Card, 5 Regeneration Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14406#
A box that contains 5 Gym Membership Card, 20 Greed Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14407#
Fancy, beautiful decorated scroll. We can feel Christmas is coming!
_______________________
^0000CCWeight:^000000 1
#
14408#
Solar Scroll that symbolized the glaring sun.
_______________________
^0000CCWeight:^000000 1
#
14409#
A box containing 1 Twin Pompom By JB inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14410#
A box containing 1 Ship Captain Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14411#
A box containing 1 Red Minstrel Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14412#
A box that contains 5 Battle Manual, 5 Bubble Gum inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14413#
A box that contains 5 Battle Manual, 5 Small Magical Defense Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14414#
A box that contains 5 Battle Manual, 5 Small Physical Defense Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14415#
A box that contains 5 Battle Manual, 5 Tyr's Blessing inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14416#
A box that contains 5 Battle Manual, 5 Mental Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14417#
A box that contains 5 Battle Manual, 5 Scroll of Holy Armor inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14418#
A box that contains 5 Battle Manual, 5 Scroll of Shadow Armor inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14419#
A box that contains 5 Battle Manual, 2 JOB Battle Manual inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14420#
A box that contains 5 Gym Membership Card, 5 Regeneration Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14421#
A box that contains 5 Gym Membership Card, 20 Greed Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14422#
A box that contains 1 Ancient Scroll of Shaman inside.
_______________________
^0000CCWeight:^000000 1
#
14423#
A box that contains 1 Broken Sword inside.
_______________________
^0000CCWeight:^000000 1
#
14424#
A box that contains 1 Feather of Bizofnil inside.
_______________________
^0000CCWeight:^000000 1
#
14425#
A box containing 1 New Pagdayaw in it.
_______________________
^0000CCWeight:^000000 1
#
14426#
A box containing 1 Fortune Sword inside.
_______________________
^0000CCWeight:^000000 1
#
14427#
A box containing 1 Ice Pick inside.
_______________________
^0000CCWeight:^000000 1
#
14428#
A box containing 1 Kamaitachi inside.
_______________________
^0000CCWeight:^000000 1
#
14429#
A box containing 1 Spirited Guitar inside.
_______________________
^0000CCWeight:^000000 1
#
14430#
A box containing 1 Doom Slayer inside.
_______________________
^0000CCWeight:^000000 1
#
14431#
A box containing 1 Huuma Blaze Shuriken inside.
_______________________
^0000CCWeight:^000000 1
#
14432#
A box containing 1 Odin's Blessing inside.
_______________________
^0000CCWeight:^000000 1
#
14433#
A box containing 1 Ring of Flame Lord inside.
_______________________
^0000CCWeight:^000000 1
#
14434#
A box containing 1 Ring of Resonance inside.
_______________________
^0000CCWeight:^000000 1
#
14435#
A box containing 1 Student Cap inside.
_______________________
^0000CCWeight:^000000 1
#
14436#
A box containing 1 Ulle's Cap inside.
_______________________
^0000CCWeight:^000000 1
#
14437#
A box containing 1 Sphinx Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14438#
A box containing 1 Red Lotus Sword inside.
_______________________
^0000CCWeight:^000000 1
#
14439#
A box containing 1 Power of Thor inside.
_______________________
^0000CCWeight:^000000 1
#
14440#
A box containing 1 Dice Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14441#
A box containing 1 Tiger King Doll Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14442#
A box containing 1 Wandering Wolf King Helmet inside.
_______________________
^0000CCWeight:^000000 1
#
14443#
A box containing 1 Pizza Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14444#
A box containing 1 Ice Cream Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14447#
A box that contains 1 Scallywag's Hat
Description:
Aaarrrgghhhh, this hat be made out of bona fide unidentified dead animal leather. With time, aging and weathering, most of the hat formed into it's current shape and dyed a bright red.
^0000ffIncreases EXP gained by 10%
^0000FFRefine Level +5^000000:
EXP gained increases to 15%
_______________________
^0000FFRefine Level +7^000000:
EXP gained increases to 25%.
Increases EXP gained by 10% for every Refine Level above 7.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
14448#
A box that contains 1 Necromancer's Hood Headgear.
_______________________
^0000CCWeight:^000000 1
#
14449#
Mysterious ´À³¦À?µ? ¾????²?¯¹? u°?«°??
¿©·¯°¡Áö ¾b¯??µ?À? µ???
_______________________
^0000CCWeight:^000000 200
#
14450#
Mysterious ´À³¦À?µ? ¾????²?¯¹? u°?«°??
¿©·¯°¡Áö ¾b¯??µ?À? µ???
_______________________
^0000CCWeight:^000000 200
#
14451#

#
14452#

#
14453#

#
14454#

#
14455#

#
14456#

#
14457#

#
14458#

#
14459#
A box that contains 1 Magic Rabbit Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14460#
A box that contains 1 RO 5th Wedding Anniversary inside.
_______________________
^0000CCWeight:^000000 1
#
14461#
A box that contains 1 Ashura Fairy Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14462#
A box that contains 1 Dark Randgris Helm inside.
_______________________
A helm laced with the power of Valkyrie Randgris. It helps its wearer into concentrate better.
DEX +3, MDEF +1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14463#
A box that contains 1 Purple Cowboy Hat inside.
_______________________
A hat, symbolizing western frontiers, made to celebrate the festival.
INT +2 , VIT +2 , MaxSP +50
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14464#
A box that contains 1 Dark Randgris Helm inside.
_______________________
A helm laced with the power of Valkyrie Randgris. It helps its wearer into concentrate better.
DEX +3, MDEF +1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14465#
A box that contains 1 Purple Cowboy Hat inside.
_______________________
A hat, symbolizing western frontiers, made to celebrate the festival.
INT +2, VIT +2, MaxSP +50
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14466#
A prize that is given to the hottest character who is the winner of the Valentine's Hottest Contest.
_______________________
^0000CCWeight:^000000 0
#
14467#
A box that contains 1 Carnival Hat inside.
_______________________
^0000CCWeight:^000000 0
#
14468#
A box that contains 1 Carnival Circlet inside.
_______________________
^0000CCWeight:^000000 0
#
14469#
A scroll to celebrate the 'Year of Cattle'.
_______________________
^0000CCWeight:^000000 1
#
14470#
A box that contains 1 Nightmare Terror Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14471#
A box that contains 1 Loli Ruri Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14472#
A box that contains 1 Goblin Leader Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14473#
A box that contains 1 Incubus Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14474#
A box that contains 1 Miyabi Doll Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14475#
A box that contains 1 Giant Whisper Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14476#
A box that contains 1 Evil Nymph Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14477#
A box that contains 1 Medusa Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14478#
A box that contains 1 Stone Shooter Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14479#
A box that contains 1 Marionette Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14480#
A box that contains 1 Leaf Cat Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14481#
A box that contains 1 Dullahan Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14482#
A box that contains 1 Shinobi Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14483#
A box that contains 1 Golem Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14484#
A box that contains 1 Civil Servant Exchange Coupon inside.
_______________________
^0000CCWeight:^000000 1
#
14485#
A box that contains 1 Academy of Badge inside.
_______________________
^0000CCWeight:^000000 1
#
14486#
A box that contains 1 Academy Freshman Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14487#
A box that contains 1 Academy Completion Hat inside.
_______________________
^0000CCWeight:^000000 1
#
14488#
A box that contains 1 Blue Pajamas Hat inside.
_______________________
^0000CCWeight:^000000 10
#
14489#
A box that contains 1 Pink Pajamas Hat inside.
_______________________
^0000CCWeight:^000000 10
#
14490#
A box that contains 1 Shark Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14491#
A box that contains 1 Sting Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14492#
A box that contains 1 Shark Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14493#
A box that contains 1 Sting Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14494#
A box that contains 1 Tiara Samambaia inside.
_______________________
^0000CCWeight:^000000 1
#
14495#
A box that contains an Aquarius Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
14496#
A box that contains an Aquarius Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
14497#
A box that contains a Pisces Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
14498#
A box that contains a Pisces Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
14499#
A box that contains 1 Peacock Feather inside.
_______________________
^0000CCWeight:^000000 1
#
14500#
A life insurance certificate issued by Kafra Center.
Once the player receives the benefit from this certificate, the item will lose its effect.
If the character dies within the 60 minutes duration, no loss of EXP will be made.
Corrected display suppose to be will not lose any experience the first time you ko'ed.
The effect will disappear after your first KO'.
_______________________
^0000CCWeight:^000000 1
#
14501#
^ff0000This item cannot be traded with other accounts.^000000
A box that contains various shadow shield equipment.
_______________________
Open to get one of the following:
4x HE Battle Manual Plus
4x HE Bubble Gum Plus
3x Safe to 7 Weapon Certificate
3x Safe to 7 Body Armor Certificate
Costume Enchant Stone Box
Costume Carnation Hairband
Cranial Shield (Shadow)
Safeguard Shield (Shadow)
Brutal Shield (Shadow)
Gargantua Shield (Shadow)
Homers Shield (Shadow)
Dragoon Shield (Shadow)
Satanic Shield (Shadow)
Flameguard Shield (Shadow)
Requiem Shield (Shadow)
Cadi Shield (Shadow)
_______________________
^0000CCWeight:^000000 1
#
14503#
A gift box set for the celebration of Halloween and the Garden Tour.
_______________________
^0000CCWeight:^000000 1
#
14504#
Temporarily clock up operating speed part of Madogear.
When used, cast Level 5 Adrenaline Rush on user.
^0000CCWeight:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 120
#
14505#
A ticket to enter Air Fortress Invasion Memorial Dungeon for 1 hour.
You can directly enter Air Fortress Invasion.
_______________________
^0000CCWeight:^000000 0
#
14506#
Free dungeon entry ticket.
It seem you can directly go to dungeon if your Level meet the requirement.
Air Fortress Invasion - Level(145 or higher)
_______________________
^0000CCWeight:^000000 0
#
14507#
This Red Egg represents enthusiasm, positivity, danger and passion.
_______________________
^0000CCWeight:^000000 1
#
14508#
A scroll which gives you a random of amount zeny.
_______________________
^0000CCWeight:^000000 1
#
14509#
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 2
#
14510#
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
_______________________
^0000CCRequirement:^000000
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
^0000CCWeight:^000000 2
#
14511#
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
_______________________
^0000CCRequirement:^000000
Base Level 85
Swordsman and Merchant classes; Rogue, Magician and Wizard
^0000CCWeight:^000000 2
#
14512#
Scroll that has the record of using Level 10 ^009900Meteor Storm^000000. You can feel the great magical power from it.
_______________________
^0000CCWeight:^000000 1
#
14513#
Scroll that has the record of using Level 10 ^009900Storm Gust^000000. You can feel the cold magical force from the scroll.
_______________________
^0000CCWeight:^000000 1
#
14514#
Scroll that has the record of using Level 10 ^009900Lord of Vermilion^000000. You can feel the great magical force from the scroll.
_______________________
^0000CCWeight:^000000 1
#
14515#
Scroll that has the record of using Level 1 ^009900Lex Aeterna^000000. You can feel the power of holy spell from the box.
_______________________
^0000CCWeight:^000000 1
#
14516#
Scroll that has the record of using Level 5 ^009900Magnificat^000000. It has beautiful letters written on the scroll.
_______________________
^0000CCWeight:^000000 1
#
14517#
Scroll that has the record of using Level 5 ^009900Chemical Protection Helm^000000. It has some mysterious letters written on the scroll.
_______________________
^0000CCWeight:^000000 1
#
14518#
Scroll that has the record of using Level 5 ^009900Chemical Protection Shield^000000. It has some mysterious letters written on the scroll.
_______________________
^0000CCWeight:^000000 1
#
14519#
Scroll that has the record of using Level 5 ^009900Chemical Protection Armor^000000. It has some mysterious letters written on the scroll.
_______________________
^0000CCWeight:^000000 1
#
14520#
Scroll that has the record of using Level 5 ^009900Chemical Protection Weapon^000000. It has some mysterious letters written on the scroll.
_______________________
^0000CCWeight:^000000 1
#
14521#
Scroll that has the record of using Level 1 ^009900Repair Weapon^000000. It has some mysterious letters written on the scroll.
_______________________
^0000CCWeight:^000000 1
#
14522#
A delicious looking bun which is big enough for two person to eat together. ^000088It recovers your HP^000000.
_______________________
^0000CCWeight:^000000 1
#
14523#
A very bitter pill. It is made with traditional recipe which has been handed down from the family of who have 5000 years of tradition in pharmacy.
Don't swallow it once. ^000088You should chew it slowly in order to recover your SP^000000.
_______________________
^0000CCWeight:^000000 1
#
14524#
A slice of a very rare fish that can barely be caught once a year. It has the scent of blue sea.
^000088It recovers your SP and HP^000000.
_______________________
^0000CCWeight:^000000 1
#
14525#
A chewy delicious rice cake. It gives you +10 ATK for 30 min.
No one knows why the rice cake has this special function.
_______________________
^0000CCWeight:^000000 1
#
14526#
A traditional pastry which is made of liquors and grains. It gives you +10 MATK for 30 min.
No one knows why the pastry has this special function.
_______________________
^0000CCWeight:^000000 1
#
14527#
A scroll on which
many dungeon map
coordinates have
been recorded.
If you tear it up,
it can transport you
once to Nogg Road,
Mjolnir Dead Pit,
Payon Dungeon, Toy
Dungeon, Glast Heim
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Ancient Shrine 2F.
Warning - After using it, unless you choose the destination in 1 minute,
it will be useless.
_______________________
^0000CCWeight:^000000 1
#
14528#
Scroll that contains the incantation of ^009900Teleportation^000000 to PVP Room. The word written on it can not be identified.
Allow character to teleport to the PVP Room.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14529#
Enables a single cast of ^FF0000Greed^000000.
_______________________
^0000CCWeight:^000000 1
#
14530#
Evasion_Scroll - Increases Dodge for 30 minutes.
Effect disappear upon death.
_______________________
^0000CCWeight:^000000 1
#
14531#
Concentration Scroll - Increases Accuracy for 30 minutes.
Effect disappear upon death.
_______________________
^0000CCWeight:^000000 1
#
14532#
A manual that explains the effective way of the battle. It is a very detailed and well composed manual.
^000088Exp rate is increased to 25% for 30 minutes^000000.
_______________________
^0000CCWeight:^000000 1
#
14533#
A manual that explains the effective way of the battle. It is a very detailed and well composed manual.
^000088Exp rate is increased to 100% for 30 minutes^000000.
_______________________
^0000CCWeight:^000000 1
#
14534#
A small bottle of Yggdrasil Tree Sap that is effective on healing wounds.
Restores an amount of HP equal of 5% of your MaxHP every 5 seconds for a 10 minute duration.
If you are incapacitated, the item effect will disappear.
Follow the NPC below to make True Small Life Potion.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
14535#
A sizeable bottle of Yggdrasil Tree Sap that is effective on healing wounds.
Restores an amount of HP equal of 7% of your MaxHP every 4 seconds for a 10 minute duration.
If you are incapacitated, the item effect will disappear.
Follow the NPC below to make True Medium Life Potion.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
14536#
An abrasive that adds sharpness to a weapon.
Increases Critical by 30 for 5 minutes.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14537#
A magic potion made with alchemy and magic.
A Rosary is rumored to be one of the secret ingredients in making this potion.
Increases the HP recovery effect of some potions and the Heal skill by 20% for 30 minutes.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14538#
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute. Only one may be consumed per 5 minutes.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14539#
A scroll enchanted
with Shadow Armor
Magic that can protect
your body with the
power of shadows.
Endows a character
with ^777777Shadow^000000 element
for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
14540#
A scroll enchanted
with Holy Armor Magic
that can protect your
body with the power
of holiness. Endows
a character with Holy element for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
14541#
A secret potion made
using tough dragon
scales. Adds 3%
resistance to Physical
Attacks for 1 minute.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14542#
A secret potion made
using tough dragon
scales. Adds 3%
resistance to Physical
Attacks for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
14543#
A secret potion made
using pixie mustache.
Adds 3% resistance
to Magical Attacks
for 1 minute.
_______________________
^0000CCWeight:^000000 1
#
14544#
A secret potion made
using pixie mustache.
Adds 3% resistance
to Magical Attacks
for 3 minutes.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
14545#
This well written, detailed manual explains Extremely Efficient battle methods.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Experience gained +200%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
14546#
A firecracker that shows 'I LOVE YOU!'. Danger, keep children away from it.
_______________________
^0000CCWeight:^000000 2
#
14547#
A firecracker that shows 'HAPPY WHITEDAY!'. Danger, keep children away from it.
_______________________
^0000CCWeight:^000000 2
#
14548#
A firecracker that shows 'VALENTINE'S DAY!'. Danger, keep children away from it.
_______________________
^0000CCWeight:^000000 2
#
14549#
A firecracker that shows 'HAPPY BIRTHDAY!'. Danger, keep children away from it.
_______________________
^0000CCWeight:^000000 2
#
14550#
A firecracker that shows 'MERRY CHRISTMAS!'. Danger, keep children away from it.
_______________________
^0000CCWeight:^000000 2
#
14551#
A dish that is easy and convenient for beginner chefs;
it has a fresh, grassy taste, strangely enough.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +1
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14552#
A dish that looks slightly unappetizing, but its taste and scent are quite pleasant.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +2
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14553#
It looks like an ordinary steak, but it is explosively flavorful and juicy.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 STR +3
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14554#
A sweetly scented tea made by mixing herbs and grape juice.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +1
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14555#
A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +2
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14556#
An invigoratingly hot herbal whose flavor is enhanced with the sweetness of honey.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 INT +3
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14557#
A simple dish made from steamed crab nippers and herbs.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +1
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14558#
Assorted seafood that makes people that live near the sea feel very homesick.
Unless, of course, they're eating this food at home.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +2
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14559#
A soup made with boiled clam meat.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 VIT +3
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14560#
A soup made with squid ink broth and frog eggs that most people can't eat until they close their eyes.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +1
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14561#
Incredibly smooth, slick and slippery noodles that are very difficult to eat.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +2
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14562#
Cheese gratin with steamed tentacles mixed into it for a unique flavor.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 AGI +3
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14563#
A special mixed drink of grape juice and honey that has a sweet and sour taste.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +1
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14564#
A special chocolate mousse cake with a smooth luxurious flavor that even Charles Orlean would be proud of.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +2
^0000CCDuration:^000000 3 minutes
_______________________
^0000CCWeight:^000000 1
#
14565#
A mix of various, crisp fruit flavored with light, sweet syrup.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 DEX +3
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14566#
Lightly spiced monkey tails deep fried in oil that are popular as a side dish for drinking.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +1
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14567#
A cocktail mixed from various fruit juices.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +2
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14568#
Crunchy, fried sweet potatoes topped with light syrup.
_______________________
^0000CCType:^000000 Cooked Food
^0000CCEffect:^000000 LUK +3
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 1
#
14569#
A ring used to ensnare a Knife Goblin.
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
14570#
A ring used to ensnare a Flail Goblin.
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
14571#
A ring used to ensnare a Hammer Goblin.
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
14572#
A marble crystal used to lure ground Deleters
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
14573#
A stone used to capture Diabolics
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
14574#
A skull of a Wanderer.
Wanderers seek these eerie trophies.
_______________________
^0000CCType:^000000 Taming Item
^0000CCWeight:^000000 5
#
14575#
A special cake which made by Thachentze, a cookery from Lutie.
STR +5
_______________________
^0000CCWeight:^000000 1
#
14576#
Wine distilled from Mastela fruit that helps the drinker to maintain clarity of thought.
INT +5
_______________________
^0000CCWeight:^000000 1
#
14577#
A bao that is fried and seasoned with spicy sauce. If you're not used to spicy food, it's not a good idea to eat too many.
VIT +5
_______________________
^0000CCWeight:^000000 1
#
14578#
Steamed pumpkin and Red Bat wings wrapped in a Hinale leaflet that have a combined flavor that is indescribable.
AGI +5
_______________________
^0000CCWeight:^000000 1
#
14579#
A trendy green salad that is topped with sweet dressing add passion eat.
DEX +5
_______________________
^0000CCWeight:^000000 1
#
14580#
A fried scorpion tail, which is said very dangerous if over eaten.
LUK +5
_______________________
^0000CCWeight:^000000 1
#
14581#
When used allows you to teleport to a specific dungeon from the following list:
_______________________
Thor's Volcano Dungeon F2
Ice Dungeon Entrance
Veins Field
Niflheim
Labyrinth
Juperos
Ant Hell
Kiel Hyre's School Entrance
Thanatos Tower Entrance
The Abyss Lakes Entrance
Rachel Temple Entrance
Odin Temple Entrance
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless.
_______________________
^0000CCWeight:^000000 1
#
14582#
An enchanted butterfly's wing that instantly sends its user to the towns of the Rune-Midgards Kingdom.
Locations: Prontera, Geffen, Payon, Morocc, Al De Baran or Alberta when waved in the air.
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
14583#
An enchanted butterfly's wing that instantly sends its user to the towns of the Schwartzvald Republic.
Locations: Juno, Lighthalzen, Einbroch or Hugel when waved in the air.
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
14584#
An enchanted butterfly's wing that instantly sends its user to the towns of Arunafeltz.
Locations: Veins or Rachel
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
14585#
An enchanted butterfly's wing that instantly sends its user to the island towns of Rune-Midgards.
Locations: Ayothaya, Amatsu, Luoyang, Kunlun
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
#
14586#
A hard candy that feels like its jumping in your mouth when you eat it.
You'll need to remember to brush your teeth after!
Increases ATK +20, Attack Speed +25% and permanent endure for 1 minute.
Decreases 100HP per 10 seconds. Cooldown for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
14587#
Weapon Repair Level 1 is usable with this Scroll. Unknown Writings are engraved.
_______________________
^0000CCWeight:^000000 1
#
14588#
A scroll in which
a single use of Level 10
Party Blessing
has been recorded.
Will cast on all party
members within a
certain range.
Caution-- This item
won't work while your
character is casting
a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
14589#
A scroll in which a single use of Level 10 Party Increase AGI has been recorded.
Will cast on all party members within a certain range.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
14590#
A scroll in which a single use of Level 5
Party Assumptio has been recorded.
Will cast on all party members within a certain range.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
14591#
A teleport scroll that warps you to the Siege Areas.
Valkyrie Realms
Britoniah
Greenwood Lake
Luina
ValFreya
Nidhoggur
_______________________
^0000CCWeight:^000000 1
#
14592#
This well written, detailed manual explains effective battle methods.
^000088Job EXP rate increases to 150% for 30 minutes.
This bonus stacks with VIP and Battle Manuals to give an additional job bonus.^000000
_______________________
^0000CCWeight:^000000 1
#
14593#
A scroll that will cast Magic Amplification Level 10 for you. Good for making the next magic attack do +50% Magic attack power.
_______________________
^0000CCWeight:^000000 1
#
14594#
Scroll that has the record of using Level 5 ^009900Quagmire^000000.
Attention! This items won't work while above of 4X4 areas.
Caution-- This item won't work while your character is casting a spell or skill.
_______________________
^0000CCWeight:^000000 1
#
14595#
Unsealed paper full of magic spells related to transferring.
By using the spell, the user can be transferred to a certain place.
_______________________
^0000CCWeight:^000000 0
#
14596#
A box full of something heavy.
_______________________
^0000CCWeight:^000000 10
#
14597#
A Scroll that imbued with great force of Monster Phreeoni.
HIT +100 for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
14598#
A Scroll that imbued with great force of Monster Ghostring.
Gives Ghost element to a character for 1 minute.
_______________________
^0000CCWeight:^000000 1
#
14599#
A greed scroll which can be used. It's kind of just have to be greedy people to feel Why?
Warning! Does not invoke in the city. When you use the scroll is the only consumer.
_______________________
^0000CCWeight:^000000 1
#
14600#
A potion that refill your spirit.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 MaxSP +10%, Reduces SP cost by 10%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
14601#
A potion that possesses the spirit of Tyr, the god of battle.
Increases ATK & 20 MATK for 5 minutes. HIT +30, FLEE +30
Caution!- Item's active duration and ability will not work properly when it is being used with Honey Pastry, Sesame Pastry and Rainbow Cake.
Item option disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
14602#
A Scroll that imbued with great force of Monster Tao Gunka.
For 3 minutes MaxHP +100%, DEF -50, MDEF -50.
_______________________
^0000CCWeight:^000000 1
#
14603#
A Scroll that imbued with great force of Monster Mistress.
Enables of casting certain spells without gemstones for 3 minutes.
Increases SP Consumption by 25%.
_______________________
^0000CCWeight:^000000 1
#
14604#
A Scroll that imbued with great force of Monster Orc Hero.
Immunity to ^663399Stun^000000 for 1 minute.
_______________________
^0000CCWeight:^000000 1
#
14605#
A Scroll that imbued with great force of Monster Orc Lord.
Reflects 30% of all physical damage taken for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
14606#
Job Battle Manual - Improves Job exp rate by 25% for 30 minutes. Works in combination with the normal battle manual.
_______________________
^0000CCWeight:^000000 1
#
14607#
Sumptuous western food.
All Basic Stats +3 for 1 hour.
_______________________
^0000CCWeight:^000000 60
#
14608#
Grand and sumptuous Manchu-Han Imperial Feast.
All Basic Stats +6 for 1 hour.
_______________________
^0000CCWeight:^000000 120
#
14609#
Process (dishes failed).
^000088Recovery HP & SP +10%^000000.
_______________________
^0000CCWeight:^000000 30
#
14610#
Present box with stylish decorations.
It seems rarely available.
_______________________
^0000CCWeight:^000000 20
#
14611#
A potion made out of a dragon's strong skin which acts as a special medicine.
Increases tolerance to physical attack by 3% for 3 min.
The effect vanishes when the player dies or gets dispelled.
_______________________
^0000CCWeight:^000000 1
#
14612#
A potion made out of a elf's mustache which acts as a special medicine.
Increases tolerance to magical attacks by 3% for 2 min.
The effect vanishes when the player dies or gets dispelled.
_______________________
^0000CCWeight:^000000 1
#
14613#
Limited 2012 RWC Commemorative Egg
You can get one of several rare items such as
RWC Commemorative Pin,
RWC Weapon,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
RWC Initializer Ticket,
Mystical Card Album,
etc
_______________________
^0000CCWeight:^000000 1
#
14614#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Made up of Tough Skin of Dragon and Fairy to Create Special Potion.
For 30 Minutes,Decreases damage taken from Physical And Magical Attack by 3%
^000088No Effect when Character is dead in Battle.^000000
_______________________
^0000CCWeight:^000000 1
#
14615#
Colorful spheres caused by water droplets in the air that cause the sun's rays to refract.
You can get one of many rare items such as:
Adventurer's Backpack,
Eddga Card,
Skull Cap,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
14616#
This biscuit stick was created to remember the day with most fireworks.
_______________________
STR +15 for 30 minutes.
+11~111 ATK for 10 minutes.
^FF0000- Applies the highest STR amongst all.
- ATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14617#
This biscuit stick was created to remember the day with most fireworks.
_______________________
VIT +15 for 30 minutes.
MaxHP +11~33% for 10 minutes.
^FF0000- VIT does not overlap with other bonus.
If you are incapacitated, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14618#
This biscuit stick was created to remember the day with most fireworks.
_______________________
AGI +15 for 30 minutes.
FLEE +11~33 for 10 minutes.
^FF0000- Applies the highest AGI amongst all.
- FLEE does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14619#
This biscuit stick was created to remember the day with most fireworks.
_______________________
INT +15 for 30 minutes.
MATK +11~111 for 10 minutes.
^FF0000- Applies the highest INT amongst all.
- MATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14620#
This biscuit stick was created to remember the day with most fireworks.
_______________________
DEX +15 for 30 minutes.
HIT +11~33 for 10 minutes.
^FF0000- Applies the highest DEX amongst all.
- HIT does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14621#
This biscuit stick was created to remember the day with most fireworks.
_______________________
LUK +15 for 30 minutes.
Critical +11~33% for 10 minutes.
^FF0000- Applies the highest LUK amongst all.
- Critical does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
14623#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Entire Box is Gold Plated.
You can get Devilring Card, Angelring Card, Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Buffalo Horn, Ring of Recovery, Costume Pink Bunny Band and other rare items.
_______________________
^0000CCWeight:^000000 1
#
14624#
A scroll in blue colour.
Have chance to obtain
Sealed Incantation Samurai Card,
Sealed Phreeoni Card,
Maneater Flower Hat,
Black Devil Mask,
RWC Memory Knife
and etc randomly.
_______________________
^0000CCWeight:^000000 1
#
14625#
A scroll with mysterious power.
_______________________
^0000CCWeight:^000000 1
#
14626#
A scroll in indigo colour.
Have chance to obtain Pharaoh Card, Sealed Dark Snake Lord Card, Deviling Card, RWC Memory Staff, Monkey On Fur Hat and etc randomly.
_______________________
^0000CCWeight:^000000 1
#
14627#
Ornate scroll decorated in a Christmas atmosphere.
You can get one of serveral items such as Blacksmiths Blessing, Maero/Odium/Despero/Dolor of Thanatos Card, Jeremy Beauty Coupon, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Mystical Card Album,
Costume Red Dress Hat, Costume Festival Box, Costume Enchant Stone Box, Costume Exchange Coupon and more.
_______________________
^0000CCWeight:^000000 1
#
14628#
A box containing various Costume equipment.
 You will receive a random Costume equipment.
_______________________
^0000CCWeight:^000000 1
#
14629#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Strength Stone(Upper)
Intelligence Stone(Upper)
Agility Stone(Upper)
Dexterity Stone(Upper)
Health Stone(Upper)
Lucky Stone(Upper)
Attack Stone(Mid)
Magical Stone(Mid)
Hit Stone(Lower)
Evasion Stone(Lower)
_______________________
^0000CCWeight:^000000 1
#
14630#
A demonic scroll.
_______________________
^0000CCWeight:^000000 1
#
14643#
A violet colored scroll.
_______________________
^0000CCWeight:^000000 1
#
14644#
A dark colored pet egg.
_______________________
^0000CCWeight:^000000 1
#
14645#
Pulled from the demon fly himself. They grew back. The wings will slowly fade away over time.
_______________________
^000088Use to warp to random locations on the map.000000
_______________________
^FF0000Beelzebug's Wings will automatically disappear 240 hours after opening the box.^000000
_______________________
^0000CCWeight:^000000 0
#
14646#
Luxurious full-course meal by court chef Orleans.
_______________________
All Status +10
ATK +30
MATK +30
_______________________
The effect will not disappear even if the character is logged out or out of combat
_______________________
^FF0000The effect does not overlap with existing special dishes.^000000
_______________________
^0000CCType:^000000 Cooked Food
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 1
#
14649#
A golden colored Pet Egg Scroll, you can obtain many mysterious item.
_______________________
^0000CCWeight:^000000 1
#
14663#
Sealed Dark Lord Scroll for a limited time.
Sealed Dark Lord Card, Dark Illusion Card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Immune Shadow Armor, Costume Sleeping Cat Hat,
Costume Enchant Stone Box, Costume Exchange Coupon and more.
_______________________
^0000CCWeight:^000000 1
#
14664#
Rumors say it will bless for your career.
_______________________
^0000CCWeight:^000000 1
#
14665#
Rumors say it will bless for your love.
_______________________
^0000CCWeight:^000000 1
#
14666#
Rumors say it will bless for your wealth.
_______________________
^0000CCWeight:^000000 1
#
14667#
Rumors say it will bless for your health.
_______________________
^0000CCWeight:^000000 1
#
14672#
A hard egg given to the Steel Fighter Lv20 Achievement.
Contains 1 Nucleus of Undead and 1 Heart of Girl.
_______________________
^0000CCWeight:^000000 1
#
14673#
A hard egg given to the Steel Fighter 2Lv5 Achievement.
Contains 1 Nucleus of Undead, 1 Heart of Girl and 1 King Wolf Scroll.
_______________________
^0000CCWeight:^000000 1
#
14674#
A warming sweet drink from a mystical land made from fermented wheat. Drinking this brew grants a renewing energy with the smell of cinnamon.
VIT +10, Fire RES 5%
_______________________
^0000CCWeight:^000000 1
#
14675#
A box containing Shadow equipment.
You can get one of the following Shadow equipments:
Power (Earring, Pendant),
Intelligent (Pendant, Earring),
Dexterous (Armor, Weapon),
Vital (Shoes, Shield),
Athletic (Shield, Shoes),
Lucky (Weapon, Armor)
There is also a possibility that Costume Brilliant Golden Wings may come out.
_______________________
^0000CCWeight:^000000 1
#
14676#
A special card given to those who have left excellent results at RJC2013.
If you use it, you can get 1 random card from all boss monster cards including MVP.
_______________________
^FF0000The above special effects disappear at the end of regular maintenance on June 25, 2013.^000000
_______________________
^0000CCWeight:^000000 0
#
14679#
An article sealed storm scroll Edition limited.
The scroll containing a weapon/armor Safe to 9 certificate, Shadows Pendant, Shadows Earrings, Costume: Wind Milestone,
Enchant Stone Boxes, Costume Coupons and various rare items, you can get one.
_______________________
^0000CCWeight:^000000 1
#
14680#
Grants%3 resistance to Physical and Magical Damage for 1 minute
VIT +15 for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
14681#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Stone Recovery(Upper)
Recovery Skill Stone(Upper)
Recovery Stone(Mid)
HP Stone(Mid)
SP Stone(Mid)
Recovery Stone(Low)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
14682#
Limit edition Sealed Beelzebub Scroll.
A scroll contains Sealed Beelzebub Card, safety upgrade +9, Cranial/Brutal/Homer's/Cadi/Requiem/Frame Guard/Satanic/Dragoon/Gargantua/Safeguard Shadow Shields, Costume Enchantment Stone Box II and other rare items, only can get one.
_______________________
^0000CCWeight:^000000 1
#
14683#
Available for a limited time, this box is filled to the brim with goods and items for everyone.
_______________________
When opened gives one of the following:
10 Anniversary Poring Hat
Fish In Mouth
400x KVM Badge
Small Poring Band
+10 Food Box
Kafra Band
4x Safe to 7 Armor
30x Mental Potion
Heroic Desocketing Book
Gentlemen's Fez
10x Bowman Level 10
10x Swordman Level 10
10x Spearman Level 10
Party Buff Scroll Box
5x Battle Manual X3
_______________________
^0000CCWeight:^000000 1
#
14689#
Sealed Kiel-D-01 scroll edition limited.
Obtain rare to get one of the items can be.
_______________________
^0000CCWeight:^000000 1
#
14690#
Celebrate the GF Carnival, you can get a surprise at random after opening.
_______________________
^0000CCWeight:^000000 1
#
14691#
There are 20 boxes of canned bananas. The canned bananas are pet feed for the proboscis.
_______________________
^0000CCWeight:^000000 0
#
14692#
There are 20 boxes of spicy rice cakes. The spicy rice cakes are pet food for Golden Steel Ape.
_______________________
^0000CCWeight:^000000 0
#
14693#
There are 20 boxes of hot dog fort, hot dog fort is the pet feed of QQ lion.
_______________________
^0000CCWeight:^000000 0
#
14694#
With 20 boxes of ferris wheel biscuits, Hot Dog Fort is a pet feed for fat rhinoceros.
_______________________
^0000CCWeight:^000000 0
#
14695#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Large Stone(Upper)
Medium Stone(Upper)
Small Stone(Upper)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
14696#
Sealed Gloom Under Night Scroll edition limited.
Obtain rare to get one of the items can be.
_______________________
^0000CCWeight:^000000 1
#
14704#
A box containing Gemstone Shadow equipment.
You can get 1 of the following Shadow Equipment: GemStone(Armor, Shoes, Shield, Weapon, Earring, Pendant).
_______________________
^0000CCWeight:^000000 1
#
14705#
Sealed Fallen Bishop Hibram Scroll Edition Limited.
Sealed Fallen Bishop Hibram Card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Gemstone Shadow Box, Costume Vanargand Helm, Costume Enchant Stone Box 3, Exchange various costumes coupons so rare to get one of the items can be.
_______________________
^0000CCWeight:^000000 1
#
14706#
Contains 1 Pirate Eyepatch that lasts for 3 days
#
14713#
Sealed ifrit Scroll edition limited.
Sealed ifrit card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Costume Noah's Hat, Costume Enchant Stone Box 3, Exchange various costumes coupons so rare to get one of the items can be.
_______________________
^0000CCWeight:^000000 1
#
14714#
A box swirling the power of the ground, water, fire and wind.
Contains one elemental drop.
_______________________
^FF0000This item will be available until January 28, 2014 (Tuesday) and scheduled maintenance starts.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000The appearance period of NPCs that can use Elemental Drop will be until January 28, 2014 (Tuesday) scheduled maintenance start.^000000
_______________________
^0000CCWeight:^000000 0
#
14717#
Edition limited 2013 RWC Commemorative Scroll.
Neutral shadow set, frozen curse shadow set, Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Incubus pet exchange coupon, Costume Wings of Victory and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
14718#
A limited edition sealed turtle general Scroll.
Sealed turtle general card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Costume Light Darkness Crown, Costume Enchant Stone Box 3 and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
14723#
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the user's skill tree to an unallocated state while restoring all previously used skill points.
Can only be used when at 0 weight and with no character attachements, such as a mount or cart, attached.
_______________________
^0000CCWeight:^000000 0
#
14724#
Pressing the button on this stick will flash blinding light that seems to cause memory loss.
Resets the user's skill tree to an unallocated state while restoring all previously used skill points.
Can only be used when at 0 weight and with no character attachements, such as a mount or cart, attached.
_______________________
^0000CCWeight:^000000 0
#
14725#
Edition limited sealed bacsojin Scroll.
Sealed bacsojin card,Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Costume Saint Frill Ribbon, Costume Festival Box II, Infinite Giant Fly Wing Box V, Gold and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
14726#
A box containing 1 Grid Shadow Equipment.
You can get a one piece Grid Shadow set (Shield, Pendant, Earring, Weapon, Shoes, Armor).
_______________________
^0000CCWeight:^000000 1
#
14727#
A box containing 1 Heal Shadow Equipment.
You can get a one piece Heal Shadow set (Shield, Pendant, Earring, Weapon, Shoes, Armor).
_______________________
^0000CCWeight:^000000 1
#
14728#
A box containing 1 hiding shadow equipment.
You can get a one piece Hiding Shadow Set (Shield, Pendant, Earring, Weapon, Shoes, Armor).
_______________________
^0000CCWeight:^000000 1
#
14729#
A box containing 1 Cloaking Shadow Equipment.
You can get a one piece Cloaking Shadow Set (Shield, Pendant, Earring, Weapon, Shoes, Armor).
_______________________
^0000CCWeight:^000000 1
#
14730#
A box containing variety of costumes equipment.
Some costumes are only available here.
_______________________
^0000CCWeight:^000000 1
#
14731#
A box containing 1 Teleport Shadow Equipment.
You can get a one piece Teleport Shadow Set (Shield, Pendant, Earring, Weapon, Shoes, Armor).
_______________________
^0000CCWeight:^000000 1
#
14732#
A box containing 1 Steal Shadow equipment.
You can get a one piece Steal Shadow set (Shield, Pendant, Earring, Weapon, Shoes, Armor).
_______________________
^0000CCWeight:^000000 1
#
14733#
Edition limited sealed pharaoh Scroll.
Sealed pharaoh card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Grid Shadow Box, Costume Jack Castle Bat, Infinite Giant Fly Wing Box V, Gold and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
14735#
A magical egg that outfits pop out when opened.
_______________________
Any one of the following costume equipment will appear randomly.
^0000FF? Costume Griffon Hairband
- Costume Alpaca Hood
- Costume Worg in Mouth
- Costume Amistr cap
- Costume Grand Peco Hairband
- Costume Headset
- Costume Filir Wings
- Costume Pecopeco Hairband
- Costume Lif Doll Hat
- Costume Vanilmirth Hat^000000
_______________________
^0000CCWeight:^000000 1
#
14739#
Edition limited Sealed General Eegnigem Cenia Scroll.
Sealed General Egnigem Cenia Card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Demihuman Shadow Weapon, Costume Hunting Cap of Gust, Gold and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
14740#
Edition limited sealed vesper Scroll.
sealed vesper card, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate, Tempest Shadow Earring, Tempest Shadow Pendant, Magic Demihuman Shadow Weapon, Costume Knit Cap of Water,Infinite Giant Fly Wing Box and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
14745#
Fortune is at the forefront.
_______________________
^0000CCWeight:^000000 1
#
14746#
A box with a random Strong Man's costume item.
An item can be acquired when used.
_______________________
^0000CCWeight:^000000 1
#
14747#
A box with a random item from various foods and clothes.
An item can be acquired when used.
_______________________
^0000CCWeight:^000000 1
#
14748#
A box with a glamorous random elf costume in it.
An item can be acquired when used.
_______________________
^0000CCWeight:^000000 1
#
14758#
Limited duration scroll. Contain 1 of:
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
Attack Shadow Armor,
Infinite Giant Fly Wing Box(5),
Gold,
and other rare items.
_______________________
^0000CCWeight:^000000 1
#
14759#
A box that gives you a random item.
Open to get one of the following:
Safe to 7 Weapon Certificate x 2
Safe to 7 Body Armor Certificate x 2
Safe to 10 Certificate x 1
HE Bubble Gum Plus x 4 *double duration of normal HE*
HE Battle Manual Plus x4 *double duration of normal HE*
Costume: Sleeping Kitty Hat *New Headgear*
Immune Shadow Armor
Hard Shadow Armor
Ancient Shadow Armor
Critical Shadow Armor
Kingbird's Shadow Weapon
Critical Hit Shadow Weapon
Healing Shadow Weapon
^ff0000This item cannot be traded with other accounts.^000000
It's contents can be freely traded once opened.
^ff0000Cannot be refunded after opening
_______________________
^0000CCWeight:^000000 1
#
14765#
This well written, detailed limited edition manual explains effective battle methods.
It appears that allows you to grow faster.
^000088Job EXP rate increases to 35% for 60 minutes.^000000
This bonus stacks with other Battle Manuals to give an additional job bonus.
_______________________
^0000CCWeight:^000000 1
#
14766#
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
Take it to the NPCs below to create a True Limited Power Booster.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
14771#
A gift box sold exclusively during the school festival.
_______________________
^0000CCWeight:^000000 1
#
14780#
Limited Time Soul Plunger Scroll.
You can get one of these rare items:
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Sealed Hat Box II,
Soul Plunger,
and more.
_______________________
^0000CCWeight:^000000 1
#
14781#
Happy Balloon Scroll for a limited time.
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Happy Baloon,
[NotForSale] Neuralizer,
and more.
_______________________
^0000CCWeight:^000000 1
#
14799#
A set of manual and chewy and sweet bubble gum with effective combat methods.
Increases experience and item drop rate for 7 ays.
Applies to all characters in your account.
- Increases Experience gained from monsters by 100%.
- Increases Item drop rate by 100%.
_______________________
The effect of this buff will stack with the existing Combat Manual and Bubble Gum effects.
_______________________
^0000CCWeight:^000000 1
#
14806#
An item that can hire a part-time job-hunting students who takes charge of sales stall.
_______________________
^0000CCWeight:^000000 0
#
14807#
An item that can hire a part-time job-hunting student who takes charge of buying stall.
_______________________
^0000CCWeight:^000000 0
#
14826#
Special travel ticket issued by the Monster Racing Association.
You can move to one of the dungeons below.
Izlude Dungeon 6th floor, Dragon Nest 2nd floor, Glastheim Underground Cemetery, Moscovia Deep Forest.
Warning - If you don't select anything for one minute, the effect will disappear.
_______________________
^0000CCWeight:^000000 10
#
14836#
^0000CCWeight:^000000 1
#
14856#
^0000CCWeight:^000000 1
#
14884#
^0000CCWeight:^000000 1
#
14902#
A pass to get special magical abilities.
_______________________
It seems that when you show this Item to [Zonda Novice], you are able to acquire new magical abilities.
_______________________
When used with a special map,
[Zonda Novice] appears
_______________________
Only usable once every 10 seconds
_______________________
[Zonda's Pass] will not disappear upon Consumption.
_______________________
Can be placed in the Kafra Storage
_______________________
^0000CCWeight:^000000 0
#
14903#
A pass to get special magical abilities.
_______________________
It seems that when you show this Item to [Zonda Novice], you are able to acquire new magical abilities.
_______________________
When used with a special map,
[Zonda Novice] appears
_______________________
Only usable once every 10 seconds
_______________________
[Zonda's Pass] will not disappear upon Consumption.
_______________________
Can be placed in the Kafra Storage
_______________________
^0000CCWeight:^000000 0
#
14904#
A pass to get special magical abilities.
_______________________
It seems that when you show this Item to [Zonda Novice], you are able to acquire new magical abilities.
_______________________
When used with a special map,
[Zonda Novice] appears
_______________________
Only usable once every 10 seconds
_______________________
[Zonda's Pass] will not disappear upon Consumption.
_______________________
Can be placed in the Kafra Storage
_______________________
^0000CCWeight:^000000 0
#
14905#
A pass to get special magical abilities.
_______________________
It seems that when you show this Item to [Zonda Novice], you are able to acquire new magical abilities.
_______________________
When used with a special map,
[Zonda Novice] appears
_______________________
Only usable once every 10 seconds
_______________________
[Zonda's Pass] will not disappear upon Consumption.
_______________________
Can be placed in the Kafra Storage
_______________________
^0000CCWeight:^000000 0
#
14908#
A rice cake kneaded of non-glutinous rice flour, dividing it into an appropriate sizes, shaped into a half-moon, filling it with pine needles and steamed.
It is loved as one of the traditional Korean holiday foods.
_______________________
Recovers 10% of MaxHP.
_______________________
(This item will be removed on October 21, 2020.)
_______________________
^0000CCWeight:^000000 0
#
14921#
When opened gives one of the following:
_______________________
Costume Fire Muffler
Costume Gerhard Von Deviruchi 83 years
Costume Queen Scaraba Helm
Costume Rolf Von Gigue 666
Costume Wood Goblin Nose
Costume Faceworm Egg Shell
Costume Alice Wig
Costume Fallen Angel Valletta
Costume Chung E Shinyon Cap
Costume Black Khalitzburg Knight Helm
_______________________
^0000CCWeight:^000000 0
#
14924#
When opened gives one of the following:
_______________________
Gray Wing Boots
Valkyrie Drop [1]
Antonio's Coat [1]
Perverse Demon Mask [1]
Abyss Dress
8x Blacksmith Blessing
6x Battle Manual X3
8x Job Battle Manual
Party Hard Pack
Mini Glasses [1]
_______________________
^0000CCWeight:^000000 0
#
14930#
When opened gives one of the following:
_______________________
Heroic Backpack [1]
CD in Mouth
Enforcer Cape [1]
Enforcer Shoes
Mob Scarf
6x Battle Manual X3
5x Bloody Branch
10x Citizen Oda's Miracle Elixir
4x Safe to 7 Chance Box
2x Safe to 10 Certificate
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
14940#
When opened gives one of the following:
_______________________
Costume Floating Sage Stone
Costume Radio Antenna
Costume Vajra
Costume White Wizard Hat
Costume Book of Magic
Costume Sorcerer Hood
Costume Blinking Small Eyes
Costume Darkness Veil
Costume Laser of Eagle
Costume Magic Circle
_______________________
^0000CCWeight:^000000 0
#
14944#
When opened gives one of the following:
_______________________
Costume Floating Ice
Costume Astro Circle
Costume Stormy Cloud
Costume Magician Knit Hat
Costume White Drooping Cat
Costume Baby Penguin
Costume Fluffy Angel Cape
Costume Fluffy Heart Earmuffs
Costume Snow Bear Hood
Costume Penguin Cap
_______________________
^0000CCWeight:^000000 1
#
14947#
Open the box to receive one costume!
_______________________
When opened gives one of the following:
Costume Sitting Pope
Costume Seraphim Coronet
Costume Toy Syringe
Costume Pale Moon Hat
Costume Sting Silk Ribbon
Costume Blue Rose Eyepatch
Costume Lolita Two Side Up
Costume Blue Frill Ribbon
Costume White Cat
Costume Large Ribbon Muffler (Black)
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
14948#
When opened gives one of the following:
_______________________
Agriculture Clothes [1]
Adventurer's Spirit [1]
Verus Core [1]
Devil's Hand
Gardener Shoes
Book of the Sun God [4]
Military Mail [1]
Dragon Cloth [1]
8x Blacksmith Blessing
5x Bloody Branch
10x Citizen Oda's Miracle Elixir
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
14971#
When opened gives one of the following:
_______________________
Accelerator Chip [1]
Battle Surcoat [1]
Dragon Trainer Shoes [1]
Experimental Goat Cap [1]
Immortal Dog Tag [1]
Sting Silk Ribbon [1]
Mask of Hero
5x Bloody Branch
10x Citizen Oda's Miracle Elixir
8x HE Bubble Gum
_______________________
^0000CCWeight:^000000 0
#
14977#
When opened gives one of the following:
_______________________
Imperial Feather
Gambler's Seal
Royal Guard Necklace
Prontera Militia Glove [1]
Prism Rangers Scarf
Old Morroc Shawl [1]
Pure White Marching Hat [1]
Mechanic Shoes [1]
8x Blacksmith Blessing
5x Bloody Dead Branch
10x Oda's Miracle Elixir
_______________________
^0000CCWeight:^000000 0
#
14979#
When opened gives one of the following:
_______________________
Costume Green Ribbon Headband
Costume Red Ribbon Headband
Costume Blue Ribbon Headband
Costume White Ribbon Headband
Costume Bouquet Hat
Costume Cat Ears Cape Brown
Costume Diver's Goggles
Costume Eye Bandage
Costume Luxury Sunglasses
Costume MVP
Costume Orange Tabby Cat
Costume Poring Muffler
Costume Spinning Eyes
Costume Volume Low Twin (White)
_______________________
^0000CCWeight:^000000 0
#
14991#
When opened gives one of the following:
_______________________
Costume Large Hungry Fish
Costume Falcon Mask
Costume Cat Eared Bandana
Costume Drooping Yellow Cat
Costume Isabella's Blue Ear Hat
Costume Fawn Ears
Costume Short Haired Cat Ears
Costume Long Haired Cat Ears
Costume Tuxedo Rabbit
Costume Black Rabbit Ears
_______________________
^0000CCWeight:^000000 0
#
14992#
When opened gives one of the following:
_______________________
Supplemental Chip
Work Cap
Eyes Of Illusion
Traveler Shoes
Sunglasses [1]
Nero Shield [1]
Exorcist's Shoes [1]
Beelzebub Wing Box
8x Blacksmith Blessing
6x Battle Manual X3
10x Citizen Oda's Miracle Elixir
5x Bloody Dead Branch
_______________________
^0000CCWeight:^000000 1
#
15000#
Dark Plated Armor covered with sharp bones.
_______________________
STR +1
MDEF +3
_______________________
Ignores 10% physical defense of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on 5x5 cells when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent Thief, Merchant and Swordman
#
15001#
The main component of the Hermod Armor set.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
15002#
A suit of armor with solid plate material adorned with gorgeous runes and jewels.
It's actually very light and solid and it feels as if magic is winding around your whole body.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 95
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Swordman classes
#
15003#
^000088Rental Item^000000
A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +700
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 7
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
15004#
^000088Rental Item^000000
A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +700
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 7
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
15005#
^000088Rental Item^000000
A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +700
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 7
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
15006#
^000088Rental Item^000000
A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
_______________________
MaxHP +700
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 7
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
15007#
A large robe which has a little worn out due of time.
It contain many memories.
_______________________
STR +2
MaxHP +200
MDEF +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 62
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15008#
A suit of armor that let you feels the heat when wearing it.
_______________________
MDEF +1
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15009#
A suit that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it.
_______________________
MaxHP +100
MaxSP +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 12
#
15010#
A suit that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it.
_______________________
MaxHP +200
MaxSP +20
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 46
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
#
15011#
A suit that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
15012#
A snow-white robe on which spells are embroidered.
_______________________
Decreases Variable Casting Time by 3%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 42
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 22
#
15013#
A suit for adventurers that maximizes defense while still fitting comfortably.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 22
All Transcendent classes except Novice
#
15014#
A suit of armor made of a metal called Opcidium. The decoration of a black crystal looks profound.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 93
^0000CCWeight:^000000 450
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
15015#
An adventure suit made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15016#
A coat made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 47
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
15017#
A Saint Robe made of mixed elunium and gold.
_______________________
MaxHP +3%
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Merchant and Acolyte
#
15018#
A tight made of mixed elunium and gold.
_______________________
DEX +1
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 32
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Archer
#
15019#
A Thief Clothes made of mixed elunium and gold.
_______________________
AGI +1
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Thief and Ninja
#
15020#
A Mail made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 165
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
#
15021#
A Formal Suit made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
15022#
Made for the best surfer.
_______________________
STR +4
INT +4
MDEF +3
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15023#
Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
_______________________
Increases MaxHP by
20*Base Level.
Increases MaxSP by
5*Base Level.
MATK +5%
MDEF +10
ATK +5%
_______________________
Prevents knock-back effect.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 47
#
15024#
A jacket worn inside an overcoat. Mora Villagers call it "Army Padding".
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15025#
An ornate golden robe imbued with power of wind.
_______________________
INT +1
MDEF +10
_______________________
Decreases Variable Casting Time of ^009900Lord of Vermilion^000000 by 3 seconds.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
INT +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCElement:^33CC00 Wind
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
15026#
An elegant blue robe imbued with power of water.
_______________________
INT +1
MDEF +10
_______________________
Decreases Variable Casting Time of ^009900Storm Gust^000000 by 3 seconds.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
INT +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCElement:^0000BB Water
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
15027#
An elaborate red robe imbued with power of fire.
_______________________
INT +1
MDEF +10
_______________________
Decreases Variable Casting Time of ^009900Meteor Storm^000000 by 3 seconds.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
INT +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCElement:^FF0000 Fire
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
15028#
A simple turquoise robe imbued with power of Earth.
_______________________
INT +1
MDEF +10
_______________________
Decreases Variable Casting Time of ^009900Heaven's Drive^000000 by 1 second.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
INT +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCElement:^CC5500 Earth
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
15029#
An ancient relic of war that once worn to help people in suffer.
_______________________
INT +1
MDEF +10
_______________________
Decreases SP Consumption of ^009900Clementia^000000 by 50.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 22
^0000CCWeight:^000000 30
^0000CCElement:^777777 Holy
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
15030#
An ancient relic of war that once worn to fight Demon.
_______________________
STR +1
INT +1
MDEF +10
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
Increases damage taken from other races by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 22
^0000CCWeight:^000000 30
^0000CCElement:^777777 Shadow
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
15031#
A suit that is only provided for members of the Eden Group.
There are various sizes so tall people don't have to worry about it.
_______________________
STR +1
INT +1
DEX +1
MaxHP +500
MaxSP +50
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>Blacksmith Thorn<INFO>moc_para01,111,83,0,100,0,0</INFO></NAVI>
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
15032#
A suit of armor made from animal leather, used by the Jaty tribe during battle.
_______________________
MDEF +10
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Frozen^000000 status by 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 2
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
15033#
A suit of armor used by the Tutorial Instructor from Eden Group to show you what armor enchanted items looks like.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 37
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
N/A
#
15034#
A suit of armor used by the Tutorial Instructor from Eden Group to show you what armor enchanted items looks like.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 37
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
N/A
#
15036#
Armor created by purifying Ur runestones.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
When equipped with ^990099Ur Greaves^000000, ^990099Ur Manteau^000000 and ^990099Ur Seal^000000:
MaxHP +14%
Increases SP Consumption by 10%.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
Increases damage of ^009900Hundred Spears^000000 by 50%.
Enables the use of Level 1 ^0000FFAuto Guard^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
15037#
Armor created by purifying Peuz runestones.
_______________________
ATK +20
FLEE +17
MDEF +10
_______________________
When equipped with ^990099Peuz Greaves^000000, ^990099Peuz Manteau^000000 and ^990099Peuz Seal^000000:
ATK +10%
Increases damage of ^009900Wind Cutter^000000 and ^009900Sonic Wave^000000 by 100%.
Random chance to auto-cast Level 1 ^009900Storm Blast^000000 on the target when dealing physical damage.
Random chance to increase ASPD by 2 on wearer for 10 seconds when using ^009900Concentration^000000 skill.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
15038#
A suit of armor that contains the reliquery remains of an ancient Assassin.
_______________________
LUK +3
_______________________
Random chance to auto-cast Level 1 ^009900Meteor Assault^000000 when dealing physical damage.
If higher Level of this skill is learned then it will be cast.
_______________________
When equipped with ^990099Sapha's Ring^000000, ^990099Sapha's Hood^000000 and ^990099Sapha's Shoes^000000:
FLEE +10
Critical +15
Increases Critical Damage by 40%.
Increases damage of ^009900Cross Impact^000000 by 20%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
15039#
An assassin's famous historical relic.
_______________________
STR +2
INT +2
_______________________
When equipped with ^990099Nab's Ring^000000, ^990099Nab's Hood^000000 and ^990099Nab's Shoes^000000:
ATK +10%
MATK +10%
 
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +30
Critical -20
Random chance to auto-cast Level 1 ^009900Soul Destroyer^000000 when dealing physical damage.
If higher Level of this skill is learned then it will be cast.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
15040#
Every prisoner wears this striped uniform.
_______________________
Increases Hit and FLEE based on Refine Level.
_______________________
When equipped with ^990099Shackles^000000:
ATK +5
Increases ATK based of Refine Level of Shackles.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 5
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15041#
The armor that made by power of mythic creature, Boitata
_______________________
MaxHP +5%
FLEE +5
MDEF +3
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 7%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
15042#
A suit of armor of the brilliant archer known as Icarus.
_______________________
^0000FFFor each Refine Level^000000:
FLEE +1
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099White Wing Boots^000000, ^990099White Wing Brooch^000000 and ^990099White Wing Manteau^000000:
ASPD +2
Increases damage of ^009900Arrow Storm^000000 by 50%.
Increases Ranged Physical Damage by 30%.
Random chance to auto-cast Level 3 ^009900Double Strafe^000000 when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
15043#
An ancient armor that helps maintain clear mental focus.
_______________________
INT +2
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
When equipped with ^990099Black Wing Boots^000000, ^990099Black Wing Brooch^000000 and ^990099Black Wing Manteau^000000:
MaxHP +15%
Perfect Dodge +20
ASPD -7
Increases damage of ^009900Cluster Bomb^000000 by 20%.
Decreases Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
15044#
A lab outfit from a student who went crazy while studying Homunculi for too long.
_______________________
DEX +1
MaxSP +30
_______________________
When equipped with ^990099Scalpel^000000:
Random chance a defeated ^FF0000Demi-Human^000000 or ^FF0000Brute^000000 race will drop ^0033CCImmortal Heart^000000 or ^0033CCAlcohol^000000.
This rate increases depending on the Refine Level.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 66
^0000CCWeight:^000000 66
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
15045#
A suit of armor imbued with magical power.
_______________________
Increases HP Recovery Rate by 10%.
_______________________
Valor set bonus:
MaxHP +500, MaxSP +300, DEF +10, ATK +10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 4
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15046#
*Effects in WoE & PVP area
MDEF +5
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +6^000000:
Increases ^009900Healing^000000 effectiveness from ^0033CCPotions^000000 by 12%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +25%
_______________________
When equipped with ^990099Siege Greaves^000000 and ^990099Siege Manteau^000000:
VIT +5
Decreases damage taken from ^FF0000Players^000000 by an additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 85
^0000CCWeight:^000000 330
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman, Merchant, Taekwon and Star Gladiator
#
15047#
*Effects in WoE & PVP area
MDEF +10
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +6^000000:
Perfect Dodge +5
Decreases Ranged Physical Damage taken from ^FF0000Players^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +15%
_______________________
When equipped with ^990099Siege Boots^000000, ^990099Siege Manteau^000000:
DEX +5
Decreases damage taken from ^FF0000Players^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman, Merchant, Thief, Archer, Taekwon, Star Gladiator, Ninja
#
15048#
*Effects in WoE & PVP area
MDEF +20
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +6^000000:
FLEE +5
Decreases Ranged Physical Damage taken from ^FF0000Players^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +1000
MaxSP +100
_______________________
When equipped with ^990099Siege Shoes^000000 and ^990099Siege Muffler^000000:
INT +5
MDEF +10
Decreases damage taken from ^FF0000Players^000000 by an additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
Novice, Magician, Acolyte and Soul Linker
#
15049#
Attached with the power of God.
When equipped with zodiac hat, it will give various effect depend on zodiac type.
_______________________
All Basic Stats +4
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15050#
Attached with divine power.
When equipped with zodiac hat, it will give various effect depend on zodiac type.
_______________________
All Basic Stats +4
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15051#
Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15052#
Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect.
_______________________
All statss +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15053#
Newly improved ninja suit which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before.
_______________________
AGI +1
_______________________
^0000FFFor each 3 Refine Levels^000000:
AGI +1
_______________________
When equipped with ^990099Fox Armguard^000000:
AGI +2
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
15054#
Scale Armor told to be worn by a legendary ninja who used unique ninja skills. Specialized for close range attack.
_______________________
MaxHP +15%
MaxSP -30%
_______________________
When equipped with ^990099Wolf Armguard^000000:
STR +2
ATK +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 180
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
15055#
A suit of armor specially made to protect high rank Ninja executives.
_______________________
AGI +1
_______________________
Random chance to auto-cast Level 1 ^009900Illusion - Shadow^000000 when receiving physical damage.
_______________________
When equipped with ^990099Crescent Armguard^000000:
FLEE +10
Perfect Dodge +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
15056#
Newly improved ninja suit which took into consideration the opinions of skilled ninjas.
Lighter and durability of the textile is better than before.
_______________________
AGI +1
_______________________
^0000FFFor each 3 Refine Levels^000000:
AGI +1
_______________________
When equipped with ^990099Fox Armguard^000000:
AGI +2
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>Artisan Tene<INFO>que_ng,75,20,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
15057#
A pure white apron with no single stain. Gives elegance feeling.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFFor each Refine Level^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
^0000FFRefine Level +5^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15058#
A suit that able to protects rider's body from wind.
_______________________
AGI +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
AGI +1
_______________________
When equipped with ^990099Rider Badge^000000 and ^990099Black Leather Boots^000000:
AGI +2
FLEE +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
15060#
A kindergarten uniform with name tag attached on it.
_______________________
ATK +2%
MATK +2%
_______________________
^CC6600Base Level^000000 is below ^0000FF80^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 5%.
_______________________
When equipped with ^990099School Bag^000000:
ATK +3%
MATK +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 1
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15061#
A suit of armor imbued with the power of God Aegir.
_______________________
All Basic Stats +1
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 and ^0033CCAcolyte^000000 classes:
Increases resistance against ^663399Silence^000000 status by 50%.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCSThief^000000 and ^0033CCSMerchant^000000 classes:
Increases resistance against ^663399Stun^000000 status by 50%.
_______________________
When equipped with ^990099Aegir Helm^000000, ^990099Aegir Manteau^000000 and ^990099Aegir Shoes^000000:
All Basic Stats +1
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 260
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
Super Novice, 3rd classes, Kagerou and Oboro
#
15062#
^000088Rental Item^000000
MDEF +15
_______________________
*Effects in WoE TE area
MaxHP +250, MaxSP +250.
Decreases damage taken from ^FF0000Players^000000 by 10%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
15063#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
MaxHP +450, MaxSP +50
Decreases damage taken from ^FF0000Players^000000 by 15%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant
#
15064#
^000088Rental Item^000000
MDEF +25
_______________________
*Effects in WoE TE area
MaxHP +200, MaxSP +300
Decreases damage taken from ^FF0000Players^000000 by 5%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Magician, Acolyte and Soul Linker
#
15065#
An item that you should not know
#
15066#
Armor with details carved in peridot.
"In honor of the Twilight Knights, Walter.R.Stern"
MDEF +25
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Swordman classes
#
15067#
^000088Rental Item^000000
Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%.
_______________________
When equipped with ^990099Mana Manteau^000000, ^990099Mana Boots^000000 and ^990099Rune Ring^000000:
Increases experience gained from defeating monsters by 30%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Maximum Base Level 100
#
15068#
Angel's robe for Super Novices. Hugs you like it's only made for you!
_______________________
MDEF +30
_______________________
When equipped with ^990099Modified Angelic Cardigan^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Angelic Reincarnation^000000, ^990099Angelic Guard^000000, ^990099Angelic Cardigan^000000 and ^990099Angel's Kiss^000000:
MaxHP +900
MaxSP +100
Random chance to auto-cast Level 1 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
15069#
A clothing with Sloth pattern.
_______________________
Restores HP by 100 when killing enemy with melee physical attacks.
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 5%.
_______________________
^0000FFRefine Level +8^000000:
MaxHP +300
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15070#
You have a Magical feeling of cloth when weared.
_______________________
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
LUK +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 5
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Trans Job
#
15071#
A robe of Odin's servant.
_______________________
All Basic Stats +1
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 and ^0033CCAcolyte^000000 classes:
Increases resistance against ^663399Silence^000000 status by 50%.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCThief^000000 and ^0033CCMerchant^000000 classes:
Increases resistance against ^663399Stun^000000 status by 50%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 280
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Trancendent classes
#
15072#
A suit dyed with potion of immortality that made of nectar.
_______________________
VIT +3
MDEF +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15073#
This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.
_______________________
MaxHP +5%
MDEF +10
_______________________
^0000FFRefine Level +7^000000:
MDEF +5
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15074#
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
_______________________
Decreases SP Consumption by 10%.
_______________________
Increases Variable Casting Time by 15%.
_______________________
Skill casting cannot be interrupted.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15075#
The battle armor symbolizing the highest status of the Guillotine Cross.
_______________________
MaxHP +400
_______________________
^0000FFFor each 3 Refine Levels^000000:
STR +1
DEX +1
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
_______________________
^0000FFRefine Level +14^000000:
ASPD +1
_______________________
When equipped with ^990099Guillotine Cross Battle Boots^000000 and ^990099Battle Shawl^000000:
Base ^CC6600STR^000000 at least ^FF0000110^000000:
ATK +10%
 
Base ^CC6600AGI^000000 at least ^FF000090^000000:
When ^009900Hallucination Walk^000000 is used:
Random chance to auto-cast Level 1 ^009900Endure^000000.
ATK +5% for 15 seconds.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
15076#
The battle armor symbolizing the highest status of the Ranger.
_______________________
MaxHP +400
_______________________
^0000FFFor each 3 Refine Levels^000000:
AGI +1
DEX +1
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
_______________________
^0000FFRefine Level +14^000000:
ASPD +1
_______________________
When equipped with ^990099Ranger Battle Boots^000000 and ^990099Battle Shawl^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
 
Base ^CC6600DEX^000000 at least ^FF0000110^000000:
When ^009900Fear Breeze^000000 is used:
Critical +50%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
15077#
The battle armor symbolizing the highest status of the Royal Guard.
_______________________
MaxHP +500
_______________________
^0000FFFor each 3 Refine Levels^000000:
VIT +1
DEX +1
_______________________
When equipped with ^990099Royal Guard Battle Boots^000000 and ^990099Battle Shawl^000000:
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^009900Overbrand^000000 by 5%.
 
Base ^CC6600VIT^000000 at least ^FF0000110^000000:
Physical attacks have a 0.5% chance to auto-cast Level 1 ^009900Assumptio^000000 on yourself.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
15078#
The battle armor symbolizing the highest status of the Rune Knight.
_______________________
MaxHP +500
_______________________
^0000FFFor each 3 Refine Levels^000000:
STR +1
DEX +1
_______________________
When equipped with ^990099Rune Knight Battle Boots^000000 and ^990099Battle Shawl^000000:
Bonus ^CC6600STR^000000 at least ^FF0000+10^000000:
Increases damage of ^009900Hundred Spear^000000 by 5%.
Random chance to auto-cast Level 1 ^009900Millenium Shield^000000 on yourself when recieving physical damage.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
15079#
The battle armor symbolizing the highest status of the Mechanic Artisan.
_______________________
MaxHP +400
_______________________
^0000FFFor each 3 Refine Levels^000000:
VIT +1
STR +1
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Power Swing^000000 by 50%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Power Swing^000000 by additional 50%.
_______________________
When equipped with ^990099Mechanic Battle Boots^000000 and ^990099Battle Shawl^000000:
Base ^CC6600DEX^000000 at least ^FF000090^000000:
Decreases After Skill Delay 10%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Decreases ^009900Self-Destruction^000000 skill cooldown by 60 seconds.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
15080#
The battle armor symbolizing the highest status of the Mechanic Artisan.
_______________________
MaxHP +300
_______________________
^0000FFFor each 3 Refine Levels^000000:
VIT +1
DEX +1
Increases resistance to ^663399Silence^000000, ^663399Stun^000000, ^663399Poison^000000, ^663399Bleeding^000000, ^663399Frozen^000000, ^663399Sleep^000000, ^663399Curse^000000, ^663399Stone Curse^000000, ^663399Blind^000000 and ^663399Confusion^000000 by 20%.
_______________________
When equipped with ^990099Shadow Chaser Battle Boots^000000 and ^990099Battle Shawl^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Using ^0099900Phantom Form^000000 can auto-cast ^009900Strip Accessory^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
15081#
The battle armor symbolizing the highest status of the Sura.
_______________________
MaxHP +400
_______________________
^0000FFFor each 3 Refine Levels^000000:
INT +1
DEX +1
_______________________
When equipped with ^990099Sura Battle Boots^000000 and ^990099Battle Shawl^000000:
Decreases ^009900Rising Dragon^000000 skill cooldown by 5 seconds.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Increases damage of ^009900Gate of Hell^000000 by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
15082#
The battle armor symbolizing the highest status of the Archbishop.
_______________________
MaxHP +300
_______________________
^0000FFFor each 3 Refine Levels^000000:
INT +1
DEX +1
MaxHP +1%
_______________________
When equipped with ^990099Archbishop Battle Boots^000000 and ^990099Battle Shawl^000000:
Enables the use of Level 1 ^0000FFOdin's Power^000000.
 
Base ^CC6600DEX^000000 at least ^FF0000110^000000:
Decreases ^009900Clearance^000000, ^009900Lauda Ramus^000000 and ^009900Lauda Agnus^000000 skill cooldown by 3 seconds.
 
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
15083#
The battle armor symbolizing the highest status of the Archmage.
_______________________
All Basic Stats +1
MaxHP +300
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +5%
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Archmage Battle Boots^000000 and ^990099Battle Shawl^000000:
MATK +10%
 
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Decreases Fixed Casting Time by 10%.
 
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Decreases ^009900Earth Strain^000000 skill cooldown by 5 seconds.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock and Sorcerer
#
15084#
The battle armor symbolizing the highest status of the Performer.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
When equipped with ^990099Performer Battle Boots^000000 and ^990099Battle Shawl^000000:
Base ^CC6600VIT^000000 at least ^FF0000110^000000:
Random chance to auto-cast ^009900Wide Curse^000000 (full screen) when recieving physical damage.
 
Base ^CC6600DEX^000000 at least ^FF0000110^000000:
Using ^009900Poem of Bragi^000000, ^009900Please Don't Forget Me^000000 or ^009900Deep Sleep Lullaby^000000 increases Perfect Dodge by 50 for 15 seconds.
Increases damage of ^009900Reverberation^000000 by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
15085#
The battle armor symbolizing the highest status of the Genetic.
_______________________
MaxHP +300
_______________________
When equipped with ^990099Genetic Battle Boots^000000 and ^990099Battle Shawl^000000:
Increases damage of ^009900Cart Cannon^000000 by 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
 
Bonus ^CC6600INT^000000 at least ^FF0000+10^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
15086#
Armor said to contain the soul of Suzaku, the sacred beast that protects the south.
The fire attribute is permanently given to the armor itself.
_______________________
MDEF +5
_______________________
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCElement:^FF0000 Fire
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15087#
This armor contains the soul of the Azure Dragon.
_______________________
MDEF +5
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCElement:^0000BB Water
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15088#
Japanese school uniform.
_______________________
AGI +1
LUK +1
_______________________
Increases MaxHP by (Base Level*3)
_______________________
Increases MaxSP by (Base Level/2)
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15089#
A suit usually worn by Gentleman.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Decreases After Skill Delay by 3%.
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases After Skill Delay by 2%.
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
15090#
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 2%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd classes of Swordsman, Archer, Merchant and Thief Classes
#
15091#
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this robe protects its wearer against holiness and fear.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 2%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
Warlock, Sorcerer, Archbishop and Sura
#
15092#
A suit of armor of Holy beast that protect the northern continent.
_______________________
MDEF +5
_______________________
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 50
^0000CCElement:^33CC00 Wind
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15093#
Honorable plate given to those who fought Satan Morocc. There is strong power that protects this plate.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
HIT +10
FLEE +10
MDEF +5
_______________________
Increases damage of ^009900Banishing Point^000000 by 10%.
_______________________
Increases damage of ^009900Storm Blast^000000 by 10%.
_______________________
Random chance to auto-cast Level 10 ^009900Heal^000000 or Level 10 ^009900Stormgust^000000 when dealing physical damage.
chance is increased with a higher Refine Level.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 400
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
Rune Knight and Royal Guard
#
15094#
Honorable magic coat given to those who fought Satan Morocc. The power of this robe changes based on Refine Level.
_______________________
MaxHP +5%
MaxSP +5%
MATK +10
FLEE +10
_______________________
Increases damage of ^009900Crimson Rock^000000 and ^009900Psychic Wave^000000 by 10%.
_______________________
If the Refine Level is an odd number, protects from skill cast interruption and the Variable Casting Time is increased by 20%.
If the Refine Level is an even number, MDEF +1 and the Variable Casting Time is reduced by 1% for every 2 Refine Level.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
Warlock and Sorcerer
#
15095#
Honorable robe given to those who fought Satan Morocc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
HIT +10
FLEE +10
_______________________
Increases damage of ^009900Dragon Combo^000000, ^009900Sky Net Blow^000000 and ^009900Earth Shaker^000000 by 10%.
_______________________
Increases damage of ^009900Judex^000000 and ^009900Adoramus^000000 by 10%.
_______________________
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 on attacker when wearer attacked by magical attack.
chance is increased with a higher Refine Level.
_______________________
Random chance to auto-cast Level 10 ^009900Kyrie Eleison^000000 on wearer when wearer attacked by physical attack.
chance is increased with a higher Refine Level.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 77
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
Archbishop and Sura
#
15096#
Honorable trade mail given to those who fought Satan Morocc. This mail enhances wearer abilities.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
MDEF +5
_______________________
Random chance to inflict ^663399Stun^000000, ^663399Poison^000000, ^663399Silence^000000, ^663399Curse^000000 status on the target when dealing physical damage.
chance is increased depend on Refine Level.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
^0000FFFor each 2 Refine Levels^000000:
STR +1
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
^0000FFFor each 2 Refine Levels^000000:
INT +1
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
^0000FFFor each 2 Refine Levels^000000:
VIT +1
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
^0000FFFor each 2 Refine Levels^000000:
AGI +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
^0000FFFor each 2 Refine Levels^000000:
DEX +1
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
^0000FFFor each 2 Refine Levels^000000:
LUK +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
Mechanic and Genetic
#
15097#
Honorable clothes given to those who fought Satan Morocc. This clothes exerts the power of wearer.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of ^009900Fatal Manace^000000, ^009900Triangle Shot^000000 by 10%.
_______________________
Increases damage of ^009900Cross Impact^000000 and ^009900Cross Ripper Slasher^000000 by 10%.
_______________________
Random chance to increase Critical by 20, FLEE by 20, Physical attack damage by 10% and MATK by 10% for 10 seconds when dealing physical damage.
chance is increased depend on Refine Level.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
Guillotine Cross and Shadow Chaser
#
15098#
Honorable suit given to those who fought Satan Morocc. This clothes makes its wearer to attack faster.
_______________________
All Basic Stats +1
ASPD +1
MaxHP +5%
MaxSP +5%
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
Random chance to auto-cast Level 10 ^009900Improve Concentration^000000 or Level 10 ^009900 Double Strafe^000000 when dealing physical damage.
auto-cast rate is increased depend on Refine Level.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
Ranger, Minstrel and Wanderer
#
15099#
A suit of armor of Holy beast that protect the western continent.
_______________________
MDEF +5
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 50
^0000CCElement:^CC5500 Earth
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15100#
A frozen breastplate that creates a cold steam.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 150
^0000CCElement:^0000BB Water
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Classes
#
15101#
A stiff breastplate that emanates unshakeable strength.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 150
^0000CCElement:^CC5500 Earth
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Classes
#
15102#
A suitable armor for hunting animals.
_______________________
Increases Damage against monsters of ^FF0000Brute^000000 race by 3%.
_______________________
For each Refine Level above +6:
Increases Damage against monsters of ^FF0000Brute^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15103#
A suit of armor of Holy beast that contain the power of Kirin.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15104#
The armor worn by fishermen who live in the fishing industry to protect themselves in the raging sea.
_______________________
Increases Damage against monsters of ^FF0000Fish^000000 race by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters of ^FF0000Fish^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15105#
A gown that was once worn by a great saint of a distant empire.
When torn, it causes a burning sensation on the skin.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 13
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15106#
Armor used by technical engineers on the battlefield.
_______________________
Increases damage against ^777777Ghost^000000 elemental by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases damage against ^777777Ghost^000000 elemental by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15107#
Armor made for scholars studying giant insects bearing the name of entomology.
_______________________
Increases Damage against monsters of ^FF0000Insect^000000 race by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters of ^FF0000Insect^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15108#
A suit of armor made out of a urn which contained all kinds of venomous snakes and insects.
_______________________
MDEF +5
_______________________
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCElement:^663399 Poison
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15109#
The armor worn by the fallen angels, who are said to have transmitted various evil deeds to the earth.
_______________________
Increases Damage against monsters of ^FF0000Angel^000000 race by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters of ^FF0000Angel^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15110#
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect.
_______________________
ATK +5%
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
15111#
Designed to be worn over the frames of Mado Gears for enhanced Defense, this part is easy to assemble and disassemble.
_______________________
Decreases damage taken from ^FF0000Small^000000 and ^FF0000Large^000000 size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Large^000000 size by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Small^000000 and ^FF0000Medium^000000 size by 5%.
_______________________
When equipped with ^990099Upgrade Part - Engine^000000, ^990099Upgrade Part - Booster^000000 and ^990099Upgrade Part - Gun Barrel^000000:
Increases damage of ^009900Arm Cannon^000000 by 50%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
15112#
Armor worn by members of a combat organization specialized in interpersonal use.
_______________________
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15113#
Armor worn by Noh angels who have the role of destroying immortals who are out of the control of the world.
_______________________
Increases Damage against monsters of ^FF0000Undead^000000 race by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters of ^FF0000Undead^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15114#
A white dress that women wear during weddings.
_______________________
MDEF +15
_______________________
When equipped with ^990099Platinum Ring^000000, ^990099Wedding Veil^000000 and ^990099Crystal Pumps^000000:
MDEF +3
 
^0000FFFor each Refine Level^000000 of ^990099Wedding Veil^000000:
MDEF +1
 
^0000FFFor each Refine Level^000000 of ^990099Crystal Pumps^000000:
MDEF +1
 
^0000FFFor each Refine Level^000000 of ^990099Wedding Dress^000000:
MDEF +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Female only
All Jobs except Novice
#
15115#
A robe decorated with roses filled with magical power that grows only on the top floor of a tower.
_______________________
INT +1
MDEF +5
_______________________
Increases Magical Damage against monsters of ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 2%.
_______________________
When compounded with ^990099Pasana Card^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by additional 3%.
_______________________
When compounded with ^990099Swordfish Card^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by additional 3%.
_______________________
When compounded with ^990099Dokkaebi Card^000000:
Increases Magical Damage against ^33CC00Wind^000000 elemental by additional 3%.
_______________________
When compounded with ^990099Sandman Card^000000:
Increases Magical Damage against ^CC5500Earth^000000 elemental by additional 3%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 8
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
15116#
Armor wore by travelers who went on board the Ferlock's airship.
It was stolen by the monsters that attacked during airship raid.
_______________________
All Basic Stats +1
MaxHP +1000
MaxSP +100
MDEF +10
_______________________
When equipped with ^990099Airship Manteau^000000 and ^990099Airship Boots^000000:
MaxHP +25%
MaxSP +25%
Increases movement speed.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 125
#
15117#
Ferlock's suit, captain of the airship.
It was stolen by the monsters that attacked during airship raid.
_______________________
All Basic Stats +1
MaxHP +500
MaxSP +50
MDEF +10
_______________________
^0000FFRefine Level +7^000000:
MaxHP +500
MaxSP +50
_______________________
^0000FFRefine Level +9^000000:
MaxHP +200
MaxSP +20
_______________________
^0000FFRefine Level +12^000000:
MaxHP +300
MaxSP +30
_______________________
When equipped with ^990099Ferlock's Hat^000000, ^990099Ferlock's Manteau^000000 and ^990099Ferlock's Shoes^000000:
MaxHP +25%
MaxSP +25%
Increases movement speed.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
MaxHP +5%, MaxSP +5%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
15118#
A newly crafted armor.
May look ordinary but shows promise when Refined.
Happy 10th Anniversary pRO!
_______________________
^0000FFRefine Level +10^000000:
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped by ^0033CCSwordman^000000 and ^0033CCMerchant^000000 classes:
DEF +40, ATK +5%
_______________________
When equipped by ^0033CCThief^000000 and ^0033CCArcher^000000 classes:
DEF +10, MDEF +10, ASPD +2
_______________________
When equipped by ^0033CCMagician^000000 and ^0033CCAcolyte^000000 classes:
MDEF +20, MATK +5%
_______________________
^0000FFRefine Level +10^000000:
Enchants the armor with ^FF0000Fire^000000 element.
MaxHP +7%, MaxSP +5%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
3rd Classes
#
15119#
A newly crafted manteau.
May look ordinary but shows promise when Refined.
Happy 10th Anniversary pRO!
_______________________
^0000FFRefine Level +10^000000:
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 1%.
Decreases damage from ^FF0000WoE Guardians^000000 by 25%.
_______________________
^0000FFRefine Level +12^000000:
MDEF +5, MaxHP +5%, MaxSP +2%,
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
3rd Classes
#
15120#
A newly crafted shoes.
May look ordinary but shows promise when Refined.
Happy 10th Anniversary pRO!
_______________________
^0000FFRefine Level +10^000000:
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 1%.
Increases MaxHP by 10xBaseLevel
_______________________
^0000FFRefine Level +12^000000:
MaxHP +8%, MaxSP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
3rd Classes
#
15121#
Sarah's robe that imbued with spiritual power.
_______________________
Random chance to increase MATK by (8*Refine Level) for 10 sec when dealing magical damage.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
15122#
Armor worn by botanists to collect rare plants.
_______________________
Increases Damage against monsters of ^FF0000Plant^000000 race by 3%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15123#
A suit that made from special thread.
_______________________
Random chance to auto-cast Level 1 ^009900Charmink Wink^000000 when dealing Melee Physical Damage.
_______________________
^0000FFRefine Level +5^000000:
Increases Critical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 6%.
_______________________
When equipped with +7 Durga:
Random chance to ignore physical defense of ^FF0000Normal^000000 class monsters for 3 seconds.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 56
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 105
Guillotine Cross
#
15124#
Armor worn by the priest when he defeats a senior demon.
_______________________
Increases Damage against monsters of ^FF0000Demon^000000 race by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Damage against monsters of ^FF0000Demon^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15125#
A clothes with white color that able to attract fishes with mysterious power.
_______________________
Random chance to drop ^990099Fresh Fish^000000 when defeating a monster.
_______________________
^0000FFFor each Refine Level^000000:
Increases the rate of ^990099Fresh Fish^000000 drop.
_______________________
^0000FFRefine Level +7^000000:
Restores HP by 100 when defeating a monster with melee physical attacks.
Disables HP Recovery Rate.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
15126#
A tidy suit for doram race.
_______________________
MaxHP +500
MaxSP +100
_______________________
^0000FFFor each 3 Refine Levels^000000:
DEX +1
INT +1
_______________________
When equipped with ^990099Exclusive Doram Manteau^000000 and ^990099Exclusive Doram Shoes^000000:
MaxHP +2000
Skill casting cannot be interrupted.
Decreases Fixed Casting Time by 15%.
(Increases reducement according sum of Refine Level of Suit, Manteau and Shoes).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
15127#
An Earring with poring monster's figure.
_______________________
VIT +2
MaxHP +200
MDEF +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15128#
A suit which made from the lost technology in Research Building.
_______________________
VIT +6
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
VIT +4
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +4%
_______________________
When equipped with ^990099Excellion Wing^000000:
Perfect Dodge +6
Decreases After Skill Delay by 10%.
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
Decreases After Skill Delay by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15129#
A tidy and luxury doram race suit.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEX +1
INT +1
_______________________
When equipped with ^990099Luxury Doram Manteau^000000 and ^990099Luxury Doram Shoes^000000:
MaxHP +3000
Skill casting cannot be interrupted.
Decreases Fixed Casting Time by 20%.
(Increases reducement according sum of Refine Level of Suit, Manteau and Shoes).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
15130#
Armor worn by warriors to protect themselves from gigantic dragons.
_______________________
Increases Damage against monsters of ^FF0000Dragon^000000 race by 3%.
_______________________
For each Refine Level above +5 or higher^000000:
Increases Damage against monsters of ^FF0000Dragon^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15132#
Military uniform provided by the Prontera Army.
It is said that wearing this will give you an indomitable spirit.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
_______________________
When equipped with ^990099Prontera Military Sash^000000 and ^990099Prontera Military Boots^000000:
MaxHP +30%
Decreases damage taken from ^FF0000Players^000000 by additional 2%.
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from ranged physical attacks by 10%.
_______________________
When compounded with ^990099Sandman Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When compounded with ^990099Swordfish Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When compounded with ^990099Dokkaebi Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When compounded with ^990099Pasana Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 37
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15133#
Military uniform exclusively for the leader of the army issued by the Prontera Army.
It is said that wearing this will give you an indomitable spirit.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
_______________________
When equipped with ^990099Prontera Military Commander's Sash^000000 and ^990099Prontera Military Commander's Boots^000000:
MaxHP +30%
Decreases damage taken from ^FF0000Players^000000 by additional 2%.
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from ranged physical attacks by 10%.
_______________________
When compounded with ^990099Sandman Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When compounded with ^990099Swordfish Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When compounded with ^990099Dokkaebi Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When compounded with ^990099Pasana Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 37
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15134#
Apparel with power to defeat angels. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from ^FF0000Angel^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15135#
Apparel with power to defeat Dragon creature. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from ^FF0000Dragon^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15136#
A durable armor said that doesn't requires any shield to defend from incoming attack, thus its named "Tatenashi".
Because of its old age, it has loss its true ability.
_______________________
MaxHP +100
_______________________
When equipped with ^990099Anolian Card, Yellow Novus Card, Baby Leopard Card, Geographer Card, Old Stove Card, Solider Card^000000 or ^990099Loli Ruri Card^000000:
^0000FFRefine Level +5^000000:
^990099Old Tatenashi Armor^000000 becomes ^CC5500Earth^000000 elemental
_______________________
^0000FFRefine Level +6^000000:
^990099Old Tatenashi Armor^000000 becomes ^0000BBWater^000000 elemental
_______________________
^0000FFRefine Level +7^000000:
^990099Old Tatenashi Armor^000000 becomes ^33CC00Wind^000000 elemental
_______________________
^0000FFRefine Level +8^000000:
^990099Old Tatenashi Armor^000000 becomes ^FF0000Fire^000000 elemental
_______________________
^0000FFRefine Level +9^000000:
^990099Old Tatenashi Armor^000000 becomes ^777777Shadow^000000 elemental
_______________________
^0000FFRefine Level +10^000000:
^990099Old Tatenashi Armor^000000 becomes ^777777Holy^000000 elemental.
_______________________
When equipped with ^990099Archdam Card^000000:
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Shield Chain^000000 and ^009900Sacrifice^000000 by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15137#
A durable armor said that doesn't requires any shield to defend from incoming attack, thus its named "Tatenashi".
After restored to its original state, it gains its true ability.
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
_______________________
When equipped with ^990099Cornutus Card^000000:
VIT +15
_______________________
When equipped with ^990099RSX-0806 Card^000000:
^0000FFFor each Refine Level^000000:
VIT +5
MaxHP +5%
_______________________
When equipped with ^990099Tatenashi Helmet^000000:
DEF +15
^0000FFFor each Refine Level^000000 of ^990099Tatenashi Armor^000000:
DEF +15
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15138#
Egir, the God of Sea's Armor. It has a shape of a beautiful mermaid and seems to enable wearer swim in the water.
_______________________
MaxHP +500
MaxSP +50
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Aegir Helm^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 10%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Aegir Armor^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
15139#
Apparel with power to defeat beast creature. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15140#
Apparel with power to defeat formless creature. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from ^FF0000Formless^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15141#
A suit of armor obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
MaxSP -100
_______________________
^0000FFRefine Level +7^000000:
MaxHP +400
_______________________
^0000FFRefine Level +9^000000:
MaxHP +600
_______________________
When equipped with ^990099Ancient Decoration of Rift^000000:
MaxSP +100
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Ancient Decoration of Rift^000000, ^990099Manteau of Rift^000000 and ^990099Shoes of Rift^000000:
MaxHP +1000
Increases recovery amount gained from ^009900Healing^000000 skills by 5%.
Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level)
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15142#
Apparel with power to defeat sea creature. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15143#
Apparel with power to defeat plant creature. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15144#
Apparel with power to defeat insect creature. It seems to have been used for some ceremony.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
Decreases damage taken from ^FF0000Insect^000000 race by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
15145#
A suit of armor made out of the scales of a powerful dragon that was once feared by the world.
It has the power to absorb all kinds of energy.
_______________________
^0000FFRefine Level +8^000000:
3% chance to restore 3% of damage as HP when performing a physical attack.
2% chance to restore 2% of damage as SP when performing a physical attack.
_______________________
^0000FFRefine Level +9^000000:
Increases the rate by 1% and HP and SP restored by 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases the rate by 2% and HP and SP restored by 2%.
_______________________
When equipped with ^990099Rideword Hat^000000:
The HP/SP absorption effect of ^990099Rideword Hat^000000 will not be activated.
_______________________
When equipped with ^990099Vanargand Helm^000000:
The HP/SP absorption effect of ^990099Vanargand Helm^000000 will not be activated.
_______________________
When equipped with ^990099Nidhoggur's Shadow Garb^000000:
The SP absorption effect of ^990099Nidhoggur's Shadow Garb^000000 will not be activated.
_______________________
When enchanted with ^990099Energy<Guardian Dragon>^000000:
The SP absorption effect of ^990099Energy<Guardian Dragon>^000000 will not be activated.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 400
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15146#
A clothes for those who would use whatever means necessary to bring their desires to pass.
_______________________
MATK +50
_______________________
Enables the use of Level 1 ^0000FFEndure^000000.
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
MATK +50
_______________________
^CC6600Base Level^000000 at least ^0000FF140^000000:
MATK +50
_______________________
When equipped with ^990099Cape of Ancient Lord^000000:
MaxSP +10%
FLEE +10
_______________________
^0000FFFor each Refine Level^000000 of ^990099Flattery Robe^000000:
MaxSP +1%
FLEE +1
_______________________
When equipped with ^990099Manteau of Survival^000000:
MaxHP +10%
MATK +2%
_______________________
^0000FFFor each Refine Level^000000 of ^990099Flattery Robe^000000:
MaxHP +1%
MATK +1%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15147#
A clothes that will deal serious damage to people's spirit when the wearer talk.
_______________________
Enables the use of Level 1 ^0000FFImprove Concentration^000000.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of ^FF0000Demi-Human^000000, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 4%.
_______________________
When equipped with ^990099Morrigan's Manteau^000000:
LUK +3
Critical +10
Ignores physical defense of ^FF0000Demi-Human^000000, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Abusive Robe^000000:
LUK +1
Critical +1
_______________________
When equipped with ^990099Valkyrie Manteau^000000:
MaxHP +10%
ATK +2%
Ignores physical defense of ^FF0000Demi-Human^000000, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Abusive Robe^000000:
MaxHP +1%
ATK +1%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15148#
A robotic suit that can amplify the muscles of its wearer.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each Refine Level above +5^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Powered Arm^000000, ^990099Powered Tank^000000 and ^990099Powered Boots^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 50%.
Random chance to decreases After Skill Delay by 30% for 7 seconds when receiving physical damage.
 
^0000FFRefine Level^000000 of ^990099Powered Mail^000000, ^990099Powered Tank^000000 and ^990099Powered Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 50%.
Nullifies Mado Gear Fuel Consumption when using skills.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
15149#
Body parts made to enhance the defense ability and maximize the performance as a protection unit.
_______________________
Decreases SP Consumption of ^009900Shape Shift^000000 by 90.
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
_______________________
When equipped with ^990099Guardian Engine^000000, ^990099Guardian Boots^000000 and ^990099Guardian Barrel^000000:
Decreases Variable Casting Time of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by 100%.
Prevents ^663399Frozen^000000 status.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000, ^990099Guardian Engine^000000 and ^990099Guardian Boots^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 10%.
Increases damage of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by additional 50%.
When ^009900Pile Bunker^000000 is used:
Auto-casts Level 5 ^009900Dispell^000000 on the enemy.
Increases ^009900Pile Punker^000000 skill cooldown by 3 seconds.
_______________________
When equipped with ^990099Guardian Processor^000000:
Decreases damage taken fron ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000 is ^0000FF+7 or higher^000000:
MaxHP +10%
Decreases damage taken fron ^FF0000Demi-Human^000000 race by additional 2%.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000 is ^0000FF+10 or higher^000000:
MaxHP +10%
Decreases damage taken fron ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
15150#
A white, clear and clean shirt.
_______________________
MaxHP +70
FLEE +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 6
Summoner (Doram)
#
15151#
A white shirt that promote an environment friendly clothing.
_______________________
MaxHP +150
FLEE +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
Summoner (Doram)
#
15152#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
STR +2
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +2%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15153#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
AGI +2
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +3
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15154#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
DEX +2
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +2
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15155#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
INT +2
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15156#
A tidy and elegant doram race suit.
_______________________
MaxHP +15%
MaxSP +15%
_______________________
^0000FFFor each Refine Level^000000:
DEX +1
INT +1
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Elegant Doram Manteau^000000 and ^990099Elegant Doram Shoes^000000:
MaxHP +4000
Skill casting cannot be interrupted.
Decreases Fixed Casting Time by 25% (Increases reducement according sum of Refine Level of Suit, Manteau and Shoes).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
15157#
A robe wearing a very strong magical power.
_______________________
MDEF +10
_______________________
Decreases After Skill Delay by 10%.
_______________________
Skill casting cannot be interrupted.
_______________________
^0000FFFor each Refine Level^000000:
MATK +15
Increases Magical Damage with ^777777Shadow^000000 element by 2%.
_______________________
When equipped with ^990099Heal Earring^000000 and ^990099Teleport Earring^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 50%.
_______________________
When compounded with ^990099Bathory Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When equipped with ^990099Black Musang Hat^000000:
Enables the use of Level 3 ^0000FFHell Inferno^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Awakening Robe^000000:
MATK +7
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
15158#
A suit used by the captain of the airship, Ferlock.
_______________________
MDEF +10
_______________________
MaxHP +500
_______________________
When equipped with ^990099Ferlock's Boots^000000 and ^990099Ferlock's Manteau^000000:
DEF +200, MDEF +20
MaxHP +500, MaxSP +50
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1000
MaxSP +30
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MaxHP +1500
MaxSP +100
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MaxHP +2000
MaxSP +200
_______________________
When equipped with ^990099Ferlock's Hat^000000, ^990099Ferlock's Boots^000000 and ^990099Ferlock's Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^ff0000Refining is only possible with the NPC "Doraku Sewing Master".
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15159#
Suits used by airship passengers.
_______________________
MDEF +10
_______________________
MaxHP +500
_______________________
When equipped with ^990099Airship Boots^000000 and ^990099Airship Manteau^000000:
DEF +200, MDEF +20
MaxHP +500, MaxSP +50
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1000
MaxSP +30
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MaxHP +1500
MaxSP +100
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MaxHP +2000
MaxSP +200
_______________________
When equipped with ^990099Airship's Hat^000000, ^990099Airship Boots^000000 and ^990099Airship Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^ff0000Refining is only possible with the NPC "Doraku Sewing Master".
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15160#
A suit given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 3%.
_______________________
^0000FFRefine Level +6^000000:
MaxHP +10%
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 2%.
_______________________
When equipped with ^990099Requiem Boots^000000 and ^990099Requiem Manteau^000000:
Prevents ^663399Frozen^000000 status.
Enables the use of Level 1 ^0000FFHiding^000000.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCElement:^FF0000 Fire
^0000CCWeight:^000000 220
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15161#
A robe given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 3%.
_______________________
^0000FFRefine Level +6^000000:
MaxHP +10%
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 2%.
_______________________
When equipped with ^990099Requiem Boots^000000 and ^990099Requiem Manteau^000000:
Prevents ^663399Frozen^000000 status.
Enables the use of Level 1 ^0000FFHiding^000000.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCElement:^33CC00 Wind
^0000CCWeight:^000000 220
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15162#
A suit usually worn by Gentleman.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases After Skill Delay by 3%.
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 2%).
Decreases After Skill Delay by additional 2%.
Decreases Variable Casting Time by additional 2%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
15163#
An elegant robe.
Can only be worn by high rank law officer.
_______________________
MATK +5%
_______________________
Enables the use of Level 1 ^0000FFSpell Breaker^000000.
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
MATK +4%
_______________________
^CC6600Base Level^000000 at least ^0000FF140^000000:
MATK +5%
_______________________
When equipped with ^990099Cape of Ancient Lord^000000:
Decreases Variable Casting Time by 2%.
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Manteau of Survival^000000:
Random chance to auto-cast Level 1 ^009900Heal^000000 on wearer when dealing magical attacks.
^0000FFFor each Refine Level^000000:
Increases the trigger rate.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15164#
An elegant robe.
Can only be worn by high rank law officer.
_______________________
VIT +5
_______________________
Enables the use of Level 1 ^0000FFSacrifice^000000.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^FF0000Fire^000000 and ^777777Shadow^000000 elemental attacks by 3%.
_______________________
When equipped with ^990099Morrigan's Manteau^000000:
^990099Consultation Robe^000000 becomes ^777777Ghost^000000 elemental.
 
^0000FFFor each Refine Level^000000 of ^990099Consultation Robe^000000:
AGI +1
FLEE +2
_______________________
When equipped with ^990099Valkyrie Manteau^000000:
VIT +5
Decreases damage taken from ^777777Neutral^000000, ^FF0000Fire^000000 and ^777777Shadow^000000 elemental attacks by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Consultation Robe^000000:
VIT +1
LUK +1
 
^0000FFRefine Level^000000 of ^990099Consultation Robe^000000 is ^0000FF+10 or higher^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
When equipped with ^990099Devilring Card^000000:
Disables the effect of ^990099Devilring Card^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15165#
A white hat that increases the spirit of marching. It uses wearer's mental spirit as power.
_______________________
STR +2
_______________________
Random chance to endow equipped weapon with ^777777Ghost^000000 elemental for 60 sec when dealing physical damage.
^0000FFFor each Refine Level above +^000000:
Increases trigger rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
15166#
The holy rosary which has received its powers from the apostle of God. It's filled with mysterious powers.
_______________________
Perfect dodge +2
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped with ^990099Croce Staff^000000:
Perfect dodge +2
_______________________
When equipped with ^990099Divine Angel Nurse Cap^000000:
Perfect dodge +1
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
15167#
A robe made of coated Elunium and Emperium for expert adventurer.
_______________________
All Basic Stats +2
MaxHP +500
MaxSP +50
MDEF +3
Perfect Dodge +3
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 74
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15169#
A robe of Lapine King. Contains Lapine magic.
_______________________
MDEF +5
MATK +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
^990099Kardui's Robe^000000 becomes indestructible in battle.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
When equipped with ^990099Angelring Card^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When equipped with ^990099Lapine Staff^000000:
^0000FFFor each Refine Level^000000 of weapon:
MATK +3
_______________________
^0000FFRefine Level^000000 of ^990099Kardui's Robe^000000 is ^0000FF+7 or higher^000000:
^0000FFFor each Refine Level^000000 of ^990099Lapine Staff^000000:
MATK +2
_______________________
^0000FFRefine Level^000000 of ^990099Kardui's Robe^000000 is ^0000FF+8 or higher^000000:
^0000FFFor each Refine Level^000000 of ^990099Lapine Staff^000000:
MATK +2
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15170#
A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
_______________________
VIT +2
MaxHP +10%
_______________________
When equipped with ^990099Goibne's Spaulders^000000, ^990099Goibne's Greaves^000000 and ^990099Goibne's Helm^000000:
VIT +5
MaxHP +15%
MaxSP +5%
DEF +5
MDEF +15
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 58
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
15171#
A sparkling suit that received Angelring's protection. It also brings happiness to wearer.
_______________________
MaxHP +1000
MaxSP +100
MDEF +20
_______________________
For each ^CC6600Base Level^000000 above ^0000FF100^000000:
MaxHP +30
MaxSP +5
_______________________
For each Refine Level above +7 or higher^000000:
MATK +10%
_______________________
For each Refine Level above +8 or higher^000000:
Enables the use of Level 5 ^0000FFWeapon Perfection^000000.
_______________________
For each Refine Level above +9:
Blesses armor with ^777777Holy^000000 elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 77
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
Novice
#
15172#
A suit that received Ghostring's protection. It cloaks wearer with thin shadows that make wearer's presence unrecognizable.
_______________________
MaxHP +1000
MaxSP +100
MDEF +20
_______________________
For each ^CC6600Base Level^000000 above ^0000FF100^000000:
MaxHP +30
MaxSP +5
_______________________
^0000FFRefine Level +7^000000:
ATK +10%
_______________________
^0000FFRefine Level +8^000000:
Enables the use of Level 5 ^0000FFAdrenaline Rush^000000.
_______________________
^0000FFRefine Level +9^000000:
Blesses armor with ^777777Ghost^000000 elemental.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 77
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
Novice
#
15173#
A suit of armor which has terrible aura that once used by ancient king whose master of magic.
Originally it was an exquisite silver armor, but eroded by a mighty curse that plagued over all the land.
_______________________
ATK +10%
MATK +10%
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
MaxSP +5%
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Cursed Magic Manteau^000000 and ^990099Cursed Magic Boots^000000:
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from Ranged Physical Damage by 5%.
MaxHP +6666
MaxSP +666
_______________________
When equipped with ^990099Cursed Magic Ring^000000:
ATK +10%
MATK +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15174#
A swimsuit designed for a profesional surfer.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Squba Mask^000000:
Perfect Dodge +10
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
15175#
A suit of armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to enhance physical abilities.
_______________________
All Basic Stats +1
HIT +10
_______________________
^0000FFRefine Level +7^000000:
HIT +10
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
_______________________
^0000FFRefine Level +9^000000:
HIT +10
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15176#
A Vigilante suit that used to prevent criminal in the past.
_______________________
DEX +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Bow class weapon damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by 20%.
_______________________
When equipped with ^990099Vigilante Bow^000000 and ^990099Vigilante Badge^000000:
Increases damage of ^009900Double Strafe^000000 by 50%.
Decreases SP Consumption of ^009900Triangle Shot^000000 by 10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
15177#
A robe with elemental power.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +5
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 5 ^009900Thunderstorm^000000 when dealing melee physical attack (Or activate learned skill Level).
_______________________
When equipped with ^990099Elemental Manteau^000000 and ^990099Elemental Origin^000000:
Increases MATK by 50 for 1 minute when using ^009900Double Casting^000000.
Random chance to auto-cast Level 5 ^009900Fire Ball^000000 when dealing magical attack (Or activate learned skill Level).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
15178#
A suit wore by Ninja that hired by gold miner owner.
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +5
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Kunai Splash^000000 by 20%.
_______________________
When equipped with ^990099Monokage^000000 and ^990099Golden Scarf^000000:
Increases damage of ^009900Kunai Explosion^000000 by 20%.
Increases damage of ^009900Kunai Splash^000000 by 50%.
_______________________
When equipped with ^990099Hundred Leaf Huuma Shuriken^000000 and ^990099Golden Scarf^000000:
Increases Ranged Physical Damage by 15%.
Decreases ^0000FFSwirling Petal^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
15179#
A gold mine worker's leather vest. Very soft and comfortable.
_______________________
FLEE +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +4
_______________________
^0000FFRefine Level +9^000000:
Critical +5
_______________________
When equipped with ^990099Mine Worker Backpack^000000 and ^990099Mine Worker Pickaxe^000000:
ATK +5%
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
15180#
Clothes with a sense of free will. It looks old and sloppy.
_______________________
ATK +20
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 3 ^009900Double Strafe^000000 when dealing melee physical attack (Or activate learned skill Level).
_______________________
When equipped with ^990099Hippie Rope/Guitar^000000 and ^990099Hippie Feather^000000:
ATK +30
ASPD +1
Increases Critical Damage by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
15181#
A uniform given to loyal member of Eden Group only. It's came with various size and has waterproof plus anti stain design.
_______________________
All Basic Stats +1
MaxHP +700
MaxSP +100
MDEF +7
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15182#
A uniform given to skilled member of Eden Group only. It's came with various size and has waterproof plus anti stain design.
_______________________
All Basic Stats +1
MaxHP +1100
MaxSP +120
MDEF +11
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 85
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 115
#
15183#
A uniform given to trained member of Eden Group only. It's came with various size and has waterproof plus anti stain design.
_______________________
All Basic Stats +2
MaxHP +1100
MaxSP +120
MDEF +11
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15184#
A uniform given to veteran member of Eden Group only. It's came with various size and has waterproof plus anti stain design.
_______________________
All Basic Stats +2
MaxHP +1500
MaxSP +150
MDEF +15
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 145
#
15185#
A uniform given to full-fledged member of Eden Group only. It's came with various size and has waterproof plus anti stain design.
_______________________
All Basic Stats +2
MaxHP +1500
MaxSP +150
MDEF +15
_______________________
Decreases damage taken from all elemental attacks, except Neutral, by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 160
#
15186#
A costume of Kafra employee. It's looks as ordinary maid costume.
_______________________
Increases experience gained from defeating monsters by 5%.
Increases item drop rate by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%
MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +12^000000:
Increases HP and SP Recovery Rate by 100%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15187#
Unknown robe obtained from magical labyrinth. It is unknown from what material it was made.
_______________________
^0000FFRefine Level +7^000000:
Increases HP Recovery Rate by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases HP Recovery Rate by 20%.
_______________________
When equipped with ^990099Diva Manteau^000000 and ^990099Diva Shoes^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
15188#
An altered version of Diva robe that was influenced by magical crystal of labyrinth's power. It is unknown from what material it was made.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases SP Recovery Rate by 20%.
_______________________
When equipped with ^990099Mirage Manteau^000000 and ^990099Mirage Shoes^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
15189#
A suit of armor wore by Odin warriors whose fought against giants.
_______________________
MDEF +5
ATK +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
When compounded with ^990099Evil Druid Card^000000:
^0000FFRefine Level +9^000000:
Prevents ^663399Curse^000000 status.
_______________________
When equipped with ^990099Manteau of The Fallen^000000:
^0000FFFor each Refine Level^000000 of ^990099Manteau of The Fallen^000000:
ATK +3
 
^0000FFRefine Level^000000 of ^990099Manteau of The Fallen^000000 is ^0000FF+7 or higher^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +5
 
^0000FFRefine Level^000000 of ^990099Manteau of The Fallen^000000 is ^0000FF+8 or higher^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +7
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15190#
Armor rented from a rental machine.
It disappears after a certain period of time.
_______________________
All Basic Stats +1
_______________________
Decreases SP Consumption by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by additional 5%.
Decreases Variable Casting Time by 5%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases SP Consumption by additional 5%.
Decreases Variable Casting Time by additional 5%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15191#
A suit of armor wore by Khalitzburg Knight, It has great protection power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15192#
Popular rental equipment selected by Kafra staff.
_______________________
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Rental King Schmidt's Manteau^000000:
^0000FFRefine Level^000000 of ^990099Rental King Schmidt's Uniform^000000 and ^990099Rental King Schmidt's Manteau^000000 is ^0000FF+6 or higher^000000:
Decreases After Skill Delay by additional 20%.
 
^0000FFRefine Level^000000 of ^990099Rental King Schmidt's Uniform^000000 and ^990099Rental King Schmidt's Manteau^000000 is ^0000FF+8 or higher^000000:
Decreases After Skill Delay by additional 20%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 150
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15193#
A robe wore by great magician Nilrem, however the magic power of this robe has faded away.
_______________________
MATK +30
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Random chance to increase INT by (3*Refine Level) for 10 seconds when dealing magical attacks.
_______________________
When equipped with any kind of ^990099Temporal Boots^000000:
MaxHP +20%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
15194#
A robe worn only by transcendents.
_______________________
MATK +60
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Skill casting cannot be interrupted.
_______________________
^0000FFFor each Refine Level^000000:
INT +3
Increases Magical Damage with ^777777Ghost^000000 element by 2%.
_______________________
When equipped with ^990099Nidhoggur Shadow Card^000000:
Prevents ^663399Frozen^000000 status.
Restores HP by 200 and SP by 20 when defeating target with magical attacks.
_______________________
When equipped with any kind of ^990099Temporal Boots^000000:
MaxHP +20%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
15195#
A snow-white robe on which spells are embroidered.
_______________________
Decreases Fixed Casting Time by 3%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
When equipped with ^990099Illusion Long Mace^000000:
MATK +100
Increases ^009900Healing^000000 skills effectiveness by 20%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Puente Robe^000000 and ^990099Illusion Long Mace^000000 each is ^0000FF+7 or higher^000000:
MATK +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 52
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15196#
A suit of armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to enhance magical abilities.
_______________________
All Basic Stats +1
_______________________
Decreases SP Consumption by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 10%.
Decreases SP Consumption by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 10%.
Decreases SP Consumption by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15204#
A dress that looks to absorb all the light in the world.
_______________________
Prevents knock-back effect.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 10%.
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 15%.
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 15%.
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 40
^0000CCElement:^777777 Shadow
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15205#
A coat that usually worn by combat medic in battlefield.
_______________________
MDEF +10
_______________________
Decreases After Skill Delay by 10%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and items by 1%.
_______________________
^0000FFRefine Level +7^000000:
DEF +50
Increases ^009900Healing^000000 skills effectiveness by 4%.
Increases recovery amount gained from ^009900Healing^000000 skills and items by 2%.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +8^000000:
DEF +100
Decreases damage taken from ^FF0000Demi-Human^000000 race by 7%.
Increases ^009900Healing^000000 skills effectiveness by 6%.
Increases recovery amount gained from ^009900Healing^000000 skills and items by 3%.
_______________________
^0000FFRefine Level +9^000000:
DEF +150
Increases resistance against ^663399Stone Curse^000000 status by 50%.
Increases ^009900Healing^000000 skills effectiveness by 8%.
Increases recovery amount gained from ^009900Healing^000000 skills and items by 4%.
_______________________
When equipped with ^990099Argiope Card^000000:
^0000FFRefine Level^000000 of ^990099Holy White Coat^000000 is ^0000FF+9 or higher^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15208#
Robust armor worn by Lola.
The structure is easy to move, and the movement is not restricted when the chain iron ball is swinging around.
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
VIT+1, DEF +20
_______________________
^0000FFRefine Level +7^000000:
Reflects additional 5% of the damage received from melee physical attacks.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +9^000000:
Reflects additional 5% of the damage received from melee physical attacks.
_______________________
When equipped with ^990099Lola's Iron Chain Ball^000000:
^0000FFFor each Refine Level^000000 of ^990099Lola's Iron Chain Ball^000000:
ATK +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15209#
The coat that Drake wears.
I can feel the appearance of my life.
_______________________
MDEF +10
_______________________
MaxHP +500, MaxSP +50
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1000
MaxSP +100
ATK +3%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +1500
MaxSP +150
ATK +4%
Nullifies weapon damage size penalty against all monsters.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15210#
^000088Rental Item^000000
A swimsuit that can be rented for a certain period of time during the July Noodle Festival. Made for the best surfers.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
When equipped with ^990099Rental Scuba Mask^000000:
Perfect Dodge +15
Decreases Variable Casting Time by 30%.
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 1
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
15212#
The plate used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world.
If used abusely, its magic power will consume its wearer.
_______________________
^0000FFRefine Level +8^000000:
ATK +5%
_______________________
^0000FFRefine Level +11^000000:
ATK +2%
_______________________
^0000FFRefine Level +13^000000:
ATK +4%
_______________________
Base ^CC6600STR^000000 at least ^0000FF125^000000:
^0000FFFor each Refine Level^000000:
ATK +1%
_______________________
When equipped with ^990099YSF01 Manteau^000000:
^0000FFFor each Refine Level^000000 of ^990099YSF01 Manteau^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099YSF01 Greaves^000000:
^0000FFFor each Refine Level^000000 of ^990099YSF01 Greaves^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^990099YSF0 set 1^000000
^990099YSF01 Plate^000000
^990099YSF01 Manteau^000000
^990099YSF01 Greaves^000000
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+39^000000:
Random chance to transform user into YSF01 spirit for 5 seconds wearer when receiving physical damage.
During possession: Pierces physical defense of every race (except Player).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 78
^0000CCWeight:^000000 210
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15213#
The plate equipped on the experimental body of the Ymir project.
The individuals with ego obtained by Eisen were used as samples for various experiments.
_______________________
MDEF +20
_______________________
MaxHP +15%
_______________________
^0000FFRefine Level +7^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
ATK +15%.
_______________________
When equipped with ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Spiral Pierce^000000 by 50%.
Increases damage of ^009900Spear Boomerang^000000 by 100%.
Increases damage of ^009900Hundred Spear^000000 by 50%.
 
^0000FFRefine Level^000000 of ^990099Y.S.F.0.1 Plate^000000, ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000 is ^0000FF+7 or higher^000000:
Decreases After Skill Delay by additional 20%.
Increases damage of ^009900Spiral Pierce^000000 by additional 100%.
Increases damage of ^009900Spear Boomerang^000000 by additional 200%.
Increases damage of ^009900Hundred Spear^000000 by additional 100%.
 
^0000FFRefine Level^000000 of ^990099Y.S.F.0.1 Plate^000000, ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000 is ^0000FF+9 or higher^000000:
Decreases After Skill Delay by additional 20%.
Increases damage of ^009900Spiral Pierce^000000 by additional 100%.
Increases damage of ^009900Spear Boomerang^000000 by additional 200%.
Increases damage of ^009900Hundred Spear^000000 by additional 100%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 180
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
15237#
Legendary armor said to have been brought to life by the hands of the gods.
The blessings of the gods will keep unclean people away.
_______________________
Physical attacks restore 5 SP when defeating ^FF0000Undead^000000 race.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Physical attacks restore additional 2 SP when defeating ^FF0000Undead^000000 race.
Decreases damage taken from ^FF0000Undead^000000 race by additional 1%.
Decreases damage taken from ^777777Shadow^000000 elemental attacks by additional 2%.
_______________________
^0000FFRefine Level +8^000000:
^663399Indestructible in battle^000000
Enables the use of Level 3 ^0000FFAuto Guard^000000.
_______________________
^0000FFRefine Level +10^000000:
Prevents knock-back effect.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15241#
A suit of the vigilante group that was working to protect the security of the town.
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
MATK +10, MDEF +1
_______________________
^0000FFRefine Level +7^000000:
MATK +20, MDEF +5
_______________________
^0000FFRefine Level +7^000000:
MATK +30, MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15242#
A robe containing the power of the four elemental spirits.
_______________________
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by 5%.
_______________________
Decreases Variable Casting Time of ^009900Psychic Wave^000000 by 2 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by additional 5%.
Decreases Variable Casting Time of ^009900Psychic Wave^000000 by additional 2 seconds.
_______________________
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by additional 5%.
Decreases Variable Casting Time of ^009900Psychic Wave^000000 by additional 2 seconds.
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15243#
A suit used by a ninja hired by the mine owner as a watchman.
_______________________
STR +2
_______________________
Decreases SP Consumption by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
Decreases SP Consumption by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 5%.
Decreases SP Consumption by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15244#
Leather vest for workers working in the mine.
Leather is soft and comfortable to wear.
_______________________
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15245#
Clothes where you can feel the power of nature.
It looks old and shabby, but it seems necessary to feel the power of nature.
_______________________
Recovers 1500 HP and 15 SP every 5 seconds.
_______________________
Restores 50 HP and 5 SP when defeating monsters.
_______________________
^0000FFRefine Level +7^000000:
Restores additional 50 HP and 5 SP when defeating monsters.
_______________________
^0000FFRefine Level +9^000000:
Restores additional 100 HP and 10 SP when defeating monsters.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15246#
Armor awarded to the hunters who excelled at the hunting competitions as a token of gratitude from the royal family.
_______________________
MaxHP +1000
MaxSP +200
Increases Damage against monsters of ^FF0000Animal^000000 and ^FF0000Insect^000000 race by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP and MaxSP +1%
_______________________
When equipped with ^990099True Hunting Manteau^000000 and ^990099True Hunting Boots^000000:
Decreases After Skill Delay by 7%.
_______________________
^0000FFRefine Level^000000 of ^990099True Hunting Mail, True Hunting Manteau^000000 and ^990099True Hunting Boots^000000 each is ^0000FF+9 or higher^000000:
Decreases After Skill Delay by additional 8%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15247#
Armor designed to demonstrate your skills in hunting competitions.
_______________________
MaxHP +2000
MaxSP +300
Increases Damage against monsters of ^FF0000Animal^000000 and ^FF0000Insect^000000 race by 10%.
_______________________
When equipped with ^990099Short-term Hunting Manteau^000000 and ^990099Short-term Hunting Boots^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15249#
A replica of Antonio's coat. Once worn, you feel like you could become the NEW Antonio.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
MDEF +5
Perfect Dodge +1
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +8^000000:
MDEF +10
Perfect Dodge +1
Decreases damage taken from ^FF0000Demi-Human^000000 race by 7%.
_______________________
^0000FFRefine Level +9^000000:
MDEF +15
Perfect Dodge +1
Decreases damage taken from ^0000FFCritical Slash^000000 by 100%.
_______________________
When equipped with ^990099Antonio Card^000000:
DEF +250
Decreases damage taken from all elemental attacks by 5%.
Enables the use of Level 1 ^0000FFTeleport^000000.
Disables the effects of ^990099Antonio Card^000000.
_______________________
^0000FFRefine Level +7^000000:
Prevents ^663399Frozen^000000 status
_______________________
^0000FFRefine Level +9^000000:
Prevents knock back effect.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15250#
A suit given to beginner adventurers which are starting another adventure.
_______________________
All Basic Stats +1
MaxHP +400
MaxSP +100
ATK +2%
MATK +2%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15273#
A pure white shirt.
How long do you wash it so white?
_______________________
MaxHP +100, MaxSP +100
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
15274#
The shirt feels like your body and mind will be washed the moment you wear it.
_______________________
MaxHP +100, MaxSP +100
_______________________
Decreases SP Consumption of ^009900Bite^000000 by 10.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
15275#
A suit that the Dorams prefers.
_______________________
MDEF +5
_______________________
MaxHP +5%, MaxSP +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +5, MATK +5
_______________________
When equipped with ^990099Doram Cape^000000 and ^990099Doram Shoes^000000:
Increases movement speed.
Recovers 500 HP and 5 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
15276#
A high-class suit with a shape that Dorams prefer.
_______________________
MDEF +5
_______________________
MaxHP +10%, MaxSP +10%
_______________________
^0000FFFor each Refine Level^000000:
ATK +10, MATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +8^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +5
_______________________
When equipped with ^990099Luxury Doram Cape^000000 and ^990099Luxury Doram Shoes^000000:
Increases movement speed.
Recovers 1000 HP and 10 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
15277#
An elegant suit with a shape that Doram prefer.
_______________________
MDEF +5
_______________________
MaxHP +15%, MaxSP +15%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 7%.
_______________________
Decreases Variable Casting Time of ^009900Stoop^000000 by 50%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +15, MATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +8^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +5
Decreases Variable Casting Time of ^009900Stoop^000000 by additional 50%.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Special Doram Cape^000000 and ^990099Special Doram Shoes^000000:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
15278#
Red armor with strong power.
_______________________
ATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFRefine Level +7^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Temporal STR Boots [1]^000000 or ^990099Modified STR Boots [1]^000000:
ATK +10%
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by additional 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15279#
Blue armor with strong magic.
_______________________
MATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +2%
_______________________
^0000FFRefine Level +7^000000:
Ignores magical defense of enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Temporal INT Boots [1]^000000 or ^990099Modified INT Boots [1]^000000:
MATK +10%
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Ignores magical defense of enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by additional 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15280#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +15
Critical +7
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
Critical +7
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
15282#
It is said that this precious T-shirt was worn by a certain witch and the rabbit pattern was her taste.
_______________________
SPL +1
S.MATK +1
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
S.MATK +1
_______________________
^0000FFRefine Level +7^000000:
SPL +2, S.MATK +2.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%, MaxSP +5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage of ^777777Ghost^000000 and ^777777Shadow^000000 element by 35%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +2
[Grade C]: SPL +3, S.MATK +1.
[Grade B]: Magical Damage with every Element +15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
Magician, Acolyte and Soul Linker classes
#
15283#
A suit of armor that enhances the user, allowing them to crush their enemies. It was buried with its previous owner.
_______________________
ATK +10
_______________________
Ignores physical defense of all monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +20
Ignores physical defense of all monsters by 20%.
_______________________
^0000FFRefine Level +8^000000:
ATK +20
Ignores physical defense of all monsters by 20%.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +9^000000:
ATK +30
Ignores physical defense of all monsters by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15343#
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect.
_______________________
ATK +5%
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
15344#
An upgrade part of mado gear that boosts the defense power. It is easy to assemble and disassemble.
_______________________
Decreases Physical and Magical Damage taken from ^FF0000Small^000000 and ^FF0000Medium^000000 size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^FF0000Large^000000 size by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^FF0000Medium^000000 size by 5%.
_______________________
When equipped with ^990099Upgrade Part - Engine^000000, ^990099Upgrade Part - Booster^000000 and ^990099Upgrade Part - Gun Barrel^000000:
Increases damage of ^009900Arm Cannon^000000 by 50%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
15346#
Violet armor with unexpected luck.
_______________________
ATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Temporal LUK Boots [1]^000000 or ^990099Modified LUK Boots [1]^000000:
ATK +10%
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by additional 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15347#
A suit of armor embedded with hardened vitality.
_______________________
ATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +7^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race monsters by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Temporal VIT Boots^000000 or ^990099Modified VIT Boots^000000:
MaxHP +10%
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race monsters by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15348#
A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
_______________________
MaxHP +10%
_______________________
^0000FFRefine Level +7^000000:
DEF +50
_______________________
^0000FFRefine Level +9^000000:
DEF +100
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 158
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
15349#
Brave warrior clothes.
It has the power to confront all dangers and difficulties.
_______________________
Increases resistance against ^663399Frozen^000000 status by 50%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +4%
_______________________
When equipped with ^990099Brave Muffler^000000 and ^990099Brave Shoes^000000:
Increases Damage against ^FF0000Players^000000 by 50%.
Prevents ^663399Fear^000000 and ^009900White Imprison^000000 status.
But you still can cast ^009900White Imprison^000000 on yourself.
Cures ^663399Masquerade Ignorance^000000 status, when using ^990099Elvira Candy^000000.
_______________________
When compounded with ^990099Tao Gunka Card^000000:
MaxHP -100%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 165
#
15352#
You can feel the great power of nature by wearing this.
_______________________
Prevents knock-back effect.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by 10%.
Increases Damage against monsters of ^FF0000Doram^000000 by 10%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by 15%.
Increases Damage against monsters of ^FF0000Doram^000000 by 15%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by 15%.
Increases Damage against monsters of ^FF0000Doram^000000 by 15%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCElement:^CC5500 Earth
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15353#
A suit of armor embedded with the power of rapid.
_______________________
ATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race monsters by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Temporal AGI Boots^000000 or ^990099Modified AGI Boots^000000:
ASPD +1
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race monsters by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15354#
Suit of armor which have excellent dexterity.
_______________________
ATK +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race monsters by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Temporal DEX Boots^000000 or ^990099Modified DEX Boots^000000:
Increases Ranged Physical Damage by 5%.
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Ignores physical defense of ^FF0000Brute^000000 and ^FF0000Demon^000000 race monsters by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15367#
An armor said to have been worn by a noble being from a distant land.
_______________________
When equipped with ^990099Evil Druid Card^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +3% (Up to +14 Refine Level).
_______________________
When equipped with ^990099High Priest Card^000000:
^0000FFRefine Level +10^000000:
MaxHP +(Refine Level -5)*(Refine Level -5)%. (Up to +14 Refine Level.
_______________________
When equipped with ^990099Astraea Shoes^000000 and ^990099Astraea Manteau^000000:
All Stats +3, MaxHP +15%.
Decreases Physical Damage taken from enemies of ^FF0000Medium^000000 size by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+45^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 94
#
15374#
Armor that is confined the power of the wolf caught the moon. It regained the original force through a repair.
_______________________
MaxHP +15%
MaxSP +15%
MDEF +10
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 50%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 20%.
_______________________
When equipped with ^990099Hatii Card^000000:
Prevents ^663399Frozen^000000 status.
Random chance to inflict ^663399Frozen^000000 status on attacker when receiving physical damage.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Lunar Eclipse Clothes^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15375#
Armor that is confined the power of the wolf caught the moon. The damage was severe and it will not be able to demonstrate the original power.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 50%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
15376#
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.
_______________________
ATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Illusion Engine Wing Type A^000000:
ATK +50
_______________________
When equipped with ^990099Illusion Engine Wing Type B^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15377#
A type B combat armor made from illusion technology.
There are various modules that can be installed to enhance it.
_______________________
MATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Illusion Engine Wing Type A^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Illusion Engine Wing Type B^000000:
MATK +50
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15378#
Armor that combines the skins of creatures that live in the lava dungeon.
It seems to be still in heat.
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
DEF +100
_______________________
^0000FFRefine Level +9^000000:
DEF +50
_______________________
When equipped with ^990099Lava Leather Manteau^000000 and ^990099Lava Leather Boots^000000:
ATK +2%
_______________________
^0000FFRefine Level^000000 of ^990099Lava Leather Armor, Lava Leather Manteau^000000 and ^990099Lava Leather Boots^000000 is ^0000FF+7 or higher^000000:
ATK +3%
_______________________
^0000FFRefine Level^000000 of ^990099Lava Leather Armor, Lava Leather Manteau^000000 and ^990099Lava Leather Boots^000000 is total ^0000FF+27 or higher^000000:
Decreases After Skill Delay by 20%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 85
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
15379#
Suit that combines the skins of creatures that live in the lava dungeon.
It seems to be still in heat.
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +50
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Lava Leather Muffler^000000 and ^990099Lava Leather Shoes^000000:
ATK +2%
_______________________
^0000FFRefine Level^000000 of ^990099Lava Leather Suit, Lava Leather Muffler^000000 and ^990099Lava Leather Shoes^000000 is ^0000FF+7 or higher^000000:
ATK +3%
_______________________
^0000FFRefine Level^000000 of ^990099Lava Leather Suit, Lava Leather Muffler^000000 and ^990099Lava Leather Shoes^000000 is total ^0000FF+27 or higher^000000:
Increases Critical Damage by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
15380#
Robe that combines the skins of the creatures that live in the lava dungeon.
It seems to be still in heat.
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
MATK +50
_______________________
^0000FFRefine Level +9^000000:
Additional MATK +25
_______________________
When equipped with ^990099Lava Leather Hood^000000 and ^990099Lava Leather Sandals^000000:
MATK +2%
_______________________
^0000FFRefine Level^000000 of ^990099Lava Leather Robe, Lava Leather Hood^000000 and ^990099Lava Leather Sandals^000000 is ^0000FF+7 or higher^000000:
MATK +3%
_______________________
^0000FFRefine Level^000000 of ^990099Lava Leather Robe, Lava Leather Hood^000000 and ^990099Lava Leather Sandals^000000 is ^0000FFtotal +27 or higher^000000:
Increases ^FF0000Fire^000000 elemental magical damage by 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
15381#
A suit that looks like a starfish at first glance.
The original creature is said to have come from space.
_______________________
Increases Damage against monsters of ^FF0000Formless^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
All Basic Stats +1
Increases Damage against monsters of ^FF0000Formless^000000 race by additional 1%.
Decreases damage taken from ^FF0000Formless^000000 race by additional 1%.
_______________________
^0000FFRefine Level +8^000000:
Enables the use of Level 3 ^0000FFHiding^000000.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 15%.
_______________________
^0000FFRefine Level +10^000000:
Physical and magical attacks have a certain chance to inflict ^663399Silence^000000 status on the enemy.
_______________________
^ff0000The following effects are effective only when used in the city map:^000000
_______________________
Transform into one of these monsters: Mobster, Aster or Red Eruma.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15383#
"Waiting for you",a robe made only for you.
_______________________
MaxHP +500
MaxSP +100
ATK +50
MATK +50
_______________________
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Temporal Transcendent Manteau^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 62
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
15384#
An angel's raiment where the power of holy prayers once dwelt. It is worn during ritual ceremonies, etc.
_______________________
MaxHP +5%
_______________________
Decreases After Skill Delay by 10%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +8^000000:
MaxHP +5%
Increases ^009900Healing^000000 skills effectiveness by 10%.
Decreases SP Consumption by 10%.
Prevents ^663399Sleep^000000 status.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped with ^990099Bathory Card^000000:
Prevents ^663399Freeze^000000 status.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15386#
Armor that was only allowed to be worn by the guards who once protected the old king.
It is said that if a person who is proud of marvelous security and has a firm determination wears it, he can overcome any adversity.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 15%.
_______________________
^0000FFRefine Level +6^000000:
MaxHP +5%
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases HP Recovery Rate of ^990099Recovery Items^000000 by 10%.
_______________________
^0000FFRefine Level +8^000000:
MaxHP +5%
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
Increases HP Recovery Rate of ^990099Recovery Items^000000 by additional 10%.
_______________________
When equipped with ^990099Save the King^000000:
^0000FFFor each Refine Level^000000 of ^990099King's Mail^000000:
Increases damage of ^009900Grand Cross^000000, ^009900Bash^000000 and ^009900Holy Cross^000000 by 20%.
_______________________
When equipped with ^990099SKing's Guard^000000:
^0000FFFor each Refine Level^000000 of ^990099King's Mail^000000:
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 180
^0000CCElement:^777777 Holy
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Royal Guard
#
15387#
A dress worn by Gilant, who was called a rare witch.
The emblem embroidered with gold thread weaves multiple magic squares and brings out the hidden power of the operator.
_______________________
MDEF +10
_______________________
Ignore magic defense of ^FF0000Boss^000000 class by 50%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +15
Increases Magical Damage with ^33CC00Wind^000000 element by 2%.
_______________________
When equipped with ^990099Necromancer's Manteau^000000:
^0000FFFor each Refine Level^000000 of ^990099Necromancer's Manteau^000000:
MATK +2%
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Witch's Thunder Flame Wand^000000:
Enables the use of Level 1 ^0000FFIncrease Agility^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Witch's Thunder Flame Wand^000000:
Increases damage of ^009900Electric Walk^000000 and ^009900Fire Walk^000000 by 30%.
Restores 50 HP when defeating monsters with magical attacks.
 
^0000FFRefine Level^000000 of ^990099Witch's Thunder Flame Wand^000000 is ^0000FF+7 or higher^000000:
Enables the use of ^0000FFIncrease Agility^000000, skill level is based on the Refine Level of ^990099Witch's Thunder Flame Wand^000000.
_______________________
When compounded with ^990099Professor Card^000000:
Prevents ^663399Frozen^000000 status.
Decreases Variable Casting Time by 100%.
Random chance to prevent the auto-cast of ^009900Land Protector^000000 around the user when recieving magical damage.
_______________________
When equipped with ^990099Necromancer's Hand Mirror^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Ignores magic defense of ^FF0000Boss^000000 class by 25%.
 
^0000FFRefine Level^000000 of ^990099Necromancer's Hand Mirror^000000 is ^0000FF+8 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 5%.
Ignores magic defense of ^FF0000Boss^000000 class by additional 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15388#
A suit once used by King Schmidt.
_______________________
Increases Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Dragon^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
When equipped with ^990099King Schmidt's Manteau^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases After Skill Delay by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 150
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15389#
A mantle once used by King Schmidt.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 elemental by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Dragon^000000 and ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15390#
Armor made by the Royal Family as a token of appreciation for hunters who excelled in hunting competitions.
_______________________
MaxHP +500
MaxSP +100
Increases Damage against monsters of ^FF0000Animal^000000 and ^FF0000Insect^000000 race by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50, MaxSP +20
_______________________
When equipped with ^990099Regia Hunting Manteau^000000 and ^990099Regia Hunting Boots^000000:
Decreases Fixed Casting Time by 7%.
_______________________
^0000FFRefine Level^000000 of ^990099Regia Hunting Mail, Regia Hunting Manteau^000000 and ^990099Regia Hunting Boots^000000 each is ^0000FF+9 or higher^000000:
Decreases Fixed Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15391#
You can feel the power of the dragon just by 
wearing this armor that has been accumulated for a long time.
_______________________
STR +12
MaxHP +15%
MaxSP +10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Dragon Scale Boots^000000 and ^990099Dragon Scale Hood^000000:
DEF +50, MDEF +8
ATK +5%
_______________________
For each ^0000FF15^000000 base ^CC6600STR^000000:
ATK +15
_______________________
Recieving physical or magical damage has a chance to activate ^009900Dragon's Force^000000:
Increases ATK by additional 10% for 10 seconds.
_______________________
If base ^CC6600STR^000000 at least ^0000FF120^000000:
Increases the chance to activate ^009900Dragon's Force^000000 and additional ATK +15% to the ^009900Dragon's Force^000000 effect.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+33^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15392#
You can feel the speed of the dragon just by 
wearing this armor that has been accumulated for a long time.
_______________________
AGI +12
MaxHP +10%
MaxSP +10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Dragon Scale Boots^000000 and ^990099Dragon Scale Hood^000000:
DEF +50, MDEF +8
Increases Ranged Physical Damage by 7%.
_______________________
For each ^0000FF15^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
Recieving physical or magical damage has a chance to activate ^009900Dragon's Shot^000000:
Increases Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
If base ^CC6600AGI^000000 at least ^0000FF120^000000:
Increases the chance to activate ^009900Dragon's Shot^000000 and long Ranged Physical Damage by additional 10% to the ^009900Dragon's Shot^000000 effect.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+33^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15393#
You can feel the life force of the dragon just by 
wearing this armor that has been accumulated for a long time.
_______________________
VIT +12
MaxHP +20%
MaxSP +5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against monsters of ^FF0000Dragon^000000 race by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 6%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Dragon Scale Boots^000000 and ^990099Dragon Scale Hood^000000:
DEF +80, MDEF +15
MaxHP +10%
_______________________
For each ^0000FF30^000000 base ^CC6600VIT^000000:
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
Recieving physical or magical damage has a chance to activate ^009900Dragon's Health^000000:
Decreases damage taken from all size monsters by 7% for 10 seconds.
_______________________
If base ^CC6600VIT^000000 at least ^0000FF120^000000:
Increases the chance to activate ^009900Dragon's Health^000000 and decreases damage taken from all size monsters by additional 5% to the ^009900Dragon's Health^000000 effect.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+33^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15394#
You can feel the talent of the dragon just by 
wearing this armor that has been accumulated for a long time.
_______________________
DEX +12
MaxHP +15%
MaxSP +10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Decreases Variable Casting Time by 4%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against monsters of ^FF0000Dragon^000000 race by 8%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 8%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Dragon Scale Boots^000000 and ^990099Dragon Scale Hood^000000:
DEF +50, MDEF +8
ATK +5%, MATK +5%
_______________________
For each ^0000FF15^000000 base ^CC6600DEX^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 3%.
_______________________
Recieving physical or magical damage has a chance to activate ^009900Dragon's Speed^000000:
FLEE +50, Perfect Dodge +10 for 10 seconds.
_______________________
If base ^CC6600DEX^000000 at least ^0000FF120^000000:
Increases the chance to activate ^009900Dragon's Speed^000000 and additional FLEE +30 and Perfect Dodge +5 to the ^009900Dragon's Speed^000000 effect.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+33^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
Decreases Variable Casting Time by 15%.
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15395#
You can feel the wisdom of the dragon just by 
wearing this armor that has been accumulated for a long time.
_______________________
INT +12
MaxHP +5%
MaxSP +20%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +2%
Increases ^009900Healing^000000 effectiveness by 4%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against monsters of ^FF0000Dragon^000000 race by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Dragon Scale Boots^000000 and ^990099Dragon Scale Hood^000000:
DEF +50, MDEF +8
MATK +7%
Increases ^009900Healing^000000 effectiveness by additional 15%.
_______________________
For each ^0000FF15^000000 base ^CC6600INT^000000:
Decreases Variable Casting Time by 4%.
_______________________
Recieving physical or magical damage has a chance to activate ^009900Dragon's Wisdom^000000:
Increases all elemental magical damage by 20% and ^009900Healing^000000 effectiveness by 40% for 10 seconds.
_______________________
If base ^CC6600INT^000000 at least ^0000FF120^000000:
Increases the chance to activate ^009900Dragon's Wisdom^000000 and Increases all elemental magical damage by additional 10% to the ^009900Dragon's Wisdom^000000 effect.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+33^000000:
Decreases Variable Casting Time by 20%.
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15396#
You can feel the wisdom of the dragon just by 
wearing this armor that has been accumulated for a long time.
_______________________
LUK +12
MaxHP +15%
MaxSP +15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +2
Increases Critical Damage by 4%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Dragon Scale Boots^000000 and ^990099Dragon Scale Hood^000000:
DEF +50, MDEF +8
ATK +5%
_______________________
For each ^0000FF15^000000 base ^CC6600LUK^000000:
Critical +2
Increases Critical Damage by additional 3%.
_______________________
Recieving physical or magical damage has a chance to activate ^009900Dragon's Fortune^000000:
Increases ATK by additional 7% and critical damage by additional 10% for 10 seconds.
_______________________
If base ^CC6600LUK^000000 at least ^0000FF120^000000:
Increases the chance to activate ^009900Dragon's Fortune^000000 and ATK by additional 10% and critical damage by additional 10% to the ^009900Dragon's Fortune^000000 effect.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+33^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15397#
There is a blessing to increase the robes worn by
priests who worshiped power in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
STR +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 8%.
_______________________
When equipped with ^990099Clergy's Boots^000000 and ^990099Clergy's Manteau^000000:
STR +8, DEF +30, MDEF +15
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race momnsters by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
ATK +10%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15398#
The blessing of increasing the agility of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
AGI +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 8%.
_______________________
When equipped with ^990099Clergy's Boots^000000 and ^990099Clergy's Manteau^000000:
AGI +8, DEF +30, MDEF +15
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race momnsters by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
Increases Ranged Physical Damage by 10%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15399#
The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +15%
MaxSP +5%
Increases Attack Speed (decreases After Attack Delay by 7%).
Decreases Variable Casting Time by 7%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +2%
_______________________
^0000FFFor each 3 Refine Levels^000000:
VIT +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
When equipped with ^990099Clergy's Boots^000000 and ^990099Clergy's Manteau^000000:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race momnsters by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
ATK +4%
MATK +4%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15400#
The blessing of increasing the dexterity of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
DEX +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 6%.
_______________________
When equipped with ^990099Clergy's Boots^000000 and ^990099Clergy's Manteau^000000:
DEX +8, DEF +30, MDEF +15
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race momnsters by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
ATK +7%
MATK +7%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15401#
The blessing of increasing the intelligence of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +5%
MaxSP +15%
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
INT +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 6%.
_______________________
When equipped with ^990099Clergy's Boots^000000 and ^990099Clergy's Manteau^000000:
INT +8, DEF +30, MDEF +15
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race momnsters by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
MATK +10%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15402#
The blessing of increasing the luck of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +10%
MaxSP +10%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +3
Increases Critical Damage by 4%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
LUK +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 8%.
_______________________
When equipped with ^990099Clergy's Boots^000000 and ^990099Clergy's Manteau^000000:
LUK +8, DEF +30, MDEF +15
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race momnsters by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
ATK +10%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
15405#
Armor made of Fafnir scales defeated by the hero Sigurds.
As the name implies, I feel the strength of being embraced.
_______________________
MaxHP +10%
MaxSP +10%
MDEF +15
_______________________
This item is indestructible in battle.
_______________________
Increases ^0000FFDragon's Breath^000000 and ^0000FFDragon's Water Breath^000000 by 50%.
_______________________
For each Level of ^009900Dragon's Breath^000000:
Increases long-ranged damage on the targets by 2%.
_______________________
For each Level of ^009900Dragon's Breath - Water ^000000:
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +5^000000:
Additional MaxHP +20%
Additional MaxSP +20%
Decreases After Skill Delay by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Additional MaxHP +20%.
Additional MaxSP +20%.
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
#
15407#
Armor worn by the White Knights, imbued with great power.
Made from high-quality materials, it is lighter than it looks.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 1%.
Decreases After Skill Delay by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by additional 2%.
_______________________
^0000FFRefine Level +10^000000:
Enables unlimited effect of ^009900Endure^000000.
_______________________
If the ^990099White Knights Armor^000000's Grade is ^CC3D3DC^000000 or higher:
^0000FFFor each Refine Level^000000:
DEF +30, MDEF +3
 
^0000FFRefine Level +10^000000:
Perfect HIT +25%
Prevents ^663399Freeze^000000 status.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15410#
Suits for top adventurers on a new adventure.
_______________________
MaxHP +300,
MaxSP +100
_______________________
When equipped with ^990099High Adventurer Hood, High Adventurer Sandals^000000 and ^990099High Adventurer Clip^000000:
ATK +10, MATK +10,
MaxHP +150, MaxSP +50,
HIT +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
None
#
15417#
Armor worn by a bold and righteous warrior who was later praised as a god of war.
_______________________
ATK +10
Perfect HIT +5
_______________________
^0000FFRefine Level +7^000000:
ATK +20
Perfect HIT +5
_______________________
^0000FFRefine Level +8^000000:
ATK +20
Perfect HIT +10
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +9^000000:
ATK +30
Perfect HIT +10
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15419#
Armor worn by a one-eyed warrior with a bold personality.
It is imbued with magical powers that can crush any armor.
_______________________
MATK +10
_______________________
Ignores magical defense of every race by 10%.
_______________________
^0000FFRefine Level +7^000000:
MATK +20
Ignores magical defense of every race by additional 20%.
_______________________
^0000FFRefine Level +8^000000:
MATK +20
Ignores magical defense of every race by additional 20%.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +9^000000:
MATK +30
Ignores magical defense of every race by additional 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
15420#
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity.
_______________________
Prevents the user from being knocked back.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Demi-Human^000000 race targets by 10%.
Increases Damage against monsters of ^FF0000Doram Player^000000 and ^FF0000Human Player^000000 race targets by 10%.
Increases Damage against monsters of ^FF0000Fire^000000 and ^0000BBWater^000000 elemental targets by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Demi-Human^000000 race targets by an additional 15%.
Increases Damage against monsters of ^FF0000Doram Player^000000 and ^FF0000Human Player^000000 race targets by an additional 15%.
Increases Damage against monsters of ^FF0000Fire^000000 and ^0000BBWater^000000 elemental targets by an additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Demi-Human^000000 race targets by an additional 15%.
Increases Damage against monsters of ^FF0000Doram Player^000000 and ^FF0000Human Player^000000 race targets by an additional 15%.
Increases Damage against monsters of ^FF0000Fire^000000 and ^0000BBWater^000000 elemental targets by an additional 15%.
_______________________
^663399This item is indestructible in battle.^000000
_______________________
^800080Disabled during WoE TE^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCElement:^0000BB Water^000000
^0000CCWeight:^000000 40
_______________________
^0000CCRequirement:^000000
Base Level 90
#
15459#
^808080A cloth of Santy from Lutie which is sexy but also strong.^000000
_______________________
^FF6633[Base Effect]^000000
VIT +3
MDEF +1
_______________________
^FF6633[Item Effect]^000000
MaxHP +1%
MaxSP +1%
_______________________
^0000FFRefine Level +5^000000:
MDEF +1
MaxHP +2%
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
MDEF +2
Decreases Variable Casting Time by 2%
Decreases Fixed Casting Time by 2%
_______________________
^0000FFRefine Level +8^000000:
MDEF +3
Decreases Variable Casting Time by 3%
Decreases Fixed Casting Time by 3%
_______________________
^0000FFRefine Level +9^000000:
MDEF +4
Decreases damage taken from enemies of ^0000FFDemi-Human^000000 race by 2%
Decreases damage taken from enemies of ^0000FFPlayer^000000 race by 2%
_______________________
^0000FFRefine Level +10^000000:
MDEF +5
Decreases damage taken from enemies of ^0000FFDemi-Human^000000 race by 3%
Decreases damage taken from enemies of ^0000FFPlayer^000000 race by 3%
_______________________
When equipped with ^990099Antonio Card^000000:
Enable to use skill ^0000FFTeleport^000000 Lv.1
Disable Auto Cast ^0000FFTeleport^000000 effect when taken physical damage from ^990099Antonio Card^000000.
_______________________
^0000FFRefine Level +5^000000:
Perfect Dodge +1
DEF +10
Decreases damage taken from every elemental attack by 1%
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +1
DEF +20
Decreases damage taken from every elemental attack by additional 1%
_______________________
^0000FFRefine Level +8^000000:
Perfect Dodge +1
DEF +30
Decreases damage taken from every elemental attack by additional 1%
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +1
DEF +40
Decreases damage taken from every elemental attack by additional 1%
_______________________
^0000FFRefine Level +10^000000:
Perfect Dodge +1
DEF +50
Decreases damage taken from every elemental attack by additional 1%
Prevents ^663399Frozen^000000 status.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WoE and 2 Maps^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15843#
A dinner prepared for those who made achievements in hunting competitions.
The hot heat seems to remain the same.
_______________________
ATK +10%, MATK +10%
Increases recovery amount gained from ^0033CCMeat^000000 by 1000%.
_______________________
^ff0000(The effect of the item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15858#
A hat prepared by chocolate for adventurers.
The scent of chocolate and banana is in harmony.
_______________________
Increases experience gained from defeating monsters by 10%.
_______________________
^ff0000(The effect of the item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15877#
A hairpin modeled after bright spring flowers to welcome spring. It somehow seems to have the scent of spring flowers lingering.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15881#
Al Crispinette decorated with flowers and ribbons.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15882#
Round designed Costume Headphones.
The heart-shaped decoration is cute and you can wear it with a fashionable feeling.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15889#
A costume hat said to have been made to pay tribute to the guardian deity who was sleeping in the waterfall to protect Brasilis.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 23.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15895#
^808080The bandana of Rambo. The strongest mercenary.^000000
_______________________
^FF6633[Base Effect]^000000
AGI +3
DEX +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
ATK +10
_______________________
^0000FFRefine Level +5^000000:
When equipped by ^0033CCRogue^000000 classes:
ASPD +1
Physical attacks have a chance 7% to auto-cast ^0000FFDouble Strafe^000000 of the level currently learned.
_______________________
^0000FFRefine Level +7^000000:
When equipped by ^0033CCRogue^000000 classes:
DEF +15
Enable to use of Level 10 ^0000FFDouble Attack^000000 with ^990099Bow, Sword, Axe^000000 weapon class.
_______________________
^0000FFRefine Level +8^000000:
When equipped by ^0033CCRogue^000000 classes:
FLEE +15
Increases Ranged Physical Damage by 2%.
Increases damage of ^009900Double Strafe^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
When equipped by ^0033CCRogue^000000 classes:
ATK +15
Increases Ranged Physical Damage by additional 3%.
Increases damage of ^009900Double Strafe^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
When equipped by ^0033CCRogue^000000 classes:
ATK +5%
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^0000FFDouble Strafe^000000 by additional 15%.
_______________________
When equipped with ^990099Kung Jin's Necklace(OSM)^000000:
When equipped by ^0033CCRogue^000000 classes:
ASPD +1
Increases Ranged Physical Damage by 5%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15896#
^808080The hood of Hawkeye's Hunter at Payon.^000000
^FF0000This item is account bound.^000000
_______________________
^FF6633[Base Effect]^000000
AGI +1
DEX +1
MDEF +5
_______________________
^FF6633[Item Effect]^000000
ATK +10
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Blitz Beat^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Blitz Beat^000000 by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Increases damage of ^009900Blitz Beat^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Blitz Beat^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
MaxHP +500
MaxSP +250
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15897#
One of the seven magical items that Mare possesses.
The witch's magical item gained a new form and soul through the princess's prayer.
The wearer's abilities blossom and they can draw forth glorious events from the future.
_______________________
MDEF +15
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance to ^663399Stone Curse^000000 status by 10%.
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of every element by 15%.
Decreases ^009900Comet^000000 skill cooldown by 40 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of every element by additional 15%.
Decreases ^009900Comet^000000 skill cooldown by additional 45 seconds.
_______________________
^0000FFRefine Level +10^000000:
For each ^0000FF10^000000 combined sum of base ^CC6600INT^000000 and ^CC6600DEX^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 1%.
When equipped by ^0033CCWarlock^000000:
Enables the use of Level 1 ^009900Spider Web^000000.
_______________________
When equipped with ^990099Lapine Shield^000000:
The cooldown time reduction effect of ^990099Rebirth Crown^000000's for ^009900Comet^000000 will not be activated.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
15901#
^808080Circlet that is the Liu Kang, the fighter of Louyang.^000000
_______________________
^FF6633[Base Effect]^000000
STR +3
LUK +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
ATK +10
_______________________
^0000FFRefine Level +5^000000:
When Level 3 ^009900Hatred of Sun Moon Star^000000 is learned:
Physical attacks have a chance 7% to auto-cast Level 3 ^009900Investigate^000000.
_______________________
^0000FFRefine Level +7^000000:
DEF +15
Increases damage of ^009900Heel Drop^000000 by 5%.
Increases damage of ^009900Tornado Kick^000000 by 5%.
_______________________
^0000FFRefine Level +8^000000:
FLEE +15
Increases damage of ^009900Heel Drop^000000 by additonal 10%.
Increases damage of ^009900Tornado Kick^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +15
Increases damage of ^009900Heel Drop^000000 by additonal 15%.
Increases damage of ^009900Tornado Kick^000000 by additional 15%.
_______________________
^0000FFRefine Level +10^000000:
ATK +5%
Increases damage of ^009900Heel Drop^000000 by additonal 20%.
Increases damage of ^009900Tornado Kick^000000 by additional 20%.
_______________________
When equipped with ^990099Liu Kang's Sash (OSM)^000000:
ASPD +5%
MaxHP +500
Increases damage of ^009900Heel Drop^000000 by an additonal 20%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15902#
^808080The sakkat of Thunder God, who protect the world of Asgard.^000000
_______________________
^FF6633[Base Effect]^000000
INT +3
DEX +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
MATK +10
_______________________
^0000FFRefine Level +5^000000:
When Level 5 ^009900Ninja Aura^000000 is learned:
Using ^009900Wind Blade^000000 has a chance 10% to auto-cast Level 5 ^009900First Wind^000000.
_______________________
^0000FFRefine Level +7^000000:
DEF +15
Increases damage of ^009900Wind Blade^000000 by 5%.
Increases damage of ^009900First Wind^000000 by 5%.
Increases damage of ^009900Lightning Jolt^000000 by 20%.
_______________________
^0000FFRefine Level +8^000000:
FLEE +15
Increases damage of ^009900Wind Blade^000000 by additional 10%.
Increases damage of ^009900First Wind^000000 by additional 10%.
Increases damage of ^009900Lightning Jolt^000000 by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
MATK +15
Increases damage of ^009900Wind Blade^000000 by additional 15%.
Increases damage of ^009900First Wind^000000 by additional 15%.
Increases damage of ^009900Lightning Jolt^000000 by additional 40%.
_______________________
^0000FFRefine Level +10^000000:
MATK +5%
Increases damage of ^009900Wind Blade^000000 by additional 20%.
Increases damage of ^009900First Wind^000000 by additional 20%.
Increases damage of ^009900Lightning Jolt^000000 by additional 50%.
_______________________
When equipped with ^990099Jonin Sash (OSM)^000000
Increases Magical Damage of ^33CC00Wind^000000 element by 10%.
_______________________
For each Level of ^009900Ninja Mastery^000000:
Decreases Fixed Casting Time by 3%.
_______________________
The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15903#
Description will be available when the scroll is on sales
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15905#
A costume helmet said to have been worn by a certain dragon slayer.
There is a story about a hero who became immortal by slaying a dragon.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
15907#
^808080A vail of Mileena, the greatest assassin of Assassin's guild.^000000
_______________________
^FF6633[Base Effect]^000000
AGI +2
_______________________
^FF6633[Item Effect]^000000
ASPD +1%
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by 1%.
_______________________
If user have base [Agi] is 90 or higher
ASPD +1
ATK +10
_______________________
When equipped with ^990099Mileena's Mask (OSM)^000000:
ATK +20
ASPD +2%
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
ATK +30
ASPD +3%
_______________________
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ATK +40
ASPD +4%
Prevents ^663399Blind^000000 status.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 70
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15908#
^808080A mask of Mileena, the greatest assassin of Assassin's guild.^000000
_______________________
^FF6633[Base Effect]^000000
AGI +1
_______________________
^FF6633[Item Effect]^000000
ASPD +1
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by 1%.
_______________________
When equipped with ^990099Mileena's Veil (OSM)^000000:
ATK +20
ASPD +2%
_______________________
Base ^CC6600AGI^000000 at least ^FF000060^000000:
ATK +30
ASPD +3%
_______________________
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ATK +40
ASPD +4%
Prevents ^663399Blind^000000 status.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 70
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15909#
^808080Poring Gang dancing around in circle.^000000
^FF0000This item is account bound.^000000
_______________________
^FF6633[Base Effect]^000000
AGI +1
INT +1
MDEF +5
_______________________
^FF6633[Item Effect]^000000
MATK +10
_______________________
^0000FFRefine Level +5^000000:
Physical attacks have a chance 7% to auto-cast Level 3 ^009900Freezing Spear^000000.
_______________________
^0000FFRefine Level +7^000000:
Physical attacks have a chance 7% to auto-cast Level 5 ^009900Flaming Petals^000000.
_______________________
^0000FFRefine Level +8^000000:
Physical attacks have a chance 7% to auto-cast Level 7 ^009900Wind Blade^000000.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a chance 7% to auto-cast Level 8 ^009900Soul Strike^000000.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
MaxHP +500
MaxSP +250
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15910#
^808080A cup of sake which ususally used in ceremony.^000000
_______________________
Obtained from ^CC66FFTiffany Treasure (New Ver)^000000
_______________________
^FF6633[Item Effect]^000000
VIT +1
MaxHP +50
MaxSP +5
_______________________
Increases Recovery Rate of ^0033CCFried Chicken^000000, ^0033CCFried Chicken Set^000000, ^0033CCPopcorns^000000, ^0033CCPopcorn Bucket^000000 by 25% and ^0033CCNama Macaron^000000 by 5%.
^006600This item effect works in WOE 1 and 2.^000000
_______________________
^FF0000This Item is account bounded, able to put in storage only^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 12
#
15911#
^808080The hood of Kollector, which contain the power of darkness inside.^000000
_______________________
^FF6633[Base Effect]^000000
STR +3
INT +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
ATK +5
MaxHP +2%
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
When ^009900Learning Potion^000000 is mastered:
ATK +10
MaxHP +3%
MaxSP +3%
_______________________
^0000FFRefine Level +8^000000:
When ^009900Learning Potion^000000 is mastered:
ATK +15
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
When ^009900Learning Potion^000000 is mastered:
Increases damage of ^009900Demonstration^000000 by 10%.
Increases damage of ^009900Acid Terror^000000 by 10%.
Increases damage of ^009900Acid Demonstration^000000 by 10%.
Bypass Hard Defense of monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 10%.
_______________________
^0000FFRefine Level +10^000000:
When ^009900Learning Potion^000000 is mastered:
Increases damage of ^009900Demonstration^000000 by additional 15%.
Increases damage of ^009900Acid Terror^000000 by additional 15%.
Increases damage of ^009900Acid Demonstration^000000 by additional 15%.
Bypass Hard Defense of monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 15%.
_______________________
When equipped with ^990099Kollector's Lantern (OSM)^000000:
Increases damage of ^009900Demonstration^000000 by additional 5%.
Increases damage of ^009900Acid Terror^000000 by additional 5%.
Increases damage of ^009900Acid Demonstration^000000 by additional 5%.
Bypass Hard Defense of monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 5%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15912#
^808080The wig of Mileena, assassin master.^000000
_______________________
^FF6633[Base Effect]^000000
STR +3
AGI +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
ATK +5
MaxHP +2%
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +10
MaxHP +3%
MaxSP +3%
_______________________
^0000FFRefine Level +8^000000:
ATK +15
MaxHP +5%
MaxSP +5%
Increases damage of ^009900Back Stab^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Back Stab^000000 by additional 10%.
Bypass Hard Defense of monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Back Stab^000000 by additional 15%.
Bypass Hard Defense of monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 15%.
_______________________
When equipped with ^990099Kronika's Speller (Phy.) (OSM)^000000:
Increases damage of ^009900Back Stab^000000 by additional 20%.
Bypass Hard Defense of monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 5%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15913#
^808080The hat of Raglady when they perform debut single "We Love".^000000
_______________________
^FF6633[Base Effect]^000000
STR +1
AGI +1
MDEF +5
_______________________
^FF6633[Item Effect]^000000
ATK +10
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Bowling Bash^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Bowling Bash^000000 by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Increases damage of ^009900Bowling Bash^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Bowling Bash^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
MaxHP +500
MaxSP +250
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15914#
^808080The mortal cape for those who seek for immortality.^000000
_______________________
^FF6633[Base Effect]^000000
MDEF +5
All Basic Stats +1
_______________________
^FF6633[Item Effect]^000000
Decreases damage taken from enemies of ^CC5500Earth^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEF +20
Hit +10
FLEE +10
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2%
MaxSP +2%
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by 2%.
Decreases damage taken from ranged physical attacks by 2%.
_______________________
When equipped with ^990099Mortality Str Boots (MaxSP)^000000:
MaxHP +3%
MDEF +10
ATK +30
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
When equipped with ^990099Mortality Agi Boots (MaxSP)^000000:
MaxHP +3%
MDEF +10
ASPD +5%
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
When equipped with ^990099Mortality Vit Boots (MaxSP)^000000:
MaxHP +3%
MDEF +10
Increases Recovery Rate of skills and items by 10%.
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
When equipped with ^990099Mortality Int Boots (MaxSP)^000000:
MaxHP +3%
MDEF +10
MATK +30
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
When equipped with ^990099Mortality Dex Boots (MaxSP)^000000:
MaxHP +3%
MDEF +10
Increases Ranged Physical Damage by 5%.
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
When equipped with ^990099Mortality Luk Boots (MaxSP)^000000:
MaxHP +3%
MDEF +10
Increases Critical Damage by 5%.
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by additional 3%.
_______________________
^006600The Item and Set Effect of this item working in WOE1,2 Map^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 28
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15915#
Description will be available when the scroll is on sales
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15916#
Description will be available when the scroll is on sales
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15917#
Description will be available when the scroll is on sales
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15918#
^808080The band of the Nightwolf.He is the King of the wild.^000000
_______________________
^FF6633[Base Effect]^000000
ATK +10
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
Increases damage of ^009900Double Strafe^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Double Strafe^000000 by 10%.
_______________________
^0000FFRefine Level +8^000000:
Increases damage of ^009900Double Strafe^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Double Strafe^000000 by 20%.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
MaxHP +500
MaxSP +250
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
15953#
A costume stall with a delicious smell.
Open a shop and serve food to hungry adventurers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
16000#
This mace's shape is inspired by a Snake, which symbolizes the fountain of knowledge.
_______________________
MaxSP +50
_______________________
Increases damage of ^009900Acid Terror^000000 and ^009900Demonstration^000000 by 20%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman, Merchant and Acolyte
#
16001#
The official bag of the Alchemist Society. Its unique design and bright red color is pupular among women.
_______________________
MaxHP +200
_______________________
Increases damage of ^009900Acid Terror^000000 and ^009900Demonstration^000000 by 20%.
_______________________
Random chance a defeated monster will drop ^0033CCPotions^000000.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
Random chance to inflict ^663399Stun^000000 status on the target when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman, Merchant and Acolyte
#
16002#
^000088Rental Item^000000
A huge, unwieldy club that can knock enemies unconscious.
_______________________
10% chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 175
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
#
16003#
A heavy mace with a blade meaning "Big Ring" in Sapha language.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 175
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic, Genetic, Archbishop and Sura
#
16004#
A novice's mace made exclusively by the Eden Group.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 142
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 26
Swordsman, Acolyte and Merchant
#
16005#
A mace made by the Eden Group.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 163
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman, Acolyte and Merchant
#
16006#
Mace that world tour travelers want to have.
_______________________
INT +1
AGI +1
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 45
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Acolyte
#
16007#
A facsimile of the
mighty hammer wielded
by Thor, god of thunder. Increases ASPD.
DEX +50, STR +20
_______________________
^FF0000This is a 30 Day version and is tradable, it will disappear when it expires.^000000
_______________________
^0000CCType:^000000 Mace
^0000CCElement:^33CC00 Wind
^0000CCAttack:^000000 350
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordsman and Merchant
#
16008#
^000088Rental Item^000000
A heavy tool with many practical applications.
_______________________
Random chance to inflict ^663399Stun^000000, ^663399Blind^000000, ^663399Poison^000000 or ^663399Frozen^000000 statuses with each attack.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
#
16010#
A new bag from the Alchemist Society: "A weapon favorable for women!"
MATK +100
_______________________
Increases damage of ^009900Crazy Weed^000000 and ^009900Demonic Fire^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Demonic Fire^000000 by 2%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 15
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 102
Genetic
#
16013#
A mace that strikes like the Judges gavel in deciding the fate of evil.
_______________________
STR +1
INT +1
MATK +180
_______________________
Random chance to increase physical damage against ^FF0000Demon^000000 race monsters by 20% for 7 seconds when dealing physical damage.
_______________________
Random chance to increase magical damage against ^FF0000Demon^000000 race monsters by 20% for 7 seconds when dealing magical damage.
_______________________
When equipped with ^990099Shoes of Judgement^000000, ^990099Shawl of Judgement^000000 and ^990099Robe of Judgement^000000:
Increases Damage against monsters of ^FF0000Undead^000000 race by 15%.
Increases damage of ^009900Adoramus^000000 by 200%.
Increases SP Consumption of ^009900Adoramus^000000 by 30.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
16014#
A mace made by the Eden Group. It's suitable for an experienced mace wielder.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 172
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Swordsman, Acolyte and Merchant
#
16015#
A cat hand shaped club which doesn't seems capable to inflict any pain.
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 15%.
_______________________
When melee Attacking, gives seduce status to enemies with low chance.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 88
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Acolyte and Merchant
#
16016#
^000088Rental Item^000000
A high quality fish that is being used as a club since it is frozen solid.
_______________________
When melee Attacking, it casts stun or auto-casts bash Level 5 (If higher Level of Bash is learned uses that Level instead.)
_______________________
Random chance to inflict ^663399Freezing^000000 status on wielder when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +20
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Acolyte and Merchant
#
16017#
A bloodly red cross mace with dark power. The red color looks creepy as if has absorbed blood.
_______________________
When dealing melee physical attacks, Random chance to auto-cast Level 1 Hell Inferno.
Increases the casting rate of the skill by the Refine Level.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Transcendent Acolyte
#
16018#
A mace that strikes like the Judges gavel in deciding the fate of evil.
_______________________
STR +2
INT +2
MATK +180
_______________________
Random chance to increase physical damage against ^FF0000Demon^000000 race monsters by 40% for 7 seconds when dealing physical damage.
_______________________
Random chance to increase magical damage against ^FF0000Demon^000000 race monsters by 40% for 7 seconds when dealing magical damage.
_______________________
When equipped with ^990099Shoes of Judgement^000000, ^990099Shawl of Judgement^000000 and ^990099Robe of Judgement^000000:
Increases Damage against monsters of ^FF0000Undead^000000 race by 30%.
Increases damage of ^009900Adoramus^000000 by 200%.
Increases SP Consumption of ^009900Adoramus^000000 by 30.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
Archbishop
#
16019#
Mace that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Increases ^009900Healing^000000 rate by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 80
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Acolyte and Merchant
#
16020#
*Effects in WoE & PVP area
Decreases the target's DEF and MDEF to 1 for 5 seconds on each physical attack. (This effect does not work with skills)
_______________________
^0000FFFor each Refine Level^000000:
Increases the chance to inflict ^663399Stun^000000 status and ASPD.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Novice, Swordsman, Acolyte and Merchant
#
16021#
^663399Indestructible in battle^000000
_______________________
*Effects in WoE & PVP area
Physical attacks have a chance to prevent all ^009900Healing^000000 effects from affecting the target for a duration. (This effect does not work with skills)
_______________________
^0000FFFor each Refine Level^000000:
Increases HIT and Critical.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Novice, Swordsman, Acolyte and Merchant
#
16022#
A large silver mace, made for exorcisms.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 and ^777777Shadow^000000 elemental by 10%.
_______________________
Random chance to auto-cast Level 1 ^009900Signum Crusis^000000 when receiving physical damage.
The Level of ^009900Signum Crusis^000000 increases by Refine Level.
(Activate Level 10 if Refine is met Level 11 or higher)
_______________________
Adds a chance of adding ATK by 50 for 20 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 60
Acolyte
#
16023#
A metal mace that reinforced by adding emvertracon.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above 20:
ATK +5
(up to Base Level 120)
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 80
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Acolyte and Merchant
#
16024#
A heavy and powerful iron mace with a rounded top.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 165
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Acolyte
#
16025#
^000088Rental Item^000000
^663399Indestructible in battle^000000
_______________________
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Freeze^000000 status when dealing physical damage.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Acolyte and Merchant
#
16026#
A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship)
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +30
_______________________
^0000FFRefine Level +6^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical damage.
_______________________
When equipped with ^990099RWC Memorial Ring^000000:
^0000FFFor each Refine Level^000000 of ^990099RWC Memory Mace^000000:
ATK +5
^FF0000These set bonuses do not work with the card-slotted RWC accessories^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordsman, Acolyte and Merchant
#
16027#
This hammer was once used for vanquishing an evil slayer and his followers.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
^0000FFRefine Level +12^000000:
ATK +7%
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 125
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice, Swordsman, Acolyte and Merchant
#
16028#
A hammer sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +120
_______________________
Creates a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipping.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura
#
16029#
A sacred crucifix that has been blassed by god himself.
_______________________
MATK +150
_______________________
Random chance to auto-cast Level 6 Turn Undead when dealing physical damage.
_______________________
Recovers 1 SP each time you hit an ^FF0000Undead^000000 race.
Recovers 12 SP each time you kill an ^FF0000Undead^000000 monster with a physical attack.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 195
^0000CCWeight:^000000 150
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 40
Transcendent Acolyte
#
16030#
This upgraded version of Pilebunker is lighter in weight, allowing the user to move more quickly.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 400
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
16031#
This upgraded version of Pilebunker provides more destructive power.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 450
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
16032#
This upgraded version of Pilebunker facilitates the application of Special abilities.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 400
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
16033#
Kick and Kick's severed arm that works as effectively as any standard-issue weapon.
_______________________
Critical +20
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 195
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura
#
16036#
Blue Mace which has destructive power.
_______________________
VIT +5
INT +5
_______________________
When ^990099VIP^000000 status active:
ATK +20%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 190
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
16037#
A golden mace with brutal power.
_______________________
VIT +8
INT +8
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Sura
#
16038#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 155
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura
#
16039#
The cursed spoon... so the legends were true!
_______________________
ASPD +10
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 80
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Merchant and Acolyte
#
16040#
Mace that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 80
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Swordsman, Merchant and Acolyte
#
16041#
Mace imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Novice, Swordsman, Merchant and Acolyte
#
16042#
A blunt instrument given by the king.
It seems to be effective in calming the souls of the dead.
_______________________
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by 20%.
_______________________
^0000FFRefine Level +6^000000:
Increases Damage by 15% per Refine Level inflicted to ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, Swordsman, Acolite and Merchant classes
#
16043#
A very heavy hammer that only a super human can use it.
_______________________
Base ^CC6600STR^000000 at least ^0000FF108^000000:
Decreases SP Consumption by 20%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
Decreases SP Consumption by 30%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
_______________________
For each Level of ^009900Axe Mastery^000000:
ATK +7
HIT +5
_______________________
For each Level of ^009900Weapon Research^000000:
ATK +10
_______________________
For each Level of ^009900Iron Hand^000000:
ATK +30
_______________________
When ^0000FFPush Cart^000000 is mastered:
Enables the use of Level 1 ^0000FFCart Revolution^000000.
_______________________
When Level 1 of ^009900Sword Training^000000 is learned:
Enables the use of Level 1 ^0000FFBowling Bash^000000.
When Level 2 or more of ^009900Sword Training^000000 is learned:
Enables the learning of ^0000FFBowling Bash^000000.
_______________________
When equipped with ^990099Toy Ring^000000:
ATK +100
Increases damage of ^009900Bowling Bash^000000 by 50%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 1
^0000CCWeight:^000000 2000
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 110
Super Novice
#
16044#
A pile bunker with the ability to send cold air to the target along with the attack.
_______________________
Physical attacks have a chance to ^663399Freeze^000000 the enemy.
_______________________
^0000FFRefine Level +7^000000:
^0000FFFor each Refine Level^000000:
Increases the chance of ^663399freezing^000000 the enemy with physical attacks.
_______________________
When using ^009900Pile Bunker^000000:
Has a chance to ^663399Freeze^000000 the enemies on use.
_______________________
Increases the Cooldown of ^009900Pile Bunker^000000 by 5 seconds.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 50
^0000CCWeight:^000000 350
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
16045#
A pile bunker with a feature that makes it impossible for the target to move with the attack.
_______________________
Physical attacks have a chance to ^663399Curse^000000 the enemy.
_______________________
^0000FFRefine Level +7^000000:
^0000FFFor each Refine Level^000000:
Increases the chance of ^663399cursing^000000 the enemy with physical attacks.
_______________________
When using ^009900Pile Bunker^000000:
Has a chance to ^663399Curse^000000 the enemies on use.
_______________________
Increases the Cooldown of ^009900Pile Bunker^000000 by 5 seconds.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 50
^0000CCWeight:^000000 350
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
16046#
A pile bunker with the ability to track the attack target.
_______________________
Increases critical attack damage by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases critical attack damage by additional 30%.
_______________________
When using ^009900Boost Knuckle^000000:
When recieving physical damage, has a certain chance for 1 second to paralyzed the enemy.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 50
^0000CCWeight:^000000 350
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
16047#
The robot's arm is rusty and broken.
It can be used as a weapon.
_______________________
HIT +5
_______________________
^0000FFRefine Level +7^000000:
HIT +15
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 200
^0000CCElement:^663399 Poison
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd class of Swordsman, Merchant and Acolyte
#
16048#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 76
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Acolyte
#
16049#
Hammer imbued with the power of lightning.
It is said that the original performance can be demonstrated by regaining the power of the ^006400gale^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Merchant and Acolyte
#
16050#
A replica made from hunters.
The shape of the weapon collapses after a certain period of time, probably because it is an incomplete replica.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race by 10%.
^FF0000Does not affect players^000000
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race by additional 15%.
^FF0000Does not affect players^000000
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^FF0000Rental Hunter Hammer will only be sold by NPC.^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Merchant and Acolyte
#
16051#
A hammer of noble valkyrie.
_______________________
MATK +50
_______________________
When equipped by Novice:
ATK +150, MATK +200
HIT +10
MaxHP +500, MaxSP +400
Decreases SP Consumption by 5%.
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
MaxHP +200
Perfect Dodge +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped by Swordman:
MaxHP +500
MaxSP +100
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
_______________________
When equipped by Priest:
ATK +50
MATK +100
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped by Monk:
MaxSP +200
Decreases SP Consumption by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Perfect Dodge +1
_______________________
When equipped by Merchant:
ATK +100
HIT +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 50
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Swordsman, Merchant and Acolyte
#
16052#
A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 155
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 78
Priest and Monk classes
#
16053#
A weapon used by Warrior Lola.
_______________________
When equipped with ^990099Bloody Iron Ball^000000:
Adds a chance of ignoring 100% physical defense of enemies for 5 seconds when dealing physical attacks.
 
^0000FFFor each Refine Level^000000 above ^0000FF+5^000000:
Extend the duration by 1 second.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 150
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Rune Knight, Royal Guard, Mechanic and Genetic
#
16054#
A metallic Mace made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Sky Net Blow^000000 and ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +7 (Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 105
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice; 3rd classes of Swordsman, Acolyte and Merchant
#
16055#
Hammer imbued with the power of Earth.
It is said that the original performance can be demonstrated by regaining the power of heaven and ^0000CCearth^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Animal^000000 and ^FF0000Plant^000000 race by 10%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Animal^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 200
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Merchant and Acolyte
#
16056#
A hard hammer made out of the pieces of a meteorite from space.
Ancient artefact said it to be blessed by the Gods.
_______________________
INT +1
LUK +1
_______________________
For each Level of ^009900Divine Protection^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
For each Level of ^009900Mace Mastery^000000:
Critical +2
_______________________
When equipped with ^990099Heroic Shoes^000000:
For each Level of ^009900Duple Light^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each Level of ^009900Mace Mastery^000000:
Ignore 10% DEF of ^777777Ghost^000000, ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race.
Gain Critical +5 on attacking ^777777Ghost^000000, ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 160
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Acolyte
#
16057#
Hammer imbued with the power of water.
By regaining Suiten, it can show its true power.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all monsters except ^FF0000Demon^000000 monsters by 10%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all monsters except ^FF0000Demon^000000 monsters by additional 15%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 200
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Merchant and Acolyte
#
16058#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd classes of Swordsman, Merchant and Acolyte
#
16059#
A Diva Mace that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.
_______________________
Attack Range: 5 cells
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd Swordsman classes, 3rd Acolyte classes and 3rd Merchant classes
#
16060#
A flask of alcohol, quite strong to be a weapon.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target.
_______________________
^0000FFFor each Refine Level^000000:
Increases trigger chance by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 120
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice; 3rd classes of Swordsman, Merchant and Acolyte
#
16061#
Mace imbued with vicious mind.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 105
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice; 3rd classes of Swordsman, Merchant and Acolyte
#
16062#
A spoon of dead prisoner.
_______________________
Restores SP 1 with each attack.
_______________________
^0000FFRefine Level +7^000000:
Restores SP 1 with each attack.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice; 3rd classes of Swordsman, Merchant and Acolyte
#
16063#
A long, thin mace built like a spear.
_______________________
Increases attack range by 3 cells.
_______________________
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from Ranged Physical Damage by additional 3%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 185
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Acolyte
#
16064#
Mace for Genetics who are more or less used to handling blunt weapons.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Cart Cannon^000000 by 20%.
_______________________
For each ^CC660010 Base Level^000000:
ATK +6 (up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Pharmacy^000000:
ATK +3
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
16065#
A round finish, which is said to be used in certain sports.
It's made of carbon steel which enhances killing power and provides high hardness.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Duplex Light^000000 by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ASPD +1.
_______________________
When equipped with ^990099Illusion Muffler^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Iron Driver^000000 and ^990099Illusion Muffler^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Duplex Light^000000 by 25%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Critical +15
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Critical Damage by 20%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Archbishop
#
16066#
A hammer with the power of fire.
It is said that the original performance can be exhibited by regaining the power of "Hundred Fires"...
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 200
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Acolyte and Merchant classes
#
16075#
Mace specially made for beginner mechanic.
It will show its true ability when equipped together with Beginner armor set.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Boost Knuckle^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
ASPD +1
Increases Ranged Physical Damage by 5%.
For each ^CC660010^000000 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
16076#
It's over 99!!!
Only the legendary novice can wield this mace.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ASPD +1
ATK +40
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
16082#
A mace received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 60%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, 3rd Swordsman classes, 3rd Acolyte classes and 3rd Merchant classes
#
16087#
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Super Novice, 3rd Swordsman, 3rd Acolyte and 3rd Merchant classes
#
16088#
Extra blunt weapon wrapped in a blue glowing sphere.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 185
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Genetic
#
16089#
A blunt decorated with an orb with a black glow.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +170
MATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Archbishop
#
16092#
Pile bunker with an engine attached.
More powerful than other pile bunkers.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Vulcan Arm^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arm Cannon^000000 and ^009900Knuckle Boost^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 450
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
16093#
Injection designed to inject coolant into the overheated cart.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1%
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Cart Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
16094#
A rod decorated with crystals called the essence of genetics.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Crazy Weed^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Crazy Weed^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 195
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
16095#
Mace with a pendulum shining with blue light.
_______________________
MATK +160
_______________________
^663399Indestructible in battle^000000
_______________________
ASPD +1
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duplex Light^000000 by 40%.
_______________________
^0000FFRefine Level +11^000000:
Enables physical attacks to auto cast Level 2 ^009900Judex^000000 at a certain chance. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
16096#
A mace that will make a clear sound whenever you hit a target.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Finger Offensive^000000 and ^009900Investigate^000000 by 50%.
_______________________
^0000FFRefine Level +11^000000:
ATK +10%
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
16097#
A mace that never inflicts any harm to innocent and good beings.
People say this mace appears frightful to those who are evil.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +135
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 15%.
Increases damage of ^009900Magnus Exorcismus^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Acolyte classes
#
16099#
A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability.
_______________________
MATK +180
MATK +7%
_______________________
^663399Indestructible in battle^000000
_______________________
Increases ^009900Healing^000000 effectiveness by 5%.
Increases damage of ^009900Adoramus^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 7%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by additional 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 160
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
16100#
A box that contains 1 Angry Mouth inside.
_______________________
^0000CCWeight:^000000 1
#
16101#
A box that contains 1 Lucky Egg inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16102#
A box that contains 1 Claymore inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16103#
A box that contains 1 Jamadhar inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16104#
A box that contains 1 Two-Handed Axe inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16105#
A box that contains 1 Lance inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16106#
A box that contains 1 Huuma Giant Wheel Shuriken inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16107#
A box that contains 1 Orcish Axe inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16108#
A box that contains 1 Spike inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16109#
A box that contains 1 Giant Encyclopedia inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16110#
A box that contains 1 Fist inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16111#
A box that contains 1 Guitar inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16112#
A box that contains 1 Rante Whip inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16113#
A box that contains 1 Damascus inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16114#
A box that contains 1 Flamberge inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16115#
A box that contains 1 Stunner inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16116#
A box that contains 1 Lucky inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16117#
A box that contains 1 Claymore inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16118#
A box that contains 1 Jamadhar inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16119#
A box that contains 1 Two-Handed Axe inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16120#
A box that contains 1 Lance inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16121#
A box that contains 1 Huuma Giant Wheel Shuriken inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16122#
A box that contains 1 Orcish Axe inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16123#
A box that contains 1 Spike inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16124#
A box that contains 1 Giant Encyclopedia inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16125#
A box that contains 1 Fist inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16126#
A box that contains 1 Guitar inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16127#
A box that contains 1 Rante Whip inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16128#
A box that contains 1 Damascus inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16129#
A box that contains 1 Flamberge inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16130#
A box that contains 1 Stunner inside. Available for 7 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16131#
A box that contains 1 Tanigumi Girl Doll inside.
_______________________
^0000CCWeight:^000000 1
#
16132#
A box that contains 1 Lunatic Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16133#
A box that contains 1 Guardian of Light Wand inside.
_______________________
^0000CCWeight:^000000 1
#
16134#
A box that contains 1 Frog Prince Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16135#
A box that contains 1 Satanic Bone Helm inside.
_______________________
^0000CCWeight:^000000 1
#
16136#
A box that contains 10 Goddess of Blessing inside.
You have the blessings of the goddess!
_______________________
^0000CCWeight:^000000 1
#
16137#
A box that contains 10 Angel of Blessing inside.
The angel's blessing be with you!
_______________________
^0000CCWeight:^000000 1
#
16138#
A box that contains 10 Snow Powder inside.
During the winter atmosphere I'd like to look good items!
Warning: You can not turn off the lights!
_______________________
^0000CCWeight:^000000 1
#
16139#
A box that contains 10 Small Hearts inside.
This item is expected to create an atmosphere of love, please!
_______________________
^0000CCWeight:^000000 1
#
16140#
A box that contains 10 Extravagant Firework inside.
Gorgeous and beautiful fireworks. When used in a summer night seems to be romantic.
_______________________
^0000CCWeight:^000000 1
#
16141#
A box that contains 1 Gold Earring inside.
_______________________
^0000CCWeight:^000000 1
#
16142#
A box that contains 1 Green Jewel Bag inside.
_______________________
^0000CCWeight:^000000 1
#
16143#
A box that contains 1 Fashion Glasses inside.
_______________________
^0000CCWeight:^000000 1
#
16144#
A box that contains 1 Hairband of Stars inside.
_______________________
^0000CCWeight:^000000 1
#
16145#
A box that contains 1 Tassel for Durumagi inside.
_______________________
^0000CCWeight:^000000 1
#
16146#
A box that contains 1 Pet Soul Ring inside.
_______________________
^0000CCWeight:^000000 1
#
16147#
A box that contains 1 Beautiful Badges inside.
_______________________
^0000CCWeight:^000000 1
#
16148#
A box that contains 1 Jade Trinket inside.
_______________________
^0000CCWeight:^000000 1
#
16149#
A box that contains 1 Summer Fan inside.
_______________________
^0000CCWeight:^000000 1
#
16150#
A box that contains 1 Ring of Death inside.
_______________________
^0000CCWeight:^000000 1
#
16151#
A box that contains 1 Queen's Coronet inside.
_______________________
^0000CCWeight:^000000 1
#
16152#
A box that contains 1 Afro inside.
_______________________
^0000CCWeight:^000000 1
#
16153#
A box that contains 1 Masked Ball inside.
_______________________
^0000CCWeight:^000000 1
#
16154#
A box that contains 1 Spring inside.
_______________________
^0000CCWeight:^000000 1
#
16155#
A box that contains 1 Horn of Hell inside.
_______________________
^0000CCWeight:^000000 1
#
16156#
A box that contains 1 Poring Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16157#
A box that contains 1 Drops Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16158#
A box that contains 1 Poporing Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16159#
A box that contains 1 Lunatic Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16160#
A box that contains 1 Picky Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16161#
A box that contains 1 Peco-Peco Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16162#
A box that contains 1 Savage Babe Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16163#
A box that contains 1 Spore Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16164#
A box that contains 1 Poison Spore Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16165#
A box that contains 1 Chonchon Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16166#
A box that contains 1 Steel Chonchon Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16167#
A box that contains 1 Sky Petite Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16168#
A box that contains 1 Deviruchi Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16169#
A box that contains 1 Isis Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16170#
A box that contains 1 Smokie Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16171#
A box that contains 1 Dokkaebi Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16172#
A box that contains 1 Baby Desert Wolf Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16173#
A box that contains 1 Yoyo Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16174#
A box that contains 1 Sohee Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16175#
A box that contains 1 Rocker Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16176#
A box that contains 1 Hunter Fly Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16177#
A box that contains 1 Orc Warrior Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16178#
A box that contains 1 Bapho Jr. Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16179#
A box that contains 1 Munak Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16180#
A box that contains 1 Bongun Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16181#
A box that contains 1 Christmas Goblin Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16182#
A box that contains 1 Rice Cake Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16183#
A box that contains 1 Zherlthsh Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16184#
A box that contains 1 Alice Exchange Ticket inside.
_______________________
^0000CCWeight:^000000 0
#
16185#
A box that contains 1 Crow Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16186#
A box containing 1 Baby Dragon Hat.
This can be purchased Playspan store at ^0000FFstore.playspan.com^000000
^FF0000Can be traded and stored.^000000
^FF0000Once opened, the hat can only be placed in storage.^000000
Description:
A baby dragon who has been trained to help its master.
^FF0000From May 6 to June 3^000000
^0000FFIt has the ability to grant its wearer 20% more Base experience For each ^FF0000Dragon^000000 monster killed.^000000
^0000FFIncreases damage and resistance to ^FF0000Dragon^000000 race by 10%.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16187#
A box that contains 1 Angry Mouth inside.
_______________________
^0000CCWeight:^000000 1
#
16188#
A box that contains 1 Magic Rabbit Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16189#
A box that contains 1 Side Cap inside.
_______________________
^0000CCWeight:^000000 1
#
16190#
A box that contains 1 Magic Rabbit Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16191#
A box that contains 1 Side Cap inside.
_______________________
^0000CCWeight:^000000 1
#
16192#
A Box that contains 1 Coati Hat
_______________________
Description:
A Coati-shaped Hat with a cute thick tail. This hat comes with a fresh forest scent.
AGI +3, UnRefineable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
_______________________
^0000CCWeight:^000000 1
#
16193#
A Box that contains 1 Tucan Hat
_______________________
Description:
A bird from the Tucan family with a fabulous yellow colored beak. It has been seen eating sweet loop flavored cereal.
DEX +3.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
_______________________
^0000CCWeight:^000000 1
#
16194#
A Box that contains 1 Jaguar Hat
_______________________
Description:
A mask of the king of the Amazon the Jaguar. According to rumor, those who wear this get blessings from nature.
MDEF +2.
Enables use of ^009900Crazy Uproar^000000 skill.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 25
_______________________
^0000CCWeight:^000000 1
#
16195#
An Halloween Scroll. It is very suspicious Scroll... You should keep it secret.
_______________________
^0000CCWeight:^000000 1
#
16196#
A box that contains 1 Freya's Spiritual Shield inside. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16197#
A box that contains 1 Freya's Spiritual Shield inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16198#
A box that contains 1 Freya's Spiritual Shield inside. Available for 60 days.
_______________________
^0000CCWeight:^000000 1
#
16199#
A box that contains 1 Freya's Spiritual Shield inside. Available for 90 days.
_______________________
^0000CCWeight:^000000 1
#
16200#
A box that contains 1 Freya's Spiritual Robe inside. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16201#
A box that contains 1 Freya's Spiritual Robe inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16202#
A box that contains 1 Freya's Spiritual Robe inside. Available for 60 days.
_______________________
^0000CCWeight:^000000 1
#
16203#
A box that contains 1 Freya's Spiritual Robe inside. Available for 90 days.
_______________________
^0000CCWeight:^000000 1
#
16204#
A box that contains 1 Freya's Spiritual Scarf inside. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16205#
A box that contains 1 Freya's Spiritual Scarf inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16206#
A box that contains 1 Freya's Spiritual Scarf inside. Available for 60 days.
_______________________
^0000CCWeight:^000000 1
#
16207#
A box that contains 1 Freya's Spiritual Scarf inside. Available for 90 days.
_______________________
^0000CCWeight:^000000 1
#
16208#
A box that contains 1 Freya's Spiritual Sandals inside. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16209#
A box that contains 1 Freya's Spiritual Sandals inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16210#
A box that contains 1 Freya's Spiritual Sandals inside. Available for 60 days.
_______________________
^0000CCWeight:^000000 1
#
16211#
A box that contains 1 Freya's Spiritual Sandals inside. Available for 90 days.
_______________________
^0000CCWeight:^000000 1
#
16212#
A box that contains 1 Freya's Spiritual Circlet inside. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16213#
A box that contains 1 Freya's Spiritual Circlet inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16214#
A box that contains 1 Freya's Spiritual Circlet inside. Available for 60 days.
_______________________
^0000CCWeight:^000000 1
#
16215#
A box that contains 1 Freya's Spiritual Circlet inside. Available for 90 days.
_______________________
^0000CCWeight:^000000 1
#
16216#
A box that contains 1 Freya's Spiritual Bracelet inside. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16217#
A box that contains 1 Freya's Spiritual Bracelet inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16218#
A box that contains 1 Freya's Spiritual Bracelet inside. Available for 60 days.
_______________________
^0000CCWeight:^000000 1
#
16219#
A box that contains 1 Freya's Spiritual Bracelet inside. Available for 90 days.
_______________________
^0000CCWeight:^000000 1
#
16220#
A box that contains 5 Tasty Sundae, 1 Hairband of Stars inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16221#
A box that contains 5 Customized Coffin, 1 Pet Soul Ring inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16222#
A box that contains 5 Romance of Girl, 1 Masked Ball inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16223#
A box that contains 5 Tasty Sundae, 1 Hairband of Stars inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16224#
A box that contains 5 Customized Coffin, 1 Pet Soul Ring inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16225#
A box that contains 5 Romance of Girl, 1 Masked Ball inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16226#
A box that contains an Aries Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16227#
A box that contains an Aries Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16228#
A box that contains 1 RJC Flower Hairband inside.
_______________________
^0000CCWeight:^000000 1
#
16229#
A box that contains 1 Crimson Rose inside.
_______________________
^0000CCWeight:^000000 1
#
16230#
A box that contains a Taurus Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16231#
A box that contains a Taurus Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16232#
A box that contains 1 Hairband of Reginleif inside.
_______________________
^0000CCWeight:^000000 1
#
16233#
A box that contains 1 Festival Grand Circlet inside.
_______________________
^0000CCWeight:^000000 1
#
16234#
A box that contains 1 Festival Bunny Band inside.
_______________________
^0000CCWeight:^000000 1
#
16235#
A box that contains 1 Octopus Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16236#
A box that contains 1 Leaf Cat Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16237#
A box that contains 1 Seal Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16238#
A box that contains 1 Wild Rose Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16239#
A box that contains 1 Luxury Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16240#
A box that contains 1 Whikebine's Black Cat Ears inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16241#
A box that contains 1 Chicken Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16242#
A box that contains 1 Whikebine's Black Cat Ears inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16243#
A box that contains 1 Chicken Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16244#
A Box with a Dolor Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16245#
Taiwan Limited Sale April Scroll.
_______________________
^0000CCWeight:^000000 1
#
16246#
A box containing one Crown of Deceit
_______________________
^0000CCWeight:^000000 1
#
16247#
A box that contains 1 Dragon Arhat Mask inside.
_______________________
^0000CCWeight:^000000 1
#
16248#
A box that contains 1 Tiger Arhat Mask inside.
_______________________
^0000CCWeight:^000000 1
#
16249#
A box containing the Templar's gift.
_______________________
^0000CCWeight:^000000 0
#
16250#
A box that contains 1 Helm of Valkyrie inside.
_______________________
^0000CCWeight:^000000 0
#
16251#
A box that contains a Gemini Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16252#
A box that contains a Gemini Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16253#
Rabbit ears with a little scroll round the eggs.
_______________________
^0000CCWeight:^000000 1
#
16254#
A box that contains 5 Energizing Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16255#
A box that contains 5 Energizing Potion inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16256#
A box that contains 1 Hermode Cap, 1 Aumdura's Benefit and 1 Odin Mask.
_______________________
^0000CCWeight:^000000 1
#
16257#
Taiwan Disbelief Scroll.
_______________________
^0000CCWeight:^000000 1
#
16258#
A box which contains 5 high density bradiums.
A high density Bradium used in upgrading weapons. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade weapons at +10 and higher.
This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Bradium.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16259#
A box which contains 5 high density carniums.
A high density Carnium used in upgrading armor.
Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade armor at +10 and higher.
This Carnium's density guarantees that your armor will NOT break when attempting to upgrade,
if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Carnium.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16260#
A box which contains 10 high density bradiums.
The density and solidity has been heightened by repeated experiments from Rune-Midgards's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed. (When the upgrade fails, Refine Level gets -1)
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16261#
A box which contains 10 high density carniums.
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed. (When the upgrade fails, Refine Level gets -1)
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16262#
A box which contains 5 high density bradiums.
The density and solidity has been heightened by repeated experiments from Rune-Midgards's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed. (When the upgrade fails, Refine Level gets -1)
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16263#
A box which contains 5 high density carniums.
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed. (When the upgrade fails, Refine Level gets -1)
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16264#
A box which contains 10 high density bradiums.
The density and solidity has been heightened by repeated experiments from Rune-Midgards's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed. (When the upgrade fails, Refine Level gets -1)
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16265#
A box which contains 10 high density carniums.
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed. (When the upgrade fails, Refine Level gets -1)
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16266#
A box that contains 1 Indonesia Beret inside.
_______________________
^0000CCWeight:^000000 1
#
16267#
A box containing 10 High Efficiency Battle Manuals.
_______________________
High Efficiency Battle Manual - This well written, detailed manual explains High Efficiency battle methods.
^000088EXP rate increases to 200% for 15 minutes.
_______________________
^0000CCWeight:^000000 1
#
16268#
A box containing 10 High Efficiency Bubble Gums.
_______________________
High Efficiency Bubble Gum - ^000088Item drop rate increases by 200% for 15 minutes.^000000
_______________________
^0000CCWeight:^000000 1
#
16269#
A box that contains a Cancer Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16270#
A box that contains a Cancer Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16271#
A box that contains 1 Hockey Mask inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16272#
A box that contains 1 Observer inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16273#
A box that contains 1 All in One Ring 1 day rental inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1^000000
_______________________
^000088Rental Item^000000
A Jewelry Ring that contains a 3 Seal Magic Spell.
All Basic Stats +1
Enables use of
Level 1 ^009900Heal^000000
Level 1 ^009900Teleport^000000
Skill casting cannot be interrupted.
Increases casting time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
16274#
A box that contains 1 Spiritual Tunic inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16275#
A box that contains 1 Recuvative Armor inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16276#
A box that contains 1 Shell of Resistance inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16277#
A box that contains 1 Silf Manteau inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16278#
A box that contains 1 Refresh Shoes inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16279#
A box that contains 1 Crunch Toast inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16280#
A box that contains 1 Western Outlaw inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16281#
A box that contains 1 Lever Action Rifle inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16282#
A box that contains 1 Staff of Healing inside. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16283#
A box that contains 1 Fraxinus inside. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16284#
A box that contains 1 Guild Member Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16285#
A box that contains 1 Party Member Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16286#
A box that contains 1 Boyfriend Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16287#
A box that contains 1 Girlfriend Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16288#
A box that contains 1 Friend Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16289#
A box that contains 1 Claymore inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16290#
A box that contains 1 Two Handed Axe inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16291#
A box that contains 1 Lance inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16292#
A box that contains 1 Jamadhar inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16293#
A box that contains 1 Huuma Giant Wheel Shuriken inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16294#
A box that contains 1 Orcish Axe inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16295#
A box that contains 1 Spike inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16296#
A box that contains 1 Giant Encyclopedia inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16297#
A box that contains 1 Fist inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16298#
A box that contains 1 Guitar inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16299#
A box that contains 1 Rante Whip inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16300#
A box that contains 1 Damascus inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16301#
A box that contains 1 Flamberge inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16302#
A box that contains 1 Stunner inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16303#
^000088Rental Item^000000
A box that contains 1 Angry Mouth inside. Please take a care because is fragile.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16304#
Devilring incarnation scroll.
_______________________
^0000CCWeight:^000000 1
#
16305#
A box that contains 1 Reinforcement Guard inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16306#
A box that contains 1 Reinforcement Guard inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16307#
A box that contains 1 Reinforcement Buckler inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16308#
A box that contains 1 Reinforcement Buckler inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16309#
A box that contains 1 Reinforcement Shield inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16310#
A box that contains 1 Reinforcement Shield inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16311#
A box that contains 1 Reinforcement Shoes inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16312#
A box that contains 1 Reinforcement Shoes inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16313#
A box that contains 1 Reinforcement Boots inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16314#
A box that contains 1 Reinforcement Boots inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16315#
A box that contains 1 Reinforcement Greaves inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16316#
A box that contains 1 Reinforcement Greaves inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16317#
A box that contains 1 Reinforcement Hood inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16318#
A box that contains 1 Reinforcement Hood inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16319#
A box that contains 1 Reinforcement Muffler inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16320#
A box that contains 1 Reinforcement Muffler inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16321#
A box that contains 1 Reinforcement Manteau inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16322#
A box that contains 1 Reinforcement Manteau inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16323#
A box that contains 1 Reinforcement Clip inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16324#
A box that contains 1 Reinforcement Clip inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16325#
Rune Hairband Box
#
16326#
A box that contains 1 Rune Cloth Circlet inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16327#
A box that contains 1 Reinforcement Adventure Suit inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16328#
A box that contains 1 Reinforcement Adventure Suit inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16329#
A box that contains 1 Reinforcement Coat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16330#
A box that contains 1 Reinforcement Coat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16331#
A box that contains 1 Reinforcement Saint Robe inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16332#
A box that contains 1 Reinforcement Saint Robe inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16333#
A box that contains 1 Reinforcement Tight inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16334#
A box that contains 1 Reinforcement Tight inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16335#
A box that contains 1 Reinforcement Thief Clothes inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16336#
A box that contains 1 Reinforcement Thief Clothes inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16337#
A box that contains 1 Reinforcement Mail inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16338#
A box that contains 1 Reinforcement Mail inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16339#
A box that contains 1 Reinforcement Formal Suit inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16340#
A box that contains 1 Reinforcement Formal Suit inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16341#
A box that cotains 1 Greed Clip.
Enable to use ^0000FFGreed^000000 skill.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
All Jobs except Novice
^0000CCWeight:^000000 1
#
16343#
A box that contains a Leo Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16344#
A box that contains a Leo Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16345#
A box that contains a Leo Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16346#
A box that contains a Leo Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16347#
A box that contains 1 Shooting Star inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16348#
A box that contains 1 Bloody Spear inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16349#
A box that contains 1 Ahlspiess inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16350#
A box that contains 1 Healing of Staff inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16351#
A box that contains 1 Anti Demon Shield inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16352#
A box that contains 1 Shooting Star inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16353#
A box that contains 1 Bloody Spear inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16354#
A box that contains 1 Ahlspiess inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16355#
A box that contains 1 Healing of Staff inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16356#
A box that contains 1 Anti Demon Shield inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16357#
A box that contains 1 Satanic Bone Helm inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16358#
A box containing a pet exchange coupon. It is not known which pet's exchange ticket will be included.
_______________________
^0000CCWeight:^000000 1
#
16359#
7th Anniversary Box. I don't know what it contains.
The event will expire on August 26th.
_______________________
^0000CCWeight:^000000 1
#
16360#
A box that contains 1 Desert Princess inside.
_______________________
^0000CCWeight:^000000 1
#
16361#
A box that contains 1 Desert Princess inside.
_______________________
^0000CCWeight:^000000 1
#
16362#
A box containing 1 Sigrun's Wings inside.
_______________________
^0000CCWeight:^000000 1
#
16363#
A box containing 1 Sigrun's Wings inside.
_______________________
^0000CCWeight:^000000 1
#
16364#
A box that contains 1 Sleipnir R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16365#
A box that contains 1 Megingjord R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16366#
A box that contains 1 Brisingamen R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16367#
A box that contains 1 Mjolnir R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16368#
A box that contains a Virgo Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16369#
A box that contains 1 Freya Ring R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16370#
A box that contains 1 Freya Ring R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16371#
An unknown Scroll.
_______________________
^0000CCWeight:^000000 1
#
16372#
A box that contains 1 Four Leaf Clover in Mouth R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16373#
A box that contains 1 Four Leaf Clover in Mouth R inside. Available for one weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16374#
A box that contains 1 Chewing Bubble Gum R inside. Available for one week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16375#
A box that contains 1 Chewing Bubble Gum R inside. Available for one weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16376#
A box that contains 1 Odin Recall R inside. Available for one week.
_______________________
^0000CCWeight:^000000 1
#
16377#
A box that contains 1 Odin Recall R inside. Available for 30 days.
_______________________
^0000CCWeight:^000000 1
#
16378#
A box that contains 30 Siege Map Teleport Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16379#
A box that contains 10 Siege Map Teleport Scroll II inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16380#
A box that contains 30 Siege Map Teleport Scroll II inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16381#
A box containing 10 teleport scrolls that warp you to the Siege Areas.
Valkyrie Realms
Britoniah
Greenwood Lake
Luina
ValkFreya
Nidhoggur
_______________________
Cannot be sold.
_______________________
^0000CCWeight:^000000 1
#
16382#
A box that contains 30 Siege Map Teleport Scroll inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16383#
A box that contains 10 Siege Map Teleport Scroll II inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16384#
A box that contains 30 Siege Map Teleport Scroll II inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16385#
A box that contains 1 Four Leaf Clover in Mouth inside. Available for 2 hours.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16386#
A box that contains 1 Four Leaf Clover in Mouth R inside. Available for four weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16387#
A box that contains 1 Four Leaf Clover in Mouth R inside. Available for two weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16388#
A box that contains 1 Four Leaf Clover in Mouth R inside. Available for four weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16389#
A box that contains 1 Chewing Bubble Gum R inside. Available for two weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16390#
A box that contains 1 Chewing Bubble Gum R inside. Available for four weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16391#
A box that contains 1 Chewing Bubble Gum R II inside. Available for two weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16392#
A box that contains 1 Chewing Bubble Gum R III inside. Available for four weeks.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16393#
A box that contains 5 HD Oridecon inside.
_______________________
Item Description:
High Density Oridecon that has been buried deep underground.
Used as a material to strengthen weapons currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer can use this ore to Refine.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16394#
A box that contains 10 HD Oridecon inside.
_______________________
Item Description:
High Density Oridecon that has been buried deep underground.
Used as a material to strengthen weapons currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer can use this ore to Refine.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16395#
A box that contains 5 HD Elunium inside.
_______________________
Item Description:
High Density Elunium that has been buried deep underground.
Used as a material to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer can use this ore to Refine.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16396#
A box that contains 10 HD Elunium inside.
_______________________
Item Description:
High Density Elunium that has been buried deep underground.
Used as a material to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer can use this ore to Refine.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16397#
A box that contains a Virgo Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16398#
A box that contains a Virgo Crown Headgear.
_______________________
^0000CCWeight:^000000 1
#
16399#
A box that contains a Virgo Diadem Headgear.
_______________________
^0000CCWeight:^000000 1
#
16400#
A box that contains 5 Purified Oridecon inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16401#
A box that contains 10 Purified Oridecon inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16402#
A box that contains 5 Purified Eluminium inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16403#
A box that contains 10 Purified Eluminium inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16405#
A box that contains 1 Midgard Coin inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16406#
A box that contains 1 Midgard Coin inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16407#
A box that contains 1 Freya Ring R inside. Available for One week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16408#
A box that contains 1 Freya Ring R inside. Available for One week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16409#
A chrysanthemum scroll that represents of beautiful fall season.
_______________________
^0000CCWeight:^000000 1
#
16410#
A box that contains 1 Qing Headdress in it.
_______________________
When you wear it, you will feel a gorgeous atmosphere of Qing nobility.
LUK +3
MDEF +4
When you are under physical attack, it uses Lv5 Mammonite skill by low chance.
(if you don't have zeny, it doesn't work.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 1
#
16412#
A box that contains 1 Ice Ear Wing in it.
_______________________
Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat by its cool energy!
LUK +1.
When receiving any physical attack, Autospell Coldbolt Lv5 will be activated at a low rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
^0000CCWeight:^000000 0
#
16414#
A Box that contains 1 Turtle Hat.
Once opened, the Turtle Hat is account bound.
_______________________
Description:
A disgruntled snapping turtle sits above your head. Count your fingers after putting this on.
AGI +1.
Has a low chance of casting Level 3 Decrease Agi on your enemy when receiving physical damage.
Account Bound.
^FF0000Event Stats from 7/8 -8/5:
Def +3,
Increases damage to turtle monsters on Turtle Island by 20%.
Decreases damage from turtle monsters on Turtle Island by 20%.
If upgraded to +7 or higher^000000: Adds 25% EXP bonus for any monster killed.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
16415#
A Box that contains 1 Turtle Hat.
Once opened, the Turtle Hat is account bound.
_______________________
Description:
A disgruntled snapping turtle sits above your head. Count your fingers after putting this on.
AGI +1.
Has a low chance of casting Level 3 Decrease Agi on your enemy when receiving physical damage.
Account Bound.
^FF0000Event Stats from 7/8 -8/5:
Def +3,
Increases damage to turtle monsters on Turtle Island by 20%.
Decreases damage from turtle monsters on Turtle Island by 20%.
If upgraded to +7 or higher^000000: Adds 25% EXP bonus for any monster killed.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
16416#
A box holding 1 Taurus Diadem
_______________________
^0000CCWeight:^000000 1
#
16417#
A box holding 1 Taurus Crown
_______________________
^0000CCWeight:^000000 1
#
16418#
A box containing 500 Giant Fly Wings.
_______________________
An enchanted, giant wing from an ancient creatures. Enables instant teleportation of many people when used by a Party Master.
_______________________
^0000CCWeight:^000000 1
#
16419#
A box containing 30 Greed Scrolls, whicheach enable a single cast of Greed.
This scroll has the same restrictions as the normal casting of Greed; some maps do not allow Greed to be used.
_______________________
^0000CCWeight:^000000 1
#
16420#
A pack of consumables to
aid the adventurer on the
long journey.
_______________________
Contains:
10 Battle Manual
10 Bubble Gum
20 Lv 10 AGI Scroll
20 Level 10 Blessing Scroll
10 Token of Siegfried
10 Life Insurance
5 Kafra Card
10 Stew of Immortality
10 Hwegelmir's Tonic
10 Steamed Desert Scorpions
10 Cooked Nine Tail's Tails
10 Steamed Tongue
10 Dragon Breath Cocktail
_______________________
^0000CCWeight:^000000 1
#
16421#
A box that contains 1 Written Oath of Marriage, to be used on your wedding day.
_______________________
^0000CCWeight:^000000 1
#
16422#
A box that contains:
^000088Rental Item^000000
^0033CC1 Baphomet Horns^000000
Duration: 7 Days after opening.
A headgear made from the horns of Baphomet.
Inflicts 12% more damage to Demihuman.
Increases ATK based on the wearer's Job Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
16423#
^ff0000This package is tradeable.^000000
^ff0000The items inside are not.^000000
_______________________
The Episode 13.1 Poporing Key will disappear on ^ff000007/09/09^000000 during maintenance.
At that time, the Episode 13.1 content will be fully available to everyone on Valkyrie.
_______________________
Contains:
Episode 13.1 Poporing Key
2x Battle Manuals
10x Yellow Butterfly Wings
#
16424#
A box that contains: 7 days rental Executioner.
^000088Rental Item^000000
A gruesome sword used to behead criminals judged with the death penalty.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
16425#
A box that contains:
^000088Rental Item^000000
^0033CC1 Cutlas^000000
Duration: 7 Days after opening.
A one-handed sword
popularized by its use
by sea adventurers.
Enables use of
Level 5 ^009900Bash^000000.
STR +2
DEF +1
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman,
Merchant, and
Thief Classes
#
16426#
A box that contains:
^000088Rental Item^000000
^0033CC1 Moonlight Sword^000000
Duration: 7 Days after opening.
A sword imbued with
lunar spirit and the power to drain an enemy's soul.
Regain 3 SP
with each attack.
MaxSP +10%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 85
^0000CCWeight:^000000 71
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant,
Thief Classes, Soul Linker and Ninja
#
16427#
A box that contains:
^000088Rental Item^000000
^0033CC1 Wrench^000000
Duration: 7 Days after opening.
A heavy tool with many practical applications.
Random chance to inflict ^663399Stun^000000, ^663399Blind^000000, ^663399Poison^000000
or ^663399Frozen^000000 statuses with
each attack.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
#
16428#
A box that contains:
^000088Rental Item^000000
^0033CC1 Solar Sword^000000
Duration: 7 Days after opening.
A one-handed sword
adorned with an engraving of the sun, symbolizing battle spirit and vigor.
Regains 1% of the damage against its target as HP with each attack.
Drains 15 SP from its
owner every 10 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 1
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman,
Merchant, and
Thief Classes
#
16429#
A box that contains:
^000088Rental Item^000000
^0033CC1 Tomahawk^000000
Duration: 7 Days after opening.
A light axe imbued with the ^33CC00Wind^000000 element which can be hurled at enemies.
Enables use of
^990099Tomahawk Throwing^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 1
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
16430#
A box that contains:
^000088Rental Item^000000
^0033CC1 Rudra Bow^000000
Duration: 7 Days after opening.
A bow imbued with the
sacred essense of Rudra, one of the ancient gods.
Adds 50% tolerance to the Poison, ^663399Curse^000000, ^663399Silence^000000,
Confuse and ^663399Blind^000000 statuses. Enables use of
Level 1 ^009900Heal^000000 and
Level 1 ^009900Cure^000000. INT +5
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 185
^0000CCWeight:^000000 1
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Archer Class;
Rogue
#
16431#
A box that contains:
^000088Rental Item^000000
^0033CC1 Poll Axe^000000
Duration: 7 Days after opening
A weapon consisting
of an axe head mounted
on a long pole that
is designed to break
through thick armor.
STR +1, INT +2, DEX +1
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 195
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordman classes
#
16432#
A box containing 10x Battle Manual, 30x Adrenaline Rush Scroll and 5x Toktok Candy.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16433#
A box containing 10x Battle Manual, 30x Adrenaline Rush Scroll and 5x Toktok Candy.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16434#
A box containing 10x Battle Manual, 10x Mimic Summon Scroll and 5x Toktok Candy.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16435#
A box containing 10x Battle Manual, 10x Mimic Summon Scroll and 5x Toktok Candy.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16436#
A box that contains 1 Libra Crown.
^FF0000Cancellation of purchase or refund for this item is not available.^000000
DEX +3,
Increases Resistance to ^33CC00Wind^000000 elemental attacks by 7%
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
^0000FFRefine Level +9^000000:
MATK +5% and Random chance to auto-cast Lv 5 ^0000FFFrost Nova^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16437#
A box that contains 1 Libra Crown.
^FF0000Cancellation of purchase or refund for this item is not available.^000000
DEX +3,
Increases Resistance to ^33CC00Wind^000000 elemental attacks by 7%
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
^0000FFRefine Level +9^000000:
MATK +5% and Random chance to auto-cast Lv 5 ^0000FFFrost Nova^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16438#
A box that contains 1 Libra Diadem.
^FF0000Cancellation of purchase or refund for this item is not available.^000000
ATK +7
^0000FFRefine Level +7^000000:
has a chance of casting Lv 2 Mild Wind while dealing physical attack
_______________________
^0000FFRefine Level +9^000000:
FLEE +5 and physical attack power +3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16439#
A box that contains 1 Libra Diadem.
^FF0000Cancellation of purchase or refund for this item is not available.^000000
ATK +7
^0000FFRefine Level +7^000000:
has a chance of casting Lv 2 Mild Wind while dealing physical attack
_______________________
^0000FFRefine Level +9^000000:
FLEE +5 and physical attack power +3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16440#
A box that contains 1 Filir Wings inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16441#
A box that contains 1 Filir Wings inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16442#
A box that contains 1 Shaman Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16443#
A box that contains 1 Shaman Hat inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16444#
A box that contains 1 Crown Cap inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16445#
A box that contains 1 Crown Cap inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16446#
A Pegasus scroll.
_______________________
^0000CCWeight:^000000 1
#
16447#
A box that contains 1 Scorpio Crown.
_______________________
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Reduces After Attack Delay by 3%.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%
_______________________
^0000FFRefine Level +7^000000:
when attacking, has a chance of auto-casting Lv 3 Mild Wind
_______________________
^0000FFRefine Level +8^000000:
Increases Attack Speed (decreases After Attack Delay by 2%)
_______________________
^0000FFRefine Level +9^000000:
Adds a chance of auto-casting Lv 5 Frost Nova
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 2%), ATK +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16448#
A box that contains 1 Scorpio Diadem.
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
DEX +2
_______________________
^0000FFRefine Level +7^000000:
DEX +1, ATK +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16449#
A box that contains 1 Scorpio Crown.
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Reduces After Attack Delay by 3%.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%
_______________________
^0000FFRefine Level +7^000000:
when attacking, has a chance of auto-casting Lv 3 Mild Wind
_______________________
^0000FFRefine Level +8^000000:
Increases Attack Speed (decreases After Attack Delay by 2%)
_______________________
^0000FFRefine Level +9^000000:
Adds a chance of auto-casting Lv 5 Frost Nova
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 2%), ATK +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16450#
A box that contains 1 Scorpio Diadem.
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
DEX +2
_______________________
^0000FFRefine Level +7^000000:
DEX +1, ATK +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16451#
A box that contains 1 Crow Hat inside.
_______________________
^0000CCWeight:^000000 1
#
16452#
A box that contains 1 Rage of Luster inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16453#
A box that contains 1 Triangle Rune Cap inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16454#
A box that contains 1 Rage of Luster inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16455#
A box that contains 1 Triangle Rune Cap inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16456#
An egg glittering as a clean water. Rage of a splendor, It would be included a Ribbon of Bride item!
_______________________
^0000CCWeight:^000000 1
#
16457#
A bough scroll.
_______________________
^0000CCWeight:^000000 1
#
16458#
A box that contains 1 Love Dad inside.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16459#
A box that contains 1 Ant Queen Crown inside.
_______________________
^0000CCWeight:^000000 1
#
16460#
A box that contains 1 Ant Queen Crown inside.
_______________________
^0000CCWeight:^000000 1
#
16461#
A box that contains 1 Red Wing Hat
_______________________
A red driver's hat decorated with white wings.
STR +1, INT +1, DEX +1
_______________________
^0000FFRefine Level +7^000000:
Increases ATK and MATK by 2%
_______________________
^0000FFRefine Level +9^000000:
aditional Increases ATK and MATK by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^FF0000Cancellation of purchase or refund is not allowed for this item.
_______________________
^0000CCWeight:^000000 1
#
16462#
A box that contains 1 Red Wing Hat
_______________________
A red driver's hat decorated with white wings.
STR +1, INT +1, DEX +1
_______________________
^0000FFRefine Level +7^000000:
Increases ATK and MATK by 2%
_______________________
^0000FFRefine Level +9^000000:
aditional Increases ATK and MATK by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^FF0000Cancellation of purchase or refund is not allowed for this item.
_______________________
^0000CCWeight:^000000 1
#
16463#
A box that contains 1 NoFear Belts inside.
Available for 90 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16464#
A box that contains 1 NoFear Shoes inside.
Available for 90 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16465#
A box that contains 1 NoFear Underwear inside.
Available for 90 days.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16466#
An egg shining with a clean water of blood. A rabbit bonit would be poped from this egg!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16467#
A box that contains 1 Christmas Card inside. Available for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16468#
A box that contains 1 Christmas Card inside. Available for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16469#
A box that contains 1 Christmas Card inside. Available for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16470#
A box that contains 1 Christmas Card inside. Available for 1 week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16481#
^000088Event Prize^000000
A box containing 10 small life potion.
For 10 minutes, you regenerate 5% of your Maximum HP every 5 seconds.
Can not be used while in Frenzy.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16483#
^000088Event Prize^000000
A box containing 10 abrasive that adds sharpness to a weapon.
For 5 minutes, the player will Receive +30 CRIT.
This rate is doubled by Katar weapons.
If you die lost the effect!!
_______________________
^0000CCWeight:^000000 1
#
16492#
A box containing 1 Bunny Band. Available for 7 days.
_______________________
^0000CCWeight:^000000 1
#
16504#
^000088Event Prize^000000
A box containing 10 tasty and sweet bubble gum.
Item drop rate Increases by 100% for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
16505#
^000088Event Prize^000000
Gives STR +10 for 30 minutes. Do not spoil the dish requires special treatment.
_______________________
^0000CCWeight:^000000 1
#
16506#
^000088Event Prize^000000
Gives AGI +10 for 30 minutes. Do not spoil the dish requires special treatment.
_______________________
^0000CCWeight:^000000 1
#
16507#
^000088Event Prize^000000
Gives INT +10 for 30 minutes. Do not spoil the dish requires special treatment.
_______________________
^0000CCWeight:^000000 1
#
16508#
^000088Event Prize^000000
Gives DEX +10 for 30 minutes. Do not spoil the dish requires special treatment.
_______________________
^0000CCWeight:^000000 1
#
16509#
^000088Event Prize^000000
Gives LUK +10 for 30 minutes. Do not spoil the dish requires special treatment.
_______________________
^0000CCWeight:^000000 1
#
16510#
^000088Event Prize^000000
Gives VIT +10 for 30 minutes. Do not spoil the dish requires special treatment.
_______________________
^0000CCWeight:^000000 1
#
16514#
^000088Event Prize^000000
A box containing 10 Blessing Scroll Lv10.
_______________________
^0000CCWeight:^000000 1
#
16515#
^000088Event Prize^000000
A box containing 10 Increases agility scroll Lv 10.
_______________________
^0000CCWeight:^000000 1
#
16543#
A box containing 1 snow man hat.
A hat that is a constant reminder of the Winter season.
STR +1, INT +1, MDEF +3,
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 7%.
when defeating monsters, has a low chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, has a low chance of activating Lv 1 Frost Joker
_______________________
^0000FFRefine Level +8^000000:
activates Lv 5 Frost Joker.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16544#
A box containing 1 snow man hat.
A hat that is a constant reminder of the Winter season.
STR +1, INT +1, MDEF +3,
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 7%.
when defeating monsters, has a low chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, has a low chance of activating Lv 1 Frost Joker
_______________________
^0000FFRefine Level +8^000000:
activates Lv 5 Frost Joker.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16548#
Contains a 30 Day Ephemeral Brysingamen, which is a TRADABLE Godly item, you may get another of this box in 30 days, check your quest journal.
Please open this box and lend it to whomever.
This change it to ensure that if stolen you are not out your god item for long.
_______________________
^ff0000Character Bound Box.^000000
_______________________
Weight : ^777777100^000000
#
16549#
Contains a 30 Day Ephemeral Sleipnir, which is a TRADABLE Godly item, you may get another of this box in 30 days, check your quest journal.
Please give this box to the account that is to OWN the God item.
_______________________
^ff0000Character Bound Box.^000000
_______________________
Weight : ^777777100^000000
#
16550#
Contains a 30 Day Ephemeral Mjolnir, which is a TRADABLE Godly item, you may get another of this box in 30 days, check your quest journal.
Please give this box to the account that is to OWN the God item.
_______________________
^ff0000Character Bound Box.^000000
_______________________
Weight : ^777777100^000000
#
16551#
Contains a 30 Day Ephemeral Megingiorde, which is a TRADABLE Godly item, you may get another of this box in 30 days, check your quest journal.
Please give this box to the account that is to OWN the God item.
_______________________
^ff0000Character Bound Box.^000000
_______________________
Weight : ^777777100^000000
#
16554#
A box that contains 1 pair of Elven Sunglasses
Description:
Even elves are very cool creatures. So naturally they wear sunglasses.
Increases resistance against ^663399Blind^000000 status by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16555#
A box that contains 1 Reset Stone inside.
There is a rumor that if you find someone who knows about this stone, he will reset your status.
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000This item is not refundable.^000000
^0000CCWeight:^000000 1
#
16556#
A box that contains 1 Reset Stone inside.
^FF0000This item is not refundable.
Can only be put into storage.^000000
Description:
This item is used to access various Premium Services.
_______________________
All 3rd classes job changes require ^006400[1 Reset Stone]^000000 or ^FF0000VIP Status^000000 on the account.
_______________________
Sam Status is accepting Reset Stones to reset your stat points.
You can find him in Payon around 180 115.
Reset Stones Required per Level:
Base Level ^0000FF1 ~ 40 ^006400[1 Reset Stone]^000000
Base Level ^0000FF41 ~ 70 ^006400[2 Reset Stone]^000000
Base Level ^0000FF71 ~ 90 ^006400[3 Reset Stone]^000000
Base Level ^0000FF91 ~ 110 ^006400[4 Reset Stone]^000000
Base Level ^0000FF111 ~ 125 ^006400[5 Reset Stone]^000000
Base Level ^0000FF126 ~ 140 ^006400[6 Reset Stone]^000000
Base Level ^0000FF141 ~ 150 ^006400[7 Reset Stone]
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
16563#
A box holding 5 Superior BattleManual.
Exp rate is increased by 100% for 30 minutes
_______________________
^0000CCWeight:^000000 1
#
16564#
A scroll that imbued with Drangon spirit.
^FF0000This item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
16565#
A box that cotains 1 Capricorn Crown
DEX +2, VIT +2
^0000FFRefine Level +7^000000:
when melee-attacking, has a chance of auto-casting Lv 1 Mild Wind (Earth endow).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16566#
A box that cotains 1 Capricorn Crown
DEX +2, VIT +2
^0000FFRefine Level +7^000000:
when melee-attacking, has a chance of auto-casting Lv 1 Mild Wind (Earth endow).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16567#
A box that cotains 1 Capricorn Diadem
DEX +2, MDEF +5.
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%
_______________________
^0000FFRefine Level +7^000000:
INT +2
_______________________
^0000FFRefine Level +8^000000:
decreases casting time by 3%
_______________________
^0000FFRefine Level +9^000000:
Increases the effectiveness of Heal and Sanctuary skills by 4%
_______________________
^0000FFRefine Level +10^000000:
when attacked, has a low chance of auto-casting Lv 5 Hammer Fall.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16568#
A box that cotains 1 Capricorn Diadem
DEX +2, MDEF +5.
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%
_______________________
^0000FFRefine Level +7^000000:
INT +2
_______________________
^0000FFRefine Level +8^000000:
decreases casting time by 3%
_______________________
^0000FFRefine Level +9^000000:
Increases the effectiveness of Heal and Sanctuary skills by 4%
_______________________
^0000FFRefine Level +10^000000:
when attacked, has a low chance of auto-casting Lv 5 Hammer Fall.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16569#
Summer package for last summer vacation! You might get something special!
_______________________
^0000CCWeight:^000000 10
#
16570#
A box containing 1 book of the Knights of Muscle.
_______________________
^0000CCWeight:^000000 0
#
16573#
A box containing 1 Skull Hood.
_______________________
This frightening hooded mask is so scary that you don't have to worry about the nasty ghosts bothering you as you Trick or Treat!
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Adds a chance for 10 sec of increasing HIT by 10 and Critical by 30 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16574#
A box containing 1 Skull Hood.
_______________________
This frightening hooded mask is so scary that you don't have to worry about the nasty ghosts bothering you as you Trick or Treat!
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Adds a chance for 10 sec of increasing HIT by 10 and Critical by 30 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16575#
A box containing 1 2011 Pagdayaw in it.
_______________________
A headgear which is made of many kinds of property rings. It looks very luxurious and charming. Reduces all damage from Demihuman by 10%,
Decreases damage taken from Water, Fire, Wind by 5%.
Decreases damage taken from ^777777Ghost^000000 elemental by 10%.
Increases Physical Damage against enemies of Ghost element Demihuman by 50%.
30 days Rental Item.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
^0000CCWeight:^000000 1
#
16576#
A special scroll seems nothing inside, but you will be surprised after open it.
_______________________
^0000CCWeight:^000000 1
#
16578#
A scroll that imbued with burning passion heart.
_______________________
^0000CCWeight:^000000 1
#
16579#
A scroll that imbued with spirit of legendary Phoenix from Rune-Midgards Kingdom.
_______________________
^0000CCWeight:^000000 1
#
16580#
A box containing Lacma.
A short blade with beautiful decoration of gemstone.
_______________________
^0000FFRefine Level +3^000000:
ATK +40
MATK +40
_______________________
^0000FFRefine Level +6^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
^0000FFRefine Level +12^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
When ^990099VIP^000000 status active:
Restore 1 SP for every hit.
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%
_______________________
^0000FFRefine Level +8^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000FFRefine Level +9^000000:
has low chance to restore 2 SP for every hit for 5 second.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 45
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16581#
A box containing Lacma.
A short blade with beautiful decoration of gemstone.
_______________________
^0000FFRefine Level +3^000000:
ATK +40
MATK +40
_______________________
^0000FFRefine Level +6^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
^0000FFRefine Level +12^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
When ^990099VIP^000000 status active:
Restore 1 SP for every hit.
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%
_______________________
^0000FFRefine Level +8^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000FFRefine Level +9^000000:
has low chance to restore 2 SP for every hit for 5 second.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 45
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16582#
A box containing 1 Red Bunny Band.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16584#
A box containing 1 Sloth Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16585#
A box containing 1 Sloth Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16586#
A box containing 1 Duneyrr Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16587#
A box containing 1 Duneyrr Hat.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16588#
A box that contains 6 headgears. Open the box and receive one of 6 thought bubble headgears.
Contains one of the following:
Guildsman Recruiter Hat
Party Recruiter Hat
Friend Recruiter Hat
Bf Recruiter Hat
Gf Recruiter Hat
AFK Hat
_______________________
^0000CCWeight:^000000 1
#
16589#
A box that contains 6 headgears. Open the box and receive one of 6 thought bubble headgears.
Contains one of the following:
Guildsman Recruiter Hat
Party Recruiter Hat
Friend Recruiter Hat
Bf Recruiter Hat
Gf Recruiter Hat
AFK Hat
_______________________
^0000CCWeight:^000000 1
#
16590#
A box that contains 6 headgears. Open the box and receive one of 6 thought bubble headgears.
Contains one of the following:
Guildsman Recruiter Hat
Party Recruiter Hat
Friend Recruiter Hat
Bf Recruiter Hat
Gf Recruiter Hat
AFK Hat
_______________________
^0000CCWeight:^000000 1
#
16591#
Summer package for summer vacation in Brazil! You can get something special!
_______________________
^0000CCWeight:^000000 10
#
16592#
A box containing 1 Family Hat.
_______________________
^0000CCWeight:^000000 1
#
16593#
A box containing 1 Family Hat.
_______________________
^0000CCWeight:^000000 1
#
16596#
A box containing 1 Helm of Abyss.
_______________________
Helmet worn by an Abyssal Knight. It is resistant to strong attacks, but rather vulnerable to weak attacks.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman, Merchant and Thief classes
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16597#
A box containing 1 Helm of Abyss.
_______________________
Helmet worn by an Abyssal Knight. It is resistant to strong attacks, but rather vulnerable to weak attacks.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman, Merchant and Thief classes
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16598#
A box containing 5 Energizing Potions and 1 Lucky Egg.
_______________________
A leap that temporarily increases the combat power by activating the condition.
The 1.5L capacity is only scheduled for release.
Energizing Potion: ATK, MATK +2% for 2 minutes. Increases recovery from the heal skill and recovery items by 10%.
The effect can be dispelled and will disappear upon death.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16599#
A box containing 5 Energizing Potions and 1 Lucky Egg.
_______________________
A leap that temporarily increases the combat power by activating the condition.
The 1.5L capacity is only scheduled for release.
Energizing Potion: ATK, MATK +2% for 2 minutes. Increases recovery from the heal skill and recovery items by 10%.
The effect can be dispelled and will disappear upon death.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16601#
A box containing 1 Blue Arara Hat.
_______________________
^0000CCWeight:^000000 1
#
16602#
A box containing 1 Blue Arara Hat.
_______________________
^0000CCWeight:^000000 1
#
16603#
A box containing 1 Dropping Boto Hat.
_______________________
^0000CCWeight:^000000 1
#
16604#
A box containing 1 Dropping Boto Hat.
_______________________
^0000CCWeight:^000000 1
#
16605#
A box containing 1 Tendrillion Hat.
_______________________
^0000CCWeight:^000000 1
#
16606#
A box containing 1 Tendrillion Hat.
_______________________
^0000CCWeight:^000000 1
#
16607#
Contains 2 Bubble Gum.
_______________________
^0000CCWeight:^000000 1
#
16608#
Contains 4 Bubble Gum.
_______________________
^0000CCWeight:^000000 1
#
16615#
A box that contains 1 Charming Ribbon.
Description:
A pretty red ribbon decorated with a pink heart in the middle.
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
16616#
A box that contains 1 Charming Ribbon.
Description:
A pretty red ribbon decorated with a pink heart in the middle.
_______________________
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
16619#
A box containing 1 Yellow Bunnyband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16620#
A box containing 1 Yellow Bunnyband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16621#
A box containing 1 Pink Bunnyband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16622#
A box containing 1 Pink Bunnyband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16623#
A box containing 1 Green Bunnyband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16624#
A box containing 1 Green Bunnyband.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16625#
A box containing 1 Half Asprika.
Available for 7 days.
_______________________
^000088Rental Item^000000
A wing made of all lights that exist in the world. It's name means "Light of the God".
_______________________
FLEE +15
MDEF +2
_______________________
Decreases damage taken from melee physical attacks of all elements by 15%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 47
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16626#
A box containing 1 Half Megingjord.
Available for 7 days.
_______________________
^000088Rental Item^000000
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
_______________________
STR +20
DEF +1
MDEF +3
_______________________
Increases STR bonus based on character's base Level
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 47
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16627#
A box containing 1 Half Brisingamen.
Available for 7 days.
_______________________
^000088Rental Item^000000
A legendary necklace worn by Freija, the goddess of beauty.
_______________________
STR, AGI, DEX, VIT +3,
INT, LUK +5
DEF +1
MDEF +2
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 47
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16628#
A box containing 1 Half Brynhild.
Available for 7 days.
_______________________
^000088Rental Item^000000
Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
_______________________
Increases MaxHP by
20*Base Level.
Increases MaxSP by
5*Base Level.
MATK +5%
MDEF +10
ATK +5%
_______________________
Prevents knock-back effect.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 47
_______________________
^0000CCWeight:^000000 1
#
16629#
A box containing 1 Grand Peco Headdress.
_______________________
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 7%.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
#
16630#
A box containing 1 Grand Peco Headdress.
_______________________
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 7%.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
#
16631#
2010 winter collection, Aributa Scroll. Limited edition only!
_______________________
^0000CCWeight:^000000 1
#
16632#
A tightly closed box created by her terrible loneliness. Now it can be opened.
_______________________
^0000CCWeight:^000000 100
#
16633#
A sweet and crunchy Bubble Gum.
Contains 10 Bubble Gum+.
_______________________
^0000CCWeight:^000000 1
#
16634#
A box containing 1 Spiked Scarf. Available for 2 hours.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16635#
A box containing 1 Spiked Scarf. Available for 2 hours.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16636#
A box containing 1 Spiked Scarf. Available for 4 hours.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16637#
A box containing 1 Rainbom Scarf. Available for 4 hours.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16638#
A box containing 1 Life Ribbon. Available for 1 hours.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16639#
A box containing 1 Life Ribbon. Available for 2 hours.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16640#
A box containing 1 Life Ribbon. Available for 4 hours.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16641#
A box containing 1 Spiked Scarf. Available for 1 hour.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16642#
A box containing 1 Rainbom Scarf. Available for 1 hour.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16643#
A box containing 1 Spiked Scarf. Available for 2 hours.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16644#
A box containing 1 Rainbom Scarf. Available for 2 hours.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16645#
A box containing 1 Spiked Scarf. Available for 4 hours.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16646#
A box containing 1 Rainbom Scarf. Available for 4 hours.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16647#
A box containing 1 Life Ribbon. Available for 1 hour.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16648#
A box containing 1 Life Ribbon. Available for 2 hours.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16649#
A box containing 1 Life Ribbon. Available for 4 hours.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16650#
A box containing 1 Gemini Diadem.
_______________________
A magnificent Diadem created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins.
Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.
_______________________
DEX +2
_______________________
Decreases After Skill Delay by 2%.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEX +1
MATK +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16651#
A box containing 1 Gemini Crown.
_______________________
The crown representing the twin arch, the 3rd position of the zodiac. The birthstone, alexandrite, is embedded.
_______________________
AGI +2
FLEE +10
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
HIT +5
ATK +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCLevel Requirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16652#
2010 winter collection, Flame Scroll. Limited edition only!
_______________________
^0000CCWeight:^000000 1
#
16653#
A box containing 10x Battle Manual 75.
_______________________
During combat for 30 minutes:
Experience gained +75%
_______________________
^0000CCWeight:^000000 1
#
16655#
A box containing 10 Rapid Life Potions and 1 Lucky Egg.
_______________________
Potion contains verious recovery herb juice. Effective for faster wound healing.
Recovers 6% of MaxHP every 3 seconds for 10 minutes.
Not available in berserk condition.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16656#
A box containing 10 Rapid Life Potions and 1 Lucky Egg.
_______________________
Potion contains verious recovery herb juice. Effective for faster wound healing.
Recovers 6% of MaxHP every 3 seconds for 10 minutes.
Not available in berserk condition.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16657#
A box containing 10 Rapid Life Potions
_______________________
Potion contains verious recovery herb juice. Effective for faster wound healing.
Recovers 6% of MaxHP every 3 seconds for 10 minutes.
Not available in berserk condition.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16658#
A box containing 10 Rapid Life Potions
_______________________
Potion contains verious recovery herb juice. Effective for faster wound healing.
Recovers 6% of MaxHP every 3 seconds for 10 minutes.
Not available in berserk condition.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16659#
Open the box and receive one of the 12 Zodiac Diadem headgears.
Contains one of the following:
Aries Diadem
Taurus Diadem
Gemini Diadem
Cancer Diadem
Leo Diadem
Virgo Diadem
Libra Diadem
Scorpio Diadem
Sagittarius Diadem
Capricorn Diadem
Aquarius Diadem
Pisces Diadem
^0000CCWeight:^000000 1
#
16660#
A box containing 1 Spiritual Auger.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16661#
A box containing 1 Spiritual Auger.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16662#
A box containing 1 Aries Diadem.
_______________________
^0000CCWeight:^000000 1
#
16663#
A box containing 1 Aries Crown.
_______________________
^0000CCWeight:^000000 1
#
16666#
A box containing 10 Magic Candys and 1 Lucky Egg.
_______________________
A magic candy that can clean your teeth after eat foods.
For 1 minute:
MATK +30
Decreases Fixed Casting Time by 70%.
Skill casting cannot be interrupted.
Decreases SP by 90 every 10 seconds.
(3 minutes cooldown)
(When character's KO'ed, the effect will disappear)
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16667#
A box containing 10 Magic Candys and 1 Lucky Egg.
_______________________
A magic candy that can clean your teeth after eat foods.
For 1 minute:
MATK +30
Decreases Fixed Casting Time by 70%.
Skill casting cannot be interrupted.
Decreases SP by 90 every 10 seconds.
(3 minutes cooldown)
(When character's KO'ed, the effect will disappear)
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16671#

#
16672#
A box containing 10 Magic Candys.
_______________________
A magic candy that can clean your teeth after eat foods.
For 1 minute:
MATK +30
Decreases Fixed Casting Time by 70%.
Skill casting cannot be interrupted.
Decreases SP by 90 every 10 seconds.
(3 minutes cooldown)
(When character's KO'ed, the effect will disappear)
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16673#
Taiwan's September Zodiac Scroll. Limited edition only!
Wish you good luck to get something nice!!
_______________________
^0000CCWeight:^000000 1
#
16674#
A box has 10 PCS of New life insurance certificate.
Once you have one, will recover EXP that you might lose when unable to battle.
_______________________
^0000CCWeight:^000000 1
#
16675#
Special Scroll for this summer!
You might obtain the Splash Hat!
_______________________
^0000CCWeight:^000000 1
#
16676#
Open the box and receive one of the 12 Zodiac Crown headgears.
Contains one of the following:
Aries Crown
Taurus Crown
Gemini Crown
Cancer Crown
Leo Crown
Virgo Crown
Libra Crown
Scorpio Crown
Sagittarius Crown
Capricorn Crown
Aquarius Crown
Pisces Crown
^0000CCWeight:^000000 1
#
16677#
A box with 10 Bargain Hunter's Catalogs.
Description:
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16678#
A box with 50 Bargain Hunter's Catalogs.
Description:
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16679#
A box with 10 Bargain Hunter's Catalogs.
Description:
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16680#
A box with 50 Bargain Hunter's Catalogs.
Description:
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16681#
a scroll for celebrating indepence in Brazil. You can expect the items.
_______________________
^FF0000this item cannot be refund.
_______________________
^0000CCWeight:^000000 1
#
16682#
A box that contains Boarding Halter. Item will be available for a week.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16683#
A box that contains Boarding Halter. Item will be available for a month.
_______________________
^FF0000This item is not refundable.
_______________________
^0000CCWeight:^000000 1
#
16689#
A box that contains 1 Garuda Hat
_______________________
Description:
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
Decreases damage taken from all elements by 5%.
LUK +5, HIT +10, Reduces casting delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
has a chance of getting Mastela Fruit when attacking monsters.
Chance to drop increases by 1% For each Refine Level over 7.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
16690#
A box that contains 1 Garuda Hat
_______________________
Description:
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
Decreases damage taken from all elements by 5%.
LUK +5, HIT +10, Reduces casting delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
has a chance of getting Mastela Fruit when attacking monsters.
Chance to drop increases by 1% For each Refine Level over 7.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
16692#
A box that contains 1 Alice Doll
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
"Be strong, master!"
_______________________
+10% damage against
^FF0000Demi-Human^000000 race monster,
and has low chance of
casting Sleep on
its wearer.
STR +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
Every
Job except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
16693#
A box that contains 1 Crescent Helm
Description:
A sturdy, decorative
hat worn by military
generals in a far
east country. VIT +1.
Decreases Demihuman
monster damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman and Merchant classes
_______________________
^0000CCWeight:^000000 1
#
16694#
A box that contains 1 Crescent Helm
Description:
A sturdy, decorative
hat worn by military
generals in a far
east country. VIT +1.
Decreases Demihuman
monster damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman and Merchant classes
_______________________
^0000CCWeight:^000000 1
#
16695#
A box that contains 1 Dragon Skull
Description:
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 1
#
16696#
A box that contains 1 Dragon Skull
Description:
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 1
#
16697#
A box that contains 1 Drooping Bunny
Description:
A cute rabbit doll that can be worn on the head.
DEX +1, FLEE +2.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16698#
A box that contains 1 Drooping Bunny
Description:
A cute rabbit doll that can be worn on the head.
DEX +1, FLEE +2.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16699#
A box that contains 1 Evolved Blue Fish
description:
A headgear that looks
just like a scrumptious fish. It even has the
same smell! AGI +1,
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 1
#
16700#
A box that contains 1 Evolved Blue Fish
description:
A headgear that looks
just like a scrumptious fish. It even has the
same smell! AGI +1,
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 1
#
16701#
A box that contains 1 Evolved Pair of Red Ribbon
Description:
A pair of small
red hairbands that
makes girls look
really cute when they
wear them. FLEE +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
_______________________
^0000CCWeight:^000000 1
#
16702#
A box that contains 1 Evolved Pair of Red Ribbon
Description:
A pair of small
red hairbands that
makes girls look
really cute when they
wear them. FLEE +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
_______________________
^0000CCWeight:^000000 1
#
16703#
A box that contains 1 Evolved Pipe
Description:
Just say no.
Especially if
you're underage.
VIT +1. Reduce
damage from Brute
monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novices
can't smoke, but as
For everyone else...^000000
_______________________
^0000CCWeight:^000000 1
#
16704#
A box that contains 1 Evolved Pipe
Description:
Just say no.
Especially if
you're underage.
VIT +1. Reduce
damage from Brute
monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novices
can't smoke, but as
For everyone else...^000000
_______________________
^0000CCWeight:^000000 1
#
16705#
A box that contains 1 Hibiscus
Description:
A flower said to
be as beautiful as
a fairy in a far east
country and usually
used as a medicinal
herb. DEX +1, INT +1
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
16706#
A box that contains 1 Hibiscus
Description:
A flower said to
be as beautiful as
a fairy in a far east
country and usually
used as a medicinal
herb. DEX +1, INT +1
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 1
#
16707#
A box that contains 1 Jumping Poring
Description:
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
LUK +1
UnRefineable and Indestructible.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16708#
A box that contains 1 Jumping Poring
Description:
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
LUK +1
UnRefineable and Indestructible.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16709#
A box that contains 1 Kettle Hat
Description:
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance of auto-
casting Level 2 Deluge
or Level 3 Waterball
with each attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16710#
A box that contains 1 Kettle Hat
Description:
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance of auto-
casting Level 2 Deluge
or Level 3 Waterball
with each attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16711#
A box that contains 1 Magic Eyes
Descripiton:
A hat that looks like the eyes of a dark Magician, which are rumored to blink sometimes.
Decreases Variable Casting Time by 10% and Increases SP Consumption by 20%.
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 3
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Magician and Soul Linker^000000
_______________________
^0000CCWeight:^000000 1
#
16712#
A box that contains 1 Magic Eyes
Descripiton:
A hat that looks like the eyes of a dark Magician, which are rumored to blink sometimes.
Decreases Variable Casting Time by 10% and Increases SP Consumption by 20%.
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper^000000
^0000CCWeight:^000000 3
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Magician Class/Soul Linker^000000
_______________________
^0000CCWeight:^000000 1
#
16713#
A box that contains 1 Mini Propeller
Description:
This hat makes the
wearer feel as if he
is floating on air.
AGI +2, DEX +1,
Dodge +10. This
headgear's
Refine Level affects
the percentage of
Cast Time reduction.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16714#
A box that contains 1 Mini Propeller
Description:
This hat makes the
wearer feel as if he
is floating on air.
AGI +2, DEX +1,
Dodge +10. This
headgear's
Refine Level affects
the percentage of
Cast Time reduction.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16715#
A box that contains 1 Puppy Hat
Description:
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
AGI +1.
Auto casts Gloria Lv1 with low percent chance; if AGI is over 77, the cast increases to Lv3.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper^000000
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16716#
A box that contains 1 Puppy Hat
Description:
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
AGI +1.
Auto casts Gloria Lv1 with low percent chance; if AGI is over 77, the cast increases to Lv3.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper^000000
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16717#
A box that contains 1 Sheep Hat
Description:
A hat that looks like
a sheep's head that is
so adorable, an enemy
might change his mind
about attacking. Reflects 5% physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Acolyte^000000
_______________________
^0000CCWeight:^000000 1
#
16718#
A box that contains 1 Sheep Hat
Description:
A hat that looks like
a sheep's head that is
so adorable, an enemy
might change his mind
about attacking. Reflects 5% physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Acolyte^000000
_______________________
^0000CCWeight:^000000 1
#
16719#
A box that contains 1 Tiger Mask
Description:
A mask rumored to make its wearer ferociously aggressive.
STR +3
MaxHP +100
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 1
#
16720#
A box that contains 1 Vacation Hat
Description:
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16721#
A box that contains 1 Vacation Hat
Description:
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16722#
A box that contains 1 Vane Hairpin
Description:
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. AGI +2. UnRefineable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16723#
A box that contains 1 Vane Hairpin
Description:
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. AGI +2. UnRefineable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16724#
A box that contains 1 Vanilmirth Hat
Description:
A cold, soft hat that is shaped like a Vanilmirth.
Has a certain chance
of auto-casting a Level 1
Bolt skill with each
melee attack. Magic
Defense +5. UnRefineable. Indestructible.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16725#
A box that contains 1 Vanilmirth Hat
Description:
A cold, soft hat that is shaped like a Vanilmirth.
Has a certain chance
of auto-casting a Level 1
Bolt skill with each
melee attack. Magic
Defense +5. UnRefineable. Indestructible.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16726#
A box that contains 1 Water Lily Crown
Description:
A training cap that
lends a sense of
quiet and stability
to the wearer.
DEX +1, AGI +1,
Magic Defense +3.
Increases HP Recovery
by 5% and SP Recovery by 3%. UnRefineable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16727#
A box that contains 1 Water Lily Crown
Description:
A training cap that
lends a sense of
quiet and stability
to the wearer.
DEX +1, AGI +1,
Magic Defense +3.
Increases HP Recovery
by 5% and SP Recovery by 3%. UnRefineable.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 1
#
16728#
A box that contains 1 Pink Beanie
Description:
A hat woven out of
yarn that keeps the
head warm, but is
mostly worn because
of its fashionable
look. LUK +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16729#
A box that contains 1 Pink Beanie
Description:
A hat woven out of
yarn that keeps the
head warm, but is
mostly worn because
of its fashionable
look. LUK +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16730#
A box that contains 1 Green Ribbon
Description:
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16731#
A box that contains 1 Green Ribbon
Description:
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16732#
A box that contains 1 Gray Deviruchi Hat
Description:
A cute hat shaped
like a Deviruchi that
brings happiness
to its wearer and
onlookers. STR +1,
INT +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
16733#
A box that contains 1 Gray Deviruchi Hat
Description:
A cute hat shaped
like a Deviruchi that
brings happiness
to its wearer and
onlookers. STR +1,
INT +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
16734#
A box that contains 1 Blue Drooping Cat
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All classes except Novice^000000
_______________________
^0000CCWeight:^000000 1
#
16735#
A box that contains 1 Blue Drooping Cat
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
^0000CCWeight:^000000 1
#
16736#
A box that contains 1 Fantastic Wig
Description:
Wig with red, white and black colors.
When equipped, increases movement speed.
DEF+4
Enables use of the skill 'Hiding' Lv1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16737#
A box that contains 1 Fantastic Wig
Description:
Wig with red, white and black colors.
When equipped, increases movement speed.
DEF+4
Enables use of the skill 'Hiding' Lv1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^0000CCWeight:^000000 1
#
16738#
A box that contains 1 Yellow Magician Hat
Description:
A crude looking
hat that lends a
look of cheerfulness
and agility and is
coveted by most
skilled magic users.
INT +2, SP +150.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician Classes,
and Soul Linker Job^000000
_______________________
^0000CCWeight:^000000 1
#
16739#
A box that contains 1 Yellow Magician Hat
Description:
A crude looking
hat that lends a
look of cheerfulness
and agility and is
coveted by most
skilled magic users.
INT +2, SP +150.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician Classes,
and Soul Linker Job^000000
_______________________
^0000CCWeight:^000000 1
#
16740#
A box that has a Seagod's Protection. (23 hour rental)
_______________________
^000088Rental Item^000000
A certificate of the Seagod's Protection
_______________________
^0000CCWeight:^000000 1
^FF0000 once opened the item becomes account bound
_______________________
^0000CCWeight:^000000 1
#
16741#
A box that contains Hairtail.
_______________________
^000088Rental Item^000000
A fish used as a cutlass for its long knife-like shape. It is cold to the touch.
_______________________
Critical +20
Increases Critical Damage by 50%.
_______________________
Random chance to inflict ^663399Crystallization^000000 status for 3 seconds on the target when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +50
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16742#
A box that contains Hairtail.
_______________________
^000088Rental Item^000000
A fish used as a cutlass for its long knife-like shape. It is cold to the touch.
_______________________
Critical +20
Increases Critical Damage by 50%.
_______________________
Random chance to inflict ^663399Crystallization^000000 status for 3 seconds on the target when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +50
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16743#
A box that contains Marlin.
_______________________
^000088Rental Item^000000
A spearfish that is well known for delicious meat but this is frozen.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when using ^009900Pierce^000000 and ^009900Spiral Pierce^000000 skill.
_______________________
Random chance to inflict ^663399Freezing^000000 status on wielder when dealing physical damage.
_______________________
Increases damage of ^009900Spiral Pierce^000000 by 100%.
_______________________
Increases damage of ^009900Inspiration^000000 by 50%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +30
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16744#
A box that contains Marlin.
_______________________
^000088Rental Item^000000
A spearfish that is well known for delicious meat but this is frozen.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when using ^009900Pierce^000000 and ^009900Spiral Pierce^000000 skill.
_______________________
Random chance to inflict ^663399Freezing^000000 status on wielder when dealing physical damage.
_______________________
Increases damage of ^009900Spiral Pierce^000000 by 100%.
_______________________
Increases damage of ^009900Inspiration^000000 by 50%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +30
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16745#
A box that contains Saurel.
_______________________
^000088Rental Item^000000
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
_______________________
MATK +100
_______________________
Random chance to increase ATK by 30 for 7 sec when dealing physical damage.
_______________________
Random chance to increase MATK by 20 for 7 sec when dealing magical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +10, MATK +10.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16746#
A box that contains Saurel.
_______________________
^000088Rental Item^000000
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
_______________________
MATK +100
_______________________
Random chance to increase ATK by 30 for 7 sec when dealing physical damage.
_______________________
Random chance to increase MATK by 20 for 7 sec when dealing magical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +10, MATK +10.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16747#
A box that contains Tuna.
_______________________
^000088Rental Item^000000
A high quality fish that is being used as a club since it is frozen solid.
_______________________
When melee Attacking, it casts stun or auto-casts bash Level 5 (If higher Level of Bash is learned uses that Level instead.)
_______________________
Random chance to inflict ^663399Freezing^000000 status on wielder when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +20
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Acolyte and Merchant^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16748#
A box that contains Tuna.
_______________________
^000088Rental Item^000000
A high quality fish that is being used as a club since it is frozen solid.
_______________________
When melee Attacking, it casts stun or auto-casts bash Level 5 (If higher Level of Bash is learned uses that Level instead.)
_______________________
Random chance to inflict ^663399Freezing^000000 status on wielder when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +20
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordsman, Acolyte and Merchant^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16749#
A box that contains Malang Snow Crab.
_______________________
^000088Rental Item^000000
Crabs usually, live in sand or mud but this is used as a bow for some odd reason.
_______________________
LUK +3
Increases Critical Damage by 50%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 20%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16750#
A box that contains Malang Snow Crab.
_______________________
^000088Rental Item^000000
Crabs usually, live in sand or mud but this is used as a bow for some odd reason.
_______________________
LUK +3
Increases Critical Damage by 50%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 20%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16751#
A box that contains Spotty Eel.
_______________________
^000088Rental Item^000000
Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow.
_______________________
AGI +3
_______________________
Random chance to increase ASPD by 2 for 5 seconds when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 20%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Hunter, Bard and Dancer^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16752#
A box that contains Spotty Eel.
_______________________
^000088Rental Item^000000
Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow.
_______________________
AGI +3
_______________________
Random chance to increase ASPD by 2 for 5 seconds when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 20%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Hunter, Bard and Dancer^000000
_______________________
^FF0000 once opened the item becomes account bound
^0000CCWeight:^000000 1
#
16753#
A box which contains a Blessed Oridecon.
An oridecon which is blessed by the smith God. When refining weapon with Refine Lv between +6 and +12, weapon won't vanish even if the Refine fails.
_______________________
^0000CCWeight:^000000 1
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
#
16754#
A box which contains a Blessed Oridecon.
An oridecon which is blessed by the smith God. When refining weapon with Refine Lv between +6 and +12, weapon won't vanish even if the Refine fails.
_______________________
^0000CCWeight:^000000 1
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
#
16755#
A box which contains a Blessed Elunium.
An elunium which is blessed by the smith God. When refining weapon with Refine Lv between +6 and +12, armor won't vanish even if the Refine fails.
_______________________
^0000CCWeight:^000000 1
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
#
16756#
A box which contains a Blessed Elunium.
An elunium which is blessed by the smith God. When refining weapon with Refine Lv between +6 and +12, armor won't vanish even if the Refine fails.
_______________________
^0000CCWeight:^000000 1
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.
#
16757#
A scroll for celebrating holloween day. can have random item.
_______________________
^0000CCWeight:^000000 1
#
16758#
A box containing 1 Umbala Spirit. Available for 7 days.
_______________________
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16759#
A box containing 1 Umbala Spirit. Available for 7 days.
_______________________
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16760#
A box containing 1 Umbala Spirit. Available for 7 days.
_______________________
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16761#
A box containing 1 Umbala Spirit. Available for 7 days.
_______________________
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16762#
A box containing 1 Umbala Spirit. Available for 7 days.
_______________________
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16763#
A box containinging 1 Seagod's protection. (7 day rental)
^000088Rental Item^000000
A token in which Protection of the Seagod was endowed into. It allows you to have a special ability to survive deep under the sea. Used to access the Culvert Memorial Dungeon
^0000CCWeight:^000000 1
^FF0000Non refundable once opened
^0000CCWeight:^000000 1
#
16764#
A box containinging 1 Seagod's protection. (15 day rental)
^000088Rental Item^000000
A token in which the Seagod's Protection was endowed into. It allows you to have a special ability to survive deep under the sea. Used to access the Culvert Memorial Dungeon.
_______________________
^0000CCWeight:^000000 1
^FF0000Non refundable once opened
^0000CCWeight:^000000 1
#
16765#
A box containinging 1 Octopus Hunting stick. (23 hour rental)
A special hunting stick to hunt Giant Octopus. Use this item to access the Octopus Cave Memorial Dungeon.
_______________________
^0000CCWeight:^000000 0
^FF0000Non refundable once opened
^0000CCWeight:^000000 1
#
16766#
A box containinging 1 Octopus Hunting stick. (Available 3 days)
A special hunting stick to hunt Giant Octopus. Use this item to access the Octopus Cave Memorial Dungeon.
_______________________
^0000CCWeight:^000000 0
^FF0000Non refundable once opened
^0000CCWeight:^000000 1
#
16767#
A box containinging 1 Octopus Hunting stick. (Available 7 days)
A special hunting stick to hunt Giant Octopus. Use this item to access the Octopus Cave Memorial Dungeon.
_______________________
^0000CCWeight:^000000 0
^FF0000Non refundable once opened
^0000CCWeight:^000000 1
#
16768#
A box containing
1 Neuralizer
Description:
Pressing the button
on this stick will
flash blinding light
that seems to cause
memory loss. Resets
the Skill Tree and
gives the corresponding number of Skill Points.
This item can only be
used in town and the
character must carry
0 weight and cannot be equipped with a Pushcart,
Falcon, or PecoPeco.
Cannot be used by
Novice Class.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
16769#
A box containing
1 Neuralizer
Description:
Pressing the button
on this stick will
flash blinding light
that seems to cause
memory loss. Resets
the Skill Tree and
gives the corresponding number of Skill Points.
This item can only be
used in town and the
character must carry
0 weight and cannot be equipped with a Pushcart,
Falcon, or PecoPeco.
Cannot be used by
Novice Class.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
16770#
A box containinging 10 Silvervine Fruits. A small amount of canned food is included as a bonus.
Sunkissed Silvervine Fruit. Human think that is normal and tastes bad but it is valuable in Malangdo.
Use these as currency to exchange for access to memorial dungeons and to exchange for enchanting A-E grade coins with the Special Vending Machine and Coin Exchanger in Malangdo.
_______________________
^0000CCWeight:^000000 0
^FF0000 once opened the item becomes account bound
_______________________
^0000CCWeight:^000000 1
#
16771#
A box containinging 40 Silvervine Fruits. A small amount of canned food is included as a bonus.
Sunkissed Silvervine Fruit. Human think that is normal and tastes bad but it is valuable in Malangdo.
Use these as currency to exchange for access to memorial dungeons and to exchange for enchanting A-E grade coins with the Special Vending Machine and Coin Exchanger in Malangdo.
_______________________
^0000CCWeight:^000000 0
^FF0000 once opened the item becomes account bound
_______________________
^0000CCWeight:^000000 1
#
16774#
Asgard scroll
_______________________
^0000CCWeight:^000000 1
#
16776#
A box containing 10 Bargain Hunter's Catalog.
_______________________
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16777#
A box containing 50 Bargain Hunter's Catalog.
_______________________
Advanced product from the Geffen Magic Academy!
A magical scroll which is able to 'search what items are on sale and what items are being purchased'. Able to sell or buy items from the searched link!
^000088Able to search open vendors only in the same map you're located.^000000
^0000FFUp to 10 valid searches can be conducted per use.
_______________________
^0000CCWeight:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16778#
A box containing 10 STR+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16779#
A box containing 50 STR+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16780#
A box containing 10 AGI+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16781#
A box containing 50 AGI+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16782#
A box containing 10 VIT+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16783#
A box containing 50 VIT+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16784#
A box containing 10 INT+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16785#
A box containing 50 INT+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16786#
A box containing 10 DEX+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16787#
A box containing 50 DEX+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16788#
A box containing 10 LUK+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16789#
A box containing 50 LUK+10 Dishes. It is said that the dishes are specially treated to prevent them being damaged.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16790#
To you use in case of emergency! A box containing 10 Life Insurance Certificates. But let's not hurt on purpose.
_______________________
If the character dies within 30 minutes after using this item, there will be no EXP loss penalty.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16791#
To you use in case of emergency! A box containing 50 Life Insurance Certificates. But let's not hurt on purpose.
_______________________
If the character dies within 30 minutes after using this item, there will be no EXP loss penalty.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16792#
A box containing 10 Kafra Cards from Kafra employees. It is bulky for a box containing a business card.
_______________________
A Kafra name card issued by the Kafra Headquarters.
Using this card will call up the Kafra Service.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16793#
A box containing 50 Kafra Cards from Kafra employees. It is bulky for a box containing a business card.
_______________________
A Kafra name card issued by the Kafra Headquarters.
Using this card will call up the Kafra Service.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16794#
A box containing 10 Giant Fly Wing. It is very light.
_______________________
Giant Fly Wing - Teleport all party members to random cell when used by a Party Leader.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16795#
A box containing 100 Giant Fly Wing. It is very light.
_______________________
Giant Fly Wing - Teleport all party members to random cell when used by a Party Leader.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16796#
A box containing 5 Token of Siegfried.
_______________________
Token of Siegfried - Revives KO'ed character
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16797#
A box containing 20 Token of Siegfried.
_______________________
Token of Siegfried - Revives KO'ed character
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16798#
A box containing 5 Convex Mirrors. Handle with care!
_______________________
A clean convex mirror that can be used to detect the appearance of ^FF0000Boss^000000 class monsters.
10 minute duration that is canceled when the player leaves the map or logs out.
Lord of the Dead and ^FF0000Boss^000000 monster in the Bio Lab, Ktullanux, Memory of Thanatos and some other event MVP monsters cannot be detected by using this item.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16799#
A box containing 30 Convex Mirrors. Handle with care!
_______________________
A clean convex mirror that can be used to detect the appearance of ^FF0000Boss^000000 class monsters.
10 minute duration that is canceled when the player leaves the map or logs out.
Lord of the Dead and ^FF0000Boss^000000 monster in the Bio Lab, Ktullanux, Memory of Thanatos and some other event MVP monsters cannot be detected by using this item.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16800#
A box containing 10 Level 10 Blessing Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16801#
A box containing 50 Level 10 Blessing Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16802#
A box containing 10 Level 10 Increase Agility Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16803#
A box containing 50 Level 10 Increase Agility Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16804#
A box containing 10 Level 5 Adrenaline Rush Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16805#
A box containing 50 Level 5 Adrenaline Rush Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16806#
A box containing 10 Level 5 Aspersio Scrolls. A scroll in which a single use of Level 5 Aspersio has been recorded and does not require Holy Water.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16807#
A box containing 50 Level 5 Aspersio Scrolls. A scroll in which a single use of Level 5 Aspersio has been recorded and does not require Holy Water.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16808#
A box containing 1 Battle Manual.
_______________________
Battle Manual - Experience gained +50% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16809#
A box containing 10 Battle Manuals.
_______________________
Battle Manual - Experience gained +50% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16810#
A box containing 1 Bubble Gum.
_______________________
Bubble Gum - Item drop rate +100% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16811#
A box containing 10 Bubble Gum.
_______________________
Bubble Gum - Item drop rate +100% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16812#
A box containing 1 Megaphone.
_______________________
Megaphone - Broadcasts message to all players in server.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16813#
A box containing 10 Megaphone.
_______________________
Megaphone - Broadcasts message to all players in server.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16814#
A box containing 10 Enriched Elunium.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16815#
A box containing 5 Enriched Elunium.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16816#
A box containing 10 Enriched Oridecon.
_______________________
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16817#
A box containing 5 Enriched Oridecon.
_______________________
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16818#
A box containing 1 Neuralizer. Handle with care!
_______________________
Neuralizer - Resets the user's skill tree.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16819#
A box containing 5 Abrasives, which sharpen weapons.
_______________________
Increases Critical Rate by 30 for 5 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16820#
A box containing 10 Abrasives, which sharpen weapons.
_______________________
Increases Critical Rate by 30 for 5 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16821#
A box containing 5 Dungeon Teleport Scrolls. It seems that if you use it, you can go directly to the dungeon..
_______________________
Nogg Road,
Mjolnir Dead Pit,
Robot Factory Lv2,
Einbroch Mine Dungeon,
Payon Dungeon, Toy
Dungeon, Glast Heim
Underprison, Louyang
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Somatology Laboratory
1st Floor, or Ayothaya
Ancient Shrine 2F.
_______________________
^FF0000This item is not refundable.^000000
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless.
_______________________
^0000CCWeight:^000000 1
#
16822#
A box containing 10 Dungeon Teleport Scrolls. It seems that if you use it, you can go directly to the dungeon.
_______________________
Nogg Road,
Mjolnir Dead Pit,
Robot Factory Lv2,
Einbroch Mine Dungeon,
Payon Dungeon, Toy
Dungeon, Glast Heim
Underprison, Louyang
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Somatology Laboratory
1st Floor, or Ayothaya
Ancient Shrine 2F.
_______________________
^FF0000This item is not refundable.^000000
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless.
_______________________
^0000CCWeight:^000000 1
#
16823#
A box containing 1 Gym Pass.
_______________________
A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 For each skill Level.
This special skill can only be learned up to Level 10.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16824#
A box containing 5 Regeneration Potions.
_______________________
Increases the HP recovery effect of some potions and the Heal skill by 20% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16825#
A box containing 10 Regeneration Potions.
_______________________
Increases the HP recovery effect of some potions and the Heal skill by 20% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16827#
A box containing 10 Small Life Potions.
_______________________
Restores an amount of HP equal of 5% of your MaxHP every 5 seconds for a 10 minute duration.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16828#
A box containing 10 Small Life Potions.
_______________________
Restores an amount of HP equal of 5% of your MaxHP every 5 seconds for a 10 minute duration.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16829#
A box containing 10 Medium Life Potions.
_______________________
Restores an amount of HP equal of 7% of your MaxHP every 4 seconds for a 10 minute duration.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16830#
A box containing 10 Medium Life Potions.
_______________________
Restores an amount of HP equal of 7% of your MaxHP every 4 seconds for a 10 minute duration.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16831#
A box containing 5 Glass of Illusions.
_______________________
Increases your Perfect Dodge by 20 for 1 minute. Only one may be consumed per 5 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16832#
A box containing 10 Glass of Illusions.
_______________________
Increases your Perfect Dodge by 20 for 1 minute. Only one may be consumed per 5 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
16833#
A box containing 5 Shadow Armor Scrolls.
_______________________
Shadow Armor Scroll - Endows a character with ^777777Shadow^000000 element for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16834#
A box containing 30 Shadow Armor Scrolls.
_______________________
Shadow Armor Scroll - Endows a character with ^777777Shadow^000000 element for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16835#
A box containing 5 Holy Armor Scrolls.
_______________________
Holy Armor Scroll - Endows a character with ^777777Holy^000000 element for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16836#
A box containing 30 Holy Armor Scrolls.
_______________________
Holy Armor Scroll - Endows a character with ^777777Holy^000000 element for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16837#
A box containing 5 Dungeon Teleport Scroll II.
_______________________
When used allows you to teleport to a specific dungeon from the following list:
_______________________
Thor's Volcano Dungeon F2
Ice Dungeon Entrance
Veins Field
Niflheim
Labyrinth
Juperos
Ant Hell
Kiel Hyre's School Entrance
Thanatos Tower Entrance
The Abyss Lakes Entrance
Rachel Temple Entrance
Odin Temple Entrance
_______________________
^FF0000This item is not refundable.^000000
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless
_______________________
^0000CCWeight:^000000 1
#
16838#
A box containing 10 Dungeon Teleport Scroll II.
_______________________
When used allows you to teleport to a specific dungeon from the following list:
_______________________
Thor's Volcano Dungeon F2
Ice Dungeon Entrance
Veins Field
Niflheim
Labyrinth
Juperos
Ant Hell
Kiel Hyre's School Entrance
Thanatos Tower Entrance
The Abyss Lakes Entrance
Rachel Temple Entrance
Odin Temple Entrance
_______________________
^FF0000This item is not refundable.^000000
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless
_______________________
^0000CCWeight:^000000 1
#
16839#
A box containing 5 Toktok Candys. You'll need to remember to brush your teeth after!
_______________________
Increases ATK +20, Attack Speed +25% and permanent endure for 1 minute.
Decreases 100HP per 10 seconds. Cooldown for 3 minutes.
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16840#
A box containing 10 Toktok Candys. You'll need to remember to brush your teeth after!
_______________________
Increases ATK +20, Attack Speed +25% and permanent endure for 1 minute.
Decreases 100HP per 10 seconds. Cooldown for 3 minutes.
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16841#
A box contains 5 Repair Weapon Scroll. Several ore needed to be repaired offers together.
_______________________
Repair materials from this box may be inconvenient for other uses. Be careful.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16842#
A box contains 10 Repair Weapon Scroll. Several ore needed to be repaired offers together.
_______________________
Repair materials from this box may be inconvenient for other uses. Be careful.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16843#
A box contains 1 Hairstyle Coupon. This item is for you who want something different from others.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16844#
A box containing 5 Alice Summon Books, which contracts with Alice to assist you in your battles.
_______________________
If you are incapacitated, the mercenary will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16845#
A box containing 10 Alice Summon Books, which contracts with Alice to assist you in your battles.
_______________________
If you are incapacitated, the mercenary will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16846#
A box containing 5 Mimic Summon Books, which contracts with Mimic to assist you in your battles.
_______________________
If you are incapacitated, the mercenary will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16847#
A box containing 10 Mimic Summon Books, which contracts with Mimic to assist you in your battles.
_______________________
If you are incapacitated, the mercenary will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16848#
A box containing 5 Disguise Summon Books, which contracts with Disguise to assist you in your battles.
_______________________
If you are incapacitated, the mercenary will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16849#
A box containing 10 Disguise Summon Books, which contracts with Disguise to assist you in your battles.
_______________________
If you are incapacitated, the mercenary will disappear.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16850#
A box containing 10 Mystical Amplification Level 10 Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16851#
A box containing 50 Mystical Amplification Level 10 Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16852#
A box containing 10 Quake Level 5 Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16853#
A box containing 50 Quake Level 5 Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16854#
Contain 1 Clothing Dye Coupon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16855#
Contain 1 Original Clothing Dye Coupon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16856#
A box containing 20 Greed Scrolls.
_______________________
Enables a single cast of Greed. Why is it that a person feels greedy even if he just holds it for some reason?
Caution! - Cannot be used in town. When used, only scroll gets destroyed.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16857#
A box containing 50 Greed Scrolls.
_______________________
Enables a single cast of Greed. Why is it that a person feels greedy even if he just holds it for some reason?
Caution! - Cannot be used in town. When used, only scroll gets destroyed.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16858#
A box containing 20 Mental Potions.
_______________________
A potion that refill your spirit.
MaxSP +10%, Reduces SP cost by 10%.
If you are incapacitated, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16859#
A box containing 50 Mental Potions.
_______________________
A potion that refill your spirit.
MaxSP +10%, Reduces SP cost by 10%.
If you are incapacitated, the mercenary will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16860#
A box containing 20 Tyr's Blessings.
_______________________
A potion that possesses the spirit of Tyr, the god of battle.
Increases ATK & 20 MATK for 5 minutes. HIT +30, FLEE +30
Caution!- Item's active duration and ability will not work properly when it is being used with Honey Pastry, Sesame Pastry and Rainbow Cake.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16861#
A box containing 50 Tyr's Blessings.
_______________________
A potion that possesses the spirit of Tyr, the god of battle.
Increases ATK & 20 MATK for 5 minutes. HIT +30, FLEE +30
Caution!- Item's active duration and ability will not work properly when it is being used with Honey Pastry, Sesame Pastry and Rainbow Cake.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16862#
A box containing a JOB Battle Manual.
_______________________
A combat manual that increases job experience by 25% for 30 minutes when used. It is said to have opened a new horizon for combat manuals.
Works in combination with the normal battle manual.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16863#
A box containing 10 JOB Battle Manual.
_______________________
A combat manual that increases job experience by 25% for 30 minutes when used. It is said to have opened a new horizon for combat manuals.
Works in combination with the normal battle manual.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16864#
A box containing 10 Siege Map Teleport Scrolls.
_______________________
A scroll with numerous Siege coordinates. If you tear the scroll, you can teleport to a Siege map.
"Neuschwanstein", "Hohenschwangau", "Nuernberg", "Rothenburg", "Eeyolbriggar", "Yesnelph", "Bergel", "Mersetzdeitz", "Arbor", "Holy Shadow", "Sacred Altar", "Bamboo Grove Hill", "Swanhild", "Fadhgridh", "Skoegul", "Gondul".
_______________________
^0000CCWeight:^000000 1
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16865#
A box containing 30 Siege Map Teleport Scrolls.
_______________________
A scroll with numerous Siege coordinates. If you tear the scroll, you can teleport to a Siege map.
"Neuschwanstein", "Hohenschwangau", "Nuernberg", "Rothenburg", "Eeyolbriggar", "Yesnelph", "Bergel", "Mersetzdeitz", "Arbor", "Holy Shadow", "Sacred Altar", "Bamboo Grove Hill", "Swanhild", "Fadhgridh", "Skoegul", "Gondul".
_______________________
^0000CCWeight:^000000 1
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16866#
A box containing 10 Siege Map Teleport II Scrolls.
_______________________
A scroll with numerous Siege coordinates. If you tear the scroll, you can teleport to a Siege map.
"Mardol", "Cyr", "Gefn", "Banadis", "Himinn", "Andlangr", "Vidblainn", "Hljod", "Skadbladnir".
_______________________
^0000CCWeight:^000000 1
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16867#
A box containing 30 Siege Map Teleport II Scrolls.
_______________________
A scroll with numerous Siege coordinates. If you tear the scroll, you can teleport to a Siege map.
"Mardol", "Cyr", "Gefn", "Banadis", "Himinn", "Andlangr", "Vidblainn", "Hljod", "Skadbladnir".
_______________________
^0000CCWeight:^000000 1
_______________________
Warning - After using it, unless you choose the destination in 1 minute it will be useless
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16868#
A box containing 5 HD Bradiums.
_______________________
A high density Bradium used in upgrading weapons. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade weapons at +10 and higher.
This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Bradium.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16869#
A box containing 10 HD Bradiums.
_______________________
A high density Bradium used in upgrading weapons. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade weapons at +10 and higher.
This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Bradium.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16870#
A box containing 5 HD Craniums.
_______________________
A high density Carnium used in upgrading armor. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade armor at +10 and higher.
This Carnium's density guarantees that your armor will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Carnium.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16871#
A box containing 10 HD Craniums.
_______________________
A high density Carnium used in upgrading armor. Take this to Mighty Hammer in Eden Group or Payon next to the Kafra Shop Ladies to help you upgrade armor at +10 and higher.
This Carnium's density guarantees that your armor will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only downgrade 1 Level instead of 3 like a normal Carnium.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16872#
A box containing 5 HD Oridecons.
_______________________
A delicate ore that ensures the safety of valuable equipment.
Used as a material to strengthen weapons currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16873#
A box containing 10 HD Oridecons.
_______________________
A delicate ore that ensures the safety of valuable equipment.
Used as a material to strengthen weapons currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16874#
A box containing 5 HD Eluniums.
_______________________
A delicate ore that ensures the safety of valuable equipment.
Used as a material to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16875#
A box containing 10 HD Eluniums.
_______________________
A delicate ore that ensures the safety of valuable equipment.
Used as a material to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16876#
A box containing 10 Rapid Life Potions.
_______________________
Potion contains verious recovery herb juice. Effective for faster wound healing.
Recovers 6% of MaxHP every 3 seconds for 10 minutes.
Not available in berserk condition.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16877#
A box containing 10 Magic Candys.
_______________________
A magic candy that can clean your teeth after eat foods.
For 1 minute:
MATK +30
Decreases Fixed Casting Time by 70%.
Skill casting cannot be interrupted.
Decreases SP by 90 every 10 seconds.
(3 minutes cooldown)
(The% increase/decreases effect of fixed casting only applies to the largest effect. The cooldown is shared with Toktok Candy.)
(When character's KO'ed, the effect will disappear)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16878#
A box containing 1 Umbala Spirit. Available for 7 days.
_______________________
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
_______________________
MaxHP +1%
_______________________
Random chance a defeated monster will drop ^0033CCMeat^000000.
_______________________
Increases recovery amount gained from ^0033CCMeat^000000 by 25%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCLevel Requirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16879#
A box containing 1 Muramasa. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
An oriental sword named after a legendary Japanese swordsmith.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
Critical +30
_______________________
Random chance to inflict ^663399Curse^000000 status on wielder when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 204
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16880#
A box containing 1 Excalibur. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
The one-handed sword of Arthurian legend that supposedly chooses its owner to wield its holy powers.
_______________________
INT +10
LUK +10
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 199
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16881#
A box containing 1 Excalibur. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
Military combat knife made for battles against ^FF0000Demi-Human^000000 race.
_______________________
MaxSP +10%
_______________________
Restores 3 SP when hitting a monster.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases damage taken from monsters of ^FF0000Demon^000000 race by 10%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 129
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16882#
A box containing 1 Dagger of Counter. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A dagger that has a high chance of inflicting critical attack to its target.
_______________________
Critical +90
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 209
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16883#
A box containing 1 Mighty Staff. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A rare staff that can convert psychic energy into brute strength.
_______________________
STR +10
INT +4
MATK +100
_______________________
Drains 1 SP when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16884#
A box containing 1 Light Epsilon. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A Greek ceremonial axe that possesses the power of holiness.
_______________________
STR +10
_______________________
Increases movement speed.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 3%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 229
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16885#
A box containing 1 Ballista. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A giant bow used in ancient battles.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 194
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Hunter, Bard and Dancer
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16886#
A box containing 1 Sage's Diary. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
The diary of a great sage that was published without him ever knowing.
_______________________
MATK +140
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16887#
A box containing 1 Ashura. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A legendary dagger that is said to have been given to mankind by the gods.
_______________________
MATK +98
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Ninja
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16888#
A box containing 1 Brooch. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
An ancient brooch.
_______________________
AGI +4
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16889#
A box containing 1 Safety Ring. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A strange ring that curiously raises its wearer's defenses.
_______________________
DEF +8
MDEF +8
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16890#
A box containing 1 Pecopeco Headband. Available for 2 weeks.
_______________________
^000088Rental Item^000000
A hairband with PecoPeco wings that lends you a PecoPeco's speed.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Increases movement speed.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16891#
A box containing 1 Nagan. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
An one-handed sword topped with several extra edges for making wounds deeper and more unsightly.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 40%
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 148
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16892#
A box containing 1 Brocca. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A spear that has been made to puncture any armor worn by enemies.
_______________________
Ignores physical defense of target by 100%.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 149
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16893#
A box containing 1 Quadrille. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A heavy and powerful iron mace with a rounded top.
_______________________
Increases Physical Damage against enemies of ^777777Undead^000000 elemental and ^FF0000Demon^000000 race by 40%.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 30%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 193
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16894#
A box containing 1 Fire Brand. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A one-handed, formal dress sword imbued with the ^FF0000Fire^000000 element.
_______________________
INT +2
_______________________
Enables the use of Level 5 ^0000FFFire Bolt^000000.
_______________________
Random chance to auto-cast Level 5 ^009900Fire Bolt^000000 on the target when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant and Thief classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16895#
A box containing 1 Butterfly Mask. Handle with care! Available for 2 weeks.
_______________________
^000088Rental Item^000000
A black leather mask, shaped like butterfly wings.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 7%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All excepts Novice
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16896#
A box containing 1 Orc Hero's Helm. Handle with care! Available for 2 weeks.
_______________________
^000088Rental Item^000000
A headgear bestowed only to true Orc Heroes.
_______________________
STR +5, VIT +3
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16897#
A box containing 1 Drooping Kitty. Handle with care! Available for 2 weeks.
_______________________
^000088Rental Item^000000
A cute kitty doll which can be worn on top of the head.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 40%.
_______________________
Increases resistance against ^663399Stun^000000 status by 10%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16898#
A box containing 1 Bloody Iron Ball. Handle with care! Available for 7 days.
_______________________
^000088Rental Item^000000
A leg iron, long time ago, it used to make don't move of panther prisoner. However, the prisoner used his leg iron as his weapon.
_______________________
ATK +30
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16899#
A box containing 1 Hockey Mask. Available for 7 days.
_______________________
^000088Rental Item^000000
This mask calls the urge to hold a weapon in one's hand and hurt people on the 13th of every month.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16900#
A box containing 1 Observer. Available for 7 days.
_______________________
^000088Rental Item^000000
A device that can measure opponent's power. Commoners have power Level 5. Heroes have a power Level over 9,000!
_______________________
Enables the use of Level 1 ^0000FFSense^000000.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 35
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16901#
A box containing 1 All in One Ring. Available for 7 days.
_______________________
^000088Rental Item^000000
A Jewelry Ring that contains a 3 Seal Magic Spell.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 10%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16902#
A box containing 1 Spiritual Tunic. Available for 7 days.
_______________________
^000088Rental Item^000000
A magic tunic that protect from various elements.
_______________________
MaxHP +800
MDEF +5
_______________________
Prevents ^663399Frozen^000000 status.
_______________________
Decreases damage taken from all elements except ^777777Neutral^000000 and ^0000BBWater^000000 elemental attacks by 20%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 38
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16903#
A box containing 1 Recuperative Armor. Available for 7 days.
_______________________
^000088Rental Item^000000
A suit of armor that allows the master to regain his life by taking the enemies
_______________________
Disables HP and SP Recovery Rate.
_______________________
When unequipping, drains 100 SP.
_______________________
When a monster is defeated from Physical or Magical Damages, recover 60 HP and 6 SP.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 67
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16904#
A box containing 1 Shelter Resistance. Available for 7 days.
_______________________
^000088Rental Item^000000
A Magical Shield that has a strong resistance against every attack that an opponent tries to deal you.
_______________________
Decreases damage taken from all monsters by 20%.
_______________________
Reflects 1% of melee physical attacks.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 140
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16905#
A box containing 1 Sylphid Manteau. Available for 7 days.
_______________________
^000088Rental Item^000000
A Soft Manteau that has been blessed by a Wind Fairy.
It is said to allow the wearer into be protected from danger.
_______________________
FLEE +13
Perfect Dodge +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 13%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16906#
A box containing 1 Refresh Shoes. Available for 7 days.
_______________________
^000088Rental Item^000000
A pair of shoes made with a complex design from soft animal skin.
_______________________
MaxHP +17%
MaxSP +8%
_______________________
Restores 20 HP and 3 SP every 10 seconds.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 9
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16907#
A box containing 1 Wasteland's Outlaw. Available for 7 days.
_______________________
^000088Rental Item^000000
A highly accurate and rapid firing gun that was made in the memory of all the Gunslingers that had braved the unexplored wilderness.
_______________________
Adds HIT and ASPD bonus depend on wielder's AGI stats.
_______________________
ATK +40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16908#
A box containing 1 Lever Action Rifle. Available for 7 days.
_______________________
^000088Rental Item^000000
A masterpiece that brings the power of the Rifles to the max. This beautiful gun steals the heart of the Gunslingers and its high performance will put a hole through the heart of the enemy. Only downside is that, due to the fact it is lever-action oriented, the Attack Speed is somewhat poor.
_______________________
HIT +20
Critical +50
_______________________
ATK +40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16909#
A box containing 1 Claymore. Available for 7 days.
_______________________
^000088Rental Item^000000
Large, double-edged broad sword that was used by the Scottish highlanders.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16910#
A box containing 1 Jamadhar. Available for 7 days.
_______________________
^000088Rental Item^000000
A specially made katar with two blades that move like scissors to reveal a third blade from within.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16911#
A box containing 1 Two-Handed Axe. Available for 7 days.
_______________________
^000088Rental Item^000000
A Two-Handed, double bladed axe.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16912#
A box containing 1 Lance. Available for 7 days.
_______________________
^000088Rental Item^000000
A spear that is commonly used by mounted knights.
_______________________
Increases Physical Damage against enemies of all size monsters by 50%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16913#
A box containing 1 Orcish Axe. Available for 7 days.
_______________________
^000088Rental Item^000000
An axe crafted by Orcish smiths for Orcish warriors.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 70%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 110
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Assassin
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16914#
A box containing 1 Giant Encyclopedia. Available for 7 days.
_______________________
^000088Rental Item^000000
A gigantic encyclopedia produced by X company in Prontera, known mostly for its sharp and hard edges.
It is so hard to the point that people who got hit by the edges of this book often ask Did you guys install 3 carat Diamond on this?.
_______________________
INT +3, DEX +2
MATK +100
_______________________
Critical +20
Critical bonus increases according to the wearer's LUK.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 145
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16915#
A box containing 1 Fist. Available for 7 days.
_______________________
^000088Rental Item^000000
A weapon made in the form of a human fist which effectively inflicts damage on enemies.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Priest and Monk classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16916#
A box containing 1 Guitar. Available for 7 days.
_______________________
^000088Rental Item^000000
A six stringed musical instrument that is played by plucking the strings with fingers or a pick.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 177
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Bard classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16917#
A box containing 1 Damascus. Available for 7 days.
_______________________
^000088Rental Item^000000
A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 153
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16918#
A box containing 1 Flamberge. Available for 7 days.
_______________________
^000088Rental Item^000000
A powerful one-handed sword with a decoratively wavy, flame-like blade.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16919#
A box containing 1 Stunner. Available for 7 days.
_______________________
^000088Rental Item^000000
A huge, unwieldy club that can knock enemies unconscious.
_______________________
10% chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 40%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 175
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Acolyte
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16920#
A box containing 1 Written Oath of Marriage.
_______________________
This written oath professes undying love, loyalty and union.
Forever in life and eternally beyond death.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16921#
A box containing 1 Shooting Star. Available for 7 days.
_______________________
^000088Rental Item^000000
Beautiful bow with a graceful appearance.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
Random chance to auto-cast Level 2 ^009900Double Strafe^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Hunter, Bard and Dancer
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16922#
A box containing 1 Bloody Fear. Available for 7 days.
_______________________
^000088Rental Item^000000
An excellent katar that specially made to eliminate ^FF0000Demi-Human^000000 race.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100%.
_______________________
Random chance to inflict ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
Restore 1 SP when killing enemy
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 145
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Assassin classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16923#
A box containing 1 Staff of Healing. Available for 7 days.
_______________________
^000088Rental Item^000000
Staff for healing, created from the blessed branches of Yggdrasil. On a staff written in the ancient language "Source longevity".
_______________________
MATK +100
_______________________
Increases ^009900Healing^000000 skills effectiveness by 18%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
Random chance to auto-cast ^009900Heal^000000 when using ^009900Heal^000000 skill.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Acolyte
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16924#
A box containing 1 Four Leaf Clover. Available for 1 hour.
_______________________
^000088Rental Item^000000
A Four-leafed clover that brings its wearer luck.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16925#
A box containing 1 Four Leaf Clover. Available for 2 hours.
_______________________
^000088Rental Item^000000
A Four-leafed clover that brings its wearer luck.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16926#
A box containing 1 Four Leaf Clover. Available for 4 hours.
_______________________
^000088Rental Item^000000
A Four-leafed clover that brings its wearer luck.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16927#
A box containing 1 Chewing Gum. Available for 1 hour.
_______________________
^000088Rental Item^000000
Huge balloon looking bubble gum. You can even blow it much bigger!
Caution: May seem ghetto to others.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16928#
A box containing 1 Chewing Gum. Available for 2 hours.
_______________________
^000088Rental Item^000000
Huge balloon looking bubble gum. You can even blow it much bigger!
Caution: May seem ghetto to others.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16929#
A box containing 1 Chewing Gum. Available for 4 hours.
_______________________
^000088Rental Item^000000
Huge balloon looking bubble gum. You can even blow it much bigger!
Caution: May seem ghetto to others.
_______________________
ATK +5
MATK +5
MDEF +2
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16930#
A box containing 1 Spiked Scarf. Available for 1 hour.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16931#
A box containing 1 Spiked Scarf. Available for 2 hours.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16932#
A box containing 1 Spiked Scarf. Available for 4 hours.
_______________________
^000088Rental Item^000000
A scarf with terrifying spikes.
_______________________
ATK +30
MaxHP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxHP +2%
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16933#
A box containing 1 Rainbow Scarf. Available for 1 hour.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16934#
A box containing 1 Rainbow Scarf. Available for 2 hours.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16935#
A box containing 1 Rainbow Scarf. Available for 4 hours.
_______________________
^000088Rental Item^000000
A scarf with rainbow color.
_______________________
MATK +30
MaxSP -2%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
MaxSP +2%
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16936#
A box containing 1 Life Ribbon. Available for 1 hour.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16937#
A box containing 1 Life Ribbon. Available for 2 hours.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16938#
A box containing 1 Life Ribbon. Available for 4 hour.
_______________________
^000088Rental Item^000000
Yellow, green matching cute ribbon item.
_______________________
INT +1
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
INT +2
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16939#
A box containing 1 Love Angel Magic Powder. Available for 1 week.
_______________________
An item which when you breathe in this powder, your font becomes cute.
To make the best use of it, its best used when you want to express your love, or when you want to say that you're sorry after making a big mistake.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16940#
A box containing 1 Love Angel Magic Powder. Available for 30 days.
_______________________
An item which when you breathe in this powder, your font becomes cute.
To make the best use of it, its best used when you want to express your love, or when you want to say that you're sorry after making a big mistake.
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16941#
A box containing 1 Squirrel Magic Powder. Available for 1 week.
_______________________
An item which when you breathe in this powder, your font becomes a bit evil.
To make the best use of it, its best used when you have something you want to complain about, or when you want to do something awful.
When double clicked, your font changes and when used again, your font goes back to normal
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16942#
A box containing 1 Squirrel Magic Powder. Available for 30 days.
_______________________
An item which when you breathe in this powder, your font becomes a bit evil.
To make the best use of it, its best used when you have something you want to complain about, or when you want to do something awful.
When double clicked, your font changes and when used again, your font goes back to normal
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16943#
A box containing 1 Squirrel Magic Powder. Available for 1 week.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16944#
A box containing 1 Squirrel Magic Powder. Available for 30 days.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16945#
A box containing 1 Mini Heart Magic Powder. Available for 1 week.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16946#
A box containing 1 Mini Heart Magic Powder. Available for 30 days.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16947#
A box containing 1 Freshman Magic Powder. Available for 1 week.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16948#
A box containing 1 Freshman Magic Powder. Available for 30 days.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16949#
A box containing 1 Freshman Magic Powder. Available for 1 week.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16950#
A box containing 1 Freshman Magic Powder. Available for 30 days.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16951#
A box containing 1 Magic Magic Powder. Available for 1 week.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16952#
A box containing 1 Magic Magic Powder. Available for 30 days.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16953#
A box containing 1 JJangu Magic Powder. Available for 1 week.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16954#
A box containing 1 JJangu Magic Powder. Available for 30 days.
_______________________
When double clicked, your font changes and when used again, your font goes back to normal.
Works only for chats said above your head and for vend names.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16955#
A box containing 1 Upgrade Guard.
_______________________
A Guard molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16956#
A box containing 1 Upgrade Buckler.
_______________________
A Buckler molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Acolyte, Thief, Bard and Dancer
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16957#
A box containing 1 Upgrade Shield.
_______________________
A Shield molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 65
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16958#
A box containing 1 Upgrade Shoes.
_______________________
A pair of shoes molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16959#
A box containing 1 Upgrade Boots.
_______________________
A Boots molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 21
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Archer, Taekwon, Star Gladiator and Gunslinger
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16960#
A box containing 1 Upgrade Greaves.
_______________________
A Greave molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 32
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16961#
A box containing 1 Upgrade Hood.
_______________________
A hood molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16962#
A box containing 1 Upgrade Muffler.
_______________________
A muffler molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16963#
A box containing 1 Upgrade Manteau.
_______________________
A manteau molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Merchant, Thief, Taekwon and Star Gladiator
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16964#
A box containing 1 Upgrade Clip.
_______________________
A Clip molded out of Elunium and pure gold mixture.
_______________________
MaxHP +3%
MaxSP +30
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16965#
A box containing 1 Upgrade Adventure Suit.
_______________________
An adventure suit made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 25
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16966#
A box containing 1 Upgrade Coat.
_______________________
A coat made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 47
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16967#
A box containing 1 Upgrade Saint Robe.
_______________________
A Saint Robe made of mixed elunium and gold.
_______________________
MaxHP +3%
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Merchant and Acolyte
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16968#
A box containing 1 Upgrade Tight.
_______________________
A tight made of mixed elunium and gold.
_______________________
DEX +1
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 32
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Archer
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16969#
A box containing 1 Upgrade Thief Clothes.
_______________________
A Thief Clothes made of mixed elunium and gold.
_______________________
AGI +1
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Thief and Ninja
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16970#
A box containing 1 Upgrade Mail.
_______________________
A Mail made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 165
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Knight and Crusader classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16971#
A box containing 1 Upgrade Formal Suit.
_______________________
A Formal Suit made of mixed elunium and gold.
_______________________
MaxHP +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16972#
A box that contains 4 costume headgears that convey different patterns of the weather.
^FF0000This box can be stored and traded, the items inside are account bound.^000000
_______________________
Opening it will give all 4 of the following:
-1x Costume: Shining Sun
-1x Costume: Rainbow
-1x Costume: Lightning Cloud
-1x Costume: Rain Cloud
_______________________
^FF0000Once this item opened, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
16973#
A box that contains 1 Costume-Yellow Hat
_______________________
Description:
A simple yellow hat with a long feather in it. Fashionistas wear it to the side lest they be shunned.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16974#
A box that contains 2 costume headgears that give you the appearance of a famous old-timey actor.
^FF0000This box can be stored and traded, the items inside are account bound.^000000
_______________________
Opening it will give both of the following:
-1x Costume: Old Timey Mustache
-1x Costume: Old Timey Bowler
_______________________
^FF0000Once this item opened, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
16975#
A box that contains 1 Costume-Singing Bird
_______________________
Description:
A newly hatched baby bird chirps it's tunes on a twig of dreams.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16976#
Wearing these items will give you the presence of the tastiest poultry in all of Rune-Midgards.
_______________________
A box that contains 1 ofeach:
-1x Costume: Chicken Beak
-1x Costume: Rooster's Comb
_______________________
^FF0000This box can be stored and traded, the items inside are account bound.^000000
_______________________
^0000CCWeight:^000000 1
#
16977#
A box that contains 1 Costume-Mini Crown
_______________________
Description:
A mini red crown affixed to a headband and worn off to the side. Though not a true symbol of royalty, this crown does have a regal air about it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^0000CCWeight:^000000 1
#
16978#
A box that contains 1 Foxtail
_______________________
A plant that usually bitten by stranger wanderer whose passing a grassland.
_______________________
MATK +10
_______________________
Decreases Fixed Casting Time by 0.1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16979#
A box containinging 4 Silvervine Fruits. A small amount of canned food is included as a bonus.
_______________________
Sunkissed Silvervine Fruit. Human think that is normal and tastes bad but it is valuable in Malangdo.
Use these as currency to exchange for access to memorial dungeons and to exchange for enchanting A-E grade coins with the Special Vending Machine and Coin Exchanger in Malangdo.
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000 once opened the item becomes account bound
_______________________
^0000CCWeight:^000000 1
#
16992#
A box that contains 20 Butterfly Wings.
An enchanted butterfly's wing that instantly sends its user to his Save Point when waved in the air.
_______________________
This item cannot be traded with other accounts or stored.
_______________________
^0000CCWeight:^000000 0
#
16993#
A box containing 50 Butterfly Wings.
An enchanted butterfly's wing that instantly sends its user to his Save Point when waved in the air.
_______________________
This item cannot be traded with other accounts or stored.
_______________________
^0000CCWeight:^000000 0
#
16995#
An box containing a Old Hat with a mysterious blue glow.
_______________________
It is not known which of the 22 pitches you will get.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
16998#
A box has a archangel wing inside.
White and big wings of archangel.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000Once this item opened, cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
16999#
A box that contains 1 Adventure's Backpack.
_______________________
Description:
A small backpack with essential items for adventure.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
ATK +20
^0000FFRefine Level +9^000000:
ATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
MATK +30
^0000FFRefine Level +9^000000:
MATK +20
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%)
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
17000#
A box containing 5 Wanderman Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17001#
A box containing 10 Wanderman Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17002#
A box containing 5 Wicket Nymph Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17003#
A box containing 10 Wicket Nymph Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17004#
A box containing 5 Kasa Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17005#
A box containing 10 Kasa Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17006#
A box containing 5 Salamander Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17007#
A box containing 10 Salamander Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17008#
A box containing 5 Teddy Bear Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17009#
A box containing 10 Teddy Bear Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17013#
A box containinging 1 Octopus Hunting stick and 1 Seagod's Protection (23 hour rental)
_______________________
A special hunting stick to hunt Giant Octopus. Use this item to access the Octopus Cave Memorial Dungeon.
A token in which Protection of the Seagod was endowed into. It allows you to have a special ability to survive deep under the sea. Used to access the Culvert Memorial Dungeon
^FF0000 once opened the item becomes account bound
_______________________
^0000CCWeight:^000000 1
#
17014#
A box that contains 1 Costume Butterfly Ears
_______________________
Description:
Have the appearance of wearing the wings of a butterfly as your ears with this accessory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle^000000
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
17015#
A box that contains 1 Costume Bolt Ears
_______________________
Description:
You can look like you just rolled off the assembly line with these bolt-on ear accessories.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle^000000
_______________________
^0000CCRequirement:^000000 None^000000
^0000CCWeight:^000000 1
#
17024#
A special scroll for valentine.
_______________________
^0000CCWeight:^000000 1
#
17026#
A scroll that enchanted with power of Boitata. Player can get random item.
_______________________
^0000CCWeight:^000000 1
#
17027#
A box containing 5 Enriched Elunium and 5 Enriched Oridecon. You also can get Lucky Eggs.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCBox Weight:^000000 1
#
17030#
A box containing 1 St_Patrick's_Hat.
_______________________
^FF0000This item is not available for refund or cancel of purchase.
_______________________
^0000CCWeight:^000000 10
#
17035#
Special Scroll for celebrating Pices.
_______________________
^0000CCWeight:^000000 1
#
17036#
A box containing 10 pieces of Pisces Diadem Scroll.
Have chance to obtain Pisces Diadem, Ears of Ifrit, Gryphon Hat, Bradium Earring and other valuable item.
_______________________
^0000CCWeight:^000000 1
#
17037#
A box containing 10pcs of transformation scrolls(Deviruchi) with 1pc of bonus scroll(poring).
A mystery scroll which allows you to transform into monster Deviruchi for 20 min.
ASPD +1, HIT +5 during transformed as Deviruchi.
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open..
_______________________
^0000CCWeight:^000000 1
#
17038#
A box containing 10pcs of transformation scrolls(Raydric Archer) with 1pc of bonus scroll(poring).
A mystery scroll which allows you to transform into monster Raydric Archer for 20 min.
Increases attack 25% by using bow.
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open.
_______________________
^0000CCWeight:^000000 1
#
17039#
A box containing 10pcs of transformation scrolls(Mavka) with 1pc of bonus scroll(poring).
A mystery scroll which allows you to transform into monster Mavka for 20 min.
Increases attack 25% by using bow.
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open.
_______________________
^0000CCWeight:^000000 1
#
17040#
A box containing 10pcs of transformation scrolls(Marduk) with 1pc of bonus scroll(poring).
A mystery scroll which allows you to transform into monster Marduk for 20 min.
Increases Magical Damage 25%.
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open.
_______________________
^0000CCWeight:^000000 1
#
17041#
A box containing 10pcs of transformation scrolls(Banshee) with 1pc of bonus scroll(poring).
A mystery scroll which allows you to transform into monster Banshee for 20 min.
Increases Magical Damage 25%.
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open.
_______________________
^0000CCWeight:^000000 1
#
17042#
A box containing 10pcs of transformation scrolls(Poring).
A mystery scroll which allows you to transform into monster Poring for 20 min.
Increases critical damage 25% during transformed as Poring
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open.
_______________________
^0000CCWeight:^000000 1
#
17043#
A box containing 10pcs of transformation scrolls(Golem) with 1pc of bonus scroll(poring).
A mystery scroll which allows you to transform into monster Golem for 20 min.
Increases resistance of non property 2% and activate Endure Lv5 by certain chance when gets physical attack.
Caution! Transformation will be end with death.
^ff0000This item can not be refundable after open.
_______________________
^0000CCWeight:^000000 1
#
17044#
A box containing 1 Green Ribbon.
_______________________
^ff0000This green ribbon item is saied to be for "relief money",so there is no withdrawal or refund.^000000
_______________________
^0000CCWeight:^000000 1
#
17045#
A box containing 1 Judge Hat.
_______________________
Hat of famous judge.
_______________________
Decreases Variable Casting Time by 6%.
_______________________
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
MDEF +2
_______________________
[Swordman,Merchant,Thief,Monk,Taekwon]
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
_______________________
[Magician,Acolyte,Soul Linker,Ninja]
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
[Archer,Gunslinger]
Every 1 Refine Levels: Ranged Physical Damage +1%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17046#
You can get one of the following items randomly:
_______________________
- Costume Green Feeler,
- Costume Jack be Dandy,
- Costume Helm,
- Costume Spiky Band,
- Costume Iron Cane.
_______________________
^0000CCWeight:^000000 1
#
17047#
When opened always randomly gives:
_______________________
1x Token Of Siegfried Box
3x HE Bubble Gum
_______________________
Opener will also receive one of the following:
10x Transformation Scroll(Deviruchi)
10x Transformation Scroll(Poring)
5x Male Support GM(Mercenary)
5x Female Support GM(Mercenary)
1x Evolved Angel Wing
1x Evolved Evil Wing
1x Costume: Classic Ribbon
1x Costume: Gray Drooping Kitty
_______________________
^0000CCWeight:^000000 1
#
17048#
When opened always randomly gives:
1x Token Of Siegfried Box
3x HE Bubble Gum
_______________________
Opener will also receive one of the following:
10x Transformation Scroll(Deviruchi)
10x Transformation Scroll(Poring)
5x Male Support GM(Mercenary)
5x Female Support GM(Mercenary)
1x Evolved Angel Wing
1x Evolved Evil Wing
1x Costume: Classic Ribbon
1x Sales Banner
1x Isabella Brown Ear
_______________________
^0000CCWeight:^000000 1
#
17049#
When opened always randomly gives:
1x Token Of Siegfried Box
3x HE Bubble Gum
_______________________
Opener will also receive one of the following:
10x Transformation Scroll(Deviruchi)
10x Transformation Scroll(Poring)
5x Male Support GM(Mercenary)
5x Female Support GM(Mercenary)
1x Evolved Angel Wing
1x Evolved Evil Wing
1x Costume: Classic Ribbon
1x Sales Banner
1x Isabella Blue Ear
1x Reset Stone Box
_______________________
^0000CCWeight:^000000 1
#
17052#
A box containing 1 HolyMom Blaze.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17053#
A box that contains 10 of each colored Butterfly Wings and 10 Dungeon Teleport Scrolls.
_______________________
^ffff00Yellow Butterfly Wing^000000:
An enchanted butterfly's wing that instantly sends its user to the towns of the Rune-Midgards Kingdom.
Locations: Prontera, Geffen, Payon, Morocc, Al De Baran or Alberta when waved in the air.
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^990099Green Butterfly Wing^000000:
An enchanted butterfly's wing that instantly sends its user to the towns of the Schwartzvald Republic.
Locations: Juno, Lighthalzen, Einbroch or Hugel when waved in the air.
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000Red Butterfly Wing^000000:
An enchanted butterfly's wing that instantly sends its user to the towns of Arunafeltz.
Locations: Veins or Rachel
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000ffBlue Butterfly Wing^000000:
An enchanted butterfly's wing that instantly sends its user to the island towns of Rune-Midgards.
Locations: Ayothaya, Amatsu, Luoyang, Kunlun
Warning: If no town is selected, the item will disappear.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
17065#
A box containing 1 Taurus Crown.
_______________________
A magnificent crown created to pay tribute to the 2nd sign of the zodiac, Taurus the Bull.
_______________________
AGI +2
FLEE +10
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
Each Refine increase the chance of inflicting ^663399Stun^000000.
_______________________
^0000FFRefine Level +7^000000:
ATK +15
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17066#
A box that contains 50 Poison Bottles. Use caution when handling it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17067#
A box has poison bottle 100. You must careful on dealing with it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17068#
A demolition specialist's starter kit, designed to help with creation of Acid Bombs.
Contains 50 each of the following:
- Acid Bottle
- Fire Bottle
_______________________
^FF0000This item will be available initially for one week as a test, if it proves viable it may remain in the shop.^000000.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17069#
A box has 100x Fire Bottle and 100x Acid Bottle. You must careful on dealing with it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17070#
A box has 500x Fire Bottle and 500x Acid Bottle. You must careful on dealing with it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17071#
A box has Superb Fish Slice 50. You must careful on dealing with it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17072#
A box has Superb Fish Slice 100. You must careful on dealing with it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17073#
A box has Superb Fish Slice 500. You must careful on dealing with it.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17074#
A box contains 1 Empty Bottle
^0000CCQuantity:^000000 10
Item description:
_______________________
An empty bottle that can be used for carrying liquid.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 2
_______________________
^0000CCBox Weight:^000000 1
#
17075#
A box contains 1 Empty Bottle
^0000CCQuantity:^000000 100
Item description:
_______________________
An empty bottle that can be used for carrying liquid.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 2
_______________________
^0000CCBox Weight:^000000 1
#
17076#
A box contains 1 Empty Bottle
^0000CCQuantity:^000000 500
Item description:
_______________________
An empty bottle that can be used for carrying liquid.
_______________________
^0000CCType:^000000 Essential
^0000CCWeight:^000000 2
_______________________
^0000CCBox Weight:^000000 1
#
17080#
^ff0000Available for sale until March 26, 2012.
Can only be placed in storage.^000000
May cause unrestrained delight from the receiver of Gift Baskets, Each March and Groove pack contains:
2 Gift Baskets which have delightful chocolates!
And randomly:
-1x Safe to 7 Chance Box,
-1x Battle Manual x3,
-25x Mystical Amplification Scrolls,
-1x Heroic Desocketing Book,
-1x 4 Leaf Clover in Mouth.
_______________________
^0000CCWeight:^000000 1
#
17081#
A Box containing 1 Crown of Yggdrasil
^FF0000This item is not available for refund or cancel of purchase.^000000
Item Description:
_______________________
A Crown woven from Yggdrasil's Branches which represents new life after a sacrifice.
VIT +2, INT +2.
+1% Heal to yourself and others.
For each Refine Level up to +6, this percentage increases by 1.
If Refine Level is at +7 or higher^000000: this percentage increases by 2.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
_______________________
^0000CCBox Weight:^000000 1
#
17082#
This hat box contains one of four new costumes based on popular hats.
Take this box to Alora on the second floor of Eden Group and she will allow you to choose which one you want!
Additionally, if you upgrade a normal/slotted version of the headgear to +8 or higher, Alora will take it and give you a costume version of it.
These costume versions give +15% EXP when killing monsters until August 14, 2013 and you will lose the normal version of the headgear.
_______________________
Costume: Puppy Headband
Costume: Blank Eyes (no +8 tradein)
Costume: Detective Hat
Costume: Bunny Band
_______________________
The box can be traded and vended, but the costume headgears are account bound.
_______________________
^0000CCWeight:^000000 1
#
17083#
Available until July 31, 2012 a groovy pack to beat the summer heat that contains the following:
1x Male Game Master Mercenary
1x Female Game Master Mercenary
_______________________
and will randomly receive one of the following:
2x Transformation Scroll(Golem)
1x Blind Glasses
1x Naval Officer Hat
1x CD In Mouth
25x Baklava (Large HP/SP Restore)
_______________________
^0000CCWeight:^000000 1
#
17084#
A box containing 1 Upgrade Katar.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Increases Critical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 80
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Assassin classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17085#
A box containing 1 Upgrade Two-Handed Axe.
_______________________
Two-Handed Axe that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +14
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 110
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17086#
A box containing 1 Upgrade Two-Handed Spear.
_______________________
Two-Handed Spear that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +12
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 105
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17087#
A box containing 1 Upgrade Book.
_______________________
Book that is coated by Oridecon and Gold with perfect Level.
_______________________
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 45
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17088#
A box containing 1 Upgrade Two-Handed Staff.
_______________________
Staff that is coated by Oridecon and Gold with perfect Level.
_______________________
MATK +70
_______________________
When equipped by ^0033CCWizard^000000 classes:
MATK +30
_______________________
When equipped by ^0033CCSage^000000 classes:
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MATK +10
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17089#
A box containing 1 Upgrade Dagger.
_______________________
Dagger that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 55
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17090#
A box containing 1 Upgrade Revolver.
_______________________
Revolver that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 35
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Gunslinger
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17091#
A box containing 1 Upgrade Mace.
_______________________
Mace that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Increases ^009900Healing^000000 rate by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 80
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Acolyte and Merchant
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17092#
A box containing 1 Upgrade Bow.
_______________________
Bow that is coated by Oridecon and Gold with perfect Level.
_______________________
When equipped by ^0033CCHunter^000000 classes:
ATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 60
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Archer
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17093#
A box containing 1 Upgrade Two-Handed Sword.
_______________________
TwoHanded Sword that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +12
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17094#
A box containing 1 Upgrade Katar and 1 Lucky Egg.
_______________________
A katar that is coated with elunium and gold.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Increases Critical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 80
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Assassin classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17095#
A box containing 1 Upgrade Two-Handed Axe and 1 Lucky Egg.
_______________________
Two-Handed Axe that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +14
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 110
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17096#
A box containing 1 Upgrade Two-Handed Spear and 1 Lucky Egg.
_______________________
Two-Handed Spear that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +12
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 105
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17097#
A box containing 1 Upgrade Book and 1 Lucky Egg.
_______________________
Book that is coated by Oridecon and Gold with perfect Level.
_______________________
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 45
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17098#
A box containing 1 Upgrade Two-Handed Staff and 1 Lucky Egg.
_______________________
Staff that is coated by Oridecon and Gold with perfect Level.
_______________________
MATK +70
_______________________
When equipped by ^0033CCWizard^000000 classes:
MATK +30
_______________________
When equipped by ^0033CCSage^000000 classes:
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MATK +10
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Magician, Acolyte and Soul Linker
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17099#
A box containing 1 Upgrade Dagger and 1 Lucky Egg.
_______________________
Dagger that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 55
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17100#
A box containing 1 Upgrade Revolver and 1 Lucky Egg.
_______________________
Revolver that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 35
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Gunslinger
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17101#
A box containing 1 Upgrade Mace and 1 Lucky Egg.
_______________________
Mace that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Increases ^009900Healing^000000 rate by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 80
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Acolyte and Merchant
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17102#
A box containing 1 Upgrade Bow and 1 Lucky Egg.
_______________________
Bow that is coated by Oridecon and Gold with perfect Level.
_______________________
When equipped by ^0033CCHunter^000000 classes:
ATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 60
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Archer
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17103#
A box containing 1 Upgrade Two-Handed Sword and 1 Lucky Egg.
_______________________
TwoHanded Sword that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +12
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordsman classes
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17104#
A box that contains 50 HD Oridecon
_______________________
Description:
High Density Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer in Payon can use this ore to Refine.
_______________________
^0000CCWeight:^000000 1
#
17105#
A box that contains 50 HD Elunium
_______________________
Description:
High Density Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer in Payon can use this ore to Refine.
_______________________
^0000CCWeight:^000000 1
#
17106#
A box that contains 10 Gym Passes
_______________________
Description:
A Gym Pass that can be
given to a special
NPC to learn a skill
that will Increases your Maximum Weight
Capacity by 200 for
each skill Level.
This special skill
can only be learned
up to Level 10.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
17107#
A special scroll to celebrate the month of Gemini.
You can get a valuable item such as Gemini Crown, Dark Snake Lord Card, Elven Ears, Gentleman's Pipe, Hawk Eyes etc.
_______________________
^0000CCWeight:^000000 1 
#
17108#
A box containing 10 piece of Gemini Crown Scroll.
_______________________
^0000CCWeight:^000000 1 
#
17109#
May cause unrestrained delight from the receiver of its contents, Each May You Groove On Pack contains:
_______________________
-1 Safe to 7 Chance Box
^ff0000For every 10 May You Groove On Packs purchased 1 Safe to 10 Certificate will be added to the purchasing account.^000000
_______________________
And randomly receive one of the following:
1x Battle Manual X3
1x Very Soft Plant (Leaf Cat Taming Item)
1x Bloody Branch
1x Note Headphone [1] (Headgear)
1x Gemini Crown (Headgear)
1x Gemini Diadem (Headgear)
1x Observer (Headgear)
_______________________
^0000CCWeight:^000000 1 
#
17110#
A scroll with the Aquarius sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17113#
Available from March 9 - April 3
Randomly Gives one of the 3 Marching hats.
_______________________
^ff0000The Box is not tradable, but the hats inside may be traded and vended normally.^000000
_______________________
Parade Hat Description:
A hat by those leading the way to celebrations.
Mdef +2,
Increases tolerance to Stun by 10%.
When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself.
If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy.
_______________________
^ff0000This item can be traded, stored, and put into a cart^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
_______________________
^0000CCRequirements:^000000
Base Level 10
_______________________
Holy Marching Hat Description:
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune-Midgardian band.
Int +1, Dex +1, Mdef +5.
If refined to +7 or higher, increases Heal effectieness by 5%.
If refined to +9 or higher, Matk +5 and increases Heal effectiveness by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
_______________________
^0000CCRequirements:^000000 None
_______________________
Evil Marcher Hat Description:
A dark marching hat worn by members of an undead band from Niffleheim.
Str +2. Attack +2% to all monsters.
If refined to +7 or higher, Critical +10%.
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirements:^000000 None
_______________________
^0000CCBox Weight:^000000 1
#
17114#
A box containing Ancient Horns.
#
17115#
A box containing Sprout Hat.
#
17116#
A box containing Mercury Riser.
#
17117#
A scroll with the Aries sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17118#
Cannot be traded. Effect vary depends on user's AGI.^000000
A box containing 10 ASPD Enhanced Potions.
An enhanced potion that has greater effect than a normal aspd potion.
For 15 minutes slightly Increases the attack speed of user. Can be used by any job.
^ff0000Non refundable once opened.
_______________________
^0000CCWeight:^000000 1
#
17119#
Inside are some old favorites as well as some fresh outta the factory items like Headgears created by our very own Adventurers.
_______________________
^0000FFS Class: 1 Black Frame Glasses [1]^000000
^00FF00A Class: 2000 Prize Medal^000000
^00FF00A Class: 1 Super Summer Hat Pack^000000
^00FF00A Class: 5 Battle Manual X3^000000
^00FF00B Class: 1 Mercury Riser^000000
^0000CCB Class: 1 Ancient Horn^000000
^0000CCB Class: 1 Sprout Hat^000000
^CC0000C Class: Virgo Crown^000000
^CC0000C Class: Virgo Diadem^000000
^CC0000C Class: 250 Valor Badges^000000
^00CC00D Class: 1 Slotting Advertisement^000000
^00CC00D Class: 2 Bloody Branch^000000
^00CC00D Class: 1 Party Buff Scroll Pack^000000
^00CC00D Class: 10 Spearman Scroll 10^000000
^00CC00D Class: 5 Girl's Naivety^000000
_______________________
^0000CCWeight:^000000 0
#
17120#
A scroll with the Taurus sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17121#
A scroll with numerous stars.
_______________________
^0000CCWeight:^000000 1 
#
17122#
A box containing 1 Immune Shield
_______________________
Very unique, square formed shield with a special jewel on it which protects from physical power.
If upgraded to +5 or higher^000000: Increases 1% of tolerance against Neutral attack. (The tolerance Increases is limited to Refine Level 12) per Refine Level.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 55
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000Once you open the box, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17123#
A box containing one Black Devil's Mask
_______________________
A grotesque headgear which covers a half of a person's face. But don't you worry. The part of eyes are open so you can see well.
All Basic Stats +2.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Medium 
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000Once you open the box, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17124#
A box containing one Cat Ear Beret
_______________________
A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one.
If upgraded to +5 or higher^000000: Increases 2% of Physical damage on ^FF0000Demi-Human^000000 race monster and reduces 2% of physical damage from ^FF0000Demi-Human^000000 race monster per Refine Level over 4 and caps at Level 12.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000Once you open the box, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17125#
A box containing one Red Pom Band
_______________________
A lovely red hat with a white pom pom.
MDEF +5
If upgraded to +5 or higher^000000: Increases 2% of Magical damage on ^FF0000Demi-Human^000000 race monster and reduces 2% of magical damage from ^FF0000Demi-Human^000000 race monster per Refine Level over 4 and caps at Level 12.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
^FF0000Once you open the box, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17126#
Cannot be traded. Effect vary depends on user's AGI.^000000
A box containing 10 ASPD Enhanced Potions.
_______________________
An enhanced potion that has greater effect than a normal aspd potion.
For 15 minutes slightly Increases the attack speed of user. Can be used by any job.
^ff0000Non refundable once opened.
_______________________
^0000CCWeight:^000000 1
#
17127#
This Special Crate not only contains 5 March Groove Packs, it also contains a special Safe to 10 Certificate, which allows Mighty Hammer to not degrade equipment on a failure, increasing your ability to +10 equipment.
_______________________
^ff0000Available until March 27.^000000
_______________________
^0000CCWeight:^000000 1
#
17135#
A box containing 30 Transformation Scroll(Deviruchi), 30 Transformation Scroll(Golem), 6 Transformation Scroll(Poring) and 1 Clothing Dye Coupon Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17136#
A box containing 30 Transformation Scroll(Banshee), 30 Transformation Scroll(Marduk), 6 Transformation Scroll(Poring) and 1 Clothing Dye Coupon Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17137#
A box containing 30 Transformation Scroll(Mavka), 30 Transformation Scroll(Raydric Archer), 6 Transformation Scroll(Poring) and 1 Clothing Dye Coupon Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17138#
A scroll with the Cancer sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17140#
A scroll with the Leo sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17141#
A scroll with the Virgo sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17142#
A scroll with the Libra sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17143#
A scroll with the Scorpio sign fixed upon it.
_______________________
^0000CCWeight:^000000 1 
#
17144#
A box containing one dish box, a comprehensive gift set for cooking. As a bonus, Dragon Eggs are also included.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17145#
A box containing 5 of each Dragon Breath Cocktail, Stew of Immortality, Steamed Desert Scorpions, Hwergelmir's Tonic and Cooked Nine Tail's Tails. As a bonus, 3x Toktok Candy are also included.
_______________________
^0000CCWeight:^000000 1
#
17146#
A box with 1 Depressed Alice doll in it.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17147#
A box with 1 Ribbon Chef Hat in it.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17153#
A box containing 20 Red Booster.
Description:
_______________________
A Magical booster which activates the body energy in order to combat better.
_______________________
Increases ATK/MATK by 30,
Increases Attack Speed (decreases After Attack Delay by 5%),
Decreases Variable Casting Time by 5%
and decreases MaxHP/MaxSP by 10% for 10 minutes.
When attacking, ^0000FFConcentration^777777 Level 3 will be casted with a certain chance.
(If the character has the skill higher than Lv 3, the skill will be casted with the reached Level)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17154#
A box containing 20 Red Booster and 1 2011 RWC Scroll.
Description:
_______________________
A Magical booster which activates the body energy in order to combat better.
_______________________
Increases ATK/MATK by 30,
Increases Attack Speed (decreases After Attack Delay by 5%),
Decreases Variable Casting Time by 5%
and decreases MaxHP/MaxSP by 10% for 10 minutes.
When attacking, ^0000FFConcentration^777777 Level 3 will be casted with a certain chance.
(If the character has the skill higher than Lv 3, the skill will be casted with the reached Level)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17155#
A box containing 1 Upgrade Huuma Shuriken.
_______________________
Shuriken coated with Oridecon and Gold mixed at a golden ratio.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +5
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 55
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Ninja^000000
_______________________
^FF0000This item will be excluded from refunds once opened.
_______________________
^0000CCWeight:^000000 1
#
17157#
A box containing 10 Vital Flowers, which is loved by Succubus.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17158#
A box containing 10 Flame Gemstones, which is loved by Imps.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17159#
A box that contains 1 Name Change Coupon
_______________________
Use this item to change your character's name on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on your character and choose 'Change Name'
You can then enter a new name as long as it is not already taken.
^FF0000You must leave your current guild and/or party before changing your name.^000000
_______________________
^0000ffYou can use this item once and it is account bound
_______________________
^0000CCWeight:^000000 0
#
17160#
A box containing 1 Character Position Change Coupon and 1 Name Change Card.
_______________________
^FF0000This item is not refundable.
You must leave your current guild and/or party before changing your name.^000000
_______________________
^0000CCWeight:^000000 1
#
17161#
A box containing the tickets needed to receive Kuppet Domovoy's eggs.
_______________________
^0000CCWeight:^000000 0
#
17162#
A box containing 1 Boarding Halter. Available for 7 days.
_______________________
A mysterious halter that can be used to summon a creature to ride on it.
The type of creature depends on the Class.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17163#
A box containing 30 Mystic Powder.
_______________________
A mysterious powder will lighten your body for a while when sprayed.
_______________________
FLEE +20, LUK +10 for 5 minutes.
_______________________
^000088Item effects will also disappear if the character dies.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17164#
A box containing 30 Mystic Powder and 1 Crew Egg.
_______________________
A mysterious powder will lighten your body for a while when sprayed.
_______________________
FLEE +20, LUK +10 for 5 minutes.
_______________________
^000088Item effects will also disappear if the character dies.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17165#
A package containing 50 Takoyaki.
_______________________
You should be able to counter the hunger that crawls up.
Let's enjoy them before they expire.
_______________________
^FF0000Disappears automatically 168 hours after recieving.^000000
_______________________
^FF0000Takoyaki will automatically disappear 72 hours after opening.000000
_______________________
^FF0000Can only be sold to NPC's and moved into your storage.
_______________________
^0000CCWeight:^000000 150
#
17166#
A box containing 1 Arc Angeling Hat.
_______________________
A very soft textured hat which was inspired from Arch Angeling.
_______________________
Increases ^CC6600Natural HP Recovery^000000 by 150%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +80
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCLevel Requirement:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17171#
A box containing 10x Battle Manuals. This is special package with additional 3 [NotForSale] items.
_______________________
Battle Manual - Increases Experience gained by 50% for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17172#
A box containing 10x JOB Battle Manuals. This is special package with additional 3 [NotForSale] items.
_______________________
JOB Battle Manual - Increases Job Experience gained by 25% for 30 mins.
Can be used together with Battle Manual.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17173#
A box containing hats collected from all over the world.
Unique hats from West and East are included.
I don't know which hat I will get.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17174#
A package containing 5 Global Hat Festival Boxes.
_______________________
Unique hats from West and East are included.
I don't know which hat I will get.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17175#
A box containing hats collected from all over the world.
Unique hats from West and East are included.
I don't know which hat I will get.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17176#
A box containing 1 Boarding Halter. Available for 3 days.
_______________________
A mysterious halter that can be used to summon a creature to ride on it.
The type of creature depends on the Class.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17177#
A box containing 1 of each Dragon Breath Cocktail, Stew of Immortality, Steamed Desert Scorpions, Hwergelmir's Tonic and Cooked Nine Tail's Tails.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17178#
A box containing 50 Mysterious Life Potion and 1 Nucleus of Undead.
_______________________
Recover 4% of MaxHP every 3 seconds for 10 minutes.
This item cannot be used in Berserk state.
^000088If the character KO'ed in battle, this effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17179#
A box containing 50 Mysterious Life Potion.
_______________________
Recover 4% of MaxHP every 3 seconds for 10 minutes.
This item cannot be used in Berserk state.
^000088If the character KO'ed in battle, this effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17180#
A box containing 50 Mysterious Life Potion and 1 Heart of Girl.
_______________________
Recover 4% of MaxHP every 3 seconds for 10 minutes.
This item cannot be used in Berserk state.
^000088If the character KO'ed in battle, this effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17181#
The Getting Lucky Box contains many items of pure win. It is advised to use with caution.
Getting Lucky Box is not meant to be consumed internally.
_______________________
Opening this randomly give you one of the following item sets
- 1x Heroic Desocketing Book
- 1x Heroic Backpack
- 1x Elephant Hat
- 1x Scarlet Rose
- 1x Koneko Hat
- 1x Aquarius Crown
- 1x Aquarius Diadem
- 1x Heart Eyepatch
- 1x Party Hard Pack
- 1x Party Buff Scroll Pack
- 1x +20 Basic Food Pack
- 3x Battle Manual X3
- 10x Mental Potion
- 10x Spearman Scroll 10
- 1500x Prize Medal
_______________________
^FF0000This item cannot be traded, but may be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17182#
A box containing 1 Fallen Angel Wings. You can receive a free enchantment from "Dark Ruhir" in the item mall.
_______________________
A large, black wings of a fallen dark angel.
_______________________
All Basic Stats +1
_______________________
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +1
_______________________
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +1
_______________________
For each ^0000FF20^000000 base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
For each ^0000FF20^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCLevel Requirement:^000000 1
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17183#
A box containing a magical watch.
_______________________
^FF0000The period of use of this item is from the end of scheduled maintenance on March 13, 2012 to the start of scheduled maintenance on April 10, 2012^000000
_______________________
^FF0000Magical watches can only be used with characters who have opened their boxes.
All transactions and movements will be impossible, so please open the box with the character you want to use.^000000
_______________________
^0000CCWeight:^000000 0
#
17184#
^FF0000This item cannot be trade after opened.^000000
A box contain a 3rd Job Change Ticket.
_______________________
^0000CCWeight:^000000 0
#
17193#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can also get a Pope Scroll.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17194#
A box containing 10 RG Red Potions.
_______________________
^0000CCWeight:^000000 40
#
17195#
A box containing 10 RG Blue Potions.
_______________________
^0000CCWeight:^000000 90
#
17196#
A box containing 20 RG Golden Apple Slices.
_______________________
^0000CCWeight:^000000 300
#
17197#
A box containing 25 RG Golden Apples.
_______________________
^0000CCWeight:^000000 300
#
17198#
A box containing 50 RG Golden Potions.
_______________________
^0000CCWeight:^000000 30
#
17199#
A crate that contains ^0000CC6 Spring Lucky Boxes^000000 & ^0000CC1 Safe to 10 Certificate^000000
_______________________
^ff0000This item and the box inside is account bound.^000000
_______________________
Description:
The Spring Lucky Box contains many items of pure win.  It is advised to use with caution.
Spring Lucky Box is not meant to be consumed internally.
_______________________
Opening this randomly give you one of the following item sets
- 1x Heroic Desocketing Book
- 1x Slotting Advertisement
- 1x Party Hard Pack
- 1x +20 Basic Food Pack
- 1x Party Buff Scroll Pack
- 1x Class Set Card Album
- 2x Battle Manual X3
- 10x Fencer Scroll
- 30x KVM Badge
- 1500x Prize Medal
- 1x Archangel Wing
- 1x Blue Tiger Mask
- 1x Mini Glasses [1]
- 1x Red Wing Hat [1]
- 1x Taurus Crown
- 1x Taurus Diadem
- 1x Aries Crown
- 1x Aries Diadem
_______________________
^FF0000This item cannot be traded, but may be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17200#
A box containing 1 RG Noble Hat.
_______________________
^0000CCWeight:^000000 1
#
17201#
A box containing 1 RG Soft Sheep Hat.
_______________________
^0000CCWeight:^000000 1
#
17202#
A doll resembles the fairy "Baek-so-jin".
_______________________
INT +3
MDEF +9
_______________________
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 10%.
_______________________
Random chance to transform wearer into Bacsojin when dealing or receiving magical attack.
While in transform, you will lose 10 SP per sec but you will gain more magical power.
Higher Refine Level will increase the transform duration and magical power.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17205#
A box given by the lost Poring in return.
This is one of the collections that Porings have cherished like their grandmother's sizzling money. Whatever it comes out of, it's a gift filled with tears and gratitude from Porings.
_______________________
^0000CCWeight:^000000 1
#
17206#
A box containing 3 Limited Battle Manuals.
You can also get a Mysterious Egg II.
_______________________
Limited Battle Manual - Increases experience gained by 60% for 60 minutes.
_______________________
^FF0000This item is not refundable.^000000
#
17209#
A scroll in rainbow colours.
Have chance to obtain
Tao Gunka Card, Sealed Ifrit Card, Sunglasses, Cowhide Hat, Satanic Chain P, Censor Bar and etc randomly.
_______________________
^0000CCWeight:^000000 1
#
17210#
A scroll in red colours.
Have chance to obtain
Moonlight Flower Card, Sealed Orc Load Card, Majestic Evil Horn, Showy High Cap, Leek In Mouth and etc randomly.
_______________________
^0000CCWeight:^000000 1
#
17211#
A scroll in orange colours.
Have chance to obtain
Doppelganger Card, Sealed Lord Of Death Card, Hippo Hat, Rose Hairband, Armor Refine Lv8 Scroll, Armor Weapon Lv8 Scroll and etc randomly.
_______________________
^0000CCWeight:^000000 1
#
17212#
A scroll in yellow colours.
Have chance to obtain
Sealed High Wizard Card, MVP Basketball Hat, RWC2010 Indonesia, Electric Sunglass, Strawberry_In_Mouth, Armor Refine Lv7 Scroll, Armor Weapon Lv7 Scroll and etc randomly.
_______________________
^0000CCWeight:^000000 1
#
17213#
A yellow box that has been passed down since ancient times.
Open up to see what will happen.
_______________________
^0000CCWeight:^000000 10
#
17214#
A box containing a magical book.
_______________________
^FF0000This item will be available until January 14, 2014, when scheduled maintenance starts.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000Magical books can only be used by characters who have opened the box.
Open the box with the character you want to use it on.^000000
_______________________
^FF0000The magical book will automatically disappear 696 hours after opening the box.^000000
_______________________
^0000CCWeight:^000000 0
#
17215#
A box containing a magical book.
_______________________
^FF0000This item will be available until April 15, 2014, when scheduled maintenance starts.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000Magical books can only be used by characters who have opened the box.
Open the box with the character you want to use it on.^000000
_______________________
^FF0000The magical book will automatically disappear 744 hours after opening the box.^000000
_______________________
^0000CCWeight:^000000 0
#
17216#
A package containing 150 takoyaki.
If you are hungry enough to lose your sanity, you can rest assured.
Let's enjoy them before they expire.
_______________________
^FF0000Disappears automatically 168 hours after recieving.000000
_______________________
^FF0000Takoyaki will automatically disappear 72 hours after opening^000000
_______________________
^FF0000Can only be sold to NPC's and moved in your storage.000000
_______________________
^0000CCWeight:^000000 450
#
17217#
A simple box with 50 chocolate donuts.
Let's enjoy them before the expiration date!
After opening, consume as soon as possible regardless of the expiration date.
_______________________
^FF0000Disappears automatically 168 hours after recieving.^000000
_______________________
^FF0000Chocolate Donut will automatically disappear 72 hours after opening.^000000
_______________________
^FF0000Can only be sold to NPC's and moved in your storage.000000
_______________________
^0000CCWeight:^000000 150
#
17218#
A simple box with 150 chocolate donuts.
Let's enjoy them before the expiration date!
After opening, consume as soon as possible regardless of the expiration date.
_______________________
^FF0000Disappears automatically 168 hours after recieving.^000000
_______________________
^FF0000Chocolate Donut will automatically disappear 72 hours after opening.^000000
_______________________
^FF0000Can only be sold to NPC's and moved in your storage.^000000
_______________________
^0000CCWeight:^000000 450
#
17219#
A box containing a magical apple.
_______________________
^000088Magical Apple: If you give it to the "Surgeon Fleur" in the refresh room, you will get a status reset.^000000
_______________________
^000088Rebirth, 3rd Jobs, Kagerou/Oboro, Rebellion, Expanded Super Novice, Summoners will need [Magical Apple] to use the status reset service.^000000
_______________________
^FF0000Magical Apple can only be used by the characters who have opened the box.
Open the box with the character you want it to use on.^000000
_______________________
^0000CCWeight:^000000 0
#
17220#
A box containing a special quest ticket.
_______________________
^000088Special Quest Ticket:
Take it to NPC "Seraphirin" in Prontera, the capital city of Rune-Midgards.^000000
_______________________
^FF0000This item will be available until May 26, 2015 (Tuesday), when scheduled maintenance starts.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000Can only be sold to NPC's and moved in your storage.^000000
_______________________
^0000CCWeight:^000000 10
#
17221#
This pack is filled with all sorts of extravagant goodies.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Opening it will randomly give you one of the following items:
1x Blush[1]
1x Adventurer Pack
3000x Prize Medal
1x Safe to 10 Certificate
4x Battle Manual X3
2x Transformation Scroll(Deviruchi)
2x Transformation Scroll(Poring)
1x Black Devil's Mask
1x Cat Lace Hairband
1x Sunglasses Baseball Hat[1]
1x Fallen Angel Wing
1x 3D Glasses
1x Ribbon Magic Hat
1x Sailor Hat
1x Trident Helmet[1]
1x Orange In Mouth
1x Handkerchief in Mouth
1x Heroic Backpack[1]
1x Super Summer Hat Pack
1x Imp Hat
1x Sleeper Hat
1x Gryphon Hat
1x Fish Head Hat
1x Well-chewed Pencil
_______________________
^0000CCWeight:^000000 1
#
17222#
A crate that contains 5 Anniversary Extravaganza Boxes
_______________________
Box Description:
This pack is filled with all sorts of extravagant goodies.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Opening it will randomly give you one of the following items:
1x Blush[1]
1x Adventurer Pack
3000x Prize Medal
1x Safe to 10 Certificate
4x Battle Manual X3
2x Transformation Scroll(Deviruchi)
2x Transformation Scroll(Poring)
1x Black Devil's Mask
1x Cat Lace Hairband
1x Sunglasses Baseball Hat[1]
1x Fallen Angel Wing
1x 3D Glasses
1x Ribbon Magic Hat
1x Sailor Hat
1x Trident Helmet[1]
1x Orange In Mouth
1x Handkerchief in Mouth
1x Heroic Backpack[1]
1x Super Summer Hat Pack
1x Imp Hat
1x Sleeper Hat
1x Gryphon Hat
1x Fish Head Hat
1x Well-chewed Pencil
_______________________
^0000CCWeight:^000000 1
#
17223#
A pack brought to you by GoCash that has one of 6 classic looks inside in costume form.  
_______________________
^0000CCWest Costume Set :^000000
Costume Cowboy Hat
Costume Zorro Mask,
Costume Dagger in Mouth
_______________________
^0000CC East Costume Set :^000000
Costume Sakkat
Costume Dark Blindfold,
Costume Angry Mouth
_______________________
Fully Tradable, but once opened the costume inside is account bound.
_______________________
^0000CCWeight:^000000 1
#
17224#
A box containing 10 Almighty.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17229#
A box containing one Infinite Flywing. Duration 7 days.
_______________________
^000088Rental Item^000000
The wings cut from fly to be made into enchanted item.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to random cell
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
17231#
A box containing 5 of Enriched Elunium and Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17232#
A box containing 1 Safe to 7 Weapon Certificate and 1 Safe to 7 Armor Certificate.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17241#
A box containing 1 Amistr Cap.
_______________________
Smooth fluffy cap inspired by Homunculus Amistr.
_______________________
VIT +1
_______________________
Random chance to auto-cast Level 5 ^009900Pierce^000000 when dealing physical damage.
_______________________
^0000FFFor each 2 Refine Levels^000000:
VIT +1
_______________________
When equipped with ^990099Romantic Leaf^000000:
Reflects physical damage by 1%.
_______________________
For each 2 Refine Levels of ^990099Amistr Cap^000000:
Reflects physical damage by 1%.
_______________________
When equipped with ^990099Romantic Flower^000000:
MaxSP +20
_______________________
For each 2 Refine Levels of ^990099Amistr Cap^000000:
MaxSP +10
_______________________
When equipped with ^990099Scarlet Rose^000000:
^0000FFFor each Refine Level^000000 of ^990099Amistr Cap^000000:
MATK +1%
ATK +1%.
(Limited to +10 Refine Level)
_______________________
When equipped with ^990099Crunch Toast^000000:
MaxHP +100
_______________________
^0000FFRefine Level^000000 of ^990099Amistr Cap^000000 is ^0000FF+7 or higher^000000:
MaxHP +100
_______________________
^0000FFRefine Level^000000 of ^990099Amistr Cap^000000 is ^0000FF+9 or higher^000000:
MaxHP +200
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCLevel Requirement:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17243#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Nekomimi Hat
- Costume Fallen Angel
- Costume Twin Red Ribbon
- Costume Red Ribbon
- Costume April's Fool Day
- Costume Flapping Angel Wings
- Costume Magic Eyes
- Costume Hibiscus
- Costume Laurel Wreath
- Costume Decorative Geographer^000000
_______________________
^0000CCWeight:^000000 1
#
17244#
A box containing 10 Almighty and 1 King Wolf Scroll.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^0000CCWeight:^000000 1
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17245#
Contains mysterious item.
#
17246#
A box containinging 30 HD Elunium.
_______________________
Used as a material to strengthen armor currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17247#
A box containinging 30 HD Oridecon.
_______________________
Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
This item's density ensures that Refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17248#
A crate that contains 5 August Lucky Boxes.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
17249#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Note Headphone
- Costume Chicken Love Hat
- Costume Red Glasses
- Costume Gang Scarf
- Costume Chick Hat
- Costume Whisper Mask
- Costume Peco Ears
- Costume Valkyrie Feather Band
- Costume Ninja Scroll
- Costume Romantic White Flower^000000
_______________________
^0000CCWeight:^000000 1
#
17250#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Charming Ribbon
- Costume White Kitten Ears
- Costume Helm of Darkness
- Costume Moonlight Flower Hat
- Costume Wickebine Ears
- Costume Takius Blindfold
- Costume Phoenix Crown
- Costume Ramen Hat
- Costume Red Deviruchi Hat
- Costume Autumn Leaves^000000
_______________________
^0000CCWeight:^000000 1
#
17251#
A box containing 1 Infinite Fly Wing, which is available for 3 days.
_______________________
^000088Rental Item^000000
^FF0000This item cannot be traded with other accounts.^000000
The wings cut from fly to be made into enchanted item. ^000088You can warp anywhere on the map.^000000
_______________________
If you take it to one of the NPC's below, they will exchange it so that you can have multiple pieces in one inventory.
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17252#
This box contains the following:
1 RWC 2012 Ring
1 RWC 2012 Pendant
_______________________
^FF0000This box is tradeable the contents inside are account bound.
_______________________
^0000CCWeight:^000000 1
#
17253#
A box that contains 1 RWC Initializer Ticket
_______________________
Take this ticket to the RWC Enchanter so that you can change the enchantment of your RWC 2012 Ring or RWC 2012 Pendant.
_______________________
^0000CCWeight:^000000 1
#
17254#
A box that contains 5 RWC Initializer Tickets
_______________________
Take this ticket to the RWC Enchanter so that you can change the enchantment of your RWC 2012 Ring or RWC 2012 Pendant.
_______________________
^0000CCWeight:^000000 1
#
17256#
Gift package for model students.
It contains an Evoked Angel School Cap, Red Pencil in Mouth, School Uniform, Rice Cake Box(50) and 5 Life Insurance.
_______________________
^0000CCWeight:^000000 1
#
17257#
Special gift packs for troublemakers.
It contains an Evoked Demon School Cap, Blue Pencil in Mouth, School Uniform, Rice Cake Box(50) and 5 Life Insurance.
_______________________
^0000CCWeight:^000000 1
#
17258#
Containing Battle Armors, which symbolizes the highest status, from the outside it is impossible to see what is inside.
_______________________
^FF0000This item is not refundable.^000000
#
17259#
Containing Battle Boots, which symbolizes the highest status, from the outside it is impossible to see what is inside.
_______________________
^FF0000This item is not refundable.^000000
#
17260#
Containing Battle Boots, which symbolizes the highest status, from the outside it is impossible to see what is inside.
_______________________
^FF0000This item is not refundable.^000000
#
17261#
Containing Battle Armors, which symbolizes the highest status, from the outside it is impossible to see what is inside.
_______________________
^FF0000This item is not refundable.^000000
#
17262#
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
A box containinging 5 Special Defense Potion. RWC Celebration '2012 RWC Scroll'Can be Obtained..
_______________________
^FF0000Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.^000000
Made up of Tough Skin of Dragon and Fairy to Create Special Potion.
For 30 Minutes,Decreases damage taken from Physical And Magical Attack by 3%
^000088No Effect when Character is dead in Battle.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17263#
Contain 1 three days Infinite Concentration Potion
_______________________
^000088Rental Item^000000
Potion that helps to increase the character's agility for a certain period of time. It also increases that attack speed of characters.
Can be used by all professions.
5 seconds reuse delay
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000Cannot be refunded once opened.^000000
^0000CCWeight:^000000 1
#
17264#
Contain 1 three days Infinite Awakening Potion
_______________________
^000088Rental Item^000000
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
Can only be used by characters over Lv 40. Acolyte, Priest, Bard and Dancer can't use it.
5 seconds reuse delay
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000Cannot be refunded once opened.^000000
^0000CCWeight:^000000 1
#
17265#
Contain 1 three days Infinite Berserk Potion
_______________________
^000088Rental Item^000000
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
Can only be used by characters over Lv 85. Only characters with the profession of Swordman Class, Merchant Class, Rogue, Magician and Wizard Class can use it.
5 seconds reuse delay
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000Cannot be refunded once opened.^000000
^0000CCWeight:^000000 1
#
17266#
A box containing 10 Limited Battle Manuals.
The package contains also 3 Infinite Attack Potions Boxes (Concentration, Awakening and Berserk) and 3 Infinite Fly Wing Boxes.
_______________________
Limited Battle Manual - Increases experience gained by 60% for 60 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17267#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rabbit Magic Hat
- Costume Sweet Bonnet
- Costume Marcher Hat
- Costume Master's Hat
- Costume Tiraya Bonnet
- Costume Minstrel Hat
- Costume Captain Hat
- Costume Vacation Hat
- Costume Brown Beanie
- Costume Coppola^000000
_______________________
^0000CCWeight:^000000 1
#
17268#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rainbow Poring Hat
- Costume Dragon Helm
- Costume Wind Milestone
- Costume Reginleif Wings
- Costume Southern Cross
- Costume Piggie Bank
- Costume Poring Letter
- Costume Benevolent Guardian
- Costume Demon Mask
- Costume Jumping Poring^000000
_______________________
^0000CCWeight:^000000 1
#
17269#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rabbit Earplug
- Costume Shine Stanta Poring
- Costume Soulless Wing
- Costume Bell Ribbon
- Costume Round Eyes J
- Costume Tongue Mask
- Costume Silver Tiara
- Costume Santa Poring Hat
- Costume Sweet Candy
- Costume Happy Wig^000000
_______________________
^0000CCWeight:^000000 1
#
17270#
A box containing 20 STR Biscuit Stick.
_______________________
This biscuit stick was created to remember the day with most fireworks.
STR +15 for 30 minutes.
+11~111 ATK for 10 minutes.
^FF0000- Applies the highest STR amongst all.
- ATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17271#
A box containing 20 VIT Biscuit Stick.
_______________________
This biscuit stick was created to remember the day with most fireworks.
VIT +15 for 30 minutes.
MaxHP +11~33% for 10 minutes.
^FF0000- VIT does not overlap with other bonus.
If you are incapacitated, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17272#
A box containing 20 AGI Biscuit Stick.
_______________________
This biscuit stick was created to remember the day with most fireworks.
AGI +15 for 30 minutes.
FLEE +11~33 for 10 minutes.
^FF0000- Applies the highest AGI amongst all.
- FLEE does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17273#
A box containing 20 INT Biscuit Stick.
_______________________
This biscuit stick was created to remember the day with most fireworks.
INT +15 for 30 minutes.
MATK +11~111 for 10 minutes.
^FF0000- Applies the highest INT amongst all.
- MATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17274#
A box containing 20 DEX Biscuit Stick.
_______________________
This biscuit stick was created to remember the day with most fireworks.
DEX +15 for 30 minutes.
HIT +11~33 for 10 minutes.
^FF0000- Applies the highest DEX amongst all.
- HIT does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17275#
A box containing 20 LUK Biscuit Stick.
_______________________
This biscuit stick was created to remember the day with most fireworks.
LUK +15 for 30 minutes.
Critical +11~33% for 10 minutes.
^FF0000- Applies the highest LUK amongst all.
- Critical does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17276#
A box containing a magical flower.
_______________________
^FF0000This item will be available until December 11, 2012, when scheduled maintenance starts.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000Magical flowers can only be used by characters who have opened the box.
Open the box with the character you want it to use on.^000000
_______________________
^FF0000Magical Flower will automatically disappear 504 hours after opening the box.^000000
_______________________
^0000CCWeight:^000000 0
#
17277#
Contains 5 ASPD Potion and 10 Red Booster Box, Contains 1 Golden Treasure Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17278#
Contains 50 ASPD Potion and 100 Red Booster Box. Contains 11 Golden Treasure Box.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17279#
Contains 100 ASPD Potion and 200 Red Booster Box and Contains 23 Golden Treasure Box
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17280#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rose Corsage
- Costume Friend Mochiring Hat
- Costume Ati Atihan
- Costume Dark Snake Lord Hat J
- Costume Blue Ribbon
- Costume Antique Pipe
- Costume Triple Poring Hat
- Costume Vane Hairpin
- Costume Kabuki Mask
- Costume Kettle Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17281#
A box containing 5 of Enriched Elunium and Enriched Oridecon. 1 Christmas Scroll is included.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17282#
A box containing 50 of Enriched Elunium and Enriched Oridecon. 11 Christmas Scroll are included.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17283#
A box containing 100 of each Enriched Elunium and Enriched Oridecon. 23 Christmas Scroll are included.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17284#
A box containinging the card from which you can change your name.
Opening this item will withdraw any offers available.
You need to withdraw from party/guild to use this item.
_______________________
^0000CCWeight:^000000 1
#
17285#
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17286#
1 Clothes Dye coupon in the box.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17287#
Coupons used to dye the cloth.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17288#
Contains Beauty Voucher card, Event: Change the name card and Clothes Dye Coupon.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17289#
A box containing one Beelzebub's Wing.
_______________________
Beelzebub's Wing which contains infinite magic.
Until the wings disappear, it can't be overused.
_______________________
^000088Use to warp to random locations on the map.^000000
_______________________
^FF0000Beelzebub's Wing is only available for characters which opens the box.
Open the box with the character you want it to use with.^000000
_______________________
^FF0000Beelzebub's Wing will automatically disappear 240 hours after opening the box.^000000
_______________________
^0000CCWeight:^000000 1
#
17290#
A box containing 5x Orlean's Full Course.
Special processing is been applied to prevent the dishes from rotting.
_______________________
All Status +10
ATK +30
MATK +30
^0000CCDuration:^000000 30 minutes
_______________________
The effect will not disappear even if the character is logged out or out of combat
_______________________
^FF0000The effect does not overlap with existing special dishes.^000000
_______________________
^0000CCWeight:^000000 1
#
17291#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Pale Yellow Ribbon
- Costume Gothic Head Dress
- Costume Wings of Victory
- Costume Neko Mimi Kafra
- Costume Little Angel Doll
- Costume Lucky Clover
- Costume Lady Tanee Doll
- Costume Scarf
- Costume Alice Doll
- Costume Pink Ribbon^000000
_______________________
^0000CCWeight:^000000 1
#
17292#
A box containing either Physical Shadow Equipment or Magical Shadow Equipment.
_______________________
You can receive 1 of Physical Shadow (Earring, Weapon, Pendant), Magical Shadow (Earring, Weapon, Pendant), Breeze Shadow Armor, Champion Shadow Shoes or Athena Shadow Shield.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17293#
A box containing 1 Physical Shadow Set.
_______________________
You can revieve 1 of each Physical (Weapon, Earring, Pendant) Shadow, Breeze Shadow Armor, Champion Shadow Shoes and Athena Shadow Shield.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17294#
A box containing 1 Physical Shadow Set.
_______________________
You can revieve 1 of each Magical (Weapon, Earring, Pendant) Shadow, Breeze Shadow Armor, Champion Shadow Shoes and Athena Shadow Shield.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17295#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Darkness Helm
- Costume Drooping Zonda
- Costume Black Glasses
- Costume Majestic Devil Horns
- Costume Sacred Torch Coronet
- Costume Deprotai Doll
- Costume Bread Bag
- Costume Scarlet Rose
- Costume Wandering Wolf King Helmet
- Costume Devilring Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17296#
A box that contains 1 Character Position Change Coupon
_______________________
Description:
Use this item to change your character's slot position on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on the character and choose 'Move Slot'
You can then choose a new slot by right-clicking that slot and choosing 'Move to this Slot' and confirming.
_______________________
^0000ffYou can use this item once and it is account bound
_______________________
^0000CCWeight:^000000 0
#
17298#
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 2 Battle Manuals, 2 Bubble Gums, 2x Almighty, 2  Mental Potion and 6 Mysterious Life Potions. 1 Sealed Dark Lord Scroll is included.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17299#
'For 1 hour great effects will come to you!' are the words written on these 10 boxes.
_______________________
You will receive 20x Battle Manuals, 20x Bubble Gums, 20x Almighty, 20x  Mental Potion and 60x Mysterious Life Potions. 11 Sealed Dark Lord Scroll are included.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17300#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Saint Frill Ribbon
- Costume Shelter Wing Ears
- Costume Light Darkness Crown
- Costume Anubis Helm
- Costume Black Tail Ribbon
- Costume Holy Marching Hat
- Costume Executioner Hood
- Costume Tha Despero Mask
- Costume Diadem
- Costume Gold Spirit Chain^000000
_______________________
^0000CCWeight:^000000 1
#
17301#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rainbow Veil
- Costume Happy Peace Proof
- Costume White Lily
- Costume Celestial Hat
- Costume Good Wedding Veil
- Costume YinYang Earring
- Costume Holy Mom Love
- Costume Water Lily Crown
- Costume Frog King Hat
- Costume Umbrella Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17302#
A box containing 1 Shadow Box II.
_______________________
You can receive 1 Power (Earring, Pendant), Intelligent (Pendant, Earring), Dexterous (Armor, Weapon),
Vital (Shoes, Shield), Athletic (Shield, Shoes), Lucky (Weapon, Armor) Shadow Equipment.
Sometimes Costume Brilliant Golden Wings can come out.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17303#
A box containing 10 Shadow Box II. If you purchase it as a set, you can get 1 extra.
_______________________
You can receive 1 Power (Earring, Pendant), Intelligent (Pendant, Earring), Dexterous (Armor, Weapon),
Vital (Shoes, Shield), Athletic (Shield, Shoes), Lucky (Weapon, Armor) Shadow Equipment.
Sometimes Costume Brilliant Golden Wings can come out.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17304#
A box containing 3 Neuralizers. Handle with care!
_______________________
Neuralizer - Resets the user's skill tree.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17305#
A collection of Spring headgears.each egg is guaranteed to contain a costume headgear.
_______________________
^0000CCWeight:^000000 1
#
17306#
Contain 1 Reset Status Book.
_______________________
Allow player to reset their status.
_______________________
^FF0000Withdrawal is impossible once this box is opened.^000000
_______________________
^0000CCWeight:^000000 1
#
17307#
Lady Lucy presents this fine lucky box for your pleasure!
_______________________
When opened the opener receives from the box one of the following:
Deviruchi Transformation Scroll x 15
Poring Transformation Scroll x 15
+10 Food Box
Safe to 7 All Pack
KVM Badge x 400
Battle ManualX3 6
Very Red Juice 10
Costume: Gloomy Pumpkin
Costume: Lude Mask
Costume: Quve Mask
Costume: Witches Mask
Deviling Hat
Whikibain Ears - Animated
_______________________
^0000CCWeight:^000000 1
#
17312#
A box containing 1 Essence of Blacksmith God.
_______________________
^FF0000Withdrawal is impossible once this box is opened.^000000 A secret recipe for refining recorded by a world-class blacksmith.
_______________________
^9C2839On Refinement at +13 ~ +14, there is a chance not to fail and destroy equipment. Regardless of the success or failure of refining, this item will disappear after the blessing is used and the amount needed will be increased according to refining.^000000
_______________________
^0000CCWeight:^000000 0
#
17313#
A box containing 5 Essence of Blacksmith God.
_______________________
^FF0000Withdrawal is impossible once this box is opened.^000000 A secret recipe for refining recorded by a world-class blacksmith.
_______________________
^9C2839On Refinement at +13 ~ +14, there is a chance not to fail and destroy equipment. Regardless of the success or failure of refining, this item will disappear after the blessing is used and the amount needed will be increased according to refining.^000000
_______________________
^0000CCWeight:^000000 0
#
17314#
A box containing 1 Giant Fly Wing during 1 days.
_______________________
^000088Rental Item^000000
Enchanted giant wing which lived in ancient times. ^000088Can warp to any place on the map.^000000
_______________________
^0000CCWeight:^000000 1
#
17315#
A box containing 10 Silvervine Fruits. For a small amount of canned bonus. Additionally you get a scroll sealed storm.
_______________________
A ripe Silvervine fruit. It tastes awful for humans, but it's a highly valued delicacy in Malangdo.
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17316#
A box containing 110 Silvervine Fruits. For a small amount of canned bonus. Additionally you get a 11 scroll sealed storm.
_______________________
A ripe Silvervine fruit. It tastes awful for humans, but it's a highly valued delicacy in Malangdo.
_______________________
^0000CCWeight:^000000 0
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17317#
Lady Lucy presents this fine lucky box for your pleasure!
When opened this crate gives 5 October Spooky boxes.
_______________________
Each of of the lucky boxes contain one of the following.
Deviruchi Transformation Scroll x 15
Poring Transformation Scroll x 15
+10 Food Box
Safe to 7 All Pack
KVM Badge x 400
Battle ManualX3 6
Very Red Juice 10
Costume: Gloomy Pumpkin
Costume: Lude Mask
Costume: Quve Mask
Costume: Witches Mask
Deviling Hat
Whikibain Ears - Animated
_______________________
^0000CCWeight:^000000 0
#
17321#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions, 20 Mysterious Life Potion. In addition you get a one Sealed Beelzebub Scroll.
_______________________
^000088When a character is dead the battle effect item disappears.
_______________________
^0000CCWeight:^000000 1
#
17322#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potion. In addition you get 11 sealed Beelzebub scrolls.
_______________________
^000088When a character is dead the battle effect item disappears.
_______________________
^0000CCWeight:^000000 1
#
17323#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Majestic Helmet
- Costume Full Bloom Hairpin
- Costume Red Vane Hairpin
- Costume Taboo Curse Scroll
- Costume Crescent Moon Helm
- Costume Fox Hat
- Costume Frog Hat
- Costume Samurai Mask
- Costume Drooping Nine Tail
- Costume Pinwheel Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17324#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Lolita Ten Gallon Hat
- Costume Pecopeco Cap
- Costume Ifrit's Breath
- Costume Blazing Sun
- Costume Purple Cowboy Hat
- Costume Ears of Ifrit
- Costume Beer Cap
- Costume Large Hibiscus
- Costume Icecream Hat
- Costume Shiny Wig^000000
_______________________
^0000CCWeight:^000000 1
#
17325#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume White Cat Hood
- Costume Evil Druid Hat
- Costume Vicious Stop Bandage
- Costume Drooping Morocc Minion
- Costume Necromencer Hood
- Costume Drooping Neko Crew
- Costume Devil's Whisper
- Costume Bone Hat
- Costume Hyegun Hat
- Costume Yellow Bandana^000000
_______________________
^0000CCWeight:^000000 1
#
17327#
[thRO Item]
_______________________
Box item that you could get the old-fashioned equipments randomly for costume.
_______________________
^ff0000Once this box is open, it won't be refunded.
_______________________
^0000CCWeight:^000000 1
#
17328#
[thRO Item]
_______________________
Box item that you could get the old-fashioned equipments randomly for costume.
_______________________
^ff0000Once this box is open, it won't be refunded.
_______________________
^0000CCWeight:^000000 1
#
17329#
[thRO Item]
_______________________
Box item that you could get the old-fashioned equipments randomly for costume.
^ff0000Once this box is open, it won't be refunded.
_______________________
^0000CCWeight:^000000 1
#
17330#
[thRO Item]
_______________________
Box item that you could get the old-fashioned equipments randomly for costume.
^ff0000Once this box is open, it won't be refunded.
_______________________
^0000CCWeight:^000000 1
#
17331#
A box containing 10 Almighty and 1 Sealed Kiel-D-01 Scroll.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
17332#
A box containing 100 Almighty and 11 Sealed Kiel-D-01 Scroll.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
17333#
A box that contains 1 Star-Spangled Bandana
_______________________
This stylish bandeezy expresses your patriotic spirit and makes you feel like some kind of professional grappler.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFBash^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases damage to all monsters by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
_______________________
^ff0000Once this box is open, it won't be refunded.
_______________________
^0000CCWeight:^000000 1
#
17334#
A box that contains 1 Merica Hat
_______________________
These colors don't run, but you will (faster) when wearing this Old Glory adorned hat.
_______________________
Increases movement speed.
_______________________
^0000FFRefine Level +7^000000:
LUK +10
FLEE +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
_______________________
^ff0000Once this box is open, it won't be refunded.
_______________________
^0000CCWeight:^000000 1
#
17335#
A box including 50 mysterious liquid. Someone in Hugel who can cook Bretzel will cook something yummy with this.
_______________________
^0000CCWeight:^000000 0
#
17336#
A box containing one Jeremy beauty coupon.
You can change your hairstyle.
_______________________
^000088If you give a Jeremy's Beauty Coupon to the senior stylist Jeremy in the satellite city of Izlude, you can exchange it to various hairstyles.000000
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
17338#
A box containing 5 Enriched Elunium, 5 Enriched Oridecon and 1 Sealed Gloom Under Night Scroll.
_______________________
Enriched Elunium - Increases the probability of the refining armor.
Enriched Oridecon - Increases the probability of the refining weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17339#
A box containing 50 Enriched Elunium, 50 Enriched Oridecon and 11 Sealed Gloom Under Night Scroll.
_______________________
Enriched Elunium - Increases the probability of the refining armor.
Enriched Oridecon - Increases the probability of the refining weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17340#
A crate that contains 5 Pumpkin Spiced Lucky Boxes
_______________________
Lucky Box description:
This box has a slight smell of spiced pumpkin and will always give a ^0000ffRandom Headgear Box^000000 when opened.
_______________________
Opening it will also give you one of the following:
Spearman Scroll 10 x 30
Fencer Scroll 10 x 30
Bowman Sccroll 10 x 30
Mystical Amplification Scroll x 100
Safe to 10 Certificate x 1
Safe to 7 Chance Box x 4
Fallen Angel Wing x 1
Whickebain Ears x 1
Costume Triangular Roof Hat x 1
Costume Cat's Eyes x 1
Costume Joker Jester x 1
Costume Fancy Phantom Mask x 1
Costume Secret Hood x 1
Costume Ghost x 1
_______________________
^0000CCWeight:^000000 1
#
17341#
^ff0000Cannot be traded to other accounts.^000000
A box containing Physical Shadow Weapon.
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17342#
It's a portable Autumn festival in each Groove Pack this month as we celebrate Thanksgiving and the changing of the season.
Each Groovember Pack will always give you ^0000ff1 Safe to 7 Chance Box^000000 and ^0000ff1 Kitcoin^000000 and contains one of the following at random: 
_______________________
1x Turkey On Your Head
1x Drooping Alicel
1x Thoughtful Hat Box (random hat)
1x Bloody Branch
1x Class Set Card Album (random card from class sets)
1x Battle Manual X3
250x Prize Medal
_______________________
^ff0000Cannot be traded to other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
17343#
Too lazy to wait for doorbuster sales at your local buymart?
Kafra has you covered this year with a black friday only box.
_______________________
Randomly gives on eof the following when opened:
5x - Battle Manual X3
4x - Bloody Branch
5x - HE Bubble Gum
2x - Safe to 7 Chance Box
1x - Crown of Deceit
1x - CD in Mouth
1x - Rudolf Hairband
1x - Sunglasses[1]
1x - Costume Devoted Eyes (enchantable)
1x - Costume Castle Bat (enchantable)
1x - Costume Archangel Wing (enchantable)
_______________________
^ff0000Cannot be traded to other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
17344#
Final deal buster of the year
Opening will always give 1 Bloody Branch and 2 Kitcoins
_______________________
Also gives one of the following
2x - Battle Manual X3
3x - HE Battle Manual
1x - Gangster Scarf
1x - Deviling Hat
1x - Wickebine's Black Cat Ears
1x - Black Frame Glasses[1]
_______________________
^ff0000Cannot be traded to other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
17345#
A festive Christmas Stocking that will open to one of the following:
30x Spearman Scroll 10
30x Fencer Scroll 10
30x Bowman Sccroll 10
100x Mystical Amplification Scroll
4x Safe to 7 Chance Box
1x Costume Blue Christmas Cheer (upper)
1x Costume Rudolph's Nose (lower)
1x Costume Granpa Stache (lower)
1x Costume Crunch Toast (lower)
1x Gentleman Fez [1] (upper)
1x Rideword Hat [1] (upper)
1x Skull Cap [1] (upper)
1x Holy Marching Hat [1] (upper)
_______________________
^0000CCWeight:^000000 1
#
17346#
A box of experience scrolls to help you Level faster
Contains 4 HE Battle Manuals and 4 Job Battle Manuals
#
17347#
Each Groove Pack will always give you ^0000ff1 Battle Manual X3^000000 and ^0000ff2 Kitcoin^000000 and contains one of the following at random: 
2x Bloody Branch
3x HE Battle Manual
1x Heroic Backpack
1x Costume: Pavianne Doll Hat
1x Costume: Mochiring Hat
1x Costume: Dark Age Hat
_______________________
^ff0000Cannot be traded to other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
17348#
This lover's Valentines Lucky Box will always give:
5 Valentines Fire Works
_______________________
It will also give one of the following by chance
Three X Battlemanual x 8
Male GM Mercenary Scroll x 30
Bloody Dead Branch x 7
Prize Medal x 2000
Little Feather Hat
Ninja Scroll
Black Devil Mask [1]
White King Tiger Hat
Long Octopus Balloon
_______________________
^ff0000Cannot be traded to other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
17349#
The Summer Picnic Hat Box opens into any of the following cute headgears.
Costume: Puppy Hat
Costume: Katusa
Costume: Black Glasses
Costume: Scarf
Costume: Vicious Stop Bandage
Costume: Piamette Hood
Costume: Owl Duke Silk Hat
Jejecap
Panda Balloon
Happy Parrot
#
17350#
The Mid Year Madness Box, brought to you by the Kafra Corp.
_______________________
Contains one of the following items.
Cheesy Snack In Mouth
Aqua Bunny Band
Maroon Bunny Band
Golden Bunny Band
Gray Bunny Band
Costume: Lolita Ten Gallon Hat
Costume: Marvelous Wig
Costume: Necromancer Hood
Costume: Asara Fairy Hat
Angeling Bubble
Clinging Panda
Costume: Tomboy Fairy
Heroic Back Pack
Fallen Angel Wings
Arch Angel wings
#
17351#
Stanley's Shadow Jewelry Box contains one of the following.
Shadow Physical Earring
Shadow Magical Earring
Shadow Power Earring
Shadow Hard Earring
Shadow Wise Earring
Shadow Athena Earring
Shadow Intelligence Earring
Shadow Power Pendant
Shadow Resist Spell Pendant
Shadow Rapid Pendant
Shadow Caster Pendant
Shadow Intelligence Pendant
Shadow Physical Pendant
Shadow Magical Pendant
#
17352#
Stanley's Shadow Footgear Box contains one of the following.
Shadow Vital Shoes
Shadow Athletic Shoes
Shadow Bloody Shoes
Shadow Liberation Shoes
Shadow Chemical Shoes
Shadow Clamorous Shoes
Shadow Insecticide Shoes
Shadow Fisher Shoes
Shadow Seraphim Shoes
Shadow Beholder Shoes
Shadow Divine Shoes
Shadow Dragoon Shoes
Shadow Champion Shoes
#
17353#
Stanley's Shadow Shield Box contains one of the following.
Shadow Cranial Shield
Shadow Safeguard Shield
Shadow Brutal Shield
Shadow Gargantua Shield
Shadow Homer's Shield
Shadow Dragoon Shield
Shadow Satanic SHield
Shadow Flameguard Shield
Shadow Requiem Shield
Shadow Cadi SHield
Shadow Vital Shield
Shadow Athena SHield
Shadow Athletic SHield
#
17354#
Stanley's Shadow Weapon Box contains one of the following.
Shadow Dexterous Weapon
Shadow Kingbird Weapon
Shadow Critial Hit Weapon
Shadow Healing Weapon
Shadow Lucky Weapon
Shadow Magical Weapon
Shadow Physical Weapon
#
17355#
Stanley's Shadow Armor Box contains one of the following.
Shadow Breezy Armor
Shadow Immune Armor
Shadow Hard Armor
Shadow Ancient Armor
Shadow Critical Armor
Shadow Dexterous Armor
Shadow Lucky Armor
#
17356#
The Spooktober Lucky Box contains one of the following at random:
Prize Medal x2000
Black Devil's Mask[0]
HE Bubble Gum x7
Amistr Bag
Pegasus Wing Ears
Kirin Wing
Blood Sucker
Banshe Master Kiss
Batlle Muanual X3 6x
Very Red Juice (Tame Item)x20
Costume: Lady Tanee Doll
Costume: Evil Druid Hood
Costume: Necromancer Hood
Transformation Scroll: Banshee x30
Transformation Scroll: Deviruchi x30
_______________________
^ff0000Cannot be traded to other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
17357#
The 2015 Black Friday Lucky Box!
This limited time box will only be available for a short amount of time.
_______________________
Contains one of the following at random:
Battle Manual X3 5x
Bloody Dead Branch 4x
HE Bubble Gum 5 x
Safe to 7 Chance Box 2x
Witch's Pumpkin Hat
Angeling Wooly Hat
Rudolf Hairband
Sunglases [1]
Costume: Holy Marching Hat
Costume: Lolita Ten Gallon Hat
Costume: Romantic White Flower
#
17358#
The 2015 Cybering Monday Groove Box!
This limited time box will only be available for a short amount of time.
_______________________
Contains one of the following at random:
Battle Manual X3 2x
HE Battle Manual 3x
Costume: Chilly Breath
Bear Balloon
Costume: Muschievous Fair
Black Frame Glasses [1]
#
17359#
The Holly Joliday Crate contains 5 Holly Joliday Lucky Boxes and 1 Safe to 10 Certificate.
_______________________
Holly Joliday Lucky Boxes contain one of the following at random:
Heroic Backpack
Skull Cap
Black Devil Mask
Odacious Angeling Balloon
Isabella Brownt Ear
Costume: Shelter Wing Ears
Bloody Dead Branch x 4
Mystical Amplification Scroll x 100
lv 10 Fencer Mercenary Scroll x 30
Boy's Pureheart x 30
#
17360#
Holly Joliday Lucky Boxes contain one of the following at random:
Heroic Backpack
Skull Cap
Black Devil Mask
Odacious Angeling Balloon
Isabella Brownt Ear
Costume: Shelter Wing Ears
Bloody Dead Branch x 4
Mystical Amplification Scroll x 100
lv 10 Fencer Mercenary Scroll x 30
Boy's Pureheart x 30
#
17361#
The Shadow Resistance Box provides armor and shields that will help with resisting certain elemental types.
_______________________
Contains one of the following at random:
Basis Shadow Armor
Hallowed Shadow Armor
Saharic Shadow Armor
Underneath Shadow Armor
Flame Shadow Armor
Windy Shadow Armor
Envenom Shadow Armor
Damned Shadow Armor
Geist Shadow Armor
Divine Shadow Armor
Basis Shadow Shield
Hallowed Shadow Shield
Saharic Shadow Shield
Underneath Shadow Shield
Flame Shadow Shield
Windy Shadow Shield
Envenom Shadow Shield
Damned Shadow Shield
Geist Shadow Shield
Divine Shadow Shield
#
17362#
2015 may be nearly over but the Kafra corp has one last surprise. These items won't be back for a long time so it's the perfect time to pick up a box today!
_______________________
Contains one of the following at random:
Midgard Serpent Hat
Poker Card in Mouth
Majouros Horn
Rolf Von Gigue the 666th
Silver Bunny Band
BLue Bunny Band
Orange Bunny Band
Violet Bunny Band
Magic Card Album x2
KVM Badge x 800
Heroic Backpack
#
17363#
Always give 1 Battle Manual X 3
_______________________
Contains one of the following at random:
Battle Manual X3 3x
HE Bubble Gum 6x
Costume: Black Tail Ribbon
Tears
Level 10 Fencer Scroll 10x
Blush[1]
Hankie
Can Hat
Costume: Lady_Tanee_Doll
New Year Hairpin
#
17364#
March has returned and with it comes this new groove pack!
_______________________
Always contains
1 Bloody Dead Branch
2 Kit Coins
By chance will open into one of the following.
Gryphon Hat
10 x Raydric Transformation Scroll
4 x HE Bubblegum
2 x Battle Manual X3
Costume Helm
Ifrit Mask
Earth Goddess Flower
Girl's Hat
Leek In Mouth
#
17365#
Adventure in april with with this lucky box!
_______________________
Contains one of the following at random:
Crown of Deceit
CD In Mouth
Costume Jacks Castle Bat
Fallen Angel Wing
Costume Devoted Eyes
Prize Medals x 2000
HE Bubble Gum x 6
Bloody Dead Branch x 5
#
17366#
Spring is here! Celebrate steam and Refine your gear with these Safe to 7 Certificates!
_______________________
Contains one of the following at random:
1x Safe to 7 Body Armor Certificate
1x Safe to 7 Weapon Armor Certificate
1x Safe to 7 Headgear Armor Certificate
#
17367#
Get your groove on with this may groove pack.
When opened always gives 1 Safe to 7 Chance Box
_______________________
Contains one of the following at random:
Kafra Blossom Card
Malicious Shadow Shoes
Malicious Shadow Armor
Malicious Shadow Shield
+20 Food Box
HE Bubble Gum x 2
KVM Badge x 100
#
17368#
^ff0000Cannot be traded to other accounts.^000000
A box containing Resist Spell Power Shadow Pendant.
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17369#
For our 13th Anniversary Celebration, the Kafra corporation has devised a extra-special Lucky Box with some never-before seen items! 
_______________________
Contains one of the following at random:
6x Battle Manual X3
6x Bloody Branch
7x HE Bubble Gum
Costume: Amistr Beret
2000x Prize Medal
Costume: Butterfly Hairpin
Costume: Volume Fhat
Tam[1]
3d Glasses 
Droopy Turtle Hat
Bloody Butterfly[1]
#
17370#
When opened contains one Costume: Man's Pride Box
#
17371#
When opened contains one Costume: Charleston's Antenna Box
#
17372#
^808080Thoughts of zeny cloud the mind.^000000
Adds the chance of gaining a certain amount of Zeny each time a monster is killed.
Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI
Give one Costume:Show Me The Zeny when opened!
#
17373#
Contains one of the following at random:
5x Battle Manual x 3
5x HE Bubble Gum
4x Bloody Dead Branch
100x Magic Power Scroll
30x Mental Potion
Costume Iron Cain
Costume Over Protector
Costume Star Reading Hat
Costume Red Under Rim Glasses
Heroic Backpack
#
17374#
Always Contains 1 Safe to 10 Certification.
Contains 5 2016 August Lucky Boxes which when opened Gives one of the following
5x Battle Manual x 3
5x HE Bubble Gum
4x Bloody Dead Branch
100x Magic Power Scroll
30x Mental Potion
Costume Iron Cain
Costume Over Protector
Costume Star Reading Hat
Costume Red Under Rim Glasses
Heroic Backpack
#
17375#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Safeguard Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
When equipped with ^990099Liberation Shadow Shoes^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17376#
Contains the following:
5x Winter Wonder Time lucky boxes
1x Safe to 10 Certificate
2x Steam Starter Ring Boxes
_______________________
Winter Wonder Time lucky boxes contains one of the following items:
Common: 
Bloody Dead Branch x 5
BattlemanualX3 x 6
HE Bubblegum x 6
Uncommon:
Crown of Deceit
Holy Marching Hat
CD In Mouth
Gangster Scarf
Deviling Hat
 
Rare:
Miniglasses [1]
Heroic Backpack
Fallen Angelwing
Arch Angelwing
Amistr Bag
Prize Medal x 2000
KVM Badge x 200
Special (extra rare):
Kafra Blossom Card
#
17377#
^ff0000Cannot be traded to other accounts.^000000
_______________________
When opened always gives
1x Safe to 7 Chance Box
100x Prizxe Medals
_______________________
When opened gives one of the following by chance
10x Citizen Oda's Miracle Elixir
Rudolf Hairband
Twin Pom Santa Hat
Costume Cat Santa Hat
Costume Santa's Hat
Mini Tree
Rodulf Santa Hat
Black Frame Glasses[1]
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.^000000
_______________________
^0000CCWeight:^000000 1
#
17378#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Homers Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
_______________________
When equipped with ^990099Fisher Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17379#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Dragoon Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 1%.
_______________________
When equipped with ^990099Dragoon Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17380#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Satanic Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Angel^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Angel^000000 race by 1%.
_______________________
When equipped with ^990099Seraphim Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17381#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Frame Guard Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Formless^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 1%.
_______________________
When equipped with ^990099Beholder Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17382#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Requiem Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
When equipped with ^990099Divine Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17383#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Cadi Shadow Shield.
_______________________
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
When equipped with ^990099Chemical Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17384#
^ff0000Cannot be traded to other accounts.^000000
A box containing 1 Bloody Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Cranial Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17385#
^ff0000Cannot be traded to other accounts.^000000
A box containing Liberation Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
When equipped with ^990099Safeguard Shadow Shield^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17386#
^ff0000Cannot be traded to other accounts.^000000
A box containing Chemical Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 2%.
_______________________
When equipped with ^990099Cadi Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17387#
^ff0000Cannot be traded to other accounts.^000000
A box containing Clamorous Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 2%.
_______________________
When equipped with ^990099Brutal Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17388#
^ff0000Cannot be traded to other accounts.^000000
A box containing Insecticide Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 2%.
_______________________
When equipped with ^990099Gargantua Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17389#
^ff0000Cannot be traded to other accounts.^000000
A box containing Fisher Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 2%.
_______________________
When equipped with ^990099Homer's Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17390#
^ff0000Cannot be traded to other accounts.^000000
A box containing Seraphim Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 2%.
_______________________
When equipped with ^990099Satanic Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17391#
^ff0000Cannot be traded to other accounts.^000000
A box containing Beholder Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 2%.
_______________________
When equipped with ^990099Frame Guard Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17392#
^ff0000Cannot be traded to other accounts.^000000
A box containing Divine Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 2%.
_______________________
When equipped with ^990099Requiem Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17393#
^ff0000Cannot be traded to other accounts.^000000
A box containing Dragoon Shadow Shoes.
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 2%.
_______________________
When equipped with ^990099Dragoon Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
_______________________
^ff0000This item not refundable once it is open.
_______________________
^0000CCWeight:^000000 1
#
17394#
The mysterious bluish old hat box.
Some will get a helmet that is unknown.
_______________________
^0000CCWeight:^000000 1
#
17395#

#
17428#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Pretty Rabbit Hood
- Costume Flowerpot Mask
- Costume Piamette Hood
- Costume Love Rabbit Hood
- Costume Rabbit Ear Hat
- Costume Eyes of Darkness
- Costume Drooping Bunny
- Costume Satellite Hairband
- Costume Black Bunny Band
- Costume Golden Tiara^000000
_______________________
^0000CCWeight:^000000 1
#
17429#
A box where you can get one type of Shadow Equipment from the 11th Anniversary Shadow Package.
_______________________
You can get 1 of Spiritual Shadow (Weapon, Earrings, Pendants) and Malicious Shadow (Shield, Armor, Shoes) Equipment.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17430#
A box that containing a Spiritual Shadow set and Malicious Shadow Set.
_______________________
You can get Spiritual Shadow (Weapon, Earrings, Pendants) and Malicious Shadow (Shield, Armor, Shoes) Equipment.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17432#
A box containing 10 silvervine fruit, As a bonus, you also have a small amount of canned food. You can get 1 Sealed Fallen Bishop Hibram Scroll additionally.
_______________________
A ripe silvervine fruit. It tastes awful for humans, but it's a highly valued delicacy in Malangdo.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17433#
A box containing 110 silvervine fruit, As a bonus, you also have a big amount of canned food. You can get 11 Sealed Fallen Bishop Hibram Scrolls additionally.
_______________________
A ripe silvervine fruit. It tastes awful for humans, but it's a highly valued delicacy in Malangdo.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17434#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Halloween Hat
- Costume Triangle Roof Hat
- Costume Cat Eye
- Costume Witch's Pumpkin Hat
- Costume Skull Cap
- Costume Secret Society Hood
- Costume Screw stuck in head
- Costume Fascinating Phantom Mask
- Costume Flag Crown Hat
- Costume White Deviruchi Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17436#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Gothic Heart Wing Ribbon
- Costume Classical Ribbon
- Costume Angel Mini Silk Hat
- Costume Noah's Hat
- Costume Dark Age
- Costume Heart Wings Hairband
- Costume Odin's Mask
- Costume Monocle
- Costume Black Ribbon
- Costume Brown Drooping Kitty^000000
_______________________
^0000CCWeight:^000000 1
#
17437#
A box containing 10 Powerful Resilience Potions.
_______________________
Immediately after use, you can undo the curse and silence.
Restore HP 1000, SP 15 every 10 seconds within 5 minutes.
This effect cannot be activated in the state of the Fury Gun.
The item's effect will disappear when the player is unable to fight.
_______________________
^ff0000This item cannot be cancelled or refunded after it has been opened.^000000
_______________________
^0000CCWeight:^000000 1
#
17438#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions, 20 Mysterious Life Potion. In addition you get a 1 Sealed Ifrit scrolls.
_______________________
^000088When a character is dead the battle effect item disappears.
_______________________
^0000CCWeight:^000000 1
#
17439#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potion. In addition you get a 11 Sealed Ifrit scrolls.
_______________________
^000088When a character is dead the battle effect item disappears.
_______________________
^0000CCWeight:^000000 1
#
17440#
A box containing Character name Change card inside.
_______________________
^FF0000Once you open, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17441#
A box that contains 1 Halter Lead.
_______________________
Appropriate For each job group to ride aboard any Halter as mysterious.
Mount creatures Increases movement speed by 25%.
Cannot attack while on a mount.
^FF0000This item is excluded from subscription withdrawal if released.
_______________________
^0000CCWeight:^000000 1
#
17442#
A box that contains 1 Emperium G.
_______________________
With a gorgeous metallic glare. It all comes down to the old manuscripts that can change the fate of the world to appear before the party that his destiny is with.
^FF0000This item is excluded from subscription withdrawal if released.
_______________________
^0000CCWeight:^000000 1
#
17443#
A box that contains 1 Reinforcement Buckler.
_______________________
Lumiere Elunium mixed and covered with a layer of bright gold about buckler.
MaxHP +3%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 45
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman Class, Acolyte Class, Merchant Class, Thief Class, Bard and Dancer
#
17444#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Globe
- Costume Orchid Hairband
- Costume Judge Hat
- Costume Dragonhelm Copper
- Costume Goddess of Victory(Purple)
- Costume Winner Helmet(Copper)
- Costume Shuttle to Apex(Blue)
- Costume Princess Tiara
- Costume Rainbow Scarf
- Costume RWC2013 Japan Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17448#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Choir Hat
- Costume Drooping Argiope
- Costume Chain Puppet
- Costume Card Board Box
- Costume Bubble Gum in Mouth
- Costume Parade Cap
- Costume 3D Glasses
- Costume Mini Tree
- Costume Soldier Hat
- Costume Scooter Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17449#
Special candy stick made to commemorate the day the largest number of 1 of the year.
Sweet Stick Candy Strength, Sweet Stick Candy Vitality, Sweet Stick Candy Agility, Sweet Stick Candy Intelligence, Sweet Stick Candy Dexterity, Sweet Stick Candy Luck, obtain 1 For each.
_______________________
^0000CCWeight:^000000 1
#
17450#
Gary presents this fine groove pack for your pleasure!
Always gives 1 Safe to 7 Chance Box and
_______________________
Contains one of the following at random:
-1x Battle Manual X3
-2x Bloody Branch
-3x HE Bubble Gum
-1x Safe to 7 Chance Box
-10 Bowman Scroll 10
-1x Safe to 10 Certificate
-1x Gangster Scarf
_______________________
^0000CCWeight:^000000 1
#
17452#
Contains 10 Each of all the +20 Stat foods.  Box is not tradable, but the food is.
- Savage BBQ: 10 ea.
- Drosera Herb Stew X3: 10 ea.
- Minor Brisket X3: 10 ea.
- Warg Blood Cocktail X3: 10 ea.
- Siroma Ice Tea: 10 ea.
- Petite Tail Noodles: 10 ea.
_______________________
^0000CCWeight:^000000 1
#
17453#
A festive Christmas Stocking that will open to one of the following:
7x Battle Manual X3
2x +20 Stat Food Box
12x HE Bubble Gum
30x Mental Potion
1x Evil Marcher Hat
1x Chibi Pope
1x Wandering Wolf Helm
1x Rudolf Hairband
1x Hankie in Mouth
1x Heroic Backpack
_______________________
^0000CCWeight:^000000 1
#
17454#
A box that contains 5 Christmas Stocking Boxes
_______________________
Description:
A festive Christmas Stocking that will open to one of the following:
7x Battle Manual X3
2x +20 Stat Food Box
12x HE Bubble Gum
30x Mental Potion
1x Evil Marcher Hat
1x Chibi Pope
1x Wandering Wolf Helm
1x Rudolf Hairband
1x Hankie in Mouth
1x Heroic Backpack
_______________________
^0000CCWeight:^000000 1
#
17455#
A box containing 1 Premium Battle Manual, which is available for 24 hours.
_______________________
A manual that explains the effective way of the battle. It is a very detailed and well composed manual.
^000088Increases experience gained by 50% and drop rate by 100%.^000000.
* Caution: Battle Manual, Bubble Gum and other items with the same effect as the effect does not stack.
_______________________
^0000CCWeight:^000000 1
#
17456#
For an hour you will see a big effect on you!, Contains 1 Support Package.
The complete box containing 2 Battle Manuals, 2 Bubble Gums, 2 Almighty, 2 Mental Potion and 6 Mysterious Life Potion. 1 2013 RWC Scroll is included.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17457#
For an hour you will see a big effect on you!, Contains 10 Support Packages.
The complete box containing 20 battle manuals, 20 Bubble gums, 20 Almighty, 20 Mental Potion and 60 Mysterious Life Potion. 11 2013 RWC Scrolls are included.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17458#
A box with Steam Starter ring. Available for 30days.
_______________________
Steam Starter ring -
[HEAL] Lv 1 is available.
The lower level your character has, the better aquired exp when you hunt monsters.
Mazimum 100% increase, and the effect will disappear when the character Lv is reached Lv.101.
_______________________
^FF0000Once you open, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17459#
In the world of Rune-Midgards, the Kafra Company is the one stop shop for storage, teleportation and adventuring supplies.
For new players joining from Steam, they are offering this special Welcome to Ragnarok Care Package.
This one-time purchasable box comes with useful equipment and consumables for getting started in Ragnarok Online! 
Following items are in it.
_______________________
Equipment: 
Rideword Hat
Chick Hat
Observer
Immune Shield Box
4x All in One Ring Rentals
Shoes[1]
Muffler[1]
Mantle[1]
Poring Fedora Hat
Consumables:
Heavy Lifter Box - increases weight limit
10 Battle Manual - boosts EXP
10 Bubble Gum - boosts monster Drops
Halter Lead - A rental mount for 30 days
Wind Walk Scrolls [100]- Increases walking speed and flee
Kafra Cards [20] - Access storage from anywhere
Red Envelope [50] - Get a zeny when opened
Yellow Butterfly Wing [10] Teleport to major city
Omni Clothing Dye [6] Change your character's clothing color
_______________________
^0000CCWeight:^000000 1
#
17460#
A box with items that is for new users in Ragnarok.
Following items are in it.
_______________________
Pecopeco Hairband
Alora's Costume Box
Omni Clothing Dye
Robo Eye
Adventurer Travel Box
30 Day Halter Lead Box
All In One Ring Rent box
Heavy Lifter Box
_______________________
^FF0000Once you open, it cannot be refunded.
_______________________
^0000CCWeight:^000000 1
#
17461#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rabbit Knit Hat
- Costume Mouton Life
- Costume Galanthus Guard
- Costume Chilly Breath
- Costume Knit Rabbit Ears
- Costume Aura Quartz
- Costume Ice Wings Ears
- Costume Lunatic Hat
- Costume Blue Fur Hat
- Costume Elder Crown^000000
_______________________
^0000CCWeight:^000000 1
#
17462#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Angel Fluttering
- Costume Fluttering Butterfly
- Costume Angel Veil
- Costume Classical Feather Hat
- Costume Flapping Devil Wings
- Costume Valkyrie Circlet
- Costume Imperial Feather
- Costume Devil's Servant
- Costume Bijofnil Wings
- Costume Anemos Mask^000000
_______________________
^0000CCWeight:^000000 1
#
17463#
A box containing a special quest, Shiitake.
_______________________
^000088Special Quest Shiitake:
Take it to the NPC "Forin" in Prontera, the capital of the Rune-Midgards Kingdom.^000000
_______________________
^FF0000This item will be used until October 6, 2015 (Tuesday) and scheduled maintenance starts.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^ff0000Can only be sold to NPC's or moved into your storage.^000000
_______________________
^0000CCWeight:^000000 0
#
17465#
A box containing 5 Enriched Elunium and 5 Enriched Oridecon, Additional contains 1 Sealed Turtle General Scroll.
_______________________
Enriched Elunium - Increases the probability of the refining armor.
Enriched Oridecon - Increases the probability of the refining weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17466#
A box containing 50 Enriched Elunium and 50 Enriched Oridecon, Additional contains 11 Sealed Turtle General Scroll.
_______________________
Enriched Elunium - Increases the probability of the refining armor.
Enriched Oridecon - Increases the probability of the refining weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17467#
A box containing [Limited]50 Token of Siegfried.
_______________________
Token of Siegfried - It allows you to resurrect at the same point of your death.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17468#
A box containing 3 Neuralizer. Extremely fragile!
_______________________
Neuralizer - Resets the user's skill tree.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17469#
A box containing 1 Neuralizer. Extremely fragile!
_______________________
Neuralizer - Resets the user's skill tree.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17470#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rainbow Feather Ears
- Costume Lightning Speed
- Costume Double Horn Helm
- Costume Vanargand Helm
- Costume Sigrun's Wings
- Costume Dark Knight Mask
- Costume Horned Hat
- Costume Dagger in Mouth
- Costume Dragon General Helm
- Costume Dragon Skull Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17472#
For an hour you will see a big effect on you!, Contains 1 Support Package.
The complete box containing 2 Battle Manuals, 2 Bubble Gums, 2 Almighty, 2 Mental Potion and 6 Mysterious Life Potion. You can get 1 Sealed Bacsojin Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17473#
For an hour you will see a big effect on you!, Contains 1 Support Package.
The complete box containing 20 Battle Manuals, 20 Bubble Gums, 20 Almighty, 20 Mental Potion and 60 Mysterious Life Potion. You can get 11 Sealed Bacsojin Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17474#
For a day you can use infinite giant fly wing.
_______________________
^000088Rental Item^000000
Wings from a giant butterfly.^000088You can come back anytime to your save point.^000000
_______________________
^0000CCWeight:^000000 1
#
17475#
This box contains 10 GYM membership to increase the weight you can carry.
_______________________
If you show the pass to a certain NPC, the NPC will teach specific skills that will Increases the weight you can carry.
Each gives you a Level of skill can take 200 more extra weight to a maximum of 10 Levels.
^FF0000This item is not refundable once you open it.^000000
_______________________
^0000CCWeight:^000000 1
#
17476#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Bunny Headdress
- Costume Firinto Scarf
- Costume Monk Crown
- Costume Zaha Doll Hat
- Costume Heart Ribbon Hairband
- Costume Love Fragment
- Costume Heart Eyepatch
- Costume Kama's Hairband
- Costume Red Beret
- Costume Orange Ribbon^000000
_______________________
^0000CCWeight:^000000 1
#
17477#
A box containing 5 ASPD Enhanced Potion and 10 Red Booster. You can get 1 Sealed Pharaoh Scroll additionally.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17478#
A box containing 50 ASPD Enhanced Potion and 100 Red Booster. You can get 11 Sealed Pharaoh Scroll additionally.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17480#
This item cannot be traded, but can be saved and opened at your leisure!
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Description:
Randomly gives one of the following:
^0000FFBattle Manual X3 x 2^000000
^0000FFBloody Branch x 2^000000
^0000FFHE Bubble Gum x 3^000000
_______________________
and ALSO Contains one of the following:
^0000FFTransformation Scroll: Devi x 10^000000
^0000FFTransformation Scroll: Poring x 10^000000
^0000FFGM Mercenary Scroll x 5^000000
^0000FFSnake Head^000000
^0000FFEvil Snake Lord Hat^000000
^0000FFWhite Snake Head^000000
^0000FF4 Leaf Clover in Mouth^000000
^0000FFFilir's Pinons^000000
_______________________
^0000CCWeight:^000000 1
#
17481#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Blue Ribbon Band
- Costume Prayer Cherry Blossom
- Costume Wind Prairie
- Costume Butterfly Wing Ears
- Costume Qing Headdress
- Costume Rose Headband
- Costume Hermos Cap
- Costume Cherryblossom in Mouth
- Costume Tropical Fruit Hat
- Costume Samambaia^000000
_______________________
^0000CCWeight:^000000 1
#
17483#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions, 20 Mysterious Life Potion. In addition you get a one sealed moonlight flower scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17484#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potion. In addition you get a 11 sealed moonlight flower scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17485#
This item cannot be traded, but can be saved and opened at your leisure!
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Description:
Randomly gives one of the following:
Mystical Amplification Scrolls x 50
Raydric Transformation Scroll x 30
Mavka Transformation Scroll x 30
Party Buff Scroll Box
Safe to 7 All Box
Costume: Tare Zonda
Palace Guard Cap
Isabella's Red Ear
_______________________
^0000CCWeight:^000000 1
#
17486#
This item cannot be traded, but can be saved and opened at your leisure!
Contains 5 Easter Bunny Boxes which contain one of the following.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Description:
Randomly gives one of the following:
Mystical Amplification Scrolls x 50
Raydric Transformation Scroll x 30
Mavka Transformation Scroll x 30
Party Buff Scroll Box
Safe to 7 All Box
Costume: Tare Zonda
Palace Guard Cap
Isabella's Red Ear
_______________________
^0000CCWeight:^000000 1
#
17487#
This item cannot be traded, but can be saved and opened at your leisure!
Each Groove Pack includes a Safe to +7 chance box
_______________________
In addition, you will get one of the following at random: 
10x Marduk Transformation scroll
10x Banshee Transformation Scroll
300x Prize Medals
[Costume] Grey Drooping Kitty
Pirate Dagger
UFO Poring Ha
_______________________
^0000CCWeight:^000000 1
#
17488#
This item cannot be traded, but can be saved and opened at your leisure!
_______________________
Each Anniversary Lucky Box contains one of the following at random: 
Safe to 7 Certificate (Headgear, Body, or Weapon) x 7
Drooping Eddga Hat
Shiba Inu Hat
Heroic Backpack
Cd In Mouth
Fallen Angelwing
Archangel Wing
RWC Set Box
Costume Angel Mini Silk Hat
Hexagon Spectacles
Mochiring Hat
_______________________
^0000CCWeight:^000000 1
#
17489#
This item cannot be traded, but can be saved and opened at your leisure!
_______________________
Contains 5 Anniversary Lucky Boxes
_______________________
Each Anniversary Lucky Box contains one of the following at random: 
Safe to 7 Certificate x 7
Drooping Eddga Hat
Shiba Inu Hat
Heroic Backpack
Cd In Mouth
Fallen Angelwing
Archangel Wing
RWC Set Box
Costume Angel Mini Silk Hat
Hexagon Spectacles
Mochiring Hat
_______________________
^0000CCWeight:^000000 1
#
17491#
A box containing 5 Enriched Elunium and 5 Enriched Oridecon, Additional contains 1 Sealed General Egnigem cenia Scroll.
_______________________
Enriched Elunium - Increases the probability of the refining armor.
Enriched Oridecon - Increases the probability of the refining weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17492#
A box containing 50 Enriched Elunium and 50 Enriched Oridecon, Additional contains 11 Sealed General Egnigem cenia Scroll.
_______________________
Enriched Elunium - Increases the probability of the refining armor.
Enriched Oridecon - Increases the probability of the refining weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17493#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Volume Feather Hat
- Costume Vampire Hairband
- Costume Ljosalfar
- Costume Forgotten Angel Wings
- Costume Bragi Wing Ears
- Costume Little Feather Hat
- Costume Idun Feather Ears
- Costume Wing Frame Sunglasses
- Costume Shaman Hair Ornament
- Costume White Feather^000000
_______________________
^0000CCWeight:^000000 1
#
17495#
A box containing 10 Silvervine Fruit, As a bonus, you also have a small amount of Malangdo Special Can. You can get 1 Sealed Vesper Scroll additionally.
_______________________
A ripe silvervine fruit. It tastes awful for humans, but it's a highly valued delicacy in Malangdo.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17496#
A box containing 110 Silvervine Fruit, As a bonus, you also have a big amount of Malangdo Special Can. You can get 11 Sealed Vesper Scroll additionally.
_______________________
A ripe silvervine fruit. It tastes awful for humans, but it's a highly valued delicacy in Malangdo.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17497#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Under Rim Glasses
- Costume Star Reading Hat
- Costume Mermaid Headphones
- Costume Aqua Ten Gallon Hat
- Costume Raspberry Mousse Hat
- Costume Fish Head
- Costume Classic Hat
- Costume Fish in mouth
- Costume Blind Glasses
- Costume Jolly Roger Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17498#
Dream of Life Extension, Legendary Myeongsoo Soo!!! What it says on the box.
_______________________
A package containing 20 Small Life Potion, 20 Medium Life Potion and 20 Mysterious Life Potion. Additionally contains 1 Sealed Dracula Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17499#
Dream of Life Extension, Legendary Myeongsoo Soo!!! What it says on the box.
_______________________
A package containing 200 Small Life Potion, 200 Medium Life Potion and 200 Mysterious Life Potion. Additionally contains 11 Sealed Dracula Scrolls.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17500#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Vicious Mind Aura
- Costume Whisper Tall Hat
- Costume Clock Tower Manager Incom
- Costume Poring Mascot
- Costume White Helm of Abyss
- Costume Lord of Death Helm
- Costume Odium Thanatos Mask
- Costume Helm of Abyss
- Costume Remover Hat
- Costume Poporing Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17501#
'For 1 hour great effects will come to you!' words written on box
_______________________
A box containing 2 Battle Manuals, 2 Bubble Gum, 2 Almighty, 2 Mental Potion and 6 Mysterious Life Potion. You can get 1 Sealed Sniper Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17502#
'For 1 hour great effects will come to you!' words written on box.
_______________________
A box containing 20 Battle Manuals, 20 Bubble Gum, 20 Almighty, 20 Mental Potion and 60 Mysterious Life Potion. You can get 11 Sealed Sniper Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17503#
The Summer Cooler has items that will help keep you cool during the heat.
_______________________
Each Summer Cooler will always give you 2 Fruit Baskets and contains one of the following at random: 
15x Male Support GM(Mercenary)
15x Female Support GM(Mercenary)
15x Lv. 10 Spear Mercenary Scrolls
15x Lv. 10 Sword Mercenary Scrolls
15x Lv. 10 Bow Mercenary Scrolls
100x Mystical Amplification Scrolls
1x Carmen Miranda's Hat
1x Kannam On Head (Animated Helm)
1x Pencil In Mouth (Lower)
1x Linguistic Book Hat
1x Costume: Neko Mimi Kafra
1x Heroic Backpack
_______________________
^0000CCWeight:^000000 1
#
17504#
This item cannot be traded, but can be saved and opened at your leisure!
Contains 5 Summer Coolers
The Summer Cooler has items that will help keep you cool during the heat.
_______________________
Each Summer Cooler will always give you 2 Fruit Baskets and contains one of the following at random: 
30x Male Support GM(Mercenary)
30x Female Support GM(Mercenary)
30x Lv. 10 Spear Mercenary Scrolls
30x Lv. 10 Sword Mercenary Scrolls
30x Lv. 10 Bow Mercenary Scrolls
100x Mystical Amplification Scrolls
1x Carmen Miranda's Hat
1x Kannam On Head (Animated Helm)
1x Pencil In Mouth (Lower)
1x Linguistic Book Hat
1x Costume: Neko Mimi Kafra
1x Heroic Backpack
_______________________
^0000CCWeight:^000000 1
#
17505#
The Circ de Ceptember Groove Pack contains items of zoological amusements.
_______________________
Each Pack will randomly give you one of the following at random: 
1x Battle Manual X3
1x Bloody Branch
2x HE Bubble Gum
It will also randomly give you one these at random:
10x Transformation Scroll(Marduk)
10x Transformation Scroll(Banshee)
300x Prize Medal
2x Safe to 7 Headgear Certificate
2x Safe to 7 Body Armor Certificate
2x Safe to 7 Weapon Certificate
1x Rhino Model Hat (^0000ffnew vit gear^000000)
1x Lion Model Hat (^0000ffnew int gear^000000)
1x Elephant Model Hat (^0000ffnew dex gear^000000)
1x Gorilla Model Hat (^0000ffnew str gear^000000)
1x Crown of Deceit
_______________________
^0000CCWeight:^000000 1
#
17506#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Falling Maple Leafs
- Costume Straw Rice Bag
- Costume Monochrome Cap
- Costume Lady Feather Hat
- Costume Fan in Mouth
- Costume Musketeer Hat
- Costume Hexagon Glasses
- Costume Wind Fan
- Costume Poison Spore Hat
- Costume Baseball Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17507#
A box containing 4 Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17508#
A box containing 10 Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17509#
A box containing 40 Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17510#
A box containing 5 of Enriched Elunium and Enriched Oridecon Box. You can get 1 Sealed Seal Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17511#
A box containing 50 of Enriched Elunium and Enriched Oridecon Box. You can get 11 Sealed Seal Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17512#
A box containing 30 [Limited]HD Elunium and 1 Blacksmith's Blessing.
_______________________
A delicate ore that ensures the safety of valuable equipment.
- When refining Armor with a Refine Level of +7 or higher, even if it fails, the Armor is destroyed and does not disappear! However, +10 or higher is not Refined. -
(If the Refinement fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17513#
A box containing 30 [Limited]HD Oridecon and 1 Blacksmith's Blessing.
_______________________
A delicate ore that ensures the safety of valuable equipment.
- When refining Weapon with a Refine Level of +7 or higher, even if it fails, the Weapon is destroyed and does not disappear! However, +10 or higher is not Refined. -
(If the Refinement fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17514#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Lude Hood
- Costume Sepia Cap
- Costume Pumpkin Hat
- Costume Orange Halloween Hat
- Costume Diabolic Headphone
- Costume Hockey Mask
- Costume Deviruchi Headphone
- Costume Skull Hood
- Costume Long Tongue
- Costume Brown Deviruchi Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17515#
A box containing 5 ASPD Enhanced Potion and 10 Red Booster. You can get 1 Safe to Refine Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17516#
A box containing 50 ASPD Enhanced Potion and 100 Red Booster. You can get 11 Safe to Refine Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17517#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Amistr Beret
- Costume Scratching Cat
- Costume Leopard Ear Hat
- Costume Misty Ears
- Costume Puppy Grass
- Costume Chick Hat
- Costume Black Cat Ears Beret
- Costume Green Foxtail
- Costume Lion Mask
- Costume Puppy Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17518#
A box containing one Famitsu quest ticket.
_______________________
^FF0000Use period of this item is until March 3, 2015 (Tuesday) regular maintenance start.^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^0000CCWeight:^000000 10
#
17520#
A box containing 3 Limited Battle Manual and 2 Limited JOB Battle Manual.
_______________________
Limited Battle Manual - ^000088Increases experienced gained by 60% for 60 minutes.^000000
Limited JOB Battle Manual - ^000088Job EXP rate increases to 35% for 60 minutes.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17521#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion.
You can get 1 Sealed Dracula Scroll II additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17522#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion.
You can get 11 Sealed Dracula Scroll II additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17523#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Angel Marcher Hat
- Costume Arabian Veil
- Costume Spell Circuit
- Costume Dark Night Veil
- Costume Eyes of Ifrit
- Costume Robo Eyes
- Costume Evil Marcher Hat
- Costume Black Devil Mask
- Costume Loki Mask
- Costume Rideword Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17524#
A box containing 10 Limited Power Boosters. You can get 1 Sealed Beelzebub Scroll II additionally.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17525#
A box containing 100 Limited Power Boosters. You can get 11 Sealed Beelzebub Scroll II additionally.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17527#
A box containing 200 Nyangvines.
As a bonus, you also have a small amount of Malangdo Special Can.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17528#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Snownow Hat
- Costume Large Ribbon Muffler
- Costume Gift of Snow
- Costume Choco Mint Bonnet
- Costume Eclipse Hat
- Costume Knit Cap of Water
- Costume Frozen Rose
- Costume Arc Angelring Hat
- Costume Pink Beanie
- Costume Drooping Blue Cat^000000
_______________________
^0000CCWeight:^000000 1
#
17544#
A box containing 5 of Enriched Elunium and Enriched Oridecon.
You can get 1 New Year's Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17545#
A box containing 50 of Enriched Elunium and Enriched Oridecon.
You can get 11 New Year's Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17546#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Black Rabbit Bonnet
- Costume Love Cheeks
- Costume Honey Pancake
- Costume Blue Headdress
- Costume Pink Clover
- Costume Rabbit Headdress
- Costume Rose Cascade
- Costume Magician Decoration
- Costume Drooping Alicel
- Costume Yellow Ribbon^000000
_______________________
^0000CCWeight:^000000 1
#
17547#
A box containing 1 Neutralizer Rod, handle with care! cannot be placed to storage.
_______________________
Neutralizer rod for reset skill tree.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17548#
A box containing 1 Reset Stats Coupon, handle with care!
_______________________
Reset All Basic Stats back to 1.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17549#
A box containing 30 [Limited] HD Bradium.
_______________________
The density and solidity has been heightened by repeated experiments from Rune-Midgards's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed.
(When the upgrade fails, Refine Level gets -1)
<NAVI>[Basta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17550#
A box containing 30 [Limited] HD Cranium.
_______________________
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose Refine Level is over +10, it won't be destroyed.
(When the upgrade fails, Refine Level gets -1)
<NAVI>[Basta]<INFO>itemmall,25,71,0,100,0,0</INFO></NAVI>
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17551#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Sleeping Eclipse Family
- Costume Secret Zipper
- Costume Penguin Cap
- Costume White Fox Ear Ribbon
- Costume Gryphon Wing Ears
- Costume Fox Ears Drop Ribbon
- Costume Silk Hat of Earth
- Costume Sleeping Cat Hat
- Costume Blood Sucker
- Costume Bird Nest Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17567#
A box containing 10 Almighty and 1 Sealed Seal Scroll II.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17568#
A box containing 100 Almighty and 11 Sealed Seal Scroll II.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17569#
A box containing Dungeon Ticket, which is available for 1 hours.
_______________________
^000088Rental Item^000000
Free Dungeon Entry Ticket.
It seem you can directly go to dungeon if your Level meet the requirement.
Air Fortress Invasion - Level(145 or higher)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17570#
A box containing Dungeon Ticket, which is available for 3 hours.
_______________________
^000088Rental Item^000000
Free Dungeon Entry Ticket.
It seem you can directly go to dungeon if your Level meet the requirement.
Air Fortress Invasion - Level(145 or higher)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17571#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Blowing Scattered Sakura
- Costume Over Protector
- Costume Sakura Hat
- Costume Under Rim Glasses(Red)
- Costume Man's Medal(Gold)
- Costume Man's Medal
- Costume Cheering Whistle
- Costume Well-Chewed Pencil
- Costume Kindergarten Hat
- Costume White Student Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17573#
A box containing 10 Lucky Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
You can get 1 Sealed Seal Scroll III additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17574#
A box containing 100 Lucky Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
You can get 11 Sealed Seal Scroll III additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17575#
A box containing 1 Edward Zonda Owner, which can be used for 30 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^FF0000Withdrawal is impossible once opened.
_______________________
^0000CCWeight:^000000 1
#
17576#
A box containing 1 Elysee Zonda Owner, which can be used for 30 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^FF0000Withdrawal is impossible once opened.
_______________________
^0000CCWeight:^000000 1
#
17577#
Each O'Riley's Groove Pack will always give you ^0000ff1 Safe to 7 Chance Box^000000 and ^0000ff3 Green Ale^000000 and contains one of the following at random: 
10x Spearman Scroll 10
10x Fencer Scroll 10
10x Bowman Scroll 10
1x Safe to 10 Certificate
1x Halter Lead 30 Day Box
1x Safe to All Pack
1x Costume: Sakkat
1x Gangster Scarf
1x Archangel Wing
1x Pirate Dagger
1x Well-Chewed Pencil
1x CD In Mouth
1x Four Leaf Clover
1x Incarnation Of Morocc Doll
_______________________
^ff0000Box Account Bound^000000
^0000CCWeight:^000000 1
#
17578#
Each April Lucky Basket will randomly contain one of the following:
5x Battle Manual x 3
5x Bloody Dead Branch
6x He Bubble Gum
2x Safe to 7 All Box
Crown of Deceit
Heroric Backpack
Miniglasses[1]
Costume Devoted Eyes
Costume Hack Castle Bat
Fallen Angel Wings
Party Hard Pack
Antique Pipe
_______________________
^ff0000Box Account Bound^000000
^0000CCWeight:^000000 1
#
17579#
Each April Lucky Crate will 5 April Lucky Baskets and Safe to 10 Certificate
_______________________
April Lucky Baskets randomly contain one of the following:
5x Battle Manual x 3
5x Bloody Dead Branch
6x He Bubble Gum
2x Safe to 7 Chance Box
Crown of Deceit
Heroric Backpack
Miniglasses[1]
Costume Devoted Eyes
Costume Hack Castle Bat
Fallen Angel Wings
Party Hard Pack
Antique Pipe
_______________________
^ff0000Box Account Bound^000000
^0000CCWeight:^000000 1
#
17580#
Each Groove Pack will always give you ^0000ff1 Bloody Branch^000000 and ^0000ff1 Kitcoin^000000 and contains one of the following at random: 
Mental Potion 10 cnt
HE Bubble Gum 3 cnt
Transformation Scroll Marduk 10 cnt
Fish In Mouth
Scooter Hat
Ancient Admiral Helm
Tomboy Fairy Ears
Isabella Blue Ears
Blush[1]
_______________________
^ff0000Box Account Bound^000000
^0000CCWeight:^000000 1
#
17581#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Beelzebub Crown
- Costume Happy Lunatic Hanging Ear
- Costume Face Crusher
- Costume Hill Wind Mask
- Costume Golden Savage Hat
- Costume Sleeper Hat
- Costume Savage Babe Hat
- Costume Poring Sunglasses
- Costume Yoyo Hat
- Costume Cactus Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17582#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion.
You can get 1 Status Reduction Scroll additionally.
_______________________
^FF0000Withdrawal is impossible once opened.
_______________________
^0000CCWeight:^000000 1
#
17583#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion.
You can get 11 Status Reduction Scroll additionally.
_______________________
^FF0000Withdrawal is impossible once opened. 
_______________________
^0000CCWeight:^000000 1
#
17585#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Nekomimi Cyber Headphone
- Costume Analyze Eye
- Costume Seraph Wing Helm
- Costume Charleston Antenna
- Costume Crimson Booster
- Costume Hunting Cap of Gust
- Costume Magical Booster
- Costume Baron's Evil Eye
- Costume CD in Mouth
- Costume New Wave Sunglasses^000000
_______________________
^0000CCWeight:^000000 1
#
17586#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Mad Bunny Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17587#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Mad Bunny Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17589#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Mermaid Bubbles
- Costume Pigeon Hat
- Costume Little Aquarium
- Costume Sailor Collar
- Costume Marine Cap
- Costume Flaming Ten Gallon Hat
- Costume Pterios Fins
- Costume Seal Hat
- Costume Drooping Permeter
- Costume Seagod Protector^000000
_______________________
^0000CCWeight:^000000 1
#
17590#
A box containing 1 Edward Zonda Owner, which can be used for 30 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17591#
A box containing 1 Elysee Zonda Owner, which can be used for 30 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17592#
'To you who want to see a big effect for an hour!' says the box.
_______________________
A package containing 2 Combat Manuals, 2 Bubble Gum, 2 Almighty, 2 Mental Potion, 6 Mysterious Life Potion. You can get 1 Soul Plunger Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17593#
'To you who want to see a big effect for an hour!' says the box.
_______________________
A package containing 20 Combat Manuals, 20 Bubble Gum, 20 Almighty, 20 Mental Potion, 60 Mysterious Life Potion. You can get 11 Soul Plunger Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17594#
When opened this box contains one of the following:
Battle Manual X3 6cnt
Bloody Dead Branch 6cnt
HE Bubble Gum 7cnt
Girl's Naivety 30cnt
Costume: Gryphon Hat
Amistr Bag
Costume: Wings of Victory
Skull Cap
Sedora Hat
Chilly Breath
Loki Assassin's Mask
_______________________
^ff0000Box Account Bound^000000
^0000CCWeight:^000000 1
#
17595#
When opened this box contains
1x Safe to 10 Certificate
_______________________
as well as five boxes which when opened contain one of the following:
Battle Manual X3 6cnt
Bloody Dead Branch 6cnt
HE Bubble Gum 7cnt
Girl's Naivety 30cnt
Costume: Gryphon Hat
Amistr Bag
Costume: Wings of Victory
Skull Cap
Sedora Hat
Chilly Breath
Loki Assassin's Mask
_______________________
^ff0000Box Account Bound^000000
^0000CCWeight:^000000 1
#
17596#
A mysterious egg contains costume equipment.
You will randomly obtain 1 of the following:
- Costume Straight Pony (Blue)
- Costume Straight Pony (Red)
- Costume Straight Pony (Yellow)
- Costume Straight Pony (Green)
- Costume Bouncing Hair (Blue)
- Costume Bouncing Hair (Red)
- Costume Bouncing Hair (Yellow)
- Costume Bouncing Hair (Green)
- Costume Loose Wave Twin (Blue)
- Costume Loose Wave Twin (Red)
- Costume Loose Wave Twin (Yellow)
- Costume Loose Wave Twin (Green)
_______________________
^0000CCWeight:^000000 1
#
17597#
A mysterious egg contains costume equipment.
You will randomly obtain 1 of the following:
- Costume Straight Pony(Black)
Costume Straight Pony(White)
Costume Straight Pony(Crimson)
Costume Straight Pony(Purple)
Costume Bouncing Hair(Black)
Costume Bouncing Hair(White)
Costume Bouncing Hair(Crimson)
Costume Bouncing Hair(Purple)
Costume Loose Wave Twin(Black)
Costume Loose Wave Twin(White)
Costume Loose Wave Twin(Crimson)
Costume Loose Wave Twin(Purple)
_______________________
^0000CCWeight:^000000 1
#
17599#
A box containing 1 Infinite Greed Scroll, which is available 1 hour.
_______________________
^000088Rental Item^000000
Scroll to use the greed skill. Why is it that a person feels greedy even if he just lifts it up?
Warning! - Can not be used in the towns.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
17600#
A box containing 1 Infinite Cat Hand Ticket, which can be used for 1 day.
_______________________
^000088Rental Item^000000
A ticket issued by the top of the Cat Hand Service.
A service ticket for the Cat Hand Service which grows every year.
When used, you can use the Cat Hand Storage Service.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
17601#
A box containing 5 ASPD Enhanced Potion and 10 Red Booster. You can get 1 Happy Balloon Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17602#
A box containing 50 ASPD Enhanced Potion and 100 Red Booster. You can get 11 Happy Balloon Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17603#
This July heats up with the steamy new Groove Pack!
Always gives 1 Safe to 7 Chance Box
_______________________
Gives one of the following at random:
Battle ManualX3 2 cnt
HE Bubble Gum 2 cnt
Bubbling Gum in Mouth
Leaf Cat Hat
Thoughtful Hat Box
Isabella Red Ear
Cherry Twig in Mouth
Evil Marcher Hat
Costume: Miracle Blue Rose
#
17604#
Celebrate the end of summer with this new lucky box!
_______________________
Gives one of the following at random:
lv. 10 Lancer Merc Scroll x 30
lv. 10 Fencer Merc Scroll x 30
lv. 10 Archer Merc Scroll x 30
Battlemanual(X3) x 6
Blood Dead Branch x 6
He Bubble Gum x 7
Puppy Ears Hat
Costume Wedding Veil
Costume Paper Bag Hat
Wunderkammer
Geode Monocle
RWC2012 MVP Hat
Prize Medals x 2500
#
17605#
Celebrate the end of summer with this new lucky crate!
Always Contains 1 Safe to 10 Certificate
_______________________
Contains 5 End of Summer Lucky Boxes which give one of the following at random:
lv. 10 Lancer Merc Scroll x 30
lv. 10 Fencer Merc Scroll x 30
lv. 10 Archer Merc Scroll x 30
Battlemanual(X3) x 6
Blood Dead Branch x 6
He Bubble Gum x 7
Puppy Ears Hat
Costume Wedding Veil
Costume Paper Bag Hat
Wunderkammer
Geode Monocle
RWC2012 MVP Hat
Prize Medals x 2500
#
17606#
Drake's got alot of junk in his sunken trunk and the Kafra Corp's corps of corpse explorers have recovered his booty from secret underwater caverns.
Always contains 1x Battle Manualx3
_______________________
Randomly Gives one of the following
2x Battle Manualx3
3x HE Bubble Gum
250x Prize Medals
1 Bloody Dead Branch
Bra Hat
Wing Headphone
CD In Mouth
Jin Marin Balloon
Happy Parrot[1]
Fallen Angel Wing
#
17608#
A box containing 1 Infinite Giant Fly Wing that available for 1 day.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
An enchanted, giant wing from an ancient creatures.
Enables instant teleportation of many people when used by a Party Master.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
17609#
A box containing 5 of Enriched Elunium and Enriched Oridecon and 1 Piamette Scroll as a bonus.
_______________________
Enriched Elunium - Increases the success rate of refining an armor.
Enriched Oridecon - Increases the success rate of refining a weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17610#
A box containing 50 of Enriched Elunium and Enriched Oridecon and 11 Piamette Scroll as a bonus.
_______________________
Enriched Elunium - Increases the success rate of refining an armor.
Enriched Oridecon - Increases the success rate of refining a weapon.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17611#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Steampunk Hat
- Costume Pocketwatch Hair Ornament
- Costume Mechanical Feather Hairband
- Costume Silver Sniper Doll
- Costume Magic Decoy Doll
- Costume Mechanical Plant Hat
- Costume Ignis Cap
- Costume Memory of Lovers
- Costume Flight Cap
- Costume Sky Met^000000
_______________________
^0000CCWeight:^000000 1
#
17612#
A box with a Meow Badge.
(Valid Time: 30 days)
_______________________
^0000CCWeight:^000000 0
#
17614#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Early Fall Costume Box.
_______________________
Contains one of the following
Costume Subject Aura
Costume Monochrome Cap
Costume Maple Which Falls
Costume Ladys Feather Hat
Costume Fan In Mouth
Costume Sepia Cap
Costume Pumpkin Head
Costume Lude Hood
Costume Diabolic Headphone
Costume Straw Rice Bag
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
17616#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion. You can get 1 Invisible Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17617#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion. You can get 11 Invisible Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17619#
A box containing the Ultimate Refinement Ticket.
_______________________
^FF0000Ultimate Refinement Ticket will automatically disappear 696 hours after opening the box.^000000
_______________________
^FF0000This item will be available until March 15, 2016 (Tuesday) and scheduled maintenance starts.^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
Take the Ulimate Refinement Ticket to the NPC "Wandering Blacksmith Raven" in Izlude for special refining.
_______________________
^0000CCWeight:^000000 1
#
17620#
A box containing 5 Event Ticket.
_______________________
^FF0000Event Ticket will automatically disappear 360 hours after opening the box.^000000
_______________________
^FF0000This item will be available until August 23, 2016 (Tuesday) and scheduled maintenance starts.^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 0
#
17621#
A box containing 1 Campaign Quest Ticket.
_______________________
^000088Take the Campaign Quest Ticket to the NPC "Crusher Hustle" in Prontera, the capital of the Rune-Midgards Kingdom.^000000
_______________________
^FF0000Campaign Quest Ticket will automatically disappear 528 hours after opening the box.^000000
_______________________
^FF0000This item will be available until November 15, 2016 (Tuesday) and scheduled maintenance starts.^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^ff0000Can only be sold to NPC and moved to storage.000000
_______________________
^0000CCWeight:^000000 0
#
17622#
A box containing 1 Plalock Refinement Force.
_______________________
^000088Take the Plalock Refinement Force to the NPC "Blacksmith Plalock" in Izlude, the satellite city of the Rune-Midgards Kingdom.^000000
_______________________
^FF0000Plalock Refining Force is only available for characters who open the box. Please open the box with the character you want to use.^000000
_______________________
^FF0000Plalock Refining Force will automatically disappear 672 hours after opening the box.^000000
_______________________
^FF0000Use period of this item is until December 27, 2016 (Tue) when regular maintenance starts.^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^ff0000Can only be sold to NPCs and moved to the storage.^000000
_______________________
^0000CCWeight:^000000 0
#
17623#
A box containing the ultimate refining ticket.
_______________________
^ff0000The Ultimate Refining Ticket will automatically disappear 864 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until March 28, 2017 (Tuesday) scheduled maintenance starts.^000000
If you open the box after the usage period ends, nothing appears.
_______________________
^ff0000Can only be stored.^000000
_______________________
Ultimate Refining Ticket: Special refining can be done by bringing it to the NPC "Wandering Blacksmith Raven" in Izlude.
_______________________
^0000CCWeight:^000000 1
#
17624#
A box containing one Luxury Oil.
_______________________
^ff0000Luxury Oil will automatically disappear 696 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until June 27, 2017 (Tuesday) scheduled maintenance.^000000
If you open the box after the usage period ends, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^000088Take it to the NPC "Dr. Acetone" in the satellite city of Izlude.^000000
_______________________
^0000CCWeight:^000000 1
#
17625#
A box containing one Tiny Ticket.
_______________________
^ff0000Tiny Ticket will automatically disappear 1440 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until October 24, 2017 (Tuesday) scheduled maintenance.^000000
If you open the box after the usage period ends, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^000088Take it to the NPC "Tiny" at Prontera coordinates (111 65) or at Izlude coordinates (124 115).^000000
_______________________
^0000CCWeight:^000000 1
#
17626#
A box containing one Plarock Refining Force.
_______________________
^000088Let's take it to NPC "Blacksmith Plarock" in the satellite city of Izlude in the Rune-Midgards Kingdom.^000000
_______________________
^ff0000Available only for characters who have opened the box. Please open the box with the character you want to use.^000000
_______________________
^ff0000Plarock Refining Force will automatically disappear 672 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until December 26, 2017 (Tuesday) scheduled maintenance.^000000
If you open the box after the usage period ends, nothing will appear.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
17627#
A box containing one Reprinted Egg Sticker.
_______________________
^000088- Take it to NPC "Premi" at Izlude coordinates (123 115).^000000
_______________________
^ff0000Reprint Egg Sticker will automatically disappear 888 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until September 1, 2018 (Tuesday) scheduled maintenance.^000000
If you open the box after the usage period ends, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17629#
^ff0000This item cannot be traded with other accounts.^000000
A box containing 1 Spellflow Shadow Set.
_______________________
1 Spellflow Shadow Shoes
1 Spellflow Shadow Armor
1 Spellflow Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
17630#
Europe Shadow Box 1
_______________________
^0000CCWeight:^000000 1
#
17631#
A box containing 10 Almighty and 1 New Hat Scroll.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17632#
A box containing 100 Almighty and 11 New Hat Scroll.
You can get additionally 10 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17634#
A box containing one Costume Change Ticket.
You can change the clothes of the third job to the second costume or return to the original.
_______________________
^FF0000Second costume currently only supports the following classes:
Please note that this ticket cannot be used with other classes.
[Available Classes]
- Genetic
- Guillotine cloth
- Mechanic
- Royal Guard
- Arc Bishop
- Ranger
- Warlock
- Minstrel
- Wanderer
- Shadow Chaser
- Sorcerer
- Shura^000000
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
17635#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Eremes Scarf
- Costume Blessing of Angel
- Costume Chain of Commandments
- Costume Vicious Mind Aura(Crimson)
- Costume Requiem Crown of Light and Dark
- Costume Ichthys Rosario
- Costume There is...Something...
- Costume Angel Guidance
- Costume Holy Klobuk
- Costume Dolor Thanatos^000000
_______________________
^0000CCWeight:^000000 1
#
17638#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Piamette Bowtie
- Costume Loyal Servant of Devil Morocc
- Costume Magician Headdress
- Costume Khalitzburg Knight Helm
- Costume Louise Red Hat
- Costume Piamette's Brown Ears
- Costume Crown of Deceit
- Costume Goddes of Victory(Blue)
- Costume Glaris Doll Hat
- Costume Telling Doll Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17639#
A box containing 10 Limited Power Booster and 1 2015 Special Scroll.
_______________________
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17640#
A box containing 100 Limited Power Booster and 11 2015 Special Scroll.
_______________________
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17641#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume New Year Shine
- Costume Poster Girl Hat
- Costume Gold Tones
- Costume Large Ribbon Muffler(Red)
- Costume Red and White Mochiring Hat
- Costume Camellia Hair Pin
- Costume Angel Stair
- Costume Angelring Furhat
- Costume Sakura Hairband
- Costume Abacus in Mouth^000000
_______________________
^0000CCWeight:^000000 1
#
17645#
A groove pack containing many items to celebrate the holiday season..
_______________________
Always contains the following:
1x Safe to 7 Chance Box
2x Kit Coins
_______________________
Contains one of the following at random:
Turkey on your Head Hat
HE Bubble Gum
Choco Donut
Costume Sleeping Kitty Cat
Costume Arch Angel Wing
Bloody Dead Branch x 2
Chibi Pope Hat
+20 Basic Food Pack
#
17646#
A box containing 1 Limited Boarding Halter.
_______________________
A mysterious halter that can be used to summon a creature to ride on it.
The type of creature depends on the Class.
_______________________
^FF0000This item is not refundable and cannot be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17650#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Angel Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17651#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Angel Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17661#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Cat Ears Cape
- Costume Two Tone Beret
- Costume Monochrome Ribbon Hat
- Costume Glasses Without Lens
- Costume Crimson Ribbon
- Costume Elemental Crown
- Costume Thorny Hairband
- Costume Miracle Blue Rose
- Costume 93 Style Bloody Wings
- Costume Owlduke Silk Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17662#
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 2 Battle Manuals, 2 Bubble Gums, 2 Almighty, 2  Mental Potion, 6 Mysterious Life Potions and 1 Poring Scroll.
You can get 1 [NotForSale] Glass of Illusion additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17663#
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 20 Battle Manuals, 20 Bubble Gums, 20 Almighty, 20  Mental Potion, 60 Mysterious Life Potions and 11 Poring Scroll.
You can get 10 [NotForSale] Glass of Illusion, 1 [NotForSale] Toktok Candy and 1 [NotForSale] Magic Candy additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17664#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Sweet Bonnet
- Costume Rabbit Earplug
- Costume Charming Ribbon
- Costume Note Headphone
- Costume Nekomimi Hat
- Costume Wickebine Ears
- Costume Minstrel Hat
- Costume Gang Scarf
- Costume Moonlight Flower Hat
- Costume Jumping Poring^000000
_______________________
^0000CCWeight:^000000 1
#
17667#
It's taken exactly 12 months for the scientist Kafras at the Kafra co to perfect the most romantic lucky box yet! 
They recommend standing back when opening these boxes or risk taking splash damage from the love energy generated by the fun Lunar New Year and Valentine's themed items within!
_______________________
Contains one of the following by chance:
Palace Guard Cap
Transformation Scroll: Poring x 25
Party Hard Scroll
99 Love Balloon
Prize Medals x 1000
Costume: Happy Peace Proof
Heart Wing Hairband
HE Bubble Gum x 10
Costume: Moon and Stars
#
17668#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion. You can get 1 Amistr Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17669#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion. You can get 11 Amistr Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17670#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Pale Yellow Ribbon
- Costume Twin Margaret
- Costume Waltz of Flowers
- Costume Pope Crown
- Costume Full Blossom Sakura Hairpin (Blue)
- Costume Red Dress Hat
- Costume Birdcage of Paradise
- Costume Butterfly Barrettes
- Costume Sunflower Hairpin
- Costume Maneater Flower Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17672#
^ff0000Can't be traded.^000000
Contains 5 ASPD Enhanced Potion and 10 Red Booster. You can get 1 Shadow Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17673#
^ff0000Can't be traded.^000000
Contains 50 ASPD Enhanced Potion and 100 Red Booster. You can get 11 Shadow Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17675#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Soul Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17676#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Soul Scrolls additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17677#
A box containing 13 of HD Elunium and HD Oridecon. You can get 11 Soul Scrolls and 6 Mental Potion.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17678#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume White and Black Temptation
- Costume Cat Ears Hat
- Costume Pretty Bear
- Costume Black Cat Hood
- Costume Pig Nose
- Costume Quati Hat
- Costume Black Shiba Inu Hat
- Costume Umbala Spirit
- Costume Tiger Face
- Costume Elephant Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17679#
A box containing a Magical Soul.
_______________________
^FF0000The period of use of this item is from the end of regular maintenance on May 17, 2016 to the start of regular maintenance on June 14, 2016.
Since the use period has ended, nothing will appear even if the box is opened.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
17680#
A box containing a Proof of Rebellion.
_______________________
^FF0000The period of use of this item is from the end of regular maintenance on May 17, 2016 to the start of regular maintenance on June 14, 2016.
Since the use period has ended, nothing will appear even if the box is opened.^000000
_______________________
^ff0000Can only be sold to NPC and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
17682#
^ff0000This item cannot traded with other accounts.^000000
Limited Rabbit shape lucky egg. Something will come out.
_______________________
^0000CCWeight:^000000 1
#
17683#
A box containing 10 Lucky Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
You can get 1 Balloon Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17684#
A box containing 100 Lucky Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
You can get 11 Balloon Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17687#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Gram Peony
- Costume Blue Rear Ribbon
- Costume White Rose Princess
- Costume First Love Cheek
- Costume White Lily(Black Ribbon)
- Costume Magical Feather
- Costume Cat Lace Hairband
- Costume Circlet of Survival
- Costume Ribbon(White)
- Costume Drooping Kitty(Pink)^000000
_______________________
^0000CCWeight:^000000 1
#
17689#
A box containing 1 Premium Ration Service for Premium Buffs.
_______________________
[Basic Service]
When you activate the Premium Ration Service, you will receive a 30-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
[Additional Service]
Consuming Nyangvines will allow all your characters in one server to receive the following effects:
- EXP UP (24 hours, Price: 4)
Increases Experience by 30%
- ITEM UP (24 hours, Price: 2)
Increases Item drop rate by 30%
- DEATH DOWN (24 hours, Price: 1)
Decreases Death Penalty by 50%
- Advanced Package (24 hours, Price: 6)
All 3 effects from above
Caution! - You cannot select a buff effect or an advanced package that overlaps the buff while it is active.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17690#
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 2 Battle Manuals, 2 Bubble Gums, 2 Almighty, 2  Mental Potion, 6 Mysterious Life Potions and 1 Gunslinger Scroll.
You can get 1 [NotForSale] Glass of Illusion additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17691#
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 20 Battle Manuals, 20 Bubble Gums, 20 Almighty, 20  Mental Potion, 60 Mysterious Life Potions and 11 Gunslinger Scroll.
You can get 10 [NotForSale] Glass of Illusion, 1 [NotForSale] Toktok Candy and 1 [NotForSale] Magic Candy additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17693#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Water Spellcaster
- Costume Poring Soap Pipe
- Costume Exploding Crimson Flame
- Costume Eremes Guile's Scarf(Black)
- Costume Black Evil Druid Hat
- Costume Flying Galapago
- Costume Imp Hat
- Costume Drooping Eddga
- Costume Sting Hat
- Costume Angelring Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17696#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Yellow Ribbon
- Costume Gothic Head Dress
- Costume Wings of Victory
- Costume Neko Mimi Kafra
- Costume Little Angel Doll
- Costume Lucky Clover
- Costume Lady Tanee Doll
- Costume Scarf
- Costume Alice Doll
- Costume Pink Ribbon^000000
_______________________
^0000CCWeight:^000000 1
#
17697#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Saint Frill Ribbon
- Costume Shelter Wing Ears
- Costume Light Darkness Crown
- Costume Anubis Helm
- Costume Black Tail Ribbon
- Costume Holy Marching Hat
- Costume Executioner Hood
- Costume Tha Despero Mask
- Costume Diadem
- Costume Gold Spirit Chain^000000
_______________________
^0000CCWeight:^000000 1
#
17698#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rainbow Veil
- Costume Happy Peace Proof
- Costume White Lily
- Costume Celestial Hat
- Costume Good Wedding Veil
- Costume YinYang Earring
- Costume Holy Mom Love
- Costume Water Lily Crown
- Costume Frog King Hat
- Costume Umbrella Hat^000000
- Costume ^000000
_______________________
^0000CCWeight:^000000 1
#
17699#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume White Cat Hood
- Costume Evil Druid Hat
- Costume Vicious Stop Bandage
- Costume Drooping Morocc Minion
- Costume Necromencer Hood
- Costume Drooping Neko Crew
- Costume Devil's Whisper
- Costume Bone Hat
- Costume Hyegun Hat
- Costume Yellow Bandana^000000
_______________________
^0000CCWeight:^000000 1
#
17700#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Pretty Rabbit Hood
- Costume Flowerpot Mask
- Costume Piamette Hood
- Costume Love Rabbit Hood
- Costume Rabbit Ear Hat
- Costume Eyes of Darkness
- Costume Drooping Bunny
- Costume Satellite Hairband
- Costume Black Bunny Band
- Costume Golden Tiara^000000
_______________________
^0000CCWeight:^000000 1
#
17701#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Gothic Heart Wing Ribbon
- Costume Classical Ribbon
- Costume Angel Mini Silk Hat
- Costume Noah's Hat
- Costume Dark Age
- Costume Heart Wings Hairband
- Costume Odin's Mask
- Costume Monocle
- Costume Black Ribbon
- Costume Brown Drooping Kitty^000000
_______________________
^0000CCWeight:^000000 1
#
17702#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Under Rim Glasses
- Costume Star Reading Hat
- Costume Mermaid Headphones
- Costume Aqua Ten Gallon Hat
- Costume Raspberry Mousse Hat
- Costume Fish Head
- Costume Classic Hat
- Costume Fish in mouth
- Costume Blind Glasses
- Costume Jolly Roger Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17703#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Vicious Mind Aura
- Costume Whisper Tall Hat
- Costume Clock Tower Manager Incom
- Costume Poring Mascot
- Costume White Helm of Abyss
- Costume Lord of Death Helm
- Costume Odium Thanatos Mask
- Costume Helm of Abyss
- Costume Remover Hat
- Costume Poporing Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17704#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Falling Maple Leafs
- Costume Straw Rice Bag
- Costume Monochrome Cap
- Costume Lady Feather Hat
- Costume Fan in Mouth
- Costume Musketeer Hat
- Costume Hexagon Glasses
- Costume Wind Fan
- Costume Poison Spore Hat
- Costume Baseball Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17705#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Snownow Hat
- Costume Large Ribbon Muffler
- Costume Gift of Snow
- Costume Choco Mint Bonnet
- Costume Eclipse Hat
- Costume Knit Cap of Water
- Costume Frozen Rose
- Costume Arc Angelring Hat
- Costume Pink Beanie
- Costume Drooping Blue Cat^000000
_______________________
^0000CCWeight:^000000 1
#
17706#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Sleeping Eclipse Family
- Costume Secret Zipper
- Costume Penguin Cap
- Costume White Fox Ear Ribbon
- Costume Gryphon Wing Ears
- Costume Fox Ears Drop Ribbon
- Costume Silk Hat of Earth
- Costume Sleeping Cat Hat
- Costume Blood Sucker
- Costume Bird Nest Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17707#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Nekomimi Cyber Headphone
- Costume Analyze Eye
- Costume Seraph Wing Helm
- Costume Charleston Antenna
- Costume Crimson Booster
- Costume Hunting Cap of Gust
- Costume Magical Booster
- Costume Baron's Evil Eye
- Costume CD in Mouth
- Costume New Wave Sunglasses^000000
_______________________
^0000CCWeight:^000000 1
#
17709#
Contains 1 Costume Amistr Bag
#
17710#
A mysterious egg that give one random hair costume.
Costume Eleanor Wig
Costume Hair Bun(Blue)
Costume Hair Bun(Red)
Costume Hair Bun(Yellow)
Costume Hair Bun(Green)
Costume Roll Twin(Blue)
Costume Roll Twin(Red)
Costume Roll Twin(Yellow)
Costume Roll Twin(Green)
Costume Long Pony(Blue)
Costume Long Pony(Red)
Costume Long Pony(Yellow)
Costume Long Pony(Green)
_______________________
^0000CCWeight:^000000 1
#
17711#
A mysterious egg that give one random hair costume.
Costume Eleanor Wig
Costume Hair Bun(Black)
Costume Hair Bun(White)
Costume Hair Bun(Purple)
Costume Hair Bun(Crimson)
Costume Roll Twin(Black)
Costume Roll Twin(White)
Costume Roll Twin(Purple)
Costume Roll Twin(Crimson)
Costume Long Pony(Black)
Costume Long Pony(White)
Costume Long Pony(Purple)
Costume Long Pony(Crimson)
_______________________
^0000CCWeight:^000000 1
#
17712#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion. You can get 1 July Green Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17713#
The flatter dream life, the legendary master of the three! What it says on the box.
_______________________
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion. You can get 11 July Green Scrolls additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17714#
From the famous animator, Akiba Kurokawa comes this Amatsumation themed random pack.
Each Groove Pack includes 1x Battle Manualx3 and 1x Kitcoin
_______________________
Includes one of the following at random:
2x Battle ManualX3
Costume: Nekomimi Headphones
Antler Fedora
Long Wolf's Ears
Haunted Armor Helm
3x HE Bubble Gum
10x Fencer Mercenary Scroll
Costume: Eremes Scarf
Costume: Secret Zipper
#
17715#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Doe Alma's Bunny Ears
- Costume Bau Alma's Dog Ears
- Costume Tamamo Loa's Fox Ears
- Costume Ontama Aria's Headdress
- Costume Mythical Baphomet Horns
- Costume Hat of Dumpty Alma
- Costume Taini Hat(Blue)
- Costume Taini Hat(Orange)
- Costume Taini Hat(Green)^000000
_______________________
^0000CCWeight:^000000 1
#
17716#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Kafra Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17717#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Kafra Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17718#
A box containing 13 of HD Elunium and HD Oridecon. You can get 11 Kafra Scrolls and 6 Mental Potion.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17720#
When opened gives one of the following:
Reginrev's Wings
Hibiscus
Brazil Twin Ribbon
Romantic White Flower
Miracle Medicine
HE Battlemanual x 3
Battle Manual x 4
Bubble Gum x 4
Medium Life Potion x 30
Four Leaf Clover in Mouth (4 Hour Rental)
Insurance x 20
Boarding Haltar (30 day rental)
Giant Flywing x 200
Chewing Gum (4 Hour Rental)
_______________________
^0000CCWeight:^000000 1
#
17723#
A box containing one Albanian voucher for a one-hour sale stall.
_______________________
^0000CCWeight:^000000 1
#
17724#
A box containing one Albanian voucher for a one-hour purchase stall.
_______________________
^0000CCWeight:^000000 1
#
17726#
^ff0000This item can not be traded with other accounts.^000000
A box containing 10 Almighty and 1 Sigrun Scroll.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17727#
^ff0000This item can not be traded with other accounts.^000000
A box containing 100 Almighty and 11 New Hat Scroll.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17728#
When opened gives the user 100 HD Oridecon
8 Mad Bunny Scrolls
#
17729#
When opened gives the user 100 HD Elunium
8 Mad Bunny Scrolls
#
17730#
When opened gives the user 100 Enriched Oridecon
24 Mad Bunny Scrolls
#
17731#
When opened gives the user 100 Enriched Elunium
24 Mad Bunny Scrolls 
#
17732#
When opened gives the user 100 HD Carnium
12 Mad Bunny Scrolls
#
17733#
When opened gives the user 100 HD Bradiums
12 Mad Bunny Scrolls
#
17735#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Sky of Memory
- Costume Vampire's Familiar
- Costume Bat Stole
- Costume Bloody Stop Bandage
- Costume Ghostring Tall Hat
- Costume Niffleheim Bunny Hat
- Costume Hoplite Helmet
- Costume Little Devil's Horn
- Costume Assassin's Mask
- Costume Blue Magician Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17739#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Change up your hairstyle, gain a creepy aura, or surround your self with ghosts from this Spooktober Costume Box.
Experience the holiday with us at twitch.tv/warpportal as we scare ourselves trying to survive creepys and crawlies at 5PM PST on Fridays.
_______________________
When opened gives one of the following:
Costume: Red Test Subject Aura
Costume: Servant of Devilring
Costume: Ponytail
Costume: Twin Ponytails
Costume: Magic Eyes
Costume: Servant of Morroc
Costume: Dwarf Beard
Costume: Gram Peony
_______________________
^0000CCWeight:^000000 1
#
17741#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Crown of Strawberry Prince
- Costume Blue Rose Ornament
- Costume Clock Casque
- Costume Piamette's Red Hood
- Costume White Rabbit Ears
- Costume Luxury Mini Crown
- Costume Ancient Elven Ear
- Costume Mad Hatter
- Costume Talkactive Parrot
- Costume Gambler Seal^000000
_______________________
^0000CCWeight:^000000 1
#
17742#
A box containing 1 Defense Scroll, which helps you to survive.
You can get 5 Small Mana Potions and 30 Brilliant Protection Scrolls additionally.
You receive 1 New Hat Scroll II when purchasing this box!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17743#
A box containing 1 Defense Scroll, which helps you to survive.
You can get 50 Small Mana Potion and 300 Brilliant Protection Scrolls additionally.
You receive 11 New Hat Scroll II when purchasing this box!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17747#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following:
Costume Niffleheim Bunny Hat
Costume Night Sky of Memory
Costume Blue Magician
Costume Vampire Familiar
Costume Bat Stole
Costume Bloody Vicious Stop Bandage
Costume Little Devil S Horn
Costume Assassin Skull Mask
Costume Costume Hoplite Helmet
_______________________
^0000CCWeight:^000000 1
#
17748#
A box containing 10 Limited Power Booster and 1 2016 Special Scroll.
_______________________
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17749#
A box containing 100 Limited Power Booster and 11 2016 Special Scroll.
_______________________
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17750#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Nydhoggur Wig
- Costume Cheshire's Cat Ears
- Costume Piamette's Red Bow Tie
- Costume Shalosh Headdress
- Costume Skull Hood
- Costume Alice Von Friesinger Hat 69
- Costume Gemini-S58 Eyes(Blue)
- Costume Kardui Ears
- Costume Drooping Domovoi
- Costume Drooping W Doll^000000
_______________________
^0000CCWeight:^000000 1
#
17751#
Contains one of the following when opened:
Costume Puppy Hat
Costume Fried Egg Hat
Costume Silver Question
Costume Silver Exclamation
Costume Golden Question
Costume Golden Exclamation
Costume Camouflage RabbitHood
Costume Blazing Soul
Costume Antler
#
17752#
Winter Wonder time lucky boxes contains one of the following items:
_______________________
Common:
Bloody Dead Branch x 5
BattlemanualX3 x 6
HE Bubblegum x 6
_______________________
Uncommon:
Crown of Deceit
Holy Marching Hat
CD In Mouth
Gangster Scarf
Deviling Hat
_______________________
Rare:
Miniglasses [1]
Heroic Backpack
Fallen Angelwing
Arch Angelwing
Amistr Bag
Prize Medal x 2000
KVM Badge x 200
Special (extra rare):
Kafra Blossom Card
#
17756#
A box containing 13 HD Bradiums & Craniums. You can get 11 Mad Bunny Scroll II and 6 Mental Potions additionally.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17759#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Mad Bunny Scroll II additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17760#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Mad Bunny Scroll II additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17761#
A box containing 13 HD Eluniums & Oridecons. You can get 11 Mad Bunny Scroll II and 6 Mental Potions additionally.
_______________________
HD Oridecon - Increases rate of refining an weapon without breaking it.
HD Elunium - Increases rate of refining an armor without breaking it.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17762#
A mysterious egg that pops out when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Piggyback
- Costume Teddy Bear Hood
- Costume Brown Stole
- Costume Hanging Black Lunatic Ears
- Costume Blue Mouton Life
- Costume Soft Sheep Hat
- Costume Rune Helm
- Costume Tiger Mask
- Costume Shaving Foam
- Costume Sheep Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17763#
A box containing 20 Bloody Branches.
_______________________
^0000CCWeight:^000000 1
#
17764#
^ff0000This item can not be traded with other accounts.^000000
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 2 Battle Manuals, 2 Bubble Gums, 2 Almighty, 2  Mental Potion, 6 Mysterious Life Potions and 1 Gunslinger Scroll.
You can get 1 [NotForSale] Glass of Illusion, 1 [NotForSale] Toktok Candy and 1 [NotForSale] Magic Candy additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17765#
^ff0000This item can not be traded with other accounts.^000000
'For 1 hour great effects will come to you!' are the words written on the box.
_______________________
You will receive 20 Battle Manuals, 20 Bubble Gums, 20 Almighty, 20  Mental Potion, 60 Mysterious Life Potions and 11 Gunslinger Scroll.
You can get 10 [NotForSale] Glass of Illusion, 1 [NotForSale] Toktok Candy and 1 [NotForSale] Magic Candy additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17766#
A box containing 1 Infinite Cat's Hand Ticket, which is available for one week.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
A ticket issued by the top of the Cat Hand Service.
A service ticket for the Cat Hand Service which grows every year.
When used, you can use the Cat Hand Storage Service.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
17767#
A mysterious egg that pops out when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Black Cat
- Costume War Princess Ribbon
- Costume Red Cat Ears Cape
- Costume Mono Gothic Bonnet
- Costume Black Angel Mini Silk Hat
- Costume Necklace Rosary
- Costume Side Cap
- Costume Blessing of Fallen Angel
- Costume Hawkeye
- Costume Engineer Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17768#
^808080A care package from jRO.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives one of the following at random:
Rose Bundle A
Orleans's Bundle A
Black Shiba Bundle A
Valkyrie Bundle A
Kardui Bundle A
Imuke Upper Shield
Baron's Evil Eye
Toy Syringe
Mask of Hero
Nectar Suit
Nero Mask
Fallen Monk Rosary
Spirit King's Ring
Pale Moon Hat
Elemental Towel
Sting Silk Ribbon
Gravekeeper Shoes
Krishnagar
Love Piece
Handkerchief in Mouth
Witch Hat
Chilly Breath
Long Tongue
Elven Bow
Iron Nail
Twin Edge of Naght Sieger
30 Enriched Oridecon
30 Enriched Elunium
8 HE Bubble Gum
8 HE Battle Manual
8 Job Battle Manual
_______________________
Rose Bundle A
Rose of Eden
Angelic Ring
_______________________
Orleans's Bundle A
Orleans's Necklace
Orleans's Gown
_______________________
Black Shiba Bundle A
Black Shiba Inu Hat
Fidelity Necklace
_______________________
Valkyrie Bundle A
Valkyrja's Shield
Long Horn
_______________________
Kardui Bundle A
Kardui Robe
Laphine Staff
_______________________
^0000CCWeight:^000000 1
#
17772#
^808080A care package from jRO.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives one of the following at random:
Baby Dragon Hat
Crow Tengu Mask
Elemental Tights
Emerald Earring
Goal Tender Mask
Kirin Armor
Krishnagar
Nemesis
New Wave Sunglasses
Piercing Staff
Safety Rod
Sapphire Wrist
Spartacus
Tengu Scroll
Valkyrie Cape
White Gold Shield
Dragon Trainer Shoes
Gyges Ring
Miracle Blue Rose
Love Piece
Witch Hat
Ice Cream Hat
Elven Bow
Twin Edge of Naght Sieger
50 HD Oridecon
50 HD Elunium
10 Job Battle Manual
6 Battle Manual X3
Etran's Bundle A
Sprint Bundle A
Chilly Breath
Long Tongue
_______________________
Etran's Bundle A
A box that contains an Etran's Undershirt and Pantie.
_______________________
Sprint Bundle A
A box that contains a Sprint Glove, Sprint Mail, Sprint Shoes and Sprint Ring.
_______________________
^0000CCWeight:^000000 1
#
17774#
^ff0000This item can not be traded with other accounts.^000000
A box containing 10 Almighty and 1 July Green Scroll II.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17775#
^ff0000This item can not be traded with other accounts.^000000
A box containing 100 Almighty and 11 July Green Scroll II.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17776#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion. You can get 1 Love Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17777#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion. You can get 11 Love Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17778#
^808080A care package from jRO.^000000
_______________________
When opened gives one of the following at random:
Kirin Armor
Mask of Heroes
Handkerchief in Mouth
Goal Tender Mask
Rose Bundle A
Bison Horn
Talaria Shoes
Exorcist Shoes
Melee Vesper Gear 4
Solomon Key
Pororocoa Shoes Bundle A
Magic Vesper Gear
Ice Pick [1]
Cylinder Hair Band
Celestial Woman's Flower
Light of Cute
Hero Cape
Red Lotus Stole
Piercing Staff
30 Enriched Elunium
Lian Bundle B
30 Enriched Oridecon
Water Dragon Coast
8 HE Bubble Gum
Excelion Leg
Bunker Shield
Natural Cloth
8 HE Battle Manuals
Valkyrie Robe
Quadrille
Brocca
Engineer Mail
Wing of Beezlebub Box
Hunter Boots
8 Job Battle Manuals
Kardui Bundle A
Memory of Lover
_______________________
^0000CCWeight:^000000 1
#
17779#
^ff0000This item can not be traded with other accounts.^000000
_______________________
When opened gives you one of the following items
Costume Blue Rear Ribbon
Costume First Love Cheeks
Costume Gram Peony
Costume Kitten Lace Hairband
Costume Magical Feather
Costume Pink Drooping Kitty
Costume Survival Circlet
Costume White Lily (Black Ribbon)
Costume White Ribbon
Costume White Rose Princess
_______________________
^0000CCWeight:^000000 1
#
17780#
A box containing a Special Cat Can (Tuna).
_______________________
Special Cat Can (Tuna): Take it to NPC "Tunya" in Izlude for special service.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17781#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Straight Long (Yellow)
- Costume Side Pigtail (Blue)
- Costume Side Pigtail (Red)
- Costume Side Pigtail (Yellow)
- Costume Side Pigtail (Green)
- Costume Low Pony (Blue)
- Costume Low Pony (Red)
- Costume Low Pony (Yellow)
- Costume Low Pony (Green)
- Costume Long Twin (Blue)
- Costume Long Twin (Red)
- Costume Long Twin (Yellow)
- Costume Long Twin (Green)^000000
_______________________
^0000CCWeight:^000000 1
#
17782#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Straight Long (White)
- Costume Side Pigtail (Black)
- Costume Side Pigtail (White)
- Costume Side Pigtail (Red)
- Costume Side Pigtail (Purple)
- Costume Low Pony (Black)
- Costume Low Pony (White)
- Costume Low Pony (Red)
- Costume Low Pony (Purple)
- Costume Long Twin (Black)
- Costume Long Twin (White)
- Costume Long Twin (Red)
- Costume Long Twin (Purple)^000000
_______________________
^0000CCWeight:^000000 1
#
17783#
^ff0000This item can not be traded with other accounts.^000000
A box containing 50 ASPD Enhanced Potion and 100 Red Booster. You can get 11 [NotForSale] Brilliant Protection Scroll additionally.
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17784#
^ff0000This item can not be traded with other accounts.^000000
A box containing 5 ASPD Enhanced Potion and 10 Red Booster. You can get 1 [NotForSale] Brilliant Protection Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17785#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Large Ribbon Muffler(Mid)
- Costume Vicious Mind Aura(Mid)
- Costume Pale Yellow Ribbon(Lower)
- Costume True Love(Upper)
- Costume Love Rabbit Hood(Upper)
- Costume Whisper Mask(Upper)
- Costume Burning Sun(Lower)
- Costume Anubis Hat(Upper)
- Costume Tongue Mask(Mid)
- Costume Skymet(Upper)^000000
_______________________
^0000CCWeight:^000000 1
#
17786#
An elegantly decorated egg containing one of the following costumes:
Costume Side Cap
Costume Fallen Angel's Blessing
Costume Eye of the Hawk
Costume Engineer Cap
Costume Black Cat
Costume War Princess Ribbon
Costume Mono Gothic Bonnet
Costume Red Cat Ears Cape
Costume Angel's Black Mini Silk Hat
Costume Rosary's Necklace
_______________________
^0000CCWeight:^000000 1
#
17787#
Open the box to receive 1 of the following:
Costume Black Cat Hoodie
Costume Tiger Face
Costume Black and White Temptation
Costume Pig Head
Costume Pretty Bear
Costume Cat Ear Hat
Costume Elephant Hat
Costume Umbala Spirit
Costume Black Shiba Inu Hat
Costume Quati Hat
_______________________
^0000CCWeight:^000000 1
#
17788#
^808080Gives one of the following when opened:
Monster Fish Gills
Ancient Elven Ear
Azure Dragon Armor [1]
Fisherman's Mail [1]
Orca Clothes [1]
Evil Dragon Armor [1]
Valkyrie Hammer [4]
Loyalists Hood [1]
Fisherman's Shoes
Vesper Gear 02 [1]
Magical Ring
Wing of Beezlebub Box
(2000) Prize Medal
(6) BattlemanualX3
(5) Bloody Dead Branch^000000
_______________________
^0000CCWeight:^000000 1
#
17789#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Wolf Masquerade
- Costume Hopping Rabbit
- Costume Wonderful Beast Ears
- Costume Cat's Mouth
- Costume White Cat Ears Hat
- Costume Squirrel Ear Hat
- Costume Isabella Red Ears
- Costume Humming Bird
- Costume Jaguar Mask
- Costume Hippo Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17790#
^808080^808080A care package from jRO.^000000
_______________________
When opened gives one of the following at random:
Sharel Manteau
Venomous Insect Armor
Female Diver's Suit
Flying Helmet
Assassin Muffler
Assassin Shoes
Sharel Shoes
Assassin's Despair
Matagi Swordaxe
Tips of Thieves Vol. 1
Valkyrie Knife
Mini Glasses
Heroic Backpack
Fallen Angel Wing
(5) Bloody Branch 
(6) Battle Manual X3
(6) HE Bubble Gum^000000
_______________________
^0000CCWeight:^000000 1
#
17792#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Shadow Scroll II additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17793#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Shadow Scroll II additionally..
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17794#
A box containing 13 of HD Elunium and HD Oridecon. You can get 11 Shadow Scrolls and 6 Mental Potion.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17795#
A box containing 13 HD Bradiums & Craniums. You can get 11 Shadow Scroll II and 6 Mental Potions additionally.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17796#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Black Wing Ears(Lower)
- Costume Wings of Protector(Lower)
- Costume Straight Pony(Blue)(Mid)
- Costume Straight Pony(Red)(Mid)
- Costume Straight Pony(Yellow)(Mid)
- Costume Straight Pony(Green)(Mid)
- Costume Cowlick(Blue)(Mid)
- Costume Cowlick(Red)(Mid)
- Costume Cowlick(Yellow)(Mid)
- Costume Cowlick(Green)(Mid)
- Costume Loose Wave Twin(Blue)(Mid)
- Costume Loose Wave Twin(Red)(Mid)
- Costume Loose Wave Twin(Yellow)(Mid)
- Costume Loose Wave Twin(Green)(Mid)^000000
_______________________
^0000CCWeight:^000000 1
#
17797#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Black Wing Ears(Lower)
- Costume Wings of Protector(Lower)
- Costume Straight Pony(Black)(Mid)
- Costume Straight Pony(Wgute)(Mid)
- Costume Straight Pony(Red)(Mid)
- Costume Straight Pony(Purple)(Mid)
- Costume Cowlick(Black)(Mid)
- Costume Cowlick(White)(Mid)
- Costume Cowlick(Red)(Mid)
- Costume Cowlick(Purple)(Mid)
- Costume Loose Wave Twin(Black)(Mid)
- Costume Loose Wave Twin(White)(Mid)
- Costume Loose Wave Twin(Red)(Mid)
- Costume Loose Wave Twin(Purple)(Mid)^000000
_______________________
^0000CCWeight:^000000 1
#
17799#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 Defense Scroll, which helps you to survive.
You can get 5 Small Mana Potion and 30 Brilliant Protection Scrolls additionally.
You receive 1 May's Golden Scroll when purchasing this box!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17800#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 Defense Scroll, which helps you to survive.
You can get 50 Small Mana Potion and 300 Brilliant Protection Scrolls additionally.
You receive 11 May's Golden Scroll when purchasing this box!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17801#
Open the box to receive 1 random costume from the following
Costume Bullock Helm
Costume Dark Knight Mask
Costume Double Horn Helm
Costume Dragon Skull
Costume General Helmet
Costume Lightning Speed
Costume Pegasus Wing Ears
Costume Pirate Dagger
Costume Rainbow Wing Ears
Costume Vanargandr Helm
_______________________
^0000CCWeight:^000000 1
#
17802#
When opened gives one of the following:
_______________________
Holy Father Mail
Exorcist's Shoes
Arquien's Necklace
Enforcer Cape
Fire Dragon's Coat
Chiu Armor
Cursed Lucky Clover
(6) Battle Manual X3
(5) Bloody Branch
(10) Citizen Oda's Miracle Elixir
(2) Safe to 10 Certificate
(4) Safe to 7 Chance Box
Syringe Toy
_______________________
^0000CCWeight:^000000 1
#
17803#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume White Rabbit
- Costume Tail Hat
- Costume Warm Cat Muffler
- Costume Blinking Eyes
- Costume Black Magenta Ribbons
- Costume Sepia Parade Hat
- Costume Valhalla Idol
- Costume Red Wing Hat
- Costume Strawberry in Mouth
- Costume Fruit of Love^000000
_______________________
^0000CCWeight:^000000 1
#
17804#
This box gives 1 item at random when opened:
Moon Eyepatch [1]
Military Mail [1]
Ixion Wing [3]
Feathers of Protection
Skin of Lindwyrm [1]
Horn of Kirin [1]
Mob Scarf
Keraunos [1]
12 Citizen Oda's Miracle Elixir
5 Bloody Dead Branch
6 Battle Manual X3
6 HE Bubble Gum
_______________________
^0000CCWeight:^000000 0
#
17805#
When opened gives one of the following
Costume Helm of Dragoon
Costume Wind Mildstone
Costume Reginleif Wings
Costume Southern Cross
Costume Piggy Bank
Costume Poring Letter
Costume Love Guard
Costume Evil Mask
Costume Jumping Poring
Costume Rainbow Poring Hat
_______________________
^0000CCWeight:^000000 1
#
17806#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one Costume Eremes' Scarf (Black).
_______________________
^0000CCWeight:^000000 1
#
17807#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following,
Costume Butterfly Wing Ears
Costume Rose Crown
Costume Hermode Cap
Costume Red Cherry Blossom
Costume Carmen Miranda's Hat
Costume Samambaia
Costume Blue Rose Decoration
Costume Cherry Blossom Pray
Costume Wind of the Prairie
Costume Earth Goddess Flower 
_______________________
^0000CCWeight:^000000 1
#
17808#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Fallen Angel Wing Ears
- Costume Ghost Holiday
- Costume Stall of Angel
- Costume Black Fluttering Butterfly
- Costume Always Watching
- Costume Protect Feathers
- Costume Pure White Marching Hat
- Costume 666 Black Elven Ears
- Costume Dolor Thanatos Mask
- Costume Hades Helm^000000
_______________________
^0000CCWeight:^000000 1
#
17809#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Nekomimi Hat
- Costume Fallen Angel
- Costume Twin Red Ribbon
- Costume Red Ribbon
- Costume April's Fool Day
- Costume Magic Eyes
- Costume Hibiscus
- Costume Laurel Wreath
- Costume Decorative Geographer^000000
_______________________
^0000CCWeight:^000000 1
#
17810#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Note Headphone
- Costume Chicken Love Hat
- Costume Red Glasses
- Costume Gang Scarf
- Costume Chick Hat
- Costume Whisper Mask
- Costume Peco Ears
- Costume Valkyrie Feather Band
- Costume Ninja Scroll
- Costume Romantic White Flower^000000
_______________________
^0000CCWeight:^000000 1
#
17811#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Charming Ribbon
- Costume White Kitten Ears
- Costume Helm of Darkness
- Costume Moonlight Flower Hat
- Costume Wickebine Ears
- Costume Takius Blindfold
- Costume Phoenix Crown
- Costume Ramen Hat
- Costume Red Deviruchi Hat
- Costume Autumn Leaves^000000
_______________________
^0000CCWeight:^000000 1
#
17812#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rabbit Magic Hat
- Costume Sweet Bonnet
- Costume Marcher Hat
- Costume Master's Hat
- Costume Tiraya Bonnet
- Costume Minstrel Hat
- Costume Captain Hat
- Costume Vacation Hat
- Costume Brown Beanie
- Costume Coppola^000000
_______________________
^0000CCWeight:^000000 1
#
17813#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rainbow Poring Hat
- Costume Dragon Helm
- Costume Wind Milestone
- Costume Reginleif Wings
- Costume Southern Cross
- Costume Piggie Bank
- Costume Poring Letter
- Costume Benevolent Guardian
- Costume Demon Mask
- Costume Jumping Poring^000000
_______________________
^0000CCWeight:^000000 1
#
17814#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rabbit Earplug
- Costume Shine Stanta Poring
- Costume Soulless Wing
- Costume Bell Ribbon
- Costume Round Eyes J
- Costume Tongue Mask
- Costume Silver Tiara
- Costume Santa Poring Hat
- Costume Sweet Candy
- Costume Happy Wig^000000
_______________________
^0000CCWeight:^000000 1
#
17815#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rose Corsage
- Costume Friend Mochiring Hat
- Costume Ati Atihan
- Costume Dark Snake Lord Hat J
- Costume Blue Ribbon
- Costume Antique Pipe
- Costume Triple Poring Hat
- Costume Vane Hairpin
- Costume Kabuki Mask
- Costume Kettle Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17816#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Darkness Helm
- Costume Drooping Zonda
- Costume Black Glasses
- Costume Majestic Devil Horns
- Costume Sacred Torch Coronet
- Costume Deprotai Doll
- Costume Bread Bag
- Costume Scarlet Rose
- Costume Wandering Wolf King Helmet
- Costume Devilring Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17817#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Home Cherry Blossom
- Costume Tomboy Fairy
- Costume Sakura Coronet
- Costume Mischievous Fairy
- Costume Japan Winecup
- Costume Butterfly Hairpin
- Costume Honeybee Hat
- Costume Angelring Hairpin
- Costume Emperor Wreath
- Costume Afro Wig^000000
_______________________
^0000CCWeight:^000000 1
#
17818#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Majestic Helmet
- Costume Full Bloom Hairpin
- Costume Red Vane Hairpin
- Costume Taboo Curse Scroll
- Costume Crescent Moon Helm
- Costume Fox Hat
- Costume Frog Hat
- Costume Samurai Mask
- Costume Drooping Nine Tail
- Costume Pinwheel Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17819#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Lolita Ten Gallon Hat
- Costume Pecopeco Cap
- Costume Ifrit's Breath
- Costume Blazing Sun
- Costume Purple Cowboy Hat
- Costume Ears of Ifrit
- Costume Beer Cap
- Costume Large Hibiscus
- Costume Icecream Hat
- Costume Shiny Wig^000000
_______________________
^0000CCWeight:^000000 1
#
17820#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Halloween Hat
- Costume Triangle Roof Hat
- Costume Cat Eye
- Costume Witch's Pumpkin Hat
- Costume Skull Cap
- Costume Secret Society Hood
- Costume Screw stuck in head
- Costume Fascinating Phantom Mask
- Costume Flag Crown Hat
- Costume White Deviruchi Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17821#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Globe
- Costume Orchid Hairband
- Costume Judge Hat
- Costume Dragonhelm Copper
- Costume Goddess of Victory(Purple)
- Costume Winner Helmet(Copper)
- Costume Shuttle to Apex(Blue)
- Costume Princess Tiara
- Costume Rainbow Scarf
- Costume RWC2013 Japan Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17822#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Choir Hat
- Costume Drooping Argiope
- Costume Chain Puppet
- Costume Cardboard Box
- Costume Bubble Gum in Mouth
- Costume Parade Cap
- Costume 3D Glasses
- Costume Mini Tree
- Costume Soldier Hat
- Costume Scooter Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17823#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rabbit Knit Hat
- Costume Mouton Life
- Costume Galanthus Guard
- Costume Chilly Breath
- Costume Knit Rabbit Ears
- Costume Aura Quartz
- Costume Ice Wings Ears
- Costume Lunatic Hat
- Costume Blue Fur Hat
- Costume Elder Crown^000000
_______________________
^0000CCWeight:^000000 1
#
17824#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Rainbow Feather Ears
- Costume Lightning Speed
- Costume Double Horn Helm
- Costume Vanargand Helm
- Costume Sigrun's Wings
- Costume Dark Knight Mask
- Costume Horned Hat
- Costume Dagger in Mouth
- Costume Dragon General Helm
- Costume Dragon Skull Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17825#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Bunny Headdress
- Costume Firinto Scarf
- Costume Monk Crown
- Costume Zaha Doll Hat
- Costume Heart Ribbon Hairband
- Costume Love Fragment
- Costume Heart Eyepatch
- Costume Kama's Hairband
- Costume Red Beret
- Costume Orange Ribbon^000000
_______________________
^0000CCWeight:^000000 1
#
17826#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Blue Ribbon Band
- Costume Prayer Cherry Blossom
- Costume Wind Prairie
- Costume Butterfly Wing Ears
- Costume Qing Headdress
- Costume Rose Headband
- Costume Hermos Cap
- Costume Cherryblossom in Mouth
- Costume Tropical Fruit Hat
- Costume Samambaia^000000
_______________________
^0000CCWeight:^000000 1
#
17827#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Gryphon Hairband
- Costume Alpaca Hood
- Costume Worg in Mouth
- Costume Amistr Cap
- Costume Grand Peco Hairband
- Costume Filir Hat
- Costume Filir Wings
- Costume Pecopeco Hairband
- Costume Lif Doll Hat
- Costume Vanilmirth Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17828#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Volume Feather Hat
- Costume Vampire Hairband
- Costume Ljosalfar
- Costume Forgotten Angel Wings
- Costume Bragi Wing Ears
- Costume Little Feather Hat
- Costume Idun Feather Ears
- Costume Wing Frame Sunglasses
- Costume Shaman Hair Ornament
- Costume White Feather^000000
_______________________
^0000CCWeight:^000000 1
#
17829#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Lude Hood
- Costume Sepia Cap
- Costume Pumpkin Hat
- Costume Orange Halloween Hat
- Costume Diabolic Headphone
- Costume Hockey Mask
- Costume Deviruchi Headphone
- Costume Skull Hood
- Costume Long Tongue
- Costume Brown Deviruchi Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17830#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Amistr Beret
- Costume Scratching Cat
- Costume Leopard Ear Hat
- Costume Misty Ears
- Costume Puppy Grass
- Costume Chick Hat
- Costume Black Cat Ears Beret
- Costume Green Foxtail
- Costume Lion Mask
- Costume Puppy Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17831#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Angel Marcher Hat
- Costume Arabian Veil
- Costume Spell Circuit
- Costume Dark Night Veil
- Costume Eyes of Ifrit
- Costume Robo Eyes
- Costume Evil Marcher Hat
- Costume Black Devil Mask
- Costume Loki Mask
- Costume Rideword Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17832#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion. You can get 1 General Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17833#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion. You can get 11 General Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17835#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Alice Wig
- Costume Fire Muffler
- Costume Fallen Angel Valletta
- Costume Chung e Shinyon Cap
- Costume Black Khalitzburg Knight Helm
- Costume Gerhard Von Deviruchi 83 II
- Costume Queen Scaraba's Helmet
- Costume Rolf Von Ziege 666 II
- Costume Wood Goblin's Nose
- Costume Faceworm Eggshell^000000
_______________________
^0000CCWeight:^000000 1
#
17836#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Shiba Inu
- Costume King Sura Headband
- Costume Wild Cat Knit Cap
- Costume Smart Under Rim Glasses
- Costume Cyber Cat Ear Headphone(Red)
- Costume Queen Anne's Revenge
- Costume Giant's Helm
- Costume Moon Eyepatch
- Costume Elder Devil Horn
- Costume Hunting Cap^000000
_______________________
^0000CCWeight:^000000 1
#
17837#
A box containing 1 Silvervine Fruits. These are used as currency to exchange for special items or services.
_______________________
^0000CCWeight:^000000 1
#
17838#
A box containing 3 Silvervine Fruits. These are used as currency to exchange for special items or services.
_______________________
^0000CCWeight:^000000 1
#
17839#
A box containing 10 Silvervine Fruits. These are used as currency to exchange for special items or services.
_______________________
^0000CCWeight:^000000 1
#
17840#
^808080A box which contains 5 Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17841#
^808080A box which contains 5 Iron Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17842#
^808080A box which contains 5 Steel Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17843#
^808080A box which contains 5 Oridecon Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17844#
^808080A box which contains 5 Fire Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17845#
^808080A box which contains 5 Silver Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17846#
^808080A box which contains 5 Wind Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17847#
^808080A box which contains 5 Stone Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17848#
^808080A box which contains 5 Crystal Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17849#
^808080A box which contains 5 Shadow Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17850#
^808080A box which contains 5 Immaterial Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17851#
^808080A box which contains 5 Rusty Arrow Quiver.^000000
_______________________
^0000CCWeight:^000000 1
#
17852#
A mysterious egg which contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Black Cat Hoodie
Costume Tiger Face
Costume Black and White Temptation
Costume Pig Nose
Costume Pretty Bear
Costume Cat Ear Hat
Costume Elephant Hat
Costume Umbala Spirit
Costume Black Shiba Inu Hat
Costume Quati Hat
_______________________
^0000CCWeight:^000000 1
#
17853#
An elegantly decorated egg containing a costume.
_______________________
When opened it gives one of the following at random:
Costume Side Cap
Costume Fallen Angel's Blessing
Costume Eye of the Hawk
Costume Engineer Cap
Costume Black Cat
Costume War Princess Ribbon
Costume Mono Gothic Bonnet
Costume Red Cat Ears Cape
Costume Angel's Black Mini Silk Hat
Costume Rosary's Necklace
_______________________
^0000CCWeight:^000000 1
#
17854#
An intimidating looking egg that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Bullock Helm
Costume Dark Knight Mask
Costume Double Horn Helm
Costume Dragon Skull
Costume General Helmet
Costume Lightning Speed
Costume Pegasus Wing Ears
Costume Pirate Dagger
Costume Rainbow Wing Ears
Costume Vanargandr Helm
_______________________
^0000CCWeight:^000000 1
#
17855#
An adorable looking egg with a costume inside.
_______________________
When opened it gives one of the following at random:
Costume Evil Mask
Costume Helm of Dragoon
Costume Jumping Poring
Costume Love Guard
Costume Piggy Bank
Costume Poring Letter
Costume Rainbow Poring Hat
Costume Reginleif Wings
Costume Southern Cross
Costume Wind Mildstone
_______________________
^0000CCWeight:^000000 1
#
17856#
An ominous looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume: Black Cat Ears Beret
Costume: Bunny Headdress 
Costume: Earth Goddess Flower
Costume: Lightning Speed 
Costume: Scratching Cat 
Costume: Spell Circuit 
Costume: Veil 
Costume: Warg in Mouth 
_______________________
^0000CCWeight:^000000 1
#
17857#
A sharp looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume: Diabolic Headphones
Costume: Falling Leaves
Costume: Fan in Mouth
Costume: Lady's Feather Hat
Costume: Lude Hood
Costume: Monochrome Cap
Costume: Pumpkin Head
Costume: Sepia Cap
Costume: Straw Rice Bag
Costume: Test Subject Aura
_______________________
^0000CCWeight:^000000 1
#
17858#
A mysterious looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Rabbit Ear Hat
Costume Carocc's Hat
Costume Chick Hat
Costume Little Angel Doll
Costume Darkness Helm
Costume Kitsune Mask Hood
Costume Robo Eye
Costume Nero Mask
Costume Pigeon on Shoulder
_______________________
^0000CCWeight:^000000 1
#
17859#
A frightening looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Cat Eye
Costume Floating Ghost
Costume Red Subject Aura
Costume Loyal Servant of Morocc
Costume Gram Peony
Costume Dwarf Beard
Costume Servant Devilring
Costume Magic Eyes
_______________________
^0000CCWeight:^000000 1
#
17860#
A scary looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Bapho Jr. Horns
Costume Niflheim Bunny Hat
Costume Sky of Memory Hat
Costume Blue Wizard's Hat
Costume Vampire Familiar
Costume Bat Wing Stole 
Costume Bloody Bandages 
Costume Tall Ghostring Hat
Costume Assassin's Skull Mask
Costume Hoplite Helmet
_______________________
^0000CCWeight:^000000 1
#
17861#
An illusory looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Tiger Mask
Costume Shaving Foam
Costume Sheep Hat
Costume Brown Stole
Costume Piggyback
Costume Teddy Bear Hood
Costume Happy Droopy Lunatic Ears (Black)
Costume Mouton Life (Blue)
Costume Soft Sheep Hat
Costume Rune Helm
_______________________
^0000CCWeight:^000000 1
#
17862#
A lively looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Classic Ribbon
Costume Gryphon Hat
Costume Mochiring Hat
Costume Piamette Hood
Costume Puppy Hat
Costume Tomboy Fairy
Costume Wings of Victory
_______________________
^0000CCWeight:^000000 1
#
17863#
A chilly looking box that contains a costume.
_______________________
When opened it gives one of the following at random:
Costume Elder Crown 
Costume Blue Beanie
Costume Lunatic Hat 
Costume Ice Wing Ears 
Costume Aura Quartz Crown
Costume Lunatic Knit Hat
Costume Chilly Breath 
Costume Galanthus Guard 
Costume Eclipse Knit Hat
Costume Mouton Life (Blue)
_______________________
^0000CCWeight:^000000 1
#
17864#
^808080A mysterious egg which contains a costume.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives one of the following at random:
Costume Black Cat Hoodie
Costume Tiger Face
Costume Black and White Temptation
Costume Pig Head
Costume Pretty Bear
Costume Cat Ear Hat
Costume Elephant Hat
Costume Umbala Spirit
Costume Black Shiba Inu Hat
Costume Quati Hat
_______________________
^0000CCWeight:^000000 1
#
17865#
An elegantly decorated egg containing one of the following costumes
Costume Side Cap
Costume Fallen Angel's Blessing
Costume Eye of the Hawk
Costume Engineer Cap
Costume Black Cat
Costume War Princess Ribbon
Costume Mono Gothic Bonnet
Costume Red Cat Ears Cape
Costume Angel's Black Mini Silk Hat
Costume Rosary's Necklace
_______________________
^0000CCWeight:^000000 1
#
17866#
Open the box to receive 1 random costume from the following
Costume Bullock Helm
Costume Dark Knight Mask
Costume Double Horn Helm
Costume Dragon Skull
Costume General Helmet
Costume Lightning Speed
Costume Pegasus Wing Ears
Costume Pirate Dagger
Costume Rainbow Wing Ears
Costume Vanargandr Helm
_______________________
^0000CCWeight:^000000 1
#
17867#
Open the box to receive 1 random costume from the following
Costume Evil Mask
Costume Helm of Dragoon
Costume Jumping Poring
Costume Love Guard
Costume Piggy Bank
Costume Poring Letter
Costume Rainbow Poring Hat
Costume Reginleif Wings
Costume Southern Cross
Costume Wind Mildstone
_______________________
^0000CCWeight:^000000 1
#
17868#
Open the box to receive 1 random costume from the following
Costume Evil Mask
Costume Helm of Dragoon
Costume Jumping Poring
Costume Love Guard
Costume Piggy Bank
Costume Poring Letter
Costume Rainbow Poring Hat
Costume Reginleif Wings
Costume Southern Cross
Costume Wind Mildstone
_______________________
^0000CCWeight:^000000 1
#
17869#
Open the box to receive 1 random costume from the following
Costume: Diabolic Headphones
Costume: Falling Leaves
Costume: Fan in Mouth
Costume: Lady's Feather Hat
Costume: Lude Hood
Costume: Monochrome Cap
Costume: Pumpkin Head
Costume: Sepia Cap
Costume: Straw Rice Bag
Costume: Test Subject Aura
_______________________
^0000CCWeight:^000000 1
#
17870#
Open the box to receive 1 random costume from the following
Costume: Diabolic Headphones
Costume: Falling Leaves
Costume: Fan in Mouth
Costume: Lady's Feather Hat
Costume: Lude Hood
Costume: Monochrome Cap
Costume: Pumpkin Head
Costume: Sepia Cap
Costume: Straw Rice Bag
Costume: Test Subject Aura
_______________________
^0000CCWeight:^000000 1
#
17871#
^808080As ghosts and goals visit the lands the frightful costumes come to Rune-Midgard!^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following;
Costume Cat Eye
Costume Floating Ghost
Costume Red Subject Aura
Costume Loyal Servant of Morocc
Costume Gram Peony
Costume Dwarf Beard
Costume Servant Devilring
Costume Magic Eyes
_______________________
^0000CCWeight:^000000 0
#
17872#
^808080As ghosts and goals visit the lands the frightful costumes come to Rune-Midgard!^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following;
Costume Bapho Jr. Horns
Costume Niflheim Bunny Hat
Costume Sky of Memory Hat
Costume Blue Wizard's Hat
Costume Vampire Familiar
Costume Bat Wing Stole 
Costume Bloody Bandages 
Costume Tall Ghostring Hat
Costume Assassin's Skull Mask
Costume Hoplite Helmet
_______________________
^0000CCWeight:^000000 0
#
17873#
^808080A mysterious egg which contains a costume.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives one of the following at random:
Costume Tiger Mask
Costume Shaving Foam
Costume Sheep Hat
Costume Brown Stole
Costume Piggyback
Costume Teddy Bear Hood
Costume Happy Droopy Lunatic Ears (Black)
Costume Mouton Life (Blue)
Costume Soft Sheep Hat
Costume Rune Helm
_______________________
^0000CCWeight:^000000 1
#
17874#
^808080A mysterious egg which contains a costume.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives one of the following at random:
Costume Classic Ribbon
Costume: Gryphon Hat
Costume: Mochiring Hat
Costume: Piamette Hood
Costume: Puppy Hat
Costume: Sleeping Kitty Hat
Costume: Tomboy Fairy
Costume: Wings of Victory
_______________________
^0000CCWeight:^000000 1
#
17876#
When opened gives one of the following;
_______________________
Costume: Archangel Wing
Costume: Rudra's Grace
Costume: Happiness Wings
Costume: Amistr Bag
_______________________
^0000CCWeight:^000000 0
#
17877#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives the following:
15 Big Defense Potion
15 Big Magic Defense Potion
6 Medium Life Potion
10 Token of Siegfried
3 Life Insurance
5 Regeneration Potion
4 Mega Resist Potion
1 Advanced WOE Supply Box
1 Kafra Card Box
_______________________
^0000CCWeight:^000000 1
#
17878#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened it gives the following:
30 Big Defense Potion
30 Big Magic Defense Potion
12 Medium Life Potion
20 Token of Siegfried
6 Life Insurance
10 Regeneration Potion
8 Mega Resist Potion
2 Advanced WOE Supply Box
2 Kafra Card Box
_______________________
^0000CCWeight:^000000 1
#
17881#
A box awarded to the Korean Natial Team, which participating in the 2017 Ragnarok RTC.
_______________________
Open to obtain either Safe to 13 Weapon Certificate or Safe to 13 Armor Certificate.
_______________________
(This item will be removed on the first regular inspection in September 2017.)
_______________________
^0000CCWeight:^000000 1
#
17882#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Sentimental Scrolls additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17883#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Sentimental Scrolls additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17884#
A box containing 13 of HD Elunium and HD Oridecon. You can get 11 Sentimental Scroll and 6 Mental Potions.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17885#
A box containing 13 HD Bradiums & Craniums. You can get 11 Sentimental Scrolls and 6 Mental Potion.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17886#
A box containing 10 Infinity Drink and 1 Infinity Scroll.
_______________________
An Infinity Drink which you can feel infinite energy from.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
^000088Item effects will also disappear when the character dies^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17887#
A box containing 100 Infinity Drink and 11 Infinity Scroll.
_______________________
An Infinity Drink which you can feel infinite energy from.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
^000088Item effects will also disappear when the character dies^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17888#
A box containing 10 [NotForSale] Kafra Card. It is bulky for a box containing a Kafra Card.
_______________________
Kafra Card - The Kafra Storage Service can be used once. ^ff0000Warning - After use, if nothing is selected for 1 minute, the effect will not be triggered.^000000
_______________________
^0000CCWeight:^000000 1
#
17889#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Volume Low Twin
- Costume Diabolic Lapel
- Costume Punkish Cat Ears
- Costume Fake Ears
- Costume Gothic Pumpkin Head
- Costume Crow
- Costume Glastheim Obeserver
- Costume Catharina Von Brad 60th
- Costume Angel Spirit
- Costume Wind-Up Key^000000
_______________________
^0000CCWeight:^000000 1
#
17892#
When opened gives one of the following:
Wakwak Manteau
Strawberry in Mouth
Luminous Blue Stone [1]
Shadow Ring [1]
Scutum [1]
Faceworm Egg Shell [1]
Wing of Beezlebub Box
(6) Battle Manual X3
(8) Job Battle Manual
(2) Safe to 10 Certificate
_______________________
^0000CCWeight:^000000 1
#
17893#
When opened gives one of the following:
Shepherd's Cloth
Celine's Brooch
Anemos Shield
Malach's Skin
Hunter Mail
Fairy Leaf Powder
Rosary's Necklace
Gardener Shoes
Hibram's Gloves
Clergy Nurse Cap
Maero Mask
Bloody Dead Branch x 5
Battle Manual X3 x 6
Safe to 7 Chance Box x 4
HE Bubble Gum x 8
_______________________
^0000CCWeight:^000000 0
#
17894#
'To you who want to see a big effect for an hour!' says the box.
_______________________
A package containing 2 Battle Manuals, 6 Brilliant Protection Scroll, 6 Mysterious Life Potion, 1 Small Mana Potion, 2 Tyr's Blessing and 1 Bloody Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17895#
'To you who want to see a big effect for an hour!' says the box.
_______________________
A package containing 20 Battle Manuals, 60 Brilliant Protection Scroll, 60 Mysterious Life Potion, 10 Small Mana Potion, 20 Tyr's Blessing and 11 Bloody Scroll.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17899#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Magic Circle
- Costume Book of Magic
- Costume Sorcerer Hood
- Costume Blinking Thin Eyes
- Costume Darkness Veil
- Costume Floating Stone of Sage
- Costume Laser of Eagle
- Costume Radio Antenna
- Costume Vajra
- Costume Magician White Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17900#
When opened gives one of the following
Egir Ring [1]
Giant's Protection [1]
Octopus Hat [1]
Sol Shield [1]
Gaia Shield [1]
Sol Shoes [1]
Dragon Mail [1]
Thief Handcuffs [1]
Dragon Knight Eye Patch
Dragon Cloth [1]
Critical Anklet [1]
Skin of Gwiber [1]
Sol Manteau [1]
Imperial Ring [1]
Happy Flapping Angel Wings [1]
Beelzebub Wing Box
(8) Blacksmith Blessing
(6) Battle Manual X3
(8) Job Battle Manual
_______________________
^0000CCWeight:^000000 0
#
17901#
A box containing 100 Limited Power Booster and 11 2017 Special Scrolls.
_______________________
^ff0000This item can not be traded with other accounts.^000000
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17902#
A box containing 10 Limited Power Booster and 1 2017 Special Scrolls.
_______________________
^ff0000This item can not be traded with other accounts.^000000
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17903#
When opened gives one of the following,
Bio Protector
Red Well Chewed Pencil
Siegfried's Helmet
Phreeoni Wing
Blacksmith's Gloves
Mechanic Plant Hat
Toy Syringe
Malach's Skin
Faceworm Egg Shell
Hunting Knife
Wing of Beezlebub Box
Blacksmith Blessing x 8
BattlemanualX3  x 6
Job Manual 50 x 8
_______________________
^0000CCWeight:^000000 1
#
17904#
A box containing one Reprinted Egg Sticker.
_______________________
^000088- Take it to NPC "Premi" at Izlude coordinates (123 115).^000000
_______________________
^ff0000Reprint Egg Sticker will automatically disappear 888 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until May 8, 2018 (Tuesday) scheduled maintenance.^000000
If you open the box after the usage period ends, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17905#
A box containing the ultimate refining ticket.
_______________________
^000088Ultimate Refining Ticket: When you bring it to the NPC "Wandering Blacksmith Raven" at the Izlude coordinates (139 130), you will get special refining.^000000
_______________________
^ff0000The Ultimate Refining Ticket will automatically disappear 864 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until March 27, 2018 (Tuesday) scheduled maintenance starts.^000000
If you open the box after the usage period ends, nothing appears.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17906#
A box containing one Luxury Oil.
_______________________
^000088Take it to the NPC "Dr. Acetone" at the Izlude coordinates (139 130).^000000
_______________________
^ff0000Luxury Oil will automatically disappear 1032 hours after opening the box.^000000
_______________________
^ff0000This item will be available for use until June 19, 2018 (Tuesday) scheduled maintenance.^000000
If you open the box after the usage period ends, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17907#
A box containing 1 Plalock Refinement Force.
_______________________
^000088Take it to the NPC "Blacksmith Plalock" at the Izlude coordinates (118 107)^000000
_______________________
^FF0000Plalock Refining Force is only available for characters who open the box. Please open the box with the character you want to use.^000000
_______________________
^FF0000Plalock Refining Force will automatically disappear 672 hours after opening the box.^000000
_______________________
^FF0000Use period of this item is until July 3, 2018 (Tue) when regular maintenance starts.^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 0
#
17914#
2017 G-Star commemorative box.
_______________________
Opportunity to meet 4 new Costumes in November!
You can get 1 of 22 costumes randomly.
_______________________
^0000CCWeight:^000000 1
#
17920#
A box containing 1 Tool Dealer Bell, which can be used for 30 days.
_______________________
With this, you can call a Tool Dealer anywhere, buy useful consumables or sell items you don't need.
_______________________
^0000CCWeight:^000000 0
#
17921#
A box containing 1 Kafra Storage Bell, which can be used for 30 days.
_______________________
With this, you can call a Kafra Staff Member anywhere, which opens your storage.
_______________________
^0000CCWeight:^000000 0
#
17922#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Baby Penguin
- Costume Fluffy Angel Cape
- Costume Fluffy Heart Earmuffs
- Costume Snow Bear Hood
- Costume Penguin Cap(Blue)
- Costume Floating Ice
- Costume Celestial Circle
- Costume Cloud Burst
- Costume Ghost Magician's Knit Hat
- Costume Lazy Cat^000000
_______________________
^0000CCWeight:^000000 0
#
17923#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Ice Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17924#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Ice Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17925#
A box containing 13 of HD Elunium and HD Oridecon. You can get 11 Ice Scroll and 6 Mental Potion.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17926#
A box containing 13 HD Bradiums & Craniums. You can get 11 Ice Scroll and 6 Mental Potion.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17927#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following
Recovery Ring
Lamor Manteau [1]
Heart Card in Mouth
Excelion Shield [1]
Imperial Glove [1]
Lamor Shoes [1]
Enforcer Shoes
Royal Guard Necklace
Lamor Shield [1]
(8) Blacksmith Blessing
(6) Battle Manual X3
(8) JOB Battle Manual
Wing of Beezlebub Box
_______________________
^0000CCWeight:^000000 1
#
17928#
^808080Randomly gives 1 of the following items when opened:
Costume Eclipse Hat
Costume Gigantic Water Cap
Costume Archangeling Hat
Costume Pink Woolen Hat
Costume Blue Drooping Cat
Costume Choco Mint Bonnet
Costume Rose From Frozen Land
Costume Snownow Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17934#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Lolita Two Side Up
- Costume Blue Rose Eyepatch
- Costume White Cat
- Costume Large Ribbon Muffler(Black)
- Costume Blue Frill Ribbon
- Costume Seraphim Coronet
- Costume Sitting Pope
- Costume Toy Syringe
- Costume Light Moonlight Hat
- Costume Sting's Silk Ribbon^000000
_______________________
^0000CCWeight:^000000 0
#
17935#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 15 Small Life Potions, 15 Medium Life Potions and 5 Small Mana Potion. You can get 1 2018 New Year Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17936#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 150 Small Life Potions, 150 Medium Life Potions and 50 Small Mana Potion. You can get 11 2018 New Year Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17938#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following
Cloak of Survival
Magical Booster
Survivor's Shoes
Storm Stone
Survival Circlet
Survivor's Orb
Vermin Cloth
Rebellion's Scarf
Happy Shield
Gelerdria
Bloody Dead Branch x 5
3X Battle Manual x 6
Safe to 7 Chance Box x 6
HE Bubblegum x 8
_______________________
^0000CCWeight:^000000 1
#
17939#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following
Costume Glast Heim Spectator
Costume Katarina von Blood 60
Costume Clock Winding Key
Costume Crow on Shoulder
Costume Diabolic Lapel
Costume Punkish Cat Ears
Costume Volume Low Twin
Costume Fake Ears
Costume Gothic Pumpkin Handicraft
_______________________
^0000CCWeight:^000000 1
#
17940#
^ff0000This item can not be traded with other accounts.^000000
A box containing 10 Lucky Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
You can get 1 Lunar New Year Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17941#
^ff0000This item can not be traded with other accounts.^000000
A box containing 100 Lucky Nyangvine.
As a bonus, you also have a small amount of Malangdo Special Can.
You can get 11 Lunar New Year Scroll additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17942#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Full Bloom Cherry Tree
- Costume Fairy Feathers
- Costume Straight Long(Black)
- Costume Black Fox Ears Ribbon
- Costume Tipsy
- Costume Yellow Cherry Blossom Hat
- Costume Sinsuncho Hat
- Costume Crow Tengu Mask
- Costume Scroll of Tengu
- Costume Celestial Flower^000000
_______________________
^0000CCWeight:^000000 0
#
17944#
^ff0000This item can not be traded with other accounts.^000000
A box containing 10 Almighty and 1 Spring Scroll.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17945#
^ff0000This item can not be traded with other accounts.^000000
A box containing 100 Almighty and 11 Spring Scroll.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17946#
When opened gives one of the following:
Book of Soyga
Seraphim Feather
Emerald Ring
Demon God's Ring
Seraphim Coronet
(5) Bloody Dead Branch
(10) Oda's Miracle Elixir
(8) HE Bubble Gum
Toy Syringe
Crow Tegu Mask
(6) Battle Manual X3
Glasses [1]
Sunglasses [1]
Mini Glasses [1]
Black Framed Glasses [1]
_______________________
^0000CCWeight:^000000 0
#
17948#
A box containing 50 of Enriched Elunium and Enriched Oridecon. You can get 11 Spring Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17949#
A box containing 5 of Enriched Elunium and Enriched Oridecon. You can get 1 Spring Scroll additionally.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17950#
A box containing 13 of HD Elunium and HD Oridecon. You can get Spring Scroll 11 and 6 Mental Potion.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17951#
A box containing 13 HD Bradiums & Craniums. You can get Spring Scroll 11 and 6 Mental Potion.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17952#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Cat Ears Short
- Costume Cat Ears Long
- Costume Panda Rabbit
- Costume Fawn Ears
- Costume Rabbit Hopping Black
- Costume Isabella Blue Ears
- Costume Starving Fish Hat
- Costume Falcon Mask
- Costume Malangdo Pirate
- Costume Drooping Cat Yellow^000000
_______________________
^0000CCWeight:^000000 1
#
17958#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Shining Angel Wings
- Costume Happy Rabbit Ribbon
- Costume Lovely Heart Cap
- Costume Warm Cat Muffler Blue
- Costume Love Feeling
- Costume White Bird Rose
- Costume Shaman Hat
- Costume Blue Ears Accessory
- Costume Star Dust Hairband
- Costume Drooping Sorin Doll Hat^000000
_______________________
^0000CCWeight:^000000 1
#
17959#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 Defense Scroll, which helps you to survive.
You can get 5 Small Mana Potion and 30 Brilliant Protection Scrolls additionally.
You receive 1 May's Rainbow Scroll when purchasing this box!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17960#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 Defense Scroll, which helps you to survive.
You can get 50 Small Mana Potion and 300 Brilliant Protection Scrolls additionally.
You receive 11 May's Rainbow Scroll when purchasing this box!
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17961#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion. You can get 1 Soul Plunger Scroll II additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17962#
^ff0000This item can not be traded with other accounts.^000000
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion. You can get 11 Soul Plunger Scroll II additionally.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17963#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Piamette Roll Hair
- Costume Clay Poring Jar
- Costume Siorava Hat
- Costume Eremes Scarf(Blue)
- Costume Clock Casque(Red)
- Costume Poporing Mascot
- Costume Poring Aura
- Costume Gemini Eyes(Red)
- Costume Gryphon Hat
- Costume Drosera Hairpin^000000
_______________________
^0000CCWeight:^000000 1
#
17964#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Love Cheeks(Lower)
- Costume Flaming Burst Wave(Garment)
- Costume Little Aquarium(Lower)
- Costume Tone of Gold(Mid)
- Costume Black Frame Glasses(Lower)
- Costume Wings of Victory(Mid)
- Costume Blue Ribbon(Mid)
- Costume Bread Bag(Mid)
- Costume Hoplite Helmet(Upper)
- Costume Moonlight Flower Hat(Upper)^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17965#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Giant Cat Bag
- Costume Variant Veil
- Costume Princess Ribbon Crown
- Costume Golden Angel Stall
- Costume Sheep Horns
- Costume Blue Eyes Makeup
- Costume Royal Guard Necklace
- Costume Nurse Cap of Clergy
- Costume Eight Purgatory Wings
- Costume Zealotus Doll^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17966#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Digital Space
- Costume Mobile Pursuit System
- Costume Electro Two Side Up
- Costume Mecha Cat Ears
- Costume Cyber Income
- Costume Nekomimi Cyber Headphone
- Costume Open Air Headset
- Costume Flying Drone
- Costume Cyclop's Eye
- Costume Guardian Processor^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 1
#
17967#
A box containing 10 Infinity Drink and 1 Soul Scroll.
_______________________
An Infinity Drink which you can feel infinite energy from.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
^000088Item effects will also disappear when the character dies^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17968#
A box containing 100 Infinity Drink and 11 Soul Scroll.
_______________________
An Infinity Drink which you can feel infinite energy from.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
^000088Item effects will also disappear when the character dies^000000.
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
17969#
'To you who want to see a big effect for an hour!' says the box.
_______________________
A package containing 20 Battle Manuals, 60 Brilliant Protection Scroll, 60 Mysterious Life Potion, 10 Small Mana Potion and 20 Tyr's Blessing.
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17970#
'To you who want to see a big effect for an hour!' says the box.
_______________________
A package containing 2 Battle Manuals, 6 Brilliant Protection Scroll, 6 Mysterious Life Potion, 1 Small Mana Potion and 2 Tyr's Blessing.
^ff00001 Kachua's Secret Key is included.^000000
_______________________
^0000CCWeight:^000000 0
#
17971#
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potion.
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17972#
The flatter dream life, the legendary master of the three! What it says on the box.
A box containing 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potion.
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17973#
A box containing 100 Almighty.
You can get additionally 10 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing, [NotForSale] Regeneration Potion!
As well 1 [NotForSale] Toktok Candy and 1 [NotForSale] Magic Candy are included.
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17974#
A box containing 10 Almighty.
You can get additionally 1 of each [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing, [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condenses all the foods that are said to be good for you.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17975#
A box containing 50 of Enriched Elunium and Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17976#
A box containing 5 of Enriched Elunium and Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17977#
A box containing 13 of HD Elunium and HD Oridecon. You can get 6 Mental Potion additionally.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17978#
A box containing 13 HD Bradiums & Craniums. You can get 6 Mental Potion additionally.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17979#
A box containing 100 Limited Power Booster.
_______________________
^ff0000This item can not be traded with other accounts.^000000
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17980#
A box containing 10 Limited Power Booster.
_______________________
^ff0000This item can not be traded with other accounts.^000000
A booster that increases your power significantly.
_______________________
Increases ATK and MATK by 30, ATK and MATK by 1%,
HIT and FLEE by 30, ASPD by 1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17981#
A box containing 100 Infinity Drink.
_______________________
An Infinity Drink which you can feel infinite energy from.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
^000088Item effects will also disappear when the character dies^000000.
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17982#
A box containing 10 Infinity Drink.
_______________________
An Infinity Drink which you can feel infinite energy from.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
^000088Item effects will also disappear when the character dies^000000.
_______________________
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17983#
A box containing 1 Defense Scroll, which helps you to survive.
You can get 50 Small Mana Potion and 300 Brilliant Protection Scrolls additionally.
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17984#
A box containing 1 Defense Scroll, which helps you to survive.
You can get 5 Small Mana Potion and 30 Brilliant Protection Scrolls additionally.
_______________________
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17985#
A box containing 50 ASPD Enhanced Potion and 100 Red Booster. You can get 11 [NotForSale] Brilliant Protection Scroll additionally.
_______________________
^ff000011 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17986#
A box containing 5 ASPD Enhanced Potion and 10 Red Booster. You can get 1 [NotForSale] Brilliant Protection Scroll additionally.
_______________________
^ff00001 Kachua's Secret Key are included.^000000
_______________________
^0000CCWeight:^000000 0
#
17999#
^ff0000This item can not be traded with other accounts.^000000
A voucher that can be used to expand maximum item possession limit.
^ffffff<TIPBOX>[How to use guide]<INFO>65</INFO></TIPBOX>
_______________________
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
18000#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 100
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
18001#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 1
^0000CCElement:^777777 Holy
#
18002#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 1
^0000CCElement:^777777 shadow
#
18003#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 1
^0000CCElement:^777777 Ghost
#
18004#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 250
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
18005#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Water
#
18006#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Wind
#
18007#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Earth
#
18008#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Fire
#
18009#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Poison
#
18100#
^000088Rental Item^000000
Beautiful bow with a graceful appearance.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
When ^990099VIP^000000 status active:
ATK +10
MATK +10
Random chance to auto-cast Level 2 ^009900Double Strafe^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Hunter, Bard and Dancer
#
18101#
^000088Rental Item^000000
A bow imbued with the sacred essense of Rudra, one of the ancient gods.
_______________________
INT +5
_______________________
Adds 50% tolerance to the ^663399Poison^000000, ^663399Curse^000000, ^663399Silence^000000, ^663399Confuse^000000 and ^663399Blind^000000 statuses.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000 and Level 1 ^009900Cure^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Archer and Rogue
#
18103#
A small bow with magical powers.
_______________________
INT +4
MATK +100
_______________________
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by 10.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 75
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 3
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 105
Ranger, Wanderer and Minstrel
#
18106#
A rich bow made by the Eden Group. It is suitable for advanced Level adventurers who know how to handle a bow.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Archer, Thief and Rogue
#
18107#
^000088Rental Item^000000
Crabs usually, live in sand or mud but this is used as a bow for some odd reason.
_______________________
LUK +3
Increases Critical Damage by 50%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 20%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue
#
18108#
^000088Rental Item^000000
Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow.
_______________________
AGI +3
_______________________
Random chance to increase ASPD by 2 for 5 seconds when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Hunter, Bard and Dancer
#
18109#
A bow developed by thief guild, especially made to fire multiple arrows at a time.
_______________________
Increases damage of ^009900Triangle Shot^000000 by (2*Refine Level)%.
Increases SP Consumption of ^009900Triangle Shot^000000 based on Refine Level.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 150
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
18110#
A very sensitive bow to use and it is specialized on fusillade.
_______________________
Increases damage of ^009900Arrow Storm^000000 by (Refine Level*5)%.
_______________________
Increases SP Consumption by (Refine Level*5)%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 110
Ranger
#
18111#
A bow made with a strong stem from the devildom. By using spider web arrow, it ties enemies.
_______________________
DEX +1
_______________________
When using physical attacks, it has a chance to auto-cast Level 1 ^009900Spider Web^000000 with a certain rate.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 120
Ranger, Minstrel and Wanderer
#
18112#
Bow that is coated by Oridecon and Gold with perfect Level.
_______________________
When equipped by ^0033CCHunter^000000 classes:
ATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
Increases Ranged Physical Damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 60
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Archer
#
18113#
*Effects in WoE & PVP area
Decreases target's SP by 4% on each physical attack. (This effect does not work with skills)
ASPD -5
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Archer, Thief and Rogue
#
18114#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 30% while bypassing 30% physical defense.
_______________________
^0000FFFor each Refine Level^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 1%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 110
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Archer, Thief and Rogue
#
18115#
A large, powerful bow used by Orc Archers.
_______________________
Random chance a defeated monster will drop ^0033CCSteel Arrow^000000.
_______________________
When equipped with ^990099Steel Arrow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Archer and Rogue
#
18116#
Bow coated with steel to increase its power.
_______________________
If equipped by Hunter:
ATK +10
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above 20:
ATK +5
(Applies up to Level 120)
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 50
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Archer
#
18117#
Heirloom bow of a royal family, has a sense of magic.
_______________________
When equipped with ^990099Cursed Arrow^000000:
Increases Ranged Physical Damage by 50%.
When equipped with ^990099Deviace Card^000000:
Increases Physical Damage on ^FF0000Demi-Human^000000 race by (2*Refine Level)%.
_______________________
When equipped with ^990099Sleep Arrow^000000:
Increases Ranged Physical Damage by 50%.
When equipped with ^990099Deviace Card^000000:
Increases Physical Damage on ^FF0000Brute^000000 race by (2*Refine Level)%.
_______________________
When equipped with ^990099Silence Arrow^000000:
Increases Ranged Physical Damage by 50%.
When equipped with ^990099Deviace Card^000000:
Increases Physical Damage on ^FF0000Insect^000000 race by (2*Refine Level)%.
_______________________
When equipped with ^990099Flash Arrow^000000:
Increases Ranged Physical Damage by 50%.
When equipped with ^990099Deviace Card^000000:
Increases Physical Damage on ^FF0000Plant^000000 race by (2*Refine Level)%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 80
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 105
Ranger, Minstrel, Wanderer and Shadow Chaser
#
18118#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Curse^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Archer, Thief and Rogue
#
18119#
A bow sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +110
_______________________
Has low chance to drain 5% of damage inflicted into HP and SP.
_______________________
Drains 100 HP every 10 second.
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Ranger, Minstrel and Wanderer
#
18120#
This bow was once used for vanquishing an evil and his followers.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
^0000FFRefine Level +12^000000:
ATK +7%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 115
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger, Minstrel, Wanderer and Shadow Chaser
#
18121#
Bow imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Ranger, Minstrel, Wanderer and Shadow Chaser
#
18122#
An oversized bow with slow shooting speed and poor accuracy, but powerful enough to kill its victims at once.
_______________________
HIT -50
_______________________
Increases Ranged Physical Damage by 40%.
_______________________
Increases After Attack Delay by 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 195
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Ranger
#
18123#
A bow that has a shape of storm.
_______________________
Increases Ranged Physical Damage by 30%.
_______________________
Decreases ^0000FFSevere Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
Increases SP Consumption of ^009900Severe Rainstorm^000000 by 15.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Ranger, Minstrel and Wanderer
#
18125#
An infernal bow from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
_______________________
When equipped with ^990099Arrow of Shadow^000000:
Increases attack damage +50%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Decreases SP Consumption by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 130
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Archer and Rogue
#
18126#
Blue Bow which has destructive power.
_______________________
AGI +5
DEX +5
_______________________
When ^990099VIP^000000 status active:
ASPD +3
Increases Ranged Physical Damage by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
18127#
Blue golden which has destructive power.
_______________________
AGI +8
DEX +8
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Ranger
#
18128#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archer, Thief and Rogue
#
18129#
A beautiful bow shaped as a pair of pure white wings.
_______________________
Has a chance of reducing After Attack Delay by 7% for 7 seconds with low probability when attacking.
Activation probability increases according to Refine Level.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 135
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
18130#
Bow that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
^CC6600Base Level^000000 at least ^0000FF70^000000:Per 10 BaseLevel,ATK +5.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Archer, Thief and Rogue
#
18131#
A bow that was acquired from defeating the demon god and it's followers.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by 40%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 60%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 80%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 40%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 115
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Archer and Rogue
#
18132#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Bow^000000
^0000CCAttack:^000000 114
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Archer and Rogue
#
18133#
A bow with the power of lightning.
It is said that the original performance can be exhibited by regaining the power of the wind.
_______________________
Grants arrows the ^33CC00Wind^000000 element for 180 minutes.
_______________________
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Thunder Ring^000000:
Increases Damage against monsters of ^FF0000Fish^000000 race by additional 20%.
Increases Damage against ^0000BBWater^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 150
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue
#
18134#
A replica made based on the hunting bow.
Perhaps because it is an incomplete replica, the shape as a weapon will collapse after a certain period of time.
_______________________
Grants arrows the ^0000FFFire^000000 element for 180 minutes.
_______________________
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by additional 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue
#
18135#
Equipment designed to survive on Malangdo Island.
An excellent product that can perform Maran enchantments and sell at unexpectedly high prices.
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 50%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 115
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Archer and Rogue
#
18136#
A bow given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archer classes and Shadow Chaser
#
18137#
A flaming bow that seems dangerous to grasp.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
When equipped with ^990099Fire Arrow^000000:
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Elemental Crown^000000:
Increases Ranged Physical Damage by 45%.
_______________________
When equipped with ^990099Elemental Suit^000000 and ^990099Fire Arrow^000000:
Increases Ranged Physical Damage by 20%.
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
When ^990099Burning Bow^000000 Refined to +10:
ASPD +1
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 95
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
18138#
A frozen bow whose drawstring seems too solid to be pulled.
_______________________
Random chance to inflict ^663399Frozen^000000 status to target attacking.
_______________________
When equipped with ^990099Crystal Arrow^000000:
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Elemental Crown^000000:
Increases Ranged Physical Damage by 45%.
_______________________
When equipped with ^990099Elemental Suit^000000 and ^990099Crystal Arrow^000000:
Increases Ranged Physical Damage by 20%.
Disables bow's ability of inflicting Freeze.
When ^990099Frozen Bow^000000 Refined to +10:
ASPD +1
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
18139#
A bow that is perfectly balanced in every aspect.
_______________________
Random chance to inflict ^663399Blind^000000 status to target attacking.
_______________________
When equipped with ^990099Stone Arrow^000000:
Increases Ranged Physical Damage by 25%.
Random chance to inflict Stone Curse status on the target when dealing physical damage.
_______________________
When equipped with ^990099Elemental Crown^000000:
Increases Ranged Physical Damage by 45%.
_______________________
When equipped with ^990099Elemental Suit^000000 and ^990099Stone Arrow^000000:
Increases Ranged Physical Damage by 20%.
Disables bow's ability of inflicting Blind.
When ^990099Earth Bow^000000 Refined to +10:
ASPD +1
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 105
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
18140#
A light bow that has been enhanced with the power of whirlwinds.
_______________________
When equipped with ^990099Arrow of Wind^000000:
Increases Ranged Physical Damage by 25%.
Random chance to auto-cast Level 5 ^009900Wind Blade^000000 when dealing physical damage.
The chance is increased when the wearer's INT is 40 or greater.
_______________________
When equipped with ^990099Elemental Crown^000000:
Increases Ranged Physical Damage by 45%.
_______________________
When equipped with ^990099Elemental Suit^000000 and ^990099Arrow of Wind^000000:
Increases Ranged Physical Damage by 20%.
Disables bow's ability to auto-cast Level 5 ^009900Wind Blade^000000.
When ^990099Gust Bow^000000 Refined to +10:
ASPD +1
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 95
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 55
Archer and Rogue
#
18141#
A metallic Bow made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Arrow Storm^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases anged physical damage by 2%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +6 (Applies up to Base Level 150)
_______________________
When equipped by ^0033CCHunter^000000:
ATK +15
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 75
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger, Minstrel and Wanderer
#
18142#
A bow with the power of the earth.
It is said that the original performance can be exhibited by regaining the power of "heaven and earth".
_______________________
Grants arrows the ^CC5500Earth^000000 element for 180 minutes.
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 15%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 10%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Warrior Ring^000000:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 20%.
Increases Damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 150
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue
#
18143#
A Hunter Bow forged from the regrets of people whose died in battlefield.
_______________________
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 30%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Level 1 Slaughter.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 and ^009900Severe Rainstorm^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger, Minstrel, Wanderer and Shadow Chaser
#
18144#
A bow with the power of water.
It is said that the original performance can be exhibited by regaining the power of "water".
_______________________
Grants arrows the ^0000BBWater^000000 element for 180 minutes.
_______________________
Increases Physical Damage against enemies of all monsters except ^FF0000Demon^000000 race by 10%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all monsters except ^FF0000Demon^000000 race by additional 10%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all monsters except ^FF0000Demon^000000 race by additional 15%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 150
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue
#
18145#
A Vigilante Bow that used to prevent criminal in the past.
_______________________
For each ^0000FF20^000000 base ^CC6600DEX^000000:
Increases ^990099Bow^000000 class weapon damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^990099Bow^000000 class weapon damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Double Strafing^000000 by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
18146#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
MATK +170
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Archer classes and Shadow Chaser
#
18147#
A Diva Wing that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
MATK +170
_______________________
For each Level of ^009900Vulture's Eye^000000:
Perfect HIT +2
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Archer classes and Shadow Chaser
#
18148#
A bow full of wickedness.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser and 3rd Archer classes
#
18149#
A giant bow which was used in the ancient battles. It is been said, the bow was designed to storm through fortress walls and gates, but now it is reduced in size and damage, perhaps for a remodel.
_______________________
^0000FFFor each Refine Level^000000:
Increases long range physical attack by 1%.
_______________________
When equipped with ^990099Illusion Apple of Archer^000000:
ATK +50,
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Ballista^000000 and ^990099Illusion Apple of Archer^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Arrow Storm^000000 by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +10%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Arrow Storm damage by additional 30%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Archer classes
#
18150#
A crossbow for Rangers which are more or less familiar with bow handling.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of ^990099Arrow Storm^000000 by 20%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Beatbane^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Enhanced Timer Keeper Hat^000000,
^990099Enhanced Time Keeper Robe^000000,
^990099Enhanced Timer Keeper Manteau^000000,
and ^990099Enhanced Time Keeper Boots^000000:
ASPD +2
MaxHP and MaxSP +10%
 
For each ^0000FF10^000000 base ^CC6600VIT^777777:
Decreases damage from ^777777Neutral^000000 elemental attacks by 3%.
(Up to 100 base VIT)
 
For each ^0000FF10^000000 base ^CC6600AGI^777777:
Increases Attack Speed (decreases After Attack Delay by 2%).
(Up to 100 base AGI)
 
For each ^0000FF10^000000 base ^CC6600DEX^777777:
HIT +3 (Up to 100 base DEX)
 
For each ^0000FF10^000000 base ^CC6600LUK^777777:
Critical +3 (Up to 100 base LUK)
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
18151#
A bow for Wanderers and Minstrels which are more or less familiar with bow handling.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of ^990099Severe Rainstorm^000000 by 20%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Dancing Lesson/Music Lesson^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Enhanced Timer Keeper Hat^000000,
^990099Enhanced Time Keeper Robe^000000,
^990099Enhanced Timer Keeper Manteau^000000,
and ^990099Enhanced Time Keeper Boots^000000:
ASPD +2
MaxHP and MaxSP +10%
 
For each ^0000FF10^000000 base ^CC6600VIT^777777:
Decreases damage from ^777777Neutral^000000 elemental attacks by 3%.
(Up to 100 base VIT)
 
For each ^0000FF10^000000 base ^CC6600AGI^777777:
Increases Attack Speed (decreases After Attack Delay by 2%).
(Up to 100 base AGI)
 
For each ^0000FF10^000000 base ^CC6600DEX^777777:
HIT +3 (Up to 100 base DEX)
 
For each ^0000FF10^000000 base ^CC6600LUK^777777:
Critical +3 (Up to 100 base LUK)
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel & Wanderer
#
18152#
A bow with the power of fire.
It is said that the original performance can be exhibited by regaining the power of "Hundred Fires"...
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 120
^0000CCWeight:^000000 150
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer, Thief and Rogue classes
#
18153#
A thief bow with the strength to hold the power of Nive.
_______________________
MATK +180
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Thief Bow^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
18154#
A hunter bow with the strength to hold the power of Nive.
_______________________
MATK +170
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Hunter Bow^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18155#
A crossbow with the strength to hold the power of Nive.
_______________________
MATK +170
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Hunter Bow^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel & Wanderer
#
18163#
The bow of the vigilante who was working to protect the security of the town.
_______________________
MATK +170
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
FLEE +50
_______________________
When equipped with ^990099Frontier Boots^000000:
Prevents ^663399Bleeding^000000 and ^663399Sleep^000000 status.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
For each ^0000FF40^000000 base ^CC6600INT^000000:
AGI +6
Increases Attack Speed (decreases After Attack Delay by 6%).
 
Base ^CC6600INT^000000 at least ^FF0000120^000000:
FLEE +100
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Triangle Shot^000000 by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Archer classes and Shadow Chaser
#
18164#
An ancient hero's bow, handed down from the now forgotten royal family.
Looks ancient but it contains hidden magic power and resonate with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX by 20 and Bow class weapon damage by 20% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger and Shadow Chaser
#
18165#
Bow specially made for beginner ranger.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat
Beginner's Suit, Beginner's Manteau
Beginner's Boots and Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ATK +2%
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
18166#
Bow specially made for beginner performer.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat
Beginner's Suit, Beginner's Manteau
Beginner's Boots and Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
Decreases Variable Casting Time by 10%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer and Minstrel
#
18170#
A bow that contains the history of ancient war hero.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX by 20 and Bow class weapon damage by 20% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Archer classes and Shadow Chaser
#
18171#
A bow received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 50%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Archer classes and Shadow Chaser
#
18174#
It is said to be mainly used by hunters, but it is difficult to use, but when used, precise shooting and destructive damage are enough to crush the user.
_______________________
When equipped with ^990099Hunting Arrow^000000:
Increases Ranged Physical Damage by 50%.
_______________________
^0000FFFor each Refine Level^000000:
Critical +1.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage gainst ^FF0000Insect^000000 and ^FF0000Brute^000000 race by 30%.
_______________________
When equipped with ^990099Illusion Boots^000000:
ATK +10%
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Hunter Bow^000000 and ^990099Illusion Boots^000000 each is ^0000FF+7 or higher^000000:
ASPD +2
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Long range physical attacks have a chance to activate Hunter's Sight for 10 seconds.
_______________________
^32CD32[Hunter's Sight]^000000:
ATK +100
Increases Critical Damage by 15%.
Increases Physical Damage gainst ^FF0000Insect^000000 and ^FF0000Brute^000000 race by 50%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 165
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Ranger
#
18177#
A weapon that has been mutated in response to the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +170
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Archer classes and Shadow Chaser
#
18178#
A bow without a string.
Trying to pull it will draw a glow of string.
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Ranger
#
18179#
Crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel and Wanderer
#
18180#
High strength bow made of fused carbon.
_______________________
MATK +135.
_______________________
Increases bow weapon damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases bow weapon damage by additional 10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 190
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Shadow Chaser
#
18182#
The bow of an ancient hero from the now forgotten royal family.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger and Shadow Chaser
#
18183#
A bow that contains the history of ancient war hero.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Archer classes and Shadow Chaser
#
18184#
Crossbow designed to shoot arrows quickly and hard.
_______________________
Increased Ranged Physical Damage by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 185
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
18185#
Glossy red light bow.
_______________________
Critical +5
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by 10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18186#
It's a bow that's made of a very resilient material.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18187#
A bow designed to lightly and quickly shoot multiple arrows.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.7 seconds.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18188#
A bow which causes a strong wind like a storm.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel and Wanderer
#
18189#
No one knows who used this bow or how it was used.
The body, which is tinged with a thick bloody hue, tells you all you need to know.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Double Strafe^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Shower^000000 by 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Archer and Rogue classes
#
18190#
It was modified to launch other objects
than the nails used to in the Einbech mine.
_______________________
ATK +10%
Increases damage of ^009900Aimed Bolt^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +60
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18191#
A ceremonial bow used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
18198#
A bow used by the Glastheim Soldiers.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by 20%.
Decreases After Skill Delay by 12%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 190
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18199#
A mysterious bow given to adventurers who successfully carry out their missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 150
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Thief, Archer, Assassin, Hunter classes, Rogue and Bard classes
#
18500#
^000088Rental Item^000000
Passionate red scarf.
_______________________
Increases experience gained from defeating monsters by 60%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18501#
^000088Rental Item^000000
Passionate red scarf.
_______________________
Increases experience gained from defeating monsters by 80%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18502#
^000088Rental Item^000000
Passionate red scarf.
_______________________
Increases experience gained from defeating monsters by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18503#
The horns imbued with full of Devil Spirit. Feels so tight and harsh.
_______________________
MaxHP +10%
MaxSP +10%
MATK +5%
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18504#
A hat designed after Anubis, the God of Death. It seems to belong to people who made mummies.
_______________________
Decreases DEF and MDef by 50%.
_______________________
Random chance to inflict ^663399Stone Curse^000000 status to enemies in a 11*11 cell area when you are taking physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18505#
^000088Rental Item^000000
An accessory which is traditionally used in piercings by the Umbala tribespeople.
_______________________
MaxHP +1%
_______________________
Random chance a defeated monster will drop ^0033CCMeat^000000.
_______________________
Increases recovery amount gained from ^0033CCMeat^000000 by 25%.
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18506#
A traditional headdress typically worn by Arab men.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 400
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18507#
A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18508#
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
_______________________
LUK +5
HIT +10
MDEF +3
_______________________
Decreases After Skill Delay by 5%.
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Random chance a defeated monster will drop ^0033CCMastela Fruit^000000.
Drop chance increases by 1% For each Refine Level over +7.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
18509#
A special cap with a neon sign above, dedicated to celebrate RWC 2010 in Indonesia.
_______________________
LUK +5
ASPD +1
ATK +3%, MATK +3%
Critical +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases recovery amount gained from ^0033CCRed Potion^000000 and ^0033CCWhite Potion^000000 by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
All Jobs except Novice
#
18510#
The bloodstained wings of a fallen angel.
_______________________
Decreases 10% damage from ^FF0000Demi-Human^000000 race.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18511#
The bloodstained feathers of a fallen angel.
_______________________
When equipped with ^990099Bloody Angel Wings^000000:
Increases damage to Angels by 3%.
MaxHP +2%, MaxSP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18512#
Have a good drink and have a good mood!
However, be careful when drinking too much.
_______________________
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Blush^000000:
MDEF +5
Every 10 seconds HP -10 and SP -5
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additionally by 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additionally by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18513#
The sunflower light and glitter is to come out.
_______________________
LUK +2
_______________________
When receives physical attack, chance to auto-cast Level 1 Endure.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18514#
A hat that is provided only for members of the Eden Group. It's designed to go well with a suit.
_______________________
Has a chance of adding 10 ATK or 10 MATK power for 5 seconds while doing physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCCan be enchanted by:^000000
<NAVI>Blacksmith Thorn<INFO>moc_para01,111,83,0,100,0,0</INFO></NAVI>
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18515#
A headgear for the winner of the RTC event.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18516#
A headgear for the 2nd place winner of the RTC event.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18517#
A headgear for the 3rd place winner of the RTC event.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18518#
An ear accessory that looks just like white, beautiful angel wings.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18519#
An ear accessory made with Evil Wing.
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18520#
A crown that only the person who receives the tribal honor of the Jaty Tribe can wear.
_______________________
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 5%.
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18521#
A rare four leaf clover.each leaves symbolize Hope, Sincerity, Love and Luck.
_______________________
LUK +1
MaxSP +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18522#
A dark marching hat worn by members of an undead band from Niffleheim.
_______________________
STR +2
MDEF +1
ATK +2%
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18523#
A small thundercloud, always shooting out lightning.
_______________________
Random chance to auto-cast Level 5 ^009900Lightning Bolt^000000 or Level 5 ^009900Thunder Storm^000000 when dealing physical damage.
If you have acquired a higher Level of these skills, it will cast the skill at that Level instead.
The Level of your ^0000FFLightning Bolt^000000 and Thunder Storm will Increases the probability of casting.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18524#
A mask more by people whose worshiped Demon god in the past.
_______________________
Increases Damage against monsters of ^FF0000Angel^000000 race by 5%.
_______________________
Random chance to inflict ^663399Silence^000000 status on wearer when receives physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18525#
Leftover piece of watermelon, scraped clean.
_______________________
VIT +1, LUK +1
MDEF +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18526#
^000088Rental Item^000000
Lollipop with mysterious power.
_______________________
ATK +5
MATK +5
ASPD +1
_______________________
Decreases Fixed Casting Time by 20%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18527#
A pumpkin hat that has glowing eyes.
_______________________
Random chance a defeated monster will drop ^0033CCPumpkin Pie^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
18528#
Lori Ruri mulin pets 'Crew'. The somewhat being acute and says that there is a tendency which all of a sudden surprises to also being trivial.
_______________________
INT +2
MDEF +5
_______________________
Ignores magical defense of enemies by 5%.
^0000FFFor each Refine Level^000000:
Ignores magical defense of enemies by 1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +2%
Ignores magical defense of enemies by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18529#
A hat that designed after Wild Rose who was famous for it's quick speed.
_______________________
MaxHP -10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped with ^990099Fish In Mouth^000000:
auto-casts ^0000FFGreed^000000 at certain percentage during physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18530#
A mask worn by Thanatos Despero.
It feels very powerful, but the design is charming.
_______________________
FLEE +4, LUK -5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18531#
A child doll that reproduces the appearance of a Permeter.
_______________________
Increases Physical Damage against enemies of Solider, Permeter, Freezer, Assaulter, Heater and Turtle General by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18532#
A cute hairband with an outstanding blue-laced ribbon.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18533#
A striped hat with honeybee antenna's on top.
It smells good, like sweet honey.
_______________________
MDEF +3
_______________________
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Insect^000000 monster will drop ^0033CCHoney^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18534#
A more lively decorated phantom mask.
It is said it's used to hide one's identity of noble birth.
_______________________
STR +1
ATK +5%
_______________________
Decreases After Skill Delay by 1%.
_______________________
Increases MaxHP by 100 for every Refine Level.
_______________________
Increases damage of ^009900Mammonite^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18535#
A present received from Lude.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18536#
A plant that usually bitten by stranger wanderer whose passing a grassland.
_______________________
MATK +10
_______________________
Decreases Fixed Casting Time by 0.1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18537#
A souvenir hat from Malangdo.
_______________________
FLEE +6
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18538#
A spirit literally whispering sweet nothings into your ear and out the other.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 1%.
_______________________
Random chance a defeated ^FF0000Demon^000000 monster will drop ^0033CCHoly Water^000000.
_______________________
Random chance a defeated ^FF0000Angel^000000 monster will drop ^0033CCCursed Water^000000.
_______________________
When equipped with ^990099Heart Hairpin[0]^000000:
Decreases damage taken from ^FF0000Angel^000000 race by 9%.
_______________________
When equipped with ^990099Crescent Hairpin[0]^000000:
Decreases damage taken from ^FF0000Demon^000000 race monsters by 9%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18539#
A driver's cap with a menacing skull on the band.
_______________________
MATK +2%
_______________________
^0000FFRefine Level +5^000000:
MATK +3%
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
_______________________
When equipped with ^990099Elven Ears[0]^000000:
Decreases SP Consumption by 3%.
_______________________
When equipped with ^990099Evil Bone Wand[0]^000000:
^0000FFFor each Refine Level^000000 of ^990099Evil Bone Wand[0]^000000:
MATK +10
If ^990099Evil Bone Wand[0]^000000 is Refined to +10:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Thorn Staff of Darkness[0]^000000:
^0000FFFor each Refine Level^000000 of ^990099Thorn Staff of Darkness[0]^000000:
MATK +10
If ^990099Thorn Staff of Darkness[0]^000000 is Refined to +10:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18540#
A mask worn by an ancient Rune-Midgardian race that worshipped demons.
_______________________
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Drains 1 SP every 2 seconds.
_______________________
When equipped with ^990099Succubus Horn[0]^000000 or ^990099Incubus Horn[0]^000000:
ASPD +1
Increases Attack Speed (decreases After Attack Delay by 9%).
Drains 3 SP every 2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18541#
A soft feathered archer's cap that gives you that dash of Errol Flynn flair.
_______________________
DEX +2
_______________________
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Sharp Arrow^000000:
Increases Critical Damage by 5%.
 
^0000FFRefine Level^000000 of ^990099Little Feather Hat^000000 is ^0000FF+7 or higher^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099+10 Falken Blitz[2]^000000:
Decreases Variable Casting Time of ^009900Sharp Shooting^000000 by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18542#
A headdress worn by high Level members of divine warrior members.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 5%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped with ^990099Healing Staff[0]^000000:
Increases ^009900Healing^000000 skills effectiveness by 1% per Refine Level of the staff.
_______________________
When equipped with ^990099Holy Stick[1]^000000:
Increases ^009900Healing^000000 skills effectiveness by 3% per Refine Level of the staff.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18543#
A hat with self ego, once used by the Great Witch. Assists your magic spells.
_______________________
MDEF +5
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18546#
Spread it in your mouth and you will taste varied flavors.
It seems that when you chew on this, your health will increase.
_______________________
Random chance a defeated monster will drop ^0033CCCandy^000000 or ^0033CCCandy Cane^000000.
Increases recovery amount gained from Candy and Candy Cane by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18547#
A handmade hat made to commemorate the Students Festival.
_______________________
Enables the use of Level 2 ^0000FFIncrease Agi^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18548#
A hat matching the one worn by the marionette Taini.
_______________________
INT +1
AGI +1
_______________________
When equipped with a ^0000FFloyal cute-pet Taini^000000, 100% more HP recovery with apples.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18549#
A cute butterfly-shaped hairpin.
_______________________
MDEF +3
_______________________
Increases Damage on ^FF0000Plant^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCIzidor^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18550#
When the Guardian of Midgard, Luthien Silvermoon, was summoned by the gods to ascend to Asgard, a nice pair of wings made of celestial energy appeared, making a halo around his head.
_______________________
All Status +2
Decreases damage from all elemental attacks by 5%.
Recovers 2% ^CC6600HP^777777 every 10 seconds.
Recovers 1% ^CC6600SP^777777 every 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18551#
A circlet which has the austere and beauty of the stars.
_______________________
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +10
MaxSP +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^CC5500Earth^000000, ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18552#
Statue of a baby angel that could be embarrassing to wear if you're insecure.
_______________________
LUK +2
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18553#
A 'fashionable' Christmas Tree hat designed by Louise Carol.
_______________________
Increases resistance against ^663399Blind^000000, ^663399Stun^000000, ^663399Curse^000000 and ^663399Confuse^000000 by 20%.
_______________________
Random chance a defeated monster will drop ^0033CCCookie Bag^000000
_______________________
^0000FFRefine Level +7^000000:
Cookie Bag drop rate increases by 2%.
_______________________
^0000FFRefine Level +9^000000:
Cookie Bag drop rate increases by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18554#
A delicious seafood, the favorite of many people.
_______________________
Increases recovery amount gained from ^0033CCShusi^000000 and ^0033CCFish Slice^000000 by 100%.
_______________________
When equipped with ^990099Crab Card, Aster Card^000000 and ^990099Shellfish Card^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18555#
A helm worn by the general who could freely handle dragons.
It seems that you could capture the mind of the dragon just wearing it.
_______________________
MDEF +3
_______________________
Increases Damage against monsters of ^FF0000Dragon^000000 race by 5%.
_______________________
Decreases physical damages taken from ^FF0000Dragon^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Dragon^000000 monster will drop ^0033CCTreasure Box^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18556#
Glasses which proves you are a member of the Angel side.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18557#
A sunglasses which proves the member of the Devil side.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18558#
Fruit from a plant that screams when uprooted from the ground.
_______________________
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Plant^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18559#
A leather of Fafnir that made into winged ears that will Curse its wearer.
_______________________
Critical +3
_______________________
Disables HP Recovery Rate.
_______________________
When equipped with ^990099Fafnir Mask^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18560#
A leather of Fafnir that made into mask that will Curse its wearer.
_______________________
Critical +2
_______________________
When equipped with ^990099Fafnir Skin^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18561#
A noble High quality hat made of luxury black cloth. Wihite feather make it more gorgeous.
_______________________
VIT +2
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18562#
Corsage of eerie feeling with the motif of a skull.
_______________________
MDEF +3
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Demi-Human^000000 race monster will drop ^0033CCImmortal Heart^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18563#
A girlish hairband with wings and lace.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Increases SP Consumption by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 3%.
Increases SP Consumption by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18564#
A bubble gum with a shape of heart.
_______________________
Skill casting cannot be interrupted.
_______________________
Increases SP Consumption by 15%.
_______________________
When equipped with ^990099Heart Wings Hairband^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18565#
This is an exact replica of the hat worn by O'Riley the Leprechaun.
_______________________
STR +1
INT +1
MDEF +4
_______________________
^0000FFRefine Level +8^000000:
Random chance to use 1 ^0033CCGreen Ale^000000 when dealing physical damage.
Random chance a defeated monster will drop ^0033CCGreen Ale^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18566#
Donuts nuts are added, since the height further! It is well suited to the hot tea.
_______________________
ATK +5
MATK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1 
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0 
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18567#
It seems the nose of a liar talented. Rumor has it that this wooden nose was a god of lies.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18568#
A bird that has the ability to recite the magic on itself.
However, sometimes it seems that the spell is wrong.
_______________________
MDEF +6
_______________________
Reflects Magic Attacks with a certain chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18569#
A cute sheep-like hat, makes you look like you have soft fluffy hair.
_______________________
MaxHP +1%
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
Random chance to inflict ^663399Sleep^000000 status on all targets on 11*11 AoE when receiving physical or magical attack.
_______________________
^0000FFRefine Level +10^000000:
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18570#
A beautiful golden ornament created with ancient magic. It changes its power depending on the owner's class.
_______________________
^CC6600Base Level^000000 at least ^0000FF150^000000:
All Basic Stats +2
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000 or ^0033CCThief^000000 classes:
ATK +8%
_______________________
When equipped by ^0033CCMage^000000 or ^0033CCAcolyte^000000 classes:
MATK +8%.
Increases ^009900Healing^000000 skills effectiveness by 7%.
_______________________
When equipped by ^0033CCArcher^000000 classes:
DEX +3
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes
#
18571#
Decorated with white flowers on a white straw hat. Brings luck to those wearing this hat.
_______________________
Increases experience gained from defeating monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18572#
Hat of famous judge.
_______________________
Decreases Variable Casting Time by 6%.
_______________________
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
MDEF +2
_______________________
[Swordman,Merchant,Thief,Monk,Taekwon]
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
_______________________
[Magician,Acolyte,Soul Linker,Ninja]
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
[Archer,Gunslinger]
Every 1 Refine Levels: Ranged Physical Damage +1%
_______________________
When ^990099VIP^000000 status active:
All Basic Stats +1
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18573#
A berret decorated with white feather.
_______________________
MaxHP -10%
HIT +20
_______________________
^0000FFRefine Level +5^000000:
MaxHP +10%
HIT -10
HIT -3 and MaxHP +3% for every 2 Refine Levels.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18574#
The Helm of the Lord of Death.
_______________________
MDEF +5
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
For each Refine Level above +5 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
_______________________
When equipped with ^990099Abysmal Knight Card^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from ^FF0000Normal^000000 class by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18575#
A mysterious box with eyebrows are already drawn up.
_______________________
MDEF +10
_______________________
Random chance to auto-cast various skills when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18576#
These large Earrings carry the balance between Yin and Yang.
_______________________
Increases damage of ^009900Chain Combo^000000 by 10%.
_______________________
Increases damage of ^009900Triple Attack^000000 by 5%.
_______________________
Increases damage of ^009900Combo Finish^000000 by 5%.
_______________________
Increases SP Consumption of ^009900Chain Combo^000000 and ^009900Combo Finish^000000 by 1.
_______________________
When equipped with ^990099Hot-blooded Headband^000000:
Increases damage of ^009900Triple Attack^000000 and ^009900Combo Finish^000000 by 5%.
Increases damage of ^009900Tiger Fist^000000 and ^009900Chain Crush Combo^000000 by 3%.
Increases SP Consumption by 10 which reduced by 1 per Refine Level up to +10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18577#
A large 24 inch Bolt.
_______________________
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 4%.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18578#
A magical helm.
_______________________
ATK +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18579#
A hat made to celebrate 9th anniversary.
_______________________
MDEF +9
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 9
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18580#
A Crown woven from Yggdrasil's Branches which represents new life after a sacrifice.
_______________________
MDEF +3
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills by 10%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18581#
A menacing red Tiger's mask rumored to have belonged to a great warrior.
_______________________
STR +3
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18582#
A menacing blue Tiger's mask rumored to have belonged to a great warrior.
_______________________
STR +3
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18583#
A lazy drooping blue kitty hat.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18584#
A lazy drooping brown kitty hat.
_______________________
MDEF +15
_______________________
Increases resistance against ^663399Curse^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18585#
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100%.
_______________________
VIT +3
INT +2
STR +1
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18586#
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100%.
_______________________
VIT +2
INT +3
STR +1
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18587#
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100%.
_______________________
VIT +2
INT +1
STR +3
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18588#
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100%.
_______________________
VIT +1
INT +3
STR +2
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18589#
A ripe strawberry shaped hat.
_______________________
Random chance a defeated monster will drop ^0033CCStrawberry^000000.
Increases the drop rate of Strawberry with each Refine Level and caps at Level 10.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18590#
A hairband made with gold strings.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18591#
Glasses worn by true sophisticates.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18592#
Wearing this Hat makes your summer cool. Important thing is maintenance sense of balance.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18593#
Cute red mini crown.
_______________________
INT +1
MDEF +5
MATK +3%
_______________________
Decreases Variable Casting Time by 3%.
_______________________
Decreases SP Consumption by 3%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +5^000000:
MATK +1%
^0000FFRefine Level +7^000000:
MATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18594#
Once owned by Magni, son of Thor, the wearer of this cap is supposedly granted a measure of Magni's awesome might.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
All Jobs except Novice
#
18595#
A horns that contains ancient souls.
_______________________
^0000FFRefine Level +7^000000:
Random chance to increase attack by 100 for 10 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18596#
A thin, small-leaf-shaped hat.
_______________________
Enables the use of Level 3 ^0000FFHeaven's Drive^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18597#
Created for military purpose, this hat boosts your fighting abilities.
_______________________
Critical +3
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +7^000000:
Critical +2
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Critical +2
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18598#
A small shining christmas tree that can be put as hat.
_______________________
MDEF +20
_______________________
When equipped with ^990099Holy Santa's Beard^000000:
MDEF +3
Random chance a defeated monster will drop ^0033CCBuche De Noel^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18599#
A grotesque headgear which covers a half of a person's face. But don't you worry. The part of eyes are open so you can see well.
_______________________
All Basic Stats +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18600#
A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18601#
A lovely red hat with a white pom pom.
_______________________
MATK +5%
MDEF +5
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18602#
A slice of watermelon on a stick, it will make your mouth water.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18603#
A grotesque headgear which covers a half of a person's face. But don't you worry. The part of eyes are open so you can see well.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18604#
Mask in the shape of a king of the brave Falcon sky.
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18605#
Hat of black feathers made by the power of demons who to bless the arrival of the Dark Ages.
_______________________
MDEF +3
_______________________
Random chance to enchant weapon with ^777777Shadow^000000 element when receiving physical damage.
_______________________
Increases damage taken from ^777777Holy^000000 elemental monsters and ^FF0000Angel^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18606#
A crystalized tears of Princess Adelaide.
_______________________
MATK +3%
_______________________
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18607#
Two red dots that can be worn on the face to give a blushing impression.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18608#
A pair of small red ribbons which can be used to decorate the hair of little girls.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
#
18609#
A black Blinker. Since it is black in color, it seems that you may not see the light forever if you wear it for a long time.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
Increases resistance against ^663399Stun^000000 status by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18610#
A bandana specially made in Brasilis to commemorate the 7th anniversary of the Brazilian servers of Ragnarok Online.
_______________________
MDEF +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18611#
Dark-colored plastic framed glasses, great for looking retro and intelligent!
_______________________
INT +1
MDEF +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18612#
A headgear worn by a Warrior of a fighting order.
These Warriors in White tend to be physical Combat Specialists.
_______________________
STR +2
VIT +2
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18613#
A headgear worn by a teacher of a fighting order.
These Warriors in Black tend to be Esoteric Combat Specialists.
_______________________
INT +2
DEX +2
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18614#
This Spooky mask of Death. You are too freaked out to put it actually over your face so for now you wear it as a hat.
_______________________
FLEE +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18615#
A patch that protects a single eye socket.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18616#
Your parents forgot to tell you that sticking your tongue out at people was rude and this is the result. Sometimes you just gotta be you!
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18617#
Onigiri is a delicacy found only on the island nation of Amatsu. Various flavors accentuate the slightly sweet rice.
_______________________
Increases damage inflicted and Decreases damage taken from monsters in the Amatsu area by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18618#
Look like a hunk o' burnin' love with this retro hairstyle wig.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18619#
A bandana that can be worn to disguise yourself one of the common folk.
_______________________
Random chance to auto-cast Level 1 ^009900Steal^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18620#
An eyepatch for those who would not like to look lovelier than a pirate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18621#
A gift given to you by Agent York which he retrieved from thugs in Geffen that used this mask to disguise themselves while committing crimes and extorting citizens.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18622#
RWC Exclusive Champion Headgear
_______________________
All Basic Stats +5
MDEF +5
Increases Movement Speed
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
18623#
RWC Exclusive 2nd Place Headgear
_______________________
All Basic Stats +4
MDEF +5
Increases Movement Speed
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
18624#
RWC Exclusive 3rd Place Headgear
_______________________
All Basic Stats +3
MDEF +5
Increases Movement Speed
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
18625#
RWC Exclusive Headgear
_______________________
All Basic Stats +2
MDEF +5
Increases movement speed.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
18626#
A delectable frozen treat served with a cherry on top.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18627#
A dried leaf that bring the memories of hometown.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18628#
Bu~oi to achieve it is asleep as dead. To even worry about whether wake up sleeping on the defenseless too.
_______________________
MaxHP +2%
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Manteau of Domovoi^000000:
MaxHP +3%
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18629#
A celebration hat for Desert Wolves, makes you feel like a member of the pack.
_______________________
MDEF +5
_______________________
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18630#
A cute doll of a drooping Alicel from the Robot Factory.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to Reduces After Attack Delay by 100% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
18631#
A sensual chef hat made in cute concept art. Goes well with casual outfit.
_______________________
DEX +3
LUK +1
_______________________
^0000FFRefine Level +7^000000:
Random chance a defeated monster will drop ^0033CCCooking Kit^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18632#
A cute hair pin designed with yellow poring. It goes well with anyone.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18633#
A cute hair pin designed with pink poring. It goes well with anyone.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18634#
A cute hair pin designed with green poring. It goes well with anyone.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18635#
A cute hair pin designed with blue poring. It goes well with anyone.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18636#
A ribbon expressing happiness for the new married bride. Makes you feel more sensitive.
_______________________
DEX +1
_______________________
Random chance to auto-cast Level 1 ^009900Charm Wink^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 730
#
18637#
Helmet generals of the kingdom was the cry of the ancient continent was using. Weather in general that the word of command many soldiers outpouring from all over the body Using this pitch.
_______________________
STR +2
VIT +1
_______________________
^0000FFRefine Level +8^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18638#
A hat that looks like a sour citron. Fresh fragrance makes you feel happy and lucky.
_______________________
LUK +3
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18639#
A hat only for officers who passed hard training from the NAVY. White, Blue and Yellow color is the symbol of a sailor's providence.
_______________________
LUK +3
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18640#
A hair band that looks like a starfish.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18641#
Casual magician's hat with a cute ribbon.
_______________________
INT +3
MATK +5%
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18642#
A hat looks like Scissors from the rock-paper-scissors game
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18643#
A hat looks like Rock from the rock-paper-scissors game
_______________________
STR +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18644#
A hat looks like paper from the rock-paper-scissors game
_______________________
LUK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18645#
A hat for a real sailor who is not afraid of the water.
_______________________
INT +1
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18646#
A hat which is modeled on a cow. There is rumor that If you put this on while you are sleeping, you could meet a benevolant godly cow.
_______________________
DEX +2
_______________________
Random chance a defeated monster will drop ^0033CCMilk^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18647#
The stunning star eyepatch is absolutely fabulous!
_______________________
Increases resistance against ^663399Stun^000000 status by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18648#
A charm, once it was used to scare and expel demons.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18649#
A mask with lude's face design.
_______________________
Random chance to auto-cast Level 1 ^009900Crazy Uproar^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18650#
a mouth would have been advocated as unknowingly 'RWC! Fighting!'
you will have lots of extra effect when trying physical and magical attack with normal rate
will disappear after RWC match.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18651#
A mysterious hat from Captain Ignis.
_______________________
ATK +10
_______________________
Random chance to pierce magical defense of ^FF0000Normal^000000 class by 100% for 7 seconds when dealing physical damage.
_______________________
When equipped with ^990099Ears of Ifrit^000000:
Increases Attack Speed (decreases After Attack Delay by 1%) every 2 Refine Level of Hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18652#
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet.
_______________________
MDEF +5
_______________________
Random chance to absorb 1% of damage inflicted into HP or 1% into SP.
_______________________
^0000FFRefine Level +5^000000:
Random chance to absorb 3% of damage inflicted into HP or 1% into SP.
_______________________
^0000FFRefine Level +7^000000:
Random chance to absorb 5% of damage inflicted into HP or 2% into SP.
_______________________
^0000FFRefine Level +8^000000:
Increases absorbing chance.
_______________________
^0000FFRefine Level +9^000000:
Random chance to absorb 8% of damage inflicted into HP or 4% into SP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
18653#
A headphone with design inspired from Deviruchi. Seems effective to block the noise from outside.
_______________________
Increases resistance against ^663399Stun^000000 status by 50%.
_______________________
When equipped by ^0033CCMage, ^0033CCArcher^000000 or ^0033CCAcolyte^000000 classes:
Increases resistance against ^663399Stun^000000 status by 5%.
_______________________
If Cute pet intimacy is Cordial:
Increases resistance against ^663399Stun^000000 status by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18654#
A hood worn by member of secret society. It's made from a plain cloth, but adjusted so member able to see.
_______________________
MDEF +5
MaxHP +500
_______________________
Prevents ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18655#
A stylish monocle that attached with dragonfly ornament. This monocle belong to a famous thief, Kaito.
_______________________
AGI +2
_______________________
Random chance to auto-cast Level 1 ^009900Steal^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18656#
A tattered witch hat adorned with a baby pumpkin.
_______________________
STR +2
INT +2
MDEF +10
_______________________
Increases Damage against monsters of ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 15%.
_______________________
When equipped with ^990099Mr. Smile^000000:
Random chance a defeated monster will drop ^0033CCPumpkin Pie^000000.
_______________________
When equipped with ^990099Hahoe Mask^000000:
ASPD +1
Random chance to increase ATK by 50 dealing physical attack.
_______________________
When equipped with ^990099Alarm Mask^000000:
Random chance a defeated monster will drop ^0033CCPumpkin^000000 or ^0033CCWell-Baked Cookie^000000.
Increases recovery amount gained from ^0033CCPumpkin^000000 and ^0033CCWell-Baked Cookie^000000 by 100%.
_______________________
When equipped with ^990099Opera Mask^000000:
FLEE +10
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
When equipped with ^990099Gozarian Mask^000000:
ATK +30
MATK +30
Random chance a defeated monster will drop ^0033CCPumpkin Pie^000000, ^0033CCWell-Baked Cookie^000000, ^0033CCCandy^000000 or ^0033CCCandy Cane^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18657#
An accessory made with Valkyrie's wing feathers. Makes your body a little bit lighter.
_______________________
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
^CC6600Base Level^000000 at least ^0000FF150^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
18658#
The beard which asdignity of the holy Santa.
_______________________
Increases Physical Damage taken from ^777777Shadow^000000 elemental by 2%.
_______________________
When equipped with ^990099Holy Christmas Tree^000000:
MDEF +3
Random chance a defeated monster will drop ^0033CCBuche De Noel^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18659#
A Hat created with power of mythical creature, Boitata.
_______________________
Random chance to auto-cast Level 5 ^009900Sonic Blow^000000 on the target when dealing physical damage.
_______________________
Random chance to enchant weapon with ^FF0000Fire^000000 element for 3 minutes when dealing physical damage.
_______________________
When equipped with ^990099Boitata Armor^000000:
INT +3
STR +3
MDEF +10
Enchants armor with ^FF0000Fire^000000 element.
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18660#
Splendid hair accessory made of feathers of birds. Worn by women of a certain tribe.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18661#
Marvellous looking hat that was used by a general of an eastern kingdom. It resembles a trident.
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18662#
Gentleman's hat decorated by an antler. Used in parties and festivals.
_______________________
INT +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18663#
Casual fashion item that has sunglasses on a baseball cap.
_______________________
INT +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18664#
Fashion item with strong identity. Be a fashionista and do not mind what others say.
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Frozen^000000 status by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18665#
According to custom of a certain tribe, holding an orange in one's mouth brings a good luck.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18666#
It feels as if massive data stored in compact disc is absorbed into the brain through the mouth.
_______________________
Random chance to auto-cast various Level 3 Magician skills on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18667#
Laced hairband decorated with two kitten figures.
_______________________
DEX +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
All Jobs except Novice
#
18668#
A hat that curses nearby people to be lazy.
_______________________
Enables the use of Level 3 ^0000FFDecrease Agi^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18669#
A good choice of a fashion leader.
_______________________
DEX +2
MaxHP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18670#
Nibbling on this handkerchief makes people feel compassion for you.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 12
#
18671#
A Christmas hairband. Sporting the face Christmas' most famous reindeer Rudolf.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18672#
A hat with motif of Arunafeltz Pope. Its has a lot of enthusiastic believers from around the world.
_______________________
MDEF +1
_______________________
Increases SP Recovery Rate by 2%.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Blush^000000:
Increases SP Recovery Rate by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18673#
A hat with motif of Arunafeltz Pope. Its has a lot of enthusiastic believers from around the world.
_______________________
MDEF +7
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
^0000FFRefine Level +9^000000:
MATK +7%
_______________________
^0000FFRefine Level +12^000000:
MATK +5%
_______________________
When equipped with ^990099Blush^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18674#
A hat that has sharp wings that make you feel like flying
_______________________
AGI +3
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Drains SP by 5 every 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18675#
A unique fresh apple that sustains an ambient odor.
_______________________
DEX +2
HIT +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18676#
A pair of glasses that was worn by a famous entomologist.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
Decreases magical damage taken from ^FF0000Insect^000000 race by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
All Jobs except Novice
#
18677#
A beautiful sakura twig.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18678#
A freshly picked leek vegetable.
_______________________
Decreases damage taken from ^FF0000Small^000000 size by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18679#
A marvelous abacus that can recognize worthy of things.
_______________________
Enables the use of Level 1 ^0000FFItem Appraisal^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18680#
A frog type hat that let's you hear insects's trembling.
_______________________
AGI +1
_______________________
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 35
#
18681#
A cute hat with dog's ears.
_______________________
VIT +2
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18682#
An accessory attached below eye.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18683#
It seems like a delicious carrot, but it's uneatable.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 3%.
_______________________
When equipped with ^990099Bunny Band^000000:
Random chance to auto-cast Level 1 ^009900High Jump^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18684#
Wear this hat to be a show off!
_______________________
STR +3
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18685#
Using a form decorative star of the Stardust, the hair band that was created. It can be expressed more than my best to be lively is that.
_______________________
Increases experience gained from ^777777Neutral^000000 elemental monsters by 5%.
_______________________
Increases damage taken from ^777777Neutral^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18690#
Wearing dizziness imitation of giants Sirt 'of the flame that would burn the world, you can feel the heat to get angry.
_______________________
STR +1
ATK +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18691#
A hat made in the appearance of black dragon's ascension.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18692#
When attend open audition for singers, let this hat wear.
Yourself and mic in a body may appeal to judge.
_______________________
DEX +2
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18693#
Hat that refer to shape of sleeping cat. If you wake up sleeping cat, you will be suffered.
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18694#
You will feel in a fairy tale after worn it.
_______________________
Critical +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18695#
Usually, Myo tribe wears this Headgear. It makes you to a dignified lady.
_______________________
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18696#
Top of head orange that makes smooth and glossy hair.
_______________________
Enables the use of Level 2 ^0000FFMammonite^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18697#
It is made with the shape of the syringes. It look like a nurse is injecting for the patient.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18698#
Cheese snack that melts away in the mouth.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18699#
A hat that looks like a starving big fish that want to eat human.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental by 15%.
_______________________
Random chance a defeated monster will drop ^0033CCFresh Fish^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18700#
Who has equipped the ear of rabbit on the hat!
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18701#
The hat worn by the civil man in the ancient, it is representing the wisdom.
_______________________
INT +3
DEX +2
LUK +1
_______________________
When equipped with ^990099Book^000000 class weapon:
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
18702#
Your mouth around is full with shaving cream, it look like an old man.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18703#
Stem of plant that has efficacy of neutralization.
_______________________
Increases resistance against ^663399Poison^000000 status by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18704#
A hairpin from a plant that eat insects.
_______________________
MDEF +4
MaxSP +64
_______________________
Increases Physical Damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 64
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 64
#
18705#
A hat that looks like an ordinary flower petal, modeled after flip.
_______________________
LUK +2
Perfect Dodge +5
_______________________
Random chance to increase HIT by 30 for 6 seconds when dealing physical damage.
^0000FFFor each Refine Level^000000:
increases the chance.
_______________________
Random chance to auto-cast Level 10 ^009900Sonic Blow^000000 on the target when dealing physical damage.
^0000FFFor each Refine Level^000000:
increases the chance.
_______________________
Random chance to decreases Variable Casting Time by 30% for 6 seconds when dealing magical damage.
^0000FFFor each Refine Level^000000:
increases the chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18706#
What has hidden inside the can?
_______________________
LUK +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18707#
Wear it will scare the surrounding people!
_______________________
FLEE +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18708#
Delicious candy in the head, people always wanted to get down to eat.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18709#
The most suitable cap to wear in the warm winter!
_______________________
MaxSP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18710#
The desert made with a variety of fruits topped with maltose.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18711#
A sunglasses that give futuristic feeling.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18712#
The useful tools for refreshing in the summer.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
18713#
The cute monkey fur hat for all genres. Everyone likes to wear it during winter.
_______________________
DEX +1
AGI +1
FLEE +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18714#
The Hippo Hat made from Africa. You will feel are swimming in the Nile River like a Hippo after worn it.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
Random chance to auto-cast Level 1 ^009900Frost Nova^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18715#
The helm worn by the priest of Thoth.
_______________________
INT +2
MDEF +5
MaxSP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
18716#
The sweet and delicious Strawberry in the mouth.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18717#
A hood worn by grim reaper. It spreads unhappy feeling.
_______________________
MDEF +2
_______________________
Random chance to inflict ^663399Stun^000000, ^663399Curse^000000, ^663399Silence^000000, ^663399Poison^000000 or ^663399Bleeding^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18718#
The white hairband trimmed with red and blue roses.
_______________________
VIT +1
INT +1
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18719#
Made based of fantastic weather fenomena.
_______________________
Random chance to auto-cast Level 5 ^009900Fire Bolt^000000 or ^0000FFFire Ball^000000 when dealing Physical Damages(or activate based on learned skill Level).
Learned Level of those skills affect the auto-casting rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18720#
A booster developed and discovered in Juperos ruins that can raise magical power. It's made from unknown material.
_______________________
MATK +3%
_______________________
When equipped with ^990099Southern Cross^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 2%.
 
^0000FFRefine Level^000000 of ^990099Southern Cross^000000 is ^0000FF+5 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 3%.
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
 
^0000FFRefine Level^000000 of ^990099Southern Cross^000000 is ^0000FF+7 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 4%.
Increases damage taken from monsters of ^FF0000Normal^000000 class by 5%.
_______________________
When equipped with ^990099Staff of Piercing^000000:
^0000FFFor each Refine Level^000000 of ^990099Staff of Piercing^000000:
MATK +15
 
^0000FFRefine Level^000000 of ^990099Staff of Piercing^000000 is ^0000FF+10 or higher^000000:
MATK +50
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Hypnotist's Staff^000000:
^0000FFFor each Refine Level^000000 of ^990099Hypnotist's Staff^000000:
MATK +20
_______________________
^0000FFRefine Level^000000 of ^990099Hypnotist's Staff^000000 is ^0000FF+10 or higher^000000:
MATK +50
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18721#
A special hat created to celebrate valentine day.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18722#
A feather ears of bragi's wife.
_______________________
MaxHP +1%
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
MaxHP +1%
_______________________
^CC6600Base Level^000000 at least ^0000FF150^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
18723#
A crown that shine a mysterious aura. It's resonance with some elemental stones.
_______________________
Random chance a defeated monster will drop ^0033CCFlame Heart^000000, ^0033CCMystic Frozen^000000, ^0033CCRough Wind^000000 or ^0033CCGreat Nature^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18724#
A headgear forged from the horns of the Unsealed Baphomet.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 12%.
_______________________
Increases ATK depending on the wearer's job Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18725#
A hat with large rabbit ears.
_______________________
Increases HP and SP Recovery Rate by 20%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF55^000000:
Increases HP and SP Recovery Rate by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
#
18726#
An emblem of Black Forest Republic engraved on it. A fashionable hat for combat enthusiasts.
_______________________
MDEF +5
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +5^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 88
#
18727#
A cute hat made based of Sedora appearance.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
Increases recovery amount gained from ^0033CCSushi^000000 and ^0033CCRaw Fish^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases recovery amount gained from ^0033CCSushi^000000 and ^0033CCRaw Fish^000000 by 100%.
When equipped with ^990099Sea Otter Card^000000:
Increases recovery amount gained from ^0033CCSushi^000000 and ^0033CCRaw Fish^000000 by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 13
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18728#
A Helmet from Aegir, god of Ocean. If the whole set of Egir are gathered, it will show the power of the Sea.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
#
18729#
You can have an excellent at critical moment after equipped it. All people will crazy for you.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases recovery amount gained from ^0033CCMastela Fruit^000000 by 30%.
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +12^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +14^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18730#
A hat which is given to new adventurers in Brynhild Ragnarok Online World.
_______________________
MaxHP +15
MaxSP +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18731#
Valkyrie's favorite Sunday fighting hat. It doesn't look much different than the battle helm.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18732#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
ATK +5, MATK +5
Increases Damage against ^FF0000Players^000000 by 10%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18733#
^000088Rental Item^000000
*Effects in WoE TE area
ATK +10
Increases Physical Damage against enemies of player by 20%.
Increases resistance against Frozen Status by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant
#
18734#
^000088Rental Item^000000
MDEF +5
*Effects in WoE TE area
MATK +10
Increases Magical Damage against player by 20%.
Increases resistance against Frozen Status by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Magician, Acolyte and Soul Linker
#
18735#
It softer than a normal Fairy Ears. Its unique ability allow you to sense monster better.
_______________________
MDEF +3
_______________________
Enables the use of Level 1 ^0000FFSense^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18736#
The eyes are covered in black to conceal the person's identity.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18737#
This colourful mask evokes the fiery spirit of Carnival.
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18738#
A hat given to standout student.
_______________________
Random chance to auto-cast Level 1 ^009900Weapon Perfection^000000 when dealing physical damage
_______________________
^0000FFRefine Level +5^000000:
Increases the auto-casting rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18739#
Express your love to your mother.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18740#
A wig designed after a certain race whose hair changes when jumps over his limit.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Constume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
18741#
To feel the fear of those who see in the eerie paranormal.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
18742#
A strong feeling of being one with the night skies.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
18743#
The soul of the Green Maiden, its scary and horrible.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
18744#
Sparkle emanating from the body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
18745#
The choco stick let you taste slowly.
_______________________
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18746#
The white mist spitted out from the mouth due to the cold weather.
_______________________
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18747#
The blinking eyes, looked palpitate dread.
_______________________
DEX +1
_______________________
Increases resistance against ^663399Curse^000000 status by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18748#
According to Chinese custom, it can bring the wealth and fortune to you.
_______________________
LUK +2
DEX +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18749#
The strength seem will Increases when your wear it.
_______________________
STR +2
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18750#
Gives you a feeling of advantage over your enemies.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18751#
A legendary clover that will bring luck to its wearer.
_______________________
Perfect Dodge +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18752#
A cursed book that can absorb life.
_______________________
When attacking, 4% of damage absorbed to HP by 4% chance.
HP absorption increases with every 2 Refine Levels
_______________________
When attacking, 1% of damage absorbed to SP by 1% chance.
SP absorption increases with every 3 Refine Levels
_______________________
HP would be lost per 5 sec depends on Refined degree.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
All Transcendent classes except Novice
#
18753#
The hat is made according to the traditional food during Dragon Boat Festival. It is tasty and delicious.
_______________________
LUK +1
_______________________
Random chance a defeated monster will drop ^0033CCRice Ball^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 7
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18754#
Cursed mask inspired by creepy vampire fang. It can drains life.
_______________________
Random chance to absorb 5% physical damage against target as HP.
_______________________
Disables HP and SP Recovery Rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18755#
A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.
_______________________
MDEF +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18756#
A hat designed after a black Amatsu hound.
_______________________
ATK +30
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
When equipped with ^990099Fidelity Necklace^000000:
Random chance to increase ATK by 30 for 5 seconds when dealing physical damage.
^0000FFFor each Refine Level^000000:
increases the activating chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18757#
A hat from eastern church that only the highest Bishop allowed to wear it.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 10%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
18758#
A doll hat made based of a possum that love acorns.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%.
_______________________
When equipped with ^990099Special Sloth Clothes^000000, ^990099Tiger Tooth Sword Manteau^000000 and ^990099Badge of Manny^000000:
MaxHP +10%, MaxSP +10%, ATK +5%, MATK +5%.
Decreases Variable Casting Time by 15%.
Random chance to auto-cast Level 5 ^009900Storm Gust^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18759#
The nose of a wood goblin fashioned into a noseguard. Though comic in nature, it helps to track the scent of certain plants.
_______________________
Random chance a defeated monster will drop ^0033CCManeater Blossoms^000000 or ^0033CCManeater Root^000000.
_______________________
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCPrickly Fruit^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18760#
Talented Wizard's magic hat. It looks weird, but works just fine. Remodeled for extra effect.
_______________________
INT +2
MaxSP +150
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFFor each Refine Level above +7^000000:
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Magician and Soul Linker classes
#
18761#
Healthy live rabbit looking wizard hat. Very firm and strong item. Remodeled for extra effect.
_______________________
DEX +1
AGI +1
MaxSP +50
_______________________
^0000FFFor each Refine Level^000000:
MaxSP +5
_______________________
^0000FFFor each Refine Level above +7^000000:
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
Magician, Acolyte and Soul Linker
#
18762#
A replica of Assassin troops' secret hiding mask. Slick shape. Remodeled for extra effect.
_______________________
AGI +2
LUK +2
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +4
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18763#
A weird looking hat made for circus clown. Remodeled for extra effect.
_______________________
LUK +2
MDEF +5
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18764#
Rabbit ear decorated hairlace. Looks pretty, but hard to stand it straight. Remodeled for extra effect.
_______________________
LUK +2
_______________________
^0000FFRefine Level +7^000000:
Critical +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18765#
Big hat for old pirate captain. Grotesque looks represents its owner himself very well. Worn out too much.
_______________________
VIT +1
MaxHP +5%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
All Jobs except Novice
#
18766#
High defense rate helm with angels' feather attached. Unknown creator.
_______________________
AGI +1
LUK +1
MDEF +3
_______________________
^0000FFRefine Level +7^000000:
AGI +2
LUK +2
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
2nd classes, Star Gladiator, Soul Linker, Kagerou, Oboro and Rebel
#
18767#
Gold Winged hat that is a symbol for the great Sun God. Don't ask how to walk in this hat.
_______________________
STR +3
INT +2
ATK +10
MATK +10
_______________________
^0000FFRefine Level +7^000000:
ATK +15
MATK +15
_______________________
^0000FFRefine Level +9^000000:
ATK +15
MATK +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
2nd classes, Star Gladiator, Soul Linker, Kagerou, Oboro and Rebel
#
18768#
A heavy helm made of firm bone that has a solid defense rate.
_______________________
Increases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman and Merchant
#
18769#
Monster Munak's hat. Big hat with an anonymous charm attached. It has been remodeled for extra effect.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18770#
Monster Bongun used to wear this hat with charm attached as a point. It has been remodeled for extra effect.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18771#
A mask worn by the dark hero of sad love story. Look into it you can feel his sadness.
_______________________
ATK +5
MATK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18772#
Fancy glasses helps you see long distances. Made with compressed glass.
_______________________
DEX +1
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer
#
18773#
A fish fin looking helm that protects Swordmen. This doesn't help you breathe under water.
_______________________
MaxHP +300
additional MaxHP given based on character's Base Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 65
Swordman classes
#
18774#
Dark mask for famous assassins. Calms you down just by wearing it.
_______________________
Critical +1
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin and Priest
#
18775#
Steel made mask. Focussing on utility only. Protects your face from any kind of fire impacts.
_______________________
DEX +5
LUK +5
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Merchant
#
18776#
An accessory blessed by a Super Novice guardian angel.
_______________________
Increases SP Recovery Rate by 30%.
_______________________
When equipped with ^990099Modified Angelic Cardigan^000000:
ATK +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
18777#
Genie's Lamp Replica. There is still Genie's spirit inside.
_______________________
LUK +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18778#
A cute bunny band with pink color.
_______________________
LUK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18779#
RWC Crown of victory.
_______________________
All Basic Stats +7
MDEF +5
_______________________
Prevents ^663399Stun^000000, ^663399Curse^000000 and ^663399Blind^000000 status.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18780#
RWC Crown of victory.
_______________________
All Basic Stats +5
MDEF +3
_______________________
Prevents ^663399Stun^000000 and ^663399Curse^000000 status.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18781#
RWC Crown of victory.
_______________________
All Basic Stats +3
MDEF +1
_______________________
Prevents ^663399Curse^000000 status.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18782#
Beautiful wings with dexterous power within.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18783#
Once used by eastern dynasty princess on marriage.
_______________________
INT +1
MDEF +10
_______________________
Enables the use of Level 1 ^0000FFSpell Breaker^000000.
_______________________
Increases SP Consumption by 50%.
_______________________
^0000FFRefine Level +6^000000:
Every Refine Reduces SP cost of all skills by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18784#
A horns that possess powerful magic.
_______________________
INT +2
_______________________
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18785#
A hat made in honor of the warrior King Poring.
_______________________
DEX +1
LUK +1
_______________________
^0000FFFor each Refine Level above +5^000000:
DEX +1
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18786#
A golden mask which was rumored to have been worn by that the god of wind Njord.
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18787#
This mask calls the urge to hold a weapon in one's hand and hurt people on the 13th of every month.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18788#
Fancy glasses helps you see long distances. Made with compressed glass.
_______________________
DEX +1
_______________________
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^0000FF150^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18789#
A replica hat of monster Poison Spore.
_______________________
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCMushroom Spore^000000 or ^0033CCPoison Spore^000000.
Every 2 Refine, the drop chances is increased.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18790#
Colorful Poring hat, make all people love it.
_______________________
ATK +5%
MATK +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18791#
A ribbon once worn by a shrine maiden as she fought off hordes of demons and youkai.
Wearing it demonstrates - and rewards - your resolve to follow the same path.
_______________________
Increases damage of ^009900Magnus Exorcismus^000000 by 30%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast learned Level of ^009900Heal^000000 on wearer when receive physical or magical attack.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
18792#
A proud sakkat of Indonesian independence fighter.
_______________________
VIT +10
ATK +5%
MATK +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
All Jobs except Novice
#
18793#
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behaviour, to the point she was nicknamed The Great Unmoving Library.
_______________________
MDEF +10
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Spell Fist^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 25
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
18794#
Just an ordinary black magician's hat. For some reason, you feel somewhat extraordinary while wearing it.
_______________________
Increases damage of ^009900Crimson Rock^000000, ^009900Jack Frost^000000, ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 5%.
_______________________
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 10%.
^0000FFFor each Refine Level^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Jack Frost^000000, ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
18795#
A hat named after the mysterious bird that sings at night. It's song is used to cause night blindness to mask its true form in order to eat humans that stray too deep into the forest.
_______________________
Decreases Fixed Casting Time by 5% For each Level of ^990099Voice Lessons^000000 learned.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +200
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
18796#
All Basic Stats +2
Prevents ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18797#
A beautiful featherlike hat made by feathers of angels.
It makes you high with its tenderness and you can move very pleasantly.
_______________________
AGI +1
LUK +1
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18798#
A beautiful featherlike hat made by feathers of angels.
It makes you high with its tenderness and you can move very pleasantly.
_______________________
AGI +1
LUK +1
MDEF +3
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18799#
A golden mask once used by God of Water.
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18800#
A golden mask once used by God of Earth.
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18801#
An ornament imbued with the spirit of Wind.
_______________________
INT +2
_______________________
Enables the use of Level 3 ^0000FFLightning Jolt^000000.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18802#
MaxHP +5%
_______________________
^0000FFRefine Level +5^000000:
MaxHP +1%
 
^0000FFFor each Refine Level^000000:
MaxSP -2%
_______________________
^0000FFRefine Level +10^000000:
MaxHP +4%
MaxSP -3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18803#
The special hunting cap with lace.
_______________________
Decreases SP Consumption by 5%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF100^000000:
Decreases SP Consumption by 5%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Bloody Muffler^000000:
Decreases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18804#
Hairband made with magic thorns which only grows on top floor of tower.
_______________________
INT +1
DEX +1
_______________________
Increases Magical Damage against monsters of ^FF0000Fire^000000, ^33CC00Wind^000000, ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000, ^33CC00Wind^000000, ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 5%.
_______________________
When equipped with ^990099Thorn Staff of Darkness^000000:
^0000FFFor each Refine Level^000000 of ^990099Thorn Staff of Darkness^000000:
MATK +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18805#
A cute hat made based of Eclipse appearance.
_______________________
LUK +3
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18806#
The hat with rabbit ear seems will only appears during the magic show.
_______________________
AGI +3
DEX +2
_______________________
Random chance to auto-cast Level 5 Increase Agility when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Headgear
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18807#
The hat is made according to the shape of citron. It make people always to eat on it.
_______________________
LUK +3
VIT +2
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18808#
Everyone will feels your eye sight is shaper if you wear this glasses.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18809#
A bandana specially made in Brasilis to commemorate the 8th anniversary of the Brazilian servers of Ragnarok Online.
_______________________
MDEF +4
_______________________
The effects below will remain until 09/25/2012:
All Basic Stats +8
Defeating monsters has a chance to drop a ^0033CCYellow Potion^000000.
Decreases Variable Casting Time y 10%.
Increases Attack Speed by 10%.
When reviving, the character will recover 100% of their HP and SP.
There is a chance to cast Level 5 ^FF0000Heal^000000 on the user when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18810#
Pumpkin Helmet created by the Undead World. Sometimes, Attack becomes reduced to undead. You can go to the kingdom of the Undead when wearing the Helmet.
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18811#
A white snake imitation hat.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000FFRefine Level +6^000000:
Increases the chance of inflicting ^663399Poison^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18812#
Crown made from Elder Branch.
_______________________
INT +2
MDEF +5
_______________________
Random chance a defeated ^FF0000Plant^000000 monster will drop ^0033CCElder Branch^000000.
_______________________
^0000FFRefine Level +6^000000:
Increases the drops chance of ^0033CCElder Branch^000000.
_______________________
^0000FFRefine Level +9^000000:
further increases the drops chance of ^0033CCElder Branch^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18813#
A sunglasses that give futuristic feeling.
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18814#
The symbol of good student, it represents the enthusiastic in helping.
_______________________
VIT +1
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18815#
The symbol of naughty student, it represents the devil and troublesome.
_______________________
VIT +1
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18816#
The symbol of good student, it represents the enthusiastic in helping.
_______________________
VIT +2
INT +2
LUK +1
_______________________
When equipped with ^990099Red Pencil in Mouth^000000 and ^990099School Uniform^000000:
MATK Increases according to Base Lv, (BaseLv 1/3, Maxmimum Lv150), EXP from monster +5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18817#
The symbol of naughty student, it represents the devil and troublesome.
_______________________
VIT +2
STR +2
LUK +1
_______________________
When equipped with ^990099Blue Pencil in Mouth^000000 and ^990099School Uniform^000000:
ATK Increases according Base Lv (BaseLv 1/3, maximum Lv150), EXP from monster +5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
18818#
The red pencil in the mouth.
_______________________
HIT +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18819#
The blue pencil in the mouth.
_______________________
HIT +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18820#
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this helm protects its wearer against holiness and fear.
_______________________
Decreases damage taken from 77777Holy^000000 elemental attacks by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from 77777Holy^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 35
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 45
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd Classes
#
18821#
A feather decorated with elaborately bright colors to celebrate the 2012 RWC.
_______________________
MATK +1%
ATK +1%.
_______________________
^0000FFFor each Refine Level above +3^000000:
MATK +1%
ATK +1%.
_______________________
When equipped with ^990099RWC Memorial Ring[0]^000000:
^0000FFFor each 2 Refine Levels^000000:
ATK +1%.
_______________________
When equipped with ^990099RWC Memorial Pendant[0]^000000:
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18822#
Wing-like ears made of burning flames.
_______________________
Random chance to auto-cast Level 1 ^009900Magnum Break^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18823#
A wing ornaments made of wings of Griffon.
_______________________
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF108^000000:
ASPD +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Imperial Spear^000000 and ^990099Imperial Guard^000000:
Increases damage of ^009900Cannon Spear^000000, ^009900Shield Press^000000 and ^009900Banishing Point^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18824#
Recover a certain amount of HP and SP with a certain chance when dealing physical or magical attack.
When equipped with Bankruptcy of Heart: MaxHP +100, +1% Neutral element resistance per 1 Refine Level for Bankruptcy of Heart.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, lower
^0000CCWeight:^000000 49
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 49
#
18825#
INT +1
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 38
#
18826#
VIT +2
INT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18827#
A holy circlet symbolized Valkyrie's apprentice which punish all the evil people.
_______________________
STR +1
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000 element and ^FF0000Demon^000000 race by 10%.
_______________________
When equipped with ^990099Ears of Angel's Wing^000000:
Adds a chance of transforming wearer into Randgris when dealing physical damage.
Increases transformation chance per 1 Refine Level.
While transforming into Randgris, lose 30 HP per every sec, HIT -10, nomal physical attacks excluding skills can be splashed up to 9 slots.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18828#
The special headgear made for RMSC2012 Champion
_______________________
All Basic Stats +5
MDEF +5
_______________________
Increases movement speed.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18829#
The special headgear made for RMSC2012 1st Runner Up.
_______________________
All Basic Stats +4
MDEF +5
_______________________
Increases movement speed.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18830#
The special headgear made for RMSC2012 2nd Runner Up.
_______________________
All Basic Stats +3
MDEF +5
_______________________
Increases movement speed.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18831#
The special headgear made for RMSC2012 finalist.
_______________________
All Basic Stats +2
MDEF +5
_______________________
Increases movement speed.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 95
#
18832#
A celebration hat for the sworn of 666th Gigue family grand master.
_______________________
Certain chance of activating 2 LV Adrenalin Rush skill when performing physical attack.
2 LV Adrenalin Rush skill activation chance goes up when playing with Cute pet, Baphomet Jr..
Extra 2 LV Adrenalin Rush skill activation chance goes up when friendly rate is 'best friend'.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18833#
A brand-new hairband designed by combining flower wreaths and Marine.
_______________________
All Basic Stats +1
MDEF +2
_______________________
Random chance to auto-cast Level 3 ^009900Frost Diver^000000 when receiving physical damage.
_______________________
Random chance to auto-cast Level 5 ^009900Cold Bolt^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18834#
A Sakura-shaped hairband.
_______________________
LUK +3
_______________________
Random chance to auto-cast Level 3 ^009900Assumptio^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18835#
A hat to celebrate 10th anniversary of RO.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18836#
A hat to celebrate 10th anniversary of RO.
_______________________
MaxHP +100
MaxSP +10
MDEF +10
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100
MaxSP +10
ATK +1
MATK +1
_______________________
^0000FFRefine Level +10^000000:
ATK +10
MATK +10
HIT +10
FLEE +10
Critical +10
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18837#
A whistle to cheer you up!
_______________________
STR +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18838#
A hat applied a special engine which can move Angelring's wings. This engine seems to have a myterious function.
_______________________
All Basic Stats +1
ATK +2
MATK +2
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
Transform into Angelring for 5 sec by a certain chance when dealing physical or magical attack.
While transforming with a physical attack, ASPD +2 for 5 seconds.
While transforming with a magical attack, decreases Variable Casting Time for 5 seconds.
Transformation success chance will be increased pereach Refine grade.
#
18839#
Cute Poring-shaped pink sunglasses. It can protect your eyes from sunshines and even look cute.
_______________________
DEX +1
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18840#
A hat imitating the King of Poring.
_______________________
MDEF +10
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18841#
Small Porings are so cute.
_______________________
Increases Attack Speed (decreases After Attack Delay by 2%) for every 3 Refine Level.
_______________________
Increases experience gained from defeating monsters by 3%.
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18842#
Hat to protect you from the Sun.
_______________________
MaxHP -3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
INT +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18843#
Porings are having a party.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each Refine Level above +8^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18844#
Blue Porings fly on the sky.
_______________________
All Basic Stats +2
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18845#
Kiss of Banshee Master. It could give the powerful force.
_______________________
MaxSP +3%
_______________________
Adds 1% chance of reducing damage taken from Player by 100% for 3 seconds when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18846#
There is rumor that this protector contain a Seagod's power.
_______________________
Decreases physical damage taken from ^0000BBWater^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18847#
A hat with pirate symbol on it.
_______________________
VIT +1
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 2%.
_______________________
Decreases physical damage taken from ^0000BBWater^000000 elemental by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases physical damage taken from ^0000BBWater^000000 elemental by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18848#
Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time.
_______________________
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
Recovers 100 HP each time an enemy is killed with a magic attack.
Drains 50 HP from the user every 5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
18849#
A luxurious ribbon with golden border, has been abandoned by Kimi for a long tme ago.
_______________________
DEX +3
MATK +40
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
Recover 200 HP when killing enemy with magical attack.
_______________________
Drain 50 HP every 5 second when equipped.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
18850#
Christmas hat that Raccoon Hooray team 'borrowed' from Santa.
It is very helpful for the Raccoons to keep warm since they're currently homeless.
_______________________
AGI +1
DEX +1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18851#
It feel stronger than usual.
The source of power is love.
_______________________
MaxHP +5%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18852#
A delicious strawberry, so delicious that you'd rather put in on your head than eat it?
_______________________
All Basic Stats +1
_______________________
^0000FFRefine Level +12^000000:
ASPD +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18853#
A delicious strawberry, so delicious that you'd rather put in on your head than eat it?
_______________________
All Basic Stats +1
_______________________
^0000FFRefine Level +12^000000:
ASPD +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18854#
It feel stronger than usual.
The source of power is love.
_______________________
MaxSP +5%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
18855#
A hat of Santos Dumont, a Brazilian aviation pioneer.
_______________________
AGI +3
INT +3
_______________________
Random chance to enchant equipped weapon with ^33CC00Wind^000000 elemental for 3 minutes when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18856#
A smoking tiger-shaped hat with wearing a bamboo hat.
It is originated by an old expression.
'Once upon a time there lived a tiger who is smoking¡¦'
_______________________
STR +2
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
Random chance to transform wearer into Eddga when dealing or receiving physical attack .
During transformation:
Drains 5 SP per sec but gains a brutal power for a while.
Both transformation rate and power are increased per each Refine Level.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18857#
A Curupira-shaped hat, who protects the woods and animals. Their whistle scare all hunters who don't respect the woods and it finally makes them confused and lose his way.
_______________________
DEX +3
_______________________
Random chance to inflict ^663399Confuse^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18858#
A mysterious angelring balloon.
_______________________
MaxHP +200
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5 
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18859#
We shall fly far higher in the sky flapping big Angel ring.
_______________________
DEX +1
MATK +2%
MaxHP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5 
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18860#
A hat that protect child's head from sunlight.
_______________________
MaxHP +500
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Shoes of Hope^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and items by 5%.
 
^CC6600Base Level^000000 is below ^0000FF80^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18861#
Another version of a doll that resembles the angel Zaha.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
Increases SP Consumption by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18862#
A suit of armor blessed by god of war.
Permanently grants Shadow element on wearer.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 55
^0000CCElement:^777777 Shadow
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18863#
This robe was once worn by a famous exorcist, it instantly improves your resistance against unholy creatures.
_______________________
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Demon^000000 race monsters by 5%.
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 57
^0000CCWeight:^000000 170
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18864#
This flower decoration is blessed by the goddess of Earth, granting its wearer protection against Earth damages.
_______________________
VIT +2
_______________________
Enables the use of Level 5 ^0000FFEarth Spike^000000.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18865#
A crown given to sword saint whose master of any weapons.
_______________________
^CC6600Base Level^000000 at least ^0000FF50^000000:
ATK +5
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
ATK +10
_______________________
^CC6600Base Level^000000 at least ^0000FF150^000000:
ATK +15
_______________________
When mastered Level 10 ^009900Sword Mastery^000000:
HIT +10
_______________________
When mastered Level 10 ^009900Two-Handed Sword Mastery^000000:
Decreases SP Consumption by 5%.
_______________________
When mastered Level 10 ^009900Spear Mastery^000000:
Decreases After Skill Delay by 10%.
_______________________
When mastered Level 10 ^009900Axe Mastery^000000:
Decreases Variable Casting Time by 15%.
_______________________
When mastered Level 10 ^009900Katar Mastery^000000:
Increases Critical Damage by 20%.
_______________________
When mastered Level 10 ^009900Mace Mastery^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Mysteltainn Card^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 5%.
_______________________
When equipped with ^990099Tirfing Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%.
_______________________
When equipped with ^990099Executioner Card^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18866#
A silk hat of Owl Duke. It can boost magic attack powers.
_______________________
INT +1
AGI +1
_______________________
When attacking magically, Mystical Amplification LV 2 can be activated with a certain chance.
With more than 6 Refine Lv, the chance to activate Mystical Amplification will be increased based on Refine Level
With wearing One Eyed Glass, the chance to activate Mystical Amplification LV 2 will be increased.
With equipping Owl Baron Card, Mystical Amplification LV 4 can be activated with a certain chance.
With equipping Owl Baron Card and Owl Duke Card, Mystical Amplification LV 6 can be activated with a certain chance.
With equipping Walking Stick, the chance to activate Mystical Amplification will be increased pereach Refine Level
With more than 10 Refine Lv of Walking Stick, decreases 20% Variable Casting Time.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18867#
One of the holy weapons of Rudra, the God of storm.
_______________________
DEX +1
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Rudra Bow^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When ^990099Rudra Bow^000000 Refined to +7 or higher^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 48
#
18868#
A mask worn by a group of eastern assassins. It's shaped like a skull to notify targets of their imminent death.
_______________________
Critical +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18869#
Donut coated with sugar which preapared for Valentine's day.
_______________________
MaxHP +100
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18870#
When can put it in your mouth, you will feel its sweetness increases the strength of your body.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18871#
When can put it in your mouth, you will feel its sweetness increases the strength of your body.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18872#
The headgear is designed according to the curled of snake.
_______________________
STR +3
INT +3
MDEF +5
_______________________
When equipped with ^990099Snake Ring^000000:
For each ^CC6600Base Level^000000:
ATK +1
_______________________
When equipped with ^990099Snake Charm^000000:
For each ^CC6600Base Level^000000:
MATK +1
_______________________
When equipped with ^990099Snake Ring^000000 and ^990099Snake Charm^000000:
Random chance a defeated monster will drop ^0033CCWild Snake Berry^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18873#
A heart-shaped yellow hat celebrating Valentine's Day.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +4%
MaxSP +4%
_______________________
^0000FFRefine Level +8^000000:
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +6%
MaxSP +6%
_______________________
^0000FFRefine Level +10^000000:
MaxHP +7%
MaxSP +7%
Random chance to auto-cast Level 10 ^009900Blessing^000000 on wearer when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18874#
An aristrocratically stylish lense that is worn for only one eye.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18875#
An evil marching hat dyed black.
The power of evil dwells on weapons due to the power of evil.
_______________________
STR +2
_______________________
Certain chance to auto-cast ^990099Enchant Poison^000000 lv.3 when dealing melee physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18876#
A shield used by the hero Achilles.
It is resistant to long-range attacks so that it is difficult to shoot it's weak spot.
_______________________
MDEF +5
_______________________
Decreases damage taken by long-range physical and magical attacks by 5%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken by long-range physical and magical attacks by 1% for every Refine Level.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
18877#
Patterned eye patch with Baron's Evil Eye.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18878#
A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from Ranged Physical Damage by 1%.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18879#
A Scorpion shaped hat.
Have a chance of increasing your damages and give the ^663399Poison^000000 status to your target.
_______________________
MDEF +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18880#
Advanced Dark Snake Lord Hat. You can read vaguely words written by the emperor.
_______________________
All Basic Stats +3
MaxHP +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
18881#
A hat made of leaves from the world tree "Yggdrasil".
_______________________
MDEF +2
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 5%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped with ^990099Ring of World Tree^000000:
Decreases damage taken by every elemental attacks by 3%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 16
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18882#
A headgear that is shaped like a gourd bowl used for drawing water.
_______________________
MDEF +5
_______________________
Random chance to auto-cast Level 1 ^009900Deluge^000000 when receiving physical damage.
_______________________
^0000FFRefine Level +3^000000:
Random chance to auto-cast Level 1 ^009900Waterball^000000 when receiving physical damage.
^0000FFFor each 3 Refine Levels^000000:
^009900Waterball^000000's Level increases by 1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
18883#
Wearing this hat, it seems to control myself by Black Witch's magic.
_______________________
All Basic Stats +3
_______________________
Increases recovery amount gained from ^0033CCMastela Fruit^000000 by 30%.
_______________________
^0000FFRefine Level +10^000000:
FLEE +2
ASPD +1
_______________________
^0000FFRefine Level +14^000000:
FLEE +2
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18884#
Because of its robustness, it is said that it does not need a shield and it is said that it has been named "Donen".
A helmet that has been handed down from generation to generation.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Increases damage taken from magical attacks by 5%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 1% For each Refine Level.
Certain chance to auto-cast ^009900Parry^000000 lv.1 when recieving melee physical attacks.
^009900Parry^000000 will be activated with every weapon.
_______________________
^0000FFRefine Level +7^000000:
Increases the chance to auto-cast ^009900Parry^000000 for every Refine Level.
_______________________
When equipped with ^990099Tatenashi Armor^000000:
DEF +15 for every Refine Level of ^990099Tatenashi Helmet^000000.
^0000FFFor each Refine Level^000000 of ^990099Tatenashi Armor^000000:
DEF +15
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18885#
A colorful headgear for JeJemon. It created a massive trend locally during 2010-2011 era.
_______________________
INT +3
STR +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 11%.
_______________________
Increases recovery amount gained from ^0033CCMastela Fruit^000000 by 70%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18886#
A seven colored hat shaped like an octopus. Watch out! It is really dangerous.
_______________________
VIT +2
DEX +2
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18887#
A hairband that attracts individuals.
You can wear it when you want to look sexy.
Sexiness increases by 100%.
_______________________
VIT +3
MDEF +5
MATK +2%
_______________________
^0000FFRefine Level +9^000000:
MATK +4%
MDEF +5
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18888#
A hairband that attracts individuals.
You can wear it when you want to look sexy.
Sexiness increases by 100%.
_______________________
INT +5
LUK +5
ATK +2%
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
ATK +4%
MATK +4%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18889#
A hairband that attracts individuals.
You can wear it when you want to look sexy.
Sexiness increases by 100%.
_______________________
AGI +5
LUK +5
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
MATK +5%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18890#
A hairband that attracts individuals.
You can wear it when you want to look sexy.
Sexiness increases by 100%.
_______________________
INT +5
LUK +5
ATK +2%
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
ATK +4%
MATK +4%
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18891#
A hat made to look like a husky's face. Makes you want to pet it.
_______________________
ATK +5%
MATK +5%
_______________________
Random chance to auto-cast Level 5 ^009900Wind Walk^000000 when dealing physical damage.
^0000FFFor each Refine Level^000000:
increases the auto-cast rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18892#
I come in peace! Take me to your leader, Poring!!!
_______________________
FLEE +5
HIT +5
Critical +5
Perfect Dodge +5
MDEF +5
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18893#
I feel the power of a flame dragon flowing inside me!
_______________________
Decreases damage taken from ^FF0000Dragon^000000 and ^FF0000Demi-Human^000000 race by 8%.
_______________________
Increases recovery amount gained from ^0033CCMeat^000000 by 200%.
_______________________
^0000FFRefine Level +12^000000:
MaxHP +7%
MaxSP +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18894#
"^777777Walk on a rainbow trail; walk on a trail of song and all about you will be beauty.
There is a way out of every dark mist, over a rainbow trail.^000000" - Robert Motherwell
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18895#
"^777777Come Fairies, take me out of this dull world, for I would ride with you upon
the wind and dance upon the mountains like a flame!^000000" - William Butler Yeats
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18896#
"^777777No one ever approaches perfection except by stealth,
and unknown to themselves.^000000" - William Hazzlit'
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18897#
^777777"Humans are like teabags. We don't know our true strength until we are in hot water!"^000000 - Eleanor Roosevelt'
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18898#
A gorgeous crown made with Trunk of Yggdrasil imbued with the power of Mother Nature to the heralds of Ragnarok Online.
_______________________
All Stat +5
MaxHP +100
MaxSP +50
_______________________
^0000FFFor each Refine Level above +9^000000:
MaxHP +1%
Decreases Fixed Casting Time by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18899#
Bright Blue Eyeshadow, quite conspicuous appearance.
_______________________
DEX +1,
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2^000000
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18900#
A traditional sausage which tastes very delicious with sweet mustard.
_______________________
MaxHP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18901#
A traditional hat which is often worn during folk festivals.
_______________________
VIT +3
Increases HP Recovery Rate by 10%.
_______________________
When equipped with ^990099Weisswurst^000000:
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18903#
A unique rose that only blooms on frezen land.
_______________________
Increases damage of ^009900Storm Gust^000000 and ^009900Jack Frost^000000 by 3%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18904#
A machoman's hairstyle whose never afraid of fighting anyone.
_______________________
Random chance to auto-cast Level 5 ^009900Provoke^000000 on the target when wearer dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases the rate of auto-casting ^009900Provoke^000000.
_______________________
When equipped with ^990099Sunglasses^000000:
Increases the rate of auto-casting ^009900Provoke^000000.
_______________________
When equipped with Cigarette
Increases the rate of auto-casting ^009900Provoke^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18905#
A butterfly barrette with a cute design on both sides.
It looks like a butterfly resting its wings.
_______________________
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 5%.
_______________________
Increases damage received from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18906#
A holy rosary that is said to have been a fisherman chosen as the apostle of God.
If you look closely, you can see that the fish symbol is slightly carved.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped with ^990099Phen Card^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
18907#
A panda clinging to its master. Somehow you'd feel braver with it around.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 10%.
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 2 Scream when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18908#
Piamette's red ears cap. It's a favorite among children.
_______________________
STR +5
MaxHP +5%
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFFor each 2 Refine Level above +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18909#
Piamette's brown ears cap. It's a favorite among children.
_______________________
MaxHP +10%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18910#
Piamette's blue ears cap. It's a favorite among children.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage to ^FF0000Medium^000000 size by 10%.
_______________________
^0000FFRefine Level +12^000000:
Reflects physical damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18911#
Lovely petals dropping from a pair of red flowers.
_______________________
DEX +5
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental by 3%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +12^000000:
Reflects physical damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18912#
A pigeon perched on his master's shoulder.
_______________________
All Basic Stats +1
_______________________
Random chance to auto-cast Level 1 ^009900Ruwach^000000 when receiving physical damage.
_______________________
When equipped with ^990099Angel Wings^000000:
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18913#
A gossiping raven that talks all day long.
_______________________
All Basic Stats +1
_______________________
Random chance to auto-cast Level 1 ^009900Ruwach^000000 when receiving physical damage.
_______________________
When equipped with ^990099Grand Circlet^000000:
Increases experience gained from defeating monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18914#
A cute baby Devilring that chases his master all day.
_______________________
All Basic Stats +1
_______________________
Random chance to auto-cast Level 7 ^009900Blessing^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18915#
Scary but beautiful. Blood is still dripping from the wings, don't ask how it was acquired.
_______________________
MaxHP +200
FLEE +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18916#
A balloon shaped like a bear. It is often mistaken as a Poring.
_______________________
STR +1
LUK +1
MaxHP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18917#
One of the best ways to show love. It makes you feel thrilled with your love relationship.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18918#
A balloon shaped like an octopus. It sticks to its owner by using suckers.
_______________________
VIT +1
INT +1
MaxSP +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18919#
A common familiar often summoned by vampires. Very useful in scouting danger ahead of time.
_______________________
FLEE +5
_______________________
When equipped with ^990099Majestic Goat^000000:
STR +3
FLEE +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18920#
An interesting hat made of felt that comes from a far-away land.
Worn by skilled soldiers, this hat brings a sense of confidence to the wearer.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18921#
A moroccan style lamp that has lucky powers in it.
Hmm, rubbing it doesn't seem to make any genies pop out...
_______________________
LUK +10
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18922#
A cute machi bear cap.
_______________________
All Basic Stats +2
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Fish^000000 race by 10%.
_______________________
^0000FFFor each Refine Level above +9^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18923#
A cute black cat ears.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18924#
Fezzes are neat! For the traveling adventurer with time on his or her hands.
_______________________
DEX +2
_______________________
^0000FFRefine Level +8^000000:
DEX +1
_______________________
^0000FFRefine Level +10^000000:
DEX +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18925#
A tool that can generate wind when used with hand. It's said a god wind use this as well.
_______________________
Increases damage of ^009900Chain Lightning^000000 and ^009900Lord of Vermilion^000000 by 3%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18926#
It's made to imitate fluffy green foxtail.
_______________________
Increases damage of ^009900Heaven's Drive^000000 and ^009900Earth Strain^000000 by 3%.
_______________________
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18929#
A hat that is shaped like the biggest land mammal.
_______________________
DEX +2
_______________________
Random chance to auto-cast Level 5 ^009900Storm Gust^000000 when receiving physical damage.
_______________________
^0000FFRefine Level +8^000000:
DEX +1
_______________________
^0000FFFor each 2 Refine Level above +8^000000:
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18930#
A hat that is shaped like the biggest primate in Africa.
_______________________
STR +2
_______________________
Random chance to auto-cast Level 1 ^009900Bowling Bash^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +8^000000:
STR +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18931#
A hat shaped like the predatory feline mammal that is popularly known as the king of the beasts.
_______________________
INT +2
_______________________
Random chance to auto-cast Level 5 ^009900Meteor Storm^000000 when receiving physical damage.
_______________________
^0000FFRefine Level +8^000000:
INT +1
_______________________
^0000FFFor each 2 Refine Level above +8^000000:
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18932#
A hat shaped like the equine mammal that is naturally armed with thick skin and strong, intimidating horns.
_______________________
VIT +2
_______________________
Random chance to auto-cast Level 5 ^009900Lord of Vermilion^000000 when receiving physical damage.
_______________________
^0000FFFor each Refine Level above +7^000000:
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18933#
A hat with mixed decorations between machine and plant.
_______________________
DEX +2
MDEF +7
_______________________
Increases damage of ^009900Spore Explosion^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spore Explosion^000000 by 5%.
_______________________
When equipped with ^990099Pipe^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Clock Tower Manager Card^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
18934#
A cute headgear that imitate the ears of fox with small bells attached on it.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Random chance to transform wearer into Moonlight Flower for 5 seconds when receiving physical damage.
_______________________
^0000FFFor each Refine Level^000000:
Increases transforming chance.
_______________________
During transformation:
Critical +100
Increases Ranged Physical Damage by 5%.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
18935#
Never look back! There is...Something...
_______________________
Perfect Dodge +8
_______________________
Increases movement speed.
_______________________
Random chance to inflict ^663399Fear^000000 and ^663399Curse^000000 status on wearer when receiving physical or magical attack.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18936#
Energy from the sea spreads throughout your body
The tremendous energy makes me feel much better.
_______________________
All Basic Stats +2
ATK +10, MATK +10
_______________________
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 2%.
Decreases damage taken from ^FF0000Fish^000000 race by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18937#
A mechanical doll part that created by husband that cherished his died wife.
_______________________
MaxHP +2%
MDEF +7
_______________________
When equipped with ^990099Vesper Core 1^000000:
INT +8
MaxSP +5%
_______________________
When equipped with ^990099Vesper Core 2^000000:
STR +7
ATK +20
_______________________
When equipped with ^990099Vesper Core 3^000000:
AGI +7
FLEE +15
_______________________
When equipped with ^990099Vesper Core 4^000000:
DEX +7
HIT +10
_______________________
When equipped with ^990099Vesper Gear 1^000000:
MaxSP +5%
For each 20 ^CC6600Base Level^000000:
INT +1
_______________________
When equipped with ^990099Vesper Gear 2^000000:
MaxHP +5%
For each 20 ^CC6600Base Level^000000:
STR +1
_______________________
When equipped with ^990099Vesper Gear 3^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
For each 20 ^CC6600Base Level^000000:
AGI +1
_______________________
When equipped with ^990099Vesper Gear 4^000000:
Decreases Variable Casting Time by 5%.
For each 20 ^CC6600Base Level^000000:
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18938#
A universe that spread overhead.
_______________________
INT +1
_______________________
Decreases damage taken from ^009900Meteor Storm^000000 and ^009900Crimson Rock^000000 by 20%.
_______________________
Decreases damage taken from ^009900Comet^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from ^009900Meteor Storm^000000 and ^009900Crimson Rock^000000 by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Crimson Rock^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18939#
A cute beret based on Nekomimi. Close enough to cat.
_______________________
Increases recovery amount gained from ^0033CCFresh Fish^000000 by 75%.
_______________________
When equipped with ^990099Wickebine's Black Tail^000000:
Random chance to transform wearer into Wild Rose for 5 seconds when dealing physical damage.
During transformation:
All Basic Stats +8
 
^0000FFFor each Refine Level^000000 of ^990099Black Cat Ears Beret^000000:
Increases the trigger chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18940#
A hat with sealed force of false fire god.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
Increases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
Random chance to inflict ^663399Burning^000000 status on the enemy when wearer receiving physical or magical attack.
_______________________
Random chance to Reduces enemy's SP by 30 when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
ATK +9%.
MATK +9%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
18941#
A hat with sealed force of false wind god.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
Random chance to inflict ^663399Fear^000000 status on the enemy when wearer receiving physical or magical attack.
_______________________
Random chance to decreases enemy's SP by 30 when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Decreases damage taken from Ranged Physical Damage by 5%.
Decreases damage taken from magical attacks by 5%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
18942#
A hat with sealed force of false water god.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
Increases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
Random chance to inflict ^663399Frozen^000000 status on the enemy when wearer receiving physical or magical attack.
_______________________
Random chance to Reduces enemy's SP by 30 when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Decreases Variable Casting Time by 15%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
18943#
A hat with sealed force of false Earth god.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
Random chance to inflict ^663399Deep Sleep^000000 status on the enemy when wearer receiving physical or magical attack.
_______________________
Random chance to Reduces enemy's SP by 30 when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
MaxHP +5%,
^990099White Slim Potion^000000 recovers 10% more HP.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
18944#
A balloon made after a small and shy devil.
_______________________
All Basic Stats +1
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 1%.
_______________________
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18945#
Nothing you need to worry in the World when you wear this on your head.
_______________________
DEX +2
INT +2
MaxHP +2%
MaxSP +30
FLEE -1
MDEF +3
_______________________
Enables the use of Level 1 ^0000FFMagnificat^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18946#
Nothing you need to worry in the World when wear this on your head.
_______________________
STR +2
LUK +2
MaxHP +1%
MaxSP +15
FLEE -1
MDEF +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18947#
A pipe once used by a great ninja. Contains fire power.
_______________________
Decreases SP Consumption of ^009900Flaming Petals^000000 by 5.
_______________________
Decreases Variable Casting Time of ^009900Blaze Shield^000000 by 10%.
_______________________
Increases damage of ^009900Exploding Dragon^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
Ninja
#
18948#
A pipe once used by a great ninja. Contains water power.
_______________________
Decreases SP Consumption of ^009900Freezing Spear^000000 by 5.
_______________________
Decreases Variable Casting Time of ^009900Watery Evasion^000000 by 10%.
_______________________
Increases damage of ^009900Snow Flake Draft^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
Ninja
#
18949#
A pipe once used by a great ninja. Contains wind power.
_______________________
Decreases SP Consumption of ^009900Wind Blade^000000 by 5.
_______________________
Decreases Variable Casting Time of ^009900Lightning Jolt^000000 by 10%.
_______________________
Increases damage of ^009900First Wind^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
Ninja
#
18950#
Anniversary ballon of XIII generation of Gearhard Von Deviruchi.
_______________________
INT +1
DEX +1
MATK +5%
_______________________
Base ^CC6600INT^000000 at least ^0000FF99^000000:
MATK +2%
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +3%
_______________________
When you have cute pet Deviruchi:
Decreases After Skill Delay by 2%
_______________________
When intimacy is ^0033CCCordial^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18951#
A symbol of underground leader.
_______________________
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 5%.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18952#
It whispering to you..."^777777Please don't eat me T_T^000000".
_______________________
Enables the use of Level 1 ^0000FFFlasher^000000.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when dealing physical damage.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases inflicting rate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18953#
A newly crafted cap.
It's already quite powerful but can still be Refined, more power the better.
Happy 10th Anniversary pRO!
_______________________
STR +2
INT +2
DEX +2
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases recovery amount gained from ^0033CCWhite Potion^000000, ^0033CCSiege White Potion^000000 and ^0033CCWhite Slim Potion^000000 by 50%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
Increases recovery amount gained from ^0033CCWhite Potion^000000, ^0033CCSiege White Potion^000000 and ^0033CCWhite Slim Potion^000000 by 50%.
_______________________
^0000FFRefine Level +12^000000:
MaxHP +5%
MaxSP +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 25
#
18954#
An elegant yet cute hat for a girl.
_______________________
Random chance to auto-cast Level 1 Increase Agility on wearer when dealing physical or magical attack.
_______________________
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 on attacker when wearer attacked by physical or magical attack.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases activation rate of ^009900Lex Aeterna^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
18955#
A hat which symbolizes Pirate's foolishness.
_______________________
Random chance to absorb 6% of damage inflicted into HP when dealing physical damage.
Random chance to absorb 2% of damage inflicted into SP when dealing physical damage.
_______________________
When equipped with ^990099Cool Pirate Eye Patch^000000:
MaxHP +500
MaxSP +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18956#
Colorful sugar sprinkled above on a delicious chocolate.
_______________________
STR +1
INT +1
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18959#
It seems this 'hat' has been abandoned for a long time in rice field and became pink?
_______________________
Decreases damage taken from ^FF0000Players^000000 by 13%.
_______________________
When equipped with ^990099Steel Chonchon Card^000000:
Prevents ^663399Frozen^000000.
Random chance to inflict Freeze status to all enemies in 11x11 cells when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Sandals [1]^000000 and ^990099Steel Chonchon Card^000000:
MaxHP +4%
MaxSP +4%
_______________________
^0000FFFor each Refine Level^000000 of ^990099Sandals [1]^000000:
MaxHP +1%
MaxSP +1%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18961#
A hat made after fluffy monster Lunatic.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18962#
Cute panda balloon!
_______________________
All Basic Stats +1
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18963#
A hat made after pretty mocking bird.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18964#
A crown with sacred aura all over it.
_______________________
All Basic Stats +2
_______________________
Enables the use of Level 1 ^0000FFCure^000000 and Level 1 ^0000FFStatus Recovery^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18965#
A foam on face for a better razor cutting.
_______________________
Increases resistance against ^663399Bleeding^000000 status by 30%.
_______________________
Random chance to auto-cast Level 1 ^009900Quagmire^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
18967#
A 'Poring' jinn who makes wishes come true hovers around.
_______________________
STR +1
INT +1
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18968#
A 'Marine' jinn who makes wishes come true hovers around.
_______________________
INT +1
DEX +1
MaxHP +100
ATK +5
MATK +5
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18969#
A cute design hat with BOSS wearing beret on top of it.
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
For each Refine Level above +6: Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
When equipped with ^99009911th Anniversary Card^000000:
Perfect Dodge +5
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +1
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +1
_______________________
^0000FFRefine Level +10^000000:
Perfect Dodge +3
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
18970#
A zodiac cat got fooled by rat, back to the moon to train.
_______________________
All Basic Stats +3
_______________________
Enables the use of Level 1 ^0000FFMonster's Cry^000000.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18971#
An old, abandoned rune circlet that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Ignition Break^000000 by 20%.
Increases damage of ^009900Hundred Spear^000000 by 15%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
18972#
An old, abandoned mitra that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
MATK +2
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Judex^000000 by 20%.
Increases damage of ^009900Magnus Exorcismus^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
18973#
An old, abandoned driver band that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Power Swing^000000 and ^009900Axe Tornado^000000 by 20%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
18974#
An old, abandoned driver band that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Arm Cannon^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Self-Destruction^000000 by 10%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
18975#
An old, abandoned shadow handicraft that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
MATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Triangle Shot^000000 by 25%.
_______________________
^0000FFRefine Level +6^000000:
Decreases ^009900Masquerade Enervation^000000 and ^009900Masquerade Unlucky^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +8^000000:
Decreases ^009900Masquerade Laziness^000000 and ^009900Masquerade Weakness^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Masquerade Ignorance^000000 and ^0000FFMasquerade Gloomy^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
18976#
An old, abandoned minstrel song hat that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel
#
18977#
An old, abandoned midas whisper that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases Ranged Physical Damage by 1%.
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
18978#
An old, abandoned magic stone hat that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
Increases SP Recovery Rate by 20%.
Decreases ^009900Crimson Rock^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
Decreases ^009900Crimson Rock^000000 skill cooldown by additional 0.1 second.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Soul Expansion^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
18979#
An old, abandoned blazing soul that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
Critical +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Rampage Blaster^000000 by 15%.
Increases damage of ^009900Lightning Ride^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
18980#
An old, abandoned wind whisper that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Poison Buster^000000 by 15%.
Increases damage of ^009900Varetyr Spear^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
18981#
An old, abandoned dying swan that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Wanderer
#
18982#
An old, abandoned bone circlet that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 1%.
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Cross Impact^000000 by 15%.
Increases damage of ^009900Cross Ripper Slasher^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
18983#
An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Cannon Spear^000000 by 20%.
Increases damage of ^009900Overbrand^000000 by 15%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
18984#
An old, abandoned camouflage bunny hood that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Cluster Bomb^000000 by 15%.
Increases damage of ^009900Warg Strike^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Perfect Dodge +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
18985#
A whistle that imitate the wing of Grypohn.
_______________________
Random chance to auto-cast learned Level of ^009900Blitz Beat^000000 when dealing physical damage.
Learned Level of ^009900Blitz Beat^000000 and base LUK (up to 120), affects the trigger rate.
_______________________
When equipped with ^990099Falconer Claw^000000:
Increases damage of ^009900Blitz Beat^000000 by 100%.
_______________________
When equipped with ^990099Falconer Glove^000000:
Increases damage of ^009900Falcon Assault^000000 by 50%.
_______________________
When equipped with ^990099Falconer Claw^000000 and ^990099Falconer Glove^000000:
Increases damage of ^009900Blitz Beat^000000 by 200%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 75
Hunter
#
18986#
A clever bird which immitates human voice.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
18987#
Modeled after Jormungandr the Midgard Serpent. Effect of blood is strengthened with its presence.
_______________________
All Basic Stats +2
_______________________
Decreases After Skill Delay by 5%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
Increases recovery amount gained from ^0033CCBlood in Skull^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
Increases recovery amount gained from ^0033CCBlood in Skull^000000 by 20%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
18988#
^ff0000This item cannot be traded with other accounts.^000000
The winner of RWC.
_______________________
ALL Status +7
Increases Physical Damage against enemies of all enemies by 7%.
MATK +7%
ASPD +1
Decreases damage taken from ^FF0000Demi-Human^000000 race monstery by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18989#
The winner of RWC.
_______________________
ALL Status +5
Increases Physical Damage against enemies of all enemies by 5%.
MATK +5%
ASPD +1
Decreases damage taken from ^FF0000Demi-Human^000000 race monstery by 7%.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18990#
The winner of RWC.
_______________________
ALL Status +3
Increases Physical Damage against enemies of all enemies by 3%.
MATK +3%
ASPD +1
Decreases damage taken from ^FF0000Demi-Human^000000 race monstery by 5%.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18991#
The winner of RWC.
_______________________
ALL Status +2
Increases Physical Damage against enemies of all enemies by 2%.
MATK +2%
ASPD +1
Decreases damage taken from ^FF0000Demi-Human^000000 race monstery by 3%.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18992#
An over-sized, pure red ribbon enchanted with hidden magical powers.
_______________________
HIT +5
Perfect Dodge +3
_______________________
When equipped with ^990099Shinobi Card^000000:
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Alligator Card^000000:
^0000FFFor each Refine Level^000000:
Increases HP and SP Recovery Rateeration by 4%.
_______________________
When equipped with ^990099Bloody Butterfly Card^000000:
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 2%.
Increases damage of ^009900Fire Wall^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 18
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
#
18993#
A pink flower hat enchanted with magical powers so cute it weakens other humans' attacks.
_______________________
FLEE +2
MATK +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each Refine Level above +12^000000:
MATK +10
MaxSP +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18994#
A black colored veil.
_______________________
AGI +3
STR +2
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 5%.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%.
_______________________
^0000FFFor each Refine Level above +10^000000:
ATK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18995#
STR +3, INT +1
_______________________
Decreases damage from ^FF0000Medium^000000 size by 5%.
_______________________
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+12^000000:
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18996#
A pure white-laced ribbon enchanted with magical powers that increases its wearers vitality.
_______________________
VIT +2
INT +3
MATK +3%
_______________________
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 5%.
_______________________
^0000FFFor each Refine Level above +12^000000:
VIT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18997#
Feels like being controlled by an unknown machine.
_______________________
HIT +50
FLEE +50
MaxSP -50%
_______________________
^When equipped with ^990099Broken Chips 01^000000 and ^990099Broken Chips 02^000000:
ATK +50
MATK +50
Increases movement speed.
 
^0000FFRefine Level +9^000000:
MaxHP +10%
MaxSP +50%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
18998#
DEX +3, LUK +2, MATK +15, MaxHP +5%, MaxSP -10.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+12^000000:
MaxHP +200
Decreases Variable Casting Time by 1%. (Up to 5%)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
18999#
LUK +2, VIT +4, MATK +3%, SP +50, AGI -1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 race by 10%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+12^000000:
ASPD +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19000#
Decreases damage taken by ^777777Neutral^000000 elemental by 3%.
_______________________
Decreases damage taken by ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+12^000000:
MATK +10
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19001#
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental by 3%.
_______________________
^0000FFRefine Level +12^000000:
Random chance to auto-cast Level 2 ^009900Scream^000000 when recieving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19002#
VIT +3, STR +2, LUK -1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental by 5%.
_______________________
Decreases damage taken by ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +12^000000:
2% chance to auto-cast Level 1 ^009900Blessing^000000 when recieving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
#
19003#
INT +3, STR +1, LUK -1.
_______________________
Increases Physical Damage and MaxHP by 5% when attacking with long range attacks.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+12^000000:
Decreases damage taken by ^FF0000Demi-Human^000000 race by 1%. (Up to 5%)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19004#
DEX +2, HP +200, SP +50.
_______________________
When equipped with ^990099Flower Hat^000000:
FLEE +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19005#
Decreases damage taken by ^FF0000Demi-Human^000000 race by 1%.
_______________________
When equipped with ^990099Cross Tiara^000000:
HIT +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19006#
VIT +1
INT +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19007#
INT +1, AGI +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19008#
STR +3, INT +1.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+12^000000:
VIT +5 (Up to +5)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19009#
Cumulonimbus that brings heavy rain.
_______________________
Random chance to auto-cast Level 5 ^009900Cold Bolt^000000 or ^009900Frost Driver^000000 when recieving physical damage.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
For each Level of ^009900Cold Bolt^000000 and ^009900Frost Driver^000000:
Increases the trigger chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19010#
A baby dragon who has been trained to help its master.
_______________________
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 5%.
_______________________
Increases Damage against monsters of ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19011#
A corner decoration that imitates the corner of Baphomet.
It is so powerful that you can confuse it with the real thing.
_______________________
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by 5%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19012#
A hat that imitate the shining wheel that wore by angel on head.
_______________________
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Angel^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19013#
Everyone is afraid of Lu Bu, because all enemies will flee when a hundred Lu Bu appears.
_______________________
STR +3, VIT +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19014#
Wearing this will makes wearer feel the world of death.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19015#
A hairband used in repeling Demon ritual.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19016#
A box that contains 1 Classic Moonlight Sword 2 Week Rental
_______________________
^000088Rental Item^000000
^0000CCRental Duration:^000000 2 Weeks
Item description:
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A sword imbued with lunar spirit and the power to drain an enemy's soul.
_______________________
MaxSP +10%
_______________________
Regain 3 SP with each attack.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 85
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes^000000
_______________________
^0000CCWeight:^000000 1
#
19017#
A box that contains 1 Classic Necklace 2 Week Rental
_______________________
^000088Rental Item^000000
^0000CCRental Duration:^000000 2 Weeks
Item description:
_______________________
An ancient necklace.
_______________________
VIT +4
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
19018#
A cute "bear hat" decorated with white chocolate by Criolo, the fairy queen of sweets.
You can get a strange effect with the power of sweet magic.
_______________________
FLEE +5
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
Increases HP Recovery Rate of ^990099Recovery Items^000000 by 3%.
_______________________
When equipped with ^990099Heater Card^000000:
^0000FFFor each Refine Level^000000 of ^990099White Chocolate Bear Hat^000000:
Increases recovery amount gained from ^0033CCRed Potion^000000, ^0033CCOrange Potion^000000, ^0033CCYellow Potion^000000, ^0033CCWhite Potion^000000 and ^0033CCNovice Potion^000000 by 10%.
_______________________
When equipped with ^990099Cookie Card^000000:
^0000FFFor each Refine Level^000000 of ^990099White Chocolate Bear Hat^000000:
Decreases SP Consumption by 2%.
_______________________
When equipped with ^990099Muka Card^000000:
^0000FFFor each Refine Level^000000 of ^990099White Chocolate Bear Hat^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
When equipped with ^990099Hylozoist Card^000000:
Random chance to inflict ^663399Freeze^000000 status on the enemy when recieving physical damage.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099White Chocolate Bear Hat^000000:
Increases the trigger chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
#
19019#
A crown blessed by spirit, by wearing it you can feel the flow of nature.
_______________________
DEX +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEX +1
_______________________
Increases Ranged Physical Damage by 4%.
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
^0000FFFor each Refine Level^000000:
DEX +1
_______________________
When equipped with ^990099Burning Bow, Frozen Bow, Earth Bow^000000 or ^990099Gust Bow^000000:
Increases Ranged Physical Damage by 45%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19020#
A headgear worn by practitioner.
_______________________
INT +3
MATK +4%.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
^0000FFFor each 2 Refine Levels^000000:
INT +1
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
^0000FFFor each Refine Level^000000:
INT +1
_______________________
When equipped with ^990099Staff of Survival[1]^000000:
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +10
When ^990099Staff of Survival[1]^000000 Refined to +9:
Random chance to decreases Variable Casting Time by 50% for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19021#
A giant helm of guardian of the ancient temple.
_______________________
STR +3
ATK +4%
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
^0000FFFor each 2 Refine Levels^000000:
STR +1
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
^0000FFFor each Refine Level^000000:
STR +1
_______________________
When equipped with ^990099Giant Axe^000000:
Increases damage of ^009900Cart Termination^000000 by 15%.
every Refine of axe further inrease damage by 5%.
_______________________
When equipped with ^990099Giant Shield^000000:
Decreases damage taken from ^FF0000Large^000000 size monsters by 5%.
every Refine of shield Decreases damage by 2%.
_______________________
When equipped with ^990099Giant Lance^000000:
When using Joint Beat, auto cast Level 1 Spiral pierce, every Refine of lance Increases the chance of trigger and Increases damage of spiral pierce by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19022#
A floating stone that made based of Stone of Sage.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
When equipped with ^990099Filir Hat^000000:
ASPD +1
Reflects 4% of melee physical attacks.
Adds a chance for 7 sec Increases ASPD by 2.
Enables Level 10 ^009900Double Attack^000000 with all weapon classes.
_______________________
When equipped with ^990099Amistr Cap^000000:
Adds a chance for 7 sec Increases DEF according to Refine Level when receiving physical damage.
For each Refine Level of ^990099Amistr Cap^000000:
MaxHP +1%
Increases recovery amount gained from ^009900Healing^000000 skills by 2%.
_______________________
When equipped with ^990099Leaf Cat Hat^000000:
Adds a chance for 7 sec every succesful physical hit will restore SP by 3
For each Refine Level of ^990099Leaf Cat Hat^000000:
MaxSP +1%,
Increases SP Recovery Rate by 1%.
_______________________
When equipped with ^990099Vanilmirth Hat^000000:
Random chance to auto-cast Level 1 ^009900Earth Spike^000000, ^009900Double Cast^000000, ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000.
Increases magic damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 50%.
If you learn higher Level of related skills, it will auto cast Level 2 instead.
_______________________
When unequipping, drains wearer's SP by 200.
_______________________
^00BB00It's not possible to hide this equipment even if you wear a costume.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19023#
An imitation of Queen Scaraba Crown.
_______________________
DEF -50%
MDEF -50%
_______________________
Every Refine Decreases damage taken from ^FF0000Insect^000000 race by 1%.
_______________________
when wearer receiving Physical or Magical Damages, Random chance to inflict Confuse status on 11x11 cells, every Refine Increases the chance.
_______________________
When equipped with ^990099Scaraba^000000 and ^990099Gold Scaraba Card^000000:
Adds chance to cause abnormal state in 11x11 cells, every Refine Increases the chance.
_______________________
When equipped with ^990099Queen Scaraba Card^000000:
Increases Physical Damage against enemies of Scaraba by 30%.
_______________________
When equipped with ^990099Gold Qeen Scaraba Card^000000:
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
Prevents ^663399Confuse^000000 status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper and Lower
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19024#
A beautiful yet incredible head protector.
_______________________
MDEF +2
Decreases damage taken from player by 2%.
_______________________
Increases After Attack Delay by 5%.
_______________________
Base ^CC6600VIT^000000 at least ^0000FF108^000000:
Decreases damage taken from ^FF0000Players^000000 by 2%.
Increases After Attack Delay by 5%.
_______________________
Base ^CC6600VIT^000000 at least ^0000FF120^000000:
MaxHP +3%
MDEF +3
_______________________
When equipped with ^990099Feather Beret^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
If ^990099Feather Beret^000000 Refined to +7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
If ^990099Feather Beret^000000 Refined to +9:
MaxHP +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19025#
A cute hat with dog's ears.
_______________________
MDEF +3
_______________________
Increases Damage against monsters of ^FF0000Brute^000000 race by 5%.
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
Random chance a defeated ^FF0000Brute^000000 monster will drop ^0033CCLight Granule^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19026#
A Helmet from Aegir, god of Ocean. If the whole set of Egir are gathered, it will show the power of the Sea.
_______________________
VIT +3
_______________________
When equipped with ^990099Aegir Manteau^000000 and ^990099Aegir Shoes^000000:
MaxHP +1000
MaxSP +100
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 20%.
Increases Damage inflicted on ^FF0000Fish^000000 race by 50%.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19027#
A glasses for people who like animal hunting.
_______________________
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 4%.
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19028#
A hat resemble servant of devil.
_______________________
Enables the use of Level 3 ^0000FFPotion Pitcher^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19029#
A figurine doll that resemble maid from A-larm House 69.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 15%.
_______________________
When you have pet Alice, Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
When intimacy with pet Alice is Loyal:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19030#
The bunny hood worn by strong warrior during insect invasion in village.
The hero has friendly image in neighborhood, wearing it give the same effect.
_______________________
For each ^CC6600Base Level^000000:
MaxHP +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19031#
Wings of Angel whose banished from heaven.
_______________________
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19032#
A hairband blessed by happy angel.
_______________________
Increases MaxHP by 5*Base Level.
_______________________
Increases MaxSP by 2*Job Level.
_______________________
When equipped with ^990099Wings of Happiness^000000:
Increases HP and SP Recovery Rateeration by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19033#
A hairband obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
_______________________
^0000FFRefine Level +7^000000:
MaxHP +400
_______________________
^0000FFRefine Level +9^000000:
MaxHP +600
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19034#
Made from a scale of Ryorin.
_______________________
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by 4%.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19035#
A hat that imitate a Fur Seal.
_______________________
MDEF +5
_______________________
Restores SP by 5 when defeating ^FF0000Fish^000000 monster with melee attack.
_______________________
Restores HP by 100 when defeating monster with melee attack.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19036#
A hat that is said to belong to an adventurer who has traveled around the world.
When I wear this hat, I feel that I can understand the wealth of experience that adventurers have had with many people.
_______________________
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19037#
A wings of Creamy Fear. Flowed with blood that has deadly magical power.
_______________________
Increases Magical Damage against monsters of ^FF0000Plant^000000 race by 4%.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19038#
A crown to celebrate 12 anniversary, it has a sacred aura.
_______________________
All Basic Stats +2
MDEF +12
_______________________
When equipped with ^99009912th Anniversary Fairy Ears^000000:
^0000FFRefine Level^000000 of ^99009912th Anniversary Crown^000000 is ^0000FF+7 or higher^000000:
HIT +12
Critical +12
_______________________
^0000FFRefine Level^000000 of ^99009912th Anniversary Crown^000000 is ^0000FF+9 or higher^000000:
MaxHP +1200
MaxSP +120
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 12
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19039#
A fairy ears to celebrate 12 anniversary with sacred aura all over it.
_______________________
Decreases damage taken from all monsters, except player, by 4%.
_______________________
When equipped with ^99009912th Anniversary Crown^000000:
^0000FFRefine Level^000000 of ^99009912th Anniversary Crown^000000 is ^0000FF+7 or higher^000000:
HIT +12
Critical +12
_______________________
^0000FFRefine Level^000000 of ^99009912th Anniversary Crown^000000 is ^0000FF+9 or higher^000000:
MaxHP +1200
MaxSP +120
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 12
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19040#
A headdress made based on appearance of Tanabata bamboo stick.
_______________________
LUK +3
INT +1
STR +1
MDEF +5
_______________________
Random chance to auto-cast Level 5 ^009900Evil Barrier^000000 on wearer when wearer receiving physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19041#
An imitation of devil's ears.
_______________________
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 4%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19042#
A plant that prey on Insects.
_______________________
MDEF +5
_______________________
When defeating ^FF0000Insect^000000 monster restores SP by 5.
_______________________
Restores 100 HP when defeating monster.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19043#
One of the few armors that was forged by Goibne the blacksmith.
It is said that the gods valued his armors more than the weapons he had forged.
_______________________
VIT +3
MDEF +3
_______________________
When equipped with ^990099Goibne's Spaulders^000000, ^990099Goibne's Greaves^000000 and ^990099Goibne's Armor^000000:
VIT +5
MaxHP +15%
MaxSP +5%
DEF +5
MDEF +15
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
All Jobs except Novice
#
19044#
A helm that was once owned by Morrigan, the goddess of war.
_______________________
LUK +2
ATK +3
_______________________
When equipped with ^990099Morrigan's Pendant^000000, ^990099Morrigan's Belt^000000 and ^990099Morrigan's Manteau^000000:
STR +2, LUK +9
ATK +18
Critical +13
Perfect Dodge +13
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 61
All Jobs except Novice
#
19045#
Feathers of Fallen angel that made into ears accessory
_______________________
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by 4%.
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19046#
A cloak wore by Poison Demon.
_______________________
MaxHP +5%
MATK +1%
MDEF +2
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
2nd trans classes
#
19047#
A knitted hat with Angelring on top.
_______________________
MDEF +5
_______________________
When defeating ^FF0000Angel^000000 monster gain 5 SP.
_______________________
Restores HP by 100 when defeating monster.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage from ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage from ^FF0000Angel^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19048#
An improved Tights that able to excert the power of four elements.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +8^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Burning Bow^000000 and ^990099Fire Arrow^000000:
Increases Ranged Physical Damage by 20%.
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
When Refine Level of ^990099Burning Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
When equipped with ^990099Frozen Bow^000000 and ^990099Crystal Arrow^000000:
Increases Ranged Physical Damage by 20%.
Disables bow's ability of inflicting ^663399Frozen^000000 status.
_______________________
When Refine Level of ^990099Frozen Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
When equipped with ^990099Earth Bow^000000 and ^990099Stone Arrow^000000:
Increases Ranged Physical Damage by 20%.
Disables bow's ability of inflicting Stone Curse status.
_______________________
When Refine Level of ^990099Earth Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
When equipped with ^990099Gust Bow^000000 and ^990099Wind Arrow^000000:
Increases Ranged Physical Damage by 20%.
Disables bow's ability of auto-casting Wind Blade.
_______________________
When Refine Level of ^990099Gust Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19049#
A scarf that protects your mouth.
I can keep talking without being disturbed, though I am a little confused.
_______________________
Prevents ^663399Silence^000000 status.
_______________________
Increases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19050#
A doll with Nidhoggur and Loki motifs.
The two cute dolls lined up on the head softens the viewer.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19051#
A zodiac cat got fooled by rat, back to the moon to train.
_______________________
All Basic Stats +3
_______________________
4% chance to absorb 10% damage inflicted into HP.
_______________________
1% chance to absorb 2% damage inflicted into SP.
_______________________
^0000FFFor each 3 Refine Levels^000000:
increases HP absorption by 1%.
^0000FFFor each 5 Refine Levels^000000:
increases SP absorption by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19052#
^000088Rental Item^000000
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCThief^000000 or ^0033CCTaekwon^000000:
ASPD +1
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000 or ^0033CCSoul Linker^000000:
MATK +5
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When equipped by ^0033CCArcher^000000 or ^0033CCGunslinger^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped by ^0033CCNovice^000000:
MaxHP +120
MaxSP +60
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19053#
The cat was deceived by a mouse and lost the first place in 12 Zodiac. It returned after training to the moon.
_______________________
All Basic Stats +3
_______________________
Enables the use of Level 1 ^0000FFMonster Cry^000000.
_______________________
5% chance to inflict ^663399Stun^000000 status on the target when dealing physical attacks.
 
^0000FFFor each Refine Level^000000:
Increases stun chance by 0.5%.
_______________________
1% chance to inflict ^663399Stun^000000 status on the target when dealing magical attacks.
 
^0000FFFor each Refine Level^000000:
Increases stun chance by 0.5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19079#
A flower picked up by the hands of a celestial being.
_______________________
MDEF +5
_______________________
Restores SP by 5 when defeating ^FF0000Undead^000000 race by melee physical attacks.
_______________________
Restores HP by 100 when defeating ^FF0000Undead^000000 race by melee physical attacks.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19080#
Now you do not need special skill to make heart shaped Bubble Gum.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19081#
An egg shell of faceworm.
_______________________
HIT +20
_______________________
Increases Damage on Faceworm by 5%.
Decreases damage taken from Faceworm by 5%.
_______________________
^0000FFRefine Level +5^000000:
further Increases the damage inflicted and Decreases damage taken from Faceworm by 10%.
_______________________
^0000FFRefine Level +7^000000:
further Increases the damage inflicted and Decreases damage taken from Faceworm by 15%.
_______________________
^0000FFRefine Level +9^000000:
further Increases the damage inflicted and Decreases damage taken from Faceworm by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19082#
An eyes protector made for researcher.
_______________________
HIT +10
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Perfect HIT +5%
_______________________
When equipped with ^990099Pipe^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Mechanical Plant Hat^000000:
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Spore Explosion^000000 by 5%.
_______________________
When equipped with ^990099Pipe^000000 and ^990099Mechanical Plant Hat^000000:
Decreases SP Consumption of ^009900Spore Explosion^000000 of 20.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19083#
A mask of tribal hero.
_______________________
VIT +10
MDEF +10
_______________________
Reflects 1% of physical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19084#
By wearing this hat you can be a part of Parfait ceremony.
_______________________
LUK +1
_______________________
Random chance to auto-cast Level 3 ^009900Blessing^000000 when dealing physical or magical attack.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
Summoner (Doram)
#
19085#
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000, ^0033CCThief^000000 or ^0033CCTaekwon^000000:
AGI -2
ASPD +1
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000 or ^0033CCSoul Linker^000000:
MATK +3
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
When equipped by ^0033CCArcher^000000 or ^0033CCGunslinger^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped by ^0033CCNovice^000000:
MaxHP +60
MaxSP +30
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19086#
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
_______________________
DEX +1
MATK +1%
ATK +1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19087#
A golden mask rumored to be worn by some ancient Goddess.
_______________________
STR +1
HIT +8
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19088#
Fancy glasses helps you see long distances. Made with compressed glass.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Archer classes
#
19089#
A face mask that is worn by those who have trouble sleeping.
_______________________
Increases resistance against ^663399Blind^000000 status by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
19090#
A mask which resembles the face of an Alarm monster.
_______________________
Increases resistance against ^663399Blind^000000 status by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
19091#
A mask rumored to have been worn by a romantic hero with an unknown fate.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 20
All Jobs except Novice
#
19092#
70's tough guy style sunglasses that give its wearer a manly swagger.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
19093#
A pair of glasses that make the wearer's eyes look like they're spinning without focus.
_______________________
Increases resistance against ^663399Blind^000000 status by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19094#
A simple mask with a smile carved into it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19095#
Colorful balloons with poring image on it's surface. Kids love to hold these when on festival?
_______________________
Increases experience gained from defeating monsters by 5%.
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19096#
A limited kafra hat made to celebrate the 13th anniversary.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +130
MaxSP +13
_______________________
^0000FFRefine Level +10^000000:
MATK +3%
ATK +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19097#
A Piamette's big ribbon that able to increase magic power of its wearer.
_______________________
VIT +1
MDEF +1
_______________________
When equipped with ^990099Cursed Mad Bunny^000000 or ^990099Mad Bunny^000000: Random chance to transform its wearer into Piamette when wearer receiving physical or magical attack.
While transforming, restore 2000 HP and adds chance to cause Sleep state to enemies on 11x11 cells.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19098#
A hood of Piamette that able to increase magic power of its wearer.
_______________________
INT +2
DEX +2
_______________________
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +12^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
When equipped with Cursed Mad Bunny or Mad Bunny, Random chance to transform its wearer into Piamette when when dealing physical or magical attack.
While transforming, temporarily gains the power of Piamette at the cost draining 50 HP per second.
Increasing the Refine Level will also Increases the power of transformation.
Increasing the Refine Level of Mad Bunny will Increases transforming chance.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19099#
A tiara that looks similiar to Douce's headdress.
It's made from different material and technology from this world.
_______________________
MDEF +10
_______________________
Decreases SP Consumption by 10%.
_______________________
^0000FFFor each Refine Level above +5^000000:
Decreases SP Consumption by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19100#
A guardian crown with enormous power.
It is made by a completely different manufacturing method from the usual one, and has a different power.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
DEF +30
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by additional 15%.
_______________________
^0000FFRefine Level +10^000000:
Recieving physical damage has a certain chance to reflect 100% damage of melee physical attacks for 5 seconds.
_______________________
When equipped with ^990099Manteau of the Fallen^000000:
MaxHP +20% and doubles the effect received from base stats bonus.
_______________________
When equipped with ^990099Old Convoy Ring^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 70%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
19101#
A bat that lives in Glastheim.
_______________________
ATK +2%
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19102#
A hat named after the mysterious bird that sings at night.
_______________________
FLEE +20
_______________________
Enables the use of Level 1 ^0000FFReturn to Thanatos Tower^000000.
_______________________
Increases damage agaist Thanatos monsters by 5%.
_______________________
Decreases damage taken from Thanatos monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage agaist Thanatos monsters by 10%.
Decreases damage taken from Thanatos monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage agaist Thanatos monsters by 15%.
Decreases damage taken from Thanatos monsters by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage agaist Thanatos monsters by 20%.
Decreases damage taken from Thanatos monsters by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19103#
A crown with symbol of great king Groza.
_______________________
MATK +5%
MDEF +15
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
MATK +1%.
Random chance to inflict Fear status on the target when dealing magical damage.
_______________________
^0000FFRefine Level +5^000000:
Increases the rate of inflicting Fear status, every 2 Refine Level Increases the rate of inflicting Fear status.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19104#
A decorative item created from wings of ancient imperial dragon.
_______________________
When equipped by Swordman classes:
Decreases damage taken from Medium size monsters by 3% and Large size monsters by 5%.
_______________________
When equipped by Magician classes:
Decreases damage taken from all elemental attacks by 5%.
_______________________
When equipped by Archer classes:
Decreases Ranged Physical Damage by 10%.
When equipped with Yellow Scarf:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped by Acolyte classes:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped by Thief classes:
FLEE +10
Perfect Dodge +3
_______________________
When equipped by Merchant classes:
Decreases damage taken from Normal monsters by 3% and ^FF0000Boss^000000 class by 5%.
_______________________
When equipped by Novice, Taekwon, Ninja and Gunslinger classes:
MaxHP +1000
MaxSP +100
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19105#
The sound and vibration from this gum is enough to wake up sleeping people.
_______________________
Adds immunity against ^663399Sleep^000000 status.
_______________________
Variable Casting Time +10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19106#
An ornament decorated with gemstones that filled with a powerful magic.
_______________________
For each ^0000FF1^000000 base ^CC6600INT^000000:
MATK +1
_______________________
Nullifies gemstone requirements for certain skills.
_______________________
Increases SP Consumption by 100%.
_______________________
^0000FFRefine Level +5^000000:
MATK +3%
Decreases SP Consumption by 25%.
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
Decreases SP Consumption by 25%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +7%
Decreases SP Consumption by 25%.
Increases ^009900Healing^000000 skills effectiveness by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
19107#
A mysterious hat designed after the backcountry people of Unbara.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from critical attacks by 20%.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from critical attacks by 30%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from critical attacks by 50%.
_______________________
When equipped by Novice:
Frozen resistances +20%.
 
^0000FFRefine Level +5^000000:
Frozen resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Frozen.
_______________________
When equipped by Swordman:
Curse resistances +20%.
 
^0000FFRefine Level +5^000000:
Curse resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Curse.
_______________________
When equipped by Magician:
Bleeding resistances +20%.
 
^0000FFRefine Level +5^000000:
Bleeding resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Bleeding.
_______________________
When equipped by Archer:
Sleep resistances +20%.
 
^0000FFRefine Level +5^000000:
Sleep resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Sleep.
_______________________
When equipped by Acolyte:
Burning resistances +20%
_______________________
^0000FFRefine Level +5^000000:
Burning resistances +30%
_______________________
^0000FFRefine Level +7^000000:
Gives immunity against Burning.
_______________________
When equipped by Thief:
Blind resistances +20%.
 
^0000FFRefine Level +5^000000:
Blind resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Blind.
_______________________
When equipped by Merchant:
Poison resistances +20%.
 
^0000FFRefine Level +5^000000:
Poison resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Poison.
_______________________
When equipped by Taekwon:
Stun resistances +20%.
 
^0000FFRefine Level +5^000000:
Stun resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Stun.
_______________________
When equipped by Ninja:
Silence resistances +20%.
 
^0000FFRefine Level +5^000000:
Silence resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Silence.
_______________________
When equipped by Gunslinger:
Confuse resistances +20%.
 
^0000FFRefine Level +5^000000:
Confuse resistances +30%.
 
^0000FFRefine Level +7^000000:
Gives immunity against Confuse.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
19108#
A hat resemble the Wild Rider.
_______________________
When equipped by Super Novice:
Adds certain chance of dropping 'Old Candy' when defeating a monster.
_______________________
When equipped by Knight:
Adds certain chance of dropping 'Rune stone ingredients' when defeating a monster.
_______________________
When equipped by Crusader:
Adds certain chance of dropping 'Ice Cream', 'Carrot Juice', 'Banana Juice' or 'Apple Juice' when defeating a monster.
_______________________
When equipped by Wizard:
Adds certain chance of dropping Yellow, Blue or Red Gemstone when defeating a monster.
_______________________
When equipped by Sage:
Adds certain chance of dropping Elemental Converter ingredints when defeating a monster.
_______________________
When equipped by Hunter:
Adds certain chance of dropping 'Elemental Quiver' or 'Sharp Quiver' when defeating a monster.
_______________________
When equipped by Bard and Dancer:
Adds certain chance of dropping 'Elemental Quiver; or 'Silence Quiver' when defeating a monster.
_______________________
When equipped by Priest:
Adds certain chance of dropping 'Holy Water' when defeating a monster.
_______________________
When equipped by Monk:
Adds certain chance of dropping 'Anodyne' when defeating a monster.
_______________________
When equipped by Assassin:
Adds certain chance of dropping 'Guillotine cross poison ingredients' when defeating a monster.
_______________________
When equipped by Rogue:
Adds certain chance of dropping 'Surface Paint Box' or 'Face Paint Box' when defeating a monster.
_______________________
When equipped by Blacksmith:
Adds certain chance of dropping 'Steel', 'Iron' or 'Brigan' when defeating a monster.
_______________________
When equipped by Alchemist:
Adds certain chance of dropping 'Herbs', 'Mole Whiskers', 'Witched Starsand' or 'Cactus Needle' when defeating a monster.
_______________________
When equipped by Star Gladiator:
Adds certain chance of dropping 'Enchanted stone' when defeating a monster.
_______________________
When equipped by Soul Linker:
Adds certain chance of dropping 'Witherless Rose', '3 carat Diamond' or 'Immortal Heart' when defeating a monster.
_______________________
When equipped by Ninja:
Adds certain chance of dropping 'Dried Squid Box', 'Flying Fish Box' or 'Starfish Box' when defeating a monster.
_______________________
When equipped by Gunslinger:
Adds certain chance of dropping 'Silver Bullet Ammo Case', 'Gong Bug Pocket' or 'Blood Ammo Case' when defeating a monster.
_______________________
When equipped by class higher than classes listed above, adds certain chance of dropping 'Mastela Fruit' when defeating a monster.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 9
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19109#
An ornament wore by a girl that fighting in battlefield.
_______________________
MaxSP +50
_______________________
Random chance to auto-cast Level 10 Safety Wall when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19110#
An ornament wore by a girl that fighting in battlefield.
_______________________
MaxSP +50
_______________________
Random chance to auto-cast Level 10 Safety Wall when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19111#
A hat with High-performance laser shooter.
_______________________
DEX +2
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
Adds a chance when dealing Physical Damages for 5 sec transform wearer into 'Cecil Damon'.
Increasing the Refine Level will increases the probability.
During transformation you will gain:
Decreases After Skill Delay by 100%.
Random chance to auto-cast Level 2 ^009900True Sight^000000 or Level 3 ^009900True Sight^000000 if you master the skill when dealing physical damage.
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 on the target when dealing Ranged Physical Damages.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19112#
A scroll dropped by Tengu. It's said something strange might happen if you use it.
_______________________
Random chance to drain 5% of physical attack inflicted on the target as HP.
_______________________
When equipped with ^990099Crow Tengu Mask^000000:
ATK +1%.
Increases Ranged Physical Damage by 1%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF108^000000:
ATK +2%
Increases Ranged Physical Damage by 1%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +3%
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19113#
An imitation eyes contact based of Gemini-S58 eyes.
_______________________
Decreases damage taken from ^009900Psychic Wave^000000 and ^009900Genesis Ray^000000 by 30%.
_______________________
Increases resistance against ^663399Stun^000000 and ^663399Silence^000000 status by 10%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
Increases resistance against ^663399Stun^000000 and ^663399Silence^000000 status by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19114#
A luxury silk ribbon.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 20%.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Crimson Rose^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
When equipped with ^990099Sting Card^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19115#
A hat that giving the feeling of being in republic of Schwartzvald.
_______________________
Increases Ranged Physical Damage by 6%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19116#
A quite rare breed of dragon that has red color.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath Water^000000 by 15%.
_______________________
^0000FFRefine Level +6^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath Water^000000 by 15%.
_______________________
^0000FFRefine Level +8^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath Water^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19117#
Sunglasses shaped like Poring. This is the season item for your fashion.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases items drop rate by 5%.
_______________________
When equipped with ^990099Angel Poring Boots^000000:
Increases experience gained from defeating monsters by 5%.
Increases items drop rate by 5%.
 
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 0.4 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19118#
Sunglasses shaped like Poring. This is the season item for your fashion.
_______________________
Increases experience gained from defeating monsters by 4%.
_______________________
Increases items drop rate by 4%.
_______________________
When equipped with ^990099Angel Poring Boots^000000:
Increases experience gained from defeating monsters by 4%.
Increases items drop rate by 4%.
 
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 0.4 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19119#
A hat made from a mixed Elunium and Emperium for experienced adventurers.
_______________________
All Basic Stats +2
MaxHP +500
MaxSP +100
_______________________
Decreases Variable Casting Time by 5%.
_______________________
When dealing Physical Damages, adds 3% to absorb 3 HP (Every 3 Refine Level Increases HP absorbtion by 1%).
When dealing magical attacks, adds 1% to absorb 1 SP (Every 4 Refine Level Increases SP absorbtion by 1%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19120#
Rental equipment recommended by Kafra staff.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Random chance to transform wearer into Moonlight Flower for 5 seconds when receiving physical damage.
_______________________
^0000FFFor each Refine Level^000000:
Increases transforming chance.
_______________________
During transformation:
Critical +100
Increases Ranged Physical Damage by 5%.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19121#
Rental equipment recommended by Kafra staff.
_______________________
AGI +5, DEX +5
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Perfect HIT +10%
_______________________
^0000FFFor each Refine Level^000000:
HIT +2
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 10%.
Perfect HIT +20%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 10%.
Perfect HIT +20%
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19122#
Rental equipment recommended by Kafra staff.
_______________________
MDEF +15
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance to ^663399Fear^000000 by 10%.
MATK +1%.
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
Decreases ^009900Psychic Wave^000000 skill cooldown by additional 1 second.
_______________________
^0000FFRefine Level +10^000000:
For each ^0000FF10^000000 combined sum of base ^CC6600INT^000000 and ^CC6600DEX^000000:
INT +1, DEX +1
 
When equipped by ^0033CCSorcerer^000000:
Enables the use of Level 1 ^0000FFGanbantein^000000.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19123#
Rental equipment recommended by Kafra staff.
_______________________
MDEF +5
_______________________
VIT +3
_______________________
Decreases damage taken from long range physical attacks by 6%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 racae monsters by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from long range physical attacks by additional 2%.
Decreases damage taken from ^FF0000Demi-Human^000000 racae monsters by additional 2%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
19124#
Rental equipment recommended by Kafra staff.
_______________________
INT +5, DEX +5
_______________________
Increases Magical Damage with every element by 10%.
_______________________
Ignores magic defense of all race by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by additional 15%.
Ignores magic defense of all race by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
Ignores magic defense of all race by additional 50%.
_______________________
When equipped with ^990099High Wizard Card^000000:
Decreases Variable Casting Time by 100%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 120 seconds.
Unequipping will cancel ^009900Telekinesis Intense^000000.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19125#
Developed to hold the chemicals when fixing carts. The cylinders are made out of reinforced material but you still have to handle it with care.
_______________________
STR +5
INT +5
_______________________
Decreases Variable Casting Time of ^009900Cart Cannon^000000 by 100%.
_______________________
Decreases SP Consumption of ^009900Cart Cannon^000000 by 30.
Decreases SP Consumption of ^009900Cart Tornado^000000 by 5.
_______________________
Increases damage of ^009900Cart Cannon^000000 by 10%.
Increases damage of ^009900Cart Tornado^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Cart Cannon^000000 by 20%.
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFRefine Level +8^000000:
Increases damage of ^009900Cart Cannon^000000 by 30%.
Increases damage of ^009900Cart Tornado^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19126#
A tool that can control the brain wave to amplify their skills.
_______________________
ASPD +1
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19127#
This mask, which is symbolic of Zealotus, mistress of the Glast Heim Underground Prison.
Makes its wearer feel like looking down on normal human peons.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
All Jobs except Novice
#
19128#
A headgear which imitates ears of Ifrit, the spiritual owner of fire.
_______________________
STR +1
INT +1
MDEF +3
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
Increases damage of ^009900Bash^000000 and ^009900Magnum Break^000000 by 4%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 3%.
_______________________
Increases damage taken from ^0000BBWater^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
19129#
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
_______________________
LUK +2
MaxHP +50
MaxSP +50
_______________________
Enables Level 2 ^009900Double Attack^000000.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19130#
A hat that looks like the eyes of a dark Magician, which are rumored to blink sometimes.
_______________________
MDEF +5
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 54
Magician and Soul Linker classes
#
19131#
A hat designed to transmit electric waves. Sometimes it receives electric waves from external worlds.
_______________________
Critical +5
FLEE +5
MDEF +5
_______________________
Enables the use of Level 1 ^0000FFLightning Bolt^000000.
_______________________
Random chance to auto-cast Level 5 ^009900Thunder Storm^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19132#
A black leather mask, shaped like butterfly wings.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
19133#
A mask worn once worn by Odin during a fierce battle between the gods and humans.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19134#
Wickebine's black cat ears.
_______________________
FLEE +10
_______________________
Increases Critical Damage by 10%.
_______________________
Random chance to pierce magical defense of target for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19135#
A spirit of Green Maiden that float on your head.
_______________________
Random chance to transform wearer into Green Maiden for 5 seconds when dealing physical or magical attack.
While transforming, increases MATK and Critical attack damage by 30%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
Increases item drop rate by 1%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
MaxHP +2%
MaxSP +2%
_______________________
^0000FFRefine Level +9^000000:
Increases HP and SP Recovery Rate by 40%.
_______________________
^0000FFRefine Level +12^000000:
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19136#
A spirit of Green Maiden that float on your head.
_______________________
Random chance to transform wearer into Green Maiden for 5 seconds when dealing physical or magical attack.
While transforming, increases MATK and Critical attack damage by 30%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
Increases item drop rate by 1%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
MaxHP +2%
MaxSP +2%
_______________________
^0000FFRefine Level +9^000000:
Increases HP and SP Recovery Rate by 40%.
_______________________
^0000FFRefine Level +12^000000:
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19137#
A fresh strawberry.
_______________________
VIT +2
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
MaxHP +200
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
MaxHP +2000
_______________________
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
Reflects 5% melee physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19138#
A beautiful blue corolla decorated with feathers of Seraphim.
_______________________
STR +2
_______________________
For each ^0000FF8^000000 base ^CC6600INT^000000:
ATK +5
Increases ^009900Healing^000000 skills effectiveness by 1%.
Increases Variable Casting Time by 1%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF108^000000:
ATK +50
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases Variable Casting Time by 4%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
ATK +125
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases Variable Casting Time by 6%.
_______________________
When equipped with ^990099Feather of Seraphim^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 5%.
Decreases damage taken from ^FF0000Players^000000 by 2%.
Decreases Variable Casting Time of ^009900Coluseo Heal^000000 by 100%.
Prevents ^663399Confuse^000000 and ^663399Bleeding^000000 status.
_______________________
For each ^0000FF8^000000 base ^CC6600INT^000000:
Decreases Variable Casting Time by 1%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF108^000000:
Decreases Variable Casting Time by 4%.
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
Decreases Variable Casting Time by 6%.
Increases ^009900Healing^000000 skills effectiveness by 15%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 15%.
Decreases damage taken from ^FF0000Players^000000 by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19139#
Orbs that automatically assist their master in battle.
_______________________
ATK +2%
MATK +2%
_______________________
Decreases Variable Casting Time by 3%
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
When equipped with ^990099Staff of Survival[1]^000000:
^0000FFFor each Refine Level^000000 of ^990099Staff of Survival[1]^000000:
MATK +10
_______________________
^0000FFRefine Level^000000 of ^990099Staff of Survival[1]^000000 is ^0000FF+10 or higher^000000:
^CC6600Base Level^000000 is below ^0000FF100^000000:
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 15%.
Increases damage of ^009900Heaven's Drive^000000 and ^009900Jupitel Thunder^000000 by 70%.
 
^CC6600Base Level^000000 at least ^0000FF100^000000:
Decreases Variable Casting Time by 9%.
Increases damage of ^009900Earth Strain^000000 and ^009900Chain Lightning^000000 by 45%.
Increases damage of ^009900Heaven's Drive^000000 and ^009900Jupitel Thunder^000000 by 210%.
_______________________
When equipped with ^990099Circlet of Survival^000000:
VIT +4
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
Decreases Variable Casting Time by 6%.
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 20%.
_______________________
^0000FFRefine Level^000000 of ^990099Circlet of Survival^000000 is ^0000FF+7 or higher^000000:
VIT +4
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
Decreases Variable Casting Time by 6%.
_______________________
^0000FFRefine Level^000000 of ^990099Circlet of Survival^000000 is ^0000FF+9 or higher^000000:
VIT +4
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
Decreases Variable Casting Time by 6%.
_______________________
When equipped with ^990099Manteau of Survival^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
Decreases Fixed Casting Time by 50%.
_______________________
^0000FFRefine Level^000000 of ^990099Manteau of Survival^000000 is ^0000FF+5 or higher^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000FFRefine Level^000000 of ^990099Manteau of Survival^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Manteau of Survival^000000 and ^990099Staff of Survival[1]^000000:
MATK +1%
_______________________
^0000FFRefine Level^000000 of ^990099Staff of Survival[1]^000000 is ^0000FF+5 or higher^000000:
MATK +2%
_______________________
^0000FFRefine Level^000000 of ^990099Staff of Survival[1]^000000 is ^0000FF+7 or higher^000000:
MATK +2%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19140#
A cap with adorable pointy squirrel ears.
You feel like a squirrel just by wearing it.
_______________________
ASPD +1
_______________________
Increases Critical Damage by 10%.
_______________________
Ignores physical defense of all monsters by 10%.
_______________________
Increases Critical by 5 when dealing Ranged Physical Damage.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
Increases Critical Damage by 2%.
Ignores physical defense of all monsters by 20%.
Increases Critical by 10 when dealing Ranged Physical Damage.
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
Increases Critical Damage by 6%
Ignores physical defense of all monsters by 30%.
Increases Critical by 10 when dealing Ranged Physical Damage.
Critical +20
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases Critical Damage by 12%
Ignores physical defense of all monsters by 40%.
Increases Critical by 20 when dealing Ranged Physical Damage.
Random chance to critical damage by 100% for 5 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19141#
A mask of Dolor Thanatos. It has charming design and high physical defense.
_______________________
MDEF +6
All Basic Stats +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases damage taken from Player by 1%.
_______________________
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19142#
A doll that resemble the legendary mercenary.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19143#
A Poring balloon that floating over your head. Somehow you feel really luck just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance a defeated monster will drop ^0033CCJellopy^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19144#
A hat of airship captain, Ferlock. He wears different hat coloreach day.
_______________________
When equipped with ^990099Airship Suit^000000, ^990099Airship Boots^000000 and ^990099Airship Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
When equipped with ^990099Ferlock's Suit^000000, ^990099Ferlock's Boots^000000 and ^990099Ferlock's Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
Gunslinger
#
19145#
Bouncing notes that created from whistle.
_______________________
ATK +10
MATK +10
_______________________
Restores HP by 30 and SP by 3 when killing enemy.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Gunslinger
#
19146#
A Marin balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance to auto-cast Level 1 ^009900Quagmire^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19147#
A Drops balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
DEX +2
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19148#
A Santa Poring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Increases recovery amount gained from ^0033CCCandy^000000 by 200%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19149#
A Poporing balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance to inflict ^663399Poison^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19150#
A Metalring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance to auto-cast Level 1 ^009900Strip Weapon^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19151#
A Devilring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19152#
An Angelring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Increases recovery amount gained from ^0033CCWhite Potion^000000 by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19153#
A Ghostring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Random chance to auto-cast Level 5 ^009900Soul Strike^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19154#
An Arch Angelring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Increases item drop rate by 5%.
_______________________
Enables the use of Level 1 ^0000FFResurrection^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19155#
The mysterious light that came from this eye, is staring into the heart of target.
_______________________
Perfect Dodge +2
_______________________
Decreases damage taken from Player by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 60
#
19156#
A beautiful moon rainbow which is caused by the moonlight.
_______________________
MDEF +10
_______________________
AGI +3
_______________________
^0000FFFor each Refine Level^000000:
MATK +10
_______________________
When equipped with ^990099Ring of the Ancient Wise King^000000:
Adds a 4% chance to auto-cast Level 4 ^009900Water Ball^000000 when dealing physical damage.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Water Ball^000000 by 1%.
_______________________
When equipped with ^990099Pitman Card^000000:
Adds a 4% chance to auto-cast Level 4 ^009900Earth Spike^000000 or ^009900Heaven Drive^000000 when dealing physical damage.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Earth Spike^000000 or ^009900Heaven Drive^000000 by 1%.
_______________________
When equipped with ^990099Hill Wind Card^000000:
Adds a 4% chance to auto-cast Level 4 ^009900Lightning Bolt^000000 or ^009900Thunderstorm^000000 when dealing physical damage.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Lightning Bolt^000000 or ^009900Thunderstorm^000000 by 1%.
_______________________
When equipped with ^990099Laurell Weinder Card^000000:
Adds a 4% chance to auto-cast Level 4 ^009900Cold Bolt^000000 or ^009900Frost Nova^000000 when dealing physical damage.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Cold Bolt^000000 or ^009900Frost Nova^000000 by 1%.
_______________________
When equipped with ^990099Red Ferus Card^000000:
Adds a 4% chance to auto-cast Level 4 ^009900Fire Ball^000000 or ^009900Fire Bolt^000000 when dealing physical damage.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Fire Ball^000000 or ^009900Fire Bolt^000000 by 1%.
_______________________
When equipped with ^990099Rainbow-colored Cat Toy^000000:
^0000FFFor each Refine Level^000000 of ^990099Lunar Rainbow^000000:
ATK +15, MATK +15,
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19157#
A doll that resemble the legendary mercenary. Don't be fooled by its cute appearance.
_______________________
Enables use of Rebel Scroll.
_______________________
All Basic Stats +1
_______________________
Decreases SP Consumption by 10%.
_______________________
Increases experience gained from defeating monsters by 5%.
Increases item drop rate by 5%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
^0000FFRefine Level +12^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19158#
An imitation eyes contact based of Gemini-S58 eyes.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19159#
A large bucket-type helmet.
Since this helmet cover all head parts, the defense of this helmet is quite high.
It's said, only skilled Paladins were allowed to wear this helmet.
_______________________
VIT +5
_______________________
HP Recovery Rate -10%.
_______________________
^0000FFRefine Level +7^000000:
DEF +100
Enables Level 1 ^009900Auto Guard^000000.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
For each Refine Level above +8, increases the trigger rate of ^009900Auto Guard^000000.
_______________________
When equipped by Super Novice:
Enables Level 5 ^009900Auto Guard^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 59
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 42
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
19160#
There is a hat with a strong temperament.
Added a lot of gentleman smell.
_______________________
STR +2
LUK +2
MaxHP +200
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19161#
Tied with a ribbon is more girly.
_______________________
VIT +2,
LUK +2,
MaxSP +50
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19162#
Specially made for underwater surfing.
_______________________
ATK +5
MATK +5
_______________________
When equipped with ^990099Surfer Swimsuit^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Critical against ^FF0000Fish^000000 race monsters by 50.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19163#
A doll hat made based on succubus appearance. Made to celebrate it's 60th generation.
_______________________
Restores HP by 500 and SP by 50 when defeating a monster.
_______________________
When wearer have Succubus pet: Restores HP by 500 and SP by 20 every 5 seconds.
When pet intimacy is cordial: Restores HP by 500 and SP by 20 every 5 seconds.
_______________________
Drains HP by 5000 a d SP by 500 when this hat is unequipped.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19164#
A hat given to loyal member of Eden Group. It's show the design and technology of Eden Group.
_______________________
Random chance to increase ATK by 15 for 5 seconds when dealing physical damage.
Random chance to increase MATK by 15 for 5 seconds when dealing magical damage.
_______________________
^0000FFRefine Level +7^000000:
ATK +10,
MATK +10
_______________________
^0000FFRefine Level +9^000000:
All Basic Stats +1
_______________________
^0000FFRefine Level +12^000000:
Restores SP by 1% every 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19165#
A hat given to full-fledged member of Eden Group. It's show the design and technology of Eden Group.
_______________________
Random chance to increase ATK by 30 for 5 seconds when dealing physical damage.
Random chance to increase MATK by 30 for 5 seconds when dealing magical damage.
_______________________
^0000FFRefine Level +7^000000:
ATK +15
MATK +15
_______________________
^0000FFRefine Level +9^000000:
All Basic Stats +2.
_______________________
^0000FFRefine Level +12^000000:
Restores HP by 2% and SP by 1% every 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
19166#
A very rare limited celebration hat.
_______________________
MaxSP +140
_______________________
Restores SP by 6 every 4 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 14
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 14
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 14
#
19167#
A replica horns of Demon Baphomet.
_______________________
ATK +50,
MATK +50
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19168#
An iconic Headband of Kafra staff. It's part of Kafra set costume.
_______________________
Decreases damage taken from all monsters by 5%.
_______________________
Random chance a defeated monster will drop one of ^0033CC[NotForSale] Business Kafra Card, Free Warp ticket or Free Storage Ticket^000000.
Refine Level affects the rate of item drop.
_______________________
When equipped with "Kafra" title: Exp gained +5%, Item drop rate +5%, All Basic Stats +4.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19169#
A doll that resemble the Tiger king with a pipe in its mouth.
_______________________
STR +2
DEX +2
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
When dealing or being attacked with physical attacks, Random chance to transform wearer into 'King Tiger'.
While transforming, drains 5 SP every seconds but gain the power of 'King Tiger'.
Increasing Refine Level will increases the chance to transform and the power of 'King Tiger'.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
All Jobs except Novice
#
19170#
Processor to control Madogear's power.
Allow players to push the envelope when piloting the suit.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 2%.
_______________________
When equipped with ^990099Pile Punker^000000:
^0000FFRefine Level^000000 of ^990099Pile Punker^000000 is ^0000FF+7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Vulcan Arm^000000 by 50%.
Increases damage of ^009900Boost Knuckles^000000 by 30%.
 
^0000FFRefine Level^000000 of ^990099Pile Punker^000000 is ^0000FF+9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
Increases damage of ^009900Vulcan Arm^000000 by additional 50%.
Increases damage of ^009900Boost Knuckles^000000 by additional 30%.
 
^0000FFRefine Level^000000 of ^990099Pile Punker^000000 is ^0000FF+10^000000:
Decreases the After Skill Delay of ^009900Pile Punker^000000 by 1 second.
_______________________
When equipped with ^990099Guardian Unit^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000 is ^0000FF+7^000000:
MaxHP +10%
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 2%.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000 is ^0000FF+9^000000:
MaxHP +10%
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 2%.
_______________________
When equipped with ^990099Guardian Engine^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Guardian Engine^000000 is ^0000FF+7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 1%.
Decreases damage taken from ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by 15%.
 
^0000FFRefine Level^000000 of ^990099Guardian Engine^000000 is ^0000FF+9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 1%.
Decreases damage taken from ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by additional 15%.
_______________________
When equipped with ^990099Guardian Boots^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Guardian Boots^000000 is ^0000FF+7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Guardian Boots^000000 is ^0000FF+9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 1%.
_______________________
When equipped with ^990099Guardian Barrel^000000:
All Basic Stats +1
Decreases damage taken from ^FF0000Demi-Human^000000 race enemies by additional 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19171#
A knit hat worn by a great magician who once worshiped the ghosts.
The fibers that have a great effect on the undead are woven.
_______________________
MDEF +10
_______________________
Increases Damage on ^FF0000Undead^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 2%.
_______________________
Restores 5 SP when a monster is killed.
_______________________
^0000FFRefine Level +7^000000:
MDEF +5
Increases Damage on ^FF0000Undead^000000 race by an additional 10%.
Decreases damage taken from ^FF0000Undead^000000 race by an additional 3%.
Restores additional 10 SP when a monster is killed.
_______________________
^0000FFRefine Level +9^000000:
MDEF +5
Increases Damage on ^FF0000Undead^000000 race by an additional 10%.
Decreases damage taken from ^FF0000Undead^000000 race by an additional 5%.
Restores additional 10 SP when a monster is killed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19172#
A doll made based of Arunafelt Pope in casual clothes.
_______________________
INT +2
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Zealous Necklace^000000:
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Kiel-D-01 Card^000000:
Increases after cast delay by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19173#
Fluffy floating ice. It was made from the ice of ice cave.
_______________________
Increases recovery amount gained from ^0033CCIce Cream^000000 by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19174#
It's called Avenger. Created by Blacksmith as scouting aircraft. Allows you to get many rare items when you defeat certain monster.
_______________________
Enables Level 9 ^009900Overcharge^000000.
_______________________
When you defeat Amdarais, it will drop ^0033CCCondensed Demonic Blood^000000.
_______________________
When you defeat Realized Amdarais, it will drop ^0033CCTemporal Crystal^000000.
_______________________
When you defeat Jitterbug, it will drop ^0033CCTooth of Jitterbug^000000.
_______________________
When you defeat
Grim Reaper Ankou, God of Despair Morocc, Shadow Demon and Morse Necromancer,
it will drop ^0033CCExpedition Prize Box^000000.
_______________________
When you defeat
S.J Ernest Wolf or Bijou, it will drop ^0033CCProof of Royal Family Contribution^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19175#
A headpiece made by hollowing out a large pumpkin that wraps your head completely.
It is made with edible pumpkins, so it seems to be a ^FF0000Cooking Ingredient^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 31
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19176#
A wings of banished angel. Brings a strong hatred from other angels when worn.
_______________________
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19177#
A crown blessed by spirit. By wearing this, wearer will able to perceive the flow of nature.
_______________________
DEX +3
_______________________
Increases Ranged Physical Damage by 4%.
_______________________
Every 2 Refine Level Increases DEX by 1.
_______________________
When equipped with either Burning Bow, Frozen Bow, Earth Bow or Gust Bow: Increases Ranged Physical Damage by 45%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19178#
A crown blessed by spirit. By wearing this, wearer will able to perceive the flow of nature.
_______________________
DEX +3
_______________________
Increases Ranged Physical Damage by 4%.
_______________________
Every 2 Refine Level Increases DEX by 1.
_______________________
When equipped with either Burning Bow, Frozen Bow, Earth Bow or Gust Bow: Increases Ranged Physical Damage by 45%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19179#
A hat of renown magician. By wearing this, will makes wearer able to do some magic tricks.
_______________________
DEX +1, AGI +1
MDEF +1
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases After Skill Delay by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19180#
A headdress that resemble the god of darkness, Anubis.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 65
#
19181#
A sunglasses that gives futuristic feel.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19184#
When worn, it feels closed during the time it flows down.
_______________________
Increases damage of ^009900Psychic Wave^000000 and ^009900Soul Expansion^000000 by 10%.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower 
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19185#
I get caught in my head and feel fate-dependent.
_______________________
All Status +10
_______________________
Decreases SP Consumption by 20%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Damage by 1%.
_______________________
When enchanted with ^990099Neev of Comfort(Vitality)^000000:
MaxHP +5000
_______________________
When enchanted with ^990099Neev of Comfort(Spirit)^000000:
MaxSP +100
_______________________
When enchanted with ^990099Neev of Comfort(Life)^000000:
Recovers 1000 HP every 5 seconds.
_______________________
When enchanted with ^990099Neev of Comfort(Intelligence)^000000:
Recovers 25 SP every 5 seconds.
_______________________
When enchanted with ^990099Neev of Eternal(Fire)^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Eternal(Water)^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Eternal(Wind)^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Eternal(Earth)^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Eternal(Shadow)^000000:
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Eternal(Ghost)^000000:
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Eternal(Poison)^000000:
Decreases damage taken from ^663399Poison^000000 elemental attacks by 15%.
_______________________
When enchanted with ^990099Neev of Wound(Formless Form)^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Undead Form)^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Brute Form)^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Plant Form)^000000:
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Insect Form)^000000:
Decreases damage taken from ^FF0000Insect^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Fish Form)^000000:
Decreases damage taken from ^FF0000Fish^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Demon Form)^000000:
Decreases damage taken from ^FF0000Demon^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Demi-Human Form)^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Angel Form)^000000:
Decreases damage taken from ^FF0000Angel^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Dragon Form)^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 5%.
_______________________
When enchanted with ^990099Neev of Blood(Strength)^000000:
STR +5
_______________________
When enchanted with ^990099Neev of Blood(Speed)^000000:
AGI +5
_______________________
When enchanted with ^990099Neev of Blood(Vitality)^000000:
VIT +5
_______________________
When enchanted with ^990099Neev of Blood(Intelligence)^000000:
INT +5
_______________________
When enchanted with ^990099Neev of Blood(Concentration)^000000:
DEX +5
_______________________
When enchanted with ^990099Neev of Blood(Fortune)^000000:
LUK +5
_______________________
When enchanted with ^990099Neev of Honor(Speed)^000000:
ASPD +1
_______________________
When enchanted with ^990099Neev of Honor(Concentration)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When enchanted with ^990099Neev of Honor(Skill)^000000:
Decreases After Skill Delay by 10%.
_______________________
When enchanted with ^990099Neev of Death(Strength)^000000:
ATK +5%
_______________________
When enchanted with ^990099Neev of Death(Intelligence)^000000:
MATK +5%
_______________________
When enchanted with ^990099Neev of Death(Physical)^000000:
DEF +500
_______________________
When enchanted with ^990099Neev of Death(Magic)^000000:
MDEF +20
_______________________
When enchanted with ^990099Neev of Honor(Hit)^000000:
HIT +20
_______________________
When enchanted with ^990099Neev of Honor(Flee)^000000:
FLEE +20
_______________________
When enchanted with ^990099Neev of Honor(Luk)^000000:
Perfect Dodge +5
_______________________
When enchanted with ^990099Neev of Death(Dex)^000000:
Increases range physical damage by 5%.
_______________________
When enchanted with ^990099Neev of Death(Luk)^000000:
Increases Critical Damage by 5%.
_______________________
When enchanted with ^990099Neev of Wound(Player)^000000:
Decreases damage taken from ^FF0000Demi-Human Players^000000 by 5%.
Decreases damage taken from ^FF0000Doram Players^000000 by 5%.
_______________________
When equipped with ^990099Puppet Bracelet^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level^000000 of ^990099Dark Hand^000000 is ^0000FF+6 or higher^000000:
Perfect HIT +15%
Decreases After Skill Delay by 5%.
Ignores physical and magical defense of every race by 25%.
 
^0000FFRefine Level^000000 of ^990099Dark Hand^000000 is ^0000FF+8 or higher^000000:
Perfect HIT +15%
Decreases After Skill Delay by additional 10%.
Ignores physical and magical defense of every race by additional 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19186#
This is made by imitating Valkyrie's subordinate, Bijou's pointed hat.
_______________________
MDEF +20
_______________________
INT +6
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19187#
A helmet bearing the sign of Virgo.
_______________________
MATK +7%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped with ^990099Virgo^000000:
MaxHP +4%
MaxSP +4%
Increases SP Recovery Rate by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19188#
A helmet bearing the sign of Leo.
_______________________
ATK +6%
_______________________
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Leo^000000:
AGI +8,
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19189#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900 Power Thrust^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 5 ^009900Double Attack^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper 
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
19190#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Axe Training^000000:
Increases damage of ^009900Cart Tornado^000000 by 5%.
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 2 ^009900Cart Tornado^000000.
(If you learned a higher Level, it will be auto-cast the Level you learned.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper 
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
19191#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Lefthand Mastery^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to increase critical damage by 20% for 5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper 
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
19192#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Plagiarism^000000:
MATK +5
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 5 ^009900Mystical Amplification^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
19193#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Meteor Storm^000000 and ^009900Lord of Vermilion^000000:
Decreases ^009900Tetra Vortex^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time of ^009900Mystical Amplification^000000 by 50%.
(However, it does not overlap with the Casting Time Reduction of Staff of Destruction.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
19194#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Auto Spell^000000:
Increases damage of ^009900Thunderstorm^000000 and ^009900Fire Ball^000000 by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lightning Bolt^000000 and ^009900Fire Bolt^000000 by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
19195#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each 2 Levels of ^009900Two-Handed Quicken^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
^663399Indestructible in battle^000000
Physical attacks have a chance to auto-cast Level 5 ^009900Double Attack^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
19196#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Spear Mastery^000000:
Increases damage of ^009900GBurst Attack^000000 by 1%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Earth Drive^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
19197#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Mace Mastery^000000:
Increases damage of ^009900Duple Light^000000 by 10%.
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 5^009900Adoramus^000000.
(Consumes Blue Gemstone and auto-casts at the Level when learned.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
19198#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Combo Finish^000000:
Decreases SP Consumption of ^009900Rampage Blaster^000000 by 1.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rampage Blaster^000000 by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
19199#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Steel Crow^000000:
Increases damage of ^009900Aimed Bolt^000000 by 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
19200#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Musical Lesson^000000:
ATK +5
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 2^009900Reverberation^000000.
(If you learned a higher Level, it will be auto-cast the Level you learned).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
19201#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Dancing Lesson^000000:
ATK +5
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 2^009900Reverberation^000000.
(If you learned a higher Level, it will be auto-cast the Level you learned).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
19202#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Piercing Shot^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 2 seconds.
 
For each Level of ^009900Ground Drift^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Crimson Marker^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
19203#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Throw Huuma Shuriken^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Swirling Petal^000000 by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
19204#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each 2 Level of ^009900Double Attack^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ASPD +1, Additional ATK +20.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
19205#
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK and MATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Lunatic Carrot Beat^000000:
Decreases ^009900Spirit of Savage^000000 skill cooldown by 4 seconds.
 
For each Level of ^009900Catnip Meteor^000000:
Decreases ^009900Nyang Grass^000000 skill cooldown by 8 seconds.
 
For each Level of ^009900Bunch of Shrimp^000000:
Decreases ^009900Tasty Shrimp Party^000000 skill cooldown by 4 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
19206#
A box that contains 10 Classic Insurance
_______________________
Description:
A life insurance
certificate issued
by Kafra Headquarters.
This item loses its
effect once the player
receives its benefit.
If the character dies
within 30 minutes
after using this item,
there will be no
EXP loss penalty.
_______________________
^0000CCWeight:^000000 1
#
19207#
A box that contains 10 Classic Token of Siegfried
_______________________
Description:
A certificate imbued
with the power of the
invulnerable Siegfried
which allows its bearer to overcome death.
Revives the dead
character.
_______________________
^0000CCWeight:^000000 1
#
19208#
A box that contains 10 Classic Small Life Potion
_______________________
Description:
A small bottle of
Yggdrasil Tree Sap
that is effective in
healing wounds.
Restores an amount of
HP equal of 5% of your
Max HP every 5 secondsv for a 10 minute duration.
If you are incapacitated,
the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
19209#
A cap worn by nurses both great and small.
_______________________
INT +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
INT +1
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped with ^0033CCIllusion Puente Robe^000000:
Increases movement speed.
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 4
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 99
Acolyte
#
19210#
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
_______________________
DEX +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEX +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
All Jobs except Novice
#
19211#
A winged hairband wore by priest whose fought demons.
Increases the attack and defense power against specific element.
_______________________
Random chance to auto-cast Level 1 ^009900Holy Light^000000 when dealing physical damage.
_______________________
Increases Physical Damage against enemies of Poison, Holy, Ghost, Shadow, Undead elemental monsters by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Holy Light^000000 by 100%.
Increases SP Consumption by of ^009900Holy Light^000000 by 10.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of Poison, Holy, Ghost, Shadow and Undead elemental monsters by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from Poison, Holy, Ghost, Shadow, Undead elemental monsters by 5%.
_______________________
^0000FFRefine Level +12^000000:
Increases the rate of auto-casting ^0000FFHoly Light^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 3
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19212#
A member cap that proves to be a member of the Malangdo Pirates.
A cute design that fits even with cats.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 15%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by additional 15%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by additional 15%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by additional 15%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19213#
A hat to celebrate the discovery of Far-Star continent.
_______________________
MDEF +3
_______________________
Decreases After Skill Delay by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by additional 1%.
_______________________
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000FFRefine Level +7^000000:
All Basic Stats +1
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by additional 7%.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19214#
A hat to celebrate the discovery of Far-Star continent.
_______________________
All Basic Stats +1
MDEF +5
_______________________
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases After Skill Delay by 1%.
^0000FFFor each 2 Refine Levels^000000:
Decreases After Skill Delay by 1%
_______________________
^0000FFRefine Level +7^000000:
All Basic Stats +1
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Demi-Human^000000 race by 7%.
_______________________
^0000FFRefine Level +10^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19215#
^ff0000Cannot be traded^000000
A cat head shaped balloon, Cat lover went crazy because of its cuteness.
_______________________
MaxHP +50
MaxSP +25
ATK +3
MATK +3
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19218#
Glasses that can see through time.
_______________________
MaxSP +50
_______________________
When equipped with ^990099Time Keeper Ring^000000:
Increases recovery amount gained from ^0033CCNovice Potion^000000 by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19219#
A hat with the motif of "Chuni Penguins".
It may or may not have the skill to spin a different world through music.
_______________________
MaxHP +700
MaxSP +200
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases HP Recovery Rate of ^990099Recovery Items^000000 by 5%.
_______________________
^ff0000The following effects are effective only when used in the city map:^000000
_______________________
When equipped with ^990099Costume Drooping Chuni Penguin^000000:
Transform into a Chuni Penguin.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 12
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19221#
A hairband adorned with what appears to be the wings of a golden angel.
_______________________
Base ^CC6600STR^000000 at least ^FF000070^000000:
ATK +5
_______________________
Base ^CC6600AGI^000000 at least ^FF000070^000000:
ASPD +2%
_______________________
Base ^CC6600VIT^000000 at least ^FF000070^000000:
MaxHP +2%
MaxSP +2%
_______________________
Base ^CC6600INT^000000 at least ^FF000070^000000:
MATK +5
_______________________
Base ^CC6600DEX^000000 at least ^FF000070^000000:
Increases long-ranged damage on the targets by 2%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000070^000000:
Increases critical damage on the targets by 2%.
_______________________
^0000FFRefine Level +7^000000:
Base ^CC6600STR^000000 at least ^FF000070^000000:
Additional ATK +10.
 
Base ^CC6600AGI^000000 at least ^FF000070^000000:
Additional ASPD +3%.
 
Base ^CC6600VIT^000000 at least ^FF000070^000000:
Additional MaxHP +3%.
Additional MaxSP +3%.
 
Base ^CC6600INT^000000 at least ^FF000070^000000:
Additional MATK +10.
 
Base ^CC6600DEX^000000 at least ^FF000070^000000:
Increases long-ranged damage on the targets by additional 3%.
 
Base ^CC6600LUK^000000 at least ^FF000070^000000:
Increases critical damage on the targets by additional 3%.
_______________________
When equipped with ^990099Golden Angel Wings^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Headgear^000000
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
#
19223#
A brimless hat that offers very little in the way of fashion, but does provide decent defense.
_______________________
ATK +1%
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
Novice, Swordsman, Thief and Merchant
#
19224#
Rental equipment which was seriously selected by fashionistas.
_______________________
MaxHP +10%
ATK +6%
_______________________
Random chance to absorb 10% of damage into HP when dealing physical damage.
_______________________
Enables the use of Level 1 ^0000FFCrazy Uproar^000000.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Random chance to absorb 15% of damage against enemy into HP when dealing physical damage.
Chance of absorbing increases.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Random chance to absorb 15% of damage against enemy into HP when dealing physical damage.
Chance of absorbing increases.
_______________________
When equipped with ^990099Hunter Fly Card^000000:
Disables HP absorbing effect.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19225#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Ride in Lightning^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Ride in Lightning^000000 by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Ride in Lightning^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Recieving physical damage has a certain chance to decreases Variable Casting Time by 100% for 5 seconds.
When using ^009900Ride in Lightning^000000, auto-cast Level 1 ^009900Dangerous Soul Collect^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
19226#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Cross Impact^000000 and ^009900Dark Illusion^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Cross Impact^000000 and ^009900Dark Illusion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Cross Impact^000000 and ^009900Dark Illusion^000000 by additional 15%.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Hallucination Walk^000000 skill cooldown by 60 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
19227#
Rental equipment which was seriously selected by fashionistas.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
Increases damage of ^009900Comet^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Crimson Rock^000000 by additional 30%.
Increases damage of ^009900Comet^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Crimson Rock^000000 by additional 20%.
Increases damage of ^009900Comet^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Comet^000000 skill cooldown by 30 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
19228#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases ^009900Mandragora Howling^000000 skill cooldown by 4 seconds.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7, MATK +7
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Decreases ^009900Mandragora Howling^000000 skill cooldown by 6 seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Decreases ^009900Mandragora Howling^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +10^000000:
Increases recovery rate of ^990099Red Slim Potion^000000, ^990099Yellow Slim Potion^000000 and ^990099White Slim Potion^000000 by 200%.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
19229#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases ^009900Expiatio^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Demon^000000 and ^777777Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Enables the use of Level 2 ^0000FFOdin's Power^000000.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Decreases Variable Casting Time of ^009900Highness Heal^000000 by 100%.
Decreases ^009900Highness Heal^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +10^000000:
Recieving physical or magical damage has a certain chance to decreases After Skill Delay by 100% for 5 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
19230#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Enables the use of ^0000FFDancing Lesson^000000, skill level is based on ^009900Musical Lesson^000000.
_______________________
Increases damage of ^009900Reverberation^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
All Basic Stats +1
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Reverberation^000000 by additional 30%.
Enables the use of ^0000FFFortune's Kiss^000000, skill level is based on ^009900Poem of Bragi^000000 when equipped with an ^990099Musical Instrument^000000 or ^990099Whip^000000 class weapon.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Reverberation^000000 by additional 20%.
When using ^009900Gloomy Shyness^000000, inflicts ^663399Confuse^000000 11x11 cells around the target.
_______________________
^0000FFRefine Level +10^000000:
Recieving physical damage has a certain chance to increase damage of ^009900Severe Rainstorm^000000 by 100% for 5 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
19231#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Decreases SP Consumption of ^009900Warg Strike^000000 by 10.
_______________________
^0000FFFor each Refine Level^000000:
HIT +2
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Recieving physical damage has a certain chance to auto-cast ^009900Warg Bite^000000 at learned skill level.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Recieving physical damage has a certain chance to auto-cast ^009900Warg Strike^000000 at learned skill level.
 
For each Level of ^009900Warg Strike^000000:
Increases the trigger chance further.
 
For each base ^CC6600LUK^000000:
Increases the trigger chance of ^009900Warg Strike^000000.
Up to Base LUK 120
_______________________
^0000FFRefine Level +10^000000:
Deals more damage depending on the target's Defense.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
19232#
Rental equipment which was seriously selected by fashionistas.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases damage of ^009900Wind Cutter^000000 by 50%.
_______________________
Increases damage of ^009900Storm Blast^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
Increases damage of ^009900Wind Cutter^000000 by additional 200%.
Increases damage of ^009900Storm Blast^000000 by additional 50%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
Increases damage of ^009900Wind Cutter^000000 by additional 150%.
Increases damage of ^009900Storm Blast^000000 by additional 30%.
_______________________
^0000FFRefine Level +10^000000:
Decreases ^009900Storm Blast^000000 re-use delay by 7 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
19233#
Rental equipment which was seriously selected by fashionistas.
_______________________
ASPD +1
_______________________
Increases Critical Damage by 10%.
_______________________
Ignores physical defense of all monsters by 10%.
_______________________
Increases Critical by 5 when dealing Ranged Physical Damage.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
Increases Critical Damage by 2%.
Ignores physical defense of all monsters by 20%.
Increases Critical by 10 when dealing Ranged Physical Damage.
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
Increases Critical Damage by 6%
Ignores physical defense of all monsters by 30%.
Increases Critical by 10 when dealing Ranged Physical Damage.
Critical +20
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases Critical Damage by 12%
Ignores physical defense of all monsters by 40%.
Increases Critical by 20 when dealing Ranged Physical Damage.
Random chance to critical damage by 100% for 5 sec when dealing physical attack.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19234#
Rental equipment which was seriously selected by fashionistas.
_______________________
INT +2
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Zealous Necklace^000000:
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Kiel-D-01 Card^000000:
Increases after cast delay by 30%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19235#
Rental equipment recommended by Kafra staff.
_______________________
Increases movement speed.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19236#
Rental equipment recommended by Kafra staff.
_______________________
MATK +35
_______________________
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 2%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
MATK +70
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 3%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF125^000000:
MATK +140
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 5%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19237#
Rental equipment which was seriously selected by fashionistas.
_______________________
STR +2
_______________________
For each ^0000FF8^000000 base ^CC6600INT^000000:
ATK +5
Increases ^009900Healing^000000 skills effectiveness by 1%.
Increases Variable Casting Time by 1%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF108^000000:
ATK +50
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases Variable Casting Time by 4%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
ATK +125
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases Variable Casting Time by 6%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19238#
Fresh leek, which is native to Poring Village.
_______________________
Physical attacks have a chance to transform you into a Smokey for 5 seconds.
_______________________
During transformation:
Increases Movement Speed.
(Does not overlap with Increase Agility.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19239#
Fresh carrot, which is native to Poring Village.
_______________________
Magical attacks have a chance to transform you into a Lunatic for 5 seconds.
_______________________
During transformation:
Increases Movement Speed.
(Does not overlap with Increase Agility.)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19240#
Toy made of a syringe. The liquid inside seems to be syrup.
_______________________
Increases HP Recovery of ^990099[NotForSale]White Slim Potion^000000 by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19241#
A tool that amplifies your ability to control your brain waves.
It is possible to attach the amplification chip to give the ability.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19242#
Pretty baby in a head dress decorated with a cat doll.
It's even more cute with lace.
_______________________
All Basic Stats +1
Increases Attack Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Blush^000000:
Increases Healing skills by 5%.
_______________________
^0000FFBase Level^000000 below 100^000000:
Increases Experience gained from defeating monsters by 10%.
_______________________
^0000FFBase Level at least 100^000000:
Increases Experience gained from defeating monsters by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19243#
Accessories decorated with indigo ribbons.
If you wear it, you might want to fly towards the indigo sea.
_______________________
Increases Experience gained from defeating monsters by 5%.
Increases Item Drop Rate from defeating monsters by 5%.
_______________________
When equipped with ^990099Candy Pouch Bag(Physical)^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Candy Pouch Bag(Magic)^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Candy Pouch Bag(Ranged)^000000:
ATK +4%
_______________________
^0000FFRefine Level^000000 of ^990099Candy Pouch Bag^000000 is ^0000FF+12^000000:
All Basic Stats +1.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19244#
The holy Rosario which God's apostles have given its power. Mysterious force seems to be flowing.
_______________________
Healing +5%.
_______________________
When equipped with ^990099Light of Recovery^000000:
For each 2 Refine Level of ^990099Light of Recovery^000000:
Decreases After Skill Delay by 3%.
_______________________
Light of Recovery's SP penalty is removed.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19245#
A tool that amplifies your ability to control your brain waves.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19246#
A necklace designed specifically for Royal Guards. It stands for the act of protecting others.
_______________________
ASPD +1
_______________________
When equipped with ^990099Imperial Feather^000000:
ATK +40
Decreases After Attack Delay 3%.
Decreases damage taken from ^FF0000Players^000000 by 2%.
Prevents ^663399Blind^000000 and ^663399Silence^000000 status.
 
Base ^CC6600AGI^000000 at least ^0000FF108^000000:
ATK +60
Decreases After Attack Delay 5%.
Decreases damage taken from ^FF0000Players^000000 by 2%.
 
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ATK +80
Decreases After Attack Delay 7%.
Decreases damage taken from ^FF0000Players^000000 by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19247#
It is a flower that is inserted in the head.
Beautiful mid-range flowers give viewers pleasure,
but they do not see themselves.
_______________________
MATK +1%
_______________________
^0000FFFor each Refine Level^000000:
MATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
19249#
The magic circle that imaged the property.
It feels like you can use a powerful magic just to wear it.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by 10%.
_______________________
^0000FFFor each Refine Level above +10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
_______________________
When equipped with ^990099Mental Stick^000000:
Every 2 Refine Level of ^990099Mental Stick^000000:
Increases damage of ^009900Psychic Wave^000000 by 5%.
_______________________
When equipped with ^990099Kronos^000000:
Every 2 Refine Level of ^990099Kronos^000000
Increases damage of ^009900Hell Inferno^000000 by 10%.
_______________________
When equipped with ^990099Mikatsuki^000000 or ^990099Raksasa Dagger^000000:
Decreases Variable Casting Time as percent equal to Refine Level of ^990099Mikatsuki^000000 or ^990099Raksasa Dagger^000000.
_______________________
Every 2 Refine Level of ^990099Mikatsuki^000000 or ^990099Raksasa Dagger^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19256#
A mark worn by players which are new to Ragnarok. Let's guide them properly.
_______________________
By the time you get used to this world, the effect might disappear.
Increases experience gained from defeating monsters by 10%
Increases Item Drop Rate by 10%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
Effect disappears with ^0000CCLevel 99^777777
#
19262#
One of the seven magic tools that Gilant possesses.
The wearer will be forced to awaken his potential and be able to exert extraordinary power on the person.
_______________________
MDEF +15
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance to ^663399Fear^000000 by 10%.
MATK +1%.
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
Decreases ^009900Psychic Wave^000000 skill cooldown by additional 1 second.
_______________________
^0000FFRefine Level +10^000000:
For each ^0000FF10^000000 combined sum of base ^CC6600INT^000000 and ^CC6600DEX^000000:
INT +1, DEX +1
 
When equipped by ^0033CCSorcerer^000000:
Enables the use of Level 1 ^0000FFGanbantein^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19263#
A helmet said to be used by a brave general.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
ASPD +1
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFFor each Refine Level above +10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
_______________________
When equipped with ^990099Gungnir^000000 or ^990099Gungnir[2]^000000:
For each 2 Refine Level of ^990099Gungnir^000000:
Increases damage of ^009900Banishing Point^000000 by 7%.
_______________________
When equipped with ^990099Zweihander^000000 or ^990099Zweihander[2]^000000
For each 2 Refine Level of ^990099Zweihander^000000:
ATK +20
_______________________
When equipped with ^990099Quadrille^000000 or ^990099Quadrille[2]^000000:
For each 2 Refine Level of ^990099Quadrille^000000:
Increases damage of ^009900Tiger Cannon^000000 by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19264#
A smirk golden fish hat. Every time I open my mouth, it seems fishy.
_______________________
Has a chance to endow weapon with ^777777Holy^000000 element for 60 seconds when dealing physical damage.
Has a chance to increase ^777777Holy^000000 element magic by 10% for 60 seconds when dealing magical damage.
_______________________
^0000FFRefine Level +7^000000:
Increased the chance to activate Magical Damage with ^777777Holy^000000 element increase.
_______________________
^0000FFRefine Level +9^000000:
When hit by a physical attack, has a low chance to auto-cast ^009900Quagmire^000000 lv.1 when receiving physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19265#
Smokey uses the leaves of transformation.
I feel the energy of Smokey.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with every element by 1%.
_______________________
Has a chance to transform into ^FF0000Smokie^000000 for 5 seconds when dealing Melee Physical Damage.
_______________________
Grants following effects while in ^FF0000Smokie^000000 form:
Has 5% chance to auto-cast bolt spells lv.2 when dealing Melee Physical Damage.
_______________________
^0000FFRefine Level +7^000000:
4% chance to auto-cast ^009900Frost Nova^000000 lv.5 when dealing Melee Physical Damage.
_______________________
^0000FFRefine Level +8^000000:
3% chance to auto-cast ^009900Thunderstorm^000000 lv.5 when dealing Melee Physical Damage.
_______________________
^0000FFRefine Level +9 and Base Level 100^000000:
2% chance to auto-cast ^009900Hell Inferno^000000 lv.5 when dealing Melee Physical Damage.
_______________________
^0000FFRefine Level +9 and Base Level 100^000000:
1% chance to auto-cast ^009900Chain Lightning^000000 lv.3 when dealing Melee Physical Damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19266#
Headdress used by monks. The power to draw the wearer's magic is said to be hidden.
_______________________
INT +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFRefine Level +10^000000:
Matk +5%
_______________________
^0000FFBase Level at least 130^000000:
Matk +50
_______________________
When equipped with ^990099Survivor's Orb^000000:
Decreases After Skill Delay by as percent equal to Refine rate of ^990099Survivor's Circlet^000000.
_______________________
When equipped with ^990099Survivor's Rod^000000:
^0000FFFor each Refine Level^000000 of ^990099Survivor's Rod^000000:
Matk +10.
_______________________
When equipped with ^990099Survivor's Manteau^000000:
For each 2 Refine Level of ^990099Survivor's Manteau^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19267#
Orbs that automatically assists its owner.
_______________________
MDEF +2
_______________________
Decreases Variable Casting Time by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19268#
A model depicting the fire that the giant snake is emitting
Just wearing it makes me feel like a giant snake.
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 1%.
_______________________
When equipped with ^990099Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]^000000:
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +5
_______________________
For each ^0000FF20^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
For each ^0000FF20^000000 base ^CC6600VIT^000000:
Increases ^777777Neutral^000000 elemental resistance by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600INT^000000:
Decreased Variable Casting Time by 4%.
_______________________
For each ^0000FF20^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19269#
A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it.
_______________________
Increases Damage against monsters in ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 by 5%.
_______________________
Decreases damage taken from ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 monsters by 5%.
_______________________
Random chance a defeated ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 monster will drop ^0033CCWitch Starsand^000000.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters in ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 by 10%.
Decreases damage taken from ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters in ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 by 15%.
Decreases damage taken from ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 monsters by 15%.
_______________________
^0000FFRefine Level +8^000000:
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters in ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 by 20%.
Decreases damage taken from ^0033CCClock Tower^000000 or ^0033CCNightmare Clock Tower^000000 monsters by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19272#
A hat created by imagining the garden of Eden.
_______________________
INT +5
DEX +5
_______________________
Increases Magical Damage with every element by 10%.
_______________________
Bypass 20% of hard magic defense of all race.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by additional 15%.
Bypass 30% of hard magic defense of all race.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time time by 15%
Bypass 50% of hard magic defense of all race.
_______________________
When compounded with ^990099High Wizard Card^000000:
Decreases Variable Casting Time by 100%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 120 seconds.
_______________________
When ^990099Garden Of Eden^000000 is unequipped ^009900Telekinesis Intense^000000 effect is disabled.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19273#
Color contacts created to resemble the eyes of the Gemini-S58.
_______________________
Increases resistance to ^663399Stone Curse^000000 and ^663399Sleep^000000 by 10%.
_______________________
Base ^CC6600VIT^000000 at least ^FF000090^000000:
Increases resistance to ^663399Stone Curse^000000 and ^663399Sleep^000000 by additional 40%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19274#
Headphones with a magical voice to enhance your concentration.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Decreases SP Consumption by 5%.
_______________________
Restores 5 SP when defeating monsters.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19275#
^000088Rental Item^000000
An underwater mask that can be rented for a certain period of time during the July Noodle Festival. For diving, waterproof measures against high pressure and impact are provided.
_______________________
ATK +20
MATK +20
Decreases damage taken from ^FF0000Fish^000000 race by 5%
_______________________
When equipped with ^990099Rental Surfer Swimsuit^000000 and ^990099Rental Oxygen Tank^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
Increases Critical against ^FF0000Fish^000000 race monsters by 30%.
Increases Damage against monsters of ^FF0000Fish^000000 race by 25%.
Endows Armor with ^0000BBWater^000000 element.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19277#
Cool and refreshing carbonated drinks. Good friends of popcorn.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19279#
A hat full of the atmosphere of the Republic of Schwartzvald.
_______________________
MDEF +15
_______________________
DEX +3
HIT +30
_______________________
Increases Ranged Physical Damage by 8%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19280#
A bandage that conveys the intensity of the battle on the battlefield.
_______________________
MDEF +5
_______________________
VIT +3
_______________________
Decreases damage taken from long range physical attacks by 6%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 racae monsters by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from long range physical attacks by additional 2%.
Decreases damage taken from ^FF0000Demi-Human^000000 racae monsters by additional 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
19281#
A replica of a robe once worn by a person who was told that the child would stop crying just by hearing its name.
_______________________
MDEF +10
_______________________
^0000FFFor each Refine Level^000000:
Random chance to increase magical damage by 1% for 10 seconds when dealing magical damage.
_______________________
When equipped with ^990099David Shield^000000:
Decreases Variable Casting Time by 15%.
MATK +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19282#
A robe worn by a person who was once told that a child would stop crying just by hearing its name.
_______________________
MDEF +10
_______________________
Decreases Fixed Casting Time by 50%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +2%
Increases Magical Damage with ^FF0000Fire^000000 element by 2%.
_______________________
Skill casting cannot be interrupted.
_______________________
When compounded with ^990099Entweihen Crothen Card^000000:
Increases damage of ^009900Meteor Storm^000000 by 50%.
Prevents ^663399Frozen^000000 status.
_______________________
When equipped with ^990099David Shield^000000:
Decreases Variable Casting Time by 15%.
MATK +10%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19283#
A girlish hair band with a small heart, wings and lace.
_______________________
Decreases After Skill Delay by 5%.
Decreases SP Consumption by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay and SP Consumption fo all skill by additional 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19284#
Sunglasses with a near-future look.
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19285#
A helmet worn by a certain hero.
The hero has an immortal body that does not accept any weapons.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +6^000000:
Perfect Dodge +5
Decreases damage taken from ^FF0000Boss^000000 class by an additional 5%.
_______________________
^0000FFRefine Level +8^000000:
Perfect Dodge +5
Decreases damage taken from ^FF0000Boss^000000 class by an additional 10%.
Prevents the user from being knocked back.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19288#
A helm that once belonged to an ancient giant.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19289#
An eye patch containing the great powers of Hatii.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19290#
The horns from an elder devil. It has great magical powers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19291#
This shiba inu took a liking to you and now it won't leave you alone. Aren't you lucky!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19292#
A knitted cap inspired by the smokie which can be worn daily due to its' simple design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19293#
Fashionable glasses that do not have an upper frame to hold the lens. The ideal item for fashionable users of glasses.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19294#
A headphone with cat ears.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19296#
A small hat with a very impressive leather material.
Chic coloring fills the mature.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
ASPD +1
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFFor each Refine Level above +10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
_______________________
When equipped with ^990099Nidhoggur's Shadow Garb[1]^000000:
For each 2 Refine Level of ^990099Nidhoggur's Shadow Garb[1]^000000:
Increases damage of ^009900Arrow Storm^000000 by 12%.
_______________________
When equipped with ^990099Leather of Tendrilion[1]^000000:
For each 2 Refine Level of ^990099Leather of Tendrilion[1]^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 7%.
_______________________
When equipped with ^990099Ancient Cape[1]^000000:
For each 2 Refine Level of ^990099Ancient Cape[1]^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19299#
A young leaf of a huge tree that towers in eclamation.
It is said that magical power always overflows from the young leaves.
_______________________
Decreases Variable Casting Time of skills by 5%.
_______________________
When equipped with ^990099Kardui Ears^000000:
MATK +10
Decreases Variable Casting Time of skills by additional 2%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
 
Base ^CC6600DEX^000000 at least ^FF0000108^000000:
MATK +20
Decreases Variable Casting Time of skills by additional 3%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
 
Base ^CC6600DEX^000000 at least ^FF0000120^000000:
MATK +30
Decreases Variable Casting Time of skills by additional 5%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 4%.
_______________________
When equipped with ^990099Tendrilion Card^000000:
^0000FFFor each Refine Level^000000 of equipped ^990099Book^000000, ^990099One-Handed Staff^000000 or ^990099Two-Handed Staff^000000:
Increases Magical Damage on ^FF0000Players^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear^000000
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19300#
A cap with a cozy puppy ear in a stylish officer hat.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Atk +15
_______________________
^0000FFRefine Level +7^000000:
ATK +30
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
ASPD +1
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 3% and critical damage by 3%.
_______________________
^0000FFFor each Refine Level above +10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
_______________________
When equipped with ^990099Thanos Katar^000000:
For each 2 Refine Level of ^990099Thanos Katar^000000:
ATK +20
_______________________
When equipped with ^990099Dark Rose^000000:
For each 2 Refine Level of ^990099Dark Rose^000000:
Increases damage of ^009900Fire Dance^000000 by 6%.
_______________________
When equipped with ^990099Tornado Axe^000000:
For each 2 Refine Level of ^990099Tornado Axe^000000:
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 35
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19302#
A helmet that bears the name of a Cancer like the constellation around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
ATK +6%
_______________________
Perfect Dodge +5
_______________________
When enchanted with ^990099Cancer^000000:
MaxHP +10%, MaxSP +10%
Defeating monsters with physical attacks recovers 50 HP and 3 SP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19303#
A helmet bearing the name of Taurus, as if the constellations around the ecliptic were embodied.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
ATK +6%
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When enchanted with ^990099Taurus^000000:
MaxHP +10%, MaxSP +10%
Defeating monsters with physical attacks recovers 50 HP and 3 SP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19304#
A legendary helmet that is said to have been brought to life by the hands of the gods.
The blessing protects itself from fire, cold, and magic, and freezes the enemy.
_______________________
MDEF +15
_______________________
MaxHP +5%
_______________________
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by additional 2%.
_______________________
^0000FFRefine Level +8^000000:
Enables the use of Level 5 ^0000FFFrost Nova^000000.
_______________________
^0000FFRefine Level +10^000000:
Random chance to auto-cast Level 1 ^009900Land Protector^000000 around yourself when recieving magical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19306#
A gamblers lucky ace of hearts card.
_______________________
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Gambler's Seal^000000:
ASPD +1
Increases Critical Damage by 2%.
Decreases critical damage taken from Player by 2%.
Decreases damage taken from Critical Slash by 100%.
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases Critical Damage by 2%.
 
Base ^CC6600LUK^000000 at least ^0000FF108^000000:
ASPD +1
Increases Critical Damage by 2%.
Decreases critical damage taken from Player by 2%.
 
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
ASPD +2
Increases Critical Damage by 4%.
Decreases critical damage taken from Player by 4%.
Normal attack will inflict splash damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19307#
It is said that the mysterious flames floating around are the souls of pathetic dead who cannot even enter hell.
_______________________
Prevents ^663399Confusion^000000 status.
_______________________
Increases Variable Casting Time by 10%.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19308#
A beret made from the ear of Amistr.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +3%
ATK +5%
_______________________
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
_______________________
When equipped with ^990099Holy Stick^000000:
MATK +10
_______________________
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Holy Stick^000000:
Increases damage of ^009900Adoramus^000000 by 30%.
_______________________
When equipped with ^990099Wondrous Foxtail Staff^000000:
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Wondrous Foxtail Staff^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
When equipped with ^990099Twin Edge of Naght Sieger(B)^000000:
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Twin Edge of Naght Sieger(B)^000000:
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19310#
A hat given to adventurer who start another adventure.
_______________________
All Basic Stats +1
MaxHP +200
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
Physical attacks have a 2% chance to recover 500 HP and SP 50.
Magical attacks have a 2% chance to recover 250 HP and SP 100.
 
^CC6600Base Level^000000 at least ^0000FF125^000000:
ATK +10
MATK +10
 
^CC6600Base Level^000000 at least ^0000FF130^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper 
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19311#
An unusual helmet that has vicious aura bearing the Great Demon name.
As its name implies, it has an ability to absorb the life force of its enemy.
_______________________
MaxHP +10%
ATK +6%
_______________________
Random chance to absorb 10% of damage into HP when dealing physical damage.
_______________________
Enables the use of Level 1 ^0000FFCrazy Uproar^000000.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Random chance to absorb 15% of damage against enemy into HP when dealing physical damage.
Chance of absorbing increases.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Random chance to absorb 15% of damage against enemy into HP when dealing physical damage.
Chance of absorbing increases.
_______________________
When equipped with ^990099Hunter Fly Card^000000:
Disables HP absorbing effect.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19312#
A mysterious Barrette that resonates with Neve and causes various phenomena.
_______________________
MDEF +3
_______________________
When equipped with any kind of ^990099Neev^000000 weapon:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of equipped ^990099Neev^000000 weapon:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19313#
A mysterious Barrette that resonates with Neve and causes various phenomena.
_______________________
MDEF +3
_______________________
When equipped with any kind of ^990099Neev^000000 weapon:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of equipped ^990099Neev^000000 weapon:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19314#
A manly mantle made from unusual materials that usually worn by noble character.
_______________________
MDEF +5
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19324#
A helmet bearing the name of Gemini, as if the constellations around the ecliptic were embodied.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
ATK +6%
_______________________
Increases Natural SP Recovery Rate by 20%.
_______________________
When enchanted with ^990099Gemini^000000:
All Basic Stats +10
Increases Damage by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19325#
It is said to exert its true power when it carries the brilliance of a star that bears the name of Sagittarius as embodied in the constellation around the ecliptic.
_______________________
ATK +6%
_______________________
HIT +20
_______________________
When enchanted with ^990099Sagittarius^000000:
Defeating monsters with physical attacks restores 5 SP.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19326#
A magic book with great information. The contents are only deciphered while placing the book upon your head.
_______________________
When equipped with ^990099Armeyer Dinze Card^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 5%.
_______________________
When equipped with ^990099Anopheles Card^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 5%.
_______________________
When equipped with ^990099Orc Archer Card^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 5%.
_______________________
When equipped with ^990099Grove Card^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by 5%.
_______________________
When equipped with ^990099Baroness of Retribution Card^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 5%.
_______________________
When equipped with ^990099Stem Worm Card^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
_______________________
When equipped with ^990099Cloud Hermit Card^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 5%.
_______________________
When equipped with ^990099Dragon Egg Card^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 5%.
_______________________
When equipped with ^990099Wraith Card^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 5%.
_______________________
When equipped with ^990099Raydric Archer Card^000000:
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by 5%.
_______________________
^0000FFRefine Level +6^000000:
Increases experience gained of item set by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases experience gained of item set by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19327#
A feather said dropped by Seraphim. Whether it is genuine or not, nobody knows.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
When equipped with ^990099Seraphim Coronet^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 5%.
Decreases damage taken from ^FF0000Players^000000 by 2%.
Decreases Variable Casting Time of ^009900Coluseo Heal^000000 by 100%.
Prevents ^663399Confuse^000000 and ^663399Bleeding^000000 status.
_______________________
For each ^0000FF8^000000 base ^CC6600INT^000000:
Decreases Variable Casting Time by 1%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF108^000000:
Decreases Variable Casting Time by 4%.
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
Decreases Variable Casting Time by 6%.
Increases ^009900Healing^000000 skills effectiveness by 15%.
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 15%.
Decreases damage taken from ^FF0000Players^000000 by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19329#
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it.
_______________________
Decreases After Attack Delay 10%.
_______________________
Decreases Fixed Casting Time by 50%.
_______________________
Increases damage of ^009900Howling of Lion^000000 by 20%.
_______________________
Skill casting cannot be interrupted.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases damage of ^009900Howling of Lion^000000 by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases damage of ^009900Howling of Lion^000000 by additional 50%.
_______________________
^0000FFRefine Level +10^000000:
Bypass 100% of hard defense of all race.
_______________________
When ^009900Ride in Lightning^000000 is Level 5:
Decreases Variable Casting Time of ^009900Call Spirits, Steel Body, Howling of Lion^000000 and ^009900Dangerous Soul Collect^000000 by 50%.
_______________________
When ^009900Earth Shaker^000000 is Level 5:
Decreases ^009900Howling of Lion^000000 skill cooldown by 9.5 seconds.
_______________________
When ^009900Rampage Blaster^000000 is Level 5:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 50%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 18
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19330#
A commemorative hat presented to a Farfalle vigilante member who was recognized as a full serving.
It is decorated with the tail pattern of Peron Peroncino, the leader of the vigilante.
_______________________
MaxHP +1000
MaxSP +200
_______________________
Defeating monsters restores 500 HP and 50 SP.
_______________________
Recovers 250 HP and 30 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCRefineable:^000000 No
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
19335#
The ambitious work of the Sweets Festival Committee.
Is it a candy?
How would syrup flow instead of blood in the body?
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 18
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19337#
A pair of safety glasses which helps you during your activities in Heart Hunter Base.
It will also be useful for collecting training data.
_______________________
Decreases damage taken from ^663399Poison^000000 elemental attacks by 10%.
_______________________
Increases Damage against monsters in ^0033CCHeart Hunter Base^000000 by 5%.
_______________________
Decreases damage taken from ^0033CCHeart Hunter Base^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters in ^0033CCHeart Hunter Base^000000 by additional 10%.
Decreases damage taken from ^0033CCHeart Hunter Base^000000 monsters by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters in ^0033CCHeart Hunter Base^000000 by additional 15%.
Decreases damage taken from ^0033CCHeart Hunter Base^000000 monsters by additional 15%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^663399Poison^000000 elemental attacks by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters in ^0033CCHeart Hunter Base^000000 by additional 20%.
Decreases damage taken from ^0033CCHeart Hunter Base^000000 monsters by additional 20%.
_______________________
^0000CCType:^000000 Headgear^000000
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19338#
A green hat with a clover on it.
_______________________
AGI +2, HIT +3.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
#
19339#
Old-fashioned hat.
Be careful not to break the egg shell on the sides of your head.
_______________________
MaxHP +75, MaxSP +25.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
#
19340#
A sacred egg shell with angel wings.
If you wear it, it seems like you just come up with a good idea.
_______________________
Increases received ^009900Healing^000000 amount by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
#
19341#
The shell of evil energy with the wings of the devil.
When I wear it, it seems that only some bad thoughts come to mind.
_______________________
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 15
#
19342#
A hat made from tanned cow leather.
It seems that the face turns pale when the gang bandits see this hat.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
Increases Damage against monsters in ^0033CCRock Ridge^000000 by 15%.
_______________________
Decreases damage taken from ^0033CCRock Ridge^000000 monsters by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters in ^0033CCRock Ridge^000000 by additional 15%.
Decreases damage taken from ^0033CCRock Ridge^000000 monsters by additional 15%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters in ^0033CCRock Ridge^000000 by additional 20%.
Decreases damage taken from ^0033CCRock Ridge^000000 monsters by additional 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19343#
A bird-shaped crown that revives many times.
It is said that those who wear it have blessings.
_______________________
MDEF +15
_______________________
MaxHP +10%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases damage of ^009900Overbrand^000000 by 10%.
_______________________
Decreases Fixed Casting Time of ^009900Overbrand^000000 by 100%.
_______________________
When Level 5 ^009900King's Grace^000000 is learned:
Decreases Variable Casting Time of ^009900Inspiration^000000 by 2 seconds.
Decreases ^009900Inspiration^000000 skill cooldown by 10 seconds.
_______________________
When Level 5 ^009900Moon Slasher^000000 is learned:
Decreases Variable Casting Time of ^009900Overbrand^000000 by 1 second.
_______________________
When Level 5 ^009900Moon Slasher^000000 is learned:
MaxHP +10%, MaxSP +10%
DEF +150, MDEF +15
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
Increases damage of ^009900Overbrand^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
Increases damage of ^009900Overbrand^000000 by additional 25%.
_______________________
^0000FFRefine Level +10^000000:
Ignores physical defense of all enemies by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 18
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19344#
The preparedness and will of the burning
heart were captured in one headband.
Using this makes me want to clench my fist.
_______________________
STR +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
All Jobs except Novice
#
19347#
A cute headgear with the image of a Siamese cat hugging and spoiling.
_______________________
MDEF +15
_______________________
MaxHP +5%, MaxSP +5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%, MaxSP +1%
Decreases damage taken from ^FF0000Players^000000 by additional 1%.
Decreases Fixed Casting Time by 7%.
_______________________
^0000FFRefine Level +8^000000:
Decreases After Skill Delay by 100%.
_______________________
^0000FFRefine Level +10^000000:
Random chance to increase All Basic Stats by 30 for 10 seconds when recieving physical or magical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
19348#
A cute headgear with the image of a cat hugging and spoiling.
_______________________
MDEF +5
_______________________
Defeating monsters restores 100 HP and 10 SP.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
^0000FFFor each Refine Level^000000:
Defeating monsters restores additional 50 HP and 5 SP.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 12
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
19349#
A delicious pizza with plenty of pepperoni.
I can't eat it because it seems to be eaten.
_______________________
Increases Damage against monsters in ^0033CCDragon's Nest^000000 by 20%.
_______________________
Decreases damage taken from ^0033CCDragon's Nest^000000 monsters by 20%.
_______________________
Prevents ^663399Sleep^000000 status.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters in ^0033CCDragon's Nest^000000 by additional 30%.
Decreases damage taken from ^0033CCDragon's Nest^000000 monsters by additional 30%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19350#
A carrot that is rumored to cure the dislike of carrots just by holding it.
_______________________
Increases recovery amount of ^0033CCCarrot^000000 by 1200%.
_______________________
Increases damage of ^009900Lunatic Carrot Beat^000000 by 15%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19351#
A hat shaped like fresh strawberries.
_______________________
ATK +30, MATK +30
_______________________
^0000FFFor each Refine Level^000000:
ATK +5, MATK +5
_______________________
^0000FFRefine Level +7^000000:
Prevents knock-back effect.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19352#
A hat shaped like a fresh green apple.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +7^000000:
Skill casting cannot be interrupted.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19355#
The blue mini-hat like a robin's egg.
Somehow the people wearing it look very happy.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19364#
An engineer's old cap hat A craftsman's eyes seem to shine through the hat.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10,
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Formless^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%,
ATK +5%
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+10^000000:
Increases Damage against monsters of ^FF0000Formless^000000 race monstery by 2%. (Up to +15 )
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19366#
One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.
_______________________
VIT +3,
MDEF +3
_______________________
^0000FFRefine Level +7^000000:
VIT +5
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 12%.
_______________________
When equipped with ^990099Illusion Goibne's Armor^000000,
^990099Illusion Goibne's Spaulder^000000 and ^990099Illusion Goibne's Greaves^000000:
VIT +5, MaxHP +15%,
MaxSP +5% DEF +5,
MDEF +15,
_______________________
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000,
^CC5500Earth^000000 and ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Goibne's Armor^000000,
^990099Illusion Goibne's Spaulder^000000 and ^990099Illusion Goibne's Greaves^000000 each is ^0000FF+7 or higher^000000:
MaxHP +10%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+36^000000:
Decreases Fixed Casting Time by 0.7 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+40^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 25
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
19367#
A symbol of great fire.
Those who have it will win the honor with their sword.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 20%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Normal^000000 class by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 165
#
19377#
A small melon. It looks real, but it's light and cute enough to put on top of your head.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19378#
Shrimp and chile gratin that is so spicy, it burns.
_______________________
^0000CCEffect:^000000
AGI +6
Restores 7% HP and 2% SP.
_______________________
^0000CCWeight:^000000 0
#
19379#
A crest hat with a venerable family crest.
It seems to have been used by the user of Goumi, who was proclaimed to be a warlord.
_______________________
AGI +5
DEX +5
ASPD +10%
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Perfect HIT +10%
_______________________
^0000FFFor each Refine Level^000000:
HIT +2
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 10%.
Perfect HIT +20%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 10%.
Perfect HIT +20%
_______________________
When equipped with ^990099Brave Hero Shoes^000000:
Increases Ranged Physical Damage by additional 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19380#
A mysterious Yin Yang ball that floats.
It has the power of the two contradictory energies.
_______________________
MATK +35
_______________________
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 2%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
MATK +70
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 3%.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF125^000000:
MATK +140
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19381#
An meticulously ornamented scarf that firmly protects from the throat to the shoulder. The stout, detailed shield-like decoration embodies the toughness of an iron wall.
_______________________
MDEF +5
MaxHP +5%
_______________________
When equipped with ^990099Protect Feathers^000000
DEF +50, MDEF +5,
VIT +5, ASPD +5%.
Decreases damage taken from ^FF0000Demi-Human^000000 by 3%.
_______________________
If base ^CC6600VIT^000000 at least ^0000FF108^000000:
DEF +50, MDEF +5,
VIT +5, ASPD +5%.
_______________________
If base ^CC6600VIT^000000 at least ^0000FF120^000000:
DEF +100, MDEF +10
VIT +10
_______________________
^0000CCType:^000000 Headgear
^0000CCPosition:^000000 Lower
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19382#
A hat designed by popcorn lovers who wanted to pop popcorn anytime, anywhere.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19383#
A noodle hat specially made to commemorate the noodle festival. If you wear this hat anytime, anywhere, you can think of noodles that you spent summer with.
_______________________
During the Event:
MaxHP +10%, MaxSP +5%
Increases damage against monsters of ^FF0000Fish^000000 race by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19384#
A special Umbala dish made with steamed alligator meat wrapped in vegetables.
_______________________
^0000CCEffect:^000000
AGI +7
Restores 8% HP and 2% SP.
_______________________
^0000CCWeight:^000000 80
#
19385#
A helmet bearing the name of Serpentarius, as embodied in the constellations around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
Increases Damage by 6%.
_______________________
Prevents ^663399Curse^000000 status.
_______________________
When enchanted with ^990099Surpentarius^000000:
All Basic Stats +10
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19386#
A helmet bearing the name of Aquarius, as if the constellations around the ecliptic were embodied.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
MATK +6%.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
When enchanted with ^990099Aquarius^000000:
Decreases Fixed Casting Time by 50%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19387#
A hat made to simulate an experimental adult goat type, which is an experimental body of Werner Institute.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
Increases Damage against monsters in ^0033CCWerner Lab Central Room^000000 by 15%.
_______________________
Decreases damage taken from ^0033CCWerner Lab Central Room^000000 monsters by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters in ^0033CCWerner Lab Central Room^000000 by additional 15%.
Decreases damage taken from ^0033CCWerner Lab Central Room^000000 monsters by additional 15%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters in ^0033CCWerner Lab Central Room^000000 by additional 20%.
Decreases damage taken from ^0033CCWerner Lab Central Room^000000 monsters by additional 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19388#
A magnificent feast fit for gods that would make mortals cry tears of joy.
_______________________
^0000CCEffect:^000000
VIT +7
Restores 16% HP.
_______________________
^0000CCWeight:^000000 40
#
19389#
^000088Rental Item^000000
A mask that allows you to breathe fresh air anywhere by attaching a device that filters harmful air in front.
When worn, it is possible to safely defeat the fine dust mass and when dealing with the fine dust mass, there is a certain chance that a Mysterious Plastic Bag will drop.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
19390#
A hat used by members of the survey team.
Perfect for dangerous investigations.
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage of ^009900Self Destruction^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19391#
A creepy blindfold drawn over the eyes gives a slightly uneasy feeling.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 by 5%.
_______________________
Prevents ^663399Blind^000000 status.
_______________________
When ^0000FFIllusion Doping^000000 is Level 5:
Enables the use of Level 5 ^0000FFDispel^000000.
_______________________
When ^0000FFMandragora Howl^000000 is Level 5:
Decreases Fixed Casting Time of ^009900Mandragora Howl^000000 by 70%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19392#
Large toasted bread garnished with huge amounts of meat, cheese, and vegetables. It's so big, no one has ever finished it.
_______________________
^0000CCEffect:^000000
DEX +8
Restores 5% HP and 8% SP.
_______________________
^0000CCWeight:^000000 40
#
19393#
A riceball garnished with strawberries that give it an unexpectedly delicious taste.
_______________________
^0000CCEffect:^000000
LUK +8
Restores 8% HP and 3% SP.
_______________________
^0000CCWeight:^000000 40
#
19394#
A helmet that bears the name of Libra, as embodied in the constellation around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
All Basic Stats +5
_______________________
ATK +6%
_______________________
When enchanted with ^990099Libra^000000:
MaxHP +10%
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19395#
A helmet bearing the name of Scorpio as embodied by the constellations around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
ATK +6%
_______________________
Decreases After Skill Delay by 5%.
_______________________
When enchanted with ^990099Scorpio^000000:
STR +7
Decreases After Skill Delay by additional 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
19396#
This item can not be traded with other accounts.
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Peaceful Break^000000:
ATK +5
_______________________
^0000FFRefine Level +11^000000:
Using ^009900Prominence Kick^000000 Increases damage of ^009900Solar Burst^000000 by 30% for 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
19397#
This item can not be traded with other accounts.
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +8^000000:
For each Level of ^009900Happy Break^000000:
MaxSP +100
_______________________
^0000FFRefine Level +11^000000:
Using ^009900Esma^000000 Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by 30% for 10 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
19398#
Heavenly tasting juice that makes the drinker feel refreshed and relaxed.
_______________________
^0000CCEffect:^000000
DEX +9
Restores 5% HP and 9% SP.
_______________________
^0000CCWeight:^000000 50
#
19399#
A strangely sweet drink that children seem to like, although the aftertaste is pretty gross.
_______________________
^0000CCEffect:^000000
LUK +9
Restores 10% HP and 4% SP.
_______________________
^0000CCWeight:^000000 100
#
19400#
A spicy soup with dragon meat whose flavor gives one the sensation of flight.
_______________________
^0000CCEffect:^000000
VIT +9
Restores 22% HP.
_______________________
^0000CCWeight:^000000 100
#
19401#
A box that contains 1 Classic Alice Doll.
_______________________
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
+10% damage against
Demihuman monsters,
and has low chance of
casting Sleep on
its wearer.
Str +1.
Cannot be dropped nor traded.
Can be placed in Kafra Storage
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 30
All Jobs except Novice
#
19402#
Stars shining in the sky.
The star is said to inhale everything.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
When equipped by ^0033CCBlacksmith^000000 classes:
Decreases Variable Casting Time of ^009900Greed^000000 by 100%.
Defeating monsters with physical attacks restores 5 SP.
_______________________
When equipped with ^990099Roaring Drum^000000:
Ignores physical defense of all enemies by 50%.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
19403#
A hat for those who spent the hot summer with noodles.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19404#
It is said that many adventurers are coveted because it is an item made with the motive of the popular item, Rideword Hat and has better performance than the Rideword Hat itself.
_______________________
Drains 10 HP every 5 seconds while equipped.
Physical attacks have a 4% chance to absorb 2% of inflicted damage into HP.
Physical attacks have a 4% chance to absorb 2% of inflicted damage into SP.
Magical attacks have a 4% chance to recover 300 HP per second for 4 seconds.
Magical attacks have a 4% chance to recover 70 SP per second for 4 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19405#
Deep autumn, delicious sweet potatoes and corn baked on a campfire after harvest. When cooked, it becomes more delicious.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19406#
A hat made in commemoration of a harvest festival. Every time I see a burning fire, I feel grateful for the crops for the year and wish for a good harvest next year.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19407#
A hat used by mechanics at work.
It is highly convenient and is also used in fashion.
_______________________
MDEF +15
VIT +10
_______________________
Increases damage of ^009900Axe Tornado^000000 by 20%.
_______________________
Decreases Variable Casting Time of ^009900Greed^000000 by 100%.
_______________________
When ^009900FAW Magic Decoy^000000 is Level 5:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 50%.
_______________________
When ^009900Axe Boomerang^000000 is Level 5:
ATK +100
_______________________
When ^009900Magma Eruption^000000 is Level 5:
Random chance a defeated monster will drop ^9900993 Carat Diamond^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Axe Tornado^000000 damage by additional 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Axe Tornado^000000 damage by additional 50%.
_______________________
^0000FFRefine Level +10^000000:
Bypass 100% of hard defense of ^FF0000Normal^000000, ^FF0000Boss^000000 and ^FF0000Demi-Human^000000 race when performing a physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 18
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19408#
A box that contains 1 Classic Robo Eye.
_______________________
Description:
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
_______________________
ATK/MATK +2%, DEX +1
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
19409#
A winged hat that is said to have been used by an executive of a certain organization.
Get high performance with top secret missions.
_______________________
DEX +10
MDEF +15
_______________________
Restores 50 SP when defeating enemies with physical or magical attacks.
_______________________
Increases damage of ^009900Feint Bomb^000000 by 10%.
_______________________
When ^009900Invisibility^000000 is mastered:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 50%.
_______________________
When ^009900Maelstrom^000000 is Level 3:
Enables use of Level 7 ^0000FFFlying Kick^000000.
_______________________
When ^0000FFReproduce^000000 is Level 10:
Decreases SP Consumption of ^009900Reproduce^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
HIT +30
Increases damage of ^009900Feint Bomb^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
HIT +20
Increases damage of ^009900Feint Bomb^000000 by additional 25%.
_______________________
^0000FFRefine Level +10^000000:
Bypass 100% of hard defense of ^FF0000Normal^000000, ^FF0000Boss^000000 and ^FF0000Demi-Human^000000 race when performing a physical attacks.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 18
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19411#
I don't know who's making the doll of the four generals Gioia.
The fluffy appearance is adorable, but the floating principle and power are completely unknown.
_______________________
Increases Damage against monsters of ^FF0000Formless^000000 race by 20%.
_______________________
Prevents ^663399Fear^000000 status.
_______________________
^ff0000Cann only be sold to NPC or stored.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19413#
Snowflakes on your hair. It twinkles like the stars
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19414#
A Box that contains 1 Evolved Pipe
_______________________
Description:
Just say no.
Especially if
you're underage.
VIT +1. Reduce
damage from Brute
class monsters by 5%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Impossible to Upgrade
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novices can't smoke, but as
for everyone else...^000000
_______________________
^0000CCWeight:^000000 1
#
19415#
A pink rose decorated with white bird feathers.
_______________________
Decreases SP Consumption by 3%.
Increases ^009900Healing^000000 skill by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
19416#
A beautiful insignia of the Rune-Midgards Kingdom shining overhead. Patriotism for the kingdom and the royal family is encouraged.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19424#
Helmet modeled after the appearance of the Master Cat Letter.
Jack likes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19425#
Helmet modeled after the appearance of the Master Cat Letter.
Jack likes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19426#
The Spirit King's power lies inside beyond this Jeweled Gemstone.
_______________________
MDEF +15
Decreases After Skill Delay by of all skills by 10%.
Increases damage of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by 10%.
_______________________
When ^009900Warmer^000000 is Level 5:
Decreases ^009900Varetyr Spear^000000, ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 skill cooldown by 1 second.
_______________________
For each Level of ^009900Elemental Shield^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 25%.
_______________________
For each Level of ^009900Elemental Sympathy^000000:
Decreases Variable Casting Time by 6%.
_______________________
^0000FFFor each refine level^000000:
Decreases Fixed Casting Time by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by of all skills by an additional 5%.
Increases damage of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by an additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by of all skills by additional 5%.
Increases damage of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by an additional 25%.
_______________________
^0000FFRefine Level +10^000000:
Bypass 100% of hard magic defense of ^FF0000Normal^000000 class monsters, ^FF0000Boss^000000 class monsters, and ^FF0000Demi-Human^000000 when performing a physical attacks.
_______________________
When equipped with ^990099King of Spirit Ring^000000:
When ^009900Warmer^000000 is Level 5:
Decreases the delay of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by 1 seconds.
Decreases the delay of ^009900Varetyr Spear^000000 by 0.5 seconds
_______________________
^0000CCPosition:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19428#
Hood that says that the true power of
Morphys is sealed in. Some items are
needed to unlock the seal.
_______________________
INT +10,
MDEF +15,
MaxSP +20%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
MATK +30
_______________________
^0000FFRefine Level +9^000000:
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Illusion Morpheus's Shawl^000000
^990099Illusion Morpheus's Bracelet^000000 and
^990099Illusion Morpheus's Ring^000000:
INT +5, MaxSP +10%,
DEF +100
Increases Magical Damage with ^0000BBWater^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Morpheus's Hood^000000 and ^990099Illusion Morpheus's Shawl^000000 each is ^0000FF+7 or higher^000000:
MATK +40
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
MATK +40
Increases Magical Damage with ^777777Ghost^000000, ^33CC00Wind^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
MATK +10%
Ignores magic defense of ^FF0000Formless^000000, ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 50%.
_______________________
^0000CCPosition:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
19429#
Dangerous item if you try to know
#
19433#
There are dragons circling on the drums, said to be the equipment of the ancient Thor.
_______________________
ATK +20
MATK +20
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
MATK +3%
_______________________
^0000FFRefine Level +10^000000:
ATK +10%
MATK +10%
 
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
ATK +1%
MATK +1
_______________________
^0000FFRefine Level +12^000000:
ASPD +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19436#
A helmet made by combining parts found in the ruins of Juperos.
Looking at parts like the face makes me feel uneasy.
_______________________
DEX +2
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
When equipped with ^990099Main Memory^000000:
Decreases Variable Casting Time by additional 20%.
_______________________
When compounded with ^990099Vesper Card^000000:
Ignores magical defense of enemies of ^FF0000Boss^000000 class by 70%.
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 30%.
_______________________
When compounded with ^990099Beelzebub Card^000000:
Increases Variable Casting Time by 30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 8
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19437#
A dignified corolla with cute ears.
Feel elegance and elegance in natural beauty.
_______________________
ATK +40
_______________________
Increases Critical Damage by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000090^000000:
ATK +60
Increases Critical Damage by additional 10%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000125^000000:
ATK +80
Increases Critical Damage by additional 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19439#
Unknown energy surrounds the body.
_______________________
When equipped with ^990099Fallen Warrior Manteau[1]^000000:
_______________________
For each ^0000FF30^000000 base ^CC6600STR^000000:
ATK +5
_______________________
For each ^0000FF30^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
For each ^0000FF30^000000 base ^CC6600VIT^000000:
Decreases After Skill Delay by 4%.
_______________________
For each ^0000FF30^000000 base ^CC6600INT^000000:
MATK +5
Decreases Variable Casting Time by 8%.
_______________________
For each ^0000FF30^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
For each ^0000FF30^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
19444#
An eye patch containing the great power of an Orc, who became a hero.
_______________________
MDEF +10
VIT +3
_______________________
Increases resistance against ^663399Stun^000000 status by 30%.
_______________________
When compounded with ^990099Orc Hero Card^000000:
^CC6600Base Level^000000 is ^FF000099^000000 or less:
For each ^0000FF10^000000 base ^CC6600VIT^000000:
ATK +10, MATK +10
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
VIT +1, LUK +1
_______________________
^CC6600Base Level^000000 at least ^FF0000100^000000:
For each ^0000FF10^000000 base ^CC6600VIT^000000:
ATK +15, MATK +15
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
VIT +1, LUK +1
_______________________
When compounded with ^990099Sealed Orc Hero Card^000000:
^CC6600Base Level^000000 is ^FF000099^000000 or less:
For each ^0000FF10^000000 base ^CC6600VIT^000000:
ATK +3, MATK +3
 
For each ^0000FF20^000000 base ^CC6600LUK^000000:
VIT +1, LUK +1
_______________________
^CC6600Base Level^000000 at least ^FF0000100^000000:
For each ^0000FF10^000000 base ^CC6600VIT^000000:
ATK +10, MATK +10
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
VIT +1, LUK +1
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 200
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19446#
An eye patch containing the great power of a nameless knight.
_______________________
AGI +10
ASPD +15%
MaxHP +15%
_______________________
When equipped with ^990099Lord Knight Card^000000:
Increases movement speed.
 
When recieving physical damage in ^FF0000Berserk^000000 state, there is a chance to transform into Seyren Windsor for 5 seconds.
During transformation:
ATK +1000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 99
#
19451#
Earrings with the power of heaven.
It is said that, you will receive the power to judge those who disturb the order.
_______________________
Enables the use of ^0000FFIdentify^000000.
_______________________
For each ^0000FF18^000000 base ^CC6600STR^000000:
HIT +2
MaxHP +2%
_______________________
For each ^0000FF18^000000 base ^CC6600AGI^000000:
FLEE +2
Decreases After Skill Delay by 2.
_______________________
For each ^0000FF18^000000 base ^CC6600VIT^000000:
MDEF +2
Decreases Variable Casting Time by 2%.
_______________________
For each ^0000FF18^000000 base ^CC6600INT^000000:
MaxSP +2%
Decreases SP Consumption by 2%.
_______________________
For each ^0000FF18^000000 base ^CC6600DEX^000000:
Critical +2
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each ^0000FF18^000000 base ^CC6600LUK^000000:
ATK +15
MATK +15
DEF +20
_______________________
When equipped with any kind of ^990099Abyss^000000 weapon:
Decreases damage taken from ^FF0000Players^000000 by 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19452#
Earrings with the power of heaven.
It is said that, you will receive the power to judge those who disturb the order.
_______________________
Enables the use of ^0000FFIdentify^000000.
_______________________
For each ^0000FF18^000000 base ^CC6600STR^000000:
HIT +2
MaxHP +2%
_______________________
For each ^0000FF18^000000 base ^CC6600AGI^000000:
FLEE +2
Decreases After Skill Delay by 2.
_______________________
For each ^0000FF18^000000 base ^CC6600VIT^000000:
MDEF +2
Decreases Variable Casting Time by 2%.
_______________________
For each ^0000FF18^000000 base ^CC6600INT^000000:
MaxSP +2%
Decreases SP Consumption by 2%.
_______________________
For each ^0000FF18^000000 base ^CC6600DEX^000000:
Critical +2
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each ^0000FF18^000000 base ^CC6600LUK^000000:
ATK +15
MATK +15
DEF +20
_______________________
When equipped with any kind of ^990099Abyss^000000 weapon:
Decreases damage taken from ^FF0000Players^000000 by 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19453#
A Hat made with the image of a Jejecap.
_______________________
Skill casting cannot be interrupted.
_______________________
Decreases After Skill Delay by 15%.
_______________________
Decreases Variable Casting Time of ^009900Acid Demonstration^000000 ,^009900Crazy Weed^000000 and ^009900Full Chemical Protection^000000 by 50%.
_______________________
Increases damage of ^009900Acid Demonstration^000000 and ^009900Crazy Weed^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Crazy Weed^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Crazy Weed^000000 by additional 25%.
_______________________
^0000FFRefine Level +10^000000:
Bypass 100% of hard defense of ^FF0000Normal^000000 ^FF0000Boss^000000 class monsters and ^FF0000Demi-Human^000000 race when performing a physical attacks.
_______________________
When ^009900Fire Expansion^000000 is Level 5:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 50%.
_______________________
When ^0000FFMadragora's Howl^000000 is Level 5:
Decreases After Skill Delay by 25%.
Decreases ^009900Crazy Weed^000000 skill cooldown by 4.5 seconds.
_______________________
For each Level of ^009900Crazy Weed^000000:
Decreases After Skill Delay by 6%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 18
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19457#
A sweet hat full of love.
Whoever wears it will be able to radiate a sweet charm around it.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19458#
A small Lunatic on the shoulder. It's a happy expression.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19459#
A small Lunatic on the shoulder. It has a happy expression.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19464#
A bread hat made by processing the softest part of the sweet skin. Melon bread doesn't taste like melon, but the hat has a subtle melon scent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19465#
A hat for spring outfits that imitate cherry blossom petals.
The shaking cherry blossoms are very cute.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19466#
A hairpin made in celebration of the Noodle Festival. It seems as if the sea has been moved.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19469#
A crown with the sacred aura.
_______________________
MDEF +15
Decreases After Attack Delay 10%
_______________________
Decreases SP Consumption of ^009900Judex^000000 by 15.
Decreases SP Consumption of ^009900Adoramus^000000 by 15.
_______________________
Increases damage of ^009900Adoramus^000000 and ^009900Judex^000000 by 20%.
_______________________
For each Level of ^009900Oratio^000000:
Decreases the Variable Casting Time of ^009900Adoramus^000000 and ^009900Judex^000000 by 5%.
_______________________
When ^0000FFClearance^000000 is Level 5:
Increases Magical Damage on ^FF0000Boss^000000 class by 25%.
 
For each Level of  ^009900Lauda Agnus^000000 and ^009900Lauda Ramus^000000:
Increases Magical Damage against ^CC5500Earth^000000, ^777777Ghost^000000, ^777777Neutral^000000 and ^777777Undead^000000 elemental by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000,
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of ^009900Adoramus^000000 and ^009900Judex^000000 by 30%.
_______________________
^0000FFRefine Level +9^000000,
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of ^009900Adoramus^000000 and ^009900Judex^000000 by 50%.
_______________________
^0000FFRefine Level +10^000000
Nullifies Gemstone requirement of certain skills.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19472#
The silver circlet that Himelmez had.
Purified by Hugin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19474#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +250
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +2%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
19475#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
19476#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Arm Cannon^000000 and ^009900Vulcan Boost^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
19477#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Spore Explosion^000000 and ^009900Cart Tornado^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of all size enemies by 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
19478#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Rolling Cutter^000000 and ^009900Counter Slash^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +2%
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
19479#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Fatal Menace^000000 and ^009900Feint Bomb^000000 by 30%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +2%
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
19480#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Adoramus^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
19481#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +2%
Increases damage of ^009900Knuckle Arrow^000000 and ^009900Tiger Cannon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
19482#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Chain Lightning^000000 and ^009900Jack Frost^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^0000BBWater^000000 element by 5%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
19483#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Psychic Wave^000000 and ^009900Diamond Dust^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^0000BBWater^000000 element by 5%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
19484#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 5%.
Increases damage of ^009900Arrow Storm^000000 and ^009900Aimed Bolt^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
19485#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 5%.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Wanderer and Minstrel
#
19486#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Falling Star^000000 by 30%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of all size enemies by 2%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Star Emperor
#
19487#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 5%.
Increases damage of ^009900Curse Explosion^000000 and ^009900Eswhoo^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 7%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Soul Reaper
#
19488#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Round Trip^000000 and ^009900Banishing Buster^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Rebellion
#
19489#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Wind Blade^000000 and ^009900Freezing Spear^000000 by 30%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^0000BBWater^000000 element by 5%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Kagerou and Oboro
#
19490#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Cross Slash^000000 and ^009900Kunai Explosion^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of all size enemies by 2%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Kagerou and Oboro
#
19491#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Decreases Variable Casting Time by 4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Critical Damage by 5%.
Increases all elemental magical damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Super Novice
#
19492#
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Increases damage of ^009900Catnip Meteor^000000 and ^009900Picky Peck^000000 by 20%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Summoner (Doram)
#
19495#
A symbol of endless darkness.
It is said that it was born from a fragment of the Demon King's feathers.
It may move freely and it seems as if it is alive.
_______________________
All Basic Stats +10
_______________________
Increases Damage against monsters in ^0033CCTemple of the Demon God^000000 by 30%.
_______________________
When equipped with ^990099Diabolus Armor^000000:
STR +8, DEX +4,
MaxHP +1350
Increases Damage against monsters in ^0033CCTemple of the Demon God^000000 by additional 20%.
Decreases damage taken from Memorial Dungeon's ^0033CCTemple of the Demon God^000000 monsters by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Diabolus Armor^000000:
ATK +15
Increases ^663399Stun^000000 and ^663399Stone Curse^000000 resistance by 5%.
_______________________
When equipped with ^990099Diabolus Robe^000000:
MDEF +25, MaxSP +350
Decreases After Skill Delay by 10%.
Increases Damage against monsters in ^0033CCTemple of the Demon God^000000 by additional 20%.
Decreases damage taken from Memorial Dungeon's ^0033CCTemple of the Demon God^000000 monsters by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Diabolus Armor^000000:
MATK +15
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When equipped with ^990099Diabolus Manteau^000000:
MaxHP +900
Decreases damage taken from Ranged Physical Damage by 10%.
Increases Damage against monsters in ^0033CCTemple of the Demon God^000000 by additional 20%.
Decreases damage taken from Memorial Dungeon's ^0033CCTemple of the Demon God^000000 monsters by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Diabolus Manteau^000000:
Decreases damage taken from ^FF0000Fire^000000,^0000BBWater^000000 and ^33CC00Wind^000000 elemental attacks by 3%.
_______________________
When equipped with ^990099Diabolus Boots^000000:
Increases Damage against monsters in ^0033CCTemple of the Demon God^000000 by additional 20%.
Decreases damage taken from Memorial Dungeon's ^0033CCTemple of the Demon God^000000 monsters by 5%.
 
For each ^CC6600Base Level^000000:
MaxHP +100
 
^0000FFFor each Refine Level^000000 of ^990099Diabolus Boots^000000:
ATK +20, MATK +20
_______________________
When equipped with ^990099Diabolus Ring^000000:
MaxHP +2000, MaxSP +200
Increases ^009900Healing^000000 skills effectiveness by 15%.
Increases Damage against monsters in ^0033CCTemple of the Demon God^000000 by additional 20%.
Decreases damage taken from Memorial Dungeon's ^0033CCTemple of the Demon God^000000 monsters by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19498#
A large ribbon that brings back memories.
When you wear it, you feel like you've become the heroine of a story.
_______________________
MDEF +3
Perfect HIT +20%
_______________________
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
19499#
A neck scroll that contains the power of eight trigrams representing heaven, earth, and nature.
_______________________
For each ^0000FF50^000000 combined sum of base ^CC6600INT^000000 and ^CC6600DEX^000000:
ASPD +2%
Increases Magical Damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000, ^FF0000Large^000000 by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19500#
A simple mask with a smile carved into it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19501#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19502#
A pair of goggles designed for pilots in order to Reduces vision impairment when traveling at very high speeds.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19503#
An exact replica of Munak's turban, complete with queue and talisman.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19504#
Glasses with special, darkened lenses that block ultraviolet light.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19505#
A narrow, short roll of finely cut tobacco wrapped in thin paper.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19506#
A hairband utilizing a Feather from a Valkyrie Angel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19507#
A brightly shining sun that floats above your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19508#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19509#
Have the appearance of wearing the wings of a butterfly as your ears with this accessory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19510#
You can look like you just rolled off the assembly line with these bolt-on ear accessories.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19511#
The lovely shape of eye patch in blue colour.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19512#
The lovely shape of eye patch in pink colour.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19513#
A simple bird beak. Wearing this won't make you less fearful of things.
_______________________
^0000CCType:^000000 Lower
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19514#
A neatly trimmed mustache reminiscent of the style worn by an 'Old Timey' actor from the past.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19515#
A simple yellow hat with a long feather in it. Fashionistas wear it to the side lest they be shunned.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19516#
A newly hatched baby bird chirps it's tunes on a twig of dreams.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19517#
A roosters dignified comb. But don't be fooled while wearing this or the yolk's on you!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19518#
Share your happiness with others with this brightly colored rainbow.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19519#
A dark thunder cloud that rivals the bolts created by Thor... well maybe not.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19520#
When it rains it pours. Especially when it's only raining above your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19521#
A circular shaped bowler hat reminiscent of the style worn by an 'Old Timey' actor from the past.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19522#
A mini red crown affixed to a headband and worn off to the side. Though not a true symbol of royalty, this crown does have a regal air about it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19523#
A long piece of green satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19524#
Grasshopper's Green feelers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19525#
A pair of glasses that are worn on the head for a more charming appearance, instead of vision related purposes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19526#
Helm made from metal.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19527#
A headband with two dangerously fashionable spikes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19528#
Specialized face armor that protects the jaw and teeth in battle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19529#
A headband adorned with what appears to be the wings of an angel.
_______________________
AGI +1, VIT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19530#
The cat which is rough, the sample picked the wild road and the hat which made.
_______________________
ATK +2, MATK +2.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19531#
The mask made in the form of a cube. Produces a comic impression.
_______________________
FLEE +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19532#
A hat that makes you charming.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19533#
Hat for those who want to be like the Spore monster. Feel like a mushroom!
_______________________
VIT +1
Experience gain +1%
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19534#
Thanatos mask filled with his anger.
_______________________
MATK +1%
ATK +1%.
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19535#
Part of wild ginseng. They say that when ginseng taken out of the ground, you can hear the human groan.
_______________________
STR +1
Experience gain +1%
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19536#
A hair band decorated with small flowers.
_______________________
INT +1
Experience gain +1%
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19537#
A hat from Gryphon symbolic of bravery.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19538#
Bright full moon which is the biggest on the15th of August.
_______________________
Has a chance of adding +50 ATK or +50 MATK while when dealing Physical or Magical Damages for 5 seconds.
This effect does not work during War of Emperium.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19539#
Hair ornament took the name of Valkyrie 'Reginleif'. Those who wear it and receive the gift of God.
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19540#
Celebrate the year of the rabbit and keep your ears warm at the same time.
_______________________
AGI +1, FLEE +2
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19541#
A cute and romantic white flower that is fashionable and functional at the same time.
_______________________
HIT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19542#
An Evil Spirit, whispering promises of power in the ears of everyone who is willing to listen.
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 1%.
^FF0000Demon^000000 monster have a chance to drop 'Cursed Water'. ^FF0000Angel^000000 monster have a chance drop 'Holy Water'.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19543#
Wolf face shaped fluffy hood. Useful when you cannot sleep well.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 70
#
19544#
Lori Ruri's pet 'Crew'. It's very cute but has a tendency to be easily surprised.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19545#
Lousy black hat for school kids.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19546#
A Helm of 'Battle Princess' who serves Odin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19547#
Copied hat of Baby Deviruchi.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19548#
A hat which resembles the Frog God. But even the God of all frogs looks exactly like any other frog.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19549#
A helmet that has been fashioned to give its wearer the appearance of having mighty goat horns. It's a helm that evokes power!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19550#
Wear this when you want to look cute for your beloved.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19551#
Modeled after the long ears of a fairy, when worn you can hear fairys playing in the blue forest.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19552#
A little flower leaf. The whole world seems pretty and happy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19553#
A dark mask for assassins.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19554#
A smily face mask eastern style, sculpted carefully. Makes you feel like home.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19555#
A gorgeous and strong helm of an east country general.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19556#
Traditional art mask from far eastern country.
_______________________
INT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19557#
An ancient helm of Ayothaya's fighter. The braver actually can wear.
_______________________
STR +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19558#
A black Raven Cap that has black beak and feathers. It is so black.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19559#
A baby dragon who has been trained to help its master. Nothing will freeze like this and to awake appears.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19560#
A Cute kwati tail hat, you can feel the scent of the forest and nature of Kwati.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19561#
A Tucano with bright yellow beak. It makes you look attractive.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19562#
A mask of the king of the amazon Jungle, known as Jaguar. The person who equip it is rumored to receive a blessing of nature.
_______________________
STR +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19563#
Mask of Buddhist disciple.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19564#
Decoding mask of me.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19565#
When you wear it, you will feel a gorgeous atmosphere of Qing nobility.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19566#
Amatsu warrior Samurai wearing mask during the War time.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19567#
With the fact that comes to make with the soft silk from Arab writes mainly in the head.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19568#
Soul of the ancients the feather the horn which is listening.
_______________________
STR +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19569#
The hat of the sprout shape.
_______________________
INT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19570#
That govern Mercury's brilliant pitching god Mercury.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19571#
The hat worn by white general.
_______________________
STR +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19572#
The hat is worn by black general.
_______________________
INT +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19573#
Decorated with tiny hearts and lace wings, headband Young girl wind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19574#
The Helm of the Lord of Death
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19575#
Chosen as a reminder of Black Dragon, to ascend a hat made. Time aspect of the Black Dragon will look great in the pitching has been applied, has always been maintained Side...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19576#
Peak of popularity!. Drooping pope hat of Arunafeltz modeled after the helmet made by pope!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19577#
A Poring hat made to celebrate Ragnarok Online's 10th anniversary.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19578#
A pair of goggles designed for pilots in order to Reduces vision impairment when traveling at very high speeds.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19579#
A red driver's hat decorated with white wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19580#
The ornamental version of long dead Pharaoh Amset-Ra's headdress. It is lightweight and can be worn over your existing hat for decorative use.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19581#
The lucky, well-worn hat of former adventurer Mort Whimsey.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19582#
The fancy Cowboy hat of the western Cowboy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19583#
The mysterious mask of the roguish hero.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19584#
Never bring only a knife to a gun fight, but having a spare knife is always handy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19585#
A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19586#
Cute Pink Bunny Hair Band.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
_______________________
^0000CCType:^000000 2nd Job
#
19587#
The Master of all porings, the King Poring's hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
19588#
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasises the appearance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19589#
A beatiful helm shaped as a rising angel's wing.
Wearing this item makes you feel little bit dizzy, but soon it will fresh you up.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19590#
A red ribbon with a white flower. It makes girls prettier.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19591#
A long piece of red satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19592#
A flower said to be as beautiful as a fairy in a far east country and usually used as a medicinal
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19593#
A wreath made with bright blue Leaves and Flowers to make you feel Fresh and rejuvenated.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19594#
A special geographer costume designed to rest nicely on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19595#
Funny hats made for April Fool's Day.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19596#
A headgear that looks like flapping angel wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19597#
A hat that looks like the eyes of a dark Magician, which are rumored to blink sometimes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19598#
Can feel a high dignity of the Northern Wolf Tribe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19599#
A hat which resemble Imp of Thor Volcano.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19600#
Doll keel of expression was not pleased with that one. When worn, also depressed mood and figure of the wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
_______________________
^0000CCRequirement:^000000
Base Level 30
#
19601#
Aliot doll look despondent. When worn, also depressed mood and figure of the wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
19602#
A hat that can be touched...but invisible.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19603#
A glasses that can be touched...but invisible.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19604#
A mask that can be touched...but invisible.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19605#
A gangster's red scarf.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19606#
A scroll used by Ninjas to cast spells.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19607#
The little chick converted from love energy. Please handle with care.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19608#
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19609#
A must-have item for those that care about appearances: It can Increases your beauty threefold.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19610#
A mask shaped like a Whisper that feels like its always massaging your face so it ^333333might^000000 be good for your skin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19611#
An ornament wing created by Morgan Stanley's.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19612#
A cool looking set of headphones that have earmuffs designed to resemble music notes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19613#
A hairband utilizing a Feather from a Valkyrie Angel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19614#
A hat that happens to match the Super Novice costume... absolutely perfectly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19615#
A mask that imbued with the sweet whispers of Loki.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19616#
Wickebine's black cat ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19617#
A cute headband that looks just like a pair of adorable puppy ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19618#
A mask rumored to have been worn by certain assassins in order to hide themselves.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19619#
A flamboyant hat worn only by the strongest of pirates.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19620#
This type of cap is known to have been worn by a world famous detective. It feels like a Pipe would perfectly complement this cap for some reason.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19621#
An ear accessory made with Evil Wing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19622#
A hairpin in the shape of a crescent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19623#
A hat made to honor Bijofnil, the legendary bird that lives above the Yggdrasil tree.
A hairpin in the shape of a crescent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19624#
A special item that makes its wearer look absent-minded.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19625#
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19626#
A hat made from animal fur. They keep your ears warm in the bitter cold of winter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19627#
Stay in tuned with the universe with this orbital headpiece
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19628#
A strange device that was invented by an old craftsman, but has just recently been completed by his grandson.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19629#
A jeweled coronet said to grant the wisdom of an ancient queen that had worn it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19630#
A crown adorned with gorgeous jewels that is said to be worn by a wise, ancient king who will grant his wisdom to the wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 20
#
19631#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19632#
An ordinary pink hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19633#
Braids woven with a subtle floral fragrance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19634#
A mask that is worn by people with the flu to prevent spreading sickness to others.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19635#
A headgear topped with a fashionably experimental propeller.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19636#
A fashion accessory used in clown or town drunk disguises.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19637#
A cap worn by nurses both great and small.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19638#
A simple mask with a smile carved into it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19639#
A rustic hat knit from rough reeds and bamboos that shields against the rain and the glare of the sun.
Saurabi, the ancient Korean warrior, was known to wear one of these.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19640#
A pretty red ribbon decorated with a pink heart in the middle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19641#
A forboding helmet that hides part of the face. People wearing this have the appearance of Beelzebub.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19642#
A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19643#
A cute costume made based on wickebine's cat ears.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19644#
A Commemorative blindfold named after the most famous of Sages; Takius from the Ragnarok Anime.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19645#
A heavy looking hat with blue and silver jewery decorations. It will match with magnificent events.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19646#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19647#
A cute hat shaped like a Deviruchi that brings happiness to its wearer and onlookers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19648#
A headgear made from leaves fallen from an enchanted tree.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19649#
A white kitten looking cute hairlace.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19650#
Decorations Made by Feathers of Five color to Celebrate 'RWC 2012'
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
2nd classes
#
19651#
"RWC 2012!!" Is Reffered as Shouting Mouth.
_______________________
A chance to gain extra ATK/MATK and also various other effects.
Enables Level 5 Maximize Power.
Deleted After the End of competition.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19652#
A hat worn by a well-known magician. Rabbit is peeping out and we don't know what is going to pop out next.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19653#
A hat which gives you a holy power and celestial melody in the rim of the ear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19654#
This old airship captain's hat would make you think: 'That white horn was only the part of the hat'
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19655#
A long and big bonnet. It is not sure when it is used for.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19656#
A useful and broad-brimmed hat providing a big shadow and once worn by a famous minstrel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19657#
A captain's dignified hat with heavy color. It is famous for being worn by a vessel's leader.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19658#
A hat just fit for summer vacation. It prevents face from tanning by the strong sunlight.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19659#
A woolly hat made for warming heads, but it seems that some people wear it for fashion.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19660#
Marco's favorite hat. Inside you can find a short phrase Andrea had written, 'His memories to you...'.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19661#
A sweet bonnet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19662#
A hat worn by magicians. Rabbits are usually pulled out of this hat.
Pretty stout, it won't be destroyed easily.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19663#
Light of desired dreams come true.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19664#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19665#
A hat looking like a cake with Poring on top.
It gives you happiness even by worn on top of the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19666#
A Hat worn by Cookie Xmas, 'the idol of Toy Dungeon'. It covers the ears to protect from cold weather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19667#
A headgear made by the hard scale of Dragon. The wearer of this headgear can get the great power of Dragon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19668#
A cap of post man who delivers letters with heart.
Magic in the cap protects the wearer not to lose their way.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19669#
Valkyrie Reginleif Wings. The wearer will receive blessings from the gods.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19670#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19671#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19672#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19673#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19674#
A mask worn by an ancient Rune-Midgardian race that worshipped demons.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19675#
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19676#
Colorful Poring hat, make all people love it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19677#
A mysterious ring floating above your head. It feels like that you don't have a soul?!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19678#
A cute ribbon with small bells. The bells seem to jingle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19679#
White round eyes make you look innocent and cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19680#
A funny mask that children love to put on.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19681#
A silver shining hair accessory with a star at the center.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19682#
A cute santa poring is tumbling on your head!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19683#
The sweetest yummy candy for good children.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19684#
A funky afro wig! The warmer your head, the warmer your heart.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19685#
A poring with shiny hair that transmits light from a wonderful Christmas.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19686#
Santa Claus doll-themed headband.
_______________________
When attacking, has chance to transform into 'Antonio'.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19687#
Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19688#
A hair band decorated with small flowers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19689#
A bling bling majestic headgear made by various kinds of rings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19690#
A hat of Dark Snake Lord. You can be an emperor with this.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19691#
A blue ribbon symbolized of the elite!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19692#
An old pipe needed for the perfect captain fashion.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19693#
A cute hat stacked with popular monster porings.
It seems that Angelring, Mastering and Poring are standing in a line.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19694#
A traditional hairpin shaped like a windmill spining round. You can feel the wind with it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19695#
A kettle put on your head. It depends you well but water can overflow if you move too hard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19696#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19697#
A hat modelled after servant deer of santa claus.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19698#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19699#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19700#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19701#
A bonnet favored by women of nobility.
Wearing it supposedly causes inexplicable cravings for tea, but that might just be an aristocratic thing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
19702#
A Santa Hat with two pom-poms instead of one for double the Christmas fun!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19703#
A fluffy black colored afro wig!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19704#
A fluffy red colored afro wig!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19705#
A fluffy yellow colored afro wig!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19706#
A red dress hat. It goes well with fancy dresses.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19707#
Christmas hat that Raccoon Hooray team 'borrowed' from Santa.
It is very helpful for the Raccoons to keep warm since they're currently homeless.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19708#
A white snake that balances naturally on your head. It's beady eyes stare into your soul.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19709#
A ribbon made by an old flag. You can put it on one side of your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19710#
This hair accessory is made of Valkyrie's jewel and feathers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19711#
A hairband worn by Kafra staff.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19712#
A doll shaped like an angel. It is used to worship Odin by the blacksmith guild of dwarf.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19713#
A fresh lucky clover.
It brings you with a good luck.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19714#
A cute doll shaped like Lady Tanee.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19715#
A scarf with a mysterious wind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19716#
A doll shaped like a popular monster Alice. She says 'Master, cheer up' on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19717#
A butterfly shaped ribbon for girls, or pretty boys can wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19718#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19719#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19720#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19721#
An elegant black wings which are spreading wide.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19722#
A black bold glasses. This is it- item for this season!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19723#
A crown with holy fire.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19724#
A headgear shaped like Kafra Deprotai! All boys are chasing her so they can use Kafra service 20 times per day.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19725#
A festival hat shaped like a bread bag.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19726#
A bloody red rose in your lips. You should remove its thorns.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19727#
A hat designed like Devilring. His sharp eyes are the best point for your fashion!
_______________________
^0000CCType:^000000 Headgear
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19728#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19729#
A stylish hairband shaped like Kafra's and cat's ears. It's double the cuteness!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19730#
The headgear is designed according to the curled of snake.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19731#
Headgear made according to the wings on the demon's back.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19732#
A mask worn by the Goblin leader. It looks so ferocious, it's ridiculous.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19733#
A cute and cuddly headgear made in the form of a Panda's head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19734#
Fancy glasses helps you see long distances. Made with compressed glass.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19735#
A fish fin looking helm that protects Swordmen. This doesn't help you breathe under water.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19736#
A special mask that filters out poisons from the air.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19737#
A flamboyant hat worn only by the strongest of pirates.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19738#
This type of cap is known to have been worn by a world famous detective. It feels like a Pipe would perfectly complement this cap for some reason.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19739#
Hat that refer to shape of sleeping cat. If you wake up sleeping cat, you will be suffered.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19740#
A hat with -G member wanted- words written on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19741#
The horns imbued with full of Devil Spirit. Feels so tight and harsh.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19742#
Divine wings that rumored contain holy force.
_______________________
Increases 1% experience gain.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19743#
A hat sculpted like Anubis, an egyptian god of the dead. It belongs to the holy priests who make a mummy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19744#
A black huge ribbon looks tidy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19745#
A marching hat with sacred force.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19746#
The purple T-shirt which fit into shadowed human face.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19747#
A mask worn by the despair of Thanatos. It seems very popular of its cute design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19748#
A headgear jewelled with love jewels. You can find your true love with wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19749#
A splendid soul ring with angel's blessing given to sincere believers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19750#
It looks a neat big white ribbon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19751#
A white on the left, a black wing right wing was designed as a crown.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19752#
A wing-shaped accessory with purple roses.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19753#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19754#
A legendary veil which can be used by only truly loved couple.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19755#
Earring symbolizes Yin and Yang.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19756#
A hat blessed by Holy Mother. It can bless other people even by self-sacrifice.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19757#
A hat shaped like a lily. It makes you calm and silent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19758#
Even though it is a frog, a gentle man is waiting for a lovely girl who can dispel his curse.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19759#
Very colorful umbrella. It is very useful in rainy season.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19760#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19761#
A costume designed from a pure white lily flower. A perfect combination for wedding dress.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19762#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19763#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19764#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19765#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19766#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19767#
A cute hair accessory decorated with cherry blossoms and bells. It reminds you of old memories.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19768#
A pink flowered wreath.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19769#
A headgear looks like the ears of a mischievous fairy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19770#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19771#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19772#
An interesting hat decorated with honeybee-like stripes and feelers.
You feel like gathering the honey!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19773#
A cute hairpin shaped like an Angelring. When wearing this, you feel like a feather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19774#
A laurel wreath used for the coronation of the emperor. It symbolizes glory and victory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19775#
A fluffy afro style wig which is something teenagers go crazy for. Once you wear it, you might want to dance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19776#
A headgear that looks like the ears of a mischievous fairy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19777#
Ornaments modeled after the stars twinkling in the night sky.
Only wish good fortune to come to find something.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
19778#
A texture that melts in the mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19779#
Spring flowers bloom earlier than other kinds of flowers made of hair ornaments to tell. Smells sweet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19780#
Knitted hat is very cuteness and comfortable.
Pendent rabbit ears are impressive.
_______________________
MaxHP +3%, MaxSP +3%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19781#
An ear accessory that looks just like white, beautiful angel wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19782#
A cute kitty doll which can be worn on top of the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19783#
A white colored moustache, symbol of experience and well aged sophistication.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19784#
A helm that was once owned by Morrigan, the goddess of war.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19785#
A noble headgear created in the proud image of a crunchy toast.
Wearing it makes you feel just like a part of a balanced breakfast.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19786#
A crown which is made after the one worn by Mistress.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19787#
The truly devoted have seen into the infinite and have been forever changed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19788#
An eyepatch for those who would not like to look lovelier than a pirate.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19789#
A dark colored and very stylish hat that was popularized by smooth crooners.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19790#
A transparent veil worn by brides on the day of their wedding.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19791#
A mask which resembles the face of an Alarm monster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19792#
A mask with a blank expression on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19793#
A mask with a surprised expression on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19794#
A mask with an annoyed expression on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19795#
An exquisitely made circlet, typically worn by rulers or gentry.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19796#
An incredibly heavy, yet almost impenetrable helmet constructed of bone.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19797#
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19798#
A headgear that finally allows its wearer into express inner rage or slight disgust.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19799#
A helmet forged from pure gold which blocks attacks effectively, but is also unaffordable.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19800#
To celebrate the month of home-made, it became a diadem of pink carnations.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19801#
A hat shaped like a white fox. People say that some east countries worship the white fox as a god.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19802#
A hat shaped like a fox with nine tails. It makes you warm, definitely.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19803#
A hairband decorated with a pinwheel. It makes you cool!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19804#
A red hairpin with a spining round windmill.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19805#
A magic scroll which high class ninja use. It has a myterious power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19806#
A fancy hairpin which you can feel spring flowers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19807#
A brave headgear that no one can block.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19808#
A blazing sun
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19809#
This hat is for festival that represent west frontier in one country.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19810#
This headgear is the figuration of soul of fire Lfrit's Ear. It looks hot but when you equip, it's not at all.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19811#
Drinking beer after shower it is good~!!
Prohibition underager drinking
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19812#
Big Hibiscus flower. It is only found in Ayothaya.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19813#
Ice cream is best in hot summer. Be careful its may cause brain freeze.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19814#
Wig with Yellow, Orange and Gold
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19815#
Ten gallon hat gets along with Lolita fashion.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19816#
A hat made based on appearance of Pecopeco.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19817#
A fire-breathing machine, Its blazing forever
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19818#
A scary bloody rag doll.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19819#
A hood for Necromencers wearing at their evil worships.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19820#
Corsage for a spooky outfit with a skeleton motif.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19821#
A monster Hyegun's hat. It looks nasty and tattered but it has better defense than what you thought.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19822#
A yellow bandana wearing by a pacifist. Some bloods are on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19823#
A hood of soft cat ears *no cats were harmed in the making of this headgear*.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19824#
That cynical atmosphere for a lone user.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19825#
Tight bandages for wounds of the eyes. It seems that they were already used.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19826#
Ice and other special compounds made Earrings. If you feel the heat, wear cool aura cast items!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19827#
A hat shaped like Homunculus Amistr.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19828#
A hat worn by old soldiers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19829#
A straw hat for the hot summer. You might want to cut the grass and celebrate the harvest with wearing this.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19830#
Glasses with special, darkened lenses that block ultraviolet light.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19831#
Too shy to attack someone, Filir!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19832#
A hat shaped like the popular monster poring! It is not made by rubber.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19833#
A small, decorative ribbon for the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19834#
A hat to protect your eyes from sunshines.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19835#
A hat with a cute Lif doll. It looks at you from your head.
It can be popular to who likes a little girl.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19836#
A headgear made from the huge horns.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19837#
A hat worn by priests for their religious ceremony.
It resembls the ancient Asara fairy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19838#
You look very cunnniing with wearing this mask.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19839#
A hat shaped like Homunculus Vanilmirth. It's very cold and mushy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19840#
A hat symbolizes the sun with huge golden wings. Do not ask how you can walk while wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19841#
A legendary headgear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19842#
A hat with small brown puppy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19843#
A hair band that gives one the appearance of having ears like a cat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19844#
A small, tight fitting headdress made of fine silk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19845#
Well-known item which has been rumored to have been worn by a great woman warrior in ancient times.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19846#
A mask rumored to have been worn by a romantic hero with an unknown fate.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19847#
An over-sized red ribbon that contains hidden magical power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19848#
A hat, made especially to look like a certain monster that looks like an angel, but it hates the whole human race.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19849#
An exact replica of the turban worn by Munak, complete with a queue and talisman.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19850#
A hat worn by the Bongun monster. For some reason, there's an amulet which has been torn in half.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19851#
A hat made to look like a teddy bear's face. It makes a nice present.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19852#
A cute looking cap that makes its wearer look just like Galapago the penguin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19853#
^000088Rental Item^000000
With the most popular new Filir homunculus, has created a beautiful headgear shaped wings.
_______________________
Increases experience gained from defeating monsters by 5%.
ASPD +1
Decreases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19854#
Black and small cat shaped hardband. It looks like Wickebine from Moroc, but is would not move at all.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19855#
Gives you a happy feeling of summer season.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19856#
An Ice sherbet hat, cool from head to toe. Feels like all the heat are blown away.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19857#
It lives at the bottom of the sea near Malangdo.
Created by the legendary lobster hat.
Seems very much alive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19858#
A leaf which rumored to be worn by the Smokie monster for transformations.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19859#
A headgear which looks like an angel flapping its wing.
It make you feel dizzy when you wear it, but also makes your body feel light.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19860#
The first step you take in this world of fantasy need a helmet. This cap is called School Criatura.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19861#
A cute hairpin with a heart attached to it.
Makes its wearer look adorable and charming.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19862#
A headgear which resembles the horns of Succubus.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19863#
A headgear which resembles the horns of Incubus.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19864#
A fluffy afro style wig which is something teenagers go crazy for. Once you wear it, you might want to dance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19865#
A comical hat worn by clowns and jesters that is rumored to protect its wearer from magic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19866#
A lovely nightcap. It is cute and you will feel sleepy when you wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19867#
A lovely nightcap. It is cute and you will feel sleepy when you wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19868#
Wear this hat to be a show off!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19869#
A hat worn by ancient civillian.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19870#
A silk hat used in magic show.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19871#
The rhythm that stimulates your five senses. Makes you feel the melody so vividly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19872#
A mysterious mask traditionally worn by opera phantoms.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19873#
A hat which made to celebrate the festival.
^FF0000'Made especially for you.'^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19874#
A Circlet that will be used in Carnival festival
^FF0000'Made especially for you.'^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19875#
A rabbit doll hat made by a very famous artist.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19876#
An energetic Bunny Band perfect for a magic show.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 4.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19877#
A blindfold with scary eyes. It is said those eyes are moving sometimes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19878#
A doll shaped like a cute rabbit. Can be put on a head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19879#
A sexy gorgeous hairband for you!
Every man chases you as soon as wearing this!
Increases your sex appeal 100%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19880#
A hairband with the shiny golden star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19881#
A newly designed love rabbit hood for the new year.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19882#
Wearing it, you might want to compound CO2 and H2O into carbohydrate by the solar energy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19883#
Piamette hood with mortuary motifs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19884#
Fenrir Helm modeled after all is said and swallowed.
....... alias, Fenrir.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19885#
A face mask that is worn by those who have trouble sleeping.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19886#
High quality sunglasses that effectively block glare from the sun.
A face mask that is worn by those who have trouble sleeping.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19887#
An aristocratically stylish lens that is worn for only one eye.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19888#
Prescription glasses worn to compensate for defects in vision.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19889#
A pair of small red ribbons which can be used to decorate the hair of little girls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19890#
A stylish formal hat that talented magicians usually wear during a show.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19891#
What looks like a fried egg in a skillet is actually a furious Magnolia monster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19892#
A hat named after the mysterious bird that sings at night.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19893#
Just an ordinary black magician's hat. For some reason, you feel somewhat extraordinary while wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19894#
A ribbon once worn by a shrine maiden as she fought off hordes of demons and youkai.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19895#
A hat that promotes a sophisticated yet sleepy look.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19896#
A headgear to commemorate pRO's 10th Anniversary!
Happy 10th Anniversary pRO!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19897#
A crown made of laurel, worn by emperors during coronation. A symbol of glory and victory.
_______________________
All Basic Stats +3
MDEF +3
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19898#
A crown made of laurel, worn by emperors during coronation. A symbol of glory and victory.
_______________________
All Basic Stats +2
MDEF +2
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19899#
A crown made of laurel, worn by emperors during coronation. A symbol of glory and victory.
_______________________
All Basic Stats +1
MDEF +1
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19900#
Red Cool Pirate's eye patch. 3 times cooler than before.
_______________________
Has a low chance of dropping Sealed Envelopes when defeating any monster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
19901#
A surprisingly durable helmet that was crafted by expert Orcish smiths.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19902#
A narrow, short roll of finely cut tobacco wrapped in thin paper.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19903#
A dark, mysterious power of a Witch is in this hat. In contrast, shiny orange coloured pumpkin symbol makes the hat cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19904#
A hat decorated by skull.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19905#
Fascinating mask covers your identity.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19906#
Horror image screw item.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19907#
Fascinating mask covers your identity.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19908#
Special hat made for the event motivated by national flags.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19909#
A cute hat made after little demon Deviruchi.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19910#
A costume hat upgraded from Witch's hat for this halloween season.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19911#
Monster alarm's triangle hat costumed item.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19912#
With this item you can become more like cutey cat eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19913#
A hat which looks just like fecal matter that is guaranteed to end a date on a tragic note.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
_______________________
^0000CCRequirement:^000000 None
#
19914#
Airship captain Ferlock's hat.
It has different color than the normal one.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19915#
Young and growing devil's horn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19916#
A hat decorated with black cat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19917#
Sullen mood pumpkin hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19918#
Face masks made rude motif.
If you go to the air gun barrel with a smile even when confronting difficult.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19919#
Face masks made Quve motif.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19920#
Stronger Whisper Mask.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19921#
The cat which is rough, the sample picked the wild road and the hat which made.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19922#
Costume hast were made of High Priest 'Noah'.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19923#
A hat of black feathers made by the power of demons who bless the arrival of the Dark Ages.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19924#
A mask worn once worn by Odin during a fierce battle between the gods and humans.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19925#
A dark image winged glass often used by well known theives.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19926#
A long piece of black satin tied together into a neat little ribbon that wards off harmful magic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19927#
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19928#
Gothic style hairband with small heart wing and lace decoration.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19929#
A headband for costumes with a black ribbon that looks good on boys.
The big ribbon is the point.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19930#
A hair band for a cute costume with a small top hat and attached wings.
The idea is to make the wearer more cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19931#
A headgear made to look like an annoyed Smokie exhausted by the summer heat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19932#
A headgear made of a book topped with an apple. Wear it to learn glamourous posture.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19934#
Fireworks with the sanctity of God's power is sealed in ten gallons Hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19935#
The sanctity of the god of wind power is sealed in this cap.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19936#
The sanctity of the god of water power is sealed in this cap.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19937#
A hat with sealed force of false Earth god.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19938#
Carefully made by those responsible for the famous rabbit from the hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19939#
A set of deer antlers that humans, finally, can proudly wear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19940#
A fashion accessory used in clown or town drunk disguises.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19941#
Costume hat to protect your ears from noise or cold.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19942#
A hair band made by orchid and it smells like a scent of a flower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19943#
Hat of famous judge.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19944#
Costume given only to the winner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19945#
A costume given only to the winner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19946#
A costume given only to the winner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19947#
A scarf with rainbow color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19948#
A replica of green blue planet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19949#
A hat to celebrate RWC 2013 in Japan.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19950#
A curvy elegant and adorable tiara.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19951#
A cardboard box with a peep hole. You can show others how you can adventure solo with no problem.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19952#
A bubble gum expanding like balloon. Can be blown very big depending on one's ability.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19953#
A hat brings happy feeling as much to hold a parade unconsciously.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19954#
A mysterious glasses which shows objects in 3-dimentional.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 6.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19955#
Direct your view up to see a small shiny christmas tree.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19956#
Cruiser's hat. It somehow gives an urge to march.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19957#
A safety equipment for motor scooter riding.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19958#
A Hat worn in church choir.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19959#
Argiope put on top of head. Be careful, sometimes it might move fiercely.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19960#
Chains for controlling puppets. It feels like I have become a doll.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19961#
A circlet designed for a Rune Knight. It has Rune magical power in it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19962#
A hat which is used for ceremonies by bishops.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19963#
A special hairband which is designed to use the most frequently used tools.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19964#
A special hairband which is designed to use the most frequently used tools.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19965#
A mini crown which is made at Shadow Artworks. Masterpiece of the designer Doomk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19966#
A hat of a famous minstrel. Fancy and plentiful black feathers adorn this hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19967#
Free gift of a famous Genetic Bob Rose's book. Midas mark looks cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19968#
A hat which is decorated with minerals from an unknown world that has magical power in it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19969#
A hat made for those who decide to become a Sura. It expresses a burning spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19970#
A hat for a ritual ceremony which is made from a spiritual feather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19971#
A beautiful head ornament of a ballerina.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19972#
Was awarded one hundred twenty-four people who keep a tube.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19973#
A circular crown as the pores of the bones.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19974#
Christmas hooded cover perforated for rabbit ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19975#
A cute design boss hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19976#
Cats living in Malangdo, wearing this hat for Christmas.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19977#
Exclamation in sparkling gold. Always gives you an incredibly wonderful feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19978#
Exclamation in sparkling silver. Always gives you an incredibly wonderful feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19979#
Question in sparkling gold. Always gives you an incredibly wonderful feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19980#
Question in sparkling silver. Always gives you an incredibly wonderful feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19981#
A beard of santa.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19982#
^000088Rental Item^000000
A red, pompom topped cap that is associated with Santa Claus's legend.
_______________________
MaxHP +1000
MaxSP +100
ASPD +3
MATK +10%
ATK +10%
Increases ^009900Healing^000000 amount by 10%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19983#
A hairpin with a red flower attached. It helps hold hair in place.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19984#
A furry hat that is an all time favorite during the winter season.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19985#
A crown adorned with special crystals.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19986#
A hat designed after a fluffy monster Lunatic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19987#
A woolly hat made for warming heads, but it seems that some people wear it for fashion.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19988#
A crown made from Elder Branch.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19989#
A smooth hairband made from sheep's fur and horn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19990#
A hat redesigned after Rabbit-eared knit hat.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19991#
A suit of armor made from pure white flower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19992#
It is so cold that white breathe is coming from the mouth.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19993#
Onigiri is a delicacy found only on the island nation of Amatsu. Various flavors accentuate the slightly sweet rice.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19994#
A headgear to commemorate saLU-salo event!
Meet up, mingle and make friends, all in the name of online gaming fun.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19995#
A beatiful floating flower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19996#
Welcome to the year of the horse 2014 with this mask. Simply feel I can go faster but is somewhat stiff, I feel my own breath.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
19997#
A very dangerous hat! Nobody knows when it explodes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
19998#
A turtle hat with poweful dragon scales.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
19999#
Cap with aura of mouse.
A hat which make you want to wander the nightlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20000#
Cap with aura of mouse.
A hat which make you want to wander the nightlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20001#
Cap with aura of mouse.
A hat which make you want to wander the nightlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20002#
Cap with aura of mouse.
A hat which make you want to wander the nightlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20003#
Cap with aura of mouse.
A hat which make you want to wander the nightlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20004#
It is modeled after the popular Monster Sohee's accessories, and the large drops emphasize the cuteness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20005#
The ears for costumes made from the wings of Tenma on which Valkyrie rides.
If you equip it, you will feel like you have become lighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20006#
A mask worn by a knight that used dark magic to curse anyone who wore it but him.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20007#
Costume helmet made of heavy metal.
It is so profound that it seems that any attack is a slight movement.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20008#
A helmet that is said to have been used by a valiant general.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20009#
Costume helmet made of dragon skull.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20010#
Feather ear for costume made of beautiful colorful feathers.
A very mysterious decoration that shines when illuminated.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20011#
A lightweight design helm designed for quickness.
The sharp-edged shape feels as if it were a gust of thunder.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20012#
A fluffy and soft hat with steel horns that is both cute and stylish, and is a stylish costume helm.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20013#
A hat for clothes made to imitate the hat worn by a great cook found in high-end restaurants.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20014#
Replica of an Emancipator's tall black hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20015#
Replica of an Emancipator's beard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20016#
A fine dining experience is always better with lobster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20017#
A Marionette doll that gives you strange chills when you wear it on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20018#
Resembles the ears of a very powerful and ancient Wolf God.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20019#
This hat is for those artiest who comtributed to the community.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20020#
A doll hat for costumes made in a cute way, imitating the beautiful celestial maiden, Bacsojin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20021#
A hair band for pretty clothes with a point shaped like a heart.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20022#
A red heart piece that embodies a love heart.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20023#
A beret for costumes dyed in red that only selected soldiers are allowed to wear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20024#
A ribbon for a costume tied in the shape of a beautiful butterfly.
Please note that women mainly decorate their hair, and men can be misleading.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20025#
Hat full of the spirit of the cow.
It makes me feel wanting to have a cup of fresh milk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20026#
Hat full of the spirit of the cow.
It makes me feel wanting to have a cup of fresh milk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20027#
Hat full of the spirit of the cow.
It makes me feel wanting to have a cup of fresh milk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20028#
Hat full of the spirit of the cow.
It makes me feel wanting to have a cup of fresh milk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20029#
Costumes of sweet items prepared by the fairy candy for the Valentine's Day event.
You can enjoy the sweet taste by putting it in your mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20030#
Costumes of sweet items prepared by the fairy candy for the White Day event.
When I add it, I feel like a refined sweetness and aroma spread in my mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20031#
A headdress for a costume with cute pins and straight rabbit ears.
The perfect item for kids who want to be more cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20032#
A scarf for costumes made with many prayers.
Also known as the Magical Triangle Hood.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20033#
A coffin used by those who have learned the law.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20034#
Jack castle bat chases his owner anywhere.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20035#
A blue rose that can never exist.
This is a total dream to make it to Genetics.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20036#
A golden crown worn by a champion among champions.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 4.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20037#
A silk hat of Owlduke.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20038#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20039#
Wing ears for costumes made of beautiful butterfly wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20040#
A historical costume crown worn by the princess of the ancient dynasty in the east when she was married.
The big rose is beautiful.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20041#
A flower ornament for costumes that seems to carry the power of the Earth Mother God.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20042#
A costume hat that bears the name of the agile god "Hermos".
When you wear it, you feel like your body is lighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20043#
An artificial flower of red cherry blossoms for clothes that seems to have power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20044#
Costume hat made with refreshing tropical fruits.
It's a decoration, so you can't eat even if you're hungry.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20045#
A circlet for costume made from leaves of Samambaia that grows in the rainforest.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20046#
Costume decorations with luxuriously decorated colorful blue roses.
The blessing of God, which is the word of the blue rose, is about to come.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20047#
Hair ornaments for costumes with cherry blossoms and spring-colored bands.
There is an atmosphere in which good things are likely to happen when prayer is spun.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20048#
Hair ornaments for costumes with neat and clean accessories on Suzuran.
The fairy wings, which feel the wind and sway, draw a vast meadow in their heads.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20049#
A hair accessory which looks just like two crossed band aids.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20050#
A ceremonial hat worn during one's graduation.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20051#
A signpost that declares its wearer's desire that people should stop whatever they are doing.
Causes catastrophes during wedding ceremonies.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20052#
A sign that says you are Away From your Keyboard. Whether or not you are telling the truth is another story.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20053#
Hat full of the most intelligent spirit of the white tiger.
Okay, but is comfortable this stuffed tiger.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20054#
An item used to shut babies up when they're crying.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20055#
A traditional Japanese headpiece associated with the afterlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20056#
A neatly made wedding corolla. A huge silk ribbon is attached to the back of it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20057#
A fabulous, feathered hat that turns men into womanizers and women into manizers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20058#
A headgear which symbolizes hot-blooded challenge and battle vigor.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20059#
A durable mask made from a fat metal plate that is usually worn by welders and Blacksmiths.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20060#
A durable safety helmet created to offer some protection from accidents.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20061#
This mask marked with an "X" is a popular fashion item for bonafide street toughs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20062#
Great weather phenomenon where light passes through the clouds. Looks like a ladder to angels.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20063#
A smart hat that pushes the boundaries of human feelings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20064#
A smart hat that pushes the boundaries of human feelings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20065#
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20066#
A hairband with PecoPeco wings that lends you a PecoPeco's speed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20067#
Hat full of the zodiac cute rabbit.
That beautiful ears have, but doubles the bites of ticks.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20068#
Hat full of the zodiac cute rabbit.
That beautiful ears have, but doubles the bites of ticks.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20069#
Hair band for costumes made of Griffon wings.
It has the same steel decoration as the riding griffon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20070#
A hood for costumes made from fluffy alpaca hair.
I feel that it is a little too long to be called a hood.
Recommended for those who love alpaca.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20071#
It seem he love his mother.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 6.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20073#
A simple hair band that holds hair in place quite neatly. It's a very cute look for girls, but dudes, on the other hand.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20074#
A stiff, squarish formal hat usually worn by clerics.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20075#
A winged hat used for hunters and adventurers who wears small and light clothing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20076#
Feather ears of Idun, wife of Bragi.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20077#
Fashionable sunglasses for the costume, whose frame is a feather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20078#
A berret decorated with white feather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20079#
A hair band for costume that embodies the flapping of the main angel who controls the angel.
The power of God can be felt from the golden wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20080#
Hair accessories for costumes that are said to have been worn by a Shaman.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20081#
A costume that mimic the head of Dragon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20082#
A hat for a costume in which a metal dragon is placed on the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20083#
A hat that resemble Mythlit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20084#
Costume corolla made of white clover.
It makes you look feminine.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20085#
Green hat with clover.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20086#
Dragon is part of 12 chinese zodiacs.
A shiny hat that resemble Dragon whose will grant any wish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20087#
Dragon is part of 12 chinese zodiacs.
A shiny hat that resemble Dragon whose will grant any wish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20088#
Dragon is part of 12 chinese zodiacs.
A shiny hat that resemble Dragon whose will grant any wish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20089#
Dragon is part of 12 chinese zodiacs.
A shiny hat that resemble Dragon whose will grant any wish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20090#
The decorative surface on the head is quite solid with a shiny surface.
There are rumors that when worn, they may be mistaken for someone with certain physical conditions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20091#
Smoke in moderation or not at all. No one's choice but yours.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20092#
A banner which has a word 'Sale' written on the surface.
Seems to be useful when used for opening a vending shop.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20093#
A mystic hat, made specifically for wizards, which amplifies pyschic power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20094#
A small Green ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20095#
A small Red ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20096#
A small Blue ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20097#
A small White ribbon emphasizes one's cuteness while wearing this hairband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20098#
A hairband that give an image of vampire to you.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20099#
A costume decoration that imitates a beautiful fairy of light that is said to live in heaven.
You can feel like being watched by the light.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20100#
A small costume hat with a very gorgeous fur.
Looks a little elegant.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20101#
Costume ears benefiting from Idun's husband Bragi.
I feel the power of Bragi, who is said to be the god of poetry.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20102#
Outfitting equipment made to imitate the head of a horse-riding creature of the Northern peoples.
I feel like I can run faster if I wear it completely, but that's because of my anxiety.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20103#
A panda in a cute outfit that doesn't let go of the master's head.
It seems that it clings so that it will not be shaken off even in a fierce battle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20104#
Equipment for costumes made by imitating Picki that came out by breaking the shell.
It's joyfully splashing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20105#
A fish hat with a mouth open. It looks fishy every time I open my mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20106#
An old design hat for clothes.
Since it is hardened with varnish and glue, it is hard for its appearance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20107#
A doll for a costume that imitates a fish that can be held in the mouth.
It feels like fishy, but since it is a doll, there is no need to worry about it going bad.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20108#
Light-shielding glass for costumes used during hunting.
Don't lose sight of your target even in strong sunlight.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20109#
A mortarboard with a symbol of death written mainly on the pirate flag.
There is a personality suitable for the champion of the sea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20110#
Snake is part of 12 chinese zodiacs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20111#
Snake is part of 12 chinese zodiacs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20112#
A tengallon hat for costumes with a cool set of sky blue and lace patterns.
Let's enjoy a fashionable fashion even in the midsummer that seems to melt.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20113#
A hat used for costumes, which is said to have been a favorite of navigators.
The charm point is the decoration of the compass needles that imaged the North Star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20114#
Traditional Korean headdress worn during funeral ceremonies by the bereaved family and close friends.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20115#
Costume glasses with a frame only on the bottom of the lens.
Perfect for cool and stylish coordination.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20116#
Bubbles that pop out every time you walk.
Cool and fashionable design inspired by the sea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20117#
A costume hat with plenty of delicious raspberry mousse cake.
It looks so delicious that I want to eat it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20118#
A birthday cake replica that won't fit a Dancer inside, but it's almost just as much fun to wear it on top of your head. Almost.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20119#
A knit beanie that protects from the cold. Makes some wearers look cute and gives other wearers street cred.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20120#
A mysterious object, possibly a device, that was discovered in the depths of the ocean. Nobody knows what it is.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20121#
A hat made from a Brasilis Water Lily flower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20122#
A ribbon for costumes with a well-balanced arrangement of green like mountains, white like clouds, and light blue like the sea.
Enjoy fashion even in the middle of summer and be happy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20123#
Eyeglasses for clothes made in the shape of an eye with greatly raised outer corners of the eyes.
When the opposite sex has such eyes, it seems better to apologize for the time being.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20124#
Butterfly-shaped glasses for costumes made of black leather.
When I put it on, I feel a strange sense of justice.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20125#
Small glasses on the nose strongly enhance the academic atmosphere, but some people make them look like dormitory teachers...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20126#
Mask for the costume worn by the hatred of Tanatos.
It has a charming design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20127#
A helm worn by the Abysmal Knight.
It is highly resistant to strong attacks, but is said to be mysteriously fragile against weak attacks.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20128#
A helmet for clothing worn by firefighters working in dangerous fire scenes.
Because it's for costumes, it's not as durable as an actual helmet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20129#
It looks like a Poporing, but don't worry about the poison!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20130#
A costume hat with a cute Whisper motif.
I feel like Whisper is approaching when I wear this hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20131#
Income for the costume that the head part of the clock tower administrator was fashionably designed.
The rotating earpiece is unique.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20132#
Unknown aura that wrapped your body.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20133#
A hat inspired by the adorable Poring.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20134#
A white helmet for costumes, much like the helmet worn by the abyss knight.
It is a helmet that is dyed in pure white so that it cannot be thought of as a knight of the abyss, whose soul was impure by Himermez.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20135#
^000088Rental Item^000000
A crown to celebrate 12 anniversary, it has a sacred aura.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20136#
^000088Rental Item^000000
A fairy ears to celebrate 12 anniversary with sacred aura all over it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20137#
A wick-like ornament worn on top of the head for a dangerous look.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20138#
A hat which looks like the face of a sea-otter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20139#
Hat with spirits of 12 chinese zodiacs.
A high class production luxury hairpin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20140#
Hat with spirits of 12 chinese zodiacs.
A high class production luxury hairpin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20141#
A device that can measure opponent's power. Commoners have power Level 5. Heroes have a power Level over 9,000!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20142#
70's tough guy style sunglasses that give its wearer a manly swagger.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20143#
A lollipop bitten in the mouth. Make sure to brush your teeth after having it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20144#
Accessory which makes you feel like a nature-loving fairies in the past.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20145#
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 4.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20146#
A golden mask rumored to be worn by some ancient Goddess.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 4.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20147#
Cute pegeon bring good fortune to the ownner.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 4.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20148#
"One for all and all for one" is inscribed on the inside of this extravagant hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20149#
Glasses for costumes that are said to have been used by a famous insect researcher.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20150#
A fan for costumes that you can cover with your hands and enjoy the breeze.
It is said that the wind god used it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20151#
A hat for clothes made by cutting the umbrella of Poison Spore's.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20152#
A rice bag for clothes that is packed with lots of rice that everyone loves.
I want to take out the contents and cook it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20153#
A hat for clothes characterized by its small size.
Small and cute, rather stylish design. It suits both men and women.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20154#
Falling leaves which covers the body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20155#
A costume hat that looks good on noble women.
The combination of soothing colors and flashy decoration invites elegance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20156#
A fan for costumes reminiscent of autumn, which is dyed red like a sunset.
Let's enjoy the refreshing autumn breeze with a fan.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20157#
A headgear that looks just like a scrumptious fish. It even has the same smell!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20158#
A jeweled, metal band worn on the head that wards off the effects of harmful magic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20159#
A blue colored hair band worn with a rakish slant.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20160#
What looks like a fried egg in a skillet is actually a furious Magnolia monster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20161#
A squad cap issued by the Prontera Military.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20162#
Hat full of positive energy from 12 zodiacs.
made from clean and pure white wool.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20163#
Hat full of positive energy from 12 zodiacs.
made from clean and pure white wool.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20164#
A costume helmet that imitates Duneyrr's head that lives in Yggdrasil, the world tree.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20165#
A costume hat modeled after the Tendrilion.
When you wear it, you feel like you have become the king of a different world.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20166#
Costume mask worn by the ice hockey goaltender.
I'm very scared because I don't know the expression because I wrap the whole face.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20167#
Headphones for costumes that imitate the Deviruchi.
It has a high sound insulation and shuts out the sound from the outside.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20168#
A hood for a costume that is said to be worn by the Shinigami.
Because it's a costume, you don't have to worry about misfortune.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20169#
A long tongue for costumes that makes you feel like you can talk at a great speed.
The length increases the chance of biting your tongue by yourself, but it is not a pain because it is for costumes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20170#
A costume hat made to imitate the Deviruchi Child.
It is refreshing and cute to wear, and it is fun not only for those who wear it but also for those who see it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20171#
Costume with decoration of chocolate biscuit in sepia.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20172#
A large pumpkin hat with gorgeous big ribbon on top.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20173#
A hood for a unique costume that can become a cute monster Lude.
The faint light emitted by the lantern is very beautiful.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20174#
A pumpkin hat with bright orange color, it can turn dark hallowen night into bright.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20175#
A diabolic imitating headphone costume, this suits well with bright color of clothes.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20176#
It may make you happy when you wear it. A clown mask for costumes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20177#
A hat with a gaping mouth and plain eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20178#
A wreath of wildflowers made by a woman in love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20179#
Hat that resemble monkey, one of 12 chinese zodiacs.
Everyone love monkey's friendly aspect.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20180#
A broad brimmed casual hat, usually worn by cowboys and ranchers, that is rustically stylish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20181#
A hat that looks just like a white rose which enhances the beauty of its wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20182#
A mysteriously colorful egg shell.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20183#
You feel something heavy over your shoulders, but there's nothing there! It gives off a creepy feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20184#
A festive hat for celebrations and any kind of party.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20185#
Sunglasses for costumes that are more powerful than you can imagine in terms of a refreshing feeling of wear and the effect of focusing your eyes.
It looks nice if someone with a certain sense wears it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20186#
Once owned by Magni, son of Thor, the wearer of this cap is supposedly granted a measure of Magni's awesome might.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20187#
A circlet blessed by Freya, mother of Baldur.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20188#
A hood that is one of the three keys to the seal which binds Morpheus.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20189#
One of the few armors that was forged by Goibne the blacksmith.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20190#
A mother chicken doll hat that looks cozy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20191#
A beret for a cute costume with a cat.
I feel like a little cat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20192#
Costume grass shaped like a fluffy dog's tail.
It seems that if you shake it in front of a cat, it can't help it.
It has the smell of the earth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20193#
Wheat, a food crop, is used as a costume.
I can't eat it, but when I hold it in my mouth, I get hungry.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20194#
A costume helmet that imitates a lion, the king of beasts.
I feel that I can exert exceptional power when I wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20195#
A cat-shaped mask, where a cat scratches on the face.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20196#
Earrings for costumes with a wild panther pattern.
The charm point is that only one ear hangs down.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20197#
A beret modeled after the ear of Amistr.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20198#
Hair band for cat ears costumes worn by Misty.
Just like Hucke's black cat ears, the principle of movement is a mystery.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20199#
A dark marching hat worn by members of an undead band from Niffleheim.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20200#
Hat with rabbit ears.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20201#
Kiss of Banshee Master. It could give the powerful force.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20202#
Hellium Balloon shaped like deviruchi.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20203#
A common, ivory colored bandana.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20204#
This hat is made especially for hunting ^FF0000Brute^000000 monster!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20205#
A floral decoration used to adorn the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20206#
Hat that resemble chicken, one of 12 zodiacs
Its cute and boost mood of its wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20207#
A striped hair band which is good for preventing hair from covering the eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20208#
A salaryman's necktie worn as a headband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20209#
Bubbles for costumes in which bubbles of seven colors emerge.
Just being in a beautiful bubble makes you happy.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20210#
Hat that resemble chicken, one of 12 zodiacs
Its cute and boost mood of its wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20211#
Hat that resemble chicken, one of 12 zodiacs
Its cute and boost mood of its wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20212#
A doll modelled after Loki & Nidhoggur.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20213#
Costume equipment that imitates the evil eye of Giant Frungnir who fought with Thor, the thunder god.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20214#
A marching hat for evil costumes dyed in black.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20215#
A mask with a strange shape that covers half of the face.
It seems that the field of view is somehow secured.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20216#
A hat for a costume made with reference to the shape of a terrifying book that attacks people.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20217#
A veil for costumes with a mysterious atmosphere that covers the back of the head and mouth.
It looks great as a gorgeous dancer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20218#
A magic circle that images attributes.
I feel like I can use powerful magic just by wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20219#
Equipment for sacred costumes with large wings and shining angel rings.
When you wear it on your head, you feel as if you have received a blessing from heaven.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20220#
A veil for clothes wrapped in a dark night that emits a jet black light.
I feel beauty in the mystery.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20221#
Costume for clothing that imitates the eyes of Ifrit, the spirit of fire.
It's a burning gaze that's dazzling like the sun.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20222#
A double-pommed Blue Christmas Cap
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20223#
A slender leaf that is placed in the mouth for a seductive look.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20224#
Pretty red ribbon. You can feel the sweetness of love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20225#
A pumpkin hat for celebrating Halloween: wear it when you go trick-or-treating!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20226#
A bright red brush worn as a last-minute accessory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20227#
A hat made to look like a husky's face. Makes you want to pet it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20228#
A good place to store spare change. You never know when you might need zeny here or there for a potion.
Pig one of 12 zodiacs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 10
#
20229#
Costume hair ornaments worn by people in some eastern countries when they invite God for the New Year.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20230#
A mask that showing the deep sorrows for losing everything.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20231#
A hat that is a constant reminder of the Winter season.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20232#
A luxurious ribbon with golden border.
Had been abandoned by Kimi.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20233#
Statue of peeing baby angel.
It's a bit embarrassing to wear it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20234#
Warm and cozy hat made with top class lamb's wool.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20235#
An ice rose for costumes that blooms only on permafrost.
Since it is an artificial flower, it never melts.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20236#
A very soft textured hat which was inspired from Arch Angelring.
The wings are fluttering and it's likely to fly away.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20237#
A costume hat to keep your head warm.
However, some people seem to like it because it looks good.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20238#
A stuffed toy that you can put on your head and walk.
When I hear the cat crying somewhere, I feel like I was moving above my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20239#
A big ribbon scarf.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 6.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20240#
Glittering snowflakes for costumes.
It seems that she wore the diamond dust seen on a cold and sunny day.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20241#
A costume hat in the shape of Eclipse.
When you wear it, it feels soothing to the touch.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20242#
A costume made based on appearance of Lutie snowman.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 6.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20243#
A costume hat that looks so delicious that you might mistake it for a real ice cream.
The design of the cool chocolate mint color is irresistible.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20244#
This mask, which is symbolic of Zealotus, mistress of the Glast Heim Underground Prison.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20245#
A hairpin which resembles the shape of a cat's paw.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20246#
I feel trapped in flow of time.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20247#
Head seized by fate that dominated the feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20248#
A hair inspired by certain race whose hair changes when they exceed their limits.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20249#
A hair inspired by certain race whose hair changes when they exceed their limits.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20250#
A hair inspired by certain race whose hair changes when they exceed their limits.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20251#
The special hunting cap with lace.
Charm point is ash rose corsage.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20252#
Costume decoration worn by people who specialized in exterminating undead that harmed people.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20253#
A cute doll of a drooping Alicel from the Robot Factory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20254#
A ribbon for a costume tied in the shape of a beautiful butterfly.
Please note that this is mainly for women to decorate their hair and may be misleading for men.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20255#
Feeling full of loves.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20256#
A sweet smell pancake as a costume.
Unfortunately, it cannot be eaten because it is made for decoration.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20257#
Elegant fluffy rabbit ears costume.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20258#
Cool refreshing headdress costume.
Essentials for a fresh maiden.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20259#
An artificial flower that uses a very rare pink clover as a costume.
A cute accessory that is also popular as a lucky charm.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20260#
A small, star shaped hairclip that makes a great present for ladies.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20261#
Hair band for costumes with a cross accessory on top.
Light and cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20262#
A headgear for a cute outfit made in the shape of a fox's ear.
The small bell is the point.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20263#
Hat that refer to shape of sleeping cat. If you wake up sleeping cat, you will be suffered.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20264#
A mask for a costume that imitates the vampire's fearless fangs.
I feel that my fangs can absorb the vitality of the opponent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20265#
A bird's nest with a newly hatched baby bird. It takes certain responsibility to keep the baby bird.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20266#
From the inside of zipper there is creature like a bunny.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20267#
Costume with penguin motif.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20268#
A sleepy Eclipse with his family, look comfortable.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20269#
A headgear for a cute outfit made in the shape of a fox's ear.
The white fur is beautiful with the image of a white fox.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20270#
Costume earrings made of Griffon wings.
I feel like I can fly in the sky with this.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20271#
Peculiar headgear designed to look like a sunflower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20272#
A pristinely white horn worn on the forehead that makes one look like a unicorn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20273#
Cute sheep hat. Its so cute that make people's heart beat fast.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 6.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20274#
A cute "Bear Hat" dressed in white chocolate by Criolo, the fairy queen of sweets.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20275#
A hair band for clothes that looks like your head glows when equipped.
But don't worry, it doesn't reflect light.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20276#
Among the mushrooms that grow in damp shade, a hair band for costumes made by using mushrooms that happened to grow long.
Of course I can't eat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20277#
A large knitted hat that can be used to conceal long hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20278#
Look like a hunk o' burnin' love with this retro hairstyle wig.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20279#
Costume whistle for support.
Energize with the blowing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20280#
A pencil for clothes that I've chewed when I was concentrated.
Be careful of the sharp core!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20281#
A special outfit hat with a pure white color that is given only to excellent students.
Wearing this hat gives you the confidence to face things you are not good at.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20282#
A hat given to standout student.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20283#
Designed to protect the head tightly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20284#
A hat modeled after the shape of cherry blossom petal.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20285#
A fallen sakura petals that made into costume.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20286#
Only the bottom of glasses attached with frame, its cool and stylish.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20287#
A costume which mimic a man that always fighting his opponent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20288#
A pointy hat modeled after the Bijou, Valkyrie's henchmen.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20289#
Hair ornament for the black wing costume imitating the wings of the protector.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20290#
A hat of suffering evil druid.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20291#
A costume mask that imitates Thoth, the god of wisdom.
Thoth is the secretary of the gods but is also said to have invented the musical instrument.
There are many benefits to wearing a mask... Maybe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20292#
Let's take a look at the ramen made by Sarah, who had been removed from her mother, and put them into costumes to put on her head.
^FF0000Don't spill it.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20293#
A costume hat that mimics the appearance of a monster sleeper, such as those found in Juno Field.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20294#
The Savage Babe of the Savage family. A costume hat made in honor of the 29th president.
He has the courage to move toward a huge enemy even though he is small.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20295#
Cute Poring-shaped pink sunglasses. It can protect your eyes from sunshines and even look cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20296#
A costume hat of the Yoyo, a mischievous monster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20297#
A costume hat with a motif of Mukha living in the Sograt Desert.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20298#
A drooping ear for costumes that imitates Lunatic's ear.
A cute bouquet of clover and white grass is attached.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20299#
A mask of face with Pie on it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20300#
An imitation mask of Hild Wind from Rachel field.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20301#
A doll with Savage Bebe dyed in gold as a costume.
It's a cute doll, but when I stare at it, I get hungry for some reason.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20302#
A crown of MVP Beelzebub from nameless island. It gives noble atmosphere around its wearer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20303#
A Mandragora has bloomed on this hat.
Don't even think about plucking the flower!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20304#
A hat created in the form of Smokie the Raccoon Monster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20305#
Now you do not need special skill to make heart shaped Bubble Gum.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20306#
A strange hat that seems to be attracted to people skilled in the arts...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20307#
A costume awarded to adventurer who barely start his adventure.
_______________________
HIT +30
MaxHP +1000
MaxSP +200
_______________________
Decreases Variable Casting Time by 10%.
Increases restoration amount of ^990099Novice Potion^000000 by 50%.
Increases received ^009900Healing^000000 amount by 150%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
HIT -3
Increases Variable Casting Time by 1%
MaxHP -100, MaxSP -20
Decreases Healing amount by 10%,
Increases Healing received and Restoration items by 10%.
_______________________
^ff0000When Base Level 99+ is reached, the item effect will not activate.^000000
_______________________
^ff0000The effect will not work during WoE, WoE:Second Edition, Battleground and WoE:TE Edition.^000000
_______________________
^ff0000This item can not be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20311#
A booster developed and discovered in Juperos ruins that increases magical power. Its made from unknown material.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20312#
Eye patch for costume made to imitate the evil eye of the devil Valor.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20313#
Costume equipment that imitates a disc that can record various electronic data.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20314#
A sunglasses that give futuristic feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20315#
A costume developed from unknown technology and magic in Juperos ruins.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20316#
Feathers of angel that decorated into a costume, designed for Royal Guard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20317#
Cyber color costume headphones with cat ears.
A fun item that is said to change the color of the headphones when concentrated.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20318#
A costume modelled after the robot inside Charleston factory.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20319#
A costume booster with an impressive red coloring.
It's a design that looks a lot like a magical booster, but it's unclear what it was designed for.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20320#
A boldly red bandana that was possibly left over from the 80's.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20321#
'No one ever approaches perfection except by stealth and unknown to themselves. - William Hazzlit'
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20322#
Outfitting equipment that imitates the head parts worn by Otto.
Very warm and excellent in heat retention.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20323#
The rhythm that stimulates your five senses. Makes you feel the melody so vividly.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20324#
Why are pigeons in a hat...?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20325#
A small aquarium costume that make its wearer feels like swimming in ocean.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20326#
A decoration that uses the collar of clothes worn by sailors as a costume.
It is said that on a windy ship, the collar was raised to make it easier to hear the sound.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20327#
A hat that the sailor wears.
It is said that the hat has no brim to prevent the brim from getting caught when climbing the mast.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20328#
Fishes that only appears once every 10 years in Izlude.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20329#
Nothin you need to worry in the World when wearing this on your head.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20330#
A traditional Mexican hat with a wide, round brim.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 7.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20331#
This hat is coming from an old soldier who used to live in the desert.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20332#
Ribbon for pure white clothes that further emphasizes neatness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20333#
A costume represent the figure of family.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20334#
A costume controller needed to control something.
It doesn't move on its own... it looks like.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20335#
Tears for clothes that can be used in a variety of situations, when you are sad, when you are happy, when you get dust in your eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20336#
A variety of fruits cut into bite-sized pieces and covered in sugar. It starts with a sweet and crisp texture and ends with a refreshing fruit, making you feel less guilty about eating sweets.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20337#
^000088Rental Item^000000
^0000CCRental Duration:^000000 2 Weeks
_______________________
^ff0000This item cannot be traded with other accounts.^000000
A Gatling Gun whose
name evokes the image
of a lonely traveler.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 element by 20%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 1
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Gunslinger
#
20338#
A hat that imitates a rare octopus dressed in a fluorescent color, longing for the rainbow.
For the time being, it seems that I tried to shine it from my legs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20339#
A straw hat for costumes decorated with colorful flowers.
Fashionable summer essentials that prevent the midsummer sunshine.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20340#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20341#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20342#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20343#
A traditional costume of the Cat Kingdom, made by processing a fine melon.
The mellow scent makes you enchanted.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20344#
Colorful balloons with poring image on its surface. Kids love to hold these when on festival.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20345#
There is rumor that this protector contain a Seagod's power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20346#
A child doll that reproduces the appearance of a Permeter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20347#
A cute hat of Poring pirate.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20348#
Fashionable hat with a wide brim,which is very efficient to block strong sunrays.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20349#
A galapago that have a dream to fly high in the sky.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20350#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20351#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20352#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20353#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20354#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20355#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20356#
A wig that always bouncing whenever you move.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20357#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20358#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20359#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20360#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20361#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20362#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20363#
An extended ponytail that came with different colors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20364#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20365#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20366#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20367#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20368#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20369#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20370#
A hair extension that soft and looks wavy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20371#
A limited costume to celebrate RO's 13th anniversary.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20372#
Hat to protect you from the Sun.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20373#
Leftover piece of watermelon, scraped clean.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20374#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20375#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20376#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20377#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20378#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20379#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20380#
A hairband made of various machine parts.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20381#
A retro style steampunk hat with attached bear doll on it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20382#
A doll resemble the FAW Silver Sniper.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20383#
A doll resemble the FAW Silver Sniper.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20384#
A tiara that look similiar to Douce's headdress.
It's made from different material and technology from this world.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20386#
A helm made for honoring war veteran.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20387#
A hair accessory that looks like an 'X.'
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20388#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20389#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20390#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20391#
A mask which is designed for Guillotine Cross' costume.
* This equipment cannot be made from an old helmet. *
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20392#
A specially designed goggle for snipers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20393#
A headgear which is focused on defense. It covers almost all of the face.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20394#
A hat awarded to honorable person in black school of chef.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20395#
Wearing this hat, it seems to control myself by Black Witch's magic.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20396#
A cute tree spirit hat.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20397#
A helm that looks like jack.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20398#
A hat made based on Hylozoist's bunny.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20399#
A mask of fallen shinobi.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20400#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20401#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20402#
A hat from eastern church that only the highest Bishop allowed to wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20403#
A Dolor of Thanatos laying on your head. It's rumored that the doll is trying to speak with his owner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20404#
A costume that receive blessing from angels.
It's filled with joy, warm and comfort.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20405#
A bright red tattered scarf.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20406#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20407#
A costume that simulate the aura of subjects of Bio Lab.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20408#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20409#
You feel something heavy over your shoulders, but there's nothing there! It gives off a creepy feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20410#
Headgear made of the skull of dregon. So hard that it does not easily break.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20411#
So hot! A headgear with the figure of Kafra Glaris! Fascinated by her mature appearance, her advocates call her a teacher.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20412#
So hot! A headgear with the figure of Kafra Telling! She is such an active and hard-working lady. So she became the most favorite Kafra among users.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20413#
Piamette's brown ears cap. It's a favorite among children.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20414#
A deceptive crown that was once used to summon monsters.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20415#
A costume given to the winner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20416#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20417#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20418#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20419#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20420#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20421#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20422#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20423#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20424#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20425#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20426#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20427#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20428#
A costume belong to Novice player.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
20429#
A costume that imitating the bowtie of Piamette.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20430#
A costume that imitating the protection aura of Devil Morocc.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20431#
A costume based on Magician's headdress.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20432#
A costume based on Khalitzburg Knight's helm.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20433#
A perfect costume for christmas.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20434#
This gunslinger doll perches on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20435#
A colorful camelia hair pin costume.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20436#
A knitted hat with Angelring on top.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20437#
A Sakura-shaped hairband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20438#
A marvelous abacus that can recognize worthy of things.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20439#
A costume imitate the first Sun shine of new year.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20440#
A bell costume that can create strange sounds.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20441#
A large ribbon muffler with red color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20442#
A costume that imitate the rice cake.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20443#
A silver helmet named after the legendary Unicorn beast.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20444#
A hat that wear on anniversary event.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20445#
A candle used for praying after donating to the temple.
You can feel an aura of the temple holiness on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20446#
An easter egg with two red bunny ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20447#
A costume made based on appearance of small porings.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 9.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20448#
A costume that gives calm feeling of water that.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20449#
A black and white cat that sit comfortably on top of head.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20450#
A beautiful magician hat with flower on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20451#
A beautiful magician hat with flower on it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20452#
A crown that worn by a prince from strawberry kingdom.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20453#
A large piece of cloth, usually polka dotted, that is wrapped around goods which are then carried on the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20454#
A hair ornament worn by ancient queens.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20455#
A hat that giving the feeling of being in republic of Schwartzvald.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20456#
A hat with vestiges from fierce battle on the battlefield.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20457#
Flying feathers fluttering in the wind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20458#
A hat resemble the Wild Rider.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20459#
An ornament wore by a girl that fighting in battlefield.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20460#
Hairband made with magic thorns which only grows on top floor of tower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20461#
A costume made based of Creamy's wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20462#
A cute fluffy cat ears costume.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20463#
A costume made of love ribbon and two tone cookies.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20464#
A ribbon with black and white color.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20465#
A glasses without lens, worn for fashion purpose.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20466#
A ribbon with crimson color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20467#
A crown blessed by spirit, by wearing it you can feel the flow of nature.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20468#
A mask with meaning of they become one.
It was made to approach other races.
...very effective
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20469#
A horn symbol of demon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20470#
A large chocolate shaped hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20471#
An orange colored tulip hairpin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20472#
Wondrous headgear of high defense made of feathers from the wings of angels and constructed by a unknown craftsman.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20473#
Safety helmet where a headlight is attached on the forehead,for seeing things in the dark.
It possesses strong durability,which bears most of impact.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20474#
A hat made in the image of a banana peel, the key ingredient for the most basic practical joke since time immemorial.
Just looking at it causes a primal reaction of pure rage.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20475#
A ribbon expressing happiness for the new married bride. Makes you feel more sensitive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20476#
A stylish cape.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20477#
A headgear for a costume that makes your whole head a chicken.
It looks suspicious because it looks like it seems like it takes courage to wear it.
_______________________
^ff0000Rental Costume Chicken Headgear] can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20478#
Rental costumes selected by designers that can be taken seriously.
_______________________
^ff0000Rental Costume Royal Rabbit Crown can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20479#
Top rental costume selected by the Kafra staff.
_______________________
^ff0000Rental Costume Smiley Eyes can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20480#
Top rental costume selected by the Kafra staff.
_______________________
^ff0000Rental Costume Gamble Feather Hat can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20481#
A mask of Ifrit, the spiritual owner of fire.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20482#
A decoration of bird and its eggs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20483#
A cute design of barrette.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20484#
A hairpin adorned with a sunflower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20485#
Wear it will scare the surrounding people!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20486#
A ribbon decorated with a margaret on both side.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20487#
A funny costume made of flower that gives feeling of spring season.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20488#
A crystal like silk pale yellow ribbon. It gives mysterious atmosphere by wearing this.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20489#
A replica of pope arunafeltz's crown.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20490#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20491#
A hat with High-performance laser shooter.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20492#
A decoration that expresses a song that is said to have been often hummed by a brilliant bouncer as a costume.
I feel calm when I wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20493#
Headphones for costumes prepared by artist Luise, who hosts Rag Colle 2017.
The cute angel wings seem to symbolize those who enjoy fashion freely.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20494#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20495#
A Coati-shaped Hat with a cute thick tail. This hat comes with a fresh forest scent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20496#
A hat designed after a black Amatsu hound.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20497#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20498#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20499#
A hat costume with cat ears attached on it. It's a perfect hat for cat lover.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20500#
White wings of a holy Archangel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20502#
A replica of wings of underworld demon.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20504#
A replica wings of naughty cupid.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 8.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20506#
An invisible manteau.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20507#
A bag made based shape of Poring.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20508#
A costume that resemble the poster girl that shows various sign.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20509#
A replica wings of Angel of Destruction, Uriel. The Uriel name has a meaning of "Flame of God".
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20510#
Curved swords that made into costume. Be careful with its sharp blades.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20511#
A blue wings of fairy that looks alike butterfly wings.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20512#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20514#
A sword that once used by a powerful knight. Some of his powers were sealed in it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20515#
A magic circle that appears below your feet. Just by wearing this costume will give you feels of being a great wizard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20516#
The wings of Michael, also known as the 'Angel of Judgement', one of four angels that serves god directly.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20517#
A backpack with a cute cat on it's back.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20519#
Inner peace fills you as soft blossom petals float all around.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20520#
Popular rental costumes selected by Kafra staff.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20522#
Soul costumes gathered to celebrate the drums that have reached their extreme heights.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20524#
Shines from behind when worn. Angel wings from the divine.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20525#
The wings of angels glowing in crimson.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20526#
Shining Blue Angel Wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20528#
Golden Costume Wings that look like the wings of a butterfly.
It is said to be modeled after the fairy's wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20530#
The wing of Gabriel, also known as the "Angel of the Lord" among the four angels.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20532#
Waves for costumes that are said to be worn when mighty monsters exert their true power.
_______________________
^006400This item is equipped with special effects:
- When the effect (/effect) is switched, the display does not change immediately, so it is necessary to re-equip the item after entering the command.
- When using a disappearing skill such as "Hiding", the effect will not be visible to other players.
- Even when equipped with an adopted character, the same effect as a normal character will be displayed.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20533#
Pink Costume Wings that look like the wings of a butterfly.
It is said to be modeled after the fairy's wings.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20534#
A stuffed animal for a huge costume.
Healed by the weak atmosphere that drifts from the entire white cat.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20535#
A digital space for your own outfit.
Let's take a step into the cyber world.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20538#
A rainbow-colored magic circle that appears dimly around the feet.
I feel like a great wizard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20541#
Wear a costume made of angel feathers.
It is made with a design like a bow tie.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20543#
A Viking Pumpkin Poring-shaped bag developed as Halloween decoration.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20545#
A christmas tree-shaped lantern decoration that enhances the christmas atmosphere.
This christmas tree has holy power.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20546#
Ribbon ornament attached to the back with a large bell.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20547#
Costume equipment with whisper that appeared out of nowhere.
It looks creepy, but for the whispers it seems to be a blessing to the wearer.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20548#
Aura for costumes with foaming bubbles.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20554#
Costume that gives you an incredible feeling of energy all over your body.
_______________________
^ff0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20560#
A costume aura that gives off a strong energy at your feet.
_______________________
^ff0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20570#
Bag tied to the Valentine's Day.
The poring is decorated on a chocolate heart with a ribbon.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20571#
Costume wings reminiscent of a beautiful Valkyrie.
The feathers continue to flutter as if they are being blessed, but the feathers on the wings never disappear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20572#
Decorative wings made to commemorate the day of love.
The cute heart shape is decorated in the center of the wing.
_______________________
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20575#
A cute little black backpack.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20576#
A cute costume fork found in Lasagne.
The carrot-shaped strap is excellent enough to be mistaken for emergency food.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20577#
Balloon wings made in commemoration of Children's Day.
To the world of concentricity, spread wings and jump!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20578#
Among the seven archangels, Raguel's wings, also known as the 'Archangel of Reconciliation'.
Known as the sixth angel with a trumpet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20579#
Wings of Raphael, also known as the "Archangel of Healing" among the four great angels.
He was also considered as an angel of love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20582#
A costume bag with a motif of a bear doll carrying a furoshiki on its back.
There is a zipper on the belly so that you can store things in them.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20584#
A costume foxtail which are larger than Dorams.
Because of the playful form, it is said that people who can't stop playing with one another continue.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20586#
A crescent moon for costumes that mimics the moon on which Lori Ruri burns.
It's a bit when worn, but it feels like you're in a fairy tale.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20588#
A broom costume that seems to have a longing for anyone who walks the path of the wizard.
Coordinating with a magical fashion along with the ministries, you can feel like a wizard.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20589#
A garment wing with a mechanical device structure that does not move due to failure.
It seems that both wings were originally equipped.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20590#
A cross costume modeled after the cross carried by Evil Druids.
You can feel the feeling of becoming a dark priest.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20591#
A bow decoration worn on the back.
Anyone can feel like an archer.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 33.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20592#
A pocket worn on the back, reminiscent of a gift bag carried by Santa.
As if waiting for Christmas, the Rudolph doll is reaching out.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20593#
Costume wings modeled after frozen wings.
It is as beautiful as crystal.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20594#
A costume cloak with a long length and a bright red ribbon.
The length of the length is too long for Doram to wear, and it is dragged to the floor.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20595#
It is made in striking red color.
It seems to contain the feelings of the parents who are worried that it will be dangerous on the road when going to school.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20597#
The side for costumes modeled after the weapon possessed by Evil.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20598#
A pretty cute backpack with a black cat on his back.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20599#
Costume cherry wings made in commemoration of spring.
It is gorgeously decorated with pink petals.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20602#
Beautiful wings to support the Seraphim.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20603#
Wearing a costume made after the appearance of a beautiful big purple swallow butterfly.
Because the color of the front and back of the wings is different, it gives a different feeling depending on the viewing angle.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20604#
A veil for a wedding ceremony.
The blessed veil is said to protect the wearer from demons.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20605#
A leaf umbrella worn by a little fairy to avoid rain.
It was made for clothes by increasing its size so that it could be used by ordinary people.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20607#
Wings made after the image of Baldur, the elegant and beautiful god of light.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 23.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20613#
A decoration made by imitating the shape of a spider.
The spider's legs look like wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20614#
A costume equipment similar to the object said to have been seen with Kiel Hyre.
What exactly it is is shrouded in mystery.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20615#
A little cute blue backpack.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20616#
A cute little purple backpack.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20618#
A very large black rabbit costume doll.
The laid-back vibe of this doll is soothing and healing.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20619#
A gorgeous costume wing modeled after the mythical phoenix.
The phoenix is said to bless those with pure hearts.
_______________________
^008080Displays the visual on the character's back.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20621#
Cloak of the infamous Dark Lord, who slept in the cellars of Glast Heim Castle.
_______________________
^008080Displays the visual on the character's back.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20626#
This is a costume given to those who participated in ROS in 2023.
The flaming pirate cloak design expresses the passion of users who participated in ROS.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20700#
A mantle from Aegir, god of Ocean. It protects owner with blessing of the Sea.
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 or ^0033CCAcolyte^000000 classes:
Perfect Dodge +5
 
^0000FFFor each 2 Refine Levels^000000:
Perfect Dodge +1
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCMerchant^000000 or ^0033CCThief^000000 classes:
Reflects damage taken back to attacker by 5%.
 
^0000FFFor each 2 Refine Levels^000000:
Reflects damage taken back to attacker by 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
#
20701#
A manteau with ^CC5500Earth^000000 element attribute.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental by 5%.
Increases damage taken from monsters of ^FF0000Fish^000000 race by 5%.
_______________________
When equipped with ^990099Sol Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Sol Manteau^000000:
Decreases damage taken from ^FF0000Fish^000000 race monsters by 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Sol Shield^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 1%.
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
20702#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
Increases Damage against ^FF0000Players^000000 by 5%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
#
20703#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 10%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant
#
20704#
^000088Rental Item^000000
MDEF +5
_______________________
*Effects in WoE TE area
Increases Magical Damage against ^FF0000Players^000000 by 10%.
Increases ^663399Frozen^000000 resistance by 25%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Magician, Acolyte and Soul Linker
#
20705#
Holy spiritual magical manteau.
_______________________
Decreases damage taken from Holy elemental monsters by 5%.
Increases damage taken from monsters of ^FF0000Dragon^000000 race by 5%.
_______________________
When equipped with ^990099Lumiere Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Lumiere Manteau^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Lumiere Shield^000000:
Increases damage against ^777777Holy^000000 elemental by 1%.
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
20706#
The backpack is made according to the shape famous AI "Amistr".
_______________________
All Basic Stats +1
_______________________
Resistance to all elemental attacks +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20707#
Wings made from a legendary mythical beast of an east Asian culture.
_______________________
All Basic Stats +1
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20708#
A mysterious manteau imbued with a strong poison.
_______________________
Decreases damage taken from ^663399Poison^000000 elemental by 5%.
Decreases damage taken from ^FF0000Plant^000000 race by 5%.
_______________________
When equipped with ^990099Poison Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Poison Manteau^000000:
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Poison Shield^000000:
Increases Physical Damage against enemies of on ^663399Poison^000000 elemental by 1%
_______________________
When equipped with ^990099Poison Shoes^000000:
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Poison Manteau^000000:
MaxHP +1% and MaxSP +1%.
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
20709#
^000088Rental Item^000000
Specially made to help the member of guild to grow, this formal suit generates special waves.
_______________________
Increases experience gained by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Maximum Base Level 100
#
20710#
A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition.
_______________________
Increases HP Recovery Rate by 50%.
_______________________
When equipped with ^990099Modified Angelic Protection^000000:
AGI +5, FLEE +10.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 6
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
20711#
An elegant manteau with tiger tooth sword printed on it.
_______________________
INT +1, DEX +1
MDEF +3
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20712#
Said will transform the wearer into a swan.
_______________________
When equipped by ^0033CCMage, Archer^000000 and ^0033CCAcolyte^000000:
Perfect Dodge +5
 
^0000FFFor each Refine Level^000000:
Perfect Dodge +2
_______________________
When equipped by ^0033CCMerchant, Swordman^000000 and ^0033CCThief^000000:
Reflect 5% of melee physical attacks.
 
^0000FFFor each Refine Level^000000:
Additional 2% damage reflected
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
20713#
A manteau worn by Demon of water.
_______________________
MDEF +2
MaxHP +5%
MATK +1%
_______________________
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20714#
A muffler worn by eastern group of assassin.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
AGI +2
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20715#
A manteau worn by Demon of Earth.
_______________________
MaxHP +5%
MATK +1%
MDEF +2
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20716#
A mysterious cloak with the power of mind.
Decreases attacks from specific monsters.
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental by 5%.
_______________________
Increases damage taken from monsters of ^FF0000Angel^000000 race by 5%.
_______________________
When equipped with ^990099Esprit Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Esprit Manteau^000000:
Decreases damage taken from ^FF0000Angel^000000 race by 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Esprit Shield^000000:
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Esprit Shoes^000000:
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by additional 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Esprit Manteau^000000:
MaxHP +1%, MaxSP +1%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
20717#
A head scales of Wormface which defeated in distorted dimension. This demon once called as Jormungand's reincarnate.
_______________________
MDEF +10
_______________________
When equipped with any type of ^990099Temporal Boots^000000:
MaxHP +15%
MaxSP +5%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
20718#
A head scales of Wormface which defeated in distorted dimension. This demon once called as Jormungand's reincarnate.
_______________________
MDEF +10
_______________________
When equipped with any type of ^990099Temporal Boots^000000:
MaxHP +15%
MaxSP +5%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000 None
#
20719#
A battle shawl symbol of supremacy.
_______________________
All Basic Stats +1
MaxHP +3%
_______________________
Random chance to reflect magical attack when receiving magical attack.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from all elemental attacks by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd classes
#
20720#
A cloak wore by wind demon.
_______________________
MDEF +2
MaxHP +5%
MATK +1%
_______________________
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20721#
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 1%.
_______________________
^990099Gray set 1^000000
^990099Gray Armor^000000
^990099Gray Helmet^000000
^990099Gray Boots^000000
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
Random chance to auto-cast Level 3 ^009900Drain Life^000000 when attacked by melee physical attacks.
_______________________
^990099Gray set 2^000000
^990099Gray Robe^000000
^990099Gray Helmet^000000
^990099Gray Boots^000000
MaxHP +25%
MaxSP +25%
MATK +10%
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd Classes
#
20722#
A shawl with a pattern and aroma of tree.
_______________________
ATK +5
MATK +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
^0000FFRefine Level +12^000000:
ASPD +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 6
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20723#
A cloak that received the blessing of hunter god.
_______________________
HIT +1
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
HIT +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 7
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
20724#
Beautiful golden wings Shining brightly To celebrate the event of Father's Day
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
All Basic Stats +1
MaxHP +1%
MaxSP +1%
 
^0000FFFor each Refine Level^000000:
STR +1
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
All Basic Stats +1
MaxHP +1%
MaxSP +1%
 
^0000FFFor each Refine Level^000000:
INT +1
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
All Basic Stats +1
MaxHP +1%
MaxSP +1%
 
^0000FFFor each Refine Level^000000:
VIT +1
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
All Basic Stats +1
MaxHP +1%
MaxSP +1%
 
^0000FFFor each Refine Level^000000:
AGI +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
All Basic Stats +1
MaxHP +1%
MaxSP +1%
 
^0000FFFor each Refine Level^000000:
DEX +1
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
All Basic Stats +1
MaxHP +1%
MaxSP +1%
 
^0000FFFor each Refine Level^000000:
LUK +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20725#
A huge ribbon worn by Piamette. Blessed with strong magical power.
_______________________
INT +1
DEX +1
MATK +10
_______________________
When equipped with ^990099Mad Bunny^000000:
When magically attacking, a certain chance to transform into Piamette for 10 seconds.
While transformed, drains 30 HP each second but adds MATK +5 for every 3 Refine upgrade.
Chance to transform increases as Refine goes higher.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
20726#
A cloak made from Fire dragon scales.
_______________________
MaxHP +5%
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
Decreases Magical Damage with ^0000BBWater^000000 element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
20727#
Radiant golden wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20728#
A cloak made from Water dragon scales.
_______________________
MaxHP +5%
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
Decreases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
20729#
A cloak made from Wind dragon scales.
_______________________
MaxHP +5%
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
Decreases Magical Damage with ^CC5500Earth^000000 element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
20730#
A loyal servant of the gods sacrificed himself while wearing this hood.
_______________________
STR +2
MaxHP +10%
_______________________
Prevents knock-back effect.
Increases damage taken from all elemental attacks by 20%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20731#
A cloak made from Earth dragon scales.
_______________________
MaxHP +5%
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by 3%.
Decreases Magical Damage with ^33CC00Wind^000000 element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
20732#
This mechanical device heals wounds and rejuvenates your body.
_______________________
MaxHP +6%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +9^000000:
Increases HP Recovery Rate by 50%.
_______________________
When equipped with ^990099Supplement Part STR^000000:
Increases damage of ^009900Axe Tornado^000000 by 25%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
20733#
Designed to maximize the outputs of Mado Gears, this part is easy to assemble and disassemble.
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases resistance against ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
20734#
A manteau imbued with wind spirit power. Its protected by wind all the time.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
Increases 5% resistance against long distance attacks.
Increases 1% resistance against long distance attacks pereach Refine Lv.
Damage can be increased as twice as that of Refine Lv.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20735#
A manteau imbued with fire spirit powers.
Its protected by flame all the time.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
Increases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
Reflects 10% of physical damage to be received.
Damage can be increased as twice as that of Refine Lv.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20736#
A luxury diamon shaped manteau.
_______________________
Damage taken from ^777777Neutral^000000 elemental attacks -25%
Damage taken from all elementals attack except Neutral +10%
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
20737#
A costume made based on appearance of legendary ancient beast.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20738#
A ninja garment with the power of fire.
_______________________
Physical attacks have certain chance to auto-cast Level 1 ^009900Flaming Petals^000000,
when the user has learned a higher Level of ^009900Flaming Petals^000000, then the learned Level will be casted instead.
_______________________
When equipped with ^990099Flame Moon Huuma Shuriken^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000.
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000 further.
 
^0000FFRefine Level^000000 of ^990099Burning Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Flaming Petals^000000 even further.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Ninja
#
20739#
A ninja garment with the power of the wind.
_______________________
Physical attacks have certain chance to auto-cast ^009900Wind Blade^000000 lv.1,
when the user has learned a higher Level of ^009900Wind Blade^000000, then the learned Level will be casted instead.
_______________________
When equipped with ^990099Thunder Moon Huuma Shuriken^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000.
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000 further.
 
^0000FFRefine Level^000000 of ^990099Gale Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Wind Blade^000000 even further.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Ninja
#
20740#
A ninja garment with the power of the ice.
_______________________
Physical attacks have certain chance to auto-cast ^009900Freezing Spear^000000 lv.1,
when the user has learned a higher Level of ^009900Freezing Spear^000000, then the learned Level will be casted instead.
_______________________
When equipped with ^990099Ice Moon Huuma Shuriken^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+5^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000.
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+7^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000 further.
 
^0000FFRefine Level^000000 of ^990099Chilly Tunic^000000 is ^0000FF+10^000000:
Increases the chance to auto-cast ^009900Freezing Spear^000000 even further.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
Ninja
#
20741#
A modded mechanical doll amplifier. Because of the forced modification, it will gives burden to wearer.
_______________________
STR +1
INT +1
MaxHP +5%
MaxSP +5%
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Aliot Card^000000:
Doubles the effect of Aliot Card.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20742#
An accelerator made for machine dolls, modified for human use.
Because it was remodeled forcibly, it puts a burden on the user.
_______________________
MaxHP -5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
MaxHP -1%
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Alicel Card^000000:
MaxHP +5%
Increases Attack Speed (decreases After Attack Delay by 2%)
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20743#
A cloak wore by travelers whose went aboard the airship.
These are goods that were stolen by monsters during airship raid.
_______________________
FLEE +20
_______________________
Decreases Variable Casting Time by 20%.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
20744#
Manteau of Ferlock, captain of the airship. Acquired during the event of airship raid.
_______________________
FLEE +20
_______________________
Decreases Variable Casting Time by 10%.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +12^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
20745#
A manteau imbued with water spirit. Its protected by water all the time.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
Increases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
Random chance to inflict ^663399Frozen^000000 status on attacker when wearer receivce melee physical attacks.
_______________________
^0000FFRefine Level +6^000000:
Increases the rate of inflicting ^663399Frozen^000000 status based on Refine Level.
_______________________
^0000FFRefine Level +10^000000:
Increases the rate of inflicting ^663399Frozen^000000 status.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20746#
Flaming angel wings.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 4.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20747#
A manteau imbued with Earth spirit, Its protected by stone all the time.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
Increases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
Random chance to inflict ^663399Stone Curse^000000 status on attacker when wearer receivce physical attack.
_______________________
^0000FFRefine Level +6^000000:
Increases the rate of inflicting ^663399Stone Curse^000000 status based on Refine Level.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20748#
A legendary cloak worn by those who fought bravely and died in battle.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +10
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 4%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
20749#
Manteau of legendary hero whose died in battle.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +10
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 4%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +10^000000:
ASPD +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
20750#
A manteau with attribute resistances.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental by 5%.
Increases damage taken from monsters of ^FF0000Insect^000000 race by 5%.
_______________________
When equipped with ^990099Levian Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Levian Shield^000000:
Decreases damage taken from ^FF0000Insect^000000 race by 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Levian Manteau^000000:
Increases damage against ^33CC00Wind^000000 elemental by 1%.
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
20751#
A wing wearing a jet black aura that symbolizes the power of a fallen angel.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20752#
Shiny Golden Wings. A symbol of the Elite.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
STR +1
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
AGI +1
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
VIT +1
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
INT +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
DEX +1
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
All Basic Stats +1
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
LUK +1
_______________________
Increases experience gained from defeating monsters by 10%.
_______________________
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20753#
A garment with mystical powers.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental by 5%.
Increases damage taken from monsters of ^FF0000Formless^000000 race by 5%.
_______________________
When equipped with ^990099Lian Shield^000000:
^0000FFFor each Refine Level^000000 of ^990099Lian Manteau^000000:
Decreases damage taken from ^FF0000Formless^000000 race by 1%.
 
^0000FFFor each Refine Level^000000 of ^990099Lian Shield^000000:
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 1%.
_______________________
When equipped with ^990099Lian Shoes^000000:
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Lian Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
FLEE +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
20754#
A sash provided by the Prontera Army.
If you wear this, you will have an indomitable spirit.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Players^000000 enemies by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Players^000000 enemies by additional 3%.
_______________________
When equipped with ^990099Prontera Military Uniform^000000 and ^990099Prontera Military Boots^000000:
MaxHP +30%
Decreases damage taken from ^FF0000Players^000000 enemies by additional 2%.
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from long range physical attacks by 10%.
_______________________
^FF0000Can only be sold to NPC's and moved to storage.000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20755#
A sash for exclusive use of corps leaders provided by the Prontera army.
If you wear this, you will have an indomitable spirit.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Players^000000 enemies by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Players^000000 enemies by additional 3%.
_______________________
When equipped with ^990099Prontera Military Commander's Uniform^000000 and ^990099Prontera Military Commander's Boots^000000:
MaxHP +30%
Decreases damage taken from ^FF0000Players^000000 enemies by additional 2%.
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from long range physical attacks by 10%.
_______________________
^FF0000Can only be sold to NPC's and moved to storage.000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20756#
Manteau of sea god. It is said to protect wearer with sacred power of the Sea.
_______________________
^663399Indestructible in battle^000000
_______________________
MaxHP +500
MaxSP +50
_______________________
When equipped with ^990099Aegir Helm^000000:
Recovers 10 SP every time defeating ^FF0000Fish^000000 monster with physical melee attacks.
Random chance a defeated ^FF0000Fish^000000 monster will drop ^0033CCSushi^000000 or ^0033CCRaw Fish^000000.
Increases Sushi and Raw Fish's HP recovery by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Aegir Helm^000000:
Increases HP recovery by 5% and drop rate.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
20757#
Colorful wings sent from the heavens.
_______________________
All Basic Stats +3
_______________________
Enables the use of Level 3 ^0000FFIncrease AGI^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20758#
Colorful wings sent from the heavens.
_______________________
All Basic Stats +3
_______________________
Enables the use of Level 3 ^0000FFIncrease AGI^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20759#
Diving cylinder filled with fresh air.
A high-end model for adventurers with various built-in functions that can be used in any situation regardless of the land.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
When equipped with ^990099Wanderer Card^000000:
Decreases SP Consumption by 5%
_______________________
When equipped with ^99099Dragon Tail Card^000000:
Decreases After Attack Delay depending on Base Level.
_______________________
When equipped with ^99099Harpy Card^000000:
Increases damage of ^009900Fire Wall^000000 depending on Base Level.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20760#
A shawl marked with ancient conjuration patterns that is one of the three keys for releasing the seal that binds Morpheus.
_______________________
MaxSP +10%
MDEF +3
_______________________
When equipped with ^990099Morpheus's Bandana^000000, ^990099Morpheus's Ring^000000 and ^990099Morpheus's Bracelet^000000:
INT +5
MDEF +11
MaxSP +20%
Skill casting cannot be interrupted.
Increases Variable Casting Time by 25%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 33
All Jobs except Novice
#
20761#
A wing for happy mood.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 5.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20762#
Costume replica of famous winged demon of underworld.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 6.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20763#
Bag that looks like the Homunculus Amistr.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20764#
Large, black wings of a fallen dark angel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20765#
White wings of a holy Archangel.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20766#
The cloak worn by the devil who controls hypocrisy.
_______________________
MaxHP +5%
MDEF +2
_______________________
MATK +1%.
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20767#
A must-have backpack for adventurers.
Poring and tail accessories are charm points.
_______________________
Enables the use of Level 1 ^0000FFReturn to Prontera^000000.
_______________________
^0033CC[Novice, High Novice, 1st classes, 2nd classes, Rebirth 1st classes, Expanded 1st classes]^000000:
Enables the use of Level 1 ^0000FFIncrease Agility^000000.
_______________________
^0000FFGraphics are reflected in the character.000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20768#
Large wings of Archangel.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20769#
A manteau wore by Demon king. It has the power that able to control the darkness.
_______________________
MaxHP +5%
MDEF +2
MATK +1%
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Trancendent classes
#
20770#
A cloak made by a cook who cooks wild boar, which returns to its original shape in the evening no matter how much meat is cut and eaten.
_______________________
ASDP +1
_______________________
^0000FFRefine Level +5^000000:
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +5^000000:
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
When compounded with ^990099Cenere Card^000000:
Does not activate the effect of ^990099Cenere Card^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20771#
A cloak of immortal demon king.
_______________________
MDEF +2
MaxHP +5%
MATK +1%
_______________________
Physical damage inflicted against Undead elemental monster +2%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20772#
A cloak that filled with the devil's hatred.
_______________________
MaxHP +5%
MATK +1%
MDEF +2
_______________________
Physical damage inflicted against Shadow elemental monster +2%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20773#
A wing which made from the lost technology in Research Building Ruins.
_______________________
Perfect Dodge +8
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
Perfect Dodge +2
_______________________
^0000FFFor each Refine Level^000000:
FLEE +2
_______________________
When equipped with ^990099Excellion Suit^000000:
Decreases After Skill Delay by 10%.
Perfect Dodge +6.
 
^CC6600Base Level^000000 at least ^0000FF130^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 99
#
20774#
A cloak of Demon King
_______________________
MDEF +2
MaxHP +5%
MATK +1%
_______________________
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Transcendent classes
#
20775#
A noble wings of Seraph
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20776#
A tank that can amplify the amount of muscle strength that can be operated and raise the operating technology of the robot to the utmost limit.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
Decreases SP Consumption of ^009900Arm Cannon^000000 by 10.
_______________________
When equipped with ^990099Powered Arm^000000, ^990099Powered Boots^000000 and ^990099Powered Mail^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 50%.
Random chance to decreases After Skill Delay by 30% for 7 seconds when receiving physical damage.
 
^0000FFRefine Level^000000 of ^990099Powered Mail^000000, ^990099Powered Tank^000000 and ^990099Powered Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 50%.
Nullifies Mado Gear Fuel Consumption when using skills.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
20777#
Shoulder parts made to strengthen the defense ability and maximize the performance as a guardian unit.
_______________________
MaxHP +2%
_______________________
Decreases SP Consumption of ^009900Infrared Scran^000000 by 50.
Decreases ^009900Infrared Scran^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Guardian Unit^000000, ^990099Guardian Boots^000000 and ^990099Guardian Barrel^000000:
Decreases Variable Casting Time of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by 100%.
Prevents ^663399Frozen^000000 status.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000, ^990099Guardian Engine^000000 and ^990099Guardian Boots^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 10%.
Increases damage of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by additional 50%.
When ^009900Pile Bunker^000000 is used:
Auto-casts Level 5 ^009900Dispell^000000 on the enemy.
Increases ^009900Pile Punker^000000 skill cooldown by 3 seconds.
_______________________
When equipped with ^990099Guardian Processor^000000:
Decreases damage taken fron ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level^000000 of ^990099Guardian Engine^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by 15%.
Decreases damage taken fron ^FF0000Demi-Human^000000 race by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Guardian Engine^000000 is ^0000FF+10 or higher^000000:
Decreases damage taken from ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by additional 15%.
Decreases damage taken fron ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
20778#
An evolved stole designed by Magician guild.
_______________________
MDEF +3
MaxSP +10%
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases SP Consumption by 2%.
_______________________
^0000FFRefine Level +10^000000:
Restores 20 SP when defeating enemies.
 
When equipped with ^990099Grudge of Royal Knight Card^000000:
The SP cost reduction and absorption will not activated.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20779#
A cloak obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
^0000FFRefine Level +7^000000:
MaxHP +400
_______________________
^0000FFRefine Level +9^000000:
MaxHP +600
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20780#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +2%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20781#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +3
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20782#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20783#
A manteau wore by a kid whose dream is to become a hero. Despite its look, the robe has outstanding protection abilities.
_______________________
FLEE +1
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000FFRefine Level +3^000000:
FLEE +3
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000FFRefine Level +10^000000:
FLEE +20
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
When equipped with ^990099Devilring Card^000000:
Increases damage taken from ^777777Neutral^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
20784#
Bag that resemble the Homunculus Amistr.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20785#
A large wings of Archangel.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20786#
A wings of fallen angel.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20787#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +2
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20788#
A doram race's favourite manteau.
_______________________
FLEE +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Perfect Dodge +1.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
20789#
A doram race's favourite luxury manteau.
_______________________
FLEE +7
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
LUK +1
Perfect Dodge +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
20790#
A doram race's favourite elegant manteau.
_______________________
FLEE +10
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
INT +1
DEX +1
LUK +1
Perfect Dodge +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
20791#
The cloak used by the captain of the airship, Ferlock.
_______________________
MaxHP +300
_______________________
When equipped with ^990099Ferlock's Suit^000000 and ^990099Ferlock's Boots^000000:
DEF +200, MDEF +20
MaxHP +500, MaxSP +50
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1000
MaxSP +30
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MaxHP +1500
MaxSP +100
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MaxHP +2000
MaxSP +200
_______________________
When equipped with ^990099Ferlock's Hat^000000, ^990099Ferlock's Boots^000000 and ^990099Ferlock's Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^ff0000Refining is only possible with the NPC "Doraku Sewing Master".
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20792#
The cloak used by the passengers of the airship.
_______________________
MaxHP +300
_______________________
When equipped with ^990099Airship Suit^000000 and ^990099Airship Boots^000000:
DEF +200, MDEF +20
MaxHP +500, MaxSP +50
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1000
MaxSP +30
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MaxHP +1500
MaxSP +100
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MaxHP +2000
MaxSP +200
_______________________
When equipped with ^990099Airship's Hat^000000, ^990099Airship Suit^000000 and ^990099Airship Boots^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^ff0000Refining is only possible with the NPC "Doraku Sewing Master".
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20793#
Cloak given by the king.
It seems there is an effect to quell the spirits of the dead.
_______________________
MaxHP +2%
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 3%.
_______________________
^0000FFRefine Level +6^000000:
MaxHP +6%
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 1%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 1%.
_______________________
When equipped with ^990099Requiem Suit^000000 and ^990099Requiem Boots^000000:
Prevents ^663399Frozen^000000 status.
Enables the use of Level 1 ^0000FFHiding^000000.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
When equipped with ^990099Requiem Robe^000000 and ^990099Requiem Boots^000000:
Prevents ^663399Frozen^000000 status.
Enables the use of Level 1 ^0000FFHiding^000000.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20794#
A manteau of legendary hero whose fought bravely in battle field.
_______________________
MDEF +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF130^000000
ATK +5%
_______________________
Base ^CC6600AGI^000000 at least ^0000FF130^000000:
ASPD +1
_______________________
Base ^CC6600VIT^000000 at least ^0000FF130^000000:
DEF +300
_______________________
Base ^CC6600INT^000000 at least ^0000FF130^000000:
MATK +5%
_______________________
Base ^CC6600DEX^000000 at least ^0000FF130^000000:
Increases Ranged Physical Damage by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF130^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with Old version of 3rd classes headgears: MaxHP +20% and double the effect received from base stat bonus.
_______________________
When equipped with ^990099Armor of Einherjar^000000:
^0000FFFor each Refine Level^000000 of manteau adds ATK +3.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
20795#
A manteau of legendary hero whose fought bravely in battle field.
_______________________
MDEF +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
Base ^CC6600STR^000000 at least ^0000FF130^000000
ATK +5%
_______________________
Base ^CC6600AGI^000000 at least ^0000FF130^000000:
ASPD +1
_______________________
Base ^CC6600VIT^000000 at least ^0000FF130^000000:
DEF +300
_______________________
Base ^CC6600INT^000000 at least ^0000FF130^000000:
MATK +5%
_______________________
Base ^CC6600DEX^000000 at least ^0000FF130^000000:
Increases Ranged Physical Damage by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF130^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with Old version of 3rd classes headgears: MaxHP +20% and double the effect received from base stat bonus.
_______________________
When equipped with ^990099Armor of Einherjar^000000:
^0000FFFor each Refine Level^000000 of manteau adds ATK +3.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
20796#
A clothes of Seo Heon that protect its wearer from harmful magic.
_______________________
MDEF +10
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
When equipped with ^990099Seo Hyun's Kodachi^000000:
^0000FFFor each Refine Level^000000 of ^990099Seo Hyun's Hagoromo^000000:
MATK +5
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20797#
Undershirt belonged to the ancient Lapine, Etran.
_______________________
MaxHP +2%
MDEF +10
_______________________
^0000FFRefine Level +7^000000:
MaxHP +4%
_______________________
^0000FFRefine Level +8^000000:
MaxHP +6%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +8%
_______________________
^0000FFRefine Level +10^000000:
Prevents knock-back effect.
_______________________
When equipped with ^990099Pantie^000000:
INT +15
MaxHP +5%
MaxSP +5%
_______________________
When ^990099Pantie^000000's Refine Level ^0000FF+7^000000:
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Devilring Card^000000:
Decreases damage taken from all elemental attacks, except Neutral, by 50%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20798#
A costume that resemble the grim reaper whose waiting to take someone's soul.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20799#
A towel on the shoulder that has been improved to exert the power of the four major elements more strongly.
You can feel the power of the four major elements directly from your skin.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Arrow Storm^000000 by 20.
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by 60.
_______________________
^0000FFRefine Level +8^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
When equipped with ^990099Burning Bow^000000 and ^990099Fire Arrow^000000:
^0000FFFor each Refine Level^000000 of ^990099Burning Bow^000000:
Increases damage of ^009900Arrow Storm^000000 and ^009900Severe Rainstorm^000000 by 5%.
 
^0000FFRefine Level^000000 of ^990099Burning Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
When equipped with ^990099Frozen Bow^000000 and ^990099Crystal Arrow^000000:
^0000FFFor each Refine Level^000000 of ^990099Frozen Bow^000000:
Increases damage of ^009900Arrow Storm^000000 and ^009900Severe Rainstorm^000000 by 5%.
 
^0000FFRefine Level^000000 of ^990099Frozen Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
When equipped with ^990099Earth Bow^000000 and ^990099Stone Arrow^000000:
^0000FFFor each Refine Level^000000 of ^990099Earth Bow^000000:
Increases damage of ^009900Arrow Storm^000000 and ^009900Severe Rainstorm^000000 by 5%.
 
^0000FFRefine Level^000000 of ^990099Earth Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
When equipped with ^990099Gust Bow^000000 and ^990099Arrow of Wind^000000:
^0000FFFor each Refine Level^000000 of ^990099Gust Bow^000000:
Increases damage of ^009900Arrow Storm^000000 and ^009900Severe Rainstorm^000000 by 5%.
 
^0000FFRefine Level^000000 of ^990099Gust Bow^000000 is ^0000FF+10 or higher^000000:
ASPD +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20800#
Soaked with blood, this manteau releases terrible aura.
_______________________
MDEF +10
_______________________
Decreases After Skill Delay by 5%.
_______________________
If mastered Level 5 ^009900Cross Impact^000000:
Increases damage of ^009900Cross Impact^000000 by 5%.
_______________________
If mastered Level 5 ^009900Grim Tooth^000000:
Increases damage of ^009900Grim Tooth^000000 by 50%.
_______________________
If mastered Level 10 ^009900Soul Breaker^000000:
Increases damage of ^009900Soul Breaker^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 3%.
 
For each ^CC6600Base Level^000000:
Increases damage of ^009900Grim Tooth^000000 by 1%.
 
For each 3 ^CC6600Base Level^000000:
Increases damage of ^009900Soul Breaker^000000 by 1%.
 
For each 30 ^CC6600Base Level^000000:
Increases damage of ^009900Cross Impact^000000 by 1%.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +5%
Decreases After Skill Delay by 3%.
_______________________
When equipped by ^0033CCGuillotine Cross^000000 class:
MaxHP +15%
Decreases damage taken from Ranged Physical Damage by 20%.
 
^0000FFRefine Level^000000 of ^990099Enforcer Manteau^000000 is ^0000FF+7 or higher^000000:
MaxHP +5%
Decreases damage taken from Ranged Physical Damage by 15%.
_______________________
When equipped by ^0033CCGuillotine Cross^000000 class:
When equipped with ^990099Rectangular Large Sleeve^000000 or ^990099Horn Card^000000:
Increases damage taken from Ranged Physical Damage by 35%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20801#
An enhanced manteau made from mixed elunium and emperium made for an experienced adventurer.
_______________________
FLEE +20
MDEF +5
Perfect Dodge +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 13
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20802#
A bag made based on Amistr appearance.
_______________________
All Basic Stats +1
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp bonus +1%, Item drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when defeating monster with physical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20803#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20804#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20805#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFIncrease Agi^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20806#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFMagnum Break^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20807#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFEndure^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20808#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20809#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFImprove Concentration^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20811#
A bag made based on Amistr Homunculus.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Exp gained +1%, Drop rate +1%.
_______________________
^0000FFRefine Level +9^000000:
Restore SP by 3 when killing enemy with physical and magical attack.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20812#
A wings of legendary beast, Kirin.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20813#
A manteau which protects its wearer from the elements.
_______________________
VIT +10
MDEF +5
_______________________
When equipped with ^990099Staff of Survival[1]^000000:
MaxHP +300
MATK -5%
MATK +1% per Refine Level of Staff of Survival.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%*Refine Level of garment.
_______________________
When equipped with ^990099Manteau of Survival^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
Decreases Fixed Casting Time by 50%.
 
When ^990099Manteau of Survival^000000 Refined to ^0000FF+5^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
 
When ^990099Manteau of Survival^000000 Refined to ^0000FF+7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Orbs of Survival^000000 and ^990099Staff of Survival[1]^000000:
MATK +1%
 
When ^990099Staff of Survival[1]^000000 Refined to ^0000FF+5^000000:
MATK +2%
 
When ^990099Staff of Survival[1]^000000 Refined to ^0000FF+7^000000:
MATK +2%
_______________________
When equipped with ^990099Devilring Card^000000:
Increases damage taken from ^777777Neutral^000000 elemental attacks by 30%.
_______________________
When equipped with ^990099Shoes of Survival^000000:
MATK +10%
 
If ^990099Manteau of Survival^000000 Refine Level ^0000FF+7^000000:
Decreases damage taken from ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental attacks by 15%.
 
If ^990099Manteau of Survival^000000 Refine Level ^0000FF+9^000000:
Decreases damage taken from ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 55
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Magician and Soul Linker classes
#
20814#
A manteau made out of the wings of a Wakwak. By wearing it, you will feel like you can fly.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +5^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +3
_______________________
When equipped with ^990099Wakwak Card^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK -5
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20815#
A cloak wore by a fallen priest whose has doubt in god. Its combine both light and darkness force.
_______________________
INT +5, DEX +5
MaxHP +10%
MDEF +10
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by 20%, Neutral magic damage +10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Holy^000000 and ^777777Shadow^000000 elemental attacks by 10%.
Decreases Variable Casting Time by 5%.
_______________________
For each Level of ^009900Faith^000000:
Increases damage taken from ^777777Holy^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
20816#
A shoulder strap that a certain bow master usually used.
I feel that I can clearly see things in the distance.
_______________________
MDEF +10
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When Level 10 ^009900Aimed Bolt^000000 is learned:
Increases damage of ^009900Aimed Bolt^000000 by 5%.
_______________________
When Level 5 ^009900Sharp Shooting^000000 is learned:
Increases damage of ^009900Sharp Shooting^000000 by 60%.
_______________________
When Level 5 ^009900Blitz Beat^000000 is learned:
Increases damage of ^009900Blitz Beat^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
 
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 1%.
 
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Blitz Beat^000000 by additional 1%.
 
For each ^0000FF30 ^CC6600Base Level^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
MaxSP +5%
_______________________
When equipped by ^0033CCRanger^000000:
When equipped with ^990099Rectangular Large Sleeve^000000:
Increases damage taken from ranged physical attacks by 35%.
 
When equipped with ^990099Horn Card^000000:
Increases damage taken from ranged physical attacks by additional 35%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20817#
A new backpack that's released in the market, contains many necessary items for adventure.
_______________________
Enables use of Level 1 ^009900Greed^000000.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
ATK +20
 
^0000FFRefine Level +9^000000:
ATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
MATK +30
 
^0000FFRefine Level +9^000000:
MATK +20
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Neutral resistance +10%.
 
^0000FFRefine Level +9^000000:
Neutral resistance +5%.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
 
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Ranged Physical Damages +5%.
 
^0000FFRefine Level +9^000000:
Ranged Physical Damages +5%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
 
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
20818#
A manteau which has terrible aura that once used by ancient king whose master of magic.
Originally it was a gorgeous crimson war costume, but eroded by a mighty curse that plagued over all the land.
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^0000BBWater^000000 and ^33CC00Wind^000000 elemental attacks by 30%.
Every 10 seconds restores HP by 2000 and SP by 100.
_______________________
When equipped with ^990099Cursed Magic Mail^000000 and ^990099Cursed Magic Boots^000000:
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from Ranged Physical Damage by 5%.
MaxHP +6666
MaxSP +666
_______________________
When equipped with ^990099Cursed Magic Ring^000000:
Decreases damage taken from ^0000BBWater^000000 and ^33CC00Wind^000000 elemental attacks by 30%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20819#
Oxygen bottles that facilitate the underwater activity.
_______________________
FLEE +12
_______________________
^0000FFFor each Refine Level^000000:
HIT +1
FLEE +1
_______________________
When equipped with ^990099Scuba Mask^000000:
ASPD +1
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
20820#
A manteau with elemental power.
_______________________
FLEE +10
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
FLEE +5
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
20821#
A scarf wore by ninja whose hired by gold mine owner.
_______________________
FLEE +20
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
20822#
A leather backpack of miner whose work at the gold mine.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
ATK +20
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
20823#
A cape given to loyal member of Eden Group. It has stylish design.
_______________________
FLEE +12
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +500
Perfect Dodge +2
_______________________
^0000FFRefine Level +9^000000:
MaxHP +500
Decreases damage taken from all elemental attacks, except Neutral, by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20824#
A cape given to trained member of Eden Group. It has stylish design.
_______________________
MaxHP +500
FLEE +12
Perfect Dodge +2
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +500
Decreases damage taken from all elemental attacks, except Neutral, by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20825#
A cape given to full-fledged member of Eden Group. It has stylish design.
_______________________
MaxHP +1000
FLEE +12
Perfect Dodge +2
_______________________
Decreases damage taken from all elemental attacks by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +9^000000:
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
20826#
A cute little wings based on appearance of cupid.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20827#
Unknown manteau obtained from magical labyrinth. It is unknown from what material it was made.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
When equipped with ^990099Diva Robe^000000 and ^990099Diva Shoes^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
20828#
An altered version of Diva manteau that was influenced by magical crystal of labyrinth's power. It is unknown from what material it was made.
_______________________
^0000FFRefine Level +7^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
When equipped with ^990099Mirage Robe^000000 and ^990099Mirage Shoes^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
20829#
Armor rented from a rental machine.
It disappears after a certain period of time.
_______________________
MDEF +10
_______________________
AGI +5, VIT +5
_______________________
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000FFRefine Level +8^000000:
For each ^0000FF20^000000 combined sum of base ^CC6600AGI^000000 and ^CC6600VIT^000000:
MaxHP +1%
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +9^000000:
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20830#
A glowing red noble wings of seraph.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20831#
An item made by an adventurer's grudge. It can collect magic and withdraw it freely.
_______________________
INT +5
_______________________
^0000FFRefine Level +5^000000:
For each ^0000FF60^000000 base ^CC6600INT^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +5
_______________________
When equipped with ^990099Antique Book Card^000000:
Disables effects of ^990099Antique Book Card^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20832#
Popular rental equipment selected by Kafra staff.
_______________________
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Rental King Schmidt's Uniform^000000:
^0000FFRefine Level^000000 of ^990099Rental King Schmidt's Uniform^000000 and ^990099Rental King Schmidt's Manteau^000000 is ^0000FF+6 or higher^000000:
Decreases After Skill Delay by additional 20%.
 
^0000FFRefine Level^000000 of ^990099Rental King Schmidt's Uniform^000000 and ^990099Rental King Schmidt's Manteau^000000 is ^0000FF+8 or higher^000000:
Decreases After Skill Delay by additional 20%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20834#
A manteau wore by wanderer. Quite durable.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20835#
A large black wings of fallen angel.
_______________________
All Basic Stats +1
_______________________
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +1
_______________________
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +1
_______________________
For each ^0000FF20^000000 base ^CC6600VIT^000000:
Neutral elemental resistance +1%.
_______________________
For each ^0000FF20^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
For each ^0000FF20^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1.
_______________________
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
20836#
Skin of a lake dragon obtained by unknown adventurer. Too stiff to be made into manteau.
_______________________
AGI +5
VIT +5
MDEF +10
_______________________
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by 5%.
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
^0000FFRefine Level +8^000000:
Every combined sum of 20 base AGI and VIT:
MaxHP +1%
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +9^000000:
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20837#
The skin of a dragon whose scales were as white as snow, but light as a feather.
_______________________
INT +5
DEX +5
MDEF +10
_______________________
Decreases damage taken from ^777777Shadow^000000 and ^777777Undead^000000 elemental attacks by 5%.
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Restores 10 SP when defeating monster with physical attack.
_______________________
^0000FFRefine Level +8^000000:
Every combined sum of 20 base INT and DEX:
ATK +5
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Restores 10 SP when defeating monster with physical attack.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20838#
A warm scarf that is worn around the neck and shoulders.
_______________________
MaxHP +100
MaxSP +10
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100
MaxSP +5
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
All Jobs except Novice
#
20840#
A fancy cape said to have once been worn by marquises long ago.
_______________________
AGI +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
AGI +1
(Up to Refine Level +10)
_______________________
When equipped by ^0033CCRogue^000000 classes:
When equipped with ^990099Illusion Moonlight Sword^000000:
MATK +80
 
^0000FFRefine Level^000000 of ^990099Illusion Cape of Ancient Lord^000000 and ^990099Illusion Moonlight Sword^000000 each is ^0000FF+7 or higher^000000:
MATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
MATK +40
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
20841#
A pair of wings from a golden angel.
_______________________
Base ^CC6600VIT^000000 at least ^FF000090^000000:
MaxHP +5%, MaxSP +5%
 
Base ^CC6600STR^000000 at least ^FF000090^000000:
ATK +15
 
Base ^CC6600INT^000000 at least ^FF000090^000000:
MATK +15
 
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ASPD +1
 
Base ^CC6600DEX^000000 at least ^FF000090^000000:
Increases long-ranged damage on the targets by 5%.
 
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Increases critical damage on the targets by 5%.
_______________________
^0000FFRefine Level +9^000000:
Base ^CC6600VIT^000000 at least ^FF000090^000000:
MaxHP +5%, MaxSP +5%
 
Base ^CC6600STR^000000 at least ^FF000090^000000:
ATK +15
 
Base ^CC6600INT^000000 at least ^FF000090^000000:
MATK +15
 
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ASPD +1
 
Base ^CC6600DEX^000000 at least ^FF000090^000000:
Increases long-ranged damage by additional 5%.
 
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Increases Critical Damage by additional 5%.
_______________________
When equipped with ^990099Golden Angel Hairband^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Garment^000000
^0000CCDefense:^000000 20
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None^000000
#
20842#
A bag full of candies.
You can get various effects if this bag enchanted.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Increases experience gained from defeating monsters by 10%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20843#
A bag full of candies.
You can get various effects if this bag enchanted.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ranged Physical Damage +1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +12^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Increases experience gained from defeating monsters by 10%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20844#
A bag full of candies.
You can get various effects if this bag enchanted.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +2%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +12^000000:
Decreases Variable Casting Time by 7%.
_______________________
^CC6600Base Level^000000 below ^0000FF100^000000:
Increases experience gained from defeating monsters by 10%.
_______________________
^CC6600Base Level^000000 at least ^0000FF100^000000:
Increases experience gained from defeating monsters by 4%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20845#
The skin of a dragon which has a mouth large enough to swallow an entire human.
_______________________
STR +5
LUK +5
_______________________
Decreases damage taken from ^777777Holy^000000 and ^777777Ghost^000000 elemental attacks by 5%.
_______________________
Decreases damage taken from ^FF0000Formless^000000 and ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +8^000000:
ASPD +1% for every combined sum of 20 base STR and LUK.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20846#
A manteau that has been made long time ago but it still looks brand new.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with either ^990099Temporal STR Boots^000000,
^990099Temporal AGI Boots, Temporal VIT Boots^000000,
^990099Temporal INT Boots, Temporal DEX Boots^000000
or ^990099Temporal LUK Boots^000000:
MaxHP +15%
MDEF +10
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Temporal STR Boots^000000:
ATK +30
_______________________
When equipped with ^990099Temporal AGI Boots^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Temporal VIT Boots^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
_______________________
When equipped with ^990099Temporal INT Boots^000000:
MATK +30
_______________________
When equipped with ^990099Temporal DEX Boots^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Temporal LUK Boots^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20847#
A manteau that dramatically increases your chances of survival in any situation
_______________________
VIT+15
_______________________
When equipped with ^990099Illusion Survivor's Staff^000000:
MaxHP +1000,
MATK -50
_______________________
^0000FFFor each Refine Level^000000 of ^990099Illusion Survivor's Staff^000000:
MATK +20,
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Illusion Survivor's Staff^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000 of ^990099Illusion Survivor's Manteau^000000:
Increases ^777777Neutral^000000 resistance by 1%.
_______________________
(Increases MATK and ^777777Neutral^000000 resistance only up to +10 Refine Level.)
_______________________
When equipped with ^990099Illusion Wizardry Staff^000000:
Increases ^0000FFCrimson Rock^000000 by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Survivor's Manteau^000000 and ^990099Illusion Wizardry Staff^000000 each is ^0000FF+7 or higher^000000:
Increases ^0000FFHell Inferno^777777 damage by 40%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Shadow^000000 element by 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 55
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Wizard and Soul Linker classes
#
20852#
A cloak worn by Zilant, who was called a rare witch.
Multiple woven techniques protect the surgeon from fire and wind.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +10^000000:
Enables unlimited effect of ^009900Endure^000000.
_______________________
When equipped with ^990099Witch's Thunder Flame Wand^000000:
MATK +5%
Decreases damage taken from ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by additional 20%.
_______________________
When equipped with ^990099Necromancer's Dress^000000:
^0000FFFor each Refine Level^000000 of ^990099Necromancer's Manteau^000000:
MATK +2%
Decreases Variable Casting Time by additional 2%.
_______________________
When equipped with ^990099Necromancer's Hand Mirror^000000:
MATK +5%
Decreases Variable Casting Time by additional 5%.
 
^0000FFRefine Level^000000 of ^990099Necromancer's Hand Mirror^000000 is ^0000FF+8 or higher^000000:
Perfect Dodge +20
MATK +5%
Decreases Variable Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20853#
An accessory to attach to the shoulder made by collecting the fallen Rudo's wings.
Because it is so small, there is no change in appearance, but you can feel the mysterious power as if you could fly in the sky.
_______________________
ASPD +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +3%
_______________________
When equipped with ^990099Rudo's Paper Roll^000000:
^0000FFFor each Refine Level^000000 of ^990099Rudo's Paper Roll^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 6
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Mage and 3rd Acolyte classes
#
20854#
A cape developed to carry various medicines.
No worries if you prepare.
_______________________
Defeating monstery restores 100 HP and 10 SP.
_______________________
Random chance to drop ^990099RB Muscle 15mg^000000 when defeating ^FF0000Brute^000000 and ^FF0000Fish^000000 race.
_______________________
Random chance to drop ^990099Antitoxic Serum^000000 when defeating ^FF0000Dragon^000000 and ^FF0000Formless^000000 race.
_______________________
Random chance to drop ^990099Combat Drug^000000 when defeating ^FF0000Plant^000000 and ^FF0000Insect^000000 race.
_______________________
Random chance to drop ^990099Speed Potion^000000 when defeating ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race.
_______________________
Random chance to drop ^990099Poison Bottle^000000 when defeating ^FF0000Undead^000000 and ^FF0000Angel^000000 race.
_______________________
^0000FFRefine Level +7^000000:
Increases the drop chance of above effects.
_______________________
^0000FFRefine Level +9^000000:
Increases the drop chance of above effects further.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
20855#
^000088Rental Item^000000
An oxygen tank that can be rented for a certain period of time during the July Noodle Festival. It facilitates activities in the water.
_______________________
FLEE +30
HIT +30
_______________________
Decreases damage taken from ^FF0000Fish^000000 race by 10%.
Decreases damage taken from ^777777Neutral^000000 and ^0000BBWater^000000 elemental attacks by 15%.
_______________________
When equipped with ^990099Rental Scuba Mask^000000:
ASPD +2
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
20856#
The manteau used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world.
If used abusely, its magic power will consume its wearer.
_______________________
^0000FFRefine Level +8^000000:
ATK +20
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +13^000000:
Decreases After Skill Delay by 4%.
_______________________
Base ^CC6600VIT^000000 at least ^0000FF125^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 32
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
20857#
A veil worn by snipers to hide.
_______________________
MDEF +10
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
MaxHP +15%
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
Decreases damage taken from ranged physical attacks by 20%.
_______________________
When Level 5 ^009900Anti-Material Blast^000000 is learned:
Decreases ^009900Anti-Material Blast^000000 skill cooldown by 2 seconds.
_______________________
When Level 5 ^009900Hammer of God^000000 is learned:
Decreases ^009900Hammer of God^000000 skill cooldown by 10 seconds.
_______________________
When Level 5 ^009900Mass Spiral^000000 is learned:
Decreases Variable Casting Time of ^009900Mass Spiral^000000 by 2 seconds.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Increases Ranged Physical Damage by additional 3%.
Decreases damage taken from ranged physical attacks by additional 15%.
 
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Mass Spiral^000000 by 1%.
 
For each ^0000FF4 ^CC6600Base Level^000000:
Increases damage of ^009900Anti-Material Blast^000000 by 3%.
 
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Hammer of God^000000 by 6%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
Increases Ranged Physical Damage by additional 3%.
_______________________
When equipped with ^990099Rectangular Large Sleeve^000000:
Increases damage taken from ranged physical attacks by 35%.
_______________________
When equipped with ^990099Horn Card^000000:
Increases damage taken from ranged physical attacks by 35%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Rebellion
#
20858#
The cloak that the experimental body of the Ymir project was equipped with.
Y.S.F.0.1 was an abbreviation for "Ymir project Sample Final 01".
_______________________
MDEF +10
_______________________
MaxHP +15%
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Spiral Pierce^000000 by 5.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When equipped with ^990099Y.S.F.0.1 Plate^000000 and ^990099Y.S.F.0.1 Greaves^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Spiral Pierce^000000 by 50%.
Increases damage of ^009900Spear Boomerang^000000 by 100%.
Increases damage of ^009900Hundred Spear^000000 by 50%.
 
^0000FFRefine Level^000000 of ^990099Y.S.F.0.1 Plate^000000, ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000 is ^0000FF+7 or higher^000000:
Decreases After Skill Delay by additional 20%.
Increases damage of ^009900Spiral Pierce^000000 by additional 100%.
Increases damage of ^009900Spear Boomerang^000000 by additional 200%.
Increases damage of ^009900Hundred Spear^000000 by additional 100%.
 
^0000FFRefine Level^000000 of ^990099Y.S.F.0.1 Plate^000000, ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000 is ^0000FF+9 or higher^000000:
Decreases After Skill Delay by additional 20%.
Increases damage of ^009900Spiral Pierce^000000 by additional 100%.
Increases damage of ^009900Spear Boomerang^000000 by additional 200%.
Increases damage of ^009900Hundred Spear^000000 by additional 100%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
20859#
A suit inspired by Phreeoni. You feel like you can fly!
_______________________
MaxHP +10%
HIT +10
_______________________
^0000FFRefine Level +7^000000:
HIT +20
_______________________
^0000FFRefine Level +8^000000:
HIT +30
_______________________
^0000FFRefine Level +9^000000:
HIT +40
_______________________
^0000FFRefine Level +10^000000:
HIT +100
_______________________
When equipped with ^990099Phreeoni Card^000000:
Perfect HIT +50%
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20860#
[cRO Item]
_______________________
A replica of the haori worn by the lord of Amatsu Castle.
You can move very quickly when you wear it.
_______________________
ASPD +3%,
FLEE +10
_______________________
Enables the use of Level 3 ^0000FFDouble Attack^000000.
Enables the use of Level 3 ^0000FFTriple Attack^000000.
_______________________
^0000FFRefine Level +7^000000:
ASPD +3%
FLEE +10
Enables the use of Level 5 ^0000FFDouble Attack^000000.
Enables the use of Level 5 ^0000FFTriple Attack^000000.
_______________________
^0000FFRefine Level +9^000000:
ASPD +3%
FLEE +10
Enables the use of Level 10 ^0000FFDouble Attack^000000.
Enables the use of Level 10 ^0000FFTriple Attack^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
20861#
Large wings shaped by countless swords, large and small.
If you handle it incorrectly, you may hurt yourself.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20863#
A garment made from Menblatt Wings.
I'm going to fly in the sky.
_______________________
ATK +30
_______________________
^0000FFRefine Level +5^000000:
For each ^0000FF60^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
When compounded with ^990099Menblatt Card^000000:
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Garment^000000
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20899#
A backpack of a worker who worked in a mine.
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
Decreases damage taken from ^FF0000Fire^000000 and ^CC5500Earth^000000 elemental attacks by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Magma Eruption^000000 by 10%.
_______________________
^0000CCType:^000000 Garment^000000
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20900#
A scarf used by a ninja hired by the mine owner as a bouncer.
_______________________
MDEF +10
_______________________
FLEE +10
_______________________
When Level 1 ^009900Release Ninja Spell^000000 is learned:
Increases damage of ^009900Release Ninja Spell^000000 by 40%.
_______________________
When Level 5 ^009900Throw Huuma Shuriken^000000 is learned:
Increases damage of ^009900Throw Huuma Shuriken^000000 by 50%.
_______________________
When Level 5 ^009900Swirling Petal^000000 is learned:
Increases damage of ^009900Swirling Petal^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
FLEE +20
 
For each ^CC6600Base Level^000000:
Increases damage of ^009900Throw Huuma Shuriken^000000 by additional 1%.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Release Ninja Spell^000000 by additional 1%.
 
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
FLEE +20
MaxSP +5%
_______________________
When equipped by ^0033CCKagerou/Oboro^000000:
MaxHP +15%
Decreases damage taken from ranged physical attacks by 20%.
 
^0000FFRefine Level +7^000000:
MaxHP +5%
Decreases damage taken from ranged physical attacks by additional 15%.
_______________________
When equipped by ^0033CCKagerou/Oboro^000000:
When equipped with ^990099Rectangular Large Sleeve^000000:
Increases damage taken from ranged physical attacks by 35%.
 
When equipped with ^990099Horn Card^000000:
Increases damage taken from ranged physical attacks by 35%.
_______________________
^0000CCType:^000000 Garment^000000
^0000CCDefense:^000000 18
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20901#
A cloak with the power of the spirits of the four major elements.
_______________________
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Psychic Wave^000000 by 3%.
_______________________
^0000CCType:^000000 Garment^000000
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20902#
A manteau awarded as a token of gratitude to the hunters who excelled in the hunt.
_______________________
FLEE +15,
_______________________
Decreases Variable Casting Time by 10%.
Decreases physical damage taken by ^FF0000Animal^000000 and ^FF0000Insect^000000 race by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099True Hunting Boots^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFFor each Refine Level above ^0000FF+9 or higher^000000 of ^990099True Hunting Manteau^000000 and ^990099True Hunting Boots^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20903#
A manteau made to show your skills in hunting competitions.
_______________________
FLEE +15,
_______________________
Decreases Variable Casting Time by 10%.
Decreases physical damage taken by ^FF0000Animal^000000 and ^FF0000Insect^000000 race by 10%.
_______________________
When equipped with ^990099Short-term Hunting Boots^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20906#
A manteau given to beginner adventurers which are starting another adventure.
_______________________
Decreases ^777777Neutral^000000 elemental damage taken by 20%.
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20907#
A beautiful cloth woven with fairy wings.
Beautifully decorated brooches are said to bring out the power of the four elements.
_______________________
MDEF +10
_______________________
Perfect Dodge +8
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race monstery by 5%.
_______________________
^0000FFRefine Level +5^000000:
Perfect Dodge +10
DEF +50, MDEF +5
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +10
DEF +50, MDEF +5
_______________________
When compounded with ^990099Jakk Card^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 45%.
_______________________
When compounded with ^990099Dustiness Card^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 45%.
_______________________
When compounded with ^990099Hode Card^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 45%.
_______________________
When compounded with ^990099Mars Card^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 45%.
_______________________
When compounded with ^990099Choco Card^000000:
Perfect Dodge -5
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20915#
A cape with a pattern that the dorams like.
_______________________
MDEF +5
_______________________
ATK +20, MATK +20
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Doram Suit^000000 and ^990099Doram Shoes^000000:
Increases movement speed.
Recovers 500 HP and 5 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
20916#
A high-class cape with a pattern that the dorams like.
_______________________
MDEF +5
_______________________
ATK +30, MATK +30
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%, MaxSP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +15
_______________________
When equipped with ^990099Luxury Doram Suit^000000 and ^990099Luxury Doram Shoes^000000:
Increases movement speed.
Recovers 1000 HP and 10 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
20917#
A elegant cape with a pattern that the dorams like.
_______________________
MDEF +5
_______________________
ATK +50, MATK +50
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +2%, MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +20
_______________________
When equipped with ^990099Luxury Doram Suit^000000 and ^990099Luxury Doram Shoes^000000:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
20922#
A cloak made of the scale of the strongest creature and a feared sea monster.
_______________________
MDEF +5
_______________________
Increases Damage on ^0000BBWater^000000 elemental by 15%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
ASPD +1%
Increases Damage on ^0000BBWater^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 100%.
_______________________
When equipped with ^990099Toad Card^000000
MaxHP +10%
MDEF +10
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCRequirement:^000000
Base Level 100
#
20923#
The first armor made by Goibne. He loved the shoulder straps very much.
_______________________
VIT +1
MDEF +2
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 47
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
20924#
Brave warrior cloak.
It has the power to face all dangers and difficulties.
_______________________
Increases resistance against ^663399Freezing^000000 status by 25%.
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 4%.
Increases HP Recovery Rate of ^990099Recovery Items^000000 by 4%.
_______________________
When equipped with ^990099Brave Suit^000000 and ^990099Brave Shoes^000000:
Increases Damage against ^FF0000Players^000000 by 50%.
Prevents ^663399Fear^000000 and ^009900White Imprison^000000 status.
But you still can cast ^009900White Imprison^000000 on yourself.
Cures ^663399Masquerade Ignorance^000000 status, when using ^990099Elvira Candy^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 165
#
20925#
A cloak made for the purpose of taking command on the battlefield.
It is made of a fairly durable material so that you can take command even at the forefront.
_______________________
MDEF +10
_______________________
ATK +10, MATK +10
_______________________
MaxHP +3%, MaxSP +3%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
ATK +20, MATK +20
MaxHP +7%, MaxSP +7%
_______________________
^0000FFRefine Level +7^000000:
ATK +30, MATK +30
MaxHP +10%, MaxSP +10%
_______________________
When equipped with ^990099Heroic Ungoliant Boots^000000:
VIT +10, LUK +10
Decreases SP Consumption by 10%.
Increases ^009900Healing^000000 skills effectiveness by 20%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When equipped with ^990099Heroic Silver Fox Leather Boots^000000:
STR +10, DEX +10
Decreases After Skill Delay by 20%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When equipped with ^990099Heroic Nepenthes Shoes^000000:
AGI +10, INT +10
Decreases Variable Casting Time by 10%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 165
#
20931#
A beautiful scarf with an iridescent glow.
Feel the power of the four major elements.
_______________________
MaxHP +2%
MaxSP +2%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
When ^009900Warg Rider^000000 is Level 3:
Decreases cooldown of ^009900Unlimit^000000 by 180 seconds.
_______________________
When ^009900Camouflage^000000 is Level 5:
Decreases After Skill Delay by of all skills by 10%.
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.2 seconds.
_______________________
For each Level of ^009900Aimed Bolt^000000:
Increases Ranged Physical Damage by additional 2%.
Increases damage of ^009900Arrow Storm^000000 by 1%.
_______________________
When ^990099Prism Rangers Scarf^000000 is unequipped
^009900Unlimit^000000 effect is canceled.
_______________________
^0000FFRefine Level +5^000000:
MaxHP, MaxSP +3%
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP, MaxSP +5%
Increases Ranged Physical Damage by additional 5%.
_______________________
When equipped with ^990099Fire Arrow^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Crystal Arrow^000000:
Decreases damage taken from ^0000FFWater^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Arrow of Wind^000000:
Decreases damage taken from ^44A000Wind^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Stone Arrow^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 75%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20932#
A shawl used by ancient Morocc priests.
Very light and highly breathable.
_______________________
MaxHP +5%
FLEE +10
_______________________
^0000FFRefine Level +7^000000:
FLEE +20
_______________________
^0000FFRefine Level +8^000000:
FLEE +30
Restores 100% HP and SP when being resurrected.
_______________________
^0000FFRefine Level +9^000000:
FLEE +40
_______________________
^0000FFRefine Level +10^000000:
Perfect Dodoge +25
_______________________
When equipped with ^990099Osiris Card^000000:
MaxHP +15%
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 50%.
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 100%.
Prevents ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Garment^000000
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20933#
Combat engine A type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxHP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Illusion Leg Type A^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Illusion Leg Type B^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 50
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20934#
Combat engine B type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxHP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Illusion Leg Type A^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Illusion Leg Type B^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 50
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20935#
Manteau that combines the skin of the creatures that live in the lava dungeon.
It seems to be still in heat.
_______________________
HIT +10
_______________________
^0000FFRefine Level +7^000000:
HIT +5
_______________________
^0000FFRefine Level +9^000000:
HIT +5
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Lava Leather Boots^000000:
HIT +5
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 50
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
20936#
Muffler that combines the skin of the creatures that live in the lava dungeon.
It seems to be still in heat.
_______________________
Critical +5
_______________________
^0000FFRefine Level +7^000000:
Critical +5
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +3%
_______________________
When equipped with ^990099Lava Leather Shoes^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 35
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
20937#
Hood that combines the skin of the creatures that live in the lava dungeon.
It seems to be still in heat.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^FF0000Fire^000000 elemental magical damage by 5%.
_______________________
When equipped with ^990099Lava Leather Sandals^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
20938#

#
20939#
A manteau made only for you in this world.
_______________________
Decreases damage taken from ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental attacks by 10%.
FLEE +30, HIT +10.
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Temporal Transcendence Boots^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
20940#
The blinking violet wings are floating behind the back.
The reality seems to be a small size hologram projector.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 4%.
_______________________
When equipped with ^990099Magical Booster[1]^000000:
Decreases Variable Casting Time by 30%.
_______________________
When equipped with ^990099Crimson Booster[1]^000000:
Increases Ranged Physical Damage by 14%.
_______________________
When equipped with ^990099Sigrun's Wings/Sigrun's Wings[1]^000000:
Increases Critical Damage by 14%.
_______________________
When equipped with ^990099Dark Blinkers/Dark Blinkers [1]^000000:
Decreases After Skill Delay by 6%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20941#
A cloak made of the wings of a phoenix and a feared flame monster.
_______________________
MDEF +5
_______________________
Increases Damage against monsters of ^FF0000Fire^000000 elemental by 15%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Increases Damage against monsters of ^FF0000Fire^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 100%.
_______________________
When compounded with ^990099Mastering Card^000000:
MDEF +10, FLEE +20
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 18
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20942#
A manteau made of a material that is as hard as Kongo stone.
_______________________
MDEF +15
_______________________
MaxHP +5%, MaxSP +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +3%, MaxSP +3%
_______________________
When equipped with ^990099Kongo Stone Shoes^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
Decreases damage taken from ^FF0000Doram Players^000000 by 10%.
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20943#
Rare equipment offered in Collector Kachua's collection list.
It was reported that it was used in the past by Gefen's Archmage, but it was known to have been practiced.
It seems to be related to the equipment that was given at the Geffen Magic Tournament.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
When equipped with ^990099Geffen Magic Robe^000000:
MATK +30
 
^0000FFRefine Level^000000 of ^990099Geffen Magic Robe^000000 is ^0000FF+11 or higher^000000:
MATK +40
Decreases Variable Casting Time by additional 20%.
_______________________
When equipped with ^990099Magic Intensifier Ring^000000:
Decreases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 55
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
20944#
It seems to have been one of the products of the Geffen Magical Tournament, but it seems to be hidden in Kachua's secret box for some reason.
It seems to be matched with the equipment and sets that were given in the past GefFen Magic Competition.
_______________________
MaxHP +300
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
When equipped with ^990099Anti-Magic Suit^000000:
ATK +30
 
^0000FFRefine Level^000000 of ^990099Anti-Magic Suit^000000 is ^0000FF+11 or higher^000000:
ATK +40
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Physical Enhancer Ring^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 23
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
20945#
A manteau made by the royal family as a token of appreciation for hunters who excelled in hunting competitions.
_______________________
FLEE +15
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from ^FF0000Animal^000000 and ^FF0000Insect^000000 race by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Regia Hunting Boots^000000:
ATK +20, MATK +20.
_______________________
^0000FFFor each Refine Level above ^0000FF+9 or higher^000000 of ^990099Regia Hunting Manteau^000000 and ^990099Regia Hunting Boots^000000:
Increases Attack Speed (decreases After Skill Delay by additional 5%).
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 70^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
20946#
Hood made of various parts of a powerful dragon.
You can feel the pressure of the dragon just by wearing it.
_______________________
DEF +20
MDEF +2
Increases recovery rate received from skills and items by 15%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 2%.
_______________________
^0000FFRefine Level +9^000000:
Recieving physical or magical damage has a chance to recover 2000 HP per second for 3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by additional 3%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 23
^0000CCWeight:^000000 50^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
20947#
Cloak worn by the priests who worshiped Odin.
The enchanted blessing of the cloak gently wraps the whole body.
_______________________
MaxSP +5%
MDEF +10
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 45^000000
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
20948#
One of three keys to unlocking Morpheus power,
this shawl is said to contain ancient spells.
_______________________
MaxSP +10%
MDEF +5
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
^0000CCPosition:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
20949#
A brown dragon's shell with 100 heads guarding a golden apple.
_______________________
AGI +5, VIT +5
MDEF +10
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 5%.
_______________________
Decreases damage taken from ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Restores 10 SP when a monster is killed by a physical attack.
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF20^000000 combined sum of base ^CC6600AGI^000000 and ^CC6600VIT^000000:
ATK +15, HIT +5
_______________________
If Refine Level is +9 or higher,
Restores additional 10 SP when a monster is killed by a physical attack.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCRequirement:^000000
Base Level 100
#
20952#
A muffler allegedly worn by an assassin who was loyal to his mission.
Designed to move faster than anyone.
_______________________
MaxHP +3%
MaxSP +3%
MDEF +5
Decreases damage from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +7%, MaxSP +7%
ASPD +1
Gain 5 SP when defeating monsters with physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Increases Movement Speed.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%, MaxSP +10%
ASPD +1
Gain additional 5 SP when defeating monsters with physical attacks.
_______________________
^0000FFRefine Level +10^000000:
Enables the use of Level 3 ^0000FFCloacking^000000.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20953#
Hood for top adventurers on a new adventure.
_______________________
^663399Indestructible in battle^000000
_______________________
HIT +10
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20955#
A christmas tree hanging on the back to save the Christmas atmosphere.
Since it has holy power, it resonates with various items to give special abilities to the wearer.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
MATK +1%
_______________________
^0000FFRefine Level +9^000000:
ATK +30
MATK +30
_______________________
^0000FFRefine Level +11^000000:
Physical melee attacks have a chance to increase Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 20% for 10 seconds.
_______________________
When equipped with ^990099Noble Cross^000000 and ^990099Wounded Mind^000000:
MATK +30
Increases damage of ^990099Double Light^000000 by 40%.
 
^0000FFRefine Level^000000 of ^990099Noble Cross^000000 is ^0000FF+10 or higher^000000:
Increases damage of ^990099Double Light^000000 by additional 20%.
_______________________
When equipped with ^990099Noble Cross^000000 and ^990099Gentle Heart^000000:
ATK +30
Increases damage of ^990099Knuckle Arrow^000000 by 40%.
 
^0000FFRefine Level^000000 of ^990099Noble Cross^000000 is ^0000FF+10 or higher^000000:
Increases damage of ^990099Knuckle Arrow^000000 by additional 20%.
_______________________
When equipped with ^990099Old Parasol^000000 and ^990099Evil Thread Glove^000000:
MATK +80
Physical melee attacks have a chance to auto-cast Level 10 ^009900Soul Strike^000000.
 
^0000FFRefine Level^000000 of ^990099Old Parasol^000000 is ^0000FF+10 or higher^000000:
Physical melee attacks have a chance to auto-cast Level 5 ^009900Napalm Vulcan^000000.
_______________________
When equipped with ^990099Evil Thread Glove^000000 and ^990099Red Lantern^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
HIT +10, MATK +10%
 
^0000FFRefine Level^000000 of ^990099Christmas Guardian Tree^000000 is ^0000FF+10 or higher^000000:
Physical melee attacks have a chance to auto-cast Level 3 ^009900Psychic Wave^000000.
_______________________
When equipped with ^990099Wounded Mind^000000 and ^990099Gentle Heart^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Ranged Physical Damage by 10%.
ATK +10%
 
^0000FFRefine Level^000000 of ^990099Christmas Guardian Tree^000000 is ^0000FF+10 or higher^000000:
HIT +15
Increases Critical Damage by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
20963#
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
ATK +1%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000FFRefine Level +11^000000:
Ignores additional 10% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
When equipped with ^990099Temporal STR Boots^000000 or ^990099Modified Temporal STR Boots^000000:
ATK +50
 
^0000FFRefine Level^000000 of ^990099Temporal STR Boots^000000 or ^990099Modified Temporal STR Boots^000000 is ^0000FF+10 or higher^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20964#
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your agility.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
Increases Critical Damage by 3%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000FFRefine Level +11^000000:
Ignores additional 10% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
When equipped with ^990099Temporal AGI Boots^000000 or ^990099Modified Temporal AGI Boots^000000:
Increases Critical Damage by 7%.
 
^0000FFRefine Level^000000 of ^990099Temporal AGI Boots^000000 or ^990099Modified Temporal AGI Boots^000000 is ^0000FF+10 or higher^000000:
Ignores 30% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20965#
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your stamina.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
MaxHP +400
_______________________
^0000FFFor each 4 Refine Levels^000000:
MaxHP +3%
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000FFRefine Level +11^000000:
Ignores additional 10% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
When equipped with ^990099Temporal VIT Boots^000000 or ^990099Modified Temporal VIT Boots^000000:
Decreases After Skill Delay by 5%.
 
^0000FFRefine Level^000000 of ^990099Temporal VIT Boots^000000 or ^990099Modified Temporal VIT Boots^000000 is ^0000FF+10 or higher^000000:
Ignores 30% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20966#
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your intelligence.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
MATK +1%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000FFRefine Level +11^000000:
Ignores additional 10% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
When equipped with ^990099Temporal INT Boots^000000 or ^990099Modified Temporal INT Boots^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Temporal INT Boots^000000 or ^990099Modified Temporal INT Boots^000000 is ^0000FF+10 or higher^000000:
Ignores 30% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20967#
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your dexterity.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000FFRefine Level +11^000000:
Ignores additional 10% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
When equipped with ^990099Temporal DEX Boots^000000 or ^990099Modified Temporal DEX Boots^000000:
Increases Ranged Physical Damage by 7%.
 
^0000FFRefine Level^000000 of ^990099Temporal DEX Boots^000000 or ^990099Modified Temporal DEX Boots^000000 is ^0000FF+10 or higher^000000:
Ignores 30% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20968#
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your luck.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +3
Increases Critical Damage by 3%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Ignores 20% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000FFRefine Level +11^000000:
Ignores additional 10% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
When equipped with ^990099Temporal LUK Boots^000000 or ^990099Modified Temporal LUK Boots^000000:
ASPD +1
 
^0000FFRefine Level^000000 of ^990099Temporal LUK Boots^000000 or ^990099Modified Temporal LUK Boots^000000 is ^0000FF+10 or higher^000000:
Ignores 30% physical and magic defense of ^FF0000Animal^000000 and ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20969#
A beautiful scarf that shines in rainbow colors.
Feel the power of the four major elements.
_______________________
MaxHP +2%, MaxSP +2.%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
Increases Magical Damage by 2%.
_______________________
When Level 5 ^009900Frigg's Song^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases ^009900Metallic Sound^000000 skill cooldown by 0.2 seconds.
_______________________
For each Level of ^009900Gloomy Shyness^000000:
Increases Magical Damage by additional 4%.
Increases damage of ^009900Metallic Sound^000000 by 4%.
_______________________
When Level 5 ^009900Deep Sleep Lullaby^000000 is learned:
Enables the use of Level 10 ^0000FFHeal^000000.
Recovers 200 HP and 20 SP when defeating enemies with magical attacks.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +3% , MaxSP +3%.
Increases Magical Damage by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5% , MaxSP +5%.
Increases Magical Damage by additional 5%.
_______________________
When equipped with ^990099Fire Arrow^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Crystal Arrow^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Wind Arrow^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Stone Arrow^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 75%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20988#
Butterfly wings with fine mechanical decoration.
If you're a steampunk enthusiast, you'll feel it's an irresistibly beautiful look.
_______________________
^0000CCType:^000000 Costume
^0000CCLocation:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20989#
A costume sash attached to the waist.
Let's go around with a tin doll.
_______________________
^0000CCType:^000000 Costume
^0000CCLocation:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20990#
An alchemist's ornament.
It seems that the constantly rotating gears symbolize the passage of time.
_______________________
^0000CCType:^000000 Costume
^0000CCLocation:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
20991#
Wings made with the image of a fairy flying in the Garden of Eden.
_______________________
Decreases damage received from ^FF0000Normal^000000 and ^FF0000Boss^000000 class monsters by 5%.
Decreases damage received from ^FF0000Players^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Increases Magical Damage by 2%.
_______________________
^0000FFRefine Level +6^000000:
All Basic Stats +10
Prevents knock-back effect.
_______________________
^0000FFRefine Level +8^000000:
Enables the use of Level 1 ^0000FFEnergy Coat^000000.
When Level 1 ^009900Energy Coat^000000 is learned.
DEF +300, MDEF +15
_______________________
If the ^990099Fairy of Eden^000000's Grade is ^CC3D3DD^000000 or higher:
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 2%.
 
^0000FFRefine Level +10^000000:
INT +25
_______________________
When equipped with ^990099Garden of Eden^000000:
MaxHP +50%
Increases movement speed.
_______________________
When equipped with ^990099Liberation of Truth^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases After Skill Delay by 25%.
_______________________
When equipped with ^990099Wizard of Veritas Card^000000:
INT +40
Enables its user to detect hidden enemies.
When equipped by ^0033CCWarlock^000000 classes:
For each ^CC6600Base Level^000000:
Increases damage of ^990099Sighttrasher^000000 by 6%.
When using ^009900Sighttrasher^000000, there is a chance to auto-cast Level 1 ^009900Sight^000000.
_______________________
When equipped with ^990099Symbol of Eden^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
When this item is unequipped, cancels the effects of ^009900Energy Coat^000000.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
20993#
A cape said to have been worn by a priest who healed his allies while dodging.
_______________________
MDEF +5
MaxHP +2% ,MaxSP +2%
_______________________
Decreases After Skill Delay by 5%.
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 5%.
_______________________
For each Level of ^009900Sacrament^000000:
FLEE +10, Perfect Dodge +5
_______________________
When ^009900Praefatio^000000 is mastered:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 50%.
Decreases Fixed Casting Time of ^009900Renovatio^000000 by 100%.
_______________________
When ^009900Highness Heal^000000 is mastered:
Decreases damage taken from ^0000BBWater^000000 and ^777777Ghost^000000 elemental attacks by 75%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +3%, MaxSP +3%.
Decreases After Skill Delay by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%, MaxSP +5%.
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
21000#
TwoHanded Sword that is coated by Oridecon and Gold with perfect Level.
_______________________
^0000FFFor each Refine Level^000000:
ATK +12
MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Swordman classes
#
21001#
*Effects in WoE & PVP area
Increases Physical Damage against ^FF0000Players^000000 by 80% and bypasses 30% physical defense.
_______________________
^0000FFRefine Level +6^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 40%.
_______________________
^0000FFRefine Level +9^000000:
Has a chance to reflect damage back to the enemy as well as casting ^009900Magic Mirror^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 260
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordman classes
#
21002#
*Effects in WoE & PVP area
This weapon ignores it's attack damage while decreasing the target's HP by 8% on each physical attack. (This effect does not work with skills)
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 95
Swordman classes
#
21003#
An oriental sword named after a legendary Japanese swordsmith.
_______________________
Critical +30
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
Random chance to inflict ^663399Curse^000000 status on wielder when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 155
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
21004#
A reddish wide Two-Handed Sword.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ASPD +1
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
21005#
A Two-Handed Sword that enhanced with special metal that Increases its attack power.
_______________________
^0000FFFor each Refine Level^000000:
ATK +6 and MATK +2.
_______________________
^CC6600Base Level^000000 at least ^0000FF20^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5
(Effect applies up to Level 120)
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 95
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman classes
#
21006#
^000088Rental Item^000000
*Effects in WoE TE area
Increases Physical Damage against ^FF0000Players^000000 by 40%.
Random chance to inflict ^663399Bleeding^000000 status when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordman classes
#
21007#
A heavy broadsword with small cracks along its edges. It must have been used in many battles.
'-The sword of Richard.R.Grants'
_______________________
STR +20
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 330
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight and Royal Guard
#
21008#
A rare japanese sword with doubled edge. The wound caused by it is not easy to heal.
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 2%.
_______________________
Random chance to auto-cast Level 1 ^009900Critical Wound^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
21009#
A Broadsword sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +120
_______________________
Has low chance to drain 5% of damage inflicted into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipping.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rune Knight and Royal Guard
#
21010#
This Two-Handed Sword was once used for vanquishing an evil slayer and his followers.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
^0000FFRefine Level +12^000000:
ATK +7%
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 225
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
21011#
A large knife used to cut something, the handle is missing.
_______________________
Increases After Attack Delay by 5%.
_______________________
Base ^CC6600STR^000000 is below ^0000FF110^000000:
ATK -250
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Rune Knight and Royal Guard
#
21012#
A sword belong to magic swordman, His magic power poured to this Two-Handed Sword.
_______________________
MATK +150
_______________________
When equipped with ^990099Death Word Card^000000:
Random chance to auto-cast Level 5 ^009900Soul Strike^000000 when dealing melee physical attacks.
_______________________
When equipped with ^990099Pitman Card^000000:
Random chance to auto-cast Level 5 ^009900Earth Spike^000000 when dealing melee physical attacks.
_______________________
When equipped with ^990099Hill Wind Card^000000:
Random chance to auto-cast Level 5 ^009900Lightning Bolt^000000 when dealing melee physical attacks.
_______________________
When equipped with ^990099Laurell Weinder Card^000000:
Random chance to auto-cast Level 5 ^009900Cold Bolt^000000 when dealing melee physical attacks.
_______________________
When equipped with ^990099Red Ferus Card^000000:
Random chance to auto-cast Level 5 ^009900Fire Bolt^000000 when dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000 of weapon increases the chance of triggering magic.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 110
Rune Knight
#
21013#
Ancient Two-Handed Sword that once used by cavalry.
_______________________
Decreases SP Consumption of ^009900Auto Counter^000000 by 2.
_______________________
Decreases SP Consumption of ^009900Parrying^000000 by 25.
_______________________
When equipped with ^990099Golem Card^000000:
Decreases damage taken from ^FF0000Small^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 110
Rune Knight
#
21014#
This weapon contains a strange energy. There are hidden stats sealed inside this sword.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 230
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
21015#
Two-Handed Sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv)
up to +15 Refine Level.
MATK increased by (RefineLv*RefineLv)/2
up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordman classes
#
21016#
Two-Handed Sword imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
Increases MATK by (Refinelv*Refinelv)/2.
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Rune Knight and Royal Guard
#
21017#
A two handed sword that was acquired from defeating the demon god and it's followers.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by 40%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 20%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 20%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 225
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Knight and Crusader
#
21018#
Sword once used by berserker Riel. You can feel steady rhythm of enemy movement which passing in your sight.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 340
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight and Royal Guard
#
21019#
One of five famous swords in eastern country.
Its sharpness and handling increases the force of its user.
_______________________
Every 1 STR Increases ATK by 1, however it's limited up to 120 stat point.
_______________________
Base ^CC6600STR^000000 at least ^0000FF95^000000:
ATK +40
_______________________
Base ^CC6600STR^000000 at least ^0000FF108^000000:
ATK +80
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +120
_______________________
^0000FFRefine Level +7^000000:
Random chance to inflict Curse status on the targets within 11x11 cells when dealing physical damage
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 5 ^009900Maximum Power Thrust^000000 When using ^009900Berserk^000000 skill.
When Maximum Power Thrust is activated, it will consume 5,000 zeny.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 75
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Rune Knight
#
21020#
A large blade with a missing handle.
_______________________
Restore SP by 1 when dealing Physical Damage on ^FF0000Demi-Human^000000 race monster.
_______________________
Restores SP by 1 when defeating ^FF0000Demi-Human^000000 race monster with melee physical attacks.
_______________________
^0000FFRefine Level +7^000000:
Restore SP by 1 when defeating ^FF0000Demi-Human^000000 race monster with melee physical attacks.
_______________________
^0000FFRefine Level +10^000000:
Ignores ^FF0000Demi-Human^000000 race monster's physical defense.
Restore SP by 1 when dealing Physical Damage on ^FF0000Demi-Human^000000 race monster.
Restore SP by 10 when defeating ^FF0000Demi-Human^000000 race monster with melee physical attacks.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
21021#
Equipment made to survive Malangdo Island.
An excellent product that can hold Malangdo enchantments and sells at unexpectedly high price.
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 50%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 225
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Knight classes and Crusader classes
#
21022#
A two-handed sword awarded by the king.
It seems to be effective in calming the souls of the dead.
_______________________
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 30%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 1%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordman classes
#
21023#
A metallic Two-Handed Sword made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Ignition Break^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +8, MATK +3, ASPD +2
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +7(Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
21024#
A sword that only allows for its swordmaster to use it.
_______________________
STR +1
DEX +1
_______________________
When ^009900Bash^000000 is mastered:
Increases damage of ^009900Bash^000000 by 50%.
_______________________
When ^009900Bowling Bash^000000 is mastered:
Increases damage of ^009900Bowling Bash^000000 by 50%.
_______________________
When equipped with ^990099Heroic Shoes^000000:
For each Level of ^009900Enchant Blade^000000 and ^009900Aura Blade^000000:
Increases damage of ^009900Bash^000000 and ^009900Bowling Bash^000000 by 10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordman classes
#
21025#
A weapon dyed in the dark made by those who have left the battlefield and left the world.
Although it is a two-handed weapon, it has a high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 45%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 25%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 20%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
^0000FFSlaughter^000000 Lv 2
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a certain chance to Reduces After Skill Delay by 100% for 5 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can be sold to NPC.^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman classes
#
21026#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
MATK +230
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman classes
#
21027#
A Diva Claymore that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +230
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman classes
#
21028#
A two-handed sword that contains evil thoughts.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman classes
#
21029#
A sword known to be used by Berserker Riel.
It seems that a certain rhythm seems to be felt when he sees him cut down the enemy.
_______________________
^0000FFRefine Level +7^000000:
ATK +25%.
_______________________
^0000FFRefine Level +9^000000:
ATK +25%.
_______________________
^0000FFRefine Level +9^000000:
Nullifies weapon damage penalty against all size enemies.
_______________________
When equipped with ^990099Immortal Corps Dog Tag^000000:
^0000FFFor each Refine Level^000000 of ^990099Lindy Hop (jRO)^000000:
Increases Critical Damage by 3%.
 
^0000FFRefine Level^000000 of ^990099Lindy Hop (jRO)^000000 is ^0000FF+9 or higher^000000:
Critical +50
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 25%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCRange:^000000 3
^0000CCWeight:^000000 900
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman classes
#
21030#
A two-handed sword for Rune Knights who are more or less used to handling runes.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Critical +10
_______________________
Increases Critical Damage by 10%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900TWo-Handed Quicken^000000:
Increases Attack Speed (decreases After Attack Delay by 1%.)
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
21031#
A claymore with the strength to hold the power of Neev.
_______________________
MATK +130
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Claymore^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
21037#
Two-handed sword specially made for beginner rune knights.
It will show its true ability when equipped together with Beginner Armor set.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ASPD +1
ATK +5%
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
21038#
An ancient sword said has cut many evil souls in eastern.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sonic Wave^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 2 ^009900Sonic Wave^000000 when dealing melee physical attacks.
_______________________
^0000FFRefine Level +11^000000:
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
3% chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
21039#
Heavy Greatsword used by the honorable Knights.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 175
Rune Knight, Royal Guard
#
21046#
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +230
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 340
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Swordsman classes
#
21047#
A two-handed sword made of high density emerald that emits rays of light.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +5
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Swordman classes
#
21049#
An ancient sword said has cut many eastern demons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sonic Wave^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 2 ^009900Sonic Wave^000000 when dealing physical damage.
(Or activates higher skill Level based on wielder's learned skill Level.)
_______________________
^0000FFRefine Level +9^000000:
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
21050#
This is known as the sword of a brave man from the orient.
_______________________
Perfect Dodge +10
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +10%
MaxSP +10%
_______________________
When equipped with ^990099Illusion Boots^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Tae Goo Lyeon^000000 and ^990099Illusion Boots^000000 each is ^0000FF+7 or higher^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath Water^000000 by 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rune Knight and Royal Guard
#
21051#
A Two-Handed sword made of Black Light.
_______________________
Increases damage of ^009900Bowling Bash^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Bowling Bash^000000 and ^009900Ignition Break^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Bowling Bash^000000 by 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
21052#
A Two-Handed sword with wide blade.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Pierce^000000 and ^009900Sonic Wave^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Sonic Wave^000000 skill cooldown by 1.5 seconds.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 650
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
21053#
It is said that he will unleash all the power of what he has acquired and surpass his limits.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
When equipped with ^990099Doppelganger Card^000000:
Enables the use of Level 1 ^0000FFLex Aeterna^000000.
 
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000:
ASPD +2%
Increases Physical Damage by 4%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000:
ASPD +5%
Increases Physical Damage by 10%.
_______________________
When equipped with ^990099Sealed Doppelganger Card^000000:
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000:
ASPD +1%
Increases Physical Damage by 2%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000:
ASPD +2%
Increases Physical Damage by 4%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Swordsman classes
#
21054#
A tool used to clean up various residues at the construction site.
Can be used for many purposes.
_______________________
ATK +15%
Critical +5
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 25%.
Increases Attack Speed (decreases After Attack Delay by 10%)
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Critical +7
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
21055#
A ceremonial two-handed sword used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Critical +5
Increases Critical Damage by 25%.
_______________________
^0000FFRefine Level +11^000000:
^663399Indestructible in battle^000000
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase critical damage by additional 20% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
21058#
A great sword said to have been used by a dragon slayer in the past.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP/MaxSP +5%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay and Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 7%.
MaxSP +5%
_______________________
When equipped with ^990099Great Hero's Boots^000000:
VIT +10
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight
#
21059#
A mysterious two-handed sword given to adventurers who successfully carry out their missions.

_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 225
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Swordsman classes
#
21063#
Claymore refined with Clock Tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Claymore.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Storm Slash^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2
[Grade C]: Damage of ^009900Storm Slash^000000 +10%.
[Grade B]: P.ATK +2
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Dragon Knight
#
21064#
A Knights' Two-Handed Sword, also available in Herosria.
_______________________
Increases Melee Physical Damage by 15%.
Decreases Ranged Physical Damage by 7%.
Critical +15
Increases Attack Speed(Decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Knight classes
#
21202#
It has been said that, since ancient times, octopigs have increased wealth and luck, and made ornaments that collect coins using the legs of octopigs.
It is said that it eats coins well, and it is named Eat Coin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Bottom
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
21205#
A mask made of nutcracker hair.
Both cheeks were filled with savory nuts to create a sense of volume.
It smells of animals a little, but it is very soft and warm, so it is said to be excellent for cold weather in winter.
_______________________
^ff0000(The option of the item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Bottom
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
21206#
A mask made of nutcracker hair.
Both cheeks were filled with savory nuts to create a sense of volume.
It smells of animals a little, but it is very soft and warm, so it is said to be excellent for cold weather in winter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Bottom
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
21207#
Bull-headed mask.
The dye preparation was forgotten and it was made white.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Bottom
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
21300#
A mask of the East, modeled after a lion. The lion's eyes wide open, as if to be scared, are scary.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
21400#
A statue made from Rammir's scales.
It feels divine because it uses real blue dragon scales.
_______________________
^CC3D3D[Event Effect]^000000
ATK +50, MATK +50
Critical +10
Decreases Variable Casting Time by 10%.
Increases experience gained from defeating monsters by 15%.
Increases Item Drop Rate by 10%.
Increases Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
Increases Damage against monsters of every element and size by 15%.
^ff0000(Item effects will be deleted when the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
22000#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
ATK +7
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +50
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22001#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
MATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +60
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22002#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22003#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +300
MaxSP +10
_______________________
Base ^CC6600VIT^000000 at least ^0000FF120^000000:
MaxHP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22004#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
DEX +3
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
Decreases Fixed Casting Time by 0.5 seconds.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22005#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Critical Damage by 2%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
Increases Critical Damage by 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22006#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
ATK +7
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +50
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22007#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +300
MaxSP +10
_______________________
Base ^CC6600VIT^000000 at least ^0000FF120^000000:
MaxHP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22008#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
DEX +3
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
Decreases Fixed Casting Time by 0.5 seconds.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22009#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
MATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +60
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22010#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22011#
These boots are obviously old but they show no signs of wear and tear.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Critical Damage by 2%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
Increases Critical Damage by 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
3rd Classes
#
22012#
^000088Rental Item^000000
Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Maximum Base Level 100
#
22013#

#
22014#
A pair of shoes that emanates unnatural feeling. It is evident that the creator tried to challenge the limits but failed in overcoming it.
_______________________
MaxHP +12%
MaxSP +12%
_______________________
Increases DEF and MDEF based of Refine Level.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
2nd Classes, Kagerou, Oboro and Rebel
#
22015#
Heavenly sandals worn by the Guardian Angel of Super Novices.
_______________________
MaxHP +500
MaxSP +100
_______________________
When equipped with ^990099Modified Angel's Kiss^000000:
MATK +20
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 8
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
22016#
A pair of shoes worn by assassin.
_______________________
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained when defeating ^FF0000Demi-Human^000000 race monsters by additional 1%.
_______________________
When equipped with ^990099Assassin's Despair^000000:
^0000FFFor each Refine Level^000000 of ^990099Assassin's Shoes^000000:
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22017#
Shoes worn by a man who lived in the fishing industry.
Man's many years of experience are accumulated in the shoes.
_______________________
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by additional 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22018#
A magic shoes created by wise man.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
INT +1, MaxHP -1%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22019#
Boots with diamond decoration.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
_______________________
Increases damage taken from other elemental attacks by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22020#
The combat boots symbolizing the highest status of the Guillotine Cross.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
When using ^009900Dark Illusion^000000 on an enemy will auto-cast ^009900Cloaking Exceed^000000.
 
Bonus ^CC6600AGI^000000 at least ^FF0000+10^000000:
ATK +1%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 17
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
22021#
The combat boots symbolizing the highest status of the Ranger.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Base ^CC6600AGI^000000 at least ^FF000090^000000:
Recieving physical damage has a 10% chance to auto-cast ^009900Warg Bite^000000 on the enemy and increases damage of ^09900Warg Bite^000000 by 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
22022#
The combat boots symbolizing the highest status of the Royal Guard.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Bonus ^CC6600STR^000000 at least ^FF0000+10^000000:
Increases damage of ^009900Exceed Break^000000 and ^009900Pinpoint Attack^000000 by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
22023#
The combat boots symbolizing the highest status of the Rune Knight.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +30
_______________________
When equipped with ^990099Battle Shawl^000000:
Base ^CC6600VIT^000000 at least ^FF0000100^000000:
Recieving physical damage has a 0.5% chance to auto-cast ^009900Kyrie Eleison^000000.
Using ^009900Enchant Blade^000000 has a 50% chance to increase MATK by 20% for 300 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
22024#
The combat boots symbolizing the highest status of the Mechanic.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Bonus ^CC6600VIT^000000 at least ^FF0000+10^000000:
Increases damage of ^009900Axe Tornado^000000 by 5%.
 
Base ^CC6600INT^000000 at least ^FF0000100^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
22025#
The combat boots symbolizing the highest status of the Shadow Chaser.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Base ^CC6600INT^000000 at least ^FF0000100^000000:
Using ^009900Shadow Form^000000 auto-casts ^009900Full Strip^000000 on your enemy.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
22026#
The combat boots symbolizing the highest status of the Sura.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +30
_______________________
When equipped with ^990099Battle Shawl^000000:
Base ^CC6600DEX^000000 at least ^FF0000100^000000:
Skill casting cannot be interrupted.
Increases damage of ^009900Sky Net Blow^000000 by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
22027#
The combat boots symbolizing the highest status of the Archbishop.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Base ^CC6600INT^000000 at least ^FF0000100^000000:
Decreases SP Consumption by 5%.
 
Bonus ^CC6600INT^000000 at least ^FF0000+10^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
22028#
The combat boots symbolizing the highest status of the Archmage.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Base ^CC6600INT^000000 at least ^FF0000100^000000:
Skill casting cannot be interrupted.
 
Base ^CC6600DEX^000000 at least ^FF0000100^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 17
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock and Sorcerer
#
22029#
The combat boots symbolizing the highest status of the Perfomer.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Battle Shawl^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
 
Base ^CC6600DEX^000000 at least ^FF0000100^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 10%.
 
Base ^CC6600INT^000000 at least ^FF0000100^000000:
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
22030#
The battle boots that symbolize the highest status of Genetics.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100, MaxSP +1%
_______________________
When equipped with the ^990099Battle Shawl^000000:
Increases damage of ^009900Cart Tornado^000000 by 10%.
 
Base ^CC6600INT^000000 at least ^FF0000100^000000:
Increases damage of ^009900Blood Sucker^000000 by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
22031#
A pair of shoes wore by a man who collects many kind of insects. All years of experience were accumulated on these shoes.
_______________________
Give 5% more experience when defeating ^FF0000Insect^000000 race.
_______________________
^0000FFFor each Refine Level^000000:
Gives 1% more experience when defeating ^FF0000Insect^000000 race.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22032#
A pair of shoes worn by a man who devoted himself to devotion. All years of experience were accumulated on these shoes.
_______________________
Give 5% more experience when defeating ^FF0000Demon^000000 race monsters.
_______________________
^0000FFFor each Refine Level^000000:
Gives 1% more experience when defeating ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22033#
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, these shoes protect their wearer against holiness and fear.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by additional 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd Classes
#
22034#
Gaiter dyed with the blood of defeated enemies.
_______________________
Critical +2
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Critical +3
Increases Critical Damage by additional 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22035#
This technology will help you to be faster. Made with nepenthes leaves, known for their effect to alleviate muscle tension.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by additional 5%.
 
^0000FFFor each Refine Level^000000 above ^0000FF+8^000000:
Decreases Variable Casting Time by additional 1%. (Upt to +10)
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 3%.
 
^0000FFFor each Refine Level^000000 above ^0000FF+11^000000:
Decreases Variable Casting Time by additional 3%. (Up to +13)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
22036#
A boots made of silver fox fur that able to increase wearer's traction.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+8^000000:
Increases Ranged Physical Damage by additional 1%.
(Up to +13)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
22037#
Boots stained with body fluids Ungoliant extract that may improve the capacity to Reduces concentration.
_______________________
Decreases SP Consumption by 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+8^000000:
Decreases SP Consumption by additional 1%.
(Up to +13)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
22038#
A shiny shoes that symbolize a life hope.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +6^000000:
MaxHP +5%
MaxSP +5%
_______________________
When equipped with ^990099Kindergarten Hat^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and items by 5%.
_______________________
^CC6600Base Level^000000 is below ^0000FF80^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 3
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22039#
Boots contain the power of four major elements.
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 3%.
Decreases Variable Casting Time of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 3%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 1%.
Decreases Variable Casting Time of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22040#
The most popular shoes of this year.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ASPD +2.
_______________________
When equipped with ^990099Bright Blue Eyes Shadow^000000:
MaxHP +3%, MATK +4%, INT +3
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22041#
The most popular shoes of this year.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ASPD +2.
_______________________
When equipped with ^990099Bright Blue Eyes Shadow^000000:
MaxHP +3%, MATK +4%, INT +3
Resistance against ^777777Neutral^000000 elemental attacks +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22042#
A pair of shoes that given by Hermes to prevent magic from Medusa.
_______________________
AGI +2
ASPD +1
MDEF +5
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22043#
Mechanical boots that keep you light on your feet. They are much lighter than they look.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Axe^000000 class weapon:
ATK +30
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 35
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
22044#
Designed to significantly improve Movement Speed, this Mado Gear part is easy to assemble and disassemble.
_______________________
Decreases SP Consumption of ^009900Hovering^000000 by 15.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Acceleration^000000 by 20.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 23
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
22045#
Advanced sandals summer in a well-ventilated area. Good report is made easily attend.
_______________________
FLEE +5
_______________________
Random chance to auto-cast Level 10 ^009900Increase Agility^000000 when dealing physical or magical attack.
When the event ends the bonus will be deleted.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22046#
Boots used by travelers who come aboard Ferlock's airship.
Stolen by the monsters during the event of airship raid.
_______________________
AGI +1
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 26
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 125
#
22047#
Shoes of Ferlock, captain of the airship. Acquired during the event of airship raid.
_______________________
AGI +1
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +12^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
22048#
Shoes stained by the power of darkness. Reduces attacks from dark attribute monsters.
_______________________
MDEF +3.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Sombre Shield^000000:
Decreases damage taken from ^777777Shadow^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Sombre Shield^000000:
Increases damage against ^777777Shadow^000000 elemental by 2%.
_______________________
When equipped with ^990099Sombre Manteau^000000:
Increases damage against ^777777Shadow^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Sombre Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22049#
A pair of magical shoes endowed with the power of Earth.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Sol Shield^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^008080Sol Shield^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental by 2%.
_______________________
When equipped with ^990099Sol Manteau^000000:
Increases damage against ^CC5500Earth^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Sol Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22050#
A pair of shoes worn by a man whose working as a gardener. All years of experience were accumulated on these shoes.
_______________________
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22051#
A pair of magical shoes endowed with the power of undead.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^777777Undead^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099L'Amour Shield^000000:
Decreases damage taken from ^777777Undead^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099L'Amour Shield^000000:
Decreases damage taken from ^777777Undead^000000 elemental by 2%.
_______________________
When equipped with ^990099L'Amour Manteau^000000:
Increases damage against monsters of ^777777Undead^000000 element by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099L'Amour Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22052#
A pair of shoes worn by a man who took care of the graveyard. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Undead^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22053#
Military boots provided by the Prontera army.
It is said that wearing this will give you an indomitable spirit.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
_______________________
When equipped with ^990099Prontera Military Uniform^000000 and ^990099Prontera Military Sash^000000:
MaxHP +30%
Decreases damage taken from ^FF0000Players^000000 by additional 2%.
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from ranged physical attacks by 10%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22054#
Military boots exclusively for the corps commander provided by the Prontera army.
It is said that wearing this will give you an indomitable spirit.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^FF0000Players^000000 by 2%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
_______________________
When equipped with ^990099Prontera Military Commander's Uniform^000000 and ^990099Prontera Military Commander's Sash^000000:
MaxHP +30%
Decreases damage taken from ^FF0000Players^000000 by additional 2%.
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from ranged physical attacks by 10%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22055#
A magical pair of shoes containing the power of fire. Reduces attack from fire elemental monsters.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Charel Shield^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Charel Shield^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental by 2%.
_______________________
When equipped with ^990099Charel Manteau^000000:
Increases damage against monsters of ^FF0000Fire^000000 element by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Charel Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22056#
A pair of shoes worn by angel. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Angel^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22057#
Shoes stained with the power of water. Reduces attack from water elemental monsters.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Charel Shield^000000:
Decreases damage taken from ^0000BBWater^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Charel Shield^000000:
Decreases damage taken from ^0000BBWater^000000 elemental by 2%.
_______________________
When equipped with ^990099Charel Manteau^000000:
Increases damage against monsters of ^0000BBWater^000000 element by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Charel Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22058#
A pair of shoes worn by Dragon Slayer. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Dragon^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22059#
Egir, the God of Sea's Shoes. It seems to strengthen one's weakness.
_______________________
MaxHP +500
MaxSP +50
_______________________
^663399Indestructible in battle^000000
_______________________
When equipped with ^990099Aegir Helm^000000 and ^990099Aegir Shoes^000000:
Increases Critical rate against ^FF0000Fish^000000 race monsters by 10.
 
^0000FFFor each Refine Level^000000 of ^990099Aegir Shoes^000000:
Increases critical damage against ^FF0000Fish^000000 monsters by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
22060#
A pair of shoes worn by Hunter. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Brute^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Brute^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22061#
Holy spiritual shoes. Reduces attacks from holy elemental monsters.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^777777Holy^000000 elementals attack by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Lumiere Shield^000000:
Decreases damage taken from ^777777Holy^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Lumiere Shield^000000:
Decreases damage taken from ^777777Holy^000000 elemental by 2%.
_______________________
When equipped with ^990099Lumiere Manteau^000000:
Increases damage against monsters of ^777777Holy^000000 element by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Lumiere Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22062#
A pair of shoes worn by Astonomer. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Formless^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22063#
Shoes with wind power. Decreases the attack from wind elemental monsters.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^33CC00Wind^000000 elementals attack by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Levain Shield^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Levain Shield^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental by 2%.
_______________________
When equipped with ^990099Levain Manteau^000000:
Increases damage against monsters of ^33CC00Wind^000000 element by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Levain Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22064#
Boots with sharp thorns on the outside.
Even a light bump is likely to cause injury.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Reflects 1% of the damage received from melee physical attacks.
_______________________
When equipped with ^990099Thorny Buckler^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Thorny Buckler^000000:
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
When equipped with ^990099Bison Horn^000000:
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22065#
Shoes stained with poison. Reduces attacks from poison monsters.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^663399Poison^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Poison Shield^000000:
Decreases damage taken from ^663399Poison^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Poison Shield^000000:
Decreases damage taken from ^663399Poison^000000 elemental by 2%.
_______________________
When equipped with ^990099Poison Manteau^000000:
Increases damage against 663399Poison^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Poison Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22066#
Shoes dyed with the power of mind.
It reduces the attack from the monster just in case.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%, MaxSP +1%
_______________________
When equipped with ^990099Esprit Shield^000000:
Decreases damage taken from ^777777Ghost^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Esprit Shield^000000:
Decreases damage taken from ^777777Ghost^000000 elemental attacks by additional 2%.
_______________________
When equipped with ^990099Esprit Manteau^000000:
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Esprit Manteau^000000:
MaxHP +1%, MaxSP +1%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22067#
A pair of witch's shoe with a kitten on it.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
All Jobs except Novice
#
22068#
A cute red shoes designed by Louise.
_______________________
Increases restoration of ^0033CCNovice Potion^000000 by 100%.
_______________________
Increases HP Recovery Rate by 50%.
_______________________
^0000FFFor each Refine Level^000000:
Increases HP Recovery Rate by 10%.
_______________________
When equipped with ^990099Piamette Card^000000:
Random chance to increase Def by 200 and MDEF by 20 for 10 seconds when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Rideword Card^000000:
Random chance to restore HP by 50 and SP by 10 every 2 seconds for 11 seconds when wearer receiving physical or magical attack.
_______________________
When equipped with ^990099Myst Case Card^000000:
Increases recovery amount gained from ^0033CCNovice Potion^000000 by 100%.
Random chance a defeated monster will drop ^0033CCNovice Potion^000000.
_______________________
When equipped with ^990099Holden Card^000000:
^0000FFRefine Level^000000 of ^990099Red Shoes of Louise^000000 is ^0000FF+6 or higher^000000:
Decreases SP Consumption of ^009900Cart Revolution^000000 by 6.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 12
#
22069#
A pair of shoes dyed with the force of freedom.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^777777Neutral^000000 elementals attacks by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Lien Shield^000000:
Decreases damage taken from ^777777Neutral^000000 elemental by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Lien Shield^000000:
Decreases damage taken from ^777777Neutral^000000 elemental by 2%.
_______________________
When equipped with ^990099Lien Manteau^000000:
Increases damage against monsters of ^777777Neutral^000000 element by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099Lien Manteau^000000:
MaxHP +1%
MaxSP +1%
_______________________
When ^990099VIP^000000 status active:
Increases item drop rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22070#
Mysterious shoes with beautifully blooming rose decorations.
They have God's blessing to make the impossible possible, but the damage is so severe that they are not able to exert their true power.
_______________________
MaxSP +50
_______________________
When equipped with either ^990099Gig Card^000000, ^990099Caterpillar Card^000000, ^990099Tri Joint Card^000000, ^990099Zombie Master Card^000000, ^990099Diabolic Card^000000, ^990099Driller Card^000000, ^990099Nereid Card^000000, ^990099Beetle King Card^000000, ^990099False Angel Card^000000 or ^990099Phendark Card^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Ancient Sandals^000000:
ATK +10, MATK +10
Defeating monsters recovers 30 HP and 3 SP.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22071#
Mysterious shoes with beautifully blooming rose decorations.
They have God's blessing to make the impossible possible.
After restoration, they regained their original beauty and power.
They have a faint rose scent.
_______________________
MDEF +10
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 2%.
_______________________
When equipped with ^990099Crown^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Crown^000000 and ^990099Applause Sandals^000000:
ATK +1%.
Decreases Variable Casting Time by additional 1%.
_______________________
When equipped with ^990099Tiara^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Tiara^000000 and ^990099Applause Sandals^000000:
MATK +1%.
Decreases Variable Casting Time by additional 1%.
_______________________
When compounded with ^990099Amon Ra Card^000000:
Decreases Variable Casting Time by 10%.
The auto-casting effect of ^990099Amon Ra Card^000000 will not be activated.
 
^0000FFFor each Refine Level^000000 of ^990099Applause Sandals^000000:
All Basic Stats +3
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 7
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22072#
A devoted shoes of mountain climber, all tears and wears are written on the shoes.
_______________________
MDEF +10
MaxHP +4%
MaxSP +4%
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +3%
MaxSP +3%
_______________________
^0000FFRefine Level +10^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22073#
Boots that can amplify the amount of muscle strength that can be operated and raise the operating technology of the robot to the limit.
_______________________
Decreases SP Consumption of ^990099Cold Slower^000000 and ^990099Flame Launcher^000000 by 5.
Decreases SP Consumption of ^990099Arms Cannon^000000 by 10.
_______________________
When equipped with ^990099Powered Arm^000000, ^990099Powered Tank^000000 and ^990099Powered Mail^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 50%.
Random chance to decreases After Skill Delay by 30% for 7 seconds when receiving physical damage.
 
^0000FFRefine Level^000000 of ^990099Powered Mail^000000, ^990099Powered Tank^000000 and ^990099Powered Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 50%.
Nullifies Mado Gear Fuel Consumption when using skills.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
22074#
Leg parts made to strengthen the defense ability and maximize the performance as a guardian unit.
_______________________
HIT +10
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+8^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
When equipped with ^990099Guardian Engine^000000, ^990099Guardian Boots^000000 and ^990099Guardian Barrel^000000:
Decreases Variable Casting Time of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by 100%.
Prevents ^663399Frozen^000000 status.
 
^0000FFRefine Level^000000 of ^990099Guardian Unit^000000, ^990099Guardian Engine^000000 and ^990099Guardian Booster^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 10%.
Increases damage of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by additional 50%.
When ^009900Pile Bunker^000000 is used:
Auto-casts Level 5 ^009900Dispell^000000 on the enemy.
Increases ^009900Pile Punker^000000 skill cooldown by 3 seconds.
_______________________
When equipped with ^990099Guardian Processor^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 enemies by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Guardian Boots^000000 is ^0000FF+7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from ^FF0000Demi-Human^000000 enemies by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Guardian Boots^000000 is ^0000FF+9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Decreases damage taken from ^FF0000Demi-Human^000000 enemies by additional 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 23
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
22075#
A shoes obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
^0000FFRefine Level +7^000000:
MaxHP +400
_______________________
^0000FFRefine Level +9^000000:
MaxHP +600
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22076#
A slipper made from solid wood.
_______________________
Restore 2 HP evey 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 9
Summoner (Doram)
#
22077#
Red boots made from eco-friendly materials.
_______________________
Critical +5
_______________________
Restore 4 HP and 1 SP evey 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 18
Summoner (Doram)
#
22078#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Exp gained +4%
 
^0000FFFor each 2 Refine Levels^000000:
STR +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22079#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Exp gained +4%
 
^0000FFFor each 2 Refine Levels^000000:
AGI +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22080#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Exp gained +4%
 
^0000FFFor each 2 Refine Levels^000000:
DEX +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22081#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
Exp gained +4%
 
^0000FFFor each 2 Refine Levels^000000:
INT +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22082#
A beautiful shoes made from the other world.
_______________________
Decreases damage taken from Earth, Wind, Water, Fire and ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against Earth, Wind, Water, Fire and Neutral elemental monsters by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against Earth, Wind, Water, Fire and Neutral elemental monsters by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
22083#
A pair of shoes designed for doram race.
_______________________
MaxHP +100
MaxSP +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases HP and SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
22084#
A luxury shoes designed for doram race.
_______________________
MaxHP +300
MaxSP +100
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases HP and SP Recovery Rate by 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
22085#
An elegant shoes designed for doram race.
_______________________
MaxHP +10%
MaxSP +5%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
MaxSP +20
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of Lope by 5.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 35
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
22086#
Boots used by the captain of the airship, Ferlock.
_______________________
MaxHP +200, MaxSP +20
_______________________
When equipped with ^990099Ferlock's Suit^000000 and ^990099Ferlock's Manteau^000000:
DEF +200, MDEF +20
MaxHP +500, MaxSP +50
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1000
MaxSP +30
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MaxHP +1500
MaxSP +100
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MaxHP +2000
MaxSP +200
_______________________
When equipped with ^990099Ferlock's Hat^000000, ^990099Ferlock's Boots^000000 and ^990099Ferlock's Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^ff0000Refining is only possible with the NPC "Doraku Sewing Master".
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22087#
Boots used by airship passengers.
_______________________
MaxHP +200, MaxSP +20
_______________________
When equipped with ^990099Airship Suit^000000 and ^990099Airship Manteau^000000:
DEF +200, MDEF +20
MaxHP +500, MaxSP +50
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1000
MaxSP +30
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MaxHP +1500
MaxSP +100
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MaxHP +2000
MaxSP +200
_______________________
When equipped with ^990099Ferlock's Hat^000000, ^990099Airship Boots^000000 and ^990099Airship Manteau^000000:
Random chance to absorb 3% damage inflicted as HP and 2% damage as SP when dealing physical attacks.
_______________________
^ff0000Refining is only possible with the NPC "Doraku Sewing Master".
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22088#
Boots given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
MaxHP +5%
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 3%.
_______________________
^0000FFRefine Level +6^000000:
MaxHP +5%
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 1%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 1%.
_______________________
When equipped with ^990099Requiem Suit^000000 and ^990099Requiem Manteau^000000:
Prevents ^663399Frozen^000000 status.
Enables the use of Level 1 ^0000FFHiding^000000.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
When equipped with ^990099Requiem Robe^000000 and ^990099Requiem Manteau^000000:
Prevents ^663399Frozen^000000 status.
Enables the use of Level 1 ^0000FFHiding^000000.
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22089#
Gaiter dyed with the blood of defeated enemies.
_______________________
Critical +2
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Critical +3
Increases Critical Damage by 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22090#
A pair of shoes worn by assassin.
_______________________
Increases experience gained from defeating Demihuman by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating Demihuman by 1%.
_______________________
When equipped with ^990099Assassin's Despair^000000:
^0000FFFor each Refine Level^000000 of ^990099Assassin's Shoes^000000:
Increases Damage against monsters of ^FF0000Demi-Human^000000 by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22091#
Shoes that men wear to keep a living by fishing. The old experience comes out of the shoes. Even foot odor and fish smell ... ?
_______________________
Increases experience gained from defeating Fish monsters by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating Fish monsters by 1%.
Increases damage to Fish monsters by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22092#
A pair of shoes wore by a man who collects many kind of insects. All years of experience were accumulated on these shoes.
_______________________
Give 5% more experience when defeating ^FF0000Insect^000000 race.
_______________________
^0000FFFor each Refine Level^000000:
Gives 1% more experience when defeating ^FF0000Insect^000000 race.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22093#
A pair of shoes worn by a man who devoted himself to devotion. All years of experience were accumulated on these shoes.
_______________________
Give 5% more experience when defeating ^FF0000Demon^000000 race monsters.
_______________________
^0000FFFor each Refine Level^000000:
Gives 1% more experience when defeating ^FF0000Demon^000000 race monsters.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22094#
A pair of shoes worn by a man whose working as a gardener. All years of experience were accumulated on these shoes.
_______________________
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22095#
A pair of shoes worn by a man who took care of the graveyard. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Undead^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22096#
A pair of shoes worn by angel. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Angel^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22097#
A pair of shoes worn by Dragon Slayer. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Dragon^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22098#
A pair of shoes worn by Hunter. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Brute^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Brute^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22099#
A pair of shoes worn by Astonomer. All years of experience were accumulated on these shoes.
_______________________
Increases exeperience gained from defeating ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases exeperience gained from defeating ^FF0000Formless^000000 race by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
22100#
A pair of shoes that can amplify the healing power of its wearer.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of Coluseo Heal by 5.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When equipped with ^990099Light of Recovery^000000:
^0000FFFor each Refine Level^000000 of ^990099Light of Recovery^000000:
Decreases SP Consumption of ^009900Heal by 6, ^009900Coluseo Heal^000000 by 10 and ^009900Highness Heal^000000 by 14.
_______________________
When equipped with ^990099Benevolent Guardian^000000:
^0000FFFor each 2 Refine Levels^000000 of ^990099Benevolent Guardian^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
22101#
A blue boots decorated with Angelring model.
Allows gain ability according attached Stone enchantment.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22102#
A Time Keeper boots enhanced with mixed Elunium and Emperium.
_______________________
MaxHP +500
MaxSP +100
MDEF +4
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Increases HP and SP Recovery Rate by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 23
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22103#
A power boots that's made with the lost technology found in Juperos ruins.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
MaxHP +4%
MaxSP +4%
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22104#
A legend says that this shoes's power can manipulate ocean.
_______________________
MaxHP +3%
MaxSP +3%
MDEF +15
_______________________
MATK +2%
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 2%.
_______________________
Enables the use of Level 5 ^0000FFDeluge^000000.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Magical Damage with ^0000BBWater^000000 element by 5%.
_______________________
When equipped with ^990099La'cryma Stick^000000:
For each Level of ^009900Water Ball^000000:
Increases damage of ^009900Water Ball^000000 by 30%.
 
For each Level of ^009900Frost Nova^000000:
Ignores magical defense of enemies by 5%.
 
^0000FFFor each Refine Level^000000 of ^990099La'cryma Stick^000000:
Increases damage of ^009900Water Ball^000000 by 20%.
Increases Magical Damage with ^0000BBWater^000000 element by 4%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22105#
It was worn on the ankle so that prisoners and slaves could not escape.
It is difficult to move because both ankles have chains and heavy weights.
_______________________
When equipped with ^990099Bloody Iron Ball^000000:
ATK +50
Decreases damage taken from ^0033CCZombie Prisoner^000000 and ^0033CCSkel Prisoner^000000 by 20%.
_______________________
When equipped with ^990099Prison Uniform^000000:
ATK +5
 
^0000FFFor each Refine Level^000000 of ^990099Shackles^000000:
ATK +1
_______________________
When equipped with ^990099Thief Handcuffs^000000:
^0000FFFor each Refine Level^000000 of ^990099Shackles^000000:
ATK +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
22106#
Shoes made by imitating the shoes of the giant who was the guardian of the ancient temple.
_______________________
MaxHP +2%, MaxSP +2%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +4%, MaxSP +4%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +4%, MaxSP +4%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
When equipped with ^990099Giant Axe^000000:
^0000FFRefine Level^000000 of ^990099Gigant Boots^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 30%.
 
^0000FFRefine Level^000000 of ^990099Giant Axe^000000 is ^0000FF+7 or higher^000000:
^0000FFRefine Level^000000 of ^990099Gigant Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^990099Cart Termination^000000 by 8%.
Increases Damage against monsters of ^FF0000Boss^000000 class by 20%.
 
^0000FFRefine Level^000000 of ^990099Giant Axe^000000 is ^0000FF+9 or higher^000000:
^0000FFRefine Level^000000 of ^990099Gigant Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^990099Cart Termination^000000 by additional 12%.
Increases Damage against monsters of ^FF0000Boss^000000 class by additional 30%.
_______________________
When equipped with ^990099Gigantic Bow^000000:
^0000FFRefine Level^000000 of ^990099Gigant Boots^000000 is ^0000FF+7 or higher^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases Ranged Physical Damage by 3%.
 
^0000FFRefine Level^000000 of ^990099Gigantic Bow^000000 is ^0000FF+7 or higher^000000:
^0000FFRefine Level^000000 of ^990099Gigant Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^990099Arrow Storm^000000 and ^990099Aimed Bolt^000000 by 20%.
Increases Damage against monsters of ^FF0000Boss^000000 class by 20%.
 
^0000FFRefine Level^000000 of ^990099Gigantic Bow^000000 is ^0000FF+9 or higher^000000:
^0000FFRefine Level^000000 of ^990099Gigant Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^990099Arrow Storm^000000 and ^990099Aimed Bolt^000000 by additional 30%.
Increases Damage against monsters of ^FF0000Boss^000000 class by additional 30%.
_______________________
When equipped with ^990099Giant Lance^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 40%.
Using ^009900Spiral Pierce^000000 auto-casts ^009900Sonic Wave^000000 at the learned level.
 
^0000FFRefine Level^000000 of ^990099Giant Lance^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^990099Spiral Pierce^000000 and ^990099Sonic Wave^000000 by 20%.
Increases Damage against monsters of ^FF0000Boss^000000 class by 20%.
 
^0000FFRefine Level^000000 of ^990099Giant Lance^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^990099Spiral Pierce^000000 and ^990099Sonic Wave^000000 by additional 30%.
Increases Damage against monsters of ^FF0000Boss^000000 class by additional 30%.
_______________________
When equipped with ^990099Giant Shield^000000:
Prevents knock-back effect.
 
^0000FFRefine Level^000000 of ^990099Giant Shield^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Large^000000 size by 2%.
Decreases damage taken from ^FF0000Boss^000000 class by 2%.
 
^0000FFRefine Level^000000 of ^990099Giant Shield^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Large^000000 size by additional 3%.
Decreases damage taken from ^FF0000Boss^000000 class by additional 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
#
22107#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
ATK +7
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +50
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22108#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
MATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +60
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22109#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22110#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
_______________________
Base ^CC6600VIT^000000 at least ^0000FF120^000000:
MaxHP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22111#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
DEX +3
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
Decreases Fixed Casting Time by 0.5 seconds.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22112#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Critical Damage by 2%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
Increases Critical Damage by 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22113#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
ATK +7
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +50
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22114#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
MATK +10
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +60
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22115#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22116#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
_______________________
Base ^CC6600VIT^000000 at least ^0000FF120^000000:
MaxHP +8%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22117#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
DEX +3
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
Decreases Fixed Casting Time by 0.5 seconds.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22118#
A magical boots that was made a long time ago, no sign of wear nor tear on it.
_______________________
MaxHP +300
MaxSP +30
MDEF +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +10
Increases Critical Damage by 2%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
Increases Critical Damage by 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCCan be enchanted by:^000000
<NAVI>[Hugin's Magician]<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 99
Rebel, Kagerou, Oboro, Star Emperor and Soul Reaper
#
22119#
A pair of shoes which has terrible aura that once used by ancient king whose master of magic.
Originally it was a silver military boots, but eroded by a mighty curse that plagued over all the land.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Cursed Magic Manteau^000000 and ^990099Cursed Magic Mail^000000:
Decreases damage taken from all elemental attacks by 5%.
Decreases damage taken from Ranged Physical Damage by 5%.
MaxHP +6666
MaxSP +666
_______________________
When equipped with ^990099Cursed Magic Ring^000000:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
22120#
Shoes worn by agent of god who punishes the sinner. It is said there is power of god dwelling inside.
_______________________
MaxHP +3%
MaxSP +3%
MATK +2%
MDEF +15
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 2%.
_______________________
Increases damage of ^009900Judex^000000 by 30%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Magical Damage with ^777777Holy^000000 element by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Magical Damage with ^777777Holy^000000 element by additional 5%.
_______________________
When equipped with ^990099Holy Stick^000000:
For each Level of ^009900Oratio^000000:
Decreases Variable Casting Time of ^009900Adoramus^000000 by 5%.
Decreases Variable Casting Time of ^009900Judex^000000 by 5%.
 
For each Level of ^009900Lauda Ramus, Lauda Agnus^000000 and ^009900Clearance^000000:
Increases damage of ^009900Adoramus^000000 by 10%.
 
^0000FFRefine Level^000000 of ^990099Holy Stick^000000 is ^0000FF+7 or higher^000000:
Increases Magical Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 30%.
Increases Magical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 30%.
 
^0000FFRefine Level^000000 of ^990099Holy Stick^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Adoramus^000000 by an additional 20%.
Increases Magical Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by additional 20%.
Increases Magical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by additional 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22121#
Armor rented from a rental machine.
It disappears after a certain period of time.
_______________________
MDEF +15
_______________________
MaxHP +3%, MaxSP +3%
_______________________
MATK +2%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 2%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%
MATK +3%
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%
MATK +5%
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 5%.
_______________________
When equipped with ^990099Staff of Survival^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Ignores magical defense of enemies by 50%.
 
If ^990099Staff of Survival[1]^000000 Refine Level ^0000FF+10^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 2.4 seconds.
Decreases ^009900Chain Lightning^000000 skill cooldown by 1 seconds.
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Increases Magical Damage with ^777777Neutral^000000 element by 80%.
Random chance to increase damage inflicted with ^009900Chain Lightning^000000 by 100% for 5 seconds when dealing magical damage.
_______________________
When equipped with ^990099Circlet of Survival^000000:
MATK +10%
 
If ^990099Circlet of Survival[1]^000000 Refine Level ^0000FF+7^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 10%.
 
If ^990099Circlet of Survival[1]^000000 Refine Level ^0000FF+10^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 10%.
_______________________
When equipped with ^990099Manteau of Survival^000000:
MATK +10%
 
If ^990099Manteau of Survival[1]^000000 Refine Level ^0000FF+7^000000:
Decreases damage taken from ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental magic attacks by 15%.
 
If ^990099Manteau of Survival[1]^000000 Refine Level ^0000FF+10^000000:
Decreases damage taken from ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental magic attacks by additional 15%.
_______________________
When equipped with ^990099Orbs of Survival^000000:
VIT +5, INT +5
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22122#
A boots given to loyal member of Eden Group. It's designed with reinforced durability for a long adventure.
_______________________
All Basic Stats +1
_______________________
Increases HP Recovery Rate by 30%.
Increases SP Recovery Rate by 14%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 22
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22123#
A boots given to skilled member of Eden Group. It's designed with reinforced durability for a long adventure.
_______________________
All Basic Stats +1
_______________________
Increases HP Recovery Rate by 36%.
Increases SP Recovery Rate by 18%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 115
#
22124#
A boots given to trained member of Eden Group. It's designed with reinforced durability for a long adventure.
_______________________
All Basic Stats +2
_______________________
Increases HP Recovery Rate by 36%.
Increases SP Recovery Rate by 18%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 27
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 130
#
22125#
A boots given to veteran member of Eden Group. It's designed with reinforced durability for a long adventure.
_______________________
All Basic Stats +2
_______________________
Increases HP Recovery Rate by 40%.
Increases SP Recovery Rate by 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 145
#
22126#
A boots given to full-fledged member of Eden Group. It's designed with reinforced durability for a long adventure.
_______________________
All Basic Stats +2
_______________________
Increases HP Recovery Rate by 40%.
Increases SP Recovery Rate by 20%.
_______________________
Decreases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 160
#
22127#
Unknown shoes obtained from magical labyrinth. It is unknown from what material it was made.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1000
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2000
_______________________
When equipped with ^990099Diva Robe^000000 and ^990099Diva Manteau^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
22128#
An altered version of Diva shoes that was influenced by magical crystal of labyrinth's power. It is unknown from what material it was made.
_______________________
^0000FFRefine Level +7^000000:
MaxSP +100
_______________________
^0000FFRefine Level +9^000000:
MaxSP +200
_______________________
When equipped with ^990099Mirage Robe^000000 and ^990099Mirage Manteau^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
22129#
Boots that created for people who fought Devil Morocc.
It will be possible to maximize the power of the master.
_______________________
MaxHP +3%, MaxSP +3%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
When equipped with ^990099Veteran Hammer^000000:
For each Level of ^009900Duple Light^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each Level of ^009900Mace Mastery^000000:
Ignores physical defense of ^FF0000Undead^000000, ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by 10%.
Increases critical chance against ^FF0000Undead^000000, ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by 5.
_______________________
When equipped with ^990099Veteran Sword^000000:
For each Level of ^009900Enchant Blade^000000 and ^009900Aura Blade^000000:
Increases damage of ^009900Bash^000000 and ^009900Bowling Bash^000000 by 10%.
_______________________
When equipped with ^990099Veteran Axe^000000:
ATK +10 for each mastered Forging skill.
(^990099Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear^000000)
 
For each Level of ^009900Fire Earth Research^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 0.2 seconds.
_______________________
When equipped with ^990099Ring of Brave^000000 and ^990099Veteran Hammer^000000:
Increases critical chance against ^FF0000Undead^000000, ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by additional 50.
Random chance to auto-cast ^009900Holy Cross^000000, skill level based on the level of ^009900Duple Light^000000, on the enemy when recieving physical or magical damage.
Random chance to auto-cast Level 3 ^009900Hell Judgement^000000 around yourself and transform the user in ^0033CCFallen Bishop Hibram^000000 for 5 seconds when recieving physical damage.
 
^0000FFRefine Level^000000 of ^990099Veteran Hammer^000000 is ^0000FF+7 or higher^000000:
ATK +5%, MATK +5%
Increases damage of ^009900Holy Cross^000000 by 50%.
 
^0000FFRefine Level^000000 of ^990099Veteran Hammer^000000 is ^0000FF+9 or higher^000000:
ATK +15%, MATK +15%
Increases damage of ^009900Holy Cross^000000 by additional 100%.
_______________________
When equipped with ^990099Ring of Brave^000000 and ^990099Veteran Sword^000000:
Decreases SP Consumption of ^009900Bash^000000 by 5.
Decreases SP Consumption of ^009900Bowling Bash^000000 by 10.
 
^0000FFRefine Level^000000 of ^990099Veteran Sword^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Bash^000000 and ^009900Bowling Bash^000000 by additional 100%.
 
^0000FFRefine Level^000000 of ^990099Veteran Sword^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Bash^000000 and ^009900Bowling Bash^000000 by additional 200%.
_______________________
When equipped with ^990099Ring of Brave^000000 and ^990099Veteran Axe^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by additional 0.5 seconds.
Random chance to drop ^990099Mastela Fruit^000000 when defeating monsters.
 
^0000FFRefine Level^000000 of ^990099Veteran Axe^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Axe Tornado^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Veteran Axe^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 40%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
#
22130#
Greaves rented from a rental machine.
It disappears after a certain period of time.
_______________________
MaxSP +40
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+8^000000:
AGI +1
_______________________
When equipped with ^990099Rental Peuz Plate^000000, ^990099Rental Peuz Manteau^000000 and ^990099Rental Peuz Seal^000000:
An hidden effect will be activated.
 
^0000FFRefine Level^000000 of ^990099Rental Peuz Plate^000000, ^990099Rental Peuz Manteau^000000 and ^990099Rental Peuz Seal^000000 is ^0000FF+7 or higher^000000:
An additional hidden effect will be activated.
_______________________
When equipped with ^990099Rental Karma Wind Stone^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
Decreases Variable Casting Time of ^009900Wind Cutter^000000 by 50%.
 
^0000FFRefine Level^000000 of ^990099Rental Karma Wind Stone^000000 is ^0000FF+7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Rental Karma Wind Stone^000000 is ^0000FF+7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
When equipped with ^990099Rental Peuz Plate^000000, ^990099Rental Peuz Manteau^000000, ^990099Rental Peuz Seal^000000 and ^990099Rental Karma Wind Stone^000000:
Decreases After Skill Delay by 70% for 10 seconds when using ^009900Aura Blade^000000 skill.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 32
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
22131#
Boots worn by shepherds.
_______________________
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +5%
Increases movement speed.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22132#
A pair of shoes that once wore by eastern god. It's flame protect it's wearer.
_______________________
^0000FFFor each Refine Level^000000:
MATK +5,
Decreases Variable Casting Time by 1%.
Increases Magical Damage against ^CC5500Earth^000000, ^777777Ghost, Neutral^000000 and ^777777Undead^000000 elemental by 2%.
_______________________
When equipped with ^990099Moonlight Flower Card^000000:
Enables the use of Level 10 ^0000FFHeal^000000.
 
^CC6600Base Level^000000 is below ^FF0000100^000000:
^0000FFFor each Refine Level^000000 of ^990099Lightning God's Shoes^000000:
MDEF +5, MATK +5.
 
^CC6600Base Level^000000 is below ^FF0000100^000000:
^0000FFFor each Refine Level^000000 of ^990099Lightning God's Shoes^000000:
MDEF +10, MATK +15.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22133#
A pair of shoes made of supple, high quality leather.
_______________________
MaxHP +100
MaxSP +10
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100, MaxSP +5.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
All Jobs except Novice
#
22134#
These blood soaked shoes releases a terrible aura.
_______________________
MaxHP +3%
MaxSP +3%
MDEF +10
_______________________
Enables the use of Level 1 ^0000FFMaximize Power^000000.
_______________________
Decreases SP Consumption of ^009900Meteor Assault^000000 by 8.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
For each ^CC6600Base Level^000000:
Increases damage of ^009900Meteor Assault^000000 by 1%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
 
For each ^CC6600Base Level^000000:
Increases damage of ^009900Meteor Assault^000000 by 1%.
_______________________
For each Level of ^009900Poison React^000000:
Increases damage of ^009900Meteor Assault^000000 by 30%.
_______________________
For each Level of ^009900Weapon Blocking^000000:
Decreases ^009900Hallucination Walk^000000 skill cooldown by 5 seconds.
_______________________
For each Level of ^009900Weapon Crush^000000:
ATK +4%
_______________________
For each Level of ^009900Counter Slash^000000:
Ignores physical defense of all monsters by 20%.
_______________________
For each Level of ^009900Weapon Blocking^000000, ^009900Weapon Crush^000000 and ^009900Counter Slash^000000:
Decreases Variable Casting Time of ^009900Meteor Assault^000000 by 7%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
22138#
A pair of shoes made by a worshipper of Baphomet with magical powers.
_______________________
MaxHP +3%
MaxSP +3%
MATK +2%
_______________________
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 2%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
22140#
Pretty purple boots.
A crystal that imitates Elvira is attached to the tip.
It looks soft, but it's so hard that it hurts when kicked by someone who wears it.
_______________________
ATK +5%, MATK +5%
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Lightning Bolt^000000 by 3%.
_______________________
When equipped with ^990099Elvira Pendant^000000:
ATK +10%, MATK +10%
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by additional 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
22141#
The greaves used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world.
If used abusely, its magic power will consume its wearer.
_______________________
^0000FFRefine Level +8^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFRefine Level +11^000000:
ASPD +1
_______________________
^0000FFRefine Level +13^000000:
Increases Critical Damage by 10%.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF125^000000:
Increases Critical Damage by additional 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
22142#
Shoes made of a material that is as hard as Kongo stone.
_______________________
MDEF +15
_______________________
MaxHP +5%, MaxSP +5%
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +3%, MaxSP +3%
_______________________
When equipped with ^990099Kongo Stone Manteau^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
Decreases damage taken from ^FF0000Doram Players^000000 by 10%.
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22143#
The greave that was equipped on the experimental body of the Ymir project.
Since the data of various experiments were provided, the identification number of this experimental body was changed to "Ymir project Specimen First 01".
_______________________
MDEF +15
_______________________
MaxHP +15%
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Hundred Spear^000000 by 20 seconds.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +15%
_______________________
When equipped with ^990099Y.S.F.0.1 Plate^000000 and ^990099Y.S.F.0.1 Manteau^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Spiral Pierce^000000 by 50%.
Increases damage of ^009900Spear Boomerang^000000 by 100%.
Increases damage of ^009900Hundred Spear^000000 by 50%.
 
^0000FFRefine Level^000000 of ^990099Y.S.F.0.1 Plate^000000, ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000 is ^0000FF+7 or higher^000000:
Decreases After Skill Delay by additional 20%.
Increases damage of ^009900Spiral Pierce^000000 by additional 100%.
Increases damage of ^009900Spear Boomerang^000000 by additional 200%.
Increases damage of ^009900Hundred Spear^000000 by additional 100%.
 
^0000FFRefine Level^000000 of ^990099Y.S.F.0.1 Plate^000000, ^990099Y.S.F.0.1 Manteau^000000 and ^990099Y.S.F.0.1 Greaves^000000 is ^0000FF+9 or higher^000000:
Decreases After Skill Delay by additional 20%.
Increases damage of ^009900Spiral Pierce^000000 by additional 100%.
Increases damage of ^009900Spear Boomerang^000000 by additional 200%.
Increases damage of ^009900Hundred Spear^000000 by additional 100%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
22145#
Shoes worn by the Tengu.
The shape makes it possible to move faster than you can imagine.
_______________________
MaxHP +3%
MaxSP +3%
MDEF +10
_______________________
Enables the use of Level 1 ^0000FFCast Cancel^000000.
_______________________
For each Level of ^009900Gentle Touch-Cure^000000:
MaxHP +2%
_______________________
For each Level of ^009900Gentle Touch-Revitalize^000000:
DEF +30
Decreases damage taken from ^FF0000Demi-Human^000000 enemies by 1%.
_______________________
For each Level of ^009900Gentle Touch-Energy Gain^000000:
Decreases Variable Casting Time of ^009900Call Spirits^000000, ^009900Steel Body^000000 and ^009900Dangerous Soul Collect^000000 by 10%.
_______________________
For each Level of ^009900Gentle Touch-Change^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each Level of ^009900Gentle Touch-Quiet^000000:
ATK +4%
_______________________
^0000FFRefine Level +5^000000:
Additional MaxHP +7%
Additional MaxSP +7%
Decreases SP Consumption of ^009900Body Relocation^000000 by 5.
_______________________
^0000FFRefine Level +7^000000:
Additional MaxHP +10%
Additional MaxSP +10%
Decreases SP Consumption of ^009900Body Relocation^000000 by additional 5.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22168#
Boots awarded by the royal family as a token of gratitude to the hunters who excelled at the hunt.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When equipped with ^990099True Hunting Mail^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFFor each Refine Level above ^0000FF+9 or higher^000000 of ^990099True Hunting Boots^000000 and ^990099True Hunting Mail^000000:
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22169#
Boots designed to demonstrate your skills in hunting competitions.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
When equipped with ^990099Short-term Hunting Mail^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 13
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22170#
A pair of shoes that automatically protects its wearer.
_______________________
MaxHP +3%
MaxSP +3%
MATK +2%
MDEF +15
_______________________
Increases ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental magic attacks by 2%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental magic attacks by 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental magic attacks by 5%.
_______________________
When equipped with ^990099Circlet of Survival^000000:
MATK +10%
 
If ^990099Circlet of Survival^000000 Refine Level ^0000FF+7^000000:
Increases ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental magic attacks by 10%.
 
If ^990099Circlet of Survival^000000 Refine Level ^0000FF+9^000000:
Increases ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental magic attacks by 10%.
_______________________
When equipped with ^990099Manteau of Survival^000000:
MATK +10%
 
If ^990099Manteau of Survival^000000 Refine Level ^0000FF+7^000000:
Decreases damage taken from ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental attacks by 15%.
 
If ^990099Manteau of Survival^000000 Refine Level ^0000FF+9^000000:
Decreases damage taken from ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
When equipped with ^990099Orbs of Survival^000000:
VIT +5
INT +5
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
When equipped with ^990099Staff of Survival [1]^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Ignores magical defense of enemies of all monsters by 50%.
 
If ^990099Staff of Survival [1]^000000 Refine Level ^0000FF+10^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 2.4 seconds.
Decreases ^009900Chain Lightning^000000 skill cooldown  by 1 seconds.
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 20%.
Increases ^777777Neutral^000000 elemental magic attacks by 80%.
Random chance to increase damage inflicted with ^009900Chain Lightning^000000 by 100% for 5 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22171#
A pair of boots said to have been worn by ancient heroes.
It resonates with the Ancient Hero's Armor.
_______________________
MaxHP +500
MaxSP +50
_______________________
For 3each Refine Levels:
MaxHP +2%
MaxSP +1%
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +14^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22172#
A special artifact which empowers both black magic and white magic.
_______________________
MaxHP +3%
MaxSP +3%
MDEF +15
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
Increases Ranged Physical Damage by 5%.
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Black Wing Suit^000000:
Increases movement speed.
Decreases SP Consumption of ^009900Electric Shock^000000 by 30.
Restores 500 HP when a monster is defeated.
 
For each ^0000FF20^000000 base ^CC6600INT^000000:
Increases damage of ^009900Cluster Bomb^000000 by 30%.
 
^0000FFRefine Level^000000 of ^990099Black Wing Suit^000000 +7 or higher^000000:
Perfect Dodge +6
Decreases damage taken from ^FF0000Demi-Human^000000 race by 8%.
Increases damage of ^009900Aimed Bolt^000000 by 20%.
Increases damage of ^009900Cluster Bomb^000000 by 400%.
 
^0000FFRefine Level^000000 of ^990099Black Wing Suit^000000 +9:
Perfect Dodge +3
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
Increases damage of ^009900Aimed Bolt^000000 by 10%.
Increases damage of ^009900Cluster Bomb^000000 by 200%.
_______________________
When equipped with ^990099White Wing Suit^000000:
Increases movement speed.
 
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 4%.
 
^0000FFRefine Level^000000 of ^990099White Wing Suit^000000 +7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by 8%.
Increases damage of ^009900Sharp Shooting^000000 by 50%.
Increases damage of ^009900Blitz Beat^000000 by 40%.
 
^0000FFRefine Level^000000 of ^990099White Wing Suit^000000 +9:
Increases Attack Speed (decreases After Attack Delay by 4%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
Increases damage of ^009900Sharp Shooting^000000 by 25%.
Increases damage of ^009900Blitz Beat^000000 by 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22173#
A pair of boots given to beginner adventurers which are starting another adventure.
_______________________
MaxHP +300
MaxSP +50
FLEE +15
Increases HP and SP Recovery rate by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22174#
Glittering high heels prepared by investing a huge amount of money for the queen of a country who loves Queen Scaraba.
_______________________
MDEF +5
_______________________
MaxHP +2%, MaxSP +2%
_______________________
^0000FFRefine Level +5^000000:
MaxHP +4%, MaxSP +4%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +4%, MaxSP +4%
_______________________
When equipped with ^990099Elven Bow^000000:
^0000FFRefine Level^000000 of ^990099Scaraba High Heels^000000 is ^0000FF+7 or higher^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
 
^0000FFRefine Level^000000 of ^990099Elven Bow^000000 is ^0000FF+8 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 20%.
Increases damage of ^009900Severe Rainstorm^000000 by 8%.
 
^0000FFRefine Level^000000 of ^990099Elven Bow^000000 is ^0000FF+10 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 30%.
Increases damage of ^009900Severe Rainstorm^000000 by additional 12%.
_______________________
When equipped with ^990099Carga Mace^000000:
Skill casting cannot be interrupted.
 
^0000FFRefine Level^000000 of ^990099Carga Mace^000000 is ^0000FF+7 or higher^000000:
MaxSP +400
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 20%.
 
^0000FFRefine Level^000000 of ^990099Carga Mace^000000 is ^0000FF+9 or higher^000000:
MaxSP +600
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 30%.
_______________________
When equipped with ^990099Durga^000000:
Ignores physical defense of ^FF0000Boss^000000 class by 100%.
 
^0000FFRefine Level^000000 of ^990099Durga^000000 is ^0000FF+7 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 20%.
Increases damage of ^009900Rolling Cutter^000000 by 8%.
 
^0000FFRefine Level^000000 of ^990099Durga^000000 is ^0000FF+9 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 30%.
Increases damage of ^009900Rolling Cutter^000000 by additional 12%.
_______________________
When equipped with ^990099Lapine Staff^000000:
^0000FFRefine Level^000000 of ^990099Scaraba High Heels^000000 is ^0000FF+7 or higher^000000:
Decreases Variable Casting Time by 20%.
 
^0000FFRefine Level^000000 of ^990099Lapine Staff^000000 is ^0000FF+8 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 30%.
Ignores magical defense of enemies of all race by 20%.
 
^0000FFRefine Level^000000 of ^990099Lapine Staff^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 40%.
Ignores magical defense of enemies of all race by additional 30%.
_______________________
When equipped with ^990099Elven Bow^000000 and ^990099Raging Muffler^000000:
^0000FFRefine Level^000000 of ^990099Scaraba High Heels^000000 is ^0000FF+7 or higher^000000:
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Increases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 85
#
22178#
Boots that were equipped by excellent adventurers who went on many adventures and defeated many powerful enemies.
Although the name of the adventurer has been forgotten, the performance of the equipment that supported the legend is not lost, and it is said that it enhances the ability of the equipment and gives the power to overcome strong enemies.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 15%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
Increases Attack Speed (decreases After Attack Delay by 1%).
MaxHP +2%, MaxSP +2%
_______________________
When compounded with ^990099Boss Egnigem Card^000000:
Enables the use of Level 10 ^0000FFMagnum Break^000000.
Recovers 5000 HP and 100 SP every 10 seconds.
 
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000 of ^990099Nameless Swordsman's Boots^000000:
STR +3, FLEE +5
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000 of ^990099Nameless Swordsman's Boots^000000:
STR +10, FLEE +15
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22183#
Slippers made of hard wood.
It's a little difficult to walk for a long time.
_______________________
MaxHP +100, MaxSP +100
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
22184#
Boots made of bright red leather.
Somehow there is a sense of luxury.
_______________________
MaxHP +100, MaxSP +100
_______________________
Decreases SP Consumption of ^009900Scratch^000000 by 15.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
22185#
Special shoes designed to fit the small feet of the Doram.
_______________________
MDEF +5
_______________________
MaxHP +10%, MaxSP +10%
_______________________
^0000FFFor each Refine Level^000000:
ATK +5, MATK +5
_______________________
When equipped with ^990099Doram Cape^000000:
Increases movement speed.
Recovers 500 HP and 5 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
22186#
Luxury exclusive shoes designed to fit the small feet of the Doram.
_______________________
MDEF +5
_______________________
MaxHP +15%, MaxSP +15%
_______________________
^0000FFFor each Refine Level^000000:
ATK +10, MATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +5
_______________________
When equipped with ^990099Luxury Doram Cape^000000:
Increases movement speed.
Recovers 1000 HP and 10 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
22187#
Luxury exclusive shoes designed to fit the small feet of the Doram.
_______________________
MDEF +5
_______________________
MaxHP +20%, MaxSP +20%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
Decreases Variable Casting Time of ^009900Lope^000000 by 50%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +15, MATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +5
Decreases Variable Casting Time of ^009900Lope^000000 by additional 50%.
_______________________
When equipped with ^990099Exlusive Doram Cape^000000:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 35
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
22189#
Shoes that a faithful and enthusiastic worshiper wore during his pilgrimage.
If you wear these shoes, you will be able to receive favors from God.
_______________________
MDEF +15
_______________________
MaxHP +3%, MaxSP +3%
_______________________
Decreases ^009900Praefatio^000000 skill cooldown by 1 second.
_______________________
For each Level of ^009900Cantocandidus^000000:
ASPD +4%
_______________________
For each Level of ^009900Sacrament^000000:
DEF +50
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
For each Level of ^009900Highness Heal^000000:
Increases ^990099Healing^000000 skills by 5%.
_______________________
For each Level of ^009900Praefatio^000000:
Decreases After Skill Delay by by 6%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%
Decreases SP Consumption of skills by 3%.
_______________________
^0000FFRefine Level +7^000000:
Max HP +10%, Max SP +10%
Decreases SP Consumption of skills by additional 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22190#
Excellent shoes made of sturdy materials
that provides plenty of defense as well as activity.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each 3 Refine Levels^000000:
Critical +5
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordsman , Merchant, Thief, Archer, Gunslinger and Star Gladiator classes
#
22192#
Shoe that Goibne made for a bet against his rival Dulb.
_______________________
MaxHP +5%, MaxSP +5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 42
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
22193#
Brave warrior shoes.
It has the power to face all dangers and difficulties.
_______________________
Increases resistance against ^663399Freezing^000000 status by 25%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100, MaxSP +10
Increases Damage against ^FF0000Players^000000 by 2%.
_______________________
When equipped with ^990099Brave Suit^000000 and ^990099Brave Muffler^000000:
Increases Damage against ^FF0000Players^000000 by 50%.
Prevents ^663399Fear^000000 and ^009900White Imprison^000000 status.
But you still can cast ^009900White Imprison^000000 on yourself.
Cures ^663399Masquerade Ignorance^000000 status, when using ^990099Elvira Candy^000000.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 165
#
22195#
Shoes that has the effect of temporarily enhancing the ability by stimulating the nerves of the foot.
The improvement effect changes according to the ability of the person who wears it.
_______________________
MaxHP +10%
MaxSP +10%
MDEF +10
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%
_______________________
Base ^CC6600STR^000000 at least ^0000FF125^000000:
^0000FFRefine Level +7^000000:
ATK +90
 
^0000FFRefine Level +9^000000:
Additional ATK +90
_______________________
Base ^CC6600AGI^000000 at least ^0000FF125^000000:
^0000FFRefine Level +7^000000:
ASPD +2
 
^0000FFRefine Level +9^000000:
Additional ASPD +2
_______________________
Base ^CC6600VIT^000000 at least ^0000FF125^000000:
^0000FFRefine Level +7^000000:
MaxHP +12%
 
^0000FFRefine Level +9^000000:
Additional MaxHP +12%
_______________________
Base ^CC6600INT^000000 at least ^0000FF125^000000:
^0000FFRefine Level +7^000000:
MATK +120
 
^0000FFRefine Level +9^000000:
Additional MATK +120
_______________________
Base ^CC6600DEX^000000 at least ^0000FF125^000000:
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%
 
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 10%
_______________________
Base ^CC6600LUK^000000 at least ^0000FF125^000000:
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%
 
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 20%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22196#
Combat boots A type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxSP +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Illusion Armor Type A^000000:
ATK +5%
_______________________
When equipped with ^990099Illusion Armor Type B^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
22197#
Combat boots B type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxSP +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
When equipped with ^990099Illusion Armor Type A^000000:
MaxSP +5%
_______________________
When equipped with ^990099Illusion Armor Type B^000000:
MATK +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
22198#
Shoes fit for a traveler with much work to be done.
_______________________
MDEF +15
_______________________
MaxHP +3%,
MaxSP +3%
MATK +2%
_______________________
Increases ^777777Neutral^000000 elemental magical damage by 2%.
_______________________
For each Level of ^009900Swing Dance^000000:
All Basic Stats +1
_______________________
For each Level of ^009900Harmonize^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
For each Level of ^009900Frigg's Song^000000:
MaxHP +2%
_______________________
For each Level of ^009900Gloomy Shyness^000000:
Increases damage of ^009900Metallic Sound^000000 by 10% and reduces casting time of ^009900Metallic Sound^000000 by 10%.
_______________________
If user learned Level 1 ^009900Deep Sleep Lullaby^000000, has a chance of inflicting ^663399Sleep^000000 status on an enemy when dealing magical damage.
 
For each Level of ^009900Deep Sleep Lullaby^000000:
Increases the chance of inflicting ^663399Sleep^000000 status.
_______________________
^0000FFRefine Level +5^000000:
Additional MaxHP/MaxSP +7%,
additional MATK +3%,
Increases ^777777Neutral^000000 elemental magical damage by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
Additional MaxHP/MaxSP +10%,
additional MATK +5%,
Increases ^777777Neutral^000000 elemental magical damage by additional 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15^000000
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22199#
Boots that combines the skin of the creatures that live in the lava dungeon.
They seem to be still in heat.
_______________________
ATK +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +25
_______________________
^0000FFRefine Level +9^000000:
ATK +15
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 50
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
22200#
Shoes that combines the skin of the creatures that live in the lava dungeon.
They seem to be still in heat.
_______________________
Critical +5
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
22201#
Sandals that combines the skin of the creatures that live in the lava dungeon.
They seem to be still in heat.
_______________________
Increases ^FF0000Fire^000000 elemental magical damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
MATK +25
_______________________
^0000FFRefine Level +9^000000:
MATK +15
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
#
22203#
Boots made for use in space environments.
_______________________
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
MaxHP +2%, MaxSP +2%
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +10^000000:
INT +15
_______________________
When compounded with ^990099Dark Lord Card^000000:
Enables the use of Level 5 ^0000FFVolcano^000000.
 
^0000FFRefine Level +1^000000:
Random chance to gain the following effect for 15 seconds when recieving physical damage.
 
^0000FFFor each Refine Level^000000 of ^990099Space Shoes^000000:
^CC6600Base Level^000000 is ^FF000099^000000 or less:
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22204#
Specially tailered Boots for you.
_______________________
Critical +10
Increases Magical Damage with every element by 10%.
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Temporal Transcendence Robe^000000:
ATK +5%,
MATK +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22206#
Boots made by the royal family as a token of appreciation for hunters who excelled in hunting competitions.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each 3 Refine Levels^000000:
HIT +2
_______________________
When equipped with ^990099Regia Hunting Mail^000000:
Increases Ranged Physical Damage by 7%.
 
^0000FFFor each Refine Level above ^0000FF+9 or higher^000000 of ^990099Regia Hunting Boots^000000 and ^990099Regia Hunting Mail^000000:
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22207#
Beautiful boots adorned with patterns representing the Rune-Midgards kingdom.
_______________________
MaxHP +3%
MaxSP +3%
MDEF +10
Enables the use of Level 1 ^0000FFIncrease Agility^000000.
_______________________
If ^009900Inspiration^000000 is at Level 5,
Decreases ^009900Shield Spell^000000 skill cooldown by 2 seconds.
_______________________
For each Level of ^009900Cannon Spear^000000:
Increases damage of ^009900Banishing Point^000000 by 10%.
_______________________
For each Level of ^009900Sacrifice^000000:
ATK +4%
_______________________
For each Level of ^009900Pinpoint Attack^000000:
Bypass 20% of hard defense of all race targets when performing a physical attacks.
_______________________
If Refine Level is +5 or higher,
MaxHP +7%
MaxSP +7%
Increases Ranged Physical Damage by 5%.
_______________________
If Refine Level is +7 or higher,
MaxHP +10%
MaxSP +10%
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22208#
Boots made of many parts of powerful dragons.
You can feel the pressure of the dragon just by wearing it.
_______________________
MaxSP +500
Increases Attack Speed (decreases After Attack Delay by 7%).
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by 2%.
_______________________
^0000FFRefine Level +9^000000:
Recieving physical or magical damage has a chance to recover 500 SP per second for 3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by additional 3%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
22209#
Boots worn by the priests who worshiped
Odin, which makes your movements lighter.
_______________________
MaxHP +5%
DEF +30
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 35
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
22210#
A popular brand in the Kingdom of Rune-Midgards, with a fluffy fish print on the shoe.
_______________________
MDEF +10
_______________________
MaxHP +3%, MaxSP +3%
_______________________
If ^009900Spirit Of Sea^000000 is learned:
Prevents ^663399Sleep^000000, ^663399Stun^000000, ^663399Stone Curse^000000 for 30 seconds when ^009900Grooming^000000 is used.
_______________________
If ^0000FFGrooming^000000 is Level 5 or higher:
Decreases Fixed Casting Time of skills by 50%.
Prevents the user from being knocked back.
_______________________
For each Level of ^009900Tasty Shrimp Party^000000:
Decreases Variable Casting Time of ^009900Fresh Shrimp^000000, ^009900Bunch of Shrimp^000000, ^009900Tuna Belly^000000, ^009900Tuna Party^000000, ^009900Grooming^000000 and ^009900Tasty Shrimp Party^000000by 10%.
_______________________
For each Level of ^009900Purring^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%
Decreases After Skill Delay by by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%
Decreases After Skill Delay by by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22212#
Shoes that give off a somewhat hollow vibe.
It is said that the original owner was a high-ranking being.
_______________________
MDEF +5
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
Decreases After Skill Delay by 1%.
Increases Magical Damage against monsters of ^0000BBWater^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 2%.
_______________________
When equipped with ^990099Beelzebub Card^000000:
Enables the use of Level 10 ^0000FFMagnus Exorcismus^000000.
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
Increases Magical Damage against monsters of ^777777Shadow^000000 and ^777777Undead^000000 element by 30%.
 
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000:
MATK +5
Decreases Variable Casting Time by 2%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000:
MATK +15
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sealed Beelzebub Card^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 10%.
Increases Magical Damage against monsters of ^777777Shadow^000000 and ^777777Undead^000000 element by 10%.
 
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000:
MATK +2
Decreases Variable Casting Time by 1%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000:
MATK +5
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Beelzebub Card^000000 and ^990099Sealed Beelzebub Card^000000:
The set effect of ^990099Hollow Shoes^000000 and ^990099Sealed Beelzebub Card^000000 will not be activated.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22214#
A pair of sandals given only to those who have been granted glory.
They are protected by the ancient sun god, who is said to be the lord of the gods.
_______________________
MDEF +10
All Basic Stats +10
_______________________
Ignores physical and magical defense from enemies of every race by 50%.
_______________________
^0000FFRefine Level +7^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level +9^000000:
All Basic Stats +10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22215#
Sandals for top adventurers on a new adventure.
_______________________
ATK +15
MATK +15
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 150
#
22234#
Shoes that the pioneers of the New World prefer.
_______________________
ATK +50, MATK +50
_______________________
MaxHP +10%, MaxSP +10%
_______________________
^0000FFRefine Level +7^000000:
ATK +50, MATK +50
MaxHP +10%, MaxSP +10%
_______________________
When equipped with ^990099Book of Origin^000000:
Decreases After Skill Delay by 20%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
^0000FFFor each Refine Level^000000 of ^990099Book of Origin^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 3%.
_______________________
When equipped with ^990099Miner's Pickaxe^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 0.5 seconds.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Miner's Pickaxe^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 30%.
 
^0000FFRefine Level^000000 of ^990099Miner's Pickaxe^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 20%.
_______________________
When equipped with ^990099Vigilante's Bow^000000:
Prevents ^663399Bleeding^000000 and ^663399Sleep^000000 status.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
For each ^0000FF40^000000 base ^CC6600INT^000000:
AGI +6
Increases Attack Speed (decreases After Attack Delay by 6%).
 
Base ^CC6600INT^000000 at least ^FF0000120^000000:
FLEE +100
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Triangle Shot^000000 by 50%.
_______________________
When equipped with ^990099Guitar of Nature^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Doram Players^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Guitar of Nature^000000 is ^0000FF+7 or higher^000000:
MaxHP +10%, MaxSP +10%
 
^0000FFRefine Level^000000 of ^990099Guitar of Nature^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
When equipped with ^990099Rope of Nature^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Doram Players^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Rope of Nature^000000 is ^0000FF+7 or higher^000000:
MaxHP +10%, MaxSP +10%
 
^0000FFRefine Level^000000 of ^990099Rope of Nature^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
When equipped with ^990099Monokage^000000:
Decreases SP Consumption of ^009900Shadow Slash^000000 by 10.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
ATK +30%.
Increases Critical Damage by 30%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+9 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
Increases Critical Damage by additional 20%.
_______________________
When equipped with ^990099Sakura Blossom Huuma Shuriken^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 0.3 seconds.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Sakura Blossom Huuma Shuriken^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 30%.
 
^0000FFRefine Level^000000 of ^990099Sakura Blossom Huuma Shuriken^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 20%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 5
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22238#
Boots said to be worn by a great hero.
It seems to resonate with the Patent Hero Weapons.
_______________________
MaxHP +1500
MaxSP +150
_______________________
^0000FFRefine Level +3^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +13^000000:
Decreases After Skill Delay and After Cast Delay by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
22243#
A pair of shoes named after a god that is said to live in a certain vast island nation.
They contain the power of lightning and are constantly emitting electricity.
_______________________
MDEF +10
_______________________
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 15%.
Enables the use of Level 5 ^0000FFLord of Vermilion^000000.
Decreases skill cooldown of ^009900Varetyr Spear^000000 by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +2%, MaxSP +2%
FLEE +5
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 50%.
_______________________
When enchanted with ^990099Runaway Magic
INT +40
Decreases After Skill Delay by 40%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22250#
^808080A special boots that can be crafted from Glast Heim.^000000
_______________________
^FF6633[Item Effect]^000000
MDEF +5
STR +3
MaxHP +200
MaxSP +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50 and MaxSP +5
ATK +5
_______________________
Base ^CC6600STR^000000 at least ^FF000099^000000:
ATK +30
_______________________
^FF6633[Item Function] ^000000
This item can be enchanted with NPC Sindel located on Glast Heim (188, 292)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22251#
^808080A special boots that can be crafted from Glast Heim.^000000
_______________________
^FF6633[Item Effect]^000000
MDEF +5
AGI +3
MaxHP +200
MaxSP +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50 and MaxSP +5
ASPD +2%
_______________________
Base ^CC6600AGI^000000 at least ^FF000099^000000:
ASPD +1
_______________________
^FF6633[Item Function] ^000000
This item can be enchanted with NPC Sindel located on Glast Heim (188, 292)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22252#
^808080A special boots that can be crafted from Glast Heim.^000000
_______________________
^FF6633[Item Effect]^000000
MDEF +5
VIT +3
MaxHP +200
MaxSP +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50 and MaxSP +5
DEF +5
_______________________
Base ^CC6600VIT^000000 at least ^FF000099^000000:
MaxHP +5%
_______________________
^FF6633[Item Function] ^000000
This item can be enchanted with NPC Sindel located on Glast Heim (188, 292)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22253#
^808080A special boots that can be crafted from Glast Heim.^000000
_______________________
^FF6633[Item Effect]^000000
MDEF +5
INT +3
MaxHP +200
MaxSP +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50 and MaxSP +5
MATK +5
_______________________
Base ^CC6600INT^000000 at least ^FF000099^000000:
MATK +30
_______________________
^FF6633[Item Function] ^000000
This item can be enchanted with NPC Sindel located on Glast Heim (188, 292)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22254#
^808080A special boots that can be crafted from Glast Heim.^000000
_______________________
^FF6633[Item Effect]^000000
MDEF +5
DEX +3
MaxHP +200
MaxSP +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50 and MaxSP +5
DEX +3
_______________________
Base ^CC6600DEX^000000 at least ^FF000099^000000:
Decreases Fixed Casting Time by 0.2 second.
Increases Ranged Physical Damage by 3%.
_______________________
^FF6633[Item Function] ^000000
This item can be enchanted with NPC Sindel located on Glast Heim (188, 292)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
22255#
^808080Shoes of the legendary wizard who have passed many wars.^000000
_______________________
^FF6633[Base Effect]^000000
INT +1
DEX +1
MDEF +15
_______________________
^FF6633[Item Effect]^000000
MATK +2%
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by 3%.
_______________________
If refine to +5
DEF +20
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
MaxSP +1%
Increases Magical Damage with ^CC5500Earth^000000 element by 1%.
Increases Magical Damage with ^33CC00Wind^000000 element by 1%.
_______________________
^0000FFRefine Level +8^000000:
MaxHP +2%
MaxSP +2%
Increases Magical Damage with ^CC5500Earth^000000 element by additional 2%.
Increases Magical Damage with ^33CC00Wind^000000 element by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%
MaxSP +3%
Increases Magical Damage with ^CC5500Earth^000000 element by additional 3%.
Increases Magical Damage with ^33CC00Wind^000000 element by additional 3%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +4%
MaxSP +4%
Increases Magical Damage with ^CC5500Earth^000000 element by additional 4%.
Increases Magical Damage with ^33CC00Wind^000000 element by additional 4%.
_______________________
When equipped with ^990099Survivor's Rod (Int) [1]^000000 or ^990099Survivor's Rod (Dex) [1]^000000:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by 5%.
Bypass hard magic defense of monsters ^0000FFNormal^000000 class by 25%.
Bypass hard magic defense of monsters ^0000FFBoss^000000 class by 25%.
_______________________
^0000FFRefine Level^000000 of ^990099Survivor's Rod^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage against enemies of ^FF0000Demi-Human^000000 race by 10%.
Increases Magical Damage with ^777777Ghost^000000 element by 50%.
Decreases ^009900Lord of Vermilion^000000 skill cooldown by 1.2 second.
_______________________
When equipped with ^990099Survivor's Manteau [1]^000000:
MATK +5%
_______________________
^0000FFRefine Level^000000 of ^990099Survivor's Manteau [1]^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Survivor's Manteau [1]^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from enemies of ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental by additional 10%.
_______________________
When equipped with ^990099Survivors Orb (OSM)^000000:
VIT +5
INT +5
_______________________
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Player^000000 race by 3%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22256#
^808080The shoes of Rain, Ninja who can control the wave of water.^000000
_______________________
^FF6633[Base Effect]^000000
INT +3
VIT +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
MATK +2%
Enable to use of Level 1 ^0000FFDeluge^000000.
Increases Magical Damage with ^0000BBWater^000000 element by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
Enable to use of Level 2 ^0000FFDeluge^000000.
Increases Magical Damage with ^0000BBWater^000000 element by additional 3%.
_______________________
^0000FFRefine Level +8^000000:
MaxHP +2%
MaxSP +2%
Enable to use of Level 3 ^0000FFDeluge^000000.
Increases Magical Damage with ^0000BBWater^000000 element by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%
MaxSP +3%
Enable to use of Level 4 ^0000FFDeluge^000000.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +5%
MaxSP +5%
Enable to use of Level 5 ^0000FFDeluge^000000.
_______________________
When equipped with ^990099La'cryma Stick^000000:
For each Level of ^009900Frost Nova^000000:
Bypass Hard Magic Defense on monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 3%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099La'cryma Stick^000000:
Increases damage of ^009900Water Ball^000000 by 5%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22264#
The shoes of a terrifying, nameless swordsman.
No one survived to tell the story of this legend.
_______________________
Increases physical damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
ASPD +2%
MaxHP +2%, MaxSP +2%.
_______________________
When equipped with ^990099Boss Egnigem Card^000000 or ^990099Sealed B Ygnizem Card^000000:
Restores 5000 HP and 50 SP every 10 seconds.
 
^0000FFFor each 3 Refine Levels^000000:
STR +20, FLEE +15.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 60
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22506#
A fresh shellfish that contains magical power.
_______________________
^0000CCWeight:^000000 10
#
22507#
This old, discolored scroll, sustained with the mana used for maintaining distorted spaces, sends its user to a random space.
_______________________
^0000CCWeight:^000000 1
#
22508#
A token that certifies a member of the Eden Group. It's made to be very portable.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport user to Eden Group
^0000CCCool down:^000000 20 minutes
^0000CCWeight:^000000 0
#
22509#
^FF0000This item cannot be traded with other accounts.^000000
A treasure chest for the rainbow event.
_______________________
A chest containing 5 of JOB Battle Manual, Bubble Gum, Megaphone, Token of Siegfried and Life Insurance.
_______________________
^0000CCWeight:^000000 0
#
22510#
A scroll containing rare items: Blacksmith's blessing, Wandering Wolf King Hat, Imp Hat,
Safe to +11 Weapon Certificate, Safe to +11 Armor Certificate, an Old Ore box and Mystical Card Album.
_______________________
^0000CCWeight:^000000 1
#
22511#
It temporarily endows its user with Fenrir's power.
MATK +25, -50% Fixed Casting.
Lasts for 5 minutes.
_______________________
^0000CCWeight:^000000 1
#
22512#
A Lucky Box that randomly offers a rare item:
_______________________
Contains one of the following:
- 1x Heroic Desocketing Book
- 1x Party Hard Pack
- 2200x Prize Medal
- 1x Mystical Card Album
- 1x Fallen Angel Wing
- 1x Archangel Wing
- 3x Bloody Branch
- 1x Tongue Charm
- 1x Antler Fedora
- 1x Pegasus Ear Wing
- 1x Injured Eyepatch
- 1x Thoughtful Hat Box
- 3x Battle Manual X3
- 1x Cow Hat
- 1x Party Buff Scroll Pack
- 2x Safe to All Pack
- 1x +20 Basic Food Pack
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
22513#
Luxuriously wrapped box.
rumored to contain old magic Card, Kiel-D-01 Card, Meteor Storm, scroll, etc.
_______________________
^0000CCWeight:^000000 10
#
22514#
Basket to Collect Candy,You can Find Old Stuff and Delicious Snacks inside it.
_______________________
^0000CCWeight:^000000 1
#
22515#
A key cursed by time keeper's twisted time spell. Curses time to go slower.
It puts a curse to slow time around.
_______________________
^0000CCCooldown:^339900 60^000000 seconds
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22516#
A red liquid that seems hardened. It's easy to mistake this as a beutiful red gem. You can feel something evil deep inside it.
_______________________
^0000CCWeight:^000000 1
#
22517#
Scroll to summon Loki
#
22519#
When you eat this item, you receive the Stop Motion Buff.
#
22520#
When you eat this item, the Stop Motion Buff is released.
#
22521#
A box of essentials for your Level up.
_______________________
A box containing 6 Promotional Shadow Equipment that can be equipped on a special equipment window, although the effect is not great.
If you open now, you can also get the Level-Up Box(90)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 80
#
22522#
A box of essentials for your Level up.
_______________________
A box containing 2 [NotForSale] Battle Manual & Bubble Gum and 2 [NotForSale] JOB Battle Manual.
If you open now, you can also get 15 World Tour Ticket and a Level-Up Box(110)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22523#
A box of essentials for your Level up.
_______________________
A box containing 2 [NotForSale] Battle Manual & Bubble Gum and 2 [NotForSale] JOB Battle Manual, 1 [NotForSale] Infinite Fly Wing Box(7 Days), 10 [NotForSale] Almighty and 10 [NotForSale] Power Booster.
If you open now, you can also get 15 World Tour Ticket and a Level-Up Box(130)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 120
#
22524#
A box of essentials for your Level up.
_______________________
A box containing 2 [NotForSale] Battle Manual & Bubble Gum, 2 [NotForSale] JOB Battle Manual, 30 [NotForSale] Small Life Potion and 30 [NotForSale] Medium Life Potion.
If you open now, you can also get 10 World Tour Ticket and a Level-Up Box(140)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 130
#
22525#
A box of essentials for your Level up.
_______________________
A box containing 1 Greater Battle Manual, 15 [NotForSale] Almighty, 15 [NotForSale] Power Booster and 15 [NotForSale] Little Mana Potion.
If you open now, you can also get 10 World Tour Ticket and a Level-Up Box(150)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 140
#
22526#
A box of essentials for your Level up.
_______________________
A box containing 3 [NotForSale] Battle Manual & Bubble Gum, 30 [NotForSale] Small Life Potion, 30 [NotForSale] Medium Life Potion and 15 [NotForSale] Small Mana Potion.
If you open now, you can also get 30 [NotForSale] Brilliant Protection Scroll and a Level-Up Box(160)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 150
#
22527#
A box of essentials for your Level up.
_______________________
A box containing 2 Greater Battle Manual, 15 [NotForSale] Almighty, 15 [NotForSale] Power Booster and 30 [NotForSale] Brilliant Protection Scroll.
If you open now, you can also get a Safe to +8 Weapon Certificate and a Level-Up Box(175)!
(^ff0000This item will be deleted in the first week of January 2019 during the regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 160
#
22528#
"Ranger's Egg" exchange coupons or exchange coupons for "Incubus egg" in the box.
Pet are random
_______________________
^0000CCWeight:^000000 2
#
22529#
Shadow Thump Box.
_______________________
If you combine 3 random Shadow Equipment, you can obtain 1 random Shadow Equipment.
There is a low chance that you will get Shadow II Equipment (yellow) that cannot be obtained from the Shadow Cube.
Promotional Shadow Equipment cannot be used in combination. Blue Shadow Equipment (Combination Shadow Equipment) do not come out of this pick box.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
22533#
Outside the box is written, New Year Greeting from each Department.
_______________________
^0000CCWeight:^000000 0
#
22534#
Now I will be able to open. Well closed this box had been created with a terrible loneliness.
_______________________
^0000CCWeight:^000000 100
#
22535#
A scroll that summons a worker.
Take the worker to a construction site suited to his skills.
This item can not be traded with other accounts.
_______________________
^0000CCWeight:^000000 1
#
22536#
A scroll that summons a worker.
Take the worker to a construction site suited to her skills.
This item can not be traded with other accounts.
_______________________
^0000CCWeight:^000000 1
#
22537#
Rewarded to warriors on the quest to defeat Morocc.
_______________________
^0000CCWeight:^000000 10
#
22538#
It is made of a thin silk hanbok caste.
It somehow feels crisp materials.
It seems that no iron group.
_______________________
^0000CCWeight:^000000 1
#
22539#
Contains 1 of Savage Barbecue, Cocktail Warg Blood, Minor Brisket, Shiroma Iced Tea, Drosera Herb Steamed and The Petite Tail Noodles.
_______________________
^0000CCWeight:^000000 0
#
22540#
Casts "Lux Anima", which boosts your physical abilities.
Physical melee attacks have a 15% chance to activate Level 1 ^0000FFStorm Blast^000000.
Increases Melee Physical Damage against all enemies of every size by 30%.
Increases Melee Physical Damage by 30%.
Increases Critical Damage by 30%.
Increases Ranged Physical Damage by 30%.
Increases MaxHP and MaxSP by 30%.
_______________________
^0000CCType:^000000 Runestone
^0000CCWeight:^000000 1
#
22541#
A well-wrapped gift box. Do not know what inside
_______________________
^0000CCWeight:^000000 1
#
22542#
Potion that stimulates concentration. Affects the attack speed of its consumer.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 10
#
22543#
A very special potion that enrages the character and turns him into a berserker and increases the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 20
_______________________
^0000CCRequirement:^000000
Base Level 85
Swordsman, Merchant and Wizard classes; Rogue and Magician
#
22544#
Potion that possesses the effect of awakening. It is a mysterious medicine that helps to increase the character's attack speed.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases attack speed
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 15
_______________________
^0000CCRequirement:^000000
Base Level 40
All classes except Acolyte, Priest, Bard and Dancer
#
22545#
A potion which increases the moving speed of a character for a set duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Increases movement speed
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 10
#
22546#
A potion which decreases the moving speed of a character for a set duration.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Reduces movement speed
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 10
#
22547#
A medicine made from ground Mint that is used to ease pain and relax muscle tension. It's a popular painkiller because of its potency.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Casts Endure effect on user
^0000CCWeight:^000000 10
#
22548#
A bottle of cursed water.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Enchants equipped weapon with Shadow elemental
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 3
#
22549#
A skeleton shaped bottle which contains deadly poison.
^FF0000note: Only Assassin Cross job can use this.^000000
_______________________
^0000CCType:^000000 Skill necessity
^0000CCWeight:^000000 10
#
22550#
For young children enjoy a variety of delicious snacks in your pocket.
_______________________
^0000CCWeight:^000000 7
#
22551#
Doughy, chewy snacks made out of pine pollen, chestnut flour and honey, which enhance the flavor of teas.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 HIT +30
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 7
#
22552#
These traditional crackers from a nation in the far east are made of mixed flour, honey and sweet liquor.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 FLEE +30
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 7
#
22553#
A colorful rice cake that is used as a party food in the far east.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ATK +10, MATK +10
^0000CCDuration:^000000 1 minutes
^0000CCWeight:^000000 7
#
22554#
A first aid kit that should contain potions, although they're known to hold other things...
^00688BProduces a random Potion item.^000000
_______________________
^0000CCWeight:^000000 20
#
22555#
Deep dark chocolate flavors of high quality.
Luxury is worth that you pay at the time of purchase and Consumption when HP 5% SP 5% recovery intact.
_______________________
^0000CCWeight:^000000 1
#
22556#
Likely be used in the party's elite luxury chocolates
Luxury is worth that you pay at the time of purchase and Consumption when HP 5% SP 5% recovery intact.
_______________________
^0000CCWeight:^000000 1
#
22557#
Delicately infused artisan craftsmanship of chocolate.
Luxury is worth that you pay at the time of purchase and Consumption when HP 5% SP 5% recovery intact.
_______________________
^0000CCWeight:^000000 1
#
22558#
The item that contain various celebration item for festival.
_______________________
^0000CCWeight:^000000 1
#
22559#
The common wild berry in the field.
_______________________
After used, recover HP & SP by 50%, enable ^0000FFEndure^000000 Lv3.
_______________________
^0000CCWeight:^000000 10
#
22564#
E'tu Randgris?
March to your destiny strengthened by the contents of this box.
_______________________
Randomly gives one of the following:
1 Heroic Back Pack
1 Four Leaf Clover in Mouth
400 KVM Badges
1 Holy Marching Hat
1 +20 Basic Food Pack
1 Rideword Hat
1 Costume: Wickibaine's Cat Ears
4 Safe to 7 Armor Certificates
10 Mental Potions
1 Heroic Desocketing Book
1 Evil Marching Hat
_______________________
Will also give one of the following Randomly
10 Lv. 10 Spear Mercenary Scrolls
10 Lv. 10 Sword Mercenary Scrolls
10 Lv. 10 Bow Mercenary Scrolls
1 Party Buff Scroll Pack
2 Battle Manual X3
_______________________
^0000CCWeight:^000000 0
#
22565#
Opening this box will give 1 Safe to 7 Chance Box and randomly gives:
2 Bloody Branch
1 Slotting Advertisement
2 HE Battle Manual
250 Prize Medal
1 Pirate Dagger
1 Well Chewed Pencil
1 CD in Mouth
_______________________
^0000CCWeight:^000000 1
#
22566#
The beginning of the frost.Was insoluble ever since the world began.
Enough to get goosebumps, cold hands and face shining like an expensive metal.
_______________________
Cures Burning status.
_______________________
^0000CCWeight:^000000 0
#
22567#
A prize box for Morocc adventure troops.
_______________________
^0000CCWeight:^000000 10
#
22568#
A magic scroll that can summon Nydhogg.
#
22569#
Luxuriously Packaged Box.
_______________________
Contains a mysterious box of eggs or advanced weapons, Dracula Card or Meteor Storm Scroll.
_______________________
^0000CCWeight:^000000 10
#
22570#

#
22571#
An egg contains many holiday items.
_______________________
^0000CCWeight:^000000 1
#
22589#
A box to capture the savage. Favorite food of savage.
(It disappear after finish the event)
_______________________
^0000CCWeight:^000000 0
#
22590#
A box to capture the grand peco. Favorite food of grand peco.
(It disappear after finish the event)
_______________________
^0000CCWeight:^000000 0
#
22591#
A box to capture the desert wolf. Favorite food of desert wolf.
(It disappear after finish the event)
_______________________
^0000CCWeight:^000000 0
#
22592#
The service call to happiness responds happily paying customers per box.
The outside of the box is written audit of a representative of the advice greeting.
_______________________
^0000CCWeight:^000000 0
#
22593#

#
22594#
A box containing 1 Devoted Eyes costume.
_______________________
^0000CCWeight:^000000 10
#
22595#
A box containing 1 Blessed Armor Ore.
_______________________
Elunium blessed by the Blacksmith God. When refining +6~+12 Armor, the armor will not be damaged even if it fails.
_______________________
Go to Prontera's Refining Room and find [Blacksmith Dister].
_______________________
^0000CCWeight:^000000 1
#
22596#
A box containing 1 Blessed Weapon Ore.
_______________________
Oridecon blessed by the Blacksmith God. When refining +6~+12 Weapons, the weapon will not be damaged even if it fails.
_______________________
Go to Prontera's Refining Room and find [Blacksmith Dister].
_______________________
^0000CCWeight:^000000 1
#
22597#
A box containing 10 Orc Lord Scrolls.
_______________________
When used, you'll receive part of Orc Lord's Power.
_______________________
Reflects 30% of physical melee damage for 3 minutes.
_______________________
^0000CCWeight:^000000 1
#
22598#
A box containing 10 Enriched Oridecon.
_______________________
Enriched Oridecon - Increases rate of refining a weapon without breaking it.
_______________________
Go to the Refine Rooms in each City and find the Blacksmith capable using it.
_______________________
^0000CCWeight:^000000 1
#
22599#
A box containing 10 Enriched Elunium.
_______________________
Enriched Elunium - Increases rate of refining a armor without breaking it.
_______________________
Go to the Refine Rooms in each City and find the Blacksmith capable using it.
_______________________
^0000CCWeight:^000000 1
#
22600#
A box containing 10 Alice Summon Books, which contracts Alice to assist you in your battles.
_______________________
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
22601#
A box containing 10 Teddy Bear Scrolls, which contracts Teddy Bear to assist you in your battles.
_______________________
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
22602#
A box containing 10 Salamander Scrolls, which contracts Salamander to assist you in your battles.
_______________________
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
22603#
A box containing 10 Kasa Scrolls, which contracts Kasa to assist you in your battles.
_______________________
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
22604#
A box containing 10 Wicked Nymph Scrolls, which contracts Wicked Nymph to assist you in your battles.
_______________________
Mercenary disappears when its owner has drained all energy.
_______________________
^0000CCWeight:^000000 1
#
22605#
Jam had spoken by mixing milk, flour, honey and other ingredients into bread. Looks flat and square-shaped hard and the upper surface of the outside is decorated with brown.
_______________________
Increases attack speed and movement speed for a certain period of time.
_______________________
^0000CCWeight:^000000 1
#
22606#
^0000CCMay Grove Pack^000000, open this up and get your prize!
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Description:
Contains 1 Safe to 7 Change Box and
Contains one of the following:
^0000FFBloody Dead Branch x 2^000000
^0000FFSloting Coupon^000000
^0000FFHE Battle Manual x 2^000000
^0000FFKVM Badge x 100^000000
^0000FFCrown of Deceit^000000
^0000FFTaurus Crown^000000
^0000FFTaurus Diadem^000000
_______________________
^0000CCWeight:^000000 1
#
22607#
A magic scroll that summons powerful companion when used.
_______________________
^0000CCWeight:^000000 5
#
22610#
A box containing 1 Support Novice box, Guardian of Time Box, Level up box, the gift set contains on each.
_______________________
^0000CCWeight:^000000 1
#
22611#
Often found in the Excavation Site, this envelope activates a random effect for 30 seconds when opened.
_______________________
^0000CCWeight:^000000 1
#
22612#
Unknown due to the decaying debris Potion vitro.
A very short time can be a zombie-like state.
_______________________
^0000CCWeight:^000000 5
#
22613#
Using waste has created a potion in vitro.
It may be a state similar between Golem but very short.
_______________________
^0000CCWeight:^000000 5
#
22614#
^000088Rental Item^000000
Written by veteran adventurer, with this guide you can get more efficiency when you kill monsters.
_______________________
^00008830Increases experience by 50% and item drop rate by 100% for 30 minutes.^000000
Warning - The battle manual and gum don't add to their effect in this book.
_______________________
^0000CCWeight:^000000 0
#
22615#
^FF0000This item cannot be traded with other accounts.^000000
Legend has it that the egg was successfully laid at 12 noon on the Dragon Boat Festival, and good luck!
_______________________
^0000CCWeight:^000000 0
#
22616#
A packet of spices. Folk customs are worn on the Dragon Boat Festival to avoid evil.
_______________________
After use, it can transform into a Boiled Rice monster for 1 minute.
_______________________
^0000CCWeight:^000000 0
#
22617#
Awarded for completing 10 times the quest of the new episode.
Advanced Battle Manual and two new MVP boss cards are packaged in one random.
_______________________
^0000CCWeight:^000000 1
#
22618#
Awarded for completing 5 times the quest of the new episode.
Advance Battle Manual, OCA, OMC, OCA (Helmet), OCA (Weapon), one is packed.
_______________________
^0000CCWeight:^000000 1
#
22619#
Is there a way to summon the ghost scrolls written.
Ghost will not really out surely?
_______________________
^0000CCWeight:^000000 0
#
22620#
Memories of an old box containing a collection of objects. For a bunch of different things, but one coming in his place. Okay, when I open box.
_______________________
^0000CCWeight:^000000 0
#
22621#
I can feel the sincerity and sweat. Artisan roasted salty fragrant squid.
_______________________
Recovery a small amount of Hp and Sp.
During 5 min Increases experience when kill ^FF0000Fish^000000 race monsters by 25%.
_______________________
^0000CCWeight:^000000 25
#
22622#
In the annual Christmas, the happy gift box is full of unknown surprises!
_______________________
^0000CCWeight:^000000 1
#
22623#
A box containing 1 Support Novice box, Guardian of Time Box, Level up box, the gift set contains on each.
_______________________
^0000CCWeight:^000000 1
#
22624#
A traditional snack twisted funny. It's very bigger than usual and you can see this only in Oktoberfest.
_______________________
It recovers all your HP instantly.
_______________________
^0000CCWeight:^000000 20
#
22625#
You can be charming with this bag including a chic costume! Please enjoy the Oktoberfest!
_______________________
With using this, you can wear ^000088Oktoberfest Costume^000000 for 10 min.
_______________________
^0000CCWeight:^000000 10
#
22626#
^ff0000This item can not be traded with other accounts.^000000
A box containing the following items:
_______________________
1 New Year Gift and 5 World Tour Tickets.
_______________________
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22627#
^ff0000This item can not be traded with other accounts.^000000
A box containing the following items:
_______________________
1 Half Megingjord,
1 Half Brisingamen,
1 Half Asprika,
1 Half Brynhild,
5 World Tour Tickets.
_______________________
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22648#
Angel of the ring-shaped gift package.
_______________________
This package contains Angel Ring Balloon, Safe to 7 Armor/Weapon Certificate, Splendid Box, for know that this question and so on, but the rumors of them do not know whether what is packed.
_______________________
^0000CCWeight:^000000 1
#
22649#
Devil of the ring-shaped gift package.
_______________________
This package contains Angel Ring Balloon, Safe to 7 Armor/Weapon Certificate, Old Blue Box but what of those rumors that you two do not know if immersed.
_______________________
^0000CCWeight:^000000 1
#
22650#
Lady Lucy presents this fine lucky box for your pleasure!
_______________________
When opened the opener receives from the box one of the following:
Amistr Cap
Blush [1]
Black Glasses [1]
Bloody Deadbranch x 5
Deviruchi Transformation Scroll x 20
Poring Transformation Scroll x 20
Male GM Mercenary x 10
Female GM Mercenary x 10
Battle Manual X3 x 5
Leo Diadem
Leo Crown
Campfire Hat
Black Devil Mask
Fallen Angel Wing
_______________________
^0000CCWeight:^000000 0
#
22651#
Lady Lucy presents this fine crate of lucky boxes for your pleasure!
When opened this crate gives 5 Lucy's August Lucky box and 1 Safe to 10 Certificate.
_______________________
Each of of the lucky boxes contain one of the following:
Amistr Cap
Blush [1]
Black Glasses [1]
Bloody Deadbranch x 5
Deviruchi Transformation Scroll x 20
Poring Transformation Scroll x 20
Male GM Mercenary x 10
Female GM Mercenary x 10
Battle Manual X3 x 5
Leo Diadem
Leo Crown
Campfire Hat
Black Devil Mask
Fallen Angel Wing
_______________________
^0000CCWeight:^000000 0
#
22652#
For a hat that is unknown, this packaging has a very colorful box. A sensational hat has written is inside.
_______________________
^0000CCWeight:^000000 20
#
22653#
This completely wet the album card are seriously damaged.
Inside of the album, the cards is a big thick and may be perfect.
_______________________
^0000CCWeight:^000000 5
#
22654#
Gorgeous card, decorated with gold leaf.
Is stamped into a shape with words that say it contains very valuable cards.
_______________________
^0000CCWeight:^000000 5
#
22655#
A gift box filled with good tastes of fun and surprise gifts.
_______________________
^0000CCWeight:^000000 1
#
22656#
A supply box containing mainly equipment.
It doesn't always contain what you want ...
_______________________
^0000CCWeight:^000000 1
#
22657#
Mass created with rice flour, milled in the right size to cover the entire sheet and form a delicious rice cake.
One of traditional holiday food in South Korea.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% HP
^0000CCWeight:^000000 20
#
22658#
A meat made by steaming the cow ribs.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Variable Casting Time -5%, SP cost -3%
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 10
#
22659#
A meat made by steaming the pork ribs.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Reduces After Attack Delay by 5%, SP cost -2%
^0000CCDuration:^000000 3 minutes
^0000CCWeight:^000000 10
#
22660#
A sealed envelope. Open it up to see what's inside.
_______________________
^0000CCWeight:^000000 1
#
22667#
A box containing items useful for interpersonal warfare.
_______________________
^0000CCWeight:^000000 10
#
22668#
A box containing 20 Old Pudding.
_______________________
^0000CCWeight:^000000 10
#
22669#
The box contains a text that says: I feel like a living Soul.
There is a figure with his tongue out and smiling, it seems funny things inside.
_______________________
^0000CCWeight:^000000 20
#
22670#
Invitation for going to the world of the dead.
If you break this scroll you suddenly run out of air and your heart will become dark, will feel grab you and take you to nifelheim.
_______________________
^0000CCWeight:^000000 0
#
22671#
A box containing 2 Secret Keys of Kachua and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22672#
A box containing 1 Blacksmiths Blessing and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22673#
A box containing 5 [NotForSale] Small Mana Potions and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22674#
A box containing 5 [NotForSale] Brilliant Protection Scrolls and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22675#
The world's most mysterious scrolls written with letters.
_______________________
INT +30 for 1 hour.
^FF0000Caution! During cooking, this effect is not apply in cooking formula.^000000.
_______________________
^0000CCWeight:^000000 100
#
22676#
The October 9 is celebrated on Hangul Day and for that it's create this box.
_______________________
A box containing 10 Mysterious Scrolls and 9 Yggdrasil Berrys.
_______________________
^0000CCWeight:^000000 100
#
22679#
A box containing the soul of fallen warrior.
No body knows whose soul inside it.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 170
#
22680#
A yellow piece spilled from a crystal that is said to carry happiness for a year.
_______________________
^0000CCWeight:^000000 0.1
#
22681#
A blue piece spilled from a crystal that is said to carry happiness for a year.
_______________________
^0000CCWeight:^000000 0.1
#
22682#
A red piece spilled from a crystal that is said to carry happiness for a year.
_______________________
^0000CCWeight:^000000 0.1
#
22685#
Let's open only when alone.
I no know it has before opening.
(When christmas events end, this item will be delete.)
_______________________
^0000CCWeight:^000000 0
#
22686#
Christmas cookies to eat alone.
Alone. Alone.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCWeight:^000000 5
#
22687#
Unstable fragment that was came from powerful vicious mind. It can affect your feeling if you do something carelessly.
There is tendency from this fragment to return to its source if it fall too far.
_______________________
^0000CCCooldown:^000000 5 seconds
^0000CCWeight:^000000 0.1
#
22691#
Shard of a Memory Record found in the laboratories. Shards were only left after it broke when being decoded.
A strange energy of it being pulled somewhere can be felt.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
22692#
Shard of a Memory Record found in the laboratories. Shards were only left after it broke when being decoded.
A strange energy of it being pulled somewhere can be felt.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
22693#
Shard of a Memory Record found in the laboratories. Shards were only left after it broke when being decoded.
A strange energy of it being pulled somewhere can be felt.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
22694#
Shard of a Memory Record found in the laboratories. Shards were only left after it broke when being decoded.
A strange energy of it being pulled somewhere can be felt.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
22695#
Shard of a Memory Record found in the laboratories. Shards were only left after it broke when being decoded.
A strange energy of it being pulled somewhere can be felt.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
22696#
A box containing two W tickets.
_______________________
^FF0000This item will be available until the scheduled maintenance starts on February 25, 2014 (Tuesday).^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000Can only be moved to storage.^000000
_______________________
Take a W Ticket to the NPC "Wandering Blacksmith Raven" in Izlude for special refining.
_______________________
^0000CCWeight:^000000 1
#
22698#
A box containing a one-time password (OTP) or special proof that can be obtained by an ID lock user.
If you show it to the NPC "Silt", you will be able to receive special magic.
_______________________
^FF0000Cannot be traded, but moved to the storage.^000000
_______________________
^FF0000Barrier Reinforced Token automatically disappears 168 hours after opening the box, but does not automatically disappear when the deadline has passed in the warehouse, but disappears as soon as you leave the warehouse.^000000
_______________________
^0000CCWeight:^000000 0
#
22699#
Test reagent that has not yet passed clinical tests.
Sticker reads it can vitalize physical abilities to an extreme and temporarily Increases agility, but could lose sight as a side effect.
_______________________
^0000CCWeight:^000000 3
#
22700#
A box containing 1 Temporal Transcendence Box, 1 White Slim Potion Box, 200 [NotForSale] Fly Wing, 50 Novice Butterfly Wing, 50 Novice Magnifier and 5 Oridecon Arrow Quiver.
^ff0000(This item will be removed during the first week of January 2019 regular inspection.)
_______________________
^0000CCWeight:^000000 0
#
22701#
Cotton candy that looks similar to Pegasus. It is said that the taste is soft and it makes you feel better.
Recovers 40% of HP/SP when used. Grants Level 5 Blessing. FLEE +10 for 30 seconds.
_______________________
^0000CCWeight:^000000 5
#
22702#
Decreases base STR by 1 and give status points.
Cannot be used when STR is 1.
_______________________
^0000CCWeight:^000000 0
#
22703#
Decreases base AGI by 1 and give status points.
Cannot be used when AGI is 1.
_______________________
^0000CCWeight:^000000 0
#
22704#
Decreases base VIT by 1 and give status points.
Cannot be used when VIT is 1.
_______________________
^0000CCWeight:^000000 0
#
22705#
Decreases base INT by 1 and give status points.
Cannot be used when INT is 1.
_______________________
^0000CCWeight:^000000 0
#
22706#
Decreases base DEX by 1 and give status points.
Cannot be used when DEX is 1.
_______________________
^0000CCWeight:^000000 0
#
22707#
Decreases base LUK by 1 and give status points.
Cannot be used when LUK is 1.
_______________________
^0000CCWeight:^000000 0
#
22708#
I don't know the reason why i'm excited about this new box. I have a good feeling that something good will happen, Let's open!
(When the event ends, the item will be removed.)
_______________________
^0000CCWeight:^000000 10
#
22709#
A small potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +15 determines you the potion succeeds on preventing the following conditions:
^000088Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison^000000
_______________________
^FF0000This item is only effective when used in the city, indoor, siege battle and new siege battle maps.^000000
_______________________
^0000CCWeight:^000000 5
^0000CCDuration:^000000 180 minutes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22710#
A medium potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +30 determines if the potion succeeds on preventing the following conditions:
^000088Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison^000000
_______________________
^FF0000This item is only effective when used in the city, indoor, siege battle and new siege battle maps.^000000
_______________________
^0000CCWeight:^000000 5
^0000CCDuration:^000000 180 minutes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22711#
A large potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +45 determines if the potion succeeds on preventing the following conditions:
^000088Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison^000000
_______________________
^FF0000This item is only effective when used in the city, indoor, siege battle and new siege battle maps.^000000
_______________________
^0000CCWeight:^000000 5
^0000CCDuration:^000000 180 minutes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
22712#
A condensed potion that spills out around those who have been taken by the warrior Aura.
Resistance to some abnormal conditions is temporarily increased.
_______________________
The difference of Base Level +100 determines if the potion succeeds on preventing the following conditions:
^000088Blind, Confusion, Bleeding
Sleep, Stun, Petrification,
Freezing, Silence, Poison,
Curse, Fatal Poison^000000
_______________________
^FF0000This item is only effective when used in the city, indoor, siege battle and new siege battle maps.^000000
_______________________
^0000CCWeight:^000000 5
^0000CCDuration:^000000 180 minutes
_______________________
^0000CCRequirement:^000000
Base Level 99
#
22717#
Egg-shaped tool for capturing the Wanderer. Let's pray hard that the Wanderer will be caught with this.
_______________________
^0000CCWeight:^000000 0
#
22718#
Egg-shaped tool for capturing a Lude. Let's pray hard that the Lude will be caught with this.
_______________________
^0000CCWeight:^000000 0
#
22719#
Egg-shaped tool for capturing a Tatacho. Let's pray hard that the Tatacho will be caught with this.
_______________________
^0000CCWeight:^000000 0
#
22720#
Egg-shaped tool for capturing a Novus. Let's pray hard that the Novus will be caught with this.
_______________________
^0000CCWeight:^000000 0
#
22721#
Boom!
_______________________
^0000CCWeight:^000000 0
#
22722#
Cookies made with the arms of the candidates of King Mote / Queen Tag.
The appreciation for the voters is very tasty and very delicious.
_______________________
Restore 2% HP and SP
_______________________
Casts ^009900Magnificat^000000 lv.1.
_______________________
^0000CCWeight:^000000 2
#
22723#
A dish of octopus legs (?) grilled over an open flame.
It is delicious as it is, but the finished olive oil accentuates the flavor.
Let's enjoy it before the expiration date.
_______________________
Restore 3% HP and SP
_______________________
^FF0000Can only be sold to NPC's and moved into storage.^000000
_______________________
^0000CCWeight:^000000 3
#
22733#
A box containing one Special Dungeon Entry Ticket.
_______________________
^FF0000This item will be available until Tuesday, June 10, 2014.^000000
If you open the box after the period of use, nothing will appear.
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^FF0000Special Dungeon Entry Ticket will automatically disappear 480 hours after opening the box.^000000
_______________________
If you take the Special Dungeon Entry Ticket to the NPC "RJC 2014 Good Ambassador" in Prontera, you then can go to the NPC "Special Training Manager" to enter a special dungeon.
_______________________
^0000CCWeight:^000000 1
#
22734#
Pay per remain in second place in the competition of faster trivial.
A box containing for example 2 Blacksmith's Blessing, 1 Seagod's Anger, 1 Enchanted Letter Introduction.
_______________________
^0000CCWeight:^000000 1
#
22735#
A limited edition of sealed moonlight flower Scroll. Contain one of:
Sealed moonlight flower card
Safe to 9 Weapon Certificate
Safe to 9 Armor Certificate
Infinity Shadow Earring
Costume Lolita Ten Gallon Hat
Infinite Giant Fly Wing Box V
Blacksmith's Blessing
Gold and other rare items.
_______________________
^0000CCWeight:^000000 1
#
22736#
^ff0000This item can not be traded with other accounts.^000000
A box containing 2 Sealed Mysterious Egg and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22737#
An ammo case that contains 500 Bloody Shells.
_______________________
^0000CCWeight:^000000 25
#
22738#
An ammo case that contains 500 Silver Bullets.
_______________________
^0000CCWeight:^000000 25
#
22739#
A box that contains 500 Lightning Grenades.
_______________________
^0000CCWeight:^000000 35
#
22740#
A box that contains 500 Flash Grenades.
_______________________
^0000CCWeight:^000000 35
#
22741#
A box that contains 500 Poison Grenades.
_______________________
^0000CCWeight:^000000 35
#
22742#
A box that contains 500 Cryo Grenades.
_______________________
^0000CCWeight:^000000 35
#
22743#
A box that contains 500 Incendiary Grenades.
_______________________
^0000CCWeight:^000000 35
#
22744#
An ammo case that contains 500 Armor-Piercing bullets.
_______________________
^0000CCWeight:^000000 25
#
22745#
An ammo case that contains 500 Blazing Bullets.
_______________________
^0000CCWeight:^000000 25
#
22746#
An ammo case that contains 500 Freezing Bullets.
_______________________
^0000CCWeight:^000000 25
#
22747#
An ammo case that contains 500 Lightning Bullet.
_______________________
^0000CCWeight:^000000 25
#
22748#
An ammo case that contains 500 Magic Stone Bullet.
_______________________
^0000CCWeight:^000000 25
#
22749#
An ammo case that contains 500 Purifying Bullet.
_______________________
^0000CCWeight:^000000 25
#
22750#
Over a period of time this scroll transforms you into a Horn Scaraba.
During transformation:
ASPD +2
HIT +10
_______________________
^0000CCWeight:^000000 1
#
22751#
Over a period of time this scroll transforms you into a Wanderer.
During transformation:
ASPD +2
HIT +10
_______________________
^0000CCWeight:^000000 1
#
22752#
Over a period of time this scroll transforms you into a Gazeti.
During transformation:
Increases ranged attack by 30%.
_______________________
^0000CCWeight:^000000 1
#
22753#
Over a period of time this scroll transforms you into a Kobold Archer.
During transformation:
Increases ranged attack by 30%.
_______________________
^0000CCWeight:^000000 1
#
22754#
Over a period of time this scroll transforms you into a Necromancer.
During transformation:
MATK +50
_______________________
^0000CCWeight:^000000 1
#
22755#
Over a period of time this scroll transforms you into a Wind Ghost.
During transformation:
MATK +50
_______________________
^0000CCWeight:^000000 1
#
22756#
^ff0000This item can not be traded with other accounts.^000000
A box containing 2 [NotForSale] Battle Manual & Bubble Gum and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22757#
A bundle scroll contains 1 Transformation Scroll(Wind Ghost) and 1 Transformation Scroll(Necromancer).
_______________________
^0000CCWeight:^000000 20
#
22758#
A bundle scroll contains 1 Transformation Scroll(Kobold Archer) and 1 Transformation Scroll(Gazeti).
_______________________
^0000CCWeight:^000000 20
#
22759#
A bundle scroll contains 1 Transformation Scroll(Wanderer) and 1 Transformation Scroll(Horn Scaraba).
_______________________
^0000CCWeight:^000000 20
#
22760#
A box for Argiope. Go fishing and wish for the biggest boy
(The item disappears after Event Period)
_______________________
^0000CCWeight:^000000 0
#
22761#
A box for Luciola Vespa. Go fishing and wish for the biggest boy
(The item disappears after Event Period)
_______________________
^0000CCWeight:^000000 0
#
22762#
A box for Centipede. Go fishing and wish for the biggest boy
(The item disappears after Event Period)
_______________________
^0000CCWeight:^000000 0
#
22764#
A box containing 1 Pet Exchange Ticket.
What type of pet will be inside is unknown.
_______________________
^0000CCWeight:^000000 1
#
22770#
Grilled skewer of Shark, the predator of Sea and Symbol of fear.
You might want to be careful because eating this can summon a cruel shark.
_______________________
^0000CCWeight:^000000 1
#
22771#
A skewer made from bluefin tuna, the finest fish for various dishes.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Physical attack damage +30%
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 1
#
22772#
Grilled skewer of Sea Bream whose color and taste is fabulous.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 MATK +30%
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 1
#
22773#
Grilled skewer of Piranha with hideous teeth.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 ASPD +5
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 1
#
22774#
Grilled skewer of Salmon which has an instinct to go back to its born-place.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 Increases movement speed
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 1
#
22775#
Grilled skewer of Eel famous for its strength.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 DEF +30%
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 1
#
22776#
Grilled skewer of Carp which was used as a medicine from long time ago in the far east.
_______________________
^0000CCType:^000000 Stat booster
^0000CCEffect:^000000 MDEF +30%
^0000CCDuration:^000000 5 seconds
^0000CCWeight:^000000 1
#
22777#
Using G-Points sold this gift with a selection of buffs.
A box containing 5 [NotForSale] Small Life Potion, 10 [NotForSale] Blessing Scrolls Lv 5, 10 [NotForSale] Increase Agility Lv 5.
Extra, a box contains 2 [NotForSale] foods Level 10each group.
^0000CCWeight:^000000 10
#
22778#
An egg that shines in gold.
^FF0000Items can be obtained by opening the egg.^000000
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
22779#
An egg that shines in silver.
^FF0000Items can be obtained by opening the egg.^000000
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
22780#
An egg with a star shape.
^FF0000Items can be obtained by opening the egg.^000000
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
^0000CCWeight:^000000 1
#
22781#
A box that can be earned by consuming 2 points of PC room mileage.
_______________________
A box containing 50 White Slim Potion.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 20
#
22782#
A box that can be obtained by consuming 10 points of PC room mileage.
_______________________
A box containing 80 White Slim Potion.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 20
#
22783#
A box that can be obtained by consuming 100 points of PC room mileage.
_______________________
A box containing 2 White Slim Potion Box and 10 Elunium.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 20
#
22784#
A box that can be obtained by consuming 300 points of PC room mileage.
_______________________
A box containing 2 White Slim Potion Box, 10 Speed Potion and 12 Poison Bottle.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 20
#
22802#
Contains Safe to 6 Armor Certificate and Safe to 6 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22808#
A gift set to support adventurers of Midgard continent!
It is a good idea to check your weight before opening it.
_______________________
^0000CCWeight:^000000 10
#
22812#
Sealed Dracula Scroll for a limited time.
_______________________
You can get one of several rare items:
Sealed Dracula Card,
Safe to +9 Weapon Certificate,
Safe to +9 Armor Certificate,
Bearer's Shadow Box,
Costume Silk Hat of Earth,
Infinite Fly Wing Box(1 Day),
Blacksmiths Blessing
and more.
_______________________
^0000CCWeight:^000000 1
#
22813#
A box containing Bearer's Shadow Equipment.
_______________________
You can get one of the Bearer's (Armor, Shoes, Shield, Weapon, Earring, Pendant) Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
22814#
A ticket given by leader of Cat Hand service.
Cats are expanding their business over the year of service.
_______________________
Can be use to store items in the storage of Cat Hand Service.
_______________________
^0000CCWeight:^000000 1
#
22815#
Groove pack for Independence day!
_______________________
When opened always gives:
1 Bloody Branch
_______________________
Opener will also receive one of the following:
2x Battle Manual x3
2x HE Battle Manual
1x Chewing Gum (lower headgear)
1x Stunner Shades (middle headgear)
1x Naval Officer Hat  (upper headgear)
1x Steam Starter Ring (accessory)
1x Sky Crown (middle headgear)
1x Heavenly Dark Flame (middle headgear)
_______________________
^0000CCWeight:^000000 1
#
22816#
A concentrate of Life Potion which created for recovery purpose.
_______________________
Recovers 4% MaxHP every 3 seconds for 60 minutes.
Cannot be used in Berserk state.
Increases movement speed for 10 minutes.
^000088Effect will disappear when character die.
_______________________
^0000CCWeight:^000000 1
#
22817#
A bottle which contain sap of Yggdrasil tree. Has effect to recover a wound.
_______________________
Recovers 5% MaxHP every 5 seconds for 60 minutes.
Cannot be used in Berserk state.
Increases movement speed for 10 minutes.
^000088Effect will disappear when character die.
_______________________
^0000CCWeight:^000000 1
#
22818#
A bottle which contain sap of Yggdrasil tree. Has effect to recover a wound.
_______________________
Recovers 7% MaxHP every 4 seconds for 60 minutes.
Cannot be used in Berserk state.
Increases movement speed for 10 minutes.
^000088Effect will disappear when character die.
_______________________
^0000CCWeight:^000000 1
#
22819#
A notorious dish which good for body.
_______________________
All Basic Stats +10, ATK and MATK +30 for 60 minutes.
Increases movement speed for 10 minutes.
^FF0000Caution!! Using it twice will not doubled the effect.
_______________________
^0000CCWeight:^000000 1
#
22820#
A potion that has equal effect with normal attack speed potion.
Its more effective when used in conjunction with any other attack speed potion.
_______________________
Increases aspd for 60 minutes, can be used by all jobs.
Increases movement speed for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
22821#
A booster that can assist in battle by activate the energy in body. Caution!! it will strain your stamina.
_______________________
For 60 minutes:
ATK and MATK +30,
Increases Attack Speed (decreases After Attack Delay by 5%),
Decreases Variable Casting Time by 5%,
MaxHP and MaxSP -10%.
When attacking (physical or magical), has chance to activate Level 3 Improve Concentration.
Increases movement speed for 10 minutes.
^000088Effect will disappear when character die.
_______________________
^0000CCWeight:^000000 1
#
22822#
A pocket containing a newly created swimsuit.
_______________________
When used, you can wear a swimsuit for 10 minutes.
_______________________
^0000CCWeight:^000000 10
#
22823#
Sealed Sniper Scroll for a limited time.
_______________________
A box containing one of the following items:
Sealed Sniper Card,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
Hasty Shadow Shoes,
Hasty Shadow Armor,
Costume Flowerpot Mask,
Infinite Fly Wing Box(5 Days),
Blacksmiths Blessing
and more.
_______________________
^0000CCWeight:^000000 1
#
22825#
^0000CCWeight:^000000 0
#
22826#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
ASPD Stone(Garment)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
22827#
A box that contain various kinds of shadow equipment.
_______________________
^0000CCWeight:^000000 1
#
22828#
A limited Sealed Seal Scroll. Contains one of the following items:
_______________________
Sealed Seal Card
Safe to 9 Weapon Certificate
Safe to 9 Armor Certificate
Expert Shadow Shoes
Expert Shadow Shield
Infinite Fly Wing Box 5 days
Heroic Desocketing Book
and more.
_______________________
^0000CCWeight:^000000 1
#
22829#
A collectible card. Obtained from Sealed Seal Scroll. Contains 1 Card of following list:
_______________________
Dark Lord
Stormy Knight
Beelzebub
Kiel-D-01
Gloom Under Night
Fallen Bishop
Ifrit
Turtle General
White Lady
Pharaoh
Moonlight Flower
Boss Egnigem
Vesper
Dracula
Sniper
_______________________
^0000CCWeight:^000000 1
#
22836#
You can get a card by opening the notebook.
_______________________
^FF0000It will disappear automatically 336 hours after you receive it.^000000
_______________________
^ff0000Can only be stored.^000000
_______________________
^0000CCWeight:^000000 5
#
22837#
Reward you get for all the adventurers in their suffered and ferocious battles. When consumed you get five bronze coins.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 50
#
22838#
A basket for Halloween candies. When opened, various goodies and old stuffs will be found.
_______________________
^0000CCWeight:^000000 1
#
22839#
A mysterious box that may make you happy when you open it.
I don't know what will happen.
_______________________
^0000CCWeight:^000000 20
#
22841#
Halloween celebration candy.
It would be better not to know about the ingredients.
_______________________
^000088Recovers about 25% of SP.^000000
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 3
#
22842#
Limited edition Sealed Dracula Scroll. Contains one of the following items:
_______________________
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
Enhanced Force Shadow Weapon,
Enhanced Soul Shadow Weapon,
Infinite Giant Fly Wing Box(5 Days),
Enchant Letter
and more.
_______________________
^0000CCWeight:^000000 1
#
22843#
A product obtained when the selected monster hunts in the event super star R. Taste the elegance of as feels like a winner.
For 5 minutes Increases ATK and MATK by 50.
ATK and MATK bonus cannot be overwrite if player consume another Superstar snack.
Bonus effect will gone when player is death.
When player Level up, status windows will not be updated.
_______________________
^0000CCWeight:^000000 1
#
22844#
You can get Sealed Dracula card from this album. Its unknown which card will you get.
_______________________
^0000CCWeight:^000000 5
#
22845#
Contains one 'Sealed' Card like:
_______________________
Dark Lord,
Stormy Knight,
Beelzebub,
Kiel D-01,
Gloom Under Night,
Fallen Bishop,
Ifrit,
Turtle General,
White Lady,
Pharaoh,
Moonlight Flower,
General Egnigem Cenia,
Vesper,
Dracula
_______________________
^0000CCWeight:^000000 1
#
22846#
The power of Dracula seems to be felt for some time.
5% chance to restore 5% of the damage deal into SP
5 minutes duration.
_______________________
^0000CCWeight:^000000 1
#
22847#
A prontera emblem crafted on it.
When used, it will teleport you to prontera.
_______________________
^0000CCWeight:^000000 1
#
22848#
A key ring that hold many keys.
Can be used to go to Prontera Underground Prison dungeon.
_______________________
^0000CCWeight:^000000 1
#
22849#
A rare small crystal that found in time distortion.
You can return to the past Prontera when there is valkyrie chaos invasion.
_______________________
^0000CCWeight:^000000 1
#
22850#
A box containing one Mysterious Egg.
_______________________
^0000CCWeight:^000000 10
#
22851#
A box containing 1 [NotForSale] Yggdrasil Seed Box.
_______________________
^0000CCWeight:^000000 10
#
22852#
A box containing two Taming Gift Sets.
_______________________
^0000CCWeight:^000000 10
#
22853#
A box containing 1 Half Megingjord, Half Brisingamen, Half Asprika, Half Brynhild. Available for 14 days.
_______________________
^0000CCWeight:^000000 10
#
22854#
A box containing 1 Buff Gift Set.
_______________________
^0000CCWeight:^000000 10
#
22855#
A box containing one Wet Card Album.
_______________________
^0000CCWeight:^000000 10
#
22856#
A box containing one New Year Gift.
_______________________
^0000CCWeight:^000000 10
#
22857#
A box containing a crown of the Costume Strawberry Prince.
_______________________
^0000CCWeight:^000000 10
#
22858#
A box containing 1 Rental Sigrun Wings. Available for 7 days.
_______________________
^0000CCWeight:^000000 10
#
22859#
A box containing 1 [NotForSale] Royal Jelly Box.
_______________________
^0000CCWeight:^000000 10
#
22860#
A box containing 1 Half Megingjord, Half Brisingamen, Half Asprika, Half Brynhild. Available for 14 days.
_______________________
^0000CCWeight:^000000 10
#
22861#
A box containing 2 Mysterious Eggs.
_______________________
^0000CCWeight:^000000 10
#
22868#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
ASPD Stone(Garment)
Attack Stone(Upper)
Magic Stone(Upper)
Strength Stone(Mid)
Intelligence Stone(Mid)
Agility Stone(Mid)
Dexterity Stone(Mid)
Vitality Stone(Mid)
Lucky Stone(Mid)
HP Stone(Lower).
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
22869#
Winter limited time product! Ticket with 10 points added to Bronze Point of Lucky Roulette.
_______________________
^0000CCWeight:^000000 0
^0000CCLevel Requirement:^000000 50
#
22870#
A wonderful package with all the paraphernalia and Christmas atmosphere.
(This item will be removed when Christmas event ends.)
_______________________
^0000CCWeight:^000000 1
#
22871#
A box containing the Ultimate Refinement Ticket.
_______________________
^FF0000Ultimate Refinement Ticket will automatically disappear 696 hours after opening the box.^000000
_______________________
^FF0000This item will be available until the scheduled maintenance starts on February 24, 2015 (Tuesday).^000000
If you open the box after the expiration date, nothing will appear.
_______________________
^FF0000Can only be moved to the storage.^000000
_______________________
Take the Ultimate Refinement Ticket to the NPC "Wandering Blacksmith Raven" in Izlude for special refining.
_______________________
^0000CCWeight:^000000 1
#
22873#
Limit edition sealed beelzebub scroll.
sealed beelzebub card, Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Safe to 9 Weapon Certificate, Safe to 9 Armor Certificate.
Blitz Shadow Shoes, Blitz Shadow Shield, Infinite Giant Fly Wing Box 5, Blacksmith's Blessing and other rare items, only can get one of the items.
_______________________
^0000CCWeight:^000000 1
#
22874#
You can get Sealed Beelzebub Card at small chance
_______________________
^0000CCWeight:^000000 5
#
22875#
You can come to feel for a time all the power of Beelzebub.
Decreases the Variable Casting Time of skills by 15%.
During 5 minutes.
(This item will be removed when the event ends)
_______________________
^0000CCWeight:^000000 1
#
22876#
Old purse, appears to be very worn.
there is noise when you shake it. It seems that does not contain a lot of money.
_______________________
^0000CCWeight:^000000 0
#
22881#
A hunting rope to capture something or someone. Useful for capturing 'Lost Lamb'.
_______________________
^0000CCWeight:^000000 0
#
22882#
Restore 10% of HP and SP.
_______________________
^0000CCWeight:^000000 10
#
22883#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 Event Inventory Expansion Coupon and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22884#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 Costume Angel Veil and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22885#
^ff0000This item can not be traded with other accounts.^000000
A box containing 1 [NotForSale] Transformation Scroll Bundle and 5 World Tour Tickets.
^ff0000(This item will be removed at the first regular inspection in 2020.)^000000
_______________________
^0000CCWeight:^000000 10
#
22886#
^ff0000This item can not be traded with other accounts.^000000
A box containing 3 Secret Keys of Kachua and 5 World Tour Tickets.
_______________________
^0000CCWeight:^000000 10
#
22887#
Contain one of [NotForSale] White Slim Potion Box(100), Golden Sealed Card or +7 Refine Ticket
_______________________
^0000CCWeight:^000000 1
#
22888#
Limited New Year scrolls.
_______________________
A scroll containing one of the following items:
Safe to 11 Weapon Certificate
Safe to 11 Armor Certificate
Safe to 9 Weapon Certificate
Safe to 9 Armor Certificate
Caster Shadow Shoes
Caster Shadow Shield
Caster Shadow Armor
Infinite Giant Fly Wing Box 5
and more.
_______________________
^0000CCWeight:^000000 1
#
22893#
A box that contains one Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
22894#
When pressed, it will flashing a blue light, people who look at it will pass out.
Reset skill tree.
Can be only used in town and total weight must be zero. Cannot be placed in storage.
_______________________
^0000CCWeight:^000000 0
#
22895#
You can request a reset on reset NPC.
Its possible for 1 hour to three retries.
Weight must be zero, cart and mount must be off.
_______________________
^0000CCWeight:^000000 0
#
22896#
Used by NAMI to reset stats.
Must be used under one hour, if used for three times, this item will be deleted.
In addition, if the item is expired, status reset in imposible, even you are in conversation with the NPC.
Weight must be zero, cart and mount must be off.
_______________________
^0000CCWeight:^000000 0
#
22899#
A guide map to the interior of city.
When used, cast Level 1 Increases agility on user.
CAUTION! do not use when casting a skill.
CAUTION! its consume 15 HP, don't use it when HP is below 15.
_______________________
^0000CCWeight:^000000 1
#
22900#
Medicine created by some witch.
_______________________
^0000CCWeight:^000000 1
#
22901#
People know what this box is, but the content is quite different.
_______________________
^0000CCWeight:^000000 0
#
22902#
Sealed Seal Scroll for limited time.
_______________________
You can get one of the following items:
Sealed Seal Scroll,
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Reload Shadow Shoes,
Reload Shadow Shield,
Reload Shadow Armor,
Infinite Fly Wing Box(5 Days)
and more.
_______________________
^0000CCWeight:^000000 1
#
22905#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
HP Absorbtion Stone(Garment)
SP Restoration Stone(Garment)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
22906#
Sealed Seal Scroll for limited time.
_______________________
You can get get one of the following items:
Sealed Seal Card,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
New Year Shadow Cube,
Infinite Fly Wing Box(5 Days)
and more.
_______________________
^0000CCWeight:^000000 1
#
22907#
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
22908#
A bell to call Elysee, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
22909#
An envelope contain 1 Safe to 5 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22910#
An envelope contain 1 Safe to 6 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22911#
An envelope contain 1 Safe to 7 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22912#
An envelope contain 1 Safe to 8 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22913#
An envelope contain 1 Safe to 9 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22914#
Bubble Gum 24h
_______________________
^0000CCWeight:^000000 0
#
22915#
An envelope contain 1 Safe to 11 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22916#
An envelope contain 1 Safe to 12 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22917#
An envelope contain 1 Safe to 13 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22918#
An envelope contain 1 Safe to 14 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22919#
An envelope contain 1 Safe to 15 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22920#
An envelope contain 1 Safe to 16 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22921#
An envelope contain 1 Safe to 17 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22922#
An envelope contain 1 Safe to 18 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22923#
An envelope contain 1 Safe to 19 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22924#
An envelope contain 1 Safe to 5 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22925#
An envelope contain 1 Safe to 6 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22926#
An envelope contain 1 Safe to 7 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22927#
An envelope contain 1 Safe to 8 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22928#
An envelope contain 1 Safe to 9 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22929#
Job Battle Manual25 24h
_______________________
^0000CCWeight:^000000 0
#
22930#
An envelope contain 1 Safe to 11 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22931#
An envelope contain 1 Safe to 12 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22932#
An envelope contain 1 Safe to 13 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22933#
An envelope contain 1 Safe to 14 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22934#
An envelope contain 1 Safe to 15 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22935#
An envelope contain 1 Safe to 16 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22936#
An envelope contain 1 Safe to 17 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22937#
An envelope contain 1 Safe to 18 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22938#
An envelope contain 1 Safe to 19 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22943#
An envelope contain 1 Safe to 10 Armor Certificate.
_______________________
^0000CCWeight:^000000 1
#
22944#
An envelope contain 1 Safe to 10 Weapon Certificate.
_______________________
^0000CCWeight:^000000 1
#
22945#
Sweets made from cherry blossom leaves perfect for a spring picnic.
_______________________
Recovers HP and SP by 30%.
Increases damage against enemies of every size by 5% for 5 minutes.
_______________________
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 3
#
22946#
Limited Status Reduction Scroll.
_______________________
Contain:
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Safe to 9 Weapon Certificate,
Safe to 9 Armor Certificate,
STR Reduction Potion,
VIT Reduction Potion
and more.
_______________________
^0000CCWeight:^000000 1
#
22947#
Box that contain 5 STR Reduction Potion.
_______________________
^0000CCWeight:^000000 1
#
22948#
Box that contain 5 AGI Reduction Potion.
_______________________
^0000CCWeight:^000000 1
#
22949#
Box that contain 5 VIT Reduction Potion.
_______________________
^0000CCWeight:^000000 1
#
22950#
Box that contain 5 INT Reduction Potion.
_______________________
^0000CCWeight:^000000 1
#
22951#
Box that contain 5 DEX Reduction Potion.
_______________________
^0000CCWeight:^000000 1
#
22952#
Box that contain 5 LUK Reduction Potion.
_______________________
^0000CCWeight:^000000 1
#
22953#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
HP Absorp Stone(Upper)
SP Restore Stone(Upper)
AGI Convert Stone(Lower)
and more.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
22954#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv10)
^ff0000Level Up Box(Lv10) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 1 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22955#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Weapon Exchange Ticket
- Armor Exchange Ticket
- Level Up Box(Lv30)
^ff0000Level Up Box(Lv30) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 10 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22956#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Weapon Exchange Ticket
- Level Up Box(Lv45)
^ff0000Level Up Box(Lv45) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 30 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22957#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Orlean's Full Course
- Beginner's Manual 2
- Level Up Box(Lv55)
^ff0000Orlean's Full Course and Level Up Box(Lv55) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 45 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22958#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Boarding Halter
- Beginner's Manual 3
- Level Up Box(Lv65)
^ff0000Boarding Halter and Level Up Box(Lv65) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 55 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22959#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv72)
^ff0000Level Up Box(Lv72) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 65 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22960#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Weapon Exchange Ticket
- Level Up Box(Lv79)
^ff0000Level Up Box(Lv79) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 72 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22961#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Orlean's Full Course
- Beginner's Manual 2
- Level Up Box(Lv85)
^ff0000Orlean's Full Course and Level Up Box(Lv85) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 79 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22962#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv90)
^ff0000Level Up Box(Lv90) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 85 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22963#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv93)
^ff0000Level Up Box(Lv93) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 90 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22964#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv95)
^ff0000Level Up Box(Lv95) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 93 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22965#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv96)
^ff0000Level Up Box(Lv96) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 95 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22966#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv97)
^ff0000Level Up Box(Lv97) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 96 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22967#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv98)
^ff0000Level Up Box(Lv98) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 97 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22968#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following items:
- Armor Exchange Ticket
- Level Up Box(Lv99)
^ff0000Level Up Box(Lv99) will disappear automatically 336 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 98 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22969#
A magic box created to celebrate the growth of adventurers.
_______________________
By opening this box you can receive the following item:
- Graduation Certificate
^ff0000Graduation Certificate will disappear automatically 48 hours after you get it.^000000
_______________________
^ff0000It is possible to open when Base Level is 99 or higher.^000000
_______________________
^ff0000Cannot be traded or moved.^000000
_______________________
^0000CCWeight:^000000 0
#
22970#
It has a nostalgic scent that you may have smelled somewhere.
_______________________
^000088You can return to the 1st floor of the lounge when using it at an official internet cafe.^000000
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCWeight:^000000 0
#
22971#
Limited time offer.
_______________________
You can get one of the following items:
Mad Bunny Special[0]
Safe to 7 Armor Certificate
Safe to 7 Headgear Certificate
Safe to 7 Weapon Certificate
Safe to 10 Certificate
Str Soul Potion
Agi Soul Potion
Vit Soul Potion
Int Soul Potion
Dex Soul Potion
Luk Soul Potion
(Soul Potions reset 1 stat point)
Blacksmith's Blessing (Save it for later!)
_______________________
^0000CCWeight:^000000 1
#
22972#
Paper box with smiley ornament, decorated with yellow ribbon.
Contains one of the following items:
_______________________
Evil Marching Hat
Wandering Wolf King Helmet
Drooping Kitty Crew
Imp Hat
Red Marching Hat
_______________________
^0000CCWeight:^000000 20
#
22973#
Contain 1 of various kinds of Shadow weapon.
_______________________
^0000CCWeight:^000000 1
#
22974#
A box where you can get one of a variety of Shadow Armor Equipments.
_______________________
^0000CCWeight:^000000 1
#
22975#
A box where you can get one of a variety of Shadow Shield Equipments.
_______________________
^0000CCWeight:^000000 1
#
22976#
A box where you can get one of a variety of Shadow Shoes Equipments.
_______________________
^0000CCWeight:^000000 1
#
22977#
A box where you can get one of a variety of Shadow Pendant Equipments.
_______________________
^0000CCWeight:^000000 1
#
22978#
A box where you can get one of a variety of Shadow Earring Equipments.
_______________________
^0000CCWeight:^000000 1
#
22979#
A set of chewy and sweet bubble gum with a written description of more efficient combat methods.
Somehow, you feel like you're growing fast and you'll feel like you're going to defeat all the monsters you meet.
_______________________
^000088Experience gained is increased by 50% for 30 minutes.^000000
^000088Item Drop Chance is increased by 100% for 30 minutes.^000000
_______________________
^0000CCWeight:^000000 0
#
22980#
A scroll showing the vicinity of the 'wavelength of cracks' on Beacon Island, Pharos.
When this scroll is consumed, it moves to a place close to the 'wavelength of the crack'.
_______________________
^0000CCWeight:^000000 1
#
22981#
A mysterious beacon that pierces the ground and turns on the switch and a Mado Gear appears from nowhere.
_______________________
If you have mastered ^009900Mado Gear License^000000, you can board your ^009900Mado Gear^000000.
_______________________
^ff0000Can not be used on WoE, Battleground and Turbo Track maps.^000000
_______________________
^0000CCCooldown:^339900 180^000000 seconds
^0000CCWeight:^000000 10
#
22982#
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
22983#
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
22984#
Doram's favourite drink.
One of popular menus in pub.
For 3 minutes every 10 seconds restores 10 HP.
_______________________
^0000CCWeight:^000000 1
#
22985#
A magical grass that gros on the head of basilisk.
Has detoxification effect on basilisk's poison. Taste a little spicy if eaten raw.
For 3 minutes every 10 second restore 5 SP.
_______________________
^0000CCWeight:^000000 1
#
22986#
A limited number of sweets made to commemorate the RJC.
Pleasant sweetness heals the mind and body.
_______________________
Recovers 5% of HP and SP.
_______________________
^0000CCWeight:^000000 4
#
22987#
A special card book given in honor of the good fight at RJC2015.
_______________________
Obtain one random Boss Monster Card, including MVP's.
_______________________
^ff0000The above special effects will disappear at the end of regular maintenance on December 8, 2015.^000000
_______________________
^0000CCWeight:^000000 0
#
22988#
A well packed red box with purple ribbon.
Contains one of the following items:
_______________________
Heart Wings Hairband
Drooping Kitty Crew
World Cup Hat of Honor
Drooping Incarnation of Morocc
Mask of Ifrit
_______________________
^0000CCWeight:^000000 20
#
22989#
A box that can be earned by consuming 2 points of PC room mileage.
Contains 50 [NotForSale] White Slime Potion and 1 [NotForSale] First Aid Box
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
"^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, the item may be lost!^000000"
#
22991#
A football shaped cake.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 10% HP, 10% SP
^0000CCEffect:^000000 Casts Level 1 Seismic Weapon on user
^0000CCWeight:^000000 1
#
22996#
A bar with a blue flash when you press the switch. Those who looked at the flash seem to lose some of their memories.
_______________________
Initializes the skill tree.
Can only be used in towns and must be in possession of 0.
(All occupation groups with summons can use it).
_______________________
^0000CCWeight:^000000 0
#
22997#
Scroll to use the greed skill. Why is it that a person feels greedy even if he just lifts it up?
Warning! - Can not be used in the towns.
_______________________
^0000CCWeight:^000000 0
#
22998#
A ticket issued by the top of the Cat Hand Service.
A service ticket for the Cat Hand Service which grows every year.
When used, you can use the Cat Hand Storage Service.
_______________________
^0000CCWeight:^000000 0
#
22999#
This Scroll Bundle contains one of each of the following items:
_______________________
Transformation Scroll(Wind Ghost)
Transformation Scroll(Horn Scaraba)
Transformation Scroll(Wanderer)
Transformation Scroll(Gazeti)
Transformation Scroll(Kobold Archer)
Transformation Scroll(Necromancer)
_______________________
^0000CCWeight:^000000 10
#
23001#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Greed Stone(Lower)
Cast Stone(Garment)
ASPD Stone(Upper)
Also added an effect stone that enchant costume's 4th slot: Twinkle(Upper), Ghost effect(Mid).
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23007#
A box that can be obtained by consuming 10 points of PC Cafe mileage.
1 White Slim Potion Box, 3 [NotForSale] First Aid Boxes
and 1 Improved PC Cafe Normal Box are packed.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23008#
24h
_______________________
^0000CCWeight:^000000 0
#
23010#
24h
_______________________
^0000CCWeight:^000000 0
#
23011#
24h
_______________________
^0000CCWeight:^000000 1
#
23012#
A small bottle that contain a sap of yggdrasil. It's said has a mana regeneration effect.
_______________________
Restores 5% of MaxSP every 5 second for 10 minutes.
Can't be used in Berserk state.
Effect disappear when character KO'ed.
_______________________
^0000CCWeight:^000000 1
#
23013#
A box that can be obtained by consuming 100 points of PC Cafe mileage.
1 White Slim Potion Box, 1 [NotForSale] Blessing Scroll Box(10),
1 [NotForSale] Increase Agility Scroll Box(10), 5 Improved PC Cafe Normal Box,
5 Speed Change Potions and 10 Poison Bottles are packed.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23014#
A box that can be obtained by consuming 300 points of PC Cafe mileage.
1 Potion Box, 1 Poison Bottle Box, 1 [NotForSale] Small Life Potion Box,
1 [NotForSale] Abrasive Box, 1 [NotForSale] Blessing Scroll Box(10),
1 [NotForSale] Increase Agility Scroll Box(10), 30 Improved PC Cafe Normal Box
and 30 Speed Change Potions are packed.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23015#
A box containing 100 Red Slim Potions. Handle with care.
_______________________
^0000CCWeight:^000000 0
^ff0000Attention! Item will be lost if you exceed the weight limit when opening this box.
#
23016#
Unstable material made up of powerful vicious mind. There are so many feelings mixed up, may cause problem if you touch it.
_______________________
^0000CCWeight:^000000 0.1
#
23021#
A box containing the appreciation of all personnel developing and servicing Ragnarok.
On the outer surface of the box, each person's appreciation is written.
_______________________
There rumors that it contains 1 Golden Seal Card, an +9 Refine Ticket and a Mysterious Egg.
(This item will be removed at the regular inspection in the first week of September 2017.)
_______________________
^0000CCWeight:^000000 10
#
23022#
Mobile game cross event support box.
_______________________
^0000CCWeight:^000000 10
#
23023#
^000088Rental Item^000000
An enchanted wings of fly. Able to transport many people at once.
When party leader use it, all party member within a map will be teleported together. Howling Mandragora gives no effect.
_______________________
^0000CCWeight:^000000 0
#
23024#
A limited Piamette scroll.
You can get one of several rare items such as, Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, [NotForSale] Neutralizer, Piamette Ribbon and Piamette Hood.
_______________________
^0000CCWeight:^000000 1
#
23025#
A scroll that can summon Pope as mercenary.
_______________________
^0000CCWeight:^000000 0
#
23026#
A scroll that can summon casual Pope as mercenary.
_______________________
^0000CCWeight:^000000 0
#
23027#
A dandelion ring of rustic weave. Dandelion spores will fly somewhere when blown by wind.
Enables 'Return to Rachel'.
60 minutes re-use delay.
_______________________
^0000CCWeight:^000000 0
#
23028#
A rope used to captue a runaway rabbit
_______________________
^0000CCWeight:^000000 0
#
23029#
It includes a squeak for costumes where you can enjoy a different hairstyle.
You can't tell which one of the eight colors will come out until you open it.
_______________________
^0000CCWeight:^000000 1
#
23030#
It includes a straight pony for costumes that allows you to enjoy a different hairstyle.
You can't tell which one of the eight colors will come out before you open it.
_______________________
^0000CCWeight:^000000 1
#
23031#
Includes a loose-wave twintail for costumes to enjoy a different hairstyle than usual.
You can't tell which one of the eight colors will come out until you open it.
_______________________
^0000CCWeight:^000000 1
#
23032#
Includes one of the following Status Reduction Potions below.
_______________________
STR Reduction Potion
AGI Reduction Potion
VIT Reduction Potion
INT Reduction Potion
DEX Reduction Potion
LUK Reduction Potion
_______________________
^0000CCWeight:^000000 0
#
23033#
Contains one of Invisible Cap, Invisible Sunglasses, Invisible Mask and Invisible Manteau.
You cannot see it before you open it.
_______________________
^0000CCWeight:^000000 0
#
23034#
Invisible Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, an Invisible Box and a Sealed Seal Card..
_______________________
^0000CCWeight:^000000 1
#
23035#
A box containing one Special Dungeon Entry Ticket.
_______________________
^ff0000This item will be available until October 20, 2015 (Tuesday), when regular maintenance starts.^000000
If you open the box after the end of the usage period, nothing will appear.
_______________________
^ff0000Can only be stored.^000000
_______________________
^ff0000The Special Dungeon Entry Ticket will automatically disappear 480 hours after opening the box.^000000
_______________________
Take it to the NPC "RJC 2015 Good Ambassador" in Prontera to move to a special map to enter a special dungeon.
_______________________
^0000CCWeight:^000000 0
#
23036#
A scroll that can summon Pope as mercenary
_______________________
^0000CCWeight:^000000 0
#
23037#
A scroll that can summon casual Pope as mercenary.
_______________________
^0000CCWeight:^000000 0
#
23038#
A box containing 200 [NotForSale] White Slim Potions. Caution when opening.
_______________________
^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000
_______________________
^0000CCWeight:^000000 0
#
23039#
A box containing 200 [NotForSale] Mastela Fruit. Caution when opening.
_______________________
^0000CCWeight:^000000 0
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23040#
A box containing 100 [NotForSale] White Potion. Caution when opening.
_______________________
^0000CCWeight:^000000 0
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23041#
A box containing 100 [NotForSale] Royal Jelly. Caution when opening.
_______________________
^0000CCWeight:^000000 0
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23042#
Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 50% HP, 50% SP
^0000CCCooldown:^000000 3 Seconds
^0000CCWeight:^000000 30
#
23043#
A box containing 30 [NotForSale] Yggdrasil Seeds. Caution when opening.
_______________________
^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000
_______________________
^0000CCWeight:^000000 0
#
23044#
I don't know who makes the candy that looks like Elvira.
It looks like soda, but it's actually mint.
_______________________
^000088Cures ^663399Curse^000000, ^663399Slow Cast^000000, ^663399Mental Shock^000000, ^663399Fatal Wound^000000, ^663399Fall^000000 and ^663399Freezing^000000 status.
_______________________
^0000CCCooldown:^339900 60^000000 seconds
^0000CCWeight:^000000 1
#
23045#
A tasty mont blanc cake that perfect to eat on autumn night.
_______________________
Restores HP and SP by 20%.
Activate Level 5 Improve concentration.
_______________________
^0000CCWeight:^000000 5
#
23046#
^FF0000This item cannot be traded with other accounts.^000000
A mysterious powder will lighten your body for a while when sprayed.
_______________________
FLEE +20, LUK +10 for 5 minutes.
_______________________
^000088Item effects will also disappear if the character dies.^000000
_______________________
^0000CCWeight:^000000 1
#
23047#
Potion that contains the blessing of god Tyr of fighting.
_______________________
Increases ATK and MATK by 20, HIT and FLEE by 30 for 5 minutes.
_______________________
Warning! - When using confections, snack food, Rainbow Rice Cake during the duration, the stats are not applied properly. Does not stack with same buffs.
_______________________
Item effects will disappear if the character dies.
_______________________
^0000CCWeight:^000000 1
#
23048#
A potion made of alchemy and magical powers. The ingredients are made secret, but rumor has it that they were made by melting Rosary.
There are rumors that the manufactured alchemist loved beer and made potion bottles into beer bottles, but this seems quite credible.
_______________________
Taking it increases the performance of your Heal and some Potion Recovery items by 20% for 30 minutes.
_______________________
Item effects will also disappear if the character dies.
_______________________
^0000CCWeight:^000000 1
#
23049#
A magical candy that pops up when you put it in your mouth. Make sure to brush your teeth after eating.
_______________________
ATK +20, Increases Attack Speed (Decreases After Attack Delay by 25%) and permanent endurance for 1 minute. Drains 100 HP every 10 seconds.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCCooldown:^339900 3^000000 minutes
^0000CCWeight:^000000 1
#
23050#
A magical candy that pops up when you put it in your mouth. Make sure to brush your teeth after eating.
_______________________
MATK +30, decreases Fixed Casting Time by 70% and protects from skill cast interruption. Drains 90 SP every 10 seconds.
(Only the highest effect of increases/Decreases of Fixed Casting Time will be applied. The cooldown is shared with Spark Candy.)
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCCooldown:^339900 3^000000 minutes
^0000CCWeight:^000000 1
#
23051#
New Hat Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Sealed Hat Box, Sealed Hat Box II and New Hat Box.
_______________________
^0000CCWeight:^000000 1
#
23052#
Paper box decorated with a cat, decorated with a yellow ribbon.
Contains one of the following items:
_______________________
New Wave Sunglasses
8Way Wings of Purgatory
Noble Mask
Palace Guard Cap
Bandit's Bandana
_______________________
^0000CCWeight:^000000 20
#
23058#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Electric Effect(Mid)
Shrink Effect(Mid)
Green Flare Effect(Lower)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23059#
When you open it, you will get 50 Face Paint.
_______________________
^0000CCWeight:^000000 15
#
23060#
When you open it, you will get 50 Surface Paint.
_______________________
^0000CCWeight:^000000 15
#
23061#
A quiver which contains 500 sharp arrows within.
_______________________
^0000CCWeight:^000000 25
#
23062#
Coupon that can be provided when using the "King of Coupons!! Cooking" application made by Inven.
_______________________
A box containing 100 [NotForSale] White Slim Potions and it is saied that more rare items such as Golden Seal Cards or +7 Refine Tickets are issued rather than potions.
(^ff0000This item will be deleted at the regular inspection in the first week of January 2016.^000000)
_______________________
^0000CCWeight:^000000 1
#
23063#
Fragment of someone's dream. If you look closely you can see a lot of dreams.
You can break it to get more dream fragment.
_______________________
^0000CCWeight:^000000 0
#
23069#
2015 Special Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Premium Reset Stone, 2015 Special Box and 2nd Job Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
23070#
A box of popular items from Lucky Eggs in 2015.
Contains one of the following items:
^ff0000The chance for every item is equal.^000000
_______________________
Caster Shadow Shoes
Caster Shadow Shield
Caster Shadow Armor
Reload Shadow Shoes
Reload Shadow Shield
Reload Shadow Armor
New Year Shadow Cube
Cursed Mad Bunny
Mad Bunny
Sealed Hat Box
Sealed Hat Box II
Soul Plunger
Happy Balloon
Piamette's Ribbon
Piamette's Hood
Invisible Box
New Hat Box
_______________________
^0000CCWeight:^000000 20
#
23071#
A spinner made according to the appearance of the Devil Poring.
<NAVI>[Senior Gift Exchanger]<INFO>prontera,147,170,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
23072#
Limited Angel Scroll.
_______________________
You can get one of several rare items, such as
Safe to 11 Weapon Certificate,
Safe to 11 Armor Certificate,
Sealed Seal Card,
Angel Poring Boots Box
and one of every Shadow Cube.
_______________________
^0000CCWeight:^000000 1
#
23073#
A box containing 1 Angel Poring Boots.
You can also get one of the Angel Poring Boots Stones.
_______________________
^0000CCWeight:^000000 1
#
23074#
A box containing 2 Mysterious Eggs.
_______________________
^0000CCWeight:^000000 10
#
23075#
A box containing Half Megingjord, Half Brisingamen, Half Asprika and Half Brynhild. Available for 14 days.
_______________________
^0000CCWeight:^000000 10
#
23076#
A vial attached with sticker 'Incomplete Clinical Test'.
When used in Werner Institute(General):
ASPD +10 for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
23077#
A vial attached with sticker 'Incomplete Clinical Test'.
When used in Werner Institute(General):
Critical +10 for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
23078#
A vial attached with sticker 'Incomplete Clinical Test'.
When used in Werner Institute(General):
Decreases Variable Casting Time by 80% for 10 seconds.
_______________________
^0000CCWeight:^000000 1
#
23079#
Cake made with strawberries and cream.
_______________________
Recovers 10% HP and SP.
Casts Assumptio Level 3 on yourself.
_______________________
^0000CCWeight:^000000 0
#
23080#
Crystalized grudge which was roaming.
Allow to gain a lot of pieces of grudge from it when it is broken down.
_______________________
^0000CCWeight:^000000 50
#
23081#
^ff0000Attention! If there are more than 30,000 items in inventory, items may be lost.^000000
_______________________
Summons 500 Heat Wave Kunais.
_______________________
^0000CCWeight:^000000 25
#
23082#
^ff0000Attention! If there are more than 30,000 items in inventory, items may be lost.^000000
_______________________
Summons 500 Iceicle Kunais.
_______________________
^0000CCWeight:^000000 25
#
23083#
^ff0000Attention! If there are more than 30,000 items in inventory, items may be lost.^000000
_______________________
Summons 500 High Wind Kunais.
_______________________
^0000CCWeight:^000000 25
#
23084#
^ff0000Attention! If there are more than 30,000 items in inventory, items may be lost.^000000
_______________________
Summons 500 Black Earth Kunais.
_______________________
^0000CCWeight:^000000 25
#
23085#
^ff0000Attention! If there are more than 30,000 items in inventory, items may be lost.^000000
_______________________
Summons 500 Fell Poison Kunais.
_______________________
^0000CCWeight:^000000 25
#
23086#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Lex Aeterna Stone(Mid)
Variable Casting Stone(Upper, Middle, Lower)
Experience Stone(Upper)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23087#
A bag once owned by Seyren Windsor. It is said to contains his companions belongings.
_______________________
^0000CCType:^000000 Container
^0000CCWeight:^000000 0
#
23094#
A fantasy wine glass made from the dew of dawn on a fantasy flower. The drinker creates his illusion, making it difficult for him to attack.
_______________________
Perfect Dodge +20 for 1 minute.
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCCooldown:^339900 5^000000 minutes
^0000CCWeight:^000000 1
#
23095#
Poring Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Sealed Seal Card, Poring Sunglasses and Wet Card Album.
_______________________
^0000CCWeight:^000000 1
#
23096#
A coupon that can be provided when using the MOBI application provided by the Hungry App.
_______________________
Contains 100 [NotForSale] White Slim Potions,
it is saied that some items such as +11 and +7 Refine Tickets are rare.
(This item will be removed at the first regular inspection in April 2016.)
_______________________
^0000CCWeight:^000000 1
#
23097#
A box containing 1 Boarding Halter Box(7 Days) and 1 of Enhanced Time Keeper Shield, Boots, Manteau, Hat and Robe.
(^ff0000This item will be deleted in the first week of January 2018 during regular inspection.^000000)
_______________________
^0000CCWeight:^000000 0
#
23098#
A set of Shadow Boxes prepared for adventurers who had a hard run.
_______________________
1 Shadow Cube(Earring), Shadow Cube(Pendant), Shadow Cube(Armor), Shadow Cube(Shoes), Shadow Cube(Shield) and Shadow Cube(Weapon) are included.
_______________________
^0000CCWeight:^000000 0
#
23100#
A scroll containing battle skills of the legendary mercenaries.
_______________________
When used, grand 2 Random Options to ^990099Dropping Rebel^000000.
^ff0000Caution! - When a Random Option is granted, the Refine Level and card slot will be reset.
_______________________
^0000CCWeight:^000000 1
#
23106#
Amistr Scroll for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Amistr Box and 3rd Class Shadow Weapon.
_______________________
^0000CCWeight:^000000 1
#
23107#
A box containing an Amistr Bag.
There are total of nine types Amistr Bags and the chance for each bag is equal.
_______________________
Teleport Amistr Bag
Heal Amistr Bag
Greed Amistr Bag
Increases Agility Amistr Bag
Magnum Break Amistr Bag
Endure Amistr Bag
Sight Amistr Bag
Improve Concentration Amistr Bag
Hiding Amistr Bag
_______________________
^0000CCWeight:^000000 20
^0000CCBox Weight:^000000 1
#
23113#
Colorful painted eggs with many flowers.
_______________________
^0000CCWeight:^000000 1
#
23114#
A happy gift box filled with unknown items.
_______________________
^0000CCWeight:^000000 1
#
23115#
Contain 1 of random shadow equipment for spesific class.
_______________________
^0000CCWeight:^000000 1
#
23116#
A limited shadow scroll.
Contain 1 of:
Safe to 11 Armor Certificate,
Safe to 11 Weapon Certificate,
Pet Exhange Coupon Box,
3rd class Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
23119#
Soul Scroll for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Spirit of Green Maiden, Soul Plunger, Sealed Hat Box III and Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 1
#
23120#
A blue box packed neatly.
Contains one of the following items:
_______________________
Ears of Ifrit
Samambaia
Gryphon Hat
Rabbit Bonnet
RWC Commemorative Pin
_______________________
^0000CCWeight:^000000 20
#
23122#
Using the natural colors of fruits, many different decorations are carved.
_______________________
^0000CCWeight:^000000 1
#
23123#
^ff0000Attention! If there are more than 30,000 items in inventory, the items may be lost.^000000
_______________________
A bullet case containing 500 Flare Bullets.
_______________________
^0000CCWeight:^000000 25
#
23124#
^ff0000Attention! If there are more than 30,000 items in inventory, the items may be lost.^000000
_______________________
A bullet case containing 500 Lightning Bullets.
_______________________
^0000CCWeight:^000000 25
#
23125#
^ff0000Attention! If there are more than 30,000 items in inventory, the items may be lost.^000000
_______________________
A bullet case containing 500 Ice Bullets.
_______________________
^0000CCWeight:^000000 25
#
23126#
^ff0000Attention! If there are more than 30,000 items in inventory, the items may be lost.^000000
_______________________
A bullet case containing 500 Poison Bullets.
_______________________
^0000CCWeight:^000000 25
#
23127#
^ff0000Attention! If there are more than 30,000 items in inventory, the items may be lost.^000000
_______________________
A bullet case containing 500 Blinding Bullets.
_______________________
^0000CCWeight:^000000 25
#
23128#

#
23129#

#
23130#

#
23131#

#
23132#

#
23133#

#
23134#
Balloon Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Sealed Seal Card, Poring Balloon Box, Class Shadow Cube and Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 1
#
23135#
A capsule containing 1 of various Poring Balloons.
10 types of Porings! Let's get a balloon of your favourite type.
_______________________
Poring Balloon
Marine Balloon
Drops Balloon
Santa Poring Balloon
Poporing Balloon
Metalring Balloon
Deviling Balloon
Angeling Balloon
Ghostring Balloon
Arch Angelring Balloon
_______________________
^0000CCWeight:^000000 1
#
23136#
A box packed with 3 [NotForSale]-type Butterfly Wings of 4 colors.
Each Butterfly Wing has a different place to go to.
_______________________
[NotForSale] Yellow Butterfly Wing
"Prontera", "Geffen", "Payon", "Morocc", "Aldebaran", "Alberta", "Izlude"
_______________________
[NotForSale] Green Butterfly Wing
"Yuno", "Lighthalzen", "Einbroch", "Einbech", "Hugel"
_______________________
[NotForSale] Red Butterfly Wing
"Veins", "Rachel"
_______________________
[NotForSale] Blue Butterfly Wing
"Ayothaya", "Amatsu", "Louyang", "Kunlun", "Moscovia", "Dewata", "Brasilis"
_______________________
^ff0000Warning - After use, if nothing is selected for 1 minute, the effect will not be triggered.
^0000CCWeight:^000000 20
#
23137#
(^ff0000This item will be deleted at the time of regular inspection in the last week of May 2017^000000).
A support box for newly launched Rebellions.
The box contains all of the items below:
_______________________
Trial Rebel's Revolver
Trial Rebel's Rifle
Trial Rebel's Shotgun
Trial Rebel's Gatling Gun
Trial Rebel's Grenade Launcher
Enhanced Time Keeper Hat
Enhanced Time Keeper Robe
Enhanced Time Keeper Manteau
Enhanced Time Keeper Boots
_______________________
^0000CCLevel Requirement:^000000 100
^0000CCWeight:^000000 0
#
23138#
A jewel that has the power of a sarcophagus sealed in it.
You should avoid using it carelessly ...
_______________________
Causes ^FF0000Petrification^000000.
_______________________
^0000CCWeight:^000000 0.1
#
23139#
A jewel that has the power of the night shade sealed in it.
You should avoid using it carelessly ...
_______________________
Causes ^FF0000Sleep^000000.
_______________________
^0000CCWeight:^000000 0.1
#
23140#
A jewel that has the power of ice crystals sealed in it.
You should avoid using it carelessly ...
_______________________
Causes ^FF0000Frozen^000000.
_______________________
^0000CCWeight:^000000 0.1
#
23141#
A jewel that has the power of excess weight sealed in it.
You should avoid using it carelessly ...
_______________________
Causes ^FF0000Sit^000000.
_______________________
^0000CCWeight:^000000 0.1
#
23142#
A potion that gives certain amount of experience.
A maximum number of Level up is limited to 1 Level.
If you over Level 100, the effect will be decreased.
_______________________
^0000CCWeight:^000000 1
#
23143#
A potion that gives certain amount of job experience.
A maximum number of Level up is limited to 1 Level.
If you over Level 100, the effect will be decreased.
_______________________
^0000CCWeight:^000000 1
#
23144#
Contains 5 Minor Growth Elixir.
Can be used as a gift for other.
_______________________
^0000CCWeight:^000000 1
#
23145#
Contains 5 Minor Job Elixir.
Can be used as a gift for other.
_______________________
^0000CCWeight:^000000 1
#
23146#
A gift box packed with the image of an Angel Poring.
_______________________
^0000CCWeight:^000000 1
#
23147#
A gift box packed in the shape of a Demon Poring.
_______________________
^0000CCWeight:^000000 1
#
23148#
A box that provides Premium Services for 2 days.
_______________________
When open the box, you will receive a Premium Buff for every character on the server for 2 days.
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23149#
A box that provides Premium Services for 3 days.
_______________________
When open the box, you will receive a Premium Buff for every character on the server for 3 days.
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23150#
Lapine's Thump Box.
A mysterious box that was made by Lapine Pension Association [The Gate of Truth] to compress extra objects.
You can get a combination box for combining various items.
It also includes some weird items that can be used in moderation.
^ff0000Caution! - The contents of Lapine's Thump Box are subject to change without notice.
_______________________
^0000CCWeight:^000000 1
#
23151#
Costume Enchant Stone Thump Box.
_______________________
If you combine 3 Costume Enchant Stones, you can obtain 1 random Costume Enchant Stone.
There is a low chance that you may encounter an Enchant Stone that you cannot obtain from the Enchant Stone Box.
^ff0000Caution! - Only different types of Costume Enchant Stones are accepted.
_______________________
^0000CCWeight:^000000 1
#
23152#
Collection Thump Box.
_______________________
You can get 1 random Consumable by placing 10x collectibles of 10 different types.
Only items with the words '^ff0000Sold to Collectibles Merchant^000000' will be accepted.
Occasionally, a pretty decent item might come out.
^ff0000Caution! - Only different types of items are accepted as material.
_______________________
^0000CCWeight:^000000 1
#
23153#
Pet Egg Thump Box.
_______________________
If you add 2 Pet Eggs, you can get 1 Taming Gift Set II.
^ff0000The eggs of the Baby Poring are not taken as ingredients.
_______________________
^0000CCWeight:^000000 1
#
23154#
Nyangvine Costume Thump Box.
_______________________
You can get 1 Costume that can be exchanged randomly by inserting any one of them.
There is a low chance that there will be new outfits you can't get anywhere else.
^ff0000This new outfit can be exchanged for a Costume Enchant Stone Box.
_______________________
^0000CCWeight:^000000 1
#
23159#
A pack containing 10 Poison Bottles.
_______________________
^0000CCWeight:^000000 0
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23160#
A box where you can get one of a variety of shadow items.
_______________________
^0000CCWeight:^000000 0
#
23161#
A box containing one Dropping Gunslinger and one Gunslinger Scroll.
_______________________
Two Random Options can be applied to Dropping Gunslinger using the Gunslinger Scroll.
Gunslinger Scroll can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23162#
Gunslinger Scroll for limited time.
You can get one of a several of rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Gunslinger Box, Extended Class Shadow Equipment, Lapine's Thump Box and more.
_______________________
^0000CCWeight:^000000 1
#
23163#
A cube that contains random item.
_______________________
^0000CCWeight:^000000 0
#
23164#
A potion created and distributed by 13th anniversary NPC Granpa Boxter.
No matter who you race with, you will pass everyone.
_______________________
^0000CCWeight:^000000 1
#
23165#
A magic wand that calls a staff member in charge of Premium Services. Shake it in your hand and appear in front of your customers anytime, anywhere.
_______________________
[Service History]
Consuming Nyangvines will allow all your characters in one server to receive the following effects:
- EXP UP (24 hours, Price: 4)
Increases Experience by 30%
- ITEM UP (24 hours, Price: 2)
Increases Item drop rate by 30%
- DEATH DOWN (24 hours, Price: 1)
Decreases Death Penalty by 50%
- Advanced Package (24 hours, Price: 6)
All 3 effects from above
Caution! - You cannot select a buff effect or an advanced package that overlaps the buff while it is active.
_______________________
^0000CCWeight:^000000 0
#
23166#
A mysterious pill that dramatically improves the amount of recovery for a particular potion.
Prontera Army shining shiningly.
_______________________
When used as ^990099Swordman^000000 classes:
Increases healing of ^990099Prontera Army Potion^000000 and ^990099White Slim Potion^000000 by 420%.
_______________________
When used as ^990099Alchemist^000000 classes:
Increases healing of ^990099Prontera Army Potion^000000 and ^990099White Slim Potion^000000 by 575%.
_______________________
When used as other classes:
Increases healing of ^990099Prontera Army Potion^000000 and ^990099White Slim Potion^000000 by 600%.
_______________________
^FF0000Can only be used in town, indoor, siege battle and new siege battle maps.^000000
_______________________
^0000CCDuration:^000000 180 minutes
_______________________
^0000CCWeight:^000000 10
#
23167#
Green Scroll of July for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Mini Fan Box, Class Shadow Cube and Lapine's Thump Box.
_______________________
^0000CCWeight:^000000 1
#
23168#
A box containing a Sea-Otter Mini Fan and Fan Remodeling Kit.
Two Random Options can be assigned to the Sea-Otter Mini Fan by using the Fan Remodeling Kit.
_______________________
Fan Remodeling Kit can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23169#
A box containing Alchemist's research results, selected as'Alchemist of the Year' by the Alchemist Association.
The contents cannot be checked before opening, but chemicals may be contained, so care must be taken in handling.
_______________________
^0000CCWeight:^000000 1
#
23170#
Kit containing tools for retrofitting Sea-Otter Mini Fans.
Contains only the right ingredients for a one-time modification.
_______________________
When used, grants 2 Random Options to the ^990099Sea-Otter Mini Fan^000000
^ff0000Caution! - When a Random Option is granted, the card slot of the ^990099Sea-Otter Mini Fan is reset and transformed into the ^990099Seal Mini Fan^000000 with low probability.
_______________________
^0000CCWeight:^000000 1
#
23171#
I think you can feel the power of Gloom Under Night for a while.
_______________________
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Shadow^000000 elemental, ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 20%.
Duration: 5 minutes.
(This item will be removed at the regular inspection on August 31, 2016.)
_______________________
^0000CCWeight:^000000 1
#
23172#
I think you can feel the power of Pharaoh for a while.
_______________________
Decreases SP Consumption by 15%.
Duration: 5 minutes.
(This item will be removed at the regular inspection on August 31, 2016.)
_______________________
^0000CCWeight:^000000 1
#
23173#
I think you can feel the power of Kiel-D-01 for a while.
_______________________
Decreases After Skill Delay by 15%.
Duration: 5 minutes.
(This item will be removed at the regular inspection on August 31, 2016.)
_______________________
^0000CCWeight:^000000 1
#
23174#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Heal Stone(Lower)
Steal Stone(Lower)
Teleport Stone(Lower)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23175#
^ff0000Caution! - When using Clothing Repair Kit, the card slot and Refine Level will be reset.^000000
A kit that repairs the Kafra Costume and grants additional stats.
It contains only the right material for a single repair.
_______________________
When used, grants 2 Random Options to the ^990099Kafra Costume^000000.
_______________________
Clothing Repair Kits can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23176#
Kafra Scroll for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Kafra Staff Headband, Kafra Box, Class Shadow Cube and Infinite Fly Wing Box(5 Days).
_______________________
^0000CCWeight:^000000 1
#
23177#
A Kafra Business Card issued by the Kafra Headquarter. The named Kafra is obliged to respond to customer calls at any time.
When used, the Kafra Storage service can be used once.
Warning - After use, if nothing is selected for 1 minute, the effect will not be triggered.
_______________________
^0000CCWeight:^000000 1
#
23178#
A box containing one Kafra Costume and one Clothing Repair Kit.
Using the Clothing Repair Kit, grants 2 Random Options to the ^990099Kafra Costume^000000.
_______________________
^0000CCWeight:^000000 51
#
23179#
A card full of "feelings" of various things.
_______________________
Casts Level 1 ^0000FFSpell Breaker^000000.
_______________________
^0000CCWeight:^000000 1
#
23180#
A card full of "feelings" of various things.
_______________________
Casts Level 1 ^0000FFMaximize Power^000000.
_______________________
^0000CCWeight:^000000 1
#
23181#
A card full of "feelings" of various things.
_______________________
Casts Level 5 ^009900Meteor Storm^000000.
_______________________
^0000CCWeight:^000000 1
#
23182#
A card full of "feelings" of various things.
_______________________
Casts Level 1^009900Recovery^000000.
_______________________
^0000CCWeight:^000000 1
#
23183#
A card full of "feelings" of various things.
_______________________
Casts Level 5 ^009900Gloria^000000.
_______________________
^0000CCWeight:^000000 1
#
23184#
When I fell into a pinch ...
When you want to help someone ...
When you want to sprain evil ...
Press this button and you can become a hero right now!
_______________________
^ff0000* Precautions before usage:
- The effect time is 60 seconds.
- Please refrain from continuos use.
Allow at least 180 seconds before use.
- Please follow the usage and dosage.^000000
_______________________
The places where you can use it are as follows:
Izlude
Alberta
Geffen
Morocc
Payon
Comodo
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
23187#
A sap of ancient tree.
^ff0000Can't be used on event or slave monsters.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Nine Tails
^0000CCWeight:^000000 0
#
23188#
A broken part of a machine.
^ff0000Can't be used on event or slave monsters.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Gremlin
^0000CCWeight:^000000 0
#
23189#
A needle used to repair doll.
^ff0000Can't be used on event or slave monsters.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Teddy Bear
^0000CCWeight:^000000 0
#
23190#
^FF0000This item cannot be traded with other accounts.^000000
A special gift box prepared for the Mid-Autumn Festival.
_______________________
^0000CCWeight:^000000 1
#
23191#
A Scroll that can be used to cast Level 5 ^0000FFVaretyr Spear^000000. Mighty magic is felt on the scroll.
_______________________
^0000CCRequirement:^000000
Base Level 100
^0000CCWeight:^000000 1
#
23192#
A Scroll that can be used to cast Level 5 ^0000FFDiamond Dust^000000. Mighty magic is felt on the scroll.
_______________________
^0000CCRequirement:^000000
Base Level 100
^0000CCWeight:^000000 1
#
23193#
A Scroll that can be used to cast Level 5 ^0000FFCrimson Rock^000000. Mighty magic is felt on the scroll.
_______________________
^0000CCRequirement:^000000
Base Level 100
^0000CCWeight:^000000 1
#
23194#
A Scroll that can be used to cast Level 5 ^0000FFSienna Execrate^000000. Mighty magic is felt on the scroll.
(2 Red Gemstone are consumed)
_______________________
^0000CCRequirement:^000000
Base Level 100
^0000CCWeight:^000000 1
#
23195#
Sigrun Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safet to 11 Armor Certificate, Sigrun Shadow Armor and Sigrun Shadow Shield.
_______________________
^0000CCWeight:^000000 1
#
23198#
A wooden box packed with useful items.
1 White Slim Potion Box, 3 [NotForSale] First Aid Box, 1 Premium Normal Box are packed.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23199#
A gold box packed with useful items.
_______________________
1 White Slim Potion Box, 1 [NotForSale] Blessing Scroll (10),
1 [NotForSale] Increase Agility Scroll (10), 5 Premium Normal Box as well as
10 Speed Change Potions and 10 Poison Bottls are packed.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23200#
A platinum box packed with useful items.
_______________________
1 Potion Box, 1 Poison Bottle Box, 1 [NotForSale] Small Life Potion Box,
1 [NotForSale] Abrasive Box, 1 [NotForSale] Blessing Scroll (10),
1 [NotForSale] Increase Agility Scroll (10), 30 Premium Normal Box as well as.
30 Speed Change Potions are packed
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23201#
An ordinary box packed with useful items.
_______________________
50 [NotForSale] White Slim Potions 50, 1 [NotForSale] First Aid Box are packed.
Upon opening, you can get one of the additional rare items.
_______________________
^0000CCWeight:^000000 1
^ff0000Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost!
#
23202#
Healthy drink that helps prevent cold.
Restore 7% SP.
Will be deleted when event ends.
_______________________
^0000CCWeight:^000000 4
#
23203#
A small bottle of sap from the petals of Yggdrasil. It is said to be effective in mana regeneration.
_______________________
When consumed, it restores 5% of MaxSP every 5 seconds for 10 minutes.
The effect does not activate in Berserk.
If you are incapacitated, the item effect will disappear.
_______________________
Take it to the following NPC's below to craft a True Small Mana Potion:
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
23204#
A scroll that greatly increases the physical and magical defenses for a certain period of time, helping to increase the survival rate.
_______________________
DEF +500 and MDEF +200 for 10 minutes.
_______________________
Take it to the following NPC's below to craft a True Brilliant Protection Scroll:
<NAVI>[Nyan Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nyan Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
23205#
New Hat Scroll II for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificiate, New Hat Box II and Soul Plunger.
_______________________
^0000CCWeight:^000000 1
#
23206#
A horror pumpkin box with spooky flying ghosts.
Contains one of the following items:
_______________________
Shadow Booster
Fallen Angel Blessing
Elemental Crown
Rabbit Magic Hat
Anubis Helm
_______________________
^0000CCWeight:^000000 20
#
23207#
A box that provides Premium Services for 30 days.
_______________________
When you open the box, you will receive a 30-days Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
Includes one magic wand that calls up a Premium Service Staff who provides additional services.
_______________________
^0000CCWeight:^000000 1
#
23209#
A box that provides Premium Services for 1 day.
_______________________
When you open the box, you will receive a 1-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23210#
A box that provides Premium Services for 4 days.
_______________________
When you open the box, you will receive a 4-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23211#
A box that provides Premium Services for 5 days.
_______________________
When you open the box, you will receive a 5-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23212#
A box that provides Premium Services for 6 days.
_______________________
When you open the box, you will receive a 6-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23213#
A box that provides Premium Services for 7 days.
_______________________
When you open the box, you will receive a 7-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23214#
A box that provides Premium Services for 8 days.
_______________________
When you open the box, you will receive a 8-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23215#
A box that provides Premium Services for 9 days.
_______________________
When you open the box, you will receive a 9-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23216#
A box that provides Premium Services for 10 days.
_______________________
When you open the box, you will receive a 10-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
^0000CCWeight:^000000 1
#
23217#
2016 Special Scroll for a limited time.
You can get one of several rare items such as Safet to 11 Weapon Certificate, Safe to 11 Armor Certificate, 2016 Special Box and a Professinal Shadow Box.
_______________________
^0000CCWeight:^000000 1
#
23218#
A box of popular items from Lucky Eggs in 2016.
Contains one of the following items:
_______________________
Angel Poring Boots Box
Poring Sunglasses+
Poring Sunglasses
Amistr Box
Spirit of Green Maiden
Poring Capsule
Gunslinger Box
Mini Fan Box
Kafra Box
Sigrun Shadow Armor
Sigrun Shadow Shield
New Hat Box II
Kafra Staff Headband
_______________________
^0000CCWeight:^000000 20
#
23219#
A whistle made from ancient dragon bones.
The sound of a whistle that resembles a dragon moth seems to attract nearby dragons.
_______________________
When ^009900Dragon Training^000000 is learned at lv.5, enables you to call a dragon.
_______________________
^FF0000Cannot be used in siege battles, new siege battle maps and turbo track.^000000
_______________________
^FF0000Can only be sold to NPC's and moved into the storage.^000000
_______________________
^0000CCCooldown:^000000 20 seconds
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Rune Knight
#
23220#
A mysterious bell that is used by striking against armor.
A griffon appears from the sky, guided by the sound of a bell that reverberates like a tuning fork.
_______________________
When ^009900Cavalry Training^000000 is learned at lv.5, enables you to call a griffon.
_______________________
^FF0000Cannot be used in siege battles, new siege battle maps and turbo track.^000000
_______________________
^FF0000Can only be sold to NPC's and moved into the storage.^000000
_______________________
^0000CCCooldown:^000000 20 seconds
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Royal Guard
#
23221#
This biscuit stick was created to remember the day with most fireworks.
_______________________
DEX +15 for 30 minutes.
HIT +11~33 for 10 minutes.
^FF0000- Applies the highest DEX amongst all.
- HIT does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
23222#
This biscuit stick was created to remember the day with most fireworks.
_______________________
LUK +15 for 30 minutes.
Critical +11~33% for 10 minutes.
^FF0000- Applies the highest LUK amongst all.
- Critical does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
23223#
This biscuit stick was created to remember the day with most fireworks.
_______________________
STR +15 for 30 minutes.
+11~111 ATK for 10 minutes.
^FF0000- Applies the highest STR amongst all.
- ATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
23224#
This biscuit stick was created to remember the day with most fireworks.
_______________________
VIT +15 for 30 minutes.
MaxHP +11~33% for 10 minutes.
^FF0000- VIT does not overlap with other bonus.
If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
23225#
This biscuit stick was created to remember the day with most fireworks.
_______________________
AGI +15 for 30 minutes.
FLEE +11~33 for 10 minutes.
^FF0000- Applies the highest AGI amongst all.
- FLEE does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
23226#
This biscuit stick was created to remember the day with most fireworks.
_______________________
INT +15 for 30 minutes.
MATK +11~111 for 10 minutes.
^FF0000- Applies the highest INT amongst all.
- MATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
23227#
This biscuit stick was created to remember the day with most fireworks.
Contains 2 of each [NotForSale] STR Biscuit Stick, [NotForSale] VIT Biscuit Stick, [NotForSale] AGI Biscuit Stick, [NotForSale] INT Biscuit Stick, [NotForSale] DEX Biscuit Stick and [NotForSale] LUK Biscuit Stick.
#
23228#
Children's favorite moon shaped cake. Suddenly my vision become blurry.
_______________________
^0000CCWeight:^000000 1
#
23229#
Scroll that resets the card slot and Refine Level of Fallen Angel Wings.
_______________________
After use, it changes ^990099Fallen Angel Wings^000000 to ^990099[Kachua] Fallen Angel Wings^000000 and the card and Refine Level are reset.
^ff0000Caution! - Fallen Angel's Wings have a 99 Level limit. This scroll allows you to reset Fallen Angel Wings.
_______________________
^0000CCWeight:^000000 1
#
23234#

#
23235#
Mad Bunny Scroll II for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Magical Feather, Mad Bunny, Class Shadow Box of any part, Blacksmith's Blessing and a Shadow Cube of any part.
_______________________
^0000CCWeight:^000000 1
#
23236#
Class Shadow Thump Box.
_______________________
If you exchange a Class Shadow Weapon which is refined to +7 or higher, you can obtain 1 Class Shadow Weapon with 1~10 Refine Level and a Random Option of STR or INT +1~+10 randomly.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23237#
Class Shadow Thump Box.
_______________________
If you exchange a Class Shadow Armor which is refined to +7 or higher, you can obtain 1 Class Shadow Armor with 1~10 Refine Level and a Random Option of INT or VIT +1~+10 randomly.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23238#
Class Shadow Thump Box.
_______________________
If you exchange a Class Shadow Shoes which is refined to +7 or higher, you can obtain 1 Class Shadow Shoes with 1~10 Refine Level and a Random Option of VIT or AGI +1~+10 randomly.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23239#
Class Shadow Thump Box.
_______________________
If you exchange Class Shadow Shield which is refined to +7 or higher, you can obtain 1 Class Shadow Shield with 1~10 Refine Level and a Random Option of AGI or LUK +1~+10 randomly.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23240#
Class Shadow Thump Box.
_______________________
If you exchange a Class Shadow Pendant which is refined to +7 or higher, you can obtain 1 Class Shadow Pendant with 1~10 Refine Level and a Random Option of LUK or DEX +1~+10 randomly.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23241#
Class Shadow Thump Box.
_______________________
If you exchange a Class Shadow Earring which is refined to +7 or higher, you can obtain 1 Class Shadow Earring with 1~10 Refine Level and a Random Option of DEX or STR +1~+10 randomly.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23242#
Fried chicken is collected by part and finished with one!
Just looking at it is hungry and ecstatic.
When you need cool barley flavored sparkling water!
_______________________
^000088Recovers 50% HP/SP^000000
Batch deletion at the end of the event.
(December 28, 2016 ~ February 1, 2017)
_______________________
^0000CCWeight:^000000 10
#
23243#
The well-groomed chicken was cut into pieces, fried and carefully fried.
The savory aroma and juicy flavor are excellent.
Everyone smells of saliva spreading in the wind.
_______________________
^000088Recovers 5% HP/SP^000000
Batch deletion at the end of the event.
(December 28, 2016 ~ February 1, 2017)
_______________________
^0000CCWeight:^000000 10
#
23245#
Lapine Scroll for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, New Year Shadow Cube, Status Shadow Thump Box, [Limited] Lapine's Thump Box and Infinite Cat Hand Ticket Box(7 Days).
_______________________
^0000CCWeight:^000000 1
#
23246#
A limited Lapine's Thump Box which was launched to celebrate the beginning of 2017.
The chance to receive a Shadow Thump Box is increased and you also get a Class Shadow Thump Box with low chance.
_______________________
^0000CCWeight:^000000 1
#
23247#
Status Shadow Thump Box.
_______________________
If you combine 5 of any of the following Shadow Equipment which are refined to +7 or higher, you can obtain 1 Almighty Shadow Earring or Almighty Shadow Pendant:
Power
Vital
Athletic
Dexterous
Lucky
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23248#
Gemstone Shadow Thump Box.
_______________________
If you combine 3 of any of the Gemstone Shadow Equipments which are refined to +7 or higher, you can obtain 1 Gemstone Shadow Weapon II or Gemstone Shadow Shield II.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23249#
Bearer's Shadow Thump Box.
_______________________
If you combine 3 of any of the Bearer's Shadow Equipments which are refined to +7 or higher, you can obtain 1 Bearer's Shadow Armor II or Bearer's Shadow Shoes II.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23250#
Compose Shadow Thump Box.
_______________________
If you combine 4 of any of the following Shadow Equipments (stackable) which are refined to +7 or higher, you can obtain 1 Magic Compose Shadow Armor:
Lightning Bolt Shadow Armor
Fire Bolt Shadow Armor
Cold Bolt Shadow Armor
Earth Spike Shadow Armor
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23251#
A box containing Rose of Eden and Angelic Ring.
_______________________
^0000CCWeight:^000000 0
#
23252#
A box containing Orlean's Necklace and Orlean's Gown.
_______________________
^0000CCWeight:^000000 0
#
23253#
A box containing Black Shiba Inu Hat and Fidelity Necklace.
_______________________
^0000CCWeight:^000000 0
#
23254#
A box containing Valkyrie Shield and Long Horn.
_______________________
^0000CCWeight:^000000 0
#
23255#
A box containing Contains Kardui's Robe and Lapine Staff.
_______________________
^0000CCWeight:^000000 0
#
23256#
A miracle bandage that contains the energy of eternal afterlife.
^ff0000Can't be used on event or slave monsters.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Mummy
^0000CCWeight:^000000 5
#
23257#
A shining dew of old tree.
^ff0000Can't be used on event or slave monsters.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Willow
^0000CCWeight:^000000 5
#
23258#
A chunk of rotten meat.
^ff0000Can't be used on event or slave monsters.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Roween
^0000CCWeight:^000000 5
#
23259#
A cupcake made with fresh strawberry above soft whip cream.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% SP
^0000CCEffect:^000000 Casts Level 5 Blessing on user
^0000CCWeight:^000000 10
#
23260#
A sweet desert filled with Ice Cream, Cream, Syrup and Fruits.
The sweetness of this desert is the taste of evil.
^000088[A 0 calorie desert!]^000000
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 20% HP
^0000CCWeight:^000000 10
#
23261#
Small round meringue crust cookie with jam and cream inside. Crispy outside, soft and moist inside.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCEffect:^000000 Casts Level 5 Angelus on user
^0000CCWeight:^000000 10
#
23262#
It contains a dangko hair for costumes that allows you to enjoy a different hairstyle.
You can't tell which one of the eight colors will come out until you open it.
_______________________
^0000CCWeight:^000000 1
#
23263#
Includes a roll twin for costumes where you can enjoy a different hairstyle.
You can't tell which one of the eight colors will come out until you open it.
_______________________
^0000CCWeight:^000000 1
#
23264#
Includes a long pony for costumes to enjoy a different hairstyle than usual.
You can't tell which one of the eight colors will come out until you open it.
_______________________
^0000CCWeight:^000000 1
#
23265#
^808080A box that contains a Sprint Glove, Sprint Mail, Sprint Shoes and Sprint Ring.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
23266#
^808080A box that contains an Etran's Undershirt and Pantie.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
23267#
A box of supplies for beginners to level up.
_______________________
Contains 300 [NotForSale] Novice Potion, 100 Novice Fly Wing, 20 Novice Buttefly Wing, 10 Novice Magnifier, 5 Arrow Quiver, 5 Ammo Case, 10 Authoritative Badge and 1 Greater Time Guardian Box.
If you open it now, you can also get the Level Up Box(10)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCWeight:^000000 0
#
23268#
A box of supplies for beginners to level up.
_______________________
Contains 300 [NotForSale] Novice Potion, 150 Novice Fly Wing, 10 Novice Magnifier, 5 Arrow Quiver, 5 Ammo Case and 1 Time Keeper Box.
If you open it now, you can also get the Level Up Box(20)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 10
^0000CCWeight:^000000 0
#
23269#
A box of supplies for beginners to level up.
_______________________
Contains 300 [NotForSale] Novice Potion, 150 Novice Fly Wing, 10 Novice Butterfly Wing, 10 Novice Magnifier, 5 Arrow Quiver, 5 Ammo Case and 1 True Almighty.
If you open it now, you can also get the Level Up Box(30)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 20
^0000CCWeight:^000000 0
#
23270#
A box of supplies for beginners to level up.
_______________________
Contains 300 [NotForSale] Novice Potion, 150 Novice Fly Wing, 20 Novice Butterfly Wing, 10 Novice Magnifier, 5 Arrow Quiver, 5 Ammo Case, 10 Authoritative Badge and 1 Time Keeper Glasses.
If you open it now, you can also get the Level Up Box(40)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 30
^0000CCWeight:^000000 0
#
23271#
A box of supplies for beginners to level up.
_______________________
Contains 200 [NotForSale] Novice Potion, 30 [NotForSale] Orange Potion, 100 Novice Fly Wing, 20 Novice Butterfly Wing, 10 Novice Magnifier, 5 Arrow Quiver, 5 Ammo Case and 10 Authoritative Badge.
If you open it now, you can also get the Level Up Box(50)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 40
^0000CCWeight:^000000 0
#
23272#
A box of supplies for beginners to level up.
_______________________
Contains 100 [NotForSale] Novice Potion, 30 [NotForSale] Yellow Potion, 150 Novice Fly Wing, 10 Novice Magnifier, 5 Arrow Quiver and 5 Ammo Case.
If you open it now, you can also get the Level Up Box(60)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 50
^0000CCWeight:^000000 0
#
23273#
A box of supplies for beginners to level up.
_______________________
Contains 100 [NotForSale] Yellow Slim Potion, 2 [NotForSale] Regeneration Potion, 10 Authoritative Badge and 5 [NotForSale] Battle Manual.
If you open it now, you can also get the Level Up Box(70)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 60
^0000CCWeight:^000000 0
#
23274#
A box of essentials for a quickly level up.
_______________________
Contains 100 [NotForSale] Yellow Slim Potion, 3 [NotForSale] Small Mana Potion, 4 [NotForSale] Regeneration Potion, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Life Insurance.
If you open it now, you can also get the Level Up Box(80)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 70
^0000CCWeight:^000000 0
#
23275#
A box of essentials for a quickly level up.
_______________________
Contains 150 [NotForSale] Yellow Slim Potion, 100 Novice Fly Wing, 3 [NotForSale] Small Mana Potion, 4 [NotForSale] Regeneration Potion, 10 Authoritative Badge, 5 [NotForSale] Battle Manual and 5 [NotForSale] Abrasive.
If you open it now, you can also get the Level Up Box(100)!
(This item will be removed at the regular inspection in the first week of January 2019.)
_______________________
^0000CCRequirement:^000000
Base Level 90
^0000CCWeight:^000000 0
#
23276#
A box of essentials for a quickly level up.
_______________________
Contains 30 [NotForSale] Brilliant Protection Scroll, 20 [NotForSale] Power Booster and 20 [NotForSale] Almighty.
_______________________
^0000CCRequirement:^000000
Base Level 175
^0000CCWeight:^000000 0
#
23277#
Emergency Madogear for use in the event of suit failure.
[Madogear License] is required to this item.
_______________________
^0000CCType:^000000 Usable^000000
^0000CCCooldown:^339900 3^000000 minutes
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
23278#
I can't do anything without me? If you need help, click me out.
_______________________
^0000CCWeight:^000000 0
#
23280#
The wings cut from fly to be made into enchanted item.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to random cell
^0000CCLimit Level:^000000 98
^0000CCWeight:^000000 0
#
23281#
Race Shadow Thump Box.
_______________________
If you combine 4 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either 1 All Races Shadow Shield or All Races Shadow Shoes:
- Shadow Shields
Cranial
Safeguard
Brutal
Gargantua
Homer's
Dragoon
Satanic
Frame Guard
Requiem
Cadi Shadow Shields
 
- Shadow Shoes
Bloody
Liberation
Chemical
Clamorous
Insecticide
Fisher
Seraphim
Beholder
Divine
Dragon
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23282#
This biscuit stick was created to remember the day with most fireworks.
Contains 2 of each [NotForSale] STR Biscuit Stick, [NotForSale] VIT Biscuit Stick, [NotForSale] AGI Biscuit Stick, [NotForSale] INT Biscuit Stick, [NotForSale] DEX Biscuit Stick and [NotForSale] LUK Biscuit Stick.
_______________________
^0000CCWeight:^000000 1
#
23283#
Love Scroll for limited time.
You can get one of several rare items such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, a Candy Pouch Box, Blitz Shadow Weapon, Blitz Shadow Armor and Premium Taming Gift Set
_______________________
^0000CCWeight:^000000 1
#
23284#
A set of beautifully packed taming items. Includes 3 Taming Gift items.
You can get popular pet taming items such as Girl's Naivety, Boy's Pure Heart and Spirit Liquor with a higher probability than existing taming sets.
_______________________
^0000CCWeight:^000000 20
#
23285#
A box containing 1 Candy Pouch Bag(Physical) and 1 Candy Pouch Blessing Scroll(Physical).
Two Random Options can be granted to a Candy Pouch Bag(Physical) by using the Candy Pouch Blessing Scroll(Physical).
_______________________
Candy Pouch Blessing Scroll(Physical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23286#
A box containing 1 Candy Pouch Bag(Ranged) and 1 Candy Pouch Blessing Scroll(Ranged).
Two Random Options can be granted to a Candy Pouch Bag(Ranged) by using the Candy Pouch Blessing Scroll(Ranged).
_______________________
Candy Pouch Blessing Scroll(Ranged) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23287#
A box containing 1 Candy Pouch Bag(Magic) and 1 Candy Pouch Blessing Scroll(Magic).
Two Random Options can be granted to a Candy Pouch Bag(Magic) by using the Candy Pouch Blessing Scroll(Magic).
_______________________
Candy Pouch Blessing Scroll(Magic) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23288#
The wings cut from fly to be made into enchanted item.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Teleport to random cell
^0000CCWeight:^000000 1
#
23289#
A scroll to bless Candy Pouch Bag(Physical).
_______________________
When used, grant 2 Random Options to ^990099Candy Pouch Bag(Physical)^000000.
^ff0000Caution! - When a Random Option is given, Refine Level and card slots of ^990099Candy Pouch Bag(Physical)^000000 are reset.
_______________________
^0000CCWeight:^000000 1
#
23290#
A scroll to bless Candy Pouch Bag(Ranged).
_______________________
When used, grant 2 Random Options to ^990099Candy Pouch Bag(Ranged)^000000.
^ff0000Caution! - When a Random Option is given, Refine Level and card slots of ^990099Candy Pouch Bag(Range)^000000 are reset.
_______________________
^0000CCWeight:^000000 1
#
23291#
A scroll to bless Candy Pouch Bag(Magic).
_______________________
When used, grant 2 Random Options to ^990099Candy Pouch Bag(Magic)^000000.
^ff0000Caution! - When a Random Option is given, Refine Level and card slots of ^990099Candy Pouch Bag(Magic)^000000 are reset.
_______________________
^0000CCWeight:^000000 1
#
23293#
^808080A box that contains a Bison Horn and Buffalo Horn.^000000
_______________________
^0000CCWeight:^000000 0
#
23294#
^808080A box that contains a Pororoca Shoes and La'cryma Stick.^000000
_______________________
^0000CCWeight:^000000 0
#
23295#
^808080A box that contains a Lian Shield, Lian Robe and Lian Shoes.^000000
_______________________
^0000CCWeight:^000000 0
#
23296#
An insect-repellent product developed by Yuno's university students.
It looks very tasty and has a nice scent, but it's for catching deadly insects, so never put it on your mouth.
_______________________
(This item will be removed at the time of regular inspection in the first week of April 2017
_______________________
^0000CCWeight:^000000 0
#
23297#
A suspicious looking box that seems to hold something inside, but you'll have to open it to find out.
_______________________
^0000CCWeight:^000000 0
#
23298#
A magical egg that pops out outfits when opened.
_______________________
Any of the following costume equipment will appear at random.^0000FF
- Costume Wrapping Ribbon
- Costume Royal Rabbit Crown
- Costume Dog Officer
- Costume Charcoal Stove
- Costume Fluttering Feather
- Costume Persica
- Costume Happy Balloon
- Costume Dokkebi Mask
- Costume Octopus Hat
- Costume Weird Beard^000000
_______________________
^0000CCWeight:^000000 1
#
23299#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Double Attack Stone(Garment)
Critical Stone(Garment)
Variable Casting Stone(Garment)
and 2 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23300#
A fashionable mechanism that can project a special image into the air.
_______________________
Shows or hides the frame each time you use the item.
_______________________
^ff0000This item will be available until August 18, 2020 (Tuesday), when regular maintenance starts.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
23301#
A futuristic item that moves to a "special place" at the push of a button.
Since it is a prototype type, it does not function until a specific period of time, and it is finished with sharp performance.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCCooldown:^339900 10^000000 seconds
^0000CCWeight:^000000 0
#
23302#
A fresh box freshly taken from a treasure chest in Poring Dungeon.
I don't know what will come out.
_______________________
^0000CCRequirement:^000000
Base Level 30
^0000CCWeight:^000000 20
#
23303#
A box containing one Infinite Cat Hand Ticket, which can be used for 1 day.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
A ticket given by leader of Cat Hand Service.
Cats are expanding their business over the year of service.
Can be use to store items in the storage of Cat Hand Service.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCBox Weight:^000000 1
#
23304#
A box containing one Infinite Fly Wing, which can be used for 1 day.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
The wings cut from fly to be made into enchanted item. ^000088You can warp anywhere on the map using this item.^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
23305#
Cat Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Toy Syringe, Magical Booster Box, Cat Headdress Gift Basket, Blue Rear Ribbon and Rosario Necklace.
_______________________
^0000CCWeight:^000000 1
#
23307#
Thus Scroll greatly increases the physical and magic defenses for a certain amount of time to increase the survival rate.
_______________________
DEF +500, MDEF +200 for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
23308#
Remote control that changes the frequency of Magic Booster, transforming the ability.
_______________________
Give 2 Random Options to ^990099Magical Booster^000000.
^ff0000Caution! - When a Random Option is given, the card slot of ^990099Magical Booster^000000 is reset. Also, there is a chance that ^990099Magical Booster^000000 can be transformed into ^990099Crimson Booster^000000.
_______________________
^0000CCWeight:^000000 1
#
23309#
A box containing one Magical Booster and one Magical Booster Remote Control.
_______________________
Two Random Options can be granted to Magical Booster by using the Magical Booster Remote Control.
Magical Booster Remote Control can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23310#
A box containing one Cat Headdress and one Magic Cat Hand.
_______________________
Two Random Options can be granted to Cat Headdress by using the Magic Cat Hand.
Magic Cat Hand can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23311#
An enchanting cat hand exclusively for the Cat Headdress, guaranteed by the top of the cat's hand.
_______________________
When used, grants 2 Random Options to Cat Headdress.
^ff0000Caution! - When a Random Option is given, Refine Level and card slot of ^990099Cat Headdress^000000 are reset.
_______________________
^0000CCWeight:^000000 1
#
23312#
A bag commonly used by researchers at the Alchemist Association.
Contains one of these items: Fire Bottle, Acid Bottle, Plant Bottle, Glistening Coat, Marine Sphere Bottle or Poison Bottle.
_______________________
^0000CCWeight:^000000 1
#
23313#
^0000CCWeight:^000000 0
#
23314#
^0000CCWeight:^000000 0
#
23315#
^0000CCWeight:^000000 0
#
23316#
^0000CCWeight:^000000 0
#
23317#
Sweets made from cherry blossom leaves perfect for a spring picnic.
_______________________
Decreases damage taken from all sized enemies by 5% for 5 minutes.
Recovers HP and SP by 30%.
_______________________
^0000CCWeight:^000000 3
#
23318#
Shadow Scroll II for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Tempest Shadow Shoes, Tempest Shadow Shield, Stability Shadow Thump Box and Premium Taming Gift Set.
_______________________
^0000CCWeight:^000000 1
#
23320#
It is made by cutting only the soft part of the melon pulp.
It is easy to drink, so it recovers better than just eating.
_______________________
Recovers 10% HP and SP, HIT +30 for 3 minutes.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 5
#
23321#
It is ground with a mixture of sweet melon pulp and nutritious flour.
What kind of powder? That...I do not know...
Either way, it's nutritious.
_______________________
Recovers 30% HP and SP.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 10
#
23322#
Parfait made from melon and ice cream. It is a dessert that uses fragrant melons generously
and gives a time without regret until the last bite is swallowed.
_______________________
Recovers HP and SP fully, Grants Level 10 ^009900Kyrie Eleison^000000.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCCooldown:^339900 5^000000 seconds
^0000CCWeight:^000000 15
#
23323#
A box containing one Infinite Fly Wing, which can be used for 3 days.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
The wings cut from fly to be made into enchanted item. ^000088You can warp anywhere on the map using this item.^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
23324#
Stability Shadow Thump Box.
_______________________
If you combine 3 of any of the following Shadow Equipments which are refined to +5 or higher, you can obtain 1 Plasteres II, Insomnia II, Peerless II, Adurate II, Unfreezing II, Neutral II, Uncurse II or Vitality II Shadow Equipment randomly:
Plasteres
Insomnia
Peerless
Adurate
Unfreezing
Neutral
Uncurse
Vitality
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23325#
A box designed for adventurers experiencing Ragnarok for the first time.
The outer surface of the box is filled with welcoming greetings from Ragnarok representatives.
It is packed with various items to help with gameplay.
_______________________
^0000CCWeight:^000000 1
#
23326#

#
23328#
Justice and truth.
#
23329#
A box containing one Infinite Fly Wing, which can be used for 5 days.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
The wings cut from fly to be made into enchanted item. ^000088You can warp anywhere on the map using this item.^000000
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
23330#
A box containing 1 Infinite Giant Fly Wing that available for 1 day.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
An enchanted, giant wing from an ancient creatures.
Enables instant teleportation of many people when used by a Party Master.
^0000CCWeight:^000000 0
(Not affected by "Howling of Mandragora^000000".)
_______________________
^0000CCWeight:^000000 1
#
23331#
A box containing one Infinite Fly Wing, which can be used for 1 week.
_______________________
^000088Rental Item^000000
^ff0000This item can not be traded with other accounts.^000000
The wings cut from fly to be made into enchanted item. ^000088You can warp anywhere on the map using this item.^000000
_______________________
^0000CCWeight:^000000 1
#
23332#
May's Golden Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, New Hat Box III, a Sealed Hat Box and Mysterious Medal Piggy Bank.
_______________________
^0000CCWeight:^000000 1
#
23333#
A luxurious blue box decorated with an infinite band.
Contains one of the following items:
_______________________
Gold Fish Head Hat
Smokey's Transformation Leaf
Survival Circlet
Orbs of Survival
Gigant Snake's Breath
_______________________
^0000CCWeight:^000000 20
#
23334#
Exchange Shadow Thump Box.
A box containing only a box of crumbles that can be combined with various Shadows Equipment to obtain a new Shadow Equipment.
You can get 1 of a variety of combinations.
_______________________
^0000CCWeight:^000000 1
#
23335#
A cube that collects Shadow Equipments used as materials in a combination shadow box.
You can obtain 2 of Shadow Equipments of Stability, Race, Status or Compose Shadow Thump Box.
_______________________
^0000CCWeight:^000000 1
#
23336#
A piggy bank that holds a mysterious medal hidden by Leylang.
When used, it is said that a random number of Mysterious Medals will appear.
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCWeight:^000000 1
#
23338#
The wings cut from fly to be made into enchanted item.
^000088You can warp anywhere on the map^000000.
_______________________
^0000CCWeight:^000000 0
#
23340#
Trumpet-shaped suspicious machine. Has a mysterious ability by speaking in it to spread your voice farther.
_______________________
It is possible to broadcast the sentences entered by the entire server.
_______________________
Warning-After 3 minutes of inactivity, no effect is triggered.
_______________________
^0000CCWeight:^000000 1
#
23342#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Sales(Novice) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23343#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Sales(Normal) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23344#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Sales(Expert) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23345#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Buyer(Novice) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23346#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Buyer(Normal) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23347#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Buyer(Expert) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23348#
Employment Certificate that can hire Novice student for sales booth.
Can't be used when the contract has ended.
_______________________
^0000CCWeight:^000000 0
#
23349#
Employment Certificate that can hire Normal student for sales booth.
Can't be used when the contract has ended.
_______________________
^0000CCWeight:^000000 0
#
23350#
Employment Certificate that can hire expert student for sales booth.
Can't be used when the contract has ended.
_______________________
^0000CCWeight:^000000 0
#
23351#
Employment Certificate that can hire novice student for buying booth.
Can't be used when the contract has ended.
_______________________
^0000CCWeight:^000000 0
#
23352#
Employment Certificate that can hire normal student for buying booth.
Can't be used when the contract has ended.
_______________________
^0000CCWeight:^000000 0
#
23353#
Employment Certificate that can hire expert student for buying booth.
Can't be used when the contract has ended.
_______________________
^0000CCWeight:^000000 0
#
23354#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Sales(Novice) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23355#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Sales(Normal) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23356#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Sales(Expert) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23357#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Buyer(Novice) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23358#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Buyer(Normal) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23359#
Envelope containing document issued by merchant guild.
When you open the envelope, you will get Part-time Student Buyer(Expert) Employment Certificate.
_______________________
^0000CCWeight:^000000 1
#
23360#
"This will make you your ideal body!?" - An internal medicine made by Lekkenberg.
_______________________
When used, you receive the ^009900Gloomy Shyness^000000 status.
_______________________
^0000CCWeight:^000000 1
^0000CCRequirement:^000000
Base Level 100
#
23361#
A powerful drug that detoxifies poison.
Since the effect is very strong, there is a limit to continuous use.
_______________________
Cancels the following effects on usage:
^663399Oblivion Curse
Death Hurt
Toxin
Pyrexia
Paralysis
Venom Bleed
Magic Mushroom
Leech End^000000
_______________________
^0000CCCooldown:^339900 60^000000 seconds
^0000CCWeight:^000000 1
^0000CCRequirement:^000000
Base Level 100
#
23362#
The best taste ingredients you can get from Nile Pig. It is said that any kind of noodles can taste heaven by eating this pork potato.
_______________________
Recovers 15% of HP and SP.
(The item is deleted after the event ends.)
_______________________
^0000CCWeight:^000000 5
#
23363#
It is a pudding made with watermelon and decorated with watermelon.
_______________________
Recovers 15% SP, MATK +5% for 10 minutes.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 3
#
23364#
This cookie is modeled after the current Pope in the Temple of Setrum.
This is a special cookie sent from the temple directly to the Critatura Academy attached to the paradise in the sense of gratitude for the adventurer's achievement.
_______________________
Decreases Variable Casting Time by 10% and Increases Attack Speed (Decreases After Attack Delay by 10%).
_______________________
^0000CCWeight:^000000 0
#
23365#
A box prepared by the Critatura Academy attached to the paradise for a member who has returned from a long mission.
_______________________
Inlcudes 20 Eden Coin, 20 [NotForSale] White Potion and 20 Critatura Pope Cookie.
_______________________
^0000CCWeight:^000000 0
#
23367#
Tomato noodles made from elongated noodles, the most basic noodle dish, is widely loved by everyone.
_______________________
Recovers 30% HP and SP.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 10
#
23368#
A special catalog created by Merchant Guild.
When you touch the screen lightly, street stall products in the area are displayed, and you can easily buy or sell items.
However, only stalls on the map are being searched through.
_______________________
^0000CCWeight:^000000 1
#
23369#

#
23370#

#
23371#

#
23372#
Most people knew what was inside this box. But the content seems different.
_______________________
^0000CCWeight:^000000 20
#
23374#
Magic scroll that contains Fire Armor. Those who use it will wear fire armor.
Changing armor element of user to Fire for 30 minutes, effect does not disappear when user KO'ed.
_______________________
^0000CCWeight:^000000 1
#
23375#
Magic scroll that contains Cold Armor. Those who use it will wear water armor.
Changing armor element of user to Water for 30 minutes, effect does not disappear when user KO'ed.
_______________________
^0000CCWeight:^000000 1
#
23376#
Magic scroll that contains Wind Armor. Those who use it will wear wind armor.
Changing armor element of user to wind for 30 minutes, effect does not disappear when user KO'ed.
_______________________
^0000CCWeight:^000000 1
#
23377#
Magic scroll that contains Earth Armor. Those who use it will wear Earth armor.
Changing armor element of user to Earth for 30 minutes, effect does not disappear when user KO'ed.
_______________________
^0000CCWeight:^000000 1
#
23383#
Warlord's Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, General's Helm, Mortal Blow Shadow Weapon, Healing Shadow Shield, Restore Shadow Earring, Fire Armor Scroll.
_______________________
^0000CCWeight:^000000 1
#
23405#
July Green Scroll II for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Penetration Shadow Shoes, Executioner Holy Water Shadow Armor, Classical Feather Hat and Pet Exchange Ticket Box.
_______________________
^0000CCWeight:^000000 1
#
23407#

#
23414#
When opened gives one of the following
Magician's Gloves [1]
Arch Bishop Ring
Valkyrie Knife
Evil Dragon Armor [1]
Magical Ring [1]
Tips of Thieves Vol. 1
Hunting Knife
Cylinder Hairband
Beelzebub Wing Box
(30) Enriched Oridecon
(30) Enriched Elunium
(5) Bloody Branch
_______________________
^0000CCWeight:^000000 0
#
23415#
^0000CCWeight:^000000 1
#
23436#
A hammer that randomly refines Shadow Equipment to Level 1~10. There is a high chance that the Refine Level will be 4.
If you try already refined Shadow Equipment the Refine Level may drop!
_______________________
^0000CCWeight:^000000 1
#
23438#
You can randomly get 1 Shadow Equipment, which is not included in exisiting Shadow Cubes(any Shadow Cube, Class Shadow Cube).
Shadows obtained through combinations are not included.
_______________________
^0000CCWeight:^000000 1
#
23440#
Sentimental Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Dog Officer, Hollgrehenn's Shadow Refine Hammer, Sentimental Shadow Weapon and Enchanting Shadow Weapon.
_______________________
^0000CCWeight:^000000 1
#
23444#
The Rune-Midgards fashion is me!!! A box containing new costume items that might claim to be .
In additional to one Costume Enchant Stone Box 12, one of four types of wigs are included.
_______________________
Costume Man's Medal
Costume Man's Medal(Gold)
Costume Straight Long(White)
Costume Straight Long(Yellow)
_______________________
^0000CCWeight:^000000 1
#
23445#
It is a collection of traditional foods from each region eaten at harvest time. It is said that anyone can taste the taste of their hometown by eating this.
_______________________
Recovers 20% HP and SP.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 10
#
23446#
A trap that can safely capture hungry boars.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
23451#
^0000CCWeight:^000000 0
#
23452#
^0000CCWeight:^000000 0
#
23473#
Infinity Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Amistr Beret, Blacksmith's Blessing and 10 [NotForSale] Kafra Card Box.
_______________________
^0000CCWeight:^000000 1
#
23474#
Infinity Shadow Thump Box.
_______________________
If you combine 1 of Infinity Shadow Earring and Infinity Shadow Pendant which are refined to +7 or higher, you can obtain 1 Infinity Shadow Weapon.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23475#
An Infinity Drink which you can feel infinite energy from.
_______________________
^0000CCEffect:^000000
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
_______________________
^000088Item effects will also disappear when the character dies^000000.
Take it to the following NPCs to make a True Infinity Drink.
_______________________
<NAVI>[Nya Time]<INFO>malangdo,208,163,0,100,0,0</INFO></NAVI>
<NAVI>[Nya Time]<INFO>moc_para01,26,174,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
23477#
^808080Slow down those summer vibes and usher in the cool autumn weather with this sweet set of new costumes! For 300KP, you can buy a September Costume Box in the Cash Shop that contains one of the following items at random!:^000000
Costume Charcoal Stove
Costume Dog Officer
Costume Dokkebi Mask
Costume Happy Balloon
Costume Octopus Hat
Costume Persica
Costume Royal Rabbit Crown
Costume Weird Beard
Costume Wrapping Ribbon
_______________________
^0000CCWeight:^000000 0
#
23484#
First aid box containing simple medications.
It contains the following items:
_______________________
20x Freshly Squeezed Milk
10x Novice Blue Potion
15x Novice Magnifier
1x [NotForSale] Concentration Potion
1x First Aid Box(10)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 5
_______________________
^0000CCWeight:^000000 0
#
23485#
First aid box containing simple medications.
It contains the following items:
_______________________
40x Freshly Squeezed Milk
15x Novice Blue Potion
15x Novice Magnifier
1x [NotForSale] Concentration Potion
1x First Aid Box(15)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 10
_______________________
^0000CCWeight:^000000 0
#
23486#
First aid box containing simple medications.
It contains the following items:
_______________________
60x Freshly Squeezed Milk
20x Novice Blue Potion
10x Novice Magnifier
2x [NotForSale] Concentration Potion
1x First Aid Box(20)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 15
_______________________
^0000CCWeight:^000000 0
#
23487#
First aid box containing simple medications.
It contains the following items:
_______________________
80x Sweet Potato
15x Novice Blue Potion
10x Novice Magnifier
2x [NotForSale] Concentration Potion
1x First Aid Box(25)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 20
_______________________
^0000CCWeight:^000000 0
#
23488#
First aid box containing simple medications.
It contains the following items:
_______________________
100x Sweet Potato
20x Novice Blue Potion
5x Novice Magnifier
3x [NotForSale] Concentration Potion
1x First Aid Box(30)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 25
_______________________
^0000CCWeight:^000000 0
#
23489#
First aid box containing simple medications.
It contains the following items:
_______________________
120x Sweet Potato
25x Novice Blue Potion
5x Novice Magnifier
3x [NotForSale] Concentration Potion
1x First Aid Box(35)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 0
#
23490#
First aid box containing simple medications.
It contains the following items:
_______________________
5x [NotForSale] Red Potion Box(20)
15x [NotForSale] Blue Potion
3x [NotForSale] Concentration Potion
1x First Aid Box(40)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 35
_______________________
^0000CCWeight:^000000 0
#
23491#
First aid box containing simple medications.
It contains the following items:
_______________________
6x [NotForSale] Red Potion Box(20)
15x [NotForSale] Blue Potion
2x [NotForSale] Awakening Potion
1x First Aid Box(45)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 40
_______________________
^0000CCWeight:^000000 0
#
23492#
First aid box containing simple medications.
It contains the following items:
_______________________
7x [NotForSale] Red Potion Box(20)
20x [NotForSale] Blue Potion
2x [NotForSale] Awakening Potion
1x First Aid Box(50)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 45
_______________________
^0000CCWeight:^000000 0
#
23493#
First aid box containing simple medications.
It contains the following items:
_______________________
7x [NotForSale] Orange Potion Box(20)
20x [NotForSale] Blue Potion
2x [NotForSale] Awakening Potion
1x First Aid Box(55)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 50
_______________________
^0000CCWeight:^000000 0
#
23494#
First aid box containing simple medications.
It contains the following items:
_______________________
8x [NotForSale] Orange Potion Box(20)
25x [NotForSale] Blue Potion
2x [NotForSale] Awakening Potion
1x First Aid Box(60)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 55
_______________________
^0000CCWeight:^000000 0
#
23495#
First aid box containing simple medications.
It contains the following items:
_______________________
9x [NotForSale] Orange Potion Box(20)
25x [NotForSale] Blue Potion
1x First Aid Box(65)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 0
#
23496#
First aid box containing simple medications.
It contains the following items:
_______________________
5x [NotForSale] Yellow Potion Box(20)
30x [NotForSale] Blue Potion
1x First Aid Box(70)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 65
_______________________
^0000CCWeight:^000000 0
#
23497#
First aid box containing simple medications.
It contains the following items:
_______________________
6x [NotForSale] Yellow Potion Box(20)
30x [NotForSale] Blue Potion
1x First Aid Box(75)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 70
_______________________
^0000CCWeight:^000000 0
#
23498#
First aid box containing simple medications.
It contains the following items:
_______________________
7x [NotForSale] Yellow Potion Box(20)
35x [NotForSale] Blue Potion
1x First Aid Box(80)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 75
_______________________
^0000CCWeight:^000000 0
#
23499#
First aid box containing simple medications.
It contains the following items:
_______________________
8x [NotForSale] Yellow Potion Box(20)
35x [NotForSale] Blue Potion
1x First Aid Box(85)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 80
_______________________
^0000CCWeight:^000000 0
#
23500#
First aid box containing simple medications.
It contains the following items:
_______________________
7x [NotForSale] White Potion Box(20)
40x [NotForSale] Blue Potion
2x [NotForSale] Berserk Potion
1x First Aid Box(90)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 85
^0000CCWeight:^000000 0
#
23501#
First aid box containing simple medications.
It contains the following items:
_______________________
7x [NotForSale] White Potion Box(20)
40x [NotForSale] Blue Potion
2x [NotForSale] Berserk Potion
1x First Aid Box(90)
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 90
_______________________
^0000CCWeight:^000000 0
#
23502#
First aid box containing simple medications.
It contains the following items:
_______________________
8x [NotForSale] White Potion Box(20)
45x [NotForSale] Blue Potion
2x [NotForSale] Berserk Potion
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 95
_______________________
^0000CCWeight:^000000 0
#
23503#
A box containing 20x [NotForSale] Red Potions.
Perfect for taking out whenever you need it.
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
_______________________
^0000CCWeight:^000000 0
#
23504#
A box containing 20x [NotForSale] Orange Potions.
Perfect for taking out whenever you need it.
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
_______________________
^0000CCWeight:^000000 0
#
23505#
A box containing 20x [NotForSale] Yellow Potions.
Perfect for taking out whenever you need it.
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
_______________________
^0000CCWeight:^000000 0
#
23506#
A box containing 20x [NotForSale] White Potions.
Perfect for taking out whenever you need it.
_______________________
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
_______________________
^0000CCWeight:^000000 0
#
23507#
When opened, gives one of the following at random:
Costume Long Twin (White)
Costume Low Pony (White)
Costume: Ponytail (White)
Costume Side Pigtail (White)
Costume: Twin Ponytail (White)
Costume: Cowlick (White)
Costume Hair Buns (White)
_______________________
^0000CCWeight:^000000 0
#
23508#
^0000CCWeight:^000000 1
#
23516#
When opened gives one of the following
Costume Wonderful Beast Ears
Costume Wolf Masquerade
Costume White Cat Ears Hat
Costume Squirrel Ear Hat
Costume Jaguar Mask
Costume Isabella Red Ears
Costume Hopping Rabbit
Costume Hippo Hat
Costume Cat's Mouth
_______________________
^0000CCWeight:^000000 1
#
23524#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Sura Stone(Garment)
Ranger Stone(Garment)
Sorcerer Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23533#
A rose that you can receive when you complete a hunting mission.
It can used for trading at <NAVI>[Hunting Competition Maine]<INFO>prt_fild01,101,155,0,100,0,0</INFO></NAVI>
^ff0000If you use it, you can move to the main hunting area, so be careful not to use it recklessly.^000000
(The item is deleted after the event ends.)
_______________________
^0000CCWeight:^000000 0
#
23537#
Bloody Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate,Cursed Knight's Shield Box, Ancient Hero's Boots, Royal Bow, Shadow Staff and Iron Nail.
_______________________
^0000CCWeight:^000000 1
#
23538#
A box containing one Cursed Knight's Shield and Silver Statue.
_______________________
Two Random Options can be granted to Cursed Knight's Shield by using a Silver Statue.
Silver Statue can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
23545#
Angel statue granting Random Options to Cursed Knight's Shield.
If the curse is removed with a low chance, you can get Bloody Knight's Shield.
There is a story that you can obtain a shield with tremendous power that is completely purified with an extremely rare probability¡¦
_______________________
When used, grants 2 Random Options to ^990099Cursed Knight's Shield^000000.
^ff0000Caution! - When Random Options are granted, Refine Level and card slots of ^990099Cursed Knight's Shield^000000 are reset. In addition, there is a low chance that the ^990099Cursed Knight's Shield^000000 can be transformed into ^990099Bloody Knight's Shield^000000 or ^990099Purified Knight's Shield^000000.
_______________________
^0000CCWeight:^000000 1
#
23546#
Cursed Blood grants a Random Option to ^990099Bloody Knight's Shield^000000.
_______________________
When used, grants 2 Random Options to ^990099Bloody Knight's Shield^000000.
_______________________
^0000CCWeight:^000000 1
#
23547#
Angel statue granting a Random Option to the Purified Knight's Shield.
It is more powerful than Silver Statue.
_______________________
When used, grants 3 Random Options to ^990099Purified Knight's Shield^000000.
_______________________
^0000CCWeight:^000000 1
#
23548#
Transparent candy embedded with an ice crystal which may cause a freezing sensation when swallowed.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP, 5% SP
^0000CCEffect:^000000 Random chance to inflict Frozen status
^0000CCWeight:^000000 2
#
23549#
A delicious cookie shaped like the snowman known as Snow.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCEffect:^000000 HIT +30
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 5
#
23550#
A delicious cookie shaped like the snowman known as Winter.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCEffect:^000000 ATK +3%
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 5
#
23551#
A delicious cookie shaped like the snowman known as Festie.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCEffect:^000000 Reduces After Attack Delay by 10%
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 5
#
23552#
A delicious cookie shaped like the snowman known as Flora.
_______________________
^0000CCType:^000000 Restorative
^0000CCHeal:^000000 5% HP
^0000CCEffect:^000000 MATK +3%
^0000CCDuration:^000000 10 minutes
^0000CCWeight:^000000 5
#
23553#
A box containing various items from snacks to hats. I'm excited about what will come out.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 10
#
23554#
An envelop that has snow flower card inside.
_______________________
^0000CCType:^000000 Container
^0000CCWeight:^000000 5
#
23556#
Royal hunting competition buff items.
Sweet Potato and Meat recovery effect increased by 2000%.
Duration: 6 hours
#
23575#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
1x Treasure Chest
1x Mysterious Egg
5x [NotForSale] Battle Manual & Bubble Gum
5x [NotForSale] Life Insurrance
100x [NotForSale] Novice Potion
50x [NotForSale] Fly Wing
1x Adventurer Support Box(15)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCWeight:^000000 0
#
23576#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
150x [NotForSale] Novice Potion
50x [NotForSale] Fly Wing
1x Adventurer Support Box(30)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 15
_______________________
^0000CCWeight:^000000 0
#
23577#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
20x [NotForSale] Red Potion Box(20)
50x [NotForSale] Fly Wing
1x Adventurer Support Box(45)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 30
_______________________
^0000CCWeight:^000000 0
#
23578#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
25x [NotForSale] Red Potion Box(20)
50x [NotForSale] Fly Wing
1x Adventurer Support Box(60)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 45
_______________________
^0000CCWeight:^000000 0
#
23579#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
20x [NotForSale] Orange Potion Box(20)
50x [NotForSale] Fly Wing
1x Adventurer Support Box(75)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 60
_______________________
^0000CCWeight:^000000 0
#
23580#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
25x [NotForSale] Orange Potion Box(20)
50x [NotForSale] Fly Wing
1x Adventurer Support Box(90)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 75
_______________________
^0000CCWeight:^000000 0
#
23581#
A box supported by the Rune-Midgards Kingdom for adventurers.
It contains the following items:
_______________________
20x [NotForSale] Yellow Potion Box(20)
50x [NotForSale] Fly Wing
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 90
_______________________
^0000CCWeight:^000000 0
#
23582#
A box containing Infinite Fly Wing which can be used for 7 days.
_______________________
^000088Rental Item^000000
The wings cut from fly to be made into enchanted item. ^000088You can warp anywhere on the map using this item.^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 0
#
23583#
A box supported by the Rune-Midgards Kingdom for beginner adventurers who will begin another adventure.
Contains the following items below.
_______________________
1x Beginner's Hat
1x Beginner's Suit
1x Beginner's Manteau
1x Beginner's Boots
1x Beginner's Ring
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 100
_______________________
^0000CCWeight:^000000 0
#
23584#
A box supported by the Rune-Midgards Kingdom for beginner adventurers who will begin another adventure.
Contains the following items below.
_______________________
1x Beginner's Shadow Armor
1x Beginner's Shadow Shield
1x Beginner's Shadow Weapon
1x Beginner's Shadow Shoes
1x Beginner's Shadow Earring
1x Beginner's Shadow Pendant
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 120
_______________________
^0000CCWeight:^000000 0
#
23585#
A box supported by the Rune-Midgards Kingdom for beginner adventurers who will begin another adventure.
Contains the following items:
A box containing the beginner's armor and a voucher for the beginner's weapon are included.
_______________________
25x [NotForSale] Yellow Potion Box(20)
1x [NotForSale] Infinite Fly Wing Box(7 Days)
1x Beginner's Armor Box
1x Beginner's Equipment Exchange Voucher
1x Beginner Support Box(110)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 100
_______________________
^0000CCWeight:^000000 0
#
23586#
A box supported by the Rune-Midgards Kingdom for beginner adventurers who will begin another adventure.
Contains the following items:
A voucher for refining the beginner's weapon is included.
_______________________
20x [NotForSale] White Potion Box(20)
2x [NotForSale] Infinite Fly Wing(7 Days)
1x Beginner's Safe to 7 Weapon Certificate
1x Beginner Support Box(120)
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 110
_______________________
^0000CCWeight:^000000 0
#
23587#
A box supported by the Rune-Midgards Kingdom for beginner adventurers who will begin another adventure.
Contains the following items:
A box containing the Beginner's Shadow Equipment is included.
_______________________
25x [NotForSale] White Potion Box(20)
3x [NotForSale] Infinite Fly Wing Box(7 Days)
1x Beginner's Shadow Box
"^ff0000Caution - Items may be lost if you've exceeded the weight or carrying amount when you open the box!^000000"
^0000CCRequirement:^000000
Base Level 120
_______________________
^0000CCWeight:^000000 0
#
23588#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
When opened gives one of the following,
Costume Gigant Helm
Costume Moon Eye Patch
Costume Elder Devil Horn
Costume Shiba Inu
Costume Under Rimmed Glasses
Costume Cyber Cat Ear Headphones Red
Costume Hunting Cap
Costume King Sura Headband
_______________________
^0000CCWeight:^000000 1
#
23600#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
23601#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
23602#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
23603#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
23618#
2017 Special Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, 2017 Special Box, New Shadow Cube and Premium Taming Gift Set.
_______________________
^0000CCWeight:^000000 1
#
23619#
A box of popular items from Lucky Eggs in 2017.
You can get 1 item out of a 19 different items.
_______________________
Cursed Knight's Shield Box
Ancient Hero's Boots
Royal Bow
Shadow Staff
Iron Nail
Amistr Beret
Dog Officer
Classical Feather Hat
General's Helm
New Hat Box III
Spell Circuit
Toy Syringe
Magical Booster Box
Cat Headdress Gift Basket
Blue Rear Ribbon
Rosario Necklace
Candy Pouch Box(Physical)
Candy Pouch Box(Ranged)
Candy Pouch Box(Magic)
_______________________
^0000CCWeight:^000000 20
#
23625#
^808080You will receive one Bio Protector and one Pipe.^000000
_______________________
^0000CCWeight:^000000 1
#
23629#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Rune Knight Stone(Garment)
Genetic Stone(Garment)
Warlock Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23647#
When you shake the bell, a wanderer appears anywhere, selling or buying things.
With this, you don't have to go to town!
_______________________
^0000CCWeight:^000000 0
#
23648#
Bells for easy access to the Kafra Storage.
Just shake it anywhere, and the Kafra Staff will open the storage.
_______________________
^0000CCWeight:^000000 0
#
23650#
Ice Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Iron Staff, Red Lotus Sword, Oriental Sword and Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 1
#
23657#
A life insurance certificate issued by Kafra Center.
Once the player receives the benefit from this certificate, the item will lose its effect.
If the character dies within the 30 minutes duration, no loss of EXP will be made.
The effect will disappear after your first KO'.
_______________________
^0000CCWeight:^000000 0
#
23658#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
23660#
A bottle that smells so much that dangs like to follow without even knowing it.
The contents of the inside are also dangerously delicious, so the risk is lowered so you can enjoy safely.
_______________________
Recovers 18% HP and SP.
_______________________
(This item will be removed during the regular inspection on February 21, 2018.)
_______________________
^0000CCWeight:^000000 18
#
23661#
2018 New Year Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Soaring Power Armor, Strong Magic Power, Physical Magical Thump Box and Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 1
#
23662#
A box where you can get one of the popular shadow equipments.
_______________________
^0000CCWeight:^000000 1
#
23663#
A cube that collects Shadow Equipment used as materials in a combination Shadow Box.
You can get 2 of the Shadow Equipments Stability, Race, Status, Compose, Physical Magical, Immune Athena, Hard Champion, Kingbird Ancient or Critical Hit Thump Box.
_______________________
^0000CCWeight:^000000 1
#
23664#
This limited edition Lapine's Thump Box was launched to commemorate the beginning of 2018.
You can get one of the various Thump Boxes that have been released so far.
_______________________
^0000CCWeight:^000000 1
#
23665#
Physical Magical Shadow Thump Box.
_______________________
If you combine 3 of either Physical Shadow Weapon/Earring/Pendant or Magical Shadow Weapon/Earring/Pendant which are refined to +7 or higher, you can obtain 1 Physical Shadow Shield/Armor/Shoes or Magical Shadow Shield/Armor/Shoes.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23666#
Immune Athena Shadow Thump Box.
_______________________
If you combine 2 of either Athena Shadow Shield/Earring and Immune Shadow Armor which are refined to +7 or higher, you can obtain 1 Immune Athena Shadow Shield.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23667#
Hard Champion Shadow Thump Box.
_______________________
If you combine 2 of either Hard Shadow Armor/Earring and Champion Shadow Shoes, you can obtain 1 Hard Champion Shadow Shoes.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23668#
Kingbird Ancient Shadow Thump Box.
_______________________
If you combine 1 Kingbird Shadow Weapon and Ancient Shadow Armor which are refined to +7 or higher, you can obtain 1 King Bird's Shadow Armor.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23669#
Critical Hit Shadow Thump Box.
_______________________
If you combine 2 of either Critical Hit Shadow Weapon and Critical Shadow Armor/Shield/Shoes which are refined to +7 or higher, you can obtain 1 Critical Hit Shadow Armor.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
23674#
Ambitiously organized by the Sweets Festival Committee.
It is said that the snack box is specially sealed to prevent melting.
Be careful not to shake!
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 10
#
23675#
An Enchantment Scroll prepared during the Geffen Magic Tournament, provides a variety of magic randomly.
It is made for Armor.
Both Refine Level and card are preserved.
_______________________
^000088[Geffen Magic Armor List]^000000
Geffen Magic Robe
Anti-Magic Suit
_______________________
^0000CCWeight:^000000 10
#
23676#
A special abrasive made by Gray Blacksmith.
It was made to be suitable for physical Thanos' and Thanos'-AD weapons.
Both Refine Level and card are preserved.
_______________________
^000088[Gray weapon list]^000000
Thanos Sword
Thanos Greatsword
Thanos Spear
Thanos Two-Handed Spear
Thanos Dagger
Thanos Katar
Thanos Knuckle
Thanos Hammer
Thanos Axe
Thanos Whip
Thanos Violin
_______________________
^0000CCWeight:^000000 5
#
23677#
A special abrasive made by Gray Blacksmith.
It was made to be suitable for magical Thanos' and Thanos'-AD weapons.
Both Refine Level and card are preserved.
_______________________
^000088[Gray weapon list]^000000
Thanos Two-Handed Staff
Thanos Staff
Thanos Dagger
Thanos Sword
Thanos Violin
Thanos Whip
_______________________
^0000CCWeight:^000000 5
#
23678#
A special abrasive made by Gray Blacksmith.
It is designed to be fit with ranged weapons.
Both Refine Level and card are preserved.
_______________________
^000088[Gray weapon list]^000000
Thanos Bow
Thanos Whip
Thanos Violin
Thanos Sword
Thanos Greatsword
Thanos Spear
Thanos Two-Handed Spear
Thanos Katar
Thanos Knuckle
Thanos Hammer
Thanos Axe
_______________________
^0000CCWeight:^000000 5
#
23679#
Order Sheet prepared during the Geffen Magic Tournament, provides a variety of magic randomly.
It is made for Accessory.
Both Refine Level and card are preserved.
_______________________
^000088[Geffen Magic Accessory List]^000000
Physical Enhancer Ring
Magic Intensifier Ring
_______________________
^0000CCWeight:^000000 10
#
23682#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Shadow Chaser Stone(Garment)
Mechanic Stone(Garment)
Wandermins Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23683#
A lucky bag made of luxurious silk.
Contains one of many different types of gifts.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 10
#
23684#
A mysterious seal card that is said to be in the Phantom Wraith's Pocket.
#
23685#
Flowers blooming in the Corridor of Phantom.
No one has ever seen a real flower because it is said to exist only in a vision.
_______________________
^0000CCWeight:^000000 0
#
23700#
New Year Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, New Hat Box, Narcissus Bow, Mado Sword and Avenger.
_______________________
^0000CCWeight:^000000 1
#
23705#
Lasagna's specialty canned food.
Eating it reminds me of lasagna, and for some reason I can really move to lasagna.
_______________________
You can teleport to Lasagna if you use it.
_______________________
^ff0000Will not be consumed even when used.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCCooldown:^339900 5^000000 seconds
^0000CCWeight:^000000 0
#
23706#
Upgraded parts from the Charleston factory.
Ideal for optimizing weapons produced at the factory for melee attacks.
_______________________
^000088[Charleston Weapon List]^000000
Robot's Arm
Pile Bunker
Pile Bunker S
Pile Bunker T
Pile Bunker P
Tornado Axe
Gigantic Blade
_______________________
^0000CCWeight:^000000 5
#
23707#
Upgraded parts from the Charleston factory.
Ideal for optimizing weapons produced at the factory for ranged attacks.
_______________________
^000088[Charleston Weapon List]^000000
Robot's Arm
Pile Bunker
Pile Bunker S
Pile Bunker T
Pile Bunker P
Tornado Axe
Gigantic Blade
_______________________
^0000CCWeight:^000000 5
#
23708#
The Rune-Midgards fashion is me!!! A box containing new costume items that might claim to be.
In additional to one Costume Enchant Stone Box 15, one of four types of wigs are included.
_______________________
Costume Volume Low Twin
Costume Red Afro Wig
Costume Strong Hair
Costume Lolita Two Side Up
_______________________
^0000CCWeight:^000000 1
#
23710#
Spring's Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Exchange Shadow Thump Box, Unexpected Lucky Armor, Hardened Vitality Armor, Hollgrehenn's Shadow Refine Hammer and Heart Pact.
_______________________
^0000CCWeight:^000000 1
#
23711#
^ff0000Caution! If you have more than 30,000 items in your inventory, the items may be lost.^000000
_______________________
A box containing 500 Traps.
_______________________
^0000CCWeight:^000000 25
#
23718#
Spring Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Sealed Seal Card II, Brilliant Rapid Armor, Excellent Dexterity Armor, Shadow Random Option Thump Box, Class Shadow Thump Box(for any location), Blacksmith's Blessing and Hollgrehenn's Shadow Refine Hammer.
_______________________
^0000CCWeight:^000000 1
#
23719#
^ff0000This item can not be traded with other accounts.^000000
Card decorated with silver. You can get one of the sealed card series.
- Queen Scaraba, Baphomet, Maya, Clown, Professor, Champion, Creator, Stalker, Paladin, Gypsy, General Daehyon, Gioia, Fallen Pyuriel, Guardian Kades, Time Holder, Edgar, MasterSmith, High Priest, Orc Lord, Incantation Samurai, Lady Tanee, Orc Hero, Mistress, Ktullanux
_______________________
^0000CCWeight:^000000 1
#
23720#
Shadow Upgrade Thump Box.
_______________________
If you put 1 Shadow Equipment, except Class Shadow Equipment, which are refined to +7 or higher, 1 Random Option is granted.
_______________________
^0000CCWeight:^000000 1
#
23723#
Sweet and savory cookie toppings are mixed on soft and soft bread, so once you taste it, it doesn't matter if you're wondering why it's not a melon.
_______________________
Recovers 30% HP.
_______________________
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 5
#
23724#
Egg of blessing to commemorate the birth of the world.
There seems to be something in the egg, so carefully peel the shell.
_______________________
^ff0000(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 1
#
23725#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A high-end delicious meal.
_______________________
All Basic Stats +10, ATK +30, MATK +30
Duration: 30 minutes
_______________________
^0000CCWeight:^000000 1
#
23726#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A drink that activates your body's energy and greatly improves your abilities.
_______________________
ATK/MATK +30
ATK/MATK +1%
HIT/FLEE +30
ASPD +1
Decreases SP Consumption by 5%.
Decreases Fixed Casting Time by 30%.
(The % increase or decrease in static casting is only applied to the largest effect.)
Duration: 30 minutes
_______________________
^0000CCWeight:^000000 1
#
23727#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A drink that activates your body's energy and brings your spirit up to make you feel like you have infinite energy!
_______________________
MaxHP +5%, MaxSP +5%,
Increases Critical Damage, Ranged Physical Damage and Magical Damage with every element by 5%.
Skill casting cannot be interrupted.
Duration: 30 minutes
_______________________
^0000CCWeight:^000000 1
#
23728#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A drink that activates your body's energy and improves power.
_______________________
MaxHP/MaxSP -10%
ATK/MATK +30
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
Physical and magical attachs have a low chance to auto-cast Level 3 ^009900Improve Concentration^000000. (or the highest level the player knows.)
Duration: 30 minutes
_______________________
^0000CCWeight:^000000 1
#
23729#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A potion that contains the blessing of Ayer, a god who deals with herbal medicine and alchemy.
_______________________
Increases ^009900Healing^000000 skills effectiveness and some recovery items by 20%.
Duration: 30 minutes
_______________________
^0000CCWeight:^000000 1
#
23732#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Spring water collected from Mimir's Fountain, often called the Fountain of Wisdom.
_______________________
MaxSP +10%
Decreases SP Consumption by 10%.
Duration: 30 minutes
_______________________
^0000CCWeight:^000000 1
#
23733#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A potion that contains the blessing of Valdur, the god of light.
_______________________
ATK/MATK +20, HIT 30, FLEE +30.
Duration: 5 minutes
_______________________
^ff0000Caution! - If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
23734#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
An abrasive tool that adds sharpness to a weapon.
_______________________
Critical +30
Duration: 5 minutes
_______________________
^0000CCWeight:^000000 1
#
23735#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A potion which can be used at the same time with other Attack Speed Potions.
_______________________
Increases Attack Speed.
Similar to existing attack speed potions, the speed increase can vary depending on AGI.
Duration: 15 minutes
_______________________
^0000CCWeight:^000000 1
#
23736#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
A bottle of mysterious powder that will lighten your body when applied.
_______________________
FLEE +20, LUK +10.
Duration: 5 minutes
_______________________
^0000CCWeight:^000000 1
#
23743#
Canned food specially made to celebrate the noodles festival.
Contains all kinds of prizes.
_______________________
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 5
#
23744#
Shrimp cream pasta made of ribbon-shaped noodles,
shrimp and cream have a soft taste, and you can feel the deep and deep sea flavor.
Recovers 5% HP, ATK +3% for 10 minutes.
_______________________
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 5
#
23751#
A box containing 1 Premium Ration Service for Premium Buffs.
_______________________
[Basic Service]
When you activate the Premium Ration Service, you will receive a 30-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
[Additional Service]
Consuming Nyangvines will allow all your characters in one server to receive the following effects:
- EXP UP (24 hours, Price: 4)
Increases Experience by 30%
- ITEM UP (24 hours, Price: 2)
Increases Item drop rate by 30%
- DEATH DOWN (24 hours, Price: 1)
Decreases Death Penalty by 50%
- Advanced Package (24 hours, Price: 6)
All 3 effects from above
Caution! - You cannot select a buff effect or an advanced package that overlaps the buff while it is active.
_______________________
^0000CCWeight:^000000 0
#
23752#
A box made with apology for the drop rate error.
Each of the following gifts is included.
_______________________
Elysee Zonda Owner EX(30 Days)
Premium Reset Stone
_______________________
^0000CCWeight:^000000 0
#
23754#
A box containing one Apology Ring and 1 Magnifier. Can be used for 30 days after opening.
_______________________
A ring of apology.
Enables the use of Level 1 ^0000FFTeleport^000000 and ^0000FFHeal^000000.
Skill casting cannot be interrupted.
All Status +1.
Decreases Variable Casting Time by 10%.
Increases Attack Speed(Decreases After Attack Delay by 10%).
_______________________
^0000CCWeight:^000000 0
#
23761#
A set of beautifully packed taming items. Includes 3 Taming Gift items.
Includes new Taming Exchange Tickets for Civil Servant, Golem, Nightmare Terror, Miyabi Doll and Stone Shooter.
_______________________
^0000CCWeight:^000000 20
#
23763#
^ff0000This item can not be traded with other accounts.^000000
A small egg whose identity is unknown.
Two lucky eggs released between 2015 and 2017 are included.
_______________________
^0000CCWeight:^000000 1
#
23764#
A box made with the apology of the Nyangvine drop rate error.
Contains the gift below.
_______________________
1x Mysterious Egg III
5x [NotForSale] Battle Manual & Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
23765#
May's Rainbow Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Powerful Soul Essence, New Hat Box, Angel Poring Boots Box, Poring Sunglasses, Premium Taming Gift Set II.
_______________________
^0000CCWeight:^000000 1
#
23766#
A box containing Temporal Armor.
Contains 1 of 6 types of Temporal Armor.
_______________________
Soaring Power Armor
Strong Magic Armor
Unexpected Lucky Armor
Hardened Vitality Armor
Brilliant Rapid Armor
Excellent Dexterity Armor
_______________________
^0000CCWeight:^000000 200
#
23767#
A box of helmets that combines powerful abilities with a nice appearance.
Contains 1 of 5 types of helmets.
_______________________
Dog Officer
Spell Circuit
General's Helm
Classical Feather Hat
Amistr Beret
_______________________
^0000CCWeight:^000000 80
#
23770#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Archbishop Stone(Garment)
Royal Guard Stone(Garment)
Guillotine Cross Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
23771#
A mysterious plastic bag found in a fine dust clump.
_______________________
^0000CCWeight:^000000 0
#
23772#
OS Weapon Box.
Upon opening, you can get one of the OS weapons.
_______________________
^0000CCWeight:^000000 10
#
23773#
Weapon Modification Device Box(Physical).
A box containing a device that can modify OS weapons.
Upon opening, you can obtain a Weapon Modification Device(Physical).
_______________________
^0000CCWeight:^000000 5
#
23774#
Weapon Modification Device Box(Magic).
A box containing a device that can modify OS weapons.
Upon opening, you can obtain a Weapon Modification Device(Magic).
_______________________
^0000CCWeight:^000000 5
#
23775#
Modification Module Box.
A box containing modules that can be used to modify Illusion Armor.
Upon opening, you can get one of several modules.
_______________________
^0000CCWeight:^000000 10
#
23776#
An device that can modifiy OS weapons.
Can be enchanted with a Physical Random Options.
_______________________
^000088[OS-Weapon List]^000000
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Saphir Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
_______________________
^0000CCWeight:^000000 5
#
23777#
An advanced device that can modifiy OS weapons.
Can be enchanted with a Physical Random Options.
_______________________
^000088[OS-Weapon List]^000000
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Saphir Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
_______________________
^0000CCWeight:^000000 5
#
23778#
An highly advanced device that can modifiy OS weapons.
Can be enchanted with a Physical Random Options.
_______________________
^000088[OS-Weapon List]]^000000
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Saphir Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
_______________________
^0000CCWeight:^000000 5
#
23779#
An device that can modifiy OS weapons.
Can be enchanted with a Magical Random Options.
_______________________
^000088[OS-Weapon List]]^000000
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Saphir Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
_______________________
^0000CCWeight:^000000 5
#
23780#
An advanced device that can modifiy OS weapons.
Can be enchanted with a Magical Random Options.
_______________________
^000088[OS-Weapon List]]^000000
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Saphir Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
_______________________
^0000CCWeight:^000000 5
#
23781#
An highly advanced device that can modifiy OS weapons.
Can be enchanted with a Magical Random Options.
_______________________
^000088[OS-Weapon List]]^000000
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Saphir Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
_______________________
^0000CCWeight:^000000 5
#
23784#
A box containing 1 Sweet Candy Box. Can be used for 7 days.
_______________________
^000088Rental Item^000000
A sweet candy rumored to spring up a mysterious power that you don't even know about.
Increases Experience gained from monsters by 10%.
ASPD +1
ATK, MATK +5
Increases ^009900Healing^000000 skills effectiveness by 5%.
Decreases Fixed Casting Time by 0.1 second.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
_______________________
^0000CCWeight:^000000 1
#
23799#
When opened gives One of the following
Temporal Ring
Sunglasses [1]
Shinobi's Sash
Tree of Sprout
Magician Knit Hat
Mighty Black Threaded Armor [1]
Shoes of Pilgram
Party Hard Pack
Safety Glasses
Blacksmith Blessing x 8
3X Battlemanual x 5
HE Bubblegum x 5
_______________________
^0000CCWeight:^000000 0
#
23800#
When opened gives one of the following:
Costume Tengu Scroll
Costume Celestial Woman Flower
Costume Fairy Feathers
Costume Tipsy
Costume Straight Long (Black)
Costume Black Fox Ear Ribbon
Costume Yellow Cherry Blossom Hat
Costume Full Bloom Cherry Tree
Costume Sinsuncho Hat
_______________________
^0000CCWeight:^000000 0
#
23804#
Soul Plunger Scroll II for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, Aquatic Spear, Exorcist's Bible, Katar of Shiver, Rebellion Shadow Equipment and Kagerou&Oboro Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
23805#
You can get 1 of the following hats by opening the box.
_______________________
Sigrun's Wings, Robo Eye
Angel Spirit, Spirit of Green Maiden
Ears of Ifrit, Chick Hat
Shadow Booster
Fallen Angel Blessing
Elemental Crown
Rabbit Magic Hat
Anubis Helm
New Wave Sunglasses
_______________________
^0000CCWeight:^000000 1
#
23806#
A box containing 1 Ancient Hero's Weapon.
Contains 1 Ancient Hero's Weapon from a total of 36.
_______________________
Royal Bow, Shadow Staff
Iron Nail, Narcissus Bow
Mado Sword, Aquatic Spear
Iron Staff, Red Lotus Sword
Avengers, Golden Lord Launcher
Exorcist's Bible, Katar of Shiver
One Sky One Sun, Clarity Huuma Shuriken
Kiri no Tsuyu, Crimson Rose
Meowmeow Foxtail, The Black
Oriental Sword, Surudoi Kaze
Master Soul Rifle
Demon Slayer Shot, Spirit Pendulum
Dragon Slayer
Light Blade
Meteor Striker
Slate Sword
Trumpet Shell
Barbed Wire Whip
Saint Mace, Ray Knuckle
Blade Katar
Fatalist
Scarlet Dragon Leather Bow
Blue Crystal Staff
Chilling Cane
_______________________
^0000CCWeight:^000000 200
#
23815#
A mysterious essence bearing the heat of the lava dungeon.
Give mysterious energy to the following items.
_______________________
^000088[Nogg Road F3 Armor List]^000000
Lava Leather Armor
Lava Leather Suit
Lava Leather Robe
^ff0000Can be enchanted with 2 Random Options.^000000
_______________________
^0000CCWeight:^000000 5
#
23817#
A bundle containing an interesting Order Sheet.
It is said that it contains the recipe for making very rare equipment.
_______________________
^0000CCWeight:^000000 1
#
23818#
A Combination Scroll that explains how to craft a Large Orc Hero's Helm.
_______________________
[Required Materials]
150x Orc Lord's Token
10x Zelunium
_______________________
[Large Orc Hero's Helm(1)]
True orc hero helm. But if it's too big, it will hurt your neck.
STR +2
On attack, a chance to active Weapon Perfection Level3
Type: Headgear Defense: 5
Position: Upper, Middle Weight: 90
Requirement: None
_______________________
^0000CCWeight:^000000 1
#
23819#
A Combination Scroll that explains how to craft a Crimson Rose.
_______________________
[Required Materials]
150x Valhala's Flower
10x Zelunium
_______________________
[Crimson Rose]
Crimson Rose biting in the mouth. Did you remove the dangerous thorns?
ATK +1%.
MATK +1%, MaxSP +30.
Type: Headgear Defense: 0
Position: Lower Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23820#
A Combination Scroll that explains how to craft a Grand Peco Headdress.
_______________________
[Required Materials]
150x Broken Crown
10x Zelunium
_______________________
[Grand Peco Headdress]
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
Increases Physical Damage against enemies of Demihuman and Brute monsters by 7%.
Random chance to inflict Curse status on the target when receiving physical damage.
Type: Headgear Defense : 5
Position: Upper, Middle Weight : 80
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23821#
A Combination Scroll that explains how to craft a Moonlight Flower Hat.
_______________________
[Required Materials]
150x Mother's Nightmare
10x Zelunium
_______________________
[Moonlight Flower Hat]
A hat made after the monster moonflower.
It is said that 30% of moonflower hair and 70% of tail fox were used. Note that only hand washing is possible
If you wear it together with a nine tailed neckerchief, your fashion is completed this winter?
Automatically cast Level 1 Increase Agility by chance when struck by Physical attack.
DEX +2
Type: Headgear Defense : 3
Position: Upper, Middle Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23822#
A Combination Scroll that explains how to craft a 8Way Wings of Purgatory.
_______________________
[Required Materials]
150x Skeletal Armor Piece
10x Zelunium
_______________________
[8Way Wings of Purgatory]
Earrings processed in the form of wings under the breath of a dragon.
There is strength against the dragon.
Increases Magical Damage against Dragon monsters by 4%
Decreases damage taken from Dragon monsters 5%
Type: Headgear Defense: 0
Position: Middle Weight: 20
Level Requirement: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23823#
A Combination Scroll that explains how to craft a Drooping Neko Crew.
_______________________
[Required Materials]
150x Mother's Nightmare
10x Zelunium
_______________________
[Drooping Neko Crew(1)]
Lori Ruri mulin pets 'Crew'. The somewhat being acute and says that there is a tendency which all of a sudden surprises to also being trivial.
INT +2, MDEF +5.
Ignores magical defense of enemies by 5%. For each Refine Level Pierces magical defense of target by 1%
_______________________
^0000FFRefine Level +7^000000:
Ignores magical defense of enemies by 5%. MATK +2%
^0000FFRefine Level +9^000000:
MATK +5%
Type: Headgear Defense: 0
Position: Upper Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23824#
A Combination Scroll that explains how to craft a World Cup Hat of Honor.
_______________________
[Required Materials]
50x Shining Spear Edge
10x Zelunium
_______________________
[World Cup Hat of Honor(1)]
Glorious soccer ball hat decorated in gold.
All Basic Stats +1, ASPD +1.
ATK and MATK Increases by a certain amount of BaseLV.
Type: Headgear Defense: 2
Position: Upper Weight: 60
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23825#
A Combination Scroll that explains how to craft a Evil Marching Hat.
_______________________
[Required Materials]
30x Osiris Doll
10x Zelunium
_______________________
[Evil Marching Hat(1)]
Black marching hat with wickedness.
STR +2, MDEF +1, Increases Physical Damage by 2%
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%
_______________________
^0000FFRefine Level +9^000000:
ATK +5%.
Increases Ranged Physical Damage by 5%.
Type: Headgear Defense: 10
Position: Upper Weight: 50
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23826#
A Combination Scroll that explains how to craft a Wandering Wolf King Helmet.
_______________________
[Required Materials]
120x Fang of Hatii
10x Zelunium
_______________________
[Wandering Wolf King Helmet(1)]
Made out of a Wolf King's fur and feels like you're surrounded by a dignified force when worn but basically worn for its looks
AGI +5, FLEE +10.
Ignores physical defense of Demihuman and Brute monsters by 10%.
+7 Refine: Random chance to inflict Bleeding status to enemies on 5x5 cells when dealing physical damage.
+9 Refine: Random chance to auto-cast Level 1 Howling of Lion when dealing physical damage.
Type: Headgear Defense: 5
Position: Upper, Middle Weight: 60
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23827#
A Combination Scroll that explains how to craft a Status Shadow Equipment.
You can get 1 Status Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Pocket Watch
10x Shadowdecon
_______________________
[Obtainable Items]
Vital Shadow Shoes, Vital Shadow Shield, Power Shadow Pendant, Power Shadow Earring, Intelligent Shadow Pendant, Intelligent Shadow Earring, Dexterous Shadow Weapon, Dexterous Shadow Armor, Athletic Shadow Shoes, Athletic Shadow Shield, Lucky Shadow Weapon, Lucky Shadow Armor
_______________________
^0000CCWeight:^000000 1
#
23828#
A Combination Scroll that explains how to craft a Elegant Shadow Equipment.
You can get 1 Elegant Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
10x Osiris Doll
10x Shadowdecon
_______________________
[Obtainable Items]
Elegant Shadow Pendant, Elegant Shadow Earring, Elegant Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23829#
A Combination Scroll that explains how to craft a Tension Shadow Equipment.
You can get 1 Tension Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
10x Baphomet Doll
10x Shadowdecon
_______________________
[Obtainable Items]
Tension Shadow Pendant, Tension Shadow Earring, Tension Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23830#
A Combination Scroll that explains how to craft a Restore Shadow Equipment.
You can get 1 Restore Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Shining Spear Edge
10x Shadowdecon
_______________________
[Obtainable Items]
Restore Shadow Pendant, Restore Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
23831#
A Combination Scroll that explains how to craft a Healing Shadow Equipment.
You can get 1 Healing Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Loki's Whispers
10x Shadowdecon
_______________________
[Obtainable Items]
Healing Shadow Shield, Healing Shadow Shoes, Healing Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23832#
A Combination Scroll that explains how to craft a Amistr Cap.
_______________________
[Required Materials]
30x Baphomet Doll
20x Zelunium
_______________________
[Amistr Cap(1)]
A doll hat modeled after Homunculus 'Amistre'.
VIT +1, For each 2 Refine Levels VIT +1.
Random chance to auto-cast Level 5 Pierce when dealing physical damage.
When equipped with Romantic Leaf:
Reflects physical damage by 1%. For each 2 Refine Levels of Amistr Cap: Reflects physical damage by 1%.
When equipped with Romantic Flower:
MaxSP +20. For each 2 Refine Levels of Amistr Cap: MaxSP +10
When equipped with Crimson Rose:
^0000FFFor each Refine Level^000000 of Amistr Cap: MATK +1%.
Increases Physical Damage by 1%. (Limited to +10 Refine Level)
When equipped with Crunch Toast: MaxHP +100
Type: Headgear Defense: 4
Position: Upper Weight: 50
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23833#
A Combination Scroll that explains how to craft a Tiger King Doll Hat.
_______________________
[Required Materials]
150x Tiger's Footskin
20x Zelunium
_______________________
[Tiger King Doll Hat(1)]
A hat that looks like a tiger wearing a hat and smoking a cigarette. It is part of the expression 'a very old time'.
STR +2, DEX +2.
Increases Physical Damage against enemies of Brute monsters by 10%.
Random chance to transform wearer into Eddga when dealing or receiving physical attack. During transformation: Drains 5 SP per sec but gains a brutal power for a while.
Both transformation rate and power are increased pereach Refine Level.
Type: Headgear Defense: 6
Position: Upper Weight: 40
Job: All Jobs except Novice
_______________________
^0000CCWeight:^000000 1
#
23834#
A Combination Scroll that explains how to craft a Bacsojin Doll Hat.
_______________________
[Required Materials]
150x White Snake's Tear
20x Zelunium
_______________________
[Bacsojin Doll Hat(1)]
A doll resembles the fairy "Baek-so-jin".
INT +3, MDEF +9.
Increases Magical Damage against Undead monsters by 10%.
Random chance to transform wearer into Bacsojin when dealing or receiving magical attack. While in transform, you will lose 10 SP per sec but you will gain more magical power. Higher Refine Level will Increases the transform duration and magical power.
Type: Headgear Defense: 0
Position: Upper Weight: 0
Level Requirement: 1
Job: All Jobs except Novice
_______________________
^0000CCWeight:^000000 1
#
23835#
A Combination Scroll that explains how to craft a Candy Pouch Equipment.
You can get 1 kind of Candy Pouch Equipment when combining the required materials.
_______________________
[Required Materials]
150x Gemstone
20x Zelunium
_______________________
[Obtainable Items]
Candy Pouch Bag(Magic), Candy Pouch Bag(Physical), Candy Pouch Bag(Ranged)
_______________________
^0000CCWeight:^000000 1
#
23836#
A Combination Scroll that explains how to craft a Gold Fish Head Hat.
_______________________
[Required Materials]
150x Young Twig
20x Zelunium
_______________________
[Gold Fish Head Hat(1)]
A smirk golden fish hat. Every time I open my mouth, it seems fishy.
Has a chance to endow weapon with holy property for 60 seconds when dealing physical damage. 
Has a chance to increase holy property magic by 10% for 60 seconds when dealing magical damage. 
^0000FFRefine Level +7^000000:
Granted holy elemental, slightly increased chance of Holy elemental Magic damage increase
_______________________
^0000FFRefine Level +9^000000:
When hit by a physical attack, has a low chance to auto-cast Quagmire lv.1 when receiving physical damage.
Type: Headgear Defense: 2
Position: Upper Weight: 40
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23837#
A Combination Scroll that explains how to craft a Survival Equipment.
You can get 1 Survival Equipment when combining the required materials.
_______________________
[Required Materials]
150x Ba Gua
20x Zelunium
_______________________
[Obtainable Items]
Orbs of Survival, Survivor's Circlet
_______________________
^0000CCWeight:^000000 1
#
23838#
A Combination Scroll that explains how to craft a Toy Syringe.
_______________________
[Required Materials]
150x Ice Scale
20x Zelunium
_______________________
[Toy Syringe]
Toy made of a syringe. The liquid inside seems to be syrup.
[NotForSale] White Slim Potion: When using White Slim Potion, 100% Increases in recovery.
Type: Headgear Defense: 3
Position: Lower Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23839#
A Combination Scroll that explains how to craft a Blue Rear Ribbon.
_______________________
[Required Materials]
150x Gemstone
20x Zelunium
_______________________
[Blue Rear Ribbon]
Accessories decorated with indigo ribbons.
If you wear it, you might want to fly towards the indigo sea.
Increases Experience gained from defeating monsters by 5%.
Increases Item Drop Rate from defeating monsters by 5%.
When equipped with:
^990099[Candy Pouch Bag(Physical)]^000000: Decreases After Attack delay by 5%.
^990099[Candy Pouch Bag(Magic)]^000000: Decreases Variable Casting Time by 5%.
^990099[Candy Pouch Bag(Ranged)]^000000: ATK +4%.
^0000FFIf Refine Level of  Candy Pouch Bag is over 12, All Basic Stats +1.
Type: Headgear Defense: 8
Position: Lower Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23840#
A Combination Scroll that explains how to craft a Magical Booster.
_______________________
[Required Materials]
150x Dark Red Scale Piece
20x Zelunium
_______________________
[Magical Booster(1)]
A tool that amplifies your ability to control your brain waves.
It is possible to attach the amplification chip to give the ability.
Type: Headgear Defense: 10
Position: Middle Weight: 30
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23841#
A Combination Scroll that explains how to craft a Rosario Necklace.
_______________________
[Required Materials]
150x Mother's Nightmare
20x Zelunium
_______________________
[Rosario Necklace]
The holy Rosario which God's apostles have given its power. Mysterious force seems to be flowing.
Healing +5%.
When equipped with [Light of Recovery] every 2 Refine decreases delay after skill by 3%.
Light of Recovery's SP penalty is removed.
Type: Headgear Defense: 12
Position: Lower Weight: 30
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23842#
A Combination Scroll that explains how to craft a Elemental Crown.
_______________________
[Required Materials]
150x Broken Crown
20x Zelunium
_______________________
[Elemental Crown]
A crown blessed by spirit, by wearing it you can feel the flow of nature.
DEX +3.
Increases Ranged Physical Damage by 4%.
For each 2 Refine Levels: DEX +1
When equipped with Burning Bow, Frozen Bow, Earth Bow or Gust Bow: Increases Ranged Physical Damage by 45%.
Type: Headgear Defense: 10
Position: Upper Weight: 50
Level Requirement: 50
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23843#
A Combination Scroll that explains how to craft a Palace Guard Cap.
_______________________
[Required Materials]
150x Tiger's Footskin
20x Zelunium
_______________________
[Palace Guard Cap(1)]
A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.
Decreases damage taken from Neutral elemental attacks by 5%.
Decreases damage taken from Ranged Physical Damage by 5%.
For each Refine Level above +6:
Decreases damage taken from Ranged Physical Damage and Neutral elemental attacks by 1%.
^663399Indestructible in battle^000000
Type: Headgear Defense: 15
Position: Upper Weight: 100
Level Requirement: 50
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23844#
A Combination Scroll that explains how to craft a Thief Bandana.
_______________________
[Required Materials]
200x Loki's Whispers
20x Zelunium
_______________________
[Thief Bandana(1)]
A bandana that can be worn to disguise yourself one of the common folk.
MDEF +5
Each time a Demihuman monster killed by physical attack, restores SP by 5.
Each time a monster killed by melee physical attack, restores HP by 100
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from Demihuman monster (except player) by 5%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from Demihuman monster (except player) by 5%.
Type: Headgear Defense: 5
Position: Upper Weight: 30
Level Requirement: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23845#
A Combination Scroll that explains how to craft a Fallen Angel Blessing.
_______________________
[Required Materials]
150x Pocket Watch
20x Zelunium
_______________________
[Fallen Angel Blessing(1)]
Wings of Angel whose banished from heaven.
Increases Physical Damage against enemies of Angel monsters by 5%.
Decreases damage taken from Angel monsters by 5%.
Type: Headgear Defense: 1
Position: Middle Weight: 20
Level Requirement: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23846#
A Combination Scroll that explains how to craft a Rabbit Magic Hat.
_______________________
[Required Materials]
150x Mask of Tutankhamen
20x Zelunium
_______________________
[Rabbit Magic Hat(1)]
A hat of renown magician. By wearing this, will makes wearer able to do some magic tricks.
DEX +1, AGI +1, MDEF +1.
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases After Skill Delay by 4%.
Type: Headgear Defense: 4
Position: Upper Weight: 80
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23847#
A Combination Scroll that explains how to craft a Anubis Helm.
_______________________
[Required Materials]
150x Broken Pharaoh Emblem
20x Zelunium
_______________________
[Anubis Helm(1)]
A headdress that resemble the god of darkness, Anubis.
MDEF +5
Decreases damage taken from Boss monsters by 10%.
Increases recovery amount gained from Healing skills and Restorative items by 10%.
Refining is impossible.
Type: Headgear Defense: 8
Position: Upper, Middle Weight: 0
Level Requirement: 65
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23848#
A Combination Scroll that explains how to craft a Imp Hat.
_______________________
[Required Materials]
150x Dark Red Scale Piece
20x Zelunium
_______________________
[Imp Hat(1)]
A hat that mimic Imp, the mascot of Thor Volcano Dungeon.
Random chance to enchant equipped weapon with Fire elemental for 60 sec when dealing physical damage.
Random chance to increase Fire elemental magic damage by 10% for 60 sec when dealing magical damage
_______________________
^0000FFRefine Level +7^000000:
Increases the chance of increasing Fire elemental magic damage
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 1 Pulse Strike when receiving physical damage.
Type: Headgear Defense: 1
Position: Upper Weight: 40
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23849#
A Combination Scroll that explains how to craft a Red Marching Hat.
_______________________
[Required Materials]
150x Fire Dragon Scale
20x Zelunium
_______________________
[Red Marching Hat(1)]
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune-Midgardian band.
INT +1, MDEF +5, MATK +2%
_______________________
^0000FFRefine Level +7^000000:
Increases Healing skills by 5%
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
Type: Headgear Defense: 5
Position: Upper Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23850#
A Combination Scroll that explains how to craft a Mask of Ifrit.
_______________________
[Required Materials]
150x Knot Letter
20x Zelunium
_______________________
[Mask of Ifrit(1)]
A mask of Ifrit, the spiritual owner of fire.
STR +2, INT +2, MDEF +5.
Random chance to auto-cast Level 3 Meteor Storm when dealing physical damage.
Increases Physical Damage against enemies of Earth elemental monsters by 10%., Increases Fire elemental magic damage by 10%.
Decreases damage taken from Fire elemental attacks by 10%. Increases damage taken from Water elemental attacks by 10%.
Type: Headgear Defense: 12
Position: Lower Weight: 80
Level Requirement: 50
Job: All Jobs except Novice
_______________________
^0000CCWeight:^000000 1
#
23851#
A Combination Scroll that explains how to craft a Drooping Incarnation of Morocc.
_______________________
[Required Materials]
30x Osiris Doll
20x Zelunium
_______________________
[Drooping Incarnation of Morocc(1)]
An unusually cute doll of the usually hideous Incarnation of Morocc monster.
When killing enemy with Physical or Magical Damages, restores SP by 2.
Random chance to inflict Level 2 Critical Wound on attacker when receiving physical damage.
Refining is impossible.
Type: Headgear Defense: 0
Position: Upper Weight: 30
Level Requirement: 70
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23852#
A Combination Scroll that explains how to craft a Samambaia.
_______________________
[Required Materials]
150x Orc Lord's Token
20x Zelunium
_______________________
[Samambaia(1)]
A circlet made of samambaia leaf.
ATK +2%
MATK +2%
Increases Healing skills by 2%.
ASPD +1, Reduces Fixed Casting Time by 10%.
(Fixed Casting Time Decreases only applies to the largest effect.)
Type: Headgear Defense: 5
Position: Upper, Middle Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23853#
A Combination Scroll that explains how to craft a Chick Hat.
_______________________
[Required Materials]
150x Young Twig
20x Zelunium
_______________________
[Chick Hat]
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Decreases damage taken from Demihuman and Brute monsters by 3%
Enables Level 2 Double Attack.
MaxHP, MaxSP +50, Luk +2.
Type: Headgear Defense: 2
Position: Upper Weight: 10
Level Requirement: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23854#
A Combination Scroll that explains how to craft a Class Shadow Equipment.
When used in combination, you can obtain one of the Shadow Equipments for each class.
_______________________
[Required Materials]
50x Fire Dragon Scale
20x Shadowdecon
_______________________
^0000CCWeight:^000000 1
#
23855#
A Combination Scroll that explains how to craft a Spell Shadow Equipment.
You can get 1 Spell Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Piece of Queen's Wing
20x Shadowdecon
_______________________
[Obtainable Items]
Spellflow Shadow Armor, Spellflow Shadow Shoes, Spellflow Shadow Shield, Caster Shadow Weapon, Caster Shadow Pendant, Caster Shadow Earring, Caster Shadow Armor, Caster Shadow Shoes, Caster Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
23856#
A Combination Scroll that explains how to craft a Size Shadow Equipment.
You can get 1 Size Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Tiger's Footskin
20x Shadowdecon
_______________________
[Obtainable Items]
Large Shadow Armor, Medium Shadow Armor, Small Shadow Armor, Large Shadow Weapon, Medium Shadow Weapon, Small Shadow Weapon, Titan Shadow Pendant, Titan Shadow Earring, Bound Shadow Pendant, Bound Shadow Earring, Gigantic Shadow Pendant, Gigantic Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
23857#
A Combination Scroll that explains how to craft a Race Shadow Equipment.
You can get 1 Race Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Broken Shield Piece
20x Shadowdecon
_______________________
[Obtainable Items]
Homers Shadow Shield, Gargantua Shadow Shield, Safeguard Shadow Shield, Brutal Shadow Shield, Cranial Shadow Shield, Dragoon Shadow Shield, Satanic Shadow Shield, Frame Guard Shadow Shield, Requiem Shadow Shield, Cadi Shadow Shield, Dragoon Shadow Shoes, Chemical Shadow Shoes, Seraphim Shadow Shoes, Beholder Shadow Shoes, Divine Shadow Shoes, Bloody Shadow Shoes, Liberation Shadow Shoes, Clamorous Shadow Shoes, Insecticide Shadow Shoes, Fisher Shadow Shoes
_______________________
^0000CCWeight:^000000 1
#
23858#
A Combination Scroll that explains how to craft a Stability Shadow Equipment.
You can obtain 1 Stability Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Will of Red Darkness
20x Shadowdecon
_______________________
[Obtainable Items]
Stability Shadow Shield, Harrods Plaster Shadow Armor, Harrods Plaster Shadow Shoes, Insomnia Shadow Armor, Insomnia Shadow Shoes, Peerless Shadow Armor, Peerless Shadow Shoes, Andre Shadow Armor, Andre Shadow Shoes, Unfreezing Shadow Weapon, Unfreezing Shadow Earring, Unfreezing Shadow Pendant, Neutral Shadow Weapon, Neutral Shadow Earring, Neutral Shadow Pendant, Frozen Curse Shadow Earring, Frozen Curse Shadow Pendant, Vitality Shadow Earring, Vitality Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
23859#
A Combination Scroll that explains how to craft a Special Shadow Equipment.
You can obtain 1 Special Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Orc Hero's Token
20x Shadowdecon
_______________________
[Obtainable Items]
Kingbird Shadow Weapon, Critical Hit Shadow Weapon, Healing Shadow Weapon, Ancient Shadow Armor, Critical Shadow Armor, Immune Shadow Armor, Hard Shadow Armor, Hard Shadow Earring, Athena Shadow Shield, Spiritual Shadow Pendant, Spiritual Shadow Earring, Spiritual Shadow Weapon, Athena Shadow Earring, Resist Spell Power Shadow Pendant, Immortal Shadow Pendant, Immortal Shadow Armor, Solid Shadow Weapon, Solid Shadow Earring, Rapid Shadow Pendant, Wise Shadow Earring, Breeze Shadow Armor, Champion Shadow Shoes, Malicious Shadow Armor, Malicious Shadow Shoes, Malicious Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
23860#
A Combination Scroll that explains how to craft a Physical Shadow Equipment.
You can get 1 Physical Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Orc Lord's Token
20x Shadowdecon
_______________________
[Obtainable Items]
Physical Shadow Earring, Physical Shadow Weapon, Physical Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
23861#
A Combination Scroll that explains how to craft a Magical Shadow Equipment.
You can get 1 Magical Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Mother's Nightmare
20x Shadowdecon
_______________________
[Obtainable Items]
Magical Shadow Earring, Magical Shadow Weapon, Magical Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
23862#
A Combination Scroll that explains how to craft a EXP Shadow Equipment.
You can get 1 EXP Shadow item when combining using Material.
_______________________
[Required Materials]
50x Broken Horn
20x Shadowdecon
_______________________
[Obtainable Items]
Beginner Shadow Shoes, Beginner Shadow Shield, Rookie Shadow Shoes, Rookie Shadow Shield, Advanced Shadow Shoes, Advanced Shadow Shield, Expert Shadow Shield, Expert Shadow Shoes
_______________________
^0000CCWeight:^000000 1
#
23863#
A Combination Scroll that explains how to craft a Mad Bunny.
You can obtain 1 kind of Mad Bunny Equipment when combining the required materials.
_______________________
[Required Materials]
30x Osiris Doll
25x Zelunium
_______________________
[Obtainable Items]
Cursed Mad Bunny, Mad Bunny
_______________________
^0000CCWeight:^000000 1
#
23864#
A Combination Scroll that explains how to craft a Archangel's Wings.
_______________________
[Required Materials]
150x Valhala's Flower
25x Zelunium
_______________________
[Archangel's Wings(1)]
White wings of a holy Archangel.
Type: Garment Defense: 18
Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23865#
A Combination Scroll that explains how to craft a Smokey's Transformation Leaf.
_______________________
[Required Materials]
150x Dark Red Scale Piece
25x Zelunium
_______________________
[Smokey's Transformation Leaf(1)]
Smokey uses the leaves of transformation.
I feel the energy of Smokey.
Increases all property magic damage by 1% per Refine rate.
Has a chance to transform into Smokie for 5 seconds when dealing melee physiical damage.
Grants following effects while in Smokie form:
Has 5% chance to auto-cast bolt spells lv.2 when dealing Melee Physical Damage
_______________________
^0000FFRefine Level +7^000000:
4% chance to auto-cast Frost Nova lv.5 when dealing Melee Physical Damage
_______________________
^0000FFRefine Level +8^000000:
3% chance to auto-cast Thunderstorm lv.5 when dealing Melee Physical Damage
_______________________
^0000FFRefine Level +9 and Base Level 100^000000:
2% chance to auto-cast Hell Inferno lv.5 when dealing Melee Physical Damage
_______________________
^0000FFRefine Level +9 and Base Level 100^000000:
1% chance to auto-cast Chain Lightning lv.3 when dealing Melee Physical Damage.
Type: Headgear Defense: 7
Position: Upper Weight: 60
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23866#
A Combination Scroll that explains how to craft Ears of Ifrit.
_______________________
[Required Materials]
150x Will of Red Darkness
25x Zelunium
_______________________
[Ears of Ifrit]
A headgear which imitates ears of Ifrit, the spiritual owner of fire.
STR +1, INT +1, MDEF +3.
Increases Fire elemental magic damage by 3%.
Increases damage of Bash and Magnum Break by 4%.
Decreases damage taken from Fire elemental attacks by 3%.
Increases damage taken from Water elemental attacks by 3%.
Type: Headgear Defense: 0
Position: Middle Weight: 30
Level Requirement: 50
Job: All Jobs except Novice
_______________________
^0000CCWeight:^000000 1
#
23867#
A Combination Scroll that explains how to craft a Heart Wings Hairband.
_______________________
[Required Materials]
150x Mother's Nightmare
25x Zelunium
_______________________
[Heart Wings Hairband(1)]
A girlish hairband with wings and lace.
Decreases After Skill Delay by 5%. Increases SP Consumption by 10%.
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 3%.
Increases SP Consumption by 3%.
Type: Headgear Defense: 0
Position: Upper Weight: 30
Level Requirement: 50
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23868#
A Combination Scroll that explains how to craft Sigrun's Wings.
_______________________
[Required Materials]
150x Ice Scale
25x Zelunium
_______________________
[Sigrun's Wings]
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
When equipped by Swordman, Merchant, Thief or Taekwon: ASPD +1
When equipped by Magician, Acolyte, Ninja or Soul Linker:
MATK +5, Increases Healing skills by 2%.
When equipped by ^0033CCArcher^000000 or ^0033CCGunslinger^000000: Increases Ranged Physical Damage by 2%.
When equipped by ^0033CCNovice^000000: MaxHP +120, MaxSP +60
Refining is impossible.
Type: Headgear Defense: 2
Position: Middle Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23869#
A Combination Scroll that explains how to craft a Cat Headdress.
_______________________
[Required Materials]
150x Broken Crown
25x Zelunium
_______________________
[Cat Headdress(1)]
Pretty baby in a head dress decorated with a cat doll.
It's even more cute with lace.
All Basic Stats +1, Increases Attack Delay by 5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
Type: Headgear Defense: 20
Position: Upper Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23870#
A Combination Scroll that explains how to craft a Noble Mask.
_______________________
[Required Materials]
150x Will of Red Darkness
25x Zelunium
_______________________
[Noble Mask]
A silver mask worn by nobles.
Increases damage of Sacrifice by (Base Level*2)%
Decreases Variable Casting Time of Devotion by 2 seconds.
Decreases Variable Casting Time of Pressure by 2 seconds.
MaxHP +1%, Reduces After Attack Delay by 1%.
^CC6600Base Level^000000 at least ^0000FF100^000000: MaxHP +1%, Reduces After Attack Delay by 1%.
^CC6600Base Level^000000 at least ^0000FF150^000000: MaxHP +1% Reduces After Attack Delay by 1%.
Type: Headgear Defense: 0
Position: Middle Weight: 20
Level Requirement: 30
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23871#
Gemstone Shadow Equipment.
You can get 1 Gemstone Shadow item when combined using materials.
_______________________
[Required Materials]
50x Young Twig
25x Shadowdecon
_______________________
[Obtainable Items]
Gemstone Shadow Armor, Gemstone Shadow Shield, Gemstone Shadow Weapon, Gemstone Shadow Shoes, Gemstone Shadow Earring, Gemstone Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
23872#
Bearer's Shadow Equipment.
You can get 1 Bearer's Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Tiger's Footskin
25x Shadowdecon
_______________________
[Obtainable Items]
Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Weapon, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
23873#
Hasty Shadow Equipment.
You can get 1 Hasty Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Will of Red Darkness
25x Shadowdecon
_______________________
[Obtainable Items]
Hasty Shadow Armor, Hasty Shadow Shoes
_______________________
^0000CCWeight:^000000 1
#
23874#
Critical Shadow Equipment.
When used in combination with the material, you can obtain one critical shadow item.
_______________________
[Required Materials]
10x Shining Spear Edge
25x Shadowdecon
_______________________
[Obtainable Items]
Critical Shadow Armor, Critical Shadow Shoes, Critical Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
23875#
Mortal Blow Shadow Equipment.
You can obtain 1 Mortal Blow Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Fang of Hatii
25x Shadowdecon
_______________________
[Obtainable Items]
Mortal Blow Shadow Earring, Mortal Blow Shadow Pendant, Mortal Blow Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23876#
A Combination Scroll that explains how to craft Fallen Angel Wings.
_______________________
[Required Materials]
300x Valhala's Flower
30x Zelunium
_______________________
[Fallen Angel Wings(1)]
A large black wings of fallen angel.
All Basic Stats +1
For each ^0000FF20^000000 base ^CC6600STR^000000: ATK +1
For each ^0000FF20^000000 base ^CC6600INT^000000: MATK +1
For each ^0000FF20^000000 base ^CC6600VIT^000000: Neutral elemental resistance +1%.
For each ^0000FF20^000000 base ^CC6600AGI^000000: Reduces After Attack Delay by 1%.
For each ^0000FF20^000000 base ^CC6600DEX^000000: Increases Ranged Physical Damage by 1.
For each ^0000FF20^000000 base ^CC6600LUK^000000: Increases Critical Damage by 1%.
Type: Garment Defense: 18
Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23877#
A Combination Scroll that explains how to craft a Adventurer's Backpack.
_______________________
[Required Materials]
150x Broken Crown
30x Zelunium
_______________________
[Adventurer's Backpack(1)]
A small backpack with essential items for adventure.
Enables the use of Level 1 ^0000FFGreed^000000.
Base ^CC6600STR^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000: ATK +20
^0000FFRefine Level +9^000000: ATK +10
Base ^CC6600INT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000: MATK +30
^0000FFRefine Level +9^000000: MATK +20
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000: Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%
_______________________
^0000FFRefine Level +9^000000: Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000: Reduces After Attack Delay by 8%
_______________________
^0000FFRefine Level +9^000000: ASPD +1
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000: Increases Ranged Physical Damage by 5%
_______________________
^0000FFRefine Level +9^000000: Increases Ranged Physical Damage by 5%.
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
^0000FFRefine Level +7^000000: Increases Critical Damage by 10%
_______________________
^0000FFRefine Level +9^000000: Increases Critical Damage by 5%.
Type: Garment Defense: 20
Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23878#
Star and Soul Scroll for limited time.
You can get one of several rare items, such as Safe to 11 Weapon Certificate, Safe to 11 Armor Certificate, One Sky One Sun, Spirit Pendulum, Meowmeow Foxtail, Star Emperor Shadow(Armor, Shoes), Soul Reaper Shadow(Armor, Shoes) and Doram Shadow(Armor, Shoes).
_______________________
^0000CCWeight:^000000 1
#
23879#
A Combination Scroll that explains how to craft a Spell Circuit.
_______________________
[Required Materials]
150x Rosetta Stone Sculpture
30x Zelunium
_______________________
[Spell Circuit(1)]
The magic circle that imaged the property.
It feels like you can use a powerful magic just to wear it.
Matk +20 per 2 Refine rate
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases neutral and shadow property magic damage by 10%
_______________________
^0000FFRefine Level +11^000000:
Increases water, wind, Earth and fire property magic damage by 10%.
Each Refine rate above 10 will Reduces Fixed Casting Time by 0.1 second (up to 15).
When equipped with Mental Stick, Increases Psychic Wave damage by 5% every 2 Refine rate of Mental Stick.
When equipped with Kronos, Increases Hell Inferno damage by 10% every 2 Refine rate of Kronos.
When equipped with Mikatsuki or Raksasa Dagger:
Decreases Variable Casting Time as percent equal to Refine rate of Mikatsuki or Raksasa Dagger.
Every 2 Refine rate of Mikatsuki or Raksasa Dagger Increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.
Type: Headgear Defense: 0
Position: Upper Weight: 10
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23880#
A Combination Scroll that explains how to craft New Wave Sunglasses.
_______________________
[Required Materials]
200x Loki's Whispers
30x Zelunium
_______________________
[New Wave Sunglasses]
A sunglasses that give futuristic feeling.
Decreases After Skill Delay by 10%.
Type: Headgear Defense: 0
Position: Middle Weight: 10
Level Requirement: 30
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23881#
A Combination Scroll that explains how to craft a Gigant Snake's Breath.
_______________________
[Required Materials]
150x Broken Horn
30x Zelunium
_______________________
[Gigant Snake's Breath]
A model depicting the fire that the giant snake is emitting
Just wearing it makes me feel like a giant snake.
Increases Fire Magic Damage by 1%.
When equipped with Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]:
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +5
For each ^0000FF20^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
For each ^0000FF20^000000 base ^CC6600VIT^000000:
Neutral elemental resistance +1%.
For each ^0000FF20^000000 base ^CC6600INT^000000:
Decreased Variable Casting Time by 4%.
For each ^0000FF20^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 3%.
Type: Headgear Defense: 2
Position: Lower Weight: 30
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23882#
A Combination Scroll that explains how to craft a Judge Hat.
_______________________
[Required Materials]
150x Taeguk Plate
30x Zelunium
_______________________
[Judge Hat(1)]
Hat of famous judge.
Decreases Variable Casting Time by 6%. Reduces After Attack Delay by 6%
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from Demihuman monsters by 2%.
MDEF +2.
[Swordman,Merchant,Thief,Monk,Taekwon] ^0000FFFor each 2 Refine Levels^000000: ATK +1%
[Magician,Acolyte,Soul Linker,Ninja] ^0000FFFor each 2 Refine Levels^000000: MATK +1%
[Archer,Gunslinger] Every 1 Refine Levels: Ranged Physical Damage +1%
When ^990099VIP^000000 status active:
All Basic Stats +1, decreases damage taken from Demihuman monsters by 10%.
Type: Headgear Defense: 2
Position: Upper Weight: 30
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23883#
A Combination Scroll that explains how to craft a Dog Officer.
_______________________
[Required Materials]
150x Fang of Hatii
30x Zelunium
_______________________
[Dog Officer(1)]
A cap with a cozy puppy ear in a stylish officer hat.
Atk +15 per 2 Refine rate
_______________________
^0000FFRefine Level +7^000000:
ATK +30
^0000FFRefine Level +9^000000:
ATK +5%, ASPD +1
_______________________
^0000FFRefine Level +11^000000:
Adds an additional Ranged Physical Damage by 3% and critical damage by 3%.
Each Refine rate above 10 will Reduces Fixed Casting Time by 0.1 second (up to 15).
When equipped with:
^990099Thanos Katar^000000: Atk +20 per 2 Refine rate of the weapon.
^990099Dark Rose^000000: Increases Fire Dance damage by 6% per 2 Refine rate of the weapon.
^990099Tornado Axe^000000: Increases Axe Tornado damage by 15% per 2 Refine rate of the weapon.
Type: Headgear Defense: 35
Position: Upper Weight: 40
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23884#
A Combination Scroll that explains how to craft a Classical Feather Hat.
_______________________
[Required Materials]
150x Gemstone
30x Zelunium
_______________________
[Classical Feather Hat(1)]
A small hat with a very impressive leather material.
Chic coloring fills the mature.
Atk +15 per 2 Refine rate.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%
_______________________
^0000FFRefine Level +9^000000:
ATK +5%, ASPD +1
_______________________
^0000FFRefine Level +11^000000:
Adds an additional Ranged Physical Damage by 5%.
Each Refine rate above 10 will Reduces Fixed Casting Time by 0.1 second (up to 15).
When equipped with:
^990099Nidhoggur's Shadow Garb[1]^000000: Increases Arrow Storm damage by 12% per 2 Refine rate of the garment.
^990099Leather of Tendrilion[1]^000000: Increases Severe Rainstorm damage by 7% per 2 Refine rate of the garment.
^990099Ancient Cape[1]^000000: Increases Triangle Shot damage by 15% per 2 Refine rate of the garment.
Type: Headgear Defense: 0
Position: Upper Weight: 0
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23885#
A Combination Scroll that explains how to craft a Amistr Beret.
_______________________
[Required Materials]
150x Young Twig
30x Zelunium
_______________________
[Amistr Beret(1)]
A beret made from the ear of Amistra.
^0000FFFor each 2 Refine Levels^000000:
Atk +10
Matk +10
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases neutral and holy property magic damage by 10%
_______________________
^0000FFRefine Level +11^000000:
MATK +3%, ATK +5%
^0000FFFor each Refine Level above +10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
When equipped with ^990099Holy Stick^000000:
Matk +10
_______________________
For each 2 Refine Level of ^990099Holy Stick^000000:
Increases Adoramus damage by 30%.
When equipped with ^990099Wondrous Foxtail Staff^000000:
For each 2 Refine Level of ^990099Wondrous Foxtail Staff^000000:
Increases neutral property magic damage by 5%.
When equipped with ^990099Twin Edge of Naght Sieger(B)^000000:
For each 2 Refine Level of ^990099Twin Edge of Naght Sieger(B)^000000:
Increases Cart Cannon damage by 10%.
Type: Headgear Defense: 15
Position: Upper Weight: 20
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23886#
A Combination Scroll that explains how to craft a General's Helm.
_______________________
[Required Materials]
150x Broken Shield Piece
30x Zelunium
_______________________
[General's Helm(1)]
A helmet said to be used by a brave general.
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%)
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
ASPD +1
^0000FFRefine Level +11^000000:
Increases Critical Damage by 15%.
^0000FFFor each Refine Level above +10^000000:
Decreases Fixed Casting Time by 0.1 second (up to +15).
When equipped with ^990099Gungnir^000000 or ^990099Gungnir[2]^000000:
For each 2 Refine Level of ^990099Gungnir^000000:
Increases Banishing Point damage by 7%.
When equipped with ^990099Zweihander^000000 or ^990099Zweihander[2]^000000
For each 2 Refine Level of ^990099Zweihander^000000:
ATK +20
When equipped with ^990099Quadrille^000000 or ^990099Quadrille[2]^000000:
For each 2 Refine Level of ^990099Quadrille^000000:
Increases Tiger Cannon damage by 7%.
Type: Headgear Defense: 12
Position: Upper Weight: 80
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23887#
A Combination Scroll that explains how to craft a Cursed Knight's Shield.
_______________________
[Required Materials]
50x Shining Spear Edge
30x Zelunium
_______________________
[Cursed Knight's Shield(1)]
A knight's shield that was carried by Cursed Knight.
If you clean the curse, you can obtain more power from it.
ATK +3%
MATK +3%
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases damage taken from all elemental monsters by 7%.
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical attack
_______________________
^0000FFRefine Level +7^000000:
ATK +10
MATK +10
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 3%.
Type: Shield Defense: 0
Weight: 80
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23888#
A Combination Scroll that explains how to craft Penetration Shadow Equipment.
You can get 1 Penetration Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Skeletal Armor Piece
30x Shadowdecon
_______________________
[Obtainable Items]
Penetration Shadow Shoes, Penetration Shadow Shield, Executioner Holy Water Shadow Armor, Corrupted Exorcist Shadow Armor, Vibration Dragon Killer Shadow Armor, Scissor Hunting Shadow Armor, Fishing Insect Net Shadow Armor, Penetration Shadow Earring, Penetration Shadow Pendant, Executioner Shadow Weapon, Exorcist Shadow Weapon, Hunting Shadow Weapon, Insect Shadow Weapon, Fishing Shadow Weapon, Dragon Killer Shadow Weapon, Angelus Shadow Weapon, Formless Shadow Weapon, Holy Water Shadow Weapon, Plant Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23889#
A Combination Scroll that explains how to craft Tempest Shadow Equipment.
You can get 1 Tempest Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Knot Letter
30x Shadowdecon
_______________________
[Obtainable Items]
Tempest Shadow Shoes, Tempest Shadow Shield, Magic Executioner Holy Water Shadow Armor, Magic Corrupted Exorcist Shadow Armor, Magic Vibration Dragon Killer Shadow Armor, Magic Scissor Hunting Shadow Armor, Magic Fishing Insect Net Shadow Armor, Tempest Shadow Earring, Tempest Shadow Pendant, Magic Executioner Shadow Weapon, Magic Exorcist Shadow Weapon, Magic Hunting Shadow Weapon, Magic Insect Shadow Weapon, Magic Fishing Shadow Weapon, Magic Dragon Killer Shadow Weapon, Magic Angelus Shadow Weapon, Magic Formless Shadow Weapon, Magic Holy Water Shadow Weapon, Magic Plant Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23890#
A Combination Scroll that explains how to craft Blitz Shadow Equipment.
You can get 1 Blitz Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Taeguk Plate
30x Shadowdecon
_______________________
[Obtainable Items]
Blitz Shadow Armor, Blitz Shadow Weapon, Blitz Shadow Shield, Blitz Shadow Shoes, Blitz Shadow Pendant, Blitz Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
23891#
A Combination Scroll that explains how to craft Reload Shadow Equipment.
You can get 1 Reload Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
50x Loki's Whispers
30x Shadowdecon
_______________________
[Obtainable Items]
Reload Shadow Armor, Reload Shadow Shoes, Reload Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
23892#
A Combination Scroll that explains how to craft Force&Spirit Shadow Equipment.
You can obtain 1 Force & Spirit Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
150x Pocket Watch
25x Shadowdecon
_______________________
[Obtainable Items]
Force Shadow Weapon, Force Shadow Earring, Force Shadow Pendant, Enhanced Force Shadow Weapon, Spirit Shadow Weapon, Spirit Shadow Earring, Spirit Shadow Pendant, Enhanced Spirit Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
23893#
A Combination Scroll that explains how to craft Infinity Shadow Equipment.
You can get 1 Infinity Shadow Equipment when combining the required materials.
_______________________
[Required Materials]
150x Gemstone
25x Shadowdecon
_______________________
[Obtainable Items]
Infinity Shadow Pendant, Infinity Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
23894#
A Combination Scroll that explains how to craft Wickebine's Black Cat Ears.
_______________________
[Required Materials]
150x Piece of Queen's Wing
20x Zelunium
_______________________
[Wickebine's Black Cat Ears]
Wickebine's Black Cat Ears.
FLEE +10
Increases Critical Damage by 10%.
Random chance to pierce magical defense of target for 5 sec when dealing magical damage.
Type: Headgear Defense: 4
Position: Upper Weight: 20
Level Requirement: 45
Job: All Jobs
_______________________
^0000CCWeight:^000000 1
#
23896#
We apologize for the restrictions on the access of iPIN subscribers, and we will deliver it as a thank you for re-authentication.
_______________________
 - 1x Premium Ration Box(7 Days)
 - 10x World Tour Ticket
 - 1x Greater Battle Manual
 - 2x [NotForSale] Bubble Gum
_______________________
^0000CCWeight:^000000 0
#
23897#
"Thank you for booking in advance for the 2018 Ragnarok Online Jumping Event".
A golden box with the words inscripted on the floor.
_______________________
10x [NotForSale] Almighty, 20x [NotForSale] Small Life Potion, 20x [NotForSale] Medium Life Potion, 10x [NotForSale] Power Booster, 10x [NotForSale] Small Mana Potion and 20x World Tour Ticket.
_______________________
^0000CCWeight:^000000 0
#
23898#
A booster that boosts power significantly by activating energy in the body.
_______________________
ATK and MATK +30, ATK and MATK +1% for 30 minutes.
HIT and FLEE +30, ASPD +1, decreases SP Consumption by 5%.
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
#
23899#
The ultimate dish that condenses all the foods that are said to be good for you.
_______________________
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^ff0000Caution! Can not be overlapped with existing cash food items !^000000
_______________________
^0000CCWeight:^000000 1
#
23900#
A box containing 1 of each Temporal Transcendence (Ring, Boots, Manteau, Robe) and Temporal Transcendent Shadow (Armor, Shield, Shoes, Earring, Pendant).
^ff0000(This item will be removed in the first week of January 2019 during the regular inspection.)^000000
_______________________
^0000CCWeight:^000000 0
#
23901#
An essential box for quick level-up.
_______________________
Contains 2 [NotForSale] Battle Manual & Bubble Gum, 2 [NotForSale] JOB Battle Manual, 30 [NotForSale] Small Life Potion and 30 [NotForSale] Medium Life Potion.
If you open it now, you also can get 10 World Tour Tickets and one Level-Up Box(120)!
^ff0000(This item will be removed at the regular inspection in the first week of January 2019.)^000000
_______________________
^0000CCRequirement:^000000
Base Level 110
_______________________
^0000CCWeight:^000000 0
#
23905#
March Festival Egg Reward Box
(Not visible to real users)
_______________________
^0000CCWeight:^000000 0
#
23906#
April Spring Flower Festival Reward Box
(Not visible to real users)
_______________________
^0000CCWeight:^000000 0
#
23907#
May 2021 Melon Festival Reward Box
Contains various items needed for adventurers.
#
23913#
A box containing Enchant Stones that can be enchanted in Costume Equipment for each area.
Only stones that grant additional stats to each class are selected and included in the component.
_______________________
^0000CCWeight:^000000 1
#
23914#
Lucky Box for this server.
_______________________
^0000CCWeight:^000000 1
#
23919#
A key to unlock Kachua's Secret Box.
Various treasures are included!
_______________________
^ff0000The contents in the Secret Box are changed every month, so please check and use:
<URL>Kachua's Secret Box<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
23921#
Rewards offered by participating in the event
^ff0000This item can not be traded with other accounts.
_______________________
^0000CCWeight:^000000 0
#
23922#
A box containing 1 of these items: Candy Pouch Box(Physical), Candy Pouch Box(Ranged) or Candy Pouch Box(Magic).
_______________________
^0000CCWeight:^000000 1
#
23923#
A box containing 1 Poring Sunglasses.
_______________________
You can get 1 Poring Sunglasses+ with a low chance.
_______________________
^0000CCWeight:^000000 1
#
23924#
A box containing either 1 Sigrun Shadow Shield or Sigrun Shadow Armor.
_______________________
^0000CCWeight:^000000 1
#
23925#
A box containing 1 Mad Bunny or Cursed Mad Bunny.
_______________________
^0000CCWeight:^000000 1
#
23926#
Refine Shadow Equipment to +9 without condition.
It does not fail!
_______________________
^0000CCWeight:^000000 1
#
23949#
A box given to adventurers who leveled up in the 2018 jumping characters to Level 170.
All of the items below are included.
_______________________
Costume Enchant Stone Box 13
Costume Enchant Stone Box 14
Costume Enchant Stone Box 15
Costume Enchant Stone Box 16
_______________________
^0000CCWeight:^000000 20
#
23952#
A box containing 1 Silit Pong.
^ff0000Caution! - When opening the box, it is impossible to trade with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
23962#
Malangdo special products and cans are packaged for easy storage. Oddly enough, it is said that when a person eats, energy overflow.
_______________________
Increases Experience gained from monsters by 20% for 30 minues. (Can be stacked with other experience-increasing items and only applies when hunting monsters.)
Increases Item drop rate by 20% for 30 minutes.
_______________________
^0000CCWeight:^000000 5
#
23967#
A thump box that exchanges Costumes for a random Costume Enchant Stone Boxes.
You can get 20 kinds of costumes you can buy in September. You can get one of the following Enchant Stone Boxes.
_______________________
Costume Enchant Stone Box 13
Costume Enchant Stone Box 14
Costume Enchant Stone Box 15
Costume Enchant Stone Box 16
_______________________
You can exchange the following Costumes:
_______________________
Costume Chain Puppet
Costume Drooping Argiope
Costume Baby Pinguin
Costume Sorcerer Hood
Costume Fluffy Heart Earmuffs
Costume Floating Ice
Costume Ghost Holiday
Costume Blessing Sky Lantern
Costume Celestial Circle
Costume Elephangel
Costume Flying Drone
Costume Bouquet Hat
Costume Poring Muffler
Costume Happy Rabbit Ribbon
Costume Sepia Cap
Costume Birdcage of Paradise
Costume Monk Crown
Costume White Rabbit Ears
Costume Autumn Headband
Costume Hopping Rabbit
_______________________
^0000CCWeight:^000000 1
#
23981#
Orb with a Dragon's power raging wildly.
You can apply random options to the following items:
_______________________
[Enchantable Items]
Red Dragon Plate
Green Dragon Plate
Gold Dragon Plate
Purple Dragon Plate
Blue Dragon Plate
Silver Dragon Plate
_______________________
^0000CCWeight:^000000 1
#
23985#
Chest of Dragon Treasures
You can get one of the items below:
_______________________
[Obtainable Items]
Swirling Dragon Power
Burning Dragon Power
Hot Dragon Power
Large Dragon Bone
Small Dragon Bone
Dragon Scale Boots
Dragon Scale Hood
Red Dragon Orb
Green Dragon Orb
Gold Dragon Orb
Purple Dragon Orb
Blue Dragon Orb
Silver Dragon Orb
Dragon Skin
Dragon Canine
Dragon Scale
Dragon Tail
_______________________
^0000CCWeight:^000000 10
#
23986#
Chest of Treasures of the Temple of Odin
You can get one of the items below:
_______________________
[Obtainable Items]
Str Soutane
Agi Soutane
Vit Soutane
Dex Soutane
Int Soutane
Luk Soutane
Clergy's Boots
Clergy's Manteau
Angel's Dream
Rune of Darkness
Soft Feather
_______________________
^0000CCWeight:^000000 10
#
23987#
When opened gives one the the following
Ritual Robes
Brooch of Hero
Yin Yang Talisman [1]
Flying Galapago
Fisherman's Shoes
Happy Balloon
Catherina Von Blood [1]
Zherlthsh Dool
Old Pink Poo Hat
Saehrimnir Gloves
Blacksmith Blessing x 8
Battle Manual X3 x 6
Bloody Dead Branch x 5
_______________________
^0000CCWeight:^000000 0
#
23988#
When opened gives one of the following:
Costume: Drooping Sorin Doll Hat
Costume: White Bird Rose
Costume: Shaman Hat
Costume: Radiant Rainbow Wings
Costume: Stardust Hairband
Costume: Happy Rabbit Ribbon
Costume: Lovely Heart Cap
Costume: Lovely Feeling
_______________________
^0000CCWeight:^000000 0
#
23992#
Contains one of ready to use experimental weapon.
_______________________
^0000CCWeight:^000000 1
#
23993#
Piled up Biological research data.
I wonder if any of these materials are useful.
_______________________
^0000CCWeight:^000000 1
#
23994#
Contains materials from live experiments.
_______________________
^0000CCWeight:^000000 1
#
23996#
When opened gives one of the following,
Vicious Cloth [1] 
Leviathan Muffler [1] 
Fallen Angel Shoes
Shoes of Punishment
Imperial Boots
Enforcer Shoes
Etran Bundle A
Clergy Nurse Cap
Maero Mask
Beelzebub Wing Box
(8) Blacksmith Blessing
(6) Battle Manual X3
(10) Citizen Oda's Miracle Elixir
(5) Bloody Dead Branch
_______________________
^0000CCWeight:^000000 0
#
23997#
When opened gives one of the following:
Costume: Clay Poring Jar
Costume: Clockwork Cap
Costume: Drosera Hairpin
Costume: Eremes Scarf Blue
Costume: Gryphon Hat
Costume: Piamette's Curls
Costume: Poporing Mascot Head
Costume: Red Gemini Eyes
Costume: Siorava Hat
Costume: Wild Poring Rider
_______________________
^0000CCWeight:^000000 0
#
24000#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
STR +1
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24001#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24002#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24003#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24004#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24005#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
INT +1
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24006#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
STR +2
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24007#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24008#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
LUK +2
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24009#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24010#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
VIT +2
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24011#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
INT +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24012#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24013#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
LUK +1
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24014#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
AGI +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24015#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24016#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
INT +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24017#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
STR +1
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24018#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When equipped with ^990099Physical Shadow Weapon^000000 and ^990099Physical Shadow Pendant^000000:
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
ATK +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24019#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
_______________________
^0000FFRefine Level +7^000000:
ATK +1%.
_______________________
When equipped with ^990099Physical Shadow Earring^000000 and ^990099Physical Shadow Pendant^000000:
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
ATK +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24020#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
When equipped with ^990099Physical Shadow Weapon^000000 and ^990099Physical Shadow Earring^000000:
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
ATK +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24021#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Magical Shadow Weapon^000000 and ^990099Magical Shadow Pendant^000000:
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24022#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MATK +10
_______________________
^0000FFRefine Level +7^000000:
MATK +1%
_______________________
When equipped with ^990099Magical Shadow Earring^000000 and ^990099Magical Shadow Pendant^000000:
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24023#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
MaxSP +1%
_______________________
When equipped with ^990099Magical Shadow Weapon^000000 and ^990099Magical Shadow Earring^000000:
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24024#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +5
_______________________
^0000FFRefine Level +7^000000:
FLEE +10
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24025#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +20
MaxSP +10
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with ^990099Hard Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP and MaxSP +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24026#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +10
_______________________
^0000FFRefine Level +7^000000:
DEF +10
_______________________
When equipped with ^990099Immune Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
DEF +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24027#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
When equipped with ^990099Athena Shadow Shield^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
DEF +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24028#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +50
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
When equipped with ^990099Champion's Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP and MaxSP +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24029#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
HIT +10
_______________________
^0000FFRefine Level +7^000000:
HIT +10
_______________________
When equipped with ^990099Kingbird Shadow Weapon^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24030#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +5
_______________________
^0000FFRefine Level +7^000000:
Critical +5
_______________________
When equipped with ^990099Critical Hit Shadow Weapon^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24031#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Ancient Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24032#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 1%.
_______________________
When equipped with ^990099Critical Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24033#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24034#
A pair of gloves that can draw the wearer's potential ability.
_______________________
LUK +1
_______________________
^0000FFRefine Level +7^000000:
LUK +1
_______________________
^0000FFRefine Level +9^000000:
LUK +1
_______________________
When equipped with ^990099Lucky Shadow Armor^000000:
LUK +1
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24035#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
STR +1
_______________________
^0000FFRefine Level +7^000000:
STR +1
_______________________
^0000FFRefine Level +9^000000:
STR +1
_______________________
When equipped with ^990099Power Shadow Pendant^000000:
STR +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24036#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
INT +1
_______________________
^0000FFRefine Level +7^000000:
INT +1
_______________________
^0000FFRefine Level +9^000000:
INT +1
_______________________
When equipped with ^990099Intelligent Shadow Earring^000000:
INT +1
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24037#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEX +1
_______________________
^0000FFRefine Level +7^000000:
DEX +1
_______________________
^0000FFRefine Level +9^000000:
DEX +1
_______________________
When equipped with ^990099Dexterous Shadow Weapon^000000:
DEX +1
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24038#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
VIT +1
_______________________
^0000FFRefine Level +7^000000:
VIT +1
_______________________
^0000FFRefine Level +9^000000:
VIT +1
_______________________
When equipped with ^990099Vital Shadow Shield^000000:
VIT +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24039#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
AGI +1
_______________________
^0000FFRefine Level +7^000000:
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +1
_______________________
When equipped with ^990099Athletic Shadow Shoes^000000:
AGI +1
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24040#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
LUK +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1
_______________________
When equipped with ^990099Lucky Shadow Weapon^000000:
LUK +1
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24041#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
STR +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
When equipped with ^990099Power Shadow Earring^000000:
STR +1
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24042#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
INT +1
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
When equipped with ^990099Intelligent Shadow Pendant^000000:
INT +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24043#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEX +1
_______________________
^0000FFFor each Refine Level^000000:
HIT +1
_______________________
When equipped with ^990099Dexterous Shadow Armor^000000:
DEX +1
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24044#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
VIT +1
_______________________
^0000FFFor each Refine Level^000000:
DEF +1
_______________________
When equipped with ^990099Vital Shadow Shoes^000000:
VIT +1
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24045#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
AGI +1
_______________________
^0000FFFor each Refine Level^000000:
FLEE +1
_______________________
When equipped with ^990099Athletic Shadow Shield^000000:
AGI +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24046#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MDEF +3
_______________________
^0000FFRefine Level +7^000000:
MDEF +3
_______________________
When equipped with ^990099Athena Shadow Earring^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24047#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 2%).
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24048#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24049#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24050#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
MaxSP +1%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24051#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +10
_______________________
^0000FFRefine Level +7^000000:
DEF +10
_______________________
When equipped with ^990099Resist Spell Power Shadow Pendant^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24052#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
When equipped with ^990099Bloody Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24053#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 1%.
_______________________
When equipped with ^990099Liberation Shadow Shoes^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24054#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by additional 1%.
_______________________
When equipped with ^990099Clamorous Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24055#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Insect^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Insecticide Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24056#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Fish^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Fish^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Fish^000000 race by additional 1%.
_______________________
When equipped with ^990099Fisher Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24057#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Dragon^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Dragoon Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24058#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Angel^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Angel^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Seraphim Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24059#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Formless^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Formless^000000 race by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Formless^000000 race by additional 1%.
_______________________
When equipped with ^990099Beholder Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24060#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Undead^000000 race by 1%.
_______________________
When equipped with ^990099Divine Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24061#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Plant^000000 race by 1%.
_______________________
When equipped with ^990099Chemical Shadow Shoes^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24062#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 2%.
_______________________
When equipped with ^990099Cranial Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24063#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 1%.
_______________________
When equipped with ^990099Safeguard Shadow Shield^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24064#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 2%.
_______________________
When equipped with ^990099Cadi Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24065#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 2%.
_______________________
When equipped with ^990099Brutal Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24066#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 2%.
_______________________
When equipped with ^990099Gargantua Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24067#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 2%.
_______________________
When equipped with ^990099Homer's Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24068#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 2%.
_______________________
When equipped with ^990099Satanic Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24069#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 2%.
_______________________
When equipped with ^990099Frame Guard Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24070#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 2%.
_______________________
When equipped with ^990099Requiem Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24071#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 2%.
_______________________
When equipped with ^990099Dragoon Shadow Shield^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24072#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Large^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Large^000000 size by 2%.
_______________________
When equipped with ^990099Large Shadow Weapon^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24073#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Medium^000000 size by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Medium^000000 size by 2%.
_______________________
When equipped with ^990099Medium Shadow Weapon^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24074#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from ^FF0000Small^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Small^000000 size by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Small^000000 size by 2%.
_______________________
When equipped with ^990099Small Shadow Weapon^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24075#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 2%.
_______________________
When equipped with ^990099Large Shadow Armor^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24076#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 2%.
_______________________
When equipped with ^990099Medium Shadow Armor^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24077#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 2%.
_______________________
When equipped with ^990099Small Shadow Armor^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24078#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases SP Recovery Rate by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by 5%.
_______________________
When equipped with ^990099Spiritual Shadow Earring^000000 and ^990099Spiritual Shadow Pendant^000000:
1% chance to absorb 1% physical damage infllicted on the target into SP.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
Additional 1% of the damage absorbed as SP.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24079#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
MaxSP +1%
_______________________
When equipped with ^990099Spiritual Shadow Weapon^000000 and ^990099Spiritual Shadow Pendant^000000:
1% chance to absorb 1% physical damage infllicted on the target into SP.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
additional 1% of the damage absorbed by SP.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24080#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +1%
_______________________
^0000FFRefine Level +7^000000:
MaxSP +1%
_______________________
When equipped with ^990099Spiritual Shadow Weapon^000000 and ^990099Spiritual Shadow Earring^000000:
1% chance to absorb 1% physical damage infllicted on the target into SP.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
additional 1% of the damage absorbed by SP.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24081#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
When equipped with ^990099Malicious Shadow Shield^000000 and ^990099Malicious Shadow Shoes^000000:
4% chance to absorb 2% HP damage when dealing physical damage.
_______________________
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
Additional 1% of the damage absorbed by HP.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24082#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
When equipped with ^990099Malicious Shadow Shield^000000 and ^990099Malicious Shadow Armor^000000:
4% chance to absorb 2% HP damage when dealing physical damage.
_______________________
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
Additional 1% of the damage absorbed by HP.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24083#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases HP Recovery Rate by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases HP Recovery Rate by 5%.
_______________________
When equipped with ^990099Malicious Shadow Armor^000000 and ^990099Malicious Shadow Shoes^000000:
4% chance to absorb 2% HP damage when dealing physical damage.
_______________________
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
Additional 1% of the damage absorbed by HP.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24084#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1
_______________________
When equipped with ^990099Gemstone Shadow Weapon^000000, ^990099Gemstone Shadow Shield^000000, ^990099Gemstone Shadow Shoes^000000, ^990099Gemstone Shadow Earring^000000 and ^990099Gemstone Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Nullifies gemstone from the requirement of skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24085#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
When equipped with ^990099Gemstone Shadow Weapon^000000, ^990099Gemstone Shadow Armor^000000, ^990099Gemstone Shadow Shield^000000, ^990099Gemstone Shadow Earring^000000 and ^990099Gemstone Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Nullifies gemstone from the requirement of skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24086#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +1
_______________________
When equipped with ^990099Gemstone Shadow Weapon^000000, ^990099Gemstone Shadow Armor^000000, ^990099Gemstone Shadow Shoes^000000, ^990099Gemstone Shadow Earring^000000 and ^990099Gemstone Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Nullifies gemstone from the requirement of skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24087#
A pair of gloves that can draw the wearer's potential ability.
_______________________
HIT +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
HIT +1
_______________________
When equipped with ^990099Gemstone Shadow Armor^000000, ^990099Gemstone Shadow Shield^000000, ^990099Gemstone Shadow Shoes^000000, ^990099Gemstone Shadow Earring^000000 and ^990099Gemstone Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Nullifies gemstone from the requirement of skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24088#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +5
_______________________
When equipped with ^990099Gemstone Shadow Weapon^000000, ^990099Gemstone Shadow Armor^000000, ^990099Gemstone Shadow Shield^000000, ^990099Gemstone Shadow Shoes^000000 and ^990099Gemstone Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Nullifies gemstone from the requirement of skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24089#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1
_______________________
When equipped with ^990099Gemstone Shadow Weapon^000000, ^990099Gemstone Shadow Armor^000000, ^990099Gemstone Shadow Shield^000000, ^990099Gemstone Shadow Shoes^000000 and ^990099Gemstone Shadow Earring^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Nullifies gemstone from the requirement of skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24090#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +3
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Stone Curse^000000, ^663399Sleep^000000, ^663399Silence^000000 and ^663399Blind^000000 statuses by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases resistance against ^663399Stun^000000, ^663399Frozen^000000, ^663399Curse^000000 and ^663399Bleeding^000000 statuses by 1%.
_______________________
When equipped with ^990099Plasterus Shadow Armor^000000 and ^990099Plasterus Shadow Shoes^000000:
DEF +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Stone Curse^000000 status.
_______________________
When equipped with ^990099Insomnia Shadow Armor^000000 and ^990099Insomnia Shadow Shoes^000000:
DEF +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Sleep^000000 status.
_______________________
When equipped with ^990099Peerless Shadow Armor^000000 and ^990099Peerless Shadow Shoes^000000:
DEF +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Silence^000000 status.
_______________________
When equipped with ^990099Adurate Shadow Armor^000000 and ^990099Adurate Shadow Shoes^000000:
DEF +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Blind^000000 status.
_______________________
When equipped with ^990099Unfreezing Shadow Weapon^000000, ^990099Unfreezing Shadow Earring^000000 and ^990099Unfreezing Shadow Pendant^000000:
DEF +4
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When equipped with ^990099Neutral Shadow Earring^000000, ^990099Neutral Shadow Pendant^000000 and ^990099Neutral Shadow Weapon^000000:
DEF +4
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Stun^000000 status.
_______________________
When equipped with ^990099Uncurse Shadow Earring^000000 and ^990099Uncurse Shadow Pendant^000000:
DEF +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Curse^000000 status.
_______________________
When equipped with ^990099Vitality Shadow Earring^000000 and ^990099Vitality Shadow Pendant^000000:
DEF +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Bleeding^000000 status.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24091#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Stone Curse^000000 status by 1%.
_______________________
When equipped with ^990099Plasterus Shadow Shoes^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24092#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Stone Curse^000000 status by 1%.
_______________________
When equipped with ^990099Plasterus Shadow Armor^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24093#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Sleep^000000 status by 1%.
_______________________
When equipped with ^990099Insomnia Shadow Shoes^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24094#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Sleep^000000 status by 1%.
_______________________
When equipped with ^990099Insomnia Shadow Armor^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24095#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Silence^000000 status by 1%.
_______________________
When equipped with ^990099Peerless Shadow Shoes^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Silence^000000 status.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24096#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Silence^000000 status by 1%.
_______________________
When equipped with ^990099Peerless Shadow Armor^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Silence^000000 status.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24097#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Blind^000000 status by 1%.
_______________________
When equipped with ^990099Adurate Shadow Shoes^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24098#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Blind^000000 status by 1%.
_______________________
When equipped with ^990099Adurate Shadow Armor^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24099#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Frozen^000000 status by 1%.
_______________________
When equipped with ^990099Unfreezing Shadow Earring^000000, ^990099Unfreezing Shadow Pendant^000000 and ^990099Stability Shadow Shield^000000:
DEF +4
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24100#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Frozen^000000 status by 1%.
_______________________
When equipped with ^990099Unfreezing Shadow Weapon^000000, ^990099Unfreezing Shadow Pendant^000000 and ^990099Stability Shadow Shield^000000:_
DEF +4
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24101#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Frozen^000000 status by 1%.
_______________________
When equipped with ^990099Unfreezing Shadow Weapon^000000, ^990099Unfreezing Shadow Earring^000000 and ^990099Stability Shadow Shield^000000:
DEF +4
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24102#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Bleeding^000000 status by 1%.
_______________________
When equipped with ^990099Vitality Shadow Pendant^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Bleeding^000000 status.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24103#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Bleeding^000000 status by 1%.
_______________________
When equipped with ^990099Vitality Shadow Earring^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Bleeding^000000 status.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24104#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEF +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When equipped with ^990099Neutral Shadow Earring^000000, ^990099Neutral Shadow Pendant^000000 and ^990099Stability Shadow Shield^000000:
DEF +4
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24105#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When equipped with ^990099Neutral Shadow Pendant^000000, ^990099Neutral Shadow Weapon^000000 and ^990099Stability Shadow Shield^000000:
DEF +4
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24106#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When equipped with ^990099Neutral Shadow Earring^000000, ^990099Neutral Shadow Weapon^000000 and ^990099Stability Shadow Shield^000000:
DEF +4
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Prevents ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24107#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Curse^000000 status by 1%.
_______________________
When equipped with ^990099Uncurse Shadow Pendant^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24108#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Curse^000000 status by 1%.
_______________________
When equipped with ^990099Uncurse Shadow Earring^000000 and ^990099Stability Shadow Shield^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Prevents ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24109#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Caster Shadow Weapon^000000 and ^990099Caster Shadow Pendant^000000:
Skill casting cannot be interrupted.
Increases Variable Casting Time by 40%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24110#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 2%.
_______________________
When equipped with ^990099Caster Shadow Earring^000000 and ^990099Caster Shadow Pendant^000000:
Skill casting cannot be interrupted.
Increases Variable Casting Time by 40%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24111#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by 5%.
_______________________
When equipped with ^990099Spell Flow Shadow Armor^000000 and ^990099Spell Flow Shadow Shield^000000:
Skill casting cannot be interrupted.
Increases SP Consumption by 40%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24112#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Spell Flow Shadow Shield^000000 and ^990099Spell Flow Shadow Shoes^000000:
Skill casting cannot be interrupted.
Increases SP Consumption by 40%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24113#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFRefine Level +7^000000:
MaxSP +1%
_______________________
When equipped with ^990099Spell Flow Shadow Armor^000000 and ^990099Spell Flow Shadow Shoes^000000:
Skill casting cannot be interrupted.
Increases SP Consumption by 40%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24114#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Increases SP Consumption of ^009900Greed^000000 by 100.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Greed^000000 by 10.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24115#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Increases SP Consumption of ^009900Greed^000000 by 100.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Greed^000000 by 10.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24116#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Increases SP Consumption of ^009900Greed^000000 by 100.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Greed^000000 by 10.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24117#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Increases SP Consumption of ^009900Greed^000000 by 100.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Greed^000000 by 10.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24118#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Increases SP Consumption of ^009900Greed^000000 by 100.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Greed^000000 by 10.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24119#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFGreed^000000.
_______________________
Increases SP Consumption of ^009900Greed^000000 by 100.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Greed^000000 by 10.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24120#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases SP Consumption of ^009900Heal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24121#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases SP Consumption of ^009900Heal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24122#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases SP Consumption of ^009900Heal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24123#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases SP Consumption of ^009900Heal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24124#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases SP Consumption of ^009900Heal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24125#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases SP Consumption of ^009900Heal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24126#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases SP Consumption of ^009900Hiding^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hiding^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24127#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases SP Consumption of ^009900Hiding^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hiding^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24128#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases SP Consumption of ^009900Hiding^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hiding^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24129#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases SP Consumption of ^009900Hiding^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hiding^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24130#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases SP Consumption of ^009900Hiding^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hiding^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24131#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Increases SP Consumption of ^009900Hiding^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hiding^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24132#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases SP Consumption of ^009900Cloaking^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Cloaking^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24133#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases SP Consumption of ^009900Cloaking^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Cloaking^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24134#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases SP Consumption of ^009900Cloaking^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Cloaking^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24135#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases SP Consumption of ^009900Cloaking^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Cloaking^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24136#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases SP Consumption of ^009900Cloaking^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Cloaking^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24137#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
Increases SP Consumption of ^009900Cloaking^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Cloaking^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24138#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Increases SP Consumption of ^009900Teleport^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Teleport^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24139#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Increases SP Consumption of ^009900Teleport^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Teleport^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24140#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Increases SP Consumption of ^009900Teleport^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Teleport^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24141#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Increases SP Consumption of ^009900Teleport^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Teleport^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24142#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Increases SP Consumption of ^009900Teleport^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Teleport^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24143#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
Increases SP Consumption of ^009900Teleport^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Teleport^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24144#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
Increases SP Consumption of ^009900Steal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Steal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24145#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
Increases SP Consumption of ^009900Steal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Steal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24146#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
Increases SP Consumption of ^009900Steal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Steal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24147#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
Increases SP Consumption of ^009900Steal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Steal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24148#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
Increases SP Consumption of ^009900Steal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Steal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24149#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Enables the use of Level 1 ^0000FFSteal^000000.
_______________________
Increases SP Consumption of ^009900Steal^000000 by 50.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Steal^000000 by 5.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24150#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 1%.
_______________________
When equipped with ^990099Infinity Shadow Pendant^000000:
ATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24151#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 1%.
_______________________
When equipped with ^990099Infinity Shadow Earring^000000:
ATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24152#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1
_______________________
When equipped with ^990099Solid Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Weapon becomes indestructible (except in upgrade attempts).
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24153#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
HIT +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
HIT +1
_______________________
When equipped with ^990099Solid Shadow Weapon^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Weapon becomes indestructible (except in upgrade attempts).
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24154#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +1
_______________________
When equipped with ^990099Immortal Shadow Pendant^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
DEF +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Armor becomes indestructible (except in upgrade attempts).
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24155#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MDEF +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
MDEF +1
_______________________
When equipped with ^990099Immortal Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
DEF +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Armor becomes indestructible (except in upgrade attempts).
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24156#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 race by 5% (Except Players).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by additional 1% (Except Players).
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race by 100% (Except Players).
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24157#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Demon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demon^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Demon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24158#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Brute^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Brute^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Brute^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24159#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Insect^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24160#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Fish^000000 race monsters by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Fish^000000 race monsters by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Fish^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24161#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Dragon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24162#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Angel^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24163#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Formless^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Formless^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24164#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Undead^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Undead^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24165#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Plant^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Plant^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Pendant^000000 and ^990099Penetration Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Plant^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24166#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all monsters by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of all monsters by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24167#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all monsters by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of all monsters by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24168#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24169#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24170#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 5%.(Except Players)
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by additional 1%.(Except Players)
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 race by 100%.(Except player)
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24171#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Demon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Demon^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Demon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24172#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Brute^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Brute^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Brute^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24173#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Insect^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24174#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Fish^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignoresmagical defense of ^FF0000Fish^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Fish^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24175#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Dragon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24176#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Angel^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24177#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Formless^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Formless^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Formless^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24178#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Undead^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Undead^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24179#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Plant^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Plant^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Pendant^000000 and ^990099Tempest Shadow Earring^000000:
MATK +5
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Plant^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24180#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MDEF +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
MDEF +1
_______________________
When equipped with ^990099Bearer's Shadow Weapon^000000, ^990099Bearer's Shadow Shield^000000, ^990099Bearer's Shadow Shoes^000000, ^990099Bearer's Shadow Earring^000000 and ^990099Bearer's Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24181#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxSP +50
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +5
_______________________
When equipped with ^990099Bearer's Shadow Weapon^000000, ^990099Bearer's Shadow Armor^000000, ^990099Bearer's Shadow Shield^000000, ^990099Bearer's Shadow Earring^000000 and ^990099Bearer's Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24182#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +1
_______________________
When equipped with ^990099Bearer's Shadow Weapon^000000, ^990099Bearer's Shadow Armor^000000, ^990099Bearer's Shadow Shoes^000000, ^990099Bearer's Shadow Earring^000000 and ^990099Bearer's Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24183#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +10
_______________________
When equipped with ^990099Bearer's Shadow Armor^000000, ^990099Bearer's Shadow Shield^000000, ^990099Bearer's Shadow Shoes^000000, ^990099Bearer's Shadow Earring^000000 and ^990099Bearer's Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24184#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1
_______________________
When equipped with ^990099Bearer's Shadow Weapon^000000, ^990099Bearer's Shadow Armor^000000, ^990099Bearer's Shadow Shield^000000, ^990099Bearer's Shadow Shoes^000000 and ^990099Bearer's Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24185#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1
_______________________
When equipped with ^990099Bearer's Shadow Weapon^000000, ^990099Bearer's Shadow Armor^000000, ^990099Bearer's Shadow Shield^000000, ^990099Bearer's Shadow Shoes^000000 and ^990099Bearer's Shadow Earring^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24186#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^777777Neutral^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^777777Neutral^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Basis Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24187#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^777777Shadow^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^777777Shadow^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Hallowed Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^777777Shadow^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24188#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^0000BBWater^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^0000BBWater^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Saharic Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^0000BBWater^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24189#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^CC5500Earth^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^CC5500Earth^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Underneath Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^CC5500Earth^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24190#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against monsters of ^FF0000Fire^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against monsters of ^FF0000Fire^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Flame Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24191#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^33CC00Wind^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^33CC00Wind^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Windy Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24192#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^663399Poison^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^663399Poison^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Envenom Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^663399Poison^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24193#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^777777Holy^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^777777Holy^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Damned Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^777777Holy^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24194#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^777777Ghost^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^777777Ghost^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Geist Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^777777Ghost^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24195#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Damage against ^777777Undead^000000 elemental by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^777777Undead^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Divine Shadow Shield^000000:
Decreases Physical and Magical Damage taken from ^777777Undead^000000 elemental by 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24196#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
When equipped with ^990099Hasty Shadow Armor^000000:
FLEE +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24197#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +1
_______________________
When equipped with ^990099Hasty Shadow Shoes^000000:
FLEE +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24198#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Basis Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24199#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^777777Shadow^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^777777Shadow^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^777777Shadow^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Hallowed Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^777777Shadow^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24200#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^0000BBWater^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^0000BBWater^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^0000BBWater^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Saharic Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^0000BBWater^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24201#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^CC5500Earth^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^CC5500Earth^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^CC5500Earth^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Underneath Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^CC5500Earth^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24202#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Flame Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24203#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Windy Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24204#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^663399Poison^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^663399Poison^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^663399Poison^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Envenom Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^663399Poison^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24205#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^777777Holy^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^777777Holy^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^777777Holy^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Damned Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^777777Holy^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24206#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^777777Ghost^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^777777Ghost^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^777777Ghost^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Geist Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^777777Ghost^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24207#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Physical and Magical Damage taken from ^777777Undead^000000 elemental by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage taken from ^777777Undead^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^777777Undead^000000 elemental by additional 1%.
_______________________
When equipped with ^990099Divine Shadow Armor^000000:
Decreases Physical and Magical Damage taken from ^777777Undead^000000 elemental by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24208#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Expert Shadow Shield^000000:
Increases experience gained from defeating monsters by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 150
Maximum Base Level 175
#
24209#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Expert Shadow Shoes^000000:
Increases experience gained from defeating monsters by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 150
Maximum Base Level 175
#
24210#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Novice Shadow Shield^000000:
Increases experience gained from defeating monsters by additional 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 10%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Maximum Base Level 49
#
24211#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Novice Shadow Shoes^000000:
Increases experience gained from defeating monsters by additional 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Maximum Base Level 49
#
24212#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Rookie Shadow Shield^000000:
Increases experience gained from defeating monsters by additional 5%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 50
Maximum Base Level 99
#
24213#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Rookie Shadow Shoes^000000:
Increases experience gained from defeating monsters by additional 5%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 50
Maximum Base Level 99
#
24214#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Advanced Shadow Shield^000000:
Increases experience gained from defeating monsters by additional 2%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Maximum Base Level 149
#
24215#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases experience gained from defeating monsters by 1%.
_______________________
When equipped with ^990099Advanced Shadow Shoes^000000:
Increases experience gained from defeating monsters by additional 2%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases experience gained from defeating monsters by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 100
Maximum Base Level 149
#
24216#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
1% chance to increase ATK by 5*Refine Level for 3 sec when dealing physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
Increases trigger rate by 0.2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24217#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
HIT +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
HIT +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Blitz Shadow Pendant^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24218#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Blitz Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24219#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^006600Refine Level^000000 at least ^9900FF+2^000000:
1% chance to auto-cast Level (Refine Level/2) ^0000FFCold Bolt^000000 when dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
Increases trigger rate by 0.2%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24220#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^006600Refine Level^000000 at least ^9900FF+2^000000:
1% chance to auto-cast Level (Refine Level/2) ^0000FFFire Bolt^000000 when dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
Increases trigger rate by 0.2%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24221#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^006600Refine Level^000000 at least ^9900FF+2^000000:
1% chance to auto-cast Level (Refine Level/2) ^0000FFLightning Bolt^000000 when dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
Increases trigger rate by 0.2%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24222#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFRefine Level +2^000000:
1% chance to auto-cast Level (Refine Level/2) ^0000FFEarth Spike^000000 when dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
Increases trigger rate by 0.2%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24223#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%.
_______________________
When equipped with ^990099Force Shadow Earring^000000 and ^990099Force Shadow Pendant^000000:
ATK +1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
ATK +1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes
#
24224#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
_______________________
^0000FFRefine Level +7^000000:
ATK +1%.
_______________________
^0000FFRefine Level +9^000000:
ATK +1%.
_______________________
When equipped with ^990099Force Shadow Earring^000000 and ^990099Force Shadow Pendant^000000:
ATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
ATK +1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 70
#
24225#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +9^000000:
ATK +1%.
_______________________
When equipped with ^990099Force Shadow Weapon^000000 and ^990099Force Shadow Pendant^000000:
ATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
ATK +1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 70
#
24226#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +9^000000:
ATK +1%.
_______________________
When equipped with ^990099Force Shadow Weapon^000000 and ^990099Force Shadow Earring^000000:
ATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
ATK +1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
ATK +1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 70
#
24227#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MATK +10
_______________________
^0000FFFor each Refine Level^000000:
MATK +1%
_______________________
When equipped with ^990099Soul Shadow Earring^000000 and ^990099Soul Shadow Pendant^000000:
MATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd classes
#
24228#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
MATK +1%
_______________________
^0000FFRefine Level +9^000000:
MATK +1%
_______________________
When equipped with ^990099Soul Shadow Earring^000000 and ^990099Soul Shadow Pendant^000000:
MATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 70
#
24229#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +9^000000:
MATK +1%
_______________________
When equipped with ^990099Soul Shadow Weapon^000000 and ^990099Soul Shadow Pendant^000000:
MATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 70
#
24230#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +9^000000:
MATK +1%
_______________________
When equipped with ^990099Soul Shadow Weapon^000000 and ^990099Soul Shadow Earring^000000:
MATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 70
#
24231#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
When equipped with ^990099Blitz Shadow Shield^000000:
FLEE +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24232#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
When equipped with ^990099Blitz Shadow Shoes^000000:
FLEE +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24233#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +5
MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
ATK +1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24234#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 2%.
_______________________
When equipped with ^990099Titan Shadow Pendant^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24235#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 2%.
_______________________
When equipped with ^990099Titan Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24236#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 2%.
_______________________
When equipped with ^990099Boned Shadow Pendant^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24237#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 2%.
_______________________
When equipped with ^990099Boned Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24238#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by additional 2%.
_______________________
When equipped with ^990099Gigantic Shadow Pendant^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24239#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by additional 2%.
_______________________
When equipped with ^990099Gigantic Shadow Earring^000000:
ATK +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24240#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +5
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Caster Shadow Armor^000000 and ^990099Caster Shadow Shield^000000:
Decreases SP Consumption by additional 1%
_______________________
For each 5 Refine Levels of entire set:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24241#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +5
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Caster Shadow Armor^000000 and ^990099Caster Shadow Shoes^000000:
Decreases SP Consumption by additional 1%
_______________________
For each 5 Refine Levels of entire set:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24242#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +5
_______________________
Decreases SP Consumption by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Caster Shadow Shield^000000 and ^990099Caster Shadow Shoes^000000:
Decreases SP Consumption by additional 1%
_______________________
For each 5 Refine Levels of entire set:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24243#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 1%.
_______________________
When equipped with ^990099Reload Shadow Armor^000000 and ^990099Reload Shadow Shield^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24244#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 1%.
_______________________
When equipped with ^990099Reload Shadow Armor^000000 and ^990099Reload Shadow Shoes^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24245#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 1%.
_______________________
When equipped with ^990099Reload Shadow Shield^000000 and ^990099Reload Shadow Shoes^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24246#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^0033CCBash^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^0033CCBash^000000 by additional 3%.
_______________________
When equipped with ^990099Swordman Shadow Pendant^000000:
ATK +1%
MaxHP +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
ATK +2%
MaxHP +2%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24247#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Mammonite^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Mammonite^000000 by additional 3%.
_______________________
When equipped with ^990099Merchant Shadow Pendant^000000:
ATK +1%
MaxHP +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
ATK +2%
MaxHP +2%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24248#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Heal^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Heal^000000 by additional 3%.
_______________________
When equipped with ^990099Acolyte Shadow Pendant^000000:
MATK +1%
MaxSP +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
MATK +2%
MaxSP +2%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24249#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 3%.
_______________________
When equipped with ^990099Magician Shadow Pendant^000000:
MATK +1%
MaxSP +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
MATK +2%
MaxSP +2%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24250#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Magnum Break^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Magnum Break^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24251#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Cart Revolution^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cart Revolution^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24252#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Holy Light^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Holy Light^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24253#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Envenom^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Envenom^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24254#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^FF0000Fire Wall^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^FF0000Fire Wall^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24255#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Arrow Shower^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Arrow Shower^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24256#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Pierce^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Pierce^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24257#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Holy Cross^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Holy Cross^000000 by additional 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24258#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Hammer Fall^000000 and ^009900Adrenaline Rush^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Hammer Fall^000000 and ^009900Adrenaline Rush^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24259#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
When equipped by ^0033CCAlchemist^000000 classes:
Increases ^009900Healing^000000 effectiveness by 30%.
 
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 effectiveness by additional 7%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24260#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Lex Aeterna^000000 and ^009900Kyrie Eleison^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Lex Aeterna^000000 and ^009900Kyrie Eleison^000000 by additional 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24261#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Chain Combo^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Chain Combo^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24262#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Grim Tooth^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Grim Tooth^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24263#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
When equipped by ^0033CCRogue^000000 classes:
Increases ATK based on ^0000FFSword Mastery^000000 skill level.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases ATK based on ^0000FFSword Mastery^000000 skill level.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24264#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Variable Casting Time of ^009900Lord of Vermilion^000000, ^009900Storm Gust^000000 and ^009900Meteor Storm^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time of ^009900Lord of Vermilion^000000, ^009900Storm Gust^000000 and ^009900Meteor Storm^000000 by additional 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24265#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Heaven's Drive^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Heaven's Drive^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24266#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Blitz Beat^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Blitz Beat^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24267#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases ATK based on ^0000FFMusical Lesson^000000 skill level.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases ATK based on ^0000FFMusical Lesson^000000 skill level.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24268#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases ATK based on ^0000FFDancing Lesson^000000 skill level.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases ATK based on ^0000FFDancing Lesson^000000 skill level.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24269#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Bowling Bash^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Bowling Bash^000000 by additional 3%.
_______________________
When equipped with ^990099Knight Shadow Shoes^000000:
Decreases SP Consumption of ^009900Pierce^000000 by 20%.
Increases damage of ^009900Bowling Bash^000000 by additional 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24270#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Grand Cross^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Grand Cross^000000 by additional 5%.
_______________________
When equipped with ^990099Crusader Shadow Shoes^000000:
Decreases SP Consumption of ^009900Grand Cross^000000 by 20%.
Increases damage of ^009900Grand Cross^000000 by additional 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24271#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
When ^009900Weapon Perfection^000000 is used:
Increases Physical Damage against enemies of all size monsters by 5% for 50 seconds.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases bonus damage by 1%.
_______________________
When equipped with ^990099Blacksmith Shadow Shoes^000000:
Increases Physical Damage against enemies of all size monsters by additional 3%.
Decreases SP Consumption of ^009900Weapon Perfection^000000 by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24272#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases ATK based on ^0000FFLearning Potion^000000 skill Level.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases ATK based on ^0000FFLearning Potion^000000 skill Level.
_______________________
When equipped with ^990099Alchemist Shadow Shoes^000000:
Enables the use of Level 3 ^0000FFAdrenaline Rush^000000.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24273#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Magnus Exorcismus^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by additional 5%.
_______________________
When equipped with ^990099Priest Shadow Shoes^000000:
When equipped by ^0033CCPriest^000000 classes:
MATK +3%
Decreases Variable Casting Time of ^009900Magnus Exorcismus^000000 by 40%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24274#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Finger Offensive^000000 and ^009900Investigate^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Finger Offensive^000000 and ^009900Investigate^000000 by additional 5%.
_______________________
When equipped with ^990099Monk Shadow Shoes^000000:
Decreases SP Consumption of ^009900Chain Combo^000000, ^009900Finger Offensive^000000 and ^009900Investigate^000000 by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24275#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Sonic Blow^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Sonic Blow^000000 by additional 3%.
_______________________
When equipped with ^990099Assassin Shadow Shoes^000000:
Decreases SP Consumption of ^009900Grim Tooth^000000 by 20%.
Increases damage of ^009900Sonic Blow^000000 by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24276#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Back Stab^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Back Stab^000000 by additional 5%.
_______________________
When equipped with ^990099Rogue Shadow Shoes^000000:
When equipped by ^0033CCRogue^000000 classes:
Increases damage to all sizes monsters by 3%.
Decreases SP Consumption of ^009900Raid^000000 by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24277#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Jupitel Thunder^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Jupitel Thunder^000000 by additional 5%.
_______________________
When equipped with ^990099Wizard Shadow Shoes^000000:
Increases damage of ^009900Meteor Storm^000000, ^009900Storm Gust^000000 and ^009900Lord of Vermilion^000000 by 20%.
Decreases Variable Casting Time of ^009900Jupitel Thunder^000000 by 40%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24278#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
When ^009900Auto Spell^000000 is used:
Increases ASPD rate based on Refine Level for 50 seconds.
_______________________
^0000FFRefine Level +7^000000:
When ^009900Auto Spell^000000 is used:
Increases ASPD by additional 1 for 50 seconds.
_______________________
^0000FFRefine Level +9^000000:
When ^0000FFAuto Spell^000000 is used:
Increases ASPD by additional 1 for 50 seconds.
_______________________
When equipped with ^990099Sage Shadow Shoes^000000:
Decreases Variable Casting Time of ^009900Heaven's Drive^000000 by 40%.
 
When equipped by ^0033CCSage^000000 classes:
MATK +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24279#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Claymore Trap^000000 and ^009900Land Mine^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Claymore Trap^000000 and ^009900Land Mine^000000 by additional 5%.
_______________________
When equipped with ^990099Hunter Shadow Shoes^000000:
When equipped by ^0033CCHunter^000000 classes:
Increases Physical Damage against enemies of all size monsters by 3%.
Decreases SP Consumption of ^009900Claymore Trap^000000 and ^009900Land Mine^000000 by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24280#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
When ^0033CCBard^000000 classes uses ^009900Dissonance, Poem of Bragi, Assassin Cross on Sunset, Apple of Idun^000000 or ^009900Whistle^000000:
Recovers SP by 5 every 5 seconds for 30 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Increases SP Recovery bonus by 1.
_______________________
When equipped with ^990099Bard Shadow Shoes^000000:
When ^009900Adaptation to Circumstances^000000 is used:
Increases ASPD and movement speed drastically for 5 seconds.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24281#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
When ^0033CCBard^000000 classes uses ^009900Don't Forget Me, Service for you, Fortune's Kiss, Humming^000000 or ^009900Ugly Dance^000000:
Recovers SP by 5 every 5 seconds for 30 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Increases SP Recovery bonus by 1.
_______________________
When equipped with ^990099Dancer Shadow Shoes^000000:
When ^009900Adaptation to Circumstances^000000 is used:
Increases ASPD and movement speed drastically for 5 seconds.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24282#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +1000
MaxSP +200
_______________________
For each Level of ^009900One-Handed Sword Mastery^000000:
Ignores physical defense of ^FF0000Normal^000000 class by 3%.
_______________________
For each Level of ^009900Increases SP Recovery^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 3%.
_______________________
^0000FFFor each Refine Level^000000:
Piercing physical and magical defense of ^FF0000Normal^000000 class by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
MaxSP +5%
Increases SP Recovery Rate by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Novice
#
24283#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ASPD +1
_______________________
For each Level of ^009900Snake Eyes^000000:
Ignores physical defense of ^FF0000Normal^000000 class by 3%.
_______________________
^0000FFFor each Refine Level^000000:
Piercing physical defense of ^FF0000Normal^000000 class by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
Increases Ranged Physical Damages by 3%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases Ranged Physical Damages by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Gunslinger
#
24284#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ASPD +1
_______________________
^0000FFFor each Refine Level^000000:
ATK +1%
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
MaxHP +1000
MaxSP +200
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Taekwondo Boy/Girl
#
24285#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +3%
MATK +3%
_______________________
Decreases ^009900Explosive Kunai^000000 skill cooldown by 2 seconds.
_______________________
For each Level of ^009900Ninja Mastery^000000:
MATK +3
_______________________
^0000FFRefine Level +7^000000:
ATK +3%
MATK +3%
_______________________
^0000FFRefine Level +9^000000:
ATK +4%
MATK +4%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Ninja
#
24286#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
If skill ^009900Power of Earth^000000 is learned:
Decreases Fixed Casting Time by 0.1 second.
_______________________
If skill ^009900Power of Sea^000000 is learned:
Decreases Fixed Casting Time by additional 0.1 second.
Decreases SP Consumption by 3%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
24287#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When ^009900Power of Life^000000 is learned:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +2
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +3
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
24288#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Sonic Wave^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24289#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Cannon Spear^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24290#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Vulcan Arms^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Vulcan Arms^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24291#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Cart Tornado^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24292#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Duple Light^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Duple Light^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24293#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Decreases ^009900Rampage Blaster^000000 skill cooldown by 2 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by additional 0.5 seconds.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24294#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Decreases SP Consumption of ^009900Dark Illusion^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Dark Illusion^000000 by additional 3%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24295#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Triangle Shot^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24296#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Drain Life^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Drain Life^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24297#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Decreases ^0000FFDiamond Dust^000000 cooldown time by 1 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Decreases ^0000FFDiamond Dust^000000 cooldown time by additional 0.3 seconds.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24298#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Cluster Bomb^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24299#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +3%
_______________________
^0000FFFor each Refine Level^000000:
DEF +1 multiplied with total skill level of ^0033CCMinstrel^000000's exclusive skills:
^009900Echo Song, Harmonize and Windmill Rush^000000
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel
#
24300#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +3%
_______________________
^0000FFFor each Refine Level^000000:
DEF +1 multiplied with total skill level of ^0033CCWanderer^000000's exclusive skills:
^009900Moonlight Serenade, Swing Dance and Symphony of Lover^000000
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Wanderer
#
24301#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
When ^009900Enchant Blade^000000 is used:
^0000FFFor each Refine Level^000000:
Increases ASPD by 1% for 50 seconds.
_______________________
^0000FFRefine Level +7^000000:
When ^009900Enchant Blade^000000 is used:
Increases ASPD by 1 for 50 seconds.
_______________________
^0000FFRefine Level +9^000000:
When ^009900Enchant Blade^000000 is used:
Increases ASPD by additional 1 for 50 seconds.
_______________________
When equipped with ^990099Rune Knight Shadow Weapon^000000:
Decreases SP Consumption of ^009900Sonic Wave^000000 by 20%
Random chance to auto-cast Level 3 ^009900Ignition Break^000000 when dealing physical damage.
_______________________
When equipped with 2 types of ^990099Swordman Shadow^000000, ^990099Knight Shadow^000000 and ^990099Rune Knight Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24302#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Earth Drive^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Earth Drive^000000 by additional 5%.
_______________________
When equipped with ^990099Royal Guard Shadow Weapon^000000:
Decreases SP Consumption of ^009900Cannon Spear^000000 by 20%.
Enables the use of Level 3 ^0000FFChemical Protection Shield^000000.
_______________________
When equipped with 2 types of ^990099Swordman Shadow^000000, ^990099Crusader Shadow^000000 and ^990099Royal Guard Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24303#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Flame Launcher^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Flame Launcher^000000 by additional 5%.
_______________________
When equipped with ^990099Mechanic Shadow Weapon^000000:
Increases damage of ^009900Vulcan Arms^000000 by 20%.
Decreases SP Consumption of ^009900Flame Launcher^000000 by 20%.
_______________________
When equipped with 2 types of ^990099Merchant Shadow^000000, ^990099Blacksmith Shadow^000000 and ^990099Mechanic Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24304#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +3%
_______________________
DEF +1 multiplied with total skill level of ^0033CCGenetic^000000's related skills:
^009900Cart Tornado, Cart Cannon and Cart Boost^000000
_______________________
When equipped with ^990099Genetic Shadow Weapon^000000:
MaxHP +2%
Decreases ^009900Cart Tornado^000000 skill cooldown by 1 second.
Decreases Variable Casting Time of ^009900Cart Boost^000000 by 100%.
_______________________
When equipped with 2 types of ^990099Merchant Shadow^000000, ^990099Alchemist Shadow^000000 and ^990099Genetic Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24305#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Adoramus^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Adoramus^000000 by additional 5%.
_______________________
When equipped with ^990099Archbishop Shadow Weapon^000000:
Increases damage of ^009900Duple Light^000000 by 20%.
Decreases ^009900Adoramus^000000 skill cooldown by 1 second.
_______________________
When equipped with 2 types of ^990099Acolyte Shadow^000000, ^990099Priest Shadow^000000 and ^990099Archbishop Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24306#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Sky Net Blow^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 5%.
_______________________
When equipped with ^990099Sura Shadow Weapon^000000:
Increases damage of ^009900Rampage Blaster^000000 by 20%.
Decreases SP Consumption of ^009900Sky Net Blow^000000 by 20%.
_______________________
When equipped with 2 types of ^990099Acolyte Shadow^000000, ^990099Monk Shadow^000000 and ^990099Sura Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24307#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Dark Claw^000000 skill cooldown by 10 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Decreases ^009900Dark Claw^000000 skill cooldown by additional 2 seconds.
_______________________
When equipped with ^990099Guillotine Cross Shadow Weapon^000000:
Increases damage of ^009900Dark Illusion^000000 by 20%.
Random chance to auto-cast Level 1 ^009900Dark Claw^000000 when dealing physical damage.
_______________________
When equipped with 2 types of ^990099Thief Shadow^000000, ^990099Assassin Shadow^000000 and ^990099Guillotine Cross Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24308#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
When ^009900Auto Shadow Spell^000000 is used:
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%) for 50 seconds.
_______________________
^0000FFRefine Level +7^000000:
Random chance to increase ASPD by 1 for 50 sec when using ^009900Auto Shadow Spell^000000.
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase ASPD by 1 for 50 sec when using ^009900Auto Shadow Spell^000000.
_______________________
When equipped with ^990099Shadow Chaser Shadow Weapon^000000:
Increases damage of ^009900Triangle Shot^000000 by 20%.
ATK +2%
MATK +2%
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with 2 types of ^990099Thief Shadow^000000, ^990099Rogue Shadow^000000 and ^990099Shadow Chaser Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24309#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Earth Strain^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Earth Strain^000000 by additional 5%.
_______________________
When equipped with ^990099Warlock Shadow^000000:
Decreases ^009900Life Drain^000000 cooldown by 1 second.
Decreases ^009900Earth Strain^000000 cooldown by 4 seconds.
_______________________
When equipped with 2 types of ^990099Mage Shadow^000000, ^990099Wizard Shadow^000000 and ^990099Warlock Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24310#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Earth Grave^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
Decreases ^009900Earth Grave^000000 skill cooldown by additional 0.3 seconds.
_______________________
When equipped with ^990099Sorcerer Shadow Weapon^000000:
Increases damage of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by 20%.
_______________________
When equipped with 2 types of ^990099Mage Shadow^000000, ^990099Sage Shadow^000000 and ^990099Sorcerer Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24311#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Aimed Bolt^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases SP Consumption of ^009900Aimed Bolt^000000 by additional 5%.
_______________________
When equipped with ^990099Ranger Shadow Weapon^000000:
Increases damage of ^009900Cluster Bomb^000000 and ^009900Aimed Bolt^000000 by 20%.
_______________________
When equipped with 2 types of ^990099Archer Shadow^000000, ^990099Hunter Shadow^000000 and ^990099Ranger Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24312#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxSP +3%
_______________________
^0000FFFor each Refine Level^000000:
MDEF +1 multiplied by every 5 skill levels of ^0033CCMinstrel^000000's exclusive skills:
^009900Echo Song, Harmonize and Windmill Rush^000000
_______________________
When equipped with ^990099Minstrel Shadow Weapon^000000:
MaxHP +2%
MaxSP +2%
For each 2 Level of ^009900Lesson^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with 2 types of ^990099Archer Shadow^000000, ^990099Bard Shadow^000000 and ^990099Minstrel Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel
#
24313#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxSP +3%
_______________________
MDEF +1 multiplied by every 5 skill levels of ^0033CCWanderer^000000's exclusive skills:
^009900Moonlight Serenade, Swing Dance and Symphony of Lover^000000
_______________________
When equipped with ^990099Wanderer Shadow Weapon^000000:
MaxHP +2%
MaxSP +2%
For each 2 Level of ^009900Lesson^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with 2 types of ^990099Archer Shadow^000000, ^990099Dancer Shadow^000000 and ^990099Wanderer Shadow^000000 Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Wanderer
#
24314#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ASPD +1
_______________________
For each Level of ^009900Ninja Training^000000:
ATK +3.
_______________________
When ^009900Ninja Aura^000000 is used:
ASPD +1 for 50 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical and magical defense of ^FF0000Normal^000000 class by 4%.
_______________________
^0000FFRefine Level +7^000000:
Ignores physical and magical defense of ^FF0000Normal^000000 class by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Ignores physical and magical defense of ^FF0000Normal^000000 class by additional 10%.
_______________________
When equipped with ^990099Ninja Shadow Weapon^000000:
All Basic Stats +3
MaxHP +2%
MaxSP +2%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Ninja
#
24315#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
MATK +3%
_______________________
For each Level of ^009900Peaceful Break^000000:
Ignores physical defense of ^FF0000Normal^000000 class by 3%.
_______________________
For each Level of ^009900Happy Break^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 3%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical and magical defense of ^FF0000Normal^000000 class by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
MATK +3%
_______________________
When equipped with ^990099Taekwon Shadow Weapon^000000:
All Basic Stats +3
MaxHP +2%
MaxSP +2%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Taekwon
#
24316#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
When ^009900Arclouse Dash^000000 is used on yourself:
ASPD +1 for 50 seconds.
_______________________
For each Level of ^009900Lunatic Carrot Beat^000000:
Decreases ^009900Lunatic Carrot Beat^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by additional 5%.
_______________________
When equipped with ^990099Doram Physical Shadow Weapon^000000:
All Basic Stats +3
MaxHP +2%
MaxSP +2%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
24317#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
When using ^009900Bunch of Shrimp^000000:
Recovers SP by 5 every 5 second for 30 seconds.
_______________________
For each Level of ^009900Catnip Meteor^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 0.1 second.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Catnip Meteor^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 5%.
_______________________
When equipped with ^990099Doram Magical Shadow Weapon^000000:
All Basic Stats +3
MaxHP +2%
MaxSP +2%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
24318#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +1000
MaxSP +200
_______________________
For each Level of ^009900Double Attack^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each Level of ^009900Owl's Eye^000000:
Decreases Variable Casting Time by 2%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
MATK +3%
_______________________
When equipped with ^990099Super Novice Shadow Weapon^000000:
All Basic Stats +3
MaxHP +2%
MaxSP +2%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Novice
#
24319#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Critical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Critical +1
_______________________
For each Level of ^009900Single Action^000000:
Critical +2
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 3%.
_______________________
When equipped with ^990099Gunslinger Shadow Weapon^000000:
All Basic Stats +3
MaxHP +2%
MaxSP +2%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Gunslinger
#
24320#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +5
ATK +1%
MATK +1%
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
MATK +1%
_______________________
When equipped with ^990099Hasty Shadow Armor^000000:
FLEE +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24321#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%
_______________________
When equipped with ^990099Bearer's Shadow Weapon^000000, ^990099Bearer's Shadow Armor^000000, ^990099Bearer's Shadow Shield^000000, ^990099Bearer's Shadow Shoes^000000 and ^990099Bearer's Shadow Earring^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -60%
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24322#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
Decreases SP Consumption by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Gemstone Shadow Weapon^000000, ^990099Gemstone Shadow Armor^000000, ^990099Gemstone Shadow Shield^000000, ^990099Gemstone Shadow Shoes^000000 and ^990099Gemstone Shadow Pendant^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Removes Gemstone requirement from certain skills.
Increases SP Consumption by 100%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24323#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
MATK +1%
_______________________
Decreases SP Consumption by 1%.
_______________________
When equipped with ^990099Spell Flow Shadow Armor^000000 and ^990099Spell Flow Shadow Shoes^000000:
Skill casting cannot be interrupted.
_______________________
Increases SP Consumption by 40%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24324#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +1%
_______________________
Increases SP Recovery Rate by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +1%
_______________________
When equipped with ^990099Spiritual Shadow Earring^000000 and ^990099Spiritual Shadow Pendant^000000:
1% chance to absorb 1% physical damage into SP when dealing physical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
Additional 1% of the damage absorbed into SP.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24325#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
ATK +1%
_______________________
^0000FFRefine Level +7^000000:
ATK +1%
_______________________
When equipped with ^990099Malicious Shadow Shield^000000 and ^990099Malicious Shadow Shoes^000000:
4% chance to absorb 2% physical damage into HP when dealing physical damage.
_______________________
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
Additional 1% of the damage absorbed into HP.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24326#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
LUK +1
_______________________
^0000FFFor each Refine Level^000000:
HIT +1
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCThief^000000, ^0033CCTaekwon^000000 and ^0033CCStar Gladiator^000000:
ATK +15
_______________________
When equipped by ^0033CCMerchant^000000, ^0033CCArcher^000000 and ^0033CCGunslinger^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000 and ^0033CCSoul Linker^000000:
MATK +15
_______________________
When equipped by ^0033CCNovice^000000 and ^0033CCDoram^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
MaxHP +1000
_______________________
When equipped with ^990099Sigrun Shadow Shield^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+17^000000:
The effect of bonus stats increased by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24327#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
VIT +1
_______________________
^0000FFFor each Refine Level^000000:
DEF +5
MDEF +1
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCThief^000000, ^0033CCTaekwon^000000 and ^0033CCStar Gladiator^000000:
ASPD +1
_______________________
When equipped by Merchant, Archer and Gunslinger:
FLEE +15
_______________________
When equipped by ^0033CCMage^000000, ^0033CCAcolyte^000000, ^0033CCNinja^000000 and ^0033CCSoul Linker^000000:
MaxSP +2%
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped by ^0033CCNovice^000000 and ^0033CCDoram^000000:
Decreases Variable Casting Time by 5%.
MaxSP +300
_______________________
When equipped with ^990099Sigrun Shadow Armor^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+17^000000:
The effect of bonus stats increased by 100%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Gunslinger
#
24328#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +5
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 race monster (except player) by 1%.
_______________________
When equipped with ^990099Executioner Shadow Earring^990099 and ^990099Executioner Shadow Pendant^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores 100% physical defense of ^FF0000Demi-Human^000000 race (Except Player).
_______________________
When equipped with ^008800Force Shadow Earring^000000 and ^008800Force Shadow Pendant^000000:
ATK +10
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
ATK +1%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
ATK +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24329#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MATK +5
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores 1% magical defense of ^FF0000Demi-Human^000000 race monster (Except Player).
_______________________
When equipped with ^008800Tempest Shadow Earring^000000 and ^008800Tempest Shadow Pendant^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores 100% magical defense of ^FF0000Demi-Human^000000 race (Except Player).
_______________________
When equipped with ^008800Spiritual Shadow Earring^000000 and ^008800Spiritual Shadow Pendant^000000:
MATK +10
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
MATK +1%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MATK +1%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24330#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
INT +3
_______________________
Increases SP Recovery Rate by 20%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Caster Shadow Shoes^000000 and ^990099Caster Shadow Shield^000000:
Decreases SP Consumption by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24331#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
VIT +3
_______________________
Increases HP Recovery Rate by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Reload Shadow Shoes^000000 and ^990099Reload Shadow Shield^000000:
Decreases After Skill Delay by additional 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24332#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 1%.
_______________________
When equipped with ^990099Critical Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24333#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
^0000FFRefine Level +7^000000:
Critical +2
_______________________
^0000FFRefine Level +9^000000:
Critical +2
_______________________
When equipped with ^990099Critical Shadow Shield^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24334#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFRefine Level +2^000000:
Random chance to auto-cast Level (RefineLv/2) ^009900Lightning Bolt^000000, ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 or ^009900Earth Spike^000000 when dealing melee physical attacks.
_______________________
^0000FFFor each Refine Level^000000:
Increases the chance by 0.1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24335#
A pair of gloves that can draw the wearer's potential ability.
_______________________
HIT +5
_______________________
Decreases SP Consumption by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Gemstone Shadow Shield II^000000 and ^990099Gemstone Shadow Earring II^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Nullifies gemstone requirement of certain skills.
Increases SP Consumption by 70%.
_______________________
^0000FFFor each Refine Levels^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24336#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +5
_______________________
Decreases SP Consumption by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption by additional 1%.
_______________________
When equipped with ^990099Gemstone Shadow Weapon II^000000 and ^990099Gemstone Shadow Earring II^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Nullifies gemstone requirement of certain skills.
Increases SP Consumption by 70%.
_______________________
^0000FFFor each Refine Levels^000000 of ^0000FFentire set^000000:
Decreases SP Consumption by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24337#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +1%
MDEF +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%
_______________________
When equipped with ^990099Bearer's Shadow Pendant II^000000 and ^990099Bearer's Shadow Shoes II^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -35%
_______________________
^0000FFFor each Refine Levels^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24338#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxSP +50
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%
_______________________
When equipped with ^990099Bearer's Shadow Armor II^000000 and ^990099Bearer's Shadow Pendant II^000000:
All Basic Stats +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Enables unlimited effect of ^009900Endure^000000.
MaxHP -35%
_______________________
^0000FFFor each Refine Levels^000000 of ^0000FFentire set^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24339#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
^0000FFFor each Refine Level^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24340#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
^0000FFFor each Refine Level^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24341#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of all monsters by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all monsters by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all monsters by additional 2%.
_______________________
When equipped with ^990099All Races Shadow Shield^000000:
Increases experience gained from defeating monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24342#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases damage taken from all monster races by 1%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from all monster races by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from all monster races by additional 1%.
_______________________
When equipped with ^990099All Races Shadow Shoes^000000:
Increases experience gained from defeating monsters by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24343#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 1%.
_______________________
When equipped with ^990099Blitz Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MDEF +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
ASPD +1
Decreases After Skill Delay by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24344#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +25
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +5
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Blitz Shadow Weapon^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
MDEF +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
ASPD +1
Decreases After Skill Delay by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24345#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24346#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24347#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 (except Player) and ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 (except Player) and ^FF0000Undead^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Shoes^000000 and ^990099Tempest Shadow Shield^000000:
MDEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Demi-Human^000000 (except Player) and ^FF0000Undead^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24348#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Shoes^000000 and ^990099Tempest Shadow Shield^000000:
MDEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24349#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Formless^000000 and ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Formless^000000 and ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Shoes^000000 and ^990099Tempest Shadow Shield^000000:
MDEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Formless^000000 and ^FF0000Dragon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24350#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Shoes^000000 and ^990099Tempest Shadow Shield^000000:
MDEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24351#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Shoes^000000 and ^990099Tempest Shadow Shield^000000:
MDEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores magical defense of enemies of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24352#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Stone Curse^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24353#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Sleep^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24354#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Silence^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Silence^000000 status.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24355#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Blind^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Blind^000000 status.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24356#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Frozen^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24357#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Bleeding^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Bleeding^000000 status.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24358#
A pair of gloves that can draw the wearer's potential ability.
_______________________
DEF +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases resistance against ^663399Stun^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24359#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +1
_______________________
^0000FFFor each Refine Level^000000:
Increases resistance against ^663399Curse^000000 status by 1%.
_______________________
When equipped with ^990099Stability Shadow Shield^000000:
DEF +50
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Prevents ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24360#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +150
_______________________
When equipped with ^990099Tension Shadow Earring^000000 and ^990099Tension Shadow Pendant^000000:
2% chance to restore 100 HP per second for 5 seconds when dealing physical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
Increases trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases restored HP by 400.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24361#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +1%
ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +50
_______________________
When equipped with ^990099Tension Shadow Weapon^000000 and ^990099Tension Shadow Pendant^000000:
2% chance to restore 100 HP per second for 5 seconds when dealing physical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
Increases trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases restored HP by 400.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24362#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
When equipped with ^990099Tension Shadow Weapon^000000 and ^990099Tension Shadow Earring^000000:
2% chance to restore 100 HP per second for 5 seconds when dealing physical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+10^000000:
Increases trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases restored HP by 400.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24363#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +150
_______________________
When equipped with ^990099Elegant Shadow Earring^000000 and ^990099Elegant Shadow Pendant^000000:
1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases restored HP by 150.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24364#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +1%
MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +50
_______________________
When equipped with ^990099Elegant Shadow Weapon^000000 and ^990099Elegant Shadow Pendant^000000:
1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases restored HP by 150.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24365#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 1%.
_______________________
When equipped with ^990099Elegant Shadow Weapon^000000 and ^990099Elegant Shadow Earring^000000:
1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases restored HP by 150.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24366#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
When equipped with ^990099Healing Shadow Weapon^000000 and ^990099Healing Shadow Shoes^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 15%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24367#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
When equipped with ^990099Healing Shadow Weapon^000000 and ^990099Healing Shadow Shield^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 15%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24368#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases HP Recovery Rate by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases HP Recovery Rate by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases HP Recovery Rate by additional 20%.
_______________________
When equipped with ^990099Restore Shadow Pendant^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases HP and SP Recovery Rate by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24369#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases SP Recovery Rate by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases SP Recovery Rate by additional 20%.
_______________________
When equipped with ^990099Restore Shadow Earring^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases HP and SP Recovery Rate by 50%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24370#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 3%.
_______________________
When equipped with ^990099Mortal Blow Shadow Earring^000000 and ^990099Mortal Blow Shadow Pendant^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases Critical Damage by additional 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
ASPD +3
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24371#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24372#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24373#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24374#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24375#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 (except Player) and ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 (except Player) and ^FF0000Undead^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Shield^000000 and ^990099Penetration Shadow Shoes^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 (except Player) and ^FF0000Undead^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24376#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Shield^000000 and ^990099Penetration Shadow Shoes^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24377#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Formless^000000 and ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Formless^000000 and ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Shield^000000 and ^990099Penetration Shadow Shoes^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Formless^000000 and ^FF0000Dragon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24378#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Brute^000000 (except Player) and ^FF0000Plant^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Brute^000000 (except Player) and ^FF0000Plant^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Shield^000000:
^990099Penetration Shadow Shoes^000000
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Brute^000000 (except Player) and ^FF0000Plant^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24379#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Shield^000000 and ^990099Penetration Shadow Shoes^000000:
DEF +5
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Ignores physical defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24380#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxSP +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +15
_______________________
When equipped with ^990099Sentimental Shadow Earring^000000 and ^990099Sentimental Shadow Pendant^000000:
1% chance to restore 10 SP for 5 seconds when dealing physical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases the trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases total of restored SP by 20.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24381#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +1%
ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +5
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24382#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +5
_______________________
Increases SP Recovery Rate by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases SP Recovery Rate by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24383#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxSP +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +15
_______________________
When equipped with ^990099Enchanting Shadow Earring^000000 and ^990099Enchanting Shadow Pendant^000000:
1% chance to restore 10 SP for 5 seconds when dealing magical attacks.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+15^000000:
Increases the trigger rate by 1%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
Increases total of restored SP by 20.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24384#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +1%
MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +5
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24385#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +5
_______________________
Increases SP Recovery Rate by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases SP Recovery Rate by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24386#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of all size monsters by 1%.
Decreases damage taken from all size monsters by 1%.
_______________________
^0000FFRefine Level +10^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24387#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
INT +2
_______________________
When equipped with ^990099Beginner's Shadow Armor^000000, ^990099Beginner's Shadow Weapon^000000, ^990099Beginner's Shadow Shield^000000, ^990099Beginner's Shadow Shoes^000000, ^990099Beginner's Shadow Earring^000000 and ^990099Beginner's Shadow Pendant^000000:
Ignores physical and magical defense of all monsters, except ^0033CCPlayers^000000, by 20%.
_______________________
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000 (up to +30):
Ignores physical and magical defense of all monsters, except ^0033CCPlayers^000000, by additional 1%.
_______________________
^CC6600Base Level^000000 at least ^0000FF125^000000:
Ignores physical and magical defense of all monsters, except ^0033CCPlayers^000000, by additional 3%.
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
Ignores physical and magical defense of all monsters, except ^0033CCPlayers^000000, by additional 3%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24388#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
VIT +2
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24389#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
AGI +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24390#
A pair of gloves that can draw the wearer's potential ability.
_______________________
STR +2
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24391#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24392#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
LUK +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24393#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24394#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +200
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24395#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +20
_______________________
^0000FFRefine Level +7^000000:
ATK +2%
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
_______________________
When equipped with ^990099Physical Shadow Shield^000000 and ^990099Physical Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
ATK +2%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
ATK +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24396#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24397#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxSP +100
_______________________
^0000FFRefine Level +7^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +3%
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24398#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +20
_______________________
^0000FFRefine Level +7^000000:
MATK +2%
_______________________
^0000FFRefine Level +9^000000:
MATK +3%
_______________________
When equipped with ^990099Magical Shadow Shield^000000 and ^990099Magical Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
MATK +1
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
MATK +2%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+25^000000:
MATK +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24399#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +50
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +20 
_______________________
When equipped with ^990099Hard Champion Shadow Shoes^000000:
DEF +50
MaxHP +2%
MaxSP +2%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+16^000000:
DEF +50
MaxHP +2%
MaxSP +2%
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24400#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +200
MaxSP +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24401#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +15
HIT +15
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
HIT +15
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24402#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Heat Barrel^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by additional 1 second.
_______________________
When equipped with ^990099Rebellion Shadow Shoes^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by additional 4 seconds.
Decreases ^009900Hammer of God^000000 skill cooldown by 2 seconds.
_______________________
When equipped with 2 types of ^990099Gunslinger Shadow^000000 or ^990099Rebellion Shadow^000000 Equipment:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
24403#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Swirling Petal^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 5%.
_______________________
When equipped with ^990099Kagerou Shadow Shoes^000000:
Increases Ranged Physical Damage by 5%.
Decreases ^009900Cross Slash^000000 skill cooldown by 1 second.
_______________________
When equipped with 2 types of ^990099Ninja Shadow^000000 or ^990099Kagerou Shadow^000000 Equipment:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
24404#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 5%.
_______________________
When equipped with ^990099Oboro Shadow Shoes^000000:
Increases damage of ^FF0000Fire^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 elemental magic attacks by 5%.
Decreases ^009900Illusion - Shadow^000000 skill cooldown by 3 seconds.
_______________________
When equipped with 2 types of ^990099Ninja Shadow^000000 or ^990099Oboro Shadow^000000 Equipment:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
24405#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hammer of God^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Hammer of God^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
24406#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Kunai Splash^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Kunai Splash^000000 by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
24407#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Illusion - Shadow^000000 skill cooldown by 2 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Illusion - Shadow^000000 skill cooldown by additional 1 second.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
24408#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Picky Peck^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 3%.
_______________________
When equipped with ^990099Doram Physical Shadow Shoes^000000:
Decreases ^009900Lunatic Carrot Beat^000000 skill cooldown by 3 seconds.
_______________________
When equipped with ^990099Doram Physical Weapon^000000, ^990099Doram Physical Shield^000000 and ^990099Doram Physical Shoes^000000:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
24409#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Hiss^000000 skill cooldown by 3 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Hiss^000000 skill cooldown by additional 3 seconds.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
24410#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Catnip Meteor^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 by 3%.
_______________________
When equipped with ^990099Doram Magical Shadow Shoes^000000:
Decreases ^009900Silvervine Stem Spear^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Doram Magical Weapon^000000, ^990099Doram Magical Shield^000000 and ^990099Doram Magical Shoes^000000:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
Ignores physical and magical defense of ^FF0000Normal^000000 class by 50%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
24411#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Chattering^000000 skill cooldown by 3 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Chattering^000000 skill cooldown by additional 3 seconds.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
24412#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900New Moon Kick^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Full Moon Kick^000000 by 3%.
_______________________
When equipped with ^990099Star Emperor Shadow Shoes^000000:
Decreases ^009900Sun Moon Star Record^000000 skill cooldown by 2 seconds.
_______________________
When equipped with 2 types of ^990099Taekwon Shadow^000000 or ^990099Star Emperor Shadow^000000 Equipment:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
24413#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Sun Moon Star Record^000000 skill cooldown by 3 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Sun Moon Star Record^000000 skill cooldown by additional 3 seconds.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
24414#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Eswhoo^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Espa^000000 by 3%.
_______________________
When equipped with ^990099Soul Reaper Shadow Shoes^000000:
Decreases ^009900Soul Harvest^000000 skill cooldown by 2 seconds.
_______________________
When equipped with 2 types of ^990099Taekwon Shadow^000000 or ^990099Soul Reaper Shadow^000000 Equipment:
All Basic Stats +7
MaxHP +3%
MaxSP +3%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
24415#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Soul Harvest^000000 skill cooldown by 3 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Soul Harvest^000000 skill cooldown by additional 1 second.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
24416#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24417#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ASPD +1
_______________________
When equipped with ^990099Temporal Transcendent Weapon^000000, ^990099Temporal Transcendent Shield^000000, ^990099Temporal Transcendent Shoes^000000, ^990099Temporal Transcendent Earring^000000 and ^990099Temporal Transcendent Pendant^000000:
ASPD +2
Decreases Variable Casting Time by 10%.
Ignores physical and magical defense of all monsters, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24418#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24419#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24420#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +15
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24421#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +15
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24423#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Armor^000000, ^990099Tempest Shadow Shield^000000, ^990099Tempest Shadow Shoes^000000, ^990099Tempest Shadow Earring^000000 and ^990099Tempest Shadow Pendant^000000:
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+54^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 20%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24424#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24425#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases physical and Magic Damage against enemies of every size by 2%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
^0000FFRefine Level +7^000000:
Increases physical and magic damage to enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases physical and magic damage to enemies of every size by additional 3%.
_______________________
When equipped with ^32CD32Perfect Size Shadow Armor^000000:
MaxHP +2%, MaxSP +2%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24426#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases physical and magic damage from enemies of every size by 2%.
_______________________
^0000FFFor each Refine Level^000000:
DEF +10
_______________________
^0000FFRefine Level +7^000000:
Decreases physical and magic damage from enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases physical and magic damage from enemies of every size by additional 3%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24427#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignore magic defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignore magic defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Earring^000000 and ^990099Tempest Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignore magic defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24428#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignore magic defense of ^777777Ghost^000000 elemental and ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignore magic defense of ^777777Ghost^000000 elemental and ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Earring^000000 and ^990099Tempest Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignore magic defense of ^777777Ghost^000000 elemental and ^FF0000Dragon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24429#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignore magic defense of ^FF0000Animal^000000 (except players) and ^FF0000Plant^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignore magic defense of ^FF0000Animal^000000 (except players) and ^FF0000Plant^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Earring^000000 and ^990099Tempest Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignore magic defense of ^FF0000Animal^000000 (except players) and ^FF0000Plant^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24430#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignore magic defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignore magic defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Earring^000000 and ^990099Tempest Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignore magic defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24431#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignore magic defense of ^FF0000Demi-Human^000000 (except Players) and ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignore magic defense of ^FF0000Demi-Human^000000 (except Players) and ^FF0000Undead^000000 race by additional 1%.
_______________________
When equipped with ^990099Tempest Shadow Earring^000000 and ^990099Tempest Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignore magic defense of ^FF0000Demi-Human^000000 (except Players) and ^FF0000Undead^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24432#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Normal^000000 class by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Armor^000000, ^990099Penetration Shadow Shield^000000, ^990099Penetration Shadow Shoes^000000, ^990099Penetration Shadow Earring^000000 and ^990099Penetration Shadow Pendant^000000:
If^0000FFtotal Refine Level^000000 is ^0000FF+54 or higher^000000:
Ignores physical defense of ^FF0000Normal^000000 class by additional 20%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24433#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of ^FF0000Normal^000000 class by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Normal^000000 class by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24434#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Demi-Human^000000 (except Players) and ^FF0000Undead^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 (except Players) and ^FF0000Undead^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Earring^000000 and ^990099Penetration Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignores physical defense of ^FF0000Demi-Human^000000 (except Players) and ^FF0000Undead^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24435#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Earring^000000 and ^990099Penetration Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignores physical defense of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24436#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Animal^000000 (except players) and ^FF0000Plant^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Animal^000000 (except players) and ^FF0000Plant^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Earring^000000 and ^990099Penetration Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignores physical defense of ^FF0000Animal^000000 (except players) and ^FF0000Plant^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24437#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^777777Ghost^000000 elemental and ^FF0000Dragon^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^777777Ghost^000000 elemental and ^FF0000Dragon^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Earring^000000 and ^990099Penetration Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignores physical defense of ^777777Ghost^000000 elemental and ^FF0000Dragon^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24438#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Ignores physical defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by additional 1%.
_______________________
When equipped with ^990099Penetration Shadow Earring^000000 and ^990099Penetration Shadow Pendant^000000:
MATK +5
_______________________
^0000FFIf Refine Level is total ^0000FF+25 or higher^000000:
Ignores physical defense of ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 100%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24439#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +1%
MATK +1%
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
DEF +15
FLEE +15
_______________________
^0000FFRefine Level +10^000000:
Increases Movement Speed.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
#
24440#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Sonic Wave^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24441#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increased Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increased Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increased Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Sonic Shadow Armor^000000 and ^990099Sonic Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Sonic Wave^000000 by 1%.
_______________________
When equipped with ^990099Rune Knight Shadow Weapon^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24442#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Sonic Wave^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Sonic Wave^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24443#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Physical melee attacks have a low chance to auto-cast Level 3 ^009900Ignition Break^000000.
(If you have learned a higher Level, auto-cast that instead.)
_______________________
^0000FFRefine Level +7^000000:
Increases the chance to auto-cast ^009900Ignition Break^000000 by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases the chance to auto-cast ^009900Ignition Break^000000 by additional 2%.
_______________________
When equipped with ^990099Ignition Shadow Pendant^000000 and ^990099Ignition Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Ignition Break^000000 by 1%.
_______________________
When equipped with ^990099Rune Knight Shadow Shield^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24444#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Ignition Break^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Ignition Break^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24445#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Ignition Break^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by additional 0.1 seconds.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24446#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Dragon Breath - Water^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragon Breath - Water^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24447#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Cold Breath Shadow Armor^000000 and ^990099Cold Breath Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Rune Knight Shadow Weapon^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Dragon Breath - Water^000000 by 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24448#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Dragon Breath - Water^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Dragon Breath - Water^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24449#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Fire Breath Shadow Pendant^000000 and ^990099Fire Breath Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
MaxHP and MaxSP by 1%.
_______________________
When equipped with ^990099Rune Knight Shadow Weapon^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Dragon Breath^000000 by 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24450#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Dragon Breath^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragon Breath^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24451#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Dragon Breath^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Dragon Breath^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Rune Knight
#
24452#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cluster Bomb^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24453#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cluster Bomb^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 4%.
_______________________
When equipped with ^990099Cluster Shadow Armor^000000 and ^990099Cluster Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Cluster Bomb^000000 by 1%.
_______________________
When equipped ^990099Ranger Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24454#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cluster Bomb^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24455#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Aimed Shadow Pendant^000000 and ^990099Aimed Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Aimed Bolt^000000 by 1%.
_______________________
When equipped with ^990099Ranger Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24456#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Aimed Bolt^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24457#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by additional 2%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24458#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Arrow Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24459#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Arrow Shadow Armor^000000 and ^990099Arrow Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Arrow Storm^000000 by 1%.
_______________________
When equipped with ^990099Ranger Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24460#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Arrow Storm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Arrow Storm^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24461#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Shooting Shadow Pendant^000000 and ^990099Shooting Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases Critical Damage by 1%.
_______________________
When equipped with ^990099Ranger Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24462#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Sharp Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24463#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Sharp Shooting^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Sharp Shooting^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Ranger
#
24464#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Axe Tornado^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24465#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Tornado Shadow Armor^000000 and ^990099Tornado Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Mechanic Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24466#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Axe Tornado^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Axe Tornado^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24467#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Boomerang Shadow Pendant^000000 and ^990099Pendant Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Axe Boomerang^000000 by 1%.
_______________________
When equipped with ^990099Mechanic Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24468#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Axe Boomerang^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24469#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Axe Boomerang^000000 skill cooldown by 0.1 second.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Decreases ^009900Axe Boomerang^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24470#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Vulcan Arm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24471#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Vulcan Shadow Armor^000000 and ^990099Vulcan Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Vulcan Arm^000000 by 1%.
_______________________
When equipped with ^990099Mechanic Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24472#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Vulcan Arm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Vulcan Arm^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24473#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Arm Shadow Pendant^000000 and ^990099Arm Shadow Earring^000000:
^0000FFFor each 2 Refine Levels ^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Arm Cannon^000000 by 1%.
_______________________
When equipped with ^990099Mechanic Shadow Shield^000000:
^0000FFFor each 2 Refine Levels ^000000 of ^0000FFentire set^000000:
Decreases Variable Casting Time by 1.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24474#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Arm Cannon^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24475#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Arm Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Arm Cannon^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
24476#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Rampage Blaster^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24477#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Rampage Shadow Armor^000000 and ^990099Rampage Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Rampage Blaster^000000 by 1%.
_______________________
When equipped with ^990099Sura Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24478#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Rampage Blaster^000000 skill cooldown by 0.1 second.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24479#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Sky Blow Shadow Pendant^000000 and ^990099Sky Blow Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Sky Net Blow^000000 by 1%.
_______________________
When equipped with ^990099Sura Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24480#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Sky Net Blow^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24481#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +2%
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24482#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Knuckle Arrow^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24483#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Knuckle Arrow Shadow Armor^000000 and ^990099Knuckle Arrow Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Sura Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24484#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24485#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Tiger Cannon Shadow Pendant^000000 and ^990099Tiger Cannon Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
MaxHP and Max SP +1%
_______________________
When equipped with ^990099Sura Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24486#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Tiger Cannon^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24487#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Tiger Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Tiger Cannon^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Sura
#
24488#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Duple Light^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24489#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 1% and Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases physical and magical ^777777Holy^000000 elemental damage against all sizes by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases physical and magical ^777777Holy^000000 elemental damage against all sizes by additional 2%.
_______________________
When equipped with ^990099Duplex Shadow Armor^000000 and ^990099Duplex Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Duple Light^000000 by 1%.
_______________________
When equipped with ^990099Arc Bishop Shadow Weapon^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24490#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Critical Damage by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24491#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 4%.
_______________________
When equipped with ^990099Adora Shadow Pendant^000000 and ^990099Adora Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Adoramus^000000 by 1%.
_______________________
When equipped with ^990099Arc Bishop Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24492#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24493#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Adoramus^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Adoramus^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24494#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Judex^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Judex^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24495#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 4%.
_______________________
When equipped with ^990099Judex Shadow Armor^000000 and ^990099Judex Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Adoramus^000000 by 1%.
_______________________
When equipped with ^990099Arc Bishop Shadow Weapon^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24496#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage against all sizes by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against all sizes by 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Arc Bishio
#
24497#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 4%.
_______________________
When equipped with ^990099Magnus Shadow Pendant^000000 and ^990099Magnus Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 1%.
_______________________
When equipped with ^990099Arc Bishop Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24498#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Magnus Exorcismus^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24499#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Magnus Exorcismus^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Magnus Exorcismus^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
24500#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24501#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Rainstorm Shadow Armor^000000 and ^990099Rainstorm Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 1%.
_______________________
When equipped with ^990099Minstrel Shadow Weapon^000000 or ^990099Wanderer Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24502#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24503#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Arrow Vulcan Shadow Pendant^000000 and ^990099Arrow Vulcan Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 1%.
_______________________
When equipped with ^990099Minstrel Shadow Shield^000000 or ^990099Wanderer Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24504#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24505#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Arrow Vulcan^000000 skill cooldown by 0.1 second.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Arrow Vulcan^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24506#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Metallic Sound^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24507#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 4%.
_______________________
When equipped with ^990099Metallic Shadow Armor^000000 and ^990099Metallic Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Metallic Sound^000000 by 1%.
_______________________
When equipped with ^990099Minstrel Shadow Weapon^000000 or ^990099Wanderer Shadow Weapon^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24508#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Metallic Sound^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Metallic Sound^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24509#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 4%.
_______________________
When equipped with ^990099Reverberation Shadow Armor^000000 and ^990099Reverberation Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Reverberation^000000 by 1%.
_______________________
When equipped with ^990099Minstrel Shadow Shield^000000 or ^990099Wanderer Shadow Shield^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24510#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Reverberation^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Reverberation^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24511#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Reverberation^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Reverberation^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Minstrel and Wanderer
#
24512#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Jack Frost^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Jack Frost^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24513#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 4%.
_______________________
When equipped with ^990099Jack Shadow Armor^000000 and ^990099Jack Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Jack Frost^000000 by 1%.
_______________________
When equipped with ^990099Warlock Shadow Weapon^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24514#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Jack Frost^000000 skill cooldown by 0.1 second.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Jack Frost^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24515#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by additional 4%.
_______________________
When equipped with ^990099Strain Shadow Pendant^000000 and ^990099Strain Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Earth Strain^000000 by 1%.
_______________________
When equipped with ^990099Warlock Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24516#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Earth Strain^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Earth Strain^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24517#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Earth Strain^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24518#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Crimson Rock^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Crimson Rock^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24519#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 4%.
_______________________
When equipped with ^990099Crimson Shadow Armor^000000 and ^990099Crimson Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Crimson Rock^000000 by 1%.
_______________________
When equipped with ^990099Warlock Shadow Weapon^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24520#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Crimson Rock^000000 by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Crimson Rock^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24521#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 4%.
_______________________
When equipped with ^990099Chain Shadow Pendant^000000 and ^990099Chain Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Chain Lightning^000000 by 1%.
_______________________
When equipped with ^990099Warlock Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24522#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Chain Lightning^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chain Lightning^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24523#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Chain Lightning^000000 by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Chain Lightning^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Warlock
#
24524#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Triangle Shot^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24525#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Triangle Shadow Armor^000000 and ^990099Triangle Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Shadow Chaser Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24526#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Triangle Shot^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Triangle Shot^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24527#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Physical melee attacks have a low chance to auto-cast ^009900Psychic Wave^000000 Lv.3.
_______________________
^0000FFRefine Level +7^000000:
Increases the chance to auto-cast ^009900Psychic Wave^000000 by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases the chance to auto-cast ^009900Psychic Wave^000000 by 2%.
_______________________
When equipped with ^990099Ignition Shadow Pendant^000000 and ^990099Ignition Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Psychic Wave^000000 by 1%.
_______________________
When equipped with ^990099Shadow Chaser Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24528#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Meteor Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Meteor Storm^000000 by additional 3%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24529#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by additional 2%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24530#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Fatal Menace^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 3%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24531#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Menace Shadow Armor^000000 and ^990099Menace Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Shadow Chaser Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24532#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Fatal Menace^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Fatal Menace^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24533#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Feint Shadow Pendant^000000 and ^990099Feint Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Feint Bomb^000000 by 1%.
_______________________
When equipped with ^990099Shadow Chaser Shadow Shield^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases Variable Casting Time by 1.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24534#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Feint Bomb^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24535#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Feint Bomb^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Feint Bomb^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
24536#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24537#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Rolling Shadow Armor^000000 and ^990099Rolling Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Rolling Cutter^000000 by 1%.
_______________________
When equipped with ^990099Guillotine Cross Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24538#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Rolling Cutter^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Rolling Cutter^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24539#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Physical melee attacks have a chance to increase critical damage by 10% and physical damage against all sizes by 10% for 5 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases the chance to increase critical damage by additional 5% and physical damage against all sizes by additional 5% for 5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases the duration of increased critical damage and physical damage against all sizes by additional 5 seconds.
_______________________
When equipped with ^990099Katar Shadow Pendant^000000 and ^990099Katar Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
ATK +1
_______________________
When equipped with ^990099Guillotine Cross Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24540#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Critical Damage by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24541#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of every size by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24542#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Counter Slash^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Counter Slash^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24543#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Slash Shadow Armor^000000 and ^990099Slash Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Guillotine Cross Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24544#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Counter Slash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Counter Slash^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24545#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Ripper Slasher Shadow Pendant^000000 and ^990099Ripper Slasher Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 1%.
_______________________
When equipped with ^990099Guillotine Cross Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24546#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Cross Ripper Slasher^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24547#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of every size by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
24548#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Diamond Dust^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24549#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 4%.
_______________________
When equipped with ^990099Dust Shadow Armor^000000 and ^990099Dust Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Diamond Dust^000000 by 1%.
_______________________
When equipped with ^990099Sorcerer Shadow Weapon^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24550#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Diamond Dust^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Diamond Dust^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24551#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by additional 4%.
_______________________
When equipped with ^990099Grave Shadow Pendant^000000 and ^990099Grave Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Earth Grave^000000 by 1%.
_______________________
When equipped with ^990099Sorcerer Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24552#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Earth Grave^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Earth Grave^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24553#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Earth Grave^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Earth Grave^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24554#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Psychic Wave^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24555#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 4%.
_______________________
When equipped with ^990099Psychic Shadow Armor^000000 and ^990099Psychic Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Psychic Wave^000000 by 1%.
_______________________
When equipped with ^990099Sorcerer Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24556#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Psychic Wave^000000 by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Psychic Wave^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24557#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 4%.
_______________________
When equipped with ^990099Varetyr Shadow Pendant^000000 and ^990099Varetyr Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Varetyr Spear^000000 by 1%.
_______________________
When equipped with ^990099Sorcerer Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24558#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Varetyr Spear^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24559#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases SP Consumption of ^009900Varetyr Spear^000000 by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Varetyr Spear^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
24560#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cart Tornado^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24561#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Tornado Shadow Armor^000000 and ^990099Tornado Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Cart Tornado^000000 by 1%.
_______________________
When equipped with ^990099Genetic Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24562#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases SP Consumption of ^009900Cart Tornado^000000 by 4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases SP Consumption of ^009900Cart Tornado^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24563#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Cannon Cart Shadow Pendant^000000 and ^990099Cannon Cart Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Cart Cannon^000000 by 1%.
_______________________
When equipped with ^990099Guillotine Cross Shadow Shield^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases Variable Casting Time by 1.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24564#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Cart Cannon^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24565#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of every size by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24566#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Spore Explosion^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spore Explosion^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24567#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Spore Bomb Shadow Armor^000000 and ^990099Spore Bomb Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Spore Explosion^000000 by 1%.
_______________________
When equipped with ^990099Genetic Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24568#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Spore Explosion^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Spore Explosion^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24569#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Crazy Shadow Pendant^000000 and ^990099Crazy Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Crazy Weed^000000 by 1%.
_______________________
When equipped with ^990099Genetic Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24570#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Crazy Weed^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24571#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Crazy Weed^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Crazy Weed^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Genetic
#
24572#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Over Brand^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Over Brand^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24573#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^99009Brand Shadow Armor^000000 and ^990099GBrand Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Royal Guard Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24574#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Over Brand^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 1.%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24575#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Chain Press Shadow Pendant^000000 and ^990099Chain Press Shadow Earring^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Shield Chain^000000 and ^009900Shield Press^000000 by 1%.
_______________________
When equipped with ^990099Royal Guard Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24576#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shield Press^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Press^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24577#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shield Chain^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Chain^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24578#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Banishing Point^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24579#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
When equipped with ^990099Banishing Cannon Shadow Armor^000000 and ^990099Banishing Cannon Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 1%.
_______________________
When equipped with ^990099Royal Guard Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24580#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24581#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 4%.
_______________________
When equipped with ^990099Magnus Shadow Pendant^000000 and ^990099Magnus Shadow Earring^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Genesis Ray^000000 by 1%.
_______________________
When equipped with ^990099Royal Guard Shadow Shield^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24582#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Genesis Ray^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24583#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases ^009900Genesis Ray^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by additional 0.1 second.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
24584#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
ASPD +1
_______________________
^0000CCType:^000000 Shadow Armor
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24585#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24586#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shadow Shoes
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24587#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +15
_______________________
^0000CCType:^000000 Shadow Earring
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24588#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +15
_______________________
^0000CCType:^000000 Shadow Pendant
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24589#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 0.5 seconds.
Physical attacks have a certain chance to auto cast Level 3 ^009900Ignition Break^000000. (If you learned a higher Level, it will auto cast that Level instead.)
Increases Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
24590#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Increases damage of ^009900Cannon Spear^000000 and ^009900Genesis Ray^000000 by 15%.
Increases Ranged Physical Damage by 15%.
ASPD +2
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
24591#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
Increases damage of ^009900Axe Tornado^000000 and ^009900Arm Cannon^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
24592#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Decreases Variable Casting Time by 10%.
Decreases ^009900Cart Tornado^000000 skill cooldown by 1 second.
Increases damage of ^009900Cart Cannon^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
24593#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Critical +10
Increases damage of ^009900Rolling Cutter^000000 and ^009900Counter Slash^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
24594#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Physical attacks have a certain chance to auto cast Level 3 ^009900Psychic Wave^000000. (If you learned a higher Level, it will auto cast that Level instead.)
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Increases damage of ^009900Triangle Shot^000000 and ^009900Fatal Menace^000000 by 15%.
Decreases After Skill Delay by 15%.
ASPD +2
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
24595#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 10%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Crimson Rock^000000 and ^009900Chain Lightning^000000 by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
24596#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 10%.
Decreases ^009900Diamond Dust^000000 skill cooldown by 4 seconds.
Increases damage of ^009900Psychic Wave^000000 and ^009900Diamond Dust^000000 by 15%.
Increases Magical Damage against all size enemies by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
24597#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Decreases ^009900Adoramus^000000 skill cooldown by 1 second.
Increases damage of ^009900Duple Light^000000 by 15%.
Increases Damage against all size enemies by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
24598#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 7.5 seconds.
Increases damage of ^009900Tiger Cannon^000000 and ^009900Rampage Blaster^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
24599#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Decreases After Skill Delay by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
24600#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 10%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Reverberation^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
24601#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
increases Ranged Physical Damage by additional 4%.
_______________________
When combined with ^990099Tail Dragon Shadow Shield^000000 and ^990099Tail Dragon Shadow Armor^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Dragon Tail^000000 by 1%.
_______________________
When combined with ^990099Rebellion Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24602#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Dragon Tail^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24603#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage against from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage against from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24604#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2000, MaxSP +200.
Increases Ranged Physical Damage by 7%.
_______________________
When combined with ^990099Flare Dance Shadow Pendant^000000 and ^990099Flare Dance Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Fire Dance^000000 by 1%.
_______________________
When combined with ^990099Rebellion Shadow Armor^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24605#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Fire Dance^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Fire Dance^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24606#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of on ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of on ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24607#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
increases Ranged Physical Damage by additional 4%.
_______________________
When combined with ^990099God Hammer Shadow Shield^000000 and ^990099God Hammer Shadow Armor^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Hammer of God^000000 by 1%.
_______________________
When combined with ^990099Rebellion Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24608#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hammer of God^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hammer of God^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24609#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of on all elemental monsters by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of on all elemental monsters by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24610#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Banishing Buster^000000 by 15%.
_______________________
When combined with ^990099Shatter Buster Shadow Pendant^000000 and ^990099Shatter Buster Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Shattering Storm^000000 and ^009900Banishing Buster^000000 damage by 1%.
_______________________
When combined with ^990099Rebellion Shadow Armor^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24611#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shattering Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shattering Storm^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24612#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Banishing Buster^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Banishing Buster^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24613#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
When combined with ^990099Trip Shadow Shield^000000 and ^990099Trip Shadow Armor^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases ^009900Round Trip^000000 damage by 1%.
_______________________
When combined with ^990099Rebellion Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24614#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Round Trip^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Round Trip^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24615#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage against from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage against from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Gunslinger
#
24616#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases ^777777Neutral^000000, Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^777777Neutral^000000, Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Enables the use of ^009900Gravitational Field^000000, skill Level based on learned Level of ^009900Water Ball^000000.
_______________________
When combined with ^990099Super Magic Shadow Shield^000000 and ^990099Super Magic Shadow Shoes^000000:
Enables the use of Level 5 ^0000FFDouble Casting^000000.
 
^0000FFFor each Refine Level*2^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000, ^009900Storm Gust^000000, ^009900Lord of Vermilion^000000, ^009900Heaven's Drive^000000 and ^009900Meteor Storm^000000 by 1%.
_______________________
When combined with ^990099Super Novice Shadow Weapon^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
24617#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 4%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
24618#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Storm Gust^000000, ^009900Lord of Vermilion^000000, ^009900Heaven's Drive^000000 and ^009900Meteor Storm^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Storm Gust^000000, ^009900Lord of Vermilion^000000, ^009900Heaven's Drive^000000 and ^009900Meteor Storm^000000 by additional 4%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
24619#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Melee and Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Enables the use of ^009900Meltdown^000000, skill level based on learned level of ^009900Weapon Research^000000.
_______________________
When combined with ^990099Super Power Shadow Earring^000000 and ^990099Super Power Shadow Pendant^000000:
Enables the use of Level 5 ^0000FFShield Chain^000000.
 
^0000FFFor each Refine Level*2^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Back Stab^000000, ^009900Raid^000000, ^009900Shield Boomerang^000000 and ^009900Shield Chain^000000 by 1%.
_______________________
When combined with ^990099Super Novice Shadow Shield^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
24620#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shield Boomerang^000000 and ^009900Shield Chain^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Boomerang^000000 and ^009900Shield Chain^000000 by additional 4%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
24621#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Back Stab^000000 and ^009900Raid^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Back Stab^000000 and ^009900Raid^000000 by additional 4%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice
#
24622#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When combined with ^990099Kunai Shadow Shield^000000 and ^990099Kunai Shadow Shadow Armor^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Kunai Splash^000000 and ^009900Kunai Explosion^000000 by 1%.
_______________________
When combined with ^990099Kagerou Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24623#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of on ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of on ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24624#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Kunai Explosion^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Kunai Explosion^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24625#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption by 10%.
_______________________
When combined with ^990099Cross Shuriken Shadow Pendant^000000 and ^990099Cross Shuriken Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Swirling Petal^000000 by 1%.
_______________________
When combined with ^990099Kagerou Shadow Armor^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24626#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Swirling Petal^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24627#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cross Slash^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24628#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 5%.
_______________________
When combined with ^990099First Exploding Draft Shadow Shield^000000 and ^990099First Exploding Draft Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 1%.
_______________________
When combined with ^990099Oboro Shadow Shoes^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24629#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24630#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage against on all elemental monsters by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against on all elemental monsters by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24631#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 4%.
_______________________
When combined with ^990099Wind Spear Petal Shadow Pendant^000000 and ^990099Wind Spear Petal Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 1%.
_______________________
When combined with ^990099Oboro Shadow Armor^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24632#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxSP +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24633#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage against all size enemies by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against all size enemies by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Ninja
#
24634#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Picky Rush Shadow Shield^000000 and ^990099Picky Rush Shadow Armor^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Picky Peck^000000 by 1%.
_______________________
When equipped with ^990099Doram Physical Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24635#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24636#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Picky Peck^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Picky Peck^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24637#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Lunatic Carrot Beat^000000 by 10%.
_______________________
When equipped with ^990099Savage Rabbit Shadow Pendant^000000 and ^990099Savage Rabbit Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 and ^009900Spirit of Savage^000000 by 1%.
_______________________
When equipped with ^990099Doram Physical Shadow Armor^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24638#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Lunatic Carrot Beat^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spirit of Savage^000000 by 3%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24639#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24640#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Catnip Meteor^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Catnip Shadow Shield^000000 and ^990099Catnip Shadow Armor^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Catnip Meteor^000000 by 1%.
_______________________
When equipped with ^990099Doram Magical Shadow Shoes^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24641#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Nyang Grass^000000 skill cooldown by 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Catnip Meteor^000000 by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24642#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage against all size enemies by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against all size enemies by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24643#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Magical Damage with ^CC5500Earth^000000, ^FF0000Fire^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000, ^FF0000Fire^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Silvervine Shadow Pendant^000000 and ^990099Silvervine Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 by 1%.
_______________________
When equipped with ^990099Doram Magical Shadow Armor^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24644#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24645#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage against enemies of every element by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against enemies of every element by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Summoner (Doram)
#
24646#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 4%.
_______________________
When equipped with ^990099Sunshine Shadow Shield^000000 and ^990099Sunshine Shadow Armor^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Solar Burst^000000 by 1%.
_______________________
When equipped with ^990099Star Emperor Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24647#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of every size by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24648#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Prominence Kick^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Prominence Kick^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24649#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Full Moon Kick^000000 by 10%.
_______________________
When equipped with ^990099Moonlight Shadow Pendant^000000 and ^9900999Moonlight Shadow Shoes^000000:
^0000FFFor each 2 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Full Moon Kick^000000 by 1%.
_______________________
When equipped with ^99009Star Emperor Shadow Armor^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24650#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of every size by additional 1%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24651#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900New Moon Kick^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900New Moon Kick^000000 by additional 2%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24652#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of ^009900Flash Kick^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
When equipped with ^990099Stardust Shadow Shield^000000 and ^990099Stardust Shadow Armor^000000:
^0000FFFor each Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Falling Star^000000 by 1%.
_______________________
When equipped with ^990099Star Emperor Shadow Shoes^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24653#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ASPD +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Falling Star^000000 by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24654#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Physical Damage against enemies of against enemies of all elements by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of against enemies of all elements by additional 1%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Star Emperor
#
24655#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Esma^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Espa^000000 by 10%.
_______________________
When equipped with ^990099S Shadow Shield^000000 and ^990099S Shadow Armor^000000:
^0000FFFor each Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by 1%.
_______________________
When equipped with ^990099Soul Reaper Shadow Shoes^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
Soul Reaper
#
24656#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against enemies of every size by additional 1%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
Soul Reaper
#
24657#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Esma^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by additional 1%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 99
Soul Reaper
#
24658#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 4%.
_______________________
When equipped with ^990099Evil Curse Shadow Pendant^000000 and ^9900999Evil Curse Shadow Shoes^000000:
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Curse Explosion^000000 by 1%.
_______________________
When equipped with ^99009Soul Reaper Shadow Armor^000000:
Ignores magic defense of all race, except ^FF0000Players^000000, by 40%.
 
^0000FFFor each Refine Level^000000 of ^0000FFentire set^000000:
Ignores magic defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 99
Soul Reaper
#
24659#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Curse Explosion^000000 by 3%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 99
Soul Reaper
#
24660#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by additional 0.1 seconds.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 99
Soul Reaper
#
24661#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Full Penetration Shadow Pendant^000000:
ATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 100%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24662#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24663#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Full Penetration Shadow Shoes^000000:
ATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24664#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24665#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Full Tempest Shadow Pendant^000000:
MATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 100%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24666#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24667#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Full Tempest Shadow Shoes^000000:
MATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 100%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24668#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24669#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24670#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24671#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24672#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases Critical Damage by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Mammoth Shadow Armor^000000, ^990099Mammoth Shadow Shield^000000, ^990099Mammoth Shadow Shoes^000000, ^990099Mammoth Shadow Weapon^000000, ^990099Mammoth Shadow Earring^000000 and ^990099Mammoth Shadow Pendant^000000:
ATK +1%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+45^000000:
Prevents knock-back effect.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24673#
A pair of gloves that can draw the wearer's potential ability.
_______________________
HIT +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
HIT +1
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +5%
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24674#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
DEF +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +1
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24675#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099True Gemstone Shadow Shoes^000000:
MATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Nullifies Gemstone requirement of certain skills.
Increases SP Consumption by 40%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases Magical Damage against enemies of every size by 12%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24676#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24677#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099True Gemstone Shadow Pendant^000000:
MATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Nullifies Gemstone requirement of certain skills.
Increases SP Consumption by 40%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases Magical Damage against enemies of every size by 12%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24678#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24679#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases melee and ranged phsyical damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +3%
_______________________
When equipped with ^990099Maximum Mammoth Shadow Shoes^000000:
ATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Prevents knock-back effect.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases Physical Damage against enemies of against enemies of all elements by 12%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24680#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases melee and ranged phsyical damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +3%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24681#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases melee and ranged phsyical damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +3%
_______________________
When equipped with ^990099Maximum Mammoth Shadow Pendant^000000:
ATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Prevents knock-back effect.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases Physical Damage against enemies of against enemies of all elements by 12%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24682#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases melee and ranged phsyical damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +3%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24683#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from monsters by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from monsters by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases experience gained from monsters by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases experience gained from monsters by additional 5%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24684#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 15%,
Increases Melee and Ranged Physical Damage by 15%,
Enables the use of Level 5 ^0000FFShield Chain^000000 and Level 5 ^0000FFDouble Casting^000000.
Increases damage of ^009900Back Stab^000000, ^009900Raid^000000, ^009900Shield Boomerang^000000 and ^009900Shield Chain^000000 by 20%,
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%,
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
When equipped with ^990099Super Novice Booster Dagger^000000, ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Enables the use of Level 7 ^0000FFFatal Menace^000000.
Increases damage of ^009900Fatal Menace^000000 by 20%.
_______________________
When equipped with ^990099Super Novice Booster Wand^000000, ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Enables the use of Level 3 ^0000FFPsychic Wave^000000.
Increases damage of ^009900Psychic Wave^000000 by 20%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
24685#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +3%
MaxSP +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +10^000000:
Physical attacks have a 2% chance to absorb 2% of the inflicted damage as HP and 1% chance to absorb 2% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24686#
A pair of gloves that can draw the wearer's potential ability.
_______________________
MaxHP +3%
MaxSP +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +10^000000:
Physical attacks have a 2% chance to absorb 2% of the inflicted damage as HP and 1% chance to absorb 2% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24687#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
Increases Magical Damage with every element by 5%.
Increases Melee and Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
24688#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Shadow Shield
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
24689#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
HIT +5
_______________________
When equipped with ^990099Paradise Shadow Weapon^000000, ^990099Paradise Shadow Shield^000000, ^990099Paradise Shadow Shoes^000000, ^990099Paradise Shadow Pendant^000000 and ^990099Paradise Shadow Earring^000000:
ASPD +2
Decreases Variable Casting Time by 10%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Armor
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
24690#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Shadow Shoes
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
24691#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +5
_______________________
^0000CCType:^000000 Shadow Earring
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
24692#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +5
_______________________
^0000CCType:^000000 Shadow Pendant
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
24693#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Shadow Shield
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24694#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
HIT +15
_______________________
^0000CCType:^000000 Shadow Armor
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24695#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MaxHP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shadow Shoes
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24696#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
MATK +15
_______________________
^0000CCType:^000000 Shadow Earring
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24697#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MaxHP +100
ATK +15
_______________________
^0000CCType:^000000 Shadow Pendant
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
24698#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 0.5 seconds.
Physical melee attacks have a certain chance to auto-cast Level 3 ^009900Ignition Break^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
Increases damage of ^009900Sonic Wave^000000, ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 and ^009900Hundred Spear^000000 by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
24699#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Increases damage of ^009900Banishing Point^000000, ^009900Overbrand^000000 and ^009900Genesis Ray^000000 by 15%.
Increases Magical Damage with every element by 15%.
Increases Melee and Ranged Physical Damage by 15%.
ASPD +2
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
24700#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Physical Damage against enemies of every size by 5%.
Increases damage of ^009900Axe Tornado^000000, ^009900Power Swing^000000, ^009900Vulcan Arm^000000, ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
24701#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases Variable Casting Time by 10%.
Decreases ^009900Cart Tornado^000000 skill cooldown by 1 second.
Increases damage of ^009900Cart Tornado^000000 and ^009900Cart Cannon^000000 by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
24702#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Critical +10
Increases damage of ^009900Cross Impact^000000, ^009900Rolling Cutter^000000 and ^009900Counter Slash^000000 by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
24703#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Physical melee attacks have a certain chance to auto-cast Level 3 ^009900Psychic Wave^000000.
Increases damage of ^009900Triangle Shot^000000 and ^009900Fatal Menace^000000 by 15%.
Increases Magical Damage with every element by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
ASPD +2
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
24704#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Crimson Rock^000000, ^009900Earth Strain^000000, ^009900Chain Lightning^000000 and ^009900Soul Expansion^000000 by 15%.
Decreases After Skill Delay by 15%.
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
24705#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000 and ^009900Varetyr Spear^000000 by 15%.
Decreases After Skill Delay by 15%.
ASPD +2
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
24706#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases ^009900Adoramus^000000 skill cooldown by 1 second.
Increases damage of ^009900Adoramus^000000, ^009900Judex^000000, ^009900Magnus Exorcismus^000000 and ^009900Duple Light^000000 by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
24707#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 7.5 seconds.
Increases damage of ^009900Fallen Empire^000000, ^009900Tiger Cannon^000000, ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
24708#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases After Skill Delay by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Sharp Shooting^000000, ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
24709#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Severe Rainstorm^000000, ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by 15%.
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
24710#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000, ^009900Wind Blade^000000, ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 15%.
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
24711#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by 5 seconds.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Fire Dance^000000, ^009900Fire Rain^000000 and ^009900Round Trip^000000 by 15%.
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
24712#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Espa^000000, ^009900Eswhoo^000000 and ^009900Curse Explosion^000000 by 15%.
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 1.5 seconds.
Decreases After Skill Delay by 15%.
Ignores magical defense of enemies of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
24713#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Prominence Kick^000000, ^009900Solar Burst^000000, ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
Decreases After Skill Delay by 15%.
Increases Melee Physical Damage by 15%.
Ignores physical defense of all race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
24714#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Picky Peck^000000, ^009900Spirit of Savage^000000, ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
24715#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10
MATK +10
_______________________
When equipped with ^990099Advanced Paradise Shadow Armor^000000, ^990099Advanced Paradise Shadow Shield^000000, ^990099Advanced Paradise Shadow Shoes^000000, ^990099Advanced Paradise Shadow Earring^000000, ^990099Advanced Paradise Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Raid^000000, ^009900Backstab^000000, ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000, ^009900Fire Ball^000000 and ^009900Heaven's Drive^000000 by 15%.
Decreases After Skill Delay by 15%.
Increases Melee Physical Damage by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
24722#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +15
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1
_______________________
^0000FFRefine Level +9^000000:
Physical melee attacks have a 7% chance to auto-cast Level 7 ^009900Napalm Beat^000000.
_______________________
^0000FFRefine Level +10^000000:
Physical melee attacks have a 10% chance to auto-cast Level 10 ^009900Napalm Beat^000000.
_______________________
When equipped with ^009900Auto Spell Shadow Armor^000000 and ^009900Auto Spell Shadow Shoes^000000:
MATK +1%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Physical melee attacks have a 4% chance to auto-cast Level 3 ^009900Napalm Vulcan^000000.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
Physical melee attacks have a 8% chance to auto-cast Level 5 ^009900Napalm Vulcan^000000.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24723#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
HIT +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
HIT +1
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +5%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24724#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
FLEE +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24725#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +15
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1
_______________________
^0000FFRefine Level +9^000000:
Physical melee attacks have a 7% chance to auto-cast Level 7 ^009900Bash^000000.
_______________________
^0000FFRefine Level +10^000000:
Physical melee attacks have a 10% chance to auto-cast Level 10 ^009900Bash^000000.
_______________________
When equipped with ^009900Auto Spell Shadow Earring^000000 and ^009900Auto Spell Shadow Pendant^000000:
ATK +1%,
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+21^000000:
Physical melee attacks have a 4% chance to auto-cast Level 7 ^009900Sonic Blow^000000.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+27^000000:
Physical melee attacks have a 8% chance to auto-cast Level 10 ^009900Sonic Blow^000000.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24726#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
HIT +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
HIT +1
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +5%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24727#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
FLEE +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
FLEE +1
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24728#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +10^000000:
Physical melee attacks have a 7% chance to auto-cast Level 3 ^009900Frost Misty^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
When equipped with ^009900Major Auto Spell Shadow Shoes^000000:
MATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Physical melee attacks have a 4% chance to auto-cast Level 2 ^009900Jack Frost^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Physical melee attacks have a 8% chance to auto-cast Level 4 ^009900Jack Frost^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24729#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24730#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +10^000000:
Physical melee attacks have a 7% chance to auto-cast Level 7 ^009900Fatal Menace^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
When equipped with ^009900Major Auto Spell Shadow Pendant^000000:
ATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Physical melee attacks have a 4% chance to auto-cast Level 4 ^009900Power Swing^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Physical melee attacks have a 8% chance to auto-cast Level 8 ^009900Power Swing^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24731#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24732#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +1%, MATK +1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%, MATK +1%.
_______________________
^0000FFRefine Level +7^000000:
DEF +15, FLEE +15.
_______________________
^0000FFRefine Level +10^000000:
Increases Movement Speed.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24733#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against enemies of every size by 1%.
Decreases Physical and Magical Damage taken from enemies of every size by 1%.
_______________________
^0000FFRefine Level +10^000000:
Nullifies weapon damage size penalty against all monsters.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24734#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Melee and Ranged Physical Damage by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +10^000000:
Increases Melee and Ranged Physical Damage by additional 7%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
#
24735#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Melee and Ranged Physical Damage by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +10^000000:
Increases Melee and Ranged Physical Damage by additional 7%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
#
24736#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Magical Damage with every element by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with every element by additional 7%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 99
#
24737#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases Magical Damage with every element by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with every element by additional 7%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 99
#
24738#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +15, Critical +7
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
Critical +7
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24739#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10, MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Picky Peck^000000, ^009900Lunatic Carrot Beat^000000, ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
Decreases ^009900Lunatic Carrot Beat^000000 skill cooldown by 5 seconds.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
24740#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10, MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Melee Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Prominence Kick^000000, ^009900Solar Burst^000000, ^009900Full Moon Kick^000000 and ^009900Falling Star^000000 by 15%.
Decreases ^009900Document of Sun Moon Star^000000 skill cooldown by 20 seconds.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
24741#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10, MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases Ranged Physical Damage by 15%.
Decreases ^009900Cross Slash^000000 skill cooldown by 1 second.
Decreases After Skill Delay by 15%.
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000, ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja classes
#
24742#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10, MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by 5 seconds.
Decreases Variable Casting Time by 10%.
Increases Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Increases damage of ^009900Fire Dance^000000, ^009900Fire Rain^000000 and ^009900Round Trip^000000 by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
24743#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10, MATK +10
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Espa^000000, ^009900Eswhoo^000000 and ^009900Curse Explosion^000000 by 15%.
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 1.5 seconds.
Decreases ^009900Soul Reaper^000000 skill cooldown by 5 seconds.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
24744#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +10, MATK +10,
MaxHP +1500, MaxSP +300
_______________________
When equipped with ^990099Booster Shadow Armor^000000, ^990099Booster Shadow Shield^000000, ^990099Booster Shadow Shoes^000000, ^990099Booster Shadow Earring^000000 and ^990099Booster Shadow Pendant^000000:
Increases Magical Damage with every element by 15%.
Increases Melee Physical Damage by 15%.
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 15%.
Increases damage of ^009900Ignition Break^000000 and ^009900Psychic Wave^000000 by 15%.
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 70%.
_______________________
^0000CCType:^000000 Shadow Weapon
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice classes
#
24745#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +15, HIT +15
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
HIT +15
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24746#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
ATK +3%, MATK +3%
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24747#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%, MATK +1%
_______________________
When equipped with ^990099Spell Caster Shadow Boots^000000:
Decreases SP Consumption by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+20^000000:
Decreases Fixed Casting Time by 0.3 seconds.
(However, when equipped with ^990099Spell Caster Shadow Earring^000000 and ^990099Spell Caster Shadow Pendant^000000, Fixed Casting Reduction will not overlap.)
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24748#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%, MATK +1%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24749#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%, MATK +1%
_______________________
When equipped with ^990099Spell Caster Shadow Pendant^000000:
Decreases SP Consumption by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+20^000000:
Decreases Fixed Casting Time by 0.3 seconds.
(However, when equipped with ^990099Spell Caster Shadow Armor^000000 and ^990099Spell Caster Shadow Shoes^000000, Fixed Casting Reduction will not overlap.)
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24750#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +1%, MATK +1%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24751#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each 2 Refine Levels^000000:
POW +1
_______________________
^0000FFRefine Level +7^000000:
P.ATK +3
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3
_______________________
When equipped with ^990099Physical Power Shadow Shield^000000:
P.ATK +3
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24752#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
POW +1
_______________________
^0000FFRefine Level +7^000000:
P.ATK +3
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24753#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each 2 Refine Levels^000000:
SPL +1
_______________________
^0000FFRefine Level +7^000000:
S.MATK +3
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3
_______________________
When equipped with ^990099Magical Spell Shadow Shield^000000:
S.MATK +3
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24754#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
SPL +1
_______________________
^0000FFRefine Level +7^000000:
S.MATK +3
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24755#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each Refine Level^000000:
CON +1
_______________________
^0000FFRefine Level +7^000000:
P.ATK +2, S.MATK +2
_______________________
^0000FFRefine Level +9^000000:
P.ATK +2, S.MATK +2
_______________________
When equipped with ^990099Concentration Shadow Shield^000000:
P.ATK +2, S.MATK +2
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24756#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
CON +1
_______________________
^0000FFRefine Level +7^000000:
P.ATK +2, S.MATK +2
_______________________
^0000FFRefine Level +9^000000:
P.ATK +2, S.MATK +2
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24757#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each Refine Level^000000:
WIS +1
_______________________
^0000FFRefine Level +7^000000:
MRES +30
_______________________
^0000FFRefine Level +9^000000:
MRES +30
_______________________
When equipped with ^990099Wisdom Shadow Shield^000000:
MRES +30
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24758#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
WIS +1
_______________________
^0000FFRefine Level +7^000000:
MRES +30
_______________________
^0000FFRefine Level +9^000000:
MRES +30
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24759#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each Refine Level^000000:
STA +1
_______________________
^0000FFRefine Level +7^000000:
RES +30
_______________________
^0000FFRefine Level +9^000000:
RES +30
_______________________
When equipped with ^990099Stamina Shadow Shield^000000:
RES +30
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24760#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each Refine Level^000000:
STA +1
_______________________
^0000FFRefine Level +7^000000:
RES +30
_______________________
^0000FFRefine Level +9^000000:
RES +30
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24761#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^0000FFFor each 2 Refine Levels^000000:
CRT +1
_______________________
^0000FFRefine Level +7^000000:
C.RATE +2, H.PLUS +2
_______________________
^0000FFRefine Level +9^000000:
C.RATE +2, H.PLUS +2
_______________________
When equipped with ^990099Creative Shadow Shield^000000:
C.RATE +2, H.PLUS +2
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24762#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
CRT +1
_______________________
^0000FFRefine Level +7^000000:
C.RATE +2, H.PLUS +2
_______________________
^0000FFRefine Level +9^000000:
C.RATE +2, H.PLUS +2
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24763#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical and Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24764#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical and Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
When equipped with ^990099Lord Bearer's Shadow Shoes^000000:
All Basic Stats +2, MaxHP -20%
Enables unlimited effect of ^009900Endure^000000.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
MaxHP +25%
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24765#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical and Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24766#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical and Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
When equipped with ^990099Lord Bearer's Shadow Pendant^000000:
All Basic Stats +2, MaxHP -20%
Enables unlimited effect of ^009900Endure^000000.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
MaxHP +25%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24767#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +2, C.RATE +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1, Critical +3
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
C.RATE +3
Increases Critical Damage by additional 3%.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24768#
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
ASPD +1, Critical +3
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases Attack Speed (decreases After Attack Delay by additional 3%).
_______________________
^0000FFRefine Level +10^000000:
P.ATK +2, S.MATK +2
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24770#
A pair of gloves that can draw the wearer's potential ability.
_______________________
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from defeating monsters by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF0000100^000000:
Increases experience gained from defeating monsters by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases experience gained from defeating monsters additional by 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases experience gained from defeating monsters additional by 5%.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24778#
A shabby and nonfunctional Shadow Armor.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000 None
#
24779#
A shabby and nonfunctional Shadow Weapon.
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000 None
#
24780#
A shabby and nonfunctional Shadow Shield.
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000 None
#
24781#
A shabby and nonfunctional Shadow Shoes.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000 None
#
24782#
A shabby and nonfunctional Shadow Earring.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
24783#
A shabby and nonfunctional Shadow Pendant.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000 None
#
24792#
A pair of gloves that can draw the wearer's potential ability.
_______________________
ATK +2%, MATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
P.ATK +2, S.MATK +2
_______________________
^0000CCType:^000000 Shadow Weapon
_______________________
^0000CCRequirement:^000000
Base Level 200
4th and High Expanded Classes
#
24793#
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +2%, MATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
P.ATK +2, S.MATK +2
_______________________
^0000CCType:^000000 Shadow Shield
_______________________
^0000CCRequirement:^000000
Base Level 200
4th and High Expanded Classes
#
24800#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Dragon Knights.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Dragon Knight Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Dragon Knight Shadow Shoes^000000, ^990099M. Dragon Knight Shadow Earring^000000 and ^990099M. Dragon Knight Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24801#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Dragon Knights.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24802#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Dragon Knights.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Dragon Knight Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24803#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Dragon Knights.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24804#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Imperial Guards.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Imperial Guard Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Imperial Guard Shadow Shoes^000000, ^990099M. Imperial Guard Shadow Earring^000000 and ^990099M. Imperial Guard Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24805#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Imperial Guards.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24806#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Imperial Guards.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Imperial Guard Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24807#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24808#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Shadow Cross'.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Shadow Cross Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Shadow Cross Shadow Shoes^000000, ^990099M. Shadow Cross Shadow Earring^000000 and ^990099M. Shadow Cross Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24809#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Shadow Cross'.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24810#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Shadow Cross'.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Shadow Cross Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24811#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Shadow Cross'.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24812#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Abyss Chasers.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Abyss Chaser Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Abyss Chaser Shadow Shoes^000000, ^990099M. Abyss Chaser Shadow Earring^000000 and ^990099M. Abyss Chaser Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24813#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Abyss Chasers.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24814#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Abyss Chasers.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Abyss Chaser Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24815#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Abyss Chasers.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24816#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Cardinal.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Cardinal Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Cardinal Shadow Shoes^000000, ^990099M. Cardinal Shadow Earring^000000 and ^990099M. Cardinal Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24817#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Cardinal.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24818#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Cardinal.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Cardinal Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24819#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Cardinal.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24820#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Inquisitors.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Inquisitor Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Inquisitor Shadow Shoes^000000, ^990099M. Inquisitor Shadow Earring^000000 and ^990099M. Inquisitor Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24821#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Inquisitors.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24822#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Inquisitors.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Inquisitor Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24823#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Inquisitors.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24824#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Meisters.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Meister Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Meister Shadow Shoes^000000, ^990099M. Meister Shadow Earring^000000 and ^990099M. Meister Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24825#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Meisters.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24826#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Meisters.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Meister Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24827#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Meisters.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24828#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Biolos.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Biolo Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Biolo Shadow Shoes^000000, ^990099M. Biolo Shadow Earring^000000 and ^990099M. Biolo Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24829#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Biolos.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24830#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Biolos.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Biolo Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24831#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Biolos.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24832#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Windhawks.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Windhawk Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Windhawk Shadow Shoes^000000, ^990099M. Windhawk Shadow Earring^000000 and ^990099M. Windhawk Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24833#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Windhawks.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24834#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Windhawks.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Windhawk Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24835#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Windhawks.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24836#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Troubadours and Trouveres.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Troubadour & Trouvere Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Troubadour & Trouvere Shadow Shoes^000000, ^990099M. Troubadour & Trouvere Shadow Earring^000000 and ^990099M. Troubadour & Trouvere Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24837#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Troubadours and Trouveres.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24838#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Troubadours and Trouveres.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Troubadour & Trouvere Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24839#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Troubadours and Trouveres.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24840#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Arch Mages.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Arch Mage Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Arch Mage Shadow Shoes^000000, ^990099M. Arch Mage Shadow Earring^000000 and ^990099M. Arch Mage Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24841#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Arch Mages.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24842#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Arch Mages.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Arch Mage Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24843#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Arch Mages.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24844#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Elemental Masters.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Elemental Master Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Elemental Master Shadow Shoes^000000, ^990099M. Elemental Master Shadow Earring^000000 and ^990099M. Elemental Master Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24845#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Elemental Masters.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24846#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Elemental Masters.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Elemental Master Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24847#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Elemental Masters.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24848#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Night Watchs.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Night Watch Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Night Watch Shadow Shoes^000000, ^990099M. Night Watch Shadow Earring^000000 and ^990099M. Night Watch Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24849#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Night Watchs.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24850#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Night Watchs.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Night Watch Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24851#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Night Watchs.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24852#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Spirit Handlers.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Spirit Handler Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Spirit Handler Shadow Shoes^000000, ^990099M. Spirit Handler Shadow Earring^000000 and ^990099M. Spirit Handler Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24853#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Spirit Handlers.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24854#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Spirit Handlers.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Spirit Handler Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24855#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Spirit Handlers.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24856#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Shinkiros and Shiranuis.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Shinkiro & Shiranui Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Shinkiro & Shiranui Shadow Shoes^000000, ^990099M. Shinkiro & Shiranui Shadow Earring^000000 and ^990099M. Shinkiro & Shiranui Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24857#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Shinkiros and Shiranuis.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24858#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Shinkiros and Shiranuis.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Shinkiro & Shiranui Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24859#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Shinkiros and Shiranuis.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24860#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Sky Emperors.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Sky Emperor Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Sky Emperor Shadow Shoes^000000, ^990099M. Sky Emperor Shadow Earring^000000 and ^990099M. Sky Emperor Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24861#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Sky Emperors.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24862#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Sky Emperors.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Sky Emperor Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24863#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Sky Emperors.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24864#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Soul Ascetics.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Soul Ascetic Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Soul Ascetic Shadow Shoes^000000, ^990099M. Soul Ascetic Shadow Earring^000000 and ^990099M. Soul Ascetic Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24865#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Soul Ascetics.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24866#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Soul Ascetics.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Soul Ascetic Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24867#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Soul Ascetics.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24868#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Hyper Novices.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Shield^000000 and ^990099M. Hyper Novice Shadow Shoes^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Master Shadow Weapon^000000, ^990099Master Shadow Shield^000000, ^990099M. Hyper Novice Shadow Shoes^000000, ^990099M. Hyper Novice Shadow Earring^000000 and ^990099M. Hyper Novice Shadow Pendant^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 20%.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24869#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Hyper Novices.
_______________________
When equipped with ^990099Master Shadow Shield^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24870#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Hyper Novices.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
When equipped with ^990099Master Shadow Weapon^000000 and ^990099M. Hyper Novice Shadow Pendant^000000:
P.ATK +1, S.MATK +1
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical and magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24871#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Can only be worn by Hyper Novices.
_______________________
When equipped with ^990099Master Shadow Weapon^000000:
All Traits +2
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24872#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +2
_______________________
When equipped with ^990099Full Power Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Physical Damage by additional 5%.
Increases Physical Damage against monsters of every size by 10%.
_______________________
When equipped with ^990099Full Power Shadow Weapon^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
POW +3, P.ATK +3.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24873#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +2
_______________________
When equipped with ^990099Full Power Shadow Shield^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
POW +3, P.ATK +3.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24874#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
C.RATE +2
_______________________
When equipped with ^990099Full Rate Shadow Shoes^000000:
ATK +2%, C.RATE +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Critical Damage by additional 5%.
Increases Physical Damage against monsters of every size by 10%.
_______________________
When equipped with ^990099Creative Shadow Weapon^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
CRT +3, C.RATE +3.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24875#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
C.RATE +2
_______________________
When equipped with ^990099Creative Shadow Shield^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
CRT +3, C.RATE +3.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24876#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +2
_______________________
When equipped with ^990099Focusing Shadow Earring^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Physical Damage against monsters of every element by 10%.
_______________________
When equipped with ^990099Concentration Shadow Weapon^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
CON +3, P.ATK +3.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24877#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Concentration Shadow Shield^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
CON +3, P.ATK +3.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24878#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +30
_______________________
^0000FFFor each 2 Refine Levels^000000:
RES +3
_______________________
^0000FFRefine Level +10^000000:
RES +15
_______________________
When equipped with ^990099Stout Shadow Earring^000000:
DEF +15, RES +25.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
MaxHP +7%
_______________________
When equipped with ^990099Stamina Shadow Weapon^000000:
RES +15
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
STA +3, MaxHP +5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24879#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
DEF +30
_______________________
^0000FFFor each 2 Refine Levels^000000:
RES +3
_______________________
^0000FFRefine Level +10^000000:
RES +15
_______________________
When equipped with ^990099Stamina Shadow Shield^000000:
RES +15
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
STA +3, MaxHP +5%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24883#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +2
_______________________
When equipped with ^990099Full Spell Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Magical Damage with every element by additional 5%.
Increases Magical Damage against monsters of every size by 10%.
_______________________
When equipped with ^990099Magical Spell Shadow Weapon^000000:
MATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
SPL +3, S.MATK +3.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24884#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +2
_______________________
When equipped with ^990099Magical Spell Shadow Shield^000000:
MATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
SPL +3, S.MATK +3.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24885#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +2
_______________________
When equipped with ^990099Centering Shadow Earring^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Magical Damage against monsters of every element by 10%.
_______________________
When equipped with ^990099Concentration Shadow Weapon^000000:
MATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
CON +3, S.MATK +3.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24886#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +2
_______________________
When equipped with ^990099Concentration Shadow Shield^000000:
MATK +3%
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
CON +3, S.MATK +3.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24887#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MDEF +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
MRES +3
_______________________
^0000FFRefine Level +10^000000:
MRES +15
_______________________
When equipped with ^990099Witty Shadow Earring^000000:
MDEF +15, MRES +15.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
MaxSP +7%
_______________________
When equipped with ^990099Wisdom Shadow Weapon^000000:
MRES +15
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
WIS +3, MaxSP +5%.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24888#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MDEF +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
MRES +3
_______________________
^0000FFRefine Level +10^000000:
MRES +15
_______________________
When equipped with ^990099Wisdom Shadow Shield^000000:
MRES +15
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
WIS +3, MaxSP +5%.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24906#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Eternal Slash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 2%.
_______________________
When equipped with ^990099Eternal Cross Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Eternal Cross Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24907#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Cross Slash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24908#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Savage Impact^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by additional 1%.
_______________________
When equipped with ^990099Savage Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Savage Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24909#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Savage Impact^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
24910#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Gale Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by additional 1%.
_______________________
When equipped with ^990099Eternal Cross Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Gale Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24911#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Gale Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24912#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Crescive Bolt^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 1%.
_______________________
When equipped with ^990099Crescive Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Crescive Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24913#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Crescive Bolt^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
24914#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Red Flame Cannon^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Red Flame Cannon^000000 by additional 2%.
_______________________
When equipped with ^990099Red Thunder Cannon Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Red Thunder Cannon Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24915#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Thundering Cannon^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Thundering Cannon^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24916#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Gold Dragon Cannon^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Gold Dragon Cannon^000000 by additional 2%.
_______________________
When equipped with ^990099Gold Blooded Cannon Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Gold Blooded Cannon Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24917#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cold Blooded Cannon^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cold Blooded Cannon^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
24918#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Storm Slash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Storm Slash^000000 by additional 2%.
_______________________
When equipped with ^990099Storm Servant Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Storm Servant Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24919#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Servant Weapon^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24920#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hack and Slasher^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 1%.
_______________________
When equipped with ^990099Hack Slasher Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Hack Slasher Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24921#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hack and Slasher^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
24922#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Rhythmical Wave^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 1%.
_______________________
When equipped with ^990099Rhythmical Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Rhythmical Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24923#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Rhythmical Wave^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24924#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Metallic Fury^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 1%.
_______________________
When equipped with ^990099Gold Blooded Cannon Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Gold Blooded Cannon Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24925#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Metallic Fury^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
24926#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Spiral Shooting^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 2%.
_______________________
When equipped with ^990099Spiral One Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Spiral One Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24927#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Magazine for One^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24928#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Only One Bullet^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 2%.
_______________________
When equipped with ^990099Wild Bullet Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Wild Bullet Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24929#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Wild Fire^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
24936#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Mighty Smash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 2%.
_______________________
When equipped with ^990099Mighty Stomp Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Mighty Stomp Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24937#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Axe Stomp^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Stomp^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24938#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Powerful Swing^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 2%.
_______________________
When equipped with ^990099Powerful Rush Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Powerful Rush Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24939#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Rush Strike^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rush Strike^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
24940#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Explosive Powder^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 1%.
_______________________
When equipped with ^990099Explosive Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Explosive Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24941#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Explosive Powder^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24942#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Mystery Powder^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mystery Powder^000000 by additional 2%.
_______________________
When equipped with ^990099Mystery Dust Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Mystery Dust Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24943#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Dust Explosion^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
24944#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Napalm Vulcan Strike^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by additional 1%.
_______________________
When equipped with ^990099Vulcan Jack Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Vulcan Jack Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24945#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Jack Frost Nova^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jack Frost Nova^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24946#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Jupitel Thunderstorm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jupitel Thunderstorm^000000 by additional 1%.
_______________________
When equipped with ^990099Thunder Buster Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Thunder Buster Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24947#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Meteor Storm Buster^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Meteor Storm Buster^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
24948#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Overslash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Overslash^000000 by additional 2%.
_______________________
When equipped with ^990099Over Cross Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Over Cross Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24949#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Imperial Cross^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24950#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Cross Rain^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cross Rain^000000 by additional 2%.
_______________________
When equipped with ^990099Rain Pressure Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Rain Pressure Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24951#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Imperial Pressure^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Imperial Pressure^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
24952#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Explosion Blaster^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 1%.
_______________________
When equipped with ^990099Explosion Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Explosion Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24953#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Explosion Blaster^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24954#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Blazing Flame Blast^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 1%.
_______________________
When equipped with ^990099Blazing Flame Blast Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Blazing Flame Blast Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24955#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Blazing Flame Blast^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
24956#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Chulho Sonic Claw^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 1%.
_______________________
When equipped with ^990099Chulho Claw Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Chulho Claw Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24957#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Chulho Sonic Claw^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24958#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hogogong Strike^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hogogong Strike^000000 by additional 2%.
_______________________
When equipped with ^990099Hogogong Battering Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Hogogong Battering Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24959#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Chulho Battering^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chulho Battering^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
24967#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Arbitrium^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 by additional 1%.
_______________________
When equipped with ^990099Arbit Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Arbit Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24968#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Arbitrium^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24969#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Divinus Flos^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 1%.
_______________________
When equipped with ^990099Divinus Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Divinus Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24970#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Divinus Flos^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
24971#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Floral Flare Road^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Floral Flare Road^000000 by additional 2%.
_______________________
When equipped with ^990099Flare Bloom Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Flare Bloom Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24972#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900All Bloom^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900All Bloom^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24973#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Tornado Storm^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tornado Storm^000000 by additional 2%.
_______________________
When equipped with ^990099Storm Hurricane Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Storm Hurricane Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24974#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Destructive Hurricane^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Destructive Hurricane^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
24975#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Noon Blast^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Noon Blast^000000 by additional 2%.
_______________________
When equipped with ^990099Noon Sun Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Noon Sun Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24976#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Sky Sun^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sky Sun^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24977#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Sunset Blast^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sunset Blast^000000 by additional 1%.
_______________________
When equipped with ^990099Sunset Blast Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Sunset Blast Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24978#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Sunset Blast^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sunset Blast^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
24979#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Conflagration^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 by additional 1%.
_______________________
When equipped with ^990099Conflagrative Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Conflagrative Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24980#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Conflagration^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24981#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Lightning Land^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Lightning Land^000000 by additional 2%.
_______________________
When equipped with ^990099Lightning Swamp Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Lightning Swamp Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24982#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Venom Swamp^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
24983#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Abyss Flame^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 1%.
_______________________
When equipped with ^990099Abyss Flame Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Abyss Flame Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24984#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Abyss Flame^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24985#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900From the Abyss^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900From the Abyss^000000 by additional 2%.
_______________________
When equipped with ^990099From Abyss Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099From Abyss Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24986#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Abyss Square^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Abyss Square^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
24987#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Talisman of White Tiger^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of White Tiger^000000 by additional 2%.
_______________________
When equipped with ^990099Talisman of White Black Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Talisman of White Black Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24988#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Talisman of Black Tortoise^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Black Tortoise^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24989#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Talisman of Four Bearing God^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 1%.
_______________________
When equipped with ^990099Four Bearing God Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Four Bearing God Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24990#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Talisman of Four Bearing God^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
24993#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^777777Shadow^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3
_______________________
When equipped with ^990099Magical Master Shadow Shoes^000000:
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxSP +3%
Increases Magical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Magical Master Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24994#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^777777Shadow^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24995#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^777777Shadow^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3
_______________________
When equipped with ^990099Magical Master Shadow Pendant^000000:
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxSP +3%
Increases Magical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Magical Master Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24996#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^777777Shadow^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24997#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
When equipped with ^990099Spell Master Shadow Shoes^000000:
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxSP +3%
Increases Magical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Spell Master Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24998#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
24999#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
When equipped with ^990099Spell Master Shadow Pendant^000000:
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxSP +3%
Increases Magical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Spell Master Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
25000#
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25001#
A stone that increases defense.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEF +20.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25002#
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25003#
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25004#
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25005#
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25006#
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25007#
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25008#
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25009#
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25010#
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25011#
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25012#
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25013#
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25014#
A stone that Increases magic defense.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MDEF +4.
When equipped with Defense Stone(Mid) give the following abilities.
HIT +5, FLEE +5.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25015#
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25016#
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
ATK +1%
_______________________
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25017#
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
MATK +1%
_______________________
When equipped with ^990099MATK Stone(Upper) and ^990099MATK Stone(Mid) give the following ability.
MATK +2%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25018#
A ticket that can be exchanged for a weapon by giving it to Master Sunus.
_______________________
^FF0000This item cannot be traded or moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25019#
A ticket that can be exchanged for a armor by giving it to Master Sunus.
_______________________
^FF0000This item cannot be traded or moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25020#
Proof of achieving unreincarnated Lv99.
Ask Master Sunus for details on how to use it.
_______________________
^FF0000This item will disappear automatically 48 hours after you get it.^000000
_______________________
^FF0000This item cannot be traded or moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25022#
A manual that describes how to use the "Boarding Halter".
_______________________
^FF0000You can read the manual by clicking the open book mark in the upper left of the window.^000000
_______________________
^0000CCWeight:^000000 0
#
25023#
A manual that describes how to use the "Battle Manual".
_______________________
^FF0000You can read the manual by clicking the open book mark in the upper left of the window.^000000
_______________________
^0000CCWeight:^000000 0
#
25024#
A manual that describes how to use the "Orlean's Full Course".
_______________________
^ff0000You can read the manual by clicking the open book mark in the upper left of the window.^000000
_______________________
^0000CCWeight:^000000 0
#
25025#
A manual that describes how to use the "Beelzebub's Wing".
_______________________
^ff0000You can read the manual by clicking the open book mark in the upper left of the window.^000000
_______________________
^0000CCWeight:^000000 0
#
25038#
A trap used to capture wild animals, but it was destroyed.
(Will be deleted after the event ends)
^ff0000Can't be traded.
_______________________
^0000CCWeight:^000000 0
#
25039#
A trap used to capture wild animals.
(Will be deleted after the event ends)
^ff0000Can't be traded.
_______________________
^0000CCWeight:^000000 0
#
25040#
A piece of knowledge gained by reading the Book of Wisdom.
I feel like I have a glimpse of a part of the world.
_______________________
^000088This item can use the services of the NPC "Librarian Hahn" on the 2nd floor of the lounge or the "Lounge Transferee" in each city.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25041#
A tool that can create a socket on headgear. disappear after 1 time use.
_______________________
List of socketable items:
Sigrun's Wings, Robo Eye, Angel Spirit, Binoculars,
Alarm Mask, Opera Phantom Mask, Geek Glasses, Machoman's Glasses,
Ears of Ifrit, Chick Hat, Gigantic Majestic Goat, Spirit of Green Maiden,
Butterfly Mask, Shadow Booster, Fallen Angel Blessing, Elemental Crown,
Rabbit Magic Hat, Anubis Helm, New Wave Sunglasses.
_______________________
The success rate is 25%, if fail the item will vanish.
^ff0000Attention! Any upgrade will be reset to zero if the socket process is success.^000000
<NAVI>[Piercing Artisan]<INFO>itemmall,18,66,0,100,0,0</INFO></NAVI>
^0000CCWeight:^000000 1
#
25042#
Piece of unidentified egg. If you collect and bring this to certain person, he can make them into a complete egg.
_______________________
^0000CCWeight:^000000 0
#
25043#
A flute made of thorny vine that grows in ravioli forest. It's can't be used as musical instrument because of the thorns and the sound produced by it is not good either.
_______________________
^0000CCWeight:^000000 0
#
25044#
A solid dried thorny vine.
_______________________
^0000CCWeight:^000000 1
#
25045#
A luxury cloth piece. Can be used as bow tie.
_______________________
^0000CCWeight:^000000 0
#
25046#
A boarding permit between New world and Lasagna. Can be regarded as diploma, because only trained adventurer can obtained it.
_______________________
^0000CCWeight:^000000 0
#
25047#
A precious shellfish found in Lasagna. It has sweet scent. When mature, it can be used as ingredient of Kalugna milk.
_______________________
^0000CCWeight:^000000 0
#
25048#
A hearty lunchbox meticulously packed with various food that gives strength when eaten.
_______________________
^0000CCWeight:^000000 0
#
25049#
A hard, clam-shaped stone that can be obtained from Basilisks.
_______________________
^0000CCWeight:^000000 0
#
25050#
A gold coin made to commemorate the holding of RJC.
Courage springs up when you grasp it.
_______________________
^FF0000This item can be used by NPCs "RJC2015 Good Ambassador" and "Jewel" in Izlude from the end of regular maintenance on July 28, 2015 to the start of regular maintenance on November 4, 2015.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25051#
A certified investment slip of Rune-Midgards metropolitan. Returning it to the investor will give you a trust from metropolist.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25052#
A huge mass of energy.
By enchanting, you can demonstrate it's original abilities.
_______________________
Take it to the NPC "Maxwell" in Morocc for a special enchantment.
_______________________
^FF0000When enchanted, it has the following effects:^000000
_______________________
Decreases damage taken from all elemental attacks by 7%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
MaxSP +1
_______________________
^0000FFFor each Refine Level^000000 of equipped ^990099Garment^000000:
MaxSP +10
_______________________
Random chance to absorb 1% of the damage inflicted on the enemy as SP.
_______________________
When enchanted on ^990099Evil Dragon Armor^000000:
The SP absorbtion effect of ^990099Energy <Guardian Dragon>^000000 will not be activated.
_______________________
^0000CCWeight:^000000 0
#
25053#
A huge mass of energy.
By enchanting, you can demonstrate it's original abilities.
_______________________
Take it to the NPC "Maxwell" in Morocc for a special enchantment.
_______________________
^FF0000When enchanted, it has the following effects:^000000
_______________________
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 or ^0033CCAcolyte^000000 classes:
Perfect Dodge +5
 
^0000FFFor each Refine Level^000000 of equipped ^990099Garment^000000:
Perfect Dodge +2
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCThief^000000 or ^0033CCMerchant^000000 classes:
Reflects 5% of Melee Physical Damage.
 
^0000FFFor each Refine Level^000000 of equipped ^990099Garment^000000:
Reflects additional 2% of Melee Physical Damage.
_______________________
^0000CCWeight:^000000 0
#
25054#
A huge mass of energy.
By enchanting, you can demonstrate it's original abilities.
_______________________
Take it to the NPC "Maxwell" in Morocc for a special enchantment.
_______________________
^FF0000When enchanted, it has the following effects:^000000
_______________________
FLEE +10
_______________________
MaxHP +200
_______________________
^0000CCWeight:^000000 0
#
25055#
A bomb covered in ice.
_______________________
^0000CCWeight:^000000 10
#
25056#
The most central essence of watermelon is said to be the sweetest part.
_______________________
^0000CCWeight:^000000 10
#
25057#
Mysterious cantaloupe, what kind of melon is unknown?
_______________________
^0000CCWeight:^000000 10
#
25058#
An enchantment stone that can give effect on 4th slot of upper costume equipment.
^FF0000Twinkle^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25059#
An enchantment stone that can give effect on 4th slot of middle costume equipment.
^FF0000Ghost^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25060#
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25061#
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25062#
A greed looking stone.
Adds enchantment on lower slow costume.
Enables the use of Level 1 ^0000FFGreed^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25063#
A stone that increases health point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25064#
A stone that increases magic point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MAXSP +50, At base Level 120 Increases MAXSP by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25065#
A stone that can cure poison.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 ^0000FFDetoxify^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25066#
A stone that can recover all bad states.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 ^0000FFRecovery^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25067#
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25068#
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25069#
A stone that can Reduces after cast delay.
Adds enchantment on upper slot costume.
Decreases After Skill Delay by 1%.
When equipped with Reload Stone(Mid) and Reload Stone(Lower): Reduces After Skill Delay by 2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25070#
A stone that can Reduces after cast delay.
Adds enchantment on middle slot costume.
Decreases After Skill Delay by 1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25071#
A stone that can Reduces after cast delay.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Decreases After Skill Delay by 1%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25072#
A stone blessed with kyrie eleison.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 ^0000FFKyrie Eleison^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25073#
Ancient documents owned by Sphinx's sorcerer, Marduk. An ancient ritual information written on it.
_______________________
^0000CCWeight:^000000 0
#
25074#
An old coin that once used as currency in the past. Can be found in ancient ruin and ancient tomb. It has now great value because of its material.
_______________________
^0000CCWeight:^000000 0
#
25075#
An old sword of navi admiral of Rune-Midgards kingdom. This sword was rusted because has been abandoned for a long time.
_______________________
^0000CCWeight:^000000 0
#
25076#
A special herb that only grow in deep cave. Can be obtained from Comodo cave. It has unique fragrance due the effect of witch that being sealed on it.
_______________________
^0000CCWeight:^000000 0
#
25077#
A box containing supply for prontera knight. Contains simple first aid kit tools and remedies.
_______________________
^0000CCWeight:^000000 0
#
25078#
A soju created through summer flower traditional technique. You can feel floral scent from it.
_______________________
^0000CCWeight:^000000 0
#
25079#
The last breath of the soul. It is likely that it will freeze if it is wrapped in cold air and it does not touch well.
_______________________
^0000CCWeight:^000000 0
#
25080#
A bead that give warm and powerful feeling. With the fox's steam, you can feel the grudge.
_______________________
^0000CCWeight:^000000 0
#
25081#
It seems necessary to perform quests in the game of "Ragnarok Online".
_______________________
^000088Take it to the NPC "Forin" in Prontera, the capital of the Kingdom of Rune-Midgards.^000000
_______________________
FF0000This item will be available until October 6, 2015 (Tuesday), when regular maintenance starts.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25082#
A crystallized hero's power.
It seems that the lost hero power can be recovered.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25083#
A soft hair of runaway rabbit. Can be used as material of hat. Wildlife conservation society people like it.
_______________________
^0000CCWeight:^000000 0
#
25084#
A captured runaway rabbit.
It's still alive so please handle it with care.
_______________________
^0000CCWeight:^000000 0
#
25085#
A hair of rabbit. Can be used as material of hat?Wildlife conservation society people like it.
_______________________
^0000CCWeight:^000000 0
#
25086#
Magic ribbon used to wrap gifts in Lutie. Don't use it on light weight gift or you will be in trouble.
_______________________
^0000CCWeight:^000000 0
#
25087#
An old doll with burned hands. It is treasured and well maintained.
_______________________
^0000CCWeight:^000000 0
#
25088#
A piece of dream that can be obtained from someone's dreams.
_______________________
^0000CCWeight:^000000 0
#
25089#
An ornament wings that used on gift in Lutie. Don't use it on light weight gift or you will be in trouble.
_______________________
^0000CCWeight:^000000 0
#
25090#
A mysterious piece that has a slight sign of fire.
_______________________
^0000CCWeight:^000000 1
#
25091#
A mysterious piece that has a slight sign of water.
_______________________
^0000CCWeight:^000000 1
#
25092#
A mysterious piece that has a slight sign of wind.
_______________________
^0000CCWeight:^000000 1
#
25093#
A mysterious piece that has a slight sign of soil.
_______________________
^0000CCWeight:^000000 1
#
25094#
A mysterious piece that has a slight sign of darkness.
_______________________
^0000CCWeight:^000000 1
#
25095#
A mysterious piece that has a slight sign of light.
_______________________
^0000CCWeight:^000000 1
#
25096#
A mysterious piece that has a slight sign of life.
_______________________
^0000CCWeight:^000000 1
#
25097#
Tickets required to perform the exclusive quest for "LORD of VERMILION ARENA Collaboration".
_______________________
^000088Take it to the NPC "Dux Tier" in the middle of time.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25098#
The list of all jobs.
Clicking the name below will start the navigation.
The first classes that you can choose.
<NAVI>[Swordman]<INFO>izlude_in,74,172,0,100,0,0</INFO></NAVI>
<NAVI>[Mage]<INFO>geffen_in,164,124,0,100,0,0</INFO></NAVI>
<NAVI>[Merchant]<INFO>alberta_in,56,43,0,100,0,0</INFO></NAVI>
<NAVI>[Acolyte]<INFO>prt_church,184,41,0,100,0,0</INFO></NAVI>
<NAVI>[Thief]<INFO>moc_prydb1,39,126,0,100,0,0</INFO></NAVI>
<NAVI>[Archer]<INFO>payon_in02,64,71,0,100,0,0</INFO></NAVI>
<NAVI>[Taekwondo]<INFO>payon_in01,62,10,0,100,0,0</INFO></NAVI>
<NAVI>[Ninja<INFO]>alberta.gat,168,138,0,100,0,0</INFO></NAVI>
<NAVI>[Gunslinger]<INFO>que_ng,152,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25099#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Super Novice]<INFO>aldeba_in,223,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25100#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Knight]<INFO>prt_in,88,101,0,100,0,0</INFO></NAVI>
<NAVI>[Crusader]<INFO>prt_cas,251,75,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25101#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Wizard]<INFO>gef_tower,111,37,0,100,0,0</INFO></NAVI>
<NAVI>[Sage]<INFO>yuno_in02,38,61,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25102#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Blacksmith]<INFO>ein_in01,18,24,0,100,0,0</INFO></NAVI>
<NAVI>[Alchemist]<INFO>alde_alche,27,185,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25103#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Priest]<INFO>prt_church,16,41,0,100,0,0</INFO></NAVI>
<NAVI>[Monk]<INFO>prt_monk,59,247,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25104#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Assassin]<INFO>in_moc_16,19,33,0,100,0,0</INFO></NAVI>
<NAVI>[Rogue]<INFO>in_rogue,363,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25105#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Hunter]<INFO>hu_in01,386,373,0,100,0,0</INFO></NAVI>
<NAVI>[Bard(Male)]<INFO>comodo,211,155,0,100,0,0</INFO></NAVI>
<NAVI>[Dancer(Female)]<INFO>job_duncer,43,93,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25106#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Star Gladiator]<INFO>payon,215,102,0,100,0,0</INFO></NAVI>
<NAVI>[Soul Linker]<INFO>morocc_in,174,30,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25107#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Rune Knight]<INFO>prt_in,162,24,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25108#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Royal Guard]<INFO>prt_cas,172,275,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25109#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Warlock]<INFO>morocc,95,132,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25110#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Sorcerer]<INFO>gef_tower,102,34,0,100,0,0</INFO></NAVI>
<NAVI>{Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25111#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Mechanic]<INFO>yuno,129,156,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25112#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Genetic]<INFO>alde_alche,35,186,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25113#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Archbishop]<INFO>prt_church,103,88,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25114#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Sura]<INFO>ve_in,237,125,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25115#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Guillotine Cross]<INFO>que_job01,75,96,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25116#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Shadow Chaser]<INFO>in_rogue,376,100,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25117#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Ranger]<INFO>tur_dun01,156,36,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25118#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Minstrel]<INFO>alberta,196,133,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25119#
The list of all jobs.
Clicking the name below will start the navigation.
It's not possible to rebirth if you're a Transcendent jobs.
<NAVI>[Wanderer]<INFO>xmas,162,212,0,100,0,0</INFO></NAVI>
<NAVI>[Transcendent]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25120#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Kagerou & Oboro]<INFO>que_ng,28,156,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25121#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Rebellion]<INFO>moc_fild12,261,318,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25122#
The list of all jobs.
Clicking the name below will start the navigation.
<NAVI>[Super Novice] Level expansion<INFO>aldeba_in,216,169,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25123#
Clicking the name below will start the navigation.
<NAVI>[Transcendent 2nd classes]<INFO>yuno_in02,88,164,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25124#
A cursed shard infused with Demon King Baphomet's magic power
It seems to be something.
_______________________
^0000CCWeight:^000000 0.1
#
25125#
A cursed proof that seals the power of a crashed Orc Hero.
It seems to be something.
_______________________
^0000CCWeight:^000000 0.1
#
25126#
A stone that a shrine maiden once planted in the body of Orcs to brainwash them.
It contains ominous magical power.
_______________________
^0000CCWeight:^000000 0.1
#
25127#
A fragment of energy that somehow losses it's power.
Can be obtained from 1st -2nd floor of Bio Lab.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25128#
A fragment of energy that just created.
Can be obtained from 1st -2nd floor of Bio Lab.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25129#
A fragment of energy that weak and unstable, may perish in any moment.
Can be obtained from 3th floor of Bio Lab.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25130#
A fragment of energy that gives ominous feeling.
Can be obtained from 4th floor of Bio Lab.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25131#
A fragment of energy that became corrupted.
Can be obtained from Tomb of the Fallen.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25132#
A typical halloween decoration.
Turn on the candle to gives atmosphere of halloween.
_______________________
^0000CCWeight:^000000 0
#
25133#
Seasoned White Stem.
Perfect for a Halloween decoration!!
_______________________
^0000CCWeight:^000000 0
#
25134#
^FF0000This item cannot be traded with other accounts.^000000
Lottery tickets won by participating in the garden.
_______________________
^0000CCWeight:^000000 0
#
25135#
A socket tool that can create a slot on equipment.
<NAVI>[Piercing Expert]<INFO>itemmall,14,66,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
25136#
Gives enhancement to middle costume slot.
^FF0000Electric^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25137#
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
^FF0000Green Flare^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25138#
Gives enhancement to middle costume slot.
^ff0000Shrink^000000
Effect does not apply on PVP and WOE area.
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25139#
A stone with appraisal ability.
Give enhancement on Costume Lower Headgear equipment slots.
Enables the use of Level 1 ^0000FFItem Appraisal^000000
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25140#
A stone with resurrection power.
Give enhancement on Costume Lower Headgear equipment slots.
Enables the use of Level 1 ^0000FFResurrection^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25141#
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25142#
A token that commonly used among adventurer. Can be exchanged with a better equipment.
<NAVI>[Doram Tribe Chara Folk]<INFO>lasagna,135,247,0,200,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25143#
A stuffed animal doll prepared for a christmas gift.
_______________________
^0000CCWeight:^000000 0
#
25144#
A weird looking doll that takes a bridge like posture. Kinda flexible for a doll.
_______________________
^0000CCWeight:^000000 0
#
25145#
An abandoned burned black demon doll. It looks a little evil.
_______________________
^0000CCWeight:^000000 0
#
25146#
A doll resemble the cold blooded queen.
When you push the doll it will laugh 'Ohohoho~'.
_______________________
^0000CCWeight:^000000 0
#
25147#
A cute rabbit doll.
It seems just eat something delicious.
_______________________
^0000CCWeight:^000000 0
#
25148#
A doll with a starved looking expression.
_______________________
^0000CCWeight:^000000 0
#
25149#
A doll wrapped with a warm shawl.
_______________________
^0000CCWeight:^000000 0
#
25150#
A soft and comfy pillow.
Drawn with Alice figure.
It seems to be mainly used for hugging purpose instead for sleeping.
_______________________
^0000CCWeight:^000000 0
#
25151#
A revolver repaired by Rachel. It's not recommended to be used as weapon.
_______________________
^0000CCWeight:^000000 0
#
25152#
A tribute bouquet to dearest person that has passed away.
_______________________
^0000CCWeight:^000000 0
#
25153#
A scrap of broken gun. You can repair it if you take it to an expert. Let's deal with it carefully.
_______________________
^0000CCWeight:^000000 0
#
25154#
A bunch of old gun powder which can be found scattred on ground.
_______________________
^0000CCWeight:^000000 1
#
25155#
A special Token of Honor from Schwartzvald.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25156#
Can be sold to item collector.
_______________________
^0000CCWeight:^000000 1
#
25157#
Can be sold to item collector.
_______________________
^0000CCWeight:^000000 1
#
25158#
Can be sold to item collector.
_______________________
^0000CCWeight:^000000 1
#
25159#
A seal with symbol of Heart Hunter organization.
_______________________
^0000CCWeight:^000000 1
#
25160#
You should return it to its owner.
_______________________
^0000CCWeight:^000000 0
#
25161#
It was made by apprentice chef, but it's quite delicious.
_______________________
^0000CCWeight:^000000 0
#
25162#
A well dried and crispy Anchovy cookie. It's the best snack for cat, but not for human.
_______________________
^0000CCWeight:^000000 0
#
25163#
An ad flyer of "Clana Nemieri" arms shop written on it.
It's quite difficult to read.
_______________________
^0000CCWeight:^000000 0
#
25164#
A freshly harvested tea leaf.
You can make a fine tea from this leaf with a secret recipe.
_______________________
^0000CCWeight:^000000 0
#
25165#
The finest tea processed from a secret recipe.
It's tasted sweet yet refreshing.
_______________________
^0000CCWeight:^000000 0
#
25166#
An ornament used by Courtney.
Crafted from gold, with Ruby attached on it, very classy yet elegance.
It's really fit on finger, but you decide to use it as a decoration instead...
_______________________
^0000CCWeight:^000000 0
#
25167#
An old letter that has been abandoned for decades.
It's too worn out, it makes harder to read any words on it. Looks like written by a teenager.
_______________________
^0000CCWeight:^000000 0
#
25168#
Medals won by participating in art festivals
_______________________
^0000CCWeight:^000000 0
#
25169#
Very sticky octopus mucus, which can be obtained from extracting octopus legs.
Can be used as Mask material when processed in particular way.
Deleted once event ended.
_______________________
^0000CCWeight:^000000 0
#
25170#
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25171#
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25172#
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25173#
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
#
25174#
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
#
25175#
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 when dealing physical damage.
Gives ability when compounded on middle slot costume.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25176#
Gives Blue Aura effect when compounded on costume's 4th slot.
^ff0000Blue Aura^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25177#
Gives Shadow effect when compounded on costume's 4th slot.
^ff0000Shadow^000000
Has no effect in PvP and WoE areas.
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25178#
Gives Pink Glow effect when compounded on costume's 4th slot.
^ff0000Pink Glow^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25179#
A little gem engraved with royal family of Prontera kingdom "Tera Gloria" symbol.
It was made from the piece of Heart of Ymir and used in blessing ceremony 'Star of Blessing'.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25180#
A pair of rings made from scrap metal. It seemseach ring has size that suit for a man and a woman.
<NAVI>[Knight Windsor]<INFO>prt_in,177,26,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25181#
A crude rosary made from wood.
<NAVI>[Sister Margaretha]<INFO>prt_monk,93,254,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25182#
A small assassin dagger with engraved mark. It seems has been used for a very long time.
<NAVI>[Gail Marowitz]<INFO>que_job01,89,91,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25183#
A small accessory for bow that attached on the edge of bow. It has an old shimmering gemstone.
<NAVI>[Blacksmith Cleaver]<INFO>yuno_in01,163,31,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25184#
It seems has been treasured for a long time. This leather case contain some needles, thread and buttons.
<NAVI>[Hunter Serin]<INFO>payon_in03,194,39,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25185#
An old pendant. It has portrait of man and woman.
<NAVI>[Knight Windsor]<INFO>prt_in,177,26,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25186#
Can replace the synthetic scroll of the clover necklace.
_______________________
^0000CCWeight:^000000 1
#
25187#
Can only be used with Slug Shoot skill.
It's made from expensive material.
Automatically consumed when slug shoot skill is used.
_______________________
^0000CCWeight:^000000 120
#
25188#
Sohee's Handkerchief. It's gives pleasant feeling when you touch it.
_______________________
^0000CCWeight:^000000 0
#
25189#
A-Tolerance blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25190#
A-Hit blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25191#
A-FLEE blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25192#
A-MDEF blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25193#
S-Atk blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25194#
S-Matk blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25195#
S-Avoid blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25196#
S-MaxHP blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25197#
S-Quick blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25198#
S-Critical blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^0000CCWeight:^000000 1
#
25200#
A light, soft and fluffy cloud. Collecting it will cause great thermal effect.
^ff0000This item will be deleted when event end.
_______________________
^0000CCWeight:^000000 0
#
25201#
This claw has a miracle aura. It's a proof that someone has fight with tiger god.
^ff0000This item will be deleted when event end.
_______________________
^0000CCWeight:^000000 0
#
25202#
A mysterious flame with special magic.
It seems that there is a surgeon who will reset the stats and skills of Gunslingers and Rebellions if you have this flame.
_______________________
^FF0000This item can be used from the end of regular maintenance on May 17, 2016 to the start of regular maintenance on June 14, 2016.^000000
_______________________
^FF0000This item can only be sold to NPCs.
_______________________
^0000CCWeight:^000000 0
#
25203#
A coin that is said to have been owned by a legendary rebel.
It seems that there is a girl who gives various rewards at Gunslinger and Rebellion when showing this coin.
_______________________
^FF0000This item can be used from the end of regular maintenance on May 17, 2016 to the start of regular maintenance on June 14, 2016.^000000
_______________________
^FF0000This item can only be sold to NPCs.
_______________________
^0000CCWeight:^000000 0
#
25204#
A coin used in a kingdom that once flourished but died overnight.
Even after the existence of the kingdom was buried in the darkness of history, only this coin remains, barely proving that the kingdom once existed.
_______________________
^FF0000This item will not be available on future events.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25205#
Adds enhancement on 4th sloth of Costume Lower Headgear.
^ff0000Shrink^000000
Not applicable in PvP and WoE area.
^ff0000Only affect basic body size.^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25206#
Adds enhancement on 4th sloth of upper costume.
^ff0000Electric^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25207#
A stone that can absorb SP.
Adds enhancement on upper costume.
Adds 2% chance of absorbing 1% damage as SP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25208#
A stone that can absorb SP.
Adds enhancement on garment costume.
Adds 2% chance of absorbing 1% damage as SP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25209#
A stone that can absorb HP.
Adds enhancement on garment costume.
Adds 2% chance of absorbing 3% damage as HP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25210#
A stone that can absorb HP.
Adds enhancement on upper costume.
Adds 2% chance of absorbing 3% damage as HP.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25211#
Small crystals rarely found in places where time is distorted.
A product that is solidified with a stronger "flowing time" by supercritical elongation crystallization.
_______________________
^0000CCWeight:^000000 1
#
25212#
Enables you to cross the time.
It's used in certain ceremony as a sacrifice to condense special magic power.
_______________________
^0000CCWeight:^000000 1
#
25213#
A collection of magical powers.
If you leave it as it is, it will disappear.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25214#
A compass with enormous magical power.
When the distortion of time is detected, a needle appears on the luopan and identifies the position of the distortion.
_______________________
^0000CCWeight:^000000 1
#
25215#
The power of time goes out of control, and the magical power is crushed and crystallized.
It's very soft and seems to be blown away by the wind.
_______________________
^0000CCWeight:^000000 0.1
#
25216#
A ticket that can be exchanged for a Gun Petit pet.
_______________________
^FF0000This item can be used from the end of regular maintenance on Tuesday, September 13, 2016 to the start of regular maintenance on Tuesday, April 4, 2017.^000000
_______________________
Take it to the NPC "Gun Petit Ticket Exchanger" in Izlude.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25217#
A box containing one Gun Petit Premium Ticket.
_______________________
^FF0000This item can be used from the end of regular maintenance on Tuesday, September 13, 2016 to the start of regular maintenance on Tuesday, April 4, 2017.^000000
If you open the box after the end of the usage period, nothing will appear.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
Take it to the NPC "Gun Petit Ticket Exchanger" in Izlude.
_______________________
^0000CCWeight:^000000 1
#
25218#
Thin, smoothly trimmed branches.
(This item will be removed at the time of regular inspection on September 28, 2016.)
_______________________
^0000CCWeight:^000000 0
#
25219#
Sturdy Korean paper used mainly when applying the door.
(This item will be removed at the time of regular inspection on September 28, 2016.)
_______________________
^0000CCWeight:^000000 0
#
25220#
A tough and sturdy kite that all ols sleep with moonlight.
(This item will be removed at the time of regular inspection on September 28, 2016.)
_______________________
^0000CCWeight:^000000 0
#
25221#
Tree trunks trimmed by cutting branches grown while bathing in moonlight.
(This item will be removed at the time of regular inspection on September 28, 2016.)
_______________________
^0000CCWeight:^000000 0
#
25222#
A window paper that is full of the energy of the moon and shines softly.
(This item will be removed at the time of regular inspection on September 28, 2016.)
_______________________
^0000CCWeight:^000000 0
#
25223#
An eden currency obtained from eden group mission. Can be exchanged with special item.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25224#
Add enchantment on 4th slot of middle costume.
^ff0000White Body^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25225#
Add enchantment on 4th slot of middle costume.
^ff0000Crimson Wave^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25226#
Add enchantment on 4th slot of Costume Lower Headgear.
^ff0000Water Field Effect^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25227#
A stone that give healing effect.
Add enchantment on 4th slot of Costume Lower Headgear.
Enables the use of Level 1 ^0000FFHeal^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25228#
Add enchantment on 4th slot of Costume Lower Headgear.
Enables the use of Level 1 ^0000FFTeleport^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25229#
Add enchantment on 4th slot of Costume Lower Headgear.
Enables the use of Level 1 ^0000FFSteal^000000.
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25231#
A suspicious bottle that containing red light object.
It's make Nine Tails's eyes glittering.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Nine Tails
^0000CCWeight:^000000 1
#
25232#
A cheap lubricant with strange color.
It's make Gremlin's mouth water just by smelling it.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Gremlin
^0000CCWeight:^000000 1
#
25233#
Necessity of stuffed animals, especially the teddy bear.
_______________________
^0000CCType:^000000 Pet Food
^0000CCWeight:^000000 1
#
25234#
Colorful needles made of old iron. Use this to make beautiful Chinese knots.
_______________________
^0000CCWeight:^000000 1
#
25235#
A gemstone that can be mounted on an accessory.
It seems that some special efficacy occurs when handed to an accessory through the hands of an experienced craftsman.
It seems that most accessories can work, but some special accessories are said to be impossible to work.
_______________________
^0000CCWeight:^000000 0
#
25236#
^FF0000This item cannot be traded with other accounts.^000000
_______________________
Seven Star Fragments.
_______________________
^0000CCWeight:^000000 1
#
25237#
A crystal obtained from Labyrinth of magic.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25238#
An oil that helps on seperating card and equipment.
Becuase of the reduced toxic, this oil will prevent equipment from being destroyed or Refine Level from being reduced, thus Increases the success rate.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25239#
An oil that helps on seperating card and equipment.
Becuase of the reduced toxic, this oil will prevent equipment from being destroyed or Refine Level from being reduced, thus Increases the success rate.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25240#
^ff0000This item can not be traded with other accounts.^000000
This certificate is necessary for the separation of generations in order for the baby to leave the arms of his parents and move into a larger world.
<NAVI>[Prontera Family Relations Guide]<INFO>prt_in,285,171,0,100,0,0</INFO></NAVI>
<NAVI>[Lasagna Independent Helper]<INFO>lasagna,100,200,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25241#
A huge lump of energy.
Only shows it's true ability by enchanting.
_______________________
Take it to NPC "Maxwell" in Morocc to get a special enchantment.
_______________________
^FF0000Needs to be enchanted to make the following effects work.000000
_______________________
Decreases damage taken by ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCWeight:^000000 0
#
25242#
A huge lump of energy.
Only shows it's true ability by enchanting.
_______________________
Take it to NPC "Maxwell" in Morocc to get a special enchantment.
_______________________
^FF0000Needs to be enchanted to make the following effects work.000000
_______________________
MDEF +5
_______________________
VIT +10
_______________________
^0000CCWeight:^000000 0
#
25243#
A huge lump of energy.
Only shows it's true ability by enchanting.
_______________________
Take it to NPC "Maxwell" in Morocc to get a special enchantment.
_______________________
^FF0000Needs to be enchanted to make the following effects work.000000
_______________________
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 15%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
MDEF +1, MaxSP +1%
_______________________
^0000CCWeight:^000000 0
#
25244#
A huge lump of energy.
Only shows it's true ability by enchanting.
_______________________
Take it to NPC "Maxwell" in Morocc to get a special enchantment.
_______________________
^FF0000Needs to be enchanted to make the following effects work.000000
_______________________
ATK +3, Critical +5
Perfect Dodge +4
_______________________
^0000FFFor each Refine Level^000000:
LUK +3, ATK +5
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Critical +1 , Perfect Dodge +1
_______________________
^0000CCWeight:^000000 0
#
25245#
A pile of small animal bones.
There is small collar with bell between the bones.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25246#
A package containing a mix of juice.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25247#
An ore that radiates strange light. It's flowed with magic.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25248#
A box full of purple ores.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25249#
A buffalo mane of Albert Ford. Used as evidence of negotiation.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25250#
Common currency in Rockridge Village. It can be used to buy goods from Rock Ridge.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25251#
Well fermented and sweet smelling grape juice.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25252#
A sprig of Holly tree.
Will be deleted after the event ends.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25253#
A box of sugar to be delivered to valerie.
Will be deleted after the event ends.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25254#
Parched tree branches.
Will be deleted after the event ends.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25256#
A fragment of crystallized spiritual imprint. It works like a mirror, reflecting the image of a lost memory.
_______________________
^0000CCWeight:^000000 1
#
25257#
The names of its sender and recipient are smudged beyond recognition. "You left in the dead of winter with a promise to come back in the next spring. Flowers have bloomed and withered and you are still not here. Dear Moon, please send my regards to my beloved.".
_______________________
^0000CCWeight:^000000 1
#
25258#
An arrow found from soldiers who died fighting for their village. It radiates with negative energy.
_______________________
^0000CCWeight:^000000 1
#
25259#
Used for recruiting members of a monster subjugation party. "There's a settlement full of deceptive foxes and other wicked monsters in the middle of a mountain...".
_______________________
^0000CCWeight:^000000 1
#
25260#
A fragment of purple ore.
It's flowed with magic.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25261#
An old piece of paper that is filled with writing.
It's believed to be torn of an old journal. "My name is... I'm writing this in an effort to remember myself... I'm a Magician of Geffen...".
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25262#
A carefully dried four-leaf clover.
It's believed to bring good luck to its bearer.
It has a message written on it in small letters, "You need this more than I do.".
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25263#
Short, stiff hair that is so dark that it absorbs light instead of reflecting it.
Capes made with this hair are popular among people with secretive, unsavory jobs.
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25264#
A cluster of nightmares that causes you to wake up sweating and panting.
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25265#
Glowing mushroom spores. They grow into mushrooms that illuminate dark caves.
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25266#
An old dry Yggdrasil leaf that is partially used. It's cut into tiny pieces.
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25267#
A creepy-looking magic scroll. It has a pentacle drawn in red paint and has a faint, unpleasant odor.
Can be sold to Collection Merchants.
_______________________
^0000CCWeight:^000000 1
#
25268#
Sticky blood that is sustained with the vicious energy of tombs. It's highly toxic and thus requires careful handling.
_______________________
^0000CCWeight:^000000 0
#
25269#
Sap from mushrooms that grow in extreme conditions. Used for making detoxifying and diluent medicines.
_______________________
^0000CCWeight:^000000 0
#
25270#
A lock of mane that waves like dancing flames. Rumor has it that this mane lets those who gaze upon it peek into someone else's dream.
_______________________
^0000CCWeight:^000000 0
#
25271#
A mysterious ore that is rarely can be found. Rumor has it that this clear ore lets those who gaze into it experience lifelike illusions.
Only the wisest can see the true value of this ore.
_______________________
^0000CCType:^000000 Quest
^0000CCWeight:^000000 0
#
25272#
A mysterious ore that is rarely found. Looking at this ore, I can't help but wonder how valuable it is and if there's someone I could talk to about its value.
_______________________
^0000CCWeight:^000000 1
#
25273#
Medal made of special metal issued by the Monster Racing Association.
_______________________
^0000CCWeight:^000000 0
#
25274#
Racing ticket issued by the Monster Racing Association.
_______________________
^0000CCWeight:^000000 0
#
25276#
A small bone.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25277#
A powder with high toxic Level.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25278#
A red scarf wore by wild west robber.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25279#
An ammunition that is illegally produced.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25280#
Just a broken shotgun.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25281#
A rusty old scimitar. It seems may break at any moment.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25282#
A rusty old revolver.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25283#
A brown colored scarf. A necessity for a night watch.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25284#
A Bark of Marsh Worm.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25285#
A tail of brown rat.
A collectible that can be sold to merchant.
_______________________
^0000CCType:^000000 Collectible
^0000CCWeight:^000000 1
#
25286#
A very sticky liquid that can be obtained from octopus legs that appear briefly in the New Year.
I don't know why it's so sticky, but it's sticky like it's not sticky in this world.
_______________________
Batch deletion at the end of the event.
(December 28, 2016 ~ February 1, 2017)
_______________________
^0000CCWeight:^000000 0
#
25287#
Very mysterious feathers.
I am worried that there is still a warm energy, but I think I can make something.
_______________________
Batch deletion at the end of the event.
(December 28, 2016 ~ February 1, 2017)
_______________________
^0000CCWeight:^000000 0
#
25290#
Celebration coin for Sweets Festival. Can exchange with sweet treats from Sweets Shop.
_______________________
^0000CCType:^000000 Valuable
^0000CCWeight:^000000 0
#
25291#
^ff0000This item can not be traded with other accounts.^000000
Factory made chocolate using cacao beans. Need to deliver this to Sweets Shop.
_______________________
^0000CCWeight:^000000 0
#
25292#
Dried product of fermented cacao seed. Needed from Charles' chocolate factory.
_______________________
^0000CCWeight:^000000 0
#
25293#
An item that was lost when the "Chuni Penguins" came to the continent of Midgard.
It seems to be a very important thing.
_______________________
^0000CCWeight:^000000 0
#
25294#
A ticket to use the Happy Egg Festival vending machine.
(This item will be removed after the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25295#
A three leaf clover that smells like Spring.
(This item will be removed after the end of event.)
_______________________
^0000CCWeight:^000000 0
#
25296#
A lethal bug inside a box. It's making noises every time it moves. Let's give this to the Festival Guide ASAP.
(This item will be removed after the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25297#
A piece of stone that has been frozen for a very long time. Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25298#
An unusual gemstone that looks crude in the inside. Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25299#
A well rounded snow ball, can be quite painful if you get hit by it. Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25300#
A rare gemstone that named as Ktullanux's Eye. Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25302#
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Enables the use of ^0000FFDouble Attack^000000 Lv.3
If you have learned a higher Level, use that instead.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25303#
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases Critical Damage by 20%.
_______________________
When equipped with ^990099Critical Stone(Upper), Critical Stone(Mid)^000000 and ^990099Critical Stone(Lower)^000000:
Critical +10
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25304#
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases Critical Damage by 3%.
When equipped with ^990099Critical Stone(Mid)^000000 and ^990099Critical Stone(Lower)^000000:
Increases critical damage by additionally 6%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25305#
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases Critical Damage by 3%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25306#
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Variable Casting Stone(Upper), Variable Casting Stone(Mid)^000000 and ^990099Variable Casting Stone(Lower)^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25307#
This is a proof ticket from Late Lang's company, and it contains the number he or she walked in the Monster Race.
It is only available through the company.
_______________________
^0000CCWeight:^000000 0
#
25308#
Canned foods cooked with legendary tuna that are rarely caught.
_______________________
Take it to the NPC "Tunya" in Izlude for a special service.
_______________________
^FF0000This item can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25309#
A twig that was buried in the soil.
^ff0000This item can not be traded with other accounts.
_______________________
^0000CCWeight:^000000 1
#
25311#
A mysterious piece that emanates sinister aura. It's sharp part can cut and pierce people who touches it.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25312#
A pretty old doll that tightly sewn. It was cherished by its previous owner, but not anymore. It gives a feeling that this doll resemble someone.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25313#
A shell of turtle that lives on Turtle Island. It's smaller and scally than other turtle that currently live.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25314#
It looks like the other jurnal that I read before. Its content quite different from what I remember. There are parts that barely readable.
_______________________
^0000CCWeight:^000000 1
#
25315#
A shell piece of turtle that lives on Turtle Island.
_______________________
^0000CCWeight:^000000 0
#
25316#
An old piece of metal that's not corroded, it shines in strange color. It's unknown, from what thing this piece came from nor its valuable or not.
_______________________
^0000CCWeight:^000000 0
#
25318#
I think I can make something with a sturdy shell. Let it dry well.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
25319#
Cold box asked for delivery. It keeps what's inside cold.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
25320#
Round, net-shaped melon... ? It seems to be different from the melon you have seen so far.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
25340#
Sweet, juicy corn that grows under the starlight. It is a perfect variety for making popcorn.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25341#
A hot ball filled with the energy of fire. It can be obtained from the volcanic monsters that can be found outside the village and from the Corodo monsters.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25342#
A herb that blooms all over the town in June. You can put on fire and smoke good for your body.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 1
#
25344#
Flat and round stones. It shines like a jewel. Could it be real jewelry?
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25345#
A fragment of the Arcana card that governs justice.
_______________________
^0000CCWeight:^000000 0.1
#
25346#
A fragment of the Arcana card that controls the stars.
_______________________
^0000CCWeight:^000000 0.1
#
25347#
A fragment of the Arcana card that controls the temperance.
_______________________
^0000CCWeight:^000000 0.1
#
25348#
A fragment of the Arcana card that controls the tank.
_______________________
^0000CCWeight:^000000 0.1
#
25349#
A fragment of the Arcana card that controls the god of death.
_______________________
^0000CCWeight:^000000 0.1
#
25350#
A fragment of the Arcana card that controls the hermit.
_______________________
^0000CCWeight:^000000 0.1
#
25351#
A fragment of the Arcana card that controls the emperor.
_______________________
^0000CCWeight:^000000 0.1
#
25352#
A fragment of the Arcana card that controls the moon.
_______________________
^0000CCWeight:^000000 0.1
#
25353#
A fragment of the Arcana card that controls a lover.
_______________________
^0000CCWeight:^000000 0.1
#
25354#
A fragment of the Arcana card that controls the pope.
_______________________
^0000CCWeight:^000000 0.1
#
25355#
A fragment of the Arcana card that controls the devil.
_______________________
^0000CCWeight:^000000 0.1
#
25356#
A fragment of the Arcana card that controls power.
_______________________
^0000CCWeight:^000000 0.1
#
25357#
The power of the curse that fills the abyss is solidified with the blood of the demon as the core.
The power of a high-purity curse seems to gradually erode the soul of the possessor.
_______________________
^0000CCWeight:^000000 0.1
#
25358#
If you do something specific somewhere, it seems that the data is on the card.
Return after investigation.
_______________________
^0000CCWeight:^000000 20
#
25359#
A sturdy box with three traces of tearing and pasting the voucher. It seems to be recycled.
Make sure to deliver it where you are directed.
_______________________
^0000CCWeight:^000000 20
#
25360#
A receipt written in clean letters.
If you bring it to Masha of Alberta Merchant Guild, you will receive the promised item.
_______________________
^0000CCWeight:^000000 20
#
25361#
A coin used in a kingdom that once flourished but died overnight.
Even after the existence of the kingdom was buried in the darkness of history, only this coin remains, barely proving that the kingdom once existed.
_______________________
^FF0000This item will not be available on future events.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25362#
A very large bell part hung from the royal castle.
_______________________
^FF0000This item can only be sold to NPCs.^000000
_______________________
^0000CCWeight:^000000 1000
#
25363#
A flower that lives only in the royal castle.
It has a slightly sweet scent.
_______________________
^FF0000This item can only be sold to NPCs.^000000
_______________________
^0000CCWeight:^000000 0
#
25364#
A royal flower seed that is cultivated only in the royal castle.
_______________________
^FF0000This item can only be sold to NPCs.^000000
_______________________
^0000CCWeight:^000000 0
#
25365#
Elongated noodles. If it is properly cooked, throw it against the wall and it will stick.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25366#
Coin used at the Noodle Festival.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25367#
It contains contents promoting the noodles festival. It is surprisingly strong and creates a cool scent of wind.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25374#
A very light and mysterious piece of stone.
It looks like a precious stone for a stone collector.
_______________________
^000088- Take it to the NPC "Stone Fragment Collector" at Izlude coordinates (132 42).
_______________________
^0000CCWeight:^000000 0
#
25375#
A essence that is said to have been made by refining the soul of a powerful monster.
It is not known who can do it and how.
_______________________
^0000CCWeight:^000000 0
#
25376#
Coin that seems to be able to purchase products related to Cuppet.
(This item will be removed at the end of the August crack event.)
_______________________
^0000CCWeight:^000000 0
#
25377#
A luxury food that is so expensive it'll give you a heart attack. Only eaten by noble class.
There is chef's signature sign on the plate marking this as special dish.
_______________________
^0000CCType:^000000 Pet Food
^0000CCPet:^000000 Phreeoni, Moonlight Flower
^0000CCWeight:^000000 1
#
25378#
A tightly sealed letter. The letter D is stamped on the seal that sealed the envelope.
<NAVI>[To: Priest Bamp]<INFO>prt_church,185,106,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25379#
A tightly sealed letter. The letter D is stamped on the seal that sealed the envelope.
<NAVI>[To: D]<INFO>prt_cas,76,310,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
25380#
Noodles made from thin noodles like a dragon's beard, beautifully twisted and served with soup. It is a representative dish of Comodo, characterized by elastic noodles in a mysteriously clear broth.
_______________________
^0000CCWeight:^000000 0
#
25381#
Dumplings baked with a strong flame like breath. It is a representative food of Comodo that is crispy and light by blowing away excess moisture and oil with great heat.
_______________________
^0000CCWeight:^000000 0
#
25382#
A cookie that resembles the head of a sea dragon from the legend of Comodo. The icing on the beard is very delicious. Let's bring it to the children playing in Comodo <NAVI>[Beach]<INFO>comodo,194,145,0,100,0,0</INFO></NAVI>.
_______________________
^0000CCWeight:^000000 0
#
25383#
It is made by kneading honey well and stretching it like a thin thread. Legend has it that it was made from the strands of the beard of a Comodo sea dragon. This candy is said to bring you special luck in Comodo <NAVI>[Casino<INFO>comodo,157,97,0,100,0,0</INFO></NAVI>.
_______________________
^0000CCWeight:^000000 0
#
25389#
The power of the constellations shining in the sky spills and materializes.
It is said that the protection of crabs can be obtained by collecting the small power.
_______________________
^0000CCWeight:^000000 0
#
25390#
Box where the captured boar is asleep.
^ff0000(The item is deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
25391#
A quality twig that can be obtained in very small quantities from a single tree. It is among the best in firewood.
^ff0000(The item is deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
25392#
A passenger ship ticket that seems to go anywhere. You can go to one of the local areas for free by visiting Alberta's <NAVI>[Ferry Boat Captain]<INFO>alberta,140,170,0,100,0,0</INFO></NAVI> during the event.
^ff0000(The item is deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
25393#
Everyone likes yellow delicious corn.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25394#
A basket with all kinds of fruits.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25395#
Very small embers. It is essential when you are making a fire for cooking or heating.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25396#
A thankful scroll in which the secrets of training are written by the master master.
If you read this and practice, even a weak boy with cowardice can defeat the bad guys in the city and get a lover.
_______________________
^FF0000This item will not be used in future events.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25397#
The power of the constellations shining in the sky spills and materializes.
It is said that the blessing of the bull can be obtained by collecting the small power.
_______________________
^0000CCWeight:^000000 0
#
25401#
Rotting, discolored black hair. Ominous energy can be felt.
^ff0000This item can not be traded with other accounts.
_______________________
^0000CCWeight:^000000 0
#
25404#
A coin used in a kingdom that once flourished but died overnight.
Even after the existence of the kingdom was buried in the darkness of history, only this coin remains, barely proving that the kingdom once existed.
_______________________
^FF0000This item will not be used in future events.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25408#
Some of the memories left in the Valley of Zheng. It is difficult to see properly because of various complicated spirits, but it contains important information for gaining enlightenment.
- Items for exclusive use of the Scatleton Evolution
^ff0000This item can not be traded with other accounts.
_______________________
^0000CCWeight:^000000 0
#
25409#
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Iron Hand^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25410#
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Dodge^000000:
HIT +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25411#
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Chain Combo^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25412#
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Champion Stone(Upper)^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 10%.
_______________________
When equipped with ^990099Champion Stone(Mid)^000000:
Decreases Fixed Casting Time of ^009900Dangerous Soul Collect^000000 by 40%.
_______________________
When equipped with ^990099Champion Stone(Lower)^000000:
Using ^009900Rampage Blaster^000000 has a high chance (30%) to auto cast ^009900Danger Soul Collect^000000.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25413#
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Steel Crow^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25414#
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Decreases Fixed Casting Time of ^009900Sharp Shooting^000000 by 0.5 seconds.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25415#
A stone that awakens the potential of the Sniper.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Arrow Shower^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25416#
A stone that awakens the potential of the Ranger.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
When equipped with ^990099Sniper Stone(Upper)^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
When equipped with ^990099Sniper Stone(Mid)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Sniper Stone(Lower)^000000:
Using ^009900Wind Walk^000000 increases Ranged Physical Damage by 5% for 60 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25417#
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Advanced Book^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25418#
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Decreases Fixed Casting Time of ^009900Double Casting^000000 by 0.4 seconds.
(Does not overlap with other Fixed Casting Time reductions.)
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25419#
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25420#
A stone that awakens the potential of Sorcerers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
When equipped with ^990099Professor Stone(Upper)^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
_______________________
When equipped with ^990099Professor Stone(Mid)^000000:
Decreases ^009900Warmer^000000 skill cooldown by 15 seconds.
_______________________
When equipped with ^990099Professor Stone(Lower)^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 2 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25421#
A representative ornament that is indispensable for Halloween!
You can make the atmosphere more Halloween by lighting a candle in the dug.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25422#
Stems clean and dry.
Perfect for Halloween decorations!
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25425#
An ice crystal that is found among monsters with cold energy. It is very useful for making snowman due to its white, cold and binding properties.
(This item will have no effect once that event has ended.)
_______________________
^0000CCWeight:^000000 0
#
25426#
White warm cotton that can be used to make clothes and decorations.
(This item will have no effect once that event has ended.)
_______________________
^0000CCWeight:^000000 0
#
25427#
A voucher to exchange weapons supported by Rune-Midgards Kingdom for beginner adventurers who will begin another adventure.
<NAVI>[Beginner's Weapon Manager]<INFO>prontera,157,191,0,100,0,0</INFO></NAVI>
exchanges it for equipment appropriate to your class.
_______________________
^0000CCWeight:^000000 0
#
25428#
Access ticket for the Refinement service for your Beginner's Weapon.
<NAVI>[Beginner's Weapon Manager]<INFO>prontera,157,191,0,100,0,0</INFO></NAVI>
Refines your Beginner's Weapon safely to +7 for it.
_______________________
^0000CCWeight:^000000 0
#
25434#
Z-Knockback blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25435#
Z-Immortal blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25436#
Z-Killgain blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25437#
Z-Reincarnation blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25438#
Z-NoDispell blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25439#
Z-Clairvoyance blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25440#
Z-CastFixed blueprint.
If you bring it to MARS_01 in the Verus excavation site, it will enchant the Excelion equipment.
_______________________
^FF0000Only one Z-Type blueprint can be used for the same equipment.^000000
_______________________
^0000CCWeight:^000000 1
#
25441#
A sticker that you can give to "Premy" to exchange for special costume equipment.
_______________________
^000088- Take it to the NPC "Premy" at Izlude coordinates (128 111)^000000
_______________________
^FF0000Please check the latest information on the official website for the appearance period of NPC "Premy" and exchange items.^000000
_______________________
^FF0000This item can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25442#
The power of the constellations shining in the sky spills and materializes.
It is said that the protection of twins can be obtained by collecting the small power.
_______________________
^0000CCWeight:^000000 0
#
25443#
The power of the constellations shining in the sky spills and materializes.
It is said that the protection of the shooter can be obtained by collecting the small power.
_______________________
^0000CCWeight:^000000 0
#
25444#
A rare stone that can store happiness.
The more you stack, the more happiness you get.
_______________________
^FF0000This item will disappear automatically 840 hours after it is received.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25445#
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Spear Mastery^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25446#
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Spiral Pierce^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25447#
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Cavalry^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25448#
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
When equipped with ^990099Lord Knight Stone(Upper)^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 10%.
_______________________
When equipped with ^990099Lord Knight Stone(Mid)^000000:
Decreases SP Consumption of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
When equipped with ^990099Lord Knight Stone(Lower)^000000:
Decreases After Skill Delay by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25449#
A stone that awakens the potential of Genetics.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
When equipped with ^990099Creator Stone(Upper)^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
_______________________
When equipped with ^990099Creator Stone(Mid)^000000:
Decreases ^009900Howling of Mandragora^000000 skill cooldown by 3 seconds.
_______________________
When equipped with ^990099Creator Stone(Lower)^000000:
Increases Ranged Physical Damage by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25450#
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Learning Potion^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25451#
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Potion Pitcher^000000:
Increases Healing and Potion Recovery by 2%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25452#
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Acid Terror^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25453#
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Mystical Amplification^000000:
MATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25454#
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Meteor Storm^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25455#
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Fire Pillar^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25456#
A stone that awakens the potential of Warlocks.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
When equipped with ^990099High Wizard Stone(Upper^000000:
Increases damage of ^009900Crimson Rock^000000 by additional 15%.
_______________________
When equipped with ^990099High Wizard Stone(Mid)^000000:
Decreases Fixed Casting Time by 0.1 seconds for evey 2 Levels of ^009900Soul Drain^000000.
_______________________
When equipped with ^990099High Wizard Stone(Lower)^000000:
Increases damage of ^FF0000Fire^000000 elemental magic by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25462#
A free costume coupon.
Please visit <NAVI>[Gratin Gracias]<INFO>prontera,88,332,0,100,0,0</INFO></NAVI> with this.
_______________________
^0000CCWeight:^000000 0
#
25464#
You can navigate to the place you want in Navigation.
_______________________
"^ff0000Caution! - When searching for NPCs, it will move to a random location on the map where the NPC is found. Also, some indoor maps and siege maps have limited movement.^000000"
_______________________
^0000CCWeight:^000000 0
#
25479#
A bottle containing a scent which is irresistible to doggo. It contains something so delicious, it can be dangerous!
(This item will have no effect once that event has ended.)
_______________________
^0000CCWeight:^000000 0
#
25480#
A traditional Amatsu greeting letter given to those who have taken care of us and close friends with words to celebrate the New Year.
A splendid illustration suitable for the New Year is drawn.
_______________________
You can see the New Year's card illustration by clicking the "view" button on the upper left of the item details window.
_______________________
^0000CCWeight:^000000 1
#
25481#
A voucher required to receive a pet Nibble Cat.
_______________________
If you give it to "Professor Aquila" in Izlude, you can receive a Nibble Cat.
_______________________
^FF0000This item can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25490#
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Plagiarism^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25491#
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Vulture's Eye^000000:
HIT +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25492#
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Raid^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25493#
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Stalker Stone(Upper)^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
_______________________
When equipped with ^990099Stalker Stone(Mid)^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Stalker Stone(Lower)^000000:
Decreases SP Consumption of ^009900Triangle Shot^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25494#
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Weaponry Research^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25495#
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Skin Tempering^000000:
HIT +3
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25496#
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Cart Termination^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25497#
A stone that awakens the potential of Mechanics.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
When equipped with ^990099Whitesmith Stone(Upper)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
When equipped with ^990099Whitesmith Stone(Mid^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Whitesmith Stone(Lower)^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25498#
A stone that awakens the potential of Clowns and Gypsies.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Musical Lesson^000000/^009900Dancing Lesson^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25499#
A stone that awakens the potential of Clowns and Gypsies.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Musical Strike^000000 and ^009900Throw Arrow^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25500#
A stone that awakens the potential of Clowns and Gypsies.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25501#
A stone that awakens the potential of Minstrels and Wanderers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
When equipped with ^990099Clown Gypsy Stone(Upper)^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
When equipped with ^990099Clown Gypsy Stone(Mid)^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Clown Gypsy Stone(Lower)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25502#
Rice cake used to boil rice cake soup. It's surprisingly delicious to just eat.
The chewy texture is excellent!
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 5
#
25503#
A flower left in a place where the powerful illusion that appeared in the corridor of illusion disappeared.
You will be happy to collect these flowers and send them to the Ghost of Illusion.
_______________________
^0000CCWeight:^000000 1
#
25504#
A seal engraved by the Ghost of Illusion.
It is said to indicate the qualification to enter the hall of illusion.
_______________________
^0000CCWeight:^000000 0
#
25505#
A wildcard used as a trump card in the game.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25506#
A girly broom with cute decorations.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25507#
Grass from the sea. The strikingly colorful colors are wonderful.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25508#
A token of a blue colored oak. It seems to symbolize a higher status within the Orc.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25509#
Glittering shell. Continue drying in a round shape.
Can be sold to Item Collectors.
_______________________
^0000CCWeight:^000000 1
#
25511#
Plate chocolate used to make chocolate eggs.
It's delicious to eat, but you shouldn't be tempted.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
25512#
Almonds used to make marzipan, a delicious cookie egg ingredient.
It's delicious to eat, but it's a big deal if you get over temptation.
^ff0000(The item is deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
25615#
A white stone sculpture containing the spirit of the Nasarian.
It looks like an ordinary screw, but if you look closely...
_______________________
^0000CCWeight:^000000 1
#
25616#
Nassarian's skin fragments.
It is said to be very delicious, but green is poisonous, so it is a big deal to eat!
_______________________
^0000CCWeight:^000000 1
#
25617#
The village doll is made using very luxurious silk that shines in a soft golden color when it is illuminated by a beautiful green fabric.
Although it is solid and excellent in quality, it seems that the stitch is sweating, but it seems to have been left untouched for some reason.
_______________________
^0000CCWeight:^000000 1
#
25618#
Crafted by craftsmen one by one, they are baked in a traditional kiln, and all handmade ultra-made Gothic porcelain dolls.
Although she is wearing a delicate brush touch with a lifelike expression and a luxurious dress made with special orders, she seems to have been left unselected for some reason.
_______________________
^0000CCWeight:^000000 1
#
25619#
It seems to have been a doll made of clay, but it is crushed so it is not known what it originally looked like.
_______________________
^0000CCWeight:^000000 1
#
25621#

#
25622#
White snake shed tears of worry and longing.
_______________________
^0000CCWeight:^000000 1
#
25623#
A mysterious soul summoned by a soul-handling summoner.
With this soul, there seems to be a surgeon who will reset the drum stats and skills.
_______________________
^FF0000This item cannot be traded or moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25624#
A box containing one Doram Soul.
_______________________
^FF0000Doram Soul is only available for Doram characters who have opened the box.
All transactions and movements will be prohibited, so open the box with the character you want to use.^000000
_______________________
^FF0000Doram Soul will disappear automatically 720 hours after opening it.^000000
_______________________
^FF0000This item can only be moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25625#
A letter of introduction written by someone for a certain Doram.
If you show this letter of introduction to Shiva, it seems that you will receive various additional rewards for specific quests.
_______________________
^FF0000This item cannot be traded or moved to storage.^000000
_______________________
^0000CCWeight:^000000 1
#
25626#
A box containing one Special Referral Letter.
_______________________
^FF0000Special Referral Letter is only available for Doram characters who have opened the box.
All transactions and movements will be prohibited, so open the box with the character you want to use.^000000
_______________________
^FF0000This item can only be moved to storage.^000000
#
25627#
Card of standard not used now.
It flashes golden, but is useless anywhere.
Someone may need it.
_______________________
^0000CCWeight:^000000 1
#
25629#
Letter folded in a knot shape. There is a fine flower inserted like a mother-in-law, but now it has withered.
_______________________
^0000CCWeight:^000000 1
#
25631#
A fire of conflict that grows in response to the human heart.
It burns more violently depending on what you have.
_______________________
^0000CCWeight:^000000 1
#
25633#
Proof that you are a member of the Wootan.
Small bones are tightly tied with strings.
_______________________
^0000CCWeight:^000000 1
#
25634#
A fragment of the giant shield carried by the Wootan Defender.
Be careful when handling the sharp edges.
_______________________
^0000CCWeight:^000000 1
#
25635#
Wootan Warrior's hair.
At first glance, it is like human hair, but it is the hair of a warrior.
_______________________
^0000CCWeight:^000000 1
#
25636#
A small stone that looks good to shoot.
It seems to hurt if the solid one is right.
_______________________
^0000CCWeight:^000000 1
#
25637#
At first glance, it looks like a human hair, but it is a leaf. Is it good to use it as dry firewood?
_______________________
^0000CCWeight:^000000 1
#
25638#
Proof that you are a member of the megalithic family.
It is a rock shaped like a human face.
_______________________
^0000CCWeight:^000000 1
#
25639#
A stone that is said to have been broken after being hit by a thunderbolt.
If you touch this stone on a rainy day, you might be thrilled?
_______________________
^0000CCWeight:^000000 1
#
25640#
A potted rock.
At first glance, it looks like one of Tao's faces.
_______________________
^0000CCWeight:^000000 1
#
25641#
The mud was agglomerated and turned into beads.
It is hard to be broken even if thrown.
_______________________
^0000CCWeight:^000000 1
#
25642#
Insect in a hard shell.
When the armor that protected it disappears, it seems to be fragile.
_______________________
^0000CCWeight:^000000 1
#
25643#
On the first page of the cover, the signature of Arles Orleans and the name of the recipient are written together.
_______________________
^0000CCWeight:^000000 0
#
25655#
It is a coin with a sweet tooth.
It smells very delicious.
_______________________
^ff0000(The item is deleted after the event ends.)^000000
^0000CCWeight:^000000 0.1
#
25656#
A notebook prepared for the Comodo stamp rally. You can get a souvenir by stamping it all.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25657#
The reality of bad noodles is this. The amount is large, but the taste and aroma are poor and it is very tough.
_______________________
(The item is deleted at the end of the event.)
^0000CCWeight:^000000 0
#
25658#
A small amount of sap from some noodles.
It is characterized by a soft and sweet taste.
_______________________
(The item is deleted at the end of the event.)
^0000CCWeight:^000000 0
#
25659#
Specially ordered organic flour.
I just don't know if you look at it, but if you make bread with this, it will be very delicious.
_______________________
^ff0000(The item is deleted after the event ends.)^000000
^0000CCWeight:^000000 20
#
25660#
The power of the constellations shining in the sky spills and materializes.
It is said that the protection of the water bottle can be obtained by collecting the small power.
_______________________
^0000CCWeight:^000000 0
#
25661#
The power of the constellations shining in the sky spills and materializes.
It is said that the protection of the snake can be obtained by collecting the small power.
_______________________
^0000CCWeight:^000000 0
#
25662#
A large, stable crystal that feels the magical power of the labyrinth.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25664#
A pretty noodle shaped like a ribbon.
(The item is deleted at the end of the event.)
_______________________
^0000CCWeight:^000000 0
#
25665#
Dien's Precious Envelope.
_______________________
^0000CCWeight:^000000 0
#
25666#
A bracelet worn on the wrist for easy identification of subjects. It was damaged all over the place, but you can barely recognize the name on the bracelet.
_______________________
^0000CCWeight:^000000 0
#
25668#
Weapon that is damaged enough to recognize its form.
You can't fix it unless you have a lot of technical skills.
_______________________
^0000CCWeight:^000000 1
#
25669#
Machinery parts with unknown usage.
_______________________
^0000CCWeight:^000000 1
#
25670#
Modification module for Illusion Armor.
Grants Modification Orb (Defense) to equipment.
_______________________
^000088[Enchantment Effect]^000000
DEF +25
_______________________
^0000FFRefine Level +7^000000:
DEF +10
_______________________
^0000FFRefine Level +9^000000:
DEF +10
_______________________
^000088[Enchantable Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
Illusion Engine Wing Type A
Illusion Engine Wing Type B
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25671#
Modification module for Illusion Armor.
Grants Modification Orb (Magic Defense) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MDEF +2
_______________________
^0000FFRefine Level +7^000000:
MDEF +3
_______________________
^0000FFRefine Level +9^000000:
MDEF +3.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
Illusion Engine Wing Type A
Illusion Engine Wing Type B
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25672#
Modification module for Illusion Armor.
Grants VIT +3 to equipment.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25673#
Modification module for Illusion Armor.
Grants LUK +3 to equipment.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25674#
Modification module for Illusion Armor.
Grants STR +3 to equipment.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
25675#
Modification module for Illusion Armor.
Grants AGI +3 to equipment.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
25676#
Modification module for Illusion Armor.
Grants INT +3 to equipment.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster L
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25677#
Modification module for Illusion Armor.
Grants DEX +3 to equipment.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster L
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25678#
Modification module for Illusion Armor.
Grants Modification Orb (HP Recovery) to equipment.
_______________________
^000088[Enchantment Effect]^000000
HP Recovery +20%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
25679#
Modification module for Illusion Armor.
Grants Modification Orb (SP Recovery) to equipment.
_______________________
^000088[Enchantment Effect]^000000
SP Recovery +20%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster L
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25680#
Modification module for Illusion Armor.
Grants Spell5 to equipment.
_______________________
^000088[Enchantment Effect]^000000
MATK +18,
Decreases Variable Casting Time by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25681#
Modification module for Illusion Armor.
Grants AttackDelay4 to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Attack Speed ( Decreases After Attack Delay by 10%).
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25682#
Modification module for Illusion Armor.
Grants Fatal4 to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Critical Damage by 10%.
Critical +4
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25683#
Modification module for Illusion Armor.
Grants Expert Archer5 to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Ranged Physical Damage by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25684#
Modification module for Illusion Armor.
Grants Modification Orb (Stamina) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MaxHP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +500
_______________________
^0000FFRefine Level +9^000000:
MaxHP +750
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25685#
Modification module for Illusion Armor.
Grants Modification Orb (Spirit) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxSP +100
_______________________
^0000FFRefine Level +9^000000:
MaxSP +150
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25686#
Modification module for Illusion Armor.
Grants Modification Orb (Heal) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases ^009900Healing^000000 effectiveness by 5% .
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25687#
Modification module for Illusion Armor.
Grants Modification Orb (Attack Power) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
ATK +25
_______________________
^0000FFRefine Level +9^000000:
ATK +25
_______________________
^000088[Enchantable Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
_______________________
^0000CCWeight:^000000 1
#
25688#
Modification module for Illusion Armor.
Grants Modification Orb (Magic Power) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
MATK +25
_______________________
^0000FFRefine Level +9^000000:
MATK +25
_______________________
^000088[Enchantable Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
_______________________
^0000CCWeight:^000000 1
#
25689#
Modification module for Illusion Armor.
Grants Modification Orb (Sharpshooter) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
_______________________
^0000CCWeight:^000000 1
#
25690#
Modification module for Illusion Armor.
Grants Modification Orb (Swift) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
_______________________
^000088[Enchantable Equipment]^000000
Illusion Engine Wing Type A
Illusion Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
25691#
Modification module for Illusion Armor.
Grants Modification Orb (Caster) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 3%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Engine Wing Type A
Illusion Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
25692#
Modification module for Illusion Armor.
Grants Modification Orb (Critical) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Engine Wing Type A
Illusion Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
25693#
Modification module for Illusion Armor.
Grants Modification Orb (After Skill Delay) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
_______________________
^0000CCWeight:^000000 1
#
25694#
Modification module for Illusion Armor.
Grants Modification Orb (Fixed Casting Time) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25695#
Modification module for Illusion Armor.
Grants Modification Orb (Above All) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases Physical and Magical Damage from against enemies of all elements by 5%
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage from all size enemies by 5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage from all race by 5% (Except Players).
_______________________
^000088[Enchantable Equipment]^000000
Illusion Engine Wing Type A
Illusion Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
25696#
Modification module for Illusion Armor.
Grants Modification Orb (Life Drain) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 2% chance to restore 2% of the inflicted damage as HP.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
25697#
Modification module for Illusion Armor.
Grants Modification Orb (Soul Drain) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 1% chance to restore 1% of the inflicted damage as SP.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster L
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25698#
Modification module for Illusion Armor.
Grants Modification Orb (Magic Healing) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 2% chance to recover 400HP per 0.5 second for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster R
Illusion Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
25699#
Modification module for Illusion Armor.
Grants Modification Orb (Magic Soul) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 1% chance to recover 80SP per 0.5 second for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Booster L
Illusion Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
25700#
Modification module for Illusion Armor.
Grants Modification Orb (Unlimited Vital) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Recieving physical or magical damage have a chance to activate ^0000FFEverlasting Life^000000 for 10 seconds.
_______________________
^32CD32[Everlasting Life]^000000
VIT +50
Recover 400HP per 0.5 second.
Recover 20SP per second.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25701#
Modification module for Illusion Armor.
Grants Modification Orb (Spell Buster) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a chance to activate ^0000FFMagic Storm^000000 for 10 seconds.
_______________________
^32CD32[Magic Storm]^000000
INT +50
MATK +15%
ATK -15%
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25702#
Modification module for Illusion Armor.
Grants Modification Orb (Firing Shot) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a chance to activate ^0000FFPlunging Shooter^000000 for 10 seconds.
_______________________
^32CD32[Plunging Shooter]^000000
DEX +50
Increases Ranged Physical Damage by 10%.
Drains 20SP per second.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25703#
Modification module for Illusion Armor.
Grants Modification Orb (Over Power) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a chance to activate ^0000FFRaging Fight^000000 for 10 seconds.
_______________________
^32CD32[Raging Fight]^000000
STR +50
ATK +15%
MATK -15%
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25704#
Modification module for Illusion Armor.
Grants Modification Orb (Fatal Flash) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a chance to activate ^0000FFFatal Flash^000000 for 10 seconds.
_______________________
^32CD32[Fatal Flash]^000000
AGI +50
Increases Critical Damage by 10%.
Drains 300HP per second.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25705#
Modification module for Illusion Armor.
Grants Modification Orb (Lucky Strike) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a chance to activate ^0000FFGood Fortune^000000 for 10 seconds.
_______________________
^32CD32[Good Fortune]^000000
LUK +50
Increases all elemental magical damage by 10%.
Drains 300HP per second.
_______________________
^000088[Enchantable Equipment]^000000
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 1
#
25706#
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Meditatio^000000:
Healing +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25707#
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Mace Mastery^000000:
Increases Critical Damage by 2%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25708#
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Magnus Exorcismus^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25709#
A stone that awakens the potential of Arch Bishops.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099High Priest Stone(Upper)^000000:
Increases damage of ^009900Adoramus^000000 by additional 15%.
_______________________
When equipped with ^990099High Priest Stone(Mid)^000000:
Decreases ^009900Adoramus^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099High Priest Stone(Lower)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25710#
A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Faith^000000:
MaxHP +1%
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25711#
A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each 2 Levels of ^009900Spear Mastery^000000:
Increases Ranged Physical Damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25712#
A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Holy Cross^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25713#
A stone that awakens the potential of Royal Guards.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Banishing Point^000000 by 15%.
_______________________
When equipped with ^990099Paladin Stone(Upper)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
When equipped with ^990099Paladin Stone(Mid)^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
_______________________
When equipped with ^990099Paladin Stone(Lower)^000000:
Increases damage of ^009900Banishing Point^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25714#
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Katar Mastery^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25715#
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Lefthand Mastery^000000:
HIT +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25716#
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Sonic Blow^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25717#
A stone that awakens the potential of Guillotine Crosses.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone(Upper)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
When equipped with ^990099Assassin Cross Stone(Mid)^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone(Lower)^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25719#
Materialized power of shining constellation that fallen from the sky. It said small force of Libra can be obtained from it.
_______________________
^0000CCWeight:^000000 0
#
25720#
Materialized power of shining constellation that fallen from the sky. It said small force of Scorpio can be obtained from it.
_______________________
^0000CCWeight:^000000 0
#
25721#
A thankful scroll in which the secrets of training are written by the master.
If you read this and practice, even a weak boy with cowardice can defeat the bad guys in the city and get a lover.
_______________________
^FF0000This item will be available until August 14, 2018 (Tuesday), when regular maintenance starts.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25723#
It was made with advanced technology and used as core part for any device.
_______________________
^0000CCWeight:^000000 1
#
25728#
Raw ore that can be Refined into Shadowdecon. You can use Shadowdecon to create special equipment.
_______________________
^0000CCWeight:^000000 1
#
25729#
A metal with mysterious light. It is harder than anything, but it is necessary to make special equipment.
_______________________
^0000CCWeight:^000000 2
#
25730#
Raw ore that can be Refined into Zelunium. Zelunium can be purified to make various armors.
_______________________
^0000CCWeight:^000000 1
#
25731#
A metal with a golden glow. Zelunium can be purified to make various armors.
_______________________
^0000CCWeight:^000000 2
#
25732#

#
25733#
A coupon received upon clearing episode 17.1 quests.
It is said 1 coupon is worth 8 accessories.
_______________________
^0000CCWeight:^000000 0
#
25734#
Ticket to exchange for a Sealed Anicent Hero's Weapon.
Take it to <NAVI>[Equipment Support Manager]<INFO>prontera,157,279,0,100,0,0</INFO></NAVI>.
^ff0000(This item will be removed upon regular inspection on August 22, 2018.)^000000
_______________________
^0000CCWeight:^000000 0
#
25735#
Seal that can awaken a Sealed Ancient Hero's Weapon.
Take it to <NAVI>[Equipment Support Manager]<INFO>prontera,157,279,0,100,0,0</INFO></NAVI>.
^ff0000(This item will be removed upon regular inspection on August 22, 2018.)^000000
_______________________
^0000CCWeight:^000000 0
#
25736#
Senior hair stylist <NAVI>[Jeremy]<INFO>itemmall,19,71,0,100,0,0</INFO></NAVI> Beauty Coupon. Two new hairstyles are available.
_______________________
^0000CCWeight:^000000 1
#
25738#
A ticket to receive booster service to level up your character.
The details of the service will be provided by the "Booster Guide".
_______________________
^000088-  Take it to the NPC "Booster Guide" at prontera coordinates (116 87).^000000
_______________________
^FF0000This item will be available until December 25, 2018 (Tuesday), when regular maintenance starts.^000000
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCWeight:^000000 0
#
25739#
Crystal of Bondi's beautiful gemstone that will bring terrible curse when entering water.
Those who interested with black magic curse tends to possess this crystal.
_______________________
^0000CCWeight:^000000 0
#
25740#
A gemstone that has been completely eroded by a powerful curse.
Just by looking at it, will make your mind become confused.
Those who interested with black magic curse tends to possess this crystal.
_______________________
^0000CCWeight:^000000 0
#
25745#
Perhaps this is the 'booty' that Jacques is so thirsty for.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
25750#

#
25753#
A map piece that might lead to a buried treasure.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
25754#
A map piece that might lead to a dragon's horde.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
25755#
A rotting map piece.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
25756#
A quarter of a map drawn by porings.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
25758#
A quarter of a map leading to buried treasure
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
25759#
Mystical crystal with the power of the green dragon
_______________________
^0000CCWeight:^000000 1
#
25760#
Mystical crystal with the power of the blue dragon.
_______________________
^0000CCWeight:^000000 1
#
25761#
Mystical crystal with the power of the red dragon.
_______________________
^0000CCWeight:^000000 1
#
25762#
Mystical crystal with the power of the gold dragon.
_______________________
^0000CCWeight:^000000 1
#
25763#
Mystical crystal with the power of the purple dragon.
_______________________
^0000CCWeight:^000000 1
#
25764#
Mystical crystal with the power of the silver dragon.
_______________________
^0000CCWeight:^000000 1
#
25765#
Intact bones of a giant dragon.
Despite being old, the power of the dragon feels strong.
_______________________
^0000CCWeight:^000000 20
#
25766#
Intact bones of a little dragon.
Despite the old age, the power of the dragon is felt.
_______________________
^0000CCWeight:^000000 10
#
25767#
A small round object.
Beautiful and warm energy can be felt from it.
_______________________
^0000CCWeight:^000000 1
#
25768#
A fragment of armor worn by Valkyrie Ingrid.
_______________________
^0000CCWeight:^000000 3
#
25769#
A fragment of armor worn by Valkyrie Reginleif.
_______________________
^0000CCWeight:^000000 3
#
25770#
Armor worn by Reginleif, the maiden of the fight that served Odin.
It was severely damaged by the effects of the battle.
_______________________
^0000CCWeight:^000000 10
#
25771#
Armor worn by Ingrid, the maiden of the fight that served Odin.
It was severely damaged by the effects of the battle.
_______________________
^0000CCWeight:^000000 10
#
25772#
A barrel full of delicious juice.
_______________________
^0000CCWeight:^000000 1
#
25773#
A bottle of snake's venom.
It is very dangerous, need to be very careful when handling it.
_______________________
^0000CCWeight:^000000 1
#
25774#
Mantis's favorite flower.
Insects are attracted by its fragrance.
_______________________
^0000CCWeight:^000000 1
#
25775#
Cloth piece made from fluffy material.
_______________________
^0000CCWeight:^000000 1
#
25776#
Insect shell with purple color.
Quite hard.
_______________________
^0000CCWeight:^000000 1
#
25777#
A bottle filled with mysterious liquid.
It's thick and sticky.
_______________________
^0000CCWeight:^000000 1
#
25778#
Jelly piece with mysterious light.
_______________________
^0000CCWeight:^000000 1
#
25779#
A rope used to capture demon.
Because it's too short, this rope is kinda useless.
_______________________
^0000CCWeight:^000000 1
#
25780#
An essence containing the frauds of demon.
The red color indicate the frauds are massive.
_______________________
^0000CCWeight:^000000 1
#
25781#
A pretty little candle.
You can smelt fragrant when you lit it on fire.
_______________________
^0000CCWeight:^000000 1
#
25782#
A bag contains unknown medicine.
No one knows how to use it.
_______________________
^0000CCWeight:^000000 1
#
25783#
Cold holy water in silver bowl.
_______________________
^0000CCWeight:^000000 1
#
25784#
Small Flashlight that can illuminate the darkness.
_______________________
^0000CCWeight:^000000 1
#
25786#
A collection of papers that do not seem to have been recovered upon withdrawal from the Laboratory.
This alone does not provide information, but if you collect more, you may be able to figure it out.
_______________________
^0000CCWeight:^000000 0
#
25787#
Fragment of something that may not have been recovered upon withdrawal from the Laboratory.
This alone does not provide information, but if you collect more, you may be able to figure it out.
_______________________
^0000CCWeight:^000000 0
#
25791#
A voucher that can be used to expand maximum item possession limit.
^ffffff<TIPBOX>[How to use guide]<INFO>65</INFO></TIPBOX>^000000
_______________________
^0000CCWeight:^000000 0
#
25792#
A voucher that can be used to expand maximum item possession limit.
^ffffff<TIPBOX>[How to use guide]<INFO>65</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 0
#
25793#
A voucher that can be used to expand maximum item possession limit.
^ffffff<TIPBOX>[How to use guide]<INFO>65</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 0
#
25797#
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
_______________________
When equipped with ^990099Champion Stone II(Upper)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
When equipped with ^990099Champion Stone II(Mid)^000000:
MaxHP +10%
_______________________
When equipped with ^990099Champion Stone II(Lower)^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25798#
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Divine Protection^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25799#
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Combo Finish^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25800#
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases damage of ^009900Chain Crush Combo^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25801#
A stone that awakens the potential of Sorcerers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Diamond Dust^000000 by 15%.
_______________________
When equipped with ^990099Professor Stone II(Upper)^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 10%.
_______________________
When equipped with ^990099Professor Stone II(Mid)^000000:
Increases damage of ^009900Earth Grave^000000 by 20%.
_______________________
When equipped with ^990099Professor Stone II(Lower)^000000:
Decreases ^009900Varetyr Spear^000000 skill cooldown by 1 second.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25802#
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Auto Spell^000000:
MATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25803#
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25804#
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25805#
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
When equipped with ^990099Stalker Stone II(Upper)^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 10%.
_______________________
When equipped with ^990099Stalker Stone II(Mid)^000000:
Decreases SP Consumption of ^009900Fatal Menace^000000 by 10%.
_______________________
When equipped with ^990099Stalker Stone II(Lower)^000000:
Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25806#
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Improve Dodge^000000:
HIT +1
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25807#
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Back Stab^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25808#
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Snatcher^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25809#
A red ore with an unknown power found deep underground.
_______________________
^0000CCWeight:^000000 0.5
#
25810#
A green ore with an unknown power found deep underground.
_______________________
^0000CCWeight:^000000 0.5
#
25811#
A orange ore with an unknown power found deep underground.
_______________________
^0000CCWeight:^000000 0.5
#
25812#
A purple ore with an unknown power found deep underground.
_______________________
^0000CCWeight:^000000 0.5
#
25813#
A white ore with an unknown power found deep underground.
_______________________
^0000CCWeight:^000000 0.5
#
25814#
Refined 5 ores are fused and five kinds of lights shine brilliantly.
_______________________
^0000CCWeight:^000000 1
#
25815#
All sorts of dust got together and hardened.
Sell it to a Collectible Merchant.
_______________________
^0000CCWeight:^000000 0.1
#
25816#
An trap that the Pitmen carried around.
For some reason, it doesn't seem to be used anymore.
Sell it to a Collectible Merchant.
_______________________
^0000CCWeight:^000000 1
#
25817#
A piece of stone that came out of the mineral.
It's shape is popular with seniors.
Sell it to a Collectible Merchant.
_______________________
^0000CCWeight:^000000 5
#
25820#
Ticket to exchange for Metal Weapons.
Take it to <NAVI>[Centro]<INFO>prontera,148,282,0,100,0,0</INFO></NAVI> and exchange it for one of the items below:
_______________________
Metal Two-Handed Sword[1]
Metal Lance[1]
Metal Mace[1]
Metal Two-Handed Axe[1]
Metal Dagger[1]
Metal Book[1]
Metal Staff[1]
Metal Katar[1]
Metal Bow[1]
_______________________
^ff0000(The item will be deleted at the last regular inspection in July 2020.)^000000 
^0000CCWeight:^000000 0
#
25840#
Coupons that can be exchanged for special costumes in January
Take it to <NAVI>[Spring's Head Poet]<INFO>malangdo,114,160,0,100,0,0</INFO></NAVI> and you'll get a random costume of the following:
When you collect 4 Coupons, you can choose one of your favorite Costumes.
_______________________
Costume Fairy Long (Blonde)
Costume Fairy Long (Silver)
Costume Men's Medal (Gold)
Costume Alice Wig
Costume Lolita Two Side Up
Costume Volume Low Twin
Costume Red Afro Wig
_______________________
(This item will be removed at the time of regular inspection on June 26, 2019.)
^0000CCWeight:^000000 0
#
25841#
White and smooth noodles. It can be eaten in a variety of recipes.
_______________________
(This item will be removed at the end of the event.)
^0000CCWeight:^000000 0
#
25842#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Eswhoo^000000 by 20%.
_______________________
When equipped with ^009900Soul Linker Stone(Upper)^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
_______________________
When equipped with ^009900Soul Linker Stone(Mid)^000000:
Increases damage of ^009900Espa^000000 by 20%.
_______________________
When equipped with ^009900Soul Linker Stone(Lower)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25843#
A stone that awakens the potential of Soul Linkers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Happy Break^000000:
MATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25844#
A stone that awakens the potential of Soul Linkers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Esma^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25845#
A stone that awakens the potential of Soul Linkers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Kaahi^000000:
Decreases Variable Casting Time by 2%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25846#
A stone that awakens the potential of Star Gladiators.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Peaceful Break^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25847#
A stone that awakens the potential of Star Gladiators.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Decreases Fixed Casting Time of ^009900Feeling of the Sun, Moon and Stars^000000 and ^009900Hatred of the Sun, Moon and Stars^000000 by 50%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25848#
A stone that awakens the potential of Star Gladiators.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Knowledge of the Sun, Moon and Stars^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25849#
A stone that awakens the potential of Star Emperors.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Falling Star^000000, ^009900Solar Burst^000000 and ^009900Full Moon Kick^000000 by 20%.
_______________________
When equipped with ^990099Star Gladiator Stone(Upper)^000000:
Increases damage of ^009900Solar Burst^000000 by additional 15%.
_______________________
When equipped with ^990099Star Gladiator Stone(Mid)^000000:
Increases damage of ^009900Falling Star^000000 by additional 15%.
_______________________
When equipped with ^990099Star Gladiator Stone(Lower)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25850#
A stone that awakens the potential of Ninjas.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Ninja Mastery^000000:
ATK +2
MATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25851#
A stone that awakens the potential of Ninjas.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Throw Huuma Shuriken^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25852#
A stone that awakens the potential of Ninjas.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25853#
A stone that awakens the potential of Kagerous.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Swirling Petal^000000 by 25%.
_______________________
When equipped with ^990099Ninja Stone(Upper)^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
_______________________
When equipped with ^990099Ninja Stone(Mid)^000000:
Increases damage of ^009900Kunai Explosion^000000 by 25%.
_______________________
When equipped with ^990099Ninja Stone(Lower)^000000:
Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25854#
A stone that awakens the potential of Oboros.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Flaming Petals^000000 by 20%.
_______________________
When equipped with ^990099Ninja Stone(Upper)^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 30%.
_______________________
When equipped with ^990099Ninja Stone(Mid)^000000:
Increases damage of ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 20%.
_______________________
When equipped with ^990099Ninja Stone(Lower)^000000:
Decreases Variable Casting Time by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25855#
A stone that awakens the potential of Gunslingers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Snake Eyes^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25856#
A stone that awakens the potential of Gunslingers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Desperado^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25857#
A stone that awakens the potential of Gunslingers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Chain Action^000000:
Increases Ranged Physical Damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25858#
A stone that awakens the potential of Rebellions.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Hammer of God^000000 and ^009900Round Trip^000000 by 20%.
_______________________
When equipped with ^990099Gunslinger Stone(Upper)^000000:
Increases damage of ^009900Round Trip^000000 by additional 15%.
_______________________
When equipped with ^990099Gunslinger Stone(Mid^000000:
Increases damage of ^009900Hammer of God^000000 by additional 20%.
_______________________
When equipped with ^990099Gunslinger Stone(Lower)^000000:
Increases damage of ^009900Banishing Buster^000000 by 25%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25859#
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Scratch^000000:
MATK +7
ATK +7
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25860#
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Lunatic Carrot Beat^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25861#
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Silvervine Stem Spear^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25862#
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Picky Peck^000000 and ^009900Catnip Meteor^000000 by 20%.
_______________________
When equipped with ^990099Doram Stone(Upper)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 and ^009900Silvervine Stem Spear^000000 by 20%.
_______________________
When equipped with ^990099Doram Stone(Mid)^000000:
Decreases ^009900Spirit of Savage^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Doram Stone(Lower)^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1 second.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
25863#
Tickets that can be obtained during the 2019 Superstar R event.
You can collect multiple pieces and exchange them for special products.
_______________________
^ff0000(This item will be removed at the time of regular inspection on May 2, 2019.)^000000
_______________________
^0000CCWeight:^000000 0
#
25864#
Ore and jeweled circlelets from a gap in time.
It doesn't have much effect, but if you take it to someone who knows it's value, it can be useful.
_______________________
^0000CCWeight:^000000 10
#
25865#
A gemstone that is distorted in time and has a mysterious magical power. It's hard to work with ordinary things.
_______________________
^0000CCWeight:^000000 1
#
25866#
A substance that is distorted in time and releases mysterious magical power.
_______________________
^0000CCWeight:^000000 1
#
25867#
Shards of matter that are distorted in time and release mysterious magic power.
Destroyed magic fade.
_______________________
^0000CCWeight:^000000 1
#
25876#
Tickets given to those who participate in the Thanksgiving.
It can be exchanged for various gifts.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
25891#
A mark that recognizes that you are a capable hunter.
It can be seen that the more of these you carry, the better hunter you are.
_______________________
^0000CCWeight:^000000 0
#
25892#
A shellfish that lives in the deep sea. The shell is hard.
_______________________
^0000CCWeight:^000000 1
#
25893#
The tail of a deep-sea fish left behind by deep-sea predators.
The lean meat seems to be short.
_______________________
^0000CCWeight:^000000 1
#
25894#
Deep sea that has been decaying for a long time.
I don't think I can eat because of the bad smell.
_______________________
^0000CCWeight:^000000 1
#
25895#
A starfish that lives in the deep sea.
It has a brilliant blue light.
_______________________
^0000CCWeight:^000000 1
#
25896#
A crab that lives in the deep sea.
Looks rich in nutritional value.
_______________________
^0000CCWeight:^000000 1
#
25897#
The coffin used by the deep sea witch.
Somehow it looks expensive.
_______________________
^0000CCWeight:^000000 1
#
25898#
The fishing rod used by Searud.
It remains intact and seems to have a subtle luster.
_______________________
^0000CCWeight:^000000 0
#
25899#
A lump formed by condensing large and small substances in the deep sea.
It seems that a mysterious power is inherent.
_______________________
^0000CCWeight:^000000 1
#
25920#
A high-grade gemstone used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
25921#
Cacao beans are aged to give a richer scent.
Used in high-end cooking.
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
25924#
A ticket that can be used to enchant a Booster Costume.
_______________________
Booster Costume Enchantment:
Can be used for Enchantment by a Booster Call or Premium Booster Call
_______________________
^0000CCWeight:^000000 0
#
26000#
Two-Handed Spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Enables the use of Level 5 ^0000FFSpear Stab^000000.
_______________________
Random chance to auto-cast Level 1 ^009900Critical Wound^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Transcendent Swordman classes
#
26001#
A metallic lance made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Hundred Spear^000000 and ^009900Over Brand^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +9
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +8 (Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 125
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
26002#
A legendary spear owned by the tragic soldier, Longinus.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Angel^000000 race by 10%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 48
Swordman classes
#
26003#
A weapon dyed in the dark made by those who have left the world in the battlefield.
Although it is a two-handed weapon, it has a high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 40%.
_______________________
Decreases physical damage taken form ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 30%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 30%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
^0000FFSlaughter^000000 Lv 2
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Hundred Spear^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman classes
#
26004#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +230
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman classes
#
26005#
A Diva Lance that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +230
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Swordsman classes
#
26006#
Lance imbued with vicious mind.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman classes
#
26007#
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000 element, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 20%.
_______________________
Decreases damage taken from ^777777Shadow^000000 element, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against enemies of ^777777Shadow^000000 element, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by additional 3%.
Decreases damage taken from ^777777Shadow^000000 element, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by additional 3%.
Restores 1 SP when defeating target with melee physical attacks.
_______________________
Gains 50 HP when defeating target with melee physical attacks.
_______________________
Random chance to inflict ^663399Confuse^000000 status on wielder when dealing physical damage.
_______________________
When equipped with ^990099Illusion Shoes^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
 
^0000FFRefine Level^000000 of ^990099Illusion Spectral Spear^000000 and ^990099Illusion Shoes^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Banishing Point^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Banishing Point^000000 by 30%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 240
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Swordman classes
#
26008#
Glaive with the strength to hold the power of Neve.
_______________________
MATK +110
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Glaive^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
26015#
Lance specially made for beginner royal guards.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Overbrand^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
ASPD +1
ATK +5%
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
26016#
A white lance used by honorable knight.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all monsters by 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 205
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 175
Rune Knight and Royal Guard
#
26021#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +230
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Swordsman classes
#
26023#
The sharp body of this spear
allows the wielder to choose between swinging and stabbing.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Pierce^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^00900Brandish Spear^000000 by 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Swordsman classes
#
26100#
A Foxtail made by the Eden Group.
_______________________
DEX +4, INT +4
MATK +165
_______________________
Increases Ranged Physical Damage by 6%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 135
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Summoner (Doram)
#
26101#
A Foxtail made by the Eden Group for an experienced wielder.
_______________________
DEX +5, INT +5
MATK +195
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
^0000CCCan be enchanted by:^000000
<NAVI>[Weapons Expert BK]<INFO>moc_para01,112,79,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 60
Summoner (Doram)
#
26102#
A cane with the power of the earth.
It is said that the original performance can be demonstrated by regaining the power of ^0000CCEarth^000000.
_______________________
MATK +145
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 10%.
Increases Magical Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases Magical Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Warrior Ring^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 20%.
Increases Magical Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Acolyte, Magician and Soul Linker
#
26103#
Weapons rented from rental machines.
It disappears after a certain period of time.
_______________________
MATK +140
_______________________
Decreases Variable Casting Time of ^009900Holy Light^000000, ^009900Turn Undead^000000, ^009900Magnus Exorcismus^000000 by 25%.
_______________________
When equipped with ^990099Shoes of Tribunal^000000:
For each Level of ^009900Oratio^000000:
Decreases Variable Casting Time of ^009900Adoramus^000000 and ^009900Judex^000000 by 5%.
 
For the highest Level of either ^009900Clearance^000000, ^009900Lauda Agnus^000000 or ^009900Lauda Ramus^000000:
Increases damage dealt with ^009900Adoramus^000000 by 10% per skill Level.
 
^0000FFRefine Level^000000 of ^990099Rental Holy Stick^000000 is ^0000FF+7^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
Increases Magical Damage against monsters of ^777777Undead^000000 and ^777777Shadow^000000 elemental by 30%.
 
^0000FFRefine Level^000000 of ^990099Rental Holy Stick^000000 is ^0000FF+9^000000:
Increases damage dealt with ^009900Adoramus^000000 by 20%.
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by additional 20%.
Increases Magical Damage against monsters of ^777777Undead^000000 and ^777777Shadow^000000 elemental by additional 20%.
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest and Monk classes
#
26104#
A cane with the power of water.
It is said that the original performance can be demonstrated by regaining the power of ^0000CCWater^000000.
_______________________
MATK +145
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of every monster race except ^FF0000Demon^000000 by 10%.
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of every monster race except ^FF0000Demon^000000 by additional 15%.
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Acolyte, Magician and Soul Linker
#
26105#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
^0000FFRefine Level +9^000000:
MATK +4%
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Magician and 3rd Acolyte classes
#
26106#
A Diva Wand that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of inflicted damage as SP.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Magician and 3rd Acolyte classes
#
26107#
A staff used by elders, It contains the power of miracle.
_______________________
MATK +150
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop and Sura
#
26108#
A one-handed cane that contains evil thoughts.
_______________________
MATK +100
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, 3rd Magician classes and 3rd Acolyte classes
#
26109#
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
_______________________
INT +3, DEX +2
MATK +180
_______________________
When ^009900Dragonology^000000 is mastered:
MATK +5%
Decreases SP Consumption by 15%.
 
^0000FFFor each 3 Refine Levels^000000:
MATK +1%
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Illusion Muffler^000000:
Increases damage of ^009900Psychic Wave^000000 by 10%.
 
^0000FFRefine Level^000000 of ^990099Illusion Staff of Bordeaux^000000 and ^990099Illusion Muffler^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Earth Grave^000000 by 40%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^777777Neutral^000000 and ^CC5500Earth^000000 elemental magic attack by 10%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^0000BBWater^000000 elemental magic attack by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Transcendent Magician
#
26110#
A rod made based of candy cane that used to decorate christmas tree. There is lick mark on top of it.
_______________________
INT +2
MATK +140
_______________________
^0000FFFor each Refine Level^000000:
FLEE +2
_______________________
^0000FFRefine Level +10^000000:
Perfect Dodge +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 10
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice, Magician, Acolyte and Soul Linker
#
26111#
Foxtail made of metal with reinforced ability by adding Phracon and Emvertracon to Steel.
_______________________
MATK +120
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
MATK +3
_______________________
^CC6600Base Level^000000 at least ^0000FF20^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3, MATK +3 (Up to Base Level 120)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
26112#
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
_______________________
Decreases Variable Casting Time by 10%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3, MATK +3 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Picky Peck^000000:
Decreases After Skill Delay by 2%.
 
For each Level of ^009900Silvervine Stem Spear^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26113#
A cane with the power of fire.
It is said that the original performance can be exhibited by regaining the power of "Hundred Fire".
_______________________
MATK +145
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Magician, Acolyte and Soul Linker classes
#
26118#
An old cane used by Ancient Heroes.
It looks old but has hidden magic, it resonates with Ancient Hero's Boots.
_______________________
MATK +155
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases ^990099Earth Grave^000000 by 12%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
26119#
Staff specially made for beginner sorcerer.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
 
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +3 (up to Base Level 150)
Decreases Variable Casting Time by additional 10%.
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 0
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
26120#
Foxtail for beginner summoners who have reached level 100.
It will show its true ability when equipped together with Beginner armor set.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Catnip Meteor^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +3 (up to Base Level 150)
Decreases Variable Casting Time by additional 10%.
MATK +5%
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26124#
A cat jar cane that makes you happy just by looking at a wealth of cat jars.
_______________________
MATK +175
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 20%.
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
Increases ^009900Healing^000000 skills effectiveness by additional 30%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26125#
It's a cool foxtail that is so long that it can catch everyone's attention.
_______________________
MATK +110
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Decreases Variable Casting Time by 10%.
Increases ^009900Healing^000000 skills effectiveness by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
26126#
It's a foxtail with a sitting dragonfly.
Even if I shake it for some reason, it doesn't try to fly.
_______________________
MATK +120
_______________________
^0000FFFor each Refine Level^000000:
MATK +2
_______________________
^0000FFRefine Level +7^000000:
MATK +15
_______________________
^0000FFRefine Level +8^000000:
MATK +30
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
26127#
It's a very big foxtail that you can hold with one hand.
The weight is not odd either.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
ATK +30
_______________________
^0000FFRefine Level +8^000000:
ATK +40
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26129#
It's a foxtail that has become hard because of the magical power of the dragonfly which is sitting on it.
_______________________
MATK +140
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +7^000000:
MATK +30
_______________________
^0000FFRefine Level +8^000000:
MATK +40
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26130#
It's a foxtail that has been completely integrated with the dragonfly.
_______________________
MATK +165
_______________________
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
_______________________
^0000FFRefine Level +8^000000:
MATK +10%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26131#
It's a foxtail that you can feel the strange magical synergy with the dragonfly.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
MATK +6
INT +1
_______________________
^0000FFRefine Level +7^000000:
MATK +10%
_______________________
^0000FFRefine Level +8^000000:
MATK +20%
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26132#
A yellow foxtail with a sitting dragonfly.
_______________________
MATK +180
_______________________
Increases Magical Damage against ^FF0000Players^000000 by 25%.
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 15%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 15%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26133#
A model of a foxtail made of plastic.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
ATK +15
_______________________
^0000FFRefine Level +8^000000:
ATK +30
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
26134#
A delicately made model of a foxtail.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +8^000000:
ATK +10%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26135#
It's a cute foxtail.
Just right for beginners.
_______________________
MATK +100
_______________________
HIT +10
_______________________
MaxSP +50
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
26136#
A very elaborate model of a foxtail.
_______________________
^0000FFFor each Refine Level^000000:
ATK +6
HIT +1
_______________________
^0000FFRefine Level +7^000000:
ATK +20%
_______________________
^0000FFRefine Level +8^000000:
ATK +40%
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26137#
A very elaborate model of a yellow foxtail.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 40%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +8^000000:
Increases Physical Damage against ^FF0000Players^000000 by additional 30%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26138#
A Staff which was used by a Flame Ghost.
Contains fire magic. Be careful not to burn yourself while using it.
_______________________
^663399Indestructible in battle^000000
_______________________
INT +5
MATK +180
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by additional 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 175
Magician, Acolyte and Soul Linker classes
#
26139#
A Staff which was used by a Ice Ghost.
Contains water magic. Beware of frostbite while using it.
_______________________
^663399Indestructible in battle^000000
_______________________
INT +5
MATK +180
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Water^000000 and ^FF0000Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Water^000000 and ^FF0000Holy^000000 element by additional 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 175
Magician, Acolyte and Soul Linker classes
#
26140#
The broom that the witch used looks like a regular broom, but you can feel the magic in a subtle way.
However, it seems that ordinary people cannot ride and fly it.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Increases Magical Damage against monsters of ^FF0000Formless^000000 race by 10%.
Random chance to auto-cast Level 1 ^009900Quagmire^000000 when recieving damage.
_______________________
^0000FFRefine Level +7^000000:
MATK +35
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Formless^000000 race by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +2
[Grade C]: SPL +3, S.MATK +1
[Grade B]: Variable Casting Time -5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 117
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Magician and Soul Linker classes
#
26141#
A Wand received from suspicious weapon dealer Brute.
_______________________
MATK +180
_______________________
Increases Magical Damage against ^FF0000Players^000000 by 25%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores magical defense of enemies of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Magician classes and 3rd Acolyte classes
#
26143#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
MATK +4%
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
MATK +4%
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
Increases Physical Damage by 10%.
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Summoner (Doram)
#
26144#
A Diva Doxtail that has been mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +180
_______________________
When Level 1 ^009900Soul Attack^000000 is learned:
ATK +20
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
MATK +4%
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
MATK +4%
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Summoner (Doram)
#
26149#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Magician and 3rd Acolyte classes
#
26150#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, MATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%, MATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Summoner (Doram)
#
26151#
Staff equipped with a red glowing orb.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +175
_______________________
Increases Magical Damage against ^777777Neutral^000000 and ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase Magical Damage with ^CC5500Fire^000000 element by 30% for 10 seconds when dealing magical damage.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Novice, Magician, Acolyte and Soul Linker classes
#
26152#
A cane that contains the power of cats that use hypnosis, which is rare in the world.
_______________________
Attack Range: 5 cells
_______________________
MATK +150
_______________________
When Level 5 ^009900Spell Fist^000000 is learned:
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 3%.
_______________________
^0000FFRefine Level +10^000000:
Enables the use of Level 3 ^0000FFDouble Attack^000000.
_______________________
When equipped with ^990099Imp Card^000000:
Increases Fixed Casting Time of ^009900Fire Bolt^000000 by 10 seconds.
_______________________
When equipped with ^990099Siroma Card^000000:
Increases Fixed Casting Time of ^009900Cold Bolt^000000 by 10 seconds.
_______________________
When equipped with ^990099Elvira Card^000000:
Increases Fixed Casting Time of ^009900Lightning Bolt^000000 by 10 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop and Sorcerer
#
26154#
It was used by a Soul Reaper with considerable spiritual power.
It is said that the sounds of the spirits are heard in the hands.
It resonates with Ancient Hero's Boots.
_______________________
MATK +160
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eswhoo^000000 by 20%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
26155#
Mysterious puppy grass where you hear a nipple every time you shake.
It resonates with Ancient Hero's Boots.
_______________________
MATK +300
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 and ^009900Silvervine Stem Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Catnip Meteor^000000 by 20%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase LUK by 20, ATK and MATK by 15% for 7 sec when dealing physical or magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 300
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26156#
An old cane used by ancient heroes.
_______________________
MATK +155
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Grave^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Sorcerer
#
26158#
This staff is great for doing great magic damage.
_______________________
MATK +180
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Shadow^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hell Inferno^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Crimson Rock^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
26159#
Wand that allows you to handle the supernatural magical powers more proficiently.
_______________________
MATK +180
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Magical Damage with ^777777Neutral^000000 and ^33CC00Wind^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Varetyr Spear^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
26160#
Wand that allows you to handle the supernatural magical powers more proficiently.
_______________________
MATK +180
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
26161#
A staff with the power to judge and penitrate those who have sinned.
_______________________
MATK +175
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Judex^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
26162#
Welding tool using magic power.
The ability to amplify the magic is excellent, it is also used for combat.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000 and ^FF0000Fire^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
MATK +40
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000 and ^FF0000Fire^000000 element by additional 8%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Magician and Soul Linker classes
#
26163#
A mysterious cat with rainbow-colored ears.
With a single swing, seven colors of magic will pop out according to the user's ability.
_______________________
MATK +160
_______________________
Physical attacks have a chance to auto-cast either Level 4 ^009900Fire Bolt, Cold Bolt, Lightning Bolt^000000 or ^009900Earth Spike^000000.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
MATK +10
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Lunar Rainbow^000000:
^0000FFFor each Refine Level^000000 of ^990099Lunar Rainbow^000000:
ATK +15,
MATK +15,
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When compounded with ^990099Bloody Knight Card^000000:
Physical attacks have a chance to auto-cast Level 3 ^009900Hell Inferno^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Rainbow-colored Cat Toy^000000:
Increases damage of ^009900Hell Inferno^000000 by 10%.
_______________________
When compounded with ^990099Stormy Knight Card^000000 and Level 1 ^009900Spirit Marble^000000 is learned:
Physical attacks have a chance to auto-cast Level 5 ^009900Diamond Dust^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Rainbow-colored Cat Toy^000000:
Increases damage of ^009900Diamond Dust^000000 by 10%.
Increases Magical Damage with ^0000BBWater^000000 element by 5.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
26164#
A foxtail-shaped machine made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +350
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Silvervine Stem Spear^777777 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^CC5500Earth^000000, ^FF0000Fire^000000, ^0000BBWater^000000, ^777777Ghost^000000 and ^777777Neutral^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Catnip Meteor^000000 by 30%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 250
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Summoner (Doram)
#
26165#
A ceremonial staff used by the Glastheim Clerics.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +170
MATK +5%
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Magical attacks have a chance to increase Magical Damage with ^777777Holy^000000 element by 20% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
26166#
A ceremonial staff used by the Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hell Inferno^000000 and ^009900Crimson Rock^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Magical attacks have a chance to increase Magical Damage with ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
26172#
A mysterious foxtail found in the Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +350
MATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Catnip Meteor^000000 and ^009900Picky Peck^000000 by 20%.
Decreases After Skill Delay by 12%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30, MATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
Magical attacks have a chance to increase MATK by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Staff
^0000CCAttack:^000000 275
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Summoner (Doram)
#
26173#
A mysterious staff given to adventurers who have successfully completed their missions.
_______________________
MATK +130
INT +5
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
MATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Acolyte, Magician and Soul Linker classes
#
26200#
A rope with a sense of free will. Looks old and worn, but still can be used.
_______________________
For each Level of ^009900Dancing Lesson^000000:
Increases Attack Speed (decreases After Attack Delay).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Dancing Lesson^000000:
ATK +5
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
26201#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
Increases Physical Damage by 10%.
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Wanderer
#
26202#
A Diva Blade Whip that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Wanderer
#
26203#
Whip filled with vicious mind
_______________________
MATK +100
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
26204#
A rope where you can feel the power of nature.
_______________________
MATK +120
_______________________
^0000FFFor each Refine Level^000000:
VIT +1, MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
_______________________
When equipped with ^990099Frontier Boots^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Doram Players^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Rope of Nature^000000 is ^0000FF+7 or higher^000000:
MaxHP +10%, MaxSP +10%
 
^0000FFRefine Level^000000 of ^990099Rope of Nature^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Normal^000000 class by 10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 140
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Wanderer
#
26206#
A whip received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 80%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
26212#
Whip with a small heart at the end.
_______________________
MATK +190
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Wanderer
#
26213#
Whip decorated with a red ribbon.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 SP Consumption by 20%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Wanderer
#
26214#
A whip that generates a mysterious tinkle of a bell every time when flicked.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Throw Arrow^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Throw Arrow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 130
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Dancer classes
#
26215#
It is said that the string is used for lifesaving in the Einbech mine
but also used for other purposes as well.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Atk +40
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 200
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Wanderer
#
26216#
A ceremonial whip used by the Glastheim Dancers.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
Decreases ^009900Metallic Sound^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Magical attacks have a chance to increase Magical Damage with ^777777Neutral^000000 element by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Wanderer
#
26219#
A mysterious whip given to adventurers who successfully carry out their missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 125
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Dancer classes
#
27000#
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 10%.
_______________________
When equipped with ^990099Teddy Bear Card^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27001#
Increases ^009900Healing^000000 skills effectiveness by 10%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10% , MaxSP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27002#
Random chance to drop any ^990099Gift Box^000000 when defeating monsters.
_______________________
When equipped with either ^990099Orc Archer Card^000000, ^990099Gargoyle Card^000000, ^990099Stem Worm Card^000000, ^990099Sleeper Card^000000, ^990099Cloud Hermit Card^000000, ^990099Jing Guai Card^000000, ^990099Mimic Card^000000, ^990099Wraith Card^000000 or ^990099Raydric Archer Card^000000:
Increases the drop chance of the items gained from these cards.
_______________________
When equipped with ^990099Happy Balloon^000000:
Base ^CC6600LUK^000000 at least ^0000FF77^000000:
Random chance a defeated monster will drop ^0033CCHappy Box^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27003#
Random chance to inflict ^663399Stone Curse^000000 status on your enemy when recieving magical damage.
_______________________
When equipped with ^990099Red Lantern^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Recover 1 SP when recieving damage.
_______________________
When equipped with ^990099Ghost without Present Card^000000:
Increases the chance to inflict ^663399Stone Curse^000000 and ^663399Confusion^000000 status on your enemy when recieving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27004#
Random chance to inflict ^663399Confusion^000000 status on your enemy when recieving magical damage.
_______________________
When equipped with ^990099Factory Guard Soul Card^000000:
Increases the chance to inflict ^663399Stone Curse^000000 and ^663399Confusion^000000 status on your enemy when recieving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27005#
Decreases damage taken from ^777777Ghost^000000 and ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Ghost^000000 and ^777777Neutral^000000 elemental attacks by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27006#
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 20%.
_______________________
When equipped with ^990099Teddy Bear Card^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27007#
MATK +10%
_______________________
Random chance to inflict ^663399Fatal Wound^000000 status on enemies in 5x5 cells around an enemy when recieving magical damage.
_______________________
When equipped with ^990099Evil Thread Glove^000000:
MaxHP +500, MaxSP +250
Random chance to auto-cast Level 5 ^009900Dark Strike^000000 on the enemy when recieving physical damage.
_______________________
When equipped with ^990099Celine Ribbon^000000:
^0000FFFor each Refine Level^000000 of ^990099Celine Ribbon^000000:
MATK +7
_______________________
When equipped with ^990099Noble Cross^000000:
^0000FFFor each Refine Level^000000 of ^990099Noble Cross^000000:
LUK +3
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27008#
ATK +6%
_______________________
MATK +6%
_______________________
Each 6 seconds lost 666 HP and 66 SP.
_______________________
Drain 6666 HP and 666 SP as the Armor is unequipped.
_______________________
^0000FFFor each Refine Level^000000 of equipped ^990099Armor^000000:
ATK +1%
MATK +1%
_______________________
^0000FFRefine Level^000000 of equipped ^990099Armor^000000 is ^0000FF+9 or higher^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When equipped with ^990099Slaughter Evil Eye Card^000000:
ATK +15%
MATK +15%
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27009#
HIT +50
_______________________
ATK +10%
_______________________
Random chance to inflict ^663399Sleep^000000, ^663399Stone Curse^000000 or ^663399Curse^000000 status on enemies in 5x5 cells around yourself when recieving physical damage.
_______________________
When equipped with ^990099Slaughter Evil Eye Card^000000:
ATK +15%
MATK +15%
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27010#
ATK +10%
_______________________
When compounded on either ^990099Two-Handed Sword^000000, ^990099Two-Handed Spear^000000 or ^990099Two-Handed Axe^000000 class weapons:
ATK +5%
_______________________
^0000FFRefine Level^000000 of equipped ^990099Two-Handed Sword^000000, ^990099Two-Handed Spear^000000 or ^990099Two-Handed Axe^000000 is ^0000FF+10 or higher^000000:
ATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27011#
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
ATK +4%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27012#
MaxHP +8%
_______________________
When equipped by ^0033CCMechanic^000000:
Decreases damage taken from Ranged Physical Damage by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27013#
Increases damage of ^009900Vulcan Arm^000000 by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Vulcan Arm^000000 by 20%.
_______________________
When equipped with ^990099Kick Step Card^000000:
Nullifies Mado Gear's Fuel Consumption.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27014#
MaxHP +2%
Adds a chance of restoring HP by 1000 every second for 5 second when wearer attacked by physical or magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27015#
Increases HP and SP Recovery Rate by 25%.
Gains HP by 30 and SP by 3each time a monster is killed.
_______________________
^0000FFRefine Level +7^000000:
Increases restoration gained of HP by 10 and SP by 1.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27016#
Critical +30 when attacking ^FF0000Formless^000000 monster.
_______________________
When equipped with ^990099Repair Robot Turbo Card^000000:
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27017#
Decreases Physical and Magical Damage taken from ^FF0000Formless^000000 race by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken by 5%.
Random chance a defeated monster will drop various Accessories.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27018#
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^0000FF90^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27019#
HIT +1
_______________________
^CC6600Base Level^000000 at least ^0000FF90^000000:
HIT +1
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
HIT +1
_______________________
When equipped with ^990099GC109 Card^000000:
Random chance to increase ASPD by 5 for 5 seconds when dealing physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27020#
ATK +10%
Random chance to Reduces enemy's SP by 40% in 15x15 cells around wearer when dealing melee physical attacks.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases the trigger rate.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27021#
Increases damage of ^009900Boost Knuckle^000000 by 25%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Boost Knuckle^000000 by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27022#
Decreases damage taken from ^FF0000Fire^000000 and ^777777Shadow^000000 elemental attacks by 20%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27023#
Increases recovery amount gained from ^0033CCMilk^000000 by 900%.
_______________________
^0000FFFor each Refine Level^000000:
VIT +1
INT +1
_______________________
^0000FFRefine Level +9^000000:
VIT +5
INT +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27024#
Perfect Dodge +1
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27025#
DEF +30
MDEF +10
_______________________
Random chance to inflict ^663399Silence^000000 status on attacker when attacked by physical or magical attack.
_______________________
When equipped with ^990099Guardian Ring of King^000000:
ATK +5%
MATK +5%
Adds a low chance for 7 seconds wearer will be pocessed by Death Lord when dealing Physical or Magical Damages.
When pocessed all physical and magical defense of target will be pierced by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27026#
Decreases Variable Casting Time of ^009900Fire Ball^000000 by 50%.
Increases damage of ^009900Fire Ball^000000 by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27027#
DEF +50
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27028#
Increases Magical Damage against ^CC5500Earth^000000 elemental by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^CC5500Earth^000000 elemental by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27029#
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by 20%.
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27030#
Random chance to inflict ^663399Burning^000000 status on the target when dealing physical or magical attack.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27031#
ATK +10%
_______________________
When compounded on any kind of ^990099Diva^000000 weapon:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27032#
ATK +10%
_______________________
When compounded on any kind of ^990099Mirage^000000 weapon:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27033#
Random chance to inflict ^663399Confuse^000000 status on all targets in 11x11 cells when wearer attacked by physical or magical attack.
_______________________
When equipped with ^990099Immortal Wind Ghost Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
Increases the rate of inflicting ^663399Confuse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27034#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
When equipped with ^990099Immortal Cursed Knight Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
Increases the rate of inflicting ^663399Confuse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27035#
HIT +50
Ignores physical defense of ^FF0000Boss^000000 class by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27036#
ATK +5
Random chance to inflict ^663399Stun^000000 status when dealing physical damage.
_______________________
For each 20 ^CC6600Base Level^000000:
ATK +3
Increases trigger rate of inflicting ^663399Stun^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27037#
Increases Ranged Physical Damage by 5%.
_______________________
For each 20 ^CC6600Base Level^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27038#
Critical +5
_______________________
For each 20 ^CC6600Base Level^000000:
ATK +5
Critical +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27039#
ATK +12%.
MATK +12%.
_______________________
For each 20 ^CC6600Base Level^000000:
ATK +1%.
MATK +1%.
_______________________
Each 2 seconds lost 666 HP and 66 SP.
Drain 6666 HP and 666 SP as the armor is unequipped.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27040#
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 100%.
Random chance to inflict ^663399Frozen^000000 status on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27041#
DEX +2
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%, MaxSP +10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27042#
Enables the use of Level 1 ^0000FFSpell Breaker^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27043#
ATK +3%
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27044#
MATK +3%
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27045#
Random chance to absorb 1% of physical damage against target as SP.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27046#
A polycrystalline body that gathers the little blinks of a maiden around the ecliptic.
_______________________
MaxHP and MaxSP +4%
_______________________
When equipped by ^0033CCArchbishop^000000:
^0000FFFor each Refine Level^000000:
Increases SP Recovery Rateeration by 2% and ^009900Healing^000000 skills by 2%.
_______________________
When compounded on a ^990099Virgo Crown^000000:
MaxHP and MaxSP +4%
Increases SP Recovery Rateeration by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27047#
A piece of Virgo stone that fallen from the sky.
_______________________
MaxHP +2%, MaxSP +2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27048#
A large piece of Leo stone that fallen from the sky.
_______________________
AGI +2
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped by ^0033CCSura^000000:
^0000FFFor each Refine Level^000000:
ATK +4, HIT +2
_______________________
When compounded on a ^990099Leo Diadem^000000:
AGI +8
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27049#
A piece of Leo stone that fallen from the sky.
_______________________
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27050#
Decreases damage taken from ^FF0000Dragon^000000 and ^FF0000Formless^000000 race by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27051#
Decreases damage taken from ^FF0000Angel^000000 race and ^FF0000Undead^000000 elemental by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27052#
Decreases damage taken from ^FF0000Brute^000000 and ^FF0000Fish^000000 race monsters by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27053#
Decreases damage taken from ^FF0000Plant^000000 and ^FF0000Insect^000000 race by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27054#
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27055#
When equipped by ^0033CCSorcerer^000000:
MaxHP +10%
MATK +10%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Sorcerer Celia Card^000000:
Random chance to increase INT by 100 and transform into Sorcerer Celia for 5 seconds when recieving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27056#
When equipped by ^0033CCSura^000000:
MaxHP +10%
ATK +10%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Sura Chen Card^000000:
Random chance to increase STR by 100 and transform into Sura Chen for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27057#
When equipped by ^0033CCMinstrel^000000:
MaxHP +15%
MaxSP +10%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Minstrel Alphoccio Card^000000:
Random chance to increase DEX by 100 and transform into Minstrel Alphoccio for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27058#
When equipped by ^0033CCGuillotine Cross^000000:
Perfect Dodge +10
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Guillotine Cross Eremes Card^000000:
Random chance to increase AGI by 100 and transform into Guillotine Cross Eremes for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27059#
When equipped by ^0033CCArchbishop^000000:
MaxHP +10%
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Archbishop Margaretha Card^000000:
Random chance to increase ^009900Healing^000000 skills by 100% and transform into Archbishop Margaretha for 5 seconds when using ^009900Heal^000000, ^009900Highness Heal^000000 or ^009900Coluceo Heal^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27060#
When equipped by ^0033CCRanger^000000:
Critical +10
Increases Ranged Physical Damage by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Ranger Shecil Card^000000:
Random chance to increase DEX by 100 and transform into Ranger Shecil for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27061#
When equipped by ^0033CCMechanic^000000:
HIT +10
Increases Ranged Physical Damage by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Mechanic Harword Card^000000:
Random chance to increase LUK by 100 and transform into Mechanic Harword for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27062#
When equipped by ^0033CCWarlock^000000:
MDEF +80
MATK +15%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Warlock Kathryne Card^000000:
Random chance to increase INT by 100 and transform into Warlock Katrinn for 5 seconds when recieving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27063#
When equipped by ^0033CCRune Knight^000000:
ASPD +2
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Rune Knight Seyren Card^000000:
Random chance to increase VIT by 100 and transform into Rune Knight Seyren for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27064#
When equipped by ^0033CCRoyal Guard^000000:
DEF +350
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Royal Guard Randel Card^000000:
Random chance to increase VIT by 100 and transform into Royal Guard Randel for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27065#
When equipped by ^0033CCGenetic^000000:
FLEE +20
ATK +15%
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Genetic Flamel Card^000000:
Random chance to increase LUK by 100 and transform into Genetic Flamel for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27066#
When equipped by ^0033CCShadow Chaser^000000:
ATK +5%
MATK +15
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Shadow Chaser Gertie Card^000000:
Random chance to increase AGI by 100 and transform into Shadow Chaser Gertie for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27067#
When equipped by ^0033CCWanderer^000000:
MaxHP +10%
MaxSP +15
_______________________
^CC6600Base Level^000000 at least ^FF0000165^000000:
All Basic Stats +10
_______________________
^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Wanderer Trentini Card^000000:
Random chance to increase DEX by 100 and transform into Wanderer Trentini for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27068#
Increases damage of ^009900Venom Pressure^000000 by 90%.
_______________________
When equipped with ^990099Guillotine Cross Eremes(MVP) Card^000000:
Random chance to increase AGI by 100 and transform into Guillotine Cross Eremes for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27069#
Increases damage of ^009900Judex^000000 by 50%.
_______________________
When equipped with ^990099Archbishop Margaretha(MVP) Card^000000:
Random chance to increase ^009900Healing^000000 skills by 100% and transform into Archbishop Margaretha for 5 seconds when using ^009900Heal^000000, ^009900Highness Heal^000000 or ^009900Coluceo Heal^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27070#
Increases damage of ^009900Comet^000000 by 50%.
_______________________
When equipped with ^990099Warlock Kathryne(MVP) Card^000000:
Random chance to increase INT by 100 and transform into Warlock Katrinn for 5 seconds when recieving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27071#
Increases damage of ^009900Cluster Bomb^000000 by 100%.
_______________________
When equipped with ^990099Ranger Shecil(MVP) Card^000000:
Random chance to increase DEX by 100 and transform into Ranger Shecil for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27072#
Increases damage of ^009900Magma Eruption^000000 by 100%.
_______________________
When equipped with ^990099Mechanic Harword(MVP) Card^000000:
Random chance to increase LUK by 100 and transform into Mechanic Harword for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27073#
Increases damage of ^009900Ignition Break^000000 by 50%.
_______________________
When equipped with ^990099Rune Knight Seyren(MVP) Card^000000:
Random chance to increase VIT by 100 and transform into Rune Knight Seyren for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27074#
Increases damage of ^009900Earth Drive^000000 by 50%.
_______________________
When equipped with ^990099Royal Guard Randel(MVP) Card^000000:
Random chance to increase VIT by 100 and transform into Royal Guard Randel for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27075#
Increases damage of ^009900Crazy Weed^000000 by 50%.
_______________________
When equipped with ^990099Genetic Flamel(MVP) Card^000000:
Random chance to increase LUK by 100 and transform into Genetic Flamel for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27076#
Increases damage of ^009900Cloud Kill^000000 by 100%.
_______________________
When equipped with ^990099Sorcerer Celia(MVP) Card^000000:
Random chance to increase INT by 100 and transform into Sorcerer Celia for 5 seconds when recieving magical damage.
_______________________
When equipped with ^990099Magical Claus^000000:
MATK +5%
Ignores magic defense of all race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27077#
Increases damage of ^009900Howling of Lion^000000 by 50%.
_______________________
When equipped with ^990099Sura Chen(MVP) Card^000000:
Random chance to increase STR by 100 and transform into Sura Chen for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27078#
Increases damage of ^009900Triangle Shot^000000 by 70%.
_______________________
When equipped with ^990099Shadow Chaser Gertie(MVP) Card^000000:
Random chance to increase AGI by 100 and transform into Shadow Chaser Gertie for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27079#
Increases damage of ^009900Reverberation^000000 by 50%.
_______________________
When equipped with ^990099Minstrel Alphoccio Card^000000:
ATK +10%, MATK +10%
_______________________
When equipped with ^990099Wanderer Trentini(MVP) Card^000000:
Random chance to increase DEX by 100 and transform into Wanderer Trentini for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27080#
Increases damage of ^009900Reverberation^000000 by 50%.
_______________________
When equipped with ^990099Wanderer Trentini Card^000000:
ATK +10%, MATK +10%
_______________________
When equipped with ^990099Minstrel Alphoccio(MVP) Card^000000:
Random chance to increase DEX by 100 and transform into Minstrel Alphoccio for 5 seconds when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27081#
Enables the use of Level 4 ^0000FFPressure^000000.
_______________________
When equipped with ^990099Moonlight Flower Card^000000:
Adds 7% chance of getting possessed by Moonlight Flower for 5 seconds when dealing melee physical attacks.
During possession, Perfect dodge +10.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27082#
Critical +5
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
When equipped with ^990099Nine Tails Card^000000:
Adds 2% chance of getting possessed by Nine Tails for 5 seconds when dealing melee physical attacks.
During possession, FLEE +10.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27083#
ATK +20
MATK +20
_______________________
When equipped with ^990099Bongun Card^000000:
Adds 2% chance of getting possessed by Bongun for 5 seconds when dealing melee physical attacks.
During possession, receive 100% more physical damage from Munak.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27084#
MATK +10
_______________________
^0000FFRefine Level +10^000000:
MATK +2%
_______________________
When equipped with ^990099Sohee Card^000000:
Adds 2% chance of getting possessed by Sohee for 5 seconds when dealing magical damage.
During possession, SP Recovery Rate +100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27085#
ATK +15
MATK +15
_______________________
When equipped with ^990099Girl's Diary^000000:
ATK +100
MATK +100
_______________________
When equipped with ^990099Munak Card^000000:
Adds 2% chance of getting possessed by Munak for 5 seconds when dealing melee physical attacks.
During possession, physical attack has 50% chance of inflicting Stun status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27086#
Random chance to auto-cast Level 5 Double Strafing when dealing physical attack with Bow weapon.
_______________________
^0000FFRefine Level +10^000000:
Increases Bow class weapon damage by 20%.
_______________________
When equipped with ^990099Archer Skeleton Card^000000:
Adds 2% chance of getting possessed by Archer Skeleton for 5 seconds when dealing physical damage.
During possession, ASPD increased by 1.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27087#
MATK +25
Adds 0.5% chance of enabling protection from skill cast interruption for 5 seconds when dealing magical attack (Upon activation, you will shout "This is the Truth!!").
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27088#
ATK +2%
Adds 0.5% chance of gaining Endure effect for 5 seconds when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27089#
Decreases Fixed Casting Time by 50%.
_______________________
Ignores physical and magical defense of every race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27090#
MATK +2%
_______________________
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099GC109 Card^000000:
ATK +3%, MATK +3%
Decreases Variable Casting Time by additional 2%.
Decreases After Skill Delay by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27091#
ATK +2%
_______________________
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099DR815 Card^000000:
ATK +3%, MATK +3%
Decreases Variable Casting Time by 2%.
Decreases After Skill Delay by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27092#
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 70%.
_______________________
Decreases Variable Casting Time of ^009900Vulcan Arm^000000 and ^009900Boost Knuckle^000000 by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27093#
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27094#
For each ^0000FF20^000000 base ^CC6600VIT^000000:
MaxHP +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27095#
Increases Critical Damage by 3%.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27096#
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27097#
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 20%.
_______________________
When equipped with ^990099Repair Robot Turbo Card^000000:
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by additional 5%.
Ignore magical defense of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 50%.
_______________________
When equipped with ^990099Exploration Rover Robot Card^000000:
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by additional 5%.
Ignore physical defense of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27098#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Green Cenere Card^000000:
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 5%.
Ignore magical defense of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27099#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099Green Cenere Card^000000:
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 5%.
Ignore physical defense of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27100#
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
ATK +2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27101#
MATK +20
_______________________
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Vampire's Minion^000000:
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27102#
Prevents ^663399Burn^000000 status.
_______________________
When equipped with ^990099Vampire's Minion^000000:
Perfect Dodge +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27103#
ATK +20
_______________________
Weapon and Armor becomes indestructible.
_______________________
When equipped with ^990099Vampire's Minion^000000:
^0000FFFor each 3 Refine Levels^000000:
ATK +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27104#
Enables the use of Level 1 ^0000FFLife Drain^000000.
_______________________
When equipped with ^990099Vampire's Minion^000000:
Restores 30 HP and 1 SP every 3 seconds.
_______________________
When equipped with ^990099Bomi Card^000000:
MaxHP +1000
MaxSP +50
 
^0000FFRefine Level +9^000000:
MaxHP +1000
MaxSP +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27105#
Enables the use of Level 4 ^0000FFNapalm Vulkan^000000.
_______________________
When equipped with ^990099Vampire's Minion^000000:
MATK +30
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27106#
When equipped by ^0033CCBard^000000 or ^0033CCDancer^000000 classes:
^0000FFFor each Refine Level^000000:
MATK +15
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27107#
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 20%.
_______________________
When equipped with ^990099Singing Pere Card^000000:
Increases damage of ^009900Metallic Sound^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
27108#
Increases Magical Damage against ^777777Neutral^000000 elemental by 20%.
_______________________
When equipped with ^990099Playing Pere Card^000000:
Increases damage of ^009900Reverberation^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27109#
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by 10%.
MaxHP +500.
_______________________
When equipped with ^990099Playing Pere Card^000000 and ^990099Singing Pere Card^000000:
Random chance to transform user into Awaken Pere for 6 seconds when dealing physical or magical attack.
_______________________
During transformation:
Recovers 2000 HP.
Increases Damage against ^777777Neutral^000000 elemental by 200%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27110#
Decreases damage taken from Ranged Physical Damages by 20%.
_______________________
When equipped with ^990099Furious Snowier Card^000000:
Decreases damage taken from ^FF0000Small^000000 size by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27111#
Increases recovery amount gained from ^0033CCRed Raffle Sap^000000, ^0033CCYellow Raffle Sap^000000 and ^0033CCWhite Raffle Sap^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27112#
DEF +5
_______________________
^0000FFFor each Refine Level^000000:
DEF +5
_______________________
When equipped with ^990099Furious Snowier Card^000000:
Decreases damage taken from ^FF0000Medium^000000 size by 20% .
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27113#
Increases Magical Damage with ^0000BBWater^000000 element by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
_______________________
When equipped with ^990099Sapien's Wail of Ocean^000000:
Random chance to auto-cast Level 5 ^009900Water Ball^000000 on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27114#
MaxHP +10%
DEF +50
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%
_______________________
^CC6600Base Level^000000 at least ^0000FF160^000000:
VIT +3
DEF +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27115#
INT +1
MaxSP +80
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +10
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Rate by 30%.
_______________________
When equipped with ^990099Ominous Solider Card^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Armor^000000:
MaxHP +1%
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Headgear^000000:
MaxSP +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27116#
Critical +3
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Ominous Assaulter Card^000000:
Critical +2
Increases Critical Damage by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27117#
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Whip, Musical Instrument, Book, Two-Handed Sword^000000 or ^990099Two-Handed Spear^000000 class weapon:
Critical +5
 
^0000FFFor each Refine Level^000000:
ATK +3
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27118#
MaxHP +10%
STR +2
_______________________
If ^CC6600Base Level^000000 at least ^0000FF160^000000:
Increases damage of ^009900Hundred Spear^000000 by 10%.
Increases damage of ^009900Over Brand^000000 by 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hundred Spear^000000 by 10%.
Increases damage of ^009900Over Brand^000000 by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27119#
DEF +30
MDEF +5
Decreases damage taken from all size monsters by 25%.
_______________________
When equipped with ^990099Turtle General Card^000000:
Decreases damage taken from all size monsters by 5%.
HIT +25
Increases Physical Damage against enemies of all size monsters by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27120#
Enables the use of Level 1 ^0000FFStatus Recovery^000000.
_______________________
When equipped with ^990099Obeaune Card^000000:
MaxSP +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27121#
Increases Damage against monsters of ^FF0000Fish^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Fish^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27122#
Increases Magical Damage against ^0000BBWater^000000 elemental by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27123#
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27124#
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27125#
Increases Magical Damage with ^0000BBWater^000000 and ^777777Holy^000000 element by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27126#
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Insect^000000 race by 40%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27127#
MaxSP -50%
ATK +10%
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Dragon^000000 race by 50%.
_______________________
When equipped with ^990099Hawk Eye^000000:
Disables Ancient King Groza Card effects.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27128#
ATK +100
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
Prevents ^663399Frozen^000000 and ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27129#
Increases damage of ^009900Hundred Spear^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
VIT +3, DEF +300
Increases damage of ^009900Hundred Spear^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27130#
Increases damage of ^009900Soul Expansion^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
INT +3, MATK +50
Increases damage of ^009900Soul Expansion^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27131#
Increases damage of ^009900Arrow Storm^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
DEX +3, ASPD +1
Increases damage of ^009900Arrow Storm^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27132#
Increases damage of ^009900Arm Cannon^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
LUK +3
Increases Ranged Physical Damage by 5%.
Increases damage of ^009900Arm Cannon^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27133#
Increases damage of ^009900Rolling Cutter^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +3, FLEE +50
Increases damage of ^009900Rolling Cutter^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27134#
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Adoramus^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Adoramus^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases SP Recovery Rate by 50%.
Increases damage of ^009900Adoramus^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27135#
Increases damage of ^009900Overbrand^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Overbrand^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Overbrand^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
VIT +3, MaxHP +10%
Increases damage of ^009900Overbrand^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27136#
Increases damage of ^009900Diamond Dust^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
INT +3
Skill casting cannot be interrupted.
Increases damage of ^009900Diamond Dust^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27137#
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
DEX +3, MDEF +20
Increases damage of ^009900Severe Rainstorm^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27138#
Increases damage of ^009900Cart Tornado^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
LUK +3
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases HP Recovery Amount of ^990099Recovery Items^000000 by 10%.
Increases damage of ^009900Cart Tornado^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27139#
Increases damage of ^009900Feint Bomb^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +3, HIT +50
Increases damage of ^009900Feint Bomb^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27140#
Increases damage of ^009900Sky Net Blow^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
STR +3, ATK +50
Increases damage of ^009900Sky Net Blow^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27141#
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 100%.
_______________________
Random chance to inflict ^663399Curse^000000 status on your enemy when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27142#
INT +2
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%, MaxSP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27143#
Increases Damage against ^CC5500Earth^000000 and ^777777Poison^000000 elemental by 50%.
_______________________
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Insect^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27144#
MATK +10%
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Lightning Bolt^000000, ^009900Cold Bolt^000000 and ^009900Earth Spike^000000 by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27145#
MATK +40
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases ^009900Comet^000000 skill cooldown by 10 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27146#
MATK +10%
_______________________
Random chance to decreases After Attack Delay by 100% for 30 seconds when recieving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27147#
HIT +5
_______________________
^CC6600Base Level^000000 at least ^0000FF90^000000:
HIT +10
_______________________
When equipped with ^990099Material Chimera Card^000000:
Decreases After Skill Delay by by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27148#
FLEE +10
_______________________
^CC6600Base Level^000000 at least ^0000FF90^000000:
FLEE +10
_______________________
When equipped with ^990099Humanoid Chimera Card^000000:
Decreases After Skill Delay by by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27149#
When compounded with ^990099Revolver, Rifle^000000 or ^990099Grenade Launcher^000000 class weapon:
Increases Ranged Physical Damage by 5%.
 
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27150#
MaxHP +1000, MaxSP +200.
_______________________
^0000FFRefine Level +12^000000:
MaxHP +15%, MaxSP +15%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27151#
MDEF +5
Random chance to inflict ^663399Freezing^000000 status on attacker when receiving physical attacks.
_______________________
Base ^CC6600INT^000000 at least ^0000FF110^000000:
Further increases the chance.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27152#
MaxHP +10%
_______________________
^0000FFFor each 2 Refine Levels^000000:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27155#
A polycrystal of small crab blinks around the ecliptic.
_______________________
Recover 50 HP and 3 SP when defeating monsters with physical attacks.
_______________________
When equipped by ^0033CCMechanic^000000:
^0000FFRefine Level +1^000000:
Random chance to ignore physical defense of enemies by 100% for 7 seconds when dealing physical damage.
 
^0000FFFor each Refine Level^000000:
Increases trigger chance.
_______________________
When equipped with ^990099Cancer Diadem^000000:
MaxHP +10%, MaxSP +10%
Recovers 50 HP and 3 SP when defeating monsters with physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27156#
A polycrystal of small blinks of a bull that travels around the ecliptic.
_______________________
VIT +1, INT +1
_______________________
Increases HP Recovery Amount of ^0033CCMilk^000000 by 300%.
_______________________
When equipped by ^0033CCGenetic^000000:
VIT +1, INT +1
_______________________
When equipped with ^990099Taurus Crown^000000:
VIT +1, INT +1
Increases HP Recovery Amount of ^0033CCMilk^000000 by additional 300%.
Recovers 2 SP when recieving damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27157#
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 5%.
Increases Physical Damage taken from ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27158#
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27159#
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27160#
^0000FFFor each Refine Level^000000 of ^990099Shoes^000000:
FLEE +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27161#
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27162#
Restores 5 SP when performing physical attacks.
Increases SP Consumption by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27163#
AGI -1
DEX -1
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped with ^990099Dark Faceworm Card^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27164#
MaxHP -10%
Critical +15
_______________________
^0000FFFor each Refine Level^000000:
Critical +1
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27165#
VIT -1
INT -1
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Faceworm Card^000000:
VIT +2
INT +2
AGI +2
DEX +2
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27166#
Decreases damage taken from ^FF0000Fire^000000 elemental by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental by additional 2%.
_______________________
When equipped with ^990099Faceworm Larva Card^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27167#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
_______________________
When equipped with ^990099Faceworm Egg Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27168#
HIT +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
HIT +5
_______________________
When equipped with ^990099Sarah Card^000000:
ATK +100
Random chance to transform user into Sarah for 60 sec when dealing physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27169#
ATK +5
MATK +5
_______________________
When compounded with ^990099Spear^000000 class weapon:
^0000FFRefine Level +10^000000:
ATK +20
MATK +20
 
^0000FFRefine Level +14^000000:
ATK +20
MATK +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27170#
AGI +7
HIT +7
_______________________
When equipped with ^990099Revolver Buffalo Bandit Card^000000:
STR +3
ATK +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27171#
STR +4
ATK +4%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
27172#
ATK +5
MATK +5
_______________________
When compounded on a ^990099Dagger^000000 class weapon:
^0000FFRefine Level +10^000000:
ATK +20
MATK +20
 
^0000FFRefine Level +14^000000:
ATK +20
MATK +20
_______________________
When equipped with ^990099Shotgun Buffalo Bandit Card^000000:
Increases Damage against ^0033CCSmall^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27173#
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Spread Attack^000000 by 20%.
_______________________
^0000FFRefine Level +14^000000:
Increases damage of ^009900Spread Attack^000000 by 20%.
_______________________
When equipped with ^990099Shotgun Buffalo Bandit Card^000000:
Increases damage of ^009900Spread Attack^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27174#
Increases damage of ^009900Rapid Shower^000000 by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Rapid Shower^000000 by 20%.
_______________________
^0000FFRefine Level +14^000000:
Increases damage of ^009900Rapid Shower^000000 by 20%.
_______________________
When equipped with ^990099Revolver Buffalo Bandit Card^000000:
Increases damage of ^009900Rapid Shower^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27175#
Increases Damage against ^0033CCSmall^000000 size by 10%.
_______________________
When equipped with ^990099Scimitar Buffalo Bandit Card^000000:
Increases Damage against ^0033CCSmall^000000 size by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27176#
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +3
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +40
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27177#
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +3
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600INT^000000 at least ^0000FF120^000000:
MATK +40
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27178#
Decreases damage taken from ^0033CCNormal^000000 class by 25%.
Increases damage taken from ^0033CCBoss^000000 class by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27179#
MaxHP -12%
MaxSP -6%
_______________________
Skill casting cannot be interrupted.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +6%
MaxSP +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27180#
Random chance to break target's equipped Armor or Weapon when dealing physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27181#
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27182#
ATK +30
Increases damage of ^009900Anti Material Blast^000000 by 30%.
Increases damage of ^009900Hammer of God^000000 by 30%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Anti Material Blast^000000 by 30%.
Increases damage of ^009900Hammer of God^000000 by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27183#
ATK +20
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
ATK +20
Increases After Attack Delay by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27184#
ATK +20
_______________________
Increases Physical Damage against enemies of ^0033CCDemon^000000 race and ^0033CCUndead^000000 element by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27185#
MaxHP +10%
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Base ^CC6600INT^000000 at least ^FF0000120^000000:
MATK +30
_______________________
Base ^CC6600DEX^000000 at least ^FF0000120^000000:
ATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27186#
MaxHP +10%
_______________________
Base ^CC6600STR^000000 at least ^FF0000120^000000:
ATK +30
_______________________
Base ^CC6600VIT^000000 at least ^FF0000120^000000:
MaxHP +5%
_______________________
Base ^CC6600LUK^000000 at least ^FF0000120^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27187#
Decreases damage taken from ^FF0000Fire^000000 elemental by 20%.
_______________________
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27188#
ATK +10%
_______________________
Increases Physical Damage with ^990099Revolver^000000, ^990099Rifle^000000, ^990099Gatling Gun^000000, ^990099Shotgun^000000 and ^990099Grenade Launcher^000000 class weapons by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage with ^990099Revolver^000000, ^990099Rifle^000000, ^990099Gatling Gun^000000, ^990099Shotgun^000000 and ^990099Grenade Launcher^000000 class weapons by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27189#
When compounded on a ^990099One-Handed Staff^000000 and ^990099Two-Handed Staff^000000 class weapon:
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +10^000000:
MATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27190#
Decreases damage taken from ^0000BBWater^000000 and ^777777Ghost^000000 elemental attacks by 20%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ranged physical attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27191#
Decreases damage taken from ^0033CCNormal^000000 class by 25%.
Increases damage taken from ^0033CCBoss^000000 class by 50%.
_______________________
When equipped with ^990099Demon Hunting Shield^000000:
The effect of ^990099Demon Hunting Shield^000000 will not be activated.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27192#
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +7^000000:
ATK +40, MATK +40
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27194#
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +3
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600INT^000000 at least ^FF0000130^000000:
MATK +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27195#
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +3
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600STR^000000 at least ^FF0000130^000000:
ATK +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27196#
Increases Magical Damage against monsters of ^FF0000Small^000000 size by 15%.
_______________________
When equipped with ^990099Spica Nerious Card^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 size enemies and ^FF0000Brute^000000 race by by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27197#
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 15%.
_______________________
When equipped with ^990099Juergen Wigner Card^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size enemies and ^FF0000Brute^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27198#
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27199#
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27200#
"You are the most free of the people here." - Nihil M. Heine
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27201#
"That's when I realized what was lacking in the meantime. It was a pretty handkerchief." - Agnes Roegenburgs
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27202#
"There must be a lot of people who want to see me. I have an obligation to show my face." - Juergen Wigner
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27203#
"Now our time will come soon." - Spica Nerious
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27204#
A polycrystalline body of twinkling twinkles around the ecliptic.
_______________________
Increases Damage by 3%.
_______________________
When equipped by ^0033CCMinstrel^000000:
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
When equipped by ^0033CCWanderer^000000:
^0000FFFor each Refine Level^000000:
MATK +5
_______________________
When compounded on a ^990099Gemini Crown^000000:
All Basic Stats +10
Increases Damage by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27205#
A polycrystalline body of small blinks of an archer who goes around the ecliptic.
_______________________
Physical attacks recover 5 SP when defeating monsters.
_______________________
When equipped by ^0033CCRanger^000000:
^0000FFFor each Refine Level^000000:
HIT +5
_______________________
When compounded on a ^990099Sagittarius Diadem^000000:
Physical attacks recover additional 5 SP when defeating monsters.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27209#
Increases Damage against ^FF0000Scaraba^000000 monsters by 15%.
Defeating ^FF0000Scaraba^000000 monsters has a chance to drop a ^990099Scaraba Summon Scroll^000000.
_______________________
^0000FFRefine Level +15^000000:
Increases Damage against ^FF0000Scaraba^000000 race monsters by additional 25%.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27211#
Endows compounded weapon with damage that will splash 9x9 cells around the character with each attack.
HIT -30
_______________________
^0000FFRefine Level +15^000000:
HIT -20 instead
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27212#
Adds 15% chance of reflecting Magical attacks, aside from skills which target the ground, cast on the character.
_______________________
^0000FFRefine Level +15^000000:
The chance is increased to 30%.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27213#
Enables the use of Level 5 ^0000FFPoem of Bragi^000000. (When equipped with Musical Instrument/Whip)
FLEE +10
_______________________
Base ^CC6600VIT^000000 at least ^FF0000110^000000:
FLEE +10
_______________________
^0000FFRefine Level +15^000000:
Enables the use of Level 7 ^0000FFPoem of Bragi^000000 instead. (When equipped with Musical Instrument/Whip)
FLEE +15 instead.
 
Base ^CC6600VIT^000000 at least ^FF0000110^000000:
FLEE +15 instead
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27214#
Recieving magical damage has a chance to auto-cast Level 1 ^009900Land Protector^000000.
MATK +3%
_______________________
Base ^CC6600DEX^000000 at least ^FF0000110^000000:
MATK +3%
_______________________
^0000FFRefine Level +15^000000:
Recieving magical damage has a chance to auto-cast Level 3 ^009900Land Protector^000000 instead.
MATK +5% instead
 
Base ^CC6600DEX^000000 at least ^FF0000110^000000:
MATK +5% instead
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27215#
Dealing physical damage has a chance to auto-cast Level 1 ^009900Investigate^000000.
Increases Physical Damage against enemies of all enemies by 3%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases Physical Damage against enemies of all enemies by additional 3%.
_______________________
^0000FFRefine Level +15^000000:
Dealing physical damage has a chance to auto-cast Level 3 ^009900Investigate^000000 instead.
Increases Physical Damage against enemies of all enemies by 5% instead.
 
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases Physical Damage against enemies of all enemies by additional 5% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27216#
Physical attacks have a chance to auto-cast Level 1 ^009900Acid Terror^000000. (Consumes Acid Bottle)
Critical +10
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Critical +10
_______________________
^0000FFRefine Level +15^000000:
Physical attacks have a chance to auto-cast Level 3 ^009900Acid Terror^000000 instead. (Consumes Acid Bottle)
Critical +15 instead.
 
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Critical +15 instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27217#
Physical attacks have a chance to auto-cast Level 1 ^009900Full Strip^000000.
HIT +10
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
HIT +10
_______________________
^0000FFRefine Level +15^000000:
Physical attacks have a chance to auto-cast Level 3 ^009900Full Strip^000000 instead.
HIT +15 instead.
 
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
HIT +15 instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27218#
Random chance to auto-cast Level 5 ^009900Grand Cross^000000 when recieving physical damage.
MaxHP +5%
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +15^000000:
Random chance to auto-cast Level 7 ^009900Grand Cross^000000 instead when recieving physical damage.
MaxHP +7% instead.
 
Base ^CC6600INT^000000 at least ^FF0000110^000000:
MaxHP +7% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27219#
Enables the use of Level 5 ^0000FFFortune's Kiss^000000. (When equipped with Musical Instrument/Whip)
FLEE +10
_______________________
Base ^CC6600VIT^000000 at least ^FF0000110^000000:
FLEE +10
_______________________
^0000FFRefine Level +15^000000:
Enables the use of Level 7 ^0000FFFortune's Kiss^000000 instead. (When equipped with Musical Instrument/Whip)
FLEE +15 instead.
 
Base ^CC6600VIT^000000 at least ^FF0000110^000000:
FLEE +15 instead
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27220#
When compounded on a ^990099One-Handed Sword^000000 and ^990099Two-Handed Sword^000000 class weapon:
ATK +50
 
^0000FFRefine Level +15^000000:
ATK +75 instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27221#
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Ghost^000000 element by 50%.
Increases damage taken from all elementals by 60%.
_______________________
^0000FFRefine Level +15^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Ghost^000000 element by 75% instead.
Increases damage taken from all elementals by 40% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27222#
Increases Critical Damage by 20%.
Increases damage taken from all race by 20%.
_______________________
^0000FFRefine Level +15^000000:
Increases Critical Damage by 25% instead.
Increases damage taken from all race by 10% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27223#
MaxHP +300
MaxSP +30
_______________________
Defeating monsters recovers 50 HP and 3 SP.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27224#
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^CC5500Earth^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Undead^000000 elemental attacks by 20%.
Increases damage taken from ^777777Ghost^000000 and ^777777Holy^000000 elemental attacks by 100%.
_______________________
^0000FFRefine Level +15^000000:
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^CC5500Earth^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Undead^000000 elemental attacks by 30% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27225#
MATK +10%
Increases SP Consumption by 20%.
_______________________
^0000FFRefine Level +15^000000:
MATK +15 instead.%
Increases SP Consumption by 15% instead.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27226#
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 15%.
_______________________
Prevents ^663399Sleep^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27227#
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27228#
^0000FFFor each Refine Level^000000:
All Basic Stats +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27229#
MaxSP +200
_______________________
Increases SP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27230#
MaxHP +1000
_______________________
Increases HP Recovery Rate by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27231#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27232#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27233#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27234#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27235#
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27236#
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27237#
ATK +10%
_______________________
Enables the use of Level 10 ^0000FFEnchant Poison^000000.
_______________________
Enables the use of Level 1 ^0000FFSeismic Weapon^000000.
_______________________
Enables the use of Level 1 ^0000FFFlame Launcher^000000.
_______________________
Enables the use of Level 1 ^0000FFFrost Weapon^000000.
_______________________
Enables the use of Level 1 ^0000FFLightning Loader^000000.
_______________________
Random chance to increase AGI by 100 for 5 seconds when recieving physical damage.
Increases movement speed.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27238#
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
Prevents ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27239#
Decreases damage taken from ^33CC00Wind^000000 and ^777777Holy^000000 elemental attacks by 20%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ranged physical attacks by 10%.
_______________________
When ^009900Faith^000000 is learned:
Increases damage taken from ^777777Holy^000000 elemental attacks by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27240#
Increases Damage against monsters of ^FF0000Insect^000000 race by 5%.
_______________________
When equipped with ^990099Face Worm Larva Card^000000:
Increases Damage against monsters of ^FF0000Insect^000000 race by additional 5%.
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27241#
Increases Damage against monsters of ^FF0000Insect^000000 race by 5%.
_______________________
Decreases damage taken from ^FF0000Insect^000000 race by 20%.
_______________________
When equipped with ^990099Face Worm Egg Card^000000:
Increases Damage against monsters of ^FF0000Insect^000000 race by additional 5%.
Decreases damage taken from ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27242#
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27243#
AGI +1, MATK +25
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
Increases Variable Casting Time of ^009900Cold Bolt^000000, ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 5 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27244#
MaxHP +3%
_______________________
Decreases damage taken from ranged physical attacks by 3%.
_______________________
When equipped with ^990099Sing Pere & Swing Pere Card^000000:
MaxHP +3%, MaxSP +2%
Decreases damage taken from ranged physical attacks by additional 2%.
Decreases damage taken from magical attacks by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27245#
MaxSP +3%
_______________________
Decreases damage taken from magical attacks by 3%.
_______________________
When equipped with ^990099Pere & Kiss Me Pere Card^000000:
MaxHP +3%, MaxSP +2%
Decreases damage taken from ranged physical attacks by 2%.
Decreases damage taken from magical attacks by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27246#
INT +3
_______________________
Prevents knock-back effect.
_______________________
When equipped by ^0033CCMinstrel^000000 or ^0033CCWanderer^000000:
Enables the use of Level 1 ^0000FFTrue Sight^000000.
Prevents ^663399Frozen^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27247#
Increases resistance against ^663399Frozen^000000 status by 50%.
_______________________
Increases damage of ^009900Metallic Sound^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27248#
Decreases damage taken from ^FF0000Fire^000000 and ^777777Shadow^000000 elemental attacks by 10%.
_______________________
Enables the use of Level 1 ^0000FFEnergy Coat^000000.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Hell Inferno^000000 by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27249#
ATK +15
MATK +15
MaxHP +500
HIT +15
FLEE +15
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27250#
MATK +3%
Increases Magical Damage with ^CC5500Earth^000000 and ^777777Neutral^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27251#
Increases Critical Damage by 3%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27252#
Increases Attack Speed (decreases After Attack Delay by 3%).
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27253#
MATK +3%
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Holy^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27254#
Increases SP Recovery Rate by 10%.
Random chance to auto-cast Level 1 ^009900Dangerous Soul Collect^000000 when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27255#
MATK +3%
Increases Magical Damage with ^33CC00Wind^000000 and ^0000BBWater^000000 element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27256#
ATK +3%
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27257#
Decreases Variable Casting Time by 3%.
Increases damage of ^009900Wind Blade^000000, ^009900Freezing Spear^000000 and ^009900Flaming Petals^000000 by 5%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27258#
ATK +3%
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27259#
MATK +3%
Increases Magical Damage with ^777777Holy^000000 element by 5%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27260#
Increases Attack Speed (decreases After Attack Delay by 3%).
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27261#
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 10%.
_______________________
When compounded on a ^990099Book^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
 
^0000FFRefine Level +14^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27262#
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27263#
Random chance to transform user into Golem for 10 seconds when dealing physical damage.
During possession:
DEF +300
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27264#
Decreases damage taken from ^777777Shadow^000000 and ^777777Undead^000000 elemental by 30%.
Increases damage taken from ^777777Holy^000000 and ^FF0000Fire^000000 elemental by 30%.
_______________________
When equipped with ^990099Evil Fanatic Card^000000:
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27265#
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 30%.
Decreases Physical and Magical Damage against ^777777Holy^000000 and ^FF0000Fire^000000 elemental by 30%.
_______________________
When equipped with ^990099Evil Shadow Card^000000:
Decreases damage taken from ^777777Shadow^000000 and ^777777Undead^000000 elemental by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27286#
MATK +5
Increases Magical Damage against monsters of ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27287#
Increases SP Consumption by 10% .
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27288#
ATK +5%
HIT +10
_______________________
^0000FFRefine Level +10^000000:
HIT +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27289#
MATK +5
Increases Magical Damage against monsters of ^FF0000Medium^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27290#
For each ^0000FF10^000000 base ^CC6600AGI^000000:
FLEE +3
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600AGI^000000 at least ^0000FF120^000000:
ASPD +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27291#
ATK +30
MaxHP -1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27292#
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +150
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600VIT^000000 at least ^0000FF120^000000:
Decreases After Skill Delay by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27293#
MATK +30
MaxSP -1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27294#
Ignores physical defense of ^FF0000Boss^000000 class by 30%.
_______________________
^0000FFRefine Level +10^000000:
Ignores physical defense of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27295#
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 1%.
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600LUK^000000 at least ^0000FF120^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27296#
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases damage inflicted with Bow class weapon by 1%.
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base ^CC6600DEX^000000 at least ^0000FF120^000000:
ATK +40
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27297#
Critical +5
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27298#
Decreases damage taken from ^FF0000Boss^000000 class by 30%.
_______________________
^0000FFRefine Level +10^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27299#
A polycrystal of small blinks of snakes around the ecliptic.
_______________________
Random chance to drop ^990099Catnip Fruit^000000, ^990099Shrimp^000000 or ^990099Carrot^000000 when defeating monsters.
_______________________
When equipped by ^0033CCSummoner^000000:
^0000FFFor each Refine Level^000000:
MaxHP +2%, MaxSP +2%
Decreases Variable Casting Time by 1%.
_______________________
When enchanted on ^990099Surpentarius Crown^000000:
All Basic Stats +10
Decreases Variable Casting Time by additional 10%.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27300#
A polycrystal of small blinks of a water bottle that goes around the ecliptic.
_______________________
INT +2
_______________________
Increases SP Recovery Rate by 15%.
_______________________
When equipped by ^0033CCWarlock^000000:
^0000FFFor each Refine Level^000000:
MATK +4, MaxSP +1%
_______________________
When enchanted on ^990099Aquarius Diadem^000000:
Decreases Fixed Casting Time by 50%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27301#
ATK +10%
_______________________
When compounded on any kind of ^990099Abyss^000000 weapon:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27302#
A polycrystal of small blinks of a balance that goes around the ecliptic.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
When equipped by ^0033CCRune Knight^000000:
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When enchanted on ^990099Libra Crown^000000:
MaxHP +10%
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27303#
A polycrystal of small scorpion blinks around the ecliptic.
_______________________
STR +2
_______________________
ATK +3%
_______________________
When equipped by ^0033CCGuillotine Cross^000000:
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
When enchanted on ^990099Scorpio Diadem^000000:
STR +7
Decreases After Skill Delay by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27304#
Increases HP Recovery Rate by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27305#
Random chance to auto-cast Level 3 ^009900Hell Inferno^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27306#
When compounded on a ^990099Revolver^000000 class weapon:
HIT +20
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Fire Dance^000000 by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27307#
When compounded on a ^990099Gatling Gun^000000 class weapon:
HIT +20
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Round Trip^000000 by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27308#
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27309#
MATK +10
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27310#
MATK +10
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27311#
When compounded on a ^990099Knuckle^000000 class weapon:
HIT +20
ATK +15
_______________________
^0000FFFor each Refine Level^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 by 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27312#
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27313#
When compounded on a ^990099Katar^000000 class weapon:
Critical +7
ATK +15
_______________________
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27314#
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27315#
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27316#
DEF +50
_______________________
Decreases damage taken from ^663399Poison^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27317#
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27318#
Increases Critical Damage by 30%.
_______________________
Increases damage taken from all races by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27319#
Increases damage against ^777777Poison^000000 elemental by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27320#
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27321#
Transforms into ^0000FFDespair God Morocc^000000 for 5 seconds, when using the ^0000FFFirst Aid^000000 skill.
ATK +10%
MaxHP -50%
 
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Angel^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27322#
MaxSP +5%
_______________________
When equipped with ^990099Demon God's Apostle Shinaim Card^000000:
MaxSP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27323#
MaxHP +5%
_______________________
When equipped with ^990099Demon God's Apostle Ahat Card^000000:
MaxHP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27324#
Increases Magical Damage with ^0000BBWater^000000 element by 15%.
_______________________
When equipped with ^990099Muspellskoll Card^000000:
Increases Magical Damage with ^0000BBWater^000000 element by aditional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27325#
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by 30%.
_______________________
When equipped with ^990099Brinaranea Card^000000:
Increases Damage against monsters of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27326#
ATK +100
Increases Attack Speed greatly (Decreases After Attack Delay by 25%).
MaxHP -20%
_______________________
When equipped with ^990099Despair God Morocc Card^000000:
MaxHP +50%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27327#
Receiving physical or magical damage has a chance to ^663399curse^000000 all enemies in 17x17 cells around the caster
and increase ATK by 25% and MATK by 25% for 10 seconds.
The chance increases with the Refine Level.
Transforms into ^0000FFGrim Reaper Ankou^000000 for 5 seconds, when using the ^0000FFFirst Aid^000000 skill.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27328#
MaxHP +500
MaxSP +50
Increases damage taken from monsters of ^FF0000Angel^000000 race by 50%.
_______________________
When equipped with ^990099Orb Baby Card^000000:
FLEE +5
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Baby Desert Wolf Card^000000:
INT +3
MaxSP +100
MATK +5%
_______________________
When equipped with ^990099Familiar Card^000000:
ATK +15
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 20%.
_______________________
When equipped with ^990099Orc Warrior Card^000000:
Increases damage taken from monsters of ^FF0000Demi-Human^000000 race by 15%.
_______________________
When equipped with ^990099Baby Desert Wolf Card^000000:
Increases damage taken from monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
When equipped with ^990099Phen Card^000000:
Decreases Variable Casting Time by 25%.
_______________________
When equipped with ^990099Orc Zombie Card^000000:
HIT +15
FLEE +15
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Verit Card^000000:
MaxHP +4%
MaxSP +4%
_______________________
When equipped with ^990099Megalodon Card^000000:
DEF +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27329#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27330#
"For Heine's members, the natural right is everything that Heine can enjoy." -Kronecker G. Heine
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
27331#
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Nihil M. Heine Card^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
27332#
"You are the warrior of the rumor!" -Skiia Nerious
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27333#
Increases Attack Speed(Decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Agnes Roegenburgs Card^000000:
ATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27334#
ATK +25%
Increases Damage taken from ^FF0000Demon^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27335#
For each ^0000FF15^000000 base ^CC6600AGI^000000:
Critical +1
_______________________
When equipped with ^990099Baphomet Jr. Card^000000:
Increases Critical Damage by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27336#
Decreases Physical and Magical Damage taken from ^663399Poison^000000 elemental by 15%.
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27337#
Decreases Physical and Magical Damage taken from ^33CC00Wind^000000 elemental by 15%.
Decreases damage taken from ^FF0000Insect^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27338#
STR +3
_______________________
When equipped with ^990099Mantis Card^000000:
ATK +7%
HIT +12
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27339#
ATK +20
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 25%.
_______________________
When equipped with ^990099Ghostring Card^000000:
ATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27340#
Increases Critical Damage by 3%.
_______________________
When equipped with ^990099Angra Mantis Card^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27341#
Decreases Physical and Magical Damage taken from ^0000BBWater^000000 elemental by 15%.
Decreases damage taken from ^FF0000Fish^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27342#
HIT +10
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 2%.
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27343#
Decreases After Skill Delay by 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27346#
Decreases Physical and Magical Damage taken from ^FF0000Dragon^000000, ^FF0000Demon^000000 and ^FF0000Brute^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27347#
Increases Magical Damage against ^CC5500Earth^000000 elemental by 10%.
_______________________
When equipped with ^990099Fire Frilldora Card^000000:
Increases Magical Damage against ^CC5500Earth^000000 elemental by additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27348#
Increases Magical Damage against ^777777Neutral^000000 elemental by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against ^777777Neutral^000000 elemental by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^777777Neutral^000000 elemental by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27349#
Decreases Physical and Magical Damage taken from ^FF0000Fire^000000 elemental by 15%.
Decreases Physical and Magical Damage taken from ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27350#
MaxSP +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27351#
MaxHP +5%
_______________________
When equipped with ^990099Bungisngis Card^000000:
MaxHP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27352#
MaxSP +5%
_______________________
When equipped with ^990099Nightmare Terror Card^000000:
ATK +10%
_______________________
When equipped with ^990099Nightmare Card^000000:
MaxSP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27353#
Decreases Physical and Magical Damage taken from ^777777Neutral^000000 elemental by 15%.
Decreases Physical and Magical Damage taken from ^FF0000Demon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27354#
ATK +5%
_______________________
When equipped with ^990099Raydric Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
ATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27355#
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Powerful Archer Skeleton Card^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27356#
DEF +20.
Decreases Physical and Magical Damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 25%.
Increases Damage taken from ^FF0000Small^000000 size by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27357#
DEF +100
_______________________
^0000FFFor each 3 Refine Levels^000000:
DEF +25
_______________________
When equipped with ^990099Sting Card^000000:
DEF +150
MDEF +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
27358#
Decreases damage taken from ^663399Poison^000000, ^CC5500Earth^000000, ^33CC00Wind^000000, ^777777Shadow^000000 and ^777777Undead^000000 elemental by 30%.
Increases damage taken from ^777777Holy^000000, ^777777Ghost^000000 and ^FF0000Fire^000000 elemental by 100%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27359#
Increases Magical Damage against ^0000BBWater^000000 elemental by 15%.
_______________________
When equipped with ^990099Curupira Card^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27360#
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by 15%.
_______________________
When equipped with ^990099Fruit Pom Spider Card^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by additional 8%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27361#
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27362#
Increases ^0000BBWater^000000 and ^CC5500Earth^000000 elemental magical damage by 100%.
Increases damage taken from all elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27363#
ASPD +1
_______________________
When equipped with ^990099Dark Lord Card^000000:
Increases ^FF0000Fire^000000 elemental magical damage by 15%
Increases damage of ^009900Meteor Storm^000000 by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27364#
MaxHP +500, MaxSP +50
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100, MaxSP +10
_______________________
^0000FFRefine Level +10^000000:
MaxHP +500, MaxSP +50
_______________________
When equipped with ^990099Arcana^000000:
All Basic Stats +1
MaxHP +5000
MaxSP +500
Enables the use of Level 1 ^0000FFCart Revolution^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27365#
Increases damage of ^009900Soul Cutter^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Soul Cutter^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Soul Cutter^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
STR +2, LUK +2
Increases HP Recovery Rate by 350%.
Increases damage of ^009900Soul Cutter^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27366#
Increases damage of ^009900Fire Dance^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Fire Dance^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Fire Dance^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
INT +2, DEX +2
MaxSP +10%
Increases damage of ^009900Fire Dance^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27367#
Increases damage of ^009900Catnip Meteor^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +2, VIT +2
Increases damage of ^009900Catnip Meteor^000000 by additional 50%.
 
Enables its user to detect hidden enemies.
This effect does not activate during WoE:TE.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
27381#
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 100%.
Increases damage taken from all elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27382#
ATK +30
MATK +30
_______________________
When equipped with ^990099Realized Corruption Root Card^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
27383#
MaxHP +10%
MaxSP +5%
_______________________
When equipped with ^990099Amdarais Card^000000:
Increases Physical Damage against enemies of all enemies by 5%.
_______________________
When equipped with ^990099Realized Amdarais Card^000000:
Increases Physical Damage against enemies of all enemies by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
27384#
MATK +15
Increases Magical Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
_______________________
When equipped with ^990099Mutated Khalitzburg Card^000000:
Decreases Physical and Magical Damage from ^FF0000Large^000000 size by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
27385#
MDEF +10
Decreases Physical and Magical Damage from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 25%.
_______________________
When equipped with ^990099Mutated White Knight Card^000000:
Decreases Physical and Magical Damage from ^FF0000Large^000000 size by 5%.
Increases Magical Damage against monsters of ^FF0000Large^000000 size by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
27386#
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
When equipped with ^990099Cursed Raydric Archer Card^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
27387#
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
When equipped with ^990099Cursed Raydric Archer Card^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
27388#
Increases HP Recovery Rate by 30%.
_______________________
When equipped with ^990099Zombie Card^000000:
MaxHP +15%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
27393#
"The more you talk, the better, because if you don't talk, you won't make mistakes." -Kathryn Wigner
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27394#
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Spica Nerious Card^000000 and ^990099Nihil M. Heine Card^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 size and ^FF0000Brute^000000 race by 7%.
_______________________
When equipped with ^990099Wolf Roegenburgs Card^000000 and ^990099Poe Richard Card^000000:
Increases Magical Damage against monsters of ^FF0000Medium^000000 size by 7%.
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27395#
"I think the more desolate the atmosphere, the more you should smile." -Isaac Wigner
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27396#
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Juergen Wagner Card^000000 and ^990099Agnes Roegenburgs Card^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 size and ^FF0000Brute^000000 race by 7%.
_______________________
When equipped with ^990099Wolf Roegenburgs Card^000000 and ^990099Poe Richard Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 7%.
Decreases After Skill Delay by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
27397#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
________________________
When equipped with ^990099Deviling Card^000000:
Increases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
#
27398#
Perfect Dodge +25
#
27399#
MaxHP +15%
________________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Sacrifice^000000 by 1%.
#
27400#
Decreases damage taken from ranged physical attacks by 5%.
#
27401#
Enables the use of Level 1 ^0000FFAbsorb Spirits^000000.
#
27402#
Decreases damage taken from ^FF0000Players^000000 by 12%.
Restores HP and SP by 100% when resurrected.
________________________
When equipped by ^0033CCSummoner^000000:
Increases Damage against monsters of every element by 25%
Prevents knock-back effect.
________________________
When equipped with ^990099Hugging Siamese Cat^000000:
Increases damage taken from ^FF0000Players^000000 by 12%.
#
27403#
Decreases damage taken from ^FF0000Players^000000 by 12%.
Restores HP and SP by 100% when resurrected.
________________________
When equipped by ^0033CCStar Emperor^000000:
Ignores physical defense of every race by 100%.
#
27404#
Decreases damage taken from ^FF0000Players^000000 by 12%.
Restores HP and SP by 100% when resurrected.
________________________
When equipped by ^0033CCSoul Reaper^000000:
MaxHP +20%, MaxSP +20%
Enables the use of Level 1 ^0000FFGanbantein^000000.
#
27405#
Decreases damage taken from ^FF0000Players^000000 by 12%.
Restores HP and SP by 100% when resurrected.
________________________
When equipped by ^0033CCKagerou^000000:
Decreases ^990099Pure Soul^000000 skill cooldown by 290 second.
#
27406#
Decreases damage taken from ^FF0000Players^000000 by 12%.
Restores HP and SP by 100% when resurrected.
________________________
When equipped by ^0033CCOboro^000000:
Decreases ^990099Pure Soul^000000 skill cooldown by 290 second.
#
27407#
Decreases damage taken from ^FF0000Players^000000 by 12%.
Restores HP and SP by 100% when resurrected.
________________________
When equipped by ^0033CCRebellion^000000:
Physical attacks absorb 2% of the inflicted damage as HP.
#
27408#
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 100%.
#
27409#
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 100%.
#
27410#
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 100%.
#
27411#
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 100%.
#
27412#
MaxHP +15%
#
28000#
A katar sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +80
_______________________
Adds a chance of draining 5% of physical damage into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipping.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 220
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Guillotine Cross
#
28001#
This katar was once used for vanquishing an evil slayer and his followers.
_______________________
Increases Physical Damage against enemies of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
^0000FFRefine Level +12^000000:
ATK +7%
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28003#
A katar said to be purely forged out of the resentment of the dead.
_______________________
Critical -1
_______________________
Random chance to inflict ^663399Curse^000000 status on the target when dealing physical attacks.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 151
^0000CCWeight:^000000 125
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin classes
#
28004#
A katar crafted from a ghoul's femur that still radiates a dark, deathly aura.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 170
^0000CCElement:^777777 Undead
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 65
Assassin classes
#
28005#
Blue Katar which has destructive power.
_______________________
AGI +5
STR +5
_______________________
When ^990099VIP^000000 status active:
ATK +20%
ASPD +3
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28006#
Golden katar which has destructive power.
_______________________
AGI +8
STR +8
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 190
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Guillotine Cross
#
28007#
Katar that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 130
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin classes
#
28008#
Katar imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 180
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Guillotine Cross
#
28009#
A katar that was acquired from defeating the demon god and it's followers.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by 40%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 60%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 80%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 40%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin classes
#
28010#
Katar used by assassin agent. There's name of his lover on this katar.
_______________________
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 300
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
^0000CCCan be enchanted by:^000000
<NAVI>[Mayomayo]<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28011#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 123
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Assassin classes
#
28012#
Equipment designed to survive on Malangdo Island.
An excellent product that can perform Maran enchantments and sell at unexpectedly high prices.
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 50.%
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 120
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Assassin classes
#
28013#
Katar given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 20%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 1%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28014#
A twin swords that made from combination of two powerful blades, Ruin Bringer Sword and Glory to the King Sword.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Cross Impact^000000 by 3%.
Increases damage of ^009900Cross Ripper Slasher^000000 by 2%.
Increases damage of ^009900Rolling Cutter^000000 by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Inflicts more damage on the enemy with high DEF.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Guillotine Cross
#
28015#
A metallic katar made of oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
Increases Critical Damage by 2%.
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +7 (Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28016#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 45%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 15%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
^0000FFSlaughter^000000 Lv 1
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase ATK by 100 for 5 seconds when recieving physical damage..
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can be sold to NPC.^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28017#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Perfect Dodge +10
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 30%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Perfect Dodge +5
Increases Critical Damage by 20%.
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 15%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +5
Increases Critical Damage by additional 20%.
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 10%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
^0000FFSlaughter^000000 Lv 1
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase critical damage by 20% for 5 seconds when recieving physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can be sold to NPC.^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28018#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +250
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
28019#
A Diva Katar that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +250
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
28020#
Katar is filled with evil spirits.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 110
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28021#
Katar is known to have been used by the assassin Jung Eun.
He named his weapon a lover who could never meet again.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Undead^000000 elemental by 10%.
_______________________
Random chance to increase ATK by 50 for 10 seconds when recieving physical damage.
 
^0000FFFor each Refine Level^000000:
Increases trigger rate.
_______________________
When equipped with ^990099Immortal Corps Dog Tag^000000:
^0000FFFor each Refine Level^000000 of ^990099Juliet de Rachel^000000:
ATK +5%
 
^0000FFRefine Level^000000 of ^990099Juliet de Rachel^000000 is ^0000FF+9 or higher^000000:
Random chance to auto-cast Level 10 ^009900Oratio^000000 when using ^009900Rolling Cutter^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
28022#
A lethal Katar that has been perfectly designed to carry out quick assasinations.
_______________________
Increases Physical Damage on ^FF0000Demi-Human^000000 race by 60%.
_______________________
DEF +3
FLEE +5
Perfect Dodge +2.
_______________________
^0000FFRefine Level +9^000000:
FLEE +5
Pefect Dodge +2
_______________________
^0000FFRefine Level +10^000000:
ATK +5%
_______________________
When equipped with ^990099Illusion Ring^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Infiltrator^000000 is ^0000FF+9 or higher^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Infiltrator^000000 is ^0000FF+11 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 25%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28023#
A katar crafted from a ghoul's femur that still radiates a dark, death aura.
_______________________
Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing melee physical attack.
During transformation:
Wielder's element changed to Undead.
Enables Endure effect.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 220
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28024#
Katar for Guillotine crosses who are somewhat used to dealing with Katar.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 20%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Katar Mastery^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28026#
Jamadhar that has the strength to hold the power of Neve.
_______________________
MATK +250
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Jamadhar^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28027#
Katar specially made for beginner Guillotine Cross.
It will show it's true ability when equipped together with Beginner armor set.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000 and ^990099Beginner's Ring^000000:
ASPD +1
ATK +5%
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +3 (up to Base Level 150)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28033#
A katar received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 60%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28037#
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +250
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Guillotine Cross
#
28038#
Katar with black blades that engraved with turquoise colored motif.
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 190
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Guillotine Cross
#
28039#
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 20%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase LUK +20 and critical damage +10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 185
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
28040#
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 185
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Guillotine Cross
#
28042#
A Katar with an unusual form.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 250
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28043#
A katar designed to strike at the enemy's weak spot.
It seems you have to train quite a bit to use it skillfully.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Blow^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Grimtooth^000000 by 15%.
_______________________
(This item did not make it into ROZ.)
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 160
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Assassin classes
#
28044#
Katar with a sharp blade.
_______________________
Increases Critical Damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 15%.
_______________________
^0000FFRefine Level +11^000000:
ATK +7%
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 270
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28045#
This tool, which used to cut all kinds of metals in the Einbech mine
thanks to it's excellent cutting power, has been improved for combat.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +60
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 300
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28046#
A beautiful Katar used in the Glastheim as decoration.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by 20% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28050#
A mysterious katar given to adventurers who successfully execute missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 175
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Assassin classes
#
28100#
An axe sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +80
_______________________
Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipping.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordsman and Merchant
#
28101#
Axe with attached blossom shaped like tornado.
_______________________
Decreases ^990099Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 320
^0000CCWeight:^000000 400
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight, Royal Guard, Mechanic and Genetic
#
28103#
Blue Axe which has destructive power.
_______________________
STR +5
VIT +5
_______________________
When ^990099VIP^000000 status active:
ATK +20%.
ASPD +3
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 370
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
28104#
Gold Axe which has destructive power.
_______________________
STR +8
VIT +8
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 330
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Mechanic
#
28105#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 265
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordsman and Merchant
#
28106#
Two-Handed axe that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman and Merchant
#
28107#
Two Handed Axe imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Swordsman and Merchant
#
28108#
A hammer that was acquired from defeating the demon god and it's followers.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by 40%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 60%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 80%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 40%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 125
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Swordsman and Merchant classes
#
28109#
A mysterious axe body rotates violently and causes a storm.
It is said that the stronger the force of the wind that winds, the stronger the force of the axe.
_______________________
Decreases damage taken from ^FF0000Medium^000000 size by 10%.
_______________________
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^FF0000Medium^000000 size by additional 1%.
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 320
^0000CCWeight:^000000 400
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman and 3rd Merchant classes
#
28110#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordsman and Merchant
#
28111#
Equipment made to survive Malangdo Island.
An excellent product that can hold Malangdo enchantments and sells at unexpectedly high price.
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 50%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 30%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 125
^0000CCWeight:^000000 135
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Swordsman and Merchant classes
#
28112#
A two-handed axe given by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by 40%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 30%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 5%.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+6^000000:
Increases Physical Damage against enemies in ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 by additional 15%.
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of the Fallen^000000 monsters by additional 1%
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordman classes and Merchant classes
#
28113#
A metallic Two-Handed Axe made of Oridecon created for experienced adventurers.
_______________________
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each Refine Level^000000:
ATK +9
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +8 (Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordsman and Merchant
#
28114#
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.
_______________________
VIT +2
_______________________
Random chance to auto-cast Level 3 ^009900Magnum Break^000000 when using ^009900Hammer Fall^000000.
_______________________
ATK +10 for each mastered Forging skill.
(^990099Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear^000000)
_______________________
When equipped with ^990099Heroic Boots^000000:
ATK +10 for each mastered Forging skill.
(^990099Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear^000000)
 
For each Level of ^009900Fire Earth Research^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 0.2 seconds.
_______________________
When equipped with ^990099Ring of Brave^000000 and ^990099Heroic Boots^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by additional 0.5 seconds.
Random chance to drop ^990099Mastela Fruit^000000 when defeating monsters.
 
^0000FFRefine Level^000000 of ^990099Veteran Axe^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Axe Tornado^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Veteran Axe^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 40%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Merchant
#
28115#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 40%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 15%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
^0000FFSlaughter^000000 Lv 2
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 20%.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can be sold to NPC.^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman and 3rd Merchant classes
#
28116#
A pickaxe used by gold mine miner. Quite heavy, but has great attack power.
_______________________
Random chance to increase Critical by 20 for 7 seconds when dealing melee physical attacks.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
28117#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.
_______________________
MATK +200
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
Increases Physical Damage by 10%.
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 320
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150 
3rd Swordsman and 3rd Merchant classes
#
28118#
A Diva Two-Handed Axe that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +200
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 320
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150 
3rd Swordsman and 3rd Merchant classes
#
28119#
A two-handed ax with an evil spirit.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman and 3rd Merchant classes
#
28120#
A Two-Handed Axe for mechanics who are used to handling axes.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Axe Tornado^000000 by 20%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Weaponry Research^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 0.1 second.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
28121#
A guillotine with the strength to hold the power of Neve.
_______________________
MATK +110
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed by 1%.
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Guillotine^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
28122#
A buster with the strength to hold the power of Neve.
_______________________
MATK +110
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +1%
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed by 1%.
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Guillotine^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
28127#
The pickaxe of a worker who worked in the mine.
It's heavy, but its destructive power is amazing.
_______________________
Decreases ^009900Magma Eruption^000000 skill cooldown by 3 seconds.
_______________________
^0000FFFor each Refine Level^000000:
VIT +1, ATK +10
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 seconds.
_______________________
When equipped with ^990099Frontier Boots^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 0.5 seconds.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
 
^0000FFRefine Level^000000 of ^990099Miner's Pickaxe^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 30%.
 
^0000FFRefine Level^000000 of ^990099Miner's Pickaxe^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from ^FF0000Boss^000000 class by additional 20%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
3rd Swordsman and 3rd Merchant classes
#
28130#
A Two-Handed axe created by top class blacksmith whose had revenge desire.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Boomerang^000000 by 40%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size monsters by 15%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical or magical attacks.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 270
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
28135#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +200
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 320
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Swordsman and 3rd Merchant classes
#
28136#
Axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 400
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Mechanic
#
28137#
A Two-Handed Axe that is said to have been ground for a vengeance by a master blacksmith.
It is said that even the ability has changed due to excessive sealing.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Power Swing^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 15%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 270
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Mechanic
#
28138#
A large, large spanner, which looks more like an axe with daunting size.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases Physical and Magical Damage taken from ^FF0000Small^000000 and ^FF0000Medium^000000 size by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Axe Tornado^000000 and ^009900Magma Eruption^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 340
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
28139#
This ancient giant axe was once a powerful weapon,
but the long years of obscurity and neglect made it lose its power.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, Critial +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 190
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Merchant classes
#
28140#
This saw, originally used for cutting metal, improved as a weapon for combat purposes.
Every time you swing, the sound of the engine will crush your enemies.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Arm Cannon^000000 by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +7^000000:
ATK +60
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Physical attacks have a chance to increase Physical Damage against enemies of all size enemies by 15% for 5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 350
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
28141#
A huge two-handed axe used by Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Magma Eruption^000000 by 20%.
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 270
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
28144#
A shabby two-handed axe with no function.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 1
Swordsman and Merchant classes
#
28200#
This grenade launcher is praised for its great firepower.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 410
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 110
Rebellion
#
28201#
This grenade launcher is named after the Southern Cross, which symbolizes death.
_______________________
Random chance to auto-cast Level 1 ^009900Cross Impact^000000 on the target when dealing physical damage.
_______________________
Random chance to inflict ^663399Curse^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 480
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 141
Rebellion
#
28202#
This grenade launcher is named after the Southern Cross, which symbolizes death.
_______________________
Random chance to auto-cast Level 1 ^009900Cross Impact^000000 on the target when dealing physical damage.
_______________________
Random chance to inflict ^663399Curse^000000 on the target when dealing physical damage.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 480
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 141
Rebellion
#
28205#
A rifle that is classified as a medium-sized assault rifle.
There is little recoil when firing, and the penetration is high.
_______________________
Ignores physical defense of all enemies by 70%.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28206#
A tall rifle with a special treatment on the barrel.
Although it is semi-automatic, it boasts a high hit rate.
_______________________
HIT +10, Critical +10
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 160
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28207#
A gatling gun named after the mechanism that shoots bullets like a storm.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^990099Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^990099Round Trip^000000 by additional 30%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 120
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28208#
A modified version of a mass-produced gatling gun.
It is popular for its ease of use for mass production.
_______________________
Recover 3 SP when defeating monsters with physical attacks.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^990099Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^990099Round Trip^000000 by additional 30%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 110
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28209#
A power-oriented shotgun with a skull and crossbones engraved on it.
_______________________
Deals Splash Damage.
_______________________
Random chance to auto-cast Level 3 ^99009900Hell Judgement^000000 on the enemy when recieving physical damage.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^990099Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^990099Slug Shot^000000 by additional 30%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28210#
A shotgun that enables semi-automatic continuous shooting.
Destroy the target armor with a large number of fired bullets.
_______________________
Deals Splash Damage.
_______________________
Random chance to destroy the enemy's armor when recieving physical damage.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^990099Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^990099Slug Shot^000000 by additional 30%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 150
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28211#
A shotgun derived from Rolling Stone.
An electric shock effect is generated by adding a special device.
_______________________
MATK +130
_______________________
Deals Splash Damage.
_______________________
Random chance to auto-cast ^009900Thunderstorm^000000 on the enemy when recieving physical damage.
Skill level is based on the refine level of ^990099Rolling Thunder^000000.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^990099Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^990099Slug Shot^000000 by additional 30%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 140
^0000CCWeight:^000000 245
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28212#
A cross-shaped constellation that had the role of guiding sailors in the southern sky.
A grenade launcher that bears its name.
_______________________
Ignores physical defense of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 100%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^990099Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^990099Dragon Tail^000000 by additional 30%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28213#
A powerful grenade gun that is said to have the firepower to send it to the other side of death with a single blow.
_______________________
HIT +30
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^990099Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^990099Dragon Tail^000000 by additional 30%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 220
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28214#
A gun used by Captain Ferlock.
_______________________
^0000FFRefine Level +2^000000:
Random chance to auto-cast Level 1 ^009900Soul Destroyer^000000 on the enemy when recieving physical damage.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases the trigger chance and casted skill level of ^009900Soul Destroyer^000000.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28215#
A special rifle modified for novice rebel.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
HIT +10
Critical +20
_______________________
Increases damage of ^009900Hammer of God^000000 by 20%.
_______________________
For each ^CC6600Base Level^000000:
ATK +6 (Upto BaseLv 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Tracking^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28216#
A special Gatling Gun modified for novice rebel.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
HIT -20
Critical +10
ASPD +1
_______________________
Increases damage of ^009900Fire Rain^000000 by 20%.
_______________________
For each ^CC6600Base Level^000000:
ATK +6 (Upto BaseLv 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Gatling Fever^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28217#
A special Granade Launcher modified for novice rebel.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of ^009900Dragon Tail^000000 by 20%.
_______________________
For each ^CC6600Base Level^000000:
ATK +6 (Upto BaseLv 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Ground Drift^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28218#
A special shotgun modified for novice rebel.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
HIT -15
_______________________
Deals Splash Damage.
_______________________
Increases damage of ^009900Shattering Storm^000000 by 20%.
_______________________
For each ^CC6600Base Level^000000:
ATK +6 (Upto BaseLv 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Dust^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28219#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 35%.
_______________________
Decreases physical damage taken form ^FF0000Demi-Human^000000 race by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 35%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 35%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Using ^009900Piercing Shot^000000 auto-casts Level 1 ^009900Crimson Marker^000000.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28220#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 25%.
_______________________
Decreases physical damage taken form ^FF0000Demi-Human^000000 race by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^990099Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^990099Round Trip^000000 by additional 30%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 25%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 25%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by 20 seconds.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28221#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Deals Splash Damage.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 45%.
_______________________
Decreases physical damage taken form ^FF0000Demi-Human^000000 race by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^990099Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^990099Slug Shot^000000 by additional 30%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 45%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 45%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
HIT +100
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28222#
A dark-stained weapon made by those who died on the battlefield.
Although it is a two-handed weapon, it has high defense against human races.
_______________________
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by 30%.
_______________________
Decreases physical damage taken form ^FF0000Demi-Human^000000 race by 10%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^990099Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^990099Dragon Tail^000000 by additional 30%.
_______________________
^0000FFRefine Level +5^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 30%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies in ^FF0000Demi-Human^000000 race by additional 30%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Random chance to decreases After Attack Delay by 20% for 5 seconds when recieving physical damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28223#
A large sniper rifle used in war.
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Mass Spiral^000000 and ^009900Anti Material Blast^000000 by 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Anti Material Blast^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
28224#
A heavy shotgun that has flaming muzzle.
_______________________
Deals Splash Damage.
_______________________
Random chance to inflict Blind status on the target when dealing physical damage.
_______________________
When equipped with ^990099Armor Piercing Bullet^000000:
Increases Ranged Physical Damage by 30%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shattering Storm^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Buster^000000 by 15%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 300
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
28225#
When over heated, this gatling gun will turn as red as rose.
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Rain^000000 by 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Fire Rain^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 200
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
28226#
A grenade launcher used by avengers.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Howling Mine^000000 skill cooldown by 1 second.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
28227#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28228#
A Diva Rifle that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
For each Level of ^009900Snake Eyes^000000:
ATK +2
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28229#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^990099Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^990099Round Trip^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 120
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28230#
A Diva Gatling Gun that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^990099Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^990099Round Trip^000000 by additional 30%.
_______________________
For each Level of ^009900Snake Eyes^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 120
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28231#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^990099Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^990099Dragon Tail^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28232#
A Diva Grenade Gun that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^990099Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^990099Dragon Tail^000000 by additional 30%.
_______________________
For each Level of ^009900Snake Eyes^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28233#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Deals Splash Damage.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^990099Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^990099Slug Shot^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28234#
A Diva Shotgun that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Deals Splash Damage.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^990099Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^990099Slug Shot^000000 by additional 30%.
_______________________
For each Level of ^009900Snake Eyes^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28235#
A rifle with the strength to hold the power of Neve.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
ATK +5%, MATK +5%
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^990099Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^990099Hammer of God^000000 by additional 30%.
_______________________
When equipped with ^990099Neev Barrette^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases Physical Damage by 1%.
 
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed by 1%.
 
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +1%
 
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +20
 
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Decreases Variable Casting Time by 1%.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +1
 
^0000FFFor each Refine Level^000000 of ^990099Neev Rifle^000000:
ATK +20, MATK +20
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rebellion
#
28240#
This rifle is mainly used by small groups.
Compared to other rifle firearms, it is said to be lighter than other rifle weapons.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 230
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28241#
This gatling gun is mainly used by small groups.
It is said that it is rather heavy for the general public.
_______________________
DEX +2
ATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Round Trip^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Round Trip^000000 by 5%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 220
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28242#
This shotgun is mainly used by small groups.
The design is quite sophisticated and has a good feeling.
_______________________
Deals Splash Damage.
_______________________
MaxSP +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Banishing Buster^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +12^000000:
Decreases SP Consumption of ^009900Banishing Buster^000000 by 15%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 305
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28243#
This grenade launcher is mainly used for small groups.
It is said that it has a strong firepower among grenade launchers.
_______________________
DEX +2
ATK +2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 15%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 360
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
28244#
The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.
_______________________
Deals Splash Damage.
_______________________
DEX +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
When dealing long Ranged Physical Damage, has a chance to auto-cast ^009900Spread Attack^777777 Level 6.
(If user has higher Level, that Level will be auto-cast instead).
_______________________
When equipped with ^990099Illusion Hot-blooed Headband^000000:
ATK +10%
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Hot-blooed Headband^000000 and ^990099Illusion Gate Keeper-DD^000000 each is ^0000FF+7 or higher^000000:
ASPD +2
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Spread Attack^777777 damage by 30%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 240
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
28245#
A Rifle received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 60%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^009900Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^009900Hammer of God^000000 by additional 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28246#
A Gatling Gun received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 50%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^009900Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^009900Round Trip^000000 by additional 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28247#
A Shotgun received from suspicious weapon dealer Brute.
_______________________
Deals splash damage.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 80%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^009900Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^009900Slug Shot^000000 by additional 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28248#
A grenade launcher received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 50%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^009900Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 30%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 210
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28249#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
Increases damage of ^009900Hammer of God^000000 by 7%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000110^000000:
Increases damage of ^009900Hammer of God^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 170
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Rebellion
#
28250#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases damage of ^009900Round Trip^000000 by 7%.
_______________________
Base ^CC6600AGI^000000 at least ^FF0000110^000000:
Increases damage of ^009900Round Trip^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 120
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Rebellion
#
28251#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
Deals Splash Damage.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases damage of ^009900Slug Shot^000000 by 7%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
Increases damage of ^009900Slug Shot^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 180
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Rebellion
#
28252#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases damage of ^009900Dragon Tail^000000 by 7%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000110^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Rebellion
#
28253#
Sniper rifle with the ability to induce satellite attacks.
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hammer of God^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 5 seconds.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 250
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Rebellion
#
28254#
Rotating motorized firearm.
Its power was so great that it was named "The Slayer".
_______________________
For each ^0000FF15^000000 base ^CC6600STR^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Rain^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Round Trip^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Animal^000000 and ^FF0000Angel^000000 by 30%.
_______________________
When equipped with ^990099Illusion Boots^000000:
ATK +10%
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Boots^000000 and ^990099Illusion Butcher^000000 is ^0000FF+7 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Fire Rain^000000 by 20%,
Decreases ^009900Fire Rain^000000 skill cooldown by 2 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Using ^009900Round Trip^000000 has a chance to increase ATK by 50 and Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Demon^000000 race by 50% for 10 seconds.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 210
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Gunslinger classes
#
28255#
A rifle with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.
_______________________
MATK +210
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto cast ^009900Soul Strike^000000 Lv.10 when dealing Ranged Physical Damage.
_______________________
^0000FFRefine Level +11^000000:
Increases the chance to auto cast ^009900Soul Strike^000000 and also auto casts ^009900Soul Expansion^000000 Lv.3 when dealing Ranged Physical Damage.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and Magical Damage with ^777777Ghost^000000 element by 10% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28256#
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.
_______________________
Deals Splash Damage.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +50
After using ^009900Platinum Altar^000000, Increases Ranged Physical Damage by 10% for 90 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 15%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX by 20 and long Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 275
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28257#
A golden grenade launcher with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 15%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX by 20 and long Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 320
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28258#
A black gatling gun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Round Trip^000000 by 15%,
Increases SP Consumption of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +50
After using ^009900Platinum Altar^000000, Increases Ranged Physical Damage by 10% for 90 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Round Trip^000000 by additional 15%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX by 20 and long Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 205
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
28260#
A mysterious rifle given to adventurers who successfully execute missions.

_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 175
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
gunslinger classes
#
28300#
Pocket Knife is said to have been equipped by a famous ninja.
It seems that it was also used as a sword in case of emergency.
_______________________
VIT +1, LUK +1
MDEF +1
_______________________
When equipped with ^990099Shinobi Sash^000000:
MaxSP +100
Increases damage of ^009900Shadow Slash^000000 by 50%.
Decreases SP Consumption of ^009900Shadow Slash^000000 by 3
_______________________
When equipped with ^990099Ninja Suit^000000:
MaxHP +100
Decreases SP Consumption of ^009900Shadow Slash^000000 by 3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 3
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Ninja
#
28301#
A treasure of the Fuma clan.
The power of Fuma is put into it.
_______________________
When equipped with ^990099Shinobi Sash^000000:
MaxSP +100
Increases damage of ^009900Throw Huuma Shuriken^000000 by 50%.
Decreases SP Consumption of ^009900Throw Huuma Shuriken^000000 by 5.
_______________________
When equipped with ^990099Ninja Suit^000000:
MaxHP +100
Decreases SP Consumption of ^009900Throw Huuma Shuriken^000000 by 3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 3
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 75
Ninja
#
28302#
An object which seems to be part of the Vesper. Possesses a mysterious power that enables its owner to clear his mind.
_______________________
INT +2
MaxSP +5%
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
28303#
An object which seems to be part of the Vesper. Possesses a mysterious power that grants great strength to its owner.
_______________________
STR +3
ATK +10
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
28304#
An object which seems to be part of the Vesper. Possesses a mysterious power that grants agility to he who wears it.
_______________________
AGI +3
FLEE +5
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
28305#
An object which seems to be part of the Vesper. Possesses a mysterious power that endows the owner with greater accuracy and dexterity.
_______________________
DEX +3
HIT +10
DEF +1
MDEF +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
28306#
An Earring blessed by luna.
_______________________
All Basic Stats +1
DEF +5
MDEF +2
_______________________
Random chance to auto-cast Level 5 ^009900Tarot Card of Fate^000000 when dealing physical or magical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28307#
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28308#
A ring that honors those who have obtained all the treasures of the ancient ruins.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28309#
A necklace made by condensing the magic of the stars and moon.
_______________________
All Basic Stats +2
_______________________
MaxHP +10%
_______________________
Increases damage against all enemies by 7%.
_______________________
^FF0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 1
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28310#
Sarah's Left Earring. Enables wearer to use Sarah's power.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28311#
Sarah's Right Earring. Enables wearer to use Sarah's power.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28312#
A beautiful ring made of platinum.
It looks good with the dress.
_______________________
LUK +2
MDEF +3
_______________________
When equipped with ^990099Wedding Veil^000000, ^990099Crystal Pumps^000000 and ^990099Wedding Dress^000000:
MDEF +3
 
^0000FFFor each Refine Level^000000 of ^990099Wedding Veil^000000:
MDEF +1
 
^0000FFFor each Refine Level^000000 of ^990099Crystal Pumps^000000:
MDEF +1
 
^0000FFFor each Refine Level^000000 of ^990099Wedding Dress^000000:
MDEF +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 36
#
28313#
Surgical gloves allegedly used by surgeons who are said to have God's arms.
He is proud of his skill, but he is not allowed to move on the spot no matter what happens until the surgery is completed.
_______________________
Increases Attack Speed (decreases After Attack Delay by 1%).
ATK +10
FLEE -10
_______________________
When equipped with ^990099Scalpel^000000:
Increases Attack Speed (decreases After Attack Delay by additional 4%).
ATK +20
_______________________
When equipped with ^990099Scalpel^000000 and ^990099Green Operation Court^000000:
Increases the chance a defeated ^FF0000Demi-Human^000000 or ^FF0000Brute^000000 race will drop ^0033CCImmortal Heart^000000 or ^0033CCAlcohol^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
28314#
An adipocere hand that is said to bring glory to what you have.
_______________________
HIT +10
_______________________
When equipped with ^990099Cursed Hand^000000:
HIT +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
All Jobs except Novice
#
28319#
A cute tail that makes you look like a demon. Be careful of demons who lost their tails... they might haunt you in order to get yours!
_______________________
When equipped with ^990099Horn of Ancient^000000:
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
When equipped with ^990099Horn of Succubus^000000:
LUK +2
Physical attacks have a random chance to transform into "Succubus" for 5 seconds.
While transforming: Recover SP by 5 for each physical attack.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
28320#
Representation of Assassin's Despair was made into this necklace.
_______________________
ASPD +1
_______________________
When equipped with ^990099Assassin Skull Mask^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 10%.
_______________________
When equipped with ^990099Assassin Shoes^000000:
^0000FFFor each Refine Level^000000 of ^990099Assassin Shoes^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28321#
Accessory for Falcon that can Increases Blizz Beat damage.
_______________________
DEX +1
DEF +5
_______________________
For each Level of ^009900Steel Crow^000000:
Increases damage of ^009900Blitz Beat^000000 by 10%.
_______________________
When equipped with ^990099Falconer Flute^000000:
Increases damage of ^009900Blitz Beat^000000 by 100%.
_______________________
When equipped with ^990099Falconer Glove^000000:
For each Level of ^009900Beast Bane^000000:
Decreases SP Consumption by 2%.
_______________________
When equipped with ^990099Falconer Flute^000000 and ^990099Falconer Glove^000000:
Increases damage of ^009900Blizz Beat^000000 by 200%.
_______________________
When equipped with ^990099Flying Galapago^000000:
Decreases damage inflicted with ^009900Blitz Beat^000000 by 200%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Hunter
#
28322#
A protective glove that can protect wearer's hand from Falcon's sharp claw.
_______________________
DEX +1
DEF +5
_______________________
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Falconer Flute^000000:
Increases damage of ^009900Falcon Assault^000000 by 50%.
_______________________
When equipped with ^990099Falconer Claw^000000:
For each Level of ^009900Beast Bane^000000:
Decreases SP Consumption by 2%.
_______________________
When equipped with ^990099Falconer Flute^000000 and ^990099Falconer Claw^000000:
Increases damage of ^009900Blizz Beat^000000 by 200%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
Hunter
#
28323#
Gloves used to purify and lead unclean people to repentance.
_______________________
Random chance to auto-cast Level 1 ^009900Turn Undead^000000 when recieving physical damage.
_______________________
When equipped with ^990099Divine Cross^000000:
If you learned a higher Level of ^009900Turn Undead^000000, it will auto cast that Level instead.
 
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000 of ^990099Divine Corss^000000:
Increases trigger chance of ^009900Turn Undead^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
28324#
A ring for new users who start Ragnarok.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
The lower Level your character has, the better aquired exp when you hunt monsters.
Mazimum 100%.
The effect will disappear when Base Level 101 is reached.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28325#
^FF0000This item cannot be traded with other accounts.^000000
Designed with the appearance of a four-leaf clover, yellow means the autumn harvest is good, and the scenery is about to enter winter. It seems that there are other uses...
_______________________
MDEF +5, MaxSP +5%
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 20%.
_______________________
Random chance to auto-cast Level 1 ^009900Lord of Vermilion^000000 when recieving physical damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28326#
It seems it was broke in half during an uproar.
_______________________
STR +4
_______________________
When equipped with ^990099Broken Chips 02^000000:
STR +8
INT +8
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28327#
It seems it was broke in half during an uproar.
_______________________
INT +4
_______________________
When equipped with ^990099Broken Chips 01^000000:
STR +8
INT +8
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28328#
A pegasus shaped necklace.
_______________________
AGI +3,
DEX +1
DEF +5
MDEF +5
_______________________
When equipped with ^990099Pegasus Badge^000000:
ASPD +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
28329#
A pegasus shaped badge.
_______________________
DEX +2,
LUK +3
DEF +5
MDEF +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
28332#
_______________________
Red heart-shaped jewel-studded ring. This ring is full of love, but a little tight.
_______________________
LUK +20
_______________________
Physical and magical attacks have a 5% chance of buffing the user for 5 seconds:
ASPD +2
Decreases Variable Casting Time by 30%.
(When the event ends, the item bonus will be removed.)
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28333#
MaxHP +3%
MaxSP +3%
_______________________
When ^990099VIP^000000 status active:
MaxHP +3%
MaxSP +3%
MATK +3%
ATK +3%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28334#
A badge that was made to celebrate RJC2014.
_______________________
Increases recovery amount gained from ^990099Slim Potion^000000 by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28335#
A drop containing the aura of fire.
_______________________
Increases Physical Damage against enemies of on ^FF0000Fire^000000 elemental by 2%.
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 2%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28336#
A drop containing the aura of water.
_______________________
Increases Physical Damage against enemies of on ^0000BBWater^000000 elemental by 2%.
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 2%.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28337#
A drop containing the aura of a tree.
_______________________
Increases Physical Damage against enemies of on ^CC5500Earth^000000 elemental by 2%.
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 2%.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28338#
A drop containing the aura of light.
_______________________
Increases Physical Damage against enemies of on ^777777Holy^000000 elemental by 2%.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 2%.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28339#
A drop containing the aura of darkness.
_______________________
Increases Physical Damage against enemies of on ^777777Shadow^000000 elemental by 2%.
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 2%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28340#
A drop containing a healing aura.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28341#
Dragon Boat Festival Sachet
_______________________
DEF +5
Enables the use of Level 3 ^0000FFIncrease Agility^000000.
ASPD +1 (Only available during event)
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28342#
An anklet that only expert at game can wear.
_______________________
Critical +5
DEF +3
MDEF +3
_______________________
When equipped with ^990099Bloody Muffler^000000:
Critical +10
Increases Critical Damage by 5%.
 
^0000FFRefine Level^000000 of ^990099Bloody Muffler^000000 is ^0000FF+5 or higher^000000:
Increases Critical Damage by additional 3%.
 
^0000FFRefine Level^000000 of ^990099Bloody Muffler^000000 is ^0000FF+ or higher^000000:
Increases Critical Damage by additional 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28346#
A badge made with the motif of a star egg.
_______________________
MaxHP +200, MaxSP +50
_______________________
When equipped with ^990099Academy Badge^000000:
^CC6600Base Level^000000 is ^FF000079^000000 or less:
MaxHP +200, MaxSP +150
 
^CC6600Base Level^000000 at least ^FF000080^000000:
MaxHP +600, MaxSP +50
_______________________
When equipped with either ^990099Academy Freshman Hat^000000 or ^990099Academy Completion Hat^000000:
MaxHP +200, MaxSP +150
_______________________
When equipped with either ^990099Academy Badge^000000, ^990099Academy Freshman Hat^000000 or ^990099Academy Completion Hat^000000:
MaxHP -200, MaxSP -150
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28347#
A brooch shaped like beautiful white wings for the Icarus members.
_______________________
DEX +3
MaxSP +50
_______________________
When equipped with ^990099Sniper Scarf^000000:
Decreases SP Consumption by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
28348#
A nice red scarf that usually wrapping around the arm.
_______________________
DEX +3
MaxSP +50
_______________________
When equipped with ^990099Wing of Icarus^000000:
Decreases SP Consumption by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
Sniper
#
28349#
A mechanic who was born under the cursed star made this necklace to protect himself. It is enchanted with magic to harness the power of curses.
_______________________
DEX +2, LUK -1
MDEF +3
_______________________
Drains 50 HP every 10 seconds.
Drains 300 HP when unequipping.
_______________________
Ranged physical attacks have a random chance to inflict ^663399Curse^000000 status.
_______________________
When equipped with ^990099Cursed Lyre^000000:
ATK +25
Additional 2% chance of inflicting ^663399Curse^000000 status.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 84
Transcendent Archer
#
28350#
Belt once worn by a famous ninja. The pattern has a mysterious glow and it seems to have certain magical power.
_______________________
STR +1, AGI +1
DEF +1
MDEF +1
_______________________
When equipped with ^990099Ninja Suit^000000:
MaxHP +300
Decreases SP Consumption by 20%.
_______________________
When equipped with ^990099Shinobi's Pocket Knife^000000:
MaxSP +100
Increases damage of ^009900Shadow Slash^000000 by 50%.
Decreases SP Consumption of ^009900Shadow Slash^000000 by 3
_______________________
When equipped with ^990099Wind Magic Gem^000000:
MaxSP +100
Increases damage of ^009900Throw Huuma Shuriken^000000 by 30%.
Decreases SP Consumption of ^009900Throw Huuma Shuriken^000000 by 5.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
Thief and Ninja
#
28351#
It imitates the black tail worn by Wikebine in Morocc.
Unfortunately, it doesn't seem to work ...
_______________________
Critical +7
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
When equipped with ^990099Wickebine's Black Cat Ears^000000:
Increases Critical Damage by 10%.
 
^0000FFRefine Level^000000 of ^990099Wickebine's Black Cat Ears^000000 is ^0000FF+7 or higher^000000:
Critical +5
_______________________
When equipped with ^990099Black Cat Ears Beret^000000
Random chance to transform wearer into Wild Rose for 5 seconds when dealing physical damage.
During transformation:
All Basic Stats +8
 
^0000FFFor each Refine Level^000000 of ^990099Black Cat Ears Beret^000000:
Increases the trigger chance.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 45
#
28352#
One of Vesper's components.
_______________________
DEF +1
MDEF +3
MATK +5%
_______________________
When equipped with ^990099Memory of Lover^000000:
MaxSP +5%
 
Every ^0000FF20 ^CC6600Base Level^000000:
INT +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28353#
One of Vesper's components.
_______________________
DEF +1
MDEF +3
ATK +5%
_______________________
When equipped with ^990099Memory of Lover^000000:
MaxHP +5%
 
Every ^0000FF20 ^CC6600Base Level^000000:
STR +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28354#
A guide map to center of city.
_______________________
Enables the use of Level 3 ^0000FFIncrease Agility^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
28355#
A flask of holy water which shines ever so bright.
_______________________
Decreases damage taken from ^0033CCRitual Room^000000 and ^0033CCProntera Invasion Dungeon^000000 monsters by 20%.
Affected monsters:
Powerful Soldier Skeleton
Powerful Skeleton
Powerful Amdarais
Powerful Amdarais
Powerful Archer Skeleton
Bijou
Immortal Corpse
Zombie Guard
_______________________
Restores 100 HP and 5 SP every 10 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 15
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28356#
Enables the use of Level 1 ^0000FFReturn to Prontera^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCCooldown:^339900 15^000000 minutes
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
28357#
One of Vesper's components.
_______________________
FLEE +10
DEF +1
MDEF +3
_______________________
When equipped with ^990099Memory of Lover^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
 
Every ^0000FF20 ^CC6600Base Level^000000:
AGI +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28358#
A lucky clover that has been cursed, wether for a good or bad reason.
_______________________
LUK +2
Perfect Dodge +3
_______________________
Random chance to inflict ^663399Curse^000000 status on wearer when dealing physical damage.
_______________________
When equipped with ^990099Lucky Clover^000000:
Enables the use of Level 1 ^0000FFCloaking^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28359#
One of Vesper's components.
_______________________
HIT +10
DEF +1
MDEF +3
_______________________
When equipped with ^990099Memory of Lover^000000:
Decreases Variable Casting Time by 5%.
 
Every ^0000FF20 ^CC6600Base Level^000000:
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28360#
A badge made with the appearance of cherry blossoms.
Regardless of whether it is worn by men or women, it seems to add a charming atmosphere.
_______________________
MDEF +5, AGI +1
Increases Movement Speed.
_______________________
^FF0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28361#
Designed with the appearance of a four-leaf clover, the green color represents the beautiful spring and the scenery in full bloom. It seems that there are other uses...
_______________________
MDEF +5, MaxHP +5%
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 20%.
_______________________
Random chance to auto-cast Level 1 ^009900Quagmire^000000 when recieving physical damage.
_______________________
^FF0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28362#
A glove that increases the wearer's potential.
_______________________
STR +2
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
28363#
A glove that increases the wearer's potential.
_______________________
AGI +2
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
28364#
A glove that increases the wearer's potential.
_______________________
INT +2
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
28365#
A glove that increases the wearer's potential.
_______________________
VIT +2
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
28366#
A glove that increases the wearer's potential.
_______________________
DEX +2
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
28367#
A glove that increases the wearer's potential.
_______________________
LUK +2
Perfect Dodge +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
28368#
An arm that can amplify the amount of muscle strength that can be operated and raise the operating technology of the robot to the limit.
_______________________
Decreases SP Consumption of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 5.
_______________________
When equipped with ^990099Powered Tank^000000, ^990099Powered Boots^000000 and ^990099Powered Mail^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 50%.
Random chance to decreases After Skill Delay by 30% for 7 seconds when receiving physical damage.
 
^0000FFRefine Level^000000 of ^990099Powered Mail^000000, ^990099Powered Tank^000000 and ^990099Powered Boots^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 50%.
Nullifies Mado Gear Fuel Consumption when using skills.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
28369#
An arms part with the capability of strengthen unit's defense.
_______________________
AGI +2
DEX +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
28370#
An almost broken green chip. Made through the lost technology.
_______________________
ATK +5%
_______________________
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Riot Chip^000000:
Decreases After Skill Delay by 15%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28371#
An almost broken red chip. Made through the lost technology.
_______________________
MATK +5%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Riot Chip^000000:
Decreases Variable Casting Time by 20%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28372#
A ring engraved with the emblem of Rune-Midgards Kingdom.
It was given to those who were recognized for their contributions to the nation.
_______________________
STR +1, INT +1
MaxHP +3%, MaxSP +3%
_______________________
When equipped with ^990099Imperial Guard^000000:
^0000FFFor each Refine Level above ^0000FF+6^000000 of ^990099Imperial Guard^000000:
Increases damage of ^009900Shield Press^000000 by 8%.
_______________________
When equipped with ^990099Imperial Spear^000000:
^0000FFFor each 2 Refine Levels of ^990099Imperial Spear^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 7%.
_______________________
When equipped with ^990099Imperial Feather^000000:
Decreases Variable Casting Time of ^009900Grand Cross^000000 by 2 seconds.
Decreases SP Consumption of ^009900Genesis Ray^000000 by 10.
 
For each ^CC6600Base Level^000000:
Increases damage of ^009900Grand Cross^000000 by 1%.
 
For each ^0000FF30 ^CC6600Base Level^000000:
Increases damage of ^009900Genesis Ray^000000 by 1%.
_______________________
When equipped with ^990099Imperial Guard^000000, ^990099Imperial Spear^000000 and ^990099Imperial Feather^000000:
Decreases SP Consumption of ^009900Cannon Spear^000000 by 10.
Decreases SP Consumption of ^009900Grand Cross^000000 by 30.
Decreases SP Consumption of ^009900Shield Press^000000 by 5.
Decreases SP Consumption of ^009900Banishing Point^000000 by 15.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 3
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28373#
A mysterious part made with mysterious ancient technology.
It seems to have the power to unleash the hidden power from certain artifacts.
_______________________
MaxSP +20
_______________________
When equipped with either ^990099Peuz^000000, ^990099Black Wing^000000, ^990099Nab's^000000, ^990099Crimson^000000, ^990099Crimson II^000000, ^990099Aqua^000000, ^990099Aqua II^000000, ^990099Golden^000000, ^990099Golden II^000000, ^990099Forest^000000 or ^990099Forest II^000000 equipment:
Activates the hidden effect.
_______________________
^FF0000This effect will not be activated in WoE, Battlegrounds, PvP and Turbo Track.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28374#
A cute little foxtail ring, but You can feel great power from the ring.
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
ATK +2
MATK +2
MaxHP +10
MaxSP +5
(Up to Base Level 50)
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28375#
An Earring that only a champion of battlefield can wear.
_______________________
MATK +20
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
When equipped with ^990099Glorious Brooch^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^FF0000Effect is disabled inside WoE TE Edition.^000000
_______________________
^FF0000Cannot be sold to NPC.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 81
#
28376#
A brooch that only a champion of battlefield can wear.
_______________________
ATK +20
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 race by 1%.
_______________________
When equipped with ^990099Glorious Earring^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
^FF0000Effects are disabled inside WoE TE Edition.^000000
_______________________
^FF0000Cannot be sold to NPC.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 81
#
28377#
A magic ring that used to amplify the magical power.
_______________________
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
28378#
A rare red colored clover that only growth in summer.
_______________________
ATK +5%
DEF +5
MDEF +5
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 20%.
_______________________
Random chance to auto-cast Level 1 ^009900Meteor Storm^000000 when dealing physical attacks.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28379#
A ring that only high class thief can worn.
_______________________
Random chance to auto-cast Level 1 ^009900Steal Coin^000000 when dealing physical attacks.
Cast higher skill Level when wearer has learned higher skill Level of ^009900Steal Coin^000000.
_______________________
Random chance to inflict ^663399Stun^000000 status on the target when using ^009900Raid^000000 skill.
For each Level of ^009900Raid^000000:
Increases the chance of inflicting ^663399Stun^000000 status.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Back Stab^000000 by 2%.
_______________________
When using ^009900Escape^000000, increases damage of ^009900Triangle Shot^000000 by (BaseLevel/3)% for 20 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
28380#
A necklace made of wild flower clovers.
_______________________
Perfect Dodge +5
_______________________
Decreases ^009900Scar of Tarou^000000 skill cooldown by 5 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28381#
A necklace made of wild flower clovers.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Decreases ^009900Tuna Party^000000 skill cooldown by 7 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28382#
A necklace made of wild flower clovers.
_______________________
MDEF +5
_______________________
Decreases Variable Casting Time of ^009900Catnip Meteor^000000 by 1 second.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28383#
^ff0000Cannot be traded^000000
A badge of Malangdo island. You may get a reward every day from Malangdo island.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28384#
Sarah's left Earring.
It seems that you can use Sarah's power when equipped.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
When equipped with ^990099Sarah's Battle Robe^000000
and ^990099Teleport Earring^000000:
MDEF +10
Decreases After Skill Delay by 10%
 
^0000FFRefine Level^000000 of ^990099Sarah's Robe^000000 is ^0000FF+5 or higher^000000:
Skill casting cannot be interrupted.
 
^0000FFRefine Level^000000 of ^990099Sarah's Robe^000000 is ^0000FF+7 or higher^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 50%.
_______________________
When equipped with ^990099Awakening Robe^000000 and ^990099Teleport Earring^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 50%.
_______________________
^ff0000Can be sold to NPC and moved to storage^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
28385#
Sarah's right Earring.
It seems that you can use Sarah's power when equipped.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
When equipped with ^990099Sarah's Battle Robe^000000
and ^990099Heal Earring^000000:
MDEF +10
Decreases After Skill Delay by 10%
 
^0000FFRefine Level^000000 of ^990099Sarah's Robe^000000 is ^0000FF+5 or higher^000000:
Skill casting cannot be interrupted.
 
^0000FFRefine Level^000000 of ^990099Sarah's Robe^000000 is ^0000FF+7 or higher^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 50%.
_______________________
When equipped with ^990099Awakening Robe^000000 and ^990099Heal Earring^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 50%.
_______________________
^ff0000Can be sold to NPC and moved to storage^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Novice
#
28386#
A dark beads wore by Priest whose changed to a Sura.
_______________________
ATK +5
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases SP Consumption of ^009900Dangerous Soul Collect^000000 by 5.
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Dragon Combo^000000 by 2%.
_______________________
For each ^0000FF20 ^CC6600Base Level^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 2%.
_______________________
For each ^0000FF30 ^CC6600Base Level^000000:
Increases damage of ^009900Sky Net Blow^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
28387#
A necklace modeled after goddess Freya's sacred necklace.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
28388#
A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era.
However, prisoners outfitted with this ball managed to use it as a weapon.
_______________________
When equipped with ^990099Shackle^000000:
ATK +50
Decreases damage taken from ^0033CCZombie Prisoner^000000 and ^0033CCSkel Prisoner^000000 by 20%.
_______________________
When equipped with ^990099Thief Handcuffs^000000:
ATK +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 400
All Jobs except Novice
#
28389#
A special silver ring given to Royal Guard.
_______________________
MaxHP +5%
DEF +3
MDEF +3
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Enables the use of Level 1 ^0000FFReturn to Glastheim^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28390#
One of Seven powerful marks that has made contact with Dux's tear.
It gives relaxing illusion to wearer.
_______________________
^ff0000Can be sold to NPC and moved to storage^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28391#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Adds 20% chance when using ^009900Throw Stone^000000, increases ATK and FLEE by 30 for 5 seconds.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
FLEE +10
_______________________
When equipped with ^990099Thief Shadow Pendant^000000:
ATK +1%
MaxHP +1%
 
^0000FFTotal Refine Level^000000 of ^990099Thief Shadow Earring^000000 and ^990099Thief Shadow Pendant^000000 at least ^0000FF+10^000000:
ATK +2%
MaxHP +2%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
28392#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Adds 20% chance when using ^009900Double Strafe^000000, increases ATK and HIT by 30 for 5 seconds.
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
HIT +10
_______________________
When equipped with ^990099Archer Shadow Pendant^000000:
ATK +1%
MaxHP +1%
 
^0000FFTotal Refine Level^000000 of ^990099Archer Shadow Earring^000000 and ^990099Archer Shadow Pendant^000000 at least ^0000FF+10^000000:
ATK +2%
MaxHP +2%
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000 None
#
28393#
A badge made to celebrate RJC 2015.
_______________________
Increases recovery amount gained from ^0033CCRed Slim Potion^000000, ^0033CCYellow Slim Potion^000000 and ^0033CCWhite Slim Potion^000000 by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28394#
A ring where king of spirit dwelling inside.
_______________________
VIT +5
_______________________
Decreases After Skill Delay by 5%.
Decreases ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 skill cooldown by 2 seconds.
Decreases Variable Casting Time of ^009900Varetyr Spear^000000 by 1.5 seconds.
Decreases ^009900Varetyr Spear^000000 skill cooldown by 0.5 seconds.
Decreases Variable Casting Time of ^009900Warmer^000000 by 50%.
Decreases ^009900Warmer^000000 skill cooldown by 15 seconds.
_______________________
For each ^0000FF8 ^CC6600Base Level^000000:
Increases damage of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28395#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28396#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28397#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28398#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28399#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28400#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28401#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28402#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28403#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28404#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28405#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28406#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28407#
A well made badge that created to celebrate the 13th anniversary of RO.
_______________________
LUK +5
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28410#
A blue bracelet made of Sapphire stone.
_______________________
INT +5, DEX +5
LUK +5
DEF +3
_______________________
For each ^0000FF4 ^CC6600Base Level^000000:
Decreases Variable Casting Time of ^009900Acid Demonstration^000000 by 1%.
_______________________
For each ^0000FF20 ^CC6600Base Level^000000:
Increases damage of ^009900Spore Explosion^000000 by 5%.
_______________________
For each 2 Level of ^009900Potion Pitcher^000000:
INT +1, DEX +1
LUK +1, MATK +20
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28411#
A beautiful Earring made of a large emerald stone.
Its beautiful shine will be more accentuated on the stage.
_______________________
AGI +5, INT +5
DEX +5
DEF +3
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Arrow Vulcan^000000, ^009900Musical Strike^000000 and ^009900Throw Arrow^000000 by 1%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Metallic Sound^000000 by 2%.
Decreases Variable Casting Time of ^009900Metallic Sound^000000 by 1%.
_______________________
For each 2 Level of ^009900Lesson^000000:
AGI +1, INT +1 DEX +1
MATK +20
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28412#
A novice's training accessory.
Can only be equipped by character with Level below 99.
_______________________
Increases experience gained from defeating monsters by 20%.
_______________________
Increases movement speed.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
Minimum Level:^339900 1^000000
Maximum Level:^339900 99
#
28413#
A talisman made from a real tuna.
_______________________
VIT +1
DEF +1
_______________________
When equipped with ^990099Exclusive Doram Manteau^000000, ^990099Exclusive Doram Suit^000000, ^990099Exclusive Doram Shoes^000000 and ^990099Cute Grass Necklace^000000:
MaxHP +15%
MaxSP +5%
Increases ^009900Healing^000000 skills effectiveness by 10%.
Enables the use of Level 5 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28414#
A talisman made from a real tuna.
_______________________
VIT +2
DEF +1
_______________________
When equipped with ^990099Luxury Doram Manteau^000000, ^990099Luxury Doram Suit^000000, ^990099Luxury Doram Shoes^000000 and ^990099Cute Grass Necklace^000000:
MaxHP +20%
MaxSP +10%
Increases ^009900Healing^000000 skills effectiveness by 20%.
Enables the use of Level 7 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
28415#
A talisman made from a real tuna.
_______________________
VIT +3
DEF +1
_______________________
When equipped with ^990099Elegant Doram Manteau^000000, ^990099Elegant Doram Suit^000000, ^990099Elegant Doram Shoes^000000 and ^990099Cute Grass Necklace^000000:
MaxHP +25%
MaxSP +15%
Increases ^009900Healing^000000 skills effectiveness by 30%.
Enables the use of Level 9 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
28416#
An Silvervine leaf shaped talisman.
_______________________
INT +1
DEF +1
_______________________
When equipped with ^990099Exclusive Doram Manteau^000000, ^990099Exclusive Doram Suit^000000, ^990099Exclusive Doram Shoes^000000 and ^990099Charm Grass Necklace^000000:
MaxHP +10%
MaxSP +10%
Increases damage of ^009900Catnip Meteor^000000 by 100%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28417#
An Silvervine leaf shaped talisman.
_______________________
INT +2
DEF +1
_______________________
When equipped with ^990099Luxury Doram Manteau^000000, ^990099Luxury Doram Suit^000000, ^990099Luxury Doram Shoes^000000 and ^990099Charm Grass Necklace^000000:
MaxHP +15%
MaxSP +15%
Increases damage of ^009900Catnip Meteor^000000 by 150%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
28418#
An Silvervine leaf shaped talisman.
_______________________
INT +3
DEF +1
_______________________
When equipped with ^990099Elegant Doram Manteau^000000, ^990099Elegant Doram Suit^000000, ^990099Elegant Doram Shoes^000000 and ^990099Charm Grass Necklace^000000:
MaxHP +20%
MaxSP +20%
Increases damage of ^009900Catnip Meteor^000000 by 200%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
28419#
A cute bunny shaped talisman.
_______________________
DEX +1
DEF +1
_______________________
When equipped with ^990099Exclusive Doram Manteau^000000, ^990099Exclusive Doram Suit^000000, ^990099Exclusive Doram Shoes^000000 and ^990099Fresh Grass Necklace^000000:
MaxHP +20%
MaxSP +3%
Increases damage of ^009900Lunatic Carrot Beat^000000 by 100%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28420#
A cute bunny shaped talisman.
_______________________
DEX +2
DEF +1
_______________________
When equipped with ^990099Luxury Doram Manteau^000000, ^990099Luxury Doram Suit^000000, ^990099Luxury Doram Shoes^000000 and ^990099Fresh Grass Necklace^000000:
MaxHP +25%
MaxSP +6%
Increases damage of ^009900Lunatic Carrot Beat^000000 by 150%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
Summoner (Doram)
#
28421#
A cute bunny shaped talisman.
_______________________
DEX +3
DEF +1
_______________________
When equipped with ^990099Elegant Doram Manteau^000000, ^990099Elegant Doram Suit^000000, ^990099Elegant Doram Shoes^000000 and ^990099Fresh Grass Necklace^000000:
MaxHP +30%
MaxSP +9%
Increases damage of ^009900Lunatic Carrot Beat^000000 by 200%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 175
Summoner (Doram)
#
28422#
A charm made from a branch taken from a shiny tree.
_______________________
DEF +1
_______________________
Decreases Variable Casting Time of ^009900Silvervine Stem Spear^000000 by 50%.
_______________________
Increases damage of ^009900Silvervine Stem Spear^000000 based on INT and skill Level.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28423#
A charm that resembles a tuna. It looks fresh!
_______________________
DEF +1
_______________________
Decreases ^009900Tuna Party^000000 skill cooldown by 5 seconds.
_______________________
Random chance to auto-cast Level 1 ^009900Tuna Party^000000 (or learned Level) when wearer receiving melee physical attacks.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28424#
A charm that resembles a fat Earthworm.
_______________________
DEF +1
_______________________
Decreases Variable Casting Time of ^009900Picky Peck^000000 by 50%.
_______________________
Increases damage of ^009900Picky Peck^000000 according DEX and skill Level.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28425#
VIT +3
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCTaekwon^000000, ^0033CCNinja^000000 and ^0033CCGunslinger^000000 classes:
MaxHP +1000
MaxSP +200
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
28426#
INT +3
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCTaekwon^000000, ^0033CCNinja^000000 and ^0033CCGunslinger^000000 classes:
Decreases Variable Casting Time by 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
28427#
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28428#
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28429#
A necklace belonging to Arquien, the head of Eden Group.
It features a large purple jewel.
_______________________
Decreases SP Consumption of ^009900Power Swing^000000 by 2.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Cart Revolution^000000 by 1%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Axe Tornado^000000 by 1%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Power Swing^000000 by 1%.
_______________________
Adds a chance to gain ^990099Candy, Candy Cane^000000 or ^990099Chocolate Drink^000000 when a monster is killed.
_______________________
Increases the HP Recovery rate of ^990099Candy^000000 and ^990099Candy Cane^000000 by 100%.
_______________________
When equipped with ^990099Sweetheart Gum of Mouth^000000:
Disables all of ^990099Sweetheart Gum of Mouth^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
28430#
A beautiful ring engraved with a cross. It belonged to a leader with a special role.
_______________________
LUK +2
Perfect Dodge +5
_______________________
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
Decreases SP Consumption by 5%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Lv1^000000:
LUK +2
Perfect Dodge +5
Decreases Variable Casting Time of ^009900Highness Heal^000000 by 100%.
Increases ^009900Healing^000000 skills effectiveness by 3%.
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Archbishop Lv2^000000:
LUK +2
Perfect Dodge +5
Decreases ^009900Highness Heal^000000 skill cooldown by 1%.
Increases ^009900Healing^000000 skills effectiveness by 3%.
Decreases SP Consumption by 5%.
_______________________
When equipped with ^990099Basilica Lv1^000000:
LUK +2
Perfect Dodge +5
Decreases Variable Casting Time of ^009900Coluseo Heal^000000 by 100%.
Increases ^009900Healing^000000 skills effectiveness by 3%.
Decreases SP Consumption by 5%.
Decreases SP Consumption of ^009900Coluseo Heal^000000 by 20.
_______________________
When equipped with ^990099Cure Lv1^000000:
Luk +2
Perfect Dodge +5
Decreases ^009900Epiclesis^000000 skill cooldown by 10 seconds.
Increases ^009900Healing^000000 skills effectiveness by 3%.
Decreases SP Consumption by 5%.
Decreases SP Consumption of ^009900Epiclesis^000000 by 100.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28431#
A ring that gives you a feeling of flying like a rocket through the wind.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases after cast delay by 5%.
_______________________
When equipped with ^990099Sprint Mail^000000 and ^990099Sprint Shoes^000000:
MaxHP +7%
MaxSP +7%
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Sprint Glove^000000:
Decreases Variable Casting Time by 4%.
Decreases After Skill Delay by 4%.
_______________________
When equipped with ^990099Sprint Mail^000000, ^990099Sprint Shoes^000000 and ^990099Sprint Glove^000000:
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Transcendent 2nd classes
#
28432#
A beautiful ring which contains the spirits of the deceased.
It is said to be able to amplify magic if it comes in contact with spiritual power.
_______________________
DEX +1, INT +2
_______________________
When equipped with ^990099Wizardry Staff^000000 or ^990099Soul Staff^000000:
DEX +2
MATK +6%
Decreases Variable Casting Time based on Wizardry Staff or Soul Staff Refine Level.
_______________________
When equipped with ^990099Clip^000000 or ^990099Rosary^000000:
Inflict 50% more damage against ^FF0000Undead^000000 monster with Heal.
Inflict 30% more damage with ^009900Magnus Exorcismus^000000.
Increases SP Recovery Rate by 9%
_______________________
When equipped with ^990099Divine Cross^000000:
DEX +2
MATK +10%
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
When equipped with ^990099Book of Exorcism^000000:
Decreases Variable Casting Time of ^009900Magnus Exorcismus^000000 by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28433#
A luminous blue stone which was owned by Engel Howard. This stone contains the soul of a craftsman with a destructive impulse.
_______________________
AGI +5
Critical +5
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Critical Damage by 2%.
_______________________
Enables the use of Level 1 ^0000FFSight^000000.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF100^000000:
Critical +10
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Sharp Lv1^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Sharp Lv2^000000:
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28434#
A glove worn by prominent fighter.
_______________________
STR +2
MaxSP +100
ATK +2%
_______________________
Enables the use of Level 1 ^0000FFAbsorb Spirit^000000.
_______________________
Base ^CC6600STR^000000 at least ^FF0000110^000000:
ATK +5%
_______________________
When enchanted with ^990099Fighting Spirit Lv1^000000:
MaxSP +100
Increases Physical Damage against enemies of enemies of every race by 5%.
_______________________
When enchanted with ^990099Fighting Spirit Lv2^000000:
MaxSP +100
Increases Physical Damage against enemies of enemies of every race by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28435#
A secret scroll held by Ninja.
_______________________
AGI +5
MaxHP +5%
ATK +5%
MATK +5%
_______________________
When equipped by ^0033CCKagerou^000000:
Enables the use of ^0000FFCloacking^000000 and ^0000FFTunnel Drive^000000, skill level is based on the Level of ^009900Shadow Warrior^000000.
_______________________
When equipped by ^0033CCOboro^000000:
Random chance to inflict ^663399Poison^000000 status on your enemy when using ^009900Makibishi^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
28436#
A pendant that looks like Elvira and you don't know who made it.
It looks soft, but it is very hard because it is made by carving a mysterious crystal.
_______________________
ATK +5%, MATK +5%
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
_______________________
When equipped with ^990099Elvira Boots^000000:
ATK +10%, MATK +10%
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by additional 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28437#
A glove worn by an Archbishop who couldn't resist the devil's temptations. It contains high evil magic.
_______________________
INT +2
_______________________
MATK +2%
_______________________
Decreases SP Consumption by 5%.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
Base ^CC6600INT^000000 at least ^0000FF100^000000:
MATK +5%
_______________________
When equipped with ^990099Spell Lv1^000000:
Decreases Variable Casting Time by 5%.
MATK +5%
_______________________
When equipped with ^990099Spell Lv2^000000:
Decreases Variable Casting Time by 5%.
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28438#
Powder made from a fairy leaf tree. The quality of the powder is fantastic.
_______________________
DEX +2
_______________________
Decreases After Skill Delay by 5%.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
Enables the use of Level 3 ^0000FFMagnum Break^000000.
_______________________
Base ^CC6600DEX^000000 at least ^0000FF100^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Expert Archer Lv1^000000:
Decreases After Skill Delay by 5%.
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Expert Archer Lv2^000000:
Decreases After Skill Delay by 5%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28439#
A mini fan from Comodo beach that have a picture of Sea-Otter on it. It's perfect for hot weather.
_______________________
All Basic Stats +1
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Enables 'Fan Renovation Kit.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28440#
A mini fan from Comodo beach that has a picture of Seal on it. It's perfect for hot weather.
It's quite expensive for mere fan.
_______________________
All Basic Stats +1
_______________________
Increases experience gained from defeating monsters by 5%.
_______________________
Disables 'Fan Renovation Kit.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28441#
A Badge wore by Vigilante to prevent criminal in the past.
_______________________
FLEE +10
_______________________
Increases ^990099Bow^000000 class weapons damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
28442#
Feathered bracelet a commitment symbol of free life.
_______________________
Critical +5
FLEE +5
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
28443#
A ring given to loyal member of Eden Group.
_______________________
ATK +2%
_______________________
When equipped with ^990099Eden Group Necklace of Power I^000000 and ^990099Awakening Eden Group Boots I^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
HIT +4
_______________________
When equipped with ^990099Eden Group Necklace of Power I^000000 and ^990099Awakening Eden Group Uniform I^000000:
ATK +20
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28444#
A strength necklace given to loyal member of Eden Group.
_______________________
STR +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28445#
A strength ring given to skilled member of Eden Group.
_______________________
ATK +3%
_______________________
When equipped with ^990099Eden Group Necklace of Strength II^000000 and ^990099Awakening Eden Group Boots II^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
HIT +8
_______________________
When equipped with ^990099Eden Group Necklace of Strength II^000000 and ^990099Awakening Eden Group Uniform II^000000:
ATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28446#
A strength necklace given to skilled member of Eden Group.
_______________________
STR +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28447#
A strength ring given to trained member of Eden Group.
_______________________
ATK +4%
_______________________
When equipped with ^990099Eden Group Necklace of Strength III^000000 and ^990099Awakening Eden Group Boots III^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
HIT +8
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Strength III^000000 and ^990099Awakening Eden Group Uniform III^000000:
ATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28448#
A strength necklace given to trained member of Eden Group.
_______________________
STR +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28449#
A strength ring given to veteran member of Eden Group.
_______________________
ATK +5%
_______________________
When equipped with ^990099Eden Group Necklace of Strength IV^000000 and ^990099Awakening Eden Group Boots IV^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
HIT +10
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Strength IV^000000 and ^990099Awakening Eden Group Uniform IV^000000:
ATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28450#
A strength necklace given to veteran member of Eden Group.
_______________________
STR +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28451#
A strength ring given to full-fledged member of Eden Group.
_______________________
ATK +5%
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
When equipped with ^990099Eden Group Necklace of Strength V^000000 and ^990099Awakening Eden Group Boots V^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
HIT +10
Increases experience gained from defeating monsters by 2%
Increases movement speed.
_______________________
When equipped with ^990099Eden Group Necklace of Strength V^000000 and ^990099Awakening Eden Group Uniform V^000000:
ATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28452#
A strength necklace given to full-fledged member of Eden Group.
_______________________
STR +4
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28453#
A magic ring given to loyal member of Eden Group.
_______________________
MATK +2%
_______________________
When equipped with ^990099Eden Group Necklace of Magic I^000000 and ^990099Awakening Eden Group Boots I^000000:
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Eden Group Necklace of Magic I^000000 and ^990099Awakening Eden Group Uniform I^000000:
MATK +20
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28454#
A magic necklace given to loyal member of Eden Group.
_______________________
INT +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28455#
A recovery ring given to skilled member of Eden Group.
_______________________
MATK +3%
_______________________
When equipped with ^990099Eden Group Necklace of Magic II^000000 and ^990099Awakening Eden Group Boots II^000000:
Decreases Variable Casting Time by 6%.
Decreases After Skill Delay by 6%.
_______________________
When equipped with ^990099Eden Group Necklace of Magic II^000000 and ^990099Awakening Eden Group Uniform II^000000:
MATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28456#
A magic necklace given to skilled member of Eden Group.
_______________________
INT +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28457#
A magic ring given to trained member of Eden Group.
_______________________
MATK +4%
_______________________
When equipped with ^990099Eden Group Necklace of Magic III^000000 and ^990099Awakening Eden Group Boots III^000000:
Decreases Variable Casting Time by 6%.
Decreases After Skill Delay by 6%.
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Magic III^000000 and ^990099Awakening Eden Group Uniform III^000000:
MATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28458#
A magic necklace given to trained member of Eden Group.
_______________________
INT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28459#
A magic ring given to veteran member of Eden Group.
_______________________
MATK +5%
_______________________
When equipped with ^990099Eden Group Necklace of Magic IV^000000 and ^990099Awakening Eden Group Boots IV^000000:
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 8%.
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Magic IV^000000 and ^990099Awakening Eden Group Uniform IV^000000:
MATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28460#
A magic necklace given to veteran member of Eden Group.
_______________________
INT +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28461#
A magic ring given to full-fledged member of Eden Group.
_______________________
MATK +5%
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
When equipped with ^990099Eden Group Necklace of Magic V^000000 and ^990099Awakening Eden Group Boots V^000000:
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 8%.
Increases experience gained from defeating monsters by 2%.
Increases movement speed.
_______________________
When equipped with ^990099Eden Group Necklace of Magic V^000000 and ^990099Awakening Eden Group Uniform V^000000:
MATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28462#
A magic necklace given to full-fledged member of Eden Group.
_______________________
INT +4
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28463#
A dexterity ring given to loyal member of Eden Group.
_______________________
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity I^000000 and ^990099Awakening Eden Group Boots I^000000:
HIT +4
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity I^000000 and ^990099Awakening Eden Group Uniform I^000000:
ATK +20
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28464#
A dexterity necklace given to loyal member of Eden Group.
_______________________
DEX +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28465#
A dexterity ring given to skilled member of Eden Group.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity II^000000 and ^990099Awakening Eden Group Boots II^000000:
HIT +8
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity II^000000 and ^990099Awakening Eden Group Uniform II^000000:
ATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28466#
A dexterity necklace given to skilled member of Eden Group.
_______________________
DEX +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28467#
A dexterity ring given to trained member of Eden Group.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity III^000000 and ^990099Awakening Eden Group Boots III^000000:
HIT +8
Increases Attack Speed (decreases After Attack Delay by 8%).
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity III^000000 and ^990099Awakening Eden Group Uniform III^000000:
ATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28468#
A dexterity necklace given to trained member of Eden Group.
_______________________
DEX +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28469#
A dexterity ring given to veteran member of Eden Group.
_______________________
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity IV^000000 and ^990099Awakening Eden Group Boots IV^000000:
HIT +10
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity IV^000000 and ^990099Awakening Eden Group Uniform IV^000000:
ATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28470#
A dexterity necklace given to veteran member of Eden Group.
_______________________
DEX +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28471#
A dexterity ring given to full-fledged member of Eden Group.
_______________________
Increases Ranged Physical Damage by 4%.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity V^000000 and ^990099Awakening Eden Group Boots V^000000:
HIT +10
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases experience gained from defeating monsters by 2%.
Increases movement speed.
_______________________
When equipped with ^990099Eden Group Necklace of Dexterity V^000000 and ^990099Awakening Eden Group Uniform V^000000:
ATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28472#
A dexterity necklace given to full-fledged member of Eden Group.
_______________________
DEX +4
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28473#
A recovery ring given to loyal member of Eden Group.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery I^000000 and ^990099Awakening Eden Group Boots I^000000:
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery I^000000 and ^990099Awakening Eden Group Uniform I^000000:
MATK +20
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28474#
A recovery necklace given to loyal member of Eden Group.
_______________________
VIT +1
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28475#
A recovery ring given to skilled member of Eden Group.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery II^000000 and ^990099Awakening Eden Group Boots II^000000:
Decreases Variable Casting Time by 6%.
Decreases After Skill Delay by 6%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery II^000000 and ^990099Awakening Eden Group Uniform II^000000:
MATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28476#
A recovery necklace given to skilled member of Eden Group.
_______________________
VIT +2
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
28477#
A recovery ring given to trained member of Eden Group.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 4%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery III^000000 and ^990099Awakening Eden Group Boots III^000000:
Decreases Variable Casting Time by 6%.
Decreases After Skill Delay by 6%.
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery III^000000 and ^990099Awakening Eden Group Uniform III^000000:
MATK +40
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 4%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28478#
A recovery necklace given to trained member of Eden Group.
_______________________
VIT +3
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28479#
A recovery ring given to veteran member of Eden Group.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery IV^000000 and ^990099Awakening Eden Group Boots IV^000000:
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 8%.
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery IV^000000 and ^990099Awakening Eden Group Uniform IV^000000:
MATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28480#
A recovery necklace given to veteran member of Eden Group.
_______________________
VIT +4
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 145
#
28481#
A recovery ring given to full-fledged member of Eden Group.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery V^000000 and ^990099Awakening Eden Group Boots V^000000:
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 8%.
Increases experience gained from defeating monsters by 2%.
Increases movement speed.
_______________________
When equipped with ^990099Eden Group Necklace of Recovery V^000000 and ^990099Awakening Eden Group Uniform V^000000:
MATK +50
Decreases damage taken from all elemental attacks except ^777777Neutral^000000 by 5%.
Increases experience gained from defeating monsters by 2%.
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28482#
A recovery necklace given to full-fledged member of Eden Group.
_______________________
VIT +4
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
28483#
A protection ring that once worn by ancient king.
_______________________
For each ^0000FF25 ^CC6600Base Level^000000:
MaxHP and MaxSP +1%.(Up to Base Level 175)
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 99
#
28484#
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
_______________________
ATK +5%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
For each Level of ^009900Mass Spiral^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
Decreases the SP Consumption of ^009900Fire Dance^000000 by 5.
_______________________
For each Level of ^009900Fire Rain ^000000:
Decreases After Skill Delay by 1%.
_______________________
For each Level of ^009900Shattering Storm^000000:
Decreases ^009900Hit Barrel^000000 skill cooldown by 4 seconds.
_______________________
For each Level of ^009900Shattering Storm^000000:
Decreases ^009900Shattering Storm^000000 skill cooldown by 0.1 second.
_______________________
For each Level of ^009900Dragon Tail^000000:
Increases Critical Damage by 3%.
_______________________
For each Level of ^009900Fire Rain^000000:
Increases damage of ^009900Fire Rain^000000 by 5%.
_______________________
For each Level of ^009900Mass Spiral^000000:
Increases damage of ^009900Mass Spiral^000000 by 5%.
_______________________
For each Level of ^009900Eternal Chain^000000:
Increases damage of ^009900Quick Draw Shot^000000 by 5%
_______________________
For each Level of ^009900Shattering Storm^000000:
Increases damage of ^009900Shattering Storm^000000 by 10%.
_______________________
For each Level of ^009900Fire Rain^000000:
Decreases SP Consumption of ^009900Fire Rain^000000 by 4.
_______________________
For each Level of ^009900Mass Spiral^000000:
Decreases SP Consumption of ^009900Mass Spiral^000000 by 2.
_______________________
1% chance of auto-casting Level 1 ^009900Dragon Tail^000000 on the target when performing a physical attack per Level of ^009900Dragon Tail^000000 known for 50 seconds when using ^009900Crimson Marker^000000;
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28485#
An exclusive belt wore by high rank ninja that master the art of invisibility.
_______________________
MATK +5%
_______________________
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
For each Level of ^009900Flaming Petals^000000:
Increases damage of ^009900Exploding Dragon^000000 by 10%.
_______________________
For each Level of ^009900Freezing Spear^000000:
Increases damage of ^009900Snow Flake Draft^000000 by 10%.
_______________________
For each Level of ^009900Wind Blade^000000:
Increases damage of ^009900First Wind^000000 by 10%.
_______________________
For each Level of ^009900Illusion - Shadow^000000, ^009900Illusion - Shock^000000 and ^009900Illusion - Death^000000:
Increases Magical Damage against ^777777Shadow^000000 elemental by 4%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28486#
Armor rented from a rental machine.
It disappears after a certain period of time.
_______________________
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 5%.
Increases SP Recovery Rate by 50%.
Decreases Variable Casting Time of ^009900Oratio^000000 by 50%.
Decreases Fixed Casting Time of ^009900Oratio^000000 by 100%.
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 3%.
_______________________
For each Level of ^009900Impositio Manus^000000:
Increases Damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 3%.
_______________________
When Level 5 ^009900Impositio Manus^000000 is learned:
Enables the use of Level 2 ^0000FFOdin's Power^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28487#
^FF0000This item cannot be traded with other accounts.^000000
A chinese knot specially made by Chang'e for girls.
_______________________
INT +3, DEX +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
28488#
^FF0000This item cannot be traded with other accounts.^000000
A chinese knot specially made by Chang'e for boys.
STR +3, DEX +3
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
28489#
^FF0000This item cannot be traded with other accounts.^000000
A beloved chinese knot specially made by Chang'e for girls.
_______________________
All Basic Stats +2, HIT +5, MDEF +5
_______________________
Enables the use of Level 2 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
28490#
^FF0000This item cannot be traded with other accounts.^000000
A beloved chinese knot specially made by Chang'e for girls.
_______________________
All Basic Stats +2, Critical +5, MDEF +5
_______________________
Enables the use of Level 2 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 30
#
28491#
A dagger that is indispensable when hunting in the mountains.
It has a wide range of uses, from dismantling of prey to weeding.
_______________________
LUK +2
HIT +10
_______________________
Increases Critical by 5 when dealing Ranged Physical Damage.
_______________________
Enables the use of Level 1 ^0000FFHiding^000000.
_______________________
Base ^CC6600LUK^000000 at least ^0000FF100^000000:
HIT +10
Increases Critical by 10 when dealing Ranged Physical Damage.
_______________________
When equipped with ^990099Sharp Lv1^000000 or ^990099Sharp Lv2^000000:
HIT +15
Increases Critical by 10 when dealing Ranged Physical Damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28492#
Various techniques for thief are written on it.
_______________________
STR +5, AGI +5, INT +5
_______________________
When ^009900Graffiti^000000 is mastered:
STR +5, AGI +5, INT +5.
_______________________
When ^009900Masquerade Unlucky^000000 is mastered:
Enables the use of Level 1 ^0000FFBerserk^000000.
_______________________
When ^009900Masquerade Ignorance^000000 is mastered:
Enables the use of Level 5 ^0000FFMaximum Over Trust^000000.
_______________________
When ^009900Masquerade Weakness^000000 is mastered:
Enables the use of Level 5 ^0000FFMagical Power amplification^000000.
_______________________
When ^009900Masquerade Enervation^000000 is mastered:
Enables the use of Level 5 ^0000FFWind Walk^000000.
_______________________
When ^009900Masquerade Gloomy^000000 is mastered:
Enables the use of Level 5 ^0000FFAssumptio^000000.
_______________________
When ^009900Masquerade Laziness^000000 is mastered:
Enables the use of Level 5 ^0000FFMeteor Assault^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28494#
Armor rented from a rental machine.
It disappears after a certain period of time.
_______________________
MaxHP +500, MaxSP +250
_______________________
Random chance to auto-cast Level 10 ^009900Frost Nova^000000 around you and Level 1 ^009900Psychic Wave^000000 on the enemy when recieving physical damage.
_______________________
Random chance to auto-cast Level 1 ^009900Mystical Amplification^000000 when recieving magical damage.
_______________________
Random chance to auto-cast Level 1 ^009900Scream^000000 when recieving Physical and Magical Damage.
_______________________
When equipped with ^990099Celine's Brooch^000000:
ATK +50, MATK +50
ASPD +2
Random chance to auto-cast Level 1 ^009900Varetyr Spear^000000 on the enemy and Level 1 ^009900Earth Grave^000000 around the enemy when recieving physical damage.
Random chance to auto-cast Level 1 ^009900Recognized Spell^000000 when recieving magical damage.
Random chance to auto-cast Level 3 ^009900Quagmire^000000 when recieving Physical and Magical Damage.
_______________________
^FF0000This item can only be sold to NPCs.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
#
28495#
Badge to indicate vigilante.
_______________________
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +3%
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Increases Ranged Physical Damage by 3%.
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
MaxHP +1000
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28496#
Badge to indicate vigilante.
_______________________
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +3%
_______________________
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Decreases Variable Casting Time by 5%.
_______________________
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
MaxHP +1000
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28497#
A map showing the inside of the city.
_______________________
ATK +2%
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28498#
A shining holy water.
_______________________
MATK +2%
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28499#
Prontera's badge.
_______________________
All Basic Stats +1
ATK +2%
MATK +2%
_______________________
^CC6600Base Level^000000 at least ^0000FF150^000000:
All Basic Stats +1
ATK +2%
MATK +2%
_______________________
When equipped with ^990099Diamond Shield^000000:
Perfect Dodge +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28500#
A necklace wore by pope's follower.
_______________________
When equipped with ^990099Sitting Pope(Casual)^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28501#
The horn of the legendary beast.
_______________________
AGI +2
DEF +3
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000, ^FF0000Brute^000000 and ^FF0000Fish^000000 race monsters by 1%.
_______________________
Decreases damage taken from ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 2%.
_______________________
Enables the use of Level 6 ^0000FFIncrease Agility^000000.
_______________________
Base ^CC6600AGI^000000 at least ^0000FF100^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099DelayafterAttack Lv1^000000:
ASPD +1
Decreases damage taken from ^FF0000Demi-Human^000000, ^FF0000Brute^000000, ^FF0000Fish^000000, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 1%.
_______________________
When equipped with ^990099DelayAfterAttack Lv2^000000:
ASPD +1
Decreases damage taken from ^FF0000Demi-Human^000000, ^FF0000Brute^000000, ^FF0000Fish^000000, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28502#
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!
_______________________
Enables the use of Level 2 ^0000FFSpell Breaker^000000.
_______________________
When equipped with ^990099Glasses^000000 or ^990099Sunglasses^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
For each ^0000FF80^000000 combined sum of base ^CC6600AGI^000000 and ^CC6600VIT^000000:
MaxHP +5%
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by 2%.
_______________________
For each ^0000FF80^000000 combined sum of base ^CC6600STR^000000 and ^CC6600LUK^000000:
Critical +5
ATK +6%
Increases Critical Damage by 10%.
_______________________
For each ^0000FF80^000000 combined sum of base ^CC6600INT^000000 and ^CC6600DEX^000000:
MATK +120
Decreases Variable Casting Time by 3%.
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28503#
A replica of a device used by an individual who could call down god's thunder.
_______________________
MaxHP +5%
ATK +5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time of ^009900Hell Gate^000000 by 3% for every 20 base Levels.
_______________________
Decreases Variable Casting Time of ^009900Lightning Ride^000000 by 5% for every 15 base Levels.
_______________________
Decreases ^009900Power Absorb^000000 skill cooldown by 3 seconds.
_______________________
Increases damage of ^009900Lightning Ride^000000 by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28504#
A bracelet once wore by prisoner of Lighthalzen. Allows wearer transform into bio lab victims.
_______________________
Enables the use of Level 1 ^0000FFReturn of Lighthalzen^000000.
Can only be used inside of city.
_______________________
Random chance to transform wearer into Eremes Guile, Seyren Windsor, Howard Alt-Eisen, Margaretha Sorin, Kathryne Keyron or Cecil Damon.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
28505#
A ring that can amplify the power of the demon.
_______________________
ATK +5%
_______________________
MATK +5%
_______________________
When equipped with ^990099Demon's Essence STR 1^000000:
ATK +5%
_______________________
When equipped with ^990099Demon's Essence STR 2^000000:
ATK +5%
_______________________
When equipped with ^990099Demon's Essence STR 3^000000:
ATK +5%
_______________________
When equipped with ^990099Demon's Essence INT 1^000000:
MATK +5%
_______________________
When equipped with ^990099Demon's Essence INT 2^000000:
MATK +5%
_______________________
When equipped with ^990099Demon's Essence INT 3^000000:
MATK +5%
_______________________
When equipped with ^990099Demon's Essence AGI 1^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Demon's Essence AGI 2^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Demon's Essence AGI 3^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Demon's Essence VIT 1^000000:
MaxHP +5%
_______________________
When equipped with ^990099Demon's Essence VIT 2^000000:
MaxHP +5%
_______________________
When equipped with ^990099Demon's Essence VIT 3^000000:
MaxHP +5%
_______________________
When equipped with ^990099Demon's Essence DEX 1^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Demon's Essence DEX 2^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Demon's Essence DEX 3^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Demon's Essence LUK 1^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Demon's Essence LUK 2^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Demon's Essence LUK 3^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28506#
A stone that contained the storm of another world with magical power.
_______________________
ATK +5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
MaxSP +5%
_______________________
When equipped with ^990099Gelerdria^000000:
^0000FFRefine Level^000000 of ^990099Gelerdria^000000 is ^0000FF+7 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 30%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^33CC00Wind^000000 elemental by 30%.
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Fish^000000 race by 30%.
Increases damage of ^009900Wind Cutter^000000 by 30%.
 
^0000FFRefine Level^000000 of ^990099Gelerdria^000000 is ^0000FF+9 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 20%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^33CC00Wind^000000 elemental by additional 20%.
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Fish^000000 race by additional 20%.
Increases damage of ^009900Wind Cutter^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Gelerdria^000000 is ^0000FF+10 or higher^000000:
Decreases Variable Casting Time of ^009900Wind Cutter^000000 by 50%.
_______________________
When equipped with ^990099Peuz Plate^000000:
Prevents ^663399Frozen^000000 status.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level^000000 of ^990099Peuz Plate^000000 is ^0000FF+7 or higher^000000:
MaxHP +15%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
 
^0000FFRefine Level^000000 of ^990099Peuz Plate^000000 is ^0000FF+9 or higher^000000:
MaxHP +15%
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
When equipped with ^990099Peuz Manteau^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
Decreases SP Consumption of ^009900Wind Cutter^000000 by 18.
 
^0000FFRefine Level^000000 of ^990099Peuz Manteau^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from Ranged Physical Damage by 10%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Peuz Manteau^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from Ranged Physical Damage by additional 10%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
When equipped with ^990099Peuz Greaves^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level^000000 of ^990099Peuz Greaves^000000 is ^0000FF+7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
 
^0000FFRefine Level^000000 of ^990099Peuz Greaves^000000 is ^0000FF+9 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
When equipped with ^990099Peuz Seal^000000:
MaxSP +5%
ATK +5%
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from ^FF0000Demi-Human^000000 race by 4%.
_______________________
When equipped with ^990099Peuz Greaves^000000, ^008080Peuz Manteau^000000, ^008080Peuz Plate^000000 and ^008080Peuz Seal^000000:
Decreases After Skill Delay by 70% for 10 seconds when using ^009900Aura Blade^000000 skill.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28507#
A glove once owned by a genius magician. They allow the wearer to use their magic more efficiently.
_______________________
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^0000BBWater^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^33CC00Wind^000000 and ^777777Neutral^000000 element by 5%.
Ignores 50% magical defense of enemies.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
28508#
A weird ring adorned with a skull in which the words, "^CC0000Forever, until death...^000000" are engraved. Giving this as a gift might send a mixed message.
_______________________
Random chance to inflict ^663399Curse^000000 status on wearer or attacker when receiving melee physical attacks.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28509#
An ancient ring.
_______________________
STR +3
_______________________
Base ^CC6600STR^000000 at least ^0000FF100^000000:
ATK +30
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28510#
A caged servant of vampire.
_______________________
DEF +1
_______________________
Random chance to absorb 1% physical damage inflicted into SP.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28511#
A ring created for Time Keeper.
It seems able to restore the stability of mind.
_______________________
MaxHP +50
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
MaxHP +15
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28513#
An exquisite brooch made by top class craftsman. It was belong to Celine for a long time.
_______________________
ASPD +1
MaxHP +500
MaxSP +250
MATK +5%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Celine's Ribbon^000000:
^0000FFFor each Refine Level^000000 of ^990099Celine's Ribbon^000000:
All Basic Stats +1.
Decreases Fixed Casting Time by 50%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 10%.
 
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
 
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 20%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 2%.
_______________________
When equipped with ^990099Lush Rose^000000:
^0000FFFor each Refine Level^000000 of ^990099Lush Rose^000000:
All Basic Stats +1.
Decreases Fixed Casting Time by 50%.
 
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
When equipped with ^990099Evil Thread Glove^000000:
ATK +50
MATK +50
ASPD +2
Random chance to auto-cast Level 1 ^009900Earth Grave^000000 on the target when dealing physical attacks.
Random chance to auto-cast Level 1 ^009900Varetyr Spear^000000 on the target when dealing physical attacks.
Random chance to auto-cast Level 1 ^009900Recognized Spell^000000 on wearer when dealing magical attacks.
Random chance to auto-cast Level 3 ^009900Quaqmire^000000 on attacker when attacked by physical or magical attacks.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28514#
A flower ring with hidden power.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
28517#
A ring worn by King Groza. There is dragon emblem engraved on it, those who wears this ring can draw the power of the dragon.
_______________________
STR +1
INT +1
ATK +6%
_______________________
Restores 300 HP when defeating monster with melee physical attacks.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Rolling Cutter^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28518#
One of ancient king Groza's rings.
Embedded with a magic stone that amplifies power by drawing hatred toward wearer.
_______________________
All Basic Stats +1
DEF +150
MDEF +15
_______________________
ATK +6%
MATK +6%.
_______________________
When equipped with ^990099Cursed Magic Mail^000000:
ATK +10%
MATK +10%
_______________________
When equipped with ^990099Cursed Magic Manteau^000000:
Decreases damage taken from ^0000BBWater^000000 and ^33CC00Wind^000000 elemental attacks by 30%.
_______________________
When equipped with ^990099Cursed Magic Boots^000000:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28519#
A short sword used by Seo Hyun to drive away enemies.
You can feel the magical power that is similar to the melancholy put in the sword when you hold the handle.
_______________________
MATK +50
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When equipped with ^990099Seo Hyun's Hagoromo^000000:
^0000FFFor each Refine Level^000000 of ^990099Seo Hyun's Hagoromo^000000:
MATK +5
Increases ^009900Healing^000000 skills effectiveness by additional 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28520#
Ring of Egir, the God of Sea. It has the power to see all things.
_______________________
ATK +5%
MATK +5%
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28521#
A ring worn by the giant who was the protector of ancient temples.
_______________________
ATK +5%
_______________________
Base ^CC6600STR^000000 at least ^0000FF120^000000:
MaxHP +5%
MaxSP +5%
ATK +50
_______________________
When equipped with ^990099Giant Axe^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
Increases damage of ^009900Cart Termination^000000 by 5%.
 
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 10%.
Increases damage of ^009900Cart Termination^000000 by 10%.
_______________________
When equipped with ^990099Gigantic Bow^000000:
For each ^0000FF10^000000 base ^CC6600STR^000000:
Increases Ranged Physical Damage by 2%.
 
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
Increases damage of ^009900Arrow Storm^000000 and ^009900Aimed Bolt^000000 by 5%.
 
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 10%.
Increases damage of ^009900Arrow Storm^000000 and ^009900Aimed Bolt^000000 by additional 10%.
_______________________
When equipped with ^990099Giant Lance^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
Increases damage of ^009900Spiral Pierce^000000 and ^009900Sonic Wave^000000 by 5%.
 
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 10%.
Increases damage of ^009900Spiral Pierce^000000 and ^009900Sonic Wave^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28522#
It seems you can hear a low mumbling voice from it.
Rumors circulate among adventurers that when you listen to whisper of the ring, the darkness will fill your heart.
_______________________
MaxHP +200
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
28523#
A ring with broken gem.
Rumors circulate among adventurers that when you listen to whisper of the ring, you will suffer bad luck.
_______________________
MaxSP +150
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
28524#
A belt with a blade.
_______________________
Critical +5
_______________________
Increases Critical Damage by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28525#
Gloves worn by the sniper for stable sniper.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28526#
Prontera Badge.
_______________________
All Basic Stats +2
_______________________
ATK +4%, MATK +4%
_______________________
When equipped with ^990099Diamond Shield^000000:
Perfect Dodge +10
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
28527#
A map that guides you inside the city.
_______________________
ATK +2%
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
28528#
Shining Holy Water.
_______________________
MATK +2%
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
28529#
A belt with a blade.
_______________________
Critical +5
_______________________
Increases Critical Damage by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
28530#
Gloves worn by the sniper for stable sniper.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28531#
A glove once owned by a legendary blacksmith. They allow the wearer to use their physical prowess more efficiently.
_______________________
Decreases After Skill Delay by 10%.
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
_______________________
Ignores 50% physical defense of all monsters.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
28533#
Gloves to wear to handle chemicals.
Can handle various chemicals.
_______________________
HIT +20
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases HP Recovery Amount of ^0033CCRed Potion^000000, ^0033CCOrange Potion^000000, ^0033CCYellow Potion^000000 and ^0033CCWhite Potion^000000 by 100%.
_______________________
For each Level of ^009900Cart Remodeling^000000:
ATK +15
Increases Attack Speed (decreases After Attack Delay by additional 1%).
MaxHP +2%
Decreases SP Consumption of ^009900Cart Tornado^000000 by 1.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Cart Revolution^000000 by 1%.
_______________________
For each ^0000FF20 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 2%.
_______________________
For each ^0000FF20 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Tornado^000000 by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
28534#
Pendant made of platinum with mysterious powers created to commemorate the 2017 RKC.
_______________________
Decreases SP Consumption by 3%.
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
ATK +3%
MATK +3%
_______________________
Physical attacks have a certain chance (1%) to absorb 3% of the inflicted damage as HP.
Magical attacks have a cenrtain chance (1%) to recover 300HP per second for 5 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28535#
Pendant made of platinum with mysterious powers created to commemorate the 2017 RKC.
_______________________
Decreases SP Consumption by 7%.
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
Increases Magical Damage with every element by 3%.
_______________________
Physical attacks have a certain chance (1%) to absorb 1% of the inflicted damage as SP.
Magical attacks have a cenrtain chance (1%) to recover 100SP per second for 5 seconds.
_______________________
When equipped with ^990099RKC Participant Memorial Ring^000000:
Decreases After Skill Delay by 3%.
Decreases Fixed Casting Time by 0.1 second.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28550#
Legendary gauntlet said to have been infused with life by the hands of the god.
Its magic power able to burn all evil into ashes.
_______________________
DEF +2
MDEF +5
_______________________
ATK +5%
_______________________
MATK +5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Enables the use of Level 1 ^0000FFLord of Vermilion^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28551#
A strengthened glove engraved with the patterns of the Rune-Midgards Kingdom.
It was given to those who were allowed to contribute to the nation.
_______________________
ATK +5%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Imperial Feather^000000:
Decreases After Skill Delay by of ^009900Overbrand^000000 by 2 seconds.
Increases damage of ^009900Cannon Spear^000000 by 20%.
Increases damage of ^009900Overbrand^000000 by 20%.
 
For each Level of ^009900Cannon Spear^000000 and ^009900Overbrand^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28552#
One of the seven magical tools possessed by Zilant.
A dish that transcends the truth that a fool who wanted conflicting powers lost his sanity and gained with madness.
The force obtained depends on the mounting site.
_______________________
When equipped as ^990099Accessory Right^000000:
MaxSP +15%
Decreases After Skill Delay by 15%.
Decreases ^009900Dragon Breath - Water^000000 skill cooldown by 0.5 seconds.
_______________________
When equipped as ^990099Accessory Left^000000:
MaxHP +15%
Decreases Variable Casting Time by 15%.
Decreases ^009900Dragon Breath^000000 skill cooldown by 0.5 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28554#
A vigilante badge that was working to protect the security of the town.
_______________________
MATK +30
_______________________
Reflects 5% of received Melee Physical Damage.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28555#
A necklace decorated with feathers that allows you to feel the power of nature.
_______________________
Recovers 50 HP and 5 SP when defeating monsters.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28556#
An honorable badge sent to Rockridge meritors.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Recovers 50 HP and 5 SP every 5 seconds.
_______________________
When equipped with ^990099Rock Ridge Badge of Glory^000000:
ATK +6%, MATK +6%
Decreases Variable Casting Time by additional 10%.
Decreases After Skill Delay by additional 5%.
Recovers additional 100 HP and 10 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28557#
A prestigious badge sent to Rockridge meritors.
_______________________
ATK +6%, MATK +6%
_______________________
Recovers 50 HP and 5 SP every 5 seconds.
_______________________
When equipped with ^990099Rock Ridge Badge of Glory^000000:
ATK +6%, MATK +6%
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 5%.
Recovers additional 100 HP and 10 SP every 5 seconds.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28560#
An amulet that can release a greater amount of magical power by converting the power of yin and yang into magical power and accumulating it.
_______________________
MATK +5%
HIT +20
ASPD +5%
_______________________
When equipped with ^990099Burning Sword^000000:
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
When equipped with ^990099Purification Sword^000000:
Increases damage of ^009900Judex^000000 by 50%.
_______________________
When equipped with ^990099Abyss Sword^000000
Increases damage of ^009900Hell Inferno^000000 by 100%.
_______________________
When equipped with ^990099David Shield^000000 and ^990099Burning Sword^000000:
^0000FFFor each Refine Level^000000 of ^990099Burning Sword^000000:
HIT +5, ASPD +4%
Increases damage of ^009900Crimson Rock^000000 by 1%.
_______________________
When equipped with ^990099David Shield^000000 and ^990099Purification Sword^000000:
^0000FFFor each Refine Level^000000 of ^990099Purification Sword^000000:
HIT +5, ASPD +4%
Increases damage of ^009900Judex^000000 by 5%.
_______________________
When equipped with ^990099David Shield^000000 and ^990099Abyss Sword^000000:
^0000FFFor each Refine Level^000000 of ^990099Abyss Sword^000000:
HIT +5, ASPD +4%
Increases damage of ^009900Hell Inferno^000000 by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28561#
A ring created by the brave men who fought to defeat Morocc.
It is also said that some Morocc skins are used.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
ATK +50
MaxHP +5%, MaxSP +5%
_______________________
When equipped with ^990099Veteran Hammer^000000 and ^990099Heroic Boots^000000:
Increases critical chance against ^FF0000Undead^000000, ^FF0000Demon^000000 and ^FF0000Demi-Human^000000 race by additional 50.
Random chance to auto-cast ^009900Holy Cross^000000, skill level based on the level of ^009900Duple Light^000000, on the enemy when recieving physical or magical damage.
Random chance to auto-cast Level 3 ^009900Hell Judgement^000000 around yourself and transform the user in ^0033CCFallen Bishop Hibram^000000 for 5 seconds when recieving physical damage.
 
^0000FFRefine Level^000000 of ^990099Veteran Hammer^000000 is ^0000FF+7 or higher^000000:
ATK +5%, MATK +5%
Increases damage of ^009900Holy Cross^000000 by 50%.
 
^0000FFRefine Level^000000 of ^990099Veteran Hammer^000000 is ^0000FF+9 or higher^000000:
ATK +15%, MATK +15%
Increases damage of ^009900Holy Cross^000000 by additional 100%.
_______________________
When equipped with ^990099Veteran Sword^000000 and ^990099Heroic Boots^000000:
Decreases SP Consumption of ^009900Bash^000000 by 5.
Decreases SP Consumption of ^009900Bowling Bash^000000 by 10.
 
^0000FFRefine Level^000000 of ^990099Veteran Sword^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Bash^000000 and ^009900Bowling Bash^000000 by additional 100%.
 
^0000FFRefine Level^000000 of ^990099Veteran Sword^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Bash^000000 and ^009900Bowling Bash^000000 by additional 200%.
_______________________
When equipped with ^990099Veteran Axe^000000 and ^990099Heroic Boots^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by additional 0.5 seconds.
Random chance to drop ^990099Mastela Fruit^000000 when defeating monsters.
 
^0000FFRefine Level^000000 of ^990099Veteran Axe^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Axe Tornado^000000 by 20%.
 
^0000FFRefine Level^000000 of ^990099Veteran Axe^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 40%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28562#
A ring designed with excellent craftsmanship to help with hunting.
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28563#
A ring designed with excellent craftsmanship to help with hunting.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28564#
The thing that the tears shed when the battle maiden chose the dead person crystallized.
It is said some of God's powers were sealed in it.
_______________________
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 5%.
Increases SP Recovery Rate by 50%.
Decreases Variable Casting Time of ^009900Oratio^000000 by 50%.
Decreases Fixed Casting Time of ^009900Oratio^000000 by 100%.
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 3%.
_______________________
For each Level of ^009900Impositio Manus^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 3%.
_______________________
If Level 5 ^009900Impositio Manus^000000 is learned:
Enables the use of Level 2 ^0000FFOdin's Power^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28565#
A mask that was excavated from buddha temple in Payon.
It seems like it was used for some kind of rituals.
_______________________
For each ^0000FF18^000000 base ^CC6600STR^000000:
INT +3
Ignores 15% magical defense of targets.
_______________________
For each ^0000FF18^000000 base ^CC6600AGI^000000:
LUK +3
Perfect Dodge +1
_______________________
For each ^0000FF18^000000 base ^CC6600VIT^000000:
DEX +3
Decreases Variable Casting Time by 1%.
_______________________
For each ^0000FF18^000000 base ^CC6600INT^000000:
STR +3
Decreases After Skill Delay by 1%.
_______________________
For each ^0000FF18^000000 base ^CC6600DEX^000000:
VIT +3
MaxHP +1%
_______________________
For each ^0000FF18^000000 base ^CC6600LUK^000000:
AGI +3
Ignores 15% physical defense of targets.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
28566#
A ring given to beginner adventurers which are starting another adventure.
_______________________
Increases Attack Speed(Decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28573#
A beautiful ring with a big shiny emerald inserted into it.
_______________________
AGI +5
DEX +5
VIT +5
_______________________
Decreases SP Consumption of ^009900Improvised Song^000000 by 18.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Double Strafe^000000 by 1%.
Increases damage of ^009900Arrow Shower^000000 by 1%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 2%.
_______________________
For each 2 Level of ^009900Double Strafe^000000:
AGI +1, VIT +1, DEX +1
ATK +20
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28575#
A component of a robot. It has the power to increase concentration.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Increases Physical Damage against enemies of all elements by 5%.
_______________________
Perfect HIT +20%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
28576#
A small and cute ring in the shape of a cat.
From that, you can feel the movement of tremendous force.
_______________________
ATK +5%, MATK +5%
_______________________
Increases HP Recovery Amount of ^0033CCNovice Potion^000000 by 100%.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
Skill casting cannot be interrupted.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28577#
A fresh necklace made by connecting clover flowers.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
ATK +5%
_______________________
For each ^0000FF5^000000 Levels of ^009900Animal^000000-type skills:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
MaxHP +1%, MaxSP +1%
ATK +2%
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28578#
A cute necklace made by connecting clover flowers.
_______________________
Perfect Dodge +5
_______________________
Decreases SP Consumption by 5%.
_______________________
Increases SP Recovery Rate by 10%.
_______________________
For each ^0000FF5^000000 Levels of ^009900Seafood^000000-type skills:
MaxHP +2%, MaxSP +2%
Increases SP Recovery Rate by additional 10%.
Increases ^009900Healing^000000 skills effectiveness by 4%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28579#
A necklace with magical power by connecting clover flowers.
_______________________
MATK +5%
_______________________
Decreases Variable Casting Time by 5%.
_______________________
For each ^0000FF5^000000 Levels of ^009900Plant^000000-type skills:
MaxHP +1%, MaxSP +1%
Decreases Variable Casting Time by additional 1%.
MATK +2%
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28580#
A amulet made like a real mackerel.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Enables the use of Level 3 ^0000FFHeal^000000.
_______________________
Enables the use of Level 3 ^0000FFBlessing^000000.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28581#
A high class amulet made like a real mackerel.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Decreases After Skill Delay by 10%.
_______________________
Enables the use of Level 5 ^0000FFHeal^000000.
_______________________
Enables the use of Level 5 ^0000FFBlessing^000000.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 20%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28582#
An elegant amulet made like a real mackerel.
_______________________
Decreases Variable Casting Time by 15%.
Decreases After Skill Delay by 15%.
Enables the use of Level 10 ^0000FFHeal^000000.
Enables the use of Level 10 ^0000FFBlessing^000000.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28583#
A amulet in the shape of a leaf of the Actinidia polygama.
_______________________
MATK +5%
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Increases damage of ^0009900Catnip Meteor^000000 by 5%.
_______________________
Decreases Variable Casting Time of ^009900Catnip Meteor^000000 by 10%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28584#
A high class amulet in the shape of a leaf of the Actinidia polygama.
_______________________
MATK +5%
_______________________
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^0009900Catnip Meteor^000000 by 1%.
Decreases Variable Casting Time of ^009900Catnip Meteor^000000 by 3%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28585#
A elegant amulet in the shape of a leaf of the Actinidia polygama.
_______________________
MATK +10%
_______________________
Decreases Variable Casting Time by 15%.
_______________________
Decreases After Skill Delay by 15%.
_______________________
Increases damage of ^0009900Catnip Meteor^000000 by 10%.
_______________________
Decreases Variable Casting Time of ^009900Catnip Meteor^000000 by 20%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28586#
A cute rabbit doll amulet.
_______________________
ATK +5%
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Decreases After Skill Delay by 5%.
_______________________
Increases damage of ^0009900Lunatic Carrot Beat^000000 by 5%.
_______________________
Decreases Variable Casting Time of ^0009900Lunatic Carrot Beat^000000 by 10%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28587#
A high class and cute rabbit doll amulet.
_______________________
ATK +5%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Decreases After Skill Delay by 10%.
_______________________
Increases damage of ^0009900Lunatic Carrot Beat^000000 by 10%.
_______________________
Decreases Variable Casting Time of ^0009900Lunatic Carrot Beat^000000 by 20%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28588#
A elegant and cute rabbit doll amulet.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 15%.
Decreases After Skill Delay by 15%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^0009900Lunatic Carrot Beat^000000 by 1%.
Decreases Variable Casting Time of ^0009900Lunatic Carrot Beat^000000 by 3%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28589#
Amulet made from mysterious glowing branches.
_______________________
MATK +5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases Variable Casting Time of ^0009900Silvervine Stem Spear^000000 by 50%.
_______________________
Decreases SP Consumption of ^0009900Silvervine Stem Spear^000000 by 10.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28590#
A high-class amulet made like a real tuna.
_______________________
Perfect Dodge +5
_______________________
Enables the use of Level 10 ^0000FFHeal^000000.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 20%.
_______________________
Decreases SP Consumption of ^0009900Tuna Belly^000000 and ^009900Tuna Party^000000 by 20.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28591#
Amulet with the motif of a fat earthworm.
_______________________
ATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases Variable Casting Time of ^0009900Picky Peck^000000 by 50%.
_______________________
Decreases SP Consumption of ^0009900Picky Peck^000000 by 10.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
28594#
A ring that the magician had on his body for a long time. It resonates with the power of time's decision.
_______________________
MaxHP +10%
MaxSP +10%
ATK +50
MATK +50
_______________________
When equipped with ^990099Bear's Power^000000:
STR +40
MaxHP +10%
_______________________
When equipped with ^990099Hawkeye^000000:
DEX +40
HIT +50
_______________________
When equipped with ^990099Lucky Day^000000:
LUK +40
Increases Critical Damage by 30%.
_______________________
When equipped with ^990099Muscle Fool^000000:
MDEF +40
Decreases Variable Casting Time by 20%.
_______________________
When equipped with ^990099Runaway Magic^000000:
INT +40
MaxSP +10%
_______________________
When equipped with ^990099Speed of Light^000000:
FLEE +40
Decreases After Skill Delay by 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28595#
In the legendary mysterious place, a huge monster is hidden in the shadows.
_______________________
All Basic Stats +1
MDEF +10
_______________________
When equipped by ^0033CCSwordsman^000000 classes:
MaxHP +7%
Increases damage of ^009900Sonic Wave^000000 by 50%.
 
When using ^009900Sacrifice^000000:
Increases ASPD by 2 for 30 seconds.
_______________________
When equipped by ^0033CCMagician^000000 classes:
MATK +5%
 
When using ^009900Frost Misty^000000 or ^009900Wall of Fog^000000:
Casts Level 5 ^009900Safety Wall^000000 on yourself.
_______________________
When equipped by ^0033CCThief^000000 classes:
FLEE +10
Decreases ^009900Hallucination Walk^000000 skill cooldown by 60 seconds.
Decreases Variable Casting Time of ^009900Manhole^000000 by 100%.
_______________________
When equipped by ^0033CCAcolyte^000000 classes:
Decreases After Skill Delay by 5%.
 
When using ^009900Offertorium^000000:
Increases MaxHP by 25% and decreases After Skill Delay by additional by 20% for 30 seconds.
 
When using ^009900Rising Dragon^000000:
Increases MaxHP by 25% and decreases After Skill Delay by additional by 20% for 10 seconds.
_______________________
When equipped by ^0033CCArcher^000000 classes:
ASPD +1
 
When using ^009900Warg Bite^000000:
Decreases Variable Casting Time by 100% for 5 seconds.
 
For each Level of ^009900Lesson^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 2%.
_______________________
When equipped by ^0033CCMerchant^000000 classes:
Increases Physical Damage against monsters of every class by 5%.
Increases damage of ^009900Cart Tornado^000000 by 20%.
 
When using ^009900Self-Destruction^000000:
Casts Level 5 ^009900Cart Boost^000000 on yourself.
_______________________
When equipped by ^0033CCNovice^000000, ^009900Taekwon^000000, ^009900Kagerou/Oboro^000000 or ^009900Rebel^000000 classes:
Increases Physical Damage against monsters of every class by 10%.
MATK +10
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28596#
A ring that makes a striking sound when shaken.
I feel that the attack has become stronger.
_______________________
STR +5, AGI +5
VIT +5
_______________________
Enables the use of Level 5 ^0000FFHammerfall^000000.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Bash^000000 by 1%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Bowling Bash^000000 by 3%.
_______________________
For each 2 Levels of ^009900Sword Mastery^000000:
STR +1, AGI +1,
VIT +1, ATK +10
_______________________
When equipped with ^990099Meteor Strike^000000:
ATK +100
Increases damage of ^009900Bowling Bash^000000 by additional 50%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28598#
A chip that amplifies the amount of muscle power that can be used and maximizes robot operation technology.
_______________________
STR +5,VIT +5
DEX +5
_______________________
ATK +5%
_______________________
If Level 3 ^009900Arm Cannon^000000 is learned:
Decreases After Skill Delay by of all skills by 30%.
_______________________
If Level 3 ^009900Neutral Barrier^000000 is learned:
Decreases Variable Casting Time of ^009900Arm Cannon^000000, ^009900Ice Launcher^000000 and ^009900Flame Launcher^000000 by 50%.
_______________________
If Level 3 ^009900Pile Bunker^000000 is learned:
STR +5, VIT +5
DEX +5, ATK +100
_______________________
If Level 5 ^009900Fire Earth Research^000000 is learned:
Nullifies ^990099Mado Gear Fuel^000000 requirement of certain skills.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28600#
Blue Book which has destructive power.
_______________________
VIT +5
INT +5
_______________________
When ^990099VIP^000000 status active:
MATK +20%
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 200
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
28601#
Gold Book which has destructive power.
_______________________
VIT +8
INT +8
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 160
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 120
Archbishop
#
28602#
A Bible that only skilled clergy are allowed to have.
The content about the demon extermination passed down from generation to generation is recorded.
_______________________
MATK +170
_______________________
INT +2
DEX +2
_______________________
Increases damage of ^009900Magnus Exorcismus^000000 by 30%.
_______________________
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative items^000000 by 10%.
_______________________
For each base ^CC6600INT^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 1%.
Applies up to 120 base INT.
_______________________
^0000FFRefine Level +1^000000:
Adds a chance of ignoring 100% of the attacker's magical defense for 1 second when attacked physical attacks.
 
^0000FFFor each Refine Level^000000:
Extends the activation time by 1 second.
_______________________
When equipped with ^990099Spiritual Ring^000000:
Decreases Variable Casting Time of ^009900Magnus Exorcismus^000000 by -25%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 30
^0000CCWeight:^000000 50
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 110
Archbishop
#
28603#
A book that details prophesies concerning the end of the world.
_______________________
Increases Physical Damage against enemies of ^CC5500Earth^000000, ^0000BBWater^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 7% and ^777777Holy^000000 elemental by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 40
Priest, Sage and Star Gladiator
#
28604#
Book that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 45
^0000CCWeight:^000000 45
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Priest, Sage and Star Gladiator
#
28605#
Book imbued with Vicious Mind.
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
Increases MATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 95
^0000CCWeight:^000000 95
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Archbishop and Sorcerer
#
28606#
A certified kingdom equipment for adventurer.
_______________________
Increases ATK by (Refine*Refine*1.25)
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 42
^0000CCWeight:^000000 22
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator
#
28607#
A metallic book made of Oridecon created for experienced adventurers.
_______________________
MATK +40
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +7, MATK +5
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +7, MATK +3 (Up to Base Level 150).
_______________________
When equipped by ^0033CCSorcerer^000000:
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 70
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop and Sorcerer
#
28608#
A book in which the origin of elemental magics are written.
_______________________
INT +4
MATK +150
_______________________
Increases Bolt magic damage by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Bolt magic damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Bolt magic damage by additional 10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
28609#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +140
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
^0000FFRefine Level +9^000000:
MATK +4%
_______________________
When compounded with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop, Sorcerer and Star Emperor
#
28610#
A Diva Doxtail that has been mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +140
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +4%
_______________________
^0000FFRefine Level +9^000000:
MATK +4%
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop, Sorcerer and Star Emperor
#
28611#
A book where an evil spirit dweliing inside.
_______________________
MATK +100
_______________________
^0000FFFor each Refine Level^000000:
MATK +1
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop and Sorcerer
#
28612#
An end-of-the-life report about the fearful and terrible story of the end of the world.
_______________________
Increases Physical Damage on ^0000BBWater^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage on ^0000BBWater^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental by additional 10% (Up to Refine Level +10).
_______________________
Increases damage taken from ^777777Holy^000000 elemental attacks by 30%.
_______________________
When equipped with ^990099Illusion Skull Ring^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Illusion Apocalypse^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Apocalypse^000000 is ^0000FF+9 or higher^000000:
Critical +15,
Prevents ^663399Curse^000000 status.
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Apocalypse^000000 is ^0000FF+11 or higher^000000:
ATK +100
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 170
^0000CCWeight:^000000 80
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer, Arc Bishop and Taekwon
#
28613#
A spellbook for sorcerers who are somewhat used to dealing with magic.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
MATK +160
_______________________
Increases damage of ^990099Earth Grave^000000 by 20%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Advanced Book^000000:
MATK +1%
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
28614#
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
MATK +140
_______________________
Increases damage of ^990099Duple Light^000000 by 20%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +6 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Kyrie Eleison^000000:
MATK +1%
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
28615#
A book that records the origin of all elements.
_______________________
MATK +150
_______________________
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by 10%.
_______________________
Decreases Variable Casting Time of ^009900Psychic Wave^000000 by 3 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by additional 20%.
_______________________
When equipped with ^990099Frontier Boots^000000:
Decreases After Skill Delay by 20%.
 
^0000FFRefine Level^000000 of ^990099Frontier Boots^000000 is ^0000FF+7 or higher^000000:
^0000FFFor each Refine Level^000000 of ^990099Book of Origin^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Archbishop, Sorcerer and Star Emperor
#
28616#
Bible specially made for beginner arch bishops.
It will show it's true ability when equipped together with Beginner Armor set.
_______________________
MATK +130
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000, ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +3 (up to Base Level 150)
 
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
28618#
A book that contains the writings of the Sun God, it has the power to attract materials from space.
It has the power to attract various substances.
_______________________
MATK +170
_______________________
Physical attacks have a random chance to auto-cast Level 3 ^009900Meteor Storm^000000.
_______________________
^0000FFFor each refine level^000000:
MaxHP +200
MaxSP +50
ASPD +1%
_______________________
^0000FFRefine Level +8^000000:
Increases the random chance of physical attacks to auto-cast Level 4 ^009900Meteor Storm^000000 instead Level3
_______________________
^0000FFRefine Level +10^000000:
Increases the random chance of physical attacks to auto-cast Level 5 ^009900Meteor Storm^000000 instead Level 4.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop and Sorcerer
#
28619#
There are traces of prisoners who were imprisoned in small numbers and secretly avoided the guard's eyes on this Dairy.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Undead^000000 and ^777777Shadow^000000 elemental by 15.%
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 175
Sage, Priest and Star Gladiator classes
#
28626#
Since it is a stone that is said to contain wise words, the weight is naturally heavy, and if it is correct, it is hard to keep up.
_______________________
Increases Physical Damage against enemies of ^777777Shadow^000000, ^777777Undead^000000, ^663399Poison^000000 and ^777777Ghost^000000 elemental by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of ^777777Shadow^000000, ^777777Undead^000000, ^663399Poison^000000 and ^777777Ghost^000000 elemental by additional 10% (up to Refine Level 10).
_______________________
Increases Physical Damage taken from ^777777Shadow^000000 elemental by 30%.
_______________________
When equipped with ^990099Illusion Ring^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFFor each 2 Refine Levels^000000 of ^990099Illusion Tablet^000000:
Increases Critical Damage by 5%
_______________________
^0000FFRefine Level +9^000000:
Critical +15
_______________________
^0000FFRefine Level +11^000000:
ATK +100
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 170
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sage, Priest and Star Gladiator classes
#
28627#
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +140
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Archbishop, Sorcerer and Star Emperor
#
28629#
Circuit board made in unknown format.
It's pretty hard and suitable to swing.
_______________________
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by 20%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Sage, Priest and Star Gladiator
#
28630#
The Bible on Demon Era, reportedly used by ancient high priests.
It resonates with Ancient Hero's Boots.
_______________________
MATK +160
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 25%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 165
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
28631#
An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Prominence Kick^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Solar Burst^000000 by 20%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 160
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
28632#
A Bible about the eradication of demons that is said to have been used by ancient high priests.
_______________________
MATK +160
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by 25%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 30%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Archbishop
#
28633#
A book of magical interpretations of the four attributes.
_______________________
MATK +175
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Heaven's Drive^000000 and ^009900Earth Spike^000000 by 50%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
28634#
A book titled On Bolt Magic.
Just holding it makes you feel like you've become a master of bolt magic.
_______________________
MATK +135
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire/Cold^000000 and ^009900Lightning Bolt^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire/Cold^000000 and ^009900Lightning Bolt^000000 by additional 10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Magician classes
#
28635#
I feel safe just by holding abook full of know-how to
prevent for various industrial and natural disasters.
_______________________
ATK +10%
Critical +3
_______________________
^0000FFRefine Level +7^000000:
ATK +40
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 200
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Star Emperor
#
28636#
A magical book used by Glastheim Scholars.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +170
_______________________
Increases ^33CC00Wind^000000 and ^0000BBWater^000000 elemental magical damage by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Diamond Dust^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 90
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
28640#
A mysterious book given to adventurers who successfully execute missions.
_______________________
MATK +145
INT +5
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
MATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 80
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Priest and Sage classes, Star Gladiator
#
28642#
Not Yet Release.
#
28700#
A golden knife with brual power.
_______________________
STR +8
INT +8
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Shadow Chaser
#
28701#
A golden knife with brual power.
_______________________
STR +8
INT +8
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Sorcerer
#
28702#
A golden knife with brual power.
_______________________
MATK +150
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
28703#
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +100
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 125
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant and Soul Linker
#
28704#
One of a pair of daggers made for the Assassin's Guild.
_______________________
When equipped with ^990099Sandstorm^000000:
MaxHP +5%
MaxSP +20
HIT +10
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 30%.
Random chance to Reduces After Attack Delay by 100% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 70
Assassin Cross
#
28705#
Dagger that emitting red aura.
_______________________
Increases ATK by (Refine*Refine)
up to +15 Refine Level.
_______________________
Increases MATK by (Refine*Refine)/2
up to +15 Refine Level.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000 above ^0000FF70^000000:
ATK +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 55
^0000CCWeight:^000000 55
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja and Soul Linker
#
28706#
Dagger imbued with Vicious Mind.
_______________________
MATK +50
_______________________
Increases ATK by (Refinelv*Refinelv).
(up to +15 Refine Level)
_______________________
Increases MATK by (Refinelv*Refinelv)/2.
(up to +15 Refine Level)
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 105
^0000CCWeight:^000000 105
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 160
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja and Soul Linker
#
28707#
A dagger that was acquired from defeating the demon god and it's followers.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by 20%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 30%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^0033CCDemon Morocc^000000 monsters by additional 40%.
Decreases damage taken from ^0033CCDemon Morocc^000000 monsters by additional 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28708#
A dagger with the power of lightning.
It is said that the original performance can be exhibited by regaining the power of the gale.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Thunder Ring^000000:
Increases Damage against monsters of ^FF0000Fish^000000 race by additional 20%.
Increases Damage against ^0000BBWater^000000 elemental by additional 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCElement:^33CC00 Wind
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28709#
A replica made based on a hunting sword.
Because it is an incomplete replica, its shape as a weapon collapses after a certain period of time.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^ff0000Can only be sold to NPCs.^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28710#
Equipment made to survive Malangdo Island.
An excellent product that can be used for Maran enchantment and sells at unexpectedly high prices.
_______________________
Increases Damage against monsters in ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 by 25%.
Decreases damage taken from ^0033CCMalangdo Culvert^000000 and ^0033CCOctopus Cave^000000 monsters by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 40
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28711#
A dagger awarded by the king.
It seems to have the effect of calming the souls of the dead.
_______________________
MATK +100
_______________________
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by 20%.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by additional 20%.
_______________________
^0000FFFor each Refine Level^000000 above ^0000FF+6^000000:
Increases Damage against monsters in ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 by additional 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 40
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, 3rd classes of Swordsman, Magician, Archer, Thief, Merchant and Ninja
#
28712#
One of Ancient King's twin blade.
It tooks ten thousand people and hundred of Ancient Swords to craft this sword.
_______________________
Increases damage of ^009900Cross Impact^000000 by 10%.
_______________________
When equipped with ^990099Glory to the King Sword^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of ^009900Cross Impact^000000 by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCElement:^777777 Shadow
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd class of Swordman, Magician, Archer, Merchant, Thief and Ninja
#
28713#
One of Ancient King's twin blade.
It tooks hundred of craftsmen and thousand days to craft this sword.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Ruin Bringer Sword^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of ^009900Cross Impact^000000 by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCElement:^777777 Holy
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd class of Swordman, Magician, Archer, Merchant, Thief and Ninja
#
28714#
A metallic dager made of oridecon created for experienced adventurers.
_______________________
ASPD +1
MATK +40
_______________________
^0000FFFor each Refine Level^000000:
ATK +7
MATK +4
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each ^FF000010 ^CC6600Base Level^000000:
ATK +7, MATK +3
(Applies up to Base Level 150)
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 90
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCEnchantable:^000000 Yes
Enchanter: <NAVI>[Jumping Enchant Specialist]<INFO>prontera,151,187,0,100,0,0</INFO></NAVI>
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, Soul Linker, Ninja; 3rd classes of Swordsman, Magician, Archer, Merchant and Thief
#
28715#
A dagger imbued with the power of Earth.
It will show its true power by regaining the power of ^0000CCTenshi^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 10%.
Increases damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCElement:^CC5500 Earth
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28716#
A dentist's scalpel that is intended to treat patient's teeth, but it can also be used offensively to impend the victim's ability to speak.
_______________________
Random chance to auto-cast Level 1 ^009900Slow Cast^000000 on enemies when dealing physical attacks.
_______________________
^0000FFRefine Level +9^000000:
auto-cast Level 2 ^009900Slow Cast^000000 instead.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 55
Transcendent Swordman, Magician, Archer, Merchant and Thief
#
28717#
A noble knife of Valkyrie.
It seems that even weak people can be treated.
_______________________
MATK +50
_______________________
When equipped by ^0033CCNovice^000000:
ATK +100
MATK +150
MaxHP +300
MaxSP +300
Decreases SP Consumption by 5%.
^663399Indestructible in battle^000000
 
^0000FFFor each Refine Level^000000:
INT +2
DEX +2
MaxHP +200
MaxSP +20
MATK +15
Critical +7
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Critical Damage by 1%.
 
^0000FFFor each Refine Level^000000:
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Dex -1
 
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
When equipped by ^0033CCMage^000000:
^0000FFFor each Refine Level^000000:
MaxHP +200
MaxSP +20
 
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 10%.
_______________________
When equipped by ^0033CCHunter^000000:
MaxHP +200
Decreases SP Consumption by 5%.
 
^0000FFFor each Refine Level^000000:
INT +2
DEX +2
_______________________
When equipped by ^0033CCBard and Dancer^000000:
ATK +100
^663399Indestructible in battle^000000
 
^0000FFFor each Refine Level^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
 
^0000FFFor each Refine Level^000000:
For each ^0000FF10^000000 base ^CC6600DEX^000000:
DEX -1
_______________________
When equipped by ^0033CCThief^000000:
MATK +150
MaxSP +100
 
^0000FFFor each Refine Level^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 70
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28718#
An ancient sword held by god of eastern country.
_______________________
MATK +160
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 50%.
_______________________
Decreases ^009900Soul Cutter^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Soul Cutter^000000 by 2%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd classes of Swordsman, Magician, Archer, Merchant, Thief and Ninja
#
28719#
A short blade with beautiful decoration of gemstone.
_______________________
^0000FFRefine Level +3^000000:
ATK +40, MATK +40.
_______________________
^0000FFRefine Level +6^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical attacks.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
^0000FFRefine Level +12^000000:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
When ^990099VIP^000000 status active:
Recovers 1 SP when dealing physical attacks.
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 5%
 
^0000FFRefine Level +8^000000:
Nullifies weapon damage penalty resulting from monster's size.
 
^0000FFRefine Level +9^000000:
Physical attacks have a low chance to recover 2 SP every second for 5 seconds.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 45
^0000CCWeight:^000000 65
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 99
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28720#
A dagger imbued with the power of water.
It will show its true power by regaining the power of ^0000CCSuiten^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 10%.
Increases Damage against monsters of ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by additional 15%.
Increases Damage against monsters of ^FF0000Fire^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCElement:^0000BB Water
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28721#
A sharp edged sword used by ninja that hired by gold mine owner.
_______________________
For each Level of ^009900Throwing Mastery^000000:
Increases damage of ^009900Kunai Splash^000000 by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
28722#
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd Swordsman classes, 3rd Magician classes, 3rd Archer classes, 3rd Thief classes, 3rd Merchant classes, Soul Reaper, Kagerou and Oboro
#
28723#
A Diva Dagger that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice, 3rd Swordsman classes, 3rd Magician classes, 3rd Archer classes, 3rd Thief classes, 3rd Merchant classes, Soul Reaper, Kagerou and Oboro
#
28724#
A dagger with evil spirit dwelling inside.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 20
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, 3rd classes of Swordsman, Magician, Archer, Merchant, Thief and Ninja
#
28725#
A dagger imbued with lunar spirit and the power to drain enemy's soul.
_______________________
MaxSP +10%
_______________________
Recovers 3 SP when dealing physical attacks.
_______________________
^0000FFRefine Level +10^000000:
Recovers additional 4 SP when dealing physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
28726#
Daggers for Shadow Chasers who are somewhat used to dealing with daggers.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
MATK +140
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK and MATK +3 (Up to Base Level 160).
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Snatcher^000000:
MATK +1%
_______________________
When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000:
ASPD +2,
MaxHP and MaxSP +10%
 
For each ^CC660010^000000 Base ^CC6600VIT^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%.
(up to Base VIT 100)
 
For each ^CC660010^000000 Base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
 
For each ^CC660010^000000 Base ^CC6600DEX^000000:
HIT +3
(up to Base DEX 100)
 
For each ^CC660010^000000 Base ^CC6600LUK^000000:
Critical +3
(up to Base LUK 100)
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
28727#
A dagger with the power of fire.
It is said that the original performance can be exhibited by regaining the power of "Hundred Fire".
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
#
28737#
Shikina's sword that lives as the shadow of Groza.
The blade released from the scabbard obscures the surrounding light like a fog that covers the moon and quietly robs the adversary's cognitive ability and life.
_______________________
FLEE +10
_______________________
Decreases ^009900Kunai Explosion^000000 skill cooldown by 1 second.
_______________________
Decreases ^009900Soul Cutter^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +7^000000:
FLEE +20
_______________________
^0000FFRefine Level +9^000000:
FLEE +20
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCElement:^777777 Ghost
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Super Novice, 3rd Swordsman classes, 3rd Magician classes, 3rd Archer classes, 3rd Thief classes, 3rd Merchant classes, Soul Reaper, Kagerou and Oboro
#
28738#
A sharp edged sword used by ninja that hired by gold mine owner.
_______________________
For each Level of ^009900Throwing Mastery^000000:
Increases damage of ^009900Kunai Splash^000000 by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
28740#
Dagger specially made for beginner shadow chasers.
It will show its true ability when equipped together with Beginner armor set.
_______________________
MATK +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with ^990099Beginner's Hat^000000, ^990099Beginner's Suit^000000, ^990099Beginner's Manteau^000000, ^990099Beginner's Boots^000000, ^990099Beginner's Ring^000000:
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +3 (up to Base Level 150)
ASPD +1
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
28744#
A dagger once used by ancient wizard.
It resonates with Ancient Hero's Boots.
_______________________
MATK +150
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Increases all elemental magical damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to auto-cast Level 3 ^009900Psychic Wave^000000 when dealing melee physical attacks.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
28745#
A dagger that has a high chance to do critical damage to a target.
_______________________
Critical +90
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size monsters by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all elements by 20%.
_______________________
When equipped with ^990099Manteau of Survival^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Dagger of Counter^000000 and ^990099Manteau of Survival^000000 each is ^0000FF+7 or higher^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Enables Level 4 ^009900Double Attack^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 170
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Magician and Soul Linker classes
#
28746#
A dagger received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 60%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice, 3rd Swordsman classes, 3rd Magician classes, 3rd Archer classes, 3rd Thief classes, 3rd Merchant classes and Ninja classes
#
28753#
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Super Novice, 3rd Swordsman classes, 3rd Magician classes, 3rd Archer classes, 3rd Thief classes, 3rd Merchant classes and Ninja classes
#
28755#
Dagger with black blade encrusted to transparent white beads.
_______________________
MATK +150
_______________________
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Kunai Splash^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Kagerou and Oboro
#
28759#
A dagger once used by ancient wizard.
_______________________
MATK +150
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Increases all elemental magical damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to auto-cast Level 3 ^009900Psychic Wave^000000 when dealing melee physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Shadow Chaser
#
28761#
One of the seven magical tools possessed by Zilant.
The blood of the victims used in magical sacrifices and the dark grudges stained the blade scarlet.
As a price for its great power, the wielder's hands will always be covered in blood.
_______________________
MATK +180
_______________________
Enables the use of Level 1 ^0000FFMeteor Storm^000000.
_______________________
When ^009900Abracadabra^000000 is learned:
Magical attacks will inflict ^663399Jump Impedance^000000 status on the target for 10 seconds.
 
^663399Jump Impedance^000000:
Increases the cooldown time for some skills involving movement by 5 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +10%, MaxSP +10%
Decreases damage taken from ranged physical attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Enables the use of ^0000FFMeteor Storm^000000 at the same level as the ^0000FFRefine Level^000000.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%, MaxSP +10%
Decreases damage taken from ranged physical attacks by additional 5%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 30
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Swordman, 3rd Magician, 3rd Archer, 3rd Thief, 3rd Merchant classes, Soul Reaper, Kagerou, Oboro
#
28762#
A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
_______________________
INT +5
MATK +170
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Bolt^000000 by 40%.
Increases damage of ^009900Fire Ball^000000 by 40%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Meteor Storm^000000 by 30%.
Increases damage of ^009900Crimson Rock^000000 by 30%.
_______________________
When equipped with ^990099Fancy Flower^000000:
MATK +50
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Bazerald^000000 and ^990099Fancy Flower^000000 each is ^0000FF+7 or higher^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 15%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Random chance to increase MATK +50 and Magical Damage with ^CC5500Fire^000000 element by 20% for 10 sec when dealing magical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 50
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
#
28763#
A ninja dagger once used by ninja in the past whose can withstand alcohol.
_______________________
When equipped with ^990099Kiri no Tsuyu^000000 and ^990099Ancient Hero's Boots^000000:
Random chance to increase STR +20 and ATK by 10% for 7 sec when dealing physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
28764#
A ninja dagger once used by ninja in the past whose can withstand alcohol.
It must be equipped with another Ninja sword, Surudoi Kaze, to show its true power.
_______________________
When equipped with ^990099Surudoi Kaze^000000:
^0000FFFor each 3 Refine Levels^000000:
ATK +10
 
^0000FFFor each 5 Refine Levels^000000:
ATK +2%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+16^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Enables the use of ^0000FFDistorted Cresent^000000, skill Level based on learned Level of ^009900Shadow Trampling^000000.
Enables the use of ^0000FFShadow Trampling^000000, skill Level based on learned Level of ^009900Distorted Cresent^000000.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases damage of ^009900Cross Slash^000000 by additional 25%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
28765#
One of the lost and forgotten Judgement Daggers.
It is said this dagger will shows its true ability when used together with Repent Slasher.
_______________________
When equipped with ^990099Repent Slasher^000000:
Increases damage of ^009900Meteor Assault^000000 by 40%.
Increases damage of ^009900Soul Destroyer^000000 by 40%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Repent Slasher^000000 and ^990099Judgement Slasher^000000:
ATK +8
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+16^000000:
Increases damage of ^009900Cross Impact^000000 by 20%.
Increases damage of ^009900Counter Slash^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +12%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases damage of ^009900Meteor Assault^000000 by additional 20%.
Increases damage of ^009900Soul Destroyer^000000 by additional 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 195
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28766#
One of the lost and forgotten Judgement Daggers.
This dagger has no special abilities, will shows its true ability when used together with Judgement Slasher.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28767#
A dagger with a sharp blade.
It is specialized for both stabbing and cutting.
_______________________
Increases damage of ^009900Backstab^000000 by 40%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Manace^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases SP Consumption of ^009900Fatal Manace^000000 by 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 185
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
28768#
Knife made of platinum.
_______________________
MATK +170
MATK +5%
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to increase MATK +100 and Magical damage against all size monsters by 30% for 10 sec when dealing physical attacks.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
28769#
A dagger used by the beings of the ancient past.
It seems its power has faded over the long years.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Raid^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Back Stab^000000 by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Thief and Rogue classes
#
28770#
A chilly bluish dagger that gives off a terrifying feeling.
The bumps on the blade leave a critical wound on the victim.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Throw Shuriken^000000 and ^009900Haze Slasher^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Throw Shuriken^000000 and ^009900Haze Slasher^000000 by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 85
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Ninja classes
#
28771#
Hand held detector for metal detection in mines.
Lightweight and durable, it is also popular for self-defense.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Cross Impact^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +40
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Impact^000000 by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28772#
Handheld detector made for jewelry detection in mines.
It has the effect of amplifying the wearer's power and is used for various purposes.
_______________________
MATK +180
MATK +10%
_______________________
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
MATK +40
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by additional 8%.
Physical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
28774#
A personal dagger used by Glastheim Nobles.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
ATK +5%
_______________________
When equipped with ^990099Royal Gladius (L)^000000:
^0000FFFor each 2 Refine Levels^000000 of the ^0000FFtotal Refine Level^000000 of ^990099Royal Gladius (R)^000000 and ^990099Royal Gladius (L)^000000:
ATK +7
 
^0000FFTotal Refine Level^000000 of ^990099Royal Gladius (R)^000000 and ^990099Royal Gladius (L)^000000 is ^0000FF+18 or higher^000000:
Increases damage of ^009900Cross Impact^000000 and ^009900Counter Slash^000000 by 20%.
 
^0000FFTotal Refine Level^000000 of ^990099Royal Gladius (R)^000000 and ^990099Royal Gladius (L)^000000 is ^0000FF+22 or higher^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase ATK by additional 10% for 10 seconds.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+40^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28775#
A personal dagger used by Glastheim Nobles.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
It doesn't seem to have the basic abilities, but when worn with ^990099Royal Gradius (R)^000000, it reveals it's original strength.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
28776#
A personal dagger used by Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
MATK +170
MATK +5%
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Magical attacks have a chance to increase ^FF0000Fire^000000 and ^777777Neutral^000000 elemental magic damage by additional 10% for 10 seconds.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
28781#
A mysterious dagger given to adventurers who successfully execute missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Acolyte classes, Taekwon, Star Gladitor, Gunslinger classes and Summoner (Doram)
#
28785#
A dagger imbued with the abyssal magic flowing from the gap of time.
_______________________
MATK +230, MATK +3%.
_______________________
Increases damage of ^009900Abyss Flame^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Abyss Chaser)^000000:
Increases damage of ^009900Abyss Square^000000 by 25%.
Increases Magical Damage against enemies of every size by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
MATK +7%
Increases damage of ^009900Abyss Flame^000000 by additional 15%.
Increases Magical Damage against enemies of every element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Abyss Flame^000000 +15%.
[Grade B]: Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Abyss Chaser
#
28789#
A dagger imbued with the abyssal magic flowing from the gap of time.
It must be equipped with Time Gap Kurojin (B) to fully utilize it's power.
_______________________
Increases damage of ^009900Kunai - Rotation^000000 by 15%.
_______________________
When equipped with ^990099Time Gap Kurojin (B)^000000 on the left hand:
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
 
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+14^000000:
Increases Ranged Physical Damage by 25%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+17^000000:
Decreases Variable Casting Time by 10%.
P.ATK +7.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+21^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 15%.
 
When equipped with ^990099Time Dimensions Rune Crown (Shinkiro & Shiranui)^000000:
Increases damage of ^009900Kunai - Refraction^000000 by 25%.
Increases Ranged Physical Damage by additional 15%.
 
If the ^990099Weapons^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Decreases ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 skill cooldown by 0.7 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Kunai - Rotation^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
28900#
Prontera kingdom's royal guard shield.
_______________________
Enables the use of Level 1 ^0000FFShield Spell^000000.
_______________________
Random chance to auto-cast Level 3 ^009900Asumptio^000000 on wearer when receiving physical damage.
Increasing Refine Level will Increases the chance of activating this effect.
_______________________
^0000FFFor each Refine Level^000000:
DEF +10
MDEF +1
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 30
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28901#
A rag doll that Piamette uses for both attack and defense?
It looks so real and alive!
_______________________
ASPD +3
ATK +5%
MATK +5%
_______________________
Reflects 10% of Melee Physical Damage.
_______________________
When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.
_______________________
^0000FFRefine Level +7^000000:
ATK +5
MATK +5
_______________________
^0000FFRefine Level +9^000000:
ATK +15
MATK +15
_______________________
^0000FFRefine Level +12^000000:
Critical +10
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28902#
A rag doll that Piamette uses for both attack and defense?
It looks so real and alive!
_______________________
ATK +5%
MATK +5%
_______________________
Reflects 10% of Melee Physical Damage.
_______________________
When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.
_______________________
^0000FFRefine Level +7^000000:
ATK +5
MATK +5
_______________________
^0000FFRefine Level +9^000000:
ATK +15
MATK +15
_______________________
^0000FFRefine Level +12^000000:
Critical +10
Skill casting cannot be interrupted.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28903#
A large rectangle curved shield made from three sheets of wood glued together and covered with canvas and leather.
_______________________
FLEE +5
Perfect Dodge +1
_______________________
^0000FFFor each 3 Refine Levels^000000:
Perfect Dodge +2
_______________________
^0000FFRefine Level +10^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 1
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
28904#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
^0000FFFor each Refine Level^000000:
DEF +12
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28905#
A certified kingdom equipment for adventurer.
_______________________
^CC6600Base Level^000000 is below ^0000FF100^000000:
^0000FFFor each Refine Level^000000:
MaxSP +2%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28906#
A shield that seal the force of Fire god.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28907#
A shield that seal the force of Wind god.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Increases movement speed.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28908#
A shield that seal the force of Water god.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28909#
A shield that seal the force of Earth god.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
MaxSP +10%
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28910#
A special sleeve made to prevent Ranged Physical Damages.
It is sewn with a strong thread that contains magical power.
_______________________
Decreases damage taken from ranged physical attacks by 5%.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ranged physical attacks by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ranged physical attacks by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ranged physical attacks by additional 15%.
_______________________
When equipped with ^990099Horn Card^000000:
Increases damage taken from ranged physical attacks by 35%.
_______________________
When equipped by ^0033CCGuillotine Cross^000000 and equipped with ^990099Enforcer Manteau^000000:
Increases damage taken from ranged physical attacks by additional 35%.
_______________________
When equipped by ^0033CCRanger^000000 and equipped with ^990099Shawl of Yoichi^000000:
Increases damage taken from ranged physical attacks by additional 35%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28911#
A shield that was bestowed by the king. Has an effect of calming the soul of the dead.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^777777Shadow^000000 and ^777777Undead^000000 elemental attacks by 20%.
_______________________
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 monsters by 10%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 monsters by additional 7%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^0033CCBio Lab^000000 and ^0033CCTomb of The Fallen^000000 monsters by additional 7%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28912#
A magical paper that Rudo carries all the time.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 20%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by additional 2%.
_______________________
Random chance to increase Magical Damage with ^777777Holy^000000 element by 10% for 3 seconds when dealing magical attacks.
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
Extends the duration by 1 second.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Warlock, Sorcerer, Archbishop and Sura
#
28913#
An ultralight shield that posseses powerful magic. It raises all abilities of wielder.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Ignores 10% physical defense of ^FF0000Normal^000000 class monsters.
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 3%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28914#
A shield made from a mixed elunium and emperium.
_______________________
MaxHP +500
MDEF +5
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28915#
A shield equipped with a huge iron skewer which can be triggered by using gunpowder.
You will become sluggish because it's so heavy.
It seems to have belonged to a knight called "Blue Knight".
_______________________
ATK +4%
_______________________
^0000FFFor each Refine Level^000000 equal or above ^0000FF+5^000000:
ATK +1%.
_______________________
Increases After Attack Delay by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 90
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28916#
A shield created from the power of Earth.
There are various effects depending on the user.
_______________________
MDEF +10
_______________________
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
Increases Damage on ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000FFRefine Level +6^000000:
Increases damage taken from ^CC5500Earth^000000 elemental attacks by additional 15%.
Increases Damage on ^CC5500Earth^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +50
 
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
 
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and items by 10%.
 
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +30
 
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Decreases Variable Casting Time by 5%.
 
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
Increases Critical Damage by 5%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28917#
A shield created from the power of Earth.
There are various effects depending on the user.
_______________________
MDEF +10
_______________________
Increases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
Increases Damage on ^CC5500Earth^000000 elemental by 5%.
_______________________
^0000FFRefine Level +6^000000:
Increases damage taken from ^CC5500Earth^000000 elemental attacks by additional 15%.
Increases Damage on ^CC5500Earth^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +50
 
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
 
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and items by 10%.
 
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +30
 
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Decreases Variable Casting Time by 5%.
 
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
Increases Critical Damage by 5%
_______________________
^663399Indestructible in battle^000000
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28918#
A shield that seal the power of Darkness god.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Decreases damage taken from ^FF0000Undead^000000 elemental and ^FF0000Demon^000000 race monsters by 4%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28919#
A shield that seal the power of Darkness god.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +5^000000:
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
When equipped with ^990099Shining Trapezohedron^000000:
Decreases damage taken from ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 4%.
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
_______________________
^ff0000Can only be sold to NPC's.^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28920#
Konoe kingdom's knight shield.
_______________________
^CC6600Base Level^000000 at least ^0000FF150^000000:
DEF +100
_______________________
^0000FFFor each 3 Refine Levels^000000:
DEF +20
_______________________
When equipped with ^990099Token of Glory^000000:
Perfect Dodge +10
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28921#
A shield that contains the power of the wind.
There are various effects depending on the user.
_______________________
MDEF +15
_______________________
Increases Damage against ^33CC00Wind^000000 elemental by 5%.
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +6^000000:
Increases Damage against ^33CC00Wind^000000 elemental by 10%.
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
_______________________
^0000FFRefine Level +8^000000:
Base ^CC6600STR^000000 at least ^0000FF90^000000:
ATK +50
 
Base ^CC6600AGI^000000 at least ^0000FF90^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
 
Base ^CC6600VIT^000000 at least ^0000FF90^000000:
Increases recovery amount gained from ^0033CCRestorative items^000000 by 10%.
 
Base ^CC6600INT^000000 at least ^0000FF90^000000:
MATK +30
 
Base ^CC6600DEX^000000 at least ^0000FF90^000000:
Decreases Variable Casting Time by 5%.
 
Base ^CC6600LUK^000000 at least ^0000FF90^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28922#
A symbolic shield, rumored to have been given from God to his messenger.
_______________________
INT +2
VIT +3
MDEF +3
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Earth Drive^000000 by 7%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 190
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
Royal Guard
#
28927#
Only guardians of the king are allowed to equip this shield.
It is said, this shield will reject its wielder if he has no strong will and power.
_______________________
MDEF +10
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Undead^000000 race by 15%.
Increases Damage against ^777777Shadow^000000 elemental by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Undead^000000 race by additional 15%.
Increases Damage against ^777777Shadow^000000 elemental by additional 15%.
_______________________
When equipped with ^990099Save the King^000000:
^0000FFFor each Refine Level^000000 of ^990099King's Guard^000000:
Increases damage of ^009900Grand Cross^000000, ^009900Bash^000000 and ^009900Holy Cross^000000 by 20%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Royal Guard
#
28928#
A shield with a hexagonal star engraved. You can feel a mystical power from it.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^33CC00Wind^000000, ^CC5500Earth^000000, ^777777Holy^000000 and ^663399Poison^000000 elemental attacks by 20%.
_______________________
For each Level of ^009900Faith^000000 skill:
Increases damage taken from ^777777Holy^000000 elemental attacks by 2%.
_______________________
When equipped with ^990099Assaulter Robe^000000:
Decreases Variable Casting Time by 15%.
MATK +10%
_______________________
When equipped with ^990099Dead Man's Robe^000000:
Decreases Variable Casting Time by 15%.
MATK +10%
_______________________
When equipped with ^990099Yin Yang Talisman^000000 and ^990099Burning Sword^000000:
^0000FFFor each Refine Level^000000 of ^990099Burning Sword^000000:
HIT +5
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases damage of ^009900Crimson Rock^000000 by 1%.
_______________________
When equipped with ^990099Yin Yang Talisman^000000 and ^990099Purification Sword^000000:
^0000FFFor each Refine Level^000000 of ^990099Purification Sword^000000:
HIT +5
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases damage of ^009900Judex^000000 by 5%.
_______________________
When equipped with ^990099Yin Yang Talisman^000000 and ^990099Abyss Sword^000000:
^0000FFFor each Refine Level^000000 of ^990099Abyss Sword^000000:
HIT +5
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases damage of ^009900Hell Inferno^000000 by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
28929#
A shield that has been prayed to God and purified.
Equipping this shield will bring happiness.
_______________________
MDEF +10
_______________________
When equipped with ^990099Rafflesia Alnoldi Card^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Anubis Card^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Bigfoot Card^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Khalitzburg Card^000000:
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Orc Warrior Card^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Penomena Card^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Rafflesia Card^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Sky Petite Card^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Teddy Bear Card^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by additional 5%.
_______________________
When equipped with ^990099Thara Frog Card^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 5%.
 
^0000FFRefine Level +6^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by additional 5%.
 
^0000FFRefine Level +8^000000:
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by additional 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28930#
A square shield that is small, yet effective in combat.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28931#
A rounded shield that readily absorbs impact from attacks.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 40
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordsman, Acolyte, Merchant and Thief Classes; Bard and Dancer
#
28932#
A well crafted shield which most kinds of attack cannot penetrate.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 130
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
28940#
A legendary shield that is said to have been brought to life by the hands of the gods.
It is said that its power heals wounds and keeps malicious intent away.
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 1%.
_______________________
^0000FFRefine Level +8^000000:
Enables the use of Level 5 ^0000FFHeal^000000.
_______________________
^0000FFRefine Level +10^000000:
Prevents ^663399Bleeding^000000 and ^663399Stone Curse^000000 status.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
28941#
A shield made from lost technology found in the research building ruins.
_______________________
MaxHP +5%
MaxSP +5%
MDEF +5
_______________________
^CC6600Base Level^000000 at least ^0000FF130^000000:
MaxHP +5%
MaxSP +5%
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +30
MATK +30
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 95
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
28942#
A knight's shield that was carried by Cursed Knight.
If you clean the curse, you can obtain more power from it.
_______________________
ATK +3%
MATK +3%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases damage taken from all elemental monsters by 7%.
_______________________
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
_______________________
^0000FFRefine Level +7^000000:
ATK +10
MATK +10
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28943#
A spellbook possessed by Zilant, who was called a rare witch.
High-dimensional theories about spirits and barriers are described, and those who understand them can protect themselves from various forces.
_______________________
MDEF +5
_______________________
For each Level of ^009900Summon Agni^000000:
INT +3
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 10%.
_______________________
For each Level of ^009900Summon Aqua^000000:
DEX +3
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
For each Level of ^009900Summon Ventus^000000:
AGI +3
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
For each Level of ^009900Summon Tera^000000:
VIT +3
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 10%.
_______________________
For each Level of ^009900Elemental Sympathy^000000:
MaxHP +2%, MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
DEF +100, MDEF +5
Increases resistance against ^009900White Imprison^000000 status by 50%.
_______________________
^0000FFRefine Level +9^000000:
DEF +200, MDEF +10
Prevents ^009900White Imprison^000000 status, except when used on yourself.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
Sorcerer
#
28945#
A knight's shield stained with dark blood, results of failed curse cleansing.
There's seems to be no way to purify this shield anymore.
_______________________
ATK +3%
MATK +3%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases damage taken from all elemental monsters by 7%.
_______________________
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
_______________________
^0000FFRefine Level +7^000000:
ATK +10
MATK +10
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28946#
A purified knight's shield. It seems regain its full power after cleansing.
_______________________
ATK +5%
MATK +5%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases damage taken from all elemental monsters by 10%.
_______________________
Random chance to restore 50 SP per second for 7 seconds when receiving physical damage.
Random chance to restore 300 HP per second for 7 seconds when dealing physical or magical damage.
_______________________
^0000FFRefine Level +7^000000:
ATK +20
MATK +20
_______________________
^0000FFRefine Level +9^000000:
ASPD +2
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
28948#
A shield dedicated for Doram race.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000FFRefine Level +8^000000:
Decreases damage taken from ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 10%.
_______________________
^ff0000Can only be sold to NPC's and placed in storage.^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 120
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Summoner (Doram)
#
28950#
A mutated shield enhanced by the magical power.
Even with the same appearance, its performance is said to be different.
_______________________
^0000FFRefine Level +6^000000:
Increases resistance against ^663399Fear^000000 status by 50%.
Decreases damage taken from ^FF0000Players^000000 race by 20%.
_______________________
^0000FFRefine Level +8^000000:
Increases resistance against ^663399Fear^000000 status by additional 50%.
Decreases damage taken from ^FF0000Players^000000 race by additional 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 165
#
28951#
A shield containing the power of water.
There are various effects depending on the user.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
Increases Damage on ^0000BBWater^000000 elemental by 5%.
_______________________
^0000FFRefine Level +6^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by additional 15%.
Increases Damage on ^0000BBWater^000000 elemental by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Base ^CC6600STR^000000 at least ^FF000090^000000:
ATK +50
 
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ASPD +5%
 
Base ^CC6600INT^000000 at least ^FF000090^000000:
MATK +30
 
Base ^CC6600VIT^000000 at least ^FF000090^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
 
Base ^CC6600DEX^000000 at least ^FF000090^000000:
Decreases Variable Casting Time of skills by 5%.
 
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
28953#
A battle shield painted with Poring image.
There are rumors that the Poring drawn on the center of two golden wings on a red background will break the enemy's will, but no one knows the authenticity.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from all size enemies by 2%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
Reflects 1% Melee Physical Damage and when magical attacks have a 5% chance to recover 100HP per second for 4 seconds.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
28956#
A mirror book used by Gilant, a rare witch, when performing false rituals.
The content of the ritual is only the pure truth that is reflected in the mirror surface.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Fire^000000, ^33CC00Wind^000000, ^777777Holy^000000 and ^777777Ghost^000000 elemental attacks by 20%.
_______________________
For each Level of ^009900Faith^000000:
Increases damage taken from ^777777Holy^000000 elemental attacks by 2%.
_______________________
When equipped with ^990099Necromancer's Dress^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Ignores magic defense of ^FF0000Boss^000000 class by 25%.
 
^0000FFRefine Level^000000 of ^990099Necromancer's Hand Mirror^000000 is ^0000FF+8 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 5%.
Ignores magic defense of ^FF0000Boss^000000 class by additional 25%.
_______________________
When equipped with ^990099Necromancer's Manteau^000000:
MATK +5%
Decreases Variable Casting Time by 5%.
 
^0000FFRefine Level^000000 of ^990099Necromancer's Hand Mirror^000000 is ^0000FF+8 or higher^000000:
Perfect Dodge +20
MATK +5%
Decreases Variable Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 80
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 65
#
28959#
A mysterious shield given to adventurers who successfully carry out their missions.
_______________________
MaxHP +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 1.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
Increases SP Recovery Amount by additional 1.
MaxSP +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000150^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 140
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
28967#
^808080A special boots that can be crafted from Glast Heim.^000000
_______________________
^FF6633[Item Effect]^000000
MDEF +5
LUK +3
MaxHP +200
MaxSP +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +50 and MaxSP +5
Increases Critical Damage by 1%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000099^000000:
Increases Critical Damage by additional 20%.
_______________________
^FF6633[Item Function] ^000000
This item can be enchanted with NPC Sindel located on Glast Heim (188, 292)
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 70
#
28968#
^808080The shield melted from rare ore and Ice power of Sub-Zero, the mysterious Ninja in Amatsu.^000000
_______________________
^FF6633[Base Effect]^000000
VIT +5
MDEF +5
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
MDEF +5
DEF +10
_______________________
^0000FFRefine Level +7^000000:
MDEF +10
DEF +20
_______________________
^0000FFRefine Level +8^000000:
Increases Damage against enemies of ^0000FFWater^000000 element by 5%.
Decreases damage taken from enemies of ^0000FFWater^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against enemies of ^0000FFWater^000000 element by additonal 5%.
Decreases damage taken from enemies of ^0000FFWater^000000 element by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Base ^CC6600STR^000000 at least ^FF000090^000000:
ATK +15
_______________________
Base ^CC6600INT^000000 at least ^FF000090^000000:
MATK +15
_______________________
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ASPD +10%
_______________________
Base ^CC6600VIT^000000 at least ^FF000090^000000:
Increases Recovery Rate of skill and items by 10%.
_______________________
Base ^CC6600DEX^000000 at least ^FF000090^000000:
Decreases Variable Casting Time of skill by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Increases Critical Damage by 5%.
_______________________
^006600The effect working in WOE 1 and 2.^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28969#
^808080The shield melted from rare ore and Hell Fire power of Scorpion, the mysterious Ninja in Amatsu.^000000
_______________________
^FF6633[Base Effect]^000000
VIT +5
MDEF +5
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
MDEF +5
DEF +10
_______________________
^0000FFRefine Level +7^000000:
MDEF +10
DEF +20
_______________________
^0000FFRefine Level +8^000000:
Increases physical and magical damage on ^FF0000Fire^000000 elemental targets 5%.
Decreases damage taken from enemies of ^FF0000Fire^000000 elemental attacks 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases physical and magical damage on ^FF0000Fire^000000 elemental targets by an additonal 5%.
Decreases damage taken from enemies of ^FF0000Fire^000000 elemental attacks by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Base ^CC6600STR^000000 at least ^FF000090^000000:
ATK +15
_______________________
Base ^CC6600INT^000000 at least ^FF000090^000000:
MATK +15
_______________________
Base ^CC6600AGI^000000 at least ^FF000090^000000:
ASPD +10%
_______________________
Base ^CC6600VIT^000000 at least ^FF000090^000000:
Increases Recovery Rate of skill and items by 10%.
_______________________
Base ^CC6600DEX^000000 at least ^FF000090^000000:
Decreases Variable Casting Time of skill by 5%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Increases Critical Damage by 5%.
_______________________
^006600(This item effect working in WOE 1 and 2.)^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
28982#
A shield made in the shape of a pure angel.
It is known to look into the mind.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Decreases After Cast Delay by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Arm Cannon^000000 by 15%.
_______________________
When equipped with ^990099Holy Cannon Ball^000000:
Increases Damage against enemies of ^777777Shadow^000000 element by 10%.
_______________________
When equipped with ^990099Dark Cannon Ball^000000:
Increases Damage against enemies of ^777777Holy^000000 element by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 100
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Merchant classes
#
28984#
A forbidden book filled with unfathomable records.
Those who do not know the truth should not study it.
_______________________
ASPD +10%
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +100
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 4%.
_______________________
^0000FFRefine Level +9^000000:
DEX +10, INT +10.
_______________________
^0000FFRefine Level +11^000000:
There's a 5% chance to activate the following for 10 seconds when dealing magical damage:
 
INT +150
Decreases 100 HP and SP each second.
Decreases ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 skill cooldown by 4.5 seconds.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 100
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer classes
#
29000#
^0000FFRefine Level +7^000000:
INT +5
_______________________
^0000FFRefine Level +10^000000:
MATK +5%
#
29001#
^0000FFRefine Level +7^000000:
INT +6
_______________________
^0000FFRefine Level +11^000000:
INT +1
MATK +7%
#
29002#
^0000FFRefine Level +7^000000:
INT +7
_______________________
^0000FFRefine Level +12^000000:
INT +1
MATK +8%
_______________________
^0000FFRefine Level +13^000000:
INT +1
MATK +2%
#
29003#
^0000FFRefine Level +7^000000:
DEX +5
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by 5%.
#
29004#
^0000FFRefine Level +7^000000:
DEX +6
_______________________
^0000FFRefine Level +11^000000:
DEX +1
Increases Ranged Physical Damage by 7%.
#
29005#
^0000FFRefine Level +7^000000:
DEX +7
_______________________
^0000FFRefine Level +12^000000:
DEX +1
Increases Ranged Physical Damage by 8%.
_______________________
^0000FFRefine Level +13^000000:
DEX +1
Increases Ranged Physical Damage by 2%.
#
29006#
^0000FFRefine Level +7^000000:
LUK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Critical Damage by 5%.
#
29007#
^0000FFRefine Level +7^000000:
LUK +6
_______________________
^0000FFRefine Level +11^000000:
LUK +1
Increases Critical Damage by 7%.
#
29008#
^0000FFRefine Level +7^000000:
LUK +7
_______________________
^0000FFRefine Level +12^000000:
LUK +1
Increases Critical Damage by 8%.
_______________________
^0000FFRefine Level +13^000000:
LUK +1
Increases Critical Damage by 6%.
#
29009#
^0000FFRefine Level +7^000000:
VIT +5
_______________________
^0000FFRefine Level +10^000000:
MaxHP +5%
#
29010#
^0000FFRefine Level +7^000000:
VIT +6
_______________________
^0000FFRefine Level +11^000000:
VIT +1
MaxHP +7%
#
29011#
^0000FFRefine Level +7^000000:
VIT +7
_______________________
^0000FFRefine Level +12^000000:
VIT +1
MaxHP +8%
_______________________
^0000FFRefine Level +13^000000:
VIT +1
MaxHP +2%
#
29012#
When equipped with ^990099Firelock Soldier Card^000000 and Refine Level of Shoes is ^0000FF+9 or higher^000000:
STR +8
MaxHP +5%
MaxSP +5%
_______________________
When equipped with ^990099Nine Tails Card^000000 and Refine Level of Garment is ^0000FF+9 or higher^000000:
AGI +8
Damage taken from ^777777Neutral^000000 elemental attacks -20%
_______________________
When equipped with ^990099Orc Baby Card^000000 and Refine Level of Garment is ^0000FF+9 or higher^000000:
DEX +10
FLEE +5
Damage taken from ^777777Neutral^000000 elemental attacks -5%
_______________________
When equipped with ^990099Sting Card^000000 and Refine Level of Shield is ^0000FF+9 or higher^000000:
LUK +10
Damage taken from Small, Medium and Large size monsters -20%
_______________________
When equipped with ^990099Apocalypse Card^000000 and Refine Level of Armor is ^0000FF+9 or higher^000000:
VIT +8
Prevents ^663399Frozen^000000 status.
#
29013#
Adds 1% chance to absorb 3% of physical damage inflicted into HP.
#
29014#
STR +3
INT -3
#
29015#
STR +3
DEX -3
_______________________
When equipped with ^990099STR+3 INT-3^000000:
DEX +3
INT +3
#
29016#
INT +3
DEX -3
#
29017#
INT +3
VIT -3
_______________________
When equipped with ^990099INT+3 DEX-3^000000:
DEX +3
VIT +3
#
29018#
DEX +3
VIT -3
#
29019#
DEX +3
AGI -3
_______________________
When equipped with ^990099DEX+3 VIT-3^000000:
VIT +3
AGI +3
#
29020#
VIT +3
AGI -3
#
29021#
VIT +3
LUK -3
_______________________
When equipped with ^990099VIT+3 AGI-3^000000:
AGI +3
LUK +3
#
29022#
AGI +3
LUK -3
#
29023#
AGI +3
STR -3
_______________________
When equipped with ^990099AGI+3 LUK-3^000000:
LUK +3
STR +3
#
29024#
LUK +3
STR -3
#
29025#
LUK +3
INT -3
_______________________
When equipped with ^990099LUK+3 STR-3^000000:
STR +3
INT +3
#
29026#
DEF +20
#
29027#
Increases experience gained from defeating monsters by 2%.
#
29028#
ATK +1%
When equipped with ATK +1% Middle or Lower of costume enchantment slot:
ATK +2%
#
29029#
ATK +1%
#
29030#
MATK +1%
_______________________
When equipped with ^990099MATK +1%^000000 on ^990099Costume Middle Headgear^000000 and ^990099Costume Lower Headgear^000000 slot:
MATK +2%
#
29031#
MATK +1%
#
29032#
1% chance to absorb 1% of physical damage inflicted into SP.
#
29033#
MDEF +4
_______________________
When equipped with ^990099DEF+20^000000:
HIT +5
FLEE +5
#
29040#
Ghost Effect.
#
29041#
Twinkle effect.
#
29042#
Decreases damage taken from all elemental attacks by 7%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
MaxSP +1
_______________________
^0000FFFor each Refine Level^000000 of ^990099Garment^000000:
MaxSP +10
_______________________
Adds a chance of absorbing 1% physical damage inflicted into SP.
_______________________
When equipped with ^990099Evil Dragon Armor^000000:
The SP drains effect of Energy<Guardian Dragon> will not activated.
#
29043#
When equipped by ^0033CCMage^000000, ^0033CCArcher^000000 and ^0033CCAcolyte^000000:
Perfect Dodge +5
 
^0000FFFor each Refine Level^000000 of ^990099Garment^000000:
Perfect Dodge +2
_______________________
When equipped by ^0033CCSwordman^000000, ^0033CCThief^000000 and ^0033CCMerchant^000000:
Reflects 5% Melee Physical Damage.
 
^0000FFFor each Refine Level^000000 of ^990099Garment^000000:
Reflects 2% Melee Physical Damage.
#
29044#
FLEE +10
MaxHP +200
#
29045#
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 15%.
_______________________
Increases Damage against ^0000BBWater^000000 elemental by 15%.
_______________________
Adds a chance of invoking user with Hayate for 10 seconds when user attacked by physical or magical attacks.
During Hayate:
Increases Attack Speed (decreases After Attack Delay by 70%).
Decreases Variable Casting Time by 70%.
Decreases After Skill Delay by 70%.
_______________________
When enchanted on ^990099Thunder Ring^000000:
Increases Damage against monsters of ^FF0000Fish^000000 race by 15%.
Increases damage against ^0000BBWater^000000 elemental by 15%.
#
29046#
Enables the use of Level 1 ^0000FFGreed^000000.
#
29047#
Increases Critical Damage by 3%.
#
29048#
Increases Ranged Physical Damage by 3%.
#
29049#
MaxHP +100
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
MaxHP +2%
#
29050#
MaxSP +50
_______________________
^CC6600Base Level^000000 at least ^0000FF120^000000:
MaxSP +2%
#
29051#
Enables the use of Level 1 ^0000FFDetoxify^000000.
#
29052#
Enables the use of Level 1 ^0000FFRecovery^000000.
#
29053#
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099After Skill Delay1 Middle^000000 and ^990099After Skill Delay1 Lower^000000:
Decreases After Skill Delay by 2%.
#
29054#
Decreases After Skill Delay by 1%.
#
29055#
Decreases After Skill Delay by 1%.
#
29056#
Decreases Fixed Casting Time by 0.5 seconds.
#
29057#
Enables the use of Level 1 ^0000FFKyrie Eleison^000000.
#
29058#
Increases Physical Damage against:
Irene Elder
Faceworm Queen
Fenrir
Demon Follower
Illusion of Sarah
Captain Ferlock
Runaway Captain Ferlock
Root of Corruption
by 20%
#
29059#
Increases Magical Damage against:
Irene Elder
Faceworm Queen
Fenrir
Demon Follower
Illusion of Sarah
Captain Ferlock
Runaway Captain Ferlock
Root of Corruption
by 20%
#
29060#
Decreases damage taken from:
Irene Elder
Faceworm Queen
Fenrir
Demon Follower
Illusion of Sarah
Captain Ferlock
Runaway Captain Ferlock
Root of Corruption
by 20%
#
29061#
ATK +4%
HIT +10
#
29062#
ATK +8%
HIT +20
#
29063#
ATK +12%
HIT +30
#
29064#
ATK +16%
HIT +40
#
29065#
ATK +20%
HIT +50
#
29066#
ATK +24%
HIT +60
#
29067#
ATK +28%
HIT +70
#
29068#
ATK +32%
HIT +80
#
29069#
ATK +36%
HIT +90
#
29070#
ATK +44%
HIT +100
#
29071#
MATK +4%
Decreases Fixed Casting Time by 0.1 second.
#
29072#
MATK +8%
Decreases Fixed Casting Time by 0.2 seconds.
#
29073#
MATK +12%
Decreases Fixed Casting Time by 0.3 seconds.
#
29074#
MATK +16%
Decreases Fixed Casting Time by 0.4 seconds.
#
29075#
MATK +20%
Decreases Fixed Casting Time by 0.5 seconds.
#
29076#
MATK +24%
Decreases Fixed Casting Time by 0.6 seconds.
#
29077#
MATK +28%
Decreases Fixed Casting Time by 0.7 seconds.
#
29078#
MATK +32%
Decreases Fixed Casting Time by 0.8 seconds.
#
29079#
MATK +36%
Decreases Fixed Casting Time by 0.9 seconds.
#
29080#
MATK +44%
Decreases Fixed Casting Time by 1 second.
#
29081#
Critical +3
Increases Critical Damage by 20%.
#
29082#
Critical +6
Increases Critical Damage by 35%.
#
29083#
Critical +9
Increases Critical Damage by 50%.
#
29084#
Critical +12
Increases Critical Damage by 65%.
#
29085#
Critical +15
Increases Critical Damage by 80%.
#
29086#
Critical +18%
Increases Critical Damage by 95%.
#
29087#
Critical +21%
Increases Critical Damage by 110%.
#
29088#
Critical +24%
Increases Critical Damage by 125%.
#
29089#
Critical +27%
Increases Critical Damage by 140%.
#
29090#
Critical +30
Increases Critical Damage by 170%.
#
29091#
Increases Ranged Physical Damage by 4%.
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29092#
Increases Ranged Physical Damage by 8%.
Increases Attack Speed (decreases After Attack Delay by 2%).
#
29093#
Increases Ranged Physical Damage by 12%.
Increases Attack Speed (decreases After Attack Delay by 3%).
#
29094#
Increases Ranged Physical Damage by 16%.
Increases Attack Speed (decreases After Attack Delay by 4%).
#
29095#
Bow class weapon damage +20%
Increases Attack Speed (decreases After Attack Delay by 5%).
#
29096#
Increases Ranged Physical Damage by 24%.
Increases Attack Speed (decreases After Attack Delay by 6%).
#
29097#
Increases Ranged Physical Damage by 28%.
Increases Attack Speed (decreases After Attack Delay by 7%).
#
29098#
Increases Ranged Physical Damage by 32%.
Increases Attack Speed (decreases After Attack Delay by 8%).
#
29099#
Increases Ranged Physical Damage by 36%.
Increases Attack Speed (decreases After Attack Delay by 9%).
#
29100#
Increases Ranged Physical Damage by 44%.
Increases Attack Speed (decreases After Attack Delay by 10%).
#
29101#
MaxHP +5%
DEF +140
MDEF +20
#
29102#
MaxHP +10%
DEF +180
MDEF +40
#
29103#
MaxHP +15%
DEF +220
MDEF +60
#
29104#
MaxHP +20%
DEF +260
MDEF +80
#
29105#
MaxHP +25%
DEF +300
MDEF +100
#
29106#
MaxHP +30%
DEF +340
MDEF +120
#
29107#
MaxHP +35%
DEF +380
MDEF +140
#
29108#
MaxHP +40%
DEF +420
MDEF +160
#
29109#
MaxHP +45%
DEF +460
MDEF +180
#
29110#
MaxHP +55%
DEF +500
MDEF +200
#
29111#
Increases ^009900Healing^000000 skills effectiveness by 5%.
MaxSP +3%
#
29112#
Increases ^009900Healing^000000 skills effectiveness by 10%.
MaxSP +6%
#
29113#
Increases ^009900Healing^000000 skills effectiveness by 15%.
MaxSP +9%
#
29114#
Increases ^009900Healing^000000 skills effectiveness by 20%
MaxSP +12%
#
29115#
Increases ^009900Healing^000000 skills effectiveness by 25%.
MaxSP +15%
#
29116#
Increases ^009900Healing^000000 skills effectiveness by 30%.
MaxSP +18%
#
29117#
Increases ^009900Healing^000000 skills effectiveness by 35%.
MaxSP +21%
#
29118#
Increases ^009900Healing^000000 skills effectiveness by 40%.
MaxSP +24%
#
29119#
Increases ^009900Healing^000000 skills effectiveness by 45%.
MaxSP +27%
#
29120#
Increases ^009900Healing^000000 skills effectiveness by 55%.
MaxSP +30%
#
29121#
ATK +20
HIT +2
MaxHP +300
#
29122#
ATK +40
HIT +4
MaxHP +600
#
29123#
MATK +20
Increases ^009900Healing^000000 skills effectiveness by 4%.
MaxSP +20
#
29124#
MATK +40
Increases ^009900Healing^000000 skills effectiveness by 8%.
MaxSP +40
#
29125#
Bow weapon damage +5%
Critical +5.
#
29126#
Increases damage of ^990099Bow^000000 class weapons by 10%.
Critical +10.
#
29127#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 5%.
#
29128#
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 10%.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
#
29129#
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 10%.
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 10%.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 5%.
#
29130#
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 10%.
_______________________
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 5%.
#
29131#
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 10%.
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 10%.
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 5%.
#
29132#
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by 10%.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
Decreases damage taken from ^777777Holy^000000 elemental attacks by 5%.
#
29133#
Increases ^009900Healing^000000 skills effectiveness by 10%
_______________________
Increases ^009900Healing^000000 gained from skills and items by 10%.
#
29134#
Vicious Mind of strong man who excels in martial arts.
Exert a force in the fight against people.
_______________________
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^ff0000Can be compounded on any slot^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Any slot
^0000CCWeight:^000000 1
#
29135#
Critical +3
Increases Critical Damage by 1%.
#
29136#
Critical +6
Increases Critical Damage by 2%.
#
29137#
Critical +9
Increases Critical Damage by 3%.
#
29138#
Critical +12
Increases Critical Damage by 4%.
#
29139#
Critical +15
Increases Critical Damage by 5%.
#
29140#
Random chance to transform into Fallen Orc Hero for 5 seconds when recieving physical damage.
_______________________
During transformation:
Random chance to auto-cast Level 3 ^009900Earth Quake^000000 around yourself when recieving physical damage.
_______________________
When equipped with ^990099Orcish Axe^000000 and ^990099Orcish Sword^000000:
Random chance to auto-cast ^009900Soul Destroyer^000000, skill level is based on your learned level, on your enemy when recieving physical damage.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Orcish Axe^000000 and ^990099Orcish Sword^000000:
ATK +15
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFTotal Refine Level^000000 of ^990099Orcish Axe^000000 and ^990099Orcish Sword^000000 is ^0000FF+20 or higher^000000:
Prevents ^663399Stun^000000 status.
#
29141#
Random chance to transform user to Demon Baphomet for 5 seconds when dealing physical attacks.
During transformation:
Random chance to auto-cast Level 6 ^009900Hell's Judgement^000000 when dealing physical attacks.
_______________________
When equipped with ^990099Crescent Scythe^000000:
Random chance to auto-cast learned Level of ^0099009Holy Cross^000000 when dealing physical attacks.
 
^0000FFFor each Refine Level^000000:
ATK +15
Increases Attack Speed (decreases After Attack Delay by 5%).
 
^0000FFRefine Level +10^000000:
Endow equipped weapon with 3x3 splash damage.
_______________________
When equipped with ^990099Illusion Tae Goo Lyeon^000000:
Random chance to auto-cast learned Level of ^009900Spiral Pierce^000000 when dealing physical attacks.
 
^0000FFFor each Refine Level^000000:
ATK +15
Increases Attack Speed (decreases After Attack Delay by 5%).
 
^0000FFRefine Level +10^000000:
Endow equipped weapon with 3x3 splash damage.
#
29142#
Electric Effect
#
29143#
Green Flare Effect
#
29144#
Enables Shrink effect, does not apply on PVP and WOE area.
#
29145#
Increases experience gained from defeating monsters by 2%.
#
29146#
Enables the use of Level 1 ^0000FFItem Appraisal^000000.
#
29147#
Enables the use of Level 1 ^0000FFRessurection^000000.
#
29148#
A stone that contains the power of Leo which can be compounded on Shoes's slot.
_______________________
STR +1
_______________________
When compounded with ^990099Angel Poring Boots^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFRefine Level +7^000000:
ATK +2%
 
^0000FFRefine Level +9^000000:
ATK +3%
 
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^FF0000WARNING: It will completly vanish, if compounded shoes is destroyed.
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 0
#
29149#
A stone that contains the power of Pisces which can be compounded on Shoes's slot.
_______________________
INT +1
_______________________
When compounded with ^990099Angel Poring Boots^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFRefine Level +7^000000:
MATK +2%
 
^0000FFRefine Level +9^000000:
MATK +3%
 
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^FF0000WARNING: It will completly vanish, if compounded shoes is destroyed.
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 0
#
29150#
A stone that contains the power of Capricorn which can be compounded on Shoes's slot.
_______________________
AGI +1
_______________________
When compounded with ^990099Angel Poring Boots^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
 
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
 
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^FF0000WARNING: It will completly vanish, if compounded shoes is destroyed.
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 0
#
29151#
A stone that contains the power of Aquarius which can be compounded on Shoes's slot.
_______________________
VIT +1
_______________________
When compounded with ^990099Angel Poring Boots^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFRefine Level +7^000000:
Neutral resistance +2%.
 
^0000FFRefine Level +9^000000:
Neutral resistance +3%.
 
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^FF0000WARNING: It will completly vanish, if compounded shoes is destroyed.
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 0
#
29152#
A stone that contains the power of Scorpio which can be compounded on Shoes's slot.
_______________________
DEX +1
_______________________
When compounded with ^990099Angel Poring Boots^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 2%.
 
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 3%.
 
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^FF0000WARNING: It will completly vanish, if compounded shoes is destroyed.
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 0
#
29153#
A stone that contains the power of Taurus which can be compounded on Shoes's slot.
_______________________
LUK +1
_______________________
When compounded with ^990099Angel Poring Boots^000000:
MaxHP +5%
MaxSP +5%
 
^0000FFRefine Level +7^000000:
Increases Critical Damage by 2%.
 
^0000FFRefine Level +9^000000:
Increases Critical Damage by 3%.
 
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
^FF0000WARNING: It will completly vanish, if compounded shoes is destroyed.
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 0
#
29154#
Decreases Fixed Casting Time by 0.3 seconds.
#
29155#
Random chance to auto-cast Level 1 ^009900Lex Aeterna^000000 on attacker when receiving physical attacks.
#
29156#
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Decreases Variable Cast^000000 in ^990099Costume Middle Headgear^000000 and ^990099Costume Lower Headgear^000000 slot:
Decreases Variable Casting Time by 6%.
#
29157#
Decreases Variable Casting Time by 3%.
#
29158#
Decreases Variable Casting Time by 2%.
#
29159#
Increases experience gained from defeating monsters by 2%.
_______________________
When equipped with ^990099Experience+2%^000000 in ^990099Costume Middle Headgear^000000 and ^990099Costume Lower Headgear^000000 slot:
Increases experience gained from defeating monsters by 3%.
#
29160#
Blue Aura Effect
#
29161#
Pink Glow Effect
#
29162#
Shadow Effect
#
29166#
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 1%.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 1%.
#
29167#
HIT +20
_______________________
^0000FFRefine Level +7^000000:
HIT +10
_______________________
^0000FFRefine Level +8^000000:
HIT +10
_______________________
^0000FFRefine Level +9^000000:
HIT +10
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 3 Refine Levels^000000:
HIT +5
#
29168#
FLEE +20
_______________________
^0000FFRefine Level +7^000000:
FLEE +10
_______________________
^0000FFRefine Level +8^000000:
FLEE +10
_______________________
^0000FFRefine Level +9^000000:
FLEE +10
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 3 Refine Levels^000000:
FLEE +5
#
29169#
MDEF +2
_______________________
^0000FFRefine Level +6^000000:
MDEF +4
_______________________
^0000FFRefine Level +8^000000:
MDEF +8
_______________________
When enchanted on ^990099Riot Chip^000000:
MDEF +20
#
29170#
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Random chance to increase ATK by 150 for 3 seconds when dealing physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29171#
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Random chance to increase MATK by 150 for 3 seconds when dealing physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29172#
Perfect dodge +5
_______________________
^0000FFRefine Level +7^000000:
Random chance to increase Perfect dodge by 100 for 3 seconds when dealing physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29173#
MaxHP +2500
_______________________
^0000FFRefine Level +7^000000:
Adds a chance of restoring HP by 7500 for 3 seconds when dealing physical attacks.
MaxHP +7500
_______________________
^0000FFRefine Level +8^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29174#
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Random chance to decreases Variable Casting Time and skill delay by 100% for 3 seconds when dealing physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29175#
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Random chance to increase Critical by 100 for 3 seconds when dealing physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Activation rate increased.
Extends duration by 1 second.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29176#
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 15%.
_______________________
Increases Damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 15%.
_______________________
Adds a chance of invoking Tenchi for 10 seconds when dealing physical or magical attacks.
_______________________
During Tenchi:
Decreases Variable Casting Time by 70%
Decreases After Skill Delay by 70%
Ignores DEF and MDEF of target by 100%
_______________________
When enchanted on ^990099Warrior Ring^000000:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 15%.
Increases damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 15%.
#
29177#
Increases Damage against monsters in ^0033CCHalf Moon in the Daylight^000000 by 5%.
Decreases damage taken from ^0033CCHalf Moon in the Daylight^000000 monsters by 5%.
#
29178#
Increases Damage against monsters in ^0033CCHalf Moon in the Daylight^000000 by 10%.
Decreases damage taken from ^0033CCHalf Moon in the Daylight^000000 monsters by 10%.
#
29179#
Increases Damage against monsters in ^0033CCHalf Moon in the Daylight^000000 by 20%.
Decreases damage taken from ^0033CCHalf Moon in the Daylight^000000 monsters by 20%.
#
29180#
Increases Damage against monsters in ^0033CCHalf Moon in the Daylight^000000 by 30%.
Decreases damage taken from ^0033CCHalf Moon in the Daylight^000000 monsters by 30%.
#
29181#
Increases Damage against monsters in ^0033CCHalf Moon in the Daylight^000000 by 40%.
Decreases damage taken from ^0033CCHalf Moon in the Daylight^000000 monsters by 40%.
#
29182#
Increases Physical Damage against enemies of ^FF0000Formless^000000 race by 20%.
#
29183#
Increases Physical Damage against enemies of ^FF0000Undead^000000 race by 20%.
#
29184#
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 20%.
#
29185#
Increases Physical Damage against enemies of ^FF0000Plant^000000 race by 20%.
#
29186#
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 20%.
#
29187#
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 20%.
#
29188#
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 20%.
#
29189#
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race by 20%.
#
29190#
Increases Physical Damage against enemies of ^FF0000Angel^000000 race by 20%.
#
29191#
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 20%.
#
29192#
Increases Physical Damage against enemies of ^777777Neutral^000000 elemental by 20%.
#
29193#
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 20%.
#
29194#
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 20%.
#
29195#
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 20%.
#
29196#
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 20%.
#
29197#
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 20%.
#
29198#
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by 20%.
#
29199#
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 20%.
#
29200#
Increases Physical Damage against enemies of ^777777Ghost^000000 elemental by 20%.
#
29201#
Increases Physical Damage against enemies of ^777777Undead^000000 elemental by 20%.
#
29202#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 15%.
#
29203#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 15%.
#
29204#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 15%.
#
29205#
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 25%.
#
29206#
Increases Ranged Physical Damage by 10%.
#
29207#
Adds 3% chance of absorb 15% damage inflicted into HP.
#
29208#
Adds 2% chance to absorp 1% physical damage against target as SP.
#
29209#
Adds 2% chance to absorp 1% physical damage against target as SP.
#
29210#
Adds 2% chance to absorp 3% physical damage against target as HP.
#
29211#
Adds 2% chance to absorp 3% physical damage against target as HP.
#
29212#
HIT +3
#
29213#
HIT +6
#
29214#
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 15%.
#
29215#
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 15%.
#
29216#
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 15%.
#
29217#
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 15%.
#
29218#
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 15%.
#
29219#
Decreases damage taken from ^777777Undead^000000 elemental attacks by 15%.
#
29220#
Decreases damage taken from ^663399Poison^000000 elemental attacks by 15%.
#
29221#
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 15%.
#
29222#
Decreases damage taken from ^777777Holy^000000 elemental attacks by 15%.
_______________________
When ^009900Faith^000000 is mastered:
Decreases damage taken from ^777777Holy^000000 elemental attacks by additional 15%.
#
29223#
Increases Damage on ^FF0000Demon^000000 race by 15%.
_______________________
Increases Damage on ^FF0000Fire^000000 elemental by 15%.
_______________________
Random chance to invoke Suiten for 10 seconds when dealing physical or magical damage.
_______________________
During Suiten:
Decreases Variable Casting Time by 70%
Decreases After Skill Delay by 70%
Decreases SP Consumption by 70%
#
29224#
White Body Effect
#
29225#
Water Field Effect
#
29226#
Crimson Wave Effect
#
29227#
Enables the use of Level 1 ^0000FFHeal^000000.
#
29228#
Enables the use of Level 1 ^0000FFSteal^000000.
#
29229#
Enables the use of Level 1 ^0000FFTeleport^000000.
#
29230#
All Basic Stats +2.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Any slots
^0000CCWeight:^000000 1
#
29231#
Decreases damage taken from ^FF0000Dragon^000000 race by 15%.
#
29232#
MDEF +5
VIT +10
#
29233#
Skill casting cannot be interrupted.
_______________________
Increases Variable Casting Time by 15%.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Garment^000000 above ^0000FF+5 or higher^000000:
MDEF +1
MaxSP +1%
#
29234#
ATK +3
Critical +5
Perfect Dodge +4
_______________________
^0000FFFor each Refine Level^000000 of ^990099Garment^000000:
LUK +3
ATK +5
_______________________
^0000FFFor each Refine Level^000000 of ^990099Garment^000000 above ^0000FF+5 or higher^000000:
Critical +1
Perfect Dodge +1
#
29235#
Perfect Dodge +1
#
29236#
Perfect Dodge +2
#
29237#
FLEE +5
#
29238#
FLEE +10
#
29239#
HIT +5
#
29240#
HIT +10
#
29241#
Critical +10
#
29242#
Indestructible(Armor).
#
29243#
Protects from skill cast interruption.
#
29244#
Decreases damage taken from ^FF0000Players^000000 race by 1%.
#
29245#
Decreases damage taken from ^FF0000Players^000000 race by 2%.
#
29246#
Decreases damage taken from ^FF0000Players^000000 race by 3%.
#
29247#
Decreases damage taken from ^FF0000Players^000000 race by 4%.
#
29248#
Decreases damage taken from ^FF0000Players^000000 race by 5%.
#
29249#
MaxHP +200
_______________________
^0000FFRefine Level +6^000000:
MaxHP +300
_______________________
^0000FFRefine Level +8^000000:
MaxHP +500
_______________________
When enchanted on ^990099Dark Hand^000000:
MaxHP +5000
#
29250#
MaxSP +10
_______________________
^0000FFRefine Level +6^000000:
MaxSP +20
_______________________
^0000FFRefine Level +8^000000:
MaxSP +50
_______________________
When enchanted on ^990099Dark Hand^000000:
MaxSP +100
#
29251#
Recovers 50 HP every 5 seconds.
_______________________
^0000FFRefine Level +6^000000:
Recovers additional 50 HP every 5 seconds.
_______________________
^0000FFRefine Level +8^000000:
Recovers additional 150 HP every 5 seconds.
_______________________
When enchanted on ^990099Dark Hand^000000:
Recovers additional 1000 HP every 5 seconds.
#
29252#
Recovers 1 SP every 5 seconds.
_______________________
^0000FFRefine Level +6^000000:
Recovers additional 1 SP every 5 seconds.
_______________________
^0000FFRefine Level +8^000000:
Recovers additional 3 SP every 5 seconds.
_______________________
When enchanted on ^990099Dark Hand^000000:
Recovers additional 25 SP every 5 seconds.
#
29253#
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by additional 15%.
#
29254#
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by additional 15%.
#
29255#
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by additional 15%.
#
29256#
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by additional 15%.
#
29257#
Decreases damage taken from ^777777Shadow^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^777777Shadow^000000 elemental attacks by additional 15%.
#
29258#
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^777777Ghost^000000 elemental attacks by additional 15%.
#
29259#
Decreases damage taken from ^663399Poison^000000 elemental attacks by 20%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^663399Poison^000000 elemental attacks by additional 15%.
#
29260#
Decreases damage taken from ^FF0000Formless^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Formless^000000 race by additional 5%.
#
29261#
Decreases damage taken from ^FF0000Undead^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Undead^000000 race by additional 5%.
#
29262#
Decreases damage taken from monsters of ^FF0000Brute^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from monsters of ^FF0000Brute^000000 race by additional 5%.
#
29263#
Decreases damage taken from ^FF0000Plant^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Plant^000000 race by additional 5%.
#
29264#
Decreases damage taken from ^FF0000Insect^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Insect^000000 race by additional 5%.
#
29265#
Decreases damage taken from ^FF0000Fish^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Fish^000000 race by additional 5%.
#
29266#
Decreases damage taken from ^FF0000Demon^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Demon^000000 race by additional 5%.
#
29267#
Decreases damage taken from ^FF0000Demi-Human^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by additional 5%.
#
29268#
Decreases damage taken from ^FF0000Angel^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Angel^000000 race by additional 5%.
#
29269#
Decreases damage taken from ^FF0000Dragon^000000 race by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Dragon^000000 race by additional 5%.
#
29270#
STR +3
_______________________
^0000FFRefine Level +7^000000:
STR +2
_______________________
^0000FFRefine Level +9^000000:
STR +2
_______________________
When enchanted on ^990099Dark Hand^000000:
STR +5
#
29271#
AGI +3
_______________________
^0000FFRefine Level +7^000000:
AGI +2
_______________________
^0000FFRefine Level +9^000000:
AGI +2
_______________________
When enchanted on ^990099Dark Hand^000000:
AGI +5
#
29272#
VIT +3
_______________________
^0000FFRefine Level +7^000000:
VIT +2
_______________________
^0000FFRefine Level +9^000000:
VIT +2
_______________________
When enchanted on ^990099Dark Hand^000000:
VIT +5
#
29273#
INT +3
_______________________
^0000FFRefine Level +7^000000:
INT +2
_______________________
^0000FFRefine Level +9^000000:
INT +2
_______________________
When enchanted on ^990099Dark Hand^000000:
INT +5
#
29274#
DEX +3
_______________________
^0000FFRefine Level +7^000000:
DEX +2
_______________________
^0000FFRefine Level +9^000000:
DEX +2
_______________________
When enchanted on ^990099Dark Hand^000000:
DEX +5
#
29275#
LUK +3
_______________________
^0000FFRefine Level +7^000000:
LUK +2
_______________________
^0000FFRefine Level +9^000000:
LUK +2
_______________________
When enchanted on ^990099Dark Hand^000000:
LUK +5
#
29276#
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 2%)
_______________________
When enchanted on ^990099Dark Hand^000000:
ASPD +1
#
29277#
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases Variable Casting Time by additional 10%.
#
29278#
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases After Skill Delay by additional 10%.
#
29279#
ATK +3%
_______________________
^0000FFRefine Level +7^000000:
ATK +1%.
_______________________
^0000FFRefine Level +9^000000:
ATK +1%.
_______________________
When enchanted on ^990099Dark Hand^000000:
ATK +5%.
#
29280#
MATK +3%
_______________________
^0000FFRefine Level +7^000000:
MATK +1%
_______________________
^0000FFRefine Level +9^000000:
MATK +1%
_______________________
When enchanted on ^990099Dark Hand^000000:
MATK +5%
#
29281#
DEF +10
_______________________
^0000FFRefine Level +7^000000:
DEF +15
_______________________
^0000FFRefine Level +9^000000:
DEF +25
_______________________
When enchanted on ^990099Dark Hand^000000:
DEF +500
#
29282#
MDEF +4
_______________________
^0000FFRefine Level +7^000000:
MDEF +6
_______________________
^0000FFRefine Level +9^000000:
MDEF +10
_______________________
When enchanted on ^990099Dark Hand^000000:
MDEF +20
#
29283#
Decreases damage taken from ^FF0000Normal^000000, ^FF0000Boss^000000 and ^FF0000WoE-Guardian^000000 class by 80%.
#
29285#
Decreases damage taken from Ranged Physical Damage by 80%.
#
29300#
Restores HP and SP by 100% when resurrected.
_______________________
When equipped by ^0033CCRune Knight^000000:
Increases damage of ^990099Storm Blast^000000 by 100%.
_______________________
When equipped by ^0033CCRoyal Guard^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 1 second.
_______________________
When equipped by ^0033CCWarlock^000000:
Decreases ^009900Crimson Rock^000000 skill cooldown by 1.5 seconds.
_______________________
When equipped by ^0033CCSorcerer^000000:
Decreases Variable Casting Time by 15%.
_______________________
When equipped by ^0033CCRanger^000000:
Increases damage of ^009900Warg Strike^000000 by 30%.
_______________________
When equipped by ^0033CCMinstrel/Wanderer^000000:
All Basic Stats +10
_______________________
When equipped by ^0033CCArchbishop^000000:
Enables the use of Level 5 ^0000FFProvidence^000000.
_______________________
When equipped by ^0033CCSura^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped by ^0033CCGuillotine Cross^000000:
Decreases After Skill Delay by 90%.
When using ^009900Hallucination Walk^000000 and in ^009900Weapon Blocking^000000 state:
The ^009900Weapon Blocking^000000 state will be replaced with a ^009900Weapon Blocking^000000 state with high chance of parrying attacks for 50 seconds.
_______________________
When equipped by ^0033CCShadow Chaser^000000:
Decreases Fixed Casting Time by 50%.
_______________________
When equipped by ^0033CCMechanic^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
When equipped by ^0033CCGenetic^000000:
MaxHP +15%
ATK +50, MATK +50
#
29302#
Enchant armor with ^0000BBWater^000000 element.
#
29303#
Enchant armor with ^33CC00Wind^000000 element.
#
29304#
Enchant armor with ^CC5500Earth^000000 element.
#
29305#
Enchant armor with ^FF0000Fire^000000 element.
#
29306#
Enchant armor with ^777777Shadow^000000 element.
#
29307#
Enchant armor with ^777777Holy^000000 element.
#
29308#
Enchant armor with ^777777Undead^000000 element.
#
29309#
Enchant armor with ^663399Poison^000000 element.
#
29310#
^800080It's effects only applies when enchanted on Racing Cap(Rune Knight)^000000.
When using ^0000FFTwo-Hand Quicken^000000, Increases Physical Damage against enemies of all size monsters by 5% for 60 seconds.
#
29311#
^800080It's effects only applies when enchanted on Racing Cap(Rune Knight)^000000.
Physical attacks have a low chance to negate the size penalty for 3 seconds.
When using ^0000FFTwo-Hand Quicken^000000, Increases Physical Damage against enemies of all size monsters by 7% for 60 seconds.
#
29312#
^800080It's effects only applies when enchanted on Racing Cap(Rune Knight)^000000.
Physical attacks have a low chance to negate the size penalty for 5 seconds.
When using ^009900Two-Hand Quicken^000000, ATK +40 and Increases Physical Damage against enemies of all size monsters by 15% for 60 seconds.
#
29313#
^800080It's effects only applies when enchanted on Racing Cap(Royal Guard)^000000.
Decreases ^009900Shield Press^000000 skill cooldown by 0.5 seconds.
#
29314#
^800080It's effects only applies when enchanted on Racing Cap(Royal Guard)^000000.
Decreases ^009900Shield Press^000000 skill cooldown by 1.0 second.
When using ^009900Earth Drive^000000, increases damage of ^009900Shield Press^000000 by 20% for 60 seconds.
#
29315#
^800080It's effects only applies when enchanted on Racing Cap(Royal Guard)^000000.
Decreases ^009900Shield Press^000000 skill cooldown by 1.5 seconds.
When using ^009900Earth Drive^000000, increases damage of ^009900Shield Press^000000 by 60% for 60 seconds.
#
29316#
^800080It's effects only applies when enchanted on Racing Cap(Mechanic)^000000.
When using ^009900Adrenaline Rush^000000, Critical +5 for 60 seconds.
#
29317#
^800080It's effects only applies when enchanted on Racing Cap(Mechanic)^000000.
Physical attacks have a low chance to increase physical damage against all size monsters by 10% for 5 seconds.
When using ^009900Adrenaline Rush^000000, Critical +10 for 60 seconds.
#
29318#
^800080It's effects only applies when enchanted on Racing Cap(Mechanic)^000000.
Physical attacks have a low chance to increase physical damage against all size monsters by 20% for 10 seconds.
When using ^009900Adrenaline Rush^000000, Critical +20 and Increases Critical Damage by 10% for 60 seconds.
#
29319#
^800080It's effects only applies when enchanted on Racing Cap(Genetic)^000000.
When using ^0033CCGenetic^000000's ^009900Cart Boost^000000, increase physical damage against all size monsters by 5% for 60 seconds.
#
29320#
^800080It's effects only applies when enchanted on Racing Cap(Genetic)^000000.
Decreases ^009900Mandragora Howling^000000 skill cooldown by 1 second.
When using ^0033CCGenetic^000000's ^009900Cart Boost^000000, increase physical damage against all size monsters by 7% for 60 seconds.
#
29321#
^800080It's effects only applies when enchanted on Racing Cap(Genetic)^000000.
Decreases ^009900Mandragora Howling^000000 skill cooldown by 5 seconds.
When using ^0033CCGenetic^000000's ^009900Cart Boost^000000, ATK +40 and increase physical damage against all size monsters by 15% for 60 seconds.
#
29322#
^800080It's effects only applies when enchanted on Racing Cap(Guillotine Cross)^000000.
When using ^009900Enchant Deadly Poison^000000, ATK +20 for 60 seconds.
#
29323#
^800080It's effects only applies when enchanted on Racing Cap(Guillotine Cross)^000000.
Increases Physical Damage against enemies of all size monsters by 5%.
When using ^009900Enchant Deadly Poison^000000, ATK +30 for 60 seconds.
#
29324#
^800080It's effects only applies when enchanted on Racing Cap(Guillotine Cross)^000000.
Increases Physical Damage against enemies of all size monsters by 10%.
When using ^009900Enchant Deadly Poison^000000, ATK +50 and Critical +10 for 60 seconds.
#
29325#
^800080It's effects only applies when enchanted on Racing Cap(Shadow Chaser)^000000.
When using ^009900Auto Shadow Spell^000000, Critical +5 for 60 seconds.
#
29326#
^800080It's effects only applies when enchanted on Racing Cap(Shadow Chaser)^000000.
Increases ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental magical damage by 5%.
When using ^009900Auto Shadow Spell^000000, Critical +10 for 60 seconds.
#
29327#
^800080It's effects only applies when enchanted on Racing Cap(Shadow Chaser)^000000.
Increases ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 elemental magical damage by 15%.
When using ^009900Auto Shadow Spell^000000, Critical +20 and MATK +30 for 60 seconds.
#
29328#
^800080It's effects only applies when enchanted on Racing Cap(Warlock)^000000.
Decreases ^009900Frost Misty^000000 skill cooldown by 1 second.
#
29329#
^800080It's effects only applies when enchanted on Racing Cap(Warlock)^000000.
Decreases ^009900Frost Misty^000000 skill cooldown by 3 seconds.
Increases damage of ^009900Jack Frost^000000 by 30%.
#
29330#
^800080It's effects only applies when enchanted on Racing Cap(Warlock)^000000.
Decreases ^009900Frost Misty^000000 skill cooldown by 5 seconds.
Increases damage of ^009900Jack Frost^000000 by 60%.
#
29331#
^800080It's effects only applies when enchanted on Racing Cap(Sorcerer)^000000.
Physical attacks have a chance to auto-cast Level 1 ^009900Frost Nova^000000.
#
29332#
^800080It's effects only applies when enchanted on Racing Cap(Sorcerer)^000000.
Physical attacks have a chance to auto-cast Level 4 ^009900Frost Nova^000000.
When using ^009900Striking^000000, increases damage of ^009900Bolt^000000 skills by 30% for 60 seconds.
#
29333#
^800080It's effects only applies when enchanted on Racing Cap(Sorcerer)^000000.
Physical attacks have a chance to auto-cast Level 7 ^009900Frost Nova^000000.
When using ^009900Striking^000000, increases damage of ^009900Bolt^000000 skills by 60% for 60 seconds.
#
29334#
^800080It's effects only applies when enchanted on Racing Cap(Archbishop)^000000.
Increases damage of ^009900Adoramus^000000 by 20%.
#
29335#
^800080It's effects only applies when enchanted on Racing Cap(Archbishop)^000000.
Physical attacks have a low chance to negate Gemstone Consumption for 3 seconds.
Increases damage of ^009900Adoramus^000000 by 30%.
#
29336#
^800080It's effects only applies when enchanted on Racing Cap(Archbishop)^000000.
Physical attacks have a low chance to negate Gemstone Consumption for 5 seconds.
Increases damage of ^009900Adoramus^000000 by 60%.
#
29337#
^800080It's effects only applies when enchanted on Racing Cap(Sura)^000000.
Increases damage of ^009900Knuckle Arrow^000000 by 20%.
#
29338#
^800080It's effects only applies when enchanted on Racing Cap(Sura)^000000.
Casting ^009900Knuckle Arrow^000000 has a low chance to auto-cast ^009900Dangerous Soul Collect^000000.
Increases damage of ^009900Knuckle Arrow^000000 by 30%.
#
29339#
^800080It's effects only applies when enchanted on Racing Cap(Sura)^000000.
Casting ^009900Knuckle Arrow^000000 has a chance to auto-cast ^009900Dangerous Soul Collect^000000.
Increases damage of ^009900Knuckle Arrow^000000 by 60%.
#
29340#
^800080It's effects only applies when enchanted on Racing Cap(Ranger)^000000.
When using ^009900Fear Breeze^000000, increases Ranged Physical Damage by 2% for 60 seconds.
#
29341#
^800080It's effects only applies when enchanted on Racing Cap(Ranger)^000000.
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.5 seconds.
When using ^009900Fear Breeze^000000, increases Ranged Physical Damage by 4% for 60 seconds.
#
29342#
^800080It's effects only applies when enchanted on Racing Cap(Ranger)^000000.
Decreases ^009900Arrow Storm^000000 skill cooldown by 1.5 seconds.
When using ^009900Fear Breeze^000000, increases Ranged Physical Damage by 7% for 60 seconds.
#
29343#
^800080It's effects only applies when enchanted on Racing Cap(Wanderers)/Racing Cap(Minstrel)^000000.
ATK +20
#
29344#
^800080It's effects only applies when enchanted on Racing Cap(Wanderer)/Racing Cap(Minstrel)^000000.
ATK +30
When using ^009900Windmill Rush^000000 or ^009900Moonlight Serenade^000000, ignores physical defense of ^FF0000Normal^000000 class by 25% for 60 seconds.
#
29345#
^800080It's effects only applies when enchanted on Racing Cap(Wanderer)/Racing Cap(Minstrel)^000000.
ATK +40
When using ^009900Windmill Rush^000000 or ^009900Moonlight Serenade^000000, ignores physical defense of ^FF0000Normal^000000 class by 50% for 60 seconds.
#
29346#
^800080It's effects only applies when enchanted on Racing Cap(Gunslinger)^000000.
When using ^009900Shattering Storm^000000, increases damage of ^009900Banishing Buster^000000 by 20% for 5 seconds.
#
29347#
^800080It's effects only applies when enchanted on Racing Cap(Gunslinger)^000000.
Decreases ^009900Banishing Buster^000000 skill cooldown by 1 second.
When using ^009900Shattering Storm^000000, increases damage of ^009900Banishing Buster^000000 by 40% for 7 seconds.
#
29348#
^800080It's effects only applies when enchanted on Racing Cap(Gunslinger)^000000.
Decreases ^009900Banishing Buster^000000 skill cooldown by 1.5 seconds.
When using ^009900Shattering Storm^000000, increases damage of ^009900Banishing Buster^000000 by 60% for 10 seconds.
#
29349#
^800080It's effects only applies when enchanted on Racing Cap(Ninja)^000000.
ATK +10, MATK +10.
When using ^009900Shadow Warrior^000000, Increases Critical Damage by 5% for 60 seconds.
When ^009900Moonlight Fantasy^000000 is Level 5, decreases Variable Casting Time by 3%.
#
29350#
^800080It's effects only applies when enchanted on Racing Cap(Ninja)^000000.
ATK +15, MATK +15.
Physical attacks have a low chance to negate the size penalty for 3 seconds.
When using ^009900Shadow Warrior^000000, Increases Critical Damage by 10% for 60 seconds.
When ^009900Moonlight Fantasy^000000 is Level 5, decreases Variable Casting Time by 7%.
#
29351#
^800080It's effects only applies when enchanted on Racing Cap(Ninja)^000000.
ATK +20, MATK +20.
Physical attacks have a low chance to negate the size penalty for 5 seconds.
When using ^009900Shadow Warrior^000000, Increases Critical Damage by 30% for 60 seconds.
When ^009900Moonlight Fantasy^000000 is Level 5, decreases Variable Casting Time by 15%.
#
29352#
^800080It's effects only applies when enchanted on Racing Cap(Super Novice)^000000.
MaxHP +500, ATK +10.
#
29353#
^800080It's effects only applies when enchanted on Racing Cap(Super Novice)^000000.
MaxHP +1000, ATK +20.
Enables the use of Level 1 ^0000FFCart Boost^000000.
When using ^009900Cart Boost^000000, ATK +30 for 60 seconds.
#
29354#
^800080It's effects only applies when enchanted on Racing Cap(Super Novice)^000000.
MaxHP +1500, ATK +40.
Enables the use of Level 3 ^0000FFCart Boost^000000.
When using ^009900Cart Boost^000000, ATK +50 for 120 seconds.
#
29355#
^800080It's effects only applies when enchanted on Racing Cap(Summoner)^000000.
Increases damage of ^009900Catnip Meteor^000000 and ^009900Lunatic Carrot Beat^000000 by 10%.
#
29356#
^800080It's effects only applies when enchanted on Racing Cap(Summoner)^000000.
Decreases Fixed Casting Time by 0.2 seconds.
Increases damage of ^009900Catnip Meteor^000000 and ^009900Lunatic Carrot Beat^000000 by 20%.
#
29357#
^800080It's effects only applies when enchanted on Racing Cap(Summoner)^000000.
Decreases Fixed Casting Time by 0.5 seconds.
Increases damage of ^009900Catnip Meteor^000000 and ^009900Lunatic Carrot Beat^000000 by 60%.
#
29358#
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Variable Cast Stone(Upper), Variable Cast Stone(Mid)^000000 and ^990099Variable Cast Stone(Lower)^000000:
Decreases Variable Casting Time by additional 5%.
#
29359#
Increases Critical Damage by 3%.
_______________________
When equipped with ^990099Fatal^000000 and ^990099Fatal(Lower)^000000:
Increases Critical Damage by additional 6%.
#
29360#
Increases Critical Damage by 3%.
#
29361#
Increases Critical Damage by 20%.
_______________________
When equipped with ^990099Fatal(Upper), Fatal^000000 and ^990099Fatal(Lower)^000000:
Critical +10
#
29362#
Enables the use of Level 3 ^0000FFDouble Attack^000000.
If you learned it at a higher level, it will activate at that level.
#
29363#
Increases Damage against monsters of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race (except players) by 15%.
Increases Damage against ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 15%.
_______________________
Physical and magical attacks have a chance to activate ^009900Hundred Fire^000000 for 10 seconds.
_______________________
^009900Hundred Fire^000000:
Decreases Variable Casting Time by 70%.
Decreases After Skill Delay by 70%.
Increases Damage against monsters of all elements by 70%.
#
29366#
^0000FFFor each Refine Level^000000:
ATK +2%.
#
29367#
^0000FFFor each Refine Level^000000:
ATK +4%
#
29368#
^0000FFFor each Refine Level^000000:
ATK +6%
#
29369#
^0000FFFor each Refine Level^000000:
ATK +8%
#
29370#
^0000FFFor each Refine Level^000000:
ATK +10%
#
29371#
Random chance to receive the following effect for 10 seconds when recieving magical damage:
Perfect Dodge +100
Increases magical damage against ^FF0000Boss^000000 class by 100%.
Transform into High Wizard Kathryne Keyron.
_______________________
When equipped by ^0033CCWarlock^000000:
 
When equipped with ^990099Geffenia Ice Magic Tool^000000:
Nullifies Gemstone requirement of certain skills.
 
When equipped with ^990099Mental Expansion Ring^000000:
Ignore magical defense of all enemies by 100%.
_______________________
When equipped by ^0033CCSorcerer^000000:
When equipped with ^990099Mental Expansion Ring^000000:
Ignore magical defense of all enemies by 100%.
_______________________
When equipped with ^990099Everything Ring^000000:
Increases ^33CC00Wind^000000, Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 50%.
Decreases Fixed Casting Time by 70%.
_______________________
When equipped by ^0033CCRoyal Guard^000000 and equipped with ^990099Judge's Balance^000000:
Random chance to receive the following effect for 3 seconds when dealing magical damage:
auto-cast Level 3 ^009900Highness Heal^000000 on yourself when using ^009900Genesis Ray^000000.
_______________________
When equipped by ^0033CCWarlock^000000 and equipped with ^990099Ring of Pazuzu^000000:
Decreases SP Consumption of ^009900Crimson Rock^000000 by 50.
Decreases ^009900Crimson Rock^000000 skill cooldown by 2 seconds.
#
29372#
Decreases Fixed Casting Time by 50%.
#
29373#
Decreases After Skill Delay by 15%.
#
29374#
Decreases SP Consumption by 15%.
#
29375#
Decreases damage taken from ^FF0000Players^000000 by 6%.
#
29376#
Decreases damage taken from ^FF0000Players^000000 by 7%.
#
29377#
Decreases damage taken from ^FF0000Players^000000 by 8%.
#
29378#
Decreases damage taken from ^FF0000Players^000000 by 9%.
#
29379#
Decreases damage taken from ^FF0000Players^000000 by 10%.
#
29380#
ATK +5
#
29381#
MATK +5
#
29382#
HIT +20
_______________________
^0000FFRefine Level +7^000000:
HIT +10
_______________________
^0000FFRefine Level +9^000000:
HIT +10
_______________________
When enchanted on ^990099Dark Hand^000000:
HIT +20
#
29383#
FLEE +20
_______________________
^0000FFRefine Level +7^000000:
FLEE +10
_______________________
^0000FFRefine Level +9^000000:
FLEE +10
_______________________
When enchanted on ^990099Dark Hand^000000:
FLEE +20
#
29384#
Perfect Dodge +3
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +2
_______________________
^0000FFRefine Level +9^000000:
Perfect Dodge +2
_______________________
When enchanted on ^990099Dark Hand^000000:
Perfect Dodge +5
#
29385#
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Increases Ranged Physical Damage by 5%.
#
29386#
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 1%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Increases Critical Damage by 5%.
#
29423#
For each Level of ^009900Iron Hand^000000:
ATK +2
#
29424#
For each Level of ^009900Dodge^000000:
HIT +2
#
29425#
Increases damage of ^009900Chain Combo^000000 by 20%
#
29426#
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Champion Stone(Upper)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 10%.
_______________________
When equipped with ^990099Champion Stone(Mid)^000000:
Decreases Fixed Casting Time of ^009900Dangerous Soul Collect^000000 by 40%.
_______________________
When equipped with ^990099Champion Stone(Lower)^000000:
Using ^009900Rampage Blaster^000000 has a high chance (30%) to auto cast ^009900Dangerous Soul Collect^000000.
#
29427#
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
_______________________
When equipped with ^990099Champion Stone II(Upper)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
When equipped with ^990099Champion Stone II(Mid)^000000:
MaxHP +10%
_______________________
When equipped with ^990099Champion Stone II(Lower)^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
#
29428#
For each Level of ^009900Steel Crow^000000:
ATK +2
#
29429#
Decreases Fixed Casting Time of ^009900Sharp Shooting^000000 by 0.5 seconds.
#
29430#
Increases damage of ^009900Arrow Shower^000000 by 20%.
#
29431#
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
When equipped with ^990099Sniper Stone(Upper)^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
When equipped with ^990099Sniper Stone(Mid)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Sniper Stone(Lower)^000000:
Using ^009900Wind Walk^000000 increases Ranged Physical Damage by 5% for 60 seconds.
#
29432#
For each Level of ^009900Advanced Book^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29433#
Decreases Fixed Casting Time of ^009900Double Casting^000000 by 0.4 seconds.
(Does not overlap with other Fixed Casting Time reductions.)
#
29434#
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
#
29435#
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
When equipped with ^990099Professor Stone(Upper)^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
_______________________
When equipped with ^990099Professor Stone(Mid)^000000:
Decreases ^009900Warmer^000000 skill cooldown by 15 seconds.
_______________________
When equipped with ^990099Professor Stone(Lower)^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 2 seconds.
#
29436#
Random chance to receive the following effects for 5 seconds when recieving physical damage:
STR +200
Transform into Paladin Randel Lawrence.
_______________________
When equipped with ^990099Everything Ring^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
ATK +35%
#
29437#
Decreases After Skill Delay by 8%.
#
29438#
Prevents knock-back effect.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29439#
^663399Indestructible in battle^000000
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29440#
Recovers 2 SP when defeating monsters with physical attacks.
_______________________
^0000FFRefine Level +7^000000:
Recovers additional 3 SP when defeating monsters with physical attacks.
_______________________
^0000FFRefine Level +8^000000:
Recovers additional 5 SP when defeating monsters with physical attacks.
_______________________
^0000FFRefine Level +9^000000:
Recovers additional 10 SP when defeating monsters with physical attacks.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29441#
Restores HP and SP by 100% when resurrected.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29442#
Skill casting cannot be interrupted.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29443#
Enables its user to detect hidden enemies.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29444#
Decreases Fixed Casting Time by 50%.
_______________________
When enchanted on ^990099Riot Chip^000000:
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
When enchanted with ^990099<Extreme>^000000:
MaxHP +5%
#
29445#
^0000FFFor each Refine Level^000000:
MATK +1%
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Solomon's Pendant^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of all enemies by 70%.
#
29446#
^0000FFFor each Refine Level^000000:
MATK +2
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Solomon's Pendant^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of all enemies by 70%.
#
29447#
^0000FFFor each Refine Level^000000:
MATK +3%
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Solomon's Pendant^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of all enemies by 70%.
#
29448#
^0000FFFor each Refine Level^000000:
MATK +4%
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Solomon's Pendant^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of all enemies by 70%.
#
29449#
^0000FFFor each Refine Level^000000:
MATK +5%
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Solomon's Pendant^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of all enemies by 70%.
#
29450#
 Lv1
#
29451#
Lv2
#
29452#
Lv3
#
29453#
Lv4
#
29454#
Lv5
#
29455#
Lv6
#
29456#
Lv7
#
29457#
Lv8
#
29458#
Lv9
#
29459#
 Lv10
#
29460#
For each Level of ^009900Spear Mastery^000000:
ATK +2
#
29461#
Increases damage of ^009900Spiral Pierce^000000 by 15%.
#
29462#
For each Level of ^009900Cavalry Mastery^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29463#
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
When equipped with ^990099Lord Knight Stone(Upper)^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
When equipped with ^990099Lord Knight Stone(Mid)^000000:
Decreases SP Consumption of ^990099Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
When equipped with ^990099Lord Knight Stone(Lower)^000000:
Decreases After Skill Delay by 5%.
#
29464#
For each Level of ^009900Learning Potion^000000:
ATK +2
#
29465#
For each Level of ^009900Potion Pitcher^000000:
Increases Healing and Potion Recovery by 2%.
#
29466#
Increases damage of ^009900Acid Terror^000000 by 20%.
#
29467#
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
When equipped with ^990099Creator Stone(Upper)^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
_______________________
When equipped with ^990099Creator Stone(Mid)^000000:
Decreases ^009900Howling of Mandragora^000000 skill cooldown by 3 seconds.
_______________________
When equipped with ^990099Creator Stone(Lower)^000000:
Increases Ranged Physical Damage by 5%.
#
29468#
For each Level of ^009900Mystical Amplification^000000:
MATK +2
#
29469#
Increases damage of ^009900Meteor Storm^000000 by 20%.
#
29470#
Increases damage of ^009900Fire Pillar^000000 by 20%.
#
29471#
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
When equipped with ^990099High Wizard Stone(Upper^000000:
Increases damage of ^009900Crimson Rock^000000 by additional 15%.
_______________________
When equipped with ^990099High Wizard Stone(Mid)^000000:
For evey 2 Levels of ^009900Soul Drain^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099High Wizard Stone(Lower)^000000:
Increases damage of ^FF0000Fire^000000 elemental magic by 5%.
#
29472#
ATK +5%
MATK +5%
_______________________
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 15%.
_______________________
Decreases damage taken from ^FF0000Boss^000000 class by 10%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
#
29473#
MaxHP +20%
MaxSP +20%
_______________________
Increases Damage against monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
Enables the use of Level 1 ^0000FFSpell Breaker^000000.
#
29474#
ATK +5%
_______________________
Random chance to increase ATK by 100 for 5 seconds when dealing physical damage.
#
29475#
INT +10
_______________________
Decreases Variable Casting Time by 10%.
#
29476#
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Insect^000000 race by 15%.
_______________________
Reflects 10% Melee Physical Damage.
_______________________
Skill casting cannot be interrupted.
_______________________
Prevents knock-back effect.
#
29477#
For each Level of ^009900Plagiarism^000000:
ATK +2
#
29478#
For each Level of ^009900Vulture's Eye^000000:
HIT +2
#
29479#
Increases damage of ^009900Raid^000000 by 20%.
#
29480#
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Stalker Stone(Upper)^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
_______________________
When equipped with ^990099Stalker Stone(Mid)^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Stalker Stone(Lower)^000000:
Decreases SP Consumption of ^009900Triangle Shot^000000 by 10%.
#
29481#
For each Level of ^009900Weaponry Research^000000:
ATK +2
#
29482#
For each Level of ^009900Skin Tempering^000000:
HIT +3
#
29483#
Increases damage of ^009900Cart Termination^000000 by 20%.
#
29484#
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
When equipped with ^990099Whitesmith Stone(Upper)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
When equipped with ^990099Whitesmith Stone(Mid^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Whitesmith Stone(Lower)^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 15%.
#
29485#
For each Level of ^009900Musical Lesson^000000/^009900Dancing Lesson^000000:
ATK +2
#
29486#
Increases damage of ^009900Musical Strike^000000 and ^009900Throw Arrow^000000 by 20%.
#
29487#
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
#
29488#
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
When equipped with ^990099Clown Gypsy Stone(Upper)^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
When equipped with ^990099Clown Gypsy Stone(Mid)^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Clown Gypsy Stone(Lower)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
29509#
Random chance to receive the following effect for 10 seconds when revieving physical damage:
Perfect Dodge +100
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 100%.
_______________________
When equipped with ^990099Everything Ring^000000:
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by 25%.
#
29510#
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
When enchanted on ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Players^000000 by 5%.
Decreases damage taken from ^FF0000Doram Players^000000 by 5%.
#
29511#
Decreases damage taken from ^FF0000Players^000000 by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 1%.
_______________________
When enchanted on ^990099Runaway Accelerator^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
 
^0000FFFor each Refine Level^000000 of ^990099Runaway Accelerator^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 1%.
#
29512#
MaxHP +5%, MaxSP +5%
_______________________
Decreases damage taken from ^FF0000Doram Players^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
DEF +50, MDEF +5
Decreases damage taken from ^FF0000Doram Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
DEF +50, MDEF +5
Decreases damage taken from ^FF0000Doram Players^000000 by additional 2%.
#
29513#
For each Level of ^009900Meditatio^000000:
Healing +1%
#
29514#
For each Level of ^009900Mace Mastery^000000:
Increases Critical Damage by 2%.
#
29515#
Increases damage of ^009900Magnus Exorcismus^000000 by 20%.
#
29516#
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099High Priest Stone(Upper)^000000:
Increases damage of ^009900Adoramus^000000 by additional 15%.
_______________________
When equipped with ^990099High Priest Stone(Mid)^000000:
Decreases ^009900Adoramus^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099High Priest Stone(Lower)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
29517#
For each 2 Levels of ^009900Faith^000000:
MaxHP +1%
#
29518#
For each 2 Levels of ^009900Spear Mastery^000000:
Increases Ranged Physical Damage by 1%.
#
29519#
Increases damage of ^009900Holy Cross^000000 by 20%.
#
29520#
Increases damage of ^009900Banishing Point^000000 by 15%.
_______________________
When equipped with ^990099Paladin Stone(Upper)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
When equipped with ^990099Paladin Stone(Mid)^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
_______________________
When equipped with ^990099Paladin Stone(Lower)^000000:
Increases damage of ^009900Banishing Point^000000 by additional 15%.
#
29521#
For each Level of ^009900Katar Mastery^000000:
ATK +2
#
29522#
For each Level of ^009900Lefthand Mastery^000000:
HIT +2
#
29523#
Increases damage of ^009900Sonic Blow^000000 by 20%.
#
29524#
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone(Upper)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
_______________________
When equipped with ^990099Assassin Cross Stone(Mid)^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone(Lower)^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 15%.
#
29527#
DEF +25
_______________________
^0000FFRefine Level +7^000000:
DEF +10
_______________________
^0000FFRefine Level +9^000000:
DEF +10
#
29528#
MDEF +2
_______________________
^0000FFRefine Level +7^000000:
MDEF +3
_______________________
^0000FFRefine Level +9^000000:
MDEF +3
#
29529#
HP Recovery +20%.
#
29530#
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxSP +100
_______________________
^0000FFRefine Level +9^000000:
MaxSP +150
#
29531#
MaxHP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +500
_______________________
^0000FFRefine Level +9^000000:
MaxHP +750
#
29532#
SP Recovery +20%.
#
29533#
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
#
29534#
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
ATK +25
_______________________
^0000FFRefine Level +9^000000:
ATK +25
#
29535#
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
MATK +25
_______________________
^0000FFRefine Level +9^000000:
MATK +25
#
29536#
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 2%.
#
29537#
ASPD +1
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
#
29538#
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 3%.
#
29539#
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 5%.
#
29540#
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 5%.
#
29541#
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.2 additional seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 additional seconds.
#
29542#
Decreases Physical and Magical Damage from against enemies of all elements by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Physical and Magical Damage from all size enemies by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage from all race by 5% (Except Players).
#
29543#
Physical attacks have a 2% chance to restore 2% of the inflicted damage as HP.
#
29544#
Physical attacks have a 1% chance to restore 1% of the inflicted damage as SP.
#
29545#
Magical attacks have a 2% chance to recover 400HP per 0.5 second for 10 seconds.
#
29546#
Magical attacks have a 1% chance to recover 80SP per 0.5 second for 10 seconds.
#
29547#
Recieving physical or magical damage have a chance to activate ^0000FFEverlasting Life^000000 for 10 seconds.
_______________________
^32CD32[Everlasting Life]^000000
VIT +50
Recover 400HP per 0.5 second.
Recover 20SP per second.
#
29548#
Magical attacks have a chance to activate ^0000FFMagic Storm^000000 for 10 seconds.
_______________________
^32CD32[Magic Storm]^000000
INT +50
MATK +15%
ATK -15%
#
29549#
Physical attacks have a chance to activate ^0000FFPlunging Shooter^000000 for 10 seconds.
_______________________
^32CD32[Plunging Shooter]^000000
DEX +50
Increases Ranged Physical Damage by 10%.
Drains 20SP per second.
#
29550#
Physical attacks have a chance to activate ^0000FFRaging Fight^000000 for 10 seconds.
_______________________
^32CD32[Raging Fight]^000000
STR +50
ATK +15%
MATK -15%
#
29551#
Physical attacks have a chance to activate ^0000FFFatal Flash^000000 for 10 seconds.
_______________________
^32CD32[Fatal Flash]^000000
AGI +50
Increases Critical Damage by 10%.
Drains 300HP per second.
#
29552#
Magical attacks have a chance to activate ^0000FFGood Fortune^000000 for 10 seconds.
_______________________
^32CD32[Good Fortune]^000000
LUK +50
Increases all elemental magical damage by 10%.
Drains 300HP per second.
#
29579#
^800080The following option can only used when enchanted to Racing Cap(Star Gladiator)^000000
Increases damage of ^009900Solar Burst^000000, ^009900Full Moon Kick^000000 and ^009900Falling Star^000000 by 10%.
#
29580#
^800080The following option can only used when enchanted to Racing Cap(Star Gladiator)^000000
Decreases ^009900Document of Sun Moon Star^000000 skill cooldown by 10 seconds.
Increases damage of ^009900Solar Burst^000000, ^009900Full Moon Kick^000000 and ^009900Falling Stars^000000 by 20%.
#
29581#
^800080The following option can only used when enchanted to Racing Cap(Star Gladiator)^000000
Decreases ^009900Document of Sun Moon Star^000000 skill cooldown by 30 seconds.
Increases damage of ^009900Solar Burst^000000, ^009900Full Moon Kick^000000 and ^009900Falling Stars^000000 by 40%.
#
29582#
^800080The following option can only used when enchanted to Racing Cap(Soul Linker)^000000
Increases damage of ^009900Esma^000000, ^009900Espa^000000 and ^009900Eswhoo^000000 by 10%.
#
29583#
^800080The following option can only used when enchanted to Racing Cap(Soul Linker)^000000
Decreases ^009900Soul Reaper^000000 skill cooldown by 10 seconds.
Increases damage of ^009900Esma^000000, ^009900Espa^000000 and ^009900Eswhoo^000000 by 20%.
#
29584#
^800080The following option can only used when enchanted to Racing Cap(Soul Linker)^000000
Decreases ^009900Soul Reaper^000000 skill cooldown by 30 seconds.
Increases damage of ^009900Esma^000000, ^009900Espa^000000 and ^009900Eswhoo^000000 by 40%.
#
29585#
When equipped with ^990099The Emperor Card^000000:
VIT+3, MaxHP +10%
Increases damage of ^009900Overbrand^000000 by 50%.
_______________________
When equipped with ^990099The Hierophant Card^000000:
LUK +3
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases HP Recovery Amount of ^990099Recovery Items^000000 by 10%.
Increases damage of ^009900Cart Tornado^000000 by 50%.
_______________________
When equipped with ^990099The Lovers Card^000000:
DEX +3, MDEF +20
Increases damage of ^009900Severe Rainstorm^000000 by 50%.
_______________________
When equipped with ^990099The Chariot Card^000000:
LUK +3
Increases Ranged Physical Damage by 5%.
Increases damage of ^009900Arm Cannon^000000 by 50%.
_______________________
When equipped with ^990099Strength Card^000000:
STR +3, ATK +50
Increases damage of ^009900Sky Net Blow^000000 by 50%.
_______________________
When equipped with ^990099The Hermit Card^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases SP Recovery Rate by 50%.
Increases damage of ^009900Adoramus^000000 by 50%.
_______________________
When equipped with ^990099Justice Card^000000:
VIT +3, DEF +300
Increases damage of ^009900Hundred Spear^000000 by 50%.
_______________________
When equipped with ^990099Death Card^000000:
AGI +3, FLEE +50
Increases damage of ^009900Rolling Cutter^000000 by 50%.
_______________________
When equipped with ^990099Temperance Card^000000:
DEX +3, ASPD +1
Increases damage of ^009900Arrow Storm^000000 by additional 50%.
_______________________
When equipped with ^990099The Devil Card^000000:
AGI +3, HIT +50
Increases damage of ^009900Feint Bomb^000000 by additional 50%.
_______________________
When equipped with ^990099The Star Card^000000:
INT +3, MATK +50
Increases damage of ^009900Soul Expansion^000000 by additional 50%.
_______________________
When equipped with ^990099The Moon Card^000000:
INT +3
Skill casting cannot be interrupted.
Increases damage of ^009900Diamond Dust^000000 by additional 50%.
_______________________
When equipped with ^990099The Fool Card^000000:
All Basic Stats +1
MaxHP +5000
MaxSP +500
Enables the use of Level 1 ^0000FFCart Revolution^000000.
_______________________
When equipped with ^990099Wheel of Fortune Card^000000:
STR +2, LUK +2
Increases HP Recovery Rate by 350%.
Increases damage of ^009900Soul Cutter^000000 by 50%.
_______________________
When equipped with ^990099The Hanged Man Card^000000:
INT +2, DEX +2
MaxSP +10%
Increases damage of ^009900Fire Dance^000000 by 50%.
_______________________
When equipped with ^990099World Card^000000:
AGI +2, VIT +2
Increases damage of ^009900Catnip Meteor^000000 by 50%.
 
Enables its user to detect hidden enemies.
This effect does not activate during WoE:TE.
_______________________
When equipped with ^990099Reversed Justice Card^000000:
LUK +3
Ignores physical defense of all enemies by 25%.
Increases damage of ^009900Sonic Wave^000000 by 50%.
_______________________
When equipped with ^990099Reversed Star Card^000000:
DEX +3
Recovers 200 HP when defeating monsters with magical attacks.
Increases damage of ^009900Hell Inferno^000000 by 50%.
_______________________
When equipped with ^990099Reversed Temperance Card^000000:
INT +3
Decreases After Skill Delay by 5%.
Increases damage of ^009900Aimed Bolt^000000 by 50%.
_______________________
When equipped with ^990099Reversed The Chariot Card^000000:
VIT +3
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
Increases damage of ^009900Power Swing^000000 by 50%.
_______________________
When equipped with ^990099Reversed Death Card^000000:
VIT +3
Recovers 5 SP when recieving physical damage.
Increases damage of ^009900Counter Slash^000000 by 50%.
_______________________
When equipped with ^990099Reversed The Lovers Card^000000:
INT +3
Ignores magical defense of enemies of all race by 25%.
Increases damage of ^009900Great Echo^000000 by 50%.
_______________________
When equipped with ^990099Reversed The Emperor Card^000000:
LUK +3
Reflects 5% of Melee Physical Damage.
Increases damage of ^009900Genesis Ray^000000 by 50%.
_______________________
When equipped with ^990099Reversed Strength Card^000000:
AGI +3
Recovers 200 HP when defeating monsters with physical attacks.
Increases damage of ^009900Ride in Lightning^000000 by 50%.
_______________________
When equipped with ^990099Reversed The Devil Card^000000:
STR +3
Recovers 2 SP when recieving damage.
Increases damage of ^009900Fatal Menace^000000 by 50%.
_______________________
When equipped with ^990099Reversed The Moon Card^000000:
DEX +3
Decreases Fixed Casting Time by 50%.
Increases damage of ^009900Varetyr Spear^000000 by 50%.
_______________________
When equipped with ^990099Reversed Wheel of Fortune Card^000000:
AGI +2, VIT +2
Recovers 1500 HP every 5 seconds.
Increases damage of ^009900Kunai Explosion^000000 by 50%.
_______________________
When equipped with ^990099Reversed World Card^000000:
STR +2, LUK +2
ATK +10%
Increases damage of ^009900Spirit of Savage^000000 by 50%.
#
29587#
When equipped with ^990099Speed of Light^000000:
Increases Critical Damage by 30%.
#
29588#
When equipped with ^990099Bear's Power^000000:
Increases Physical Damage against enemies of all size monsters by 25%.
#
29589#
When equipped with ^990099Hawk Eye^000000:
ATK +10%
#
29590#
When equipped with ^990099Runaway Magic^000000:
Increases damage of all elemental magic attacks by 15%.
#
29591#
When equipped with ^990099Muscle Fool^000000:
Decreases After Skill Delay by 10%.
#
29592#
When equipped with ^990099Lucky Day^000000:
ASPD +2
#
29594#
^0000FFFor each 3 Refine Levels^000000 of ^990099Volar^000000:
Increases damage of ^009900Bowling Bash^000000 by 10%.
Increases damage of ^009900Ignition Break^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Vernan^000000:
Increases damage of ^009900Spiral Pierce^000000 by 10%.
Increases damage of ^009900Sonic Wave^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Argen Blanco^000000:
Increases damage of ^009900Brandish Spear^000000 by 10%.
Increases damage of ^009900Hundred Spear^000000 by 5%.
#
29595#
^0000FFFor each 3 Refine Levels^000000 of ^990099Golden Wrench^000000:
Increases damage of ^009900Power Swing^000000 by 7%.
Increases damage of ^009900Axe Boomerang^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Engine Pilebunker^000000:
Increases damage of ^009900Boost Knuckle^000000 by 7%.
Increases damage of ^009900Arm Cannon^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Maxi Spanner^000000:
Increases damage of ^009900Axe Tornado^000000 by 7%.
Decreases Physical and Magical Damage taken from all size monsters by 5%.
#
29596#
^0000FFFor each 5 Refine Levels^000000 of the ^0000FFtotal Refine Level^000000 of ^990099Judgement Slasher +Repent Slasher^000000:
Increases damage of ^009900Meteor Assault^000000 and ^009900Soul Destroyer^000000 by 10%
Increases damage of ^009900Cross Impact^000000 and ^009900Counter Slash^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Agudo Filo^000000:
Decreases ^009900Dark Claw^000000 skill cooldown by 3 seconds.
Increases Attack Speed (decreases After Attack Delay b 2%).
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Reaper Cross^000000:
Increases damage of ^009900Rolling Cutter^000000 by 7%.
Increases damage of ^009900Cross Ripper Slasher^000000 by 5%.
#
29598#
^0000FFFor each 3 Refine Levels^000000 of ^990099Crimson Rose Stick^000000:
Increases damage of ^009900Hell Inferno^000000 by 7%.
Increases damage of ^009900Crimson Rock^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Staff of Miracle^000000:
Increases damage of ^009900Soul Strike^000000 by 10%.
Increases damage of ^009900Napalm Vulcan^000000 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Gravitation Staff^000000:
Increases damage of ^009900Gravitational Field^000000 by 10%.
Increases damage of ^009900Drain Life^000000 by 5%.
#
29599#
^0000FFFor each 3 Refine Levels^000000 of ^990099Poenitentia^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 10%.
Increases damage of ^009900Judex^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Adorare Staff^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Lucis Flail^000000:
Increases damage of ^009900Judex^000000 by 10%.
Increases damage of ^009900Duple Light^000000 by 5%.
#
29600#
^0000FFFor each 3 Refine Levels^000000 of ^990099Sharp Star^000000:
Increases Critical Damage by 5%.
Increases damage of ^009900Sharp Shooting^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Falken Shooter^000000:
Decreases ^009900Arrow Storm^000000 SP Consumption by 2%.
Decreases ^009900Unlimit^000000 skill cooldown by 15 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Aiming Bow^000000:
Increases damage of ^009900Aimed Bolt^000000 7%.
Decreases ^009900Aimed Bolt^000000 SP Consumption by 2%.
#
29601#
^0000FFFor each 3 Refine Levels^000000 of ^990099Farthezan^000000:
Increases damage of ^009900Pressure^000000 by 10%.
Increases damage of ^009900Genesis Ray^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Harve^000000:
Increases damage of ^009900Shield Chain^000000 by 10%.
Increases damage of ^009900Shield Press^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Fortridge^000000:
Increases damage of ^009900Overbrand^000000 b 7%.
Increases damage of ^009900Cannon Spear^000000 by 5%.
#
29602#
^0000FFFor each 3 Refine Levels^000000 of ^990099Estal^000000:
Increases damage of ^009900Spore Explosion^000000 by 7%.
Decreases ^009900Spore Explosion^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Coolant Injection^000000:
Increases damage of ^009900Cart Cannon^000000 by 7%.
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Gene Rod^000000:
Increases damage of ^009900Crazy Weed^000000 7%.
Decreases ^009900Crazy Weed^000000 skill cooldown by 0.2 seconds.
#
29603#
^0000FFFor each 3 Refine Levels^000000 of ^990099Jack the Knife^000000:
Increases damage of ^009900Back Stab^000000 by 10%.
Increases damage of ^009900Fatal Menace^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Platinum Dagger^000000:
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 5%.
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Rapid Fire^000000:
Increases damage of ^009900Triangle Shot^000000 by 7%.
Increases Ranged Physical Damage by 2%.
#
29604#
^0000FFFor each 3 Refine Levels^000000 of ^990099Boltijin^000000:
Increases damage of ^009900Earth Spike^000000 by 10%.
Increases damage of ^009900Heaven's Drive^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Psychic Spear Rod^000000:
Increases damage of ^009900Psychic Wave^000000 by 7%.
Decreases ^009900Varetyr Spear^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Dust Grave^000000:
Increases damage of ^009900Earth Grave^000000 by 7%.
Increases damage of ^009900Diamond Dust^000000 by 5%.
#
29605#
^0000FFFor each 3 Refine Levels^000000 of ^990099Raging Dragon Fist^000000:
Increases damage of ^009900Chain Combo^000000 and ^009900Combo Finish^000000 by 10%.
Increases damage of ^009900Chain Crush Combo^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Fighting God's Bandage^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 7%.
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Bright Pendulum^000000:
Increases damage of ^009900Finger Offensive^000000 and ^009900Investigate^000000 by 10%.
Increases damage of ^009900Lightning Ride^000000 and ^009900Sky Net Blow^000000 by 5%.
#
29606#
^0000FFFor each 3 Refine Levels^000000 of ^990099Wind Gale^000000:
Decreases ^009900Severe Rainstorm^000000 SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Heart Whip^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
Increases damage of ^009900Metallic Sound^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Scarlet Ribbon^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
Increases Ranged Physical Damage by 2%.
#
29607#
^0000FFFor each 3 Refine Levels^000000 of ^990099Wind Gale^000000:
Decreases ^009900Severe Rainstorm^000000 SP Consumption by 3%.
Increases Ranged Physical Damage 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Black Circle^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
Increases damage of ^009900Metallic Sound^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000 of ^990099Antique Cello^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
Increases Ranged Physical Damage by 2%.
#
29611#
For each Level of ^009900Divine Protection^000000:
ATK +2
#
29612#
Increases damage of ^009900Combo Finish^000000 by 15%.
#
29613#
Increases damage of ^009900Chain Crush Combo^000000 by 15%.
#
29614#
Increases damage of ^009900Diamond Dust^000000 by 15%.
_______________________
When equipped with ^990099Professor Stone II(Upper)^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 10%.
_______________________
When equipped with ^990099Professor Stone II(Mid)^000000:
Increases damage of ^009900Earth Grave^000000 by 20%.
_______________________
When equipped with ^990099Professor Stone II(Lower)^000000:
Decreases ^009900Varetyr Spear^000000 skill cooldown by 1 second.
#
29615#
For each Level of ^009900Auto Spell^000000:
MATK +2
#
29616#
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
#
29617#
Increases damage of ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 20%.
#
29618#
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
When equipped with ^990099Stalker Stone II(Upper)^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 10%.
_______________________
When equipped with ^990099Stalker Stone II(Mid)^000000:
Decreases SP Consumption of ^009900Fatal Menace^000000 by 10%.
_______________________
When equipped with ^990099Stalker Stone II(Lower)^000000:
Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP.
#
29619#
For each Level of ^009900Improve Dodge^000000:
HIT +1
#
29620#
Increases damage of ^009900Backstab^000000 by 15%.
#
29621#
For each Level of ^009900Snatcher^000000:
ATK +2
#
29651#
For each Level of ^009900Happy Break^000000:
MATK +2
#
29652#
Increases damage of ^009900Esma^000000 by 20%.
#
29653#
For each Level of ^009900Kaahi^000000:
Decreases Variable Casting Time by 2%.
#
29654#
Increases damage of ^009900Eswhoo^000000 by 20%.
_______________________
When equipped with ^009900Soul Linker Stone(Upper)^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
_______________________
When equipped with ^009900Soul Linker Stone(Mid)^000000:
Increases damage of ^009900Espa^000000 by 20%.
_______________________
When equipped with ^009900Soul Linker Stone(Lower)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
29655#
For each Level of ^009900Peaceful Break^000000:
ATK +2
#
29656#
Decreases Fixed Casting Time of ^009900Feeling of the Sun, Moon and Stars^000000 and ^009900Hatred of the Sun, Moon and Stars^000000 by 50%.
#
29657#
For each Level of ^009900Knowledge of the Sun, Moon and Stars^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
29658#
Increases damage of ^009900Falling Star^000000, ^009900Solar Burst^000000 and ^009900Full Moon Kick^000000 by 20%.
_______________________
When equipped with ^990099Star Gladiator Stone(Upper)^000000:
Increases damage of ^009900Solar Burst^000000 by additional 15%.
_______________________
When equipped with ^990099Star Gladiator Stone(Mid)^000000:
Increases damage of ^009900Falling Star^000000 by additional 15%.
_______________________
When equipped with ^990099Star Gladiator Stone(Lower)^000000:
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
#
29659#
For each Level of ^009900Ninja Mastery^000000:
ATK +2
MATK +2
#
29660#
Increases damage of ^009900Throw Huuma Shuriken^000000 by 20%.
#
29661#
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 20%.
#
29662#
Increases damage of ^009900Swirling Petal^000000 by 25%.
_______________________
When equipped with ^990099Ninja Stone(Upper)^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
_______________________
When equipped with ^990099Ninja Stone(Mid)^000000:
Increases damage of ^009900Kunai Explosion^000000 by 25%.
_______________________
When equipped with ^990099Ninja Stone(Lower)^000000:
Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP.
#
29663#
Increases damage of ^009900Flaming Petals^000000 by 20%.
_______________________
When equipped with ^990099Ninja Stone(Upper)^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 30%.
_______________________
When equipped with ^990099Ninja Stone(Mid)^000000:
Increases damage of ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 20%.
_______________________
When equipped with ^990099Ninja Stone(Lower)^000000:
Decreases Variable Casting Time by 15%.
#
29664#
For each Level of ^009900Snake Eyes^000000:
ATK +2
#
29665#
Increases damage of ^009900Desperado^000000 by 20%.
#
29666#
For each 2 Levels of ^009900Chain Action^000000:
Increases Ranged Physical Damage by 1%.
#
29667#
Increases damage of ^009900Hammer of God^000000 and ^009900Round Trip^000000 by 20%.
_______________________
When equipped with ^990099Gunslinger Stone(Upper)^000000:
Increases damage of ^009900Round Trip^000000 by additional 15%.
_______________________
When equipped with ^990099Gunslinger Stone(Mid^000000:
Increases damage of ^009900Hammer of God^000000 by additional 20%.
_______________________
When equipped with ^990099Gunslinger Stone(Lower)^000000:
Increases damage of ^009900Banishing Buster^000000 by 25%.
#
29668#
For each Level of ^009900Scratch^000000:
MATK +7
ATK +7
#
29669#
Increases damage of ^009900Lunatic Carrot Beat^000000 by 20%.
#
29670#
Increases damage of ^009900Silvervine Stem Spear^000000 by 20%.
#
29671#
Increases damage of ^009900Picky Peck^000000 and ^009900Catnip Meteor^000000 by 20%.
_______________________
When equipped with ^990099Doram Stone(Upper)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 and ^009900Silvervine Stem Spear^000000 by 20%.
_______________________
When equipped with ^990099Doram Stone(Mid)^000000:
Decreases ^009900Spirit of Savage^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Doram Stone(Lower)^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1 second.
#
29672#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +2
HIT +3
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +1%
#
29673#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +4
HIT +5
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +2%
#
29674#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +7
HIT +7
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +3%
#
29675#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
FLEE +4
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ASPD +1
#
29676#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
FLEE +5
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ASPD +1
#
29677#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
FLEE +7
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ASPD +1
#
29678#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
DEF +5
MaxHP +200
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
MaxHP +1%
#
29679#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
DEF +7
MaxHP +300
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
MaxHP +2%
#
29680#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
DEF +10
MaxHP +500
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
MaxHP +3%
#
29681#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases ^009900Healing^000000 skills effectiveness by 1%.
MATK +2
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
MATK +1%
#
29682#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases ^009900Healing^000000 skills effectiveness by 3%.
MATK +4
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
MATK +2%
#
29683#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%
MATK +7
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
MATK +3%
#
29684#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases ^990099Bow^000000 class weapon damage by 1%
HIT +2
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +1%
#
29685#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases ^990099Bow^000000 class weapon damage by 2%
HIT +5
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +2%
#
29686#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases ^990099Bow^000000 class weapon damage by 3%
HIT +7
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +3%
#
29687#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases Critical Damage by 3%.
Critical +1
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +1%
#
29688#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases Critical Damage by 6%
Critical +2
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +2%
#
29689#
^0000FFFor each 2 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
Increases Critical Damage by 9%
Critical +3
_______________________
^0000FFFor each 5 Refine Levels^000000 of the ^990099Temporal Circlet^000000:
ATK +3%
#
29706#
Increases Melee Physical Damage by 4%.
Perfect HIT +1
#
29707#
Increases Melee Physical Damage by 8%.
Perfect HIT +2
#
29708#
Increases Melee Physical Damage by 12%.
Perfect HIT +3
#
29709#
Increases Melee Physical Damage by 16%.
Perfect HIT +4
#
29710#
Increases Melee Physical Damage by 20%.
Perfect HIT +5
#
29711#
Increases Melee Physical Damage by 24%.
Perfect HIT +6
#
29712#
Increases Melee Physical Damage by 28%.
Perfect HIT +7
#
29713#
Increases Melee Physical Damage by 32%.
Perfect HIT +8
#
29714#
Increases Melee Physical Damage by 36%.
Perfect HIT +9
#
29715#
Increases Melee Physical Damage by 44%.
Perfect HIT +10
#
31000#
Random chance to increase AGI by 44 when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31001#
When compounded with ^990099Mace^000000 class weapon:
HIT -10
Critical +10
Increases Critical Damage by 10%.
 
^0000FFFor each Refine Level^000000:
HIT -1
Critical +1
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31002#
Increases damage of ^009900Lightning Bolt^000000 by 25%.
Decreases Variable Casting Time of ^009900Lightning Bolt^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
31003#
Increases damage of ^33CC00Wind^000000 elemental magic attacks by 100%.
_______________________
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 50%.
_______________________
Prevents ^663399Fear^000000 status.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
31004#
MATK +30
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31005#
When compounded with ^990099One-handed Sword^000000 or ^990099Two-Handed Sword^000000 class weapon:
ATK +100
MATK +100
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31006#
Decreases damage taken from ^FF0000Undead^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
31007#
Enchants armor with ^777777Undead^000000 elemental.
Decreases damage taken from ^FF0000Undead^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
31008#
Restores HP every 10 seconds.
Additional HP restored based on Base Level.
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF60^000000 base ^CC6600STR^000000:
ATK +6
MaxHP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31009#
Restores HP every 10 seconds.
Additional HP restored based on Base Level.
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +6
MaxHP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31010#
For each 6 ^CC6600Base Level^000000:
Restores 1 SP every 10 second.
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF30^000000 base ^CC6600INT^000000:
MATK +6
MaxSP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31011#
For each 2 ^CC6600Base Level^000000:
Restores 1 SP every 10 seconds.
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +6
MaxSP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31012#
Increases damage of ^009900Dragon Breath^000000 and ^990099Dragon Breath - Water^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31013#
Increases damage of ^009900Dragon Breath^000000 and ^990099Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31014#
MDEF +7
MaxHP +6%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Gravitational Field^000000 by 9%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
31015#
MDEF +10
MaxHP +10%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Gravitational Field^000000 by 769%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
31016#
MaxHP +1000
MaxSP +150
FLEE -25
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
31017#
ATK +1%
MATK +1%
MaxHP -2%
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
MATK +1%
MaxHP -2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31018#
MaxHP -1225
Random chance to inflict ^663399Curse^000000 on the target when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31019#
MaxHP -13%
Random chance to inflict ^663399Curse^000000 on attacker when receiving magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
31020#
MaxHP -13%
Random chance to inflict ^663399Curse^000000 on attacker when receiving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
31021#
ATK -3%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31022#
MaxSP +20%
Random chance to inflict ^663399Curse^000000 on wearer when dealing Physical and Magical Damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31023#
MATK +10%
Random chance to auto-cast Level 3 Critical Wound to all enemies when dealing magical damage.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases the trigger rate.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31024#
ATK +10%
Random chance to auto-cast Level 5 ^009900Ignition Break^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31025#
MATK +10%
Random chance to auto-cast Level 5 ^009900Killing Cloud^000000 when dealing magical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
31026#
Random chance to increase FLEE by 200 for 10 second when dealing physical damage.
Random chance to increase movement speed for 10 second when dealing magical damage.
Random chance to auto-cast Level 5 ^009900Fire Walk^000000 when receiving physical damage.
Random chance to auto-cast Level 5 ^990099Electric Walk^000000 when receiving magical damage.
_______________________
When equipped with ^990099Immortal Cursed Knight Card^000000:
ASPD +1
_______________________
When equipped with ^990099Immortal Wind Ghost Card^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
31027#
Ear-shaped ornaments that decorate the character you wear.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31028#
A lovely costume hood with a big black cat's ears and a ribbon with pompons.
It's soothing color makes it popular with adults.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31029#
A mask that modeled after the nose of Savage babe monster. It's suitable combination for various kind of hats.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31030#
A costume mask that helps to give self-implication to gain the strength of a tiger.
"It's a tiger! I'm a tiger!"
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31031#
A doll that resemble casual figure of pope of arunafeltz.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 13.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31032#
Costumes that imitate a puppet with a motif of Rumin, the twin brother of the Pope of Arunafeltz.
It seems that the owner of an ice cave wants so much that he can get out of his throat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31033#
A face mask that wore by believer of god Hvar.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 13.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31034#
A hood for a costume that contains the symbols of pirates.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31035#
A cursed outfit hair band that contains the grudges of a merchant who lost everything and went bankrupt.
The person who wears it can feel the heart of the person who lost the money, and it feels like the whole body is wrapped in sadness and falls into the edge of despair, but he can recover again. A mysterious hair band in which the ability of the wearer is amplified by fighting spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31036#
A hat worn by officials who were called 'Sato' in the ancient East.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31037#
It's a pale green costume hat, and it's cool that it's a little slanted.
It was a symbol of a famous unit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31038#
Bandana for fashionable outfits designed with two types of red checks.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31039#
A red crown for costumes that imitates the crown that is a symbol of the greatness of the old King Groza.
Since it is used for ceremonies, it has no special effect, but it is said that those who wear a crown will walk the way to glorious glory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31040#
Everyone in front of Prontera TV!
Yat Holly Wright!
I was doing a normal, good-natured acorite!..., but one day, a magical priest suddenly appeared in front of me and threw a magical feather with magical powers...
Since then, he has been a magical actor who fights against the evil Black Foringan...
Every day is difficult, but it is magical today too!
Then, let's start with Magical Accorrite
I feel like someone is talking in my head.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31041#
A hairband decorated with a cute kitten doll. The lace makes it even cuter!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31042#
Equipment for headdress costumes used by practitioners.
It seems that the power to draw out powerful magical power is hidden.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31043#
A ribbon for a costume tied in the shape of a beautiful butterfly.
Please note that this is mainly for women to decorate their hair and may be misleading for men.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31044#
A stuffed toy that you can put on your head and walk.
When I hear the cat crying somewhere, I feel like I was moving above my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31045#
Rear ribbon for costumes based on blue.
Designed to look good on both short and long hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31046#
A cute tiara for costumes.
The pure white rose decoration makes the wedding dress more gorgeous.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31047#
A cheek for cherry blossoms that is lighter than the usual blusher.
You can produce cheeks like a first love maiden.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31048#
A hair ornament for Shirayuri's costume, which means "purity".
It has a black ribbon on it and makes you want to wear it in a dark color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31049#
A costume hat designed by combining a corolla and Merlin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31050#
A costume hat designed by combining a corolla and a Poring of gold.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31051#
A sun visor for costumes with a Poring decoration.
An item you'll definitely want to wear as a mid-summer sun protection measure.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31052#
A protective mask worn by an alchemist to avoid inhaling toxic substances when making potions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31053#
A hat for clothes with the motif of Edga, the King of Beasts, who wears a hat and smokes a smoke pipe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31054#
A sting-shaped costume hat created by a first-class hat craftsman.
The soul of the craftsman has stayed in, and it is about to start moving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31055#
A young jack's favourite pipe.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31056#
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31057#
A tattered black scarf once worn by assassin cross Eremes.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31058#
A hat that looks like a cool, chewy gelato on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31059#
A hat that is popular with people who work in the harbor.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31060#
A headband modeled after a starfish inhabited by the sea. When worn, it feels mysterious to interact with the Great Sea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31061#
Hairpin
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31062#
A wig modeled after the hair of homunculus Eleanor. It has cute ears that will move when the wearer walk.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31063#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31064#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31065#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31066#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31067#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31068#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31069#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31070#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31071#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31072#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31073#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31074#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31075#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31076#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31077#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31078#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31079#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31080#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31081#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31082#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31083#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31084#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31085#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31086#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31087#
A replica of Dwarf's beard.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31088#
A fantastic hat created by craftman who lives somewhere in Umbala.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 10.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31089#
Waves for costumes that resemble the feeling that powerful monsters are supposed to wear when they exert their true power.
_______________________
^006400This item is equipped with special effects:
- The display does not change immediately when the effect (/effect) is switched, so it is necessary to re-equip the item after entering the command.
- When using a disappearing skill such as "Hiding", other players cannot see the effect.
- Even when equipped by an adopted character, the same effects as normal characters are displayed.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31090#
An angeling hat that wants to fly, but may contain the heartbreaking heart of angeling that cannot fly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31091#
Randomly gains a certain amount of Zenyeach time a monster is killed.
Created to celebrate the launch of Ragnarok Clicker!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31092#
Gothic style bunny hat. Elegant and cute stylish hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31093#
A lamp that shines brightly in front of you at night.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31094#
A dice for a costume worn on the head.
It seems that the power of magic can change the outcome.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31095#
A colaboration headdress of ECOxRO. It's resembles the horns of great demon Baphomet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31096#
A colaboration headdress of ECOxRO. It's imitate the dog ears of Bau Alma.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31097#
A colaboration headdress of ECOxRO. It's imitate the bunny Ears of Minnie Doe Alma.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31098#
A colaboration headdress of ECOxRO. It's imitate the fox ears of Tamamo Loa.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31099#
A colaboration headdress of ECOxRO. It's imitate the headdress of Ontama Aria.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31100#
A colaboration headdress of ECOxRO. It's imitate the hat of Dumpty Alma.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31101#
A colaboration headdress of ECOxRO.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31102#
A colaboration headdress of ECOxRO.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31103#
A colaboration headdress of ECOxRO.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31104#
A colaboration headdress of ECOxRO.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31105#
^000088Rental Item^000000
A very rare limited celebration hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31106#
An eyepatch created by legendary blacksmith.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31107#
An eyepatch created by legendary blacksmith.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31113#
A headband worn by doctor to examine his patient.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31114#
A property of theater. Used by putting this on top of dying actor's head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31117#
A Helm used in ancient western country that was famous for close formation and tight defense.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31118#
A mask wore by assassin organization.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31119#
Talented Wizard's magic hat. It looks weird, but works just fine.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31120#
A costume the makes you look like a vampire. Perfect for halloween event.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31121#
A costume with wings of bat attached on it. Perfect for halloween event.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31122#
Tight bandages for wounds of the eyes. It seems that they were already used.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31123#
A cute tall hat with ghostring motif.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31124#
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31125#
A big hat of legendary pirate. It's always stained in blood.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 11.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31126#
^FF0000This item cannot be traded with other accounts.^000000
_______________________
Dance above the lid of the lemon tea drink bottle. It feels cool and refreshing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31127#
A hat made to celebrate the National Day.
The soul of Taiwan!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31128#
A mask of white face used by a person who plays the role of'Gaksi' in a play. The redness of the ball is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31129#
A strangely shaped costume mask.
It looks like he is suffering.
It seems to be used to surprise people with a bad taste.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31130#
A hat that usually worn by Indian people.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31131#
A ceremonial hat worn by monks that contains a sacred force which offers protection from evil.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31132#
A fresh wreath made of holy branches.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31133#
A costume sticker worn by a rare gambler on his cheek.
Only those who approach the truth of good luck can put the seal.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31134#
A clever bird which immitates human voice.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31135#
A small costume crown with gorgeous decoration.
The design is designed to maintain dignity while not forgetting its cuteness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31136#
A special hat made with the theme of the Aldebaran clock tower.
The clockwork decoration is particularly attractive.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31137#
There is a blue crow everywhere, and that blue crow prefers the same blue rose as herself, a hair ornament for costumes based on an old tale of some country.
I don't know who created it, but I think it has a mysterious power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31138#
Hood made with the motif of the Piamet hood.
The color of the existing hood was changed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31139#
White rabbit ears.
For some reason it seems very soft.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31140#
A cowboy hat. It makes men look manlier and is cute when worn by women.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31141#
A costume made of cactus flower.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31142#
When equipped it will makes wearer trapped in time.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31143#
Costume equipment originated from the custom of a country to send bad things to the water and wish for good luck.
Instead of spilling a lotus flower back into the water, I put it on my head. Beware of fire!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31144#
Splendid hair accessory made of feathers of birds. Worn by women of a certain tribe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31145#
A figurine doll that resemble maid from A-larm House 69.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31146#
A hair ornament for costumes that imitates the ear of a Lapine tribe.
I feel that it contains the magical powers of the Lapines.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31147#
A doll that resemble domovoi.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31148#
So hot! A headgear with the figure of Kafra W!
There is a rumor that an assassin association wants to scout her, because there are so many guys who become frightened and faint when she calls them.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31149#
A wig that imitate the hair of yggdrasil guardian, Nydhoggur.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31150#
A headdress for the costume of the same design as the headdress of the third apostle Shalosh, made by the devil Morocc.
Gothic design with a crimson ribbon and skeleton decoration.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31151#
Cat ears for costumes that imitate the ears of Cheshire, a faithful subordinate of the Safa minister Achat.
Very soft and long fluffy texture.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31152#
A replica of Piamette's Red Bow Tie.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31153#
A mini silk hat created to celebrate thief world anniversary II.
Small and adorable compared to the original top hat.
If you wear this, you will be transformed into a cute thief!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31154#
A hat with ordinary design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31155#
And around and around they go!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31157#
When the dead say that they are going to heaven, there is no ability to say that they are invisible to wear with a hat made after the ring that floats on their head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31158#
An adorable squirrel ear shaped hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31160#
This mysterious helm can Increases the power of rune stones.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31161#
A mask rumored to make its wearer ferociously aggressive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31162#
Foam that makes the razor slippery. Because it slips too well, it is very dangerous to step on a bubble that falls on the ground.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31163#
A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31164#
A nice warm brown stole that is perfect for the Winter weather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31165#
A cute young novice who asked you to piggyback him.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31166#
A hat made to look like a teddy bear's face. It feels so fluffy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31167#
Droopy Lunatic Ears that have been cutely garnished with clover flower bouquets.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31168#
A blue hairband made with lamb's wool and horn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31169#
A costume inspired by hat created by Brazilis artist.
_______________________
When equipped with Costume Santa's Beard:
Random chance to transform wearer into Sock Smokie.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31170#
A wing-shaped ornament that bearing the power of wind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31171#
A cute cat-looking hat which enhances its wearer's look.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31172#
A strange looking rooster hat.
Let's all celebrate the year of Rooster by wearing this hat!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31173#
A doll for costume made to imitate a parakeet whose both cheeks are colored orange.
It is called a parakeet, but in reality, it seems to be a member of the parrot...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31174#
A paper bag for clothes that was created during the process of making bread bags.
It creates an unpleasant atmosphere because you can see it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31175#
A hat for clothes that is said to have been made by a hat shop that loves strawberries.
There is a faint sweet smell.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31176#
Every move you make.. always watching.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31177#
A hat inspired by the beautiful color palette and elegant look of a simple koi.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31178#
Muffler made from the feathers of KASA.
Be cautious! It's very hot!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 13.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31179#
A mask shaped like a noble wolf.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31180#
A headband that only the strongest sura were thought to wear. It truly leaves in impact.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31181#
A sacred rosary.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31182#
A hat for costumes worn by the northern cavalry people.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31183#
Made for costumes by modeling the wings that were said to have fallen off when the angel who once ruled part of heaven was exiled to the demon world.
When worn, it seems to have a strong hatred for angels.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31184#
An eye patch for a costume that is said to have been enchanted to enhance concentration.
The field of view is narrowed, but it may be as sharp as a hawk's eye.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31185#
An old cap worn by an engineer. You can see the master engineer's eye through the hole of the worn-out cap.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31186#
Many people mistook this doll as a real cat.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31187#
A large gothic styled ribbon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31188#
A gothic styled bonnet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31189#
A pretty and fluffy red colored cape. A fashionable costume winter weather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31190#
A cute mini gothic styled hat with pretty feathers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31191#
^ff0000Cannot be traded^000000
A super cute kitten ears!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31192#
^ff0000Cannot be traded^000000
A super cute kitten ears!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31193#
A doll that resemble the minister of El Dicastes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31194#
Wear it on your head. The propeller for the costume is modified so that it can be rotated.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31195#
Sweet chocolate decorated cutey hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31196#
A costume hat with the "Chuni Penguin" motif.
It may or may not have the skill to spin a different world through music.
_______________________
^ff0000The following effects are effective only when used in a town:^000000
_______________________
Transforms you into Chunism Case.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31197#
A high class hat decorated with fragile egg shells.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31198#
Wear this octopus wearing a hat as a hat. Is it just me, or does it seem to be mocking you?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31199#
A beard so weird, you might be feared. With this beard, you're rightly geared. To look so dandy, fine, revered. All because this beard appeared.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31200#
Make your presence a present with this giant and lovely wrapping ribbon. Watch it flow dramatically behind you as you run!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31201#
A cute little crown with big rabbit ears on either side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31202#
Life is ruff for a pawfficer of the law, but times never get bark for those with dogged determination.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31203#
For all those times you ever wanted to have a grill for a head. Since it's for decorative purposes only, it does not actually cook anything.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31204#
A mysterious cat hat whose facial expressions change according to your mood.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31205#
True Orc Hero Helmet. But it's so big that I'm going to hurt my neck if I do it wrong.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31206#
A headband embroidered with runes of gold thread.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31207#
A mask that resembles a fearsome monster who once had a secret group of followers. Some say he still does...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31208#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31209#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31210#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31211#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31212#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31213#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31214#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31215#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31216#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31217#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31218#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31219#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31220#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31221#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31222#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31223#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31224#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31225#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31226#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31227#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31228#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31229#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31230#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31231#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31232#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31233#
You will feel and look brand new once you attach this to your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31234#
A hair accessory decorated with a spray of peach blossoms. It smells very sweet and reminds you of Springtime.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31235#
A muffler for a large outfit with a bow tie.
The neck becomes so warm that I can't let it go on a cold day.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31236#
A costume that imitates the aura that floats around the mental body lurking in the Institute of Biotechnology.
It seems that the repeated movements of the thoughts endlessly gather and become an aura, and they are clinging to the thought body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31237#
A pale yellow costume ribbon that is transparent like silk.
The length of the ribbon is very long and I feel a mysterious atmosphere.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31238#
A beautifully dressed veil worn by a bride who swore true love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31239#
A hood for costumes made by a famous doll craftsman who loves rabbits with a heartfelt heart.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31240#
Costume mask made to imitate Whisper.
It's like packing with Whisper.
The beauty effect is unknown...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31241#
A small sun that shines with you.
If you enclose imitation and high, it may be difficult to meet.
Costume equipment that is said to look bad to the eyes when viewed properly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31242#
A costume hat in the shape of the head of Anubis, the god of the dead.
It seems to belong to the priests called Stum who manufacture mummies.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31243#
A mask for costumes that imitates the funny look of a child with his tongue sticking out.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31244#
A helmet for costumes that is marked with the emblem of the Republic of Black Forest.
Some enthusiasts like to be fashionable regardless of battle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31245#
A small headdress made of flowers that represent spring.
I added the lightness by attaching drops!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31246#
A bird with the power to reflect magic spells. Sometimes the bird fails to cast the correct spells.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31247#
A creature which spend most of its day under water. If you dive in to the water wearing this hat, they might mistake you for a real hippo!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31248#
The red hat of Isabella which is really popular among small children.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31249#
A cute hat with long ears hanging off it!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31250#
The fluffy ears of an unidentified beast that are constantly shifting.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31251#
A wonderful accessory which imitates the nose and mouth of a cat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31252#
A hat with attached white cat ears. If you want to wear a hat and cat ears, this is the perfect design for you.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31253#
Costume helmet made as a symbol of strength.
I'm afraid I've gained unreasonable power, but it may be in the sun.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31254#
Outfitting equipment made to imitate the head of a creature called a horse.
The motif is the legendary red horse that was said to run Senri all day long.
I feel like I can play the leading role when I wear it completely, but it's because I'm a horse in the end.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31255#
A cute helmet shaped like a melon. A sweet touch is made by the craftsmen who matched the texture of the shell.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31256#
The mask of a jaguar. Some say you will be blessed by nature once you wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31258#
A skin-improving cosmetic made from white clay.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 40.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
31259#
Headband with an arc angeling model attached.
The water droplets floating around are making it attractive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31260#
A device for clothes that is worn to cover one eye.
It should have been developed for observing something, but it is unknown what to observe.
It seems that it often breaks down when something unexpected happens.
However, it will not explode, so let's equip it with confidence.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31261#
Cool and refreshing soda. Good friend of popcorn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31262#
^000088Rental Item^000000
Disposable 3D glasses that are rented out during the Popcorn Festival to enjoy the festival.
Rental period is 1 day. If you wear a disposable popcorn hat and a biting soda in your mouth, it makes you feel very excited.
_______________________
Increases experience from defeating monsters by 10%.
_______________________
When equipped with ^990099Costume Soda in Mouth^000000 and ^990099Costume Disposable Popcorn Hat^000000:
Increases damage inflicted to event monsters during the event by 50%.
_______________________
(The option of this item will be deleted during the regular inspection in the first week of July 2017.)
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31263#
^000088Rental Item^000000
A disposable popcorn hat that can be rented during the popcorn festival to enjoy the festival. Rental period is 1 day. Wearing disposable 3D glasses and soda biting in the mouth of your outfit is very exciting.
_______________________
All Status +5
200% increase in resilience of savory butter popcorn when worn with Costume Disposable 3D Glasses and Costume Soda in Mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31264#
Hair ornament for costumes that imitates the wings of the protector.
If you equip it, you may wake up to angelic charity...?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31265#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31266#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31267#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31268#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31269#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31270#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31271#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31272#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31273#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A ponytail that extends straight from a high position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31274#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31275#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31276#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31277#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31278#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31279#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31280#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Charming habit hair that popped out of my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31281#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31282#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31283#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31284#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31285#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31286#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31287#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31288#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
Twin tails with soft waving.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31289#
Hair ornament for the black wing costume imitating the protector's wing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31290#
You can feel the breath of a noble angel. A costume hat with angel wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31291#
You can feel the emptiness of the devil.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31293#
An imitation of Ancient King's Crown.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31294#
An imitation of Jirant's Circlet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31295#
A red driver's hat decorated with white wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31296#
The sweet and delicious strawberry in the mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31297#
The three red fruits refer to me, my family, and people in my neighborhood, and the branches that are grouped together represent that everyone is one and forms a society.
A hairpin for a red fruit outfit with the true meaning of love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31298#
A hat that is provided only for members of the Eden Group. It's designed to go well with a suit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31299#
This white rabbit took a liking to you and now it won't leave you alone. Aren't you lucky!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31300#
A warm muffler you want to wear when the weather gets cold. The wiggling tail is just too adorable.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 12.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31301#
The world we live in... one where you must pay to blink!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31302#
A pair of very long, silky and dark ribbons.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31303#
A forbidden ramen found in the ruin of Juperos. Those who wish to know the receipt will be doomed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31304#
A fan that is essential in a hot summer. It can be used in a variety of ways, such as when you need wind, when you block intense sunlight, and so on.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31306#
A doll for costume made to imitate a bird with a large beak.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31307#
A doll for costume made to imitate a parakeet whose whole body is dyed in light blue.
It is said that the body of the bird, called the parakeet, is the largest.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31308#
A headdress for costumes that depicts the protection of an iron wall protecting the back of the head firmly with a shield-like decoration.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31309#
A marching hat for clothes that is dyed in pure white.
Since it is a replica, it cannot use the mental strength of the user as a weapon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31310#
Costume decorations imitating the devil's long ears.
I feel like I might have a strong magical power just by imitating my figure.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31311#
A mask for the costume worn by the sadness of Tanatos.
A charming design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31312#
A costume helmet that is said to have been made as a symbol of the leader of the underworld.
There is an atmosphere that does not seem like this world.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31313#
A costume made of the wings of an angel soaking in the inertia.
It is said that the source of the rumor that it was made from the wings of an angel has not been revealed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31314#
Costume horns decorated with cute flowers and ribbons.
Designed to decorate the horns that yoma who want to go out are proud of.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31315#
Costume stall with big angel wings.
Just by wearing it, you can experience the feeling of becoming a divine angel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31316#
A costume equipment, which is made by shiny butterflies.
The delivery of beautiful butterflies will surely lead to a fantastic world.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31317#
Costume decoration made in the year of the 15th anniversary of Ragnarok Online.
Tsubasa's wings have a huge impact in the image of his flapping into an adventure that never ends.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31318#
Inflate the body, intimidate the enemy! This Deviruchi balloon is so sinister, yet so cute!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31319#
^000088Rental Item^000000
A fan that can be rented for a certain period of time during the July Noodle Festival.
_______________________
Increased Attack Speed (Decreases After Attack Delay by 5%) and decreases Variable Casting Time by 5% during the event.
_______________________
When equipped with ^990099Costume Pinwheel Hat^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31320#
^000088Rental Item^000000
A headband that can be rented for a certain period of time during the July Noodle Festival. These headbands, decorated with pinwheels, make the wearer cool.
_______________________
ASPD+ 1
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%) and Decreases Variable Casting Time by 5%.
Increases Damage against monsters of ^FF0000Fish^000000 race by 10%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31321#
It was created by accidentally applying fluorescent paint to the sunflowers for costumes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31322#
A candy-looking hat that looks delicious. It is not known whether it is edible.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31323#
Hunting cap for costume made from yellow fabric.
The accent is red embroidery.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31325#
Fantastic helm fashioned after the head of the Queen Scaraba.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31326#
A Baphomet style costume made for special occasions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31327#
The nose of a wood goblin. It can smell special types of plants.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31328#
A costume hat that looks like a Faceworm egg shell.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31329#
Costume wig made based on Alice's hairstyle.
It is said that a great effort was required to create this wig.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31330#
With jet black wings and blood red coloring, this costume is sure to cut a sharp impression.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31331#
A replica shinyon cap worn by Chung e.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31332#
A costume based on Khalitzburg Knight's helm.
It is said that the Knights of Khalitzburg are all women and in the past they were defending the Glastheim with Heinrich.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31368#
A hat made in honor of the harvest festival. Every time I see a burning flame, I am grateful for the good growth of grains over the course of the year, and I wish for a good harvest next year.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31369#
If you attach it to your hair, you can feel the hair style that is always different from the costume hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31370#
If you attach it to your hair, you can feel the hair style that is always different from the costume hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31371#
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31372#
A hat for costumes that faithfully reproduces the appearance of Kafra Maid.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31373#
A costume crown that imitates the crown that symbolizes the greatness of the ancient King Groza.
It has a special effect because it is used for ceremonies, but it is said that those wearing a crown will walk the way to glorious glory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31374#
An amazing gum outfit that can blow off drowsiness with the sound and vibration of an explosion.
Do not give it to children as it is dangerous.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31375#
Costume made in the image of a pretty fairy's eye.
Contrary to the creator's intention, the eyes shine a mysterious light.
Those who are stared seem to be disturbed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31376#
A purple crown for costumes that imitates Gilant's crown that symbolizes fear and craft.
Only those who have defeated fear and craft are allowed to wear this crown.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31377#
A bat that has lived in Glast Heim for a very long time, observing all the events that have taken place.
It doesn't often reveal itself to humans.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31378#
A hat celebrating the 60th descendant of the Von Brad family.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31379#
A key designed to wind up a clock or a toy. It would seem people have seen fit to put it on their head instead.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31380#
A crow which won't stop talking all day long.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31381#
A collar wore by king of darkness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31382#
A big cat hands hanging beside your head.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31383#
An unusual model for a wig.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31384#
Showing your ears is a new trend now.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31385#
A big ribbon with a king of pumpkin on top of it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31387#
A little body of Jakk.
Because lack of nutrients, it makes imposible for Jakk to move.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31388#
A large hat with a decoration as colorful as it's name.
The point of the tip of the hat that popped out with both ends.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31389#
A pink rose decorated with feathers of white birds.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31390#
This hat is made with spirit of people's hope for a place which doesn't snow during winter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31391#
A stone of a wealthy sage.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31392#
A hat designed to receive electric waves through its small antennas. It sometimes even receives electric waves from outer space.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31393#
A weapon of the wind god Rudra that symbolizes indestructibility and irresistible force.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31394#
A must-have hat for all great wizards. It looks a bit weird but will make you look super fresh.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31395#
A book that embodies the magic of a four-property, hovering around the wearer.
You can feel like you're an archmage.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31396#
A hood for costumes indispensable to the mysterious Magician.
A dark atmosphere comes from the blurry crystal.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 13.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31397#
A doll made based of Arunafelt Pope in casual clothes.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 13.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31398#
Eyes flicker when worn.
'Why doesn't it blink normally?' Let's do not know the question.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31399#
A dark, mysterious veil adorned with glistening jewels.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31400#
Thin fabric for narrow outfits.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31401#
A tight-fitting cap worn under a veil, usually worn by nuns.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31402#
A hat for costumes with the motif of <Young apple> that Goddess Idun had.
It is made of fresh yellow-green fruits, golden leaves and gold ribbons.
Note - It cannot be eaten.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31403#
A placemark for costumes that was developed to make it easier to see where people are going to be the walls during a battle.
It does not mean the appearance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31404#
Traffic lights made of Drops, Poporing, and Poring
Traffic lights turn on and off according to the character's movement.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31405#
A costume wig modeled after Homunculus Elena's hairstyle.
In order to maximize the cuteness of Elenoa, an ear movement function has been added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31406#
A wig modeled after Nydhoggur's hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31407#
A peach-colored wig modeled after Alice's hairstyle.
It is said that great efforts have been made to shape Alice's neat and clean hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31408#
Celebrating the release of Ragnarok Rush with these majestic goat horns that represents great deeds.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31409#
A bucket-shaped helmet for large costumes.
Since it is a helmet that covers the entire head, it is quite sturdy unlike a normal helmet, but it is said that due to its narrow field of view, it was difficult to handle and only skilled Holy Knights were allowed to wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31410#
A legendary helmet that was infused with life by the hand of god.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31411#
A costume helmet that bears the name of Leo as embodied in the constellation around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31412#
A helmet for a costume that bears the name of Valgo as embodied in the constellation around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31413#
A costume helmet that bears the name of Taurus as embodied in the constellation around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31414#
A costume helmet that bears the name of a cancer like the constellation around the ecliptic.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31415#
A rustic hat made of bamboo that was worn by a heroic wandering adventurer. It shadows your eyes with its wide brim.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 14.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31416#
A beautiful coronet decorated with seraphim feathers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31417#
For costumes that imitate rice balls
hat. Using abundant carefully selected materials, this is a dish that each skilled rice ball craftsman carefully holds.
But unfortunately I can't eat it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31418#
A leek for clothes that can be added to your mouth.
It seems that you can prevent a cold just by holding it because the ingredients extracted from leek are kneaded.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31420#
This poring shines as bright as any star!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31425#
A balloon in the shape of a cute octopus floats in the air.
It seems to stick to the wearer using a sucker.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 28.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31426#
Costume equipment with a gentle Merlin swaying fluffy and dignified.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31427#
Equipment for costumes where the poring decorated with ribbon is fluffy and gently swaying.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31430#
A traditional costume hat that can be worn during festivals in a region.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31431#
A costume hat with the motif of Kurupira, the guardian of forests and animals, which scares hunters who neglect the forests.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31432#
Floating ice directly extracted from the Ice Cave. It has a connection to a mysterious seal inside of the cave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31433#
The universe on top of your head. You can now even enjoy astronomical observations on cloudy days.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31434#
A small stormy rain cloud that follows you everywhere.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31435#
A knit hat that is said to have been used by a magician who worshiped the dead.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31436#
A cute kitty doll which can be worn on top of the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31437#
A baby penguin doll which looks exactly like a real baby penguin. It's just like living with a baby penguin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31438#
A fluffy pink cape with angel wings attached.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31439#
Heart shaped earmuffs, a must have during the winter season!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31440#
A fluffy snow bear hood with a blue trim. Great for winter!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31441#
A wonderfully made cap with a cool penguin design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31442#
A mask for costumes that makes you smile.
If you wear such a mask, you will not know what kind of expression you have on the back of the mask.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31443#
Costume hat worn by the monster "Munak".
It seems that a big hat has bills and pigtails.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31444#
A costume hat worn by the monster "Bongon".
The point is the bill that was broken half of the previous one.
It's very sturdy and doesn't seem to narrow the field of view due to the torn bills.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31445#
A fedora hat decorated with feathers and playing cards.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 40.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31446#
It is not known what exactly is contained within this syringe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31447#
A hat which is sealed with the executors wing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31448#
A luxurious ribbon made with soft silk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31449#
An eye patch that uses an elegant blue rose to cover the eye.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31450#
Stylish Wig. A hair extension that looks like a lolita two side up.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31451#
A big blue frilly ribbon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31452#
This white cat took a liking to you and now it won't leave you alone. Aren't you lucky!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31453#
A big ribbon muffler you can wear around your neck.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31454#
My heart is pounding with love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31455#
A helm made with secret ingredients from doggo. It's made with soft and warm fur to give it a cute look. It can't get cuter than this.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31456#
A cute outfit in the image of a wild cat holding and hugging.
Made by a designer called Bichka.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31457#
A new spiritual hat with the motif of the Zodiac God.
If you wear it and become a Zodiac God, you may have the benefit of fulfilling your wish for a disease-free disaster.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31459#
The ambitious work of the Sweets Festival Progress Committee.
Am I a Candy or not?
How would syrup flow instead of blood in the body?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31460#
A yellow lantern with blessings moves hovering around the body.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31461#
Nice personality earplugs to show off your boy's personality.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31463#
A miniature replica of a cool aircraft, it is designed to be always here by your side.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31464#
Afro for funky and soulful outfits where fashionable power has blossomed.
It has an overwhelming presence that attracts all viewers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31465#
Blue mini-hat like Robin's egg.
People who wear it seem very happy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31466#
A sacred egg shell with angel wings.
If you wear it, it seems like you just come up with a good idea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31467#
The shell of evil energy with wings of evil.
When worn, it seems that only some bad thoughts come to mind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31468#
A fashionable outfit with a simple striped accent.
If you get lost in coordination, this will decide!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31469#
^000088Rental Item^000000
The topical rental costume selected by Kafra staff.
_______________________
^FF0000This item can only be sold to NPCs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31470#
A magically radiated scroll that is dropped by a disciplined Tengu. It is said mysterious events may occur in various places when using this scroll.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31471#
Carefully hand raised flower by celestial maidens for decorative purposes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31472#
A hair adornment with small flowers decorating transparent insect like wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31473#
Why is your face like that? I-it's nothing! *hic* I'm fine!!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31474#
Costume hair that gives you an unusual feeling when attached.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31475#
Cute costume modeled on the ears of fox.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31476#
Springlike costume hat modeled on leaves of cherry blossom. Waving of cherry blossom ornament is absolutely cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31477#
^000088Rental Item^000000
The topical rental costume selected by Kapla staff.
_______________________
^FF0000This item can only be sold to NPCs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31478#
A costume wig that imitates the hairstyle of homunculus Eleanor.
In order to maximize the cuteness of Eleanor, it has a function to move the ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31479#
Numerous stars shining in the sky.
When I look at it, I feel like I'm going to suck everything.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31480#
Little Gioia that Warlocks like.
Cards are not dropped upon death.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 23.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31481#
Coffee Cup Hat with a cat in it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31482#
A shawl modeled after the Lunatic shape.
#
31483#
A costume decoration with a small ribbon attached to the fluffy ears of a mysterious shape that is difficult to determine whether it is a personal or a cat.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31484#
Kumameto for costumes dressed as female priests.
An adventure companion that can be put on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31485#
Kumameto for costumes dressed as male priests.
An adventure companion that can be put on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31486#
Sturdy goggles worn by ocean divers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31487#
Yar har fiddle dee dee. You are a pirate!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31488#
Experience the exciting MVP feeling with this unique costume.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31489#
It's flowers on your head! In the shape of a lovely hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31490#
Now you can be extra stylish with this cute Costume Poring Muffler! Made of 100% organic Jellopy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31491#
A cute, orange tabby cat that will happily join you on your adventures through Rune-Midgards.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31492#
An adorable brown cape. Oh look! It also has cat ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31493#
A voluminous, white pigtail wig. Super trendy!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31494#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
Two-pronged braided hair in a low position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31495#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
Two-sided up curl with a two-tone color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31496#
Costume hat made of Yggdrasil branches.
Feel the breath of great life.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31497#
Glasses with colorful flower decorations.
I don't know if I can see the front properly, but it is said that there are surprisingly many people looking for it because of its fashion.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31498#
Blue jelly that feels cool.
Cute elephant-shaped jelly points!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 15.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31504#
Seems like the fish thinks you're pretty chummy...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31505#
Have you ever wondered how it felt to be a bird? Well wonder no more with this Costume Falcon Mask! Bird is the word! Feathers not included.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31506#
A uniform hat, with a cute design that is well matched with cat's ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31507#
Oh look! A yellow cat on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31508#
Isabella's blue hat, a crowd favorite!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31509#
Fancy to fawn over these fancy fawn ears?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31510#
A short-haired cat-ear style bun wig.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31511#
A long-haired cat-ear style bun wig.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31512#
This rabbit will be the highlight of the ball wherever you go!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31513#
A cute black cap with long rabbit ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31514#
An Costume American Shorthair Doll that is well made enough to be mistaken for a real cat.
You can feel as if you are living with a cat, such as having it follow you under your feet or making it fall asleep next to you when you sit down.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31516#
A small melon model. It looks real but it is light and cute enough to be placed on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31517#
A stuffed toy for clothing that imitates "Kuma-kun", which is characterized by it's fluffy fur coat.
You can enjoy various appearances and feel as if you were with a real bear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31518#
A hat designed by popcorn enthusiast who wanted to pop popcorn anytime, anywhere.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31519#
A noodle hat made especially for the noodle festival. If you wear this hat anytime and anywhere, you can think of the noodles you used to have in the summer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31520#
A traditional costume of the Cat Kingdom that accurately reproduces hot popcorn.
Somehow I feel excited when I put it on my head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31521#
Traditional costume of Cat Kingdom made by processing oversized citron as it is.
The refreshing scent calms the mind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31522#
A traditional costume of the Cat Kingdom, made from a large orange.
The fresh scent brightens your mood.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31523#
A traditional costume of cat kingdom made from fully-ripened citron.
The elegant scent enhances concentration.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31524#
Traditional costume of cat kingdom made with the image of handmade bento.
I want to eat food outside.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31525#
Chubby little deviling that flies around you.
Beware it might bite you.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31526#
A hat used to communicate with the spirits.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31527#
Be the rainbow with this pair of beautiful Radiant Rainbow Wings!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31528#
Using a form decorative star of Stardust, the hair band was created to bring the stars to everyone.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31529#
A joyful costume that brings happiness to everyone that sees it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31530#
The horn helmet in costume variant with a worrisome atmosphere.
It is said that it has the power to suck in vitality.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31531#
You're sure to turn heads with such a lovely headpiece!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31532#
A hair barrette with a design that wraps around the back of the head.
The red jewel decorations hanging near the ears are pretty.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 33.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31533#
A warm muffler you want to wear when the weather gets cold. The wiggling tail is just too adorable.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31534#
A circlet of stars for a costume that draws a beautiful rainbow.
It is said that the trajectory of the stars and the rainbow will tell you where you need to pierce.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31538#
An aura of love radiates from your entire body!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31540#
Costume colored contacts made to mimic the eyes of Gemini-S58.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31541#
A hairpin fashioned from the leaves of the Drosera. It's cuter on you than it is on them!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31542#
A happy little Poring has decided to take a bath in this giant jug of water you were carrying. He doesn't seem to want to leave... lucky you!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31543#
Soft as a Siorava. I wonder what it's made of...?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31544#
A luxurious costume wig modeled after Piamette's hair style. Its soft and perfect curls frame your face perfectly!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31545#
The classic Eremes scarf, long and tattered, dyed blue to match the rest of your blue outfits.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31546#
A wonderful red cap inspired by the design of the Aldebaran Clock Tower. It looks so fancy on you!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31547#
Have you ever dreamed of your entire head becoming a Poporing? Well, your dreams have just come true.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31548#
A blusher for clothes that overflows with my favorite feelings.
Let's spread a lot of love to loved ones.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31549#
A decoration for a costume that spreads out in front of you when you wear it.
You can enjoy the feeling of diving under the sea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31550#
A bell for mysterious costumes where you can hear the sound of bells.
It is said to look good when worn with animal ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31551#
Date glasses for costumes with a conspicuous black frame.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31552#
Blue costume ribbon, which is considered to be a proof of honor student.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31553#
Valkyrie's feather and jewelry headwear for costumes.
It says that it protects the wearer from many dangers.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31554#
A paper bag for clothes that looks like a bread bag turned upside down.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31555#
Helmet for costumes used in ancient western countries.
It seems that he was good at a dense formation that boasts robust defense power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31556#
A costume hat made by imitating a monster moonlit flower.
Real hair is not used, but its presence is outstanding!
Wearing with a nine-tailed fox collar makes winter fashion perfect!?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31559#
A necklace for costumes to hang around the neck.
There is a story that the Guardian Knight always wore in his arms.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31560#
Cute nurse's cap! It's just a costume though, doesn't give you any nursing credentials.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31561#
Wings made of dark flame, its shape formless and twisting, intimidating all who pass by!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31562#
You've always wanted a tiny Zealotus doll sitting on your head? Well, today's your lucky day!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31563#
Costume that colors your eyes to blue.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31564#
A demonic horn and a veil made of black fabric.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31565#
A costume decoration made by the father of the jewelry craftsman and the mother of the designer for their debut adventure of their lovely daughter.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31566#
A muffler made of gold thread.
Golden angel wings are decorated with ornaments.
The attractive point of poplar decoration.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31567#
Large sheep's horns to decorate the sides of your head. Don't try to headbutt anyone with it, it's just a costume!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31568#
A floating tai-chi ball that feels mysterious.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31569#
Open air headphones that Increases concentration. The sound is flowing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31570#
Eye of the cyclops. Replicate eye protection. No change in vision.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31571#
A replica of a processing chip made to control the guardian unit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31572#
Three small aircraft fire lasers to assist the attack.
Mobile aircraft for costumes that feel as if the attack power is going to rise.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31573#
Cat ears for costumes made of solid material.
It looks like mechanical parts and looks cute and nice.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31574#
Incom for costumes where cyber-tic coloring looks cool.
A must-have item for cyber fashion.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31575#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
Curl's two-side up with a unique color and a cybertic feel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31576#
A white rabbit hat for clothes that lives in the moon.
When I put it on my head, I feel like my body has become lighter.
And when he sees a toy, he wants to be asexual.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31577#
A headgear for a costume that can turn your whole head into a chicken.
It's suspicious to look, so it's going to take courage to wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31578#
A mask for the costume of the alchemist's purveyor.
Although it looks suspicious, it is an excellent product that filters harmful air and transforms it into fresh air.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31579#
A signboard for costumes made to appeal to the fact that "I like games".
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31580#
In the deeper autumn, after the harvest, delicious sweet potatoes and corn are baked on the bonfire. When it's all cooked, it tastes better.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31581#
A headgear for a costume made by hollowing out a large pumpkin that wraps your head around.
Unfortunately I can't seem to eat it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Uppper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31582#
A costume jewel that imitates Gilant's jewel that symbolizes fear and craft.
Only those who have defeated fear and craft are allowed to wear this crown.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31583#
It is said that the mysterious flames floating around are the pathetic souls of the dead, who cannot even enter hell.
Even if it's a costume, it doesn't seem to change.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31585#
A scarf made after the appearance of Drops.
It will be cool when worn in hot summer.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31586#
A muffler modeled after the appearance of a popping ring. It will be cool when worn in hot summer.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31588#
Beautifully glitter snowflake on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31589#
At the moment of wearing a helmet that resembles a goat's horn, the wearer enjoys the effect of enormous gaze, and at the same time, a hat that makes you feel proud.
It is decorated with gold and looks particularly luxurious.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31590#
WebMoney Sponsored Items
A prestigious costume brush that was given only to those who won the prize in Design Contest 2018.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31592#

#
31598#
A costume hat with a tree branch that attracts shining insects.
You can walk without hesitation even in the dark forest with the light of fluffy flashing insects.
It also has a big beast-preventing bell so you will not encounter dangerous animals.
It is said to be a hat that borrows the wisdom of a family living in the forest.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31599#
A costume wig modeled after a cut style created with a color of milk tea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31600#
This doll is modeled after the white dog Jindo dog known for its loyalty.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31601#
Clothing glasses with frames only on the bottom of the lens.
A design that can be easily used for various coordinates.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31602#
Rune-Midgards shining insignia on your head. The patriotism of the kingdom and the royal family is inspired.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31606#
A costume made based on falling leaves of autumn.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 16.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31607#
A costume hat made by a witch who loves cute things by adding decorations that imitate the ears of her cat to her favorite witch hat.
It seems that it's magical that the cat's ears move steadily.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31608#
A gemstone decoration once used by a powerful wizard. Who knows what power lies in its core.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31609#
A renaissance-style mask. Great for partying or concealing your identity.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31610#
The hat of a talented, young wizard. Yer a wizard fairy!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31611#
A stall for costumes where you can feel the feeling of the Black King when worn.
The stall wrapped around the face is a charming point.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31612#
An elegant sorcerer crown adorned with golden tassels. Now you too can be a fire lord.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31614#
Fox doll with greedy fur.
It's so tender that I want to stroke it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31615#
Fancy costume eye makeup. So dashing!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31616#
Counting two or three sheep slowly, you just want to go to sleep.
Just lying down, you fall asleep right away.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31617#
Modeled after the real Lady Tanee, many will often mistake the two. This one will always be by your side wherever you go.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31618#
Butterflies flutter around. Decoration for costumes.
You will be guided to a mysterious place.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31619#
The magic pendant made of the rare crystalline God's Diamond, because of the high magic affinity of the God's Diamond, it is the item that magicians dream of.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCEnchanter:^ff0000 Malangdo^000000
_______________________
^0000CCRequirement:^000000 None
#
31620#
It's a white fox from a snowy field, and if you look closely, it looks like you're good at pretending to be cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31621#
The cat with its long tail swaying slightly and happily lying on its owner's head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
^0000CCEnchanter:^ff0000 Malangdo^000000
_______________________
^0000CCRequirement:^000000 None
#
31622#
A mysterious hat. On closer inspection, the time seems to stay at 6 o'clock in the evening.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCEnchanter:^ff0000 Malangdo^000000
_______________________
^0000CCRequirement:^000000 None
#
31623#
The scent of roses and flowers are filled all around, making you full of romantic sentiment along the way.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCEnchanter:^ff0000 Malangdo^000000
_______________________
^0000CCRequirement:^000000 None
#
31624#
Watching a cat snuggle over your head relaxes you.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31625#
A sturdy decoration like a shield that keeps your neck and shoulders tight.
Shoulder ornaments such as iron walls can be felt by craftsmen in every detail.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31626#
Looking at the angel wings floating in the air quietly, you will feel a sense of peace.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 13.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31628#
Costume hat with the motive of a child's skull.
Though it has a lovely appearance, the blackishness of a little devil is sometimes a flaw.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31630#
Baphomet.Jr is the equipment for the costume that floats on the balloon.
Don't worry, the balloon won't break suddenly on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31631#
A doll modeled after Schmidt.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31632#
A doll modeled after Oscar.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31633#
A doll modeled after Heinrich.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31634#
Cute rudolph hairband. Sometime you will hear jingle bell song.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31635#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
Long golden hair that reminds me of a cute and youthful fairy-like image.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31636#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
Long silver hair that reminds me of a cute and youthful fairy-like image.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31637#
A costume wig that makes you feel like you have straight long blue hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31638#
A costume wig that makes you feel like you have straight long red hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31639#
A costume wig that makes you feel like you have straight long blonde hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31640#
A costume wig that makes you feel like you have straight long green hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31641#
A costume wig that makes you feel like you have straight long black hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31642#
A costume wig that makes you feel like you have straight long purple hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31643#
A costume wig that makes you feel like you have straight long brown hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31644#
A costume wig that makes you feel like you have straight long purple hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31645#
A costume wig that makes you feel like you have a blue side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31646#
A costume wig that makes you feel like you have a red side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31647#
A costume wig that makes you feel like you have a blonde side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31648#
A costume wig that makes you feel like you have a green side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31649#
A costume wig that makes you feel like you have a black side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31650#
A costume wig that makes you feel like you have a white side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31651#
A costume wig that makes you feel like you have a brown side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31652#
A costume wig that makes you feel like you have a purple side ponytail in your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31653#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31654#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31655#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31656#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31657#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31658#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31659#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31660#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A bun hair on the back of the head that bundles the bundled hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31661#
A metal helmet of Alphonse. Only strongest player can wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31662#
Little red hood. When you wear it please beware the wolf.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31663#
A hat of ancient Asara fairy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31664#
A hat of ancient Asara fairy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31667#
A beret that is modeled after the appearance of Poring. It seems that the morale will go up when worn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31668#
Seeing red lately? Not to worry, these Majorous Horns are guaranteed to make you a fan of the color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31669#
A more powerful Whisper mask.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31670#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
It is modeled after the doll's hair found in the Amatsu area.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31671#
A costume that can be worn like clothes, found in Verus.
It seems to have been a Rockstep weapon, but it has no value other than ornaments because it is unknown how to use it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31672#
The wig of a mermaid, an imaginary creature.
It has a beautiful two-tone color in yellow and blue.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31673#
Picnic basket for outfits that are easy to carry around.
Let's go on a picnic with a great view!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31674#
A hat with the Jitterbug motif.
The round shape of the piano is very cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31675#
Orange stem hat. Vitamin C +500%
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31676#
Put my orange on top, put my orange on top!!!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31678#
The pig is the treasure of the house; the fat is the gold.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31679#
The pig is the treasure of the house; the fat is the gold.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31682#
These ears are softer than your regular ears. Wearing them makes you a real elf!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31683#
The white feathers and frills on this headband are perfect for anyone with a pure and lovely heart.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31684#
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31685#
Hair for costumes that looks fluffy just by looking at the rich volume.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31686#
A cute baby desert wolf that follows you as you adventure. Now you have become the leader of the pack.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31687#
A costume bag approved by the Alchemist Guild.
The unique design and bright red color is popular and it is said that there are many people who regularly use it other than alchemists.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31688#
A costume doll modeled after Poring.
It is a small size that can be put on the shoulder.
It would be fun to play ball while throwing it in the room for decoration or throwing it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31689#
Hair for costumes where you can feel a different hairstyle when you put it on your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31690#
Costume headwear made from the flaming wing of a majestic bird.
The illusion that appears above the guardian's head will protect him from attacking the fire.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31691#
Mysterious and eye-catching little white dove for costumes.
If you put it on your shoulder, there will be a crowd around you.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31692#
Costume accessories that are said to have used part of the ancient dragon wings.
It is said that wearing them has various effects.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31693#
A shawl shaped after the Lunatic shape.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 17.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31694#
A love letter for costumes with a confession of love.
The letter in the bright red envelope is a secret only for the recipient.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31695#
The magical power from this Eclage tree sprout is overwhelming.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31696#
Sharks are amazingly gentle creatures if you stay away from their food supply.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31697#
A mysterious bird's nest that makes the wearer feel like flying.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31698#
A costume with a set of yellow pigtails and a red hood.
It is a design reminiscent of the main character in a fairy tale.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31699#
Costume eyes that always become a single smile when worn.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 18.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoners
#
31700#
It symbolizes the scarf worn by the hero who completed the summoning order.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31701#
Equipped with this item to hunt specific monsters to obtain event items.
_______________________
Rental Period:
Increases HP Recovery of ^990099Red Slim Potion^000000, ^990099Yellow Slim Potion^000000 and ^990099White Slim Potion^000000 by 100%.
^0000ff(The item will be deleted after the event ends)^000000
^ff0000Cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31703#
A costume of head equipment with a heart-shaped arrow.
It depends on your heart whether the arrow is shooting the heart or attacking the heart with the arrow.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31704#
A hat for costumes prepared by Basinio Chocolate for Valentine's Day.
You can feel sweet when you wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31705#
A costume hat for grouping at the sports day.
An irregular way of wearing makes you feel nostalgia.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31706#
Due to its robustness, it does not require a shield, and it is a durable helmet that is said to have been named "Tenashi".
A dish that has been passed down for generations of samurai.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31707#
A wig with a mysterious feeling.
Designed by Baphomet Server adventurer Kim Dan-yi.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31708#
Skeleton ribbon with an atmosphere like an old castle.
Designed by Bapomet Server's adventurer Park Dong-Dong.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31709#
A luxurious and luxurious crown.
Designed by Baphomet Server adventurer Sleeping Boy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31710#
A lace crown decorated with flowers. Wearing this brings good luck.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31711#
A classy crown with a jewel on it. Wearing it will make you feel like royalty.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31712#
If it smells outside, put on this handy Costume Oxygen Mask to filter everything out! May or may not work on farts.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31713#
Oh great mystical fruit! Place this on your head and feel the magic of fruit on your noggin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31714#
A decorative band with a wave pattern and feather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31715#
A rabbit doll made of orange fur that is well-made to be mistaken for a real rabbit.
Carrying it feels like living with a rabbit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31716#
Red contact lenses for costumes that blink when worn.
'Why doesn't it blink normally?' Let's do not know the question.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31717#
Enjoy these fluffy, luscious locks in the color of gold.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31718#
A soft glow of yellow light emits from the body of the lantern.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31719#
A costume with intense flames.
It is said that it can be used as a bluff because it looks very strong just by putting it on the body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31720#
A helmet made from a combination of parts found on the ruins of Euphorus. Looking at parts that look like faces makes me nervous.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31721#
It is said that it is the shape of a dragon orbiting the ancient times, and that it was the equipment used by the brain gods in the past.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31723#
A costume hat that mimics a chimaki.
Chimaki prays for good health by eating at the time of Dano's festival and praying for good health, but the same effect may be obtained by wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31724#
A headgear for costumes that imitates chimaki.
It was a hot topic among the Chimaki enthusiasts because they could get a sense of unity with Chimaki.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31725#
A circular arc-shaped light for costumes that reveals a scene in seven colors from red to purple.
It is not a bow, but a model of a rare meteorological phenomenon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31726#
A handkerchief for clothes that was held in the mouth with a grudge.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31727#
A ribbon for a costume tied in the shape of a beautiful butterfly.
Please note that this is mainly for women to decorate their hair, and for men it can be misleading.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31728#
A refreshing straw hat with a red ribbon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31729#
Every step you take, the fragrant scent of flowers resonates.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31730#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
Volume braids tied in two in a low position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31731#
Numerous delicious sweets and cakes float around and when worn, you can have a very relaxing tea time.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31732#
A balloon shaped like a teddy bear that children love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31733#
A black hat for costumes with a black rose.
Those who see this say they cannot control the drive of death.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31734#
A big ribbon for a nostalgic costume.
When I wear it, I feel like I've become the heroine of the story.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31735#
A costume shawl that encapsulates the power of Bagua that mimics the nature of heaven and earth.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31736#
It's perfect to wear in the blazing heat.
A wig with a heat dissipation and popcorn that can be fried.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31737#
Lucifer's wings were expelled for anger.
The meaning of the name is 'the one who brings light'
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31738#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31739#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31740#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31741#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31742#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31743#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31744#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31745#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31746#
Costume Beauty and Long Wig (Purple)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31747#
Costume Beauty and Long Wig (Brown)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31748#
Costume Beauty and Long Wig (Pink)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31749#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31750#
Costume Beauty and Long Wig (Green)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31751#
Costume Beauty and Long Wig (Gold)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31752#
Costume Beauty and Long Wig (Red)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31753#
Costume Beauty and Long Wig (Blue)
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31754#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31755#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31756#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31757#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31758#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31759#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31760#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31761#
When sticking to the hair, you can always feel different styles of decorative hair.
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31762#
Playing card made of heart ace.
If you add this, you will feel like a gambler.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31763#
A golden mask used for the costume that is said to have been used by the Goddess of Fire.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31764#
A veil for beautiful costumes that shines like an aurora.
Even those around you will be happy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31765#
A tiara for costumes with a large garnet shining elegantly.
The gentle curve that mimics a heart is beautiful.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31766#
A white peony headdress for costumes.
The red cord is a point.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31767#
The headgear to celebrate the third anniversary of RO Ragnarok Online's return to the original factory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31768#
A symbol of RTC glory in 2019.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31769#
A orange hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31770#
A purple hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31771#
A blue hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31772#
A silver hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31773#
A light blue hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31774#
A red hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31775#
A golden hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31776#
A grey hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31777#
A yellow hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31778#
A pink hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31779#
A pink hair band for costumes for those who want to look sexy!
The moment you put it on, the eyes of those around you will change.
100% increase in sexyness.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31780#
A hat for a cute costume that is slender like a sloth.
It seems to work but not.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31781#
A cute hairpin for a costume that imitates the shape of a popolin.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31782#
A costume box that covers an empty box and has holes in the eyes to improve visibility.
It should be made of paper, but it's mysteriously strong.
It seems I forgot to put my eyebrows on.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31783#
Costume equipment that imitates Doram children which are fluffy and swaying happily as a balloon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31784#
A costume hat made to simulate an experimental adult goat type, which is an experimental body of Werner Institute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31785#
Gills of a black and red monster fish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31786#
A stuffed animal that imitates a rare dragon kid.
I feel that I can gain the power of a dragon when I wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31787#
A stuffed toy for costumes modeling Savage Baby
It's small enough to fit on your shoulders.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31788#
Cute hair made to look like the Piamette Doll. Comes in silver.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31789#
A turkey-shaped costume made in honor of the Thanksgiving Day.
Sitting on your head is pretty cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31790#
A costume that imitates the magic book of a red bound like blood.
The decoration of the centerpiece is vicious, but it has the power to repel the invisible disaster caused by the evil eye.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31791#
A mask for costumes that imitates Mr. Buta.
If you look closely, it has fangs and it's attractive that you cannot describe it just because it is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31792#
^0000FFROx Heavy Armor Machine God] Commemorative headgear.^000000 
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31793#
Feather said to have fallen from an angel's wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31794#
A hat with cute dog's ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31795#
An ornament made to resemble an elephant-like fairy. The water whirling around with the fairy is beautiful.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31796#
The Boto slumps over your head. It's strange, but cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31797#
A wig for costumes that expresses the appearance of Shichu dressed in ribbons.
It features a left and right ribbon and a head tied over the head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31798#
A panda doll made well enough to be mistaken for being a real panda's baby.
You can feel as if you are living with a baby panda by sticking to your feet or doing something that looks lazy when you sit down.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31799#
A decoration for a costume with a stylish ribbon on the ear of a white bear.
Ear-shaped ornaments that decorate the character you wear.
The ribbon that shakes whenever I walk is lovely.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31800#
A cute ribbon where the sides reflect that national colors of Brazil.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31801#
This hat was awarded to adventurers that displayed exceptional examples of creativity.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31802#
This hat was awarded to adventurers that displayed exceptional examples of creativity.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31803#
A costume that wears a wind like a typhoon.
It is said that it can be used as a bluff because it looks very strong just by putting it on the body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31804#
A fashionable hat with a flower motif.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31805#
A stylish outfit that combines a baseball cap with sunglasses.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31806#
Frog face costume hat.
When you wear it, you can hear the quivering sound of insects.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31807#
A hat that decorated by peacock feather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31808#
A hat for clothing made to imitate the hat worn when graduating from school or academy.
Because it is red, it stands out more than black.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31809#
Any talented magician will want a costume hat.
Unlike what it looks like, it feels comfortable to wear and gives a refreshing impression.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31810#
Hair band for costumes made by modeling the wings of an angel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31811#
Hair band for costumes made by modeling the wings of an angel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31812#
A light bulb band that shines light for clothes.
If you have this in the dark, you'll be fine.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31813#
A stuffed animal that imitates Lunatic.
A cute little shoulder-sized healing product with the scent of good luck.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31814#
A balloon for costumes in which Lunatic, Eclipse, and Lee Frunatik are close together.
It's a very big balloon, so it's likely to float with your body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31815#
A fluffy Angora rabbit hat.
The hair is overgrown, and it is made with a design that covers the bangs.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31816#
Costume wing clothes that are highly valued by those who claim to be 'Lion of the Moon' that resemble rabbits.
No one really knows if it's a lion from the moon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31817#
A wig for costumes that, when worn, makes you feel like you have a different hairstyle.
The unique color makes you feel like a rabbit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31818#
Proof of reaching level 185 among the top 20 in your server for your occupation.
^ff0000Can be enchanted in Malangdo.^000000
^ff0000Cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31819#
Masked after the face of the monster Dullahan.
It is said to be beautiful...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31820#
This costume given as a thank you to the Content Creator.
A baseball cap with a bright yellow color for a fresh look.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31823#
A humorous costume that recreates the appearance of a legendary comedian.
You may become the protagonist of a party just by wearing this...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31824#
A mysterious mask for a costume that imitates a ghost cat.
There are rumors that the person who wore it day and night had been obsessed with a real ghost cat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31825#
Tongue for costumes of grotesque color.
It is said to be a devil's tongue that only tells lies, but it is unknown as to whether it is true or false.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31826#
A hat for a teddy bear costume wearing sunglasses.
It creates a naughty atmosphere that is not just cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31827#
A hoodie that was used to cover the face by wrapping it around the head.
It is made to be able to act freely by shortening the length.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31830#
A mysterious costume eye patch that is said to be able to protect the body from the violent attacks of the Balaur.
I feel that mysterious power comes out at the same time that it protects me.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31831#
A coat for costumes that is said to have been made by imitating Disgay to infiltrate Niflheim.
Disgay's long sleeves and carefully selected muffler make you feel the creator's conviction.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31832#
A hat for costumes with a tuxedo cat motive.
Roses and ribbons, fluffy materials and a bunch of cool things hang.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31833#
Short hair for costumes that lets you feel like a different hairstyle when worn.
A gorgeous hairstyle that arranges any Doram's hairstyle in two tone colors.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31834#
Long hair for costumes where you can taste the feeling of wearing a different hairstyle.
A gorgeous hairstyle that arranges any Doram's hairstyle in two tone colors.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31835#
^ff0000Can be enchanted in Malangdo.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31836#
A hat for clothes that was invented by Bratislis' inventor Dantos Schmon during flight control.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31837#
A headgear for the costume of the shark, the king of the sea, with sharp eyes.
It looks horrible, but it seems to be popular with some people.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31838#
A laurel wreath for costumes created to commemorate the opening of the new Urdr World.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31839#
Wings for clothes made in commemoration of the opening of the new Urdr World.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^ff0000Can only be sold to NPC's or moved to storage.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31840#
Costume headset made for BJ.
Ragnarok proves that he was an official BJ activity.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31841#
Costume headset made for the official Ragnarok BJ.
A glowing effect has been added to let you know that you are currently in BJ.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31842#
A hat that proudly displays the family crest of the Tsuyoshi Warriors.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31843#
A costume of earrings said to harness the power of the heavens. Wearing it makes you feel as if you have the power to judge those who oppose you.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31844#
A scarf with a strong impression that looks like you'll run away at the moment you wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31845#
A hat given only to selected guards. It contains a strong spirit that does not yield to enemy bullets.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31846#
A lovely costume wig modeled after a cute ribbon shape.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31847#
Wearing this costume will make you feel so fabulous that you cannot help but blink! Featuring two different color tones, you will be the center of attention at any party.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31848#
A bonnet for costumes with rich frills.
The passionate red rose and checkered pattern inside the bonnet point.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31849#
Helm for clothing with high-performance IC chip inserted inside.
It seems to have the ability to dramatically improve the performance of some hardware.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31850#
A costume hat blessed by a holy virgin.
It is said that it had the effect of dramatically increasing the healing ability.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31851#
A floating mechanism made of alien technology.
It is said to have a function to protect the wearer by installing a self-reliance defense system.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31852#
A costume cape that looks like the night sky.
It is said to be a cape used by witches.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31853#
Bandaged costume zombie mask.
Let's wear it on your head during the Halloween festival!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31854#
Aura of chef who can achieve master bakery skill. Sometime, it make people around feel hungry because of its Fragrant
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31855#
A wig that looks like a mushroom.
Made in dark brown reminiscent of chocolate.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31856#
A gold costume wig with beautiful long hair and cute pigtails.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31857#
A wig for costumes that gives you the feeling of having a different hairstyle when worn.
A two-sided finish with a fluffy finish that contains air.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31858#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31859#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31860#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31861#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31862#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31863#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31864#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31865#
Hair extensions with twisted heads on both sides
You can feel like a princess.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31866#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31867#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31868#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31869#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31870#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31871#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31872#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31873#
Hair for costumes that makes you feel like you have a different hairstyle when you wear it.
A hairstyle with braids arranged in a headband style.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31874#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31875#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31876#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31877#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31878#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31879#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31880#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31881#
A costume wig that is modeled after Himelmez's hair style.
It is said that adventurers who have seen Himelmez are rare, so the creator's imagination was added.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31883#
A costume wig with a nine-tailed fox motif.
The mysterious power is brought to you by the golden hair of a real fox, secretly woven by someone.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31884#
A costume helmet that mimics the legendary helmet of God's protection.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31885#
A costume of sand and gravel.
It is said that it can be used as a bluff because it looks incredibly strong just by wearing it on the body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31886#
A hat made after taking inspiration from the apple of a famous shooter.
The way it shoots through with an arrow makes people feel cute.
_______________________
ATK +10%, MATK +10
Increases HP Recovery of ^990099Meat^000000 by 1000%.
_______________________
^ff0000(The effect of this item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31887#
A scarf made after the snowman's scarf. Wearing this makes you feel like running in the cold wind of winter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31888#
A costume doll with a white tiger motif.
The loose and loose feeling is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31889#
A costume helmet that bears the name of Gemini as if the constellation around the zodiac embodied.
It is said that it exerts its true power when it shines in the shine of a star.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31899#
Crown of goddess Freyja. When the whole crystal is embedded in the sunlight, a strange color will appear.
_______________________
When equipped during January:
Increases experience gained from monsters by 5%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31902#
Izoku style cold eyes.
Eyeglasses for costumes made by the hunter to keep an eye on the predator calmly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31903#
A costume hat made to imitate a rare white snake.
It is said to be a white snake, which is highly toxic in spite of its obscure design.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31904#
A hat for clothes that makes you feel happy enough to want to parade.
Designed for winter with the image of snow.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31905#
A wig for a costume that gives you a different hairstyle when worn.
A hairstyle that gives the impression of being frozen with snow. Every time I walk, it shakes slightly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31906#
A knit hat for a costume that goes well with Doram, a woman who is said to have been made by Doram's parents repairing old clothes.
There is a decoration in the shape of a cat's paw to pray for safety of adventure.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31907#
A knit hat for a costume that goes well with the male Doram, who is said to have been made by Doram's parents refining old clothes.
There is a decoration in the shape of a cat's paw to pray for safety of adventure.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31909#
The knit hat for Seven-Eleven costumes that is familiar with the catchphrase "- near and convenient".
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31911#
A corolla for beautiful costumes with cute ears.
Elegant elegance is felt in the natural beauty.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31912#
The look of someone who has lost something very important to them. You can feel a sense of sorrow emitting from it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31913#
A costume that was once worn by an executive of an organization. It was said that it was part of a high performance and top secret mission.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31914#
A small hair band featuring a mini beret. Simple design and easy to match.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31915#
A fancy looking wig for many outfits that features rolled up hair and wrapped low.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31916#
A neckcap for costumes that can easily change the image.
It goes well with any place, but especially with Gothic style.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31917#
A flag for costumes that can only be raised by those who have achieved success.
The enemy will lose war before its glory.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31918#
-PTM wanted-
A costume hat for advertising, which means that we are recruiting party members.
Level up today with everyone!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31919#
-Friends wanted-
A costume hat for advertising, which means that we are looking for people to make friends with.
Let's call out together!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31920#
A cowboy-style costume hat that takes advantage of the western atmosphere.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31921#
A wig for costumes that makes you feel like you have a different hairstyle when worn.
A hairstyle with an airy feeling that is graceful and soft like a fairy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31922#
A wig for a costume that gives you a different hairstyle when worn.
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31923#
A polar bear doll for costumes made so well that you can mistake it for a real baby polar bear.
It feels like you are living with a baby polar bear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31924#
Blue contact lenses for clothes that make your eyes blink when you wear them.
Do not put a tsukkomi on why you normally do not blink.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31927#
A blue pencil for a mysterious costume, which was said to cause water splashing around when it was held strong.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31928#
Hair band for clothes developed to keep chemicals used for cart maintenance.
Because it is for costumes, you can handle it with confidence.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31929#
Costume hats worn by students when they go to school.
The decoration of the smile mark is the trend mark.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31930#
A microphone stand for costumes needed for performances.
This equipment is for adventurers who want to become idols.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31931#
Clothing glasses with a frame only on the top of the lens.
If worn, you can decorate it as an intelligent adult.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31932#
A suit collar with a tie.
You can feel the elegance of a gentleman.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31933#
When attached to your hair, you can feel a different hairstyle than usual.
It is modeled after the hair of a doll found in the Amatsu area.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31934#
Purple contact lenses for clothes that blink when worn.
'Why doesn't it usually blink?' Let's do not know the question.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31936#
The donut costume equipment looks delicious and sweet.
When I add it, the sweetness of honey and the fragrance of nuts spread in my mouth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31937#
A costume decoration that mimics the shape of a unicorn's horns and ears.
It looks cute as if it was made for children.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31938#
A wig for costumes that makes you feel like you have a different hairstyle when worn.
Mori girl style pigtails loosely woven in the low position.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31939#
Corolla made of carnations for costumes.
Seiren, whose hobby is making flowers, was created.
It contains feelings for the late mother.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31940#
A costume golden mask that is said to have been used by the Goddess of the Earth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31942#
A costume decoration where roses are in full bloom.
You are surrounded by an elegant atmosphere.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31943#
A hood for clothing that makes you feel like a tree frog.
The reproducibility is high, attracting the attention of those who pass by.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31944#
A costume wig that makes you feel like you have a different hairstyle when worn.
Elegant semi-long with a soft wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31946#
A costume contact that has sharp eyes like a scary demon king.
I'm worried that my eyes are so strong that I can't easily look at them.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31947#
A spooky costume horn that feels vicious evil.
I feel that it looks a little bad when I wear it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31948#
A blindfold for a costume with an eerie eye drawn on it.
He said that he was uneasy when he stared at his eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31951#
A white cat with her tail wrapped around her and used as a Costume.
I love it so much that I don't want to leave it at all, it's too cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31959#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31960#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31961#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31962#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31963#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31964#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31965#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31966#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31967#
A wig for clothes that can appeal to the cuteness with a fluffy wave.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31968#
A wig for a costume that is neatly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31969#
A wig for a costume that is neatly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31970#
A wig for a costume that is neatly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31971#
A wig for a costume that is neatly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31973#
Sunglasses decorated with cherry blossom petals.
It seems that the scent of spring is flowing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31974#
These are melon-shaped headphones.
State-of-the-art format without lines.
_______________________
Increases Melee and Ranged Physical Damage by 12%.
Increases Magical Damage with every element by 12%.
Increases Recovery Rate of ^0033CCBread^000000 by 2000%.
Increases Recovery Rate of ^0033CCSweet Melon^000000 by 300%.
^ff0000(The effect will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31975#
The sweet potato baked with the wood fire of the harvest festival is hot, so let's eat it gently.
_______________________
Effect during the Event:
Increases Magical Damage with every element by 10%.
Increases Melee Physical Damage by 10%.
Increases Ranged Physical Damage by 10%.
Increases experience gained from monsters by 5%.
Defeating monsters has a certain chance to drop ^0033CCHarvest Festival Memorial Cookies^000000.
 
When equipped with ^990099Costume Thanksgiving Memorial Hat^000000:
ATK +10%
Decreases Fixed Casting Time by 0.2 seconds.
Increases experience gained from monsters by additional 5%.
 
When equipped with ^990099Costume Autumnal Flavor^000000:
MATK +10%
Decreases Fixed Casting Time by 0.2 seconds.
Increases experience gained from monsters by additional 5%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31976#
A green hat that helps you focus on making more meaningful attacks. The star on the front of the hat points.
It was created to commemorate participation in hunting competitions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31978#
A giant that glows with red flames.
The appearance of a giant wielding a huge greatsword makes the viewer feel awe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
31979#
A giant with brilliant golden flames.
The appearance of a giant wielding a huge greatsword makes the viewer feel awe.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
32000#
A spear imbued with the power of god of water, Varuna.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demon^000000, ^777777Neutral^000000 and ^FF0000Fire^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demon^000000, ^777777Neutral^000000 and ^FF0000Fire^000000 elemental by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
32001#
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When equipped with ^990099Labyrinth Baphomet Card^000000:
ATK +10%
Normal attacks inflicts splash damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd classes of Swordsman
#
32002#
A Diva Spear that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
_______________________
Attack Range: 5 cells
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +30, HIT +5
_______________________
^0000FFRefine Level +9^000000:
ATK +30, HIT +5
_______________________
When compounded with ^990099Labyrinth Dracula Card^000000:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd classes of Swordsman
#
32003#
A spear with evil spirit dwelling inside.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 110
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight and Royal Guard
#
32004#
A spear created for Royal Guard who master of spear.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of ^009900Banishing Point^000000 by 20%.
_______________________
Every 10 Base Levels:
ATK +6
(Upto Base Level 160)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Spear Mastery^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Time Keeper Set(Hat, Robe, Manteau and Boots)^000000:
ASPD +2
MaxHP +10%
MaxSP +10%
_______________________
For each ^0000FF10^000000 base ^CC6600VIT^000000:
Resistance against Neutral attack +3%.
(Upto 100 VIT)
_______________________
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
(Upto 100 AGI)
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
HIT +3
(Upto 100 DEX)
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +3
(Upto 100 LUK)
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
32005#
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
_______________________
STR +3
INT +2
DEX +2
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hundred Spears^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +13^000000:
Decreases ^009900Hundred Spears^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Illusion Shoes^000000:
ATK +40
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Pole Axe^000000 and ^990099Illusion Shoes^000000 each is ^0000FF+7 or higher^000000:
Increases damage of ^009900Hundred Spear^000000 by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +10%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Hundred Spear^000000 by 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rune Knight and Royal Guard
#
32006#
A spear with the power of fire.
It is said that the original performance can be exhibited by regaining the power of "Hundred Fire".
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 10%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by additional 15%.
Increases Physical Damage against enemies of ^0000BBWater^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 140
^0000CCWeight:^000000 200
^0000CCElement:^FF0000 Fire
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 50
Swordman classes
#
32007#
One of the seven magical tools possessed by Zilant.
As a result of the wrapped dragon eating the soul of the king, who was touted as a god, it transformed into a magic spear that would die just by touching it if it was not prepared to abandon being a human being.
_______________________
MATK +280
_______________________
STR +3, DEX +5
_______________________
Increases damage of ^009900Dragon Breath - Water^000000 and ^009900Dragon Breath^000000 by 50%.
_______________________
Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2%
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +7^000000:
Physical attacks have a certain chance to absorb additional 2% of the inflicted damage as HP.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a certain chance to absorb additional 3% of the inflicted damage as HP.
_______________________
^0000FFRefine Level +10^000000:
Decreases Fixed Casting Time by 70%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 360
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Swordsman classes
#
32008#
A spear with a specially formulated poison.
No armor makes sense in front of this spear.
_______________________
MATK +100
_______________________
The higher the opponent's defense is, the greater the damage will be dealt.
_______________________
^0000FFFor each Refine Level^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 8%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 250
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Swordsman classes
#
32012#
A spear-shaped object cast by the lost technique.
The structure and materials as well as the intended use have not been clarified.
_______________________
VIT +3
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Banishing Point^000000 by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases SP Consumption of ^009900Banishing Point^000000 by 15.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 race by 15%.
_______________________
^0000FFRefine Level +9^000000:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Banishing Point^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 race by additional 30%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd classes of Swordsman
#
32013#
A spear made out of Spider Tank parts.
Quite heavy, but gives excellent grip.
_______________________
Increases damage of ^009900Cannon Spear^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Over Brand^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Over Brand^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd classes of Swordsman
#
32014#
A Spear received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 80%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordsman classes
#
32017#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +110
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 150
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
3rd Swordsman classes
#
32018#
A spear once used by hero that receives the blessing of water spirit.
This beautiful spear has a shape sea wave. It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Canon Spear^000000 and ^009900Banishing Point^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Canon Spear^000000 and ^009900Banishing Point^000000 by 20%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
32019#
A lance with a small propulsion device.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Royal Guard
#
32021#
A spear once used by hero that receives the blessing of water spirit.
This beautiful spear has a shape sea wave.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Canon Spear^000000 and ^009900Banishing Point^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Canon Spear^000000 and ^009900Banishing Point^000000 by 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 99
Royal Guard
#
32023#
A Spear made of white light metal.
_______________________
Increases damage of ^009900Brandish Spear^000000 by 30%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Brandish Spear^000000 by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
32024#
Battle spear made of gold.
_______________________
Increases damage of ^009900Shield Chain^000000 by 40%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Press^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Chain^000000 and ^009900Shield Press^000000 by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
32025#
Specialized spear for enveloping and stabbing.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cannon Spear^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 by 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 205
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
32026#
Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
_______________________
ATK +10%
Increases damage of ^009900Banishing Point^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +40
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 210
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
32027#
A heavy one-handed spear used by the White Knights.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 205
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
32032#
A mysterious one-handed spear given to adventurers who successfully execute missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 135
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 130
Lord Knight and Paladin classes
#
32100#
A guitar received from suspicious weapon dealer Brute.
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 80%.
_______________________
^0000FFFor each Refine Level^000000:
Ignores physical defense of every race by 5%.
_______________________
^0000FFRefine Level +8^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^FF0000Players^000000 by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +15%
MaxSP +15%
_______________________
^663399Indestructible in battle^000000
_______________________
^FF0000Can only be sold to NPC's and moved to the storage.^000000
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
32105#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 25
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Minstrel
#
32106#
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.
_______________________
MATK +120
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by 150%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 50%.
Decreases damage taken from ^FF0000Players^000000 by additional 5%.
_______________________
When compounded with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
When equipped with ^990099Heavenly Order^000000:
Decreases damage taken from ^FF0000Players^000000 by additional 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Wanderer
#
32107#
Black electric guitar.
It has a very sharp tone.
_______________________
MATK +190
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel
#
32108#
Noble Cello.
It is said to be used in high-end banquets such as the royal banquet.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 SP Consumption by 20%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel
#
32109#
An instrument made of the shell of an ancient conch.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Musical Strike^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Musical Strike^000000 by additional 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 130
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 80
Bard classes
#
32110#
It was created to inspire the Einbech mining workers or to inform them of an emergency.
There are many disadvantages to the guitar, but the volume is the best.
_______________________
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +40
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 200
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel
#
32111#
A musical instrument used by the Glastheim Military Band.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
Decreases ^009900Metallic Sound^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +30
Magical attacks have a chance to increase Magical Damage with ^777777Neutral^000000 element by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Magical Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 90
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel
#
32114#
A mysterious lute given to adventurers who successfully carry out their missions.
_______________________
MATK +60
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 115
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Minstrel
#
32202#
^000088Rental Item^000000
A ring containing the heart of apology.
_______________________
All Basic Stats +1
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
Enables the use of Level 1 ^0000FFHeal^000000.
Skill casting cannot be interrupted.
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
32203#
A chip that is said to have been used on a mother computer.
_______________________
ATK +5%
MATK +5%
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Riot Chip^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
ATK +10%
MATK +10%
Ignores physical and magical defense of all monsters by 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32204#
An old rusty dog tag worn by Immortal Corps.
_______________________
ATK +50
MATK +50
_______________________
Decreases damage taken from ^FF0000Undead^000000 race by 4%.
_______________________
When equipped with ^990099Juliette de Rachel^000000:
^0000FFFor each Refine Level^000000 of ^990099Juliette de Rachel^000000:
ATK +5%
_______________________
When Refine Level of ^990099Juliette de Rachel^000000 is ^0000FF+9 or higher^000000:
Random chance to auto-cast Level 10 ^009900Oratio^000000 when using ^009900Rolling Cutter^000000.
_______________________
When equipped with ^990099Sunflower Boy^000000:
^0000FFFor each Refine Level^000000 of ^990099Sunflower Boy^000000:
INT +2
Increases damage of ^009900Crimson Rock^000000 by 1%.
_______________________
When Refine Level of ^990099Sunflower Boy^000000 is ^0000FF+9 or higher^000000:
Random chance to increase Magical Damage with ^CC5500Fire^000000 element by 50% for 10 seconds when dealing magical damage.
Restores 500 HP when defeating monster with magical attack.
_______________________
When equipped with ^990099Lindy Hop^000000:
^0000FFFor each Refine Level^000000 of ^990099Lindy Hop^000000:
Increases Critical Damage by 3%.
_______________________
When Refine Level of ^990099Lindy Hop^000000 is ^0000FF+9 or higher^000000:
Critical +50
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32206#
Glove provided by Prontera army where indomitable spirit dwelling inside.
_______________________
VIT +5
MDEF +5
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32207#
This combat booster is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
32208#
This combat booster is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCEnchantable:^000000 Yes
_______________________
^0000CCRequirement:^000000
Base Level 130
#
32209#
This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
32210#
This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
_______________________
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
32221#
A ring ready to greet you.
_______________________
DEF +15
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Temporal Transcendence Robe^000000, ^990099Temporal Transcendence Cloak^000000 and ^990099Temporal Transcendence Boots^000000:
ASPD +2
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
32222#
A brooch given to those who defeated Satan Morocc.
_______________________
ATK +5%, MATK +5%
_______________________
When equipped by ^0033CCRune Knight^000000 or ^0033CCRoyal Guard^000000:
MaxHP +10%
Increases Physical Damage against enemies of all monsters by 5%.
_______________________
When equipped by ^0033CCArchbishop^000000 or ^0033CCSura^000000:
ASPD +10%
Increases Physical Damage against enemies of every race by 5%.
_______________________
When equipped by ^0033CCMechanic^000000 or ^0033CCGenetic^000000:
Decreases SP Consumption of skills by 10%.
Increases Physical Damage against enemies of every race by 5%.
_______________________
When equipped with ^990099Hero Judgement Shawl^000000:
Disables the following effects of ^008080Hero Judgement Shawl^000000:
Chance of casting Level 10 ^009900Kyrie Eleison^000000 and Level 1 ^009900Lex Aterna^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Hero Judgement Shawl^000000:
Increases damage of ^009900Judex^000000, ^009900Adoramus^000000, ^009900Sky Blow^000000, ^009900Dragon Combo^000000 and ^009900Earth Shaker^000000 by 5%.
_______________________
When equipped with ^990099Hero Trade Mail^000000:
^0000FFFor each Refine Level^000000 of ^990099Hero Trade Mail^000000:
All Basic Stats +2
Adds an additional chance of inflicting ^800000Stun^000000, ^800000Silence^000000, ^800000Curse^000000 and ^800000Poison^000000 when performing a physical attacks.
_______________________
When equipped with ^990099Hero Plate^000000:
Disables the following effects of ^008080Hero Plate^000000:
Chance of casting Level 10 ^009900Heal^000000 and Level 10 ^009900Storm Gust^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Hero Plate^000000:
Increases damage of ^009900Storm Blast^000000 and ^009900Banishing Point^000000 by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32227#
It imitates the chain that holds Fenrir together, which is said to swallow everything.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Decreases After Skill Delay by 5%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
_______________________
When equipped with ^990099Vanargand Helm^000000:
^0000FFRefine Level^000000 of ^990099Vanargand Helm^000000 is ^0000FF+6 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Decreases After Skill Delay by additional 5%.
ATK +5%
Ignores physical defense of all enemies by 25%.
 
^0000FFRefine Level^000000 of ^990099Vanargand Helm^000000 is ^0000FF+8 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
Decreases After Skill Delay by additional 10%.
ATK +5%
Ignores physical defense of all enemies by additional 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32228#
Insignia once used by King Schmidt.
_______________________
ATK +10%
DEF +10
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +25
HIT +10
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
32229#
Insignia once used by King Schmidt.
_______________________
MATK +10%
DEF +10
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MATK +25
Decreases Variable Casting Time by 8%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
32230#
Insignia once used by King Schmidt.
_______________________
DEF +10
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +5%
Increases Critical Damage by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
32231#
Insignia once used by King Schmidt.
_______________________
DEF +10
MaxHP +10%
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
MaxHP +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
32232#
Insignia once used by King Schmidt.
_______________________
DEF +10
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
Critical +7
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
32233#
Insignia once used by King Schmidt.
_______________________
DEF +10
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ASPD +1
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
32234#
A ring with the power of the earth.
It carries a piece of "heaven and earth" power.
_______________________
ATK +5%, MATK +5%
_______________________
Increases Damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
Decreases damage taken from ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
When equipped with any ^990099Warrior^000000 weapon:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 20%.
Increases damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 20%.
_______________________
When enchanted with ^990099Tenchi^000000:
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases damage against ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32235#
A ring made by condensing the immense power of dragons.
You can feel the powerful energy revolving around the ring.
_______________________
^000088[Upgradable]^000000
_______________________
All Basic Stats +1
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
32236#
A ring worn by the highest priests of Odin.
It's imbued with a special blessing.
_______________________
^000088[Upgradable]^000000
_______________________
All Basic Stats +1
_______________________
When equipped with any ^009900Soutane^000000, ^009900Clergy's Boots^000000 and ^009900Clergy's Manteau^000000:
Physical and magical attacks have a chance of restoring 40 SP every second for 3 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
32237#
An exquisite brooch made by top class craftsman. It was belong to Celine for a long time.
_______________________
MATK +5%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Evil Thread Glove^000000:
ATK +50
MATK +50
ASPD +1
_______________________
When equipped with ^990099Celine's Ribbon^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFFor each Refine Level^000000 of ^990099Celine's Ribbon^000000:
MATK +10
_______________________
^0000FFRefine Level^000000 of ^990099Celine's Ribbon^000000 is ^0000FF+7 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Celine's Ribbon^000000 is ^0000FF+9 or higher^000000:
Increases ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000 and ^777777Neutral^000000 elemental magics damage by 10%.
_______________________
^0000FFRefine Level^000000 of ^990099Celine's Ribbon^000000 is ^0000FF+11 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32238#
A ring, enchanted with the power of the Fate Stone, that is one of the three keys for theseal which binds Morpheus.
_______________________
INT +3
MaxSP +5%
_______________________
When equipped with ^990099Illusion Morpheus's Bracelet^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
32239#
A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus.
_______________________
INT +3
MaxSP +5%
_______________________
When equipped with ^990099Illusion Morpheus's Ring^000000:
MATK +10%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
32242#
A ring with omnious power.
It seems that the spirit of the master is resonating with the power nearby.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
When equipped with ^990099Old Wind Whisper^000000:
Enable to use Level 3 ^009900Trample^000000.
_______________________
When equipped with ^990099Old Shadow Handicraft^000000:
Increases damage of ^009900Triangle Shot^000000 by 70%.
_______________________
When equipped with ^990099Old Protect of Crown^000000:
Increases damage of ^009900Cannon Spear^000000 by 70%.
_______________________
When equipped with ^990099Old Driver Band(Red)^000000 or ^990099Old Driver Band(Yellow)^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flare Launcher^000000 by 70%.
_______________________
When equipped with ^990099Old Dying Swan^000000:
Prevents ^663399Stun^000000 status.
_______________________
When equipped with ^990099Old Blazing Soul^000000:
Increases damage of ^009900Lightning Ride^000000 by 70%.
_______________________
When equipped with ^990099Old Circlet of Bone^000000:
Increases STR by 200 for 10 seconds after casting ^009900Counter Slash^000000.
_______________________
When equipped with ^990099Old Magic Stone Hat^000000:
MATK +100,
Decreases ^009900Crimson Rock^000000 skill cooldown by 0.5 seconds.
_______________________
When equipped with ^990099Old Midas Whisper^000000:
Decreases Variable Casting Time of ^009900Mandragora Howling^000000 by 100%.
_______________________
When equipped with ^990099Old Mitra^000000:
MaxHP +50%
_______________________
When equipped with ^990099Old Minstrel Song Hat^000000:
Prevents ^663399Frozen^000000 status.
_______________________
When equipped with ^990099Old Camo Rabbit Hat^000000:
Critical +70,
Increases Critical Damage by 70%.
_______________________
When equipped with ^990099Old Rune Circlet^000000:
Decreases Fixed Casting Time of ^009900Storm Blast^000000 by 100%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32243#
In the Middle Ages, people circulated about a mysterious magic master who created magic in the same way that poets wrote poems, and the rings worn at that time contained considerable magic power.
_______________________
ASPD +1
_______________________
Decreases Variable Casting Time by 20%.
Magical attacks have a chance to auto-cast Level 1 ^009900Recognized Spell^000000.
Physical attacks have a chance to auto-cast random Level 3 ^009900Bolt^000000 skills.
_______________________
When equipped with ^990099Magic Star^000000:
ATK +30, MATK +30.
Decreases Variable Casting Time by additional 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32246#
A replica of the device used in the main memory of a machine reassembled for adventurers.
_______________________
INT +3, DEX +3
_______________________
When equipped with ^990099Vesper Headgear^000000:
Decreases Variable Casting Time by 20%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32247#
One of the constellations around the ecliptic, the ring with the power of Leo.
_______________________
MaxSP +100
ATK +5%
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases SP Consumption of ^009900Sky Net Blow^000000 by 2.
Decreases ^009900Power Absorb^000000 skill cooldown by 1.5 seconds.
_______________________
When equipped by ^0033CCSura^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
ATK +5%
Increases damage of ^009900Sky Net Blow^000000 by 50%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
32248#
Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Safety Epolet R^000000:
MaxHP +10%
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When equipped with ^990099Safety Epolet B^000000:
MaxHP +10%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Safety Epolet R^000000 or ^990099Safety Epolet B^000000 and ^990099Einbech Weapons^000000:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Skill Delay by 7%.
Decreases Physical and Magical Damage taken from all size enemies by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
32249#
Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Safety Epolet B^000000:
MaxHP +10%
Decreases Variable Casting Time by additional 15%.
_______________________
When equipped with ^990099Safety Epolet R^000000:
MaxHP +10%
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When equipped with ^990099Safety Epolet R^000000 or ^990099Safety Epolet B^000000 and ^990099Einbech Weapons^000000:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Skill Delay by 7%.
Decreases Physical and Magical Damage taken from all size enemies by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
32250#
Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
32251#
Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
32252#
A clip for top adventurers on a new adventure.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
32253#
A ring imbued with the power of the Cancer, one of the constellations that orbit the ecliptic.
_______________________
VIT +5
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Physical Damage by 5%.
Decreases Variable Casting Time of ^009900Axe Boomerang^000000 by 1.5 seconds.
When defeating monsters, there is a random chance that ^9900992carat Diamond^000000 and ^9900993carat Diamond^000000 will be dropped.
_______________________
When equipped by ^0033CCMechanic^000000 classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Physical Damage by additional 5%.
Increases damage of ^009900Axe Tornado^000000 by 50%.
Increases damage of ^009900Axe Boomerang^000000 by 50%.
_______________________
When equipped by ^0033CCMechanic^000000 classes:
When equipped with ^990099Zodiac^000000:
Increases Physical Damage by additional 15%.
Decreases Variable Casting Time of ^009900Greed^000000 by 100%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
32258#
A ring that carries the power of a giant star. It is said wearing this ring will grant you powers.
_______________________
Enables the use of Level 5 ^0000FFBlessing^000000.
_______________________
When equipped as ^990099Accessory Right^000000:
For each ^0000FF10^000000 base ^CC6600LUK^000000:
ATK +15, MATK +15
 
Base ^CC6600LUK^000000 at least ^FF0000125^000000:
Increases Damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
When equipped as ^990099Accessory Left^000000:
For each ^0000FF10^000000 base ^CC6600VIT^000000:
MaxHP +2%, MaxSP +2%
 
Base ^CC6600VIT^000000 at least ^FF0000125^000000:
DEF +300, MDEF +50
Decreases damage taken from ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32262#
A secret treasure that only a few people in the Huuma clan know about.
It contains all of Huuma's skills.
_______________________
STR +5, AGI +5, VIT +5.
_______________________
Increases Physical Damage by 5%.
_______________________
When Level 5 ^009900Illusion - Shadow^000000 is learned:
For each ^0000FF4 ^CC6600Base Level^000000:
Increases damage of ^009900Throw Huuma Shuriken^000000 by 2%.
Increases damage of ^009900Swirling Petal^000000 by 1%.
_______________________
When Level 5 ^009900Illusion - Shock^000000 is learned:
Decreases SP Consumption of ^009900Swirling Petal^000000 by 10.
Decreases ^009900Swirling Petal^000000 skill cooldown by 0.1 second.
_______________________
When Level 10 ^009900Rapid Throw^000000 is learned:
Physical attacks absorb 1% of the inflicted damage as HP.
_______________________
When Level 5 ^009900Pure Soul^000000 is learned:
Restores 2 SP when attacking.
Decreases ^00990016th Night^000000 skill cooldown by 25 seconds.
_______________________
When Level 5 ^009900Soul Cutter^000000 is learned:
Decreases Variable Casting Time of ^009900Swirling Petal^000000 by 50%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32263#
A ring worn by the Holy Knight who served the Rune-Midgards Kingdom.
_______________________
STR +5
INT +5
DEX +5
ATK +5%
_______________________
When Level 5 ^009900Earth Drive^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When Level 5 ^009900Inspiration^000000 is learned:
Decreases ^009900Earth Drive^000000 skill cooldown by 1.5 seconds.
_______________________
When Level 5 ^009900Devotion^000000 is learned:
STR +5
INT +5
DEX +5
ATK +100
_______________________
When Level 5 ^009900Pinpoint Attack^000000 is learned:
Decreases Variable Casting Time of ^009900Earth Drive^000000 by 0.5 seconds.
Decreases SP Consumption of ^009900Earth Drive^000000 by 25.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32264#
A ring imbued with the power of the Bull, one of the constellations that orbit the ecliptic.
_______________________
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Physical Damage by 5%.
Decreases SP Consumption of ^009900Cart Tornado^000000 by 5.
_______________________
When equipped by ^0033CCGenetic^000000 classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Physical Damage by additional 5%.
Increases damage of ^009900Cart Cannon^000000 by 100%.
Increases damage of ^009900Cart Tornado^000000 by 50%.
_______________________
When equipped by ^0033CCGenetic^000000 classes:
When equipped with ^990099Zodiac^000000:
Increases Physical Damage by additional 15%.
Decreases Variable Casting Time of ^009900Cart Cannon^000000 by 100%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
32266#
A ring imbued with the power of Hohin, one of the constellations that orbit the ecliptic.
_______________________
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Magical Damage by 5%.
Decreases SP Consumption of ^009900Earth Strain^000000 by 30.
_______________________
When equipped by ^0033CCWarlock^000000 classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases damage of ^009900Earth Strain^000000 and ^009900Hell Inferno^000000 by 50%.
Decreases ^009900Earth Strain^000000 skill cooldown by 0.3 seconds.
Decreases Variable Casting Time of ^009900Hell Inferno^000000 by 50%.
_______________________
When equipped by ^0033CCWarlock^000000 classes:
When equipped with ^990099Zodiac^000000:
Increases Magical Damage by additional 15%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 75 seconds.
Unequipping will cancel ^009900Telekinesis Intense^000000.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
32295#
A crystallized mass of magical energy made from mental power.
It is made into a necklace for easy carrying.
_______________________
STR +5, DEX +5.
_______________________
Increases Physical Damage by 10%.
Enables the use of Level 3 ^0000FFAura Blade^000000.
_______________________
When using ^009900Aura Blade^000000:
Increases Physical Damage against monsters of every element by 15%.
_______________________
When equipped by ^0033CCNovice, Swordsman, Archer, Acolyte, Merchant, Taekwon, Gunslinger^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Strong Blow1^000000, ^990099Strong Blow2^000000, ^990099Strong Blow3^000000, ^990099Strong Blow4^000000 or ^990099Strong Blow5^000000:
Increases Physical Damage against monsters of every race by 15%.
Perfect HIT +30%
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32296#
A crystallized mass of magical energy made from mental power.
It is made into a necklace for easy carrying.
_______________________
STR +5, DEX +5.
_______________________
Increases Physical Damage by 10%.
Enables the use of Level 3 ^0000FFAura Blade^000000.
_______________________
When using ^009900Aura Blade^000000:
Increases Physical Damage against monsters of every element by 15%.
_______________________
When equipped by ^0033CCNovice, Swordsman, Archer, Acolyte, Merchant, Taekwon, Gunslinger^000000 or ^0033CCSummoner^000000 classes:
When equipped with ^990099Strong Blow1^000000, ^990099Strong Blow2^000000, ^990099Strong Blow3^000000, ^990099Strong Blow4^000000 or ^990099Strong Blow5^000000:
Increases Physical Damage against monsters of every race by 15%.
Perfect HIT +30%
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
32300#
A mutated weapon enhanced by the magical power.
Even with the same appearance, its performance is said to be different.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
When equipped with ^990099Labyrinth Doppelganger Card^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 70
^0000CCWeight:^000000 35
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 165
Rebellion
#
32301#
A decorative, beautiful golden revolver that commands attention.
_______________________
HIT -10
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Desperado^000000 by 40%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by 5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Dance^000000 by 30%.
_______________________
When equipped with ^990099Illusion Hot Blood Headband^000000:
ATK +30
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Gold Lux^000000 and^990099Illusion Hot Blood Headband^000000 each is ^0000FF+7 or higher^000000:
ATK +5%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Decreases damage taken from ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Random chance to increase ATK by 100 and Ranged Physical Damage by 15% for 10 sec when using ^009900Fire Dance^000000.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 160
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Rebellion
#
32302#
Revolver decorated with red roses that only master of firearms can wield.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to increase Critical +20 and Ranged Physical Damage by 15% for 60 sec when using Heat Barrel.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX +20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 150
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
32303#
It was modified to launch other objects than
the nails used to in the Einbech mine.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Fire Dance^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
ATK +60
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Dance^000000 by additional 20%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rebellion
#
32304#
This gun was smuggled into the Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Dance^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Heat Barrel^000000 skill cooldown by 5 second.
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 150
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Rebellion
#
32350#
A sword bestowed to those who fulfill the divine will of God.
_______________________
MATK +180
_______________________
Increases damage of ^009900Pressure^000000 by 40%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Genesis Ray^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Pressure^000000 by 20%.
Increases damage of ^009900Genesis Ray^000000 by 20%.
_______________________
^0000CCType:^000000 One-handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
32351#
A sword that can withstand powerful explosion.
_______________________
Decreases ^009900Spore Explosion^000000 skill cooldown by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spore Explosion^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spore Explosion^000000 by 20%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 195
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
32352#
A sword designed to light the way in mines and use it for self defense.
It can also shine when there is danger nearby.
_______________________
ATK +10%
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
ATK +40
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
32353#
A ceremonial sword used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
MATK +180
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
Increases damage of ^009900Grand Cross^000000 by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Press^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Damage against ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
32356#
A mysterious one-handed sword given to adventurers who successfully carry out their missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Swordman, Merchant and Thief classes
#
32401#
A thick iron stick used for decorative purposes in Glastheim.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arm Cannon^000000 and ^009900Knuckle Boost^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 220
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
32402#
A laboratory syringes used in the Glastheim Institute.
It was made to heal people, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Spore Explosion^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
32403#
Crafting Staff used by Glastheim Researchers.
Although beautiful in shape, but it is influenced by the magical power of Himelmez.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 by 20%.
Decreases ^009900Crazy Weed^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Undead^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000 and ^990099King Schmidt's Manteau^000000:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+30^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 and ^777777Undead^000000 elemental by 20%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
32410#
A mysterious mace given to adventurers who successfully execute missions.
_______________________
^0000FFRefine Level +7^000000:
Increases SP Recovery Amount by 5.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
_______________________
^0000FFRefine Level +12^000000:
ATK +5%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 140
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
Novice, Swordman, Merchant and Acolyte classes
#
99999#

#
100000#
If you put 1 Jellopy, Fluff, and Shell, you can get 1 of 3 items: Garlet, Scell, and Zargon.
_______________________
^0000CCWeight:^000000 1
#
100002#

#
100003#
A glow-type resonance stone that resonates with powerful weapons empowered by the power of illusion.
Physical options can be bestowed to Level 4 Illusion Weapons.
_______________________
^0000CCWeight:^000000 0
#
100004#
A deep blue resonance stone that can resonate with powerful weapons with the power of illusion.
Magical options can be bestowed to Level 4 Illusion Weapons.
_______________________
^0000CCWeight:^000000 0
#
100005#
A small bottle containing a sap from the petals of the Yggdrasil Tree.
It is saied to be beneficial in regenerating mana.
_______________________
^0000CCEffect:^000000
Recovers 5% MaxSP every 5 seconds for 60 minutes.
This effect does not activate while in Berserk status.
The movement speed also increases for 10 minutes.
_______________________
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
#
100006#
A scroll that helps to increase the survival rate by greatly increasing the physical and magical defense for a certain period of time.
_______________________
^0000CCEffect:^000000
DEF +500, MDEF +200 for 60 minutes.
The movement speed also increases for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
100007#
A booster that activates energy in the body and greatly improves power.
_______________________
^0000CCEffect:^000000
ATK/MATK +30, ATK/MATK +1%,
HIT/FLEE +30, ASPD +1,
Decreases SP Consumption by 5%.
Decreases Fixed Casting Time 30%.
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
The movement speed also increases for 10 minutes.
_______________________
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
#
100008#
An Infinity Drink which you can feel infinite energy from.
_______________________
^0000CCEffect:^000000
MaxHP +5%, MaxSP +5% for 60 minutes.
Increases critical, long range physical and Magical Damage with every element by 5%.
Casting cannot be interupted.
Increased Movement Speed for 10 minutes.
_______________________
^000088Item effects will also disappear when the character dies^000000.
_______________________
^0000CCWeight:^000000 1
#
100009#
Souvenir that embodies the joy of victory.
Victory Wing Ears[1] can be given an Random Option.
_______________________
The Joy of Victory can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
[Enchantable Item]
Victory Wing Ears[1]
_______________________
^0000CCWeight:^000000 1
#
100010#
Perfect Size Shadow Thump Box. 
_______________________
If you combine 3 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain 1 Perfect Size Shadow Weapon or Perfect Size Shadow Armor.
Large Shadow Weapon
Large Shadow Armor
Medium Shadow Weapon
Medium Shadow Armor
Small Shadow Weapon
Small Shadow Armor
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100011#
Magic Piercing Shadow Weapon Thump Box.
_______________________
If you combine 2 of any of the following Shadow Equipments which are refined to +7 or higher, you obtain one of these randomly.
Magic Executioner
Magic Exorcist
Magic Hunting
Magic Insect Net
Magic Fishing
Magic Dragon Killer
Magic Corrupted
Magic Vibration
Magic Holy Water
Magic Scissor Shadow Weapon
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100019#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Soul Reaper Stone(Garment)
Star Emperor Stone(Garment)
Kagerou Stone(Garment)
Oboro Stone(Garment)
Rebellion Stone(Garment)
Doram Stone(Garment)
and 15 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
100020#
A box containinging the treasure of Don Cristal Chino.
You can acquire one of the following items:
_______________________
[Obtainable Items]
Costume Poring Beret
Costume Heart Hairpin
Costume Sunday Hat
Costume School Criatura Hat
2019 Superstar R Ticket
2019 Superstar R Ticket Box
[NotForSale] White Slim Potion Box
Crystal Blue
Rough Oridecon
_______________________
^ff0000(This item will be removed at the time of regular inspection on May 2, 2019.)^000000
_______________________
^0000CCWeight:^000000 10
#
100021#
A box containing the treasure of the Family Crystal.
You can acquire one of the following items:
_______________________
[Obtainable Items]
Costume Heart Hairpin
Costume Sunday Hat
Costume School Criatura Hat
2019 Superstar R Ticket
2019 Superstar R Ticket Box
[NotForSale] White Slim Potion Box
Crystal Blue
Rough Oridecon
_______________________
^ff0000(This item will be removed at the time of regular inspection on May 2, 2019.)^000000
_______________________
^0000CCWeight:^000000 10
#
100022#
A box containing the treasure of the Minion Crystal.
You can acquire one of the following items:
_______________________
[Obtainable Items]
Costume Heart Hairpin
Costume Sunday Hat
Costume School Criatura Hat
2019 Superstar R Ticket
2019 Superstar R Ticket Box
[NotForSale] White Slim Potion Box
Crystal Blue
Rough Oridecon
_______________________
^ff0000(This item will be removed at the time of regular inspection on May 2, 2019.)^000000
_______________________
^0000CCWeight:^000000 10
#
100023#
Valor of Ancient Heroes, eliciting the power of the Ancient Hero's Weapons.
These 36 weapons of Ancient Heroes can be given physical options.
_______________________
Royal Bow,
Narcissus Bow
Shadow Staff
Iron Nail
Mado Sword
Red Lotus Sword
Avenger
Iron Staff
Oriental Sword
Aquatic Spear
Exorcist's Bible
Katar of Shiver
One Sky One Sun
Spirit Pendulum
Meowmeow Foxtail
Crimson Rose
Master Soul Rifle
Demon Slayer Shot
Golden Lord Launcher
The Black
Surudoi Kaze
Kiri no Tsuyu
Clarity Huuma Shuriken
Dragonic Slayer
Light Blade
Slate Sword
Trumpet Shell
Barbed Wire Whip
Meteor Striker
Blade Katar
Scarlet Dragon Leather Bow
Fatalist
Ray Knuckle
Saint Mace
Blue crystal Staff
Chilling Cane
_______________________
^0000CCWeight:^000000 1
#
100024#
Available for 7 days.
Increases experience gained by 20%.
Increases bonus experience gained by 20%.
Increases item drop rate by 20%.
Increases bonus item drop rate by 20%.
Increases maximum storage capacity by 300 slots.
Decreases death penalty by 50%.
_______________________
^0000CCWeight:^000000 0
#
100025#
Wisdom of Ancient Heroes, eliciting the power of the Ancient Hero's Weapons.
These 36 weapons of Ancient Heroes can be given magical options.
_______________________
Royal Bow,
Narcissus Bow
Shadow Staff
Iron Nail
Mado Sword
Red Lotus Sword
Avenger
Iron Staff
Oriental Sword
Aquatic Spear
Exorcist's Bible
Katar of Shiver
One Sky One Sun
Spirit Pendulum
Meowmeow Foxtail
Crimson Rose
Master Soul Rifle
Demon Slayer Shot
Golden Lord Launcher
The Black
Surudoi Kaze
Kiri no Tsuyu
Clarity Huuma Shuriken
Dragonic Slayer
Light Blade
Slate Sword
Trumpet Shell
Barbed Wire Whip
Meteor Striker
Blade Katar
Scarlet Dragon Leather Bow
Fatalist
Ray Knuckle
Saint Mace
Blue crystal Staff
Chilling Cane
_______________________
^0000CCWeight:^000000 1
#
100026#
Available for 7 days.
Increases item drop rate by 100%.
Increases experience gained by 25%.
_______________________
^0000CCWeight:^000000 0
#
100029#
A specially prepared box for beginners.
It contains the following items:
_______________________
1x Booster Call
200x [NotForSale] Novice Potion
1x [NotForSale] Infinite Fly Wing Box(7 Days)
30x Novice Butterfly Wing
2x [NotForSale] Blue Potion Box(10)
30x Novice Magnifier
2x [NotForSale] Concentration Potion
5x Quiver
1x Costume Beginner Rabbit Hood
1x Costume Beginner Black Backpack
1x Starter Armor Box
1x Metal Weapon Exchange Ticket
1x Booster Pack(15)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 1
#
100030#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] Orange Potion Box(20)
1x [NotForSale] Boarding Halter Box(30 Days)
3x [NotForSale] Blue Potion Box(10)
5x [NotForSale] Concentration Potion
5x Quiver
4x Booster Coin
1x Booster Pack(30)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 15
#
100031#
A specially prepared box for beginners.
It contains the following items:
_______________________
8x [NotForSale] Orange Potion Box(20)
4x [NotForSale] Blue Potion Box(10)
5x Growth Potion(Small)
5x Job Potion
5x Quiver
1x Metal Weapon +7 Refinement Ticket
8x Booster Coin
10x World Tour Ticket
1x Booster Pack(45)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 30
#
100032#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] Yellow Potion Box(20)
5x [NotForSale] Blue Potion Box(10)
2x [NotForSale] Awakening Potion
5x Quiver
10x Booster Coin
10x World Tour Ticket
1x Booster Pack(60)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 45
#
100033#
A specially prepared box for beginners.
It contains the following items:
_______________________
8x [NotForSale] Yellow Potion Box(20)
6x [NotForSale] Blue Potion Box(10)
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
1x Temporal Trancendent Shadow Box
15x Booster Coin
10x World Tour Ticket
1x Booster Pack(75)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 60
#
100034#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] White Potion Box(20)
7x [NotForSale] Blue Potion Box(10)
20x [NotForSale] Red Booster
1x [NotForSale] Three Master Package (20)
5x Growth Potion(Medium)
5x Job Potion
20x Booster Coin
10x World Tour Ticket
1x Booster Pack(90)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 75
#
100035#
A specially prepared box for beginners.
It contains the following items:
_______________________
8x [NotForSale] White Potion Box(20)
1x [NotForSale] Infinite Fly Wing Box(7 Days)
8x [NotForSale] Blue Potion Box(10)
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinite Drink
22x Booster Coin
10x World Tour Ticket
1x Booster Pack(100)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 90
#
100036#
A specially prepared box for beginners.
It contains the following items:
_______________________
1x [NotForSale] Three Master Package (20)
1x [NotForSale] Brilliant Protection Scroll Box(20)
9x [NotForSale] Blue Potion Box(10)
1x [NotForSale] Infinite Fly Wing Box(7 Days)
1x [NotForSale] Boarding Halter Box(30 Days)
20x [NotForSale] Red Booster
1x (Event) Episode 16 Clear Ticket
1x Biting Rideword
1x Booster Weapon Voucher
1x Booster Armor Voucher
1x Booster Weapon Upgrade Package
3x Booster Armor Upgrade Package
25x Booster Coin
10x World Travel Ticket
1x Booster Pack(115)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 100
#
100037#
A specially prepared box for beginners.
It contains the following items:
_______________________
10x [NotForSale] Blue Potion Box(10)
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
5x Growth Potion(Advanced)
10x Job Potion
2x [NotForSale] Advanced Battle Manual
30x Booster Coin
1x Booster Pack(130)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 115
#
100038#
A specially prepared box for beginners.
It contains the following items:
_______________________
2x [NotForSale] Three Master Package(20)
2x [NotForSale] Brilliant Protection Scroll Box(20)
40x [NotForSale] Small Mana Potion
40x [NotForSale] Red Booster
3x [Event] Inventory Expansion Voucher
32x Booster Coin
10x World Tour Ticket
1x Booster Pack(145)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 130
#
100039#
A specially prepared box for beginners.
It contains the following items:
_______________________
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
10x [NotForSale] Infinity Drink
2x [NotForSale] Advanced Battle Manual
36x Booster Coin
10x World Tour Ticket
1x Booster Pack(160)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 145
#
100040#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x [NotForSale] Three Master Package(20)
3x [NotForSale] Brilliant Protection Scroll Box(20)
60x [NotForSale] Small Mana Potion
60x [NotForSale] Red Booster
3x [Event] Inventory Expansion Voucher
5x Growth Potion(Superior)
2x [NotForSale] Advanced Battle Manual
40x Booster Coin
10x World Tour Ticket
1x Booster Pack(175)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 160
#
100041#
A specially prepared box for beginners.
It contains the following items:
_______________________
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
10x [NotForSale] Infinity Drink
2x [NotForSale] Advanced Battle Manual
44x Booster Coin
10x World Tour Ticket
1x Booster Pack(185)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 175
#
100042#
A specially prepared box for beginners.
It contains the following items:
_______________________
1x Goal Achievement Gift Box
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000
_______________________
^0000CCWeight:^000000 0
#
100043#
A package that can refine Booster Armors that cannot be refined normally.
Attack/Ranged/Elemental/Default Booster Set Armor can be refined up to +10.
_______________________
Attack Booster Plate[1]
Attack Booster Manteau[1]
Attack Booster Graves[1]
Ranged Booster Suit[1]
Ranged Booster Manteau[1]
Ranged Booster Boots[1]
Elemental Booster Robe[1]
Elemental Booster Muffler[1]
Elemental Booster Shoes[1]
Default Booster Robe[1]
Default Booster Muffler[1]
Default Booster Shoes[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
^0000CCWeight:^000000 0
#
100044#
A package to easily refine Boosting Weapons.
You can refine your Boosting Weapon to +10.
_______________________
Boosting Two-Handed Sword[2]
Boosting Axe[2]
Boosting Katar[2]
Boosting Staff[2]
Boosting Hole[2]
Boosting Bow[2]
Boosting Sphere[2]
Boosting Sword[2]
Boosting Dagger[2]
Boosting Spellbook[2]
Boosting Knuckle[2]
Boosting Guitar[2]
Boosting Whip[2]
Boosting Nendo[2]
Boosting Gatling[2]
Boosting Text[2]
Boosting Soul Road[2]
Boosting Foxtail[2]
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000
^0000CCWeight:^000000 0
#
100045#
A box containing the High Adventurer set.
All of the following items are included:
_______________________
High Adventurer Suit[1]
High Adventurer Hood[1]
High Adventurer Sandals[1]
High Adventurer Clip[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100046#
A box containing Attack Booster equipment specialized for melee physical attacks.
All of the following items are included.
_______________________
Attack Booster Plate[1]
Attack Booster Manteau[1]
Attack Booster Greaves[1]
Attack Booster Ring[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
100047#
A box containing Ranged Booster equipment specialized for ranged physical attacks.
All of the following items are included.
_______________________
Ranged Booster Suit[1]
Ranged Booster Manteau[1]
Ranged Booster Boots[1]
Ranged Booster Brooch[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
100048#
A box containing Elemental Booster equipment specialized for water, wind, earth, fire and neutral magical attacks.
All of the following items are included.
_______________________
Elemental Booster Robe[1]
Elemental Booster Muffler[1]
Elemental Booster Shoes[1]
Elemental Booster Earring[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
100049#
A box containing Default Booster equipment specialized for ghost, holy, shadow, undead and poison magical attacks.
All of the following items are included.
_______________________
Default Booster Robe[1]
Default Booster Muffler[1]
Default Booster Shoes[1]
Default Booster Earring[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
100050#
A box given to adventurers who have achieved the goal.
You can get one of the six costume items below.
_______________________
Costume Miyabi Doll Long Hair
Costume Garden of Eden
Costume Fluffy Angel Cape
Costume Vesper Headgear
Costume Enhanced Whisper Mask
Costume Marin Earrings
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100051#
A silver box with the workds
"Thank you for pre-booking the 2020 Ragnarok Booster Promotion"
engraved on the floor.
It contains the following items:
_______________________
50x [NotForSale] Level 10 Blessing Scroll
50x [NotForSale] Level 10 Increase Agility Scroll
30x [NotForSale] Small Life Potion
30x [NotForSale] Medium Life Potion
30x [NotForSale] Mysterious Life Potion
20x [NotForSale] Almighty
20x [NotForSale] Power Booster
20x [NotForSale] Infinity Drink
20x [NotForSale] Small Mana Potion
20x World Tour Ticket
20x Booster Coin
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 1
#
100052#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Ranger Stone II(Garment)
Mechanic Stone II(Garment)
Arch Bishop Stone II(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
100053#
Piercing Shadow Weapon Box.
_______________________
If you combine 2 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain one of these randomly:
Executioner
Exorcist
Hunting
Insect Net
Fishing
Dragon Killer
Corrupted
Vibration
Holy Water
Scissor Shadow Weapon
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100054#
A box containing the Temporal Transcendent Shadow equipment.
All of the following items are included:
_______________________
Temporal Transcendent Shadow Armor
Temporal Transcendent Shadow Shield
Temporal Transcendent Shadow Weapon
Temporal Transcendent Shadow Shoes
Temporal Transcendent Shadow Earring
Temporal Transcendent Shadow Pendant
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100058#
Hasty Shadow Weapon Box.
_______________________
If you combine 2 of either Hasty Shadow Armor, Hasty Shadow Shoes or Hasty Shadow Shoes II which are refined to +7 or higher, you can obtain 1 Hasty Shadow Weapon.
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100060#
A thump box that exchanges Costumes for a random Costume Enchant Stone Boxes.
You can get 21 kinds of costumes you can buy in April. You can get one of the following Enchant Stone Boxes.
_______________________
Costume Enchant Stone Box 13
Costume Enchant Stone Box 14
Costume Enchant Stone Box 15
Costume Enchant Stone Box 16
Costume Enchant Stone Box 17
Costume Enchant Stone Box 18
Costume Enchant Stone Box 19
_______________________
You can exchange the following Costumes:
_______________________
Costume White Rabbit Ears
Costume Autumn Headband
Costume Hopping Rabbit
Costume Orange Halloween Hat
Costume Vampire Hairband
Costume Black Witch Hat
Costume Diabolic Headphone
Costume Poporing Muffler
Costume Princess Ribbon Crown
Costume Lunatic Shawl
Costume Rabbit Knit Hat
Costume Snow Bear Hood
Costume Cat Coffee Cup
Costume Punkish Cat Ears
Costume Cat Heart
Costume Twin Margaret
Costume Black Rabbit Bonnet
Costume White Dog Doll
Costume Panda Rabbit
Costume Fox Doll
Costume Full Bloom Cherry Tree
_______________________
^0000CCWeight:^000000 1
#
100061#
Red booster that activates energy in the body and assists in combat. Be careful as it is a little burdensome on your physical strength.
_______________________
ATK and MATK +30,
Increases Attack Speed (decreases After Attack Delay by 5%),
Decreases Variable Casting Time by 5%,
MaxHP and MaxSP -10% for 10 minutes.
Physical or magical attacks have a certain chance to auto cast Level 3 ^009900Improve Concentration^000000. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
100065#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^0000BBWater^000000 element magic, ^0000FFStorm Gust^000000.
_______________________
^0000CCWeight:^000000 0
#
100066#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^33CC00Wind^000000 element magic, ^0000FFLord of Vermilion^000000.
_______________________
^0000CCWeight:^000000 0
#
100067#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^FF0000Fire^000000 element magic, ^0000FFMeteor Storm^000000.
_______________________
^0000CCWeight:^000000 0
#
100068#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^777777Neutral^000000 element magic, ^0000FFDrain Life^000000.
_______________________
^0000CCWeight:^000000 0
#
100069#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^0000BBWater^000000 element magic, ^0000FFJack Frost^000000.
_______________________
^0000CCWeight:^000000 0
#
100070#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^CC5500Earth^000000 element magic, ^0000FFEarth Strain^000000.
_______________________
^0000CCWeight:^000000 0
#
100071#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^FF0000Fire^000000 element magic, ^0000FFCrimson Rock^000000.
_______________________
^0000CCWeight:^000000 0
#
100072#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^33CC00Wind^000000 element magic, ^0000FFChain Lightning^000000.
_______________________
^0000CCWeight:^000000 0
#
100073#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the ^777777Neutral^000000 element magic, ^0000FFComet^000000.
_______________________
^0000CCWeight:^000000 0
#
100074#
An essential magic book for the Warlock Skill ^0000FFReading Spell Book^000000.
Magic Power can be drawn out by reading the words written in this book.
It's written about the magic with 4 elements, ^0000FFTetra Vortex^000000.
_______________________
^0000CCWeight:^000000 0
#
100075#
Level 5 Assorted Cuisine
_______________________
^0000CCWeight:^000000 5
#
100076#
Level 6 Assorted Cuisine
_______________________
^0000CCWeight:^000000 5
#
100077#
Level 7 Assorted Cuisine
_______________________
^0000CCWeight:^000000 5
#
100078#
Level 8 Assorted Cuisine
_______________________
^0000CCWeight:^000000 5
#
100079#
Level 9 Assorted Cuisine
_______________________
^0000CCWeight:^000000 5
#
100080#
Level 10 Assorted Cuisine
_______________________
^0000CCWeight:^000000 5
#
100081#
A manual that describes more efficient combat methods. If I do what I say, I think I will grow faster for some reason.
_______________________
^000088Increases experience gained by 200% for 60 minutes.^000000
^ff0000Warning: Different types of battle manuals and effects do not stack.^000000
_______________________
(This item will be removed on November 4, 2020.)
_______________________
^0000CCWeight:^000000 0
#
100087#
A box containing 1 Boarding Halter. Can be used for 30 days.
_______________________
A mysterious halter that can be used to summon a creature to ride on it.
The type of creature depends on the Class.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
100100#
A box containing a special manteau that responds to the power of time.
One of the following items is contained at random:
_______________________
Temporal STR Manteau[1]
Temporal AGI Manteau[1]
Temporal VIT Manteau[1]
Temporal INT Manteau[1]
Temporal DEX Manteau[1]
Temporal LUK Manteau[1]
_______________________
^0000CCWeight:^000000 10
#
100109#
Lapine Thump Box II.
A mysterious box made by the Lapine Alchemy Association [The Gate of Truth] to compress extra items.
_______________________
You can get 2 Thump Boxes for combination that can combine various items.
_______________________
^ff0000Caution! - The contents of Lapine Thump Box are subject to change without notice.^000000
_______________________
^0000CCWeight:^000000 1
#
100125#
A ticket that can enhance weapons made of steel.
If you choose one of the following weapons, you can get a +7 refined Weapon.
_______________________
Metal Two-Handed Sword[1]
Metal Lance[1]
Metal Mace[1]
Metal Two-Handed Axe[1]
Metal Dagger[1]
Metal Book[1]
Metal Staff[1]
Metal Katar[1]
Metal Bow[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
100127#
A box containing the appreciation of all those who develop and service Ragnarok.
The outside of the box is full of thank you notes.
There are rumors that there are golden seal cards, sealed seal cards, +9 Refine Tickets and mysterious eggs.
(Items will be deleted in bulk during the first week of September 2019.)
_______________________
^0000CCWeight:^000000 10
#
100128#
A ticket for refining Noblesse equipment.
If you put the following equipment, you can get a +9 Noble Equipment.
_______________________
Noblesses Armor
Noblesses Manteau [1]
Noblesses Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
100129#
A ticket for refining Imperial equipment.
If you put the following equipment, you can get a +9 Imperial Equipment.
_______________________
Imperial Armor
Imperial Manteau [1]
Imperial Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 125
#
100130#
A ticket for refining Grace equipment.
If you put the following equipment, you can get a +9 Grace Equipment.
_______________________
Grace Armor
Grace Manteau [1]
Grace Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 150
#
100131#
Permit to modify Imperial equipment.
Modifications specific to physical attacks are possible.
_______________________
[Enchantable Items]
Imperial Attack Manteau [1]
Imperial Attack Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 125
#
100132#
Permit to modify Imperial equipment.
Modifications specific to magical attacks are possible.
_______________________
[Enchantable Items]
Imperial Magic Manteau [1]
Imperial Magic Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 125
#
100133#
Permit to modify Grace Equipment.
Modifications specific to physical attacks are possible.
_______________________
[Enchantable Items]
Grace Attack Manteau [1]
Grace Attack Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 150
#
100134#
Permit to modify Grace Equipment.
Modifications specific to magic attacks are possible.
_______________________
[Enchantable Items]
Grace Magic Manteau [1]
Grace Magic Boots [1]
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 150
#
100135#
Permit to modify Imperial equipment.
Modifications specific to physical attacks are possible.
_______________________
[Enchantable Items]
Imperial Armor
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 125
#
100136#
Permit to modify Imperial equipment.
Modifications specific to magical attacks are possible.
_______________________
[Enchantable Items]
Imperial Armor
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 125
#
100137#
Permit to modify Grace Equipment.
Modifications specific to physical attacks are possible.
_______________________
[Enchantable Items]
Grace Armor
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 150
#
100138#
Permit to modify Grace Equipment.
Modifications specific to magical attacks are possible.
_______________________
[Enchantable Items]
Grace Armor
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 150
#
100142#
Orb containing the power of a stable dragon.
You can apply random options to the following items:
_______________________
[Enchantable Items]
Red Dragon Plate
Green Dragon Plate
Gold Dragon Plate
Purple Dragon Plate
Blue Dragon Plate
Silver Dragon Plate
_______________________
^0000CCWeight:^000000 1
#
100144#
Orb that appears to be burning with the power of a dragon.
You can apply a random option to the following item:
_______________________
[Enchantable Items]
Dragon Scale Hood
_______________________
^0000CCWeight:^000000 1
#
100145#
Thanks to the condensed dragon's power in this Burning Orb,
you can apply a random option to the following item:
_______________________
[Enchantable Items]
Dragon Scale Boots
_______________________
^0000CCWeight:^000000 1
#
100147#
Bath products made with a special recipe by bath managers at the Varmundt mansion.
_______________________
Increases damage against monsters in ^0033CCLarge Bath Meditathio^000000 by 5% for 15 minutes.
_______________________
^0000CCWeight:^000000 1
#
100148#
Bath products made with a special recipe by bath managers at the Varmundt mansion.
_______________________
Increases damage against monsters in ^0033CCLarge Bath Meditathio^000000 by 10% for 15 minutes.
_______________________
^0000CCWeight:^000000 1
#
100149#
Bath products made with a special recipe by bath managers at the Varmundt mansion.
_______________________
Increases damage against monsters in ^0033CCLarge Bath Meditathio^000000 by 15% for 15 minutes.
_______________________
^0000CCWeight:^000000 1
#
100150#
Aroma oil for massage made from various herbs. It shows special effects in improving blood circulation and recovering from fatigue.
_______________________
Decreases damage taken from monsters in ^0033CCLarge Bath Meditathio^000000 by 10% for 15 minutes.
_______________________
^0000CCWeight:^000000 1
#
100151#
A Combination Scroll that explains how to craft Shadow Weapon Equipment that can increase the stats of a particular skill.
When equipped with a material, you can obtain 1 Skill Shadow Weapon.
_______________________
[Required Materials] 
50x Shadowdecon
50x Zelunium
_______________________
[Obtainable Items]
Ignition, Dragon Breath, Aimed, Shooting, Boomerang, Arms, Sky Blow, Tiger Cannon, Adora, Magnus, Arrow Vulcan, Reverberation, Shadowspell, Paint, Katar, Ripper Slasher, Grave, Varetyr Spear, Strain, Chain, Cannon Cart, Crazy, Chain Press, Genesis Shadow Weapons
_______________________
^0000CCWeight:^000000 1
#
100152#
A box containing a special shield with mysterious power.
One of the following items can be obtained randomly.
_______________________
Sharel Shield[1]
Sombre Shield[1]
Froid Shield[1]
Poison Shield[1]
Lumiere Shield[1]
Lien Shield[1]
Levain Shield[1]
_______________________
^0000CCWeight:^000000 1
#
100153#
A set of beautifully wrapped taming items. Contains Taming Gift items and Taming equipment.
_______________________
^0000CCWeight:^000000 1
#
100158#
An emergency Mado Gear in reinforcement suit version designed to be used in case of damage to the Mado Gear.
Can only be used, when ^009900Mado Gear Licence^000000 is learned.
_______________________
^0000CCCooldown:^000000 3 minutes
^0000CCWeight:^000000 30
_______________________
^0000CCRequirements:^000000
Base Level 100
#
100160#
A box containing any Automatic Module.
_______________________
1x Random Automatic Module will be given except Epic Modules.
_______________________
^0000CCWeight:^000000 0
#
100161#
A box containing any Epic Module.
_______________________
1x Random Epic Module will be given.
_______________________
^0000CCWeight:^000000 0
#
100162#
A box containing a device that can improve certain mechanical devices to grant additional attributes.
It is saied to contain one of the devices which grants physical attributes.
_______________________
^0000CCWeight:^000000 0
#
100163#
A box containing a device that can improve certain mechanical devices to grant additional effects.
It is saied to contain one of the decides which grants magical attributes.
_______________________
^0000CCWeight:^000000 0
#
100164#
A device that can give additional performance by modifying certain mechanical devices.
It is said that one kind of physical performance is granted.
_______________________
^000088[Enchantable Items]^000000
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia Sting
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_______________________
^0000CCWeight:^000000 0
#
100165#
A device that can give additional performance by modifying certain mechanical devices.
It is said that one or two physical performances are granted.
_______________________
^000088[Enchantable Items]^000000
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia Sting
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_______________________
^0000CCWeight:^000000 0
#
100166#
A device that can give additional performance by modifying certain mechanical devices.
It is said that three physical performances are granted.
_______________________
^000088[Enchantable Items]^000000
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia Sting
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_______________________
^0000CCWeight:^000000 0
#
100167#
A device that can give additional performance by modifying certain mechanical devices.
It is said that one kind of magical performance is granted.
_______________________
^000088[Enchantable Items]^000000
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia Sting
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_______________________
^0000CCWeight:^000000 0
#
100168#
A device that can give additional performance by modifying certain mechanical devices.
It is said that one or two magical performances are granted.
_______________________
^000088[Enchantable Items]^000000
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia Sting
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_______________________
^0000CCWeight:^000000 0
#
100169#
A device that can give additional performance by modifying certain mechanical devices.
It is said that three magical performances are granted.
_______________________
^000088[Enchantable Items]^000000
Hypocrisy Machine
Hypocrisy Edge
Greed Wand
Sloth Text
Pride Steel
Invidia Bundle
Superbia Sting
Gula Gun
Ira Fist
Gluttony Stick
Luxuria Pierce
Wrath Rack
Avaritia Metal
Pride Stone
Sloth Bible
Gula Teeth
Pigritia Spark
Pigritia Wave
Pigritia Rhythm
Wrath Wheel
Envy Blunt
Addiction Plant
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
_______________________
^0000CCWeight:^000000 0
#
100170#
A box containing a Costume item that can be obtained by enduring a long time.
One of the following items can be obtained randomly:
_______________________
Costume Water Spellcaster
Costume Brilliant Blue Angel Wings
Costume Black Evil Druid Hat
Costume Piamette's Red Hood
Costume Piamette's Red Bow Tie
Costume White Rabbit
Costume Flame Master
Costume Crimson Wings
Costume Primal Resonating
Costume Two Tone Beret
Costume Variant Veil
Costume Wind Master
Costume Raphael's Wings
Costume Sweets Party
Costume Over Protector
Costume Under Lamp
Costume Fake Ears
_______________________
(This item will be removed on December 30, 2020.)
^0000CCWeight:^000000 1
#
100171#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
100172#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Iron Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
100173#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Soul Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
100174#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
A quiver containing 500 Poison Arrows.
_______________________
^0000CCWeight:^000000 25
#
100176#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Dark Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
100177#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Holy Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
100178#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Liquid Condensed Bullets.
_______________________
^0000CCWeight:^000000 25
#
100179#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Magic Gear Fuels.
_______________________
^0000CCWeight:^000000 25
#
100180#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Repair A.
_______________________
^0000CCWeight:^000000 25
#
100181#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Repair B.
_______________________
^0000CCWeight:^000000 25
#
100182#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Repair C.
_______________________
^0000CCWeight:^000000 25
#
100183#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Flame Stones.
_______________________
^0000CCWeight:^000000 25
#
100184#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Ice Stones.
_______________________
^0000CCWeight:^000000 25
#
100185#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Wind Stones.
_______________________
^0000CCWeight:^000000 25
#
100186#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Shadow Orbs.
_______________________
^0000CCWeight:^000000 25
#
100187#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
500 Fire Amulets are bundled.
_______________________
^0000CCWeight:^000000 25
#
100188#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
500 Ice Amulets are bundled.
_______________________
^0000CCWeight:^000000 25
#
100189#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
500 Wind Amulets are bundled.
_______________________
^0000CCWeight:^000000 25
#
100190#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
500 Earth Amulets are bundled.
_______________________
^0000CCWeight:^000000 25
#
100191#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
You can summon 500 Explosive Kunais with it.
_______________________
^0000CCWeight:^000000 25
#
100192#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Blue Gemstones.
_______________________
^0000CCWeight:^000000 25
#
100193#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Yellow Gemstones.
_______________________
^0000CCWeight:^000000 25
#
100194#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Red Gemstones.
_______________________
^0000CCWeight:^000000 25
#
100195#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Full Metal Jacket Bullets.
_______________________
^0000CCWeight:^000000 25
#
100196#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Projection Landmines.
_______________________
^0000CCWeight:^000000 25
#
100197#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Dragon Tail Missiles.
_______________________
^0000CCWeight:^000000 25
#
100198#
You can get one of many Shadow Equipments that increase the stats of a specific skill randomly.
_______________________
^0000CCWeight:^000000 1
#
100202#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Warlock Stone II(Garment)
Royal Guard Stone II(Garment)
Guillotine Cross Stone II(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
_______________________
^0000CCWeight:^000000 1
#
100205#
A spellbook that enhances Class Shadow Equipment that increases stats.
Without changing the Refine Level, one type of physical option is given.
Note that the existing random options will disappear.
_______________________
[Possible Items]
Swordsman, Merchant, Acolyte, Thief, Magician, Knight, Blacksmith, Priest, Assassin, Wizard, Hunter, Crusader, Alchemist, Monk, Rogue, Sage, Bard, Dancer, Rune Knight, Mechanic, Arc Bishop, Guillotine Cross, Warlock, Ranger, Royal Guard, Genetic, Sura, Shadow Chaser, Sorcerer, Minstrel, Wanderer, Ninja, Taekwon, Doram Physical, Doram Magical, Gunslinger, Super Novice, Star Emperor, Soul Reaper, Rebellion, Kagerou, Oboro Shadow Equipment
_______________________
^0000CCWeight:^000000 1
#
100206#
A spellbook that enhances Class Shadow Equipment that increases stats.
Without changing the Refine Level, one type of magical option is given.
Note that the existing random options will disappear.
_______________________
[Possible Items]
Swordsman, Merchant, Acolyte, Thief, Magician, Knight, Blacksmith, Priest, Assassin, Wizard, Hunter, Crusader, Alchemist, Monk, Rogue, Sage, Bard, Dancer, Rune Knight, Mechanic, Arc Bishop, Guillotine Cross, Warlock, Ranger, Royal Guard, Genetic, Sura, Shadow Chaser, Sorcerer, Minstrel, Wanderer, Ninja, Taekwon, Doram Physical, Doram Magical, Gunslinger, Super Novice, Star Emperor, Soul Reaper, Rebellion, Kagerou, Oboro Shadow Equipment
_______________________
^0000CCWeight:^000000 1
#
100207#
A spellbook that enhances Skill Shadow Equipment that increases stats of a particular skill.
Without changing the Refine Level, one type of physical option is given.
Note that the existing random options will disappear.
_______________________
[Possible Items]
Sonic, Ignition, Cold Breath, Fire Breath, Cluster, Aimed, Arrow, Shooting, Tornado, Boomerang, Vulcan, Arms, Rampage, Sky Blow, Knuckle, Tiger, Duple, Adora, Judex, Magnus, Rainstorm, Arrow Vulcan , Metallic, Reverberation, Triangle, Shadowspell, Menace, Paint, Rolling, Katar, Slash, Ripper Slasher, Dust, Grave, Psychic, Varetyr, Jack, Strain, Crimson, Chain, Tornado, Cannon Cart, Spore Bomb , Crazy, Brand, Chain Press, Banishing Cannon, Genesis Shadow Equipment
_______________________
^0000CCWeight:^000000 1
#
100208#
A spellbook that enhances Skill Shadow Equipment that increases stats of a particular skill.
Without changing the Refine Level, one type of magical option is given.
Note that the existing random options will disappear.
_______________________
[Possible Items]
Sonic, Ignition, Cold Breath, Fire Breath, Cluster, Aimed, Arrow, Shooting, Tornado, Boomerang, Vulcan, Arms, Rampage, Sky Blow, Knuckle, Tiger, Duple, Adora, Judex, Magnus, Rainstorm, Arrow Vulcan , Metallic, Reverberation, Triangle, Shadowspell, Menace, Paint, Rolling, Katar, Slash, Ripper Slasher, Dust, Grave, Psychic, Varetyr, Jack, Strain, Crimson, Chain, Tornado, Cannon Cart, Spore Bomb , Crazy, Brand, Chain Press, Banishing Cannon, Genesis Shadow Equipment
_______________________
^0000CCWeight:^000000 1
#
100209#
A Combination Scroll that explains how to craft Shadow Shield Equipment that can increase the stats of a particular skill.
When used in combination with materials, you can obtain 1 Skill Shadow Shield Equipment.
_______________________
[Required Materials] 
50x Shadowdecon
50x Zelunium
_______________________
[Possible Items]
Sonic, Cold Breath, Cluster, Arrow, Tornado, Vulkan, Rampage, Knuckle, Duple, Judex, Rainstorm, Metallic, Triangle, Menace, Rolling, Slash, Dust, Psychic, Jack, Crimson, Tornado, Spore Bomb, Brand, Banishing Cannon Shadow Shield Equipment
_______________________
^0000CCWeight:^000000 1
#
100210#
A Combination Scroll that explains how to craft Shadow Pendant Equipment that can increase the stats of a particular skill.
When used in combination with materials, you can obtain 1 Skill Shadow Pendant Equipment.
_______________________
[Required Materials] 
Shadowdecon 50°³
_______________________
[Possible Items]
Ignition, Fire Breath, Aimed, Shooting, Boomerang, Arms, Sky Blow, Tiger, Adora, Magnus, Arrow Vulkan, Reverberation, Shadowspell, Paint, Katar, Ripper Slasher, Grave, Varetyr, Strain, Chain, Cannon Cart, Crazy, Chain Press, Genesis Shadow Pendant Equipment
_______________________
^0000CCWeight:^000000 1
#
100211#
A Combination Scroll that explains how to craft Shadow Earring Equipment that can increase the stats of a particular skill.
When used in combination with materials, you can obtain 1 Skill Shadow Earring Equipment.
_______________________
[Required Materials] 
Shadowdecon 50ea
_______________________
[Possible Items]
Ignition, Fire Breath, Aimed, Shooting, Boomerang, Arms, Sky Blow, Tiger, Adora, Magnus, Arrow Vulkan, Reverberation, Shadowspell, Paint, Katar, Ripper Slasher, Grave, Varetyr, Strain, Chain, Cannon Cart, Crazy, Chain Press, Genesis Shadow Earring Equipment
_______________________
^0000CCWeight:^000000 1
#
100212#
A Combination Scroll that explains how to craft Shadow Shoes Equipment that can increase the stats of a particular skill.
When used in combination with materials, you can obtain 1 Skill Shadow Shoes Equipment.
_______________________
[Required Materials] 
Zelunium 50 ea
_______________________
[Possible Items]
Sonic, Cold Breath, Cluster, Arrow, Tornado, Vulkan, Rampage, Knuckle, Duple, Judex, Rainstorm, Metallic, Triangle, Menace, Rolling, Slash, Dust, Psychic, Jack, Crimson, Tornado, Spore Bomb, Brand, Banishing Cannon Shadow Shield Equipment
_______________________
^0000CCWeight:^000000 1
#
100213#
A Combination Scroll that explains how to craft Shadow Armor Equipment that can increase the stats of a particular skill.
When used in combination with materials, you can obtain 1 Skill Shadow Armor Equipment.
_______________________
[Required Materials] 
Zelunium 50 ea
_______________________
[Possible Items]
Sonic, Cold Breath, Cluster, Arrow, Tornado, Vulkan, Rampage, Knuckle, Duple, Judex, Rainstorm, Metallic, Triangle, Menace, Rolling, Slash, Dust, Psychic, Jack, Crimson, Tornado, Spore Bomb, Brand, Banishing Cannon Shadow Shield Equipment
_______________________
^0000CCWeight:^000000 1
#
100214#
A box containing Shadowdecon Gemstones.
_______________________
When opening the box, you can get 3~10 Shadowdecon Gemstones.
_______________________
^0000CCWeight:^000000 1
#
100215#
A box containing Zelunium Gemstones.
_______________________
When opening the box, you can get 3~10 Zelunium Gemstones.
_______________________
^0000CCWeight:^000000 1
#
100231#
^0000CCEffect:^000000 Decreases damage taken from reflected melee damage by 100%.
^0000CCDuration:^000000 30 seconds
_______________________
^0000CCWeight:^000000 3
#
100232#
A red solution made by mixing a solution extracted from a Red Herb with powder of a Seed of Yggdrasil.
_______________________
^0000CCEffect:^000000 Increases physical melee and long range damage by 15%.
^0000CCDuration:^000000 500 seconds
_______________________
^0000CCWeight:^000000 3
#
100233#
A blue solution made by mixing a solution extracted from a Blue Herb with powder of a Seed of Yggdrasil.
_______________________
^0000CCEffect:^000000 Increases all elemental magical damage by 15%.
^0000CCDuration:^000000 500 seconds
_______________________
^0000CCWeight:^000000 3
#
100251#
Cube developed to strengthen Illusion Armor.
Refines +4 Illusion Equipment to +7.
_______________________
^000088[Required Equipment]^000000
Illusion Armor Type A
Illusion Armor Type B
Illusion Engine Wing Type A
Illusion Engine Wing Type B
Illusion Leg Type A
Illusion Leg Type B
_______________________
^0000CCWeight:^000000 0
#
100252#
Cube developed to strengthen Automatic Armor.
Refines +4 Automatic Equipment to +7.
_______________________
^000088[Required Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 0
#
100253#
G-Star Event Box.
_______________________
30x [NotForSale] Medium Life Potion
30x [NotForSale] Power Booster
30x World Tour Ticket
_______________________
(This item will be removed on June 3, 2020.)
_______________________
^0000CCWeight:^000000 10
#
100268#
A mysterious cube that refines Temporal Equipment to +11.
_______________________
[Target Items]
Temporal STR Manteau, Temporal INT Manteau,
Temporal DEX Manteau, Temporal AGI Manteau,
Temporal VIT Manteau, Temporal LUK Manteau
Soaring Power Armor, Strong Magic Armor,
Excellent Dexterity Armor, Brilliant Rapid Armor,
Hardended Vitality Armor, Unexpected Lucky Armor,
Temporal STR Boots, Temporal STR Boots[1],
Temporal INT Boots, Temporal INT Boots[1],
Temporal DEX Boots, Temporal DEX Boots[1],
Temporal AGI Boots, Temporal AGI Boots[1],
Temporal VIT Boots, Temporal VIT Boots[1],
Temporal LUK Boots, Temporal LUK Boots[1],
Modified STR Boots, Modified STR Boots[1],
Modified INT Boots, Modified INT Boots[1],
Modified DEX Boots, Modified DEX Boots[1],
Modified AGI Boots, Modified AGI Boots[1],
Modified VIT Boots, Modified VIT Boots[1],
Modified LUK Boots, Modified LUK Boots[1].
_______________________
^0000CCWeight:^000000 1
#
100269#
A mysterious cube that refines Geffen Magic Tournament Armors to +12.
_______________________
[Target Items]
Geffen Magic Robe,
Geffen Magic Muffler,
Anti-Magic Suit,
Anti-Magic Manteau
_______________________
^0000CCWeight:^000000 1
#
100270#
A mysterious cube that refines Old 3rd Job Headgears to +12.
_______________________
[Target Items]
Old Rune Circlet,
Old Crown of Guardian,
Old Bone Circlet,
Old Shadow Handicraft,
Old Magic Stone Hat,
Old Wind Whisper,
Old Mitra,
Old Blazing Soul,
Old Camouflage Rabbit Hood,
Old Minstrel Song's Hat,
Old Dying Swan,
Old Driver Band,
Old Driver Band(Yellow),
Old Midas Whisper
_______________________
^0000CCWeight:^000000 1
#
100271#
A refinement ticket that refines Ancient Hero's Weapons up to +9 at once.
_______________________
Warning - Patent Hero's Weapons cannot be refined.
_______________________
^0000CCWeight:^000000 1
#
100272#
A refinement ticket that refines Ancient Hero's Boots up to +9 at once.
_______________________
Warning - Great Hero's Boots cannot be refined.
_______________________
^0000CCWeight:^000000 1
#
100273#
A cube that converts +9 or higher Ancient Hero's Boots into +7 Great Hero's Boots.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100274#
A cube that converts the Oriental Sword into an Patent Oriental Sword.
Uses an +9 Oriental Sword as a material.
An +7 Patent Oriental Sword can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100275#
A cube that converts the Dragonic Slayer into an Patent Dragonic Slayer.
Uses an +9 Dragonic Slayer as a material.
An +7 Patent Dragonic Slayer can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100276#
A cube that converts the Katar of Shiver into an Patent Katar of Shiver.
Uses an +9 Katar of Shiver as a material.
An +7 Patent Katar of Shiver can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100277#
A cube that converts the Blade Katar into an Patent Blade Katar into.
Uses an +9 Blade Katar into as a material.
An +7 Patent Blade Katar into be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100314#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Rune Knight Stone II(Garment), Genetic Stone II(Garment), Wanderer Minstrel Stone II(Garment) and 12 new Enchant Stones have been added.
Already exisiting Costume Enchant Stones are also included.
_______________________
<URL>[Costume Enchant Stone Box 21]<INFO>https://ro.gnjoy.com/news/probability/View.asp?category=2&seq=4019410&curpage=1,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
100316#
A potion containing the blessing of Tyr, the god of battle.
_______________________
ATK and MATK +20 for 60 minutes. HIT and FLEE +30.
The Movement Speed is also increased for 10 minutes.
_______________________
^ff0000Warning! - When using Honey Pastry, Sesame Pastry or and Rainbow Cake, the duration and stats are not applied properly and it does not stack with PC Room buff.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
100317#
Potion that fills the spirit.
_______________________
MaxSP +10% for 60 minutes.
Decreases SP Consumption by 10%.
_______________________
If you are incapacitated, the item effect will disappear.
_______________________
^0000CCWeight:^000000 1
#
100319#
A box containing a Costume Wig modeled after Himelmez's hair style.
There are a total of 8 colors of the Costume and one of them can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100321#
A mysterious cube that refines OS weapons to +11.
_______________________
[Target Items]
Boost Lance-OS, Kuroiro-OS,
Circuit Board-OS, HR-S55-OS,
Blasti-OS, Meuchler-OS,
Electric Fox-OS, Rutilus Stick-OS,
Beam Claymore-OS, AC-B44-OS,
MH-P89-OS, Virtual Bow-OS,
Ultio-OS, Saphir Mace-OS,
Cannon Rapier-OS, Burning Knuckle-OS
_______________________
^0000CCWeight:^000000 1
#
100322#
A mysterious cube that refines Racing Caps to +11.
_______________________
[Target Items]
Racing Cap(Mechanic), Racing Cap(Genetic), Racing Cap(Guillotine Cross), Racing Cap(Shadow Chaser), Racing Cap(Warlock), Racing Cap(Sorcerer), Racing Cap(Rune Knight), Racing Cap(Royal Guard), Racing Cap(Archbishop), Racing Cap(Sura), Racing Cap(Ranger), Racing Cap(Minstrel), Racing Cap(Wanderer), Racing Cap(Gunslinger), Racing Cap(Ninja), Racing Cap(Super Novice), Racing Cap(Summoner), Racing Cap(Star Gladiator), Racing Cap(Soul Linker)
_______________________
^0000CCWeight:^000000 1
#
100323#
A cube containing a Shadow Equipment that enhances the skill of Rune Knights.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Sonic Shadow Armor, Sonic Shadow Shield, Sonic Shadow Shoes, Ignition Shadow Weapon, Ignition Shadow Pendant, Ignition Shadow Earring, Cold Breath Shadow Armor, Cold Breath Shadow Shield, Cold Breath Shadow Shoes, Fire Breath Shadow Weapon, Fire Breath Shadow Pendant, Fire Breath Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100324#
A cube containing a Shadow Equipment that enhances the skill of Guillotine Cross'.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Rolling Shadow Armor, Rolling Shadow Shield, Rolling Shadow Shoes, Katar Shadow Weapon, Katar Shadow Pendant, Katar Shadow Earring, Slash Shadow Armor, Slash Shadow Shield, Slash Shadow Shoes, Ripper Slasher Shadow Weapon, Ripper Slasher Shadow Pendant, Ripper Slasher Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100325#
A cube containing a Shadow Equipment that enhances the skill of Archbishops'.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Duplex Shadow Armor, Duplex Shadow Shield, Duplex Shadow Shoes, Adora Shadow Weapon, Adora Shadow Pendant, Adora Shadow Earring, Judex Shadow Armor, Judex Shadow Shield, Judex Shadow Shoes, Magnus Shadow Weapon, Magnus Shadow Pendant, Magnus Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100326#
A cube containing a Shadow Equipment that enhances the skill of Sura's.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Rampage Shadow Armor, Rampage Shadow Shield, Rampage Shadow Shoes, Sky Blow Shadow Weapon, Sky Blow Shadow Pendant, Sky Blow Shadow Earring, Knuckle Shadow Armor, Knuckle Shadow Shield, Knuckle Shadow Shoes, Tiger Shadow Weapon, Tiger Shadow Pendant, Tiger Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100327#
A cube that converts the Red Lotus Sword into an Patent Red Lotus Sword.
Uses an +9 Red Lotus Sword as a material.
An +7 Patent Red Lotus Sword can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100328#
A cube that converts the Slate Sword into an Patent Slate Sword.
Uses an +9 Slate Sword as a material.
An +7 Patent Slate Sword can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100329#
A cube that converts the Narcissus Bow into an Patent Narcissus Bow.
Uses an +9 Narcissus Bow as a material.
An +7 Patent Narcissus Bow can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100330#
A cube that converts the Trumpet Shell into an Patent Trumpet Shell.
Uses an +9 Trumpet Shell as a material.
An +7 Patent Trumpet Shell can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100331#
A cube that converts the Barbed Wire Whip into an Patent Barbed Wire Whip.
Uses an +9 Barbed Wire Whip as a material.
An +7 Patent Barbed Wire Whip can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100332#
A gift box sent to commemorate Christmas 2019.
Happy Christmas!
_______________________
* Content
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
10x [NotForSale] Infinity Drink
20x [NotForSale] Small Mana Potion
20x [NotForSale] Mysterious Life Potion
20x [NotForSale] Small Life Potion
20x [NotForSale] Medium Life Potion
20x [NotForSale] Red Booster
5x [NotForSale] Advanced Battle Manual
1x Costume Shine Stanta Poring (24 Hours)
_______________________
(This item will be removed at the regular inspection on January 8, 2020.)
_______________________
^0000CCWeight:^000000 1
#
100333#
An infinity drink that temporarily evokes the feeling of feeling infinite energy.
_______________________
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases Critical Damage, Ranged Physical Damage and magical damage by 5%.
Skill casting cannot be interrupted.
_______________________
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^0000CCWeight:^000000 1
#
100335#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x [NotForSale] Three Master Package(20)
3x [NotForSale] Brilliant Protection Scroll Box(20)
60x [NotForSale] Small Mana Potion
60x [NotForSale] Red Booster
5x Growth Potion(Superior)
2x [NotForSale] Advanced Battle Manual
48x Booster Coin
10x World Tour Ticket
1x Booster Pack(200)
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 190
#
100336#
A specially prepared box for beginners.
It contains the following items:
_______________________
2020 Booster Goal Achievement Gift Box
52x Booster Coin
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 200
#
100337#
A call bell that summons boosters which grants various services to beginners.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
100338#
A package that can refine Booster Weapons, which cannot be refined normally.
Booster Weapons can be refined to +9 or higher.
_______________________
Ignition Wave Booster Two-Handed Sword
Hundered Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booser Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Dagger
Triangle Spring Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Bow
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip
_______________________
^ff0000(This item will be removed at the last regular inspection in July 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
100339#
A package that can refine Booster Weapons, which cannot be refined normally.
Booster Weapons can be refined to +11.
_______________________
Ignition Wave Booster Two-Handed Sword
Hundered Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booser Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Dagger
Triangle Spring Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Bow
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip
_______________________
^ff0000(This item will be removed at the last regular inspection in July 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
100340#
A package that can refine Booster Weapons, which cannot be refined normally.
Booster Weapons can be refined to +13.
_______________________
Ignition Wave Booster Two-Handed Sword
Hundered Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booser Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Dagger
Triangle Spring Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Bow
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip
_______________________
^ff0000(This item will be removed at the last regular inspection in July 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
#
100341#
A package that can refine Illusion (Bound) Armor that cannot be refined normally.
You can upgrade Illusion Armor/Engine Wing/Leg Equipment to +10.
_______________________
Illusion Armor Type A (Bound)[1]
Illusion Armor Type B (Bound)[1]
Illusion Engine Wing Type A (Bound)[1]
Illusion Engine Wing Type B (Bound)[1]
Illusion Leg Type A (Bound)[1]
Illusion Leg Type B (Bound)[1]
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 130
#
100342#
When you drink this, you gain a small amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 1
Maximum Level 50
#
100343#
When you drink this, you gain a certain amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 50
Maximum Level 100
#
100344#
When you drink this, you gain a lot of experience.
The number of times you level up with the experience gained at this time is limited to one.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 100
Maximum Level 160
#
100345#
When you drink this, you gain an extra large amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 160
Maximum Level 199
#
100346#
Drinking this gives you a small amount of job experience.
The number of times you level up with job experience gained at this time is limited to one.
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 10
Maximum Level 200
#
100347#
A box given to adventurers who have achieved the goal.
You can get one of the items below:
_______________________
Costume Archangel's Wings (Gold)
Costume Long Ribbon
Costume Fairy Long (Sakura)
Costume Piamette's Brown Ears
Costume Mechanical Feather Hairband
Costume Drops Muffler
_______________________
^ff0000(This item will be removed during the first regular inspection in July 2021.)^000000
_______________________
^0000CCWeight:^000000 0
#
100351#
A manual that records more efficient combat methods. If I do what I tell them, I think I will grow faster for some reason.
_______________________
^0000CCEffect:^000000
Increases experience gained by 100% for 15 minutes.
_______________________
^0000CCWeight:^000000 1
#
100352#
A manual that records more efficient combat methods. If I do what I tell them, I think I will grow faster for some reason.
_______________________
^0000CCEffect:^000000
Increases experience gained by 100% for 60 minutes.
Increases movement speed for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
100354#
A mysterious cube that refines Automatic Armors to +11.
_______________________
[Target Items]
Automatic Armor Type A, Automatic Armor Type B,
Automatic Engine Wing Type A, Automatic Engine Wing Type B,
Automatic Leg Type A, Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
100355#
A mysterious cube that refines Bio Lab Weapons to +12.
_______________________
[Target Items]
Staff of Miracle, Gravitation Staff,
Adorare Staff, Volar,
Vernan, Reaper Cross,
Agudo Filo, Maxi Spanner,
Rapid Fire, Sharp Star Bow,
Aiming Bow, Falken Shooter,
Wind Gale, Golden Wrench,
Raging Dragon Fist, Fighting God's Bandage,
Engine Pilebunker, Coolant Injection,
Gene Rod, Lucis Flail,
Bright Pendulum, Crimson Rose Stick,
Psychic Spear Rod, Dust Grave,
Poenitentia, Heart Whip,
Scarlet Ribbon, Boltijin,
Judgement Slasher, Repent Slasher,
Jack The Knife, Platinum Dagger,
Argen Blanco, Harve,
Fortrage, Black Circle,
Antique Cello, Farthezan,
Estal
_______________________
^0000CCWeight:^000000 1
#
100356#
A cube containing a Shadow Equipment that enhances the skill of Rangers.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Cluster Shadow Armor, Cluster Shadow Shield, Cluster Shadow Shoes, Aimed Shadow Weapon, Aimed Shadow Pendant, Aimed Shadow Earring, Arrow Shadow Armor, Arrow Shadow Shield, Arrow Shadow Shoes, Shooting Shadow Weapon, Shooting Shadow Pendant, Shooting Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100357#
A cube containing a Shadow Equipment that enhances the skill of Warlocks.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Jack Shadow Armor, Jack Shadow Shield, Jack Shadow Shoes, Strain Shadow Weapon, Strain Shadow Pendant, Strain Shadow Earring, Crimson Shadow Armor, Crimson Shadow Shield, Crimson Shadow Shoes, Chain Shadow Weapon, Chain Shadow Pendant, Chain Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100358#
A cube containing a Shadow Equipment that enhances the skill of Sorcerers.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Dust Shadow Armor, Dust Shadow Shield, Dust Shadow Shoes, Grave Shadow Weapon, Grave Shadow Pendant, Grave Shadow Earring, Psychic Shadow Armor, Psychic Shadow Shield, Psychic Shadow Shoes, Varetyr Shadow Weapon, Varetyr Shadow Pendant, Varetyr Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100359#
A cube containing a Shadow Equipment that enhances the skill of Minstrels.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Rainstorm Shadow Armor, Rainstorm Shadow Shield, Rainstorm Shadow Shoes, Arrow Vulcan Shadow Weapon, Arrow Vulcan Shadow Pendant, Arrow Vulcan Shadow Earring, Metallic Shadow Armor, Metallic Shadow Shield, Metallic Shadow Shoes, Reverberation Shadow Weapon, Reverberation Shadow Pendant, Reverberation Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100360#
A cube that converts the Avenger into an Patent Avenger.
Uses an +9 Avenger as a material.
An +7 Patent Avenger can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100361#
A cube that converts the Meteor Striker into an Patent Meteor Striker.
Uses an +9 Meteor Striker as a material.
An +7 Patent Meteor Striker can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100362#
A cube that converts the Mado Sword into an Patent Magic Sword.
Uses an +9 Mado Sword as a material.
An +7 Patent Magic Sword can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100363#
A cube that converts the Fatalist into an Patent Fatalist.
Uses an +9 Fatalist as a material.
An +7 Patent Fatalist can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100365#
A gem with a special magic treatment.
Random options can be applied to the following items.
_______________________
[Target Items]
Anti-Conjurer Suit
Magic Protector Robe
_______________________
^0000CCWeight:^000000 1
#
100366#
A gem with a special magic treatment.
Random options can be applied to the following items.
_______________________
[Target Items]
Magic Barrier Manteau
Magic Barrier Muffler
Leviathan Magic Manteau
Leviathan Magic Muffler
_______________________
^0000CCWeight:^000000 1
#
100367#
A gem with a special magic treatment.
Random options can be applied to the following items.
_______________________
[Target Items]
Force Condenser
Mental Condenser
_______________________
^0000CCWeight:^000000 1
#
100368#
A gem with a special magic treatment.
Random options can be applied to the following items.
_______________________
[Target Items]
Magic Absolver
Complete Encyclopedia
_______________________
^0000CCWeight:^000000 1
#
100371#
Homunculus' favorite nutritional supplements.
Increases the intimacy of your Homunculus.
_______________________
^0000CCWeight:^000000 1
#
100372#
A cube containing a Shadow Equipment that enhances the skill of Royal Guards.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Brand Shadow Armor, Brand Shadow Shield, Brand Shadow Shoes, Chain Press Shadow Weapon, Chain Press Shadow Pendant, Chain Press Shadow Earring, Banishing Cannon Shadow Armor, Banishing Cannon Shadow Shield, Banishing Cannon Shadow Shoes, Genesis Shadow Weapon, Genesis Shadow Pendant, Genesis Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100373#
A cube containing a Shadow Equipment that enhances the skill of Shadow Chasers.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Triangle Shadow Armor, Triangle Shadow Shield, Triangle Shadow Shoes, Shadowspell Shadow Weapon, Shadowspell Shadow Pendant, Shadowspell Shadow Earring, Menace Shadow Armor, Menace Shadow Shield, Menace Shadow Shoes, Paint Shadow Weapon, Paint Shadow Pendant, Paint Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100374#
A cube containing a Shadow Equipment that enhances the skill of Mechanics.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Tornado Shadow Armor, Tornado Shadow Shield, Tornado Shadow Shoes, Boomerang Shadow Weapon, Boomerang Shadow Pendant, Boomerang Shadow Earring, Vulkan Shadow Armor, Vulkan Shadow Shield, Vulkan Shadow Shoes, Arms Shadow Weapon, Arms Shadow Pendant, Arms Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100375#
A cube containing a Shadow Equipment that enhances the skill of Genetics.
When you open the box, you can get 1 Shadow Equipment at random.
_______________________
[Obtainable Items]
Cart Tornado Shadow Armor, Cart Tornado Shadow Shield, Cart Tornado Shadow Shoes, Cart Cannon Shadow Weapon, Cart Cannon Shadow Pendant, Cart Cannon Shadow Earring, Spore Bomb Shadow Armor, Spore Bomb Shadow Shield, Spore Bomb Shadow Shoes, Crazy Shadow Weapon, Crazy Shadow Pendant, Crazy Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100376#
A cube that converts the Royal Bow into an Patent Royal Bow.
Uses an +9 Royal Bow as a material.
An +7 Patent Royal Bow can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100377#
A cube that converts the Scarlet Dragon Leather Bow into an Patent Scarlet Dragon Leather Bow.
Uses an +9 Scarlet Dragon Leather Bow as a material.
An +7 Patent Scarlet Dragon Leather Bow can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100378#
A cube that converts the Shadow Staff into an Patent Shadow Staff.
Uses an +9 Shadow Staff as a material.
An +7 Patent Shadow Staff can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100379#
A cube that converts the Chilling Cane into an Patent Chilling Cane.
Uses an +9 Chilling Cane as a material.
An +7 Patent Chilling Cane can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
^0000CCWeight:^000000 1
#
100381#
A hammer that exchanges refined +9 level 3 weapons for refinement tickets.
Only exactly +9 refined weapons can be exchanged.
_______________________
[Target Items]
Crimson Weapons
 
[Obtainable Items]
Safe to 7 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100382#
A hammer that exchanges refined +10 level 3 weapons for refinement tickets.
Only exactly +10 refined weapons can be exchanged.
_______________________
[Target Items]
Crimson Weapons
 
[Obtainable Items]
Safe to 8 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100383#
A hammer that exchanges refined +11 level 3 weapons for refinement tickets.
Only exactly +11 refined weapons can be exchanged.
_______________________
[Target Items]
Crimson Weapons
 
[Obtainable Items]
Safe to 9 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100384#
A hammer that exchanges refined +12 level 3 weapons for refinement tickets.
Only exactly +12 refined weapons can be exchanged.
_______________________
[Target Items]
Crimson Weapons
 
[Obtainable Items]
Safe to 10 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100385#
A hammer that exchanges refined +9 level 4 weapons for refinement tickets.
Only exactly +9 refined weapons can be exchanged.
_______________________
[Target Items]
Thanos Weapons, Vicious Mind Weapons
 
[Obtainable Items]
Safe to 8 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100386#
A hammer that exchanges refined +10 level 4 weapons for refinement tickets.
Only exactly +10 refined weapons can be exchanged.
_______________________
[Target Items]
Thanos Weapons, Vicious Mind Weapons
 
[Obtainable Items]
Safe to 9 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100387#
A hammer that exchanges refined +11 level 4 weapons for refinement tickets.
Only exactly +11 refined weapons can be exchanged.
_______________________
[Target Items]
Thanos Weapons, Vicious Mind Weapons
 
[Obtainable Items]
Safe to 10 Weapon Certificate
_______________________
^0000CCWeight:^000000 1
#
100388#
A cube that converts the Iron Nail into an Patent Iron Nail.
Uses an +9 Iron Nail as a material.
An +7 Patent Iron Nail can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100390#
A cube that converts the Ray Knuckle into an Patent Ray Knuckle.
Uses an +9 Ray Knuckle as a material.
An +7 Patent Ray Knuckle can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100391#
A mysterious box that refines a +4 Illusion of Moonlight equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Spectral Spear,
Illusion Moonlight Sword,
Illusion Long Mace,
Illusion Staff of Bordeaux,
Illusion Muffler,
Illusion Shoes,
Illusion Nurse Cap,
Illusion Puente Robe,
Illusion Apple of Archer.
_______________________
^0000CCWeight:^000000 1
#
100392#
A mysterious box that refines a +4 Illusion of Moonlight equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Spectral Spear,
Illusion Moonlight Sword,
Illusion Long Mace,
Illusion Staff of Bordeaux,
Illusion Muffler,
Illusion Shoes,
Illusion Nurse Cap,
Illusion Puente Robe,
Illusion Apple of Archer.
_______________________
^0000CCWeight:^000000 1
#
100393#
A cube that converts the Aquatic Spear into an Patent Aquatic Spear.
Uses an +9 Aquatic Spear as a material.
An +7 Patent Aquatic Spear can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100394#
A cube that converts the Light Blade into an Patent Light Blade.
Uses an +9 Light Blade as a material.
An +7 Patent Light Blade can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100395#
A cube that converts the Iron Staff into an Patent Iron Staff.
Uses an +9 Iron Staff as a material.
An +7 Patent Iron Staff can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100396#
A cube that converts the Blue Crystal Staff into an Patent Blue Crystal Staff.
Uses an +9 Blue Crystal Staff as a material.
An +7 Patent Blue Crystal Staff can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100397#
A cube that converts the Exorcist's Bible into an Patent Exorcist's Bible.
Uses an +9 Exorcist's Bible as a material.
An +7 Patent Exorcist's Bible can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100398#
A cube that converts the Saint Mace into an Patent Saint Mace.
Uses an +9 Saint Mace as a material.
An +7 Patent Saint Mace can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100399#
A cube that converts the Meowmeow Foxtail into an Patent Meowmeow Foxtail.
Uses an +9 Meowmeow Foxtail as a material.
An +7 Patent Meowmeow Foxtail can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100400#
A cube that converts the Kiri no Tsuyu into an Patent Kiri no Tsuyu.
Uses an +9 Kiri no Tsuyu as a material.
An +7 Patent Kiri no Tsuyu can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100401#
A cube that converts the Clarity Huuma Shuriken into an Patent Clarity Huuma Shuriken.
Uses an +9 Clarity Huuma Shuriken as a material.
An +7 Patent Clarity Huuma Shuriken can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100402#
A cube that converts the One Sky One Sun into an Patent One Sky One Sun.
Uses an +9 One Sky One Sun as a material.
An +7 Patent One Sky One Sun can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100403#
A cube that converts the Spirit Pendulum into an Patent Spirit Pendulum.
Uses an +9 Spirit Pendulum as a material.
An +7 Patent Spirit Pendulum can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100404#
A cube that converts the Crimson Rose into an Patent Crimson Rose.
Uses an +9 Crimson Rose as a material.
An +7 Patent Crimson Rose can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100405#
A cube that converts the Master Soul Rifle into an Patent Master Soul Rifle.
Uses an +9 Master Soul Rifle as a material.
An +7 Patent Master Soul Rifle can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100406#
A cube that converts the Golden Lord Launcher into an Patent Golden Lord Launcher.
Uses an +9 Golden Lord Launcher as a material.
An +7 Patent Golden Lord Launcher can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100407#
A cube that converts the The Black into an Patent The Black.
Uses an +9 The Black as a material.
An +7 Patent The Black can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100408#
A cube that converts the Demon Slayer Shot into an Patent Demon Slayer Shot.
Uses an +9 Demon Slayer Shot as a material.
An +7 Patent Demon Slayer Shot can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
100412#
The bravery of the great hero which can draw out the true power of the Patent Hero's weapons.
Physical options can be given to one of the 35 of Patent Hero Weapons.
_______________________
Patent Oriental Sword,
Patent Dragonic Slayer,
Patent Katar of Shiver,
Patent Blade Katar,
Patent Red Lotus Sword,
Patent Slate Sword,
Patent Narcissus Bow,
Patent Trumpet Shell,
Patent Barbed Wire Whip,
Patent Avenger,
Patent Meteor Striker,
Patent Magic Sword,
Patent Fatalist,
Patent Royal Bow,
Patent Scarlet Dragon Leather Bow,
Patent Shadow Staff,
Patent Chilling Cane,
Patent Iron Nail,
Patent Ray Knuckle,
Patent Aquatic Spear,
Patent Light Blade,
Patent Aeon Staff,
Patent Blue Crystal Staff,
Patent Exorcist's Bible,
Patent Saint Mace,
Patent Meowmeow Foxtail,
Patent Kiri no Tsuyu,
Patent Clarity Huuma Shuriken,
Patent Crimson Rose,
Patent Master Soul Rifle,
Patent Golden Lord Launcher,
Patent The Black,
Patent Demon Slayer Shot,
Patent One Sky One Sun,
Patent Spirit Pendulum.
_______________________
^0000CCWeight:^000000 1
#
100413#
The wisdom of the great hero which can draw out the true power of the Patent Hero's weapons.
Magical options can be given to one of the 35 of Patent Hero Weapons.
_______________________
Patent Oriental Sword,
Patent Dragonic Slayer,
Patent Katar of Shiver,
Patent Blade Katar,
Patent Red Lotus Sword,
Patent Slate Sword,
Patent Narcissus Bow,
Patent Trumpet Shell,
Patent Barbed Wire Whip,
Patent Avenger,
Patent Meteor Striker,
Patent Magic Sword,
Patent Fatalist,
Patent Royal Bow,
Patent Scarlet Dragon Leather Bow,
Patent Shadow Staff,
Patent Chilling Cane,
Patent Iron Nail,
Patent Ray Knuckle,
Patent Aquatic Spear,
Patent Light Blade,
Patent Aeon Staff,
Patent Blue Crystal Staff,
Patent Exorcist's Bible,
Patent Saint Mace,
Patent Meowmeow Foxtail,
Patent Kiri no Tsuyu,
Patent Clarity Huuma Shuriken,
Patent Crimson Rose,
Patent Master Soul Rifle,
Patent Golden Lord Launcher,
Patent The Black,
Patent Demon Slayer Shot,
Patent One Sky One Sun,
Patent Spirit Pendulum.
_______________________
^0000CCWeight:^000000 1
#
100414#
A mysterious box that refines a +4 Illusion of Vampire equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Wizardry Staff,
Illusion Infiltrator,
Illusion Ballista,
Illusion Apocalypse,
Illusion Sharpened Leg Bone of Ghoul,
Illusion Cape of Ancient Lord.
_______________________
^0000CCWeight:^000000 1
#
100415#
A mysterious box that refines a +4 Illusion of Vampire equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Wizardry Staff,
Illusion Infiltrator,
Illusion Ballista,
Illusion Apocalypse,
Illusion Sharpened Leg Bone of Ghoul,
Illusion Cape of Ancient Lord.
_______________________
^0000CCWeight:^000000 1
#
100416#
A mysterious box that refines a +4 Illusion of Frozen equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Huuma Fluttering Snow,
Illusion Combo Battle Gloves,
Illusion Cap,
Illusion Survivor's Manteau,
Illusion Herald of God.
_______________________
^0000CCWeight:^000000 1
#
100417#
A mysterious box that refines a +4 Illusion of Turtle Island equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Huuma Wing Shuriken,
Illusion War Axe,
Illusion Immaterial Sword,
Illusion Iron Driver,
Illusion Pole Axe,
Illusion Fancy Flower.
_______________________
^0000CCWeight:^000000 1
#
100418#
A mysterious box that refines a +4 Illusion of Turtle Island equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Huuma Wing Shuriken,
Illusion War Axe,
Illusion Immaterial Sword,
Illusion Iron Driver,
Illusion Pole Axe,
Illusion Fancy Flower.
_______________________
^0000CCWeight:^000000 1
#
100419#
A mysterious box that refines a +4 Illusion of Teddy Bear equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Survivor's Staff,
Illusion Gate Keeper-DD,
Illusion Dagger of Counter,
Illusion Hot-Blooded Headband,
Illusion Boots.
_______________________
^0000CCWeight:^000000 1
#
100420#
A mysterious box that refines a +4 Illusion of Teddy Bear equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Survivor's Staff,
Illusion Gate Keeper-DD,
Illusion Dagger of Counter,
Illusion Hot-Blooded Headband,
Illusion Boots.
_______________________
^0000CCWeight:^000000 1
#
100421#
A mysterious box that refines a +4 Illusion of Luanda equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Hunter Bow,
Illusion Tablet,
Illusion Goibne Armor,
Illusion Goibne Helm,
Illusion Goibne Spaulders,
Illusion Goibne Greaves.
_______________________
^0000CCWeight:^000000 1
#
100422#
A mysterious box that refines a +4 Illusion of Luanda equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Hunter Bow,
Illusion Tablet,
Illusion Goibne Armor,
Illusion Goibne Helm,
Illusion Goibne Spaulders,
Illusion Goibne Greaves.
_______________________
^0000CCWeight:^000000 1
#
100423#
A mysterious box that refines a +4 Illusion of Labyrinth equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Tae Goo Lyeon,
Illusion Butcher,
Illusion Gold Lux,
Illusion Bazerald,
Illusion Morpheus's Hood,
Illusion Morpheus's Shawl.
_______________________
^0000CCWeight:^000000 1
#
100424#
A mysterious box that refines a +4 Illusion of Labyrinth equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Tae Goo Lyeon,
Illusion Butcher,
Illusion Gold Lux,
Illusion Bazerald,
Illusion Morpheus's Hood,
Illusion Morpheus's Shawl.
_______________________
^0000CCWeight:^000000 1
#
100425#
A mysterious box that refines a +4 Illusion of Underwater equipment to +7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Death Guidance,
Illusion Katar of Frozen Icicle,
Illusion Brionac,
Illusion Zephyrus,
Illusion Electric Guitar,
Illusion Electric Eel,
Illusion Saint Robe,
Illusion Saphien's Armor of Ocean,
Illusion Chain Mail,
Illusion Morrigane's Helm,
Illusion Morrigane's Manteau.
_______________________
^0000CCWeight:^000000 1
#
100426#
A mysterious box that refines a +4 Illusion of Underwater equipment to +9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Death Guidance,
Illusion Katar of Frozen Icicle,
Illusion Brionac,
Illusion Zephyrus,
Illusion Electric Guitar,
Illusion Electric Eel,
Illusion Saint Robe,
Illusion Saphien's Armor of Ocean,
Illusion Chain Mail,
Illusion Morrigane's Helm,
Illusion Morrigane's Manteau.
_______________________
^0000CCWeight:^000000 1
#
100428#
A box that contains 1 out of 8 Costume Signon Princess Wave.
_______________________
^0000CCWeight:^000000 1
#
100433#
A thump box that exchanges Costumes for a random Costume Enchant Stone Boxes.
You can exchange 21 Costumes which can be purchased in March as a material and get 1 of the following Enchant Stone Boxes.
_______________________
Costume Enchant Stone Box 13
Costume Enchant Stone Box 14
Costume Enchant Stone Box 15
Costume Enchant Stone Box 16
Costume Enchant Stone Box 17
Costume Enchant Stone Box 18
Costume Enchant Stone Box 19
Costume Enchant Stone Box 20
Costume Enchant Stone Box 21
_______________________
You can exchange the following Costumes:
_______________________
Costume Pretty White Bear Ears
Costume Yawata Seal
Costume Floating Tai-Chi Beads
Costume Black King's Stall
Costume Whitch's Cat Hat
Costume Twin Cannon
Costume Picnic Basket
Costume Magic Helm
Costume Fawn Ears
Costume Happy Cat
Costume Royal Guard Necklace
Costume Sky of Memory
Costume Under Glasses (Blue)
Costume Monochrome Cap
Costume Pocketwatch Hair Ornament
Costume Poring Traffic Light
Costume Cat Paw Knitted Hat
Costume Frill Neckcap
Costume Rose Gothic Bonnet
Costume Little Garden
Costume Blinking Red Eyes
_______________________
^0000CCWeight:^000000 1
#
100436#
A mysterious cube that refines Temporal Circlet to +11.
_______________________
[Target Items]
Temporal Circlet(Rune Knight),
Temporal Circlet(Royal Guard),
Temporal Circlet(Mechanic),
Temporal Circlet(Genetic),
Temporal Circlet(Guillotine Cross),
Temporal Circlet(Shadow Chaser),
Temporal Circlet(Archbishop),
Temporal Circlet(Sura),
Temporal Circlet(Warlock),
Temporal Circlet(Sorcerer),
Temporal Circlet(Ranger),
Temporal Circlet(Wanderer&Minstrel),
Temporal Circlet(Star Emperor),
Temporal Circlet(Soul Reaper),
Temporal Circlet(Rebellion),
Temporal Circlet(Oboro),
Temporal Circlet(Kagerou),
Temporal Circlet(Super Novice),
Temporal Circlet(Summoner)
_______________________
^0000CCWeight:^000000 1
#
100437#
A cube containing a cube that can upgrade an Ancient Hero's Weapon to an Patent Hero's Weapon.
It contains 1 of 35 types of cubes.
_______________________
[Obtainable Items]
Oriental Sword Remodeling Cube
Dragonic Slayer Remodeling Cube
Katar of Shiver Remodeling Cube
Blade Katar Remodeling Cube
Barbed Wire Whip Remodeling Cube
Trumpet Shell Remodeling Cube
Narcissus Bow Remodeling Cube
Slate Sword Remodeling Cube
Red Lotus Sword Remodeling Cube
Fatalist Remodeling Cube
Mado Sword Remodeling Cube
Meteor Striker Remodeling Cube
Avenger Remodeling Cube
Chilling Cane Remodeling Cube
Shadow Staff Remodeling Cube
Scarlet Dragon Leather Bow Remodeling Cube
Royal Bow Remodeling Cube
Sain Mace Remodeling Cube
Exorcist's Bible Remodeling Cube
Blue Crystal Staff Remodeling Cube
Iron Staff Remodeling Cube
Light Blade Remodeling Cube
Aquatic Spear Remodeling Cube
Ray Knuckle Remodeling Cube
Iron Nail Remodeling Cube
Meowmeow Foxtail Remodeling Cube
Kiri no Tsuyu Remodeling Cube
Clarity Huuma Shuriken Remodeling Cube
Crimson Rose Remodeling Cube
Master Soul Rifle Remodeling Cube
Golden Lord Launcher Remodeling Cube
The Black Remodeling Cube
Demon Slayer Shot Remodeling Cube
One Sky One Sun Remodeling Cube
Spirit Pendulum Remodeling Cube
_______________________
^0000CCWeight:^000000 1
#
100442#
A box where you can get one of various types of Shadow Weapons.
_______________________
[Obtainable Items]
Force Executioner Shadow Weapon
Magic Spirit Executioner Shadow Weapon
Spiritual Shadow Weapon II
Blitz Shadow Weapon
Tension Shadow Weapon
Elegant Shadow Weapon
Mortal Blow Shadow Weapon
Sentimental Shadow Weapon
Enchanting Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
100443#
A box where you can get one of various types of Shadow Shields.
_______________________
[Obtainable Items]
Spell Flow Shadow Shield II
Sigrun Shadow Shield
Critical Shadow Shield
Tempest Shadow Shield
Healing Shadow Shield
Penetration Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
100444#
A box where you can get one of various types of Shadow Armors.
_______________________
[Obtainable Items]
Malicious Shadow Armor II
Sigrun Shadow Armor
Caster Shadow Armor II
Reload Shadow Armor II
Blitz Shadow Armor
Magic Executioner Holy Water Shadow Armor
Magic Corrupted Exorcist Shadow Armor
Magic Vibration Dragon Killer Shadow Armor
Magic Scissor Hunting Shadow Armor
Magic Fishing Insect Net Shadow Armor
Executioner Holy Water Shadow Armor
Corrupted Exorcist Shadow Armor
Vibration Dragon Killer Shadow Armor
Scissor Hunting Shadow Armor
Fishing Insect Net Shadow Armor
_______________________
^0000CCWeight:^000000 1
#
100445#
A box where you can get one of various types of Shadow Shoes.
_______________________
[Obtainable Items]
Hasty Shadow Shoes II
Critical Shadow Shoes
Tempest Shadow Shoes
Penetration Shadow Shoes
Healing Shadow Shoes
_______________________
^0000CCWeight:^000000 1
#
100446#
A box where you can get one of various types of Shadow Earrings.
_______________________
[Obtainable Items]
Gemstone Shadow Earring II
Tension Shadow Earring
Elegant Shadow Earring
Restore Shadow Earring
Mortal Blow Shadow Earring
Sentimental Shadow Earring
Enchanting Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100447#
A box where you can get one of various types of Shadow Pendants.
_______________________
[Obtainable Items]
Bearer's Shadow Pendant II
Tension Shadow Pendant
Elegant Shadow Pendant
Restore Shadow Pendant
Mortal Blow Shadow Pendant
Sentimental Shadow Pendant
Enchanting Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
100452#
Decreases base ^CC6600POW^000000 by 1 and return trait stat point to the user.
^CC6600POW^000000 can't be decreased lower than 0.
_______________________
^0000CCWeight:^000000 0
#
100453#
Decreases base ^CC6600SPL^000000 by 1 and return trait stat point to the user.
^CC6600SPL^000000 can't be decreased lower than 0.
_______________________
^0000CCWeight:^000000 0
#
100454#
Decreases base ^CC6600STA^000000 by 1 and return trait stat point to the user.
^CC6600STA^000000 can't be decreased lower than 0.
_______________________
^0000CCWeight:^000000 0
#
100455#
Decreases base ^CC6600WIS^000000 by 1 and return trait stat point to the user.
^CC6600WIS^000000 can't be decreased lower than 0.
_______________________
^0000CCWeight:^000000 0
#
100456#
Decreases base ^CC6600CON^000000 by 1 and return trait stat point to the user.
^CC6600CON^000000 can't be decreased lower than 0.
_______________________
^0000CCWeight:^000000 0
#
100457#
Decreases base ^CC6600CRT^000000 by 1 and return trait stat point to the user.
^CC6600CRT^000000 can't be decreased lower than 0.
_______________________
^0000CCWeight:^000000 0
#
100460#
When you drink this, you gain a small amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
If you have already grown over Level 231, the effectiveness decreases sharply.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirements:^000000
Base Level 200
#
100461#
When opened gives one of the following costumes:
Costume Galaxy Circlet
Costume Northern Cross
Costume Blue Emotion
Costume Magic Heir
Costume Star Eyepatch
Costume Wishing Tree Hat
Costume Starry Long Wave
Costume Starry Ribbon Twin Tail
Costume Back Ribbon Bell (Blue)
Costume Astra Blessing
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
100462#
A card album obtained from an unknown creature. The magical power of a creature that feels subtle seems to do hollow cries not to forget itself.
_______________________
^0000CCWeight:^000000 1.5
#
100465#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones (Garment).
It also contains Kagerou, Oboro, Rebellion and Doram Stone(Garment).
_______________________
^0000CCWeight:^000000 1
#
100466#
A box containing Aegir's power.
It is said that the mysterious power of Aegir is instilled by shaking it with Aegir or Aegirnian equipment.
_______________________
[Target Items]
Aegir Helm
Aegir Armor
Aegir Shoes
Aegir Manteau
Aegirnian Helm
Aegirnian Armor
Aegirnian Shoes
Aegirnian Manteau
_______________________
^0000CCWeight:^000000 1
#
100467#
A box containing Aegir's magical power.
It is said that the magical power of Aegir is instilled by shaking it with Aegir or Aegirnian equipment.
_______________________
[Target Items]
Aegir Helm
Aegir Armor
Aegir Shoes
Aegir Manteau
Aegirnian Helm
Aegirnian Armor
Aegirnian Shoes
Aegirnian Manteau
_______________________
^0000CCWeight:^000000 1
#
100468#
You can get one of the newly crafted equipment based on Aegir's equipment.
_______________________
[Obtainable Items]
Aegirnian Helm[1]
Aegirnian Armor[1]
Aegirnian Shoes[1]
Aegirnian Manteau[1]
Aegirnian Ring[1]
Aegirnian Necklace[1]
_______________________
^0000CCWeight:^000000 1
#
100469#
A box containing a helmet adapted for OS weapons.
Contains one of 7 helmets.
_______________________
[Obtainable Items]
Ignis Cap
Phantom Cap
Stripe Hat
Red Clock Casquette
Great Magician's Ceremonial Crown
Scorpio Diadem
Sagittarius Diadem
_______________________
^0000CCWeight:^000000 1
#
100470#
A box of various hats.
Contains 1 of the following items.
_______________________
[Obtainable Items]
Gigant Snake's Breath
New Wave Sunglasses
Moon Disk in Mouth
Magical Booster
Heart Wings Hairband
Celine's Brooch
Victory Wing Ears
Thanatos' Mask of Sorrow
Thanatos' Mask of Despair
Thanatos' Mask of Hatred
Drooping Thanatos's Dolor
Dog Officer
Spell Circuit
General's Helm
Classical Feather Hat
Amistr Beret
_______________________
^0000CCWeight:^000000 1
#
100475#
A special box that can permanently store Purified Growth Elixiers in a safe state.
Once opened, the ability to store is lost.
_______________________
^0000CCWeight:^000000 0
#
100476#
The weak magic power that flowed out of the pieces of Ymir is united and united to form a stable magical power. When used on equipment that resonates, it can draw out the hidden power of the equipment.
_______________________
^0000CCWeight:^000000 1
#
100477#
A box containing ^990099Poenitentia Gladius^000000 and ^990099Poenitentia Aegis^000000 specialized in magic attacks (Genesis Ray, Cross Rain).
_______________________
^0000CCWeight:^000000 0
#
100478#
A box containing ^990099Poenitentia Asta^000000 and ^990099Poenitentia Aegis^000000 specialized in physical attacks (Over Brand, Overslash).
_______________________
^0000CCWeight:^000000 0
#
100479#
A gem of Sakrai's wrath.
When used on a Poenitentia weapon, it can give you two options related to physical attacks.
_______________________
^0000CCWeight:^000000 1
#
100480#
A jewel containing the condensation of Sakrai's wrath.
When used on a Poenitentia weapon, it can give you three options related to physical attacks.
_______________________
^0000CCWeight:^000000 1
#
100481#
An accelerator that improves the performance of the Battle Processor.
Activates additional functions in the Battle Processor. It breaks when used once.
_______________________
Two random options can be given to the ^990099Battle Processor[1]^000000.
_______________________
^0000CCWeight:^000000 1
#
100485#
A gem of Sakrai's regrets.
When used on a Poenitentia weapon, it can grant 2 magic-related options.
_______________________
^0000CCWeight:^000000 1
#
100486#
A jewel containing the condensation of Sakrai's regrets.
When used on a Poenitentia weapon, it can give 3 magic-related options.
_______________________
^0000CCWeight:^000000 1
#
100487#
A white coin from Loki, the god of gambling.
Activates additional functions in the Gambler's Seal. It breaks when used once.
_______________________
Two magical random options can be given to the Gambler's Seal[1].
_______________________
The Loki's White Coin can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
100488#
Advice from Loki, the god of gambling.
Grants 2 random options to the Ace of Spades in Mouth (Magical).
_______________________
Loki's Advice (Magical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
100489#
A jewel filled with Tiara's tears.
_______________________
It will add 2 Magic related options on a Pletus Tiara.
_______________________
^0000CCWeight:^000000 1
#
100490#
A condensed jewel filled with Tiara's tears.
_______________________
It will add 3 Magic related options on a Pletus Tiara.
_______________________
^0000CCWeight:^000000 1
#
100495#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones 2 (Garment).
It also contains Star Emperor and Soul Reaper Stone(Garment).
_______________________
^0000CCWeight:^000000 1
#
100496#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones (Upper).
It also contains Kagerou, Oboro, Rebellion and Doram Stone(Upper).
_______________________
^0000CCWeight:^000000 1
#
100497#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones 2 (Upper).
It also contains Star Emperor and Soul Reaper Stone(Upper).
_______________________
^0000CCWeight:^000000 1
#
100498#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones (Mid).
It also contains Kagerou, Oboro, Rebellion and Doram Stone(Mid).
_______________________
^0000CCWeight:^000000 1
#
100499#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones 2 (Mid).
It also contains Star Emperor and Soul Reaper Stone(Mid).
_______________________
^0000CCWeight:^000000 1
#
100500#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones (Lower).
It also contains Kagerou, Oboro, Rebellion and Doram Stone(Lower).
_______________________
^0000CCWeight:^000000 1
#
100501#
A box that contains stones that can be enchanted on an Costume equipment.
Contains Class Stones 2 (Lower).
It also contains Star Emperor and Soul Reaper Stone(Lower).
_______________________
^0000CCWeight:^000000 1
#
100502#
A box containing stones that can enchant Costume equipment.
_______________________
8x Class Stone Boxes (for each type), 2 Ranged and 3 Melee Enchant Stones have been added.
Already exisiting Costume Enchant Stones are also included.
_______________________
<URL>[Costume Enchant Stone Box 22]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
100508#
When you drink this, you gain a small amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirements:^000000
Min Base Level 35
Max Base Level 50
#
100509#
When you drink this, you gain a certain amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirements:^000000
Min Base Level 85
Max Base Level 99
#
100510#
When you drink this, you gain a lot of experience.
The number of times you level up with the experience gained at this time is limited to one.
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirements:^000000
Min Base Level 130
Max Base Level 160
#
100511#
When you drink this, you gain an extra amount of experience.
The number of times you level up with the experience gained at this time is limited to one.
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCRequirements:^000000
Min Base Level 175
Max Base Level 190
#
100512#
You can randomly obtain one of a Shadow Equipment that increase the stats of a specific skill of an extended class character.
_______________________
^0000CCWeight:^000000 1
#
100515#
A box containing the secretly collected collection by Kachua.
_______________________
^0000CCWeight:^000000 0
#
100516#
Cleanser that can wash your eyes quickly.
Be careful not to close your eyes when using.
_______________________
Cures ^663399Deep Blind^000000.
_______________________
^0000CCWeight:^000000 5
#
100517#
Cleanser that can wash your ears quickly.
It is designed to be administered at one time.
_______________________
Cures ^663399Silence^000000.
_______________________
^0000CCWeight:^000000 5
#
100518#
A rejuvenating agent that gives you a quick boost.
It is designed to be administered at one time.
_______________________
Cures ^663399Lethargy^000000.
_______________________
^0000CCWeight:^000000 5
#
100519#
Small fire extinguishers that can cool down in small amounts.
It has been improved to be harmless to the human body.
_______________________
Cures ^663399Blaze^000000.
_______________________
^0000CCWeight:^000000 5
#
100520#
If you drink it, you will feel lucky for some reason.
_______________________
Cures ^663399Unlucky^000000.
_______________________
^0000CCWeight:^000000 5
#
100521#
An antidote that can cure venom.
_______________________
Cures ^663399Severe Poison^000000.
_______________________
^0000CCWeight:^000000 5
#
100522#
Chocolate that makes you feel better just by eating.
_______________________
Cures ^663399Gloomy^000000.
_______________________
^0000CCWeight:^000000 5
#
100523#
Holy water produced through the prayer of a high priest.
_______________________
Cures ^663399Holy Fire^000000.
_______________________
^0000CCWeight:^000000 5
#
100534#
A box of appreciation from all those responsible for developing and servicing Ragnarok.
On the outside of the box are filled with thank-you notes from each person in charge.
There are rumors that it contains a Golden Seal card, a Sealed Seal Card, a +9 Refinement Ticket and a Kachua Secret Key.
_______________________
^ff0000(These items will be collectively deleted during the regular inspection in the first week of September 2020.)^000000
_______________________
^0000CCWeight:^000000 1
#
100536#
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
100537#
One of the Shadow Weapons named after each character class can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100538#
One of the armor shadows named after each character class can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100539#
One of the shoes shadows named after each character class can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100540#
One of the Shadow Shields named after each character class can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100541#
One of the pendant shadows named after each character class can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100542#
One of the earring shadows named after each character class can be obtained randomly.
_______________________
^0000CCWeight:^000000 1
#
100547#
A box containing a crown made for specific subjects.
One of a total of 12 helmets can be obtained at random.
_______________________
Goral Crown
Trial Tiadem
Jade Crown
Spinel Tiadem
Bull Crown
Taurus Tiadem
Celestial Jewel Crown
Libra Crown
Saint Crown
Lion Crown
Goat Crown
Twins Crown
_______________________
^0000CCWeight:^000000 1
#
100553#
Egg containing young leaves of the world tree. It is said that the young leaves of the world tree resonate with the equipment of time to elicit power.
_______________________
^0000CCWeight:^000000 1
#
100569#
^ff0000This item cannot be traded with other accounts.^000000
A box containing one of the costumes that can be obtained by enduring a long time.
You can get one of the items below:
_______________________
Costume Water Spellcaster
Costume Flame Master
Costume Wind Master
Costume Earth Master
Costume Dark Master
Costume Brilliant Blue Angeling Wings
Costume Crimson Wings
Costume Primal Resonating
Costume Raphael's Wings
Costume Sweets Party
Costume Raguel's Wings
Costume Miracle Plant
Costume Lucifer's Wings
Costume Snow Ice Hair
Costume Black Evil Druid Hat
Costume Piamette's Red Hood
Costume Piamette's Red Bow Tie
Costume White Rabbit
Costume Variant Veil
Costume Two Tone Beret
Costume Seraphim Coronet
Costume Over Protector
Costume Fake Ears
Costume Under Lamp
Costume Jitterbug Cap
Costume Great Dracula Horns
Costume Orange Rabbit
Costume Guard's Hat
Costume Cat Paw Knitted Hat (Brown)
Costume War Princess Ribbon
_______________________
^0000CCWeight:^000000 1
#
100570#
^ff0000This item cannot be traded with other accounts.^000000
A box with only a carefully selected list of costume helmets in the special costume box.
You can get one of the items below:
_______________________
Costume Water Spellcaster
Costume Flame Master
Costume Wind Master
Costume Earth Master
Costume Dark Master
Costume Brilliant Blue Angeling Wings
Costume Crimson Wings
Costume Primal Resonating
Costume Raphael's Wings
Costume Sweets Party
Costume Raguel's Wings
Costume Miracle Plant
Costume Lucifer's Wings
Costume Snow Ice Hair
_______________________
^0000CCWeight:^000000 1
#
100572#
Full Penetration Shadow Thump Box
If you combine 10 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain one of Full Penetration Shadow Earring, Full Penetration Shadow Pendant, Full Penetration Shadow Shoes or Full Penetration Shadow Armor randomly:
_______________________
Penetration Shadow Shoes,
Penetration Shadow Shield,
Executioner Holy Water Shadow Armor,
Corrupted Exorcist Shadow Armor,
Vibration Dragon Killer Shadow Armor,
Scissor Hunting Shadow Armor,
Fishing Insect Net Shadow Armor,
Penetration Shadow Earring,
Penetration Shadow Pendant,
Executioner Shadow Weapon,
Exorcist Shadow Weapon,
Hunting Shadow Weapon,
Insect Net Shadow Weapon,
Fishing Shadow Weapon,
Dragon Killer Shadow Weapon,
Corrupted Shadow Weapon,
Vibration Shadow Weapon,
Holy Water Shadow Weapon,
Scissor Shadow Weapon,
Force Executioner Shadow Weapon,
Penetration Shadow Weapon,
Penetration Shadow Armor,
Executioner Holy Water Shadow Weapon,
Fishing Insect Net Shadow Weapon,
Scissor Hunting Shadow Weapon,
Vibration Dragon Killer Shadow Weapon,
Corrupted Exorcist Shadow Weapon.
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100573#
A box made to support various events in Ragnarok Inven.
You can acquire various items that help you play the game.
_______________________
50x [NotForSale] Level 10 Blessing Scroll
50x [NotForSale] Level 10 Increase Agility Scroll
30x [NotForSale] Small Life Potion
30x [NotForSale] Medium Life Potion
30x [NotForSale] Mysterious Life Potion
30x [NotForSale] Small Mana Potion
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
10x [NotForSale] Infinity Drink
30x World Tour Ticket
_______________________
^0000CCWeight:^000000 1
#
100574#
An item that increases gained experience provided from Premium status to adventurers who have suffered inconvenience due to service failure.
If used, increases your gained experience for 1 hour.
_______________________
^0000CCWeight:^000000 1
#
100575#
An item that increases drop rate provided from Premium status to adventurers who have suffered inconvenience due to service failure.
If used, increases drop rate for 1 hour.
_______________________
^0000CCWeight:^000000 1
#
100576#
An item that decreases the death penalty provided from Premium status to adventurers who have suffered inconvenience due to service failure.
If used, decreases death penalty for 1 hour.
_______________________
^0000CCWeight:^000000 1
#
100577#
An item that provides all 3 types from Premium status to adventurers who have suffered inconvenience due to service failure.
If used, receive all 3 types of services from Premium Status (increases gained experience, drop rate and decreases death penalty) for 1 hour.
_______________________
^0000CCWeight:^000000 1
#
100579#
A gemstone that can craft Thanatos' necklace.
Two types of random options can be granted.
When crafting, you can obtain a 'Red Force Pendant' or a 'Blue Mental Pendant' additionally with a low chance.
_______________________
Pendant Gemstone of Force can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
100580#
A strange stone that gives a mysterious power.
It gives 2 kinds of random options to 'Red Force Pendant' or 'Blue Mental Pendant'.
_______________________
Pendant Gemstone of Force can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
100585#
A box containing one gemstone for Thanatos' Necklace and Pendant Gemstone of Force.
_______________________
Pendant Gemstone of Force can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
100591#

#
100592#

#
100596#
Full Tempest Shadow Thump Box.
If you combine 10 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain one of Full Tempest Shadow Earring, Full Tempest Shadow Pendant, Full Tempest Shadow Shoes or Full Tempest Shadow Armor randomly:
_______________________
Tempest Shadow Shoes,
Tempest Shadow Shield,
Magic Executioner Holy Water Shadow Armor,
Magic Corrupted Exorcist Shadow Armor,
Magic Vibration Dragon Killer Shadow Armor,
Magic Scissor Hunting Shadow Armor,
Magic Fishing Insect Net Shadow Armor,
Tempest Shadow Earring,
Tempest Shadow Pendant,
Magic Executioner Shadow Weapon,
Magic Exorcist Shadow Weapon,
Magic Hunting Shadow Weapon,
Magic Insect Net Shadow Weapon,
Magic Fishing Shadow Weapon,
Magic Dragon Killer Shadow Weapon,
Magic Corrupted Shadow Weapon,
Magic Vibration Shadow Weapon,
Magic Holy Water Shadow Weapon,
Magic Scissor Shadow Weapon,
Magic Spirit Executioner Shadow Weapon,
Tempest Shadow Weapon,
Tempest Shadow Armor,
Magic Executioner Holy Water Shadow Weapon,
Magic Fishing Insect Net Shadow Weapon,
Magic Scissor Hunting Shadow Weapon,
Magic Vibration Dragon Killer Shadow Weapon,
Magic Corrupted Exorcist Shadow Weapon.
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100600#
New Shadow Thump Box.
_______________________
Using 3 of any Shadow Equipment as a material, you can get 1 random Shadow Equipment.
Combination Shadow Equipment can be acquired with a low chance.
_______________________
^0000CCWeight:^000000 1
#
100601#
Illusion Module Thump Box.
_______________________
Using 5 different Illusion modules as materials, you receive 1 random Illusion module.
_______________________
^0000CCWeight:^000000 1
#
100602#
Automatic Module Thump Box.
_______________________
Using 5 different Automatic modules as materials, you receive 1 random Automatic module.
_______________________
^0000CCWeight:^000000 1
#
100603#
New Lapine Thump Box.
_______________________
A mysterious box made by the Rafine Alchemy Association [The Gate of Truth] to compress extra items.
You can get 2 Thump Boxes for combination that can combine various items.
Includes a new Shadow Thump Box and a new Thump Box.
_______________________
^ff0000Caution! - The contents of Lapines Thump Box are subject to change without notice.^000000
_______________________
^0000CCWeight:^000000 1
#
100616#
Ragnarok Online X Auction's Donation Promotion Event Box!
Your little donation brightens the candle of love.
_______________________
50x [NotForSale] Level 10 Blessing Scroll
50x [NotForSale] Level 10 Increase Agility Scroll
30x [NotForSale] Small Life Potion
30x [NotForSale] Medium Life Potion
30x [NotForSale] Mysterious Life Potion
20x [NotForSale] Almighty
20x [NotForSale] Power Booster
20x [NotForSale] Infinity Drink
20x [NotForSale] Small Mana Potion
20x World Tour Ticket
_______________________
^ff0000(This item will be removed at the last regular inspection in January 2021.)^000000
_______________________
^0000CCWeight:^000000 1
#
100619#
A mysterious refine hammer that increases the refine level of the Thanos weapon series modified by Tim Atnard by +1.
Only modified Thanos weapons of +9 until +11 can be used.
For each use, 14 Blacksmith's Blessings are consumed as a material.
_______________________
^0000CCWeight:^000000 1
#
100620#
True Gemstone Shadow Thump Box
If you add 6 +7 of the following Shadow Equipments, you can obtain one of True Gemstone Shadow Armor, True Gemstone Shadow Shoes, True Gemstone Shadow Earring or True Gemstone Shadow Pendant randomly:
_______________________
Gemstone Shadow Weapon,
Gemstone Shadow Armor,
Gemstone Shadow Shoes,
Gemstone Shadow Shield,
Gemstone Shadow Pendant,
Gemstone Shadow Earring,
Gemstone Shadow Weapon II,
Gemstone Shadow Shield II,
Gemstone Shadow Earring II.
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100621#
Maximum Mammonth Shadow Thump Box.
If you add 6 +7 of the following Shadow Equipments, you can obtain one of Maximum Mammonth Shadow Armor, Maximum Mammonth Shadow Shoes, Maximum Mammonth Shadow Pendant or Maximum Mammonth Shadow Earring randomly:
_______________________
Mammonth Shadow Weapon,
Mammonth Shadow Armor,
Mammonth Shadow Shoes,
Mammonth Shadow Shield,
Mammonth Shadow Pendant,
Mammonth Shadow Earring.
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100626#
A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Scarf,
Gray Wolf Boots,
Gray Wolf Shoes.
_______________________
^0000CCWeight:^000000 1
#
100627#
A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Scarf,
Gray Wolf Boots,
Gray Wolf Shoes.
_______________________
^0000CCWeight:^000000 1
#
100648#

#
100649#

#
100650#
A stone that can impart strong physical power to a false belief weapon.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirements:^000000
Base Level 180
#
100651#
A stone that can impart strong magical power to a false belief weapon.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirements:^000000
Base Level 180
#
100652#
A stone that can impart strong physical abilities to a purified faith weapon.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirements:^000000
Base Level 180
#
100653#
A stone that can impart strong magical abilities to a purified faith weapon.
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirements:^000000
Base Level 180
#
100655#
A bundle containing three blueprints required to purify and reassemble weapons made with false belief.
_______________________
^0000CCWeight:^000000 1
#
100661#
Experience Shadow Thump Box.
If you combine five +7 or higher refined of any of the following Shadow Equipments, you can obtain one Experience Shadow Shield:
_______________________
Beginner
Rookie
Advanced
Expert
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100684#
Mysterious Cube, which refines Biological Helmets to +11.
_______________________
[Target Item]
Goral Crown,
Trial Tiadem,
Jade Crown,
Spinel Tiadem,
Bull Crown,
Taurus Tiadem,
Celestial Jewel Crown,
Libra Crown,
Saint Crown,
Lion Crown,
Goat Crown,
Twins Crown.
_______________________
^0000CCWeight:^000000 1
#
100690#
A cube that collects Shadow Equipments used as materials to receive Shadow Equipments from Shadow Thump Boxes.
_______________________
You can get 2 of the Shadow Equipments used in Infinity, Full Penetration, Full Tempest, True Gemstone, Maximum Mammoth, Experience and Absolve Shadow Thump Box.
_______________________
^0000CCWeight:^000000 1
#
100691#
Absolve Shadow Thump Box.
_______________________
If you combine 5 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Absorb Shadow Weapon or Absorb Shadow Shield:
Malicious Shadow Armor
Malicious Shadow Armor II
Malicious Shadow Shoes
Malicious Shadow Shield
Spiritual Shadow Weapon
Spiritual Shadow Weapon II
Spiritual Shadow Earring
Spiritual Shadow Pendant
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100694#

#
100695#

#
100699#
A mysterious box that refines +4 Illusion of Twins equipment to 7~10 randomly.
_______________________
^000088[Target Item]^000000
Illusion Sprint Mail,
Illusion Spring Shoes,
Illusion Dark Thorn Staff,
Illusion Dea Staff,
Illusion Gelerdria,
Illusion Excalibur,
Illusion Doom Slayer,
Illusion Ancient Dagger,
Illusion Guard,
Illusion Silver Guard.
_______________________
^0000CCWeight:^000000 1
#
100700#
A mysterious box that refines +4 Illusion of Twins equipment to 9~12 randomly.
_______________________
^000088[Target Item]^000000
Illusion Sprint Mail,
Illusion Spring Shoes,
Illusion Dark Thorn Staff,
Illusion Dea Staff,
Illusion Gelerdria,
Illusion Excalibur,
Illusion Doom Slayer,
Illusion Ancient Dagger,
Illusion Guard,
Illusion Silver Guard.
_______________________
^0000CCWeight:^000000 1
#
100706#
The will of an ancient hero.
When used, you can gain the Valor or Wisdom of an Ancient Hero that draws out the power of the ancient hero's weapons.
With a low chance, you can obtain the Valor or Wisdom of a Great Hero.
_______________________
^0000CCWeight:^000000 1
#
100707#
A box containing Mammoth Shadow Equipment.
You can receive either Mammoth Shadow Weapon, Mammoth Shadow Armor, Mammoth Shadow Shoes, Mammoth Shadow Shield, Mammoth Shadow Pendant or Mammoth Shadow Earring.
_______________________
^0000CCWeight:^000000 1
#
100708#
A box containing a spellbook which strengthens Shadow Equipment.
You can receive either Class Shadow Spellbook (Physical), Class Shadow Spellbook (Magical), Skill Shadow Spellbook (Physical) or Skill Shadow Spellbook (Magic).
_______________________
^0000CCWeight:^000000 1
#
100709#
A box can obtain one of every type of Shadow Equipment randomly.
_______________________
^0000CCWeight:^000000 1
#
100710#
Modification device that improves the performance of the EXP Advisor.
Activates additional functions in the EXP advisor. It breaks when used once.
_______________________
Two random options will be granted to the ^ff0000EXP Advisor[1]^000000.
_______________________
^0000CCWeight:^000000 1
#
100717#
A box containing 1 out of 9 kinds of fluffy semi-long costumes.
_______________________
^0000CCWeight:^000000 1
^0000CCPrice:^000000 20
#
100721#
A box containing stones that can be enchanted to the costume equipment for each part.
Magic Power Stone(Dual), Melee Stone(Dual), Variable Casting Stone(Dual), ASPD Stone(Dual), etc. have been added.
Existing Costume Enchant Stones are also included.
_______________________
<URL>[Costume Enchant Stone Box 23]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
100722#
A mysterious item that can give physical random options to Booster Weapons.
_______________________
Ignition Wave Booster Two-Handed Sword
Hundred Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booster Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Katar
Triangle Bomb Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Booster Violin
Rainstorm Booster Booster Whip
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip
_______________________
^ff0000(These items will be collectively deleted during the first regular inspection in July 2021.)^000000
_______________________
^0000CCWeight:^000000 0
#
100723#
A mysterious item that can give magical random options to Booster Weapons.
_______________________
Ignition Wave Booster Two-Handed Sword
Hundred Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booster Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Katar
Triangle Bomb Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Booster Violin
Rainstorm Booster Booster Whip
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip
_______________________
^ff0000(These items will be collectively deleted during the first regular inspection in July 2021.)^000000
_______________________
^0000CCWeight:^000000 0
#
100724#
Brings spring energy to the Cherry Blossom Fan.
It is also used to reset the energy on the Cherry Blossom Fan.
_______________________
^000088[Target Item]^000000 
Cherry Blossom Fan
#
100726#
A specially prepared box for beginners.
It contains the following items.
_______________________
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
10x [NotForSale] Infinity Drink
3x [NotForSale] Three Master Package (20)
3x [NotForSale] Brilliant Protection Box(20)
60x [NotForSale] Small Mana Potion
60x [NotForSale] Red Booster
56x Booster Coins
1x Booster Pack(230)
_______________________
^ff0000(These items will be collectively deleted during the first regular inspection in July 2021.)^000000
_______________________
^0000CCRequirement:^000000
Base Level 215
_______________________
^0000CCWeight:^000000 0
#
100727#
A specially prepared box for beginners.
It contains the following items.
_______________________
1x 2021 Booster Goal Achievement Gift Box
20x [NotForSale] Almighty
20x [NotForSale] Power Booster
20x [NotForSale] Infinity Drink
5x [NotForSale] Three Master Package (20)
5x [NotForSale] Brilliant Protection Box(20)
100x [NotForSale] Small Mana Potion
100x [NotForSale] Red Booster
60x Booster Coins
_______________________
^ff0000(These items will be collectively deleted during the first regular inspection in July 2021.)^000000
_______________________
^0000CCRequirement:^000000
Base Level 230
_______________________
^0000CCWeight:^000000 0
#
100728#
A box containing stones that can provide additional abilities when equipped to Angel Poring Boots.
A total of 6 stones are included.
_______________________
^ff0000When equipping one stone to Angel Poring Boots, it cannot be replaced with another stone, so choose carefully.^000000
^ff0000It can also be equipped on other shoes, but in that case, you can only obtain the Status +1 option depending on the type of stone.^000000
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
100742#
A box containing the weapons of an Patent Ancient Hero.
Contains 1 of 35 Patent Ancient Hero's weapons.
_______________________
Patent Royal Bow,
Patent Shadow Staff,
Patent Iron Nail,
Patent Narcissus Bow,
Patent Magic Sword,
Patent Aquatic Spear,
Patent Aeon Staff,
Patent Red Lotus Sword,
Patent Avenger,
Patent Golden Lord Launcher,
Patent Exorcist's Bible,
Patent Katar of Shiver,
Patent One Sky One Sun,
Patent Clarity Huuma Shuriken,
Patent Kiri no Tsuyu,
Patent Crimson Rose,
Patent Meowmeow Foxtail,
Patent The Black,
Patent Oriental Sword,
Patent Master Soul Rifle,
Patent Demon Slayer Shot,
Patent Spirit Pendulum.
Patent Dragonic Slayer,
Patent Light Blade,
Patent Meteor Striker,
Patent Slate Sword,
Patent Trumpet Shell,
Patent Barbed Wire Whip,
Patent Saint Mace,
Patent Ray Knuckle,
Patent Blade Katar,
Patent Fatalist,
Patent Scarlet Dragon Leather Bow,
Patent Blue Crystal Staff,
Patent Chilling Cane
_______________________
^0000CCWeight:^000000 200
#
100744#
A modification device that can give physical options to Hero's Weapon-LT.
Two types of physical options can be given to 16 types of Hero's Weapon-LT.
_______________________
Saint Mace-LT, Aquatic Spear-LT,
Exorcist's Bible-LT, Light Blade-LT,
Mado Sword-LT, Fatalist-LT,
Aeon Staff-LT, Blue Crystal Staff-LT,
Shadow Staff-LT, Chilling Cane-LT,
Iron Nail-LT, Ray Knuckle-LT
Red Lotus Sword-LT, Slate Sword-LT,
Royal Bow-LT, Scarlet Dragon Leather Bow-LT
_______________________
^0000CCWeight:^000000 1
#
100745#
A modification device that can give magical options to Hero's Weapon-LT.
Two types of magical options can be given to 16 types of Hero's Weapon-LT.
_______________________
Saint Mace-LT, Aquatic Spear-LT,
Exorcist's Bible-LT, Light Blade-LT,
Mado Sword-LT, Fatalist-LT,
Aeon Staff-LT, Blue Crystal Staff-LT,
Shadow Staff-LT, Chilling Cane-LT,
Iron Nail-LT, Ray Knuckle-LT
Red Lotus Sword-LT, Slate Sword-LT,
Royal Bow-LT, Scarlet Dragon Leather Bow-LT
_______________________
^0000CCWeight:^000000 1
#
100746#

#
100747#

#
100748#

#
100750#
Advanced Refinement Certificate Envelope
You can acquire one of the following refine certificates.
_______________________
[Obtainable Items]
Safe to 11 Weapon Certificate
Safe to 11 Armor Certificate
Safe to 12 Weapon Certificate
Safe to 12 Armor Certificate
Safe to 13 Weapon Certificate
Safe to 13 Armor Certificate
_______________________
^ff0000Caution! - Once opened, transactions with other accounts are not possible.^000000
_______________________
^0000CCWeight:^000000 1
#
100751#
Refinement Certificate Envelope
You can acquire one of the following refine certificates.
_______________________
[Obtainable Items]
Safe to 7 Weapon Certificate
Safe to 7 Armor Certificate
Safe to 8 Weapon Certificate
Safe to 8 Armor Certificate
Safe to 9 Weapon Certificate
Safe to 9 Armor Certificate
Safe to 10 Weapon Certificate
Safe to 10 Armor Certificate
_______________________
^ff0000Caution! - Once opened, transactions with other accounts are not possible.^000000
_______________________
^0000CCWeight:^000000 1
#
100752#
A box containing a mysterious cube that refines certain equipment at a higher refine rate.
You can obtain one of the Refinement Cubes below.
_______________________
[Obtainable Items]
Temporal +11 Refinement Cube
Geffen Magic Tournament +12 Refinement Cube
Temporal Circlet +11 Refinement Cube
Warrior's Helm +12 Refinement Cube
OS Weapon +11 Refinement Cube
Racing Cap +11 Refinement Cube
Automatic Armor +11 Refinement Cube
Biological Lab Weapon +12 Refinement Cube
Biological Lab Helmet +11 Refinement Cube
_______________________
^0000CCWeight:^000000 1
#
100753#
A cube that upgrades the Ancient Hero's Weapons and Ancient Hero's Boots.
It unlocks a total of 35 types of Ancient Heros' Weapons or upgrades Ancient Hero's Boots to Great Heros' Boots.
Requires refinement of 7 or higher and the following equipment:
_______________________
[Target Items]
Royal Bow, Shadow Staff
Iron Nail, Narcissus Bow
Mado Sword, Aquatic Spear
Iron Staff, Red Lotus Sword
Avengers, Golden Lord Launcher
Exorcist's Bible, Katar of Shiver
One Sky One Sun, Clarity Huuma Shuriken
Kiri no Tsuyu, Crimson Rose
Meowmeow Foxtail, The Black
Oriental Sword, Surudoi Kaze
Master Soul Rifle
Demon Slayer Shot, Spirit Pendulum
Dragon Slayer
Light Blade
Meteor Striker
Slate Sword
Trumpet Shell
Barbed Wire Whip
Saint Mace, Ray Knuckle
Blade Katar
Fatalist
Scarlet Dragon Leather Bow
Blue Crystal Staff
Chilling Cane
Ancient Hero's Boots
_______________________
^0000CCWeight:^000000 1
#
100754#
A cake with grated carrots in cake batter. It doesn't have the distinctive smell of carrots, so even if you don't like carrots, you can enjoy it. Cream with cream cheese, walnuts, and cinnamon flavor harmonize, making it seem like you could eat it endlessly.
_______________________
Increases the experience gained by 100% and the chance that monsters drop items by 50% for 60 minutes.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
100756#
When opened gives one of the following
Costume Vesper Headgear
Costume Droopy Gunslinger
Costume Bio Protector
Costume Goggles Hat
Costume Magic Time
Costume Mechanical Butterfly
Costume Wind-up Screw
Costume Ribbon Piamette
Costume Airy Two Side Up (White)
_______________________
^0000CCWeight:^000000 1
#
100774#
^808080A costume pack contains Costume of Matsuri Festival.^000000
_______________________
You can acquire one of the following items:
_______________________
[Obtainable Items]
1. C Moonlight
2. C Camelia Onihime
3. C Tengu's Mask
4. C Geisha's Fan
5. C Nezuko's Scroll
6. SR - C Sengoku Warrior
7. SR - C Shikigami Charm
8. SR - C Kurama Fox
9. SR - C Hime Cut
10. Power Shadow Earring
11. Power Shadow Pendant
12. Athletic Shadow Shield
13. Athletic Shadow Shoes
14. Vital Shadow Shield
15. Vital Shadow Shoes
16. Intelligent Shadow Earring
17. Intelligent Shadow Pendant
18. Dexterous Shadow Armor
19. Dexterous Shadow Weapon
20. Lucky Shadow Armor
21. Lucky Shadow Weapon
22. Thief Shadow Earring
23. Thief Shadow Pendant
24. Rogue Shadow Shoes
25. Rogue Shadow Armor
26. Riko's Letter
_______________________
^0000CCWeight:^000000 1
#
100775#
^808080A scroll that contain mysterious items.^000000
_______________________
You can acquire one of the following items:
_______________________
[Obtainable Items]
1. ^FF6699Kenshi's Amubando (OSM)^000000
2. ^FF6699SSR - C Kimono Obi^000000
3. ^FF6699Physical Shadow Weapon^000000
4. ^FF6699Physical Shadow Earring^000000
5. ^FF6699Physical Shadow Pendant^000000
6. ^FF6699Royal Card Album^000000
7. ^FF6699+7 Weapon Refine Kard^000000
8. ^FF6699+8 Weapon Refine Kard^000000
9. ^FF6699+9 Weapon Refine Kard^000000
10. ^FF6699OSM Cube^000000
11. ^FF6699ATK Stone (Upper)^000000
12. ^FF6699MATK Stone (Upper)^000000
13. ^FF6699ATK Stone (Middle)^000000
14. ^FF6699MATK Stone (Middle)^000000
15. ^FF6699 SP Restore Stone (Lower)^000000
16. ^FF6699ASPD Stone (Garment)^000000
17. ^FF6699HP Absorb Stone (Garment)^000000
18. ^FF6699SP Absorb Stone (Garment)^000000
19. ^FF6699Riko's Letter^000000
20. ^FF6699Rika's Jewel^000000
21. Blacksmith Blessing
22. Blood Twig
23. Enrich Oridecon
24. Enrich Elunium
25. HE Bubble Gum
26. X3 Battle Manual
27. Bloody Mary
28. HP Increases Potion (L)
29. SP Increases Potion (L)
30. Old Card Album
31. Greed Scroll
32. Takoyaki
23. Honey Pastry
34. Saving Life Potion (S)
35. Rich Atk Potion
36. Rich Matk Potion
37. Rich SP Candy
38. Rich Resist Potion
39. Dried Starfruit
40. Dried Banana
41. Cream Soda
42. Tomyum
43. Idol's Perfume
_______________________
^0000ffGuarantee to get 1 Aigenta Receipt^000000
_______________________
^0000CCWeight:^000000 1^000000
#
100776#
^808080A scroll that contain mysterious items.^000000
_______________________
You can acquire one of the following items:
_______________________
[Obtainable Items]
1. ^FF6699Rambo's Bandana (OSM)^000000
2. ^FF6699SSR - C Kimono Obi^000000
3. ^FF6699Physical Shadow Weapon^000000
4. ^FF6699Physical Shadow Earring^000000
5. ^FF6699Physical Shadow Pendant^000000
6. ^FF6699Royal Card Album^000000
7. ^FF6699+7 Weapon Refine Kard^000000
8. ^FF6699+8 Weapon Refine Kard^000000
9. ^FF6699+9 Weapon Refine Kard^000000
10. ^FF6699OSM Cube^000000
11. ^FF6699ATK Stone (Upper)^000000
12. ^FF6699MATK Stone (Upper)^000000
13. ^FF6699ATK Stone (Middle)^000000
14. ^FF6699MATK Stone (Middle)^000000
15. ^FF6699 SP Restore Stone (Lower)^000000
16. ^FF6699ASPD Stone (Garment)^000000
17. ^FF6699HP Absorb Stone (Garment)^000000
18. ^FF6699SP Absorb Stone (Garment)^000000
19. ^FF6699Riko's Letter^000000
20. ^FF6699Rika's Jewel^000000
21. Blacksmith Blessing
22. Blood Twig
23. Enrich Oridecon
24. Enrich Elunium
25. HE Bubble Gum
26. X3 Battle Manual
27. Bloody Mary
28. HP Increases Potion (L)
29. SP Increases Potion (L)
30. Old Card Album
31. Greed Scroll
32. Takoyaki
23. Honey Pastry
34. Saving Life Potion (S)
35. Rich Atk Potion
36. Rich Matk Potion
37. Rich SP Candy
38. Rich Resist Potion
39. Dried Starfruit
40. Dried Banana
41. Cream Soda
42. Tomyum
43. Idol's Perfume
_______________________
^0000ffGuarantee to get 1 Aigenta Receipt^000000
_______________________
^0000CCWeight:^000000 1^000000
#
100777#
^808080A scroll that contain mysterious items.^000000
_______________________
You can acquire one of the following items:
_______________________
[Obtainable Items]
1. ^FF6699Nightwolf's Tasuki (OSM)^000000
2. ^FF6699SSR - C Kimono Obi^000000
3. ^FF6699Physical Shadow Weapon^000000
4. ^FF6699Physical Shadow Earring^000000
5. ^FF6699Physical Shadow Pendant^000000
6. ^FF6699Royal Card Album^000000
7. ^FF6699+7 Weapon Refine Kard^000000
8. ^FF6699+8 Weapon Refine Kard^000000
9. ^FF6699+9 Weapon Refine Kard^000000
10. ^FF6699OSM Cube^000000
11. ^FF6699ATK Stone (Upper)^000000
12. ^FF6699MATK Stone (Upper)^000000
13. ^FF6699ATK Stone (Middle)^000000
14. ^FF6699MATK Stone (Middle)^000000
15. ^FF6699 SP Restore Stone (Lower)^000000
16. ^FF6699ASPD Stone (Garment)^000000
17. ^FF6699HP Absorb Stone (Garment)^000000
18. ^FF6699SP Absorb Stone (Garment)^000000
19. ^FF6699Riko's Letter^000000
20. ^FF6699Rika's Jewel^000000
21. Blacksmith Blessing
22. Blood Twig
23. Enrich Oridecon
24. Enrich Elunium
25. HE Bubble Gum
26. X3 Battle Manual
27. Bloody Mary
28. HP Increases Potion (L)
29. SP Increases Potion (L)
30. Old Card Album
31. Greed Scroll
32. Takoyaki
23. Honey Pastry
34. Saving Life Potion (S)
35. Rich Atk Potion
36. Rich Matk Potion
37. Rich SP Candy
38. Rich Resist Potion
39. Dried Starfruit
40. Dried Banana
41. Cream Soda
42. Tomyum
43. Idol's Perfume
_______________________
^0000ffGuarantee to get 1 Aigenta Receipt^000000
_______________________
^0000CCWeight:^000000 1^000000
#
100778#
^808080A scroll that contain mysterious items.^000000
_______________________
You can acquire one of the following items:
_______________________
[Obtainable Items]
1. ^FF6699Nitara's Wing (OSM)^000000
2. ^FF6699SSR - C Kimono Obi^000000
3. ^FF6699Physical Shadow Weapon^000000
4. ^FF6699Physical Shadow Earring^000000
5. ^FF6699Physical Shadow Pendant^000000
6. ^FF6699Royal Card Album^000000
7. ^FF6699+7 Weapon Refine Kard^000000
8. ^FF6699+8 Weapon Refine Kard^000000
9. ^FF6699+9 Weapon Refine Kard^000000
10. ^FF6699OSM Cube^000000
11. ^FF6699ATK Stone (Upper)^000000
12. ^FF6699MATK Stone (Upper)^000000
13. ^FF6699ATK Stone (Middle)^000000
14. ^FF6699MATK Stone (Middle)^000000
15. ^FF6699 SP Restore Stone (Lower)^000000
16. ^FF6699ASPD Stone (Garment)^000000
17. ^FF6699HP Absorb Stone (Garment)^000000
18. ^FF6699SP Absorb Stone (Garment)^000000
19. ^FF6699Riko's Letter^000000
20. ^FF6699Rika's Jewel^000000
21. Blacksmith Blessing
22. Blood Twig
23. Enrich Oridecon
24. Enrich Elunium
25. HE Bubble Gum
26. X3 Battle Manual
27. Bloody Mary
28. HP Increases Potion (L)
29. SP Increases Potion (L)
30. Old Card Album
31. Greed Scroll
32. Takoyaki
23. Honey Pastry
34. Saving Life Potion (S)
35. Rich Atk Potion
36. Rich Matk Potion
37. Rich SP Candy
38. Rich Resist Potion
39. Dried Starfruit
40. Dried Banana
41. Cream Soda
42. Tomyum
43. Idol's Perfume
_______________________
^0000ffGuarantee to get 1 Aigenta Receipt^000000
_______________________
^0000CCWeight:^000000 1^000000
#
100783#
Major Auto Spell Shadow Thump Box.
_______________________
If you combine 6 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Major Auto Spell Shadow Armor, Major Auto Spell Shadow Shoes, Major Auto Spell Shadow Earring or Major Auto Spell Shadow Pendant:
Auto Spell Shadow Weapon
Auto Spell Shadow Armor
Auto Spell Shadow Shoes
Auto Spell Shadow Shield
Auto Spell Shadow Pendant
Auto Spell Shadow Earring
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100784#
A cube that exchanges Shadow Weapon for Shadow Shield.
The Shadow Weapons listed below can be exchanged for Shadow Shields while maintaining refinement and random options.
An additional 10 Shadowdecon are required to exchange, and this item is consumed as well.
_______________________
[Exchangeable List]
Hasty Shadow Weapon
Infinity Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
100785#
Auto Spell Shadow Box.
A box containing either one of the following Shadow Equipments:
_______________________
Auto Spell Shadow Weapon
Auto Spell Shadow Armor
Auto Spell Shadow Shoes
Auto Spell Shadow Shield
Auto Spell Shadow Pendant
Auto Spell Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
100786#

#
100796#
A forbidden book that was judged to be dangerous because it contains the power of the undead.
^ff0000Event monsters and slave monsters are not tameable.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Dark Priest
^0000CCWeight:^000000 5
#
100801#
When opened gives one of the following
Costume Black Musang Hat
Costume Gourd Sake Bottle
Costume Water Lantern
Costume Ancient Resonance
Costume Yawata Seal
Costume Blue Mask
Costume Amatsu Wig
Costume Camellia Demon Ribbon
Costume Flying Katashiro
Costume Sakura Ribbon
_______________________
^0000CCWeight:^000000 0
#
100810#
A box made to commemorate the live broadcast.
The items below are included.
_______________________
1x [NotForSale] Advanced Combat Manual (7 Days)
1x [NotForSale] Three Master Package (20)
1x [NotForSale] Brilliant Protection Scroll Box(20)
20x World Tour Ticket
_______________________
^ff0000The item will be deleted at the first regular maintenance every month.^000000
_______________________
^0000CCWeight:^000000 1
#
100816#
Brings summer vibes to Lime Soda in Mouth.
It is also used to initialize the energy contained in the Moth Lime Soda.
_______________________
[Enchantable Equipment]
Lime Soda in Mouth
_______________________
^0000CCWeight:^000000 0
#
100817#
A special modification box secretly developed by Team Richiet and Team Atnard.
You can upgrade Thanos Weapons to AD equipment and Thanos Helmets to LT equipment, regardless of refinement or materials.
_______________________
[Target Items]
Thanos Greatsword
Thanos Katar
Thanos Axe
Thanos Two-Handed Staff
Thanos Bow
Thanos Sword
Thanos Dagger
Thanos Spear
Thanos Staff
Thanos Knuckle
Thanos Violin
Thanos Whip
Thanos Hammer
Thanos' Warrior Helmet
Thanos' Shooter Helmet
Thanos' Magic Helmet
Thanos' Fighter Helmet
_______________________
^0000CCWeight:^000000 1
#
100819#
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Magic Sword
Patent Fatalist
Patent Saint Mace
Patent Exorcist's Bible
Patent Aquatic Spear
Patent Light Blade
_______________________
^0000CCWeight:^000000 1
#
100820#
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Blue Crystal Staff
Patent Iron Staff
Patent Chilling Cane
Patent Shadow Staff
Patent Ray Knuckle
Patent Iron Nail
_______________________
^0000CCWeight:^000000 1
#
100821#
A refine hammer that increases the refinement level of a specific Hero's Weapon by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Magic Sword-LT
Fatalist-LT
Saint Mace-LT
Exorcist's Bible-LT
Aquatic Spear-LT
Light Blade-LT
_______________________
^0000CCWeight:^000000 1
#
100822#
A refine hammer that increases the refinement level of a specific Hero's Weapon by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Blue Crystal Staff-LT
Iron Staff-LT
Chilling Cane-LT
Shadow Staff-LT
Ray Knuckle-LT
Iron Nail-LT
_______________________
^0000CCWeight:^000000 1
#
100823#
A jewel that can craft the lenses of Deep Blue Sunglasses[1].
It gives additional functions to Deep Blue Sunglasses[1].
It can be used once only.
_______________________
Two random options can be given to Deep Blue Sunglasses[1].
_______________________
^0000CCWeight:^000000 1
#
100829#
Pasta made from noodles made into ribbon shape by mixing flour and cheese powder properly.
_______________________
Increases Melee and Ranged Physical Damage by 15% for 15 minutes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100830#
Shrimp cream pasta seasoned with cream sauce,
you can feel the rich flavor of the sea from the shrimp along with the soft taste of cream.
_______________________
Increases Magical Damage with every element by 15% for 15 minutes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100831#
Noodles made by boiling white and smooth noodles topped with broth and various garnishes. Make a special day and share it.
_______________________
ATK +7% and MATK +7% for 15 minutes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
100832#
Tomato noodles made from long, thin noodles, widely loved by everyone as the most basic noodle dish.
_______________________
Decreases Variable Casting Time by 5%,
Decreases After Skill Delay by 5%,
Increases Attack Speed (decreases After Attack Delay by 5%) for 15 minutes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100833#
Bibim noodles seasoned with soy sauce and a little sesame oil.
_______________________
P.ATK +7 and S.MATK +7 for 15 minutes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000 
_______________________
^0000CCRequired Level:^000000 200
_______________________
^0000CCWeight:^000000 0
#
100834#
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Red Lotus Sword
Patent Slate Sword
Patent Royal Bow
Patent Scarlet Dragon Leather Bow
_______________________
^0000CCWeight:^000000 1
#
100835#
A refine hammer that increases the refinement level of a specific Hero's Weapon by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Red Lotus Sword-LT
Slate Sword-LT
Royal Bow-LT
Scarlet Dragon Leather Bow-LT
_______________________
^0000CCWeight:^000000 1
#
100843#
^808080A gold apple with good grade from Nameless Island.^000000
_______________________
You can acquire one of the following items:
_______________________
[Obtainable Items]
1. ^FF6699SR - C Roda Frog Hood^000000
2. ^FF6699SR - C Flowery Vision^000000
3. ^FF6699SR - C Giant Ribbon (OR)^000000
4. ^FF6699SR - C Love Rain^000000
5. ^FF6699Mileena's Veil (OSM)^000000
6. ^FF6699Mileena's Mask (OSM)^000000
7. Royal Card Album
8. Rika's Jewel
9. Riko's Letter
10. Blacksmith Blessing
11. Enrich Oridecon
12. Enrich Elunium
13. HD Bradium
14. HD Carnium
15. HE Bubble Gum
16. HE Battle Manual
17. X3 Battle Manual
18. Blood Twig
19. Bloody Mary
20. Idol's Perfume
21. Rich Atk Potion
22. Rich Matk Potion
23. Rich SP Candy
24. Rich Resist Potion
25. Dried Starfruit
26. Dried Banana
27. Tomyum
28. Bubble Gum (Cash)
29. Battle Manual (Cash)
30. Greed Scroll
31. Soul Spirit Spell
32. Token Of Siegfried
33. Kafra Card
34. Lv 10 Blessing Scroll
35. Lv 10 Increases Agi Scroll
_______________________
^0000ffGuarantee to get 1 Bitten Golden Apple^000000
_______________________
^0000CCWeight:^000000 1^000000
#
100855#
Given to Adventurers who reach the level cap during the booster event.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
Contains one of the following:
Costume Bubble Archangeling Hairband
Costume Straw Cloche
Costume Airy Twin Tails (Blonde)
_______________________
^0000CCWeight:^000000 1^000000
#
100856#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Novice Potion x 200
Novice Fly Wing x 150
Novice Butter Fly Wing x 30
Novice Blue Potion x 25
[Event] Concentration Potion x 2
Arrow Quiver x 5
Cartridge x 5
First Job Change Ticket
Starter Armor Crate
Metal Weapon Ticket
Novice Magnifying Glass
Booster Pack (15)
Costume Novice Rabbit Hood
Costume Novice Red Backpack
Steam Ring Box
_______________________
^0000CCWeight:^000000 0^000000
#
100857#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
[Event]Miracle Elixr x10,
[Event]Power Booster x10,
[Event]Red Booster x40,
[Event]Life Potion 20 Box x2,
[Event]Shiny Physical DEF Scroll x40,
Booster Pack (190) x1.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 175
#
100858#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 Orange Potions x 8
Novice Fly Wing x 150
Novice Blue Potion x 40
[Event] Concentration Potion x 2
Arrow Quiver x 5
Cartridge x 5
Metal Refine Ticket
[Event]Yellow Butterfly Wing x 5
Booster Pack (45)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 30
#
100859#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 Orange Potions x 8
Novice Fly Wing x 150
Novice Blue Potion x 40
[Event] Awakening Potion2
Arrow Quiver x 5
Cartridge x 5
Second Job Change Ticket
[Event]Yellow Butterfly Wing x 5
Booster Pack (60)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 45
#
100860#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 Yellow Potions x 8
[Event] Blue Potion x 40
[Event] Awakening Potion x 2
[Event] Miracle Elixr x 5
[Event]Life Potion 20 Box
[Event]Yellow Butterfly Wing x 5
Booster Pack (75)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 60
#
100861#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 Yellow Potions x 8
[Event] Blue Potion x 60
[Event] Awakening Potion x 2
[Event]Power Booster x 5
[Event] Red Booster x 20
[Event]Yellow Butterfly Wing x 10
Booster Pack (90)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 75
#
100862#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 White Potion x 8
[Event] Blue Potion x 60
[Event] Berserk Potion x 2
[Event] Red Booster x 20
[Event]Life Potion 20 Box
Third Job Change Ticket
Transcendent Job Change Ticket
Booster Pack (100)
[Event]Yellow Butterfly Wing x 10
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 90
#
100863#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 White Potion x 8
[Event] Blue Potion x 60
[Event] Miracle Elixr x 5
[Event]Power Booster x 5
[Event] Red Booster x 20
Booster Weapon Voucher
Booster Armor Voucher
[Event]Yellow Butterfly Wing x 10
Booster Pack (115)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 100
#
100864#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 White Potion x 8
[Event] Blue Potion x 60
[Event]Shiny Physical DEF Scroll x 20
Booster Armor Upgrade Package x 3
Booster Weapon Upgrade Package
Advanced Battle Manual x 2
Booster Pack (130)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 115
#
100865#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Crate of 20 White Potion x 8
[Event] Blue Potion x 60
[Event] Miracle Elixr x 5
[Event]Power Booster x 5
[Event]Life Potion 20 Box
Shadow Transcendental Time Crate
[Event]Yellow Butterfly Wing x 10
Booster Pack (145)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 130
#
100866#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Miracle Elixr x 5
[Event]Power Booster x 5
[Event]Life Potion 20 Box
Advanced Battle Manual x 2
[Event]Yellow Butterfly Wing x 10
[Event] Blue Potion Box x 8
Booster Pack (160)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 145
#
100867#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
Contains the following:
[Event] Miracle Elixr x 5
[Event]Power Booster x 5
[Event] Red Booster x 20
[Event]Shiny Physical DEF Scroll x 20
[Event]Life Potion 20 Box
[Event]Yellow Butterfly Wing x 10
Booster Pack (175)
[Event] Blue Potion Box x 8
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 160
#
100868#
When opened gives one of the following
Costume Wunderkammer
Costume Rabbit Two Sides Up
Costume Three Rabbits Ribbon
Costume Prince of Rabbit
Costume Lunatic Family Balloon
Costume Lunatic On Shoulder
Costume Light Bulb Hairband
Costume Thief's Hood
Costume Countless Stars
Costume Loli Ruri's Moon
_______________________
^0000CCWeight:^000000 1
#
100870#
A special costume enchantment stone box that provides all the components of the Costume Enchant Stone Box together.
Contains 1 of all costume enchantment stones from Costume Enchant Stone Box 13 to Costume Enchant Stone Box 23.
_______________________
^ff0000(The item will be deleted during the maintenance on the 3rd week of July.)^000000 
_______________________
^0000CCWeight:^000000 0
#
100874#
A box containing one Infinite Giant Fly Wings that can be used for 1 day.
_______________________
^000088Rental Item^000000
^ff0000This item cannot be traded with other accounts.^000000
The wings of a gigantic flying beast that survived in ancient times were cut and enchanted. You can move multiple people to any place at once.
The effect is activated when used by the party leader, and all party members on the same map move to the place where the party leader has moved.
_______________________
^0000CCWeight:^000000 0
_______________________
(Not affected by "Howling of Mandragora".)
_______________________
^0000CCWeight:^000000 1
#
100875#
A box containing 1 Infinite Fly Wings that can be used for 3 days.
_______________________
^000088Rental Item^000000
^ff0000This item cannot be traded with other accounts.^000000
Cut off the wings of flying animals and casting magic spells on them. You can warp anywhere on the map.
_______________________
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
100886#
Physical Magical Shadow Box
Contains 1 of Physical Shadow Weapon, Physical Shadow Earring, Physical Shadow Pendant, Magical Shadow Weapon, Magical Shadow Earring and Magical Shadow Pendant.
_______________________
^0000CCWeight:^000000 1
#
100887#
Clever Shadow Thump Box.
_______________________
If you combine 6 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Clever Shadow Weapon or Clever Shadow Shield.
Magical Shadow Weapon
Magical Shadow Armor
Magical Shadow Shoes
Magical Shadow Shield
Magical Shadow Pendant
Magical Shadow Earring
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100888#
Durable Shadow Thump Box.
_______________________
If you combine 6 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Durable Shadow Weapon or Durable Shadow Shield.
Physical Shadow Weapon
Physical Shadow Armor
Physical Shadow Shoes
Physical Shadow Shield
Physical Shadow Pendant
Physical Shadow Earring
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
100890#
A cube that exchanges Shadow Armors for Shadow Weapons.
The Shadow Equipments listed below can be exchanged for Shadow Weapons while maintaining refinement and random options.
Additional 10 Shadowdecons are required to exchange and this item is consumed as well.
_______________________
[Exchangeable List]
Critical Hit Shadow Armor
Kingbird Ancient Shadow Armor
_______________________
^0000CCWeight:^000000 1
#
100900#
A wing with the location of the Ice Castle of Issgard recorded on it. It seems that you can use it to go directly to that area.
_______________________
^0000CCWeight:^000000 0
#
100901#
A wing with the location of the Gray Wolf Village recorded on it. It seems that you can use it to go directly to that area.
_______________________
^0000CCWeight:^000000 0
#
100902#
A wing with the location of the Varmundt Mansion recorded on it. It seems that you can use it to go directly to that area.
_______________________
^0000CCWeight:^000000 0
#
100903#
A wing with the location of the Special Border Area Cor recorded on it. It seems that you can use it to go directly to that area.
_______________________
^0000CCWeight:^000000 0
#
100904#
A wing with the location of the Heart Hunter Military Base recorded on it. It seems that you can use it to go directly to that area.
_______________________
^0000CCWeight:^000000 0
#
100906#
A mysterious potion given to commemorate the 23rd anniversary.
The following effects are applied for 1 hour.
_______________________
Small Life Potion, Medium Life Potion, Mysterious Life Potion, Brilliant Defense Scroll, Almighty, Infinity Drink, Tyr's Blessing, Power Booster, Small Mana Potion and increased Movement Speed.
_______________________
^ff0000This item will be deleted during the regular maintenance in the third week of October 2025.^000000
_______________________
^0000CCWeight:^000000 0
#
100910#
Special Dual Costume Enchant Stone Box
You can obtain 1 of 5 Dual Costume Enchant Stones randomly.
_______________________
[Obtainable Items]
HP Absorbtion Stone(Dual)
Variable Casting Stone(Dual)
ASPD Stone(Dual)
Magic Power Stone(Dual)
Melee Stone(Dual)
_______________________
<URL>[Drop Probability]<INFO>https://ro.gnjoy.com/news/probability/View.asp?category=4&seq=4113832&curpage=1,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
100911#
A package containing 4 Outfits.
When you open it, you can get all 4 items below.
_______________________
[Obtainable Items]
Costume Forest Guide
Costume Robotic Watcher
Costume Lightly Braided Low Twin (White)
Costume Scepter
_______________________
^0000CCWeight:^000000 0
#
100913#
Kafra buff that increases experience and item drop rate for 7 days.
_______________________
The character using this item will receive the following effects for 7 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
100914#
Kafra buff that increases experience and item drop rate for 1 hour.
_______________________
The character using this item will receive the following effects for 1 hour.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
100917#
A refine hammer that increases the refinement level of a specific Hero's Weapon modified by Team Richiet by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Trumpet Shell-LT
Barbed Wire Whip-LT
Narcissus Bow-LT
Avenger-LT
Meteor Striker-LT
_______________________
^0000CCWeight:^000000 1
#
100918#
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an Patent Hero Weapon to an LT Weapon regardless of refinement or material.
_______________________
[Target Items]
Patent Trumpet Shell
Patent Barbed Wire Whip
Patent Narcissus Bow
Patent Avenger
Patent Meteor Striker
_______________________
^0000CCWeight:^000000 1
#
100920#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Opening this will give you one of the following enchantment stones:
Minor Casting Stone(Dual),
Range Stone(Dual),
SP Absorbtion Stone(Dual),
Rune Knight Stone(Upper, Mid, Lower),
Warlock Stone(Upper, Mid, Lower),
Royal Guard Stone(Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
_______________________
<URL>[Costume Enchant Stone Box 24]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
100927#
Gives one of the following when opened:
Hasty Shadow Armor
Hasty Shadow Shoes
Safeguard Shadow Shield
Liberation Shadow Shoes
Blitz Shadow Shield
Blitz Shadow Shoes
_______________________
^0000CCWeight:^000000 10
#
100929#
A bag given as a gift to thank you for saving GM Bigfoot.
Rumor has it that it contains rare items.
_______________________
^ff0000(This item will be removed during the regular maintenance on August 18, 2021.)^000000
_______________________
^0000CCWeight:^000000 0
#
100933#
A box containing 100 [NotForSale] Blue Potions and 100 [NotForSale] White Slim Potions.
_______________________
^0000CCWeight:^000000 1
#
100934#
Contains 10x [NotForSale] Blessing Level 10 Scrolls and 10x [NotForSale] Increase Agility Level 10 Scrolls.
_______________________
^0000CCWeight:^000000 1
#
100938#
A refine hammer that increases the refinement level of a specific Hero's Weapon modified by Team Richiet by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Oriental Sword-LT
Dragonic Slayer-LT
Katar of Shiver-LT
Blade Katar-LT
_______________________
^0000CCWeight:^000000 1
#
100939#
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an Patent Hero's Weapon to an LT Weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Oriental Sword
Patent Dragonic Slayer
Patent Katar of Shiver
Patent Blade Katar
_______________________
^0000CCWeight:^000000 1
#
100941#
When opened gives one of the following:
Costume Happy Cat
Costume Replica Nut Cracker
Costume Diablos Wings
Costume Tree Frog Hood
Costume Storm Cell
Costume Unicorn Headdress
Costume Baby Dragon Hat
Costume Angel of Happiness
Costume Leaf Umbrella
Costume Black Cat Backpack
_______________________
^0000CCWeight:^000000 1
#
100943#
It contains various festival items that remind you of your hometown.
#
100949#
Kafra buff that increases experience and item drop rate for 1 day.
_______________________
The character using this item will receive the following effects for 1 day.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
(^ff0000This item will be deleted during regular maintenance in the first week of the following month after payment.^000000)
_______________________
^0000CCWeight:^000000 0
#
100950#
A commemorative box made to mimic the gift box that exists in Ragnarok World. It contains one of the various gifts prepared at the Ragnarok Festival.
_______________________
^0000CCWeight:^000000 0
#
100951#
Shadow Cube for Rune Knights.
All 3 types of Ignition Shadow Equipments are included.
_______________________
[Obtainable Items]
Ignition Shadow Weapon
Ignition Shadow Earring
Ignition Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100952#
Shadow Cube for Rune Knights.
All 3 types of Cold Breath Shadow Equipments are included.
_______________________
[Obtainable Items]
Cold Breath Shadow Shield
Cold Breath Shadow Shoes
Cold Breath Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100954#
Shadow Cube for Rune Knights.
All 3 types of Fire Breath Shadow Equipments are included.
_______________________
[Obtainable Items]
Fire Breath Shadow Weapon
Fire Breath Shadow Earring
Fire Breath Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100955#
Shadow Cube for Rune Knights.
All 3 types of Sonic Shadow Equipments are included.
_______________________
[Obtainable Items]
Sonic Shadow Shield
Sonic Shadow Shoes
Sonic Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100956#
Shadow Cube for Royal Guards.
All 3 types of Banishing Cannon Shadow Equipments are included.
_______________________
[Obtainable Items]
Banishing Cannon Shadow Shield
Banishing Cannon Shadow Shoes
Banishing Cannon Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100957#
Shadow Cube for Royal Guards.
All 3 types of Brand Shadow Equipments are included.
_______________________
[Obtainable Items]
Brand Shadow Shield
Brand Shadow Shoes
Brand Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100958#
Shadow Cube for Royal Guards.
All 3 types of Genesis Shadow Equipments are included.
_______________________
[Obtainable Items]
Genesis Shadow Weapon
Genesis Shadow Earring
Genesis Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100959#
Shadow Cube for Royal Guards.
All 3 types of Chain Press Shadow Equipments are included.
_______________________
[Obtainable Items]
Chain Press Shadow Weapon
Chain Press Shadow Earring
Chain Press Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100960#
Shadow Cube for Warlocks.
All 3 types of Strain Shadow Equipments are included.
_______________________
[Obtainable Items]
Strain Shadow Weapon
Strain Shadow Earring
Strain Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100961#
Shadow Cube for Warlocks.
All 3 types of Jack Shadow Equipments are included.
_______________________
[Obtainable Items]
Jack Shadow Shield
Jack Shadow Shoes
Jack Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100962#
Shadow Cube for Warlocks.
All 3 types of Chain Shadow Equipments are included.
_______________________
[Obtainable Items]
Chain Shadow Weapon
Chain Shadow Earring
Chain Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100963#
Shadow Cube for Warlocks.
All 3 types of Crimson Shadow Equipments are included.
_______________________
[Obtainable Items]
Crimson Shadow Shield
Crimson Shadow Shoes
Crimson Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100964#
Shadow Cube for Sorcerers.
All 3 types of Grave Shadow Equipments are included.
_______________________
[Obtainable Items]
Grave Shadow Weapon
Grave Shadow Earring
Grave Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100965#
Shadow Cube for Sorcerers.
All 3 types of Dust Shadow Equipments are included.
_______________________
[Obtainable Items]
Dust Shadow Shield
Dust Shadow Shoes
Dust Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100966#
Shadow Cube for Sorcerers.
All 3 types of Varetyr Shadow Equipments are included.
_______________________
[Obtainable Items]
Varetyr Shadow Weapon
Varetyr Shadow Earring
Varetyr Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100967#
Shadow Cube for Sorcerers.
All 3 types of Psychic Shadow Equipments are included.
_______________________
[Obtainable Items]
Psychic Shadow Shield
Psychic Shadow Shoes
Psychic Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100968#
Shadow Cube for Mechanics.
All 3 types of Vulcan Shadow Equipments are included.
_______________________
[Obtainable Items]
Vulcan Shadow Shield
Vulcan Shadow Shoes
Vulcan Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100969#
Shadow Cube for Mechanics.
All 3 types of Boomerang Shadow Equipments are included.
_______________________
[Obtainable Items]
Boomerang Shadow Weapon
Boomerang Shadow Earring
Boomerang Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100970#
Shadow Cube for Mechanics.
All 3 types of Arms Shadow Equipments are included.
_______________________
[Obtainable Items]
Arms Shadow Weapon
Arms Shadow Earring
Arms Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100971#
Shadow Cube for Mechanics.
All 3 types of Tornado Shadow Equipments are included.
_______________________
[Obtainable Items]
Tornado Shadow Shield
Tornado Shadow Shoes
Tornado Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100972#
Shadow Cube for Genetics.
All 3 types of Spore Bomb Shadow Equipments are included.
_______________________
[Obtainable Items]
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Spore Bomb Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100973#
Shadow Cube for Genetics.
All 3 types of Cannon Cart Shadow Equipments are included.
_______________________
[Obtainable Items]
Cannon Cart Shadow Weapon
Cannon Cart Shadow Earring
Cannon Cart Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100974#
Shadow Cube for Genetics.
All 3 types of Crazy Shadow Equipments are included.
_______________________
[Obtainable Items]
Crazy Shadow Weapon
Crazy Shadow Earring
Crazy Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100975#
Shadow Cube for Genetics.
All 3 types of Cart Tornado Shadow Equipments are included.
_______________________
[Obtainable Items]
Cart Tornado Shadow Shield
Cart Tornado Shadow Shoes
Cart Tornado Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100976#
Shadow Cube for Archbishops.
All 3 types of Duple Shadow Equipments are included.
_______________________
[Obtainable Items]
Duple Shadow Shield
Duple Shadow Shoes
Duple Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100977#
Shadow Cube for Archbishops.
All 3 types of Magnus Shadow Equipments are included.
_______________________
[Obtainable Items]
Magnus Shadow Weapon
Magnus Shadow Earring
Magnus Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100978#
Shadow Cube for Archbishops.
All 3 types of Adora Shadow Equipments are included.
_______________________
[Obtainable Items]
Adora Shadow Weapon
Adora Shadow Earring
Adora Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100979#
Shadow Cube for Archbishops.
All 3 types of Judex Shadow Equipments are included.
_______________________
[Obtainable Items]
Judex Shadow Shield
Judex Shadow Shoes
Judex Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100980#
Shadow Cube for Suras.
All 3 types of Knuckle Arrow Shadow Equipments are included.
_______________________
[Obtainable Items]
Knuckle Arrow Shadow Shield
Knuckle Arrow Shadow Shoes
Knuckle Arrow Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100981#
Shadow Cube for Suras.
All 3 types of Sky Blow Shadow Equipments are included.
_______________________
[Obtainable Items]
Sky Blow Shadow Weapon
Sky Blow Shadow Earring
Sky Blow Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100982#
Shadow Cube for Suras.
All 3 types of Rampage Shadow Equipments are included.
_______________________
[Obtainable Items]
Rampage Shadow Shield
Rampage Shadow Shoes
Rampage Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100983#
Shadow Cube for Suras.
All 3 types of Tiger Cannon Shadow Equipments are included.
_______________________
[Obtainable Items]
Tiger Cannon Shadow Weapon
Tiger Cannon Shadow Earring
Tiger Cannon Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100984#
Shadow Cube for Guillotine Cross'.
All 3 types of Rolling Shadow Equipments are included.
_______________________
[Obtainable Items]
Rolling Shadow Shield
Rolling Shadow Shoes
Rolling Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100985#
Shadow Cube for Guillotine Cross'.
All 3 types of Ripper Slasher Shadow Equipments are included.
_______________________
[Obtainable Items]
Ripper Slasher Shadow Weapon
Ripper Slasher Shadow Earring
Ripper Slasher Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100986#
Shadow Cube for Guillotine Cross'.
All 3 types of Slash Shadow Equipments are included.
_______________________
[Obtainable Items]
Slash Shadow Shield
Slash Shadow Shoes
Slash Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100987#
Shadow Cube for Guillotine Cross'.
All 3 types of Katar Shadow Equipments are included.
_______________________
[Obtainable Items]
Katar Shadow Weapon
Katar Shadow Earring
Katar Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100988#
Shadow Cube for Shadow Chasers.
All 3 types of Menace Shadow Equipments are included.
_______________________
[Obtainable Items]
Menace Shadow Shield
Menace Shadow Shoes
Menace Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100989#
Shadow Cube for Shadow Chasers.
All 3 types of Shadowspell Shadow Equipments are included.
_______________________
[Obtainable Items]
Shadowspell Shadow Weapon
Shadowspell Shadow Earring
Shadowspell Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100990#
Shadow Cube for Shadow Chasers.
All 3 types of Triangle Shadow Equipments are included.
_______________________
[Obtainable Items]
Triangle Shadow Shield
Triangle Shadow Shoes
Triangle Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100991#
Shadow Cube for Shadow Chasers.
All 3 types of Feint Shadow Equipments are included.
_______________________
[Obtainable Items]
Feint Shadow Weapon
Feint Shadow Earring
Feint Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100992#
Shadow Cube for Rangers.
All 3 types of Shooting Shadow Equipments are included.
_______________________
[Obtainable Items]
Shooting Shadow Weapon
Shooting Shadow Earring
Shooting Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100994#
Shadow Cube for Rangers.
All 3 types of Arrow Shadow Equipments are included.
_______________________
[Obtainable Items]
Arrow Shadow Shield
Arrow Shadow Shoes
Arrow Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100995#
Shadow Cube for Rangers.
All 3 types of Aimed Shadow Equipments are included.
_______________________
[Obtainable Items]
Aimed Shadow Weapon
Aimed Shadow Earring
Aimed Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
100996#
Shadow Cube for Rangers.
All 3 types of Cluster Shadow Equipments are included.
_______________________
[Obtainable Items]
Cluster Shadow Shield
Cluster Shadow Shoes
Cluster Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100997#
Shadow Cube for Minstrels and Wanderers.
All 3 types of Rainstorm Shadow Equipments are included.
_______________________
[Obtainable Items]
Rainstorm Shadow Shield
Rainstorm Shadow Shoes
Rainstorm Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100998#
Shadow Cube for Minstrels and Wanderers.
All 3 types of Metallic Shadow Equipments are included.
_______________________
[Obtainable Items]
Metallic Shadow Shield
Metallic Shadow Shoes
Metallic Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
100999#
Shadow Cube for Minstrels and Wanderers.
All 3 types of Arrow Vulcan Shadow Equipments are included.
_______________________
[Obtainable Items]
Arrow Vulcan Shadow Weapon
Arrow Vulcan Shadow Earring
Arrow Vulcan Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101000#
Shadow Cube for Minstrels and Wanderers.
All 3 types of Reverberation Shadow Equipments are included.
_______________________
[Obtainable Items]
Reverberation Shadow Weapon
Reverberation Shadow Earring
Reverberation Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101001#
Shadow Cube for Star Emperors.
All 3 types of Moonlight Shadow Equipments are included.
_______________________
[Obtainable Items]
Moonlight Shadow Shoes
Moonlight Shadow Earring
Moonlight Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101002#
Shadow Cube for Star Emperors.
All 3 types of Sunshine Shadow Equipments are included.
_______________________
[Obtainable Items]
Sunshine Shadow Shield
Sunshine Shadow Armor
Sunshine Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101003#
Shadow Cube for Star Emperors.
All 3 types of Stardust Shadow Equipments are included.
_______________________
[Obtainable Items]
Stardust Shadow Shield
Stardust Shadow Armor
Stardust Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101004#
Shadow Cube for Soul Reapers.
All 3 types of Es Shadow Equipments are included.
_______________________
[Obtainable Items]
Es Shadow Shield
Es Shadow Armor
Es Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101005#
Shadow Cube for Soul Reapers.
All 3 types of Evil Curse Shadow Equipments are included.
_______________________
[Obtainable Items]
Evil Curse Shadow Shoes
Evil Curse Shadow Earring
Evil Curse Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101006#
Shadow Cube for Kagerous and Oboros.
All 3 types of Cross Shuriken Shadow Equipments are included.
_______________________
[Obtainable Items]
Cross Shuriken Shadow Shoes
Cross Shuriken Shadow Earring
Cross Shuriken Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101007#
Shadow Cube for Kagerous and Oboros.
All 3 types of Kunai Shadow Equipments are included.
_______________________
[Obtainable Items]
Kunai Shadow Shield
Kunai Shadow Armor
Kunai Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101008#
Shadow Cube for Kagerous and Oboros.
All 3 types of Wind Spear Petal Shadow Equipments are included.
_______________________
[Obtainable Items]
Wind Spear Petal Shadow Shoes
Wind Spear Petal Shadow Earring
Wind Spear Petal Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101009#
Shadow Cube for Kagerous and Oboros.
All 3 types of First Exploding Draft Shadow Equipments are included.
_______________________
[Obtainable Items]
First Exploding Draft Shadow Shield
First Exploding Draft Shadow Armor
First Exploding Draft Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101010#
Shadow Cube for Rebellions.
All 3 types of God Hammer Shadow Equipments are included.
_______________________
[Obtainable Items]
God Hammer Shadow Shield
God Hammer Shadow Armor
God Hammer Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101011#
Shadow Cube for Rebellions.
All 3 types of Shatter Buster Shadow Equipments are included.
_______________________
[Obtainable Items]
Shatter Buster Shadow Shoes
Shatter Buster Shadow Earring
Shatter Buster Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101012#
Shadow Cube for Rebellions.
All 3 types of Tail Dragon Shadow Equipments are included.
_______________________
[Obtainable Items]
Tail Dragon Shadow Shield
Tail Dragon Shadow Armor
Tail Dragon Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101013#
Shadow Cube for Rebellions.
All 3 types of Trip Shadow Equipments are included.
_______________________
[Obtainable Items]
Trip Shadow Shield
Trip Shadow Armor
Trip Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101014#
Shadow Cube for Rebellions.
All 3 types of Flare Dance Shadow Equipments are included.
_______________________
[Obtainable Items]
Flare Dance Shadow Shoes
Flare Dance Shadow Earring
Flare Dance Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101015#
Shadow Cube for Super Novices.
All 3 types of Super Magic Shadow Equipments are included.
_______________________
[Obtainable Items]
Super Magic Shadow Shield
Super Magic Shadow Shoes
Super Magic Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
101016#
Shadow Cube for Super Novices.
All 3 types of Super Power Shadow Equipments are included.
_______________________
[Obtainable Items]
Super Power Shadow Weapon
Super Power Shadow Earring
Super Power Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101017#
Shadow Cube for Dorams.
All 3 types of Silvervine Shadow Equipments are included.
_______________________
[Obtainable Items]
Silvervine Shadow Shoes
Silvervine Shadow Earring
Silvervine Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101018#
Shadow Cube for Dorams.
All 3 types of Catnip Shadow Equipments are included.
_______________________
[Obtainable Items]
Catnip Shadow Shield
Catnip Shadow Armor
Catnip Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101019#
Shadow Cube for Dorams.
All 3 types of Savage Rabbit Shadow Equipments are included.
_______________________
[Obtainable Items]
Savage Rabbit Shadow Shoes
Savage Rabbit Shadow Earring
Savage Rabbit Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101020#
Shadow Cube for Dorams.
All 3 types of Picky Rush Shadow Equipments are included.
_______________________
[Obtainable Items]
Picky Rush Shadow Shield
Picky Rush Shadow Armor
Picky Rush Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101021#
Shadow Equipments for the Swordman, Knight and Rune Knight classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Swordman Shadow Earring
Swordman Shadow Pendant
Knight Shadow Shoes
Knight Shadow Armor
Rune Knight Shadow Shield
Rune Knight Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101022#
Shadow Equipments for the Swordman, Crusader and Royal Guard classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Swordman Shadow Earring
Swordman Shadow Pendant
Crusader Shadow Shoes
Crusader Shadow Armor
Royal Guard Shadow Shield
Royal Guard Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101023#
Shadow Equipments for the Magician, Wizard and Warlock classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Magician Shadow Earring
Magician Shadow Pendant
Wizard Shadow Shoes
Wizard Shadow Armor
Warlock Shadow Shield
Warlock Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101024#
Shadow Equipments for the Magician, Sage and Sorcerer classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Magician Shadow Earring
Magician Shadow Pendant
Sage Shadow Shoes
Sage Shadow Armor
Sorcerer Shadow Shield
Sorcerer Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101025#
Shadow Equipments for the Merchant, Blacksmith and Mechanic classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Merchant Shadow Earring
Merchant Shadow Pendant
Blacksmith Shadow Shoes
Blacksmith Shadow Armor
Mechanic Shadow Shield
Mechanic Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101026#
Shadow Equipments for the Merchant, Alchemist and Genetic classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Merchant Shadow Earring
Merchant Shadow Pendant
Alchemist Shadow Shoes
Alchemist Shadow Armor
Genetic Shadow Shield
Genetic Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101027#
Shadow Equipments for the Acolyte, Priest and Archbishop classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Acolyte Shadow Earring
Acolyte Shadow Pendant
Priest Shadow Shoes
Priest Shadow Armor
Archbishop Shadow Shield
Archbishop Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101028#
Shadow Equipments for the Acolyte, Monk and Sura classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Acolyte Shadow Earring
Acolyte Shadow Pendant
Monk Shadow Shoes
Monk Shadow Armor
Sura Shadow Shield
Sura Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101029#
Shadow Equipments for the Thief, Assassin and Guillotine Cross classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Thief Shadow Earring
Thief Shadow Pendant
Assassin Shadow Shoes
Assassin Shadow Armor
Guillotine Cross Shadow Shield
Guillotine Cross Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101030#
Shadow Equipments for the Thief, Rogue and Shadow Chaser classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Thief Shadow Earring
Thief Shadow Pendant
Rogue Shadow Shoes
Rogue Shadow Armor
Shadow Chaser Shadow Shield
Shadow Chaser Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101031#
Shadow Equipments for the Archer, Hunter and Ranger classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Archer Shadow Earring
Archer Shadow Pendant
Hunter Shadow Shoes
Hunter Shadow Armor
Ranger Shadow Shield
Ranger Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101032#
Shadow Equipments for the Archer, Dancer and Wanderer classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Archer Shadow Earring
Archer Shadow Pendant
Dancer Shadow Shoes
Dancer Shadow Armor
Wanderer Shadow Shield
Wanderer Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101033#
Shadow Equipments for the Archer, Bard and Minstrel classes.
All 6 Shadow Equipments are included.
_______________________
[Obtainable Items]
Archer Shadow Earring
Archer Shadow Pendant
Bard Shadow Shoes
Bard Shadow Armor
Minstrel Shadow Shield
Minstrel Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101034#
Shadow Equipments for the Taekwon and Star Emperor classes.
All 4 Shadow Equipments are included.
_______________________
[Obtainable Items]
Taekwon Shadow Shield
Taekwon Shadow Weapon
Star Emperor Shadow Shoes
Star Emperor Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
101035#
Shadow Equipments for the Taekwon and Soul Reaper classes.
All 4 Shadow Equipments are included.
_______________________
[Obtainable Items]
Taekwon Shadow Shield
Taekwon Shadow Weapon
Soul Reaper Shadow Shoes
Soul Reaper Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
101036#
Shadow Equipments for the Ninja and Kagerou classes.
All 4 Shadow Equipments are included.
_______________________
[Obtainable Items]
Ninja Shadow Shield
Ninja Shadow Weapon
Kagerou Shadow Shoes
Kagerou Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
101037#
Shadow Equipments for the Ninja and Oboro classes.
All 4 Shadow Equipments are included.
_______________________
[Obtainable Items]
Ninja Shadow Shield
Ninja Shadow Weapon
Oboro Shadow Shoes
Oboro Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
101038#
Shadow Equipments for the Gunslinger and Rebellion classes.
All 4 Shadow Equipments are included.
_______________________
[Obtainable Items]
Gunslinger Shadow Shield
Gunslinger Shadow Weapon
Rebellion Shadow Shoes
Rebellion Shadow Armor
_______________________
^0000CCWeight:^000000 0
#
101039#
Shadow Equipments for the Super Novice classes.
All 2 Shadow Equipments are included.
_______________________
[Obtainable Items]
Super Novice Shadow Shield
Super Novice Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101040#
Shadow Equipments for the Doram classes.
All 8 Shadow Equipments are included.
_______________________
[Obtainable Items]
Doram Magical Shadow Shield
Doram Magical Shadow Shoes
Doram Magical Shadow Armor
Doram Magical Shadow Weapon
Doram Physical Shadow Shield
Doram Physical Shadow Shoes
Doram Physical Shadow Armor
Doram Physical Shadow Weapon
_______________________
^0000CCWeight:^000000 0
#
101041#
All 6 types of Mammoth Shadow Equipments are put into this cube.
_______________________
[Obtainable Items]
Mammoth Shadow Shield
Mammoth Shadow Shoes
Mammoth Shadow Armor
Mammoth Shadow Weapon
Mammoth Shadow Earring
Mammoth Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101042#
All 6 types of Gemstone Shadow Equipments are put into this cube.
_______________________
[Obtainable Items]
Gemstone Shadow Shoes
Gemstone Shadow Armor
Gemstone Shadow Weapon
Gemstone Shadow Shield
Gemstone Shadow Earring
Gemstone Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101043#
All 7 types of Penetration Shadow Equipments are put into this cube.
_______________________
[Obtainable Items]
Vibration Dragon Killer Shadow Weapon
Corrupted Exorcist Shadow Weapon
Scissor Hunting Shadow Weapon
Fishing Insect Net Shadow Weapon
Executioner Holy Water Shadow Weapon
Penetration Shadow Earring
Penetration Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101044#
All 7 types of Penetration Shadow Equipments are put into this cube.
_______________________
[Obtainable Items]
Vibration Dragon Killer Shadow Armor
Corrupted Exorcist Shadow Armor
Scissor Hunting Shadow Armor
Fishing Insect Net Shadow Armor
Executioner Holy Water Shadow Armor
Penetration Shadow Shoes
Penetration Shadow Shield
_______________________
^0000CCWeight:^000000 0
#
101045#
All 7 types of Tempest Shadow Equipments are put into this cube.
_______________________
[Obtainable Items]
Magic Corrupted Exorcist Shadow Weapon
Magic Vibration Dragon Killer Shadow Weapon
Magic Scissor Hunting Shadow Weapon
Magic Fishing Insect Net Shadow Weapon
Magic Executioner Holy Water Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
101046#
All 7 types of Tempest Shadow Equipments are put into this cube.
_______________________
[Obtainable Items]
Magic Corrupted Exorcist Shadow Armor
Magic Vibration Dragon Killer Shadow Armor
Magic Scissor Hunting Shadow Armor
Magic Fishing Insect Net Shadow Armor
Magic Executioner Holy Water Shadow Armor
Tempest Shadow Shoes
Tempest Shadow Shield
_______________________
^0000CCWeight:^000000 0
#
101047#
A box containing 3 Blacksmith's Blessings.
_______________________
^0000CCWeight:^000000 0
#
101048#
A box containing 3 Hollgrehenn's Shadow Refine Hammers.
_______________________
^0000CCWeight:^000000 0
#
101052#
When opened gives one of the following
Costume Crown of the Sword Master
Costume Angel's Ribboned Wings
Costume Blessed Veil
Costume Saint's Crown
Costume Phantom's Mask
Costume Witch's Cloak
Costume Elegant Wave
Costume Demon King's Eye
Costume Dark Horn
Costume Headband of Illusion's Eyes
_______________________
^0000CCWeight:^000000 0
#
101056#
October Halloween Rewards Box
(not visible to actual users)
_______________________
^0000CCWeight:^000000 0
#
101060#
 
#
101062#
 
#
101067#
A box made by Bettary by collecting data from the Biosphere.
When used, one rune fragment out of four types of rune fragments will appear.
_______________________
^0000CCWeight:^000000 1
#
101070#
A gift box made for the Lunar New Year.
I wished you a happy holiday season.
_______________________
[Content]
1x [NotForSale] Advanced Combat Manual
1x [Kachua] Mileage Coupon
1x Event Stone Coin
_______________________
^ff0000(u´?b¯?º 10¿ù 20À?Á¤±?°?½ì »?µ???)^000000
_______________________
^0000CCWeight:^000000 0
#
101074#
^ff0000This item cannot be traded with other accounts.^000000
Card decorated with silver. You can get one of following Sealed Cards.
_______________________
- Dark Lord, Stormy Knight, Beelzebub, Kiel-D-01, Gloom Under Night, Fallen Bishop, Ifrit, Turtle General, White Lady, Pharaoh, Moonlight Flower, Boss Egnigem, Vesper, Dracula, Sniper, Queen Scaraba, Baphoment, Maya, Clown, Professor, Champion, Creator, Stalker, Paladin, Gypsy, General Daehyon, Gioia, Fallen Pyuriel, Guardian Kades, Time Holder, Edgar, MasterSmith, High Priest, Orc Lord, Incantation Samurai, Lady Tanee, Orc Hero, Mistress, Ktullanux, Tao Gunka
_______________________
^0000CCWeight:^000000 1
#
101075#
Sealed Boss Card Thump Box
You can get 1 random Sealed Boss Card by inserting any 3 Sealed Boss Cards.
^ff0000Caution! - Only different types of cards are accepted as materials.^000000
_______________________
^0000CCWeight:^000000 1
#
101077#
A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1.
It can only be used on Vivatus Fides Weapon with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Vivatus Fides Magic Book
Vivatus Fides Poison Book
Vivatus Fides Bible
Vivatus Fides Ribbon
Vivatus Fides Harp
Vivatus Fides Claw
Vivatus Fides Chain Rope
Vivatus Fides Violin
Vivatus Fides Aiming Bow
Vivatus Fides Ballista
Vivatus Fides Knuckle
Vivatus Fides Wand
Vivatus Fides Rod
Vivatus Fides Two-Handed Staff
Vivatus Fides Crossbow
Vivatus Fides Chakram
Vivatus Fides Scepter
Vivatus Fides Dagger
Vivatus Fides Katar
Vivatus Fides Rapier
Vivatus Fides Mace
Vivatus Fides Guardian Sword
Vivatus Fides Axe
Vivatus Fides Guardian Spear
Vivatus Fides Lance
Vivatus Fides Two-Handed Sword
Vivatus Fides Dark Wand
Vivatus Fides Soul Stick
Vivatus Fides Foxtail Wand
Vivatus Fides Foxtail Model
Vivatus Fides Stardust Book
Vivatus Fides Moon Book
Vivatus Fides Gatling Gun
Vivatus Fides Launcher
Vivatus Fides Rifle
Vivatus Fides Shotgun
Vivatus Fides Revolver
Vivatus Fides Cross Huuma Shuriken
Vivatus Fides Huuma Shuriken
_______________________
^0000CCWeight:^000000 1
#
101078#
A box of purification that converts Adulter Fider weapons into Vivatus Fides weapons.
An Adulter weapon can be converted into a Vivatus weapon by consuming the corresponding Adulter weapon and 400 Amethyst Fragments.
For each conversion an Adulter Weapon Modification Box is consumed as well.
_______________________
[Target Items]
Adulter Fides Magic Book
Adulter Fides Poison Book
Adulter Fides Bible
Adulter Fides Ribbon
Adulter Fides Harp
Adulter Fides Claw
Adulter Fides Chain Rope
Adulter Fides Violin
Adulter Fides Aiming Bow
Adulter Fides Ballista
Adulter Fides Knuckle
Adulter Fides Wand
Adulter Fides Rod
Adulter Fides Two-Handed Staff
Adulter Fides Crossbow
Adulter Fides Chakram
Adulter Fides Scepter
Adulter Fides Dagger
Adulter Fides Katar
Adulter Fides Rapier
Adulter Fides Mace
Adulter Fides Guardian Sword
Adulter Fides Axe
Adulter Fides Guardian Spear
Adulter Fides Lance
Adulter Fides Two-Handed Sword
Adulter Fides Dark Wand
Adulter Fides Soul Stick
Adulter Fides Foxtail Wand
Adulter Fides Foxtail Model
Adulter Fides Stardust Book
Adulter Fides Moon Book
Adulter Fides Gatling Gun
Adulter Fides Launcher
Adulter Fides Rifle
Adulter Fides Shotgun
Adulter Fides Revolver
Adulter Fides Cross Huuma Shuriken
Adulter Fides Huuma Shuriken
_______________________
^0000CCWeight:^000000 1
#
101083#
When opened gives one of the following:
Costume Snow Powder
Costume Haori Coat
Costume Giant White Rabbit
Costume White Coronet
Costume Exorcist Glasses
Costume Falling Snow
Costume Awakened Eden Group Hat
Costume Afro Wig
Costume Diadem of Brunhild
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101099#
Adjustable parts that can installed on clockwork devices.
_______________________
^0000CCWeight:^000000 1
#
101100#
A box containing ^32CD32Poenitentia Sol^000000 and ^32CD32Poenitentia Jana^000000 which Shinkiro and Shiranui can use.
_______________________
^0000CCWeight:^000000 0
#
101101#
A box containing ^32CD32Poenitentia Foramen^000000, ^32CD32Poenitentia Penet^000000, ^32CD32Poenitentia Veloci^000000 and ^32CD32Poenitentia Ruina^000000 which Night Watch can use.
_______________________
^0000CCWeight:^000000 0
#
101102#
A collection of extraordinary items.
_______________________
When opened gives one of the following:
Booster Shoes 1.00%
Floating Ball 1.00%
Commander Manteau [1] 1.00%
Cloth of Protection 1.00% 
Whiteknight Armor [1] 0.34% 
Vesper Headgear [1] 1.00% 
Flying Galapago 2.70%
Toy Syringe 2.70%
King of Void's Garment [1] 2.70% 
[=[Sting Silk Ribbon [1] 6.76%
Hero Manteau [1] 6.76%
Aqua Bunny Band 6.76%
Party Hard Pack 9.47%
Blacksmith Blessing x5 18.93%
Bloody Branch x5 18.93%
Citizen Oda's Miracle Elixir x 10 18.93%
_______________________
^0000CCWeight:^000000 1
#
101103#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Reload Stone(Dual), Creative Stone(Dual), Wanderer Minstrel Stones (Upper, Mid, Lower), Genetic Stones (Upper, Mid, Lower) and Sorcerer Stones (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
<URL>[Costume Enchant Stone Box 25]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
101104#
When opened gives one of the following:
Costume Scepter
Costume Honorable Knight Cloak
Costume Royal Mantle
Costume Blinking Golden Eyes
Costume Tiger
Costume Hero Mask
Costume Sudden Wealth
Costume Baldr Wing
Costume Gold Ingot Poring
Costume Freyja Crown
_______________________
^ff0000Cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101107#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Ice Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
101108#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Lightning Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
101109#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Stone Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
101110#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Flare Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
101111#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Lightning Cannon Balls.
_______________________
^0000CCWeight:^000000 25
#
101112#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
Summons 500 Kunais.
_______________________
^0000CCWeight:^000000 25
#
101113#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
Summons 500 Formless Kunais.
_______________________
^0000CCWeight:^000000 25
#
101114#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
Summons 500 Shadow Kunais.
_______________________
^0000CCWeight:^000000 25
#
101115#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
Summons 500 Hamaya Kunais.
_______________________
^0000CCWeight:^000000 25
#
101116#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Throwing Grenades.
_______________________
^0000CCWeight:^000000 25
#
101117#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Soul Talismans.
_______________________
^0000CCWeight:^000000 25
#
101118#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Haze of Pitch Darkness.
_______________________
^0000CCWeight:^000000 25
#
101119#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Haze of Prominence.
_______________________
^0000CCWeight:^000000 25
#
101120#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Haze of Icy Snow.
_______________________
^0000CCWeight:^000000 25
#
101121#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Haze of Mother Earth.
_______________________
^0000CCWeight:^000000 25
#
101122#
^ff0000"Warning - If you have more than 30.000 items in your inventory, the items may be lost."^000000 
_______________________
It contains 500 Haze of North Wind.
_______________________
^0000CCWeight:^000000 25
#
101123#
Bonus only for buyers of MD Shop on RO Live.
_______________________
[Obtainable Items]
30x [NotForSale] Small Life Potion
30x [NotForSale] Medium Life Potion
30x [NotForSale] Mysterious Life Potion
30x [NotForSale] Small Mana Potion
_______________________
^ff0000(This item will be removed during the regular maintenance in the first week of February 2022.)^000000
_______________________
^0000CCWeight:^000000 1
#
101124#
Exlusive bonus only for buyers of MD Shop on RO Live.
_______________________
[Obtainable Items]
20x [NotForSale] Almighty
20x [NotForSale] Power Booster
20x [NotForSale] Infinity Drink
30x [NotForSale] Small Life Potion
30x [NotForSale] Medium Life Potion
30x [NotForSale] Mysterious Life Potion
30x [NotForSale] Small Mana Potion
10x [Kachua] Mileage Coupon
_______________________
^ff0000(This item will be removed during the regular maintenance in the first week of February 2022.)^000000
_______________________
^0000CCWeight:^000000 1
#
101128#
It contains souvenirs from the Royal Hunting Competition.
_______________________
^0000CCWeight:^000000 0
#
101129#
A box with pretty clothes.
You can get one of the items below by opening the box.
_______________________
[Obtainable Items]
Costume Eared Black Witch Hat
Costume Blinking Blue Eyes
Costume Airy Two Side Up
Costume Rainbow Magic Circle
_______________________
^ff0000(The item will be deleted during the regular maintenance in the first week of January 2022.)^000000
_______________________
^0000CCWeight:^000000 1
#
101130#
A box with pretty clothes.
When you open the box, you can get all 4 items below.
_______________________
[Obtainable Items]
Costume Eared Black Witch Hat
Costume Blinking Blue Eyes
Costume Airy Two Side Up
Costume Rainbow Magic Circle
_______________________
^ff0000(The item will be deleted during the regular maintenance in the first week of January 2022.)^000000
_______________________
^0000CCWeight:^000000 1
#
101139#
A box containing 1 Boarding Halter.
_______________________
A mysterious halter that can be used to summon a creature to ride on it.
The type of creature depends on the Class.
_______________________
^0000CCWeight:^000000 1
#
101148#
A reward item given to those who signed up for MOTP.
_______________________
[Obtainable Items]
30x World Tour Ticket
1x [Security Campaign] Kafra Buff(1 Day)
10x [Security Campaign] Special Energy Drink
_______________________
(^ff0000The item will be deleted during regular maintenance in the first week of the following month after payment.^000000)
_______________________
^0000CCWeight:^000000 0
#
101150#
A lot of scary items inside.
_______________________
^0000CCWeight:^000000 1
#
101159#
A box containing 1 of 8 Costume Pigtails Half Up.
_______________________
^0000CCWeight:^000000 1
#
101161#
Snowflake Reward Box
_______________________
^0000CCWeight:^000000 0
#
101162#
A mysterious scroll that can be used to transform into a Rgan. Let's use it usefully when infiltrating the Rgan made by Nooki.
_______________________
During the transformation:
Increases HP Recovery from ^0033CCDried Ice Gangu^000000 by 100%.
_______________________
^ff0000Caution! Transformation will be canceled upon death.^000000
_______________________
^0000CCWeight:^000000 0
#
101166#
A box containing 7 types of items.
_______________________
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
10x [NotForSale] Infinity Drink
15x [NotForSale] Small Life Potion
15x [NotForSale] Medium Life Potion
15x [NotForSale] Mysterious Life Potion
15x [NotForSale] Small Mana Potion
_______________________
^ff0000(These items will be deleted during the regular maintenance in the first week of February 2022.)^000000
_______________________
^0000CCWeight:^000000 0
#
101167#
A firewood-shaped chocolate roll cake with snow.
_______________________
When used, casts Level 10 Blessing and Level 10 Increase Agility on yourself.
Recovers 10% of HP and SP.
_______________________
Caution! - If used during casting, the effect will not activate.
Caution! - Since Increased Agility consumes 15 HP, be aware that the effect of will not activate if your HP is not higher than 15.
_______________________
^ff0000(These items will be deleted during the regular inspection in the first week of January 2023.)^000000
_______________________
^0000CCWeight:^000000 0
#
101168#
A special potion that receives the effects of Small Life Potion, Medium Life Potion, Mysterious Life Potion, Small Mana Potion, Brilliant Defense Scroll and Advanced Combat Manual for 1 hour.
If you are incapacitated, the item effect will disappear.
_______________________
^ff0000(These items will be deleted during the regular maintenance in the first week of February 2022.)^000000
_______________________
^0000CCWeight:^000000 0
#
101169#
It is said that by using it, you can move from the dimensional niche to the ongoing 'RAG-FES Exhibition Hall'.
_______________________
<NAVI>[Ragfest Supporter]<INFO>rag_fes,261,272,0,101,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
101170#
A reward box given to commemorate participation in Quiz Revolution in 2021.
Rare items may appear!
_______________________
^ff0000(The item will be deleted during the regular maintenance in the first week of January 2022.)^000000
_______________________
^0000CCWeight:^000000 0
#
101177#
A spellbook that enhances Full Penetration Shadow and Full Tempest Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
Full Penetration Shadow Armor
Full Penetration Shadow Shoes
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
Full Tempest Shadow Armor
Full Tempest Shadow Shoes
_______________________
^0000CCWeight:^000000 1
#
101178#
A spellbook that enhances the Seperate Reload Shadow Shield.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Seperate Reload Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
101179#
A spellbook that enhances the Spell Caster Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Spell Caster Shadow Armor
Spell Caster Shadow Shoes
Spell Caster Shadow Earring
Spell Caster Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
101180#
A spellbook that enhances Trait Status Shadow Equipments.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Physical Power Shadow Weapon
Physical Power Shadow Shield
Magical Spell Shadow Weapon
Magical Spell Shadow Shield
Concentration Shadow Weapon
Concentration Shadow Shield
Wisdom Shadow Weapon
Wisdom Shadow Shield
Stamina Shadow Weapon
Stamina Shadow Shield
Creative Shadow Weapon
Creative Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
101181#
Reload Shadow Thump Box.
_______________________
If you combine 3 of any of the following Shadow Equipments which are refined to +9 or higher, you can obtain Separate Reload Shadow Shield.
Reload Shadow Armor
Reload Shadow Shoes
Reload Shadow Shield
Reload Shadow Armor II
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
101182#
Spell Caster Shadow Thump Box
_______________________
If you combine 6 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Spell Caster Shadow Armor, Spell Caster Shadow Shoes, Spell Caster Shadow Earring or Spell Caster Shadow Pendant.
Spellflow Shadow Shield II
Spellflow Shadow Shield
Spellflow Shadow Armor
Spellflow Shadow Shoes
Caster Shadow Armor II
Caster Shadow Armor
Caster Shadow Shield
Caster Shadow Shoes
Caster Shadow Weapon
Caster Shadow Earring
Caster Shadow Pendant
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
101183#

#
101184#

#
101185#

#
101186#

#
101187#
A mysterious cube that can refine Snow Flower armors.
Refines Snow Flower armors to +9.
_______________________
[Target Items]
Snow Flower Armor
Snow Flower Robe
Snow Flower Manteau
Snow Flower Muffler
Snow Flower Boots
Snow Flower Shoes
_______________________
^0000CCWeight:^000000 1
#
101188#
A mysterious cube that can enhance Glacier weapons.
Refines Glacier weapons to +9.
_______________________
[Target Items]
Glacier Two-Handed Sword
Glacier Lance
Glacier Sword
Glacier Basic Sword
Glacier Spear
Glacier Mechanic Axe
Glacier Axe
Glacier Mace
Glacier Mechanic Mace
Glacier Rogue Knife
Glacier Basic Knife
Glacier Bow
Glacier Knuckle
Glacier Book
Glacier Katar
Glacier Wand
Glacier Staff
Glacier Foxtail
Glacier Violin
Glacier Whip
Glacier Huuma Shuriken
Glacier Pistol
Glacier Rifle
Glacier Shotgun
Glacier Gatling
Glacier Launcher
_______________________
^0000CCWeight:^000000 1
#
101189#
A refine hammer that increases the refinement level of a specific Hero's Weapon modified by Team Richiet by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Clarity Huuma Shuriken-LT
Kiri no Tsuyu-LT
Crimson Rose-LT
Master Soul Rifle-LT
Demon Slayer Shot-LT
The Black-LT
Golden Lord Launcher-LT
Meowmeow Foxtail-LT
One Sky One Sun-LT
Spirit Pendulum-LT
_______________________
^0000CCWeight:^000000 1
#
101190#
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Clarity Huuma Shuriken
Patent Kiri no Tsuyu
Patent Crimson Rose
Patent Master Soul Rifle
Patent Demon Slayer Shot
Patent The Black
Patent Golden Lord Launcher
Patent Meowmeow Foxtail
Patent One Sky One Sun
Patent Spirit Pendulum
_______________________
^0000CCWeight:^000000 1
#
101194#
An egg containing the mark of a hero.
When used, you can get 1 Heroic Token at random.
_______________________
[Obtainable Items]
Heroic Token (Arch Mage)
Heroic Token (Windhawk)
Heroic Token (Imperial Guard)
Heroic Token (Cardinal)
Heroic Token (Shadow Cross)
Heroic Token (Abyss Chaser)
Heroic Token (Dragon Knight)
Heroic Token (Biolo)
Heroic Token (Elemental Master)
Heroic Token (Troubadour/Trouvere)
Heroic Token (Meister)
Heroic Token (Inquisitor)
Heroic Token (Shinkiro&Shiranui)
Heroic Token (Night Watch)
Heroic Token (Soul Ascetic)
Heroic Token (Sky Emperor)
Heroic Token (Spirit Handler)
_______________________
^0000CCWeight:^000000 1
#
101198#
When opened gives one of the following:
Costume: King of Spirit Circle
Costume: RTC Second Best
Costume: Rhythm Hairband
Costume: Hair Brush
Costume: Wing of Heart
Costume: Rainbow Star
Costume: Gift of Panagia
Costume: Long Ribbon
Costume: Floating Parasol
Costume: Hair Bun Wave
_______________________
^0000CCWeight:^000000 0
#
101200#
A special potion given as a gift to MOTP users.
When taken, 7% of MaxHP is restored every 4 seconds for 30 minutes and DEF +500 and MDEF +200 are applied.
_______________________
If you are incapacitated, the item effect will disappear.
Does not stack with the effects of Medium Life Potion and Brilliant Defense Scroll.
When used together with Medium Life Potion or Brilliant Defense Scroll, the duration of the item used later will be overwritten.
_______________________
(^ff0000The item will be deleted during regular maintenance in the first week of the following month after payment.^000000)
_______________________
^0000CCWeight:^000000 0
#
101206#
There are a lot of scary items inside.
_______________________
When opened gives one of the following
Sixth Sense Ring [1] 0.34%
Devil Ring [1] 0.34%
Illusion Military Boots 1.01%
Spiritual Cloth [1] 1.01%
Frontier Boots [1] 1.01%
Storm Muffler 1.01%
Jasper Crest [1] 2.72%
Black Musang Hat [1] 2.72%
Citrus Ribbon 2.72%
Fortunetelling Sealed 6.81%
Mechanic Shoes [1] 6.81%
Gardener Shoes [1] 6.81%
Party Hard Pack 9.53%
Blacksmith Blessing x 5 19.06%
Bloody Branch x 5 19.05%
Citizen Oda's Miracle Elixir x 10 19.05%
_______________________
^0000CCWeight:^000000 1
#
101217#

#
101218#

#
101219#

#
101220#

#
101234#
A specially prepared box for beginners.
It contains the following items:
_______________________
2x [NotForSale] Three Master Package(20)
2x [NotForSale] Brilliant Protection Scroll Box(20)
40x [NotForSale] Small Mana Potion
40x [NotForSale] Red Booster
3x [Event] Inventory Expansion Voucher
3x [NotForSale] Advanced Battle Manual
52x Booster Coin
20x World Tour Ticket
1x Booster Pack(130)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 120
#
101236#
A specially prepared box for beginners.
It contains the following items:
_______________________
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
3x Booster Battle Manual
5x Level Up Ticket(150~169)
70x Booster Coin
20x World Tour Ticket
1x Booster Pack(160)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 150
#
101238#
Kafra buff that increases experience and item drop rate for 7 days.
_______________________
The character using this item will receive the following effects for 7 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
101240#
Octopus Festival Reward Box
#
101241#
Maybe the most representative food you eat on New Year's Day.
Scholar Hyul made this food, seeking for a new taste.
What's even more surprising is the taste.
_______________________
Recovers 50% HP and SP.
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
101243#

#
101257#
Lord Bearer's Shadow Thump Box
_______________________
If you combine 6 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Lord Bearer's Shadow Shoes, Lord Bearer's Shadow Armor, Lord Bearer's Shadow Pendant or Lord Bearer's Shadow Earring.
Bearer's Shadow Shoes II
Bearer's Shadow Armor II
Bearer's Shadow Pendant II
Bearer's Shadow Earring
Bearer's Shadow Pendant
Bearer's Shadow Armor
Bearer's Shadow Weapon
Bearer's Shadow Shoes
Bearer's Shadow Shield
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
101258#
Mega Blitz Shadow Thump Box.
_______________________
If you combine 6 of any of the following Shadow Equipments which are refined to +7 or higher, you can obtain either Mega Blitz Shadow Shield or Mega Blitz Shadow Weapon.
Blitz Shadow Earring
Blitz Shadow Pendant
Blitz Shadow Armor
Blitz Shadow Weapon
Blitz Shadow Shoes
Blitz Shadow Shield
_______________________
^ff0000The Refine Level of the materials does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
101259#
A refine hammer that increases the refinement level of a special hat modified by Team Richiet by +1.
It can only be used on special hats with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Tiger King Doll Hat-LT
Bacsojin Doll Hat-LT
Smokey's Transformation Leaf-LT
Wickebine's Black Cat Ears-LT
Survival Circlet-LT
Gold Fish Head Hat-LT
Imp Hat-LT
_______________________
^0000CCWeight:^000000 1
#
101260#
A spellbook that enhances Lord Bearer's Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Lord Bearer's Shadow Armor
Lord Bearer's Shadow Shoes
Lord Bearer's Shadow Earring
Lord Bearer's Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
101261#
A spellbook that enhances Mega Blitz Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Mega Blitz Shadow Shield
Mega Blitz Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
101262#
A spellbook that enhances Absorb Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Absorb Shadow Shield
Absorb Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
101264#
A spellbook that enhances Maximum Mammoth Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Maximum Mammoth Shadow Shoes
Maximum Mammoth Shadow Armor
Maximum Mammoth Shadow Earring
Maximum Mammoth Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
101268#
A basket containing one randomly out of three Costumes.
When used, one of the following Costumes can be obtained.
_______________________
[Obtainable Items]
Costume Filir Backpack
Costume Silky Long (Silver)
Costume Gorgeous Cherry Blossom Hairpin (Blue)
_______________________
(^ff0000This item will be deleted during the regular maintenance in the first week of March 2022.^000000)
_______________________
^0000CCWeight:^000000 0
#
101269#
A box containing 3 pieces of Costumes.
When used, you can get all 3 of the following Costumes.
_______________________
[Obtainable Items]
Costume Filir Backpack
Costume Silky Long (Silver)
Costume Gorgeous Cherry Blossom Hairpin (Blue)
_______________________
(^ff0000This item will be deleted during the regular maintenance in the first week of March 2022.^000000)
_______________________
^0000CCWeight:^000000 0
#
101271#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Critical Stone(Dual), Concentration Stone(Dual), Archbishop Stones (Upper, Mid, Lower), Ranger Stones (Upper, Mid, Lower) and Shadow Chaser Stones (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
<URL>[Costume Enchant Stone Box 26]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
101276#
As a traditional Korean holiday food, it is the most representative food eaten on Lunar New Year's Day.
_______________________
Recovers 30% HP and SP.
_______________________
(^ff0000The item will be deleted when the event ends.^000000)
_______________________
^0000CCWeight:^000000 0
#
101283#
When Opened Gives One of the following:
Ring of Nature 0.34% 
Ring of Hunter 0.34% 
Baby Boar Bib 1.01% 
Wonder Egg Basket 1.01% 
Fafnir Breath 1.01% 
Behemoth Muffler 1.01% 
Illusion Shield I 2.72%
Themis Balance 2.72%
Peep Toe Sandals 2.72%
Royal Guard Necklace 6.81%
Rebellion's Scarf 6.81%
Storm Stone 6.81%
Party Hard Pack 9.53%
Blacksmith Blessing x5 19.05%
Bloody Branch x5 19.05%
Citizen Oda's Miracle Elixir x10 19.05%
_______________________
^0000CCWeight:^000000 1
#
101285#
When opened gives one of the following costumes:
Costume Devil's Hand
Costume Boy's Tata Cap
Costume Black Death King's Hat
Costume Deviruchi Apron
Costume Chungee's Soul
Costume Shadow Devil
Costume Smokie Muffler
Costume Kings Twin Sword
Costume Poring Basket
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101301#
An egg surrounded by beautiful spring flowers.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101306#
A refine hammer that increases the refinement level of a Poenitentia weapon by +1.
It can only be used on Poenitentia weapons with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Poenitentia Gladius
Poenitentia Ligula
Poenitentia Orbis
Poenitentia Mucro
Poenitentia Sol
Poenitentia Jana
Poenitentia Hasta
Poenitentia Codex
Poenitentia Liber
Poenitentia Radius
Poenitentia Scipio
Poenitentia Crystallum
Poenitentia Planta
Poenitentia Ramus
Poenitentia Ferrum
Poenitentia Caestus
Poenitentia Ungula
Poenitentia Chorda
Poenitentia Flagellum
Poenitentia Clava
Poenitentia Pendulus
Poenitentia Ensis
Poenitentia Manus
Poenitentia Ascia
Poenitentia Catapulta
Poenitentia Termes
Poenitentia Virga
Poenitentia Tenon
Poenitentia Nervus
Poenitentia Foramen
Poenitentia Penet
Poenitentia Veloci
Poenitentia Ruina
Poenitentia Vatia
Poenitentia Attendo
Poenitentia Dilacero
_______________________
^0000CCWeight:^000000 1
#
101307#
A refine hammer that increases the refinement level of a Varmundt's Rune armor by +1.
It can only be used on Varmundt's Rune armors with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Varmundt Fire Rune Armor
Varmundt Glade Rune Armor
Varmundt Ice Rune Armor
Varmundt Death Rune Robe
Varmundt Fire Rune Boots
Varmundt Glade Rune Boots
Varmundt Ice Rune Boots
Varmundt Death Rune Boots
Varmundt Fire Rune Manteau
Varmundt Glade Rune Manteau
Varmundt Ice Rune Manteau
Varmundt Death Rune Manteau
_______________________
^0000CCWeight:^000000 1
#
101308#
A spellbook that enhances True Gemstone Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
True Gemstone Shadow Pendant
True Gemstone Shadow Earring
True Gemstone Shadow Shoes
True Gemstone Shadow Armor
_______________________
^0000CCWeight:^000000 1
#
101309#
A spellbook that enhances Experience Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Experience Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
101310#
A spellbook that enhances Clever Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Clever Shadow Shield
Clever Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
101311#
A spellbook that enhances Infinity Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Infinity Shadow Shield
Infinity Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
101314#
A box containing a helm containing the power of faith.
You can receive 1 Helm of Faith with the effect of amplifying the effects of Vivatus and Adulter weapons randomly.
_______________________
[Obtainable Items]
Helm of Faith(Warlock)
Helm of Faith II(Warlock)
Helm of Faith(Sura)
Helm of Faith II(Sura)
Helm of Faith(Archbishop)
Helm of Faith II(Archbishop)
Helm of Faith(Shadow Chaser)
Helm of Faith II(Shadow Chaser)
Helm of Faith(Ranger)
Helm of Faith II(Ranger)
Helm of Faith(Royal Guard)
Helm of Faith II(Royal Guard)
Helm of Faith(Guillotine Cross)
Helm of Faith II(Guillotine Cross)
Helm of Faith(Sorcerer)
Helm of Faith II(Sorcerer)
Helm of Faith(Rune Knight)
Helm of Faith II(Rune Knight)
Helm of Faith(Minstrel&Wanderer)
Helm of Faith II(Minstrel&Wanderer)
Helm of Faith(Mechanic)
Helm of Faith II(Mechanic)
Helm of Faith(Genetic)
Helm of Faith II(Genetic)
Helm of Faith(Kagerou&Oboro)
Helm of Faith II(Kagerou&Oboro)
Helm of Faith(Rebellion)
Helm of Faith II(Rebellion)
Helm of Faith(Soul Reaper)
Helm of Faith II(Soul Reaper)
Helm of Faith(Star Emperor)
Helm of Faith II(Star Emperor)
Helm of Faith(Summoner)
Helm of Faith II(Summoner)
_______________________
^0000CCWeight:^000000 1
#
101321#
A box crafted with an apology for event errors.
All of the gifts below are included.
_______________________
^000088[Reward Item]^000000
3x [NotForSale] Advanced Combat Manual
20x World Tour Ticket
10x [Kachua] Mileage Coupon
_______________________
^ff0000(The item will be deleted at the first regular maintenance in April 2022.)^000000
_______________________
^0000CCWeight:^000000 1
#
101325#
When opened gives one of the following:
Dark Ring 0.35% 
Yoichi's Muffler 0.35% 
Okami Robe 1.04% 
Sniping Shoes 1.04% 
Jejecap Type J 1.04% 
Arabian Manteau 1.04% 
Demon God's Ring 2.80%
Valkyrie Drop 2.80%
Gardener Shoes 7.00%
Exorcist's Shoes 7.00%
Dragon Trainer Shoes 7.00%
Party Hard Pack 9.80%
Blacksmith Blessing x5 19.59%
Bloody Branch x5 19.59%
Citizen Oda's Miracle Elixir x10 19.59%
_______________________
^0000CCWeight:^000000 1
#
101331#
A trap with various sweet fruits installed in it. The monster Familiar likes it very much.
^ff0000Event monsters and slave monsters are not tameable.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Familiar
^0000CCWeight:^000000 1
#
101340#
A Combination Scroll that explains how to craft Blacksmith's Blessing.
_______________________
[Required Materials]
150x Zelunium
_______________________
[Blacksmith's Blessing]
The hope from all the blacksmiths around the world is contained within this bottle.
Refine failure will not destroy equipment or reduce its refine level. Will be consumed regardless of fail or success. The quantity used depends on refine level of equipment.
_______________________
^0000CCWeight:^000000 1
#
101341#
A Combination Scroll that explains how to craft 2x Hollgrehenn's Shadow Refine Hammer.
_______________________
[Required Materials]
150x Shadowdecon
_______________________
[Hollgrehenn's Shadow Refine Hammer]
A hammer that randomly refines Shadow Equipment to Level 1~10. There is a high chance that the Refine Level will be 4.
If you try already refined Shadow Equipment the Refine Level may drop!
_______________________
^0000CCWeight:^000000 1
#
101342#
A Combination Scroll that explains how to summon 1x Powerful Soul Essence.
Where they are summoned is not clearly explained.
_______________________
[Required Materials]
200x Shadowdecon
200x Zelunium
_______________________
[Powerful Soul Essence]
A essence that is said to have been made by refining the soul of a powerful monster.
It is not known who can do it and how.
_______________________
^0000CCWeight:^000000 1
#
101343#
A Combination Scroll that explains how to summon 1x Powerful Dimension Essence.
Where they are summoned is not clearly explained.
_______________________
[Required Materials]
200x Shadowdecon
200x Zelunium
_______________________
[Powerful Dimensional Essence]
Essence that is said to have been made by purifying substances of another dimension.
It is not known who and how such a task is possible.
_______________________
^0000CCWeight:^000000 1
#
101344#
A Combination Scroll that explains how to craft 2x Enchantment Ticket.
_______________________
[Required Materials]
1x Powerful Soul Essence
1x Powerful Dimensional Essence
150x Shadowdecon
150x Zelunium
_______________________
[Enchantment Ticket]
An item that grants enchantments to various items.
_______________________
^0000CCWeight:^000000 1
#
101345#
A Combination Scroll that explains how to craft Beast's Leather Shoes.
_______________________
[Required Materials]
50x Tiger Skin
250x Zelunium
_______________________
[Beast's Leather Shoes(1)]
Leather shoes made with the motif of a Moonlight.
 
MaxHP +1500, MaxSP +150
^0000FFRefine Level +7^000000:
MATK +3%
^0000FFRefine Level +9^000000:
MATK +5%, S.MATK +5
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.8 seconds.
Decreases Variable Casting Time by 10%.
 
When equipped with ^990099Moonlight Card^000000:
Decreases Fixed Casting Time by 0.2 seconds.
S.MATK +15
When equipped with ^990099Sealed Moonlight Card^000000:
Decreases Fixed Casting Time by 0.2 seconds.
When equipped with ^990099Furious Moonlight Card^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases Magical Damage with every element by 4%.
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +30, MRES +30
[Grade C]: Magical Damage against enemies of every size +15%
[Grade B]: SPL +3
[Grade A]: S.MATK +7
 
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
^0000CCRequirement:^000000
Base Level 200
_______________________
^0000CCWeight:^000000 1
#
101346#
A Combination Scroll that explains how to craft a Pirate Captain's Coat.
_______________________
[Required Materials]
30x Will of Red Darkness
250x Zelunium
_______________________
[Pirate Captain's Coat(1)]
The captain's coat worn by Drake.
 
Critical +3, C.RATE +5
^0000FFFor each 2 Refine Levels^000000:
ATK +15
Increases Critical Damage by 3%.
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 5%
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +7
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%
_______________________
^0000FFRefine Level +11^000000:
DEF +150
Decreases After Skill Delay by additional 5%.
 
When equipped with ^990099Drake Card^000000:
Critical +15, C.RATE +10
Increases Melee and Ranged Physical Damage by 15%.
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +3, CRT +3
[Grade C]: Critical Damage +15%
[Grade B]: POW +3, CON +3
[Grade A]: P.ATK +7
 
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
^0000CCRequirement:^000000
Base Level 200
_______________________
^0000CCWeight:^000000 1
#
101347#
A Combination Scroll that explains how to craft a Phreeoni Wing Suit.
_______________________
[Required Materials]
30x Loki's Whispers
250x Zelunium
_______________________
[Phreeoni Wing Suit(1)]
A suit that embodies the figure of a Phreeoni.
It is difficult to expect defense power from this armor.
 
CON +3, ATK +100
^0000FFFor each 2 Refine Levels^000000:
ATK +15
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +15%
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by additional 15%.
 
When equipped with ^990099Phreeoni Card^000000:
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Ranged Physical Damage by 3%.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 8%.
 
When equipped with ^990099Phreeoni Card^000000:
P.ATK +10, C.RATE +5
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Critical Damage by 4%.
 
When ^990099Pet Phreeoni^000000 is active:
ATK +7%, ASPD +2
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +40, ATK +5%
[Grade C]: CON +5
[Grade B]: Physical Damage against enemies of every size +15%.
[Grade A]: P.ATK +7
 
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
^0000CCRequirement:^000000
Base Level 200
_______________________
^0000CCWeight:^000000 1
#
101355#
 
#
101359#
A spellbook that enhances Major Auto Spell Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Major Auto Spell Shadow Armor
Major Auto Spell Shadow Shoes
Major Auto Spell Shadow Earring
Major Auto Spell Shadow Pendant
_______________________
^0000CCWeight:^000000 1
#
101360#
A spellbook that enhances Hasty Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Hasty Shadow Weapon
Hasty Shadow Shield
_______________________
^0000CCWeight:^000000 1
#
101361#
A spellbook that enhances Durable Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Durable Shadow Shield
Durable Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
101362#
A spellbook that enhances Perfect Size Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Perfect Size Shadow Armor
Perfect Size Shadow Weapon
_______________________
^0000CCWeight:^000000 1
#
101363#
A refine hammer that increases the refinement level of a Upgraded OS Helmet, which has been modified for an upgraded OS weapon, by +1.
It can only be used on an Upgraded OS Helmet with refine level less than +11.
Each time it is used, 30 Cor Core and 30 Shadowdecon are consumed as materials.
_______________________
[Target Items]
Sagittarius Celestial Coronet-LT
Scorpio Celestial Coronet-LT
Great Magician's Ceremonial Crown-LT
Stripe Hat-LT
Phantom Cap-LT
Ignis Cap-LT
Red Clock Casquette-LT
_______________________
^0000CCWeight:^000000 1
#
101364#
A refine hammer that increases the refinement level of a Upgraded OS Weapon by +1.
It can only be used on an Upgraded OS Weapon with refine level less than +11.
Each time it is used, 30 Cor Core and 30 Zelunium are consumed as materials.
_______________________
[Target Items]
Beam Claymore-OSAD
Meuchler-OSAD
Blasti-OSAD
Virtual Bow-OSAD
MH-P89-OSAD
AC-B44-OSAD
HR-S55-OSAD
Burning Knuckle-OSAD
Cannon Rapier-OSAD
Saphir Mace-OSAD
Ultio-OSAD
Rutilus Stick-OSAD
Electric Fox-OSAD
Circuit Board-OSAD
Kuroiro-OSAD
Boost Lance-OSAD
_______________________
^0000CCWeight:^000000 1
#
101368#
Compensation item.
_______________________
^0000CCWeight:^000000 0
#
101375#
When opened gives one of the following costumes:
Costume Love Guard
Costume Helmet of Siegfried
Costume Demon Crown
Costume Diadem
Costume Gravekeeper Blinker
Costume Cap of Blindness
Costume Feather Stola
Costume Knitting Low Twin(White)
Costume Samba Carnival Feather
Costume Nydhog's Rumor
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101389#
A refine hammer that increases the refinement level of a Helm of Faith helmets by +1.
It can only be used on Helm of Faith helmets with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Helm of Faith(Warlock)
Helm of Faith II(Warlock)
Helm of Faith(Sura)
Helm of Faith II(Sura)
Helm of Faith(Archbishop)
Helm of Faith II(Archbishop)
Helm of Faith(Shadow Chaser)
Helm of Faith II(Shadow Chaser)
Helm of Faith(Ranger)
Helm of Faith II(Ranger)
Helm of Faith(Royal Guard)
Helm of Faith II(Royal Guard)
Helm of Faith(Guillotine Cross)
Helm of Faith II(Guillotine Cross)
Helm of Faith(Sorcerer)
Helm of Faith II(Sorcerer)
Helm of Faith(Rune Knight)
Helm of Faith II(Rune Knight)
Helm of Faith(Minstrel&Wanderer)
Helm of Faith II(Minstrel&Wanderer)
Helm of Faith(Mechanic)
Helm of Faith II(Mechanic)
Helm of Faith(Genetic)
Helm of Faith II(Genetic)
Helm of Faith(Kagerou&Oboro)
Helm of Faith II(Kagerou&Oboro)
Helm of Faith(Rebellion)
Helm of Faith II(Rebellion)
Helm of Faith(Soul Reaper)
Helm of Faith II(Soul Reaper)
Helm of Faith(Star Emperor)
Helm of Faith II(Star Emperor)
Helm of Faith(Summoner)
Helm of Faith II(Summoner)
_______________________
^0000CCWeight:^000000 1
#
101390#
A refine hammer that increases the refinement level of a Helm of Faith helmets by +1.
It can only be used on Helm of Faith helmets with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Precision Bow
Precision Fist
Precision Slasher
Precision Splatter
Precision Bomber
Precision Lute
Precision Pistol
Precision Piercer
Precision Shatter
Precision Whip
Solid Claymore
Solid Dagger
Solid Edge
Solid Manual
Solid Rod
Solid Spear
Solid Staff
Solid Wand
Wicked Axe
Wicked Blade
Wicked Book
Wicked Cross
Wicked Dagger
Wicked Edge
Wicked Katar
Wicked Plant
_______________________
^0000CCWeight:^000000 1
#
101391#
The Fantasy Series: A Scientist's Escape Log.
As a rental fantasy series book, you can experience the contents of the book at the point where the actual incident occurred. When you open the book, the table of contents guides you through the experience. Return to Prontera East Library.
_______________________
^0000CCWeight:^000000 0
#
101399#
When used, you can get 3 Enchantment Tickets that grant Enchantments to various items.
You can use them by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
<URL>[Target Items]<INFO>https://ro.gnjoy.com/guide/runeMidgards/itemview.asp?itemSeq=7&ID=1000874,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
101400#
When opened gives one of the following:
Anulus Ring 0.34% 
Gate of Netherworld 0.34% 
Victory Wing Ear 1.01% 
Devils Garment 1.01% 
Cute Frog Raincoat 1.01% 
Drakes Coat 1.01% 
Medical Cape I 2.72%
Pope Osuwari Head 2.72%
Heavens Cage 2.72%
Openair Headset 6.81%
Wild Poring Rider 6.81%
10 Type Glasses 6.81%
Party Hard Pack 9.53%
Blacksmith Blessing x5 19.06%
Bloody Branch x5 19.06%
Citizen Oda's Miracle Elixir x10 19.06%
_______________________
^0000CCWeight:^000000 1
#
101401#
An egg that contains the power of ocean.
_______________________
When opened contains one of the following:
Costume Sailor's Hat
Costume Beachball
Costume Hat of King
Costume Red Navy Hat
Costume Whale Cap
Costume Scuba Mask
Costume Fishbone Hair
Costume Sailor's White Collar
Costume Giant Shark
Costume Hooked Straw Hat
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101404#
Growth supplement provided by the editorial department of the fantasy series.
The number of times you level up with the experience gained at this time is limited to one.
If you are already Base Level 200 or higher, the efficacy will drop sharply.
_______________________
^0000CCWeight:^000000 1
#
101406#
Job growth supplement provided by the editorial department of the fantasy series.
The number of times you level up with the experience gained at this time is limited to one.
If you are already Base Level 200 or higher, the efficacy will drop sharply.
_______________________
^0000CCWeight:^000000 1
#
101407#
A collection of adventure convenience facilities that the editorial department of the fantasy series has chosen after careful consideration of the difficulties of adventurers.
_______________________
^0000CCWeight:^000000 1
#
101408#
A collection of adventure danger areas selected after careful consideration by the editorial department of the fantasy series, containing the voices of adventurers' warnings.
_______________________
^0000CCWeight:^000000 1
#
101416#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Spell Magic Attack Stone(Garment), Spell Stone(Dual), Sura Stones (Upper, Mid, Lower), Mechanic Stones (Upper, Mid, Lower) and Guillotine Cross Stones (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
<URL>[Costume Enchant Stone Box 27]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
101423#
A box where you can obtain Booster Armor.
You can receive one of the following Armor Sets.
_______________________
Attack Booster Set
Ranged Booster Set
Elemental Booster Set
Defiant Booster Set
_______________________
^0000CCRequired Level:^000000 100
^0000CCWeight:^000000 0
#
101453#
A pouch containing special goods.
You can obtain special goods by selecting one of the items below:
_______________________
3x Cor Cores & 18x Mysterious Component
20x Varmeal Ticket
20x Amethyst Fragment
20x Flower Petals
_______________________
^0000CCWeight:^000000 0
^0000CCRequired Level:^000000 200
#
101454#
A chest containing a weapon crafted from Steel.
You can obtain it by selecting one of the items below:
_______________________
+7 Metal Two-Handed Sword[1]
+7 Metal Lance[1]
+7 Metal Mace[1]
+7 Metal Two-Handed Axe[1]
+7 Metal Dagger[1]
+7 Metal Book[1]
+7 Metal Staff[1]
+7 Metal Katar[1]
+7 Metal Bow[1]
+7 Metal Revolver[1]
+7 Metal Foxtail[1]
_______________________
^0000CCWeight:^000000 0
#
101455#
A package that can refine Automatic (Bound) Armor that cannot be refined normally.
Automatic Armor/Engine Wing/Leg Armor can be upgraded to +11.
_______________________
Automatic Armor Type A(Bound)[1]
Automatic Armor Type B(Bound)[1]
Automatic Engine Wing Type A(Bound)[1]
Automatic Engine Wing Type B(Bound)[1]
Automatic Leg Type A(Bound)[1]
Automatic Leg Type B(Bound)[1]
_______________________
^0000CCWeight:^000000 0
^0000CCRequired Level:^000000 160
#
101456#
A box containing Booster Souvenirs.
You can obtain them by selecting one of the souvenirs below:
_______________________
Booster Mask Type A
Booster Mask Type B
Booster Mask Type C
_______________________
^0000CCWeight:^000000 0
#
101457#
A box containing Booster Souvenirs.
You can obtain them by selecting one of the souvenirs below:
_______________________
Booster Scarf Type A
Booster Scarf Type B
Booster Scarf Type C
_______________________
^0000CCWeight:^000000 0
#
101458#
A box containing a Booster Costume Hat.
You can obtain it by selecting one of the following Costume Hats.
_______________________
Costume Beginner Rabbit Hoodie
Costume Black Cat Hood
Costume Beginner Squirrel Ear Hat
Costume Beginner Black Moon Cat
_______________________
^0000CCWeight:^000000 0
#
101459#
A box containing a Booster Garment.
You can obtain them by selecting one of the garments below.
_______________________
Costume Beginner Red Backpack
Costume Beginner Black Backpack
Costume Beginner Blue Backpack
Costume Beginner Purple Backpack
_______________________
^0000CCWeight:^000000 0
#
101460#
A special gift box given to adventurers who have achieved their goals.
You can get one of the items below:
_______________________
Costume Master of Light and Darkness
Costume Celestial Wings
Costume Sky Red Angel Wings
Costume Sky Golden Angel Wings
Costume Heavenly Fallen Angel Wings
Costume Heavenly Angel Wings
Costume Twinkle Twin(Blue)
Costume Long Wave (Blonde)
Costume Long Wave (Silver)
Costume Fluffy Semi-Long (Silver)
Costume Miyabi Doll Long Hair
Costume Miyabi Doll Long Hair (Light Purple)
Costume Fairy Long (Sakura)
Costume Airy Two Side Up (Blonde)
Costume Music Note Hairband
Costume Doram Head Hat
_______________________
^0000CCWeight:^000000 0
#
101461#
A box containing 1 Infinite Greed Scroll that can be used for 1 hour provided by the Fantasy Series Editorial Department.
_______________________
Rental Item
_______________________
Scroll to use the greed skill. Why is it that a person feels greedy even if he just lifts it up?
Warning! - Can not be used in the towns.
_______________________
^0000CCWeight:^000000 1
#
101467#
When opened gives one of the following:
Ring of Ceyneian 0.34% 
Scientists Mantle 1.01% 
Paracelsus Glove 1.01% 
Wolf Officer Hat 1.01% 
Oceanus Blessing 1.01% 
Imp Powered Suit 2.73% 
Fluffy Shark Pajama 2.73%
Vassalage Necklace 2.73%
Mechanical Plant Hat 6.83%
Skin of Malach 6.83%
Faceworm Egg Shell 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixir x10 19.12%
_______________________
^0000CCWeight:^000000 1
#
101470#
You can receive one of the following Status Reduction Potions.
_______________________
STR Reduction Potion
AGI Reduction Potion
VIT Reduction Potion
INT Reduction Potion
DEX Reduction Potion
LUK Reduction Potion
_______________________
^0000CCWeight:^000000 0
#
101471#
A box containing the research results of an alchemist selected as 'Alchemist of the Year' by the Alchemist Association.
It contains chemicals, so be careful when handling it. You can choose one type to receive.
_______________________
Bottle Grenade
Acid Bottle
Plant Bottle
Glistening Coat
Marine Sphere Bottle
_______________________
^0000CCWeight:^000000 1
#
101473#
A call bell that summons a Booster that supports more diverse and special services for beginners.
_______________________
^0000CCWeight:^000000 0
#
101474#
A manual that records the effective fighting methods supported by the Booster Call.
If you do what you're told, you'll grow faster somehow.
^000088EXP rate increases to 100% for 60 minutes.^000000
^ff0000Warning: The effect does not stack with other types of Battle Manuals.^000000
_______________________
^0000CCWeight:^000000 0
#
101475#
A manual that records the effective fighting methods supported by the Booster Call.
If you do what you're told, you'll grow faster somehow.
^000088EXP rate increases to 200% for 60 minutes.^000000
^ff0000Warning: The effect does not stack with other types of Battle Manuals.^000000
_______________________
^0000CCWeight:^000000 0
#
101476#
A special gift box given to adventurers who have achieved their goals.
You can get one of the items below:
_______________________
Costume Sky Red Angel Wings
Costume Twinkle Twin(Blue)
Costume Music Note Hairband
Costume Doram Head Hat
Costume Benevolent Guardian
Costume Leopard Ear Hat
Costume Misty Ears
Costume Long Ribbon
Costume Piamette's Brown Ears
Costume Mechanical Feather Hairband
Costume Drops Muffler
Costume Eremes Scarf(Blue)
Costume Zombie Mask
Costume Suit Collar
Costume Lovely Ribbon Hair
Costume Ribbon Straw Hat
Costume Bubble Arc Angeling Headband
Costume Runaway Scarf
Costume Garden of Eden
Costume Fluffy Angel Cape
Costume Vesper Headgear
Costume Enhanced Whisper Mask
Costume Marin Earrings
_______________________
^0000CCWeight:^000000 0
#
101482#
A cube that converts the Freedom Stick into an Patent Freedom Stick.
Uses an +9 Freedom Stick as a material.
An +7 Patent Freedom Stick can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
101483#
A cube that converts the Blessed Knife into an Patent Blessed Knife.
Uses an +9 Blessed Knife as a material.
An +7 Patent Blessed Knife can be obtained.
_______________________
^ff0000Warning! - When remodeling, the inserted cards and Random Options are removed.^000000
_______________________
^0000CCWeight:^000000 1
#
101486#
The egg is strong even in the midst of the flame.
_______________________
When opened contains one of the following:
Costume Master of Fire
Costume Wave Perm Hair (Red)
Costume Atihan Hat
Costume Fancy Phantom Mask (Middle)
Costume Buyers Hat
Costume Camp Fire Cap
Costume Fishbowl Parfait Hat
Costume Triple Icecream
Costume Beer Server
Costume Swirling Flame
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101490#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] Orange Potion Box(20)
1x [NotForSale] Boarding Halter Box(30 Days)
3x [NotForSale] Blue Potion Box(10)
5x Quiver
5x Ammo Case
4x Booster Coin
10x World Tour Ticket
1x Metal Weapon Box
1x Booster Pack(20)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 10
#
101491#
A specially prepared box for beginners.
It contains the following items:
_______________________
8x [NotForSale] Orange Potion Box(20)
4x [NotForSale] Blue Potion Box(10)
5x Quiver
5x Ammo Case
8x Booster Coin
10x World Tour Ticket
1x Booster Pack(30)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 20
#
101492#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] Yellow Potion Box(20)
5x [NotForSale] Blue Potion Box(10)
5x Quiver
5x Ammo Case
16x Booster Coin
10x World Tour Ticket
1x Booster Pack(50)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 40
#
101493#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] Yellow Potion Box(20)
5x [NotForSale] Blue Potion Box(10)
5x Quiver
5x Ammo Case
20x Booster Coin
10x World Tour Ticket
1x Booster Pack(60)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 50
#
101494#
A specially prepared box for beginners.
It contains the following items:
_______________________
4x [NotForSale] White Potion Box(20)
7x [NotForSale] Blue Potion Box(10)
1x [NotForSale] Three Master Package(20)
20x [NotForSale] Red Booster
28x Booster Coin
10x World Tour Ticket
1x Booster Pack(80)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 70
#
101495#
A specially prepared box for beginners.
It contains the following items:
_______________________
8x [NotForSale] White Potion Box(20)
1x [NotForSale] Infinite Fly Wing Box(7 Days)
8x [NotForSale] Blue Potion Box(10)
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
3x Level Up Ticket(80~89)
32x Booster Coin
10x World Tour Ticket
1x Booster Pack(90)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 80
#
101496#
A specially prepared box for beginners.
It contains the following items:
_______________________
10x [NotForSale] Blue Potion Box(10)
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
3x Booster Battle Manual
46x Booster Coin
20x World Tour Ticket
1x Booster Pack(120)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 110
#
101497#
A specially prepared box for beginners.
It contains the following items:
_______________________
2x [NotForSale] Three Master Package(20)
2x [NotForSale] Brilliant Protection Scroll Box(20)
40x [NotForSale] Small Mana Potion
40x [NotForSale] Red Booster
3x [Event] Inventory Expansion Voucher
3x Booster Battle Manual
64x Booster Coin
20x World Tour Ticket
1x Booster Pack(150)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 140
#
101498#
A specially prepared box for beginners.
It contains the following items:
_______________________
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
3x Booster Advanced Battle Manual
5x Level Up Ticket(170~189)
82x Booster Coin
20x World Tour Ticket
1x Booster Pack(180)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 170
#
101499#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x [NotForSale] Three Master Package(20)
3x [NotForSale] Brilliant Protection Scroll Box(20)
60x [NotForSale] Small Mana Potion
60x [NotForSale] Red Booster
88x Booster Coin
20x World Tour Ticket
1x Booster Pack(190)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 180
#
101500#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x [NotForSale] Three Master Package(20)
3x [NotForSale] Brilliant Protection Scroll Box(20)
40x [NotForSale] Small Mana Potion
1x [NotForSale] Infinite Fly Wing Box(7 Days)
1x [NotForSale] Boarding Halter Box(30 Days)
20x [NotForSale] Red Booster
3x Booster Advanced Battle Manual
110x Booster Coin
30x World Tour Ticket
1x Booster Pack(220)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 210
#
101501#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x [NotForSale] Three Master Package(20)
3x [NotForSale] Brilliant Protection Scroll Box(20)
40x [NotForSale] Small Mana Potion
20x [NotForSale] Red Booster
120x Booster Coin
30x World Tour Ticket
1x Booster Pack(230)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 220
#
101502#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x [NotForSale] Three Master Package(20)
3x [NotForSale] Brilliant Protection Scroll Box(20)
40x [NotForSale] Small Mana Potion
20x [NotForSale] Red Booster
5x [NotForSale] Almighty
5x [NotForSale] Power Booster
5x [NotForSale] Infinity Drink
5x Booster Advanced Battle Manual
140x Booster Coin
30x World Tour Ticket
1x Booster Pack(250)
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 240
#
101503#
A specially prepared box for beginners.
It contains the following items:
_______________________
3x Booster Mission Ticket
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 240
#
101522#
When used, receive the main character buff of Fantasy Series 001 'Young-ae, the golden spoon, wants to live quietly.' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 001 Hero Buff]^000000
INT +5, FLEE +30.
Increases Movement Speed.
_______________________
^0000CCWeight:^000000 0
#
101523#
When used, receive the main character buff of Fantasy Series 002 'A scientist's escape log' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 002 Hero Buff]^000000
MaxHP +10%, MaxSP +5%.
Increases HP Recovery Rate of ^0033CCYellow Herb^000000 by 500%.
_______________________
^0000CCWeight:^000000 0
#
101524#
When used, receive the main character buff of Fantasy Series 003 'Elena Volkova, the Great Flame' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 003 Hero Buff]^000000
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCWeight:^000000 0
#
101525#
When used, receive the main character buff of Fantasy Series 004 'An ornamental plant that anyone can grow easily (Practical Edition)' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 004 Hero Buff]^000000
Skill casting cannot be interrupted.
_______________________
^0000CCWeight:^000000 0
#
101538#
A box where you can receive booster services to help with all kinds of nurturing.
All items below are included:
_______________________
1x Booster Call
1x Booster Pack(1)
1x Booster Costume Hat Box
1x Booster Costume Garment Box
5x Status Reset Tickets
5x Skill Reset Tickets
_______________________
Note: Only characters with Base Level 10 or lower can use it.
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Max Base Level 10
#
101542#
A box that can be received by selecting an part of the Full Penetration Shadow Equipment.
If you select an Earring/Pendant/Shoes/Armor part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101543#
A box containing the Full Penetration Shadow Earring.
When used, you can obtain Full Penetration Shadow Earring with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101544#
A box containing the Full Penetration Shadow Pendant.
When used, you can obtain Full Penetration Shadow Pendant with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101545#
A box containing the Full Penetration Shadow Armor.
When used, you can obtain Full Penetration Shadow Armor with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101546#
A box containing the Full Penetration Shadow Shoes.
When used, you can obtain Full Penetration Shadow Shoes with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101547#
A box that can be received by selecting an part of the Full Tempest Shadow Equipment.
If you select an Earring/Pendant/Shoes/Armor part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101548#
A box containing the Full Tempest Shadow Earring.
When used, you can obtain Full Tempest Shadow Earring with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101549#
A box containing the Full Tempest Shadow Pendant.
When used, you can obtain Full Tempest Shadow Pendant with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101550#
A box containing the Full Tempest Shadow Armor.
When used, you can obtain Full Tempest Shadow Armor with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101551#
A box containing the Full Tempest Shadow Shoes.
When used, you can obtain Full Tempest Shadow Shoes with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101552#
A box that can be received by selecting an part of the Durable Shadow Equipment.
If you select an Weapon/Shield part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101553#
A box containing the Durable Shadow Weapon.
When used, you can obtain Durable Shadow Weapon with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101554#
A box containing the Durable Shadow Shield.
When used, you can obtain Durable Shadow Shield with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101555#
A box that can be received by selecting an part of the Clever Shadow Equipment.
If you select an Weapon/Shield part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101556#
A box containing the Clever Shadow Weapon.
When used, you can obtain Clever Shadow Weapon with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101557#
A box containing the Clever Shadow Shield.
When used, you can obtain Clever Shadow Shield with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101563#
A box containing a helmet modified to suit OS weapons.
You can choose one item out of a total of 7 helmets to receive.
_______________________
[Obtainable Items]
Ignis Cap
Phantom Cap
Stripe Hat
Red Clock Casquette
Great Magician's Ceremonial Crown
Scorpio Diadem
Sagittarius Diadem
_______________________
^0000CCWeight:^000000 1
#
101564#
A spellbook that enhances Almighty Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.
_______________________
[Target Items]
Almighty Shadow Pendant
Almighty Shadow Earring
_______________________
^0000CCWeight:^000000 1
#
101565#
A box containing an Shadow Spellbook.
When used, you can receive one of an selected Class Shadow Spellbook (Physical), Class Shadow Spellbook (Magic), Skill Shadow Spellbook (Physical), and Skill Shadow Spellbook (Magic).
_______________________
^0000CCWeight:^000000 1
#
101567#
A gift box given to those who have made Gravity Plus friends for Ragnarok Online users.
In addition to consumables that are useful in-game, Costumes for plus friends are also included.
_______________________
[Obtainable Items]
1x Costume Sky Hat
1x [NotForSale] Advanced Combat Manual
1x [NotForSale] Three Master Package (20)
1x [NotForSale] Brilliant Protection Box(20)
1x Infinite Fly Wings Box (3 Days)
_______________________
(^ff0000The item will be deleted when the event ends.^000000)
_______________________
^0000CCWeight:^000000 0
#
101568#
When opened gives one of the following:
Jasper Ring 0.34% 
Erymanthian Skin 1.01% 
Owl Baron Mantle 1.01% 
Dark Triad 1.01% 
Phantom Ears 1.01% 
Rotten Garden Knife 2.73% 
Royal Mantle 2.73%
Floating Ice 2.73%
Experimental Goat Cap 6.83%
Sting Silk Ribbon 6.83%
Pure White Marching Hat 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixir x10 19.12%
_______________________
^0000CCWeight:^000000 1
#
101589#
A box containing 1 Boarding Halter.
_______________________
A mysterious halter that can be used to summon a creature to ride on it.
The type of creature depends on the Class.
_______________________
^0000CCWeight:^000000 1
#
101593#
When opened gives one of the following costumes:
Costume Vassalage Necklace
Costume Doram Head Hat
Costume Bunny Earmuffs(Upper)
Costume Wheelwind Mask
Costume Snake Hat
Costume Poulet
Costume White Cat On Shoulder
Costume Hopping Twin Pigtail
Costume Cat Footprints
Costume Filir Bag
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101596#
A medal awarded to all heroes by the Royal Family of Prontera.
_______________________
Teleport to the Dimensional Guardian Memorial.
^0000CCCooldown:^000000 5 seconds
_______________________
^0000CCWeight:^000000 0
#
101597#
A medal awarded to heroes recognized for their merit by the Royal Family of Prontera.
_______________________
Teleport to the Dimensional Guardian Memorial.
^0000CCCooldown:^000000 5 seconds
_______________________
^0000CCWeight:^000000 0
#
101599#
A box containing items for crafting various equipment items.
_______________________
[Obtainable Items]
Death Rune Fragment
Ice Rune Fragment
Fire Rune Fragment
Glade Rune Fragment
Temporal Spell
10x Gray Shard
10x Clock Gear
10x Cursed Fragment
_______________________
^0000CCWeight:^000000 1
#
101600#
A reward awarded to heroes who contributed to the defense of the invasion by the Royal Family of Prontera.
_______________________
[Obtainable Items]
3x Seal of Protection
1x Hollgrehenn's Shadow Refine Hammer Box (3)
3x [NotForSale] Advanced Combat Manual
1x Enchantment Ticket
1x Blacksmith's Blessing Box (3)
50x Cuppet Coin
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 10
#
101601#
A reward awarded to heroes who contributed to the defense of the invasion by the Royal Family of Prontera.
_______________________
[Obtainable Items]
2x Seal of Protection
1x Hollgrehenn's Shadow Refine Hammer Box (3)
1x [NotForSale] Advanced Combat Manual
1x Blacksmith's Blessing Box (3)
30x Cuppet Coin
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 10
#
101602#
A reward awarded to heroes who contributed to the defense of the invasion by the Royal Family of Prontera.
_______________________
[Obtainable Items]
1x Seal of Protection
2x [NotForSale] Advanced Combat Manual
6x Shadow Spellbook Selection Box
20x Cuppet Coin
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 10
#
101603#
A reward awarded to heroes who contributed to the defense of the invasion by the Royal Family of Prontera.
_______________________
[Obtainable Items]
1x [NotForSale] Advanced Combat Manual
2x Shadow Spellbook Selection Box
10x Cuppet Coin
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 10
#
101604#
A gift box prepared for adventurers who greatly helped defend the capital.
It contains the heart of a field commander.
_______________________
[Obtainable Items]
20x [NotForSale] Infinity Drink
20x [NotForSale] Power Booster
20x [NotForSale] Almighty
20x [NotForSale] Small Mana Potion
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 10
#
101605#
A gift box prepared for adventurers who greatly helped defend the capital.
It contains the heart of a field commander.
_______________________
[Obtainable Items]
5x Kachua's Secret Key
30x [NotForSale] Infinity Drink
30x [NotForSale] Power Booster
30x [NotForSale] Almighty
30x [NotForSale] Small Mana Potion
1x [NotForSale] Neutralizer
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 10
#
101637#
A device used to inject special ingredients into Dim Glacier weapons.
Increases the refinement level of Dim Glacier weapons by +1.
It can only be used on Dim Glacier weapons with refine level between +9 and +11.
_______________________
[Required Materials]
40x Flower Petals
10x Encroached Magical Crystal
10x Neutralized Magical Crystal
_______________________
^0000CCWeight:^000000 20
#
101638#

#
101639#

#
101647#
When opened gives one of the following:
Skull Ring 0.34%
Phantom of Masquerade 1.01%
Themis Helm 1.01%
Mountain Helmet 1.01%
Glotoneria 1.01%
Frozen Land Rose 2.73%
Man's Pride 2.73%
Water Crystal Stone 2.73%
Entomologist Mail 6.83%
Wind Dragon Coat 6.83%
God of Winds Fan 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixir x10 19.12%
_______________________
^0000CCWeight:^000000 1
#
101649#

#
101651#
When opened gives one of the following costumes:
Costume Egg Shell
Costume Pepperoni Pizza
Costume Autumn Flavor(Upper)
Costume Sweet Chef Hat
Costume Fish Marche
Costume Rice Bale (Middle)
Costume Carrot in Mouth
Costume Side Roll Pony
Costume Fork Spoon Set
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101653#
A box containing a helm containing the power of faith.
If you open the box, you can get +11 refined Helm of Faith with the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
[Obtainable Items]
Helm of Faith(Warlock)
Helm of Faith II(Warlock)
Helm of Faith(Sura)
Helm of Faith II(Sura)
Helm of Faith(Archbishop)
Helm of Faith II(Archbishop)
Helm of Faith(Shadow Chaser)
Helm of Faith II(Shadow Chaser)
Helm of Faith(Ranger)
Helm of Faith II(Ranger)
Helm of Faith(Royal Guard)
Helm of Faith II(Royal Guard)
Helm of Faith(Guillotine Cross)
Helm of Faith II(Guillotine Cross)
Helm of Faith(Sorcerer)
Helm of Faith II(Sorcerer)
Helm of Faith(Rune Knight)
Helm of Faith II(Rune Knight)
Helm of Faith(Minstrel&Wanderer)
Helm of Faith II(Minstrel&Wanderer)
Helm of Faith(Mechanic)
Helm of Faith II(Mechanic)
Helm of Faith(Genetic)
Helm of Faith II(Genetic)
Helm of Faith(Kagerou&Oboro)
Helm of Faith II(Kagerou&Oboro)
Helm of Faith(Rebellion)
Helm of Faith II(Rebellion)
Helm of Faith(Soul Reaper)
Helm of Faith II(Soul Reaper)
Helm of Faith(Star Emperor)
Helm of Faith II(Star Emperor)
Helm of Faith(Summoner)
Helm of Faith II(Summoner)
_______________________
^0000CCWeight:^000000 1
#
101654#
A box that can be received by selecting an part of the Almighty Shadow Equipment.
If you select an Earring/Pendant part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101655#
A box containing the Almighty Shadow Earring.
When used, you can obtain Almighty Shadow Earring with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101656#
A box containing the Almighty Shadow Pendant.
When used, you can obtain Almighty Shadow Pendant with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101657#
A box that can be received by selecting an part of the True Gemstone Shadow Equipment.
If you select an Earring/Pendant/Shoes/Armor part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101658#
A box containing the True Gemstone Shadow Earring.
When used, you can obtain True Gemstone Shadow Earring with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101659#
A box containing the True Gemstone Shadow Pendant.
When used, you can obtain True Gemstone Shadow Pendant with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101660#
A box containing the True Gemstone Shadow Shoes.
When used, you can obtain True Gemstone Shadow Shoes with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101661#
A box containing the True Gemstone Shadow Armor.
When used, you can obtain True Gemstone Shadow Armor with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101662#
A box that can be received by selecting an part of the Perfect Size Shadow Equipment.
If you select an Weapon/Armor part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101663#
A box containing the Perfect Size Shadow Weapon.
When used, you can obtain Perfect Size Shadow Weapon with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101664#
A box containing the Perfect Size Shadow Armor.
When used, you can obtain Perfect Size Shadow Armor with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101665#
Experience Shadow Thump Box.
If you combine five +7 or higher refined of any of the following Shadow Equipments, you can obtain one Experience Shadow Weapon:
_______________________
Beginner
Rookie
Advanced
Expert
_______________________
^ff0000The refine level of an item that becomes a material does not affect the result.^000000
_______________________
^0000CCWeight:^000000 1
#
101666#
A box containing a spellbook which strengthens specific Shadow Equipment.
You can randomly acquire 1 of 17 types of Shadow Spellbook that grants 1-2 Random Options.
_______________________
[Obtainable Items]
Almighty Shadow Spellbook
Major Auto Spell Shadow Spellbook
Hasty Shadow Spellbook
Durable Shadow Spellbook
Perfect Size Shadow Spellbook
True Gemstone Shadow Spellbook
Experience Shadow Spellbook
Clever Shadow Spellbook
Infinity Shadow Spellbook
Lord Bearer's Shadow Spellbook
Mega Blitz Shadow Spellbook
Absorb Shadow Spellbook
Maximum Mammoth Shadow Spellbook
Full Temperament Shadow Spellbook
Reload Shadow Spellbook
Spell Caster Shadow Spellbook
Trait Status Shadow Spellbook
_______________________
^0000CCWeight:^000000 1
#
101669#
When opened gives one of the following costumes:
Costume Jeje Cap
Costume DJ Headset
Costume Core Headset
Costume Wanderer Curl
Costume Music Note Hairband
Costume Spotlight
Costume Power Mic
Costume Rocking Short
Costume Melody Wings
Costume Diabolic Rock Guitar
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101675#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Melee Physical Attack Stone(Garment), Range Physical Attack Stone(Garment), Power Stone(Dual), Star Emperor Stones (Upper, Mid, Lower), Rebellion Stones (Upper, Mid, Lower) and Soul Reaper Stones (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
<URL>[Costume Enchant Stone Box 28]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
101698#
When opened gives one of the following:
Ring of Adoramus 0.34%
Striking Mikoshi 1.01%
Powered Wing 1.01%
Fluffy Dandelion Shoes 1.01%
Magical Cloth 1.01%
Striking Shoes 2.73%
Striking Hat 2.73%
Imperial Glory 2.73%
Striking Mail 6.83%
Faceworm Egg Shell 6.83%
Shadow Ring 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixir x10 19.12%
_______________________
^0000CCWeight:^000000 1
#
101705#
When used, receive the main character buff of Fantasy Series 006 'Raw Rice~Seyren Windsor's Hugel Recreational Cookbook' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 006 Hero Buff]^000000
All Basic Stats +5, ATK +2%, MATK +2%.
_______________________
^0000CCWeight:^000000 0
#
101706#
When used, receive the main character buff of Fantasy Series 007 'Growing Angellings~Dreaming Poring~' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 007 Hero Buff]^000000
Increases Magical Damage of ^777777Shadow^000000, ^777777Holy^000000, ^0000BBWater^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 10%.
_______________________
^0000CCWeight:^000000 0
#
101707#
When opened gives one of the following costumes:
Costume Angry Bear Bag
Costume Shaving Cream
Costume Fantastic Wig
Costume Navy Hat
Costume Fluffy Rabbit Cape
Costume Released Ground
Costume Bear Head
Costume Charm of Mystic Frozen
Costume Wild Long Hair
Costume Lunatic Bag
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101717#
A box containing the Maximum Mammoth Shadow Earring.
When used, you can obtain Maximum Mammoth Shadow Earring with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101718#
A box containing the Maximum Mammoth Shadow Pendant.
When used, you can obtain Maximum Mammoth Shadow Pendant with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101719#
A box containing the Maximum Mammoth Shadow Armor.
When used, you can obtain Maximum Mammoth Shadow Armor with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101720#
A box containing the Maximum Mammoth Shadow Shoes.
When used, you can obtain Maximum Mammoth Shadow Shoes with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101721#
A box containing the Spell Caster Shadow Earring.
When used, you can obtain Spell Caster Shadow Earring with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101722#
A box containing the Spell Caster Shadow Pendant.
When used, you can obtain Spell Caster Shadow Pendant with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101723#
A box containing the Spell Caster Shadow Armor.
When used, you can obtain Spell Caster Shadow Armor with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101724#
A box containing the Spell Caster Shadow Shoes.
When used, you can obtain Spell Caster Shadow Shoes with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101725#
A box containing the Absorb Shadow Weapon.
When used, you can obtain Absorb Shadow Weapon with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101726#
A box containing the Absorb Shadow Shield.
When used, you can obtain Absorb Shadow Shield with a random refine level between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101727#
A box that can be received by selecting an part of the Maximum Mammoth Shadow Equipment.
If you select an Earring/Pendant/Shoes/Armor part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101728#
A box that can be received by selecting an part of the Spell Caster Shadow Equipment.
If you select an Earring/Pendant/Shoes/Armor part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101729#
A box that can be received by selecting an part of the Absorb Shadow Equipment.
If you select an Weapon/Shield part, you will get a box containing the selected Shadow Equipment.
_______________________
^0000CCWeight:^000000 1
#
101744#
A box containing one Clothes Dyeing Coupon that can change the color of clothes and one Clothes Dyeing Coupon II that can restore the color of clothes to their default state.
_______________________
^ff0000(The item will be deleted during the first maintenance in January 2023.)^000000
_______________________
^0000CCWeight:^000000 0
#
101745#

#
101746#

#
101750#
A gift given to the lord of Herosria.
_______________________
^0000CCWeight:^000000 1
#
101752#
A gift box given to users who applied for the offline event on July 31, 2022 but did not win.
In addition to consumables that are useful in the game, a festival-specific costume is also included.
_______________________
[Obtainable Items]
1x Costume Drooping Navi Blue Cat
1x [NotForSale] Advanced Battle Manual
1x [NotForSale] Three Master Package (20)
1x [NotForSale] Brilliant Protection Scroll Box(20)
1x Infinite Fly Wings Box (3 Days) (14 Days)
_______________________
(^ff0000The item will be deleted when the event ends.^000000)
_______________________
^0000CCWeight:^000000 0
#
101753#
Herb jam made by properly combining Herosria's Purple Herb Powder.
It seems to have mystical powers.
_______________________
All Traits +5 for 30 minutes.
_______________________
^0000CCWeight:^000000 1
#
101754#
Herb jam made by properly combining Herosria's Red Herb Powder.
It seems to enhance physical strength.
_______________________
P.ATK +5 for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
101755#
Herb jam made by properly combining Herosria's Blue Herb Powder.
It seems to enhance magical powers.
_______________________
S.MATK +5 for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
101756#
Herb jam made by properly combining Herosria's Yellow Herb Powder.
It seems to enhance sharp concentration.
_______________________
C.RATE +5 for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
101757#
Herb jam made by properly combining Herosria's White Herb Powder.
It seems to strengthen the body's resistance.
_______________________
RES +50 and MRES +50 for 10 minutes.
_______________________
^0000CCWeight:^000000 1
#
101759#
You can obtain 5 Glade Runes.
_______________________
^0000CCWeight:^000000 0
#
101760#
You can obtain 5 Fire Runes.
_______________________
^0000CCWeight:^000000 0
#
101761#
You can obtain 5 Ice Runes.
_______________________
^0000CCWeight:^000000 0
#
101762#
You can obtain 5 Death Runes.
_______________________
^0000CCWeight:^000000 0
#
101765#

#
101766#

#
101767#

#
101768#

#
101769#

#
101770#

#
101771#

#
101772#

#
101774#
A box containing 1 Edward Zonda Owner, which can be used for 1 day.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101775#
A box containing 1 Edward Zonda Owner, which can be used for 5 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101776#
A box containing 1 Edward Zonda Owner, which can be used for 7 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101777#
A box containing 1 Edward Zonda Owner, which can be used for 10 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Duplicate benefits are not possible regardless of the number of items possessed.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101778#
A box containing 1 Edward Zonda Owner, which can be used for 1 day.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101779#
A box containing 1 Edward Zonda Owner, which can be used for 5 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101780#
A box containing 1 Edward Zonda Owner, which can be used for 7 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101781#
A box containing 1 Edward Zonda Owner, which can be used for 10 days.
_______________________
Rental item
A bell to call Edward, a staff member of the Zonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101782#
A box containing 1 Elysee Zonda Owner, which can be used for 1 day.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101783#
A box containing 1 Elysee Zonda Owner, which can be used for 5 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101784#
A box containing 1 Elysee Zonda Owner, which can be used for 7 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101785#
A box containing 1 Elysee Zonda Owner, which can be used for 10 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
^0000CCWeight:^000000 0
#
101786#
A box containing 1 Elysee Zonda Owner, which can be used for 1 day.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101787#
A box containing 1 Elysee Zonda Owner, which can be used for 5 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101788#
A box containing 1 Elysee Zonda Owner, which can be used for 7 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101789#
A box containing 1 Elysee Zonda Owner, which can be used for 10 days.
_______________________
Rental item
A bell to call Elysee, a staff member of the Jonda Support Service.
When the ringtone rings, it appears in front of the customer anytime, anywhere.
_______________________
[Basic Service]
Providing more efficient services for growth:
- Bubble Gum (30 minutes, twice a day)
- JOB Battle Manual (30 minutes, twice a day)
- Butterfly Wings (Unlimited)
- You can sell your own items
^FF0000Caution! - Possessing any number will not duplicate the benefits.^000000
_______________________
[Zonda Special Service]
We offer the following services at special prices. (Consumes Nyangvine):
- Battle Manual (24 hours)
- JOB Battle Manual (24 hours)
- Initialize Skill Tree
- Initialize Status
_______________________
[Lucky Egg Gift Service]
Lucky Eggs are in my hands every 4 days!
- Collect 4 Mysterious Eggs and receive 1 Lucky Egg.
- A Mysterious Egg Sculpture is obtained through a conversation with a Zonda Support Staff. (1 per day)
_______________________
^0000CCWeight:^000000 0
#
101790#
When opened gives one of the following:
Sky Blow Ring 0.34%
Fairy of Eden 1.01%
Military Glove 1.01%
Guardian Claus 1.01%
Queen Anz Revenge 1.01%
Catherina Von Blood 2.73%
Chemical Glove 2.73%
Red Baby Dragon Hat 2.73%
Boys White Hat 6.83%
Demons Wing 6.83%
Maero Mask 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixir x10 19.12%
OCP Exchange Token 100%
_______________________
^0000CCWeight:^000000 1
#
101801#
A box that can be received by selecting any of Lord Bearer's Shadow Equipment.
If you select one of the Earring/Pendant/Shoes/Armor parts, you will get a box containing the Shadow Equipment of the selected part.
_______________________
^0000CCWeight:^000000 1
#
101802#
A box containing Lord Bearer's Shadow Earring.
When used, you can acquire an Lord Bearer's Shadow Earring with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101803#
A box containing Lord Bearer's Shadow Pendant.
When used, you can acquire an Lord Bearer's Shadow Pendant with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101804#
A box containing Lord Bearer's Shadow Armor.
When used, you can acquire an Lord Bearer's Shadow Armor with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101805#
A box containing Lord Bearer's Shadow Shoes.
When used, you can acquire an Lord Bearer's Shadow Shoes with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101806#
A box that can be received by selecting any of Hasty Shadow Equipment.
If you select one of the Weapon/Shield parts, you will get a box containing the Shadow Equipment of the selected part.
_______________________
^0000CCWeight:^000000 1
#
101807#
A box containing Hasty Shadow Weapon.
When used, you can acquire an Hasty Shadow Weapon with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101808#
A box containing Hasty Shadow Shield.
When used, you can acquire an Hasty Shadow Shield with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101809#
A box containing Seperate Reload Shadow Shield.
When used, you can acquire an Seperate Reload Shadow Shield with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101816#

#
101824#
When opened gives one of the following costumes:
Costume Special Kafra Hat
Costume Balloon Wing
Costume Macaron Bunny Hat
Costume Gothic Heart Wing Band
Costume Blinking Small Eyes
Costume Professor Mini Glasses
Costume Twinkle Twin
Costume Chocolate Bomb
Costume Charm of Flame Heart
Costume Heart Stick Chocolate
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101833#
When opened gives one of the following:
Ring Of Phoenix 0.34%
Northern Cross 1.01%
Glittering Cat Choker 1.01%
Shield Of Phoenix 1.01%
Paracelsus Coat 1.01%
Armor of White Thread 2.73%
Fenrir Chain 2.73%
Rainbow Muffler 2.73%
Falconer Flute 6.83%
Ninja's Blue Mask 6.83%
EXP Advisor 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^0000CCWeight:^000000 1
#
101834#
When used, receive the main character buff of Fantasy Series 009 'Criatura Business Manual' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 009 Hero Buff]^000000
DEF +400, MDEF +100.
_______________________
^0000CCWeight:^000000 0
#
101835#
When used, receive the main character buff of Fantasy Series 005 'Me and Me' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 005 Hero Buff]^000000
ASPD +3, Perfect HIT +10%.
_______________________
^0000CCWeight:^000000 0
#
101837#
When used, receive the main character buff of Fantasy Series 008 'I'm the only pure-blooded in the Academy' for 30 minutes.
Cooldown time of 30 minutes, all buffs in the Fantasy Series share the same cooldown.
_______________________
^32CD32[Fantasy Series 008 Hero Buff]^000000
Increases Physical and Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 7%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 race by 7%.
_______________________
^0000CCWeight:^000000 0
#
101839#
A reward package that expresses gratitude for completing the Ragnarok Arena Pre-Registration missions.
_______________________
[Obtainable Items]
1x Costume Star Eyepatch
1x [NotForSale] Special Potion
1x [NotForSale] Three Master Package (20)
1x [NotForSale] Brilliant Protection Box(20)
1x Infinite Fly Wing Box(3 Days) (for 14 Days)
_______________________
(^ff0000The item will be deleted when the event ends.^000000)
_______________________
^0000CCWeight:^000000 0
#
101840#
A reward package given as a token of gratitude for completing the Ragnarok Arena level 7 mission.
_______________________
[Obtainable Items]
[NotForSale] Mysterious Life Potion
[NotForSale] Small Life Potion
[NotForSale] Medium Life Potion
[NotForSale] Small Mana Potion
[NotForSale] Brilliant Protection Scroll
[NotForSale] Almighty
[NotForSale] Power Booster
[NotForSale] Infinity Drink
each 10. Additionally 3x [NotForSale] Battle Manual & Bubble Gum are included.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
101854#
When opened gives one of the following costumes:
Costume Choco Banana
Costume Halloween Poring Bag
Costume Choco Stick In Mouth
Costume Astrologer's Cap
Costume Navy Drooping Kitty
Costume Nero Mask
Costume Avenger
Costume Ghost Bat(Lower)
Costume Inner Color Long
Costume Niflheim Key
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101856#
A box that can be received by selecting any of Major Auto Spell Shadow Equipment.
If you select one of the Earring/Pendant/Shoes/Armor parts, you will get a box containing the Shadow Equipment of the selected part.
_______________________
^0000CCWeight:^000000 1
#
101858#
A box containing Major Auto Spell Shadow Earring.
When used, you can acquire an Major Auto Spell Shadow Earring with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101859#
A box containing Major Auto Spell Shadow Pendant.
When used, you can acquire an Major Auto Spell Shadow Pendant with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101860#
A box containing Major Auto Spell Shadow Armor.
When used, you can acquire an Major Auto Spell Shadow Armor with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101861#
A box containing Major Auto Spell Shadow Shoes.
When used, you can acquire an Major Auto Spell Shadow Shoes with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101862#
A box that can be received by selecting any of Infinity Shadow Equipment.
If you select one of the Weapon/Shield parts, you will get a box containing the Shadow Equipment of the selected part.
_______________________
^0000CCWeight:^000000 1
#
101863#
A box containing Infinity Shadow Weapon.
When used, you can acquire an Infinity Shadow Weapon with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101864#
A box containing Infinity Shadow Shield.
When used, you can acquire an Infinity Shadow Shield with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101869#
Luxurious box with a mysterious blue light.
If you open it, it seems to contain very valuable collectibles.
_______________________
^0000CCWeight:^000000 5
#
101876#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Resist Defense Stone(Garment), Stamina Wisdom Stone(Dual), Defense Stone(Upper, Mid, Lower), Kagerou Stones (Upper, Mid, Lower), Oboro Stones (Upper, Mid, Lower) and Summoner Stones (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
<URL>[Costume Enchant Stone Box 29]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
101889#
A box containing collections of characters appearing in the fantasy series.
All the collections of the Fantasy Series from 1 to 3 are gathered.
_______________________
^ff0000(These items will be deleted after the event ends).^000000
_______________________
^0000CCWeight:^000000 1
#
101892#
When opened gives one of the following:
Nostalgia Cherry Blossom 0.34%
Avoidance Cape 1.01%
Yellow Dragon Skywing 1.01%
Paradise Lost 1.01%
Military Law Book 1.01%
Rotten Garden Knife 2.73%
Mob Scarf 2.73%
King of Void's Garment 2.73%
Fallen Angel Shoes 6.83%
Yellow Scarf 6.83%
Citrus Ribbon 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
101912#
You can acquire 5 Temple Runes.
_______________________
^0000CCWeight:^000000 0
#
101913#
You can acquire 5 Venom Runes.
_______________________
^0000CCWeight:^000000 0
#
101914#
You can acquire 5 Soul Runes.
_______________________
^0000CCWeight:^000000 0
#
101919#
A box containing a random Experience Shadow.
Selecting one of the weapon/shield parts will give you another box containing the shadow of the that part.
_______________________
^0000CCWeight:^000000 1
#
101920#
A box containing Experience Shadow Weapon.
When used, you can acquire an Experience Shadow Weapon with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101921#
A box containing Experience Shadow Shield.
When used, you can acquire an Experience Shadow Shield with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101922#
A box containing a random Mega Blitz Shadow.
Selecting one of the weapon/shield parts will give you another box containing the shadow of the that part.
_______________________
^0000CCWeight:^000000 1
#
101923#
A box containing Mega Blitz Shadow Weapon.
When used, you can acquire an Mega Blitz Shadow Weapon with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101924#
A box containing Mega Blitz Shadow Shield.
When used, you can acquire an Mega Blitz Shadow Shield with a random refine rate between +7 and +10.
_______________________
^0000CCWeight:^000000 1
#
101925#
A box containing 1 of 3 of the Convertible Wings at random.
When used, you can obtain one of the following equipment:
_______________________
[Obtainable Items]
Convertible Critical Wing
Convertible Magical Wing
Convertible Physical Wing
_______________________
^0000CCWeight:^000000 0
#
101930#

#
101931#

#
101932#

#
101933#

#
101934#

#
101935#

#
101936#

#
101937#

#
101938#

#
101947#
Chewy and sweet bubblegum. Anyone who chews this gum feels like they have to give everything they have.
_______________________
^0000CCType:^000000 Supportive
^0000CCEffect:^000000 Item drop rate +100%
^0000CCDuration:^000000 30 minutes
^0000CCWeight:^000000 0
#
101948#
A box with 10 chewy and fragrant bubble gum.
_______________________
^0000CCWeight:^000000 0
#
102000#
When opened gives one of the following:
Traveler Ring 0.34%
Scaraba High Heels 1.01%
Avareco 1.01%
End of the World 1.01%
Brazil Twin Ribbon 1.01%
Armor of White Thread 2.73%
Fenrir Chain 2.73%
Rainbow Muffler 2.73%
Gorgon Coronet 6.83%
Aegis System 6.83%
Memento Mori 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102015#

#
102016#
Flush Metal Detector Mk47 and Flush Metal Detector Mk47-2 can be aquired.
_______________________
^0000CCWeight:^000000 5
#
102017#
_______________________
^0000CCWeight:^000000 0
#
102018#
A blueprint for enhancing the magical power of the Metal Detector MK47 found in Mjolnir's Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102019#
A blueprint for enhancing the magical power of the Safety Saber found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102020#
A blueprint for enhancing the magical power of the Jewel Detector Mk47 found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102021#
A blueprint for enhancing the magical power of the Safety Foxtail found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102022#
A blueprint for enhancing the magical power of the Claw Sword found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102023#
A blueprint for enhancing the magical power of the Blocking Spear found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102024#
A blueprint for enhancing the magical power of the Rubber Hammer found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102025#
A blueprint for enhancing the magical power of the Saw Axe found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102026#
A blueprint for enhancing the magical power of the Safety Knuckle found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102027#
A blueprint for enhancing the magical power of the Safety Manual found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102028#
A blueprint for enhancing the magical power of the Welding Wand found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102029#
A blueprint for enhancing the magical power of the Detecting Staff found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102030#
A blueprint for enhancing the magical power of the Grinder Huuma Shuriken found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102031#
A blueprint for enhancing the magical power of the Bolt Shooter found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102032#
A blueprint for enhancing the magical power of the Bolt Crusher found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102033#
A blueprint for enhancing the magical power of the Safety Manual found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102034#
A blueprint for enhancing the magical power of the Safety Whip found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102035#
A blueprint for enhancing the magical power of the Safety Lute found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102040#
A slab containing the recipe for Muqaddas Sasyiir, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102041#
A slab containing the recipe for Muqaddas Banjiiraa, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102042#
A slab containing the recipe for Muqaddas Jaydukhar, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102043#
A slab containing the recipe for Muqaddas Kitab, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102044#
A slab containing the recipe for Muqaddas Tasyiribatiy, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102045#
A slab containing the recipe for Muqaddas Dayatas, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102046#
A slab containing the recipe for Muqaddas Tabar, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102047#
A slab containing the recipe for Muqaddas Daablunta, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102048#
A slab containing the recipe for Muqaddas Mashts, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102049#
A slab containing the recipe for Muqaddas Baru, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102050#
A slab containing the recipe for Muqaddas Kahassu, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102051#
A slab containing the recipe for Muqaddas Saz, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102052#
A slab containing the recipe for Muqaddas Syaraq, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102053#
A slab containing the recipe for Muqaddas Sharman, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102054#
A slab containing the recipe for Muqaddas Kharawasu, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102055#
A slab containing the recipe for Muqaddas Kajuza, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102056#
A slab containing the recipe for Muqaddas Nazar, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
50x Priest's Relic
50x Priest's Holy Water
50x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102057#
A slab containing the recipe for Muqaddas Kanjar, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
50x Priest's Relic
50x Priest's Holy Water
50x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102058#
A slab containing the recipe for Muqaddas Ayyasy, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102059#
A slab containing the recipe for Muqaddas Naranzak, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102060#
A slab containing the recipe for Muqaddas Tabanji, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102061#
A slab containing the recipe for Muqaddas Saka, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102062#
A slab containing the recipe for Muqaddas Taliin, which emits strong power by mixing holy relics with twisted magic.
_______________________
^32CD32[Required Materials]^000000
100x Priest's Relic
100x Priest's Holy Water
100x Contamination Crystal
_______________________
^0000CCWeight:^000000 125
#
102067#
A cube containing 12 types of Penetration Shadow Equipment, refined and ready to use.
_______________________
[Obtainable Items]
+7 Executioner Shadow Weapon
+7 Exorcist Shadow Weapon
+7 Hunting Shadow Weapon
+7 Insect Net Shadow Weapon
+7 Fishing Shadow Weapon
+7 Dragon Killer Shadow Weapon
+7 Corrupted Shadow Weapon
+7 Vibration Shadow Weapon
+7 Holy Water Shadow Weapon
+7 Scissor Shadow Weapon
+9 Penetration Shadow Earring
+9 Penetration Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
102068#
All 6 types of Bearer's Shadow Equipment are packed into one cube.
_______________________
[Obtainable Items]
Bearer's Shadow Earring
Bearer's Shadow Pendant
Bearer's Shadow Armor
Bearer's Shadow Weapon
Bearer's Shadow Shoes
Bearer's Shadow Shield
_______________________
^0000CCWeight:^000000 0
#
102069#
A cube containing 12 types of Tempest Shadow Equipment, refined and ready to use.
_______________________
[Obtainable Items]
+7 Magic Executioner Shadow Weapon
+7 Magic Exorcist Shadow Weapon
+7 Magic Hunting Shadow Weapon
+7 Magic Insect Net Shadow Weapon
+7 Magic Fishing Shadow Weapon
+7 Magic Dragon Killer Shadow Weapon
+7 Magic Corrupted Shadow Weapon
+7 Magic Vibration Shadow Weapon
+7 Magic Holy Water Shadow Weapon
+7 Magic Scissor Shadow Weapon
+9 Tempest Shadow Earring
+9 Tempest Shadow Pendant
_______________________
^0000CCWeight:^000000 0
#
102070#
A box containing weapons used by those with good will.
You can randomly acquire one of the weapons below:
_______________________
[Obtainable Items]
Punish Scepter
Saint Bringer
Origin of Life
Destiny Staff
Blessed Bible
Soul Liberator
Shining Light Katar
Angel Wing Bow
Guardian Saber
Holy Light Dagger
Light Power Harp
Light Power Spark
Lightning Splatter
Justice Bomber
Last Dawn
Devil Hunter
Lord of Glory
Victory Sword
Divine Buster
Huuma Shuriken Brilliance
Jupiter Spear
Holy Light Spear
Lightforce Foxtail Wand
_______________________
^0000CCWeight:^000000 0
#
102071#
A box containing weapons used by those with evil intentions.
You can randomly acquire one of the weapons below:
_______________________
[Obtainable Items]
Demonic Claw
Sealed Bible
Darkness Tablet
Devil Wing Staff
Doom Bible
Soul Harvest
The Ripper
Underworld Knife
Devil Cursed Sword
Dark Angel Ray Bow
Crime Violin
Crime Whip
RG-5649
Devil Lord Launcher
Screaming Rifle
Devil's Bullet
Outlaw Cursed Shotgun
Blood Rapier
Destruction Axe
Devil Claw
Execution Great Sword
Devil Guardian Sword
Darkness Foxtail Model
_______________________
^0000CCWeight:^000000 0
#
102072#
A refine hammer that increases the refinement level of a Good Weapons by +1.
It can only be used on Good Weapons with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Punish Scepter
Saint Bringer
Origin of Life
Destiny Staff
Blessed Bible
Soul Liberator
Shining Light Katar
Angel Wing Bow
Guardian Saber
Holy Light Dagger
Light Power Harp
Light Power Spark
Lightning Splatter
Justice Bomber
Last Dawn
Devil Hunter
Lord of Glory
Victory Sword
Divine Buster
Huuma Shuriken Brilliance
Jupiter Spear
Holy Light Spear
Lightforce Foxtail Wand
_______________________
^0000CCWeight:^000000 1
#
102073#
A refine hammer that increases the refinement level of a Evil Weapons by +1.
It can only be used on Evil Weapons with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Demonic Claw
Sealed Bible
Darkness Tablet
Devil Wing Staff
Doom Bible
Soul Harvest
The Ripper
Underworld Knife
Devil Cursed Sword
Dark Angel Ray Bow
Crime Violin
Crime Whip
RG-5649
Devil Lord Launcher
Screaming Rifle
Devil's Bullet
Outlaw Cursed Shotgun
Blood Rapier
Destruction Axe
Devil Claw
Execution Great Sword
Devil Guardian Sword
Darkness Foxtail Model
_______________________
^0000CCWeight:^000000 1
#
102074#
A box containing a Crown with the power to amplify the abilities of good and evil weapons.
You can randomly acquire one of the items below:
_______________________
[Obtainable Items]
Crown of Good and Evil(Dragon Knight)
Crown of Good and Evil(Imperial Guard)
Crown of Good and Evil(Arch Mage)
Crown of Good and Evil(Elemental Master)
Crown of Good and Evil(Cardinal)
Crown of Good and Evil(Inquisitor)
Crown of Good and Evil(Meister)
Crown of Good and Evil(Biolo)
Crown of Good and Evil(Shadow Cross)
Crown of Good and Evil(Abyss Chaser)
Crown of Good and Evil(Windhawk)
Crown of Good and Evil(Trouvere&Troubadour)
Crown of Good and Evil(Shinkiro&Shiranui)
Crown of Good and Evil(Sky Emperor)
Crown of Good and Evil(Soul Ascetic)
Crown of Good and Evil(Hyper Novice)
Crown of Good and Evil(Spirit Handler)
Crown of Good and Evil(Night Watch) Selection Box
_______________________
^0000CCWeight:^000000 1
#
102075#
A refine hammer that increases the refinement level of a Crown of Good and Evil by +1.
It can only be used on a Crown of Good and Evil with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Crown of Good and Evil(Dragon Knight)
Crown of Good and Evil(Imperial Guard)
Crown of Good and Evil(Arch Mage)
Crown of Good and Evil(Elemental Master)
Crown of Good and Evil(Cardinal)
Crown of Good and Evil(Inquisitor)
Crown of Good and Evil(Meister)
Crown of Good and Evil(Biolo)
Crown of Good and Evil(Shadow Cross)
Crown of Good and Evil(Abyss Chaser)
Crown of Good and Evil(Windhawk)
Crown of Good and Evil(Trouvere&Troubadour)
Crown of Good and Evil(Shinkiro&Shiranui)
Crown of Good and Evil(Sky Emperor)
Crown of Good and Evil(Soul Ascetic)
Crown of Good and Evil(Hyper Novice)
Crown of Good and Evil(Spirit Handler)
Crown of Good and Evil(Night Watch-Grenade Launcher)
Crown of Good and Evil(Night Watch-Revolver)
Crown of Good and Evil(Night Watch-Gatling Gun)
Crown of Good and Evil(Night Watch-Shotgun)
Crown of Good and Evil(Night Watch-Rifle)
_______________________
^0000CCWeight:^000000 1
#
102084#
A box that contains the power of the Night Watch depending on the selected weapon type.
You can select and acquire one of the five types of items.
_______________________
[Obtainable Items]
Crown of Good and Evil(Night Watch-Grenade Launcher)
Crown of Good and Evil(Night Watch-Revolver)
Crown of Good and Evil(Night Watch-Gatling Gun)
Crown of Good and Evil(Night Watch-Shotgun)
Crown of Good and Evil(Night Watch-Rifle)
_______________________
^0000CCWeight:^000000 1
#
102087#
When opened gives one of the following costumes:
Costume Blossom Glasses
Costume Nostalgia Cherry Blossom
Costume Kannam On Head
Costume Shovel Hat
Costume Flowers Prayer
Costume Flower Pot Mask (Middle)
Costume Charm of Great Nature
Costume Dreaming Rose
Costume Blue Rose Garden
Costume Clutch Bouquet
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102117#
When opened gives one of the following:
Metal Pick 0.34%
Runaway Accelerator 1.01%
Fafnir Helm 1.01%
Little Garden 1.01%
Baby Boar Bib 1.01%
Flower Shoes 2.73%
Astro Circle 2.73%
Thornbush Hairband 2.73%
There is Something 6.83%
Red Cherry Blossom 6.83%
Fortunetelling Sealed 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102123#
A box that randomly contains a Shadow Selection Box which can be received by selecting a Shadow Equipment.
You can randomly acquire one of the following items.
_______________________
[Obtainable Items]
Full Penetration Shadow Selection Box
Full Tempest Shadow Selection Box
Durable Shadow Selection Box
Clever Shadow Selection Box
Almighty Shadow Selection Box
True Gemstone Shadow Selection Box
Perfect Size Shadow Selection Box
Maximum Mammoth Shadow Selection Box
Spell Caster Shadow Selection Box
Absorb Shadow Selection Box
Lord Bearer's Shadow Selection Box
Hasty Shadow Selection Box
Major Auto Spell Shadow Selection Box
Infinity Shadow Selection Box
Experience Shadow Selection Box
Mega Blitz Shadow Selection Box
Seperate Reload Shadow Shield Box
_______________________
^0000CCWeight:^000000 1
#
102124#
A refine hammer that increases the refinement level of a Flush Weapon by +1.
It can only be used on a Flush Weapon with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Flush Bolt Revolver
Flush Bolt Shooter
Flush Grinder Huuma Shuriken
Flush Detecting Staff
Flush Saw Axe
Flush Bolt Crusher
Flush Claw Sword
Flush Rubber Hammer
Flush Safety Whip
Flush Safety Lute
Flush Safety Knuckle
Flush Welding Wand
Flush Safety Foxtail
Flush Safety Manual
Flush Blocking Spear
Flush Metal Detector MK47-2
Flush Metal Detector MK47
Flush Jewel Detector Mk47
Flush Safety Saber
_______________________
^0000CCWeight:^000000 1
#
102125#
A box containing a Refine Hammer that increases the refine level of certain equipment by +1.
You can randomly get 1 of 12 types of hammers.
_______________________
[Obtainable Items]
Helm of Faith Refine Hammer
Clock Tower Basement Refine Hammer
Upgraded OS Weapon Refine Hammer
Upgraded OS Helmet Refine Hammer
Poenitentia Weapon Refine Hammer
Varmundt Armor Refine Hammer
Special Hat Refine Hammer
Vivatus Weapon Refine Hammer
Good Weapon Refine Hammer
Evil Weapon Refine Hammer
Crown of Good and Evil Refine Hammer
Flush Weapon Refine Hammer
_______________________
^0000CCWeight:^000000 1
#
102126#
A blueprint for enhancing the magical power of the Metal Detector MK47 found in the Mjolnir Underground Cave.
_______________________
^0000CCWeight:^000000 125
#
102128#
A potion that gives you the effects of Brilliant Defense Scroll, Limited Edition Power Booster and Infinity Drink all at once.
_______________________
^0000CCDuration:^000000 60 minutes
DEF +500, MDEF +200.
ATK, MATK +30, ATK, MATK +1%.
HIT, FLEE +30, ASPD +1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
MaxHP +5%, MaxSP +5%.
Increases Critical Damage, Ranged Physical Damage and Magical Damage with every element by 5%.
Skill casting cannot be interrupted.
Also increases Movement Speed for 10 minutes.
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
102129#
A potion that gives you the effects of Small Life Potion, Medium Life Potion, and Mysterious Life Potion at once.
_______________________
^0000CCDuration:^000000 60 minutes
Recovers 4% of MaxHP every 3 seconds, 5% of MaxHP every 5 seconds and 7% of MaxHP every 4 seconds.
Also increases Movement Speed for 10 minutes.
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
102193#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Royal Guard, Warlock, Rune Knight, Sorcerer, Genetic, Wanderer Minstrel, Ranger, Arch Bishop, Guillotine Cross, Shadow Chaser, Mechanic, Sura, Soul Reaper, Rebellion, Star Emperor, Summoner, Oboro, Kagerou Stones (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
<URL>[Costume Enchant Stone Box 30]<INFO>https://ro.gnjoy.com/news/probability/list.asp?category=2,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
102202#
This Ice Gangu is healthy and plump.
^ff0000Event monsters and slave monsters are not tameable.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 Copo
^0000CCWeight:^000000 5
#
102212#
When opened gives one of the following costumes:
Costume Angeling Hat
Costume Poring Bag
Costume Angeling Bread Hat
Costume Ferlock's Hat
Costume Drooping Omega
Costume Charlie's Mustache
Costume Omega Golf Bag
Costume Lord of Royals
Costume Alpha Long Ponytail
Costume Dragon Backpack
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102213#
A box that can be obtained by selecting one of the special modified boxes secretly developed by Team Richiet.
_______________________
[Selectable Items]
Hero's Weapon Modification Box I
Hero's Weapon Modification Box II
Hero's Weapon Modification Box III
Hero's Weapon Modification Box IV
Hero's Weapon Modification Box V
Hero's Weapon Modification Box VI
_______________________
^0000CCWeight:^000000 1
#
102214#
A hammer that transforms into one of the Refine Hammers that increases the refinement level of a certain Hero's Weapon by +1.
If you select one of the hammers listed below, it changes into a hammer that can refine the desired equipment.
_______________________
[Selectable Items]
Modified Hero's Weapon Refine Hammer I
Modified Hero's Weapon Refine Hammer II
Modified Hero's Weapon Refine Hammer III
Modified Hero's Weapon Refine Hammer IV
Modified Hero's Weapon Refine Hammer V
Modified Hero's Weapon Refine Hammer VI
_______________________
^0000CCWeight:^000000 1
#
102215#
A cube that can be obtained by selecting a cube that refines equipment to +12.
_______________________
[Selectable Items]
Biological Lab Weapon +12 Refinement Cube
Warrior's Helm +12 Refinement Cube
Geffen Magic Tournament +12 Refinement Cube
_______________________
^0000CCWeight:^000000 1
#
102216#
A cube that can be obtained by selecting a cube that refines equipment to +11.
_______________________
[Selectable Items]
Biological Lab Helmet +11 Refinement Cube
Temporal Circlet +11 Refinement Cube
Automatic Armor +11 Refinement Cube
Racing Cap +11 Refinement Cube
OS Weapon +11 Refinement Cube
Temporal Armor +11 Refinement Cube
_______________________
^0000CCWeight:^000000 1
#
102217#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
Royal Bow
Shadow Staff
Iron Nail
Blue Crystal Staff
Chilling Cane
Ancient Hero's Boots
_______________________
^0000CCWeight:^000000 1
#
102218#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
Red Lotus Sword
Iron Staff
Oriental Sword
Kiri no Tsuyu
Surudoi Kaze
Clarity Huuma Shuriken
_______________________
^0000CCWeight:^000000 1
#
102219#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
Narcissus Bow
Mado Sword
Avenger
Aquatic Spear
Exorcist's Bible
Katar of Shiver
_______________________
^0000CCWeight:^000000 1
#
102220#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
One Sky One Sun
Spirit Pendulum
Meowmeow Foxtail
Freedom Stick
Blessed Knife
_______________________
^0000CCWeight:^000000 1
#
102221#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
Draconic Slayer
Light Blade
Slate Sword
Trumpet Shell
Barbed Wire Whip
Meteor Striker
_______________________
^0000CCWeight:^000000 1
#
102222#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
Saint Mace
Ray Knuckle
Blade Katar
Fatalist
Scarlet Dragon Leather Bow
_______________________
^0000CCWeight:^000000 1
#
102223#
A box containing weapons used by Ancient Heroes.
A weapon can be obtained with a +11 refine level.
_______________________
[Selectable Items]
Crimson Rose
Master Soul Rifle
Demon Slayer Shot
Golden Lord Launcher
The Black
_______________________
^0000CCWeight:^000000 1
#
102224#
A cube that upgrades a Ancient Hero's Weapon and Ancient Hero's Boots.
_______________________
Upgrades 37 types of Ancient Hero's Weapons that have been refined over +11 to Parent Hero Weapons while maintaining the level of refinement.
Alternatively, it upgrades Ancient Hero's Boots that have been refined over +11 to Great Hero's Boots while maintaining the level of refinement.
One of the following equipments refined to +11 or higher are required.
_______________________
[List of Ancient Hero's Weapons]
Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Mado Sword, Aquatic Spear, Iron Staff, Red Lotus Sword, Avenger, Golden Lord Launcher, Exorcist's Bible, Katar of Shiver, One Sky One Sun, Clarity Huuma Shuriken, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Master Soul Rifle, Demon Slayer Shot, Spirit Pendulum, Dragonic Slayer, Light Blade, Meteor Striker, Slate Sword, Trumpet Shell, Barbed Wire Whip, Saint Mace, Ray Knuckle, Blade Katar, Fatalist, Scarlet Dragon Leather Bow, Blue Crystal Staff, Chilling Cane, Freedom Stick, Blessed Knife, Ancient Hero's Boots
_______________________
^0000CCWeight:^000000 0
#
102226#
A card album with ominous energy.
You can get one of the sealed card series.
_______________________
- Dark Lord, Stormy Knight, Beelzebub, Kiel-D-01, Gloom Under Night, Fallen Bishop, Ifrit, Turtle General, White Lady, Pharaoh, Moonlight Flower, Boss Egnigem, Vesper, Dracula, Sniper, Queen Scaraba, Baphoment, Maya, Clown, Professor, Champion, Creator, Stalker, Paladin, Gypsy, General Daehyon, Gioia, Fallen Pyuriel, Guardian Kades, Time Holder, Edgar, MasterSmith, High Priest, Orc Lord, Incantation Samurai, Lady Tanee, Orc Hero, Mistress, Ktullanux, Tao Gunka, Boitata, Rigid Muspellskoll, Nightmare Amon Ra, Contaminated Spider Queen
_______________________
^0000CCWeight:^000000 1
#
102227#
A mysterious box that can enhance Glacier's Armor.
Refines Glacier Armor to +9.
_______________________
[Target Items]
Glacier Armor, Glacier Robe, Glacier Manteau, Glacier Muffler, Glacier Boots, Glacier Shoes, Glacier Guard
_______________________
^0000CCWeight:^000000 1
#
102228#
A device used to inject special ingredients into Dim Glacier Armor.
Increases the refine level of Dim Glacier Armor by +1.
Can only be used on Dim Glacier armor with refine level of +9 and lower than +11.
_______________________
[Required Materials]
40x Divine Cat Whiskers
10x Encroached Magical Crystal
10x Neutralized Magical Crystal
10x Pure Magical Crystal
_______________________
^0000CCWeight:^000000 20
#
102237#
When opened gives one of the following:
Scythe of Ice Flame 0.34%
Kardui Ear 1.01%
Full Force 1.01%
Red Pope Ribbon [1] 1.01%
Moaning of Evil Spirits 1.01%
Fluffy Shark Pajama 2.73%
Dark Triad 2.73%
Glotoneria 2.73%
Niflheim Bunny Hat 6.83%
Volcano Knife 6.83%
Red Pope Ribbon 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102238#
A refine hammer that increases the refinement level of a Issgard Crown by +1.
It can only be used on a Issgard Crowns with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Issgard Warrior Crown
Issgard Magician Crown
Issgard Ranger Crown
_______________________
^0000CCWeight:^000000 1
#
102246#
An exclusive card for guests who have shown a lot of love throughout the year.
When used, you can receive exclusive VIP store access and services.
_______________________
^0000CCWeight:^000000 0
#
102247#
A gift for a guest who has shown a lot of love throughout the year.
The following items are included:
_______________________
[Obtainable Items]
1x Premium Black Card
150x Premium Black Coins
_______________________
^0000CCWeight:^000000 0
#
102248#
A gift for a guest who has shown a lot of love throughout the year.
The following items are included:
_______________________
[Obtainable Items]
1x Premium Black Card
300x Premium Black Coins
1x Booster Box
_______________________
^0000CCWeight:^000000 0
#
102249#
A gift for a guest who has shown a lot of love throughout the year.
The following items are included:
_______________________
[Obtainable Items]
1x Premium Black Card
500x Premium Black Coins
1x Booster Box
_______________________
^0000CCWeight:^000000 0
#
102263#
When opened gives one of the following:
Rune Helm 0.34%
Antique Gatling Gun 1.01%
Rune Greave 1.01%
Rainbow Star 1.01%
Illusion Shield II 1.01%
Owl Baron Mantle 2.73%
Glotoneria 2.73%
Flying Galapago 2.73%
Boitata Hat 6.83%
Maneater Flower Hairpin 6.83%
Gravekeeper's Blinker 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102277#
Advice from Loki, the god of gambling.
Grants 2 random options to the Ace of Hearts in Mouth (Melee Physical).
_______________________
Loki's Advice (Melee Physical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
102278#
The coin of Loki, the god of gambling.
Grants 2 random options to the Gambler's Seal [1].
_______________________
Loki's Coin can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
102293#
When opened gives one of the following costumes:
Costume Seraphim Wings
Costume Glory Symbol
Costume Jasper Crest
Costume Pink Angel Hairband
Costume Angel Blessing
Costume Bouquet Valletta
Costume Happening Clover
Costume Heart Angel
Costume Flower Knitting
Costume Wedding Ribbon
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102295#
A Combination Scroll that explains how to craft a Boitata Hat.
_______________________
[Required Materials]
30x Snake God's Scales
250x Zelunium
_______________________
[Boitata Hat(1)]
A hat imbued with the power of the mythical creature, Boitata.
 
POW +5, CRT +5, HIT -25.
Increases Attack Speed (decreases After Attack Delay by 10%).
 
^0000FFFor each 2 Refine Levels^000000:
ATK +20, DEF +10.
 
^0000FFRefine Level +7^000000:
Increases Physical Damage by 15%.
 
^0000FFRefine Level +7^000000:
ATK +30, ATK +10%.
 
^0000FFRefine Level +7^000000:
P.ATK +8.
Increases Critical Damage by 25%.
 
When equipped with ^990099Boitata Card^000000:
Increases Physical Damage against enemies of ^663399Poison^000000 and ^000055Water^000000 element by 40%.
 
When equipped with ^990099Sealed Boitata Card^000000:
Increases Physical Damage against enemies of ^663399Poison^000000 and ^000055Water^000000 element by 25%.
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, POW +5
[Grade C]: C.RATE +3, Critical +15.
[Grade B]: Fixed Casting Time -0.3 seconds.
[Grade A]: C.RATE +1 per ^0000FF3 Refine Levels^000000, Critical Damage +14%.
 
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 25
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
 
^0000CCRequirement:^000000
Base Level 240
_______________________
^0000CCWeight:^000000 1
#
102306#
A costume box made to celebrate Easter 2023.
You can get 1 selected Costume and 3 Costume Enchant Stone Box 30.
_______________________
[Selectable Items]
Costume Love Bunny Cloak
Costume Heart Chiffon Rabbit
Costume Wonderland Tea Party
Costume Chocolate Rabbit Hair
_______________________
^0000CCWeight:^000000 0
#
102307#
A costume box made to celebrate Easter 2023.
You can get all 4 Costumes and 10 Costume Enchant Stone Box 30.
_______________________
[Selectable Items]
Costume Love Bunny Cloak
Costume Heart Chiffon Rabbit
Costume Wonderland Tea Party
Costume Chocolate Rabbit Hair
_______________________
^0000CCWeight:^000000 0
#
102308#
A Combination Scroll that explains how to craft a Beelzebub's Crown.
_______________________
[Required Materials]
30x Will of Red Darkness
250x Zelunium
_______________________
[Beelzebub's Crown(1)]
The crown of Beelzebub that appears from the depths of the Nameless Island.
 
POW +5, CON +5, Critical -15.
Increases Attack Speed (decreases After Attack Delay by 10%).
 
^0000FFFor each 2 Refine Levels^000000:
ATK +25, DEF +15.
 
^0000FFRefine Level +7^000000:
Increases Physical Damage by 25%.
 
^0000FFRefine Level +9^000000:
ATK +40, ATK +10%.
 
^0000FFRefine Level +11^000000:
P.ATK +12
Increases Physical Damage against enemies of every element by 12%.
 
When equipped with ^990099Beelzebub Card^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 16%.
 
When equipped with ^990099Sealed Beelzebub Card^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 8%.
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, POW +5
[Grade C]: Physical Damage against enemies of every size +12%.
[Grade B]: P.ATK +5, Fixed Casting Time -0.3 seconds.
[Grade A]: P.ATK +2 per ^0000FF3 Refine Levels^000000, Physical Damage against monsters of every race, except ^FF0000Players^000000, + 3%.
 
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 45
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
 
^0000CCRequirement:^000000
Base Level 240
_______________________
^0000CCWeight:^000000 1
#
102310#
A Combination Scroll that explains how to craft a Vesper Headgear.
_______________________
[Required Materials]
30x Mysterious Luminant
250x Zelunium
_______________________
[Vesper Headgear(1)]
A helmet made with technology discovered in the Juperos ruins.
 
SPL +5, CON +5, MaxSP -10%
Decreases Variable Casting Time by 10%.
 
^0000FFFor each 2 Refine Levels^000000:
MATK +25, DEF +10.
 
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
 
^0000FFRefine Level +9^000000:
MATK +40, MATK +10%.
 
^0000FFRefine Level +11^000000:
S.MATK +12
Increases Magical Damage against enemies of every element by 12%.
 
When equipped with ^990099Vesper Card^000000:
Decreases Variable Casting Time by additional 7%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 10%.
 
When equipped with ^990099Sealed Vesper Card^000000:
Decreases Variable Casting Time by additional 3%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%, SPL +5
[Grade C]: Magical Damage against enemies of every size +12%.
[Grade B]: S.MATK +2, Fixed Casting Time -0.5 seconds.
[Grade A]: S.MATK +2 per ^0000FF3 Refine Levels^000000, Magical Damage against monsters of every race, except ^FF0000Players^000000, + 3%.
 
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
 
^0000CCRequirement:^000000
Base Level 240
_______________________
^0000CCWeight:^000000 1
#
102311#
A Combination Scroll that explains how to craft a Vesper Headgear.
_______________________
[Required Materials]
30x Miasmal Spell
250x Zelunium
_______________________
[Moan of Corruption(1)]
Shoes worn by a corrupt high priest.
 
SPL +5, CON +3.
Decreases SP Consumption by 15%.
 
^0000FFFor each 3 Refine Levels^000000:
MATK +7
 
^0000FFRefine Level +7^000000:
MATK +5%, S.MATK +3.
 
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 by 15%.
 
When equipped with ^990099Fallen Bishop Card^000000:
MaxSP +25%
Increases Magical Damage against monsters of ^777777Holy^000000 element by 15%.
 
When equipped with ^990099Sealed Fallen Bishop Card^000000:
Increases Magical Damage against monsters of ^777777Holy^000000 element by 10%.
 
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%, SPL +5.
[Grade C]: Fixed Casting Time -1 second.
[Grade B]: S.MATK +7
[Grade A]: SPL +8 per ^0000FF2 Refine Levels^000000
 
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
 
^0000CCRequirement:^000000
Base Level 240
_______________________
^0000CCWeight:^000000 1
#
102332#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Shinkiro Stone (Garment), Shiranui Stone (Garment), Shadow Cross Stone (Garment), Cardinal Stone (Garment) and Super Novice Stones (Upper, Mid, Lower, Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
102333#
A box that contains stones that can be enchanted on an Costume equipment.
Contains 3rd Class Stones II (Garment).
It also contains Star Emperor, Soul Reaper and Super Novice Stone(Garment).
_______________________
^0000CCWeight:^000000 1
#
102337#
A souvenir box for those who purchased tickets to commemorate the Ragnarok Concert.
Contains all 3 costumes.
_______________________
[Obtainable Items]
1x Costume Note Headphone
1x Costume Musical Decoration
1x Costume Whistle
_______________________
(^ff0000This item will be deleted during the maintenance in the 3rd week of August.^000000)
_______________________
^0000CCWeight:^000000 0
#
102338#
A souvenir box for those who purchased tickets to commemorate the Ragnarok Concert.
You can choose 1 of 3 costumes to receive.
_______________________
[Selectable Items]
1x Costume Note Headphone
1x Costume Musical Decoration
1x Costume Whistle
_______________________
(^ff0000This item will be deleted during the maintenance in the 3rd week of August.^000000)
_______________________
^0000CCWeight:^000000 0
#
102340#
A souvenir box given to those who purchased tickets to the Ragnarok Concert.
Opening this item will give you 2 RO Concert Costume Selection Boxes.
_______________________
(^ff0000This item will be deleted during the maintenance in the 3rd week of August.^000000)
_______________________
^0000CCWeight:^000000 0
#
102342#
Advice from Loki, the god of gambling.
Grants 2 random options to the Ace of Hearts in Mouth (Ranged Physical).
_______________________
Loki's Advice (Ranged Physical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
102343#
A black coin from Loki, the god of gambling.
Activates additional functions in the Gambler's Seal.
_______________________
Two ranged physical random options can be given to the Gambler's Seal[1].
_______________________
The Loki's Black Coin can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
102344#
A kit containing tools to upgrade Mini Fan-LT items.
Contains only the right materials for a one-time upgrade.
Can grant 2-3 random options to ^ff0000Sea Otter Mini Fan-LT ^000000 or ^ff0000Fur Seal Mini Fan-LT ^000000.
_______________________
^0000CCWeight:^000000 1
#
102345#
A box containing 10 Fan Modification Kit EX for upgrading Mini Fan-LT items.
_______________________
Using Fan Modification Kit EX allows you to grant random options to Sea Otter Mini Fan-LT or Fur Seal Mini Fan-LT.
_______________________
^0000CCWeight:^000000 0
#
102353#
A box containing 1 Infinite Cat Hand Ticket which can be used for one day.
_______________________
^000088Rental Item^000000
^ff0000This item cannot be traded with other accounts.^000000
A ticket issued by the top of the Cat Hand Service.
A service ticket for the Cat Hand Service which grows every year.
When used, you can use the Cat Hand Storage Service.
 
^0000CCWeight:^000000 0
_______________________
^0000CCWeight:^000000 1
#
102367#
When opened gives one of the following:
Death Bringer 0.34%
Cat Ears Beret 1.01%
Assault Suit 1.01%
Hairband of Asmodeus 1.01%
Applause Sandals 1.01%
Erymanthian Skin 2.73%
Phantom of Masquerade 2.73%
Jasper Crest 2.73%
White Tiger Armor 6.83%
Lord of Royals 6.83%
Diving Goggles 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102368#
When opened gives one of the following costumes:
Costume Soldier Backpack
Costume Harvest Festival Hat
Costume Hero's Scarf
Costume Wandering Wolf Hat(Upper)
Costume Cowhide Hat
Costume Sleek Pink Half-Updo
Costume Black Shiba Inu
Costume Traveler Lantern
Costume Tent
Costume Traveler Bag
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102387#
When opened gives one of the following:
Y.S.F.Ring 0.34%
Day of the Dead 1.01%
God Eater Dragon Spear 1.01%
Tyrant of Earth 1.01%
Triangle Disaster 1.01%
Sixth Sense Ring 2.73%
Ring of Adoramus 2.73%
Skull Ring 2.73%
Heavenly Order 6.83%
Angeling Knit Cap 6.83%
Drama Clockwork 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixir x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102399#
When opened gives one of the following costumes:
Costume King Poring Hat
Costume Crimson Valkyrie Circlet
Costume Gold Helm of Vanagandr
Costume Classical Balloon Hat
Costume Denim Ignis Cap
Costume Happy Carnival Balloon
Costume Large Ribbon Muffler (White)
Costume Valkyrie Spear
Costume Giant Angeling
Costume Valkyrie Hair
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102419#
A melody card with special music recorded on it.
When used, "Remember Blueblue" will be played.
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
102420#
This music box stores the melody you heard while fighting a formidable enemy from beyond the dimensional rift.
When used, your adventures become musical.
_______________________
^0000CCWeight:^000000 5
#
102421#
A blue box from the Night Market Claw Machine!
Wait a minute...
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
102424#
An egg filled with various folklore costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Unicorn Horn,
Costume Fox Bamboo Hat,
Costume Fluffy Lovely Fox,
Costume White Fox Mask (Middle),
Costume Yinyang Earrings (Yellow),
Costume Pipe of Jiraiya,
Costume Silky Long Hair (Black),
Costume Ninetail's Tail,
Costume Oriental Umbrella,
Costume Muranyasa.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102427#
When opened, gives one of the following:
Revelation of Aramazd [1] 0.34%
Dreaming Red Sheep 1.01%
Phantom Ears [1] 1.01%
Rebel Pocket Watch 1.01%
Ally of the Demons [1] 1.01%
There is Something [1] 2.73%
Glittering Cat Choker [1] 2.73%
Queen Anz Revenge [1] 2.73%
Phantom Ears 6.83%
World-erosive Curse 6.83%
Old Camouflage Scarf 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102430#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
[Event]Miracle Elixr x10,
[Event]Power Booster x10,
[Event]Red Booster x40,
[Event]Life Potion 20 Box x2,
[Event]Shiny Physical DEF Scroll x40,
[Event]Small Mana Potion x40,
2023 Booster Gift Box x1.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 200
#
102431#
Contains various adventuring supplies for booster characters.
^FF0000(This item will lose it's effect once the event is over.)^000000
_______________________
[Event]Miracle Elixr x10,
[Event]Power Booster x10,
[Event]Red Booster x40,
[Event]Life Potion 20 Box x2,
[Event]Shiny Physical DEF Scroll x40,
Advance Battle Manual x2,
Booster Pack (200) x1.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
^0000CCRequirement:^000000
Base Level 190
#
102432#
Box given to adventurers who have achieved their goal
You can get one of the 5 costume items below.
_______________________
Costume Heart Chiffon Rabbit,
Costume Butler Bunny,
Costume Teaparty Wonderland,
Costume Chocolate Rabbit Hair,
Costume Love Bunny Cloak.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
^0000CCRequirement:^000000
Base Level 200
#
102433#
A magical scroll imbued with magical power that removes seals.
_______________________
^0000CCWeight:^000000 10
#
102434#
Grants a Warm Shield effect that protects against the cold air of Frost Field for 60 seconds.
_______________________
^0000CCWeight:^000000 10
#
102441#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Sky Emperor Stone (Garment), Meister Stone (Garment) and Elemental Master Stone (Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
102450#
A gift box given in celebration of Ragnarok Online's 21st anniversary.
_______________________
Contains the following items:
3x [NotForSale] 21st Anniversary All in One Buff Potion
1x [NotForSale] Kafra Buff(7 Days)
_______________________
^ff0000(This item will be removed on October 18, 2023)^000000
_______________________
^0000CCWeight:^000000 1
#
102451#
Envelope containing one [Kachua] Mileage Coupon and one Nyangvine Mileage Coupon.
_______________________
^0000CCWeight:^000000 0
#
102454#
A potion that gives you the effects of Brilliant Defense Scroll, Limited Edition Power Booster and Infinity Drink all at once.
_______________________
^0000CCDuration:^000000 60 minutes
DEF +500, MDEF +200.
ATK, MATK +30, ATK, MATK +1%.
HIT, FLEE +30, ASPD +1,
Decreases SP Consumption by 5%,
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
MaxHP +5%, MaxSP +5%.
Increases Critical Damage, Ranged Physical Damage and Magical Damage with every element by 5%.
Skill casting cannot be interrupted.
Also increases Movement Speed for 10 minutes.
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000(This item will be removed during the first regular maintenance in December 2025.)^000000
_______________________
^0000CCWeight:^000000 1
#
102455#
A potion that gives you the effects of Small Life Potion, Medium Life Potion, and Mysterious Life Potion at once.
_______________________
^0000CCDuration:^000000 60 minutes
Recovers 4% of MaxHP every 3 seconds, 5% of MaxHP every 5 seconds and 7% of MaxHP every 4 seconds.
Also increases Movement Speed for 10 minutes.
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000(This item will be removed during the first regular maintenance in December 2025.)^000000
_______________________
^0000CCWeight:^000000 1
#
102459#
An egg filled with various Royal Family themed costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Skia Two Side Up,
Costume Skia's Sword: Milky,
Costume Labrys Axe,
Costume Lion Crown,
Costume Infantry Helmet (Upper),
Costume Unicorn Helm,
Costume Imperial Glory,
Costume Protect Feather,
Costume Ahat Doll,
Costume Shining Sunflower.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102460#
An egg with a terrifying monster costume.
^4D4DFFWhen opened gives on of the following costumes:^000000
_______________________
Costume Blood Sucker
Costume Khalitzburg Helm
Costume Eleanor Wig
Costume Nydhog Wig
Costume Chaser Ear
Costume Smokie Transform Hat
Costume Demi Freyja Hair
Costume Dark Lord Cloak
Costume Moonlight Bell
Costume Lord of Death Shield
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102461#
When opened, gives one of the following,
Platinum Arbitrator [1] 0.34%
Geffenia Ice Magic Tool [1] 1.01%
Deus Ex Machina [3] 1.01%
Fifth Element [1] 1.01%
Fluffy Lovely Fox 1.01%
Fairy of Eden [1] 2.73%
Northern Cross [1] 2.73%
Avareco [1] 2.73%
Sacred Lapel 6.83%
Lunar Eclipse Armor [1] 6.83%
Yinyang Earring(Yellow) 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102467#
A costume box created to commemorate the 21st Anniversary event.
Contains one selected costume and three Costume Enchant Stone Box 32.
_______________________
[Selectable Items]
Costume Ocean Color Long
Costume Aqua's Fin Decoration
Costume Sailor Cap
_______________________
^0000CCWeight:^000000 0
#
102468#
A costume box created to commemorate the 21st Anniversary event.
Contains 3 costumes and 10 Costume Enchant Stone Box 32.
_______________________
[Selectable Items]
Costume Ocean Color Long
Costume Aqua's Fin Decoration
Costume Sailor Cap
_______________________
^0000CCWeight:^000000 0
#
102482#
A refine hammer that increases the refinement level of a Good and Evil Boots by +1.
It can only be used on a Good and Evil Boots with refine level between +9 and +11.
Each time it is used, 12 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Boots of Good and Evil(Cardinal)
Boots of Good and Evil(Inquisitor)
Boots of Good and Evil(Soul Ascetic)
Boots of Good and Evil
(Dragon Knight)
Boots of Good and Evil(Biolo)
Boots of Good and Evil(Spirit Handler)
Boots of Good and Evil
(Elemental Master)
Boots of Good and Evil(Windhawk)
Boots of Good and Evil(Sky Emperor)
Boots of Good and Evil(Meister)
Boots of Good and Evil
(Shadow Cross)
Boots of Good and Evil
(Shinkiro&Shiranui)
Boots of Good and Evil
(Abyss Chaser)
Boots of Good and Evil
(Troubadour&Trouvere)
Boots of Good and Evil
(Hyper Novice)
Boots of Good and Evil
(Imperial Guard)
Boots of Good and Evil(Arch Mage)
Boots of Good and Evil(Night Watch)
_______________________
^0000CCWeight:^000000 1
#
102485#
A box containing 3 Shadow Essences.
_______________________
An unknown essence that can grant mysterious powers to Shadow equipment.
It can grant random options or enchantments to Shadows with a required level of 200 or higher, or upgrade them.
<NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
102537#
When opened, gives one of the following:
Mystery Wing [1] 0.34%
Arbitrator Shawl 1.01%
Two Tone Cap [1] 1.01%
Khalitzburg Knight White Helm [1] 1.01%
Invicible Crest Hat [1] 1.01%
Glotoneria [1] 2.73%
Catherina Von Blood [1] 2.73%
Fafnir Scale 2.73%
Demon's Familiar [1] 6.83%
Ring of Silver Claw [1] 6.83%
Ghost Fire 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102540#
A box containing M. Shadow Armor, which is a set with Master Shadow Weapon and Master Shadow Shield.
You can randomly obtain 1 of the 18 M. Shadow Armors in total.
_______________________
^0000CCWeight:^000000 0
#
102541#
A box containing M. Shadow Shoes, which is a set with Master Shadow Weapon and Master Shadow Shield.
You can randomly obtain 1 of the 18 M. Shadow Shoes in total.
_______________________
^0000CCWeight:^000000 0
#
102542#
A box containing M. Shadow Pendant, which is a set with Master Shadow Weapon and Master Shadow Shield.
You can randomly obtain 1 of the 18 M. Shadow Pendants in total.
_______________________
^0000CCWeight:^000000 0
#
102543#
A box containing M. Shadow Earring, which is a set with Master Shadow Weapon and Master Shadow Shield.
You can randomly obtain 1 of the 18 M. Shadow Earrings in total.
_______________________
^0000CCWeight:^000000 0
#
102544#
A box containing ores from the Einbech mine.
Contains random amounts of Whidium, Purdium, Odium, Rindium, Redium, Unidentified Ore and Dynite.
_______________________
^0000CCWeight:^000000 0
#
102545#
A box containing Shards of Empathy, Happiness, Rest, Condolence and Wishes.
There is a low chance of getting a Fragment of Fate.
_______________________
^0000CCWeight:^000000 0
#
102546#
A box containing Shards of Anger, Horror, Resentment, Regret and Sorrow.
There is a low chance of getting a Fragment of Sin.
_______________________
^0000CCWeight:^000000 0
#
102547#
A box containing Amethyst Fragments.
Amethyst Fragments are often found near the Gray Wolf Forest in the Valley of Oz.
_______________________
^0000CCWeight:^000000 0
#
102548#
A box containing Snow Flower Magic Stone Ores.
There is a low chance that a Snow Flower Magic Stone or Shining Snow Flower Magic Stone will appear.
_______________________
^0000CCWeight:^000000 0
#
102550#
A relic discovered after battle in the Glast Heim region.
^32CD32(You can obtain the loot from the Curse-Swallowed King.)^000000
_______________________

^0000CCWeight:^000000 20
#
102551#
A relic discovered after battle in the Glast Heim region.
^32CD32(You can obtain the loot from the Curse-Swallowed King (Advanced).)^000000
_______________________
^0000CCWeight:^000000 20
#
102552#
A relic discovered after battle in the Glast Heim region.
^32CD32(You can obtain the loot from Phantom of Amdarais.)^000000
_______________________
^0000CCWeight:^000000 20
#
102553#
A relic discovered after battle in the Glast Heim region.
^32CD32(You can obtain the loot from Phantom of Himmelmez.)^000000
_______________________

^0000CCWeight:^000000 20
#
102554#
A relic discovered after battle in the Glast Heim region.
^32CD32(You can obtain the loot from Amdarais.)^000000
_______________________

^0000CCWeight:^000000 20
#
102555#
A relic discovered after battle in the Glast Heim region.
^32CD32(You can obtain the loot from Realized Amdarais.)^000000
_______________________

^0000CCWeight:^000000 20
#
102556#
A relic discovered after battle in the Cor region.
^32CD32(You can obtain the loot from Miguel.)^000000
_______________________
^0000CCWeight:^000000 20
#
102557#
A relic discovered after battle in the Cor region.
^32CD32(You can obtain the loot from EL-A17T.)^000000
_______________________
^0000CCWeight:^000000 20
#
102558#
A relic discovered after battle in the Varmundt's Mansion region.
^32CD32(You can obtain the loot from Boss Meow.)^000000
_______________________
^0000CCWeight:^000000 20
#
102559#
A relic discovered after battle in the Varmundt's Mansion region.
^32CD32(You can obtain the loot from Sweetie.)^000000
_______________________
^0000CCWeight:^000000 20
#
102560#
A relic discovered after battle in the Varmundt's Mansion region.
^32CD32(You can obtain the loot from Red Pepper (Kappa).)^000000
_______________________
^0000CCWeight:^000000 20
#
102561#
A relic discovered after battle in the Varmundt's Mansion region.
^32CD32(You can obtain the loot from Red Pepper (Lambda).)^000000
_______________________
^0000CCWeight:^000000 20
#
102562#
A relic discovered after battle in the High Priest's Villa.
^32CD32(You can obtain the loot from the Twisted God.)^000000
_______________________
^0000CCWeight:^000000 20
#
102563#
A relic discovered after battle in the Issgard region.
^32CD32(You can obtain the loot from Juncea.)^000000
_______________________
^0000CCWeight:^000000 20
#
102564#
A relic discovered after battle in the Issgard region.
^32CD32(You can obtain the loot from Aquila.)^000000
_______________________
^0000CCWeight:^000000 20
#
102565#
A relic discovered after battle in the Issgard region.
^32CD32(You can obtain the loot from Aquila (First Class).)^000000
_______________________
^0000CCWeight:^000000 20
#
102566#
A relic discovered after battle in the Issgard region.
^32CD32(You can obtain the loot from the Fallen Angel Slug.)^000000
_______________________
^0000CCWeight:^000000 20
#
102567#
A relic discovered after battle in the Issgard region.
^32CD32(You can obtain the loot from Ultimate Lasgand.)^000000
_______________________
^0000CCWeight:^000000 20
#
102568#
A relic discovered after battle in the Issgard region.
^32CD32(You can obtain the loot from Ultimate Lasgand (Hard).)^000000
_______________________
^0000CCWeight:^000000 20
#
102569#
A relic discovered after battle in the Toy Factory.
^32CD32(You can obtain the loot from Celine Kimi.)^000000
_______________________
^0000CCWeight:^000000 20
#
102570#
A relic discovered after battle in the Tomb of Remorse.
^32CD32(You can obtain the loot from the Dark Swordsman Sakray.)^000000
_______________________
^0000CCWeight:^000000 20
#
102571#
A relic discovered after battle in the Somatology Dungeon.
^32CD32(You can obtain the loot from the Nameless Swordsman.)^000000
_______________________
^0000CCWeight:^000000 20
#
102572#
A relic discovered after battle in Thanatos Tower.
^32CD32(You can obtain the loot from the Memory of Thanatos.)^000000
_______________________
^0000CCWeight:^000000 20
#
102573#
A relic discovered after battle at the Airship Crash Site.
^32CD32(You can obtain the loot from the Unidentified Lifeform.)^000000
_______________________
^0000CCWeight:^000000 20
#
102593#
To celebrate Chuseok, a traditional Korean holiday, a holiday gift is offered to all adventurers who log in during the holiday period.
_______________________
Increases experience gained by 100% for 60 minutes.
^ff0000Warning: Different types of battle manuals and effects do not stack.^000000
_______________________
^ff0000(This item will be removed during the second regular maintenance in September 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102596#
Special Package contain with 12 of Folklore Costume Egg.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Unicorn Horn,
Costume Fox Bamboo Hat,
Costume Fluffy Lovely Fox,
Costume White Fox Mask (Middle),
Costume Yinyang Earrings (Yellow),
Costume Pipe of Jiraiya,
Costume Silky Long Hair (Black),
Costume Ninetail's Tail,
Costume Oriental Umbrella,
Costume Muranyasa.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102597#
Special Package contain with 12 Boxes of Overseas Care Package 48.
_______________________
Y.S.F.Ring 0.34%,
Day of the Dead 1.01%,
God Eater Dragon Spear 1.01%,
Tyrant of Earth 1.01%,
Triangle Disaster 1.01%,
Sixth Sense Ring 2.73%,
Ring of Adoramus 2.73%,
Skull Ring 2.73%,
Heavenly Order 6.83%,
Angeling Knit Cap 6.83%,
Drama Clockwork 6.83%,
Party Hard Pack 9.56%,
Blacksmith Blessing x5 19.12%,
Bloody Branch x5 19.13%,
Citizen Oda's Miracle Elixir x10 19.13%,
OCP Exchange Token 100%,
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102598#
Special Package contain with 12 Boxes of Overseas Care Package 46.
_______________________
Scythe of Ice Flame 0.34%,
Kardui Ear 1.01%,
Full Force 1.01%,
Red Pope Ribbon [1] 1.01%,
Moaning of Evil Spirits 1.01%,
Fluffy Shark Pajama 2.73%,
Dark Triad 2.73%,
Glotoneria 2.73%,
Niflheim Bunny Hat 6.83%,
Volcano Knife 6.83%,
Red Pope Ribbon 6.83%,
Party Hard Pack 9.56%,
Blacksmith Blessing x5 19.12%,
Bloody Branch x5 19.13%,
Citizen Oda's Miracle Elixir x10 19.13%,
OCP Exchange Token 100%,
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102599#
Special Package contain with 12 Boxes of Overseas Care Package 51.
_______________________
Mystery Wing [1] 0.34%,
Arbitrator Shawl 1.01%,
Two Tone Cap [1] 1.01%,
Khalitzburg Knight White Helm [1] 1.01%,
Invicible Crest Hat [1] 1.01%,
Glotoneria [1] 2.73%,
Catherina Von Blood [1] 2.73%,
Glotoneria 2.73%,
Fafnir Scale 2.73%,
Demon's Familiar [1] 6.83%,
Ring of Silver Claw [1] 6.83%,
Ghost Fire 6.83%,
Party Hard Pack 9.56%,
Blacksmith Blessing x5 19.12%,
Bloody Branch x5 19.13%,
Citizen Oda's Miracle Elixir x10 19.13%,
OCP Exchange Token 100%,
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102600#
Special Package contain with 12 of Royal Family Costume Egg.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Skia Two Side Up,
Costume Skia's Sword: Milky,
Costume Labrys Axe,
Costume Lion Crown,
Costume Unicorn Helm,
Costume Imperial Glory,
Costume Protect Feather,
Costume Ahat Doll,
Costume Ninetail's Tail,
Costume Shining Sunflower.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102601#
Special Package contain with 12 of Special Monster Costume Egg.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Blood Sucker
Costume Khalitzburg Helm,
Costume Eleanor Wig
Costume Nydhog Wig,
Costume Chaser Ear,
Costume Smokie Transform Hat,
Costume Demi Freyja Hair,
Costume Dark Lord Cloak
Costume Moonlight Bell,
Costume Lord of Death Shield,
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102603#
An egg filled with various Halloween themed costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Book of Skulls,
Costume Grim Reaper's Grace,
Costume Midnight Candle,
Costume Necromancer Hood (Upper),
Costume Gates of Netherworld,
Costume Niflheim Bloom,
Costume Dark Magic Helm,
Costume Naughty Cat and Dog,
Costume Floating Deviling,
Costume Halloween Cat Short.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102605#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Abyss Chaser Stone (Garment), Troubadour & Trouvere Stone (Garment) and Hyper Novice Stone (Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
102622#
When opened, gives one of the following:
Divine Phoenix [1] 0.34%
Squirrel Ear Hat (White) [1] 1.01%
Chic Peony [1] 1.01%
Wildcat Knit Cap (White) [1] 1.01%
Clockwise [1] 1.01%
Striking Armguard [1] 2.73%
Striking Shoes 2.73%
Sanctus 2.73%
Memento Mori [1] 6.83%
Striking Mail [1] 6.83%
Book of Concentration [1] 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102624#
A box containing all the purified spirit energy from the Garden of Time.
_______________________
Contains the following items:
15x Energy of Fire
15x Energy of Water
15x Energy of Wind
15x Energy of Earth
5x Grace of Spirit
_______________________
^0000CCWeight:^000000 1
#
102625#
A box containing all the energy of the divine beasts that appear in the Lake of Fire.
_______________________
Contains the following items:
5x Energy of Spring
5x Energy of Summer
5x Energy of Autumn
5x Energy of Winter
_______________________
^0000CCWeight:^000000 1
#
102626#
A box containing all the materials found in the Hall of Life. 
_______________________
Contains the following items:
30x Circulation of Life
15x Fruit of Birth
15x Fruit of Extinction
15x Truth of Life
3x Light of Life
_______________________
^0000CCWeight:^000000 1
#
102631#
A box where you can choose one of the four Cinnamoroll costumes.
Cinnamoroll costumes, which are collaboration items, cannot be traded.
_______________________
^0000CCWeight:^000000 10
#
102632#
A box containing 1 out of 11 Costume Effect Stones, 1 out of 58 Costume Garment/Dual Stones and 1 out of 59 Costume Upper Stones.
_______________________
^0000CCWeight:^000000 3
#
102633#
A box containing 1 out of 11 Costume Effect Stones, 1 out of 58 Costume Garment/Dual Stones and 1 out of 57 Costume Middle Stones.
_______________________
^0000CCWeight:^000000 3
#
102634#
A box containing 1 out of 11 Costume Effect Stones, 1 out of 58 Costume Garment/Dual Stones and 1 out of 56 Costume Lower Stones.
_______________________
^0000CCWeight:^000000 3
#
102638#
Contains 8 Sonic Badges.
^ff00008 Rings are also included.^000000
_______________________
^0000CCWeight:^000000 10
#
102642#
An egg filled with various Beach themed costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Diving Goggles,
Costume Vacation Net,
Costume Ocean Long Wig,
Costume Sailor Cap,
Costume Aqua Fin Decoration,
Costume Surf Board,
Costume Hair of Strong (Blue),
Costume Blue Sura Headscarf,
Costume Trouvere Side Tail,
Costume Splash Hat.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102668#
The device used to infuse special magical power into the Dimensions weapons appearing in the Biosphere Depth Abyss.
It increases the refinement level of the Dimensions weapon by +1.
It can only be used on Dimensions Weapon with refine level between +9 and +11.
_______________________
[Required Materials]
10x Abyss Magic Jewel
10x Time Dimension Magic Jewel
75x Zelunium
75x Shadowdecon
15x Etel Stone
_______________________
^0000CCWeight:^000000 20
_______________________
^0000CCRequirement:^000000
Base Level 250
#
102670#
When opened, gives one of the following:
Faith Of Yggdrasil [1] 0.34%
Portable Support System 1.01%
Flash of Lightning [1] 1.01%
Establish [1] 1.01%
Majesty of Yggdrasil [1] 1.01%
Striking Hat [1] 2.73%
Abyss King Ring [1] 2.73%
Little Abyss Dragon 2.73%
Illegal Chip [1] 6.82%
Red Baby Dragon Hat [1] 6.82%
Fortunetelling Sealed 6.82%
Party Hard Pack 9.58%
Blacksmith Blessing x5 19.13%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102676#
A golden coin from Loki, the god of gambling.
Activates additional functions in the Gambler's Seal.
_______________________
Two defensive random options can be given to the Gambler's Seal[1].
_______________________
The Loki's Gold Coin can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
102677#
Advice from Loki, the god of gambling.
Grants 2 random options to the Ace of Clovers in Mouth (Defense).
_______________________
Loki's Advice (Defense) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCWeight:^000000 1
#
102701#
Kathua's Secret Key for November 2023.
[Kachua] Mileage Coupon not included.
_______________________
^0000CCWeight:^000000 1
#
102716#
Varmundt's Biosphere Depth Rune Box.
_______________________
Contains 10 of one of the following runes:
Deep Flame Rune
Deep Earth Rune
DeepDeep Ice Rune
Deep Storm Rune
Deep Soul Rune
Deep Purifying Rune
Deep Corruption Rune
Deep Poison Rune
_______________________
^0000CCWeight:^000000 1
#
102717#
A box containing the Varmundt's Biosphere Depth Abyss Runes.
_______________________
Contains all of the following items:
30x Abyss Magic Rune
10x Time Dimension Magic Rune
_______________________
^0000CCWeight:^000000 1
#
102722#
An egg filled with various Christmas themed costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Christmas Wing,
Costume Santa Backpack,
Costume Rudolph Hairband,
Costume White Fox Ears,
Costume Poring Scooter,
Costume Jumbo Rabbit,
Costume Snow Rabbit Hair,
Costume Clingy White Fox,
Costume Temari Candy Hair,
Costume White Nine-Tailed Fox.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102723#
A wooden beehive used for beekeeping. The monster Hornet likes it very much.
^ff0000Event monsters and slave monsters cannot be tamed.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 <TIPBOX>[Pet Hornet]<INFO>10202</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 0
#
102724#
When opened, gives one of the following:
Moonflower Bow [1] 0.34%
Amazing Grace [1] 1.01%
Altair Hat [1] 1.01%
Striped Ribbon Hat [1] 1.01%
Dimension Linkage Stone [1] 1.01%
Into The Abyss [1] 2.73%
Consecrate Fides Aureola 2.73%
Guardian Helm [1] 2.73%
Evil Dragon Armor [1] 6.83%
Openair Headset 6.83%
Lord of Royals 6.83%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixr x10 19.12%
OCP Exchange Token 100%
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102732#
A box containing crowns imbued with Issgard's special magic.
You can select one of the items below:
_______________________
[Selectable Items]
Issgard Warrior Crown
Issgard Magician Crown
Issgard Ranger Crown
_______________________
^0000CCWeight:^000000 0
#
102733#
A box containing a Ace Card in the mouth.
You can select and obtain one of the items below.
_______________________
[Selectable Items]
Ace of Hearts in Mouth (Melee Physical)
Ace of Spades in Mouth (Magical)
Ace of Diamonds in Mouth (Ranged Physical)
Ace of Clovers in Mouth (Defense)
_______________________
^0000CCWeight:^000000 0
#
102734#
A box containing the coins of Loki, the god of gambling.
You can select one of the items below and obtain 10 of that item.
_______________________
[Selectable Items]
Loki's Coin
Loki's White Coin
Loki's Black Coin
Loki's Gold Coin
_______________________
^0000CCWeight:^000000 0
#
102735#
A box containing advice from Loki, the god of gambling.
You can select one of the items below and obtain 10 of that item.
_______________________
[Selectable Items]
Loki's Advice (Melee Physical)
Loki's Advice (Magical)
Loki's Advice (Ranged Physical)
Loki's Advice (Defense)
_______________________
^0000CCWeight:^000000 0
#
102738#
Box containing 15 Golden Diamonds.
_______________________
^0000CCWeight:^000000 0
#
102740#
A gift box containing essential items for progressing through the episode.
Also included are 20x Barmil Tickets, 10x Magical Soapstone and 1x [NotForSale] Advanced Combat Manual.
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in April 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102741#
A gift box containing essential items for progressing through the episode.
Also included are 20x Amethyst Fragments, 3x Purificatory Holy Oil, 3x Purificatory Holy Water	and 1x [NotForSale] Advanced Combat Manual.
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in April 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102742#
A gift box for winners drawn during the Refine Event.
Contains 1x Advanced Refinement Certificate Envelope and 14x Blacksmith's Blessings.
_______________________
^ff0000(This item will be removed during the regular maintenance in the third week of October 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102745#
A gift box containing essential items for progressing through the episode.
Also included are 10x Snow Flower Magic Stones, 10x Snow Flower Petals and 1x [NotForSale] Advanced Combat Manual.
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in April 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102746#
A gift box containing essential items for progressing through the episode.
Also included are 10x Brilliant Snow Flower Magic Stone Extracts, 10x Sacred Cat Whiskers and 1x [NotForSale] Advanced Combat Manual.
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in April 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102747#
A gift box containing useful items.
Also included are 10x Curse Eroded Crystal, 10x Curse Eroded Gemstone and 1x [NotForSale] Advanced Combat Manual.
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in April 2024.)^000000
_______________________
^0000CCWeight:^000000 0
#
102750#
Box containing 3 Black Diamonds.
_______________________
^0000CCWeight:^000000 90
#
102767#
A card album decorated with runes.
You can obtain one of the monster cards from Episode 17-18.
_______________________
^ff0000Caution! - Contains only cards related to Episode 17 and Episode 18 Rune Tablets.^000000
_______________________
^0000CCWeight:^000000 0
#
102771#
A package where you can choose 1 of 3 Costumes to celebrate Christmas.
You can choose 1 of the costumes below.
_______________________
[Selectable Items]
Costume Snowman Hat
Costume Winter Night Bells
Costume Santa Teddy Bear Doll Bag
_______________________
^0000CCWeight:^000000 0
#
102778#
When opened gives one of the following:
_______________________
Twinhead Dragonmail [1] 0.34%
Kiel Hyre's Darkness [1] 1.02%
Legacy of Wise One [1] 1.02%
Pegasus Shoes [1] 1.02%
Symbol of Eden [1] 1.02%
Prana Boots [1] 2.73%
Garden of Eden [1] 2.73%
Noblesse Oblige [1] 2.73%
Ear of Spirit 6.82%
Einherjar Mantle 6.82%
Aegis System 6.82%
Party Hard Pack 9.56%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
_______________________
Each use will reward you with ^4D4DFFOCP Exchange Token^000000.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102779#
An egg filled with various Ninja themed costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Nyan Straw Hat,
Costume Brother's Keen Eyes,
Costume Shadowbender,
Costume Thorn Scarf,
Costume Orochimaru's Mask,
Costume Tsunade's Ninjutsu Book,
Costume Fluttering Haze,
Costume Guillotine Cross Low Pony,
Costume Giant Shuriken,
Costume Twin Blades of Evil Soul.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102780#
Rice cake made with red scales.
I don't know why, but it's so delicious.
Why on earth...
_______________________
Increases Damage against enemies of every element by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
102781#
A steamed dish made by seasoning and steaming chopped beef ribs.
_______________________
For 15 minutes:
Increases Physical Damage by 10%,
Increases Magical Damage with every element by 10%.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
102782#
A traditional Korean holiday food, the most representative food eaten on New Year's Day.
_______________________
ATK +15%, MATK +15% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
102783#
A lunchbox lovingly prepared by Sulki.
I can't wait to see what's inside!
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 5
#
102795#
This has no effect in other areas, but when used in Forgotten Time Area 1, it teleports you to a random space within Area 1.
_______________________
^0000CCWeight:^000000 3
#
102796#
This has no effect in other areas, but when used in Forgotten Time Area 2, it teleports you to a random space within Area 2.
_______________________
^0000CCWeight:^000000 3
#
102797#
Contains 8 Sonic Badges and a Costume Super Sonic Mini-Me.
^ff00008 Rings are also included.^000000
_______________________
^0000CCWeight:^000000 10
#
102798#
Contains 8 Sonic Badges and a Costume Chaos Emerald.
^ff00008 Rings are also included.^000000
_______________________
^0000CCWeight:^000000 10
#
102800#
Can run as fast as Sonic, albeit briefly.
_______________________
^ff0000(Will be removed during maintenance in the first week of March 2024.) ^000000
_______________________
^0000CCWeight:^000000 1
#
102801#
What does 1UP mean?
Even if you ask Sonic, he doesn't know what it means.
_______________________
Recovers 60% HP and 60% SP.
_______________________
^ff0000(Will be removed during maintenance in the first week of March 2024.) ^000000
_______________________
^0000CCWeight:^000000 1
#
102803#
A booster that draws out hidden powers to enhance special status, attack power and magic power.
_______________________
All Trait Statuses +5, P.ATK +10, S.MATK +10 for 30 minutes.
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
102806#
A box containing golden diamonds.
When you open the box, you can obtain at least 3 and up to 7 Golden Diamonds.
_______________________
^0000CCWeight:^000000 0
#
102812#
A box that allows you to select an Almighty Shadow Equipment.
Choose either the Earring or Pendant, refined to +10.
_______________________
^0000CCWeight:^000000 1
#
102813#
A card book decorated with runes.
You can obtain one of the Episode 17-18 Boss Monster Cards.
_______________________
^ff0000Caution! - Contains only cards related to Episode 17 and Episode 18 Rune Tablets.^000000
_______________________
^0000CCWeight:^000000 0
#
102820#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Dragon Knight Stone (Garment), Imperial Guard Stone (Garment) and Night Watch Stone (Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
102821#
An egg filled with various charming animal themed costume.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Eleanor Wig (Yellow),
Costume Heart of Cat,
Costume Birdcage Candle Holder,
Costume Ragdoll,
Costume Jellyfish,
Costume Twinkle Twin (Blue),
Costume Twinkle Wave,
Costume Giant Mad Bunny,
Costume White Tiger Glasses,
Costume Happy cat.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102858#
A gift box sent to celebrate someone's birthday.
Contains the following items:
_______________________
[Obtainable Items]
1x [NotForSale] Kafra Buff(7 Days)
1x Costume Birthday Cake Hat (28 Days)
_______________________
^0000CCWeight:^000000 0
#
102860#
When opened gives one of the following:
_______________________
Ring of Storm [1] 0.34%
Ghost Whisper [1] 1.01%
Four of a Kind [1] 1.01%
Mamaragan 1.01%
Chaser Shoes [1] 1.01%
Moon God Lapel 2.73%
Time Thief Earring [1] 2.73%
Peep Toe Sandals [1] 2.73%
Heavenly Order 6.82%
Eroded Necklace [1] 6.82%
Magic Barrier Cloth [1] 6.82%
Party Hard Pack 9.58%
Blacksmith Blessing x5 19.13%
Bloody Branch x5 19.13%
Citizen Oda's Miracle Elixr x10 19.13%
_______________________
Each use will reward you with ^4D4DFFOCP Exchange Token^000000.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102869#
A bluish shrimp found near Lunaforma.
This shrimp is particularly plump and plump.
The monster Ice Seahorse likes it very much.
^ff0000Event monsters and slave monsters cannot be tamed.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 <TIPBOX>[Pet Ice Seahorse]<INFO>10201</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 5
#
102870#
Special Package contain with 12 Boxes of Overseas Care Package 56.
_______________________
Ring of Storm [1] 0.34%,
Ghost Whisper [1] 1.01%,
Four of a Kind [1] 1.01%,
Mamaragan 1.01%,
Chaser Shoes [1] 1.01%,
Moon God Lapel 2.73%,
Time Thief Earring [1] 2.73%,
Peep Toe Sandals [1] 2.73%,
Heavenly Order 6.82%,
Eroded Necklace [1] 6.82%,
Magic Barrier Cloth [1] 6.82%,
Party Hard Pack 9.58%,
Blacksmith Blessing x5 19.13%,
Bloody Branch x5 19.13%,
Citizen Oda's Miracle Elixr x10 19.13%,
OCP Exchange Token 100%.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102871#
Special Package contain with 12 of Charming Animal Costume Egg.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Eleanor Wig (Yellow),
Costume Heart of Cat,
Costume Birdcage Candle Holder,
Costume Ragdoll,
Costume Jellyfish,
Costume Twinkle Twin (Blue),
Costume Twinkle Wave,
Costume Giant Mad Bunny,
Costume White Tiger Glasses,
Costume Happy cat.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102881#
A hammer with special powers that can enhance Gaebolg Armor.
Increases the refine level of a +9 Geoborg armor by +1.
_______________________
[Target Items]
+9 Gaebolg Armor
+9 Gaebolg Robe
+9 Gaebolg Manteau
+9 Gaebolg Muffler
+9 Gaebolg Boots
+9 Gaebolg Shoes
_______________________
[Required Materials]
150x Zelunium
20x Turquoise Magic Stone
20x Sunset Magic Stone
20x Crimson Magic Stone
20x Livid Magic Stone
_______________________
^0000CCRequirement:^000000
Base Level 245
^0000CCWeight:^000000 10
#
102882#
A hammer with special powers that can enhance Gaebolg Armor.
Increases the refine level of a +10 Geoborg armor by +1.
_______________________
[Target Items]
+10 Gaebolg Armor
+10 Gaebolg Robe
+10 Gaebolg Manteau
+10 Gaebolg Muffler
+10 Gaebolg Boots
+10 Gaebolg Shoes
_______________________
[Required Materials]
200x Zelunium
7x Shining Turquoise Magic Stone
7x Shining Sunset Magic Stone
7x Shining Crimson Magic Stone
7x Shining Livid Magic Stone
_______________________
^0000CCRequirement:^000000
Base Level 245
^0000CCWeight:^000000 10
#
102883#
A hammer with special powers that can enhance Gaebolg Armor.
Increases the refine level of a +11 Geoborg armor by +1.
_______________________
[Target Items]
+11 Gaebolg Armor
+11 Gaebolg Robe
+11 Gaebolg Manteau
+11 Gaebolg Muffler
+11 Gaebolg Boots
+11 Gaebolg Shoes
_______________________
[Required Materials]
250x Zelunium
5x Brilliant Turquoise Magic Stone
5x Brilliant Sunset Magic Stone
5x Brilliant Crimson Magic Stone
5x Brilliant Livid Magic Stone
_______________________
^0000CCRequirement:^000000
Base Level 245
^0000CCWeight:^000000 10
#
102900#
It increases the refinement level of the Furious Weapons and Furious Armors by +1.
It can only be used on Furious Weapons and Furious Armors with refine level between +9 and +11.
One Furious Refine Stone is consumed per use and additional materials are consumed depending on the type of equipment.
_______________________
[Additional Materials]
Furious Weapon: 20x Enriched Etherdeocon, 10x HD Etherdeocon.
Furious Armor: 20x Enriched Ethernium, 10x HD Ethernium.
_______________________
^0000CCWeight:^000000 1
#
102908#
A sweet dessert made with ice cream, whipped cream, syrup, and a variety of fruits.
Its devilish taste is as sweet as it is guilt-inducing.
^000088[0 calories if enjoyed]^000000
_______________________
Restores ^00008820% HP and SP^000000.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCCooldown:^000000 1 second
^0000CCWeight:^000000 0.1
#
102910#
A cake made with strawberries and cream.
_______________________
Restores ^00008850% HP and SP^000000.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCCooldown:^000000 2 seconds
^0000CCWeight:^000000 0.1
#
102911#
Made with delicious autumn chestnuts, this Mont Blanc cake is delicious and will make you feel happy.
_______________________
Increases Damage against enemies of every size by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
102912#
A cherry blossom petal-based snack perfect for a spring picnic.
_______________________
Increases Damage against enemies of every element by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
102913#
Multiple flower branches were carefully added by the artisan, creating a truly lush bouquet.
_______________________
Increases Physical Damage and Magical Damage with every elemnent by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
102924#
A dish made with whipped cream and fresh fruit wrapped in thinly fried dough.
_______________________
MaxHP and MaxSP +10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
102925#
A parfait made with melon and ice cream. This dessert, generously filled with fragrant melon, will leave you with a
satisfying moment until the last bite.
_______________________
Restores the user's ^000088HP and SP^000000.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCCooldown:^000000 3 seconds
^0000CCWeight:^000000 0.1
#
102947#
An artifact discovered after a battle on an unidentified ghost ship.
^32CD32(You can obtain the loot from the Ghost Ship Captain.)^000000
_______________________
^0000CCWeight:^000000 20
#
102948#
A relic discovered after battle in the Final Battle.
^32CD32(You can obtain the loot from the Giant Serpent.)^000000
_______________________
^0000CCWeight:^000000 20
#
102949#
A box where you can choose 1 out of 2 Sonic collaboration Costumes.
_______________________
[Selectable Items]
Costume Super Sonic Mini-Me
Costume Chaos Emerald
_______________________
^0000CCWeight:^000000 0
#
102962#
Open a hard egg to see the mysterious and brutal charm of the Dragonic Costume Egg.
_______________________
^4D4DFFWhen opened gives one of the following costumes:^000000
Costume Flapping Evil Wing
Costume Rising Black Dragon
Costume Dark Bloody Crown
Costume Jormungandr Head
Costume L Abyss Dragon
Costume Light and Dark
Costume Ancient Dragon Spear
Costume Leticia Wing
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
102963#
When opened gives one of the following:
_______________________
Ring of Venus [1] 0.34%
Loyal Servant of Morroc 1.02%
Stylish Silent Shoes [1] 1.02%
Authority Sandals 1.02%
Loud Park [1] 1.02%
Book of Sorcery 2.73%
Injured Eyepatch [1] 2.73%
Infinity Blade 2.73%
Ghost Fire 6.82%
EXP Advisor [1] 6.82%
Ears of Abyss 6.82%
Party Hard Pack 9.57%
Blacksmith Blessing x5 19.12%
Bloody Branch x5 19.12%
Citizen Oda's Miracle Elixr x10 19.12%
_______________________
Each use will reward you with ^4D4DFFOCP Exchange Token^000000.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
102964#
Butterfly wings with Lunaforma's coordinates recorded on them.
Using them seems to allow instantaneous teleportation to that location.
_______________________
^0000CCWeight:^000000 0
#
102985#
A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed.
_______________________
Grants FLEE +50, ASPD +1 and increases Movement Speed for 30 minutes.
^ff0000Caution! Does not stack with existing movement speed increase effects such as Increase Agility, Authoritative Badge, Moonlight Flower Card and Fantasy Series 001!^000000
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
103033#
A box containing the Furious Lance and the Furious Shield.
This item can only be used by Imperial Guards and the set effect is applied when worn together.
_______________________
^0000CCWeight:^000000 10
#
103034#
A box containing the Furious Shape and the Furious Shadow.
This item can only be used by a Shadow Cross.
The Furious Shape must be worn on the right hand and the Furious Shadow must be worn on the left hand to activate the set effect.
_______________________
^0000CCWeight:^000000 10
#
103048#
A box that allows you to receive premium booster services that help with all types of training.
Contains all of the items below.
_______________________
1x Premium Booster Call
1x Booster Pack(1)
1x Booster Costume Hat Box
1x Booster Costume Garment Box
15x Status Reset Tickets
15x Skill Reset Tickets
1x [NotForSale] Boarding Halter Box
1x Booster Costume Premium Enchantment Ticket
_______________________
Caution: Only characters with a Base Level of 10 or lower can use this item.
_______________________
^0000CCWeight:^000000 0
Max Base Level: 10
#
103049#
Compensation box for the probability disclosure error. Contains all of the following items.
^ff0000(This item will be removed during the first regular maintenance in June 2024.)^000000
_______________________
1x [NotForSale] Premium Booster Box
4x [NotForSale] Kafra Buff(7 Days)
1x [NotForSale] Premium Buff Box
_______________________
^0000CCWeight:^000000 10
#
103050#
Kafra Buff that increases experience and item drop rate for 1 day.
_______________________
The character using this item will receive the following effects for 1 day.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
103051#
Kafra Buff that increases experience and item drop rate for 2 days.
_______________________
The character using this item will receive the following effects for 2 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
103052#
Kafra Buff that increases experience and item drop rate for 3 days.
_______________________
The character using this item will receive the following effects for 3 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
103053#
Kafra Buff that increases experience and item drop rate for 4 days.
_______________________
The character using this item will receive the following effects for 4 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
103054#
Kafra Buff that increases experience and item drop rate for 5 days.
_______________________
The character using this item will receive the following effects for 5 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
103055#
Kafra Buff that increases experience and item drop rate for 6 days.
_______________________
The character using this item will receive the following effects for 6 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
103061#
This card allows you to change your character's gender.
(The change occurs immediately upon use, so use with caution.)
^ff0000?This item can be used in a town (not indoors) after leaving a party or guild.^000000
^ff0000Cannot be used while mounted.^000000
^ff0000Cannot be used while married.^000000
^ff0000Cannot be used by Bard/Dancer classes.^000000
^ff0000Cannot be used by Kagerou/Oboro classes.^000000
_______________________
^0000CCWeight:^000000 0
#
103063#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Biolo Stone (Garment), Inquisitor Stone (Garment), Spirit Handler Stone (Garment) and Footprint Effect (Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
103065#
Feast Noodles are a must-have for any festival.
_______________________
Increases Damage against enemies of every element by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103066#
Grilled squid seasoned with high-quality herbs.
_______________________
Increases Damage against enemies of every size by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103067#
A pudding made with sweet and refreshing watermelon.
The perfect dessert for hot weather.
_______________________
Increases Physical Damage and Magical Damage with every elemnent by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103068#
Cool and refreshing watermelon juice made from freshly ground seasonal watermelon.
_______________________
ATK and MATK +15% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103069#
Bingsu made with finely shaved ice and various toppings.
_______________________
MaxHP and MaxSP +10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103070#
Popcorn made with fresh organic butter and natural salt, perfected for gourmet dining.
_______________________
Decreases Variable Casting Time by 10% and ASPD +2 for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103071#
A golden melon grown in extremely hot regions.
It's quite sweet.
_______________________
Restores the user's ^000088HP and SP^000000.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCCooldown:^000000 3 seconds
^0000CCWeight:^000000 5
#
103094#
A box containing Shiba Says costumes
You can select and obtain one of the items below.
_______________________
[Selectable Items]
Costume Drooping Fei-Chai
Costume Walking Enjoy A-Ji
Costume Lazy Cat Luke
Costume Good Luck Tai-Zi
_______________________
^0000CCWeight:^000000 0
#
103095#
A strawberry cake themed around love.
_______________________
All Basic Stats +15 and Trait Stats +10 for 60 minutes.
Advanced Combat Manual effect applied for 60 minutes.
_______________________
^CC3D3D[Advanced Combat Manual Effect]^000000
Increases experience gained by 200% for 60 minutes.
^ff0000Warning: Different types of battle manuals and effects do not stack.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
103106#
A box with the phrase "Thank you for pre-registering for
the STOVE Channeling service" engraved on the bottom.
_______________________
Contains all of the following items:
5x [NotForSale] Advanced Combat Manual
5x [NotForSale] Token of Siegfried
10x [NotForSale] Kafra Card
10x World Tour Ticket
_______________________
^ff0000(This item will be removed during the first regular maintenance in November 2024.)^000000
_______________________
^0000CCWeight:^000000 40
#
103107#
A box with the phrase "Thank you for pre-registering for
the STOVE Channeling service" engraved on the bottom.
_______________________
Contains all of the following items:
1x [NotForSale] Boarding Halter (30 Days)
10x [NotForSale] Almighty
3x [NotForSale] Infinite Fly Wing Box(7 Days)
3x [NotForSale] Buff Scroll Box
_______________________
^ff0000(This item will be removed during the first regular maintenance in November 2024.)^000000
_______________________
^0000CCWeight:^000000 40
#
103108#
A box with the phrase "Thank you for pre-registering for
the STOVE Channeling service" engraved on the bottom.
_______________________
Contains all of the following items:
2x [NotForSale] Three Master Package (20)
20x [NotForSale] Small Mana Potion
10x [NotForSale] Infinity Drink
10x [NotForSale] Power Booster
_______________________
^ff0000(This item will be removed during the first regular maintenance in November 2024.)^000000
_______________________
^0000CCWeight:^000000 40
#
103109#
A box with the phrase "Thank you for pre-registering for
the STOVE Channeling service" engraved on the bottom.
_______________________
Contains all of the following items:
10x [NotForSale] All-in-One Buff Potion
10x [NotForSale] All-in-One Healing Potion
10x Nyangvine Mileage Coupon
10x [Kachua] Mileage Coupon
_______________________
^ff0000(This item will be removed during the first regular maintenance in November 2024.)^000000
_______________________
^0000CCWeight:^000000 40
#
103114#
A box awarded to the 1st place Korean representative in the ROS competition.
_______________________
Contains the following items:
1x Costume Blue Moon Loli Ruri's Crescent Moon
1x Costume ROS Korea 1st Place Hat
1x [NotForSale] Premium Buff Box
4x [NotForSale] Kafra Buff(7 Days)
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103115#
A box awarded to the 2nd place Korean representative in the ROS competition.
_______________________
Contains the following items:
1x Costume ROS Korea 2nd Place Hat
1x [NotForSale] Premium Buff Box
4x [NotForSale] Kafra Buff(7 Days)
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103116#
A box awarded to the 3rd place Korean representative in the ROS competition.
_______________________
Contains the following items:
1x Costume ROS Korea 3rd Place Hat
1x [NotForSale] Premium Buff Box
4x [NotForSale] Kafra Buff(7 Days)
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103117#
This box is awarded to those who participated in the ROS Korea Representative Selection Match.
_______________________
Contains the following items:
1x Costume ROS Korea Participant Hat
1x [NotForSale] Premium Buff Box
4x [NotForSale] Kafra Buff(7 Days)
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103118#
This box is given to those who applied for the ROS Korea Representative Selection Tournament.
_______________________
Contains the following items:
1x [NotForSale] Three Master Package (20)
1x [NotForSale] Brilliant Protection Box(20)
2x [NotForSale] Battle Manual
_______________________
^ff0000(This item will be removed during the first scheduled maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103218#
A gospel of love ringing from the heavens. The monster Skeggiold likes it very much.
^ff0000Event monsters and slave monsters cannot be tamed.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 <TIPBOX>[Pet Skeggiold]<INFO>10207</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 0
#
103219#
Lubricant to prevent wear and tear on watch parts. The monster Clock likes it very much.
^ff0000Event monsters and slave monsters cannot be tamed.^000000
_______________________
^0000CCType:^000000 Taming Item
^0000CCMonster:^000000 <TIPBOX>[Pet Clock]<INFO>10205</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 0
#
103234#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Arch Mage Stone (Garment), Windhawk Stone (Garment), Master Stone (Garment) and Puppy Footprint Effect (Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
103260#
A box where you can receive one of the following: Costume Gold Paeonia or Costume Red Paeonia.
_______________________
^0000CCWeight:^000000 1
#
103261#
A box where you can receive one of the following: Costume Fluffy Parasol or Costume Fluffy Red Parasol.
_______________________
^0000CCWeight:^000000 1
#
103262#
A box where you can receive one of the following: Costume Blue Sunbed or Costume Green Sunbed.
_______________________
^0000CCWeight:^000000 1
#
103263#
A box containing 1 Summer Beach Costume.
In addition, you can choose 1 of the Purple Star Footprint (Garment) or Yellow Star Footprint (Garment).
_______________________
^0000CCWeight:^000000 1
#
103266#
The night market's ambitious Poring Cake, capturing both taste and popularity. Its adorable Poring shape.
_______________________
All Basic Stats +15, Trait Stats +15 and increases Damage against enemies of every element by 12% for 60 minutes.
Advanced Combat Manual effect applied for 60 minutes.
_______________________
^CC3D3D[Advanced Combat Manual Effect]^000000
Increases experience gained by 200% for 60 minutes.
^ff0000Warning: Different types of battle manuals and effects do not stack.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103272#
A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed.
_______________________
Grants FLEE +50, ASPD +1 and increases Movement Speed for 30 minutes.
^ff0000Caution! Does not stack with existing movement speed increase effects such as Increase Agility, Authoritative Badge, Moonlight Flower Card and Fantasy Series 001!^000000
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
103273#
A booster that draws out hidden powers to enhance special status, attack power and magic power.
_______________________
All Trait Statuses +5, P.ATK +10, S.MATK +10 for 30 minutes.
_______________________
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^0000CCWeight:^000000 1
#
103278#
A box to cheer on the 2024 World Sports.
Contains 11x Firecracker and 22x [NotForSale] Tyr's Blessing.
_______________________
^ff0000(This item will be removed during the regular maintenance in the first week of September 2024.)^000000
_______________________
^0000CCWeight:^000000 1
#
103307#
When used, 1 character slot is added.
_______________________
^0000CCWeight:^000000 0
#
103308#
A refine hammer that increases the refinement level of a Time Gap Weapon by +1.
It can only be used on a Time Gap Weapon with refine level between +9 and +11.
Each time it is used, 12 Blacksmith's Blessings and 2 Time Dimension Magic Runes are consumed as materials.
_______________________
[Target Items]
Time Gap Guardian Spear
Time Gap Arch Staff
Time Gap Night Revolver
Time Gap Mechanical Axe
Time Gap Musical Ribbon
Time Gap Musical Violin
Time Gap Hyper Staff
Time Gap Shadow Dagger (A)
Time Gap Shadow Dagger (B)
Time Gap Biologic Blade
Time Gap Soul Rod
Time Gap Dragon Spear
Time Gap Saint Staff
Time Gap Emperor Revolution Book
Time Gap Abyss Dagger
Time Gap Judgement Knuckle
Time Gap Spirit Foxtail
Time Gap Elemental Spell Book
Time Gap Kurojin (A)
Time Gap Kurojin (B)
Time Gap Wind Bow
_______________________
^0000CCWeight:^000000 1
^0000CCRequirement:^000000
Base Level 250
#
103309#
A cube granting random options to the 4th job skill Shadow Equipments.
_______________________
^0000CCWeight:^000000 0
#
103314#
A gift box celebrating Ragnarok Online's 23rd anniversary.
_______________________
Contains the following items:
3x [NotForSale] 23rd Anniversary All in One Buff Potion
1x [NotForSale] Kafra Buff(7 Days)
_______________________
^ff0000(This item will be removed during the regular maintenance in the third week of October 2025.)^000000
_______________________
^0000CCWeight:^000000 1
#
103316#
A box containing one random Trait Shadow Equipment.
_______________________
[Obtainable Items]
Physical Power Shadow Weapon
Physical Power Shadow Shield
Magical Spell Shadow Weapon
Magical Spell Shadow Shield
Concentration Shadow Weapon
Concentration Shadow Shield
Wisdom Shadow Weapon
Wisdom Shadow Shield
Stamina Shadow Weapon
Stamina Shadow Shield
Creative Shadow Weapon
Creative Shadow Shield
_______________________
^0000CCWeight:^000000 0
#
103318#
A box allowing you to select 100 Enriched Elunium or 100 Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^0000CCWeight:^000000 0
#
103319#
A box that allows you to select 26 HD Elunium or 26 HD Oridecon.
_______________________
HD Elunium - Can refine Level 1 Armor and Shadow Armors with Refine Levels 7 through 9 and increases refine chance.
HD Oridecon - Can refine Level 1~4 Weapons and Shadow Weapons with Refine Levels 7 through 9 and increases refine chance.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
#
103320#
When used, 1 character slot is added.
_______________________
^0000CCWeight:^000000 0
#
103334#
An additional gift given to SVIPs to commemorate the 22nd anniversary.
_______________________
Contains the following items:
50x Premium Black Coin
1x [NotForSale] Character Slot Expansion Card
_______________________
^ff0000(This item will be removed during the first maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103335#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103339#
A reward box containing 70x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103340#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103347#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103348#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103349#
A reward box containing 2x Perfect Rune and 75x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103350#
A reward box containing 300x Imperfect Rune, 1x Perfect Rune, 2x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103351#
A reward box containing 2x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103352#
A reward box containing 150x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103353#
A reward box containing 3x Perfect Rune and 150x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103354#
A reward box containing 500x Imperfect Rune, 2x Perfect Rune, 3x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103355#
A reward box containing 100x Imperfect Rune, 2x Perfect Rune, 1x Episode 17-18 Card Album and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103356#
A reward box containing 3x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103357#
A reward box containing 350x Imperfect Rune, 2x Perfect Rune, 2x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103358#
A reward box containing 100x Imperfect Rune, 1x Episode 17-18 Card Album and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103359#
A reward box containing 2x Perfect Rune and 105x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103360#
A reward box containing 150x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103361#
A reward box containing 2x Perfect Rune and 105x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103362#
A reward box containing 600x Imperfect Rune, 2x Perfect Rune, 4x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103364#
A reward box containing 200x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103365#
A reward box containing 1x Perfect Rune, 1x Episode 17-18 Card Album and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103366#
A reward box containing 3x Perfect Rune and 105x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103367#
A reward box containing 350x Imperfect Rune, 1x Perfect Rune, 2x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103368#
A reward box containing 150x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103369#
A reward box containing 1x Perfect Rune, 1x Episode 17-18 Card Album and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103370#
A reward box containing 3x Perfect Rune and 120x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103371#
A reward box containing 1x Blacksmith's Blessing and 150x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103372#
A reward box containing 80x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103373#
A reward box containing 120x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103374#
A reward box containing 3x Perfect Rune and 180x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103375#
A reward box containing 1x Blacksmith's Blessing and 100x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103376#
A reward box containing 80x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103377#
A reward box containing 120x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103378#
A reward box containing 3x Perfect Rune and 210x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103379#
A reward box containing 800x Imperfect Rune, 8x Perfect Rune, 2x Episode 17-18 Card Album and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103381#
A reward box containing 300x Imperfect Rune, 1x Perfect Rune, 3x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103383#
A reward box containing 500x Imperfect Rune, 2x Perfect Rune, 5x Episode 17-18 Card Album and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103385#
A reward box containing 3x Perfect Rune and 120x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103386#
A reward box containing 250x Imperfect Rune, 1x Perfect Rune, 2x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103387#
A reward box containing 150x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103428#
A mysterious document carried by Smart Andres.
It seems to possess some mysterious power.
_______________________
HIT +30 and increases Damage against enemies of every element by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103429#
Crispy and savory rice crackers. Individually wrapped, making them easy to eat one at a time.
_______________________
Critical +30 and increases Damage against enemies of every size by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103430#
A rich and sweet butter cookie. It seems to be the most popular of the Symposium cookies.
_______________________
FLEE +30 and increases Physical Damage and Magical Damage with every element by 12% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103431#
A reliable companion for all-night research. Highly acclaimed at academic festivals.
Mixes well even in cold water.
_______________________
ATK and MATK +15%.
Decreases Variable Casting Time by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103432#
A special commemorative cookie created for adventurers participating in the symposium.
_______________________
Restores the user's ^000088HP and SP^000000.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCCooldown:^000000 3 seconds
^0000CCWeight:^000000 5
#
103437#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103438#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103439#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103440#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103441#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103442#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103443#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103444#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103445#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103446#
A reward box containing 1x Perfect Rune, 1x Episode 17-18 Card Album and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103447#
A reward box containing 120x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103449#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103450#
A reward box containing 120x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103451#
A reward box containing 80x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103452#
A reward box containing 90x Imperfect Rune and 1x Perfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103453#
A reward box containing 2x Blacksmith's Blessing, 150x Imperfect Rune and 3x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103454#
A reward box containing 100x Imperfect Rune, 2x Episode 17-18 Card Album and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103455#
A reward box containing 1x Perfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
103456#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103457#
A reward box containing 1x Perfect Rune, 450x Imperfect Rune and 3x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
103458#
A reward box containing 2x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
103459#
A reward box containing 2x Perfect Rune, 500x Imperfect Rune, 5x Golden Diamond and 1x Episode 17-18 Card Album.
_______________________
^0000CCWeight:^000000 0
#
103460#
A reward box containing 1x Perfect Rune, 200x Imperfect Rune, 5x Pure Diamond and 2x Episode 17-18 Card Album.
_______________________
^0000CCWeight:^000000 0
#
103461#
An additional gift given to VVIPs to commemorate the 22nd anniversary.
_______________________
Contains the following items:
30x Premium Black Coin
1x [NotForSale] Character Slot Expansion Card
_______________________
^ff0000(This item will be removed during the first maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103462#
An additional gift given to VIPs to commemorate the 22nd anniversary.
_______________________
Contains the following items:
15x Premium Black Coin
1x [NotForSale] Character Slot Expansion Card
_______________________
^ff0000(This item will be removed during the first maintenance in January 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
103463#
Self-made Songpyeon!
It's really delicious.
_______________________
Recovers 2% of MaxSP every 3 seconds for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 3
#
103501#
It has no effect in other areas, but when used in Yorscalp 1st Floor, it moves to a random space within Yorscalp 1st Floor.
_______________________
^0000CCWeight:^000000 3
#
103502#
It has no effect in other areas, but when used in Yorscalp 2nd Floor, it moves to a random space within Yorscalp 2nd Floor.
_______________________
^0000CCWeight:^000000 3
#
103503#
NPC Open
Maintains Grade/Refining/Enchantment
_______________________
[Required Materials]
200x Wigner Premium Exchange Ticket
10x Shape of Fallen Serpent
50x Symbol of Curse
200x Spirit of Yorscalp
#
103505#
A hammer with special powers that can enhance Yorscalp Armor.
Increases the refine level of a +11 Yorscalp armor by +1.
_______________________
[Target Items]
+10 Yorscalp Armor
+10 Yorscalp Robe
+10 Yorscalp Manteau
+10 Yorscalp Muffler
+10 Yorscalp Boots
+10 Yorscalp Shoes
+10 Yorscalp Crown of Execution
+10 Yorscalp Crown of Judgment
_______________________
[Required Materials]
200x Zelunium
10x Shape of Fallen Serpent
50x Symbol of Curse
100x Spirit of Yorscalp
_______________________
^0000CCWeight:^000000 10
#
103512#
A box containing fragments of past hero cards.
_______________________
^0000CCWeight:^000000 0
#
103523#
A fruit with an unknown liquid.
A stimulating taste.
_______________________
Recovers both the user's HP and SP.
^0000CCCooldown:^000000 5 seconds
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 3
#
103524#
Episode 21 - A gift box containing 3 costumes from the Age of Heroes.
Contains all of the costumes below.
_______________________
Costume Traditor's Low Tail
Costume Ghost Ship Captain Hat
Costume Yorker Hood
_______________________
^0000CCWeight:^000000 0
#
103525#
Episode 21 - A gift box containing 3 costumes from the Age of Heroes.
Contains all of the costumes below.
_______________________
Costume Braid Wave
Costume Jormungandr Church Cape
Costume Helm of Galaxia
_______________________
^0000CCWeight:^000000 0
#
103537#
A relic discovered after battle in the Final Battle.
^32CD32(You can obtain the loot from the Giant Serpent.)^000000
_______________________
^0000CCWeight:^000000 20
#
103582#
A box containing the Time Gap Shadow Dagger (A) and the Time Gap Shadow Dagger (B).
This item can only be used by a Shadow Cross.
The Time Gap Shadow Dagger (A) must be worn on the right hand and the Time Gap Shadow Dagger (B) must be worn on the left hand to activate the set effect.
_______________________
^0000CCWeight:^000000 10
#
103597#
You can choose one of the costumes below.
_______________________
[Selectable Items]
Costume Strawberry Prince's Crown
Costume Loki & Nidhogg Hat
Costume Frinto Scarf
_______________________
^0000CCWeight:^000000 0
#
103608#
A tablet that calls the staff of Zonda Support Service. Appears in front of the customer immediately upon call, anytime, anywhere.
_______________________
[Basic Service]
- Bubble Gum (30 minutes, twice a day, Resets at 4 AM)
- Cat Hand Warehouse Service (Unlimited)
- Butterfly Wings (Unlimited)
- Move to Paradise Group (Unlimited)
_______________________
[Mysterious Fruit Gift Service]
- 5 Mysterious Fruits are given out daily.
^ff0000Caution! - They are given out once every 24 hours as of 4 AM. If you do not receive them on any day, they will not be given retroactively.^000000
_______________________
[Mysterious Fruit Service]
You will receive Mysterious Fruit and receive the following services.
- Bubble Gum 30 minutes (1 fruit)
- Battle Buff 1 hour (2 fruits)
Battle Buff: Small Life Water, Medium Life Water, Mysterious Life Water, Brilliant Defense Scroll, Almighty, Infinity Drink, Power Booster, Small Mana Water effects.
^ff0000Caution! - When you die, all effects except the Almighty effect disappear.^000000
- Kachua's Secret Key (20 fruits)
^ff0000Caution! - Cannot be used in Memorial Dungeons (MD).^000000
_______________________
^0000CCWeight:^000000 0
#
103609#
For 1 hour, grants the effects of Small Life Potion, Medium Life Potion, Mysterious Life Potion, Brilliant Defense Scroll, Almighty, Infinity Drink, Power Booster and Small Mana Potion.
_______________________
This item cannot be held by players, and its in-game description will not be available on the live server.
#
103617#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
19 types of 4th Class Stones (Garment) and Red Star Footprint Effect (Garment) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
103619#
A thank-you box given to celebrate the launch of the new server.
_______________________
Contains the following items:
2x [NotForSale] Three Master Package (20)
20x [NotForSale] Almighty
20x [NotForSale] Power Booster
5x [NotForSale] Buff Scroll Box
20x [NotForSale] Infinity Dring
20x [NotForSale] Small Mana Potion
20x World Tour Ticket
_______________________
^ff0000(These items will be removed during the first regular maintenance in March 2025.)^000000
_______________________
^0000CCWeight:^000000 1
#
103622#
A box containing stones that can be used to enchant Costume Upper Headgears.
Contains 3rd Class Stones (Upper).
_______________________
^0000CCWeight:^000000 1
#
103623#
A box containing stones that can be used to enchant Costume Middle Headgears.
Contains 3rd Class Stones (Middle).
_______________________
^0000CCWeight:^000000 1
#
103624#
A box containing stones that can be used to enchant Costume Lower Headgears.
Contains 3rd Class Stones (Lower).
_______________________
^0000CCWeight:^000000 1
#
103625#
A box containing stones that can be used to enchant Costume Upper Headgears.
Contains High Expanded Class Stones (Upper).
_______________________
^0000CCWeight:^000000 1
#
103626#
A box containing stones that can be used to enchant Costume Middle Headgears.
Contains High Expanded Class Stones (Middle).
_______________________
^0000CCWeight:^000000 1
#
103627#
A box containing stones that can be used to enchant Costume Lower Headgears.
Contains High Expanded Class Stones (Lower).
_______________________
^0000CCWeight:^000000 1
#
103628#
Gratin made with Matjaltang.
It has an exquisite, savory, and smooth flavor.
_______________________
LUK +10, ATK +20 and MATK +20 for 10 minutes.
_______________________
Collect enough and take it to <NAVI>[Matjaltang Shop]<INFO>payon,219,109,0,101,0</INFO></NAVI> to get something good.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
103634#
Contains the following items:
1x Costume Archangeling Bread Hat
10x [NotForSale] Almighty
10x [NotForSale] Power Booster
30x [NotForSale] Small Life Potion
30x [NotForSale] Medium Life Potion
30x [NotForSale] Mysterious Life Potion
30x [NotForSale] Small Mana Potion
30x [NotForSale] Brilliant Defense Scroll
10x [NotForSale] Infinity Drink
10x World Tour Ticket
_______________________
^ff0000(This item will be removed during the first regular maintenance in January 2026.)^000000
_______________________
^0000CCWeight:^000000 0
#
103653#
A thick sandwich filled with well-cooked meat.
Even one is filling.
_______________________
Increases Damage against enemies of ever size and element by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103654#
A warm and fragrant drink to soothe the bitter cold.
_______________________
ATK +10%, MATK +10%.
Increases Physical Damage by 10% and Magical Damage with every element by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103655#
A warm winter drink made primarily from eggs.
_______________________
MaxHP +10%, MaxSP +10%.
Decreases Variable Casting Time by 10% for 15 minutes.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
103656#
A stew made with a variety of ingredients, carefully simmered for hours.
A single bowl can help you overcome the cold.
_______________________
Restores the user's ^000088HP and SP^000000.
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCCooldown:^000000 3 seconds
^0000CCWeight:^000000 5
#
103657#
A card pack containing cards of celebrities.
When opened, various cards are included.
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
103658#
A box containing all three pieces of +9 refined True Hunting Armor.
Contains all of the armor listed below.
_______________________
[Obtainable Items]
+9 True Hunting Mail[1]
+9 True Hunting Manteau[1]
+9 True Hunting Boots[1]
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 250
#
103659#
A box containing all three pieces of +9 refined Regia Hunting Armor.
Contains all of the armor listed below.
_______________________
[Obtainable Items]
+9 Regia Hunting Mail[1]
+9 Regia Hunting Manteau[1]
+9 Regia Hunting Boots[1]
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 250
#
103675#
A basket containing mysterious fruits.
Use it to obtain 5 mysterious fruits.
_______________________
^0000CCWeight:^000000 1
#
103745#
A cookie shaped like a snowman festi. Crunch it and you'll experience its unique flavor and benefits.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%) and Critical +15 for 15 minutes.
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
103746#
A cookie shaped like a snowman. Crunch it and you'll experience its special flavor and benefits.
_______________________
ATK +50, MATK +50 for 15 minutes.
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
103747#
A cookie shaped like the snowman Flora. Crunch it and you'll experience a special flavor and benefit.
_______________________
Restores 15% HP.
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
103748#
A cookie shaped like a snowman named Winter. Crunch it and you'll experience its special flavor and benefits.
_______________________
Restores 10% SP.
_______________________
^ff0000(These items will be deleted at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
103871#
You can randomly obtain one Shadow Equipment with the name of each character class.
^ff0000Contains the 1st Class, 2nd Class and Expanded Class Shadow Equipment except from Doram Class.^000000
_______________________
^0000CCWeight:^000000 0
#
103872#
You can randomly obtain one of various types of Shadow Equipment.
Class Shadow Equipments are not included.
_______________________
^0000CCWeight:^000000 0
#
103873#
Ifrit Shadow Thump Box
_______________________
You can combine 3 Shadow Equipments from Ifrit Class Shadow Cube and Ifrit Shadow Cube, you will get 1 random Shadow Equipment refined between 1~10.
_______________________
^0000CCWeight:^000000 0
#
103874#
A small egg wrapped in flames. Rumored to contain various treasures.
If you're lucky, you can obtain great treasures.
_______________________
^ff0000The list of item components will not change from March 5, 2025.
After the regular maintenance on March 5, 2025, it can no longer be obtained from the Cash Shop.^000000
_______________________
^0000CCWeight:^000000 0
#
103875#
A box containing 1 Nyangvine Costume.
_______________________
^ff0000The list of item components will not change from March 5, 2025.
After the regular maintenance on March 5, 2025, it can no longer be obtained from the Cash Shop.^000000
_______________________
^0000CCWeight:^000000 0
#
103891#
A box containing Time Gap Kurojin (A) and Time Gap Kurojin (B).
This item can only be used by Shinkiro/Shiranui, and a set effect is applied when worn together.
_______________________
^0000CCWeight:^000000 10
#
103898#
A box where you can choose either Costume Lion's Leader Helmet or Costume Ujet.
_______________________
^0000CCWeight:^000000 0
#
103899#
A box where you can choose either Costume Judgement Libra or Costume Libra Wings.
_______________________
^0000CCWeight:^000000 0
#
103900#
A box where you can choose either Costume Guardian's Text or Costume Guide's Text.
_______________________
^0000CCWeight:^000000 0
#
103903#
A box where you can choose either Costume Dragon Warrior Hat or Costume Dragon Warrior Manteau and Staff.
_______________________
^0000CCWeight:^000000 0
#
103904#
A box where you can choose either Costume Stretched Shifu Doll or Costume Stretched Tigress Doll.
_______________________
^0000CCWeight:^000000 0
#
103905#
A box where you can choose either Costume Ink Painting (Day) or Costume Ink Painting (Night).
_______________________
^0000CCWeight:^000000 0
#
103906#
A box where you can choose either Panda Footprint (Garment) or Panda Color Footprint (Garment).
_______________________
^0000CCWeight:^000000 0
#
103909#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Dragon Knight Stone II (Garment), Troubadour & Trouvere Stone II (Garment), Spirit Handler Stone II (Garment), Dumpling Footprint (Garment), Rune Knight Stone II (Upper, Middle, Lower), Wanderer Minstrel Stone II (Upper, Middle, Lower) and Summoner Stone II (Upper, Middle, Lower) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
103991#
A box containing weapons imbued with magical power flowing from the gap in time.
You can randomly obtain 1 out of 19 items:
_______________________
[Obtainable Items]
Time Gap Guardian Spear
Time Gap Arch Staff
Time Gap Night Revolver
Time Gap Mechanical Axe
Time Gap Musical Ribbon
Time Gap Musical Violin
Time Gap Hyper Staff
Time Gap Dagger Box
Time Gap Biologic Blade
Time Gap Soul Rod
Time Gap Dragon Spear
Time Gap Saint Staff
Time Gap Emperor Revolution Book
Time Gap Abyss Dagger
Time Gap Judgement Knuckle
Time Gap Spirit Foxtail
Time Gap Elemental Spell Book
Time Gap Kurojin Box
Time Gap Wind Bow
_______________________
^0000CCWeight:^000000 1
#
104000#
One of the World Tree's leaves, imbued with the Blessing of Travel.
Use it to teleport to a designated location.
_______________________
[Possible Locations]
Twisted Dark Land
Destroyed Geffen
_______________________
^ff0000Warning! This item is consumed immediately upon use. The effect will not activate if canceled or left unchecked for more than 1 minute.^000000
_______________________
^0000CCWeight:^000000 0
#
104002#
A box containing Blue Illusion Stone Fragments.
_______________________
^0000CCWeight:^000000 5
#
104003#
A box containing Sunset Illusion Stone Fragments.
_______________________
^0000CCWeight:^000000 5
#
104004#
A box containing Cyan Illusion Stone Fragments.
_______________________
^0000CCWeight:^000000 5
#
104005#
A box containing Pitch Black Illusion Stone Fragments.
_______________________
^0000CCWeight:^000000 5
#
104006#
A box containing the magical byproducts of the Dark Whisper re-creation process.
Contains all of the following items:
_______________________
20x Root Gold Coin
10x Mana Ring
1x Blue Fragment Box
_______________________
^0000CCRequirement:^000000
Base Level 200
^0000CCWeight:^000000 10
#
104007#
A box containing the magical byproducts of the Dark Whisper re-creation process.
Contains all of the following items:
_______________________
40x Root Gold Coin
20x Mana Ring
1x Blue Fragment Box
1x Sunset Fragment Box
_______________________
^0000CCRequirement:^000000
Base Level 200
^0000CCWeight:^000000 10
#
104008#
A box containing the magical byproducts of the Dark Whisper re-creation process.
Contains all of the following items:
_______________________
60x Root Gold Coin
30x Mana Ring
1x Blue Fragment Box
1x Sunset Fragment Box
1x Cyan Fragment Box
_______________________
^0000CCRequirement:^000000
Base Level 200
^0000CCWeight:^000000 10
#
104009#
A box containing the magical byproducts of the Dark Whisper re-creation process.
Contains all of the following items:
_______________________
100x Root Gold Coin
50x Mana Ring
1x Blue Fragment Box
1x Sunset Fragment Box
1x Cyan Fragment Box
1x Pitch Black Fragment Box
_______________________
^0000CCRequirement:^000000
Base Level 200
^0000CCWeight:^000000 10
#
104174#
Bonus items available with delicious Hanmac Food products.
_______________________
1x [NotForSale] Kafra Buff(3 Days)
1x [NotForSale] Premium Buff Box
10x Hanmac Masitta Burger
10x Pocket Chicken Onion Cream
5x Hanmac Double Burger
_______________________
(^ff0000[NotForSale] Hanmac Food Collaboration Box I items will be removed during the regular maintenance on August 20th.^000000)
_______________________
^0000CCWeight:^000000 0
#
104175#
Bonus items available with delicious Hanmac Food products.
_______________________
1x [NotForSale] Kafra Buff(3 Days)
1x [NotForSale] Premium Buff Box
20x Hanmac Masitta Burger
20x Pocket Chicken Onion Cream
10x Hanmac Double Burger
_______________________
(^ff0000[NotForSale] Hanmac Food Collaboration Box II items will be removed during the regular maintenance on August 20th.^000000)
_______________________
^0000CCWeight:^000000 0
#
104205#
A box containing 1 Premium Ration Service for Premium Buffs.
_______________________
[Basic Service]
When you activate the Premium Ration Service, you will receive a 30-day Premium Buff for all your characters in the server:
- Increases Experience by 20%
- Increases Item drop rate by 20%
- Increases Storage limit by 300
_______________________
[Additional Service]
Consuming Nyangvines will allow all your characters in one server to receive the following effects:
- EXP UP (24 hours, Price: 4)
Increases Experience by 30%
- ITEM UP (24 hours, Price: 2)
Increases Item drop rate by 30%
- DEATH DOWN (24 hours, Price: 1)
Decreases Death Penalty by 50%
- Advanced Package (24 hours, Price: 6)
All 3 effects from above
Caution! - You cannot select a buff effect or an advanced package that overlaps the buff while it is active.
_______________________
^ff0000(This item will be removed during the first regular maintenance in December 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
104206#
This combat manual increases job experience by 25% for 30 minutes. It has been praised as opening a new horizon for combat manuals.
Can be used in conjunction with the combat manual.
_______________________
^ff0000(This item will be removed during the first regular maintenance in December 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
104233#
Kafra Buff that increases experience and item drop rate for 7 days.
_______________________
The character using this item will receive the following effects for 7 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^ff0000(This item will be removed during the first regular maintenance in December 2025.)^000000
_______________________
^0000CCWeight:^000000 0
#
104236#
Is there anything more welcome than sudden luck!
When you use the card, something good happens.
_______________________
MaxHP +5%, MaxSP +5% for 60 minutes.
_______________________
^ff0000(These items will be deleted all at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
104237#
A lucky card that wishes for everything to go well.
When you use the card, something good happens.
_______________________
FLEE +25, HIT +25 for 60 minutes.
_______________________
^ff0000(These items will be deleted all at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
104238#
A special fortune for you!
When you use the card, something good happens.
_______________________
Critical +10, ASPD +1 for 60 minutes.
_______________________
^ff0000(These items will be deleted all at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
104239#
A stroke of luck that came by chance!
When you use the card, something good happens.
_______________________
ATK +7%, MATK +7% for 60 minutes.
_______________________
^ff0000(These items will be deleted all at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
104386#
A pack of Lucky Cards received as a thank you for helping the Munchie friends. What cards are inside? Whatever it is, it'll bring you good luck.
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
104419#
A burger full of everyone's favorite sweet and spicy charcoal-grilled rib flavor!
The juicy charcoal-grilled patty is enriched with pressed ham, and the vegetable sauce and spicy rib seasoning add savory flavor.
_______________________
Recovers 5% of MaxHP every 4 seconds for 30 minutes.
_______________________
^ff0000(This item will be removed during the regular maintenance on August 20.)^000000
_______________________
^0000CCWeight:^000000 1
#
104420#
Boneless chicken made with soft chicken leg meat!
The rich onion sauce and soft cream come together to create a flavorful dish!
_______________________
Recovers 3% of MaxSP every 4 seconds for 30 minutes.
_______________________
^ff0000(This item will be removed during the regular maintenance on August 20.)^000000
_______________________
^0000CCWeight:^000000 1
#
104421#
Two charcoal grilled patties!
A hearty Hanmac Double Burger filled with the scent of charcoal!
Feel the harmony of chicken and pork! The best flavor with rich cheese, mayonnaise, and charcoal-grilled rib seasoning!
_______________________
All Basic Stats +15 and Trait Stats +10 for 60 minutes.
Advanced Combat Manual effect applied for 60 minutes.
_______________________
^CC3D3D[Advanced Combat Manual Effect]^000000
Increases experience gained by 200% for 60 minutes.
^ff0000Warning: Different types of battle manuals and effects do not stack.^000000
_______________________
^ff0000(This item will be removed during the regular maintenance on August 20.)^000000
_______________________
^0000CCWeight:^000000 1
#
104451#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104452#
A reward box containing 1x Blacksmith's Blessing and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104453#
A reward box containing 1x Perfect Rune and 60x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104454#
A reward box containing 1x Blacksmith's Blessing and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104455#
A reward box containing 1x Perfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104456#
A reward box containing 1x Blacksmith's Blessing and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104457#
A reward box containing 1x Perfect Rune and 80x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104458#
A reward box containing 1x Perfect Rune, 150x Imperfect Rune and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104459#
A reward box containing 1x Perfect Rune and 120x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104460#
A reward box containing 1x Perfect Rune, 250x Imperfect Rune and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104461#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104462#
A reward box containing 1x Perfect Rune, 90x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104463#
A reward box containing 90x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104464#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104465#
A reward box containing 1x Perfect Rune, 120x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104466#
A reward box containing 80x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104467#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104468#
A reward box containing 100x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104469#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104470#
A reward box containing 1x Perfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104471#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104472#
A reward box containing 150x Imperfect Rune, 3x Pure Diamond and 1x Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 0
#
104473#
A reward box containing 100x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104474#
A reward box containing 1x Perfect Rune and 90x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104475#
A reward box containing 150x Imperfect Rune, 1x Blacksmith's Blessing and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104476#
A reward box containing 100x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104477#
A reward box containing 1x Perfect Rune and 70x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104478#
A reward box containing 1x Blacksmith's Blessing and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104479#
A reward box containing 1x Perfect Rune and 120x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104480#
A reward box containing 2x Perfect Rune, 250x Imperfect Rune and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104481#
A reward box containing 150x Imperfect Rune and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104482#
A reward box containing 1x Perfect Rune and 120x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104483#
A reward box containing 2x Perfect Rune, 200x Imperfect Rune and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104484#
A reward box containing 1x Perfect Rune and 70x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104485#
A reward box containing 120x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104486#
A reward box containing 80x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104487#
A reward box containing 1x Perfect Rune and 110x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104488#
A reward box containing 2x Perfect Rune, 220x Imperfect Rune and 5x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104489#
A reward box containing 150x Imperfect Rune and 1x Golden Diamond.
_______________________
^0000CCWeight:^000000 0
#
104490#
A reward box containing 1x Perfect Rune and 70x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104491#
A reward box containing 120x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104492#
A reward box containing 1x Perfect Rune and 70x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104493#
A reward box containing 120x Imperfect Rune, 2x Pure Diamond and 1x Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 0
#
104494#
A reward box containing 70x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104495#
A reward box containing 100x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104496#
A reward box containing 1x Perfect Rune and 70x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104497#
A reward box containing 120x Imperfect Rune, 2x Pure Diamond and 1x Blacksmith's Blessing.
_______________________
^0000CCWeight:^000000 0
#
104498#
A reward box containing 70x Imperfect Rune and 1x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104499#
A reward box containing 100x Imperfect Rune and 2x Pure Diamond.
_______________________
^0000CCWeight:^000000 0
#
104501#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Shadow Cross Stone II (Garment), Inquisitor Stone II (Garment), Soul Ascetic Stone II (Garment), Blue Butterfly Footprint (Garment), Guillotine Cross Stone II (Upper, Mid, Lower), Sura Stone II (Upper, Mid, Lower), Soul Reaper Stone II (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
104537#
Bonus items available with delicious Hanmac Food products.
_______________________
1x [NotForSale] Kafra Buff(3 Days)
1x [NotForSale] Premium Buff Box
10x Hanmac Masitta Burger
10x Pocket Chicken Onion Cream
5x Hanmac Double Burger
_______________________
(^ff0000[NotForSale] Hanmac Food Collaboration Box I items will be removed during the regular maintenance on August 20th.^000000)
_______________________
^0000CCWeight:^000000 0
#
104538#
Bonus items available with delicious Hanmac Food products.
_______________________
1x [NotForSale] Kafra Buff(3 Days)
1x [NotForSale] Premium Buff Box
20x Hanmac Masitta Burger
20x Pocket Chicken Onion Cream
10x Hanmac Double Burger
_______________________
(^ff0000[NotForSale] Hanmac Food Collaboration Box II items will be removed during the regular maintenance on August 20th.^000000)
_______________________
^0000CCWeight:^000000 0
#
104714#
A box containing one of the following: Costume Toothless Mask, Costume Mini Toothless or Costume Toothless Hood.
_______________________
^0000CCWeight:^000000 0
#
104715#
A box containing one of the following: Costume Toothless Wings, Toothless Footprint(Garment) or Bouncing Toothless Footprint(Garment).
_______________________
^0000CCWeight:^000000 0
#
104716#
A box containing one of the following: Costume Above the Clouds or Costume Aurora in the Clouds.
_______________________
^0000CCWeight:^000000 0
#
104741#
A reward box containing 100x Root Gold Coin, 100x Mana Ring and 50x Imperfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104742#
A reward box containing 150x Frontier Magic Stone.
_______________________
^0000CCWeight:^000000 0
#
104743#
A reward box containing 15x of Blue Frontier Stone, Yellow Frontier Stones, Green Frontier Stones and Black Frontier Stones.
_______________________
^0000CCWeight:^000000 0
#
104744#
A reward box containing 10x Golden Diamond, 100x Chaotic Magical Rune, 100x Disparate Magical Rune,
30x of Blue Frontier Stone, Yellow Frontier Stone, Green Frontier Stone, Black Frontier Stone,
15x of Blue Dimension Essence, Yellow Dimension Essence, Green Dimension Essence and Black Dimension Essence.
_______________________
^0000CCWeight:^000000 0
#
104745#
A reward box containing 5x Golden Diamond, 50x of Blue Frontier Stone, Yellow Frontier Stone, Green Frontier Stone, Black Frontier Stone,
25x of Blue Dimension Essence, Yellow Dimension Essence, Green Dimension Essence and Black Dimension Essence.
_______________________
^0000CCWeight:^000000 0
#
104746#
A reward box containing 300x Root Gold Coin, 300x Mana Ring, 100x Imperfect Rune and 1x Perfect Rune.
_______________________
^0000CCWeight:^000000 0
#
104747#
A reward box containing 1x Costume Immortal Monarch's Wings and 1x Costume Immortal Monarch's Power.
_______________________
^0000CCWeight:^000000 0
#
104748#
A reward box containing 5x Golden Diamond, 30x of Blue Frontier Stone, Yellow Frontier Stone, Green Frontier Stone, Black Frontier Stone,
10x of Chaotic Magical Rune and Disparate Magical Rune.
_______________________
^0000CCWeight:^000000 0
#
104749#
A reward box containing 1x Costume Immortal Monarch's Spear.
_______________________
^0000CCWeight:^000000 0
#
104750#
A reward box containing 30x Golden Diamond, 50x of Blue Frontier Stone, Yellow Frontier Stone, Green Frontier Stone, Black Frontier Stone,
25x of Blue Dimension Essence, Yellow Dimension Essence, Green Dimension Essence, Black Dimension Essence,
100x Chaotic Magical Rune and Disparate Magical Rune.
_______________________
^0000CCWeight:^000000 0
#
104901#
A box that contains stones that can be enchanted on an Costume equipment.
_______________________
Cardinal Stone II (Garment), Abyss Chaser Stone II (Garment), Hyper Novice Stone II (Garment), Purple Butterfly Footprint (Garment), Arch Bishop Stone II (Upper, Mid, Lower), Shadow Chaser Stone II (Upper, Mid, Lower), Super Novice Stone II (Upper, Mid, Lower) have been added.
Existing Costume Enchant Stones are also included.
_______________________
^0000CCWeight:^000000 1
#
105031#

#
105045#
A box containing a fluffy costume.
_______________________
Opening the box will grant you the following four items:
Costume Nyar's White Ears
Costume White Cat's Eyes
Costume Fluffy Nyar Hair
Nyar's Blue Footprint(Garment)
_______________________
^0000CCWeight:^000000 0
#
105046#
A box containing a fluttering costume.
_______________________
Opening the box will grant you the following four items:
Costume Nyar's Gray Ears
Costume Yellow Cat Eyes
Costume Nyar's Fluttering Hair
Nyar's Purple Footprint(Garment)
_______________________
^0000CCWeight:^000000 0
#
105047#
A box containing a Divine Costume.
_______________________
Opening the box will grant you the following four items:
Costume Divine Veil
Costume Divine Glimmer
Costume Invitation to the Divine Sky
Divine Light Footprint(Garment)
_______________________
^0000CCWeight:^000000 0
#
105059#
A special box containing stones that can be used to enchant specific clothing items.
_______________________
^0000CCWeight:^000000 1
#
105161#
A state where disordered and heterogeneous magical powers have fused unstably, reaching a singularity at the boundary.
To stabilize this unstable state, the magical power of spacetime has become entangled.
Something seems to be vaguely visible within this singularity.
_______________________
^0000CCRequirement:^000000
Base Level 260
^0000CCWeight:^000000 10
#
105162#
Chaotic and heterogeneous magical forces merge, reaching a singularity far beyond the limits of the distorted frontiers of time and dimension, forming a small sphere.
Something seems to be vaguely visible within this sphere.
_______________________
^0000CCRequirement:^000000
Base Level 270
^0000CCWeight:^000000 10
#
105163#
A scroll that allows you to adjust the magical energy flow of a two-handed sword consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Two-Handed Sword refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Two-Handed Sword refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105164#
A scroll that allows you to adjust the magical energy flow of a spear consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Spear refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Spear refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105165#
A scroll that allows you to adjust the magical energy flow of a two-handed axe consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Two-Handed Axe refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Two-Handed Axe refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105166#
A scroll that allows you to adjust the magical energy flow of a mace consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Mace refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Mace refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105167#
A scroll that regulates the flow of magical energy in a Katar consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Katar refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Katar refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105168#
A scroll that allows you to adjust the magical energy flow of a dagger consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Dagger refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Dagger refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105169#
A scroll that allows you to adjust the magical energy flow of a two-handed staff consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Two-Handed Staff refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Two-Handed Staff refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105170#
A scroll that regulates the magical energy flow of a book consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Book refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Book refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105171#
A scroll that allows you to adjust the magical energy flow of a staff consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Staff refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Staff refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105172#
A scroll that regulates the flow of magical energy in a knuckle consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Knuckle refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Knuckle refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105173#
A scroll that regulates the flow of magical energy in a bow consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Bow refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Bow refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105174#
A scroll that allows you to adjust the magical energy flow of an instrument consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Instrument refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Instrument refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105175#
A scroll that allows you to adjust the magical energy flow of a whip consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Whip refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Whip refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105176#
A scroll that allows you to adjust the magical energy flow of a huuma shuriken consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Huuma Shuriken refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Huuma Shuriken refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105177#
A scroll that allows you to adjust the magical energy flow of a firearm consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Rifle refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Rifle refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105178#
A scroll that regulates the magical energy flow of a book consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Book refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Book refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105179#
A scroll that allows you to adjust the magical energy flow of a two-handed staff consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Two-Handed Staff refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Two-Handed Staff refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105180#
A scroll that allows you to adjust the magical energy flow of a staff consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Staff refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Staff refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105181#
A scroll that regulates the magical energy flow of a foxtail consumed by chaotic and heterogeneous magical energy.
Can be used to consume a Encroached Foxtail refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Foxtail refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
5x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105219#
A box containing [A] Furious Shape and [A] Furious Shadow.
This item can only be used by Shadow Cross.
They are a dagger weapons. The Furious Shape must be worn on the right hand and the Furious Shadow must be worn on the left to activate the set's effects.
_______________________
^0000CCWeight:^000000 10
#
105220#
A box containing [A] Furious Spear and [A] Furious Shield.
This item is only usable by Imperial Guards and provides a set bonus when worn together.
_______________________
^0000CCWeight:^000000 10
#
105356#
A box containing a Special Enchantment Stone Box and a costume item.
You will receive one Costume of your choice and 5 Special Enchantment Stone Boxes.
_______________________
[Selectable Items]
Costume Petal Hood
Costume Muka Sombrero
Costume Capybara
_______________________
^0000CCWeight:^000000 0
#
105357#
A box containing a Special Enchantment Stone Box and Costume items.
Contains all 4 costume items and 15 Special Enchantment Stone Boxes.
_______________________
[Obtainable Items]
Costume Petal Hood
Costume Muka Sombrero
Costume Capybara
Costume Rose Wave (Blonde)
_______________________
^0000CCWeight:^000000 0
#
105415#
A scroll that allows you to transform a two-handed spear consumed by chaotic and heterogeneous magic into a weapon discovered in another dimension.
Can be used to consume a Encroached Two-Handed Spear refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Two-Handed Spear refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105416#
A scroll that allows you to transform a spear consumed by chaotic and heterogeneous magic into a weapon discovered in this dimension.
Can be used to consume a Encroached Foxtail refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Spear refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105417#
A scroll that allows you to transform a bow consumed by chaotic and heterogeneous magic into a weapon discovered in another dimension.
Can be used to consume a Encroached Bow refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Bow refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105418#
A scroll that allows you to transform a sword consumed by chaotic and heterogeneous magic into a weapon discovered in another dimension.
Can be used to consume a Encroached Sword refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Sword refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105419#
A scroll that allows you to transform a two-handed staff consumed by chaotic and alien magic into a weapon discovered in another dimension.
Can be used to consume a Encroached Two-Handed Staff refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Two-Handed Staff refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105420#
A scroll that allows you to transform a book consumed by chaotic and alien magic into a weapon discovered in another dimension.
Can be used to consume a Encroached Book refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Book refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Magical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105421#
A scroll that allows you to transform a firearm consumed by chaotic and heterogeneous magic into a weapon discovered in another dimension.
Can be used to consume a Encroached Rifle refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Rifle refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
105422#
A spellbook that regulates the magical flow of a book consumed by chaotic and heterogeneous magic, transforming it into a weapon discovered in another dimension.
Can be used to consume a Encroached Book refined to +10 or higher.
_______________________
^32CD32[Required Weapon]^000000
A Encroached Book refined +10 or higher.
_______________________
^32CD32[Additional Materials Required]^000000
200x Mana Ring
10x Time Dimension Magic Rune
15x Blue Frontier Stone
10x Sunset Frontier Stone
5x Turquoise Frontier Stone
10x Physical Magic Tuning Formula
_______________________
^0000CCRequirement:^000000
Base Level 265
^0000CCWeight:^000000 5
#
200000#
When used, gives 1 Fly Wing.
_______________________
^0000CCWeight:^000000 1
#
200001#
^FF0000This item cannot be traded with other accounts.^000000
A box containing 10 Inventory Expansion Voucher, which are used to expand your inventory.
_______________________
<TIPBOX>How to use<INFO>65</INFO></TIPBOX>
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
200002#
A box containing 10 Inventory Expansion Voucher, which are used to expand your inventory.
_______________________
<TIPBOX>How to use<INFO>65</INFO></TIPBOX>
^FF0000This item is not refundable.^000000
_______________________
^0000CCWeight:^000000 1
#
200003#
[Limited] A box containing 30 HD Oridecon and 3 Blacksmiths Blessing.
_______________________
A delicate ore that guarantees the safety of valuable equipment.
- If you fail to refine a weapon with a refine level of +7 or higher, the weapon is not destroyed and the refine level is decreased by 1 instead. It can't refine past +10. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^0000CCWeight:^000000 1
#
200004#
[Limited] A box containing 30 HD Elunium and 3 Blacksmiths Blessing.
_______________________
A delicate ore that guarantees the safety of valuable equipment.
- If you fail to refine a armor with a refine level of +7 or higher, the armor is not destroyed and the refine level is decreased by 1 instead. It can't refine past +10. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^0000CCWeight:^000000 1
#
200005#
[Limited] A box containing 30 HD Bradium and 3 Blacksmiths Blessing.
_______________________
Midgard scholars have continued their research, increasing their density and strength. Weapon refinement appears to have become more challenging.
- If you fail to refine a weapon with a refine level of +10 or higher, the weapon is not destroyed. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^0000CCWeight:^000000 1
#
200006#
[Limited] A box containing 30 HD Carnium and 3 Blacksmiths Blessing.
_______________________
It has been compressed for an infinitely long time, increasing its density and strength. Armor refinement seems to have become even more challenging.
- If you fail to refine a armor with a refine level of +10 or higher, the armor is not destroyed. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^0000CCWeight:^000000 1
#
200031#
A box containing 100 Nyangvine.
In addition, you can get 11 Kachua's Secret Keys.
_______________________
^0000CCWeight:^000000 1
#
200032#
^ff0000This item cannot be traded with other accounts.^000000
The upgraded package of the legendary three people!!! is written on the box.
_______________________
A box containing 50 Small Mana Potion, 100 Small Life Potion, 100 Medium Life Potion, 100 Mysterious Life Potion.
You can get 13 Kachua Secret Keys additionally
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
200049#
A box containing 100 Nyangvine.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 0
#
200050#
A box containing 100 Nyangvine, 200 Small Life Potion, 200 Medium Life Potion and 200 Mysterious Life Potion.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 0
#
200051#
A box containing 100 Nyangvine, 100 Infinity Drink, 300 Brilliant Protection Scroll and 50 Small Mana Potion.
_______________________
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 0
#
200055#
A box containing 50 bottles of hydrochloric acid that cause severe injuries to the whole body.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^ff0000Contains 1 Kachua's Secret Key^000000
_______________________
^0000CCWeight:^000000 1
#
200056#
A box containing 500 bottles of hydrochloric acid that cause severe injuries to the whole body.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^ff0000Contains 11 Kachua's Secret Keys^000000
_______________________
^0000CCWeight:^000000 1
#
200064#
A box containing 2,500 Giant Fly Wings. It's very light.
_______________________
Giant Fly Wing - Teleport all party members to random cell when used by a Party Leader.
_______________________
^ff0000If you open this item, you will not be eligible for withdrawal or refund.^000000
_______________________
^ff0000Contains 11 Kachua's Secret Keys^000000
_______________________
^0000CCWeight:^000000 1
#
200069#
A box containing 26 HD Elunium. Contains 6 Mental Potion additionally.
_______________________
HD Elunium - Increases the refine level of armors.
- If you fail to refine a armor with a refine level of +7 or higher, the armor is not destroyed and the refine level is decreased by 1 instead. It can't refine past +10. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^ff0000Contains 11 Kachua's Secret Keys^000000
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200070#
A box containing 26 HD Oridecon. Additionally, it contains 6 Mental Potions.
_______________________
HD Oridecon - Increases the refine level of weapons.
- When refining equipment with a refinement of +7 or higher, the equipment will not disappear even if it fails! However, cannot be refine past +10.- 
(If the refinement fails, the refine level decreases by 1.)
_______________________
^ff0000Comes with 11 Kachua's Secret Keys!^000000
<URL>[Kachua Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200071#
A box containing 26 HD Carnium. Additionally, it contains 6 Mental Potions.
_______________________
HD Carnium - Increases the refine level of armors.
- When refining equipment with a refinement of +10 or higher, the equipment will not disappear even if it fails! - 
(If the refinement fails, the refine level decreases by 1.)
_______________________
^ff0000Comes with 11 Kachua's Secret Keys!^000000
<URL>[Kachua Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200072#
A box containing 26 HD Bradium. Additionally, it contains 6 Mental Potions.
_______________________
HD Bradium - Increases the refine level of weapons.
- When refining equipment with a refinement of +10 or higher, the equipment will not disappear even if it fails! - 
(If the refinement fails, the refine level decreases by 1.)
_______________________
^ff0000Comes with 11 Kachua's Secret Keys!^000000
<URL>[Kachua Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200074#
A box containing 40 Battle Manual.
Also contains 5 [NotForSale] Advanced Combat Manual additionally.
_______________________
Comes with 15 Kachua's Secret Keys!
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 1
#
200090#
A box containing 125 Small Mana Potion.
Additionally, you can receive 11 Kachua's Secret Keys.
_______________________
^0000CCWeight:^000000 1
#
200091#
A box containing 100 Nyangvine, 200 Small Life Potion, 200 Medium Life Potion and 200 Mysterious Life Potion.
Additionally, you can receive 22 Kachua's Secret Keys.
_______________________
^0000CCWeight:^000000 1
#
200092#
A box containing 200 Nyangvine, 100 Infinity Drink, 300 Brilliant Protection Scroll and 50 Small Mana Potion.
Additionally, you can receive 44 Kachua's Secret Keys.
_______________________
^0000CCWeight:^000000 1
#
200093#
[Limited] A box containing 30 HD Oridecon and 3 Hollgrehenn's Shadow Refine Hammer.
_______________________
A delicate ore that guarantees the safety of valuable equipment.
- If you fail to refine a weapon with a refine level of +7 or higher, the weapon is not destroyed and the refine level is decreased by 1 instead. It can't refine past +10. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^0000CCWeight:^000000 1
#
200094#
[Limited] A box containing 30 HD Elunium and 3 Hollgrehenn's Shadow Refine Hammer.
_______________________
A delicate ore that guarantees the safety of valuable equipment.
- If you fail to refine a armor with a refine level of +7 or higher, the armor is not destroyed and the refine level is decreased by 1 instead. It can't refine past +10. -
(If the refine attempt fails, the refine level decreases by 1.)
_______________________
^0000CCWeight:^000000 1
#
200108#
A box containing 200 Nyangvine.
You can also get 5 Costume Enchant Stone Box 23.
_______________________
^0000CCWeight:^000000 1
#
200109#
A box containing 100 of Enriched Elunium and Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200110#
A box containing 52 HD Elunium. Additionally, it contains 12 Mental Potions.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200111#
A box containing 52 HD Oridecon. Additionally, it contains 12 Mental Potions.
_______________________
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200112#
A box containing 52 HD Carnium. Additionally, it contains 12 Mental Potions.
_______________________
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200113#
A box containing 52 HD Bradium. Additionally, it contains 12 Mental Potions.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 1
#
200117#
When opened gives:
Kachua's Secret Key x 12
Enriched Oridecon x 100
_______________________
^0000CCWeight:^000000 1
#
200118#
When opened gives:
Kachua's Secret Key x 12
Enriched Elunium x 100
_______________________
^0000CCWeight:^000000 1
#
200119#
When opened gives:
Kachua's Secret Key x 6
HD Bradium x 100
_______________________
^0000CCWeight:^000000 0
#
200120#
When opened gives:
Kachua's Secret Key x 6
HA Carnium x 100
_______________________
^0000CCWeight:^000000 1
#
200121#
When opened gives:
Kachua's Secret Key x 4
HD Elunium x 100
_______________________
^0000CCWeight:^000000 1
#
200122#
When opened gives:
Kachua's Secret Key x 4
HD Oridecon x 100
_______________________
^0000CCWeight:^000000 1
#
200123#
A package containing 200 Mysterious Life Potion, 200 Small Life Potion, and 200 Medium Life Potion.
In addition, 1 Thanos Upgrade Box is included.
_______________________
^CC3D3D[Thanos Upgrade Box]^000000
A special modification box secretly developed by Team Richiet and Team Atnard.
You can upgrade Thanos Weapons to AD equipment and Thanos Helmets to LT equipment, regardless of refinement or materials.
_______________________
[Target Items]
Thanos Greatsword
Thanos Katar
Thanos Axe
Thanos Two-Handed Staff
Thanos Bow
Thanos Sword
Thanos Dagger
Thanos Spear
Thanos Staff
Thanos Knuckle
Thanos Violin
Thanos Whip
Thanos Hammer
Thanos' Warrior Helmet
Thanos' Shooter Helmet
Thanos' Magic Helmet
Thanos' Fighter Helmet
_______________________
^0000CCWeight:^000000 1
#
200124#
A package that includes 175 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Hero's Weapon Modification Box I is included.
_______________________
^CC3D3D[Hero's Weapon Modification Box I]^000000
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Magic Sword
Patent Fatalist
Patent Saint Mace
Patent Exorcist's Bible
Patent Aquatic Spear
Patent Light Blade
_______________________
^0000CCWeight:^000000 1
#
200125#
A package that includes 175 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Hero's Weapon Modification Box II is included.
_______________________
^CC3D3D[Hero's Weapon Modification Box II]^000000
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Blue Crystal Staff
Patent Iron Staff
Patent Chilling Cane
Patent Shadow Staff
Patent Ray Knuckle
Patent Iron Nail
_______________________
^0000CCWeight:^000000 1
#
200126#
A package that includes 50 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Modified Hero's Weapon Refine Hammer I is included.
_______________________
^CC3D3D[Modified Hero's Weapon Refine Hammer I]^000000
A refine hammer that increases the refinement level of a specific Hero's Weapon by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Magic Sword-LT
Fatalist-LT
Saint Mace-LT
Exorcist's Bible-LT
Aquatic Spear-LT
Light Blade-LT
_______________________
^0000CCWeight:^000000 1
#
200127#
A package that includes 50 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Modified Hero's Weapon Refine Hammer II is included.
_______________________
^CC3D3D[Modified Hero's Weapon Refine Hammer II]^000000
A refine hammer that increases the refinement level of a specific Hero's Weapon by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Blue Crystal Staff-LT
Iron Staff-LT
Chilling Cane-LT
Shadow Staff-LT
Ray Knuckle-LT
Iron Nail-LT
_______________________
^0000CCWeight:^000000 1
#
200128#
A package that includes 175 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Hero's Weapon Modification Box III is included.
_______________________
^CC3D3D[Hero's Weapon Modification Box III]^000000
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Red Lotus Sword
Patent Slate Sword
Patent Royal Bow
Patent Scarlet Dragon Leather Bow
_______________________
^0000CCWeight:^000000 1
#
200129#
A package that includes 50 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Modified Hero's Weapon Refine Hammer III is included.
_______________________
^CC3D3D[Modified Hero's Weapon Refine Hammer III]^000000
A refine hammer that increases the refinement level of a specific Hero's Weapon by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Red Lotus Sword-LT
Slate Sword-LT
Royal Bow-LT
Scarlet Dragon Leather Bow-LT
_______________________
^0000CCWeight:^000000 1
#
200136#
A box containing a Kafra Buff that increases experience and item drop rates for 7 days.
_______________________
The character using this item will receive the following effects for 7 days.
- Increases experience gained by 50%
- Increases item drop rate by 50%
_______________________
^0000CCWeight:^000000 0
#
200137#
A package that includes 50 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion and 200 Medium Life Potion.
In addition, 1 Modified Hero's Weapon Refine Hammer IV is included.
_______________________
^CC3D3D[Modified Hero's Weapon Refine Hammer IV]^000000
A forge hammer that increases the refinement level of a specific Hero's Weapon modified by Team Richiet by +1.
It can only be used for Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Trumpet Shell-LT
Barbed Wire Whip-LT
Narcissus Bow-LT
Avenger-LT
Meteor Striker-LT
_______________________
^0000CCWeight:^000000 1
#
200138#
A package that includes 175 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Hero's Weapon Modification Box IV is included.
_______________________
^CC3D3D[Hero's Weapon Modification Box IV]^000000
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Trumpet Shell
Patent Barbed Wire Whip
Patent Narcissus Bow
Patent Avenger
Patent Meteor Striker
_______________________
^0000CCWeight:^000000 1
#
200140#
A box containing 200 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 24.
_______________________
^0000CCWeight:^000000 1
#
200141#
A package that includes 175 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Hero's Weapon Modification Box V is included.
_______________________
^CC3D3D[Hero's Weapon Modification Box V]^000000
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Oriental Sword
Patent Dragonic Slayer
Patent Katar of Shiver
Patent Blade Katar
_______________________
^0000CCWeight:^000000 1
#
200144#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 5 Costume Enchant Stone Box 24 are included.
_______________________
^0000CCWeight:^000000 0
#
200145#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 10 Costume Enchant Stone Box 24 are included.
_______________________
^0000CCWeight:^000000 0
#
200146#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin, 10 Costume Enchant Stone Box 23 and 10 Costume Enchant Stone Box 24 are included.
_______________________
^0000CCWeight:^000000 0
#
200155#
A box containing 100 Nyangvine.
In addition, you can get 20 [Kachua] Mileage Coupon.
_______________________
^0000CCWeight:^000000 1
#
200163#
A box containing 200 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 25.
_______________________
^0000CCWeight:^000000 1
#
200168#
A package item released to commemorate the promotion.
Various items necessary to enjoy the game are included.
_______________________
[Obtainable Items]
4x Kafra Buff(7 Days)
1x Premium Ration Service Box
106x Nyangvine
30x World Tour Ticket
20x Kachua' Secret Key
_______________________
^0000CCWeight:^000000 0
#
200169#
A package item released to commemorate the promotion.
Various items necessary to enjoy the game are included.
_______________________
[Obtainable Items]
1x Boarding Halter Box
10x Gym Pass
28x Nyangvine
30x World Tour Ticket
20x Kachua' Secret Key
_______________________
^0000CCWeight:^000000 0
#
200170#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 25 are included.
_______________________
^0000CCWeight:^000000 0
#
200171#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 25 are included.
_______________________
^0000CCWeight:^000000 0
#
200172#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 25 are included.
_______________________
^0000CCWeight:^000000 0
#
200174#
A package that includes 50 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion and 200 Medium Life Potion.
In addition, 1 Modified Hero's Weapon Refine Hammer VI is included.
_______________________
^CC3D3D[Modified Hero's Weapon Refine Hammer VI]^000000
A refine hammer that increases the refinement level of a specific Hero's Weapon modified by Team Richiet by +1.
It can only be used on Hero's Weapon-LT with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Clarity Huuma Shuriken-LT
Kiri no Tsuyu-LT
Crimson Rose-LT
Master Soul Rifle-LT
Demon Slayer Shot-LT
The Black-LT
Golden Lord Launcher-LT
Meowmeow Foxtail-LT
One Sky One Sun-LT
Spirit Pendulum-LT
_______________________
^0000CCWeight:^000000 1
#
200175#
A package that includes 175 Small Mana Potion, 300 Brilliant Protection Scroll, 200 Mysterious Life Potion, 200 Small Life Potion, 200 Medium Life Potion and 100 Nyangvine.
In addition, 1 Hero's Weapon Modification Box VI is included.
_______________________
^CC3D3D[Hero's Weapon Modification Box VI]^000000
A special modification box secretly developed by Team Richiet.
You can immediately upgrade an unlocked Hero's Weapon to an LT weapon, regardless of refinement or material.
_______________________
[Target Items]
Patent Clarity Huuma Shuriken
Patent Kiri no Tsuyu
Patent Crimson Rose
Patent Master Soul Rifle
Patent Demon Slayer Shot
Patent The Black
Patent Golden Lord Launcher
Patent Meowmeow Foxtail
Patent One Sky One Sun
Patent Spirit Pendulum
_______________________
^0000CCWeight:^000000 1
#
200185#
A box containing 100 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 26 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 1
#
200186#
A box containing 200 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 26 and 2 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 1
#
200187#
A box containing 400 Nyangvine.
In addition, you can get 10 Costume Enchant Stone Box 26, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 1
#
200191#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 26 are included.
_______________________
^0000CCWeight:^000000 0
#
200193#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 26 are included.
_______________________
^0000CCWeight:^000000 0
#
200194#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 26 are included.
_______________________
^0000CCWeight:^000000 0
#
200195#
A package with consumables that is sold for a limited time in a special configuration.
_______________________
Contains 200 Small Life Potion, 200 Medium Life Potion and 200 Mysterious Life Potion.
^ff00002 Blacksmith's Blessing, 5 Kachua's Secret Key and 10 [Kachua] Mileage Coupon are included.^000000
_______________________
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
200196#
A package with consumables that is sold for a limited time in a special configuration.
_______________________
Contains 200 Small Life Potion, 200 Medium Life Potion, 200 Mysterious Life Potion, 33 Infinity Drink, 33 Almighty and 34 Limited Power Booster.
^ff00004 Blacksmith's Blessing, 10 Kachua's Secret Key and 20 [Kachua] Mileage Coupon are included.^000000
_______________________
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
200197#
A package with consumables that is sold for a limited time in a special configuration.
_______________________
Contains 200 Small Life Potion, 200 Medium Life Potion, 200 Mysterious Life Potion, 33 Infinity Drink, 33 Almighty, 34 Limited Power Booster, 50 Small Mana Potion and 300 Brilliant Defense Scroll.
^ff00006 Blacksmith's Blessing, 15 Kachua's Secret Key and 30 [Kachua] Mileage Coupon are included.^000000
_______________________
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
200198#
A package with buff items that is sold for a limited time in a special configuration.
_______________________
Contains 1 Premium Ration Service Box, Kafra Buff(7 Days) and 6 Nyangvine.
^ff000010 Kachua's Secret Key are included.^000000
_______________________
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
200199#
A package with battle manual items that is sold for a limited time in a special configuration.
_______________________
Contains 12 Battle Manual and 8 Mental Potion.
^ff000010 Kachua's Secret Key are included.^000000
_______________________
<URL>[Kachua's Secret Box]<INFO>http://ro.gnjoy.com/news/probability/list.asp?category=5,1024,768</INFO></URL>
_______________________
^0000CCWeight:^000000 0
#
200214#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 27 are included.
_______________________
^0000CCWeight:^000000 0
#
200215#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 27 are included.
_______________________
^0000CCWeight:^000000 0
#
200216#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 27 are included.
_______________________
^0000CCWeight:^000000 0
#
200219#
A box containing 100 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 28 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200220#
A box containing 200 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 28 and 2 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200221#
A box containing 400 Nyangvine.
In addition, you can get 10 Costume Enchant Stone Box 28, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200236#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 29 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200237#
A box containing 200 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 29 and 2 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200238#
A box containing 400 Nyangvine.
In addition, you can get 10 Costume Enchant Stone Box 29, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200247#
This package includes a booster box to aid growth.
Recommended for those looking to level up a new character.
_______________________
[Obtainable Items]
150x Nyangvine
30x Almighty
30x Power Booster
30x Infinity Drink
_______________________
Includes one bonus [NotForSale] Booster Box.
^ff0000Note: [NotForSale] Booster Boxes can only be used by characters level 10 or lower.^000000
_______________________
^0000CCWeight:^000000 0
#
200256#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 29 are included.
_______________________
^0000CCWeight:^000000 0
#
200257#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 29 are included.
_______________________
^0000CCWeight:^000000 0
#
200258#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 29 are included.
_______________________
^0000CCWeight:^000000 0
#
200287#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 30 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200288#
A box containing 200 Nyangvine.
In addition, you can get 5 Costume Enchant Stone Box 30 and 2 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200289#
A box containing 400 Nyangvine.
In addition, you can get 10 Costume Enchant Stone Box 30, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200291#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 30 are included.
_______________________
^0000CCWeight:^000000 0
#
200292#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 30 are included.
_______________________
^0000CCWeight:^000000 0
#
200293#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 30 are included.
_______________________
^0000CCWeight:^000000 0
#
200305#
A box containing 100 Nyangvines.
In addition, 2 Costume Enchant Stone Box 31 and 3 [NotForSale] Bubble Gum are included.
_______________________
^0000CCWeight:^000000 0
#
200306#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 31 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200307#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 31, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200312#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 31 are included.
_______________________
^0000CCWeight:^000000 0
#
200313#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 31 are included.
_______________________
^0000CCWeight:^000000 0
#
200314#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 31 are included.
_______________________
^0000CCWeight:^000000 0
#
200321#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 32 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200322#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 32 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200323#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 32, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200325#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 32 are included.
_______________________
^0000CCWeight:^000000 0
#
200326#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 32 are included.
_______________________
^0000CCWeight:^000000 0
#
200327#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 32 are included.
_______________________
^0000CCWeight:^000000 0
#
200330#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 33 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200331#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 33 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200332#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 33, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200333#
A box containing 1 Cinnamoroll Costume Selection Box and 2 Costume Stone Mix I Boxes.
_______________________
^0000CCWeight:^000000 20
_______________________
Copyright 2023 SANRIO CO., LTD.
#
200334#
A box containing 1 Cinnamoroll Costume Selection Box and 2 Costume Stone Mix II Boxes.
_______________________
^0000CCWeight:^000000 20
_______________________
Copyright 2023 SANRIO CO., LTD.
#
200335#
A box containing 1 Cinnamoroll Costume Selection Box and 2 Costume Stone Mix III Boxes.
_______________________
^0000CCWeight:^000000 20
_______________________
Copyright 2023 SANRIO CO., LTD.
#
200336#
A box containing one Crown Cinnamoroll Bag.
_______________________
Increases resistance against attacks of ^777777Neutral^000000 element by 20%.
Increases experience gained from defeating monsters by 10%.
Enables the use of Level 1 ^0000FFReturn to Prontera^000000.
_______________________
For each ^CC6600Base Level^000000:
ATK +1, MATK +1, MaxHP +20, MaxSP +2.
_______________________
^0000FFRefine Level +5^000000:
Increases resistance against attacks of ^777777Holy^000000 element by 80%.
_______________________
^0000FFRefine Level +7^000000:
Physical attacks have a 2% chance of absorbing 2% of the damage dealt as SP.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCWeight:^000000 1
_______________________
Copyright 2023 SANRIO CO., LTD.
#
200340#
A box containing 100 Nyangvine and 1 Cinnamoroll Collaboration Package I.
In addition, you can get 2 Costume Enchant Stone Box 33 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200341#
A box containing 200 Nyangvine and 1 Cinnamoroll Collaboration Package II.
In addition, you can get 5 Costume Enchant Stone Box 33 and 2 [NotForSale] Advanced Combat Manual.
_______________________
^0000CCWeight:^000000 0
#
200342#
A box containing 400 Nyangvines and 1 Cinnamoroll Collaboration Package III.
In addition, 10 Costume Enchant Stone Box 33, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200349#
A box containing 200 Enriched Elunium.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
_______________________
^ff0000Includes 20 Kachua's Secret Key and 10 Blacksmith's Blessings!^000000
_______________________
^0000CCWeight:^000000 1
#
200350#
A box containing 200 Enriched Oridecon.
_______________________
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff0000Includes 20 Kachua's Secret Key and 10 Blacksmith's Blessings!^000000
_______________________
^0000CCWeight:^000000 1
#
200351#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 33 are included.
_______________________
^0000CCWeight:^000000 0
#
200352#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 33 are included.
_______________________
^0000CCWeight:^000000 0
#
200353#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 33 are included.
_______________________
^0000CCWeight:^000000 0
#
200354#
A package created to celebrate Christmas.
_______________________
[Obtainable Items]
1x Kafra Buff (7 Days)
20x Almighty
20x Power Booster
20x Infinity Drink
100x Brilliant Defense Scroll
1x Christmas Costume Selection Package
_______________________
^ff0000Also includes 15 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 0
#
200355#
A package created to celebrate Christmas.
_______________________
[Obtainable Items]
250x Small Mana Potion
1x Costume Night Sky of Lutie
_______________________
^ff0000Also includes 30 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 0
#
200366#
This package contains 10 Force Boosters.
_______________________
This booster draws out hidden powers to enhance attribute stats, attack power, and magic power.
All Trait Statuses +5, P.ATK +10, S.MATK +10 for 30 minutes.
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 1 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 1
#
200367#
This package contains 100 Force Boosters.
_______________________
This booster draws out hidden powers to enhance attribute stats, attack power, and magic power.
All Trait Statuses +5, P.ATK +10, S.MATK +10 for 30 minutes.
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 11 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 1
#
200368#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 34 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200369#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 34 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200370#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 34, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200371#
An egg contains cute Costume Cinnamoroll Backpack and items.
_______________________
^4D4DFFWhen opened gives all of the following items:^000000
Costume Cinnamoroll Backpack x 1,
Class Enchant Stone Box II (Garment) x 1,
Class Enchant Stone Box I (Garment) x 1,
Costume Enchant Stone Box 26 x 1,
Costume Enchant Stone Box 27 x 1,
Kachua's Secret Key x 15,
OCP Exchange Token x 10,
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 20
(C) 2024 SANRIO CO., LTD.
#
200372#
An egg contains cute Costume Crown Cinnamoroll Backpack and items.
_______________________
^4D4DFFWhen opened gives all of the following items:^000000
C. Crown Cinnamoroll Backpack x 1,
Class Enchant Stone Box II (Garment) x 1,
Class Enchant Stone Box I (Garment) x 1,
Costume Enchant Stone Box 26 x 1,
Costume Enchant Stone Box 27 x 1,
Kachua's Secret Key x 15,
OCP Exchange Token x 10,
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 20
(C) 2024 SANRIO CO., LTD.
#
200375#
A limited-time package with a special configuration.
Contains one Sonic Costume Selection Box, one Premium Ration Service Box and one Kafra Buff (7 Days).
^ff0000Additionally, 15 Kachua's Secret Keys are included.^000000
_______________________
[Sonic Costume Selection Box]
This box allows you to choose one of the following: Costume Super Sonic Mini-Me or Costume Chaos Emerald.
_______________________
^0000CCWeight:^000000 0
#
200376#
A limited-time package with a special configuration.
_______________________
Contains one Sonic Costume Selection Box and 150 Nyangvine.
^ff0000Includes one bonus [NotForSale] Booster Box.^000000
^ff0000Note: [NotForSale] Booster Boxes can only be used by characters level 10 or lower.^000000
_______________________
[Sonic Costume Selection Box]
This box allows you to choose one of the following: Costume Super Sonic Mini-Me or Costume Chaos Emerald.
_______________________
^0000CCWeight:^000000 0
#
200377#
Contains 8 Sonic Badges.
^ff00008 Rings are also included.^000000
_______________________
^0000CCWeight:^000000 10
#
200378#
Contains 8 Sonic Badges and a Costume Super Sonic Mini-Me.
^ff00008 Rings are also included.^000000
_______________________
^0000CCWeight:^000000 10
#
200379#
Contains 8 Sonic Badges and a Costume Chaos Emerald.
^ff00008 Rings are also included.^000000
_______________________
^0000CCWeight:^000000 10
#
200385#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 34 are included.
_______________________
^0000CCWeight:^000000 0
#
200386#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 34 are included.
_______________________
^0000CCWeight:^000000 0
#
200387#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 34 are included.
_______________________
^0000CCWeight:^000000 0
#
200405#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 35 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200406#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 35 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200407#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 35, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200411#
This package contains 10 Speed Boosters.
_______________________
A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed.
Grants FLEE +50, ASPD +1 and increases Movement Speed for 30 minutes.
^ff0000Caution! Does not stack with existing movement speed increase effects such as Increase Agility, Authoritative Badge, Moonlight Flower Card and Fantasy Series 001!^000000
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 1 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 1
#
200412#
This package contains 100 Speed Boosters.
_______________________
A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed.
Grants FLEE +50, ASPD +1 and increases Movement Speed for 30 minutes.
^ff0000Caution! Does not stack with existing movement speed increase effects such as Increase Agility, Authoritative Badge, Moonlight Flower Card and Fantasy Series 001!^000000
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 11 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 1
#
200415#
A box containing 100 Power Boosters and 100 Infinity Drinks.
_______________________
^ff0000Includes 25 Kachua's Secret Keys and 5 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200416#
A box containing 100 Almightys and 125 Red Boosters.
_______________________
^ff0000Includes 25 Kachua's Secret Keys and 5 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200417#
A box containing 200 Small Life Potion, 200 Medium Life Potion, 200 Mysterious Life Potion, 50 Small Mana Potion, and 300 Brilliant Defense Scrolls.
_______________________
^ff0000Includes 25 Kachua's Secret Keys and 5 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200418#
A box containing 100 Force Boosters and 100 Speed Boosters.
_______________________
^ff0000Includes 25 Kachua's Secret Keys and 5 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200419#
A box containing containing 200 Speed Boosters.
_______________________
^ff0000Includes 30 Kachua's Secret Keys and 10 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200420#
A box containing containing 200 Force Boosters.
_______________________
^ff0000Includes 30 Kachua's Secret Keys and 10 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200425#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 35 are included.
_______________________
^0000CCWeight:^000000 0
#
200426#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 35 are included.
_______________________
^0000CCWeight:^000000 0
#
200427#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 35 are included.
_______________________
^0000CCWeight:^000000 0
#
200434#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 36 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200435#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 36 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200436#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 36, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200438#
This package contains 50 Speed Boosters and 50 Force Boosters.
Also includes 1 Summer Costume Selection Box (Paeonia) and 3 Costume Enchant Stone Box 36.
_______________________
^0000CCWeight:^000000 0
#
200439#
This package contains 50 Infinity Drinks and 50 Power Boosters.
Also includes 1 Summer Costume Selection Box (Parasol) and 3 Costume Enchant Stone Box 36.
_______________________
^0000CCWeight:^000000 0
#
200440#
This package contains 200 Small Life Potion, 200 Medium Life Potion, 200 Mysterious Life Potion, 50 Small Mana Potion and 300 Brilliant Defense Scrolls.
Also includes 1 Summer Costume Selection Box (Sunbed) and 5 Costume Enchant Stone Box 36.
_______________________
^0000CCWeight:^000000 0
#
200441#
This package contains 100 Almighty, 50 ASPD Enhanced Potion, and 100 Red Boosters.
Also includes 1 Star Footprint Selection Box (Summer Beach) and 5 Costume Enchant Stone Box 36.
_______________________
^0000CCWeight:^000000 0
#
200442#
A box containing 52 HD Carnium. Additionally, it contains 12 Mental Potions.
_______________________
It has been compressed for an infinitely long time, increasing its density and strength. Armor refinement seems to have become even more challenging.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
_______________________
^0000CCWeight:^000000 1
#
200443#
A box containing 52 HD Bradium. Additionally, it contains 12 Mental Potions.
_______________________
Midgard scholars have continued their research, increasing their density and strength. Weapon refinement appears to have become more challenging.
HD Bradium - Increases rate of refining weapons at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key and 10 Blacksmith Blessing are also included.^000000
_______________________
^0000CCWeight:^000000 1
#
200445#
A special one-month package to celebrate the 22nd anniversary.
Contains 1 Premium Ration Service Box, 1 Kafra Buff (7 Days), 6 Nyangvine, 12 Combat Manuals and 8 Mental Potions.
^ff0000Includes 22 Kachua's Secret Key.^000000
_______________________
^0000CCWeight:^000000 0
#
200446#
A special one-month package to celebrate the 22nd anniversary.
Contains 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potions.
^ff0000Includes 2 Blackmsith's Blessing, 5 Kachua's Secret Keys, 10 Kachua Milage Coupons, 11 [NotForSale] Speed Boosters and 11 [NotForSale] Force Boosters.^000000
^ff0000Cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200447#
A special one-month package to celebrate the 22nd anniversary.
Contains 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potions, 33 Infinity Drinks, 33 Almighty and 34 Limited Power Booster.
^ff0000Includes 4 Blackmsith's Blessing, 10 Kachua's Secret Keys, 20 Kachua Milage Coupons, 22 [NotForSale] Speed Boosters and 22 [NotForSale] Force Boosters.^000000
^ff0000The Small Life Potions, Medium Life Potions and Mysterious Life Potions cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200448#
A special one-month package to celebrate the 22nd anniversary.
Contains 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potions, 33 Infinity Drinks, 33 Almighty, 34 Limited Power Booster, 50 Small Mana Potion and 300 Brilliant Defense Scrolls.
^ff0000Includes 6 Blackmsith's Blessing, 15 Kachua's Secret Keys, 30 Kachua Milage Coupons, 33 [NotForSale] Speed Boosters and 33 [NotForSale] Force Boosters.^000000
^ff0000The Small Life Potions, Medium Life Potions, Mysterious Life Potions, Small Mana Potion and Brilliant Defense Scrolls cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200449#
A box containing 100 Nyangvines.
Contains 2 Costume Enchant Stone Box 36 and 1 Shiba Says Costume Selection Box.
_______________________
^0000CCWeight:^000000 0
#
200450#
This package contains 1 Enriched Refine Stone Selection Box.
Opening the Enriched Refine Stone Selection Box will grant you either 100 Enriched Elunium or 100 Enriched Oridecon.
Contains 10 Kachua's Secret Keys, 5 Hollgrehenn's Shadow Refine Hammers and 1 Shiba Says Costume Selection Box.
_______________________
^0000CCWeight:^000000 0
#
200451#
A package containing 1 HD Refine Stone Selection Box and 6 Mental Potions.
Opening the HD Refine Stone Selection Box will grant you either 26 HD Elunium or 26 HD Oridecon.
Contains 10 Kachua's Secret Keys, 5 Hollgrehenn's Shadow Refine Hammers and 1 Shiba Says Costume Selection Box.
_______________________
^0000CCWeight:^000000 0
#
200452#
This package contains 1 Premium Ration Service Box, 2 Kafra Buff (7 Days), 6 Nyangvine, 12 Combat Manuals and 8 Mental Potions.
Contains 20 Kachua's Secret Key and 1 Shiba Says Costume Selection Box.
_______________________
^0000CCWeight:^000000 0
#
200463#
A box containing one Character Slot Expansion Card.
_______________________
When used, 1 character slot is added.
^ff0000If you open this item, it is not refundable anymore.^000000
_______________________
^0000CCWeight:^000000 0
#
200465#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 36 are included.
_______________________
^0000CCWeight:^000000 0
#
200466#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 36 are included.
_______________________
^0000CCWeight:^000000 0
#
200467#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 36 are included.
_______________________
^0000CCWeight:^000000 0
#
200468#
A special package for Nyangvine, including Costumes from Episode 21.
_______________________
Contains the following:
200x Nyangvine
20x Kachua's Secret Key
1x Costume Gift Box I
_______________________
^0000CCWeight:^000000 0
#
200469#
A special package for Nyangvine, including Costumes from Episode 21.
_______________________
Contains the following:
200x Nyangvine
20x Kachua's Secret Key
1x Costume Gift Box II
_______________________
^0000CCWeight:^000000 0
#
200470#
A special package for Nyangvine, including the Costume Autumn Evening.
_______________________
Contains the following:
200x Nyangvine
20x Kachua's Secret Key
1x Costume Autumn Evening
_______________________
^0000CCWeight:^000000 0
#
200476#
A box containing 1 tablet that calls the Zonda Support NPC that can be used for 30 days.
_______________________
Rental Item
A tablet that calls the staff of Zonda Support Service. Appears in front of the customer immediately upon call, anytime, anywhere.
_______________________
[Basic Service]
- Bubble Gum (30 minutes, twice a day, Resets at 4 AM)
- Cat Hand Warehouse Service (Unlimited)
- Butterfly Wings (Unlimited)
- Move to Paradise Group (Unlimited)
_______________________
[Mysterious Fruit Gift Service]
- 5 Mysterious Fruits are given out daily.
^ff0000Caution! - They are given out once every 24 hours as of 4 AM. If you do not receive them on any day, they will not be given retroactively.^000000
_______________________
[Mysterious Fruit Service]
You will receive Mysterious Fruit and receive the following services.
- Bubble Gum 30 minutes (1 fruit)
- Battle Buff 1 hour (2 fruits)
Battle Buff: Small Life Water, Medium Life Water, Mysterious Life Water, Brilliant Defense Scroll, Almighty, Infinity Drink, Power Booster, Small Mana Water effects.
^ff0000Caution! - When you die, all effects except the Almighty effect disappear.^000000
- Kachua's Secret Key (20 fruits)
^ff0000Caution! - Cannot be used in Memorial Dungeons (MD).^000000
_______________________
^0000CCWeight:^000000 0
#
200481#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 37 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200482#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 37 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200483#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 37, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200484#
This package is a special one-month sale to celebrate the new server launch.
Contains 1 Premium Ration Service Box, 1 Kafra Buff (7 Days), 6 Nyangvine, 12 Combat Manuals and 8 Mental Potions.
^ff0000Includes 20 Flame Spirit King's Scroll.^000000
_______________________
^0000CCWeight:^000000 0
#
200485#
This package is a special one-month sale to celebrate the new server launch.
Contains 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potions.
^ff0000Includes 2 Blackmsith's Blessing, 11 Flame Spirit King's Scroll, 11 [NotForSale] Speed Boosters and 11 [NotForSale] Force Boosters.^000000
^ff0000Cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200486#
This package is a special one-month sale to celebrate the new server launch.
Contains 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potions, 33 Infinity Drinks, 33 Almighty and 34 Limited Power Booster.
^ff0000Includes 4 Blackmsith's Blessing, 22 Flame Spirit King's Scroll, 22 [NotForSale] Speed Boosters and 22 [NotForSale] Force Boosters.^000000
^ff0000The Small Life Potions, Medium Life Potions and Mysterious Life Potions cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200489#
A growth pack celebrating the launch of the new server.
Contains useful items for growing new characters.
Contains 25 Infinity Drinks, 25 Power Boosters, 25 Almighty and 25 Force Boosters.
^ff0000Includes 11 Flame Spirit King's Scroll.^000000
_______________________
^0000CCWeight:^000000 0
#
200490#
A growth pack celebrating the launch of the new server.
Contains useful items for growing new characters.
Contains 50 Speed Boosters, 100 Small Life Potions, 100 Medium Life Potions and 100 Mysterious Life Potions.
^ff0000Includes 11 Flame Spirit King's Scroll.^000000
_______________________
^0000CCWeight:^000000 0
#
200492#
A refinement package commemorating the launch of the new server.
Contains 100 Enriched Elunium.
^ff0000Includes 11 Flame Spirit King's Scroll.^000000
_______________________
^0000CCWeight:^000000 0
#
200493#
A refinement package commemorating the launch of the new server.
Contains 100 Enriched Oridecon.
^ff0000Includes 11 Flame Spirit King's Scroll.^000000
_______________________
^0000CCWeight:^000000 0
#
200494#
A Nyangvine package commemorating the launch of the new server.
Contains 100 Nyangvine.
^ff0000Includes 11 Flame Spirit King's Scroll.^000000
_______________________
^0000CCWeight:^000000 0
#
200509#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 37 are included.
_______________________
^0000CCWeight:^000000 0
#
200510#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 37 are included.
_______________________
^0000CCWeight:^000000 0
#
200511#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 37 are included.
_______________________
^0000CCWeight:^000000 0
#
200514#
A box containing one Ifrit Nyangvine Costume Scroll.
Includes 1 Flame Spirit King's Scroll!
^ff0000The costume's content list will remain unchanged from March 5, 2025.
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 0
#
200515#
A box containing 100 Almighty.
Plus 10 each of [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing, and [NotForSale] Regeneration Potion!
Also includes 1 each of [NotForSale] Spark Candy and [NotForSale] Magic Candy.
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200516#
A box containing 10 Almighty.
Plus 1 each of [NotForSale] Mystic Powder, [NotForSale] Tyr's Blessing, and [NotForSale] Regeneration Potion!
_______________________
The ultimate dish that condensed all the dishes that were said to be good for the body.
All Basic Stats +10, ATK +30, MATK +30 for 30 minutes.
_______________________
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200517#
A box containing 50 of Enriched Elunium and Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200518#
A box containing 5 of Enriched Elunium and Enriched Oridecon.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200519#
A box containing 13 HD Elunium and HD Oridecon. Additionally, it contains 6 Mental Potions.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200520#
A box containing 26 HD Elunium. Additionally, it contains 6 Mental Potions.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200521#
A box containing 26 HD Oridecon. Additionally, it contains 6 Mental Potions.
_______________________
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200522#
A box containing 100 Infinity Drinks.
_______________________
An infinity drink that temporarily evokes the feeling of feeling infinite energy.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases Critical Damage, Ranged Physical Damage and magical damage by 5%.
Skill casting cannot be interrupted.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200523#
A box containing 10 Infinity Drinks.
_______________________
An infinity drink that temporarily evokes the feeling of feeling infinite energy.
MaxHP +5%, MaxSP +5% for 30 minutes.
Increases Critical Damage, Ranged Physical Damage and magical damage by 5%.
Skill casting cannot be interrupted.
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200524#
This box contains 50 ASPD Enhanced Potions and 100 Red Boosters. Additionally, it contains 11 [NotForSale] Brilliant Defense Scrolls.
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200525#
This box contains 5 ASPD Enhanced Potions and 10 Red Boosters. Additionally, it contains 1 [NotForSale] Brilliant Defense Scrolls.
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200534#
A special package containing Costumes for India and Suho.
_______________________
Contains the following:
1x Zonda Support Package
2x Kafra Buff Box (7 Days)
1x India and Suho Costume Selection Box
_______________________
^0000CCWeight:^000000 0
#
200535#
A special package containing the Libra costume.
_______________________
Contains the following:
100x Speed Booster
100x Force Booster
20x Kachua's Secret Key
1x Libra Costume Selection Box
_______________________
^0000CCWeight:^000000 0
#
200536#
A special package containing the Mysterious Letter costume.
_______________________
Contains the following:
250x Small Mana Potion
20x Kachua's Secret Key
1x Mysterious Letter Costume Selection Box
_______________________
^0000CCWeight:^000000 0
#
200537#
This package contains 100 Speed Boosters.
_______________________
A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed.
Grants FLEE +50, ASPD +1 and increases Movement Speed for 30 minutes.
^ff0000Caution! Does not stack with existing movement speed increase effects such as Increase Agility, Authoritative Badge, Moonlight Flower Card and Fantasy Series 001!^000000
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200538#
This package contains 10 Speed Boosters.
_______________________
A booster that draws out hidden power to enhance movement speed, evasion rate, and attack speed.
Grants FLEE +50, ASPD +1 and increases Movement Speed for 30 minutes.
^ff0000Caution! Does not stack with existing movement speed increase effects such as Increase Agility, Authoritative Badge, Moonlight Flower Card and Fantasy Series 001!^000000
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200539#
This package contains 100 Force Boosters.
_______________________
This booster draws out hidden powers to enhance attribute stats, attack power, and magic power.
All Trait Statuses +5, P.ATK +10, S.MATK +10 for 30 minutes.
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200540#
This package contains 100 Force Boosters.
_______________________
This booster draws out hidden powers to enhance attribute stats, attack power, and magic power.
All Trait Statuses +5, P.ATK +10, S.MATK +10 for 30 minutes.
^000088If you are incapacitated, the item effect will disappear.^000000
_______________________
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200543#
A set of 10 boxes with the inscription "The Dream of Extended Life, the Legendary Three Life Potion!!!"
Contains 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potions.
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
^ff0000Cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 1
#
200544#
A boxes with the inscription "The Dream of Extended Life, the Legendary Three Life Potion!!!"
Contains 20 Small Life Potions, 20 Medium Life Potions and 20 Mysterious Life Potions.
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
^ff0000Cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 1
#
200545#
A box containing 13 HD Bradium and HD Carnium. Additionally, it contains 6 Mental Potions.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200546#
A box containing 26 HD Carnium. Additionally, it contains 6 Mental Potions.
_______________________
HD Cranium - Increases rate of refining armors at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200547#
A box containing 26 HD Bradium. Additionally, it contains 6 Mental Potions.
_______________________
HD Bradium - Increases rate of refining weapons at +10 and higher.
- When Refine fails, equipment will not disappear or destroyed! -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200548#
A box containing 100 Power Boosters.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
A booster that boosts power significantly by activating energy in the body.
ATK and MATK +30, ATK and MATK +1% for 30 minutes.
HIT and FLEE +30, ASPD +1, decreases SP Consumption by 5%.
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^ff0000Includes 11 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200549#
A box containing 10 Power Boosters.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
A booster that boosts power significantly by activating energy in the body.
ATK and MATK +30, ATK and MATK +1% for 30 minutes.
HIT and FLEE +30, ASPD +1, decreases SP Consumption by 5%.
Decreases Fixed Casting Time by 30%.
(Only the highest effect of increase/decreases percentage effect is applied to Fixed Casting Time.)
^000088When player's character KO'd, the buff effect will wear off.^000000
_______________________
^ff0000Includes 1 Flame Spirit King's Scroll!
This item will no longer be available for purchase after the regular maintenance on March 5, 2025.^000000
_______________________
^0000CCWeight:^000000 1
#
200552#
A special package containing the Kung Fu Panda costume.
_______________________
Contains the following:
200x Small Life Potion
200x Medium Life Potion
200x Mysterious Life Potion
50x Small Mana Potion
300x Brilliant Defense Scroll
25x Kachua's Secret Keys
1x Dragon Warrior Costume Selection Box
_______________________
^0000CCWeight:^000000 0
#
200553#
A special package containing the Kung Fu Panda costume.
_______________________
Contains the following:
100x Speed Booster
100x Force Booster
25x Kachua's Secret Keys
1x Kung Fu Panda Stretch Doll Selection Box
_______________________
^0000CCWeight:^000000 0
#
200554#
A special package featuring the Ink Painting costume.
_______________________
Contains the following:
100x Almighty
100x Power Booster
100x Infinity Drink
30x Kachua's Secret Keys
1x Ink Painting Selection Box
_______________________
^0000CCWeight:^000000 0
#
200555#
A special package containing the Footprint Costume Stone.
_______________________
Contains the following:
200x Nyangvine
20x Kachua's Secret Keys
1x Panda Footprint Selection Box
_______________________
^0000CCWeight:^000000 0
#
200556#
A special package containing the Kung Fu Panda costume.
_______________________
Contains the following:
200x Small Life Potion
200x Medium Life Potion
200x Mysterious Life Potion
100x Nyangvine
25x Flame Spirit King's Scroll
1x Dragon Warrior Costume Selection Box
_______________________
^0000CCWeight:^000000 0
#
200557#
A special package containing the Kung Fu Panda costume.
_______________________
Contains the following:
100x Speed Booster
100x Force Booster
25x Flame Spirit King's Scroll
1x Kung Fu Panda Stretch Doll Selection Box
_______________________
^0000CCWeight:^000000 0
#
200558#
A special package featuring the Ink Painting costume.
_______________________
Contains the following:
100x Almighty
100x Power Booster
100x Infinity Drink
30x Flame Spirit King's Scroll
1x Ink Painting Selection Box
_______________________
^0000CCWeight:^000000 0
#
200559#
A special package containing the Footprint Costume Stone.
_______________________
Contains the following:
200x Nyangvine
20x Flame Spirit King's Scroll
1x Panda Footprint Selection Box
_______________________
^0000CCWeight:^000000 0
#
200560#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 38 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200561#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 38 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200562#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 38, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200595#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 38 are included.
_______________________
^0000CCWeight:^000000 0
#
200596#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 38 are included.
_______________________
^0000CCWeight:^000000 0
#
200597#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 38 are included.
_______________________
^0000CCWeight:^000000 0
#
200614#
A box containing 52 HD Elunium. Additionally, it contains 12 Mental Potions.
_______________________
HD Elunium - Used as a material to strengthen armor currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key, 8 Hollgrehenn's Shadow Refine Hammers and 5 Shadow Essences are also included.^000000
_______________________
^0000CCWeight:^000000 1
#
200615#
A box containing 52 HD Oridecon. Additionally, it contains 12 Mental Potions.
_______________________
HD Oridecon - Used as a material to strengthen weapon currently from Refine Levels 7 through 9.
- When refining an equipment with a Refine Level of +7 or higher, even if it fails, the equipment is not destroyed! However, +10 or higher is not Refined. -
(If the refining fails, the Refine Level decreases by 1.)
_______________________
^ff000020 Kachua's Secret Key, 8 Hollgrehenn's Shadow Refine Hammers and 5 Shadow Essences are also included.^000000
_______________________
^0000CCWeight:^000000 1
#
200616#
A box containing 200 Enriched Elunium.
_______________________
Enriched Elunium - Can refine Level 1 Armor and Shadow Armor and increases the refine chance.
_______________________
^ff000020 Kachua's Secret Key, 8 Hollgrehenn's Shadow Refine Hammers and 5 Shadow Essences are also included.^000000
_______________________
^0000CCWeight:^000000 1
#
200617#
A box containing 200 Enriched Oridecon.
_______________________
Enriched Oridecon - Can refine level 1~4 Weapons and Shadow weapons and increases the refine chance.
_______________________
^ff000020 Kachua's Secret Key, 8 Hollgrehenn's Shadow Refine Hammers and 5 Shadow Essences are also included.^000000
_______________________
^0000CCWeight:^000000 1
#
200621#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 39 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200622#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 39 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200623#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 39, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200665#
A special package containing the Toothless costume.
_______________________
Contains the following:
200x Nyangvine
20x Kachua's Secret Keys
1x Toothless Selection Box I
_______________________
^0000CCWeight:^000000 0
#
200666#
A special package containing the Toothless costume.
_______________________
Contains the following:
200x Nyangvine
20x Kachua's Secret Keys
1x Toothless Selection Box II
_______________________
^0000CCWeight:^000000 0
#
200667#
A special package containing the Cloud Costume.
_______________________
Contains the following:
900x Brilliant Defense Scroll
150x Small Mana Potion
30x Kachua's Secret Keys
1x Cloud Costume Selection Box
_______________________
^0000CCWeight:^000000 0
#
200669#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Costume Enchant Stone Box 39 are included.
_______________________
^0000CCWeight:^000000 0
#
200670#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Costume Enchant Stone Box 39 are included.
_______________________
^0000CCWeight:^000000 0
#
200671#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Costume Enchant Stone Box 39 are included.
_______________________
^0000CCWeight:^000000 0
#
200700#
A box containing 100 Nyangvine.
In addition, you can get 2 Costume Enchant Stone Box 40 and 3 [NotForSale] Bubble Gum.
_______________________
^0000CCWeight:^000000 0
#
200701#
A box containing 200 Nyangvines.
In addition, 5 Costume Enchant Stone Box 40 and 2 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200702#
A box containing 400 Nyangvines.
In addition, 10 Costume Enchant Stone Box 40, 5 [NotForSale] Bubble Gum and 5 [NotForSale] Advanced Combat Manual are included.
_______________________
^0000CCWeight:^000000 0
#
200713#
Ragnarok Online 23rd Anniversary Package.
A box containing 100 of Enriched Elunium and Enriched Oridecon.
Also includes the following items:
_______________________
20x Kachua's Secret Keys
5x Blacksmith's Blessing
5x Hollgrehenn's Shadow Refine Hammer
1x Fluffy Costume Gift Box
_______________________
^0000CCWeight:^000000 0
#
200714#
Ragnarok Online 23rd Anniversary Package.
A box containing 26 HD Elunium, 26 HD Oridecon and 12 Mental Potion.
Also includes the following items:
_______________________
20x Kachua's Secret Keys
5x Blacksmith's Blessing
5x Hollgrehenn's Shadow Refine Hammer
1x Fluttering Costume Gift Box
_______________________
^0000CCWeight:^000000 0
#
200715#
Ragnarok Online 23rd Anniversary Package.
A box containing 300 Nyangvine.
Also includes the following items:
_______________________
15x Kachua's Secret Keys
15x Event Coupon
1x Sacred Costume Gift Box
_______________________
^0000CCWeight:^000000 0
#
200716#
This package is being sold for a special one-month period to celebrate a special day.
Contains 1 Premium Ration Service Box, 1 Kafra Buff (7 Days), 6 Nyangvine, 12 Combat Manuals and 8 Mental Potions.
^ff0000Includes 20 Kachua's Secret Keys and 5 [Kachua] Mileage Coupons!^000000
_______________________
^0000CCWeight:^000000 0
#
200717#
This package is being sold for a special one-month period to celebrate a special day.
Contains 200 Small Life Potions, 200 Medium Life Potions and 200 Mysterious Life Potions.
^ff0000Includes 2 Blackmsith's Blessing, 5 Kachua's Secret Keys, 10 [Kachua] Mileage Coupons, 11 [NotForSale] Speed Boosters and 11 [NotForSale] Force Boosters.^000000
^ff0000Cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200718#
This package is being sold for a special one-month period to celebrate a special day.
Contains 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potions, 33 Infinity Drinks, 33 Almighty and 34 Limited Power Booster.
^ff0000Includes 4 Blackmsith's Blessing, 10 Kachua's Secret Keys, 20 [Kachua] Mileage Coupons, 22 [NotForSale] Speed Boosters and 22 [NotForSale] Force Boosters.^000000
^ff0000The Small Life Potions, Medium Life Potions and Mysterious Life Potions cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200719#
This package is being sold for a special one-month period to celebrate a special day.
Contains 200 Small Life Potions, 200 Medium Life Potions, 200 Mysterious Life Potions, 33 Infinity Drinks, 33 Almighty, 34 Limited Power Booster, 50 Small Mana Potion and 300 Brilliant Defense Scrolls.
^ff0000Includes 6 Blackmsith's Blessing, 15 Kachua's Secret Keys, 30 Kachua Milage Coupons, 33 [NotForSale] Speed Boosters and 33 [NotForSale] Force Boosters.^000000
^ff0000The Small Life Potions, Medium Life Potions, Mysterious Life Potions, Small Mana Potion and Brilliant Defense Scrolls cannot be used in Herosria Siege.^000000
_______________________
^0000CCWeight:^000000 0
#
200721#
A box containing 100 Nyangvines.
In addition, 12 Event Stone Coin and 3 Special Enchantment Stone Box are included.
_______________________
^0000CCWeight:^000000 0
#
200722#
A box containing 200 Nyangvines.
In addition, 25 Event Stone Coin and 5 Special Enchantment Stone Box are included.
_______________________
^0000CCWeight:^000000 0
#
200723#
A box containing 400 Nyangvines.
In addition, 50 Event Stone Coin and 10 Special Enchantment Stone Box are included.
_______________________
^0000CCWeight:^000000 0
#
200724#
A box containing 40 Nyangvines.
In addition, 5 Event Stone Coin and 2 Costume Enchant Stone Box 39 are included.
_______________________
^0000CCWeight:^000000 0
#
300000#
AGI +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300001#
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by 25%.
_______________________
When equipped with ^990099Anacondaq Card^000000:
Increases Physical Damage against enemies of ^663399Poison^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300002#
MaxHP +10%
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noxious Card^000000:
MaxHP +5%
Decreases damage taken from Ranged Physical Damage by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300003#
ATK +20
_______________________
^0000FFFor each Refine Level^000000:
ATK +1
_______________________
When equipped with ^990099Porcellio Card^000000:
ATK +10
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300004#
DEF +30
_______________________
^0000FFFor each Refine Level^000000:
DEF +3
_______________________
When equipped with ^990099Mineral Card^000000:
DEF +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300005#
MaxHP +10%
Increases damage of ^009900Earth Grave^000000 by 10%.
_______________________
When equipped with ^990099Pitman Card^000000:
Increases damage of ^009900Earth Grave^000000 by additional 10%.
 
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Earth Grave^000000 by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300006#
Physical attacks have a chance to auto-cast ^009900Psychic Wave^000000 Level 1.
_______________________
When equipped with ^990099Ungoliant Card^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300007#
Increases Physical Damage against enemies of ^FF0000Fire^000000 and ^0000BBWater^000000 elemental by 40%.
Increases Physical Damage against enemies of ^FF0000Formless^000000 and ^FF0000Plant^000000 race by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300008#
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 10%.
_______________________
When equipped with ^990099Skeggiold Card^000000:
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300009#
When equipped with ^990099Two-Handed Staff^000000 or ^990099One-Handed Staff^000000 class weapon:
Increases Magical Damage with ^777777Ghost^000000 element by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 10%.
_______________________
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300010#
When equipped with ^990099One-Handed Staff^000000 or ^990099Two-Handed Staff^000000 class weapon:
Increases Magical Damage with ^33CC00Wind^000000 element by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 10%.
_______________________
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300011#
When equipped with ^990099One-Handed Staff^000000 or ^990099Two-Handed Staff^000000 class weapon:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300012#
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 3%.
_______________________
^0000FFRefine Level +10^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300013#
^663399Indestructible in battle^000000
_______________________
ATK +30%
MaxHP -15%
_______________________
When equipped with ^990099Randgris Card^000000:
ATK +10%
MaxHP +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300014#
^663399Indestructible in battle^000000
_______________________
MaxHP +40%
ATK -15%
_______________________
Drains 1000 HP every 4 seconds.
_______________________
When unequipping drains 10000 HP.
_______________________
When equipped with ^990099Randgris Card^000000:
MaxHP +10%
ATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300015#
ATK +3%
MaxHP -5%
MaxSP -5%
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +1%
_______________________
When equipped with ^990099Gold Acidus Card^000000:
^0000FFFor each 4 Refine Levels^000000:
MaxHP +4%, MaxSP +4%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300016#
FLEE +30
Critical +5
_______________________
When equipped with ^990099Ancient Mimic Card^000000:
^0000FFFor each Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300017#
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by 25%.
_______________________
When equipped with ^990099Santa Poring Card^000000:
Increases Physical Damage against enemies of ^777777Shadow^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300018#
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by 25%.
_______________________
When equipped with ^990099Orc Skeleton Card^000000:
Increases Physical Damage against enemies of ^777777Holy^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300019#
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 5%.
_______________________
When equipped with ^990099Bone Acidus Card^000000:
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300020#
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 5%.
_______________________
When equipped with ^990099Bone Ferus Card^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300021#
Increases Physical Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 elemental by 40%.
Increases Physical Damage against enemies of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300076#
VIT +3
MaxHP +10%
_______________________
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 10%.
_______________________
When equipped with ^990099Verporta Card^000000 and ^990099Greater Research Assistant Bot Card^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Banishing Point^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300077#
DEX +2
VIT +1
MaxHP +10%
_______________________
Increases damage of ^009900Axe Boomerang^000000 and ^009900Vulcan Arm^000000 by 10%.
_______________________
When equipped with ^990099Kick and Kick Card^000000 and ^990099Greater Papila Card^000000:
Increases damage of ^009900Axe Boomerang^000000 and ^009900Vulcan Arm^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300078#
Increases damage of ^009900Fire Dance^000000 by 60%.
Increases SP Consumption of ^009900Fire Dance^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300079#
Increases Magical Damage against monsters of ^FF0000Formless^000000 and ^FF0000Fish^000000 race by 30%.
Increases Magical Damage against ^777777Holy^000000 and ^0000BBWater^000000 elemental by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300080#
Increases Magical Damage against monsters of ^FF0000Formless^000000 and ^FF0000Fish^000000 race by 50%.
Increases Magical Damage against ^777777Holy^000000 and ^0000BBWater^000000 elemental by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300081#
INT +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Fire Ball^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300082#
When compounded on a ^990099Spear^000000 or ^990099Two-Handed Spear^000000 class weapon:
Increases Ranged Physical Damage by 20%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300083#
AGI +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Freezing Spear^000000 and ^009900Throw Kunai^000000 by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300084#
Decreases damage taken from ^777777Holy^000000 elemental attacks by 30%.
_______________________
FLEE +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300085#
STR +2
MaxHP +10%
MaxSP +10%
_______________________
For each Level of ^009900Kihop^000000:
ATK +7
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300086#
When compounded on a ^990099Two-Handed Sword^000000 class weapon:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Melee Physical Damage by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300087#
LUK +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Scar of Tarou^000000 by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300088#
When compounded on a ^990099Book^000000 class weapon:
HIT +20
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Full Moon Kick^000000 and ^009900Falling Star^000000 by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300089#
STR +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Magnum Break^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300090#
Increases Magical Damage with ^CC5500Earth^000000 element by 10%.
Increases SP Consumption by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^CC5500Earth^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300091#
DEX +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Desperado^000000, ^009900Full Blast^000000 and ^009900Spread Attack^000000 by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300092#
LUK +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Cart Revolution^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300093#
INT +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Holy Light^000000 by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300094#
When compounded on a ^990099Two-Handed Sword^000000 class weapon:
Increases Critical Damage by 20%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Critical Damage by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300095#
DEX +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Arrow Shower^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300096#
When compounded on a ^990099Musical Instrument^000000 or ^990099Whip^000000 class weapon:
MATK +20
_______________________
^0000FFRefine Level +10^000000:
MATK +20
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +13^000000:
MATK +20
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300097#
AGI +2
MaxHP +10%
MaxSP +10%
_______________________
Increases damage of ^009900Envenom^000000 by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300098#
MATK +5
_______________________
Increases damage of ^009900Wind Blade^000000, ^009900Freezing Spear^000000 and ^009900Flaming Petals^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300099#
Decreases damage taken from ^FF0000Normal^000000 class by 20%.
Increases received ^009900Healing^000000 amount by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300100#
Decreases damage taken from ^FF0000Boss^000000 class by 20%.
Increases received ^009900Healing^000000 amount by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300101#
STR +3
MaxHP +10%
_______________________
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
When equipped with ^990099Verporta Card^000000 and ^990099Greater Papila Ruba Card^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Dragon Breath^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Dragon Breath - Water^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300102#
INT +3
MaxHP +10%
_______________________
Increases damage of ^009900Cart Cannon^000000 and ^009900Spore Explosion^000000 by 10%.
_______________________
When equipped with ^990099Enhanced Archer Skeleton Card^000000 and ^990099Greater Papila Card^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Spore Explosion^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Spore Explosion^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300103#
MATK +15
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300104#
INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of ^009900Psychic Wave^000000 and ^009900Diamond Dust^000000 by 10%.
_______________________
When equipped with ^990099Blue Pitaya Card^000000 and ^990099Research Assistant Bot Card^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Diamond Dust^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300105#
INT +3
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of ^009900Crimson Rock^000000 and ^009900Comet^000000 by 10%.
_______________________
When equipped with ^990099Blue Pitaya Card^000000 and ^990099Research Assistant Bot Card^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Comet^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Comet^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Crimson Rock^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300106#
When compounded on a ^990099Staff^000000 or ^990099Two-Handed Staff^000000 class weapon:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 10%.
_______________________
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300107#
Increases HP Recovery Amount of ^0033CCApple^000000 and ^0033CCBanana^000000 by 500%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300108#
AGI +2
DEX +1
MaxHP +10%
_______________________
Increases damage of ^009900Fatal Menace^000000 and ^009900Triangle Shot^000000 by 10%.
_______________________
When equipped with ^990099Scimitar Buffalo Bandit Card^000000 and ^990099Aries Card^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Triangle Shot^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300109#
DEX +2
STR +1
MaxHP +10%
_______________________
Increases damage of ^009900Rolling Cutter^000000 and ^009900Counter Slash^000000 by 10%.
_______________________
When equipped with ^990099Mutant Dolor Card^000000 and ^990099Aries Card^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Counter Slash^000000 by additional 20%.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Counter Slash^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300110#
AGI +2
INT +1
MaxHP +10%
_______________________
Increases damage of ^009900Kunai Explosion^000000 and ^009900Cross Slash^000000 by 10%.
_______________________
When equipped with ^990099Soheon Card^000000 and ^990099Dried Rafflesia Card^000000:
Increases damage of ^009900Kunai Explosion^000000 and ^009900Cross Slash^000000 by additional 20%.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Kunai Explosion^000000 and ^009900Cross Slash^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300111#
AGI +2
INT +1
MaxHP +10%
_______________________
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 10%.
_______________________
When equipped with ^990099E-EA1L Card^000000 and ^990099Dried Rafflesia Card^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 20%.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300112#
INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of ^009900Eswhoo^000000 and ^009900Curse Explosion^000000 by 10%.
_______________________
When equipped with ^990099Magic Poison Plaga Card^000000 and ^990099Special Alnoldi Card^000000:
Increases damage of ^009900Eswhoo^000000 and ^009900Curse Explosion^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Eswhoo^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300113#
INT +2
VIT +1
MaxHP +10%
_______________________
Increases damage of ^009900Reverberation^000000 and ^009900Severe Rainstorm^000000 by 10%.
_______________________
When equipped with ^990099Greater Papila Cae Card^000000 and ^990099Papila Cae Card^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Severe Rainstorm^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Reverberation^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300114#
When compounded on a ^990099Staff^000000 or ^990099Two-Handed Staff^000000 class weapon:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 10%.
_______________________
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300115#
INT +2
DEX +1
MaxHP +10%
_______________________
Increases damage of ^009900Adoramus^000000 and ^009900Judex^000000 by 10%.
_______________________
When equipped with ^990099Sanare Card^000000 and ^990099Papila Ruba Card^000000:
Increases damage of ^009900Adoramus^000000 and ^009900Judex^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Adoramus^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Judex^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300116#
STR +2
INT +1
MaxHP +10%
_______________________
Increases damage of ^009900Rampage Blaster^000000 and ^009900Tiger Cannon^000000 by 10%.
_______________________
When equipped with ^990099Variant Plaga Card^000000 and ^990099Papila Ruba Card^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Tiger Cannon^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300117#
DEX +2
AGI +1
MaxHP +10%
_______________________
Increases damage of ^009900Arrow Storm^000000 and ^009900Bomb Cluster^000000 by 10%.
_______________________
When equipped with ^990099Enhanced Archer Skeleton Card^000000 and ^990099Papila Cae Card^000000:
Increases damage of ^009900Arrow Storm^000000 and ^009900Cluster Bomb^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300118#
STR +2
VIT +1
MaxHP +10%
_______________________
Increases damage of ^009900Full Moon Kick^000000 and ^009900Falling Star^000000 by 10%.
_______________________
When equipped with ^990099Greater Broken Gardener Card^000000 and ^990099Special Alnoldi Card^000000:
Increases damage of ^009900Full Moon Kick^000000 and ^009900Falling Star^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Falling Star^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Full Moon Kick^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300119#
DEX +2
AGI +1
MaxHP +10%
_______________________
Increases damage of ^009900Round Trip^000000 and ^009900Hammer of God^000000 by 10%.
_______________________
When equipped with ^990099Greater Bellare Card^000000 and ^990099Papila Card^000000:
Increases damage of ^009900Round Trip^000000 and ^009900Hammer of God^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Hammer of God^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Round Trip^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300120#
MATK +2%
_______________________
When equipped with ^990099Piranha Card^000000:
MATK +10
Increases Magical Damage against ^0000BBWater^000000 elemental by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300121#
Increases Magical Damage with ^777777Holy^000000 and ^0000BBWater^000000 element by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^777777Holy^000000 and ^0000BBWater^000000 element by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300122#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
When equipped with ^990099Boiling Marc Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300123#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
When equipped with ^990099Boiling Marc Card^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300124#
When compounded on a ^990099Staff^000000 and ^990099Two-Handed Staff^000000 class weapon:
Increases Magical Damage with ^0000BBWater^000000 element by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 10%.
_______________________
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300125#
LUK +2
INT +1
MaxHP +10%
_______________________
Increases damage of ^009900Picky Peck^000000 and ^009900Catnip Meteor^000000 by 10%.
_______________________
When equipped with ^990099Magic Poison Plaga Card^000000 and ^990099Broken Gardener Beta Card^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Catnip Meteor^000000 by additional 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Picky Peck^000000 by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300127#
"Roegenburg is committed to the protection of honor, justice and tradition." -Wolf Roegenburg
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300128#
Increases Damage against monsters of ^FF0000Insect^000000 race by 15%.
_______________________
When equipped with ^990099Poe Richard Card^000000:
ATK +5%
MATK +5%
Increases Damage against monsters of ^FF0000Medium^000000 size by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300129#
"The Richard family always produces excellent warriors." -Poe Richard
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300130#
Increases Damage against monsters of ^FF0000Plant^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300131#
Increases damage of ^009900Sonic Wave^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
LUK +3
Ignores physical defense of all enemies by 25%.
Increases damage of ^009900Sonic Wave^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300132#
Increases damage of ^009900Hell Inferno^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Hell Inferno^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Hell Inferno^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
DEX +3
Recovers 200 HP when defeating monsters with magical attacks.
Increases damage of ^009900Hell Inferno^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300133#
Increases damage of ^009900Aimed Bolt^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
INT +3
Decreases After Skill Delay by 5%.
Increases damage of ^009900Aimed Bolt^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300134#
Increases damage of ^009900Power Swing^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Power Swing^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Power Swing^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
VIT +3
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
Increases damage of ^009900Power Swing^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300135#
Increases damage of ^009900Counter Slash^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Counter Slash^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Counter Slash^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
VIT +3
Recovers 5 SP when recieving physical damage.
Increases damage of ^009900Counter Slash^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300136#
Increases damage of ^009900Great Echo^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Great Echo^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Great Echo^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
INT +3
Ignores magical defense of enemies of all race by 25%.
Increases damage of ^009900Great Echo^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300137#
MATK +10%
_______________________
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300138#
Decreases Fixed Casting Time by 1 second.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1%, MATK +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300140#
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300141#
MATK +30
_______________________
When equipped with ^990099Boiling Piranha Card^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300142#
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental and ^FF0000Fish^000000 race by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental and ^FF0000Fish^000000 race by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental and ^FF0000Fish^000000 race by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300143#
Decreases Physical and Magical Damage taken from ^CC5500Earth^000000 elemental by 15%.
Decreases Physical and Magical Damage taken from ^FF0000Insect^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300144#
For each ^0000FF15^000000 base ^CC6600STR^000000:
ATK +4
_______________________
When equipped with ^990099Deep Sea King Dramoh Card^000000,
Increases Critical Damage by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300145#
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Shadow^000000 element by 100%.
Increases damage taken from all elemental attacks by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300146#
Increases Critical against ^FF0000Fish^000000 race by 30%.
_______________________
When equipped with ^990099Sedora Card^000000,
Increases Critical Damage by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300147#
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by 10%.
_______________________
When equipped with ^990099Swordfish Card^000000,
MATK +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300148#
MaxHP +10%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against ^0000BBWater^000000 elemental by 5%.
_______________________
When equipped with ^990099Deep Sea Deviace Card^000000,
ATK +30
_______________________
When equipped with ^990099Deep Sea Sropho Card^000000,
MATK +30
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300149#
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000FFFor each refine level^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
When equipped with ^990099Deep Sea Obeaune Card^000000,
Decreases damage taken from ^777777Neutral^000000 elemental attacks by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300150#
MaxHP -5%
_______________________
^0000FFFor 3 each refine level^000000:
ATK +1%
_______________________
When equipped with ^990099King Dramoh Card^000000,
STR +4
MaxHP +15%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300151#
Increases Ranged Physical Damage by 25%.
_______________________
Perfect HIT +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300163#
Increases damage of ^009900Genesis Ray^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
LUK +3
Reflects 5% of Melee Physical Damage.
Increases damage of ^009900Genesis Ray^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300164#
Increases damage of ^009900Ride in Lightning^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +3
Recovers 200 HP when defeating monsters with physical attacks.
Increases damage of ^009900Ride in Lightning^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300165#
Increases damage of ^009900Fatal Menace^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
STR +3
Recovers 2 SP when recieving damage.
Increases damage of ^009900Fatal Menace^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300166#
Increases damage of ^009900Varetyr Spear^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
DEX +3
Decreases Fixed Casting Time by 50%.
Increases damage of ^009900Varetyr Spear^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300167#
Increases damage of ^009900Kunai Explosion^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Kunai Explosion^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Kunai Explosion^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +2, VIT +2
Recovers 1500 HP every 5 seconds.
Increases damage of ^009900Kunai Explosion^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300168#
Increases damage of ^009900Spirit of Savage^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
STR +2, LUK +2
ATK +10%
Increases damage of ^009900Spirit of Savage^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300170#
Increases Natural HP Recovery Rate by 100%.
Increases Damage against monsters of ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300171#
When compounded on either ^990099One-Handed Staff^000000 or ^990099Two-Handed Staff^000000:
Ignores magic defense of all race, except ^FF0000Players^000000, by 10%.
 
^0000FFFor each 4 Refine Levels^000000:
Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300172#
MaxHP -15%
_______________________
Drains 2 SP on each physical attack.
Physical attacks have a random chance to absorb 20% of the inflicted damage as HP.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300173#
Decreases Variable Casting Time by 7%.
Decreases Attack Speed (Increases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300174#
MaxHP +10%
_______________________
Base ^CC6600VIT^000000 at least ^FF0000100^000000:
Decreases damage taken from ^CC5500Earth^000000 and ^663399Poison^000000 elemental attacks by 1%.
_______________________
Base ^CC6600VIT^000000 at least ^FF0000130^000000:
Decreases damage taken from ^CC5500Earth^000000 and ^663399Poison^000000 elemental attacks by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300175#
Increases Magical Damage with ^663399Poison^000000 and ^777777Shadow^000000 element by 30%.
Increases damage taken from ^777777Holy^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300176#
When compounded on either ^990099Two-Handed Sword^000000 or ^990099Two-Handed Axe^000000:
Increases Melee Physical Damage by 10%.
ASPD +1
 
^0000FFFor each 2 Refine Levels^000000:
Increases Melee Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300177#
Increases Damage against enemies of every size by 5%.
_______________________
MaxHP +1000
FLEE +35
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300178#
Increases ^CC5500Earth^000000 and ^777777Neutral^000000 elemental magical damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300179#
Increases ^FF0000Fire^000000 and ^777777Holy^000000 elemental magical damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300180#
Increases Attack Speed (decreases After Attack Delay by 7%).
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300181#
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300182#
MaxSP +20%
_______________________
Random chance to auto-cast Level 1 ^009900Dangerous Soul Collect^000000 when recieving physical damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300183#
Increases Magical Damage with ^33CC00Wind^000000 and ^0000BBWater^000000 element by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300184#
ATK +5%
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300185#
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Wind Blade^000000, ^009900Freezing Spear^000000 and ^009900Flaming Petals^000000 by 15%.
Increases Ranged Physical Damage by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300186#
Increases Attack Speed (decreases After Attack Delay by 7%).
Increases Melee Physical Damage by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300187#
Increases Attack Speed (decreases After Attack Delay by 7%).
Increases Ranged Physical Damage by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300188#
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Increases ^009900Healing^000000 skills effectiveness by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300189#
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 15%.
_______________________
When compounded on a ^990099Book^000000 class weapon:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 20%.
 
^0000FFRefine Level^000000 of equipped ^990099Book^000000 is ^0000FF+14 or higher^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300190#
Increases Magical Damage with ^777777Neutral^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
Random chance to transform into a Golem for 5 seconds when recieving Melee Physical Damage.
During transformation:
DEF +500
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300191#
Increases Magical Damage with ^777777Neutral^000000, ^777777Shadow^000000 and ^777777Undead^000000 element by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300192#
P.ATK +1
S.MATK +1
_______________________
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Tiara Card^000000:
P.ATK +3
S.MATK +3
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300193#
P.ATK +1
S.MATK +1
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300195#
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Insect^000000 race by 20%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by 20%.
_______________________
^0000FFRefine Level +15^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 and ^FF0000Insect^000000 race by additional 10%.
Increases Physical Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental by additional 10%.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300201#
Increases ^0000BBWater^000000 and ^CC5500Earth^000000 elemental magical damage by 50%.
Increases damage taken from all elemental attacks by 60%.
_______________________
^0000FFRefine Level +15^000000:
Increases ^0000BBWater^000000 and ^CC5500Earth^000000 elemental magical damage by additional 25%.
Increases damage taken from all elemental attacks by additional 40%.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300203#
Decreases Physical and Magical Damage taken from ^FF0000Dragon^000000, ^FF0000Demon^000000 and ^FF0000Brute^000000 race by 30%.
Decreases Physical Damage against monsters of ^FF0000Normal^000000 class by 20%.
_______________________
^0000FFRefine Level +15^000000:
Decreases Physical Damage against monsters of ^FF0000Normal^000000 class by additional 10%.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300209#
Increases Magical Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 25%.
Increases Magical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 25%.
_______________________
^0000FFRefine Level +15^000000:
Increases Magical Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by additional 12%.
Increases Magical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by additional 12%.
_______________________
^FF0000Warning - ^000088Silit Pong^000000 does not work on removing this card!^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300211#
Increases Magical Damage with ^CC5500Earth^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300212#
DEF +50
_______________________
Decreases damage taken from ^777777Shadow^000000 elemental by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300213#
ATK +5
_______________________
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
Increases Critical against ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300214#
When compounded on ^990099Katar^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 2 Refine Levels^000000:
Increases Melee Physical Damage by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300215#
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by additional 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300216#
Increases Magical Damage with ^FF0000Fire^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300217#
Increases Melee Physical Damage by 20%.
Increases damage taken from all elemental attacks by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300218#
Increases Magical Damage with ^777777Neutral^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300219#
When compounded on either ^990099One-Handed Staff^000000 or ^990099Two-Handed Staff^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 10%.
 
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
 
^0000FFRefine Level +14^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300220#
Increases Melee Physical Damage by 6%.
_______________________
When equipped with ^990099Ghost Wolf Card^000000:
Increases Melee Physical Damage by additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300221#
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 1%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300222#
Increases Magical Damage with ^33CC00Wind^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300223#
Increases Melee Physical Damage by 6%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300227#
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by 75%.
Increases damage taken from monsters of ^FF0000Angel^000000 race by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300228#
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 75%.
Increases damage taken from monsters of ^FF0000Demon^000000 race by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300230#
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
Decreases damage taken from monsters of ^FF0000Insect^000000 race by 20%.
_______________________
When equipped with ^990099Diligent Andre Larva Card^000000:
Increases Physical Damage against enemies of ^FF0000Insect^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300231#
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
Physical attacks have a chance to destroy the target's armor.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300232#
Increases Damage against monsters of ^FF0000Insect^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300233#
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
Decreases damage taken from monsters of ^FF0000Insect^000000 race by 20%.
_______________________
When equipped with ^990099Diligent Andre Larva Card^000000:
Increases Magical Damage against enemies of ^FF0000Insect^000000 race by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300234#
Ignores Physical Defense of enemies of ^FF0000Plant^000000 race by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against monsters of ^FF0000Plant^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300235#
MaxSP +10%
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +1%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300236#
Increases ^663399Confusion^000000 and ^663399Blind^000000 resistance by 100%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against monsters of ^FF0000Insect^000000 race by 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300237#
Ignores magical defense of enemies of monsters of ^FF0000Brute^000000 race by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300238#
Increases Magical Damage with ^663399Poison^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^663399Poison^000000 element by additional 5%.
Enables the use of Level 5 ^0000FFHeal^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300239#
Increases Magical Damage against monsters of ^FF0000Brute^000000 and ^FF0000Plant^000000 race by 50%.
Increases SP Consumption by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300240#
ATK +15
_______________________
Increases Physical Damage against enemies of ^FF0000Large^000000 size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 25%.
_______________________
When equipped with ^009900Dullahan Card^000000:
Increases Physical Damage against enemies of ^FF0000Large^000000 size by additional 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300241#
ATK +15
_______________________
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 25%.
_______________________
When equipped with ^009900Bloody Murderer Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by additional 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300242#
When equipped by ^0033CCNovice^000000 or ^0033CCSuper Novice^000000:
ATK +10%, MaxHP +1500.
 
When equipped with ^009900Lude Gal Card^000000:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300243#
When equipped by ^0033CCNovice^000000 or ^0033CCSuper Novice^000000:
MATK +10%, MaxSP +500.
 
When equipped with ^009900Ghost Cube Card^000000:
Magical attacks have a certain chance to increase Magical Damage with ^0000BBWater^000000 and ^FF0000Fire^000000 element by 40% for 7 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300244#
Increases Variable Casting Time by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300245#
Increases Variable Casting Time by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 effectiveness by 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300246#
Increases Variable Casting Time by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
MDEF +8
Decreases Magical Damage taken from enemies of ^FF0000Small^000000 size by 1%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Magical Damage taken from enemies of ^FF0000Small^000000 size by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300247#
Increases Variable Casting Time by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Ghost^000000 element by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300248#
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Formless^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300249#
Increases Physical Damage against monsters of ^FF0000Formless^000000 race by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Physical Damage against monsters of ^FF0000Formless^000000 race by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300250#
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300251#
MATK +15
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300252#
MATK +15
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300253#
MATK +15
_______________________
Increases Magical Damage with ^663399Poison^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300254#
MaxHP +10%
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
MaxHP +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300255#
MATK +15
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300256#
MATK +15
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300257#
MATK +15
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300258#
MATK +15
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300259#
MATK +15
_______________________
Increases Magical Damage with ^CC5500Earth^000000 element by 7%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300260#
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +5
_______________________
Base ^CC6600INT^000000 at least ^FF0000125^000000:
MATK +60
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300261#
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical +2
_______________________
Base ^CC6600LUK^000000 at least ^FF0000125^000000:
Increases Critical Damage by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300262#
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Dragon^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300263#
ATK +5%
_______________________
When compounded on either ^990099Dagger^000000, ^990099One-Handed Sword^000000 or ^990099Two-Handed Sword^000000:
Increases Physical Melee Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Melee Damage by additional 2%.
 
^CC6600Base Level^000000 at least ^FF0000200^000000:
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Melee Damage by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300264#
ATK +5%
_______________________
When compounded on either ^990099One-Handed Spear^000000 or ^990099Two-Handed Spear^000000:
Increases Physical Ranged Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Ranged Damage by additional 2%.
 
^CC6600Base Level^000000 at least ^FF0000200^000000:
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Ranged Damage by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300265#
MATK +5%
_______________________
When compounded on ^990099Two-Handed Staff^000000:
Increases Magical Damage with every element by 10%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by additional 2%.
 
^CC6600Base Level^000000 at least ^FF0000200^000000 and equipped by ^0033CCWarlock^000000 classes:
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300266#
MaxHP +15%
_______________________
When equipped with ^990099Boss Egnigem Card^000000 and equipped by ^0033CCSwordman^000000 classes:
Increases Melee and Ranged Physical Damage by 10%.
 
^0000FFFor each 4 Refine Levels^000000 of ^0000FFentire set^000000:
MaxHP +2%
Increases Melee and Ranged Physical Damage by additional 2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300267#
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^33CC00Wind^000000 element by 15%.
_______________________
When equipped with ^990099Crow Duke Card^000000 and equipped by ^0033CCSage^000000 classes:
Increases damage of ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300268#
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 15%.
_______________________
When equipped with ^990099Crow Baron Card^000000 and equipped by ^0033CCSage^000000 classes:
Increases damage of ^009900Cold Bolt^000000 and ^009900Heaven's Drive^000000 by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300269#
MaxSP -25%
_______________________
Increases Magical Damage with ^777777Ghost^000000 element by 10%.
_______________________
When equipped with ^990099Dame of Sentinel Card^000000:
For each ^0000FF40^000000 base ^CC6600INT^000000:
Increases Magical Damage with ^777777Ghost^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300270#
MaxSP -25%
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Dame of Sentinel Card^000000:
For each ^0000FF40^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300271#
MaxSP -25%
_______________________
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Mistress of Shelter Card^000000:
For each ^0000FF40^000000 base ^CC6600STR^000000:
Increases Melee Physical Damage by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300272#
MaxSP -25%
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
When equipped with ^990099Lady Solace Card^000000:
For each ^0000FF40^000000 base ^CC6600INT^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300273#
MaxSP -25%
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
When equipped with ^990099Lady Solace Card^000000:
For each ^0000FF40^000000 base ^CC6600INT^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300274#
ATK -10%
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +3%
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300275#
MATK -10%
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +3%
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300276#
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by additional 20%.
_______________________
When equipped with ^990099Dolor of Thanatos Card^000000:
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by additional 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300277#
Reflects 15% Physical Melee Damage taken back to the attackers.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300278#
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Treasure Mimic Card^000000:
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Critical Damage by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300279#
Increases damage of ^009900Soul Expansion^000000 by 30%.
_______________________
When equipped with ^990099Death Word Card^000000:
^CC6600Base Level^000000 at least ^FF0000200^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300280#
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 and ^FF0000Demon^000000 race by 40%.
Increases Physical Damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Demon^000000 race by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300281#
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against monsters of ^FF0000Fish^000000 and ^FF0000Insect^000000 race by 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300282#
Increases damage of ^009900Judex^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Judex^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Judex^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases SP Recovery Rate by 50%.
Increases damage of ^009900Judex^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300283#
Recovers 500 HP and 5 SP every 10 seconds.
_______________________
^0000FFFor each Refine Level^000000:
Recovers 100 HP and 1 SP additionaly every 10 seconds.
_______________________
^0000FFRefine Level +10^000000:
Recovers 500 HP and 5 SP additionaly every 10 seconds.
_______________________
When equipped with ^990099Arcana^000000:
All Basic Stats +1
Recovers 5000 HP and 50 SP additionaly every 10 seconds.
Enables the use of Level 1 ^0000FFCart Boost^000000.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300284#
Increases damage of ^009900Spore Explosion^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Spore Explosion^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Spore Explosion^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
LUK +3
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases HP Recovery Amount of ^990099Recovery Items^000000 by 10%.
Increases damage of ^009900Spore Explosion^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300285#
Increases damage of ^009900Hammer of God^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Hammer of God^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Hammer of God^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +2, VIT +2.
Recovers 20 SP when defeating monsters with physical attacks.
Increases damage of ^009900Hammer of God^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300286#
Increases damage of ^009900Espa^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Espa^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Espa^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +2, INT +2.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 50%.
Increases damage of ^009900Espa^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300287#
Increases damage of ^009900Curse Explosion^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
AGI +2, DEX +2.
Recovers 20 SP when defeating monsters with magical attacks.
Increases damage of ^009900Curse Explosion^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300288#
Increases damage of ^009900Book of Creating Star^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Book of Creating Star^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Book of Creating Star^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
STR +2, AGI +2.
Decreases Variable Casting Time by 5%.
Increases damage of ^009900Book of Creating Star^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300289#
Increases damage of ^009900Advent of the Star Emperor^000000 by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Advent of the Star Emperor^000000 by additional 1%.
_______________________
^0000FFRefine Level +10^000000:
Increases damage of ^009900Advent of the Star Emperor^000000 by additional 5%.
_______________________
When equipped with ^990099Arcana^000000:
DEX +2, LUK +2.
Increases Melee Physical Damage by 5%.
Increases damage of ^009900Advent of the Star Emperor^000000 by additional 50%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 All slots
^0000CCWeight:^000000 1
#
300292#
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Demon^000000 race by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300293#
Decreases damage taken from ^777777Neutral^000000 element attacks by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^663399Poison^000000 element by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300294#
Increases Magical Damage with ^663399Poison^000000 and ^777777Undead^000000 element by 20%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory
^0000CCWeight:^000000 1
#
300295#
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Brute^000000 race by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300296#
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Insect^000000 race by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300297#
ATK +10%
_______________________
Increases Physical Damage against monsters of ^FF0000Brute^000000 race by 35%.
Increases Damage taken from monsters of ^FF0000Brute^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300307#
"Look like a place I can't recall, won't you treat me as uninvited guess?." - Meyer Lugenburg.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300308#
Increases SP Consumption by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
When equipped with ^990099Kronecker G. Heine Card^000000:
MATK +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300309#
"I still want to get out. This place is a bit boring for me" - Helmut Lugenburg.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300310#
Increases SP Consumption by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee and Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Skia Nerious Card^000000:
ATK +3%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300359#
MATK +10, S.MATK +1
_______________________
Increases Magical Damage with ^0000BBWater^000000 element by 4%.
Increases SP Consumption by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300360#
ATK +10, P.ATK +1
_______________________
Increases Melee Physical Damage with by 3%.
Increases SP Consumption by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage with by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300361#
S.MATK +1
_______________________
Increases SP Consumption by 7%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 4%.
_______________________
When equipped with ^990099Ice Gangu Card^000000:
MATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300362#
P.ATK +1
_______________________
Increases SP Consumption by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage with by 4%.
_______________________
When equipped with ^990099Shining Seaweed Card^000000:
ATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300363#
ATK +10, P.ATK +1
_______________________
Increases Ranged Physical Damage with by 3%.
Increases SP Consumption by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage with by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300364#
Increases Magical Damage with ^0000BBWater^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300365#
Increases Melee Physical Damage with by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300366#
Critical +6, C.RATE +1
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300367#
Increases Melee Physical Damage with by 8%.
_______________________
When equipped with ^990099Primitive Rgan Card^000000:
Decreases Variable Casting Time by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300368#
Critical +6, C.RATE +1
_______________________
When equipped with ^990099Lowest Rgan Card^000000:
Increases Critical Damage by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300369#
Increases Magical Damage with ^777777Shadow^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300370#
Increases Magical Damage with ^777777Ghost^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300371#
Increases Magical Damage with ^663399Poison^000000 element by 35%.
Increases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300372#
Decreases damage taken from ^777777Neutral^000000 element attacks by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 3%.
_______________________
When equipped with ^990099Wasted Primitive Rgan Card^000000:
Decreases damage taken from ^777777Neutral^000000 element attacks by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300373#
DEF -30, RES +15
_______________________
Decreases damage taken from enemies of ^CC5500Earth^000000 element, ^FF0000Insect^000000 race and ^FF0000Small^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300374#
MaxHP -10%, MaxSP +10%
P.ATK +1, S.MATK +1
_______________________
When equipped with ^990099Hallucigenia Baby Card^000000:
Increases Physical and Magical Damage against enemies of ^CC5500Earth^000000 element, ^FF0000Insect^000000 race and ^FF0000Small^000000 size by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300375#
Decreases damage taken from ^777777Neutral^000000 element attacks by 20%.
_______________________
^0000FFUp to max +11 Refine Level^000000:
Decreases Magical Damage with ^777777Shadow^000000, ^777777Holy^000000, ^777777Ghost^000000 and ^777777Neutral^000000 element by 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Shadow^000000, ^777777Holy^000000, ^777777Ghost^000000 and ^777777Neutral^000000 element by 25%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
Increases Magical Damage with ^777777Shadow^000000, ^777777Holy^000000, ^777777Ghost^000000 and ^777777Neutral^000000 element by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300376#
DEF +100, RES +50
_______________________
^0000FFUp to max +11 Refine Level^000000:
MaxHP -30%, ATK -10%, MATK -10%
_______________________
^0000FFRefine Level +12^000000:
MaxHP +30%, ATK +10%, MATK +10%
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
RES +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300377#
ATK +5%, MATK +5%
_______________________
^0000FFFor each 3 Refine Levels^000000:
P.ATK +2, S.MATK +2
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300378#
P.ATK +20, S.MATK +20
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300379#
Decreases damage taken from enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFUp to max +11 Refine Level^000000:
Increases damage taken from enemies of every size by 25%.
_______________________
^0000FFRefine Level +12^000000:
Decreases damage taken from enemies of every size by 25%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
RES +50, MRES +50
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300380#
Critical +5
_______________________
^0000FFUp to max +11 Refine Level^000000:
Critical -15
Decreases Critical Damage by 10%.
_______________________
^0000FFRefine Level +12^000000:
Critical +15
Incrreases Critical Damage by 10%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
C.RATE +5
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300381#
P.ATK +1
_______________________
Increases SP Consumption by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Limacina Card^000000:
ATK +10%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300382#
Increases Magical Damage with ^663399Poison^000000 and ^663399Undead^000000 element by 100%.
Increases damage taken from every element by 30%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300421#
"I wish everyone be in peace." - Catherine Gaebolg.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300422#
Increases Physical Damage from monsters of ^FF0000Normal^000000 element by 10%.
Increases Melee Physical Damage by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Melee Physical Damage by additional 4%.
_______________________
When equipped with ^990099Helmut Lugenburg Card^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300423#
"Take one more step forward in the time of regret. That is Heine." - Friedrich S. Heine
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300424#
Increases Physical Damage from monsters of ^FF0000Normal^000000 element by 10%.
Increases Magical Damage with every element by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by additional 4%.
_______________________
When equipped with ^990099Meyer Lugenburg Card^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300425#
"My place is always here. One step behind you. I know it." - Crux Findel
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300426#
Increases Physical Damage from monsters of ^FF0000Normal^000000 element by 10%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Helmut Lugenburg Card^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300441#
ATK +5%
_______________________
When compounded on a ^990099One-Handed Axe^000000 or ^990099Two-Handed Axe^000000 class weapon:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by additional 2%.
 
^CC6600Base Level^000000 at least ^FF0000200^000000:
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300442#
MATK +5%
_______________________
When compounded on a ^990099One-Handed Staff^000000 class weapon:
Increases Magical Damage with every Element by 10%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every Element by additional 2%.
 
^CC6600Base Level^000000 at least ^FF0000200^000000:
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every Element by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300443#
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300444#
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
ATK +3%
_______________________
^0000FFRefine Level +9^000000:
ATK +2%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300445#
Increases Physical Damage against monsters of ^777777Neutral^000000 and ^CC5500Earth^000000 element by 40%.
Increases Physical Damage against monsters of ^FF0000Plant^000000 and ^FF0000Demi-Human^000000 race by 40%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300446#
ATK +5%
_______________________
When compounded on a ^990099Knuckle^000000 class weapon:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by additional 2%.
 
^CC6600Base Level^000000 at least ^FF0000200^000000:
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300447#
Increases Ranged Physical Damage by 6%.
_______________________
When equipped with ^990099Timbers Card^000000:
Increases Ranged Physical Damage by additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300448#
Increases Magical Damage with ^777777Holy^000000 element by 35%.
Decreases SP Consumption by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300449#
Increases Ranged Physical Damage by 6%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300450#
Increases SP Consumption by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300454#
MaxHP +2500
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
#
300455#
Increases Damage against monsters of ^FF0000Small^000000 size by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Damage against monsters of ^FF0000Small^000000 size by additional 5%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Damage against monsters of ^FF0000Medium^000000 size by 12%.
 
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against monsters of ^FF0000Medium^000000 size by additional 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300456#
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by additional 2%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300457#
ATK +5%
_______________________
Decreases Variable Casting Time by 5%.
Increases SP Consumption by 7%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
POW +3, CON +3
Decreases Variable Casting Time by additional 3%.
_______________________
When equipped with ^990099Copo Card^000000:
Increases Physical Damage against monsters of ^FF0000Large^000000 size by 10%.
 
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage against monsters of ^FF0000Large^000000 size by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300458#
MATK +5%
_______________________
Decreases Variable Casting Time by 5%.
Increases SP Consumption by 7%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
SPL +3, CON +3
Decreases Variable Casting Time by additional 3%.
_______________________
When equipped with ^990099Copo Card^000000:
Increases Magical Damage against monsters of ^FF0000Large^000000 size by 10%.
 
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage against monsters of ^FF0000Large^000000 size by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300459#
P.ATK +2, S.MATK +2
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300460#
MATK +40
_______________________
Increases Magical Damage with ^777777Neutral^000000, ^777777Shadow^000000 and ^777777Ghost^000000 element by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Shadow^000000 and ^777777Ghost^000000 element by additional 5%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Shadow^000000 and ^777777Ghost^000000 element by additional 10%.
_______________________
When equipped with ^990099Jormungandr Church Bishop Card^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Shadow^000000 and ^777777Ghost^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300461#
ATK +40
_______________________
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with ^990099Jormungandr Church Bishop Card^000000:
Increases Melee Physical Damage by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300462#
MATK +40
_______________________
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 5%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 10%.
_______________________
When equipped with ^990099Jormungandr Church Bishop Card^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300463#
MATK +40
_______________________
Increases Magical Damage with ^0000BBWater^000000, ^663399Poison^000000 and ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^0000BBWater^000000, ^663399Poison^000000 and ^777777Holy^000000 element by additional 5%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage with ^0000BBWater^000000, ^663399Poison^000000 and ^777777Holy^000000 element by additional 10%.
_______________________
When equipped with ^990099Jormungandr Church Bishop Card^000000:
Increases Magical Damage with ^0000BBWater^000000, ^663399Poison^000000 and ^777777Holy^000000 element by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300464#
Increases Magical Damage with ^0000BBWater^000000, ^663399Poison^000000 and ^777777Holy^000000 element by 25%.
_______________________
Base ^CC6600INT^000000 at least ^FF000090^000000:
Increases SP Consumption by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300465#
STR +10, VIT +15, LUK -25
_______________________
Decreases damage taken from monsters of every size by 20%.
Decreases Magical Damage against monsters of ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^663399Poison^000000 element by 25%.
_______________________
^0000FFFor each Refine Level^000000:
DEF +20, RES +5
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 25%.
_______________________
^0000FFRefine Level +10^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300466#
ATK +40
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Ranged Physical Damage by additional 10%.
_______________________
When equipped with ^990099Jormungandr Church Bishop Card^000000:
Increases Ranged Physical Damage by additional 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300467#
Increases Melee Physical Damage by 15%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Critical -15
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300468#
Increases Ranged Physical Damage by 15%.
_______________________
Base ^CC6600LUK^000000 at least ^FF000090^000000:
Critical -15
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300469#
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 25%.
_______________________
Base ^CC6600INT^000000 at least ^FF000090^000000:
Increases SP Consumption by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300470#
Increases Magical Damage with ^777777Neutral^000000, ^777777Shadow^000000 and ^777777Ghost^000000 element by 25%.
_______________________
Base ^CC6600INT^000000 at least ^FF000090^000000:
Increases SP Consumption by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300471#
MaxHP -20%
_______________________
Increases Physical Damage against monsters of ^FF0000Demon^000000 and ^FF0000Brute^000000 race by 25%.
Increases Physical Damage against monsters of ^777777Shadow^000000 and ^0000BBWater^000000 element by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300472#
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 40%.
MaxHP -15%
_______________________
^0000FFRefine Level +12^000000:
S.MATK +15
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
SPL +15
_______________________
Base ^CC6600SPL^000000 at least ^FF000090^000000:
MATK +15%
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300473#
Increases Ranged Physical Damage by 30%.
_______________________
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Critical -5
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
Increases Physical damage against monsters of ^FF0000Boss^000000 class by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300474#
Increases Melee Physical Damage by 30%.
_______________________
For each ^0000FF20^000000 base ^CC6600LUK^000000:
Critical -5
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
Increases Physical damage against monsters of ^FF0000Boss^000000 class by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300482#
A card with no abilities.
It appears to be disassembled using a Rune Tablet.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300486#
"I?d welcome anything if I could fight alongside someone like you." - Rebellion Elena
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300487#
Increases Melee Physical Damage by 10%.
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 15%.
_______________________
When compounded on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases damage taken from enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 7%.
_______________________
When equipped with ^990099Rebellion Lookie Card^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300488#
"Everyone on our side is motivated and preparing hard. We can't let them down~" - Rebellion Lookie
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300489#
Increases Melee Physical Damage by 10%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
When compounded on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300490#
"Does hunting also require strategy?" - Rebellion Est
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300491#
Increases Ranged Physical Damage by 10%.
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 15%.
_______________________
When compounded on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases damage taken from enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 7%.
_______________________
When equipped with ^990099Rebellion Gony Card^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by additional 15%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300492#
".... ...." - Rebellion Gony
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300493#
Increases Ranged Physical Damage by 10%.
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
When compounded on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300494#
"Just call me Tes. Please..." - Secret Wing Philopontes
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300495#
Increases Magical Damage with every element by 10%.
Increases Magical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 15%.
_______________________
When compounded on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases damage taken from enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by 7%.
_______________________
When equipped with ^990099Secret Wing Leizi Card^000000:
Increases Magical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 size by additional 15%.
Increases Magical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300496#
"The last time I was here, I was being chased by 17 pursuers." - Secret Wing Leizi
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300497#
Increases Magical Damage with every element by 10%.
Increases Magical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 15%.
_______________________
When compounded on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 and ^FF0000Formless^000000 race by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300505#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Brute^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Brute^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300506#
Increases Physical Damage against monsters of ^FF0000Small^000000 size by 10%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Physical Damage against monsters of ^FF0000Small^000000 size by an additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300507#
Increases Magical Damage against monsters of ^FF0000Small^000000 size by 10%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 size by an additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300508#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Undead^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300509#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Insect^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Insect^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300510#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Demon^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300511#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Undead^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Undead^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300512#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Formless^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Formless^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300513#
Increases SP Consumption by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300514#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Dragon^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Dragon^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300515#
FLEE +30, Critical -15.
_______________________
Increases Melee Physical Damage by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
When equipped with ^990099Yoscopus Guardian Card^000000:
Increases Melee Physical Damage by 15%.
Increases Physical Damage against monsters of every element by 15%.
_______________________
When equipped with ^990099Yoscopus Sorcerer Card^000000:
Increases Melee Physical Damage by 15%.
Increases Physical Damage against monsters of every element by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300516#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Formless^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Formless^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300517#
FLEE +30, Critical -15.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Yoscopus Sorcerer Card^000000:
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against monsters of every element by 15%.
_______________________
When equipped with ^990099Yoscopus Guardian Card^000000:
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against monsters of every element by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300518#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Dragon^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Dragon^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300519#
Increases Physical Damage against ^FF0000Medium^000000 and ^FF0000Large^000000 size monsters by 10%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Physical Damage against ^FF0000Medium^000000 and Large^000000 size monsters by an additional 10%.
_______________________
When equipped with ^990099Scalleg Card^000000:
Increases Physical Damage against all size monsters by 15%.
_______________________
When ^990099Weapon Level^000000 of compounded ^990099Two-Handed Sword^000000, ^990099Two-Handed Spear^000000, ^990099Two-Handed Staff^000000, ^990099Two-Handed Axe^000000, ^990099Katar^000000, ^990099Bow^000000, ^990099Fuuma Shuriken^000000, or ^990099Gun^000000 is ^0000FF5^000000:
P.ATK +5.
Increases Physical Damage against all size monsters by an additional 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300520#
Increases Magical Damage against ^FF0000Medium^000000 and ^FF0000Large^000000 size monsters by 10%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage against ^FF0000Medium^000000 and ^FF0000Large^000000 size monsters by an additional 10%.
_______________________
When equipped with ^990099Velelling Card^000000:
Increases Magical Damage against all size monsters by 15%.
_______________________
When ^990099Weapon Level^000000 of compounded ^990099Two-Handed Sword^000000, ^990099Two-Handed Spear^000000, ^990099Two-Handed Staff^000000, ^990099Two-Handed Axe^000000, ^990099Katar^000000, ^990099Bow^000000, ^990099Fuuma Shuriken^000000, or ^990099Gun^000000 is ^0000FF5^000000:
S.MATK +5.
Increases Magical Damage against all size monsters by an additional 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300521#
FLEE +30. Variable Cast Time +15%.
_______________________
Increases Fire, Ghost, Holy, Shadow, and Poison property Magical Damage by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Fire, Ghost, Holy, Shadow, and Poison property Magical Damage by 7%.
_______________________
When equipped with ^990099Yortus Conjurator Card^000000:
Increases Fire, Ghost, Holy, Shadow, and Poison property Magical Damage by 15%.
Increases Magical Damage against all property enemies by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300522#
FLEE +30. Variable Cast Time +15%.
_______________________
Increases Wind, Water, Earth, Poison, and Undead property Magical Damage by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Wind, Water, Earth, Poison, and Undead property Magical Damage by 7%.
_______________________
When equipped with ^990099Yortus Conjurator Card^000000:
Increases Wind, Water, Earth, Poison, and Undead property Magical Damage by 15%.
Increases Magical Damage against all property enemies by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300523#
Critical +5.
Increases Critical Damage by 12%.
_______________________
^0000FFRefine Level +9^000000:
Critical +5.
_______________________
^0000FFRefine Level +11^000000:
Critical +6.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300524#
P.ATK +10, MaxHP -7%, FLEE +30.
_______________________
For each ^0000FF10^000000 base ^CC6600STR^000000:
ATK +2%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical -3.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300525#
P.ATK +10, MaxHP -7%, FLEE +30.
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
ATK +2%.
_______________________
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Critical -3.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300526#
Critical +5.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300527#
Critical +5.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Yorker Worker Card^000000:
C.Rate +2.
Increases Critical Damage by 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300528#
MaxHP +7%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +3%.
_______________________
^0000FFRefine Level +14^000000:
MaxHP +2%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300529#
S.MATK +10, MaxHP -7%, FLEE +30.
_______________________
For each ^0000FF10^000000 base ^CC6600INT^000000:
MATK +2%.
_______________________
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases SP Consumption by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300530#
Critical +25, C.RATE +5, MaxSP -15%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000120^000000:
Critical +10
_______________________
Base ^CC6600CRT^000000 at least ^FF0000100^000000:
Increases Critical Damage by 50%, C.RATE +5.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300531#
Increases SP Consumption by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300532#
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by an additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300533#
MaxHP -15%.
_______________________
Increases Physical Damage against monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 30%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +1%, P.ATK +1.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300547#
DEF +80.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MaxHP +150, DEF +5.
(Up to Base Level 200).
_______________________
Increases Physical and Magical Damage against monsters of ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300549#
Increases Melee Physical Damage by 3%.
Increases Ranged Physical Damage by 3%.
Increases Magical Damage with every element by 3%.
_______________________
When equipped with ^990099Sesrumnir Commemoration Ring^000000:
Increases Melee Physical Damage by an additional 7%.
Increases Ranged Physical Damage by an additional 7%.
Increases Magical Damage with every element by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300550#
ATK +35.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5.
(Up to Base Level 200).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300551#
MDEF +35
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MaxSP +50, MDEF +2 (up to Base Level 200).
Increases Damage against monsters of ^FF0000Plant^000000 race by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300552#
MATK +35
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +5 (up to Base Level 200).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300555#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Demi-Human^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300556#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Plant^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Plant^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300557#
Increases Critical Damage by 7%, C.RATE +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +3
Increases Critical Damage by additional 3%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300558#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^777777Ghost^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^777777Ghost^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300559#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Fish^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Fish^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300560#
Decreases After Skill Delay by 25%.
Increases SP Consumption by 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300561#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Angel^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Angel^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300562#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^CC5500Earth^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^CC5500Earth^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300563#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^33CC00Wind^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^33CC00Wind^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300564#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^0000BBWater^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^0000BBWater^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300565#
Increases Melee Physical Damage by 25%.
MaxHP -20%.
_______________________
Base ^CC6600STR^000000 at least ^FF000070^000000:
Nullifies Weapon Size Penalty.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Melee Physical Damage by an additional 45%.
VIT -20.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300585#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Hack and Slasher^000000 and ^009900Storm Slash^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Hack and Slasher^000000 and ^009900Storm Slash^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300586#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Imperial Cross^000000 and ^009900Overslash^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Imperial Cross^000000 and ^009900Overslash^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300587#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Explosion Blaster^000000 and ^009900Blazing Flame Blast^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Explosion Blaster^000000 and ^009900Blazing Flame Blast^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300588#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Arbitrium^000000 and ^009900Divinus Flos^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Arbitrium^000000 and ^009900Divinus Flos^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300589#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Energy Cannonade^000000 and ^009900Spark Blaster^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Energy Cannonade^000000 and ^009900Spark Blaster^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300590#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Mystery Powder^000000 and ^009900Dust Explosion^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Mystery Powder^000000 and ^009900Dust Explosion^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300591#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Cross Slash^000000 and ^009900Eternal Slash^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Cross Slash^000000 and ^009900Eternal Slash^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300592#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Abyss Flame^000000 and ^009900Abyss Square^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Abyss Flame^000000 and ^009900Abyss Square^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300593#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900All Bloom^000000 and ^009900Destructive Hurricane^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900All Bloom^000000 and ^009900Destructive Hurricane^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300594#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300595#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Crescive Bolt^000000 and ^009900Wild Walk^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Crescive Bolt^000000 and ^009900Wild Walk^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300596#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300597#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Noon Blast^000000 and ^009900All in the Sky^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Noon Blast^000000 and ^009900All in the Sky^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300598#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Magazine for One^000000 and ^009900Wild Shot^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Magazine for One^000000 and ^009900Wild Shot^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300599#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Darkening Cannon^000000 and ^009900Dark Dragon - Nightmare^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Darkening Cannon^000000 and ^009900Dark Dragon - Nightmare^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300600#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Four Bearing God^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Four Bearing God^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300601#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Jupitel Thunderstorm^000000 and ^009900Jack Frost Nova^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Jupitel Thunderstorm^000000 and ^009900Jack Frost Nova^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300602#
^0000FFFor each Refine Level^000000:
Increases Damage of ^009900Hyunrok Cannon^000000 and ^009900Hyunrok Spirit Power^000000 by 1%.
_______________________
When equipped with ^990099Yorscalp Crown of Execution^000000:
If the ^990099Yorscalp Crown of Execution^000000's Grade is ^CC3D3DA^000000:
^0000FFFor each Refine Level^000000 above ^0000FF+10^000000:
Increases Damage of ^009900Hyunrok Cannon^000000 and ^009900Hyunrok Spirit Power^000000 by an additional 12%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300603#
"Come visit us anytime. I'd like to have a cup of tea and chat with you." - Rebellion Dien
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300604#
"Are you busy? It's hard to see your face these days?" - Rebellion Ridsh
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300605#
"Are you eating well? I'm worried because you looked a bit thin when I saw you last time." - Rebellion Cotness
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300606#
Increases Magical Damage with every element by 10%.
_______________________
When equipped with ^990099Secret Wing Philopontes Card^000000:
Increases Magical Damage against enemies of ^FF0000Medium^000000 size by 10%.
_______________________
When equipped with ^990099Secret Wing Leizi Card^000000:
Increases Magical Damage against enemies of ^FF0000Brute^000000 race by 15%.
_______________________
When equipped with ^990099Secret Wing Philopontes Card^000000 and ^990099Secret Wing Leizi Card^000000:
Increases Magical Damage against enemies of ^FF0000Medium^000000 size by 20%.
Increases Magical Damage against enemies of ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300607#
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Rebellion Est Loveroy Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 10%.
_______________________
When equipped with ^990099Rebellion Gony Card^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 15%.
_______________________
When equipped with ^990099Rebellion Est Loveroy Card^000000 and ^990099Rebellion Gony Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300608#
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Rebellion Elena Volkova Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 10%.
_______________________
When equipped with ^990099Rebellion Lookie Card^000000:
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 15%.
_______________________
When equipped with ^990099Rebellion Elena Volkova Card^000000 and ^990099Rebellion Lookie Card^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
Increases Physical Damage against enemies of ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300609#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Fish^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300610#
Critical +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Critical +2.
_______________________
If ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Physical Damage against monsters of every size +10%.
_______________________
When ^990099Weapon Level^000000 of compounded ^990099Two-Handed Sword^000000, ^990099Two-Handed Spear^000000, ^990099Two-Handed Staff^000000, ^990099Two-Handed Axe^000000, ^990099Katar^000000, ^990099Bow^000000, ^990099Fuuma Shuriken^000000, or ^990099Gun^000000 is ^0000FF5^000000:
Physical Damage against monsters of every element +15%.
Received Physical and Magical Damage from all elemental enemies -5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300611#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^FF0000Fire^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^FF0000Fire^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300612#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^777777Shadow^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^777777Shadow^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300613#
MaxHP -20%.
_______________________
Increases Physical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Formless^000000 race by 25%.
_______________________
Increases Physical Damage against monsters of ^777777Holy^000000 and ^777777Neutral^000000 element by 25%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300614#
MATK +10, S.MATK +1.
Increases SP Consumption by 7%.
_______________________
Increases Magical Damage with ^33CC00Wind^000000 element by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000 element by an additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300618#
For each ^0000FF10 ^CC6600Base Level^000000:
MaxHP +200, MaxSP +50,
DEF +5, MDEF +2.
(Up to Base Level 200).
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300633#
CRT +7.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shield
^0000CCWeight:^000000 1
#
300634#
CRT +3.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300635#
DEF +80, RES +40.
_______________________
^0000FFFor each 3 Refine Levels^000000:
DEF +15, RES +8.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300636#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^33CC00Wind^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^33CC00Wind^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300637#
Decreases Damage taken from monsters of ^777777Neutral^000000 element by 15%.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by an additional 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300638#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300639#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^CC5500Earth^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^CC5500Earth^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300640#
ATK +8%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against monsters of ^FF0000Plant^000000 race by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of ^FF0000Plant^000000 race by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300641#
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000, ^777777Neutral^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000, and ^777777Undead^000000, element by 4%.
_______________________
^0000FFUp to max +10 Refine Level^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000, ^777777Neutral^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000, and ^777777Undead^000000, element by an additional 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300642#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^FF0000Fire^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^FF0000Fire^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300643#
?? ??? 5% ??.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^CC5500Earth^000000, ^33CC00Wind^000000, ^663399Poison^000000, ^777777Shadow^000000, and ^777777Neutral^000000, element by 4%.
_______________________
^0000FFUp to max +10 Refine Level^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^CC5500Earth^000000, ^33CC00Wind^000000, ^663399Poison^000000, ^777777Shadow^000000, and ^777777Neutral^000000, element by an additional 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300644#
Decreases damage taken from monsters of ^777777Neutral^000000 element by 20%.
_______________________
Increases Melee Physical Damage by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by an additional 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Garment
^0000CCWeight:^000000 1
#
300645#
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
When equipped with ^990099Peeping Card^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000, ^777777Neutral^000000, ^777777Holy^000000, ^777777Ghost^000000, ^777777Shadow^000000, element by 8%.
_______________________
When equipped with ^990099Polluted Silk Snail Card^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^CC5500Earth^000000, ^33CC00Wind^000000, ^663399Poison^000000, ^777777Neutral^000000, ^777777Shadow^000000, element by 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300646#
FLEE +30, Critical +7.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Melee and Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Encroached Exploration Robot Card^000000:
Increases Melee Physical Damage by an additional 8%.
_______________________
When equipped with ^990099Fireloop Card^000000:
Increases Ranged Physical Damage by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300647#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^777777Shadow^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^777777Shadow^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300648#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^777777Ghost^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^777777Ghost^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300649#
MaxSP -5%.
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Lobelia Card^000000:
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300650#
Critical +2.
Increases Melee Physical Damage by 7%.
_______________________
When equipped with ^990099Myosotis Card^000000:
C.RATE +2.
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300651#
Decreases Variable Casting Time by 5%.
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Anemone Card^000000:
C.RATE +2.
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300652#
Decreases After Skill Delay by 3%.
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300653#
Critical +5, C.RATE +1.
_______________________
Increases Melee Physical Damage by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300654#
Critical +5.
Decreases Variable Casting Time by 3%.
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Right)
^0000CCWeight:^000000 1
#
300655#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of ^FF0000Angel^000000 race by an additional 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
300656#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^777777Holy^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^777777Holy^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300657#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^0000BBWater^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^0000BBWater^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300658#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^777777Holy^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300659#
P.ATK +7.
_______________________
When ^990099Grade^000000 of compounded equipment is ^CC3D3DA^000000:
Increases Physical Damage against monsters of every element by 10%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 2% per ^0000FF3 Refine Levels^000000.
_______________________
When equipped with ^990099Bloody Slasher Card^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300660#
S.MATK +5.
_______________________
When ^990099Grade^000000 of compounded equipment is ^CC3D3DA^000000:
Increases Magical Damage against monsters of every size by 12%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage against monsters of ^FF0000Normal^000000 class by 2% per ^0000FF3 Refine Levels^000000.
_______________________
When equipped with ^990099Shadist Card^000000:
Increases Magical Damage against monsters of ^FF0000Normal^000000 class by 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300661#
P.ATK +7.
_______________________
When ^990099Grade^000000 of compounded equipment is ^CC3D3DA^000000:
Increases Physical Damage against monsters of every size by 12%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Physical Damage against monsters of ^FF0000Normal^000000 class by 2% per ^0000FF3 Refine Levels^000000.
_______________________
When equipped with ^990099Toxit Card^000000:
Increases Physical Damage against monsters of ^FF0000Normal^000000 class by 7%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300662#
S.MATK +5.
_______________________
When ^990099Grade^000000 of compounded equipment is ^CC3D3DA^000000:
Increases Magical Damage against monsters of every element by 15%.
_______________________
When ^990099Weapon Level^000000 of compounded equipment is ^0000FF5^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 2% per ^0000FF3 Refine Levels^000000.
_______________________
When equipped with ^990099Lunarina Card^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 4%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Weapon
^0000CCWeight:^000000 1
#
300663#
S.MATK +5.
_______________________
Increases Magical Damage against monsters of ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against monsters of ^777777Neutral^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300664#
P.ATK +7.
_______________________
Increases Physical Damage against monsters of ^777777Neutral^000000 element by 12%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against monsters of ^777777Neutral^000000 element by an additional 8%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Headgear
^0000CCWeight:^000000 1
#
300665#
MaxHP -25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 7%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 4%.
_______________________
When ^990099Grade^000000 of compounded equipment is ^CC3D3DA^000000:
Increases Physical and Magical Damage against monsters of ^FF0000Boss^000000 class by 10%.
_______________________
When ^990099Armor Level^000000 of compounded equipment is ^0000FF2^000000:
Increases Physical and Magical Damage against monsters of ^FF0000Boss^000000 class by 2% per ^0000FF3 Refine Levels^000000.
_______________________
When equipped with ^990099Toxit Card^000000:
Increases Physical Damage against enemies of every size by 8%.
_______________________
When equipped with ^990099Bloody Slasher Card^000000:
Increases Physical Damage against enemies of every element by 5%.
_______________________
When equipped with ^990099Shadist Card^000000:
Increases Magical Damage against enemies of every size by 8%.
_______________________
When equipped with ^990099Lunarina Card^000000:
Increases Magical Damage against enemies of every element by 5%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Armor
^0000CCWeight:^000000 1
#
300666#
S.MATK +15, ASPD +3.
_______________________
Adds 10% chance to auto-cast ^009900Rock Down^000000 lv.5 when dealing Melee Physical Damage.
_______________________
Adds 7% chance to auto-cast ^009900Abyss Flame^000000 lv.5 when dealing Melee Physical Damage.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Accessory(Left)
^0000CCWeight:^000000 1
#
300667#
MaxHP +25%, MaxSP -25%.
_______________________
Increases recovery amount gained from ^0033CCMeat^000000 by 150%.
_______________________
^0000CCType:^000000 Card
^0000CCCompound on:^000000 Shoes
^0000CCWeight:^000000 1
#
310000#
For each 2 Levels of ^009900Wind Walk^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
#
310001#
For each 2 Levels of ^009900Beast Bane^000000:
Increases Ranged Physical Damage by 1%.
#
310002#
For each Level of ^009900True Sight^000000:
ATK +2
#
310003#
Increases damage of ^009900Aimed Bolt^000000 by 15%.
_______________________
When equipped with ^990099Sniper Stone II(Upper)^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
When equipped with ^990099Sniper Stone II(Mid)^000000:
Decreases Variable Casting Time of ^009900Aimed Bolt^000000 by 1 second.
_______________________
When equipped with ^990099Sniper Stone II(Lower)^000000:
Decreases ^009900Unlimit^000000 skill cooldown by 45 seconds.
#
310004#
For each Level of ^009900Maximum Power Thrust^000000:
Decreases ^009900Axe Boomerang^000000 skill cooldown by 0.1 seconds.
#
310005#
Increases damage of ^009900Cart Termination^000000 by 15%.
#
310006#
For each Level of ^009900Maximize Power^000000:
Increases Ranged Physical Damage by 1%.
#
310007#
Increases damage of ^009900Arm Cannon^000000 by 15%.
_______________________
When equipped with ^990099Whitesmith Stone II(Upper)^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Whitesmith Stone II(Mid)^000000:
Increases damage of ^009900Vulcan Arm^000000 by 20%.
_______________________
When equipped with ^990099Whitesmith Stone II(Lower)^000000:
Increases damage of ^009900Knuckle Boost^000000 by 20%.
#
310008#
Increases damage of ^009900Magnus Exorcismus^000000 by 15%.
#
310009#
For each Level of ^009900Assumptio^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
#
310010#
For each 2 Levels of ^009900Kyrie Eleison^000000:
Decreases Variable Casting Time by 1%.
#
310011#
Increases damage of ^009900Judex^000000 by 15%.
_______________________
When equipped with ^990099High Priest Stone II(Upper)^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
_______________________
When equipped with ^990099High Priest Stone II(Mid)^000000:
Decreases SP Consumption of ^009900Judex^000000 by 10%.
_______________________
When equipped with ^990099High Priest Stone II(Lower)^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
#
310012#
Random chance to revieve the following effect for 10 seconds when recieving physical damage:
FLEE +150
Decreases After Skill Delay by 100%.
Transform into Assassin Cross Eremes Guile.
_______________________
When equipped with ^990099Everything Ring^000000:
AGI +40
Nullifies weapon damage size penalty against all monsters.
#
310076#
STR +10
DEF +25, MDEF +3
ATK +10%
_______________________
When compounded on a ^990099STR Soutane^000000:
ATK +5%
Increases Physical Damage against enemies of every race by 12%.
#
310077#
AGI +10
DEF +25, MDEF +3
Increases Ranged Physical Damage by 10%.
_______________________
When compounded on a ^990099AGI Soutane^000000:
ASPD +1
Perfect HIT +5
#
310078#
VIT +10
DEF +25, MDEF +3
MaxHP +10%, MaxSP +10%
_______________________
When compounded on a ^990099VIT Soutane^000000:
MaxHP +5%
Decreases After Skill Delay by 5%.
#
310079#
DEX +10
DEF +25, MDEF +3
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%)
_______________________
When compounded on a ^990099DEX Soutane^000000:
Decreases Fixed Casting Time by 0.3 seconds.
#
310080#
INT +10
DEF +25, MDEF +3
MATK +10%
_______________________
When compounded on a ^990099INT Soutane^000000:
Decreases Variable Casting Time by 10%.
Increases all elemental magical damage by 12%.
#
310081#
LUK +10
DEF +25, MDEF +3
Increases Critical Damage by 15%.
_______________________
When compounded on a ^990099LUK Soutane^000000:
Critical +10.
Increases Physical Damage against enemies of all size enemies by 12%.
#
310082#
DEF +150
_______________________
^0000FFRefine Level +9^000000:
DEF +75
_______________________
^0000FFRefine Level +11^000000:
DEF +75
#
310083#
MDEF +15
_______________________
^0000FFRefine Level +9^000000:
MDEF +7
_______________________
^0000FFRefine Level +11^000000:
MDEF +7
#
310084#
VIT +3
MaxHP +1%
#
310085#
LUK +3
Increases Critical Damage by 1%.
#
310086#
STR +3
ATK +2%
#
310087#
AGI +3
Increases Attack Speed (decreases After Attack Delay by 2%).
#
310088#
INT +3
MATK +2%
#
310089#
DEX +3
Increases Ranged Physical Damage by 2%.
#
310090#
HP Recovery Rate +30%
#
310091#
SP Recovery Rate +30%
#
310092#
MATK +20
Decreases Variable Casting Time by 10%.
#
310093#
ATK +20
Increases Attack Speed (decreases After Attack Delay by 10%).
#
310094#
Critical +10
Increases Critical Damage by 10%.
#
310095#
HIT +10
Increases Ranged Physical Damage by 10%.
#
310096#
MaxHP +5%
MaxHP +1500
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +3%
#
310097#
MaxSP +5%
MaxSP +300
_______________________
^0000FFRefine Level +9^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +3%
#
310098#
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 effectiveness by additional 7%.
#
310099#
ATK +5%
ATK +75
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 3%.
#
310100#
MATK +5%
MATK +75
_______________________
^0000FFRefine Level +9^000000:
MATK +2%
_______________________
^0000FFRefine Level +11^000000:
MATK +3%
#
310101#
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 3%.
#
310102#
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
#
310103#
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 5%.
#
310104#
Critical +10
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 7%.
#
310105#
MATK +20
Decreases Variable Casting Time by 10%.
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 2%.
#
310106#
ATK +20
Increases Melee Physical Damage by 10%.
Increases Physical Damage against enemies of all size enemies by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
#
310107#
ATK +20
Increases Ranged Physical Damage by 10%.
Increases Physical Damage against enemies of all size enemies by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
#
310108#
Critical +5
Increases Critical Damage by 10%.
Increases Physical Damage against enemies of all size enemies by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
#
310109#
MATK +20
Decreases Variable Casting Time by 10%.
Increases ^009900Healing^000000 effectiveness by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
#
310110#
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 6%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 6%.
#
310111#
Decreases Fixed Casting Time by 0.1 second.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by additional 0.5 seconds.
#
310112#
Decreases Physical and Magical Damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class enemies by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from all size enemies by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Physical and Magical Damage taken from all race by 7% (Except Players).
#
310113#
Physical attacks have a 2% chance to restore 3% of the damage dealt as HP.
#
310114#
Physical attacks have a 1% chance to restore 2% of the damage dealt as SP.
#
310115#
Magical attacks have a 2% chance to restore 500HP per 0.4 seconds for 23 times.
#
310116#
Magical attacks have a 1% chance to restore 120SP per 0.4 seconds for 23 times.
#
310117#
ATK +3%
MATK +3%
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
MATK +3%
_______________________
^0000FFRefine Level +11^000000:
ATK +4%
MATK +4%
#
310118#
MaxHP +2000, MaxSP +300
MaxHP and MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP and MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxHP and MaxSP +3%
#
310119#
Increases Melee and Ranged Physical Damage by 5%.
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by additional 2%.
Increases Magical Damage with every element by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
#
310120#
Increases Melee Physical Damage by 5%.
Increases Ranged Physical Damage by 5%.
Increases Magical Damage with every element by 5%.
#
310121#
Recieving physical or magical damage has a 3% chance to activate ^0000FFEnhanced Everlasting Life^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Everlasting Life]^000000
VIT +50
Recover 800HP per 0.5 seconds for 23 times.
#
310122#
Magical attacks have a 3% chance to activate ^0000FFEnhanced Magic Storm^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Magic Storm]^000000
INT +50
MATK +25%
#
310123#
Physical attacks have a 3% chance to activate ^0000FFEnhanced Plunging Shot^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Plunging Shot]^000000
DEX +50
Increases Ranged Physical Damage by 15%.
#
310124#
Physical attacks have a 3% chance to activate ^0000FFEnhanced Raging Fight^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Raging Fight]^000000
STR +50
Increases Melee Physical Damage by 10%.
#
310125#
Physical attacks have a 3% chance to activate ^0000FFEnhanced Deadly Lightspeed^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Deadly Lightspeed]^000000
AGI +50
Increases Critical Damage by 15%.
#
310126#
Magical attacks have a 3% chance to activate ^0000FFEnhanced Good Fortune^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Good Fortune]^000000
LUK +50
Increases Magical Damage with every element by 15%.
#
310127#
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 7%.
#
310128#
Increases damage of ^009900Sonic Wave^000000 and ^009900Ignition Break^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Ignition Break^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 7%.
Decreases ^009900Ignition Break^000000 skill cooldown by 0.25 seconds.
#
310129#
Increases damage of ^009900Spiral Pierce^000000 and ^009900Hundred Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Pierce^000000 and ^009900Hundred Spear^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Pierce^000000 by additional 7%.
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.25 seconds.
#
310130#
Increases damage of ^009900Earth Drive^000000 and ^009900Shield Press^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Earth Drive^000000 and ^009900Shield Press^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Earth Drive^000000 and ^009900Shield Press^000000 by additional 7%.
#
310131#
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 7%.
#
310132#
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 7%.
#
310133#
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 7%.
#
310134#
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 7%.
#
310135#
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 7%.
#
310136#
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by additional 7%.
#
310137#
Increases damage of ^009900Crazy Weed^000000 by 15%.
Decreases ^009900Howling of Mandragora^000000 skill cooldown by 0.3 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 3%.
Decreases ^009900Howling of Mandragora^000000 skill cooldown by additional 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 7%.
Decreases ^009900Howling of Mandragora^000000 skill cooldown by additional 0.4 seconds.
#
310138#
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 7%.
#
310139#
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 7%.
#
310140#
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by additional 7%.
#
310141#
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 7%.
#
310142#
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 7%.
#
310143#
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 7%.
#
310144#
Increases damage of ^009900Triangle Shot^000000 by 15%.
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 7%.
Increases Ranged Physical Damage by additional 5%.
#
310145#
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 7%.
#
310146#
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 7%.
#
310147#
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 7%.
#
310148#
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 7%.
#
310149#
Increases damage of ^009900Psychic Wave^000000 by 15%.
Decreases ^009900Warmer^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 3%.
Decreases ^009900Warmer^000000 skill cooldown by additional 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 7%.
Decreases ^009900Warmer^000000 skill cooldown by additional 4 seconds.
#
310150#
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 7%.
#
310151#
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 7%.
#
310152#
Increases damage of ^009900Holy Light^000000 and ^009900Judex^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Holy Light^000000 and ^009900Judex^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Holy Light^000000 and ^009900Judex^000000 by additional 7%.
#
310153#
Increases damage of ^009900Duple Light^000000 by 15%.
Decreases ^009900Basilica^000000 skill cooldown by 2 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 3%.
Decreases ^009900Basilica^000000 skill cooldown by additional 3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 7%.
Decreases ^009900Basilica^000000 skill cooldown by additional 5 seconds.
#
310154#
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 7%.
#
310155#
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by additional 7%.
#
310156#
Increases damage of ^009900Combo Finish^000000 and ^009900Chain Crush Combo^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Combo Finish^000000 and ^009900Chain Crush Combo^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Combo Finish^000000 and ^009900Chain Crush Combo^000000 by additional 7%.
#
310157#
Increases damage of ^009900Cluster Bomb^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 7%.
#
310158#
Increases damage of ^009900Sharp Shooting^000000 by 15%.
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 7%.
Increases Critical Damage by additional 5%.
#
310159#
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 7%.
#
310160#
Increases damage of ^009900Metallic Sound^000000 and ^009900Great Echo^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Great Echo^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Great Echo^000000 by additional 7%.
#
310161#
Increases damage of ^009900Reverberation^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Reverberation^000000 by additional 7%.
#
310162#
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 7%.
#
310163#
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 7%.
#
310164#
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 7%.
Increases Critical Damage by 5%.
#
310165#
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 7%.
#
310166#
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 7%.
#
310167#
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Espa^000000 by additional 7%.
#
310168#
Increases damage of ^009900Curse Explosion^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 7%.
#
310169#
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 7%.
#
310170#
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 7%.
#
310171#
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 7%.
#
310172#
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 7%.
#
310173#
Increases damage of ^009900Cross Slash^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 by additional 7%.
#
310174#
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 7%.
#
310175#
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 1 second.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 1.5 seconds.
#
310176#
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 7%.
#
310177#
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 7%.
#
310178#
Decreases damage taken from reflected damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 3%.
#
310179#
Decreases damage taken from reflected damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 4%.
#
310180#
Increases damage of ^009900Comet^000000 by 15%.
_______________________
When equipped with ^990099High Wizard Stone II(Upper)^000000:
Increases damage of ^009900Comet^000000 by additional 15%.
_______________________
When equipped with ^990099High Wizard Stone II(Mid)^000000:
Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of ^009900Mystical Amplification^000000.
_______________________
When equipped with ^990099High Wizard Stone II(Lower)^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
#
310181#
Increases damage of ^009900Meteor Storm^000000 by 20%.
#
310182#
For each Level of ^009900Gravitation^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 2%.
#
310183#
For each Level of ^009900Soul Drain^000000:
MATK +2
#
310184#
Increases damage of ^009900Genesis Ray^000000 by 15%.
_______________________
When equipped with ^990099Paladin Stone II(Upper)^000000:
Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of ^009900Auto Guard^000000.
_______________________
When equipped with ^990099Paladin Stone II(Mid)^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
When equipped with ^990099Paladin Stone II(Lower)^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 15%.
#
310185#
For each Level of ^009900Faith^000000:
Decreases Variable Casting Time by 1%.
#
310186#
Increases damage of ^009900Pressure^000000 by 20%.
#
310187#
For each Level of ^009900Grand Cross^000000:
Increases ^777777Holy^000000 elemental magical damage by 1%.
#
310188#
Increases Critical Damage by 15%.
Enables the use of ^0000FFDouble Attack^000000 Level 3 if you have learned ^009900Katar Mastery^000000 Level 10 (if learned at a higher Level of ^009900Double Attack^000000, use that instead).
_______________________
When equipped with ^990099Assassin Cross Stone II(Upper)^000000:
ATK +5%
Increases Critical Damage by additional 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Mid)^000000:
Increases damage of ^009900Counter Slash^000000 by 20%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Lower)^000000:
Decreases After Skill Delay by 5%.
#
310189#
For each Level of ^009900Advanced Katar Mastery^000000:
Increases Physical Damage against enemies of every size by 2%.
#
310190#
Increases damage of ^009900Sonic Blow^000000 by 20%.
#
310191#
For each Level of ^009900Soul Destroyer^000000:
Decreases After Skill Delay by 1%.
#
310192#
ATK +20%
_______________________
Prevents ^009900White Imprison^000000 status, except when used on yourself.
_______________________
Random chance to revieve the following effect for 10 seconds when recieving physical or magical damage:
DEX +100
Transform into System Message 2.
_______________________
When enchanted with ^990099Supportive Reactor ASPD^000000:
ASPD +1
_______________________
When enchanted with ^990099Supportive Reactor Attack^000000:
ATK +15
_______________________
When enchanted with ^990099Supportive Reactor Perfect^000000:
Perfect Dodge +2
_______________________
When enchanted with ^990099Supportive Reactor DEF^000000:
DEF +500
_______________________
When enchanted with ^990099A-Flee^000000:
FLEE +15
_______________________
When enchanted with ^990099Supportive Reactor Frozen^000000:
MaxHP +1000
_______________________
When enchanted with ^990099A-Hit^000000:
HIT +15
_______________________
When enchanted with ^990099Supportive Reactor INT^000000:
MATK +3%
_______________________
When enchanted with ^990099Supportive Reactor Magic^000000:
MATK +15
_______________________
When enchanted with ^990099Supportive Reactor MaxHP^000000:
MaxHP +7500
_______________________
When enchanted with ^990099Supportive Reactor MaxSP^000000:
MaxSP +150
_______________________
When enchanted with ^990099A-MDEF^000000:
MDEF +20
_______________________
When enchanted with ^990099Supportive Reactor STR^000000:
ATK +3%
_______________________
When enchanted with ^990099A-Tolerance^000000:
Decreases damage taken from ranged physical attacks by 10%.
_______________________
When enchanted with ^990099Recovery Reactor 201^000000:
Increases HP Recovery Rate by 350%.
_______________________
When enchanted with ^990099Recovery Reactor 101^000000:
Restores 1500 HP every 5 seconds.
_______________________
When enchanted with ^990099Recovery Reactor 102^000000:
Restores 25 SP every 5 seconds.
_______________________
When enchanted with ^990099Recovery Reactor 202^000000:
Increases SP Recovery Rate by 50%.
_______________________
When enchanted with ^990099Fire Property Reactor^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental by 10%.
_______________________
When enchanted with ^990099Earth Property Reactor^000000:
Increases Physical Damage against enemies of ^CC5500Earth^000000 elemental by 10%.
_______________________
When enchanted with ^990099Water Property Reactor^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental by 10%.
_______________________
When enchanted with ^990099Wind Property Reactor^000000:
Increases Physical Damage against enemies of ^33CC00Wind^000000 elemental by 10%.
_______________________
When enchanted with ^990099Fire Resistance Reactor^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Earth Resistance Reactor^000000:
Decreases damage taken from^CC5500Earth^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Water Resistance Reactor^000000:
Decreases damage taken from^0000BBWater^000000 elemental attacks by 25%.
_______________________
When enchanted with ^990099Wind Resistance Reactor^000000:
Decreases damage taken from^33CC00Wind^000000 elemental attacks by 25%.
_______________________
When enchanted with either ^990099S-Atk^000000, ^990099S-Avoid^000000, ^990099S-Cri^000000, ^990099S-Matk^000000, ^990099S-MaxHP^000000 or ^990099S-Quick^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When enchanted with either ^990099Z-CastFixed^000000, ^990099Z-Clairvoyance^000000, ^990099Z-Immortal^000000, ^990099Z-Killgain^000000, ^990099Z-Knockback^000000, ^990099Z-NoDispell^000000 or ^990099Z-Reincarnation^000000:
MaxHP +5%
#
310197#
ATK +1%
#
310198#
ATK +3%
#
310199#
ATK +5%
#
310200#
ATK +7%
#
310201#
ATK +10%
#
310202#
MATK +1%
#
310203#
MATK +3%
#
310204#
MATK +5%
#
310205#
MATK +7%
#
310206#
MATK +10%
#
310207#
Increases Critical Damage by 1%.
#
310208#
Increases Critical Damage by 3%.
#
310209#
Increases Critical Damage by 5%.
#
310210#
Increases Critical Damage by 5%.
#
310211#
Increases Critical Damage by 10%.
#
310212#
MaxHP, MaxSP +1%
#
310213#
MaxHP, MaxSP +3%
#
310214#
MaxHP, MaxSP +5%
#
310215#
MaxHP, MaxSP +7%
#
310216#
MaxHP, MaxSP +10%
#
310217#
ATK +1%
#
310218#
ATK +3%
#
310219#
ATK +5%
#
310220#
ATK +7%
#
310221#
ATK +10%
#
310222#
MATK +1%
#
310223#
MATK +3%
#
310224#
MATK +5%
#
310225#
MATK +7%
#
310226#
MATK +10%
#
310227#
Increases Critical Damage by 1%.
#
310228#
Increases Critical Damage by 3%.
#
310229#
Increases Critical Damage by 5%.
#
310230#
Increases Critical Damage by 7%.
#
310231#
Increases Critical Damage by 10%.
#
310232#
MaxHP, MaxSP +1%
#
310233#
MaxHP, MaxSP +3%
#
310234#
MaxHP, MaxSP +5%
#
310235#
MaxHP, MaxSP +7%
#
310236#
MaxHP, MaxSP +10%
#
310237#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
#
310238#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
#
310239#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
#
310240#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 30%.
#
310241#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 35%.
#
310242#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
#
310243#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
#
310244#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
#
310245#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 25%.
#
310246#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 35%.
#
310247#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 10%.
#
310248#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 15%.
#
310249#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 20%.
#
310250#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 25%.
#
310251#
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 35%.
#
310252#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 10%.
#
310253#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 15%.
#
310254#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 20%.
#
310255#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 25%.
#
310256#
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 35%.
#
310257#
Increases damage of ^009900Ignition Break^000000 by 15%.
_______________________
When equipped with ^990099Lord Knight Stone II(Upper)^000000:
Increases damage of ^009900Sonic Wave^000000 by 20%.
_______________________
When equipped with ^990099Lord Knight Stone II(Mid)^000000:
Increases damage of ^009900Ignition Break^000000 by additional 10%.
_______________________
When equipped with ^990099Lord Knight Stone II(Lower)^000000:
Increases damage of ^009900Hundred Spear^000000 by 30%.
#
310258#
For each Level of ^009900Spiral Pierce^000000:
Increases Ranged Physical Damage by 1%.
#
310259#
Increases damage of ^009900Bowling Bash^000000 by 20%.
#
310260#
Increases damage of ^009900Spiral Pierce^000000 by 20%.
#
310261#
Increases damage of ^009900Crazy Weed^000000 by 20%.
_______________________
When equipped with ^990099Creator Stone II(Upper)^000000:
Decreases ^009900Cart Tornado^000000 skill cooldown by 0.7 seconds.
_______________________
When equipped with ^990099Creator Stone II(Mid)^000000:
Increases damage of ^009900Spore Explosion^000000 by 20%.
_______________________
When equipped with ^990099Creator Stone II(Lower)^000000:
For each 2 Levels of ^009900Acid Demonstration^000000:
Decreases Fixed Casting Time by 0.1 seconds.
#
310262#
For each Level of ^009900Bio Cannibalize^000000:
Increases Physical Damage against enemies of every size by 1%.
#
310263#
Increases damage of ^009900Acid Demonstration^000000 by 25%.
#
310264#
For each 2 Levels of ^009900Acid Demonstration^000000:
Increases Ranged Physical Damage by 1%.
#
310265#
Increases damage of ^009900Reverberation^000000 by 15%.
_______________________
When equipped with ^990099Clown Gypsy Stone II(Upper)^000000:
Increases damage of ^009900Reverberation^000000 by additional 10%.
_______________________
When equipped with ^990099Clown Gypsy Stone II(Mid)^000000:
Decreases SP Consumption of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
_______________________
When equipped with ^990099Clown Gypsy Stone II(Lower)^000000:
Increases damage of ^009900Metallic Sound^000000 by 20%.
#
310266#
Increases damage of ^009900Arrow Vulcan^000000 by 15%.
#
310267#
For each Level of ^009900Musical Strike/Throw Arrow^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 1%.
#
310268#
Increases damage of ^009900Musical Strike^000000 and ^990099Throw Arrow^000000 by 15%.
#
310325#
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Ranged Stone(Mid)^000000 and ^990099Ranged Stone(Lower)^000000:
Increases Ranged Physical Damage by additional 6%.
#
310326#
Increases Ranged Physical Damage by 3%.
#
310327#
Increases Melee Physical Damage by 3%.
_______________________
When equipped with ^990099Melee Stone(Mid)^000000 and ^990099Melee Stone(Lower)^000000:
Increases Melee Physical Damage by additional 6%.
#
310328#
Increases Melee Physical Damage by 3%.
#
310329#
Increases Melee Physical Damage by 3%.
#
310330#
Increases Ranged Physical Damage by 3%.
#
310478#
STR +1
_______________________
^0000FFRefine Level +7^000000:
STR +1
_______________________
^0000FFRefine Level +9^000000:
STR +1
_______________________
^0000FFRefine Level +11^000000:
STR +1
#
310479#
DEX +1
_______________________
^0000FFRefine Level +7^000000:
DEX +1
_______________________
^0000FFRefine Level +9^000000:
DEX +1
_______________________
^0000FFRefine Level +11^000000:
DEX +1
#
310480#
AGI +1
_______________________
^0000FFRefine Level +7^000000:
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +1
_______________________
^0000FFRefine Level +11^000000:
AGI +1
#
310481#
INT +1
_______________________
^0000FFRefine Level +7^000000:
INT +1
_______________________
^0000FFRefine Level +9^000000:
INT +1
_______________________
^0000FFRefine Level +11^000000:
INT +1
#
310482#
VIT +1
_______________________
^0000FFRefine Level +7^000000:
VIT +1
_______________________
^0000FFRefine Level +9^000000:
VIT +1
_______________________
^0000FFRefine Level +11^000000:
VIT +1
#
310483#
LUK +1
_______________________
^0000FFRefine Level +7^000000:
LUK +1
_______________________
^0000FFRefine Level +9^000000:
LUK +1
_______________________
^0000FFRefine Level +11^000000:
LUK +1
#
310484#
STR +2
_______________________
^0000FFRefine Level +7^000000:
STR +1
_______________________
^0000FFRefine Level +9^000000:
STR +1
_______________________
^0000FFRefine Level +11^000000:
STR +2
Increases Melee Physical Damage by 1%.
#
310485#
DEX +2
_______________________
^0000FFRefine Level +7^000000:
DEX +1
_______________________
^0000FFRefine Level +9^000000:
DEX +1
_______________________
^0000FFRefine Level +11^000000:
DEX +2
Increases Ranged Physical Damage by 1%.
#
310486#
AGI +2
_______________________
^0000FFRefine Level +7^000000:
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +1
_______________________
^0000FFRefine Level +11^000000:
AGI +2
Perfect HIT +1%
#
310487#
INT +2
_______________________
^0000FFRefine Level +7^000000:
INT +1
_______________________
^0000FFRefine Level +9^000000:
INT +1
_______________________
^0000FFRefine Level +11^000000:
INT +2
Increases Magical Damage with every element by 1%.
#
310488#
VIT +2
_______________________
^0000FFRefine Level +7^000000:
VIT +1
_______________________
^0000FFRefine Level +9^000000:
VIT +1
_______________________
^0000FFRefine Level +11^000000:
VIT +2
Decreases After Skill Delay by 1%.
#
310489#
LUK +2
_______________________
^0000FFRefine Level +7^000000:
LUK +1
_______________________
^0000FFRefine Level +9^000000:
LUK +1
_______________________
^0000FFRefine Level +11^000000:
LUK +2
Increases Critical Damage by 1%.
#
310490#
STR +3
_______________________
^0000FFRefine Level +7^000000:
STR +1
_______________________
^0000FFRefine Level +9^000000:
STR +1
_______________________
^0000FFRefine Level +11^000000:
STR +2
Increases Melee Physical Damage by 3%.
#
310491#
DEX +3
_______________________
^0000FFRefine Level +7^000000:
DEX +1
_______________________
^0000FFRefine Level +9^000000:
DEX +1
_______________________
^0000FFRefine Level +11^000000:
DEX +2
Increases Ranged Physical Damage by 3%.
#
310492#
AGI +3
_______________________
^0000FFRefine Level +7^000000:
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +1
_______________________
^0000FFRefine Level +11^000000:
AGI +2
Perfect HIT +3%
#
310493#
INT +3
_______________________
^0000FFRefine Level +7^000000:
INT +1
_______________________
^0000FFRefine Level +9^000000:
INT +1
_______________________
^0000FFRefine Level +11^000000:
INT +2
Increases Magical Damage with every element by 3%.
#
310494#
VIT +3
_______________________
^0000FFRefine Level +7^000000:
VIT +1
_______________________
^0000FFRefine Level +9^000000:
VIT +1
_______________________
^0000FFRefine Level +11^000000:
VIT +2
Decreases After Skill Delay by 3%.
#
310495#
LUK +3
_______________________
^0000FFRefine Level +7^000000:
LUK +1
_______________________
^0000FFRefine Level +9^000000:
LUK +1
_______________________
^0000FFRefine Level +11^000000:
LUK +2
Increases Critical Damage by 3%.
#
310496#
DEF +150
_______________________
^0000FFRefine Level +7^000000:
DEF +75
_______________________
^0000FFRefine Level +9^000000:
DEF +75
_______________________
^0000FFRefine Level +11^000000:
DEF +75
#
310497#
MDEF +15
_______________________
^0000FFRefine Level +7^000000:
MDEF +7
_______________________
^0000FFRefine Level +9^000000:
MDEF +7
_______________________
^0000FFRefine Level +11^000000:
MDEF +7
#
310498#
DEF +200
_______________________
^0000FFRefine Level +7^000000:
DEF +75
_______________________
^0000FFRefine Level +9^000000:
DEF +75
_______________________
^0000FFRefine Level +11^000000:
DEF +100
#
310499#
MDEF +20
_______________________
^0000FFRefine Level +7^000000:
MDEF +7
_______________________
^0000FFRefine Level +9^000000:
MDEF +7
_______________________
^0000FFRefine Level +11^000000:
MDEF +10
#
310500#
DEF +250
_______________________
^0000FFRefine Level +7^000000:
DEF +75
_______________________
^0000FFRefine Level +9^000000:
DEF +100
_______________________
^0000FFRefine Level +11^000000:
DEF +100
#
310501#
MDEF +25
_______________________
^0000FFRefine Level +7^000000:
MDEF +7
_______________________
^0000FFRefine Level +9^000000:
MDEF +10
_______________________
^0000FFRefine Level +11^000000:
MDEF +10
#
310502#
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 3%.
#
310503#
ATK +2%, ATK +25
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 3%.
#
310504#
MATK +2%, MATK +25
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 3%.
#
310505#
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 5%.
#
310506#
ATK +4%, ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 5%.
#
310507#
MATK +4%, MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 5%.
#
310508#
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 5%.
#
310509#
ATK +6%, ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 5%.
#
310510#
MATK +6%, MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 5%.
#
310511#
Decreases damage taken from reflected damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected damage by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 2%.
#
310512#
Decreases damage taken from reflected damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 3%.
#
310513#
Decreases damage taken from reflected attacks by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected attacks by additional 4%.
#
310514#
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +9^000000:
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +11^000000:
ATK +4%, MATK +4%
#
310515#
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 4%.
#
310516#
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
#
310517#
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 15%.
Decreases ^009900Ignition Break^000000 skill cooldown by 0.3 seconds.
#
310518#
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 15%.
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.5 seconds.
#
310519#
Increases damage of ^009900Overbrand^000000 and ^009900Earth Drive^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Earth Drive^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Earth Drive^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 by additional 15%.
Decreases ^009900Earth Drive^000000 skill cooldown by 1 second.
#
310520#
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
#
310521#
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
#
310522#
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
#
310523#
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 15%.
Decreases ^009900Axe Boomerang^000000 skill cooldown by 2 seconds.
#
310524#
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
#
310525#
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
#
310526#
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
Decreases ^009900Crazy Weed^000000 skill cooldown by 1 second.
#
310527#
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 15%.
#
310528#
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
#
310529#
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
#
310530#
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
#
310531#
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
#
310532#
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 15%.
#
310533#
Increases damage of ^009900Triangle Shot^000000 by 15%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 15%.
#
310534#
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
#
310535#
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
#
310536#
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 15%.
#
310537#
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
#
310538#
Increases damage of ^009900Psychic Wave^000000 and ^009900Varetyr Spear^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Varetyr Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Varetyr Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Varetyr Spear^000000 by additional 15%.
#
310539#
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
#
310540#
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
#
310541#
Increases damage of ^009900Judex^000000 by 15%.
Increases Magical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage by additional 15%.
#
310542#
Increases damage of ^009900Duple Light^000000 by 15%.
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee Physical Damage by additional 15%.
#
310543#
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
#
310544#
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 15%.
Decreases ^009900Rampage Blaster^000000 skill cooldown by 0.5 seconds.
#
310545#
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
#
310546#
Increases damage of ^009900Cluster Bomb^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 15%.
#
310547#
Increases damage of ^009900Sharp Shooting^000000 by 15%.
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 15%.
#
310548#
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 15%.
#
310549#
Increases damage of ^009900Metallic Sound^000000  and ^777777Neutral^000000 elemental magical damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 and ^777777Neutral^000000 elemental magical damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^777777Neutral^000000 elemental magical damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 and ^777777Neutral^000000 elemental magical damage by additional 15%.
#
310550#
Increases damage of ^009900Reverberation^000000 by 15%.
Increases all elemental magical damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Reverberation^000000 by additional 15%.
Increases all elemental magical damage by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by 15%.
Increases all elemental magical damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Reverberation^000000 by additional 15%.
Increases all elemental magical damage by additional 10%.
#
310551#
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 15%.
#
310552#
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
#
310553#
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
#
310554#
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
#
310555#
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
#
310556#
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
#
310557#
Increases damage of ^009900Curse Explosion^000000 by 15%.
Increases ^777777Shadow^000000 elemental magical damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases ^777777Shadow^000000 elemental magical damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Curse Explosion^000000 by 15%.
Increases ^777777Shadow^000000 elemental magical damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases ^777777Shadow^000000 elemental magical damage by additional 15%.
#
310558#
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
#
310559#
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
#
310560#
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
#
310561#
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
#
310562#
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
#
310563#
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
#
310564#
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +7^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 1 second.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 2 seconds.
#
310565#
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
#
310566#
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
#
310567#
FLEE +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 6%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
#
310568#
Decreases Variable Casting Time by 6%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
#
310569#
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 6%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 6%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 8%.
#
310570#
HIT +20
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +6%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +6%
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +8%
#
310571#
FLEE +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
#
310572#
Decreases Variable Casting Time by 8%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
#
310573#
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 6%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 8%.
#
310574#
HIT +20
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +6%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +8%
#
310575#
FLEE +30
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
#
310576#
MATK +30
Decreases Variable Casting Time by 8%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
#
310577#
Critical +15
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 8%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 8%.
#
310578#
HIT +30
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +8%
#
310579#
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from against enemies of all elements by 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from all sized enemies by 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from all race, except ^FF0000Players^000000, by 3%.
#
310580#
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from against enemies of all elements by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from all sized enemies by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from all race, except ^FF0000Players^000000, by 5%.
#
310581#
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from against enemies of all elements by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from all sized enemies by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from all race, except ^FF0000Players^000000, by 7%.
#
310582#
Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage and Magical Damage with every element by additional 2%.
#
310583#
Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
#
310584#
Increases Physical Damage and Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
#
310585#
Decreases damage taken from reflected attacks by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected attacks by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected attacks by additional 3%.
#
310586#
Decreases damage taken from reflected attacks by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected attacks by additional 4%.
#
310587#
Decreases damage taken from reflected attacks by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected attacks by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected attacks by additional 5%.
#
310588#
MaxHP +5%, MaxHP +1500
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +3%
#
310589#
MaxSP +5%, MaxSP +300
_______________________
^0000FFRefine Level +7^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +3%
#
310590#
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
#
310591#
MaxHP +5%, MaxHP +2000
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +4%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%
#
310592#
MaxSP +5%, MaxSP +400
_______________________
^0000FFRefine Level +7^000000:
MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +4%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +5%
#
310593#
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
#
310594#
MaxHP +5%, MaxHP +2500
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%
#
310595#
MaxSP +5%, MaxSP +450
_______________________
^0000FFRefine Level +7^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +5%
#
310596#
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
#
310597#
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1%, MaxSP +1%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2%, MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +2%, MaxSP +2%
#
310598#
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300
_______________________
^0000FFRefine Level +7^000000:
MaxHP +2%, MaxSP +2%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +4%, MaxSP +4%
#
310599#
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +4%, MaxSP +4%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%, MaxSP +5%
#
310600#
Decreases Fixed Casting Time by 0.5 seconds.
#
310601#
Decreases Fixed Casting Time by 0.7 seconds.
#
310602#
Decreases Fixed Casting Time by 1 second.
#
310603#
Increases Magic Damage against enemies of every size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magic Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magic Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magic Damage against enemies of every size by additional 2%.
#
310604#
Increases Physical Damage against enemies of every size by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 2%.
#
310605#
Increases Magic Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magic Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magic Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magic Damage against enemies of every size by additional 3%.
#
310606#
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 3%.
#
310607#
Increases Magic Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magic Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magic Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magic Damage against enemies of every size by additional 4%.
#
310608#
Increases Physical Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 4%.
#
310609#
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.
#
310610#
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.
#
310611#
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.
#
310612#
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.
#
310613#
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.
#
310614#
Magical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.
#
310615#
ATK +18
Increases Attack Speed (decreases After Attack Delay by 4%).
#
310616#
HIT +8
Increases Ranged Physical Damage by 4%.
#
310617#
Critical +6
Increases Critical Damage by 6%.
#
310618#
Perfect HIT +2%
Increases Melee Physical Damage by 4%.
#
310619#
MATK +18
Decreases Variable Casting Time by 4%.
#
310620#
ATK +22
Increases Attack Speed (decreases After Attack Delay by 6%).
#
310621#
HIT +12
Increases Ranged Physical Damage by 6%.
#
310622#
Critical +9
Increases Critical Damage by 8%.
#
310623#
Perfect HIT +3%
Increases Melee Physical Damage by 6%.
#
310624#
MATK +22
Decreases Variable Casting Time by 6%.
#
310625#
ATK +26
Increases Attack Speed (decreases After Attack Delay by 8%).
#
310626#
HIT +16
Increases Ranged Physical Damage by 8%.
#
310627#
Critical +12
Increases Critical Damage by 10%.
#
310628#
Perfect HIT +4%
Increases Melee Physical Damage by 8%.
#
310629#
MATK +26
Decreases Variable Casting Time by 8%.
#
310630#
ATK +30
Increases Attack Speed (decreases After Attack Delay by 10%).
#
310631#
HIT +20
Increases Ranged Physical Damage by 10%.
#
310632#
Critical +15
Increases Critical Damage by 12%.
#
310633#
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
#
310634#
MATK +30
Decreases Variable Casting Time by 10%.
#
310635#
Increases HP Recovery Rate by 20%.
#
310636#
Increases SP Recovery Rate by 20%.
#
310637#
Increases HP Recovery Rate by 30%.
#
310638#
Increases SP Recovery Rate by 30%.
#
310639#
Increases HP Recovery Rate by 40%.
#
310640#
Increases SP Recovery Rate by 40%.
#
310641#
Increases HP Recovery Rate by 50%.
#
310642#
Increases SP Recovery Rate by 50%.
#
310643#
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP.
#
310644#
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
#
310645#
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.
#
310646#
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.
#
310647#
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
#
310654#
ASPD +1
#
310658#
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^009900Minor Casting Reduction(Garment)^000000:
Decreases Fixed Casting Time by additional 0.3 seconds.
#
310659#
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^009900Variable Casting Time Reduction(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
310660#
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Ranged Stone(Upper)^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
When equipped with ^990099Ranged Stone(Mid)^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
When equipped with ^990099Ranged Stone(Lower)^000000:
Increases Ranged Physical Damage by additional 2%.
#
310661#
Increases Melee Physical Damage by 4%.
_______________________
When equipped with ^990099Melee Stone(Upper)^000000:
Increases Melee Physical Damage by additional 2%.
_______________________
When equipped with ^990099Melee Stone(Mid)^000000:
Increases Melee Physical Damage by additional 2%.
_______________________
When equipped with ^990099Melee Stone(Lower)^000000:
Increases Melee Physical Damage by additional 2%.
#
310662#
Physical attacks have a 1% chance to absorb 1% of the inflicted damage as HP.
#
310663#
Physical attacks have a 1% chance to absorb 1% of the inflicted damage as SP.
#
310664#
Increases Magical Damage with every element by 3%.
_______________________
When equipped with ^990099Magic Power Stone(Mid)^000000 and ^009900Magic Power Stone(Lower)^000000:
Increases Magical Damage with every element by additional 6%.
#
310665#
Increases Magical Damage with every element by 3%.
#
310666#
Increases Magical Damage with every element by 3%.
#
310667#
Increases Magical Damage with every element by 4%.
_______________________
When equipped with ^990099Magic Power Stone(Upper)^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
When equipped with ^990099Magic Power Stone(Mid)^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
When equipped with ^990099Magic Power Stone(Lower)^000000:
Increases Magical Damage with every element by additional 2%.
#
310668#
^ff0000(Effect removed due event termination.)^000000
#
310669#
^ff0000(Effect removed due event termination.)^000000
#
310670#
^ff0000(Effect removed due event termination.)^000000
#
310671#
^ff0000(Effect removed due event termination.)^000000
#
310672#
^ff0000(Effect removed due event termination.)^000000
#
310673#
^ff0000(Effect removed due event termination.)^000000
#
310674#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
ATK +5
Increases Melee Physical Damage by 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
#
310675#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
ATK +7
Increases Melee Physical Damage by 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +2
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +2
Increases Melee Physical Damage by additional 2%.
#
310676#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
ATK +15
Increases Melee Physical Damage by 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +2
Increases Melee Physical Damage by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +2
Increases Melee Physical Damage by additional 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +3
Increases Melee Physical Damage by additional 3%.
#
310677#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +2
#
310678#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +2%, RES +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +2%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +2%, RES +2
#
310679#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +3%, RES +4
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +1%, RES +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +2%, RES +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +2%, RES +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600STA^000000:
MaxHP +3%, RES +3
#
310680#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by 1%.
ATK +5
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +2
#
310681#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by 2%.
ATK +7
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
#
310682#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by 2%.
ATK +15
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600CON^000000:
Increases Ranged Physical Damage by additional 3%.
P.ATK +3
#
310683#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by 1%.
ATK +5
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
#
310684#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by 2%.
ATK +7
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 2%.
P.ATK +2
#
310685#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by 3%.
ATK +15
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 2%.
P.ATK +3
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600CRT^000000:
Increases Critical Damage by additional 3%.
C.Rate +1
#
310686#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600SPL^000000:
MATK +5
Increases Magical Damage with every element by 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
#
310687#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600SPL^000000:
MATK +7
Increases Magical Damage with every element by 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 2%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 2%.
S.MATK +2
#
310688#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600SPL^000000:
MATK +15
Increases Magical Damage with every element by 3%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 2%.
S.MATK +2
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600SPL^000000:
Increases Magical Damage with every element by additional 3%.
S.MATK +2
#
310689#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by additional 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 2%.
Increases Natural SP Recovery Rate by additional 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
H.PLUS +1
#
310690#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by additional 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 1%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
H.PLUS +1
Increases Natural SP Recovery Rate by additional 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +2%
H.PLUS +2
#
310691#
A stellar essence that strengthens the wearer.
_______________________
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +2%
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DD^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by additional 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DC^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 2%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DB^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +2%
H.PLUS +2
Increases Natural SP Recovery Rate by additional 3%.
_______________________
If enchanted ^990099Armor^000000's Grade is ^CC3D3DA^000000:
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MaxSP +2%
H.PLUS +3
#
310692#
ATK +3%
HIT +10
#
310693#
ATK +5%
HIT +15
#
310694#
ATK +7%
HIT +20
P.ATK +1
#
310695#
ATK +10%
HIT +25
P.ATK +2
#
310696#
ATK +15%
HIT +30
P.ATK +4
#
310697#
Increases Ranged Physical Damage by 2%.
ATK +2%
#
310698#
Increases Ranged Physical Damage by 3%.
ATK +3%
#
310699#
Increases Ranged Physical Damage by 5%.
ATK +5%
P.ATK +1
#
310700#
Increases Ranged Physical Damage by 7%.
ATK +6%.
P.ATK +2.
#
310701#
Increases Ranged Physical Damage by 10%.
ATK +7%
P.ATK +4
#
310702#
Critical +2
Increases Critical Damage by 2%.
#
310703#
Critical +3
Increases Critical Damage by 3%.
#
310704#
Critical +5
Increases Critical Damage by 5%.
P.ATK +1
#
310705#
Critical +6
Increases Critical Damage by 10%.
P.ATK +2
#
310706#
Critical +8
Increases Critical Damage by 15%.
P.ATK +2, C.Rate +1.
#
310707#
MATK +5
Decreases Variable Casting Time by 5%.
#
310708#
MATK +7
Decreases Variable Casting Time by 5%.
#
310709#
MATK +11
Decreases Variable Casting Time by 7%.
S.MATK +1
#
310710#
MATK +17
Decreases Variable Casting Time by 10%.
S.MATK +2
#
310711#
MATK +25
Decreases Variable Casting Time by 15%.
S.MATK +4
#
310712#
FLEE +5
Increases Attack Speed (decreases After Attack Delay by 5%).
#
310713#
FLEE +10
Increases Attack Speed (decreases After Attack Delay by 7%).
#
310714#
FLEE +15
Increases Attack Speed (decreases After Attack Delay by 7%).
#
310715#
FLEE +20
Increases Attack Speed (decreases After Attack Delay by 10%).
ASPD +1
#
310716#
FLEE +30
Increases Attack Speed (decreases After Attack Delay by 15%).
ASPD +2
#
310717#
MaxHP +2%
RES +1, MRES +1.
#
310718#
MaxHP +3%.
RES +2, MRES +2.
#
310719#
MaxHP +5%
RES +4, MRES +4.
#
310720#
MaxHP +7%
RES +6, MRES +6.
#
310721#
MaxHP +10%
RES +10, MRES +10.
#
310722#
Increases ^009900Healing^000000 skills effectiveness by 5%.
MaxSP +3%
Increases Natural SP Recovery Rate by 10%.
#
310723#
Increases ^009900Healing^000000 skills effectiveness by 7%.
MaxSP +5%
Increases Natural SP Recovery Rate by 15%.
#
310724#
Increases ^009900Healing^000000 skills effectiveness by 10%.
MaxSP +5%
H.PLUS +1
Increases Natural SP Recovery Rate by 15%.
#
310725#
Increases ^009900Healing^000000 skills effectiveness by 10%.
MaxSP +7%
H.PLUS +3
Increases Natural SP Recovery Rate by 15%.
#
310726#
Increases ^009900Healing^000000 skills effectiveness by 15%.
MaxSP +10%
H.PLUS +5
Increases Natural SP Recovery Rate by 20%.
#
310727#
ATK +10
_______________________
^0000FFRefine Level +9^000000:
ATK +10
_______________________
^0000FFRefine Level +11^000000:
ATK +15
#
310728#
ATK +15
_______________________
^0000FFRefine Level +9^000000:
ATK +15
_______________________
^0000FFRefine Level +11^000000:
ATK +30
#
310729#
ATK +20
_______________________
^0000FFRefine Level +9^000000:
ATK +20
_______________________
^0000FFRefine Level +11^000000:
ATK +40
#
310730#
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 4%.
#
310731#
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 7%.
#
310732#
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 15%.
#
310733#
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 7%.
#
310734#
Increases Critical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 12%.
#
310735#
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 15%.
#
310736#
MATK +10
_______________________
^0000FFRefine Level +9^000000:
MATK +10
_______________________
^0000FFRefine Level +11^000000:
MATK +15
#
310737#
MATK +15
_______________________
^0000FFRefine Level +9^000000:
MATK +15
_______________________
^0000FFRefine Level +11^000000:
MATK +30
#
310738#
MATK +20
_______________________
^0000FFRefine Level +9^000000:
MATK +20
_______________________
^0000FFRefine Level +11^000000:
MATK +40
#
310739#
Increases ^009900Healing^000000 skills effectiveness by 5%.
MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 3%.
MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
MaxSP +3%
#
310740#
Increases ^009900Healing^000000 skills effectiveness by 7%.
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
MaxSP +3%
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
MaxSP +5%
#
310741#
Increases ^009900Healing^000000 skills effectiveness by 10%.
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
MaxSP +4%
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
MaxSP +7%
#
310742#
MaxHP +3%, DEF +25.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%, DEF +15.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%, DEF +25.
#
310743#
MaxHP +5%, DEF +30.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +4%, DEF +20.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +6%, DEF +30.
#
310744#
MaxHP +7%, DEF +45.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%, DEF +30.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +8%, DEF +45.
#
310844#
^ff0000(The effect has been removed due to event termination.)^000000
________________________
#
310845#
^ff0000(The effect has been removed due to event termination.)^000000
________________________
#
310846#
^ff0000(The effect has been removed due to event termination.)^000000
________________________
#
310847#
^ff0000(The effect has been removed due to event termination.)^000000
________________________
#
310848#
^ff0000(The effect has been removed due to event termination.)^000000
________________________
#
310849#
^ff0000(The effect has been removed due to event termination.)^000000
________________________
#
310851#
Decreases After Skill Delay by 1%.
#
310852#
Decreases After Skill Delay by 3%.
#
310853#
Decreases After Skill Delay by 5%.
#
310854#
Increases Attack Speed (decreases After Attack Delay by 5%).
#
310855#
Increases Attack Speed (decreases After Attack Delay by 7%).
#
310856#
Increases Attack Speed (decreases After Attack Delay by 10%).
ASPD +1
#
310857#
Decreases Variable Casting Time by 5%.
ATK +3
#
310858#
Decreases Variable Casting Time by 7%.
ATK +5
#
310859#
Decreases Variable Casting Time by 10%.
P.ATK +1
#
310860#
Decreases Variable Casting Time by 10%.
S.MATK +1
#
310861#
DEF +100
#
310862#
DEF +150
#
310863#
DEF +200
Decreases damage taken from all elemental attacks by 5%.
#
310864#
Increases Melee Physical Damage by 1% .
#
310865#
Increases Melee Physical Damage by 3%.
#
310866#
Increases Melee Physical Damage by 5%.
#
310867#
Increases Ranged Physical Damage by 1%.
#
310868#
Increases Ranged Physical Damage by 3%.
#
310869#
Increases Ranged Physical Damage by 5%.
#
310870#
Increases Magical Damage with every element by 1%.
#
310871#
Increases Magical Damage with every element by 3%.
#
310872#
Increases Magical Damage with every element by 5%.
#
310873#
MaxHP +3%
#
310874#
MaxHP +5%.
#
310875#
MaxHP +7%
#
310876#
MaxSP +3%
#
310877#
MaxSP +5%
#
310878#
MaxSP +7%
#
310879#
Decreases Variable Casting Time by 7%.
MATK +5
#
310880#
Decreases Variable Casting Time by 5%.
MATK +3
#
310881#
For each Level of ^009900Dragon Training^000000:
Increases Critical Damage by 2%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Hundred Spear^000000 by 15%.
#
310882#
For each 2 Levels of ^009900Rune Mastery^000000:
Increases Melee and Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Sonic Wave^000000 by 15%.
#
310883#
For each Level of ^009900Enchant Blade^000000:
Increases damage of ^009900Wind Cutter^000000 by 5%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
MaxHP/MaxSP +10%
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Ignition Break^000000 by 15%.
#
310884#
For each Level of ^009900Soul Expansion^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Warlock Stone(Garment)^000000:
Increases damage of ^009900Soul Expansion^000000 by 15%.
_______________________
When equipped with ^990099Warlock Stone II(Garment)^000000:
Increases damage of ^009900Jack Frost^000000 by 15%.
#
310885#
For each Level of ^009900Comet^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099Warlock Stone(Garment)^000000:
Increases damage of ^009900Crimson Rock^000000 by 15%.
_______________________
When equipped with ^990099Warlock Stone II(Garment)^000000:
Increases damage of ^009900Jack Frost^000000 by 15%.
#
310886#
For each Level of ^009900Chain Lightning^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Warlock Stone(Garment)^000000:
Increases damage of ^009900Chain Lightning^000000 by 15%.
_______________________
When equipped with ^990099Warlock Stone II(Garment)^000000:
Increases damage of ^009900Comet^000000 by 15%.
#
310887#
For each Level of ^009900Inspiration^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099Royal Guard Stone(Garment)^000000:
Increases damage of ^009900Cannon Spear^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone II(Garment)^000000:
Increases damage of ^009900Genesis Ray^000000 by 15%.
#
310888#
For each Level of ^009900Piety^000000:
Increases Ranged Physical Damage and Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Royal Guard Stone(Garment)^000000:
Increases damage of ^009900Banishing Point^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone II(Garment)^000000:
Decreases SP Consumption of ^009900Genesis Ray^000000 by 15%.
#
310889#
For each Level of ^009900Moon Slasher^000000:
Increases damage of ^009900Overbrand^000000 by 5%.
_______________________
When equipped with ^990099Royal Guard Stone(Garment)^000000:
Increases damage of ^009900Cannon Spear^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone II(Garment)^000000:
Increases Magical Damage against enemies of every size by 15%.
#
310908#
There is a low chance to activate Warrior's Bravery when dealing physical damage:
_______________________
[Warrior's Bravery]
Increases STR by 100 and Melee Physical Damage by 10% for 10 seconds.
#
310909#
There is a low chance to activate Swordsman's Sharpness when dealing physical damage:
_______________________
[Swordsman's Sharpness]
Increases LUK by 100 and Critical Damage by 20% for 10 seconds.
#
310910#
There is a low chance to activate Sharpshooter's Will when dealing physical damage:
_______________________
[Sharpshooter's Will]
Increases DEX by 100 and Ranged Physical damage by 10% for 10 seconds.
#
310911#
There is a low chance to activate Wise Man's Knowledge when dealing magical damage:
_______________________
[Wise Man's Knowledge]
Increases INT by 100 and Magical Damage with every element by 10% for 10 seconds.
#
310912#
There is a low chance to activate The General's Spirit when recieving physical or magical damage:
_______________________
[The General's Spirit]
Increases VIT by 100 and MaxSP by 10% for 10 seconds.
#
310913#
There is a low chance to activate Assassin's Spirit when dealing physical damage:
_______________________
[Assassin's Spirit]
Increases AGI by 100 and ATK by 10% for 10 seconds.
#
310914#
ATK +10%
_______________________
When equipped with ^990099Warrior's Valor^000000:
Increases Melee Physical Damage by 15%.
#
310915#
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Swordsman's Sharpness^000000:
Increases Critical Damage by additional 30%.
#
310916#
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Sharpshooter's Will^000000:
Increases Ranged Physical Damage by additional 15%.
#
310917#
MATK +10%
_______________________
When equipped with ^990099Wise Man's Knowledge^000000:
Increases Magical Damage with every element by 15%.
#
310918#
MaxHP +10%
_______________________
When equipped with ^990099The General's Spirit^000000:
Decreases After Skill Delay by 10%.
MaxHP +10%
#
310919#
ASPD +2
_______________________
When equipped with ^990099Assassin's Spirit^000000:
ATK +15%, Critical +15.
#
310920#
Essence of Varmundt's Power.
_______________________
POW +1
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
ATK +3, P.ATK +1
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600POW^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +1
[Grade A]: P.ATK +1
#
310921#
Essence of Varmundt's Power.
_______________________
POW +2
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
ATK +4, P.ATK +2
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600POW^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +2
[Grade A]: P.ATK +2
#
310922#
Essence of Varmundt's Power.
_______________________
POW +3
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
ATK +5, P.ATK +3
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600POW^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +2
[Grade B]: P.ATK +2
[Grade A]: P.ATK +2
#
310923#
Essence of Varmundt's Wisdom.
_______________________
SPL +1
_______________________
For each ^0000FF20^000000 base ^CC6600SPL^000000:
MATK +3, S.MATK +1
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600SPL^000000:
[Grade D]: S.MATK +1
[Grade C]: S.MATK +1
[Grade B]: S.MATK +1
[Grade A]: S.MATK +1
#
310924#
Essence of Varmundt's Wisdom.
_______________________
SPL +2
_______________________
For each ^0000FF20^000000 base ^CC6600SPL^000000:
MATK +4, S.MATK +2
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600SPL^000000:
[Grade D]: S.MATK +1
[Grade C]: S.MATK +1
[Grade B]: S.MATK +1
[Grade A]: S.MATK +2
#
310925#
Essence of Varmundt's Wisdom.
_______________________
SPL +3
_______________________
For each ^0000FF20^000000 base ^CC6600SPL^000000:
MATK +5, S.MATK +3
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600SPL^000000:
[Grade D]: S.MATK +1
[Grade C]: S.MATK +2
[Grade B]: S.MATK +2
[Grade A]: S.MATK +2
#
310926#
Essence of Varmundt's Concentration.
_______________________
CON +1
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
ATK +3, P.ATK +1
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600CON^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +1
[Grade A]: P.ATK +1
#
310927#
Essence of Varmundt's Concentration.
_______________________
CON +2
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
ATK +4, P.ATK +2
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600CON^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +1
[Grade A]: P.ATK +2
#
310928#
Essence of Varmundt's Concentration.
_______________________
CON +3
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
ATK +5, P.ATK +3
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600CON^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +2
[Grade B]: P.ATK +2
[Grade A]: P.ATK +2
#
310929#
Essence of Varmundt's Creativity.
_______________________
CRT +1
_______________________
For each ^0000FF20^000000 base ^CC6600CRT^000000:
ATK +3, P.ATK +1
Increases Critical Damage by 3%.
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600CRT^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +1
[Grade A]: P.ATK +1
#
310930#
Essence of Varmundt's Creativity.
_______________________
CRT +2
_______________________
For each ^0000FF20^000000 base ^CC6600CRT^000000:
ATK +4, P.ATK +2
Increases Critical Damage by 4%.
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600CRT^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +1
[Grade A]: P.ATK +2
#
310932#
Essence of Varmundt's Creativity.
_______________________
CRT +3
_______________________
For each ^0000FF20^000000 base ^CC6600CRT^000000:
ATK +5, P.ATK +2
Increases Critical Damage by 5%.
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600CRT^000000:
[Grade D]: P.ATK +1
[Grade C]: P.ATK +1
[Grade B]: P.ATK +1
[Grade A]: P.ATK +2
#
310933#
Essence of Varmundt's Restoration.
_______________________
WIS +1
_______________________
For each ^0000FF20^000000 base ^CC6600WIS^000000:
MaxSP +1%
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600WIS^000000:
[Grade D]: MaxSP +1%, ^009900Healing^000000 effectiveness +1%
[Grade C]: MaxSP +1%, ^009900Healing^000000 effectiveness +1%
[Grade B]: MaxSP +1%, ^009900Healing^000000 effectiveness +2%
[Grade A]: MaxSP +1%, ^009900Healing^000000 effectiveness +2%
#
310934#
Essence of Varmundt's Restoration.
_______________________
WIS +2
_______________________
For each ^0000FF20^000000 base ^CC6600WIS^000000:
MaxSP +2%
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600WIS^000000:
[Grade D]: MaxSP +1%, ^009900Healing^000000 effectiveness +1%
[Grade C]: MaxSP +1%, ^009900Healing^000000 effectiveness +2%
[Grade B]: MaxSP +1%, ^009900Healing^000000 effectiveness +2%
[Grade A]: MaxSP +2%, H.PLUS +1
#
310935#
Essence of Varmundt's Restoration.
_______________________
WIS +3
_______________________
For each ^0000FF20^000000 base ^CC6600WIS^000000:
MaxSP +3%
Increases ^009900Healing^000000 skills effectiveness by 3%.
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600WIS^000000:
[Grade D]: MaxSP +1%, ^009900Healing^000000 effectiveness +1%
[Grade C]: MaxSP +1%, ^009900Healing^000000 effectiveness +2%
[Grade B]: MaxSP +1%, H.PLUS +1
[Grade A]: MaxSP +2%, H.PLUS +2
#
310936#
Essence of Varmundt's Stamina.
_______________________
STA +1
_______________________
For each ^0000FF20^000000 base ^CC6600STA^000000:
MaxHP +250, RES +1
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600STA^000000:
[Grade D]: MaxHP +1%, RES +1
[Grade C]: MaxHP +1%, RES +1
[Grade B]: MaxHP +1%, RES +1
[Grade A]: MaxHP +1%, RES +1
#
310937#
Essence of Varmundt's Stamina.
_______________________
STA +2
_______________________
For each ^0000FF20^000000 base ^CC6600STA^000000:
MaxHP +400, RES +2
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600STA^000000:
[Grade D]: MaxHP +1%, RES +1
[Grade C]: MaxHP +1%, RES +1
[Grade B]: MaxHP +1%, RES +1
[Grade A]: MaxHP +1%, RES +2
#
310938#
Essence of Varmundt's Stamina.
_______________________
STA +3
_______________________
For each ^0000FF20^000000 base ^CC6600STA^000000:
MaxHP +600, RES +3
_______________________
[Enchanted ^990099Equipment^000000's Grade]
 
For each ^0000FF20^000000 base ^CC6600STA^000000:
[Grade D]: MaxHP +1%, RES +1
[Grade C]: MaxHP +1%, RES +1
[Grade B]: MaxHP +1%, RES +2
[Grade A]: MaxHP +2%, RES +2
#
310982#
P.ATK +1
#
310983#
P.ATK +2
#
310984#
S.MATK +1
#
310985#
S.MATK +2
#
310986#
ATK +3%
#
310987#
ATK +5%
#
310988#
MATK +3%
#
310989#
MATK +5%
#
310990#
MaxHP +3%
#
310991#
MaxHP +5%
#
310992#
MaxSP +3%
#
310993#
MaxSP +5%
#
310994#
Increases experience gained from defeating ^FF0000Formless^000000 race monsters by 5%.
#
310995#
Increases experience gained from defeating ^FF0000Undead^000000 race monsters by 5%.
#
310996#
Increases experience gained from defeating ^FF0000Brute^000000 race monsters by 5%.
#
310997#
Increases experience gained from defeating ^FF0000Plant^000000 race monsters by 5%.
#
310998#
Increases experience gained from defeating ^FF0000Insect^000000 race monsters by 5%.
#
310999#
Increases experience gained from defeating ^FF0000Fish^000000 race monsters by 5%.
#
311000#
Increases experience gained from defeating ^FF0000Demon^000000 race monsters by 5%.
#
311001#
Increases experience gained from defeating ^FF0000Demi-Human^000000 race monsters by 5%.
#
311002#
Increases experience gained from defeating ^FF0000Angel^000000 race monsters by 5%.
#
311003#
Increases experience gained from defeating ^FF0000Dragon^000000 race monsters by 5%.
#
311004#
Increases experience gained from defeating monsters by 5%.
#
311005#
For each Level of ^009900Lesson^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Physical attacks have a 2% chance to absorb 1% of the inflicted damage as SP.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases Damage of ^009900Metallic Sound^000000 by 15%.
#
311006#
For each Level of ^009900Circle of Nature^000000:
Decreases ^009900Severe Rainstorm^000000 and ^009900Metallic Sound^000000 skill cooldown by 0.1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases Magical Damage with every element by 15%.
#
311007#
For each Level of ^009900Frigg's Song^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases damage of ^009900Reverberation^000000 by 15%.
#
311008#
For each Level of ^009900Cart Cannon^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Genetic Stone(Garment)^000000:
Increases damage of ^009900Acid Demonstration^000000 by 15%.
_______________________
When equipped with ^990099Genetic Stone II(Garment)^000000:
Increases damage of ^009900Spore Explosion^000000 by 15%.
#
311009#
For each Level of ^009900Cart Remodeling^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Genetic Stone(Garment)^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
When equipped with ^990099Genetic Stone II(Garment)^000000:
Increases damage of ^009900Cart Tornado^000000 by 15%.
#
311010#
For each Level of ^009900Sword Training^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Genetic Stone(Garment)^000000:
Increases damage of ^009900Acid Demonstration^000000 by 15%.
_______________________
When equipped with ^990099Genetic Stone II(Garment)^000000:
Increases damage of ^009900Cart Tornado^000000 by 15%.
#
311011#
For each Level of ^009900Striking^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Sorcerer Stone(Garment)^000000:
Decreases ^009900Killing Cloud^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Sorcerer Stone II(Garment)^000000:
Increases damage of ^009900Earth Grave^000000 by 15%.
#
311012#
For each Level of ^009900Diamond Dust^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Sorcerer Stone(Garment)^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
_______________________
When equipped with ^990099Sorcerer Stone II(Garment)^000000:
Increases damage of ^009900Varetyr Spear^000000 by 15%.
#
311013#
For each Level of ^009900Earth Grave^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Sorcerer Stone(Garment)^000000:
Increases damage of ^009900Poison Buster^000000 by 15%.
_______________________
When equipped with ^990099Sorcerer Stone II(Garment)^000000:
Increases damage of ^009900Diamond Dust^000000 by 15%.
#
311014#
Decreases After Skill Delay by 5%.
#
311015#
CRT +5
#
311016#
ATK +10%
_______________________
ATK +2% for each Grade of the enchanted Weapon.
#
311017#
MATK +10%
_______________________
MATK +2% for each Grade of the enchanted Weapon.
#
311018#
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Increases Attack Speed (decreases After Attack Delay by additional 2%) for each Grade of the enchanted Weapon.
#
311019#
Decreases Variable Casting Time by 10%.
_______________________
Decreases Variable Casting Time by 10% for each Grade of the enchanted Weapon.
#
311020#
Decreases After Skill Delay by 10%.
_______________________
Decreases After Skill Delay by 10% for each Grade of the enchanted Weapon.
#
311021#
POW +3
_______________________
POW +1 for each Grade of the enchanted Weapon.
#
311022#
SPL +3
_______________________
SPL +1 for each Grade of the enchanted Weapon.
#
311023#
STA +3
_______________________
STA +1 for each Grade of the enchanted Weapon.
#
311024#
WIS +3
_______________________
WIS +1 for each Grade of the enchanted Weapon.
#
311025#
CRT +3
_______________________
CRT +1 for each Grade of the enchanted Weapon.
#
311026#
CON +3
_______________________
CON +1 for each Grade of the enchanted Weapon.
#
311027#
P.ATK +3
_______________________
P.ATK +1 for each Grade of the enchanted Weapon.
#
311028#
S.MATK +3
_______________________
S.MATK +1 for each Grade of the enchanted Weapon.
#
311029#
Increases damage of ^009900Storm Slash^777777 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Storm Slash^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Storm Slash^000000 +4%.
[Grade A]: Damage of ^009900Storm Slash^000000 +6%.
#
311030#
Increases damage of ^009900Hack and Slasher^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Hack and Slasher^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Hack and Slasher^000000 +8%.
[Grade A]: Damage of ^009900Hack and Slasher^000000 +10%.
#
311031#
Increases damage of ^009900Axe Stomp^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Axe Stomp^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Axe Stomp^000000 +4%.
[Grade A]: Damage of ^009900Axe Stomp^000000 +6%.
#
311032#
Increases damage of ^009900Axe Tornado^000000 by 5%.
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Axe Tornado^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Axe Tornado^000000 +8%.
[Grade A]: Damage of ^009900Axe Tornado^000000 +10%.
#
311033#
Increases damage of ^009900Acidified Zone (Fire/Wind)^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Acidified Zone (Fire/Wind)^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Acidified Zone (Fire/Wind)^000000 +4%.
[Grade A]: Damage of ^009900Acidified Zone (Fire/Wind)^000000 +6%.
#
311034#
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Cart Tornado^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Cart Tornado^000000 +8%.
[Grade A]: Damage of ^009900Cart Tornado^000000 +10%.
#
311035#
Increases damage of ^009900Impact Crater^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Impact Crater^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Impact Crater^000000 +4%.
[Grade A]: Damage of ^009900Impact Crater^000000 +6%.
#
311036#
Increases damage of ^009900Savage Impact^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Savage Impact^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Savage Impact^000000 +8%.
[Grade A]: Damage of ^009900Savage Impact^000000 +10%.
#
311037#
Increases damage of ^009900Frozen Slash^000000 and ^009900Crimson Arrow^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Frozen Slash^000000 and ^009900Crimson Arrow^000000 +3%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Frozen Slash^000000 and ^009900Crimson Arrow^000000 +4%.
[Grade A]: Damage of ^009900Frozen Slash^000000 and ^009900Crimson Arrow^000000 +6%.
#
311038#
Increases damage of ^009900Crystal Impact^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Crystal Impact^000000 +7%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Crystal Impact^000000 +8%.
[Grade A]: Damage of ^009900Crystal Impact^000000 +10%.
#
311039#
Increases damage of ^009900Abyss Square^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Abyss Square^000000 +3%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Abyss Square^000000 +4%.
[Grade A]: Damage of ^009900Abyss Square^000000 +6%.
#
311040#
Increases damage of ^009900From the Abyss^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900From the Abyss^000000 +7%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900From the Abyss^000000 +8%.
[Grade A]: Damage of ^009900From the Abyss^000000 +10%.
#
311041#
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +3%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +4%.
[Grade A]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +6%.
#
311042#
Increases damage of ^009900Psychic Wave^000000 by 5%.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1.5 seconds.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Psychic Wave^000000 +7%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Psychic Wave^000000 +8%.
[Grade A]: Damage of ^009900Psychic Wave^000000 +10%.
#
311043#
Increases damage of ^009900Gale Storm^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Gale Storm^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Gale Storm^000000 +4%.
[Grade A]: Damage of ^009900Gale Storm^000000 +6%.
#
311044#
Increases damage of ^009900Arrow Storm^000000 by 5%.
Decreases ^009900Arrow Storm^000000 skill cooldown by 1.2 seconds.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Arrow Storm^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Arrow Storm^000000 +8%.
[Grade A]: Damage of ^009900Arrow Storm^000000 +10%.
#
311045#
Increases damage of ^009900Second Judge^000000 and ^009900Second Faith^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Second Judge^000000 and ^009900Second Faith^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Second Judge^000000 and ^009900Second Faith^000000 +4%.
[Grade A]: Damage of ^009900Second Judge^000000 and ^009900Second Faith^000000 +6%.
#
311046#
Increases damage of ^009900Third Consecration^000000 and ^009900Third Punish^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Third Consecration^000000 and ^009900Third Punish^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Third Consecration^000000 and ^009900Third Punish^000000 +8%.
[Grade A]: Damage of ^009900Third Consecration^000000 and ^009900Third Punish^000000 +10%.
#
311047#
Increases damage of ^009900Shield Shooting^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Shield Shooting^000000 +4%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Shield Shooting^000000 +5%.
[Grade A]: Damage of ^009900Shield Shooting^000000 +7%.
#
311048#
Increases damage of ^009900Shield Chain^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Shield Chain^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Shield Chain^000000 +8%.
[Grade A]: Damage of ^009900Shield Chain^000000 +10%.
#
311049#
Increases damage of ^009900Flamen^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Flamen^000000 +3%. ^009900Healing^000000 effectiveness +6%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Flamen^000000 +4%. ^009900Healing^000000 effectiveness +6%.
[Grade A]: Damage of ^009900Flamen^000000 +6%. ^009900Healing^000000 effectiveness +6%.
#
311050#
Increases damage of ^009900Arbitrium^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Arbitrium^000000 +7%. ^009900Healing^000000 effectiveness +6%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Arbitrium^000000 +8%. ^009900Healing^000000 effectiveness +6%.
[Grade A]: Damage of ^009900Arbitrium^000000 +10%. ^009900Healing^000000 effectiveness +6%.
#
311051#
Increases damage of ^009900Noon Blast^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Noon Blast^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Noon Blast^000000 +4%.
[Grade A]: Damage of ^009900Noon Blast^000000 +6%.
#
311052#
Increases damage of ^009900Rising Sun^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Rising Sun^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Rising Sun^000000 +8%.
[Grade A]: Damage of ^009900Rising Sun^000000 +10%.
#
311053#
Increases damage of ^009900Talisman of Four Bearing God^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Talisman of Four Bearing God^000000 +3%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Talisman of Four Bearing God^000000 +4%.
[Grade A]: Damage of ^009900Talisman of Four Bearing God^000000 +6%.
#
311054#
Increases damage of ^009900Talisman of Soul Stealing^000000 by 10%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Talisman of Soul Stealing^000000 +7%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Talisman of Soul Stealing^000000 +8%.
[Grade A]: Damage of ^009900Talisman of Soul Stealing^000000 +10%.
#
311055#
Increases damage of ^009900Only One Bullet^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Only One Bullet^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Only One Bullet^000000 +4%.
[Grade A]: Damage of ^009900Only One Bullet^000000 +6%.
#
311056#
Increases damage of ^009900Spiral Shooting^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Spiral Shooting^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Spiral Shooting^000000 +4%.
[Grade A]: Damage of ^009900Spiral Shooting^000000 +6%.
#
311057#
Increases damage of ^009900Double Bowling Bash^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Double Bowling Bash^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Double Bowling Bash^000000 +4%.
[Grade A]: Damage of ^009900Double Bowling Bash^000000 +6%.
#
311058#
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 +3%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 +4%.
[Grade A]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 +6%.
#
311059#
Increases damage of ^009900Shadow Dance^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Shadow Dance^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +6%.
[Grade B]: Damage of ^009900Shadow Dance^000000 +4%.
[Grade A]: Damage of ^009900Shadow Dance^000000 +5%.
#
311060#
Increases damage of ^009900Darkening Cannon^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Darkening Cannon^000000 +3%.
[Grade C]: Magical Damage against enemies of every size +6%.
[Grade B]: Damage of ^009900Darkening Cannon^000000 +4%.
[Grade A]: Damage of ^009900Darkening Cannon^000000 +5%.
#
311061#
Increases damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 +4%.
[Grade A]: Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 +6%.
#
311062#
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
Decreases ^009900Severe Rainstorm^000000 skillcooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Severe Rainstorm^000000 +7%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Severe Rainstorm^000000 +8%.
[Grade A]: Damage of ^009900Severe Rainstorm^000000 +10%.
#
311063#
Increases damage of ^009900Howling of Chulho^000000 and ^009900Hogogong Strike^000000 by 7%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Howling of Chulho^000000 and ^009900Hogogong Strike^000000 +5%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Howling of Chulho^000000 and ^009900Hogogong Strike^000000 +6%.
[Grade A]: Damage of ^009900Howling of Chulho^000000 and ^009900Hogogong Strike^000000 +7%.
#
311064#
Increases damage of ^009900Hyunrok Breeze^000000 and ^009900Hyunrok Cannon^000000 by 7%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Hyunrok Breeze^000000 and ^009900Hyunrok Cannon^000000 +5%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Hyunrok Breeze^000000 and ^009900Hyunrok Cannon^000000 +6%.
[Grade A]: Damage of ^009900Hyunrok Breeze^000000 and ^009900Hyunrok Cannon^000000 +7%.
#
311076#
POW +1
#
311077#
POW +2
#
311078#
WIS +1
#
311079#
WIS +2
#
311080#
SPL +1
#
311081#
SPL +2
#
311082#
STA +1
#
311083#
STA +2
#
311084#
CRT +1
#
311085#
CRT +2
#
311086#
CON +1
#
311087#
CON +2
#
311088#
C.RATE +1
#
311089#
C.RATE +2
#
311090#
H.PLUS +1
#
311091#
H.PLUS +2
#
311092#
STR +3
_______________________
^0000FFRefine Level +7^000000:
STR +1
_______________________
^0000FFRefine Level +9^000000:
STR +1
_______________________
^0000FFRefine Level +11^000000:
POW +1
Increases Melee Physical Damage by 3%.
#
311093#
DEX +3
_______________________
^0000FFRefine Level +7^000000:
DEX +1
_______________________
^0000FFRefine Level +9^000000:
DEX +1
_______________________
^0000FFRefine Level +11^000000:
CON +1
Increases Ranged Physical Damage by 3%.
#
311094#
AGI +3
_______________________
^0000FFRefine Level +7^000000:
AGI +1
_______________________
^0000FFRefine Level +9^000000:
AGI +1
_______________________
^0000FFRefine Level +11^000000:
WIS +1
Perfect HIT +3%
#
311095#
INT +3
_______________________
^0000FFRefine Level +7^000000:
INT +1
_______________________
^0000FFRefine Level +9^000000:
INT +1
_______________________
^0000FFRefine Level +11^000000:
SPL +1
Increases Magical Damage with every element by 3%.
#
311096#
VIT +3
_______________________
^0000FFRefine Level +7^000000:
VIT +1
_______________________
^0000FFRefine Level +9^000000:
VIT +1
_______________________
^0000FFRefine Level +11^000000:
STA +1
Decreases After Skill Delay by 3%.
#
311097#
LUK +3
_______________________
^0000FFRefine Level +7^000000:
LUK +1
_______________________
^0000FFRefine Level +9^000000:
LUK +1
_______________________
^0000FFRefine Level +11^000000:
CRT +1
Increases Critical Damage by 3%.
#
311098#
DEF +250, RES +50
_______________________
^0000FFRefine Level +7^000000:
DEF +75, RES +10
_______________________
^0000FFRefine Level +9^000000:
DEF +100, RES +10
_______________________
^0000FFRefine Level +11^000000:
DEF +100, RES +10
#
311099#
MDEF +25, RES +25
_______________________
^0000FFRefine Level +7^000000:
MDEF +7, RES +5
_______________________
^0000FFRefine Level +9^000000:
MDEF +10, RES +5
_______________________
^0000FFRefine Level +11^000000:
MDEF +10, RES +5
#
311100#
ATK +6%, ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 5%.
#
311101#
ATK +6%, ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 5%.
#
311102#
MATK +6%, MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 5%.
#
311103#
Decreases damage taken from reflected damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected damage by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 4%.
#
311104#
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +9^000000:
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +11^000000:
ATK +4%, MATK +4%
#
311105#
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 4%.
#
311106#
FLEE +30
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
#
311107#
MATK +30
Decreases Variable Casting Time by 8%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
#
311108#
Critical +15
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 8%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 8%.
#
311109#
HIT +30
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +8%
#
311110#
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from monsters of every element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from monsters of every size by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from monsters of every race, except ^FF0000Players^000000, by 7%.
#
311111#
Increases Melee and Ranged Physical Damage by 3%.
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
#
311112#
Decreases damage taken from reflected damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected damage by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 5%.
#
311113#
MaxHP +5%, MaxHP +2500
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%
#
311114#
MaxSP +5%, MaxSP +450
_______________________
^0000FFRefine Level +7^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +5%
#
311115#
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
#
311116#
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +4%, MaxSP +4%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%, MaxSP +5%
#
311117#
Decreases Fixed Casting Time by 1 second.
#
311118#
Increases Magical Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by additional 4%.
#
311119#
Increases Physical Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 4%.
#
311120#
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.
#
311121#
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.
#
311122#
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.
#
311123#
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.
#
311124#
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.
#
311125#
Magical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.
#
311126#
ATK +30
Increases Attack Speed (decreases After Attack Delay by 10%).
#
311127#
HIT +20
Increases Ranged Physical Damage by 10%.
#
311128#
Critical +15
Increases Critical Damage by 12%.
#
311129#
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
#
311130#
MATK +30
Decreases Variable Casting Time by 10%.
#
311131#
Increases HP Recovery Rate by 50%.
#
311132#
Increases SP Recovery Rate by 50%.
#
311133#
Physical attacks have a 2% chance to absorb 4% of the inflicted damage as HP.
#
311134#
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
#
311135#
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.
#
311136#
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.
#
311137#
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
#
311138#
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 by additional 15%.
Increases damage of ^009900Hack and Slasher^000000 by 15%.
#
311139#
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 15%.
Decreases ^009900Ignition Break^000000 skill cooldown by 0.5 seconds.
Increases damage of ^009900Storm Slash^000000 by 15%.
#
311140#
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 15%.
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.5 seconds.
Increases damage of ^009900Madness Crusher^000000 by 15%.
#
311141#
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by additional 15%.
Increases damage of ^009900Overslash^000000 by 15%.
#
311142#
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
Increases damage of ^009900Shield Shooting^000000 by 15%.
#
311143#
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
Increases damage of ^009900Cross Rain^000000 by 15%.
#
311144#
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
Decreases ^009900ABR - Dual Cannon^000000 skill cooldown by 5 seconds.
#
311145#
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
Decreases ^009900Axe Boomerang^000000 skill cooldown by 2 seconds.
#
311146#
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
Increases damage of ^009900Axe Stomp^000000 by 15%.
#
311147#
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
Increases damage of ^009900Acidified Zone (Water/Wind)^000000 by 15%.
#
311148#
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
Decreases ^009900Crazy Weed^000000 skill cooldown by 1.5 seconds.
#
311149#
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Spore Explosion^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 20%.
Increases damage of ^009900Acidified Zone (Fire/Ground)^000000 by 15%.
#
311150#
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
Increases damage of ^009900Savage Impact^000000 by 15%.
#
311151#
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
Increases damage of ^009900Impact Crater^000000 by 15%.
#
311152#
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
Increases damage of ^009900Eternal Slash^000000 by 15%.
#
311153#
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
Increases damage of ^009900Abyss Dagger^000000 by 15%.
#
311154#
Increases Magical Damage with every Element by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every Element by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every Element by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every Element by additional 15%.
Increases damage of ^009900Abyss Square^000000 by 15%.
#
311155#
Increases damage of ^009900Triangle Shot^000000 by 15%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 15%.
Increases damage of ^009900Frenzy Shot^000000 by 15%.
#
311156#
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by 15%.
#
311157#
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
Increases damage of ^009900Frozen Slash^000000 and ^009900Storm Cannon^000000 by 15%.
#
311158#
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by additional 15%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 30 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by additional 15%.
Increases damage of ^009900Soul Vulcan Strike^000000 and ^009900Mystery Illusion^000000 by 15%.
#
311159#
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
Decreases ^009900Poison Buster^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
Increases damage of ^009900Venom Swamp^000000 by 15%.
#
311160#
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by additional 15%.
Decreases ^009900Poison Buster^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by additional 15%.
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by 15%.
#
311161#
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by 15%.
#
311162#
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
Increases damage of ^009900Arbitrium^000000 by 15%.
#
311163#
Increases damage of ^009900Judex^000000 by 15%.
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
Increases damage of ^009900Framen^000000 by 15%.
#
311164#
Increases damage of ^009900Duple Light^000000 by 15%.
Increases Melee and Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee and Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee and Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee and Ranged Physical Damage by additional 15%.
Increases damage of ^009900Petitio^000000 by 15%.
#
311165#
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
Increases damage of ^009900Third Flame Bomb^000000 by 15%.
#
311166#
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 15%.
Decreases ^009900Rampage Blaster^000000 skill cooldown by 0.5 seconds.
Increases damage of ^009900Explosion Blaster^000000 by 15%.
#
311167#
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
Increases damage of ^009900Third Punish^000000 by 15%.
#
311168#
Increases damage of ^009900Aimed Bolt^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
Increases damage of ^009900Hawk Rush^000000 by 15%.
#
311169#
Increases damage of ^009900Sharp Shooting^000000 by 15%.
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 15%.
Increases damage of ^009900Crescive Bolt^000000 by 15%.
#
311170#
Increases damage of ^009900Arrow Storm^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
Increases damage of ^009900Gale Storm^000000 by 15%.
#
311171#
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 15%.
Increases damage of ^009900Metallic Fury^000000 by 15%.
#
311172#
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
Increases damage of ^009900Rose Bloosom^000000 by 15%.
#
311173#
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 20%.
Increases damage of ^009900Rhythm Shooting^000000 by 15%.
#
311174#
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
Increases damage of ^009900Sunset Blast^000000 by 15%.
#
311175#
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
Increases damage of ^009900Dawn Break^000000 by 15%.
#
311176#
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
Increases damage of ^009900Star Cannon^000000 by 15%.
#
311177#
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by 15%.
#
311178#
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of White Tiger^000000 by 15%.
#
311179#
Increases damage of ^009900Curse Explosion^000000 by 15%.
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases Magical Damage with ^777777Shadow^000000 element by additional 15%.
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 15%.
#
311180#
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
Increases damage of ^009900Only One Bullet^000000 by 15%.
#
311181#
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
Increases damage of ^009900Wild Fire^000000 by 15%.
#
311182#
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
Increases damage of ^009900The Vigilante at Night^000000 by 15%.
#
311183#
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
Increases damage of ^009900Red Flame Cannon^000000, ^009900Cold Blooded Cannon^000000 and ^009900Thundering Cannon^000000 by 15%.
#
311184#
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
Increases damage of ^009900Shadow Flash^000000 and ^009900Huuma Shuriken - Construct^000000 by 15%.
#
311185#
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
Increases damage of ^009900Golden Dragon Cannon^000000 and ^009900Darkening Cannon^000000 by 15%.
#
311186#
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
Increases damage of ^009900Chulho Sonic Claw^000000 by 15%.
#
311187#
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
Increases damage of ^009900Hyunrok Cannon^000000 by 15%.
#
311188#
Increases damage of ^009900Spirit of Savage^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 15%.
Increases damage of ^009900Hogogong Strike^000000 by 15%.
#
311189#
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by additional 15%.
Increases damage of ^009900Double Bowling Bash^000000 and ^009900Mega Sonic Blow^000000 by 15%.
#
311190#
Increases damage of ^009900Shield Boomerang^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 15%.
Increases damage of ^009900Shield Chain Rush^000000 and ^009900Spiral Pierce Max^000000 by 15%.
#
311191#
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by additional 15%.
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by 15%.
#
311192#
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 by additional 20%.
#
311193#
Increases damage of ^009900Wind Cutter^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 20%.
#
311194#
Increases damage of ^009900Ignition Break^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Ignition Break^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 20%.
#
311195#
Increases damage of ^009900Hundred Spear^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 20%.
#
311196#
Increases damage of ^009900Sonic Wave^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Sonic Wave^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 20%.
#
311197#
Increases damage of ^009900Overbrand^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Overbrand^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Overbrand^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 by additional 20%.
#
311198#
Increases damage of ^009900Hesperus Lit^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hesperus Lit^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hesperus Lit^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hesperus Lit^000000 by additional 20%.
#
311199#
Increases damage of ^009900Banishing Point^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Banishing Point^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 by additional 20%.
#
311200#
Increases damage of ^009900Cannon Spear^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 20%.
#
311201#
Increases damage of ^009900Genesis Ray^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 20%.
#
311202#
Increases damage of ^009900Shield Press^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shield Press^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Shield Press^000000 skill cooldown by 0.25 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Press^000000 by additional 20%.
#
311203#
Increases damage of ^009900Earth Drive^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Drive^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Earth Drive^000000 skill cooldown by 1.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Earth Drive^000000 by additional 20%.
#
311204#
Increases damage of ^009900Knuckle Boost^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Knuckle Boost^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Boost^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Boost^000000 by additional 20%.
#
311205#
Increases damage of ^009900Arm Cannon^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 20%.
Nullifies the consumption of ^990099Magic Gear Fuel^000000 for ^009900Arm Cannon^000000.
#
311206#
Increases damage of ^009900Axe Tornado^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 20%.
#
311207#
Increases damage of ^009900Power Swing^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Power Swing^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Power Swing^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Power Swing^000000 by additional 20%.
#
311208#
Increases damage of ^009900Vulcan Arm^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 20%.
#
311209#
Increases damage of ^009900Axe Boomerang^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 20%.
#
311210#
Increases damage of ^009900Cart Tornado^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
#
311211#
Increases damage of ^009900Cart Cannon^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 20%.
#
311212#
Increases damage of ^009900Spore Explosion^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spore Explosion^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Spore Explosion^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spore Explosion^000000 by additional 20%.
#
311213#
Increases damage of ^009900Crazy Weed^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Crazy Weed^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 20%.
#
311214#
Increases damage of ^009900Cross Ripper Slasher^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by additional 20%.
#
311215#
Increases damage of ^009900Rolling Cutter^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 20%.
#
311216#
Increases damage of ^009900Counter Slash^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Counter Slash^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Counter Slash^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Counter Slash^000000 by additional 20%.
#
311217#
Increases damage of ^009900Cross Impact^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cross Impact^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Cross Impact^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Impact^000000 by additional 20%.
#
311218#
Increases damage of ^009900Fatal Menace^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 20%.
#
311219#
Increases damage of ^009900Triangle Shot^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 20%.
#
311220#
Increases damage of ^009900Feint Bomb^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Feint Bomb^000000 by additional 20%.
#
311221#
Melee physical attacks have a 7% chance to auto-cast Level 7 ^009900Meteor Storm^000000.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Meteor Storm^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Melee physical attacks have a 5% chance to auto-cast Level 5 ^009900Psychic Wave^000000.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by 40%.
#
311222#
Increases damage of ^009900Crimson Rock^000000, ^009900Jack Frost^000000, ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Jack Frost^000000, ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Jack Frost^000000, ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Jack Frost^000000, ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by additional 20%.
#
311223#
Increases damage of ^009900Soul Expansion^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 30 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 20%.
#
311224#
Increases damage of ^009900Comet^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Comet^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Comet^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 by additional 20%.
#
311225#
Increases damage of ^009900Psychic Wave^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 20%.
#
311226#
Increases damage of ^009900Diamond Dust^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 by additional 20%.
#
311227#
Increases damage of ^009900Varetyr Spear^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Varetyr Spear^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 20%.
#
311228#
Increases damage of ^009900Earth Grave^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Grave^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Earth Grave^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Earth Grave^000000 by additional 20%.
#
311229#
Increases damage of ^009900Poison Buster^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Poison Buster^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Poison Buster^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Poison Buster^000000 by additional 20%.
#
311230#
Increases damage of ^009900Adoramus^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Adoramus^000000 by additional 20%.
#
311231#
Increases damage of ^009900Judex^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Judex^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Judex^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Judex^000000 by additional 20%.
#
311232#
Increases damage of ^009900Duple Light^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 20%.
#
311233#
Increases damage of ^009900Tiger Cannon^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 20%.
#
311234#
Increases damage of ^009900Rampage Blaster^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 20%.
#
311235#
Increases damage of ^009900Sky Net Blow^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sky Net Blow^000000 by additional 20%.
#
311236#
Increases damage of ^009900Ride in Lightning^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 20%.
#
311237#
Increases damage of ^009900Knuckle Arrow^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 20%.
#
311238#
Increases damage of ^009900Aimed Bolt^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 20%.
#
311239#
Increases damage of ^009900Arrow Storm^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 1.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 20%.
#
311240#
Increases damage of ^009900Warg Strike^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Warg Strike^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Warg Strike^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Warg Strike^000000 by additional 20%.
#
311241#
Increases damage of ^009900Severe Rainstorm^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
#
311242#
Increases damage of ^009900Metallic Sound^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 20%.
#
311243#
Increases damage of ^009900Reverberation^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Reverberation^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Reverberation^000000 by additional 20%.
#
311244#
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 20%.
#
311245#
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 20%.
#
311246#
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 20%.
#
311247#
Increases damage of ^009900Espa^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Espa^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Espa^000000 by additional 20%.
#
311248#
Increases damage of ^009900Eswhoo^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Eswhoo^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
#
311249#
Increases damage of ^009900Curse Explosion^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 20%.
#
311250#
Increases damage of ^009900Fire Dance^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Fire Dance^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Dance^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Dance^000000 by additional 20%.
#
311251#
Increases damage of ^009900Hammer of God^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hammer of God^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 8 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hammer of God^000000 by additional 20%.
#
311252#
Increases damage of ^009900Dragon Tail^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 20%.
#
311253#
Increases damage of ^009900Shattering Storm^000000 and ^009900Banishing Buster^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shattering Storm^000000 and ^009900Banishing Buster^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Buster^000000 by additional 20%.
Decreases ^009900Shattering Storm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000 and ^009900Banishing Buster^000000 by additional 20%.
#
311254#
Increases damage of ^009900Round Trip^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Round Trip^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Round Trip^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Round Trip^000000 by additional 20%.
#
311255#
Increases damage of ^009900Cross Slash^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 by additional 20%.
#
311256#
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 20%.
#
311257#
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 20%.
#
311258#
Increases damage of ^009900Kunai Splash^000000 and ^009900Kunai Explosion^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Kunai Splash^000000 and ^009900Kunai Explosion^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Kunai Splash^000000 and ^009900Kunai Explosion^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Kunai Splash^000000 and ^009900Kunai Explosion^000000 by additional 20%.
#
311259#
Increases damage of ^009900Swirling Petal^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 20%.
#
311260#
Increases damage of ^009900Silvervine Stem Spear^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 by additional 20%.
#
311261#
Increases damage of ^009900Catnip Meteor^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 20%.
#
311262#
Increases damage of ^009900Lunatic Carrot Beat^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by additional 20%.
#
311263#
Increases damage of ^009900Picky Peck^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Picky Peck^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Picky Peck^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 by additional 20%.
#
311264#
Increases damage of ^009900Spirit of Savage^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 20%.
#
311265#
Increases damage of ^009900Holy Cross^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Holy Cross^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Holy Cross^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Holy Cross^000000 by additional 20%.
#
311266#
Increases damage of ^009900Back Stab^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Back Stab^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Back Stab^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Back Stab^000000 by additional 20%.
#
311267#
Increases damage of ^009900Shield Boomerang^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 20%.
#
311268#
Increases damage of ^009900Lord of Vermilion^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Lord of Vermilion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Lord of Vermilion^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lord of Vermilion^000000 by additional 20%.
#
311269#
Increases damage of ^009900Jupitel Thunder^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jupitel Thunder^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Jupitel Thunder^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jupitel Thunder^000000 by additional 20%.
#
311270#
Increases damage of ^009900Meteor Storm^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Meteor Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Meteor Storm^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Meteor Storm^000000 by additional 20%.
#
311271#
Increases damage of ^009900Storm Gust^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Storm Gust^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Storm Gust^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Storm Gust^000000 by additional 20%.
#
311272#
Increases damage of ^009900Servant Weapon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 10%.
#
311273#
Increases damage of ^009900Hack and Slasher^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 10%.
#
311274#
Increases damage of ^009900Madness Crusher^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 10%.
#
311275#
Increases damage of ^009900Storm Slash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Storm Slash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Storm Slash^000000 by additional 10%.
#
311276#
Increases damage of ^009900Overslash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Overslash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overslash^000000 by additional 10%.
#
311277#
Increases damage of ^009900Shield Shooting^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 10%.
#
311278#
Increases damage of ^009900Cross Rain^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Cross Rain^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Rain^000000 by additional 10%.
#
311279#
Increases damage of ^009900Axe Stomp^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Axe Stomp^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Stomp^000000 by additional 10%.
#
311280#
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by additional 10%.
#
311281#
Increases damage of ^009900Savage Impact^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Savage Impact^000000 by additional 10%.
#
311282#
Increases damage of ^009900Eternal Slash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 10%.
#
311283#
Increases damage of ^009900Impact Crater^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Impact Crater^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Impact Crater^000000 by additional 10%.
#
311285#
Increases damage of ^009900Abyss Dagger^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 10%.
#
311286#
Increases damage of ^009900Chain Reaction Shot^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 10%.
#
311287#
Increases damage of ^009900Frenzy Shot^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Frenzy Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Frenzy Shot^000000 by additional 10%.
#
311288#
Increases damage of ^009900Abyss Square^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Abyss Square^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Abyss Square^000000 by additional 10%.
#
311289#
Increases damage of ^009900Deft Stab^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Deft Stab^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
#
311290#
Increases damage of ^009900Floral Flare Road^000000 and ^009900Crimson Arrow^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Floral Flare Road^000000 and ^009900Crimson Arrow^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Floral Flare Road^000000 and ^009900Crimson Arrow^000000 by additional 10%.
#
311291#
Increases damage of ^009900Rain of Crystal^000000 and ^009900Frozen Slash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rain of Crystal^000000 and ^009900Frozen Slash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rain of Crystal^000000 and ^009900Frozen Slash^000000 by additional 10%.
#
311292#
Increases damage of ^009900Tornado Storm^000000 and ^009900Storm Cannon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Tornado Storm^000000 and ^009900Storm Cannon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tornado Storm^000000 and ^009900Storm Cannon^000000 by additional 10%.
#
311293#
Increases damage of ^009900Stratum Tremor^000000 and ^009900Rock Down^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Stratum Tremor^000000 and ^009900Rock Down^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Stratum Tremor^000000 and ^009900Rock Down^000000 by additional 10%.
#
311294#
Increases damage of ^009900Mystery Illusion^000000 and ^009900Soul Vulcan Strike^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mystery Illusion^000000 and ^009900Soul Vulcan Strike^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mystery Illusion^000000 and ^009900Soul Vulcan Strike^000000 by additional 10%.
#
311295#
Increases damage of ^009900Diamond Storm^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 10%.
#
311296#
Increases damage of ^009900Conflagration^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Conflagration^000000 by additional 10%.
#
311297#
Increases damage of ^009900Lightning Land^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Lightning Land^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Lightning Land^000000 by additional 10%.
#
311298#
Increases damage of ^009900Terra Drive^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Terra Drive^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Terra Drive^000000 by additional 10%.
#
311299#
Increases damage of ^009900Venom Swamp^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 10%.
#
311300#
Increases damage of ^009900Framen^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Framen^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
#
311301#
Increases damage of ^009900Arbitrium^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arbitrium^000000 by additional 10%.
#
311302#
Increases damage of ^009900Petitio^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Petitio^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Petitio^000000 by additional 10%.
#
311303#
Increases damage of ^009900Second Faith^000000 and ^009900Third Punish^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Second Faith^000000 and ^009900Third Punish^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Second Faith^000000 and ^009900Third Punish^000000 by additional 10%.
#
311304#
Increases damage of ^009900Second Judgement^000000 and ^009900Third Consecration^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Second Judgement^000000 and ^009900Third Consecration^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Second Judgement^000000 and ^009900Third Consecration^000000 by additional 10%.
#
311305#
Increases damage of ^009900Second Flame^000000 and ^009900Third Flame Bomb^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Second Flame^000000 and ^009900Third Flame Bomb^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Second Flame^000000 and ^009900Third Flame Bomb^000000 by additional 10%.
#
311306#
Increases damage of ^009900Explosion Blaster^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
#
311307#
Increases damage of ^009900Hawk Rush^000000 and ^009900Hawk Boomerang^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hawk Rush^000000 and ^009900Hawk Boomerang^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hawk Rush^000000 and ^009900Hawk Boomerang^000000 by additional 10%.
#
311308#
Increases damage of ^009900Gale Storm^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Gale Storm^000000 by additional 10%.
#
311309#
Increases damage of ^009900Crescive Bolt^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
#
311310#
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
#
311311#
Increases damage of ^009900Rhythm Shooting^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
#
311312#
Increases damage of ^009900Rose Blossom^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
#
311313#
Increases damage of ^009900Noon Blast^000000 and ^009900Sunset Blast^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Noon Blast^000000 and ^009900Sunset Blast^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Noon Blast^000000 and ^009900Sunset Blast^000000 by additional 10%.
#
311314#
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by additional 10%.
#
311315#
Increases damage of ^009900Twinkling Galaxy^000000 and ^009900Star Cannon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Twinkling Galaxy^000000 and ^009900Star Cannon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Twinkling Galaxy^000000 and ^009900Star Cannon^000000 by additional 10%.
#
311316#
Increases damage of ^009900Talisman of Blue Dragon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 by additional 10%.
#
311317#
Increases damage of ^009900Talisman of White Tiger^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Talisman of White Tiger^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of White Tiger^000000 by additional 10%.
#
311318#
Increases damage of ^009900Talisman of Red Phoenix^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 by additional 10%.
#
311319#
Increases damage of ^009900Talisman of Black Tortoise^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Talisman of Black Tortoise^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of Black Tortoise^000000 by additional 10%.
#
311320#
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
#
311321#
Increases damage of ^009900Shadow Dance^000000 and ^009900Shadow Flash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Shadow Dance^000000 and ^009900Shadow Flash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shadow Dance^000000 and ^009900Shadow Flash^000000 by additional 10%.
#
311322#
Increases damage of ^009900Huuma Shuriken - Grasp^000000 and ^009900Huuma Shuriken - Construct^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 and ^009900Huuma Shuriken - Construct^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 and ^009900Huuma Shuriken - Construct^000000 by additional 10%.
#
311323#
Increases damage of ^009900Kunai - Distortion^000000 and ^009900Kunai - Refraction^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Kunai - Distortion^000000 and ^009900Kunai - Refraction^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Kunai - Distortion^000000 and ^009900Kunai - Refraction^000000 by additional 10%.
#
311324#
Increases damage of ^009900Red Flame Cannon^000000, ^009900Cold Blooded Cannon^000000, ^009900Thundering Cannon^000000, ^009900Golden Dragon Cannon^000000 and ^009900Darkening Cannon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Red Flame Cannon^000000, ^009900Cold Blooded Cannon^000000, ^009900Thundering Cannon^000000, ^009900Golden Dragon Cannon^000000 and ^009900Darkening Cannon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Red Flame Cannon^000000, ^009900Cold Blooded Cannon^000000, ^009900Thundering Cannon^000000, ^009900Golden Dragon Cannon^000000 and ^009900Darkening Cannon^000000 by additional 10%.
#
311325#
Increases damage of ^009900The Vigilante at Night^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
#
311326#
Increases damage of ^009900Only One Bullet^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
#
311327#
Increases damage of ^009900Spiral Shooting^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
#
311328#
Increases damage of ^009900Magazine for One^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Magazine for One^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
#
311329#
Increases damage of ^009900Wild Fire^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
#
311330#
Increases damage of ^009900Basic Grenade^000000, ^009900Hasty Fire in the Hole^000000 and ^009900Grenades Dropping^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Basic Grenade^000000, ^009900Hasty Fire in the Hole^000000 and ^009900Grenades Dropping^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Basic Grenade^000000, ^009900Hasty Fire in the Hole^000000 and ^009900Grenades Dropping^000000 by additional 10%.
#
311331#
Increases damage of ^009900Chulho Sonic Claw^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 10%.
#
311332#
Increases damage of ^009900Hogogong Strike^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hogogong Strike^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hogogong Strike^000000 by additional 10%.
#
311333#
Increases damage of ^009900Hyunrok Breeze^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 10%.
#
311334#
Increases damage of ^009900Hyunrok Cannon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 10%.
#
311335#
Increases damage of ^009900Double Bowling Bash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 10%.
#
311336#
Increases damage of ^009900Mega Sonic Blow^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 10%.
#
311337#
Increases damage of ^009900Shield Chain Rush^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 10%.
#
311338#
Increases damage of ^009900Spiral Pierce Max^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Spiral Pierce Max^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Pierce Max^000000 by additional 10%.
#
311339#
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by additional 10%.
#
311340#
Increases damage of ^009900Hell's Drive^000000 and ^009900Jack Frost Nova^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hell's Drive^000000 and ^009900Jack Frost Nova^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hell's Drive^000000 and ^009900Jack Frost Nova^000000 by additional 10%.
#
311341#
Increases damage of ^009900Napalm Vulcan Strike^000000 and ^009900Ground Gravitation^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 and ^009900Ground Gravitation^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 and ^009900Ground Gravitation^000000 by additional 10%.
#
311342#
^0000FFFor each 3 Refine Levels^000000:
ATK +20
Increases Melee and Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
^0000FFRefine Level +11^000000:
P.ATK +5
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Melee and Ranged Physical Damage by additional 10%.
#
311343#
^0000FFFor each 3 Refine Levels^000000:
MATK +20
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
MATK +10%
_______________________
^0000FFRefine Level +11^000000:
S.MATK +5
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Magical Damage with every element by additional 10%.
#
311344#
^0000FFFor each 3 Refine Levels^000000:
Critical +4
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
C.Rate +5
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Critical Damage by additional 10%.
#
311345#
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases Variable Casting Time by additional 5%.
#
311346#
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
ASPD +1
#
311347#
Decreases After Skill Delay by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 8%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Decreases After Skill Delay by additional 5%.
#
311348#
Increases Physical Damage against monsters of every race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of every race by additional 10%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Physical Damage against monsters of every race by additional 15%.
#
311349#
Increases Magical Damage against monsters of every race by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of every race by additional 10%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Magical Damage against monsters of every race by additional 15%.
#
311350#
Increases Physical Damage against monsters of every size by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of every size by additional 10%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Physical Damage against monsters of every size by additional 15%.
#
311351#
Increases Magical Damage against monsters of every size by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of every size by additional 10%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Magical Damage against monsters of every size by additional 15%.
#
311352#
Increases Physical Damage against monsters of every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against monsters of every element by additional 10%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Physical Damage against monsters of every element by additional 15%.
#
311353#
Increases Magical Damage against monsters of every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of every element by additional 10%.
_______________________
When enchanted on ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Magical Damage against monsters of every element by additional 15%.
#
311354#
Increases Critical Damage by 10%.
Critical +10
#
311355#
CON +5
#
311356#
For each Level of ^009900Clementia^000000:
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases Magical Damage with every element by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases Magical Damage against enemies of every size by 15%.
#
311357#
For each Level of ^009900Lauda Agnus^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Judex^000000 by 15%.
#
311358#
For each Level of ^009900Expiatio^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
#
311359#
For each 2 Levels of ^009900Ranger Main^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Ranger Stone(Garment)^000000:
Decreases ^009900Unlimit^000000 skill cooldown by 45 seconds.
_______________________
When equipped with ^990099Ranger Stone II(Garment)^000000:
Increases damage of ^009900Sharp Shooting^000000 by 15%.
#
311360#
For each Level of ^009900Trap Research^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Ranger Stone(Garment)^000000:
Increases damage of ^009900Arrow Storm^000000 by 15%.
_______________________
When equipped with ^990099Ranger Stone II(Garment)^000000:
Increases damage of ^009900Aimed Bolt^000000 by 15%.
#
311361#
For each Level of ^009900Fear Breeze^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Ranger Stone(Garment)^000000:
Physical attacks have a 2% chance to absorb 1% of the inflicted damage as SP.
_______________________
When equipped with ^990099Ranger Stone II(Garment)^000000:
Increases Physical Damage against enemies of every size by 15%.
#
311362#
For each Level of ^009900Escape^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Feint Bomb^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Physical attacks have a 1% chance to absorb 1% of the inflicted damage as SP.
#
311363#
For each Level of ^009900Shadow Form^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
#
311364#
For each Level of ^009900Reproduce^000000:
Increases Melee and Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases Physical Damage against enemies of every size by 15%.
#
311367#
When equipped with ^990099Thanos Greatsword-AD^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Servant Weapon^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Thanos Axe-AD^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Axe Stomp^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Axe Boomerang^000000 by 6%.
_______________________
When equipped with ^990099Thanos Spear-AD^000000:
Increases damage of ^009900Hesperus Lit^000000 and ^009900Overslash^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Overbrand^000000 by 6%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: POW +1
[Grade C]: P.ATK +1
#
311368#
When equipped with ^990099Thanos Greatsword-AD^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Servant Weapon^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Melee Physical Damage by 4%.
_______________________
When equipped with ^990099Thanos Axe-AD^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Axe Stomp^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Axe Boomerang^000000 by 9%.
_______________________
When equipped with ^990099Thanos Spear-AD^000000:
Increases damage of ^009900Hesperus Lit^000000 and ^009900Overslash^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Overbrand^000000 by 9%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: POW +2
[Grade C]: P.ATK +2
#
311369#
When equipped with ^990099Thanos Greatsword-AD^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Servant Weapon^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Melee Physical Damage by 6%.
_______________________
When equipped with ^990099Thanos Axe-AD^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Axe Stomp^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Axe Boomerang^000000 by 12%.
_______________________
When equipped with ^990099Thanos Spear-AD^000000:
Increases damage of ^009900Hesperus Lit^000000 and ^009900Overslash^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Overbrand^000000 by 12%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: POW +3
[Grade C]: P.ATK +3
#
311370#
When equipped with ^990099Thanos Sword-AD^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Thanos Bow-AD^000000:
Increases damage of ^009900Sharp Shooting^000000 and ^009900Crescive Bolt^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Rhythm Shooting^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: CON +1
[Grade C]: P.ATK +1
#
311371#
When equipped with ^990099Thanos Sword-AD^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Thanos Bow-AD^000000:
Increases damage of ^009900Sharp Shooting^000000 and ^009900Crescive Bolt^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Rhythm Shooting^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: CON +2
[Grade C]: P.ATK +2
#
311372#
When equipped with ^990099Thanos Sword-AD^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 6%.
_______________________
When equipped with ^990099Thanos Bow-AD^000000:
Increases damage of ^009900Sharp Shooting^000000 and ^009900Crescive Bolt^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 6%.
_______________________
When equipped with ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Rhythm Shooting^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 6%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: CON +3
[Grade C]: P.ATK +3
#
311373#
When equipped with ^990099Thanos Two-Handed Staff-AD^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Floral Flare Road^000000 and ^009900Stratum Tremor^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Earth Strain^000000 by 6%.
_______________________
When equipped with ^990099Thanos Staff-AD^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Lightning Land^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Psychic Wave^000000 by 6%.
_______________________
When equipped with ^990099Thanos Dagger-AD^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900From the Abyss^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Magical Damage with every element by 2%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: SPL +1
[Grade C]: S.MATK +1
#
311374#
When equipped with ^990099Thanos Two-Handed Staff-AD^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Floral Flare Road^000000 and ^009900Stratum Tremor^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Earth Strain^000000 by 9%.
_______________________
When equipped with ^990099Thanos Staff-AD^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Lightning Land^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Psychic Wave^000000 by 9%.
_______________________
When equipped with ^990099Thanos Dagger-AD^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900From the Abyss^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Magical Damage with every element by 4%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: SPL +2
[Grade C]: S.MATK +2
#
311375#
When equipped with ^990099Thanos Two-Handed Staff-AD^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Floral Flare Road^000000 and ^009900Stratum Tremor^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Earth Strain^000000 by 12%.
_______________________
When equipped with ^990099Thanos Staff-AD^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Lightning Land^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Psychic Wave^000000 by 12%.
_______________________
When equipped with ^990099Thanos Dagger-AD^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900From the Abyss^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Magical Damage with every element by 6%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: SPL +3
[Grade C]: S.MATK +3
#
311376#
When equipped with ^990099Thanos Hammer-AD^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Petitio^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Thanos Knuckle-AD^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Third Flame Bomb^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
MaxHP +2%
_______________________
When equipped with ^990099Thanos Katar-AD^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Counter Slash^000000 by 6%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: STA +1
[Grade C]: P.ATK +1
#
311377#
When equipped with ^990099Thanos Hammer-AD^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Petitio^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Thanos Knuckle-AD^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Third Flame Bomb^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
MaxHP +3%
_______________________
When equipped with ^990099Thanos Katar-AD^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Counter Slash^000000 by 9%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: STA +2
[Grade C]: P.ATK +2
#
311378#
When equipped with ^990099Thanos Hammer-AD^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Petitio^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Ranged Physical Damage by 6%.
_______________________
When equipped with ^990099Thanos Knuckle-AD^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Third Flame Bomb^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
MaxHP +5%
_______________________
When equipped with ^990099Thanos Katar-AD^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 by 25%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Counter Slash^000000 by 12%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: STA +3
[Grade C]: P.ATK +3
#
311379#
Increases damage of ^009900The Vigilante at Night^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900The Vigilante at Night^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900The Vigilante at Night^000000 +4%.
[Grade A]: Damage of ^009900The Vigilante at Night^000000 +6%.
#
311380#
Increases damage of ^009900Magazine for One^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Magazine for One^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Magazine for One^000000 +4%.
[Grade A]: Damage of ^009900Magazine for One^000000 +6%.
#
311381#
Increases damage of ^009900Wild Fire^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Wild Fire^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Wild Fire^000000 +4%.
[Grade A]: Damage of ^009900Wild Fire^000000 +6%.
#
311382#
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 5%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: Damage of ^009900Huuma Shuriken - Grasp^000000 +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of ^009900Huuma Shuriken - Grasp^000000 +4%.
[Grade A]: Damage of ^009900Huuma Shuriken - Grasp^000000 +6%.
#
311384#
Increases Melee Physical Damage by 2%.
#
311385#
Increases Melee Physical Damage by 4%.
#
311386#
Increases Melee Physical Damage by 6%.
#
311387#
Increases Melee Physical Damage by 8%.
#
311388#
Increases Melee Physical Damage by 10%.
#
311389#
Increases Magical Damage with every element by 2%.
#
311390#
Increases Magical Damage with every element by 4%.
#
311391#
Increases Magical Damage with every element by 6%.
#
311392#
Increases Magical Damage with every element by 8%.
#
311393#
Increases Magical Damage with every element by 10%.
#
311394#
Increases Attack Speed (decreases After Attack Delay by 10%).
ASPD +1
#
311395#
HIT +5
Perfect HIT +3%
#
311396#
HIT +10
Perfect HIT +6%
#
311397#
HIT +15
Perfect HIT +9%
#
311398#
HIT +20
Perfect HIT +12%
#
311399#
HIT +25
Perfect HIT +15%
#
311400#
Decreases Variable Casting Time by 2%.
#
311401#
Decreases Variable Casting Time by 4%.
#
311402#
Decreases Variable Casting Time by 6%.
#
311403#
Decreases Variable Casting Time by 8%.
#
311404#
Decreases Variable Casting Time by 10%.
#
311425#
SPL +5
#
311426#
S.MATK +3
_______________________
When equipped with ^990099Magic Power Stone(Upper)^000000:
S.MATK +1, SPL +1
_______________________
When equipped with ^990099Magic Power Stone(Middle)^000000:
S.MATK +1, SPL +1
_______________________
When equipped with ^990099Magic Power Stone(Lower)^000000:
S.MATK +1, SPL +1
_______________________
When equipped with ^990099Spell Stone(Dual)^000000:
S.MATK +5, SPL +3
#
311427#
For each 2 Levels of ^009900Rising Dragon^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Ride in Lightning^000000 by 20%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
#
311428#
For each Level of ^009900Gentle Touch-Revitalize^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Ride in Lightning^000000 by 20%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
#
311429#
For each Level of ^009900Gentle Touch-Change^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
#
311430#
For each Level of ^009900Fire Earth Research^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Mechanic Stone(Garment)^000000:
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
When equipped with ^990099Mechanic Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Boost^000000 by 15%.
#
311431#
For each Level of ^009900Mado Gear License^000000:
Increases Melee and Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Mechanic Stone(Garment)^000000:
Increases damage of ^009900Axe Boomerang^000000 by 15%.
_______________________
When equipped with ^990099Mechanic Stone II(Garment)^000000:
Increases damage of ^009900Arm Cannon^000000 by 15%.
#
311432#
For each 2 Levels of ^009900Axe Mastery^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Mechanic Stone(Garment)^000000:
Increases damage of ^009900Power Swing^000000 by 15%.
_______________________
When equipped with ^990099Mechanic Stone II(Garment)^000000:
Increases damage of ^009900Vulcan Arm^000000 by 15%.
#
311433#
For each 2 Levels of ^009900Research New Poison^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Assassin Cross Stone(Garment)^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Garment)^000000:
Increases damage of ^009900Counter Slash^000000 by 15%.
#
311434#
For each Level of ^009900Dark Illusion^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Assassin Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
#
311435#
For each Level of ^009900Cross Ripper Slasher^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Assassin Cross Stone(Garment)^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Garment)^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
#
311441#
RO 20th Anniversary Fireworks 1 Lv available.
#
311443#
Increases damage of ^009900Dragonic Breath^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 10%.
#
311444#
Increases damage of ^009900Spark Blaster^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Spark Blaster^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spark Blaster^000000 by additional 10%.
#
311445#
Increases damage of ^009900Triple Laser^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Triple Laser^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triple Laser^000000 by additional 10%.
#
311446#
Increases damage of ^009900Mighty Smash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 10%.
#
311447#
Increases damage of ^009900Explosive Powder^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
#
311448#
Increases damage of ^009900Mayhemic Thorns^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
#
311449#
ATK +15
Increases Melee and Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 3%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: ATK +1%, ATK +15
[Grade C]: ^0000FFRefine Level +9^000000: P.ATK +3
[Grade B]: ^0000FFRefine Level +11^000000: POW +1, CON +1
[Grade A]: Physical Damage against enemies of every element +10%
_______________________
^0000FFRefine Level +11^000000: Physical Damage against enemies of every size +10%.
#
311450#
ATK +30
Increases Melee and Ranged Physical Damage by 6%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 6%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: ATK +2%, ATK +30
[Grade C]: ^0000FFRefine Level +7^000000: P.ATK +3
[Grade B]: ^0000FFRefine Level +9^000000: POW +1, CON +1
[Grade A]: Physical Damage against enemies of every element +12%
_______________________
^0000FFRefine Level +11^000000: Physical Damage against enemies of every size +12%.
#
311451#
ATK +45
Increases Melee and Ranged Physical Damage by 9%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 9%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 9%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: ATK +3%, ATK +45
[Grade C]: P.ATK +3 per ^0000FF5 Refine Levels^000000
[Grade B]: POW +1, CON +1 per ^0000FF4 Refine Levels^000000
[Grade A]: Physical Damage against enemies of every element +14%
_______________________
^0000FFRefine Level +11^000000: Physical Damage against enemies of every size +14%.
#
311452#
ATK +60
Increases Melee and Ranged Physical Damage by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 12%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 12%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: ATK +4%, ATK +60
[Grade C]: P.ATK +3 per ^0000FF4 Refine Levels^000000
[Grade B]: POW +1, CON +1 per ^0000FF3 Refine Levels^000000
[Grade A]: Physical Damage against enemies of every element +16%
_______________________
^0000FFRefine Level +11^000000: Physical Damage against enemies of every size +16%.
#
311453#
ATK +75
Increases Melee and Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 15%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: ATK +5%, ATK +75
[Grade C]: P.ATK +3 per ^0000FF3 Refine Levels^000000
[Grade B]: POW +1, CON +1 per ^0000FF2 Refine Levels^000000
[Grade A]: Physical Damage against enemies of every element +18%
_______________________
^0000FFRefine Level +11^000000: Physical Damage against enemies of every size +18%.
#
311454#
MATK +15
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 3%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: MATK +1%, MATK +15
[Grade C]: ^0000FFRefine Level +9^000000: S.MATK +3
[Grade B]: ^0000FFRefine Level +11^000000: SPL +1, CON +1
[Grade A]: Magical Damage against enemies of every element +10%
_______________________
^0000FFRefine Level +11^000000: Magical Damage against enemies of every size +10%.
#
311455#
MATK +30
Increases Magical Damage with every element by 6%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 6%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 6%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: MATK +2%, MATK +30
[Grade C]: ^0000FFRefine Level +7^000000: S.MATK +3
[Grade B]: ^0000FFRefine Level +9^000000: SPL +1, CON +1
[Grade A]: Magical Damage against enemies of every element +12%
_______________________
^0000FFRefine Level +11^000000: Magical Damage against enemies of every size +12%.
#
311456#
MATK +45
Increases Magical Damage with every element by 9%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 9%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 9%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: MATK +3%, MATK +45
[Grade C]: S.MATK +3 per ^0000FF5 Refine Levels^000000
[Grade B]: SPL +1, CON +1 per ^0000FF4 Refine Levels^000000
[Grade A]: Magical Damage against enemies of every element +14%
_______________________
^0000FFRefine Level +11^000000: Magical Damage against enemies of every size +14%.
#
311457#
MATK +60
Increases Magical Damage with every element by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 12%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 12%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: MATK +4%, MATK +60
[Grade C]: S.MATK +3 per ^0000FF4 Refine Levels^000000
[Grade B]: SPL +1, CON +1 per ^0000FF3 Refine Levels^000000
[Grade A]: Magical Damage against enemies of every element +16%
_______________________
^0000FFRefine Level +11^000000: Magical Damage against enemies of every size +16%.
#
311458#
MATK +75
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time and After Skill Delay by 15%.
_______________________
^CC3D3D[Bonus by Weapon Grade]^000000
[Grade D]: MATK +5%, MATK +75
[Grade C]: S.MATK +3 per ^0000FF3 Refine Levels^000000
[Grade B]: SPL +1, CON +1 per ^0000FF2 Refine Levels^000000
[Grade A]: Magical Damage against enemies of every element +18%
_______________________
^0000FFRefine Level +11^000000: Magical Damage against enemies of every size +18%.
#
311459#
20th Anniversary Effect
#
311460#
For each Level of ^009900Blessing of The Moon^000000:
Increases damage of ^009900Full Moon Kick^000000 by 3%.
_______________________
When equipped with ^990099Star Emperor Stone(Garment)^000000:
Increases damage of ^009900New Moon Kick^000000 by 15%.
#
311461#
For each Level of ^009900Blessing of The Sun^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Star Emperor Stone(Garment)^000000:
Increases damage of ^009900Solar Burst^000000 by 15%.
#
311462#
For each Level of ^009900Blessing of The Star^000000:
Increases damage of ^009900Falling Star^000000 by 4%.
_______________________
When equipped with ^990099Star Emperor Stone(Garment)^000000:
Physical attacks have a 2% chance to restore 1% of the damage dealt as SP.
#
311463#
For each Level of ^009900Platinum Alter^000000:
Increases Melee Physical Damage against enemies of every size by 2%.
Increases damage of ^009900Dragon Tail^000000 by 4%.
_______________________
When equipped with ^990099Rebellion Stone(Garment)^000000:
Increases damage of ^009900Banishing Buster^000000 by 15%.
#
311464#
For each Level of ^009900Fire Rain^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Rebellion Stone(Garment)^000000:
Increases damage of ^009900Round Trip^000000 by 15%.
#
311465#
For each Level of ^009900Heat Barrel^000000:
Increases damage of ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 4%.
_______________________
When equipped with ^990099Rebellion Stone(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
311466#
For each Level of ^009900Espa^000000:
Increases Magical Damage with every element by 1%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Decreases SP Consumption of ^009900Espa^000000 by 15%.
#
311467#
For each Level of ^009900Eswhoo^000000:
Increases Magical Damage against enemies of every size by 1%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Eswhoo^000000 by 15%.
#
311468#
For each Level of ^009900Curse of Wicked Soul^000000:
Decreases ^009900Curse Explosion^000000 skill cooldown by 0.1 seconds.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
311469#
P.ATK +3
_______________________
When equipped with ^990099Melee Stone(Upper)^000000:
P.ATK +1, POW +1
_______________________
When equipped with ^990099Melee Stone(Mid)^000000:
P.ATK +1, POW +1
_______________________
When equipped with ^990099Melee Stone(Lower)^000000:
P.ATK +1, POW +1
_______________________
When equipped with ^990099Power Stone(Dual)^000000:
P.ATK +5, POW +3
#
311470#
P.ATK +3
_______________________
When equipped with ^990099Ranged Stone(Upper)^000000:
P.ATK +1, CON +1
_______________________
When equipped with ^990099Ranged Stone(Mid)^000000:
P.ATK +1, CON +1
_______________________
When equipped with ^990099Ranged Stone(Lower)^000000:
P.ATK +1, CON +1
_______________________
When equipped with ^990099Concentration Stone(Dual)^000000:
P.ATK +5, CON +3
#
311471#
POW +5
#
311777#
ATK +2
#
311778#
ATK +4
#
311779#
ATK +6
#
311780#
ATK +8
#
311781#
ATK +10
#
311782#
ATK +12, ATK +1%
#
311783#
ATK +14, ATK +2%
#
311784#
ATK +16, ATK +3%
#
311785#
ATK +18, ATK +4%
#
311786#
ATK +20, ATK +5%
#
311787#
ATK +22, ATK +5%, P.ATK +1
#
311788#
ATK +24, ATK +5%, P.ATK +2
#
311789#
ATK +26, ATK +5%, P.ATK +3
#
311790#
ATK +28, ATK +5%, P.ATK +4
#
311791#
ATK +30, ATK +5%, P.ATK +5
#
311792#
ATK +32, ATK +6%, P.ATK +5.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +3
#
311793#
ATK +34, ATK +7%, P.ATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +3
#
311794#
ATK +36, ATK +8%, P.ATK +5.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +3
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1
#
311795#
ATK +38, ATK +9%, P.ATK +5.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +3
_______________________
^0000FFFor each 3 Refine Levels^000000:
P.ATK +1
#
311796#
ATK +40, ATK +10%, P.ATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +3, P.ATK +1
#
311797#
MATK +2
#
311798#
MATK +4
#
311799#
MATK +6
#
311800#
MATK +8
#
311801#
MATK +10
#
311802#
MATK +12, MATK +1%
#
311803#
MATK +14, MATK +2%
#
311804#
MATK +16, MATK +3%
#
311805#
MATK +18, MATK +4%
#
311806#
MATK +20, MATK +5%
#
311807#
MATK +22, MATK +5%, S.MATK +1
#
311808#
MATK +24, MATK +5%, S.MATK +2
#
311809#
MATK +26, MATK +5%, S.MATK +3
#
311810#
MATK +28, MATK +5%, S.MATK +4
#
311811#
MATK +30, MATK +5%, S.MATK +5
#
311812#
MATK +32, MATK +6%, S.MATK +5
_______________________
^0000FFFor each 4 Refine Levels^000000:
MATK +3
#
311813#
MATK +34, MATK +7%, S.MATK +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +3
#
311814#
MATK +36, MATK +8%, S.MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +3
_______________________
^0000FFFor each 4 Refine Levels^000000:
S.MATK +1
#
311815#
MATK +38, MATK +9%, S.MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +3
_______________________
^0000FFFor each 3 Refine Levels^000000:
S.MATK +1
#
311816#
MATK +40, MATK +10%, S.MATK +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +3, S.MATK +1
#
311817#
Increases Melee Physical Damage by 1%.
#
311818#
Increases Melee Physical Damage by 2%.
#
311819#
Increases Melee Physical Damage by 3%.
#
311820#
Increases Melee Physical Damage by 4%.
#
311821#
Increases Melee Physical Damage by 5%.
#
311822#
Increases Melee Physical Damage by 6%.
#
311823#
Increases Melee Physical Damage by 7%.
#
311824#
Increases Melee Physical Damage by 8%.
#
311825#
Increases Melee Physical Damage by 9%.
#
311826#
Increases Melee Physical Damage by 10%.
#
311827#
Increases Melee Physical Damage by 11%.
#
311828#
Increases Melee Physical Damage by 12%.
#
311829#
Increases Melee Physical Damage by 13%.
#
311830#
Increases Melee Physical Damage by 14%.
#
311831#
Increases Melee Physical Damage by 15%.
#
311832#
Increases Magical Damage with every element by 1%.
#
311833#
Increases Magical Damage with every element by 2%.
#
311834#
Increases Magical Damage with every element by 3%.
#
311835#
Increases Magical Damage with every element by 4%.
#
311836#
Increases Magical Damage with every element by 5%.
#
311837#
Increases Magical Damage with every element by 6%.
#
311838#
Increases Magical Damage with every element by 7%.
#
311839#
Increases Magical Damage with every element by 8%.
#
311840#
Increases Magical Damage with every element by 9%.
#
311841#
Increases Magical Damage with every element by 10%.
#
311842#
Increases Magical Damage with every element by 11%.
#
311843#
Increases Magical Damage with every element by 12%.
#
311844#
Increases Magical Damage with every element by 13%.
#
311845#
Increases Magical Damage with every element by 14%.
#
311846#
Increases Magical Damage with every element by 15%.
#
311847#
Increases Ranged Physical Damage by 1%.
#
311848#
Increases Ranged Physical Damage by 2%.
#
311849#
Increases Ranged Physical Damage by 3%.
#
311850#
Increases Ranged Physical Damage by 4%.
#
311851#
Increases Ranged Physical Damage by 5%.
#
311852#
Increases Ranged Physical Damage by 6%.
#
311853#
Increases Ranged Physical Damage by 7%.
#
311854#
Increases Ranged Physical Damage by 8%.
#
311855#
Increases Ranged Physical Damage by 9%.
#
311856#
Increases Ranged Physical Damage by 10%.
#
311857#
Increases Ranged Physical Damage by 11%.
#
311858#
Increases Ranged Physical Damage by 12%.
#
311859#
Increases Ranged Physical Damage by 13%.
#
311860#
Increases Ranged Physical Damage by 14%.
#
311861#
Increases Ranged Physical Damage by 15%.
#
311862#
Increases Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
[Grade C]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
[Grade B]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +3%.
[Grade A]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +3%.
#
311863#
Increases Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +3%.
[Grade C]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
[Grade B]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
[Grade A]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
#
311864#
Increases Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
[Grade C]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
[Grade B]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +6%.
[Grade A]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +6%.
#
311865#
Increases Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +6%.
[Grade C]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +6%.
[Grade B]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +6%.
[Grade A]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +7%.
#
311866#
Increases Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +7%.
[Grade C]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +7%.
[Grade B]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +8%.
[Grade A]: Damage against enemies of ^FF0000Fire^000000 and ^777777Shadow^000000 element +8%.
#
311867#
Increases Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
[Grade C]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
[Grade B]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +3%.
[Grade A]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +3%.
#
311868#
Increases Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +3%.
[Grade C]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
[Grade B]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
[Grade A]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
#
311869#
Increases Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
[Grade C]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
[Grade B]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +6%.
[Grade A]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +6%.
#
311870#
Increases Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +6%.
[Grade C]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +6%.
[Grade B]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +6%.
[Grade A]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +7%.
#
311871#
Increases Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +7%.
[Grade C]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +7%.
[Grade B]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +8%.
[Grade A]: Damage against enemies of ^0000BBWater^000000 and ^777777Holy^000000 element +8%.
#
311872#
Increases Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
[Grade C]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
[Grade B]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +3%.
[Grade A]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +3%.
#
311873#
Increases Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +3%.
[Grade C]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
[Grade B]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
[Grade A]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
#
311874#
Increases Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
[Grade C]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
[Grade B]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +6%.
[Grade A]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +6%.
#
311875#
Increases Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +6%.
[Grade C]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +6%.
[Grade B]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +6%.
[Grade A]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +7%.
#
311876#
Increases Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +7%.
[Grade C]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +7%.
[Grade B]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +8%.
[Grade A]: Damage against enemies of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +8%.
#
311877#
Increases Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
[Grade C]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
[Grade B]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +3%.
[Grade A]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +3%.
#
311878#
Increases Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +3%.
[Grade C]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
[Grade B]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
[Grade A]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
#
311879#
Increases Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
[Grade C]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
[Grade B]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +6%.
[Grade A]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +6%.
#
311880#
Increases Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +6%.
[Grade C]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +6%.
[Grade B]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +6%.
[Grade A]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +7%.
#
311881#
Increases Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +7%.
[Grade C]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +7%.
[Grade B]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +8%.
[Grade A]: Damage against enemies of ^777777Ghost^000000 and ^777777Undead^000000 element +8%.
#
311912#
For each Level of ^009900Right Hand Mastery^000000:
Increases Physical Damage against monsters of every size by 2%.
_______________________
When equipped with ^990099Kagerou Stone(Garment)^000000:
Increases damage of ^009900Swirling Petal^000000 by 25%.
#
311913#
For each Level of ^00990016th Night^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Kagerou Stone(Garment)^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
#
311914#
For each Level of ^009900Pure Soul^000000:
Increases damage of ^009900Kunai Splash^000000 by 5%.
_______________________
When equipped with ^990099Kagerou Stone(Garment)^000000:
Increases damage of ^009900Kunai Splash^000000 by 25%.
#
311915#
For each Level of ^009900Right Hand Mastery^000000:
Increases Magical Damage against monsters of every size by 2%.
_______________________
When equipped with ^990099Oboro Stone(Garment)^000000:
Increases damage of ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 25%.
#
311916#
For each Level of ^009900Pure Soul^000000:
MaxSP +3%
_______________________
When equipped with ^990099Oboro Stone(Garment)^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 25%.
#
311917#
For each Level of ^00990016th Night^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 4%.
_______________________
When equipped with ^990099Oboro Stone(Garment)^000000:
Decreases Variable Casting Time by 15%.
#
311918#
For each Level of ^009900Picky Peck^000000:
Increases damage of ^009900 Lunatic Carrot Beat^000000 by 5%.
_______________________
For each Level of ^009900Silvervine Stem Spear^000000:
Increases damage of ^009900Catnip Meteor^000000 by 5%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
#
311919#
For each Level of ^009900Fresh Shrimp^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Catnip Meteor^000000 by 25%.
#
311920#
For each Level of ^009900Arclouse Dash^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 25%.
#
311921#
DEF +20, MDEF +4
_______________________
When equipped with ^990099Defense Stone(Mid)^000000 and ^990099Defense Stone(Lower)^000000:
DEF +100, MDEF +25, RES +5, MRES +5
#
311922#
DEF +20, MDEF +4
#
311923#
DEF +20, MDEF +4
#
311924#
DEF +100, MDEF +25, RES +20, MRES +20
_______________________
When equipped with ^990099Defense Stone(Upper)^000000, ^990099Defense Stone(Mid)^000000 and ^990099Defense Stone(Lower)^000000:
RES +10, MRES +10
_______________________
When equipped with ^990099Stamina Wisdom Stone(Dual)^000000:
RES +15, MRES +15
#
311925#
STA +5, WIS +5
#
311927#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Fish^000000 race by 15%.
#
311928#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Fish^000000 race by 30%.
#
311929#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Fish^000000 race by 45%.
#
311930#
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Plant^000000 race by 15%.
#
311931#
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Plant^000000 race by 30%.
#
311932#
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Plant^000000 race by 45%.
#
311933#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Angel^000000 race by 15%.
#
311934#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Angel^000000 race by 30%.
#
311935#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Angel^000000 race by 45%.
#
311936#
Increases Damage against monsters of ^FF0000Demi-Human^000000 and ^FF0000Insect^000000 race by 15%.
#
311937#
Increases Damage against monsters of ^FF0000Demi-Human^000000 and ^FF0000Insect^000000 race by 30%.
#
311938#
Increases Damage against monsters of ^FF0000Demi-Human^000000 and ^FF0000Insect^000000 race by 45%.
#
311939#
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 15%.
#
311940#
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 30%.
#
311941#
Increases Damage against monsters of ^FF0000Brute^000000 and ^FF0000Undead^000000 race by 45%.
#
311942#
Increases Damage against monsters of ^FF0000Normal^000000 class by 30%.
#
311943#
Increases Damage against monsters of ^FF0000Boss^000000 class by 30%.
#
311944#
RES +3, STA +1
#
311945#
RES +6, STA +2
#
311946#
RES +9, STA +3
#
311947#
RES +12, STA +4
#
311948#
RES +15, STA +5
#
311949#
P.ATK +3, POW +1
#
311950#
P.ATK +6, POW +2
#
311951#
P.ATK +9, POW +3
#
311952#
P.ATK +12, POW +4
#
311953#
P.ATK +15, POW +5
#
311954#
S.MATK +3, SPL +1
#
311955#
S.MATK +6, SPL +2
#
311956#
S.MATK +9, SPL +3
#
311957#
S.MATK +12, SPL +4
#
311958#
S.MATK +15, SPL +5
#
311959#
C.RATE +2, CRT +1
#
311960#
C.RATE +4, CRT +2
#
311961#
C.RATE +6, CRT +3
#
311962#
C.RATE +8, CRT +4
#
311963#
C.RATE +10, CRT +5
#
311964#
P.ATK +3, CON +1
#
311965#
P.ATK +6, CON +2
#
311966#
P.ATK +9, CON +3
#
311967#
P.ATK +12, CON +4
#
311968#
P.ATK +15, CON +5
#
311969#
MRES +2, WIS +1
#
311970#
MRES +4, WIS +2
#
311971#
MRES +6, WIS +3
#
311972#
MRES +8, WIS +4
#
311973#
MRES +10, WIS +5
#
311974#
POW +1
#
311975#
POW +2
#
311976#
POW +3
#
311977#
POW +4
#
311978#
POW +5
#
311979#
CON +1
#
311980#
CON +2
#
311981#
CON +3
#
311982#
CON +4
#
311983#
CON +5
#
311984#
CRT +1
#
311985#
CRT +2
#
311986#
CRT +3
#
311987#
CRT +4
#
311988#
CRT +5
#
311989#
STA +1
#
311990#
STA +2
#
311991#
STA +3
#
311992#
STA +4
#
311993#
STA +5
#
311994#
SPL +1
#
311995#
SPL +2
#
311996#
SPL +3
#
311997#
SPL +4
#
311998#
SPL +5
#
311999#
WIS +1
#
312000#
WIS +2
#
312001#
WIS +3
#
312002#
WIS +4
#
312003#
WIS +5
#
312004#
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
#
312005#
Decreases Variable Casting Time by 3%.
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Decreases Variable Casting Time by additional 3%.
#
312006#
Decreases After Skill Delay by 3%.
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Decreases After Skill Delay by additional 3%.
#
312007#
Perfect HIT +3%
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Perfect HIT +3%
#
312008#
Critical +3
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Critical +3
#
312009#
Increases Melee Physical Damage by 5%.
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Increases Melee Physical Damage by additional 5%.
#
312010#
Increases Magical Damage with every element by 5%.
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Increases Magical Damage with every element by additional 5%.
#
312011#
Increases Ranged Physical Damage by 5%.
_______________________
Depending on the Grade of the enchanted ^990099Weapon^000000:
Increases Ranged Physical Damage by additional 5%.
#
312014#
When equipped with the ^990099Crown of Good and Evil^000000 and a ^990099Good Weapon^000000, the ability is displayed.
#
312021#
When equipped with the ^990099Crown of Good and Evil^000000 and a ^990099Evil Weapon^000000, the ability is displayed.
#
312050#
STR +5
_______________________
Base ^CC6600STR^000000 at least ^FF0000120^000000:
STR +5
#
312051#
DEX +5
_______________________
Base ^CC6600DEX^000000 at least ^FF0000120^000000:
DEX +5
#
312052#
AGI +5
_______________________
Base ^CC6600AGI^000000 at least ^FF0000120^000000:
AGI +5
#
312053#
INT +5
_______________________
Base ^CC6600INT^000000 at least ^FF0000120^000000:
INT +5
#
312054#
VIT +5
_______________________
Base ^CC6600VIT^000000 at least ^FF0000120^000000:
VIT +5
#
312055#
LUK +5
_______________________
Base ^CC6600LUK^000000 at least ^FF0000120^000000:
LUK +5
#
312056#
DEF +250, RES +50
_______________________
^0000FFRefine Level +7^000000:
DEF +100, RES +15
_______________________
^0000FFRefine Level +9^000000:
DEF +100, RES +15
#
312057#
MDEF +25, MRES +25
_______________________
^0000FFRefine Level +7^000000:
MDEF +10, MRES +5
_______________________
^0000FFRefine Level +9^000000:
MDEF +15, MRES +10
#
312058#
POW/STA +3
_______________________
^0000FFRefine Level +9^000000:
POW/STA +1
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: POW/STA +2
[Grade C]: POW/STA +1 per ^0000FF3 Refine Levels^000000
#
312059#
SPL/WIS +3
_______________________
^0000FFRefine Level +9^000000:
SPL/WIS +1
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: SPL/WIS +2
[Grade C]: SPL/WIS +1 per ^0000FF3 Refine Levels^000000
#
312060#
CON/CRT +3
_______________________
^0000FFRefine Level +9^000000:
CON/CRT +1
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: CON/CRT +2
[Grade C]: CON/CRT +1 per ^0000FF3 Refine Levels^000000
#
312061#
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 7%.
#
312062#
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
#
312063#
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 7%.
#
312064#
ATK +5%, ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +5%
[Grade C]: Melee Physical Damage +5%
#
312065#
ATK +5%, ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +5%
[Grade C]: Ranged Physical Damage +5%
#
312066#
MATK +5%, MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +5%
[Grade C]: Magical Damage with every element +5%
#
312067#
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +7^000000:
ATK +3%, MATK +3%
_______________________
^0000FFRefine Level +9^000000:
ATK +3%, MATK +3%
_______________________
^0000FFRefine Level +11^000000:
P.ATK +3, S.MATK +3
#
312068#
Decreases After Skill Delay by 4%
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 4%.
#
312069#
FLEE +30
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
#
312070#
MATK +30
Decreases Variable Casting Time by 8%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
#
312071#
HIT +30
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +8%
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +8%
#
312072#
Decreases damage taken from monsters of every element and every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from monsters of every element by additional 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from monsters of every size by additional 7%.
#
312073#
Increases Physical Damage and Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical Damage and Magical Damage with every element +3%
[Grade C]: Physical Damage and Magical Damage with every element +3%
#
312074#
MaxSP +450
_______________________
^0000FFRefine Level +7^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +5%
#
312075#
MaxHP/MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
MaxHP/MaxSP +1%
_______________________
^0000FFRefine Level +9^000000:
MaxHP/MaxSP +1%
_______________________
^0000FFRefine Level +11^000000:
MaxHP/MaxSP +2%
#
312076#
Decreases Fixed Casting Time by 1 second.
#
312077#
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 2%.
#
312078#
Increases Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by additional 2%.
#
312079#
MaxHP -5%, MaxSP -5%
_______________________
Physical attacks have a certain chance (3%) to increase STR +50, POW +15, STA +15 for 10 seconds.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical Damage +5%
[Grade C]: Physical Damage +5%
#
312080#
MaxHP -5%, MaxSP -5%
_______________________
Magical attacks have a certain chance (3%) to increase INT +50, SPL +15, WIS +15 for 10 seconds.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +5%
[Grade C]: Magical Damage with every element +5%
#
312081#
MaxHP -5%, MaxSP -5%
_______________________
Physical attacks have a certain chance (3%) to increase DEX +50, CON +15, CRT +15 for 10 seconds.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical Damage +5%
[Grade C]: Physical Damage +5%
#
312082#
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
#
312083#
Increases Melee Physical Damage by 12%.
#
312084#
Increases Ranged Physical Damage by 12%.
#
312085#
Increases Magical Damage with every element by 12%.
#
312086#
Increases Critical Damage by 12%.
#
312087#
P.ATK +3
Increases Physical Damage against enemies of every element by 4%.
#
312088#
S.MATK +3
Increases Magical Damage against enemies of every element by 4%.
#
312089#
Increases Melee Physical Damage by 7%.
Increases Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
#
312090#
DEF +100, MDEF +20
_______________________
^0000FFRefine Level +7^000000:
DEF +50, MDEF +10
_______________________
^0000FFRefine Level +9^000000:
DEF +25, MDEF +5
#
312091#
ATK/MATK +3%
_______________________
^0000FFRefine Level +7^000000:
ATK/MATK +20
_______________________
^0000FFRefine Level +9^000000:
ATK/MATK +10
#
312092#
RES +25
_______________________
^0000FFRefine Level +7^000000:
RES +15
_______________________
^0000FFRefine Level +9^000000:
RES +10
#
312093#
MRES +15
_______________________
^0000FFRefine Level +7^000000:
MRES +10
_______________________
^0000FFRefine Level +9^000000:
MRES +5
#
312094#
DEF +100, RES +50
_______________________
^0000FFRefine Level +7^000000:
Decreases physical damage taken from enemies of every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases physical damage taken from enemies of every size by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Variable Casting Time -5%
[Grade C]: Variable Casting Time -5%
#
312095#
P.ATK/S.MATK +1
_______________________
^0000FFRefine Level +7^000000:
Increases Physical and Magical Damage against enemies of every element by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical and Magical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class +2%
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class +1%
#
312096#
DEF +3
#
312097#
DEF +9
#
312098#
DEF +18
#
312099#
DEF +30
#
312100#
DEF +45
#
312101#
DEF +63
#
312102#
DEF +84
#
312103#
DEF +108
#
312104#
DEF +135
#
312105#
DEF +165
#
312106#
ATK +1
#
312107#
ATK +3
#
312108#
ATK +6
#
312109#
ATK +10
#
312110#
ATK +15
#
312111#
ATK +21
#
312112#
ATK +28
#
312113#
ATK +36
#
312114#
ATK +45
#
312115#
ATK +55
#
312116#
MATK +1
#
312117#
MATK +3
#
312118#
MATK +6
#
312119#
MATK +10
#
312120#
MATK +15
#
312121#
MATK +21
#
312122#
MATK +28
#
312123#
MATK +36
#
312124#
MATK +45
#
312125#
MATK +55
#
312126#
Increases Physical and Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Warmth of the Snake God(DEF) Lv10^000000:
Increases Physical and Magical Damage against enemies of every size by additional 10%.
_______________________
When equipped with ^990099Warmth of the Snake God(ATK) Lv10^000000:
Increases Physical Damage by 15%.
_______________________
When equipped with ^990099Warmth of the Snake God(MATK) Lv10^000000:
Increases Magical Damage with every element by 15%.
_______________________
When equippes with ^990099Grace of the Snake God^000000 and ^990099Glory of the Snake God^000000:
P.ATK +10, S.MATK +10
#
312127#
DEF +3
#
312128#
DEF +9
#
312129#
DEF +18
#
312130#
DEF +30
#
312131#
DEF +45
#
312132#
DEF +63
#
312133#
DEF +84
#
312134#
DEF +108
#
312135#
DEF +135
#
312136#
DEF +165
#
312137#
ATK +1
#
312138#
ATK +3
#
312139#
ATK +6
#
312140#
ATK +10
#
312141#
ATK +15
#
312142#
ATK +21
#
312143#
ATK +28
#
312144#
ATK +36
#
312145#
ATK +45
#
312146#
ATK +55
#
312147#
MATK +1
#
312148#
MATK +3
#
312149#
MATK +6
#
312150#
MATK +10
#
312151#
MATK +15
#
312152#
MATK +21
#
312153#
MATK +28
#
312154#
MATK +36
#
312155#
MATK +45
#
312156#
MATK +55
#
312157#
Increases Physical and Magical Damage against enemies of every element by 10%.
_______________________
When equipped with ^990099Malice of the Snake God(DEF) Lv10^000000:
Increases Physical and Magical Damage against enemies of every element by additional 10%.
_______________________
When equipped with ^990099Malice of the Snake God(ATK) Lv10^000000:
Increases Physical Damage by 15%.
_______________________
When equipped with ^990099Malice of the Snake God(MATK) Lv10^000000:
Increases Magical Damage with every element by 15%.
#
312158#
DEF +3
#
312159#
DEF +9
#
312160#
DEF +18
#
312161#
DEF +30
#
312162#
DEF +45
#
312163#
DEF +63
#
312164#
DEF +84
#
312165#
DEF +108
#
312166#
DEF +135
#
312167#
DEF +165
#
312168#
ATK +1
#
312169#
ATK +3
#
312170#
ATK +6
#
312171#
ATK +10
#
312172#
ATK +15
#
312173#
ATK +21
#
312174#
ATK +28
#
312175#
ATK +36
#
312176#
ATK +45
#
312177#
ATK +55
#
312178#
MATK +1
#
312179#
MATK +3
#
312180#
MATK +6
#
312181#
MATK +10
#
312182#
MATK +15
#
312183#
MATK +21
#
312184#
MATK +28
#
312185#
MATK +36
#
312186#
MATK +45
#
312187#
MATK +55
#
312188#
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Mystery of the Snake God(DEF) Lv10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by additional 10%.
_______________________
When equipped with ^990099Mystery of the Snake God(ATK) Lv10^000000:
Increases Physical against enemies of every race, except ^FF0000Players^000000, by additional 15%.
_______________________
When equipped with ^990099Mystery of the Snake God(MATK) Lv10^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by additional 15%.
#
312189#
POW +3
#
312190#
STA +3
#
312191#
WIS +3
#
312192#
SPL +3
#
312193#
CON +3
#
312194#
CRT +3
#
312195#
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed(Decreases After Attack Delay by 1%).
#
312196#
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
#
312197#
^0000FFFor each 2 Refine Levels^000000:
Critical +1
#
312198#
^0000FFFor each 2 Refine Levels^000000:
Decreases After Skill Delay by 1%.
#
312199#
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%, MaxSP +1%
#
312200#
Increases damage of ^009900Servant Weapon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 1%.
#
312201#
Increases damage of ^009900Storm Slash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Storm Slash^000000 by additional 1%.
#
312202#
Increases damage of ^009900Hack and Slasher^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 1%.
#
312203#
Increases damage of ^009900Madness Crusher^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 1%.
#
312204#
Increases damage of ^009900Overslash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Overslash^000000 by additional 1%.
#
312205#
Increases damage of ^009900Shield Shooting^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 1%.
#
312206#
Increases damage of ^009900Cross Rain^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cross Rain^000000 by additional 1%.
#
312207#
Increases damage of ^009900Eternal Slash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 1%.
#
312208#
Increases damage of ^009900Savage Impact^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by additional 1%.
#
312209#
Increases damage of ^009900Impact Crater^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Impact Crater^000000 by additional 1%.
#
312210#
Increases damage of ^009900Shadow Stab^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shadow Stab^000000 by additional 1%.
#
312211#
Increases damage of ^009900Deft Stab^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Deft Stab^000000 by additional 1%.
#
312212#
Increases damage of ^009900Chain Reaction Shot^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 1%.
#
312213#
Increases damage of ^009900Frenzy Shot^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Frenzy Shot^000000 by additional 1%.
#
312214#
Increases damage of ^009900Abyss Dagger^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 1%.
#
312215#
Increases damage of ^009900Abyss Square^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Abyss Square^000000 by additional 1%.
#
312216#
Increases damage of ^009900From the Abyss^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900From the Abyss^000000 by additional 1%.
#
312217#
Increases damage of ^009900Arbitrium^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 by additional 1%.
#
312218#
Increases damage of ^009900Framen^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Framen^000000 by additional 1%.
#
312219#
Increases damage of ^009900Petitio^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Petitio^000000 by additional 1%.
#
312220#
Increases damage of ^009900Second Faith^000000 and ^009900Third Punish^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Second Faith^000000 and ^009900Third Punish^000000 by additional 1%.
#
312221#
Increases damage of ^009900Second Judgement^000000 and ^009900Third Consecration^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Second Judgement^000000 and ^009900Third Consecration^000000 by additional 1%.
#
312222#
Increases damage of ^009900Second Flame^000000 and ^009900Third Flame Bomb^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Second Flame^000000 and ^009900Third Flame Bomb^000000 by additional 1%.
#
312223#
Increases damage of ^009900Explosion Blaster^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 1%.
#
312224#
Increases damage of ^009900Axe Stomp^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Axe Stomp^000000 by additional 1%.
#
312225#
Increases damage of ^009900(Spark Blaster^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900(Spark Blaster^000000 by additional 1%.
#
312226#
Increases damage of ^009900Mighty Smash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 1%.
#
312227#
Increases damage of ^009900Triple Laser^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Triple Laser^000000 by additional 1%.
#
312228#
Increases damage of ^009900Mayhemic Thorns^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 1%.
#
312229#
Increases damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by additional 1%.
#
312230#
Increases damage of ^009900Explosive Powder^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 1%.
#
312231#
Increases damage of ^009900Gale Storm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by additional 1%.
#
312232#
Increases damage of ^009900Crescive Bolt^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 1%.
#
312233#
Increases damage of ^009900Hawk Rush^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hawk Rush^000000 by additional 1%.
#
312234#
Increases damage of ^009900Solid Trap^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Solid Trap^000000 by additional 1%.
#
312235#
Increases damage of ^009900Deep Blind Trap^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Deep Blind Trap^000000 by additional 1%.
#
312236#
Increases damage of ^009900Flame Trap^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Flame Trap^000000 by additional 1%.
#
312237#
Increases damage of ^009900Swift Trap^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Swift Trap^000000 by additional 1%.
#
312238#
Increases damage of ^009900Rose Blossom^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 1%.
#
312239#
Increases damage of ^009900Rhythm Shooting^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 1%.
#
312240#
Increases damage of ^009900Metallic Fury^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 1%.
#
312241#
Increases damage of ^009900Soul Vulcan Strike^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 1%.
#
312242#
Increases damage of ^009900Mystery Illusion^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Mystery Illusion^000000 by additional 1%.
#
312243#
Increases damage of ^009900Floral Flare Road^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Floral Flare Road^000000 by additional 1%.
#
312244#
Increases damage of ^009900Crimson Arrow^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Crimson Arrow^000000 by additional 1%.
#
312245#
Increases damage of ^009900Rain of Crystal^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rain of Crystal^000000 by additional 1%.
#
312246#
Increases damage of ^009900Frozen Slash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Frozen Slash^000000 by additional 1%.
#
312247#
Increases damage of ^009900Tornado Storm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Tornado Storm^000000 by additional 1%.
#
312248#
Increases damage of ^009900Storm Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Storm Cannon^000000 by additional 1%.
#
312249#
Increases damage of ^009900Stratum Tremor^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Stratum Tremor^000000 by additional 1%.
#
312250#
Increases damage of ^009900Rock Down^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rock Down^000000 by additional 1%.
#
312251#
Increases damage of ^009900Diamond Storm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 1%.
#
312252#
Increases damage of ^009900Conflagration^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 by additional 1%.
#
312253#
Increases damage of ^009900Lightning Land^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Lightning Land^000000 by additional 1%.
#
312254#
Increases damage of ^009900Terra Drive^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Terra Drive^000000 by additional 1%.
#
312255#
Increases damage of ^009900Venom Swamp^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 1%.
#
312256#
Increases damage of ^009900The Vigilante at Night^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 1%.
#
312257#
Increases damage of ^009900Spiral Shooting^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 1%.
#
312258#
Increases damage of ^009900Only One Bullet^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 1%.
#
312259#
Increases damage of ^009900Wild Fire^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by additional 1%.
#
312260#
Increases damage of ^009900Magazine for One^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Magazine for One^000000 by additional 1%.
#
312261#
Increases damage of ^009900Basic Grenade^000000, ^009900Hasty Fire in the Hole^000000 and ^009900Grenades Dropping^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Basic Grenade^000000, ^009900Hasty Fire in the Hole^000000 and ^009900Grenades Dropping^000000 by additional 1%.
#
312262#
Increases damage of ^009900Hyunrok Breeze^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 1%.
#
312263#
Increases damage of ^009900Hyunrok Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 1%.
#
312264#
Increases damage of ^009900Chulho Sonic Claw^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 1%.
#
312265#
Increases damage of ^009900Hogogong Strike^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hogogong Strike^000000 by additional 1%.
#
312266#
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by additional 1%.
#
312267#
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 1%.
#
312268#
Increases damage of ^009900Red Flame Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Red Flame Cannon^000000 by additional 1%.
#
312269#
Increases damage of ^009900Cold Blooded Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cold Blooded Cannon^000000 by additional 1%.
#
312270#
Increases damage of ^009900Thundering Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Thundering Cannon^000000 by additional 1%.
#
312271#
Increases damage of ^009900Golden Dragon Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Golden Dragon Cannon^000000 by additional 1%.
#
312272#
Increases damage of ^009900Darkening Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Darkening Cannon^000000 by additional 1%.
#
312273#
Increases damage of ^009900Kunai - Distortion^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Kunai - Distortion^000000 by additional 1%.
#
312274#
Increases damage of ^009900Kunai - Refraction^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Kunai - Refraction^000000 by additional 1%.
#
312275#
Increases damage of ^009900Shadow Dance^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shadow Dance^000000 by additional 1%.
#
312276#
Increases damage of ^009900Shadow Flash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shadow Flash^000000 by additional 1%.
#
312277#
Increases damage of ^009900Noon Blast^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Noon Blast^000000 by additional 1%.
#
312278#
Increases damage of ^009900Sunset Blast^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sunset Blast^000000 by additional 1%.
#
312279#
Increases damage of ^009900Midnight Kick^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 1%.
#
312280#
Increases damage of ^009900Dawn Break^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dawn Break^000000 by additional 1%.
#
312281#
Increases damage of ^009900Twinkling Galaxy^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Twinkling Galaxy^000000 by additional 1%.
#
312282#
Increases damage of ^009900Star Cannon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Star Cannon^000000 by additional 1%.
#
312283#
Increases damage of ^009900Talisman of Blue Dragon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 by additional 1%.
#
312284#
Increases damage of ^009900Talisman of White Tiger^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of White Tiger^000000 by additional 1%.
#
312285#
Increases damage of ^009900Talisman of Red Phoenix^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 by additional 1%.
#
312286#
Increases damage of ^009900Talisman of Black Tortoise^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Black Tortoise^000000 by additional 1%.
#
312287#
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 1%.
#
312288#
Increases damage of ^009900Talisman of Soul Stealing^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Soul Stealing^000000 by additional 1%.
#
312289#
Increases damage of ^009900Talisman of Four Bearing God^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 1%.
#
312290#
Increases damage of ^009900Double Bowling Bash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 1%.
#
312291#
Increases damage of ^009900Mega Sonic Blow^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 1%.
#
312292#
Increases damage of ^009900Shield Chain Rush^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 1%.
#
312293#
Increases damage of ^009900Spiral Pierce Max^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spiral Pierce Max^000000 by additional 1%.
#
312294#
Increases damage of ^009900Meteor Storm Buster^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Meteor Storm Buster^000000 by additional 1%.
#
312295#
Increases damage of ^009900Jupitel Thunderstorm^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Jupitel Thunderstorm^000000 by additional 1%.
#
312296#
Increases damage of ^009900Jack Frost Nova^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Jack Frost Nova^000000 by additional 1%.
#
312297#
Increases damage of ^009900Hell's Drive^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hell's Drive^000000 by additional 1%.
#
312298#
Increases damage of ^009900Ground Gravitation^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Ground Gravitation^000000 by additional 1%.
#
312299#
Increases damage of ^009900Arbitrium^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 by additional 1%.
#
312302#
Increases damage of ^009900Dragonic Breath^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 1%.
#
312306#
DEF +50, MDEF +10.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: After Skill Delay -2%, DEF +25, MDEF +5.
[Grade C]: After Skill Delay -1%, DEF +25, MDEF +5.
[Grade B]: After Skill Delay -1%, DEF +25, MDEF +5.
[Grade A]: After Skill Delay -1%, DEF +25, MDEF +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(After Skill Delay)^000000:
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Physical Defense)^000000:
RES +30.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Magical Defense)^000000:
MRES +20.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Fixed Casting)^000000:
Decreases Fixed Casting Time by 0.3 seconds.
#
312307#
ATK +20.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +2%, ATK +5.
[Grade C]: Melee Physical Damage +2%, ATK +5.
[Grade B]: Melee Physical Damage +2%, ATK +5.
[Grade A]: Melee Physical Damage +2%, ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Warrior)^000000:
Increases Melee Physical Damage by additional 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Guide Attack)^000000:
ATK +50, P.ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Fighting Spirit)^000000:
ATK +10%.
Increases Melee Physical Damage by additional 8%.
#
312308#
ATK +20.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +2%, ATK +5.
[Grade C]: Ranged Physical Damage +2%, ATK +5.
[Grade B]: Ranged Physical Damage +2%, ATK +5.
[Grade A]: Ranged Physical Damage +2%, ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Shooter)^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Guide Attack)^000000:
ATK +50, P.ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Expert Archer)^000000:
ATK +10%.
Increases Ranged Physical Damage by additional 8%.
#
312309#
ATK +20.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical Damage +2%, ATK +5.
[Grade C]: Critical Damage +2%, ATK +5.
[Grade B]: Critical Damage +2%, ATK +5.
[Grade A]: Critical Damage +2%, ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Warrior)^000000:
Increases Melee Physical Damage by 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Shooter)^000000:
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Fast)^000000:
Critical +15.
Increases Critical Damage by 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Fatal)^000000:
Critical +20.
Increases Critical Damage by 8%.
#
312310#
MATK +20.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +2%, MATK +5.
[Grade C]: Magical Damage with every element +2%, MATK +5.
[Grade B]: Magical Damage with every element +2%, MATK +5.
[Grade A]: Magical Damage with every element +2%, MATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Mage)^000000:
Increases Magical Damage with every element by additional 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Caster)^000000:
MATK +50, S.MATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Magical Power)^000000:
MATK +10%.
Increases Magical Damage with every element by additional 8%.
#
312311#
ATK +30.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +2%, ATK +5.
[Grade C]: Melee Physical Damage +2%, ATK +5.
[Grade B]: Melee Physical Damage +2%, ATK +5.
[Grade A]: Melee Physical Damage +2%, ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Berserker)^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Over Power)^000000:
P.ATK +5, POW +7, CON +7.
#
312312#
ATK +30.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +2%, ATK +5.
[Grade C]: Ranged Physical Damage +2%, ATK +5.
[Grade B]: Ranged Physical Damage +2%, ATK +5.
[Grade A]: Ranged Physical Damage +2%, ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Marksman)^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Firing Shot)^000000:
P.ATK +5, POW +7, CON +7.
#
312313#
ATK +30.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical Damage +2%, ATK +5.
[Grade C]: Critical Damage +2%, ATK +5.
[Grade B]: Critical Damage +2%, ATK +5.
[Grade A]: Critical Damage +2%, ATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Berserker)^000000:
Increases Melee Physical Damage by additional 8%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Marksman)^000000:
Increases Ranged Physical Damage by additional 8%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Over Power)^000000:
C.RATE +5, POW +7, CRT +7.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Firing Shot)^000000:
C.RATE +5, POW +7, CRT +7.
#
312314#
MATK +30.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +2%, MATK +5.
[Grade C]: Magical Damage with every element +2%, MATK +5.
[Grade B]: Magical Damage with every element +2%, MATK +5.
[Grade A]: Magical Damage with every element +2%, MATK +5.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Grand Mage)^000000:
Increases Magical Damage with every element by additional 4%.
_______________________
When equipped with ^990099Glacier Flower Meow Power(Spell Buster)^000000:
S.MATK +5, SPL +7, CON +7.
#
312315#
ATK +10.
Increases Melee Physical Damage by 3%.
#
312316#
ATK +15.
Increases Melee Physical Damage by 6%.
#
312317#
ATK +20.
Increases Melee Physical Damage by 9%.
#
312318#
ATK +25.
Increases Melee Physical Damage by 12%.
#
312319#
ATK +30.
Increases Melee Physical Damage by 15%.
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
#
312320#
DEF +30.
Increases Melee Physical Damage by 3%.
#
312321#
DEF +60.
Increases Melee Physical Damage by 6%.
#
312322#
DEF +90.
Increases Melee Physical Damage by 9%.
#
312323#
DEF +120.
Increases Melee Physical Damage by 12%.
#
312324#
DEF +150.
Increases Melee Physical Damage by 15%.
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
#
312325#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10.
#
312326#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
#
312327#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
#
312328#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
#
312329#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
#
312330#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9
Increases Melee Physical Damage by additional 10%.
#
312331#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9
Increases Melee Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
#
312332#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Melee Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Melee Physical Damage by additional 14%.
#
312333#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Melee Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Melee Physical Damage by additional 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +15.
#
312334#
For each ^0000FF20^000000 base ^CC6600STR^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Melee Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9
Increases Melee Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Melee Physical Damage by additional 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +15.
Increases Melee Physical Damage by additional 18%.
#
312335#
ATK +10.
Increases Ranged Physical Damage by 3%.
#
312336#
ATK +15.
Increases Ranged Physical Damage by 6%.
#
312337#
ATK +20.
Increases Ranged Physical Damage by 9%.
#
312338#
ATK +25.
Increases Ranged Physical Damage by 12%.
#
312339#
ATK +30.
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
#
312340#
DEF +30.
Increases Ranged Physical Damage by 3%.
#
312341#
DEF +60.
Increases Ranged Physical Damage by 6%.
#
312342#
DEF +90.
Increases Ranged Physical Damage by 9%.
#
312343#
DEF +120.
Increases Ranged Physical Damage by 12%.
#
312344#
DEF +150.
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
#
312345#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10.
#
312346#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
#
312347#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
#
312348#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
#
312349#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
#
312350#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Ranged Physical Damage by additional 10%.
#
312351#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Ranged Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
#
312352#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Ranged Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Ranged Physical Damage by additional 14%.
#
312353#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Ranged Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Ranged Physical Damage by additional 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DA^000000 or higher:
P.ATK +15.
#
312354#
For each ^0000FF20^000000 base ^CC6600DEX^000000:
ATK +10, POW +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Ranged Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Ranged Physical Damage by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Ranged Physical Damage by additional 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DA^000000 or higher:
P.ATK +15.
Increases Ranged Physical Damage by additional 18%.
#
312355#
MATK +10.
Increases Magical Damage with every element by 3%.
#
312356#
MATK +15.
Increases Magical Damage with every element by 6%.
#
312357#
MATK +20.
Increases Magical Damage with every element by 9%.
#
312358#
MATK +25.
Increases Magical Damage with every element by 12%.
#
312359#
MATK +30.
Increases Magical Damage with every element by 15%.
Increases Magical Damage against enemies of ^FF0000Boss^000000 class by 5%.
#
312360#
DEF +30.
Increases Magical Damage with every element by 3%.
#
312361#
DEF +60.
Increases Magical Damage with every element by 6%.
#
312362#
DEF +90.
Increases Magical Damage with every element by 9%.
#
312363#
DEF +120.
Increases Magical Damage with every element by 12%.
#
312364#
DEF +150.
Increases Magical Damage with every element by 15%.
Increases Magical Damage against enemies of ^FF0000Boss^000000 class by 10%.
#
312365#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10.
#
312366#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
#
312367#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
#
312368#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
#
312369#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +9.
#
312370#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +9.
Increases Magical Damage with every element by additional 10%.
#
312371#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +9.
Increases Magical Damage with every element by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
S.MATK +12.
#
312372#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +9.
Increases Magical Damage with every element by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
S.MATK +12.
Increases Magical Damage with every element by additional 14%.
#
312373#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +9.
Increases Magical Damage with every element by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
S.MATK +12.
Increases Magical Damage with every element by additional 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DA^000000 or higher:
S.MATK +15
#
312374#
For each ^0000FF20^000000 base ^CC6600INT^000000:
MATK +10, SPL +2, CON +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
S.MATK +6.
Increases Magical Damage with every element by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +9.
Increases Magical Damage with every element by additional 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
S.MATK +12.
Increases Magical Damage with every element by additional 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DA^000000 or higher:
S.MATK +15.
Increases Magical Damage with every element by additional 18%.
#
312375#
ATK +10, Critical +3.
#
312376#
ATK +15, Critical +6.
#
312377#
ATK +20, Critical +9.
#
312378#
ATK +25, Critical +12.
#
312379#
ATK +30, Critical +15.
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 5%.
#
312380#
DEF +30.
Increases Critical Damage by 3%.
#
312381#
DEF +60.
Increases Critical Damage by 6%.
#
312382#
DEF +90.
Increases Critical Damage by 9%.
#
312383#
DEF +120.
Increases Critical Damage by 12%.
#
312384#
DEF +150.
Increases Critical Damage by 15%.
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 10%.
#
312385#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10.
#
312386#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
#
312387#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
#
312388#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
#
312389#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
#
312390#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Physical Damage by 10%.
#
312391#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Physical Damage by 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
#
312392#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Physical Damage by 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Physical Damage by 14%.
#
312393#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Physical Damage by 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Physical Damage by 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DA^000000 or higher:
P.ATK +15.
#
312394#
For each ^0000FF20^000000 base ^CC6600LUK^000000:
ATK +10, POW +2, CRT +2.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DD^000000 or higher:
P.ATK +6.
Increases Physical Damage by 6%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +9.
Increases Physical Damage by 10%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +12.
Increases Physical Damage by 14%.
_______________________
If enchanted ^990099Equipment^000000's Grade is ^CC3D3DA^000000 or higher:
P.ATK +15.
Increases Physical Damage by 18%.
#
312398#
Increases damage of ^009900Kunai - Distortion^000000 by 5%.
_______________________
When equipped with ^990099Kagerou Stone(Upper)^000000:
Increases damage of ^009900Kunai - Distortion^000000 by additional 10%.
_______________________
When equipped with ^990099Kagerou Stone(Mid)^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 10%.
_______________________
When equipped with ^990099Kagerou Stone(Lower)^000000:
For each Level of ^009900Infiltrate^000000:
Increases Ranged Physical Damage by 3%.
#
312399#
Increases damage of ^009900Darkening Cannon^000000 by 10%.
_______________________
When equipped with ^990099Oboro Stone(Upper)^000000:
Increases damage of ^009900Red Flame Cannon^000000 by 10%.
_______________________
When equipped with ^990099Oboro Stone(Mid)^000000:
For each Level of ^009900Melt Away^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Oboro Stone(Lower)^000000:
Increases damage of ^009900Thundering Cannon^000000 by 10%.
#
312400#
For each 2 Levels of ^009900Shadow Sense^000000:
Increases Critical Damage by 4%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Upper)^000000:
Increases damage of ^009900Impact Crater^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Mid)^000000:
Increases damage of ^009900Eternal Slash^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Lower)^000000:
For each Level of ^009900Shadow Sense^000000:
C.RATE +1.
#
312401#
Increases damage of ^009900Framen^000000 by 5%.
_______________________
When equipped with ^990099Archbishop Stone(Upper)^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
When equipped with ^990099Archbishop Stone(Mid)^000000:
For each 2 Levels of ^009900Fidus Animus^000000:
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Lower)^000000:
Increases damage of ^009900Arbitrium^000000 by 10%.
#
312402#
When Level 5 ^009900Breakthrough^000000 is learned:
Enables the use of Level 5 ^0000FFWind Cutter^000000.
_______________________
When Level 5 ^009900Transcendence^000000 is learned:
Enables the use of Level 10 ^0000FFJudex^000000.
_______________________
When equipped with ^990099Paladin Stone(Upper)^000000:
DEF +120, MDEF +15.
_______________________
When equipped with ^990099High Wizard Stone(Mid)^000000:
For each Level of ^009900Transcendence^000000:
Increases Damage of ^009900Judex^000000 by 3%.
_______________________
When equipped with ^990099Stalker Stone(Lower)^000000:
For each Level of ^009900Breakthrough^000000:
Increases Damage of ^009900Wind Cutter^000000 by 3%.
#
312403#
For each Level of ^009900Transcendence^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Transcendence^000000:
Increases Damage of ^009900Judex^000000 by 3%.
#
312404#
For each Level of ^009900Breakthrough^000000:
Increases Melee Physical Damage by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Breakthrough^000000:
Increases Damage of ^009900Wind Cutter^000000 by 3%.
#
312405#
When using ^009900Angel, help Me!^000000:
Increases Magical Damage with every element by 15% for 300 seconds.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
MaxHP +15%.
#
312406#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from monsters by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from monsters by 4%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from monsters +1%.
[Grade C]: Experience gained from monsters +2%.
[Grade B]: Experience gained from monsters +3%.
#
312407#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Formless^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Formless^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Formless^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Formless^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Formless^000000 race monsters +5%.
#
312408#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Undead^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Undead^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Undead^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Undead^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Undead^000000 race monsters +5%.
#
312409#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Brute^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Brute^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Brute^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Brute^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Brute^000000 race monsters +5%.
#
312410#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Plant^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Plant^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Plant^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Plant^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Plant^000000 race monsters +5%.
#
312411#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Insect^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Insect^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Insect^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Insect^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Insect^000000 race monsters +5%.
#
312412#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Fish^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Fish^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Fish^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Fish^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Fish^000000 race monsters +5%.
#
312413#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Demon^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Demon^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Demon^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Demon^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Demon^000000 race monsters +5%.
#
312414#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Demi-Human^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Demi-Human^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Demi-Human^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Demi-Human^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Demi-Human^000000 race monsters +5%.
#
312415#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Angel^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Angel^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Angel^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Angel^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Angel^000000 race monsters +5%.
#
312416#
^CC6600Base Level^000000 less than ^FF0000175^000000:
Increases experience gained from ^FF0000Dragon^000000 race monsters by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from ^FF0000Dragon^000000 race monsters by 7%.
_______________________
^CC3D3D[Bonus by Headgear's Grade]^000000
[Grade D]: Experience gained from ^FF0000Dragon^000000 race monsters +1%.
[Grade C]: Experience gained from ^FF0000Dragon^000000 race monsters +3%.
[Grade B]: Experience gained from ^FF0000Dragon^000000 race monsters +5%.
#
312422#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Framen^000000 by 20%.
Increases Damage of ^009900Arbitrium^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
#
312423#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Third Punish^000000 by 20%.
Increases Damage of ^009900First Brand^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312424#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Talisman of Four Bearing God^000000 by 20%.
Increases Damage of ^009900Talisman of Red Phoenix^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312425#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Petitio^000000 by 30%.
Increases Critical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312426#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Explosion Blaster^000000 by 20%.
Increases Damage of ^009900Oleum Sanctum^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312427#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Exorcism of Malicious Soul^000000 by 20%.
Increases Damage of ^009900Talisman of Soul Stealing^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312428#
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
Decreases Variable Casting Time by 10%.
#
312429#
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
Decreases After Skill Delay by 10%.
#
312430#
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
Perfect HIT +10.
#
312431#
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
Critical +10.
#
312432#
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
#
312433#
Increases Critical Damage by 10%.
#
312434#
MATK +5%.
#
312435#
MaxSP +5%.
#
312436#
ATK +5%.
#
312437#
MaxHP +5%.
#
312447#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Explosive Powder^000000 by 30%.
Increases Melee Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312448#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Mayhemic Thorns^000000 by 30%.
Increases Critical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312449#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Dragonic Breath^000000 by 20%.
Increases Damage of ^009900Madness Crusher^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
#
312450#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Hack and Slasher^000000 by 20%.
Increases Damage of ^009900Storm Slash^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312451#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Chulho Sonic Claw^000000 by 20%.
Increases Damage of ^009900Hogogong Strike^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312452#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Hyunrok Cannon^000000 by 20%.
Increases Damage of ^009900Hyunrok Breeze^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312453#
The power to temporarily release the barrier [^ff00001^000000] that binds dimensional criminals.
#
312454#
The power to temporarily release the barrier [^ff00002^000000] that binds dimensional criminals.
#
312455#
The power to temporarily release the barrier [^ff00003^000000] that binds dimensional criminals.
#
312456#
The power to temporarily release the barrier [^ff00004^000000] that binds dimensional criminals.
#
312457#
The power to temporarily release the barrier [^ff00005^000000] that binds dimensional criminals.
#
312458#
The power to temporarily release the barrier [^ff00006^000000] that binds dimensional criminals.
#
312459#
The power to temporarily release the barrier [^ff00007^000000] that binds dimensional criminals.
#
312460#
The power to temporarily release the barrier [^ff00008^000000] that binds dimensional criminals.
#
312461#
The power to temporarily release the barrier [^ff00009^000000] that binds dimensional criminals.
#
312462#
The power to temporarily release the barrier [^ff000010^000000] that binds dimensional criminals.
#
312463#
The power to temporarily release the barrier [^ff000011^000000] that binds dimensional criminals.
#
312464#
The power to temporarily release the barrier [^ff000012^000000] that binds dimensional criminals.
#
312465#
The power to temporarily release the barrier [^ff000013^000000] that binds dimensional criminals.
#
312466#
The power to temporarily release the barrier [^ff000014^000000] that binds dimensional criminals.
#
312467#
The power to temporarily release the barrier [^ff000015^000000] that binds dimensional criminals.
#
312468#
The power to temporarily release the barrier [^ff000016^000000] that binds dimensional criminals.
#
312469#
The power to temporarily release the barrier [^ff000017^000000] that binds dimensional criminals.
#
312470#
The power to temporarily release the barrier [^ff000018^000000] that binds dimensional criminals.
#
312471#
The power to temporarily release the barrier [^ff000019^000000] that binds dimensional criminals.
#
312472#
The power to temporarily release the barrier [^ff000020^000000] that binds dimensional criminals.
#
312476#
Critical +10.
_______________________
For each 2 Levels of ^009900Sky Mastery^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 1%.
_______________________
When equipped with ^990099Star Emperor Stone(Upper)^000000:
For each 2 Levels of ^009900War Book Mastery^000000:
Critical +1, C.RATE +1.
_______________________
When equipped with ^990099Star Emperor Stone(Mid)^000000:
Increases damage of ^009900Noon Blast^000000 by 10%.
_______________________
When equipped with ^990099Star Emperor Stone(Lower)^000000:
Increases damage of ^009900Sunset Blast^000000 by 15%.
#
312477#
For each Level of ^009900Increasing Activity^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^663399Poison^000000 element by 2%.
_______________________
When equipped with ^990099Sorcerer Stone(Upper)^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Terra Drive^000000 by 10%.
_______________________
When equipped with ^990099Sorcerer Stone(Mid)^000000:
Increases damage of ^009900Venom Swamp^000000 by 10%.
_______________________
When equipped with ^990099Sorcerer Stone(Lower)^000000:
For each Level of ^009900Spell Enchanting^000000:
Increases Magical Damage against enemies of every element by 3%.
#
312478#
For each Level of ^009900Manufacture Machine^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Mechanic Stone(Upper)^000000:
Increases damage of ^009900Triple Laser^000000 by 10%.
_______________________
When equipped with ^990099Mechanic Stone(Mid)^000000:
For each 2 Levels of ^009900Two-Handed Axe Defending^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Mechanic Stone(Lower)^000000:
Increases damage of ^009900Spark Blaster^000000 by 15%.
#
312479#
ATK +1, DEF +5.
#
312480#
ATK +2, DEF +10.
#
312481#
ATK +3, DEF +15.
#
312482#
ATK +4, DEF +20.
#
312483#
ATK +5, DEF +25.
#
312484#
ATK +6, DEF +30.
#
312485#
ATK +7, DEF +35.
#
312486#
ATK +8, DEF +40.
#
312487#
ATK +9, DEF +45.
#
312488#
ATK +10, DEF +50.
#
312489#
MATK +1, DEF +5.
#
312490#
MATK +2, DEF +10.
#
312491#
MATK +3, DEF +15.
#
312492#
MATK +4, DEF +20.
#
312493#
MATK +5, DEF +25.
#
312494#
MATK +6, DEF +30.
#
312495#
MATK +7, DEF +35.
#
312496#
MATK +8, DEF +40.
#
312497#
MATK +9, DEF +45.
#
312498#
MATK +10, DEF +50.
#
312499#
ATK +12, DEF +50.
#
312500#
ATK +14, DEF +50.
#
312501#
ATK +16, DEF +50.
#
312502#
ATK +18, DEF +50.
#
312503#
ATK +20, DEF +50.
#
312504#
MATK +12, DEF +50.
#
312505#
MATK +14, DEF +50.
#
312506#
MATK +16, DEF +50.
#
312507#
MATK +18, DEF +50.
#
312508#
MATK +20, DEF +50.
#
312509#
ATK +22, DEF +50.
RES +5, MRES +5.
#
312510#
ATK +24, DEF +50.
RES +10, MRES +10.
#
312511#
ATK +26, DEF +50.
RES +15, MRES +15.
#
312512#
ATK +28, DEF +50.
RES +20, MRES +20.
#
312513#
ATK +30, DEF +50.
RES +25, MRES +25.
#
312514#
MATK +22, DEF +50.
RES +5, MRES +5.
#
312515#
MATK +24, DEF +50.
RES +10, MRES +10.
#
312516#
MATK +26, DEF +50.
RES +15, MRES +15.
#
312517#
MATK +28, DEF +50.
RES +20, MRES +20.
#
312518#
MATK +30, DEF +50.
RES +25, MRES +25.
#
312519#
ATK +3, DEF +5.
#
312520#
ATK +6, DEF +10.
#
312521#
ATK +9, DEF +15.
#
312522#
ATK +12, DEF +20.
#
312523#
ATK +15, DEF +25.
#
312524#
ATK +18, DEF +30.
#
312525#
ATK +21, DEF +35.
#
312526#
ATK +24, DEF +40.
#
312527#
ATK +27, DEF +45.
#
312528#
ATK +30, DEF +50.
#
312529#
ATK +30, DEF +50, ATK +1%.
#
312530#
ATK +30, DEF +50, ATK +2%.
#
312531#
ATK +30, DEF +50, ATK +3%.
#
312532#
ATK +30, DEF +50, ATK +4%.
#
312533#
ATK +30, DEF +50, ATK +5%.
#
312534#
ATK +30, DEF +50, ATK +6%. 
Increases Physical Damage against enemies of every size by 3%.
#
312535#
ATK +30, DEF +50, ATK +7%.
Increases Physical Damage against enemies of every size by 6%.
#
312536#
ATK +30, DEF +50, ATK +7%.
Increases Physical Damage against enemies of every size by 9%.
#
312537#
ATK +30, DEF +50, ATK +7%.
Increases Physical Damage against enemies of every size by 12%.
#
312538#
ATK +30, DEF +50, ATK +7%.
Increases Physical Damage against enemies of every size by 15%.
#
312539#
MATK +3, DEF +5.
#
312540#
MATK +6, DEF +10.
#
312541#
MATK +9, DEF +15.
#
312542#
MATK +12, DEF +20.
#
312543#
MATK +15, DEF +25.
#
312544#
MATK +18, DEF +30.
#
312545#
MATK +21, DEF +35.
#
312546#
MATK +24, DEF +40.
#
312547#
MATK +27, DEF +45.
#
312548#
MATK +30, DEF +50.
#
312549#
MATK +30, DEF +50, MATK +1%.
#
312550#
MATK +30, DEF +50, MATK +2%.
#
312551#
MATK +30, DEF +50, MATK +3%.
#
312552#
MATK +30, DEF +50, MATK +4%.
#
312553#
MATK +30, DEF +50, MATK +5%.
#
312554#
MATK +30, DEF +50, MATK +6%. 
Increases Magical Damage against enemies of every size by 3%.
#
312555#
MATK +30, DEF +50, MATK +7%. 
Increases Magical Damage against enemies of every size by 6%.
#
312556#
MATK +30, DEF +50, MATK +7%. 
Increases Magical Damage against enemies of every size by 9%.
#
312557#
MATK +30, DEF +50, MATK +7%. 
Increases Magical Damage against enemies of every size by 12%.
#
312558#
MATK +30, DEF +50, MATK +7%. 
Increases Magical Damage against enemies of every size by 15%.
#
312559#
P.ATK +1.
Increases Melee Physical Damage by 1%.
#
312560#
P.ATK +2.
Increases Melee Physical Damage by 2%.
#
312561#
P.ATK +3.
Increases Melee Physical Damage by 3%.
#
312562#
P.ATK +4.
Increases Melee Physical Damage by 4%.
#
312563#
P.ATK +5.
Increases Melee Physical Damage by 5%.
#
312564#
P.ATK +6.
Increases Melee Physical Damage by 6%.
#
312565#
P.ATK +7.
Increases Melee Physical Damage by 7%.
#
312566#
P.ATK +8.
Increases Melee Physical Damage by 8%.
#
312567#
P.ATK +9.
Increases Melee Physical Damage by 9%.
#
312568#
P.ATK +10.
Increases Melee Physical Damage by 10%.
#
312569#
P.ATK +11.
Increases Melee Physical Damage by 10%.
#
312570#
P.ATK +12.
Increases Melee Physical Damage by 10%.
#
312571#
P.ATK +13.
Increases Melee Physical Damage by 10%.
#
312572#
P.ATK +14.
Increases Melee Physical Damage by 10%.
#
312573#
P.ATK +15.
Increases Melee Physical Damage by 10%.
#
312574#
P.ATK +16.
Increases Melee Physical Damage by 13%.
#
312575#
P.ATK +17.
Increases Melee Physical Damage by 16%.
#
312576#
P.ATK +18.
Increases Melee Physical Damage by 19%.
#
312577#
P.ATK +19.
Increases Melee Physical Damage by 22%.
#
312578#
P.ATK +20.
Increases Melee Physical Damage by 25%.
#
312579#
P.ATK +1.
Increases Ranged Physical Damage by 1%.
#
312580#
P.ATK +2.
Increases Ranged Physical Damage by 2%.
#
312581#
P.ATK +3.
Increases Ranged Physical Damage by 3%.
#
312582#
P.ATK +4.
Increases Ranged Physical Damage by 4%.
#
312583#
P.ATK +5.
Increases Ranged Physical Damage by 5%.
#
312584#
P.ATK +6.
Increases Ranged Physical Damage by 6%.
#
312585#
P.ATK +7.
Increases Ranged Physical Damage by 7%.
#
312586#
P.ATK +8.
Increases Ranged Physical Damage by 8%.
#
312587#
P.ATK +9.
Increases Ranged Physical Damage by 9%.
#
312588#
P.ATK +10.
Increases Ranged Physical Damage by 10%.
#
312589#
P.ATK +11.
Increases Ranged Physical Damage by 10%.
#
312590#
P.ATK +12.
Increases Ranged Physical Damage by 10%.
#
312591#
P.ATK +13.
Increases Ranged Physical Damage by 10%.
#
312592#
P.ATK +14.
Increases Ranged Physical Damage by 10%.
#
312593#
P.ATK +15.
Increases Ranged Physical Damage by 10%.
#
312594#
P.ATK +16.
Increases Ranged Physical Damage by 13%.
#
312595#
P.ATK +17.
Increases Ranged Physical Damage by 16%.
#
312596#
P.ATK +18.
Increases Ranged Physical Damage by 19%.
#
312597#
P.ATK +19.
Increases Ranged Physical Damage by 22%.
#
312598#
P.ATK +20.
Increases Ranged Physical Damage by 25%.
#
312599#
S.MATK +1.
Increases Magical Damage with every element by 1%.
#
312600#
S.MATK +2.
Increases Magical Damage with every element by 2%.
#
312601#
S.MATK +3.
Increases Magical Damage with every element by 3%.
#
312602#
S.MATK +4.
Increases Magical Damage with every element by 4%.
#
312603#
S.MATK +5.
Increases Magical Damage with every element by 5%.
#
312604#
S.MATK +6.
Increases Magical Damage with every element by 6%.
#
312605#
S.MATK +7.
Increases Magical Damage with every element by 7%.
#
312606#
S.MATK +8.
Increases Magical Damage with every element by 8%.
#
312607#
S.MATK +9.
Increases Magical Damage with every element by 9%.
#
312608#
S.MATK +10.
Increases Magical Damage with every element by 10%.
#
312609#
S.MATK +11.
Increases Magical Damage with every element by 10%.
#
312610#
S.MATK +12.
Increases Magical Damage with every element by 10%.
#
312611#
S.MATK +13.
Increases Magical Damage with every element by 10%.
#
312612#
S.MATK +14.
Increases Magical Damage with every element by 10%.
#
312613#
S.MATK +15.
Increases Magical Damage with every element by 10%.
#
312614#
S.MATK +16.
Increases Magical Damage with every element by 13%.
#
312615#
S.MATK +17.
Increases Magical Damage with every element by 16%.
#
312616#
S.MATK +18.
Increases Magical Damage with every element by 19%.
#
312617#
S.MATK +19.
Increases Magical Damage with every element by 22%.
#
312618#
S.MATK +20.
Increases Magical Damage with every element by 25%.
#
312619#
P.ATK +1.
Increases Critical Damage by 1%.
#
312620#
P.ATK +2.
Increases Critical Damage by 2%.
#
312621#
P.ATK +3.
Increases Critical Damage by 3%.
#
312622#
P.ATK +4.
Increases Critical Damage by 4%.
#
312623#
P.ATK +5.
Increases Critical Damage by 5%.
#
312624#
P.ATK +6.
Increases Critical Damage by 6%.
#
312625#
P.ATK +7.
Increases Critical Damage by 7%.
#
312626#
P.ATK +8.
Increases Critical Damage by 8%.
#
312627#
P.ATK +9.
Increases Critical Damage by 9%.
#
312628#
P.ATK +10.
Increases Critical Damage by 10%.
#
312629#
P.ATK +11.
Increases Critical Damage by 10%.
#
312630#
P.ATK +12.
Increases Critical Damage by 10%.
#
312631#
P.ATK +13.
Increases Critical Damage by 10%.
#
312632#
P.ATK +14.
Increases Critical Damage by 10%.
#
312633#
P.ATK +15.
Increases Critical Damage by 10%.
#
312634#
P.ATK +16.
Increases Critical Damage by 13%.
#
312635#
P.ATK +17.
Increases Critical Damage by 16%.
#
312636#
P.ATK +18.
Increases Critical Damage by 19%.
#
312637#
P.ATK +19.
Increases Critical Damage by 22%.
#
312638#
P.ATK +20.
Increases Critical Damage by 25%.
#
312639#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Diamond Storm^000000 by 20%.
Increases Damage of ^009900Terra Drive^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312640#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Crescive Bolt^000000 by 20%.
Increases Damage of ^009900Gale Storm^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312641#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Noon Blast^000000 by 20%.
Increases Damage of ^009900Sunset Blast^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312642#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Venom Swamp^000000 by 20%.
Increases Damage of ^009900Conflagration^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312643#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by 20%.
Increases Damage of ^009900Swift Trap^000000 and ^009900Deep Blind Trap^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312644#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Midnight Kick^000000 by 20%.
Increases Damage of ^009900Dawn Break^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312649#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Mighty Smash^000000 by 20%.
Increases Damage of ^009900Axe Stomp^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312650#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Eternal Slash^000000 by 20%.
Increases Damage of ^009900Savage Impact^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312651#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Huuma Shuriken - Construct^000000 by 20%.
Increases Damage of ^009900Huuma Shuriken - Grasp^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312652#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Triple Laser^000000 by 30%.
Increases Critical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312653#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Impact Crater^000000 by 30%.
Increases Critical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312654#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Darkening Cannon^000000 by 20%.
Increases Damage of ^009900Red Flame Cannon^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312655#
ATK +1%.
#
312656#
ATK +2%.
#
312657#
ATK +3%.
#
312658#
ATK +4%.
#
312659#
ATK +5%.
#
312660#
MATK +1%.
#
312661#
MATK +2%.
#
312662#
MATK +3%.
#
312663#
MATK +4%.
#
312664#
MATK +5%.
#
312665#
Critical +1.
#
312666#
Critical +2.
#
312667#
Critical +3.
#
312668#
Critical +4.
#
312669#
Critical +5.
#
312670#
Decreases Variable Casting Time by 1%.
#
312671#
Decreases Variable Casting Time by 2%.
#
312672#
Decreases Variable Casting Time by 3%.
#
312673#
Decreases Variable Casting Time by 4%.
#
312674#
Decreases Variable Casting Time by 5%.
#
312675#
MaxHP +1%.
#
312676#
MaxHP +2%.
#
312677#
MaxHP +3%.
#
312678#
MaxHP +4%.
#
312679#
MaxHP +5%.
#
312680#
MaxSP +1%.
#
312681#
MaxSP +2%.
#
312682#
MaxSP +3%.
#
312683#
MaxSP +4%.
#
312684#
MaxSP +5%.
#
312685#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Abyss Dagger^000000 by 20%.
Increases Damage of ^009900Deft Stab^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312686#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Chain Reaction Shot^000000 by 20%.
Increases Damage of ^009900Frenzy Shot^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
#
312687#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Rhythm Shooting^000000 by 20%.
Increases Damage of ^009900Rose Blossom^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312688#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Metallic Fury^000000 by 20%.
Increases Damage of ^009900Sound Blend^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312689#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Shield Chain Rush^000000 by 20%.
Increases Damage of ^009900Spiral Pierce Max^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312690#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Napalm Vulcan Strike^000000 by 20%.
Increases Damage of ^009900Ground Gravitation^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312692#
For each 2 Levels of ^009900Frenzy Shot^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Upper)^000000:
For each 2 Levels of ^009900Dagger & Bow Mastery^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Mid)^000000:
Critical +10.
Increases damage of ^009900Frenzy Shot^000000 by 10%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Lower)^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by 15%.
#
312693#
For each 2 Levels of ^009900Rhythm Shooting^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Upper)^000000:
For each Level of ^009900Stage Manner^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Mid)^000000:
Increases damage of ^009900Rose Blossom^000000 by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Lower)^000000:
P.ATK +3.
Increases damage of ^009900Rhythm Shooting^000000 by 15%.
#
312694#
Increases damage of ^009900Napalm Vulcan Strike^000000 by 10%.
_______________________
For each Level of ^009900Self Study Sorcery^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by 1%.
_______________________
When equipped with ^990099Super Novice Stone(Upper)^000000:
For each 2 Levels of ^009900Jack Frost Nova^000000:
Increases Magical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Mid)^000000:
S.MATK +5.
Increases damage of ^009900Jupitel Thunderstorm^000000 by 10%.
_______________________
When equipped with ^990099Super Novice Stone(Lower)^000000:
Increases damage of ^009900Jack Frost Nova^000000 by 10%.
#
312695#
^0000FFFor each 2 Refine Levels^000000:
ATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 1%.
#
312696#
^0000FFFor each 2 Refine Levels^000000:
ATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
P.ATK +1.
#
312697#
^0000FFFor each 2 Refine Levels^000000:
ATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1.
#
312698#
^0000FFFor each 2 Refine Levels^000000:
ATK +1, MATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases After Skill Delay by 1%.
#
312699#
^0000FFFor each 2 Refine Levels^000000:
ATK +3, MATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases After Skill Delay by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312700#
^0000FFFor each 2 Refine Levels^000000:
ATK +5, MATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Decreases After Skill Delay by 2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312701#
^0000FFFor each 2 Refine Levels^000000:
ATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
#
312702#
^0000FFFor each 2 Refine Levels^000000:
ATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
P.ATK +1.
#
312703#
^0000FFFor each 2 Refine Levels^000000:
ATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1.
#
312704#
^0000FFFor each 2 Refine Levels^000000:
ATK +1, MATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%.
#
312705#
^0000FFFor each 2 Refine Levels^000000:
ATK +3, MATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312706#
^0000FFFor each 2 Refine Levels^000000:
ATK +5, MATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312707#
^0000FFFor each 2 Refine Levels^000000:
MATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
#
312708#
^0000FFFor each 2 Refine Levels^000000:
MATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
S.MATK +1.
#
312709#
^0000FFFor each 2 Refine Levels^000000:
MATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
S.MATK +1.
#
312710#
^0000FFFor each 2 Refine Levels^000000:
ATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
#
312711#
^0000FFFor each 2 Refine Levels^000000:
ATK +2, Critical +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
C.RATE +1.
#
312712#
^0000FFFor each 2 Refine Levels^000000:
ATK +3, Critical +2.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 3%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
C.RATE +1.
#
312713#
^0000FFFor each 2 Refine Levels^000000:
ATK +1, MATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +1%.
#
312714#
^0000FFFor each 2 Refine Levels^000000:
ATK +3, MATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312715#
^0000FFFor each 2 Refine Levels^000000:
ATK +5, MATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312716#
^0000FFFor each 2 Refine Levels^000000:
ATK +1, MATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 2%.
Decreases After Skill Delay by 1%.
#
312717#
^0000FFFor each 2 Refine Levels^000000:
ATK +3, MATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 2%.
Decreases After Skill Delay by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312718#
^0000FFFor each 2 Refine Levels^000000:
ATK +5, MATK +5.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 4%.
Decreases After Skill Delay by 2%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1, S.MATK +1.
#
312719#
ATK +5%, P.ATK +3.
#
312720#
ATK +10%, P.ATK +6.
#
312721#
ATK +15%, P.ATK +9.
#
312722#
ATK +20%, P.ATK +12.
#
312723#
ATK +25%, P.ATK +15.
#
312724#
ATK +30%, P.ATK +18.
#
312725#
ATK +35%, P.ATK +21.
#
312726#
ATK +40%, P.ATK +24.
#
312727#
ATK +45%, P.ATK +27.
#
312728#
ATK +50%, P.ATK +30.
#
312729#
Increases Melee Physical Damage by 7%.
P.ATK +1.
#
312730#
Increases Melee Physical Damage by 14%.
P.ATK +2.
#
312731#
Increases Melee Physical Damage by 21%.
P.ATK +3.
#
312732#
Increases Melee Physical Damage by 28%.
P.ATK +4.
#
312733#
Increases Melee Physical Damage by 35%.
P.ATK +5.
#
312734#
Increases Melee Physical Damage by 42%.
P.ATK +6.
#
312735#
Increases Melee Physical Damage by 49%.
P.ATK +7.
#
312736#
Increases Melee Physical Damage by 56%.
P.ATK +8.
#
312737#
Increases Melee Physical Damage by 63%.
P.ATK +9.
#
312738#
Increases Melee Physical Damage by 70%.
P.ATK +10.
#
312739#
Increases Ranged Physical Damage by 7%.
P.ATK +1.
#
312740#
Increases Ranged Physical Damage by 14%.
P.ATK +2.
#
312741#
Increases Ranged Physical Damage by 21%.
P.ATK +3.
#
312742#
Increases Ranged Physical Damage by 28%.
P.ATK +4.
#
312743#
Increases Ranged Physical Damage by 35%.
P.ATK +5.
#
312744#
Increases Ranged Physical Damage by 42%.
P.ATK +6.
#
312745#
Increases Ranged Physical Damage by 49%.
P.ATK +7.
#
312746#
Increases Ranged Physical Damage by 56%.
P.ATK +8.
#
312747#
Increases Ranged Physical Damage by 63%.
P.ATK +9.
#
312748#
Increases Ranged Physical Damage by 70%.
P.ATK +10.
#
312749#
Increases Critical Damage by 20%.
Critical +3, C.RATE +1.
#
312750#
Increases Critical Damage by 35%.
Critical +6, C.RATE +2.
#
312751#
Increases Critical Damage by 50%.
Critical +9, C.RATE +3.
#
312752#
Increases Critical Damage by 65%.
Critical +12, C.RATE +4.
#
312753#
Increases Critical Damage by 80%.
Critical +15, C.RATE +5.
#
312754#
Increases Critical Damage by 95%.
Critical +18, C.RATE +6.
#
312755#
Increases Critical Damage by 110%.
Critical +21, C.RATE +7.
#
312756#
Increases Critical Damage by 125%.
Critical +24, C.RATE +8.
#
312757#
Increases Critical Damage by 140%.
Critical +27, C.RATE +9.
#
312758#
Increases Critical Damage by 155%.
Critical +30, C.RATE +10.
#
312759#
MATK +5%, S.MATK +3.
#
312760#
MATK +10%, S.MATK +6.
#
312761#
MATK +15%, S.MATK +9.
#
312762#
MATK +20%, S.MATK +12.
#
312763#
MATK +25%, S.MATK +15.
#
312764#
MATK +30%, S.MATK +18.
#
312765#
MATK +35%, S.MATK +21.
#
312766#
MATK +40%, S.MATK +24.
#
312767#
MATK +45%, S.MATK +27.
#
312768#
MATK +50%, S.MATK +30.
#
312769#
Increases Magical Damage with every element by 7%.
S.MATK +1.
#
312770#
Increases Magical Damage with every element by 14%.
S.MATK +2.
#
312771#
Increases Magical Damage with every element by 21%.
S.MATK +3.
#
312772#
Increases Magical Damage with every element by 28%.
S.MATK +4.
#
312773#
Increases Magical Damage with every element by 35%.
S.MATK +5.
#
312774#
Increases Magical Damage with every element by 42%.
S.MATK +6.
#
312775#
Increases Magical Damage with every element by 49%.
S.MATK +7.
#
312776#
Increases Magical Damage with every element by 56%.
S.MATK +8.
#
312777#
Increases Magical Damage with every element by 63%.
S.MATK +9.
#
312778#
Increases Magical Damage with every element by 70%.
S.MATK +10.
#
312779#
MaxHP +5%, DEF +20, RES +10.
#
312780#
MaxHP +10%, DEF +60, RES +20.
#
312781#
MaxHP +15%, DEF +100, RES +30.
#
312782#
MaxHP +20%, DEF +140, RES +40.
#
312783#
MaxHP +25%, DEF +180, RES +50.
#
312784#
MaxHP +30%, DEF +220, RES +60.
#
312785#
MaxHP +35%, DEF +260, RES +70.
#
312786#
MaxHP +40%, DEF +300, RES +80.
#
312787#
MaxHP +45%, DEF +340, RES +90.
#
312788#
MaxHP +50%, DEF +380, RES +100.
#
312789#
MaxSP +5%.
Decreases Variable Casting Time by 3%.
#
312790#
MaxSP +10%.
Decreases Variable Casting Time by 6%.
#
312791#
MaxSP +15%.
Decreases Variable Casting Time by 9%.
#
312792#
MaxSP +20%.
Decreases Variable Casting Time by 12%.
#
312793#
MaxSP +25%.
Decreases Variable Casting Time by 15%.
#
312794#
MaxSP +30%.
Decreases Variable Casting Time by 18%.
#
312795#
MaxSP +35%.
Decreases Variable Casting Time by 21%.
#
312796#
MaxSP +40%.
Decreases Variable Casting Time by 24%.
#
312797#
MaxSP +45%.
Decreases Variable Casting Time by 27%.
#
312798#
MaxSP +50%.
Decreases Variable Casting Time by 30%.
#
312800#
Increases Damage against enemies of ^777777Neutral^000000 and ^663399Poison^000000 element by 10%.
_______________________
[Grade D]: Damage against enemies of ^777777Neutral^000000 and ^663399Poison^000000 element +4%.
[Grade C]: Damage against enemies of ^777777Neutral^000000 and ^663399Poison^000000 element +4%.
[Grade B]: Damage against enemies of ^777777Neutral^000000 and ^663399Poison^000000 element +6%.
[Grade A]: Damage against enemies of ^777777Neutral^000000 and ^663399Poison^000000 element +6%.
#
312801#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Overslash^000000 by 30%.
Increases Melee Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312802#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Cross Rain^000000 by 30%.
Increases Magical Damage with ^777777Holy^000000 element by 20%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312803#
When equipped with ^990099Good Spell^000000:
Increases Damage of ^009900Frozen Slash^000000 by 20%.
Increases Damage of ^009900Rain of Crystal^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
#
312804#
When equipped with ^990099Evil Spell^000000:
Increases Damage of ^009900Soul Vulcan Strike^000000 by 20%.
Increases Damage of ^009900Mystery Illusion^000000 by 40%.
Increases Magical Damage against enemies of every element by 20%.
Decreases Variable Casting Time by 5%.
#
312805#
When equipped with ^990099Good Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Rifle)^000000:
Increases Damage of ^009900Spiral Shooting^000000 by 20%.
Increases Damage of ^009900Only One Bullet^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Good Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Shotgun)^000000:
Increases Damage of ^009900The Vigilante at Night^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Good Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Gatling)^000000:
Increases Damage of ^009900Magazine for One^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Good Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Revolver)^000000:
Increases Damage of ^009900Magazine for One^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Critical +5.
_______________________
When equipped with ^990099Good Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Grenade Launcher)^000000:
Increases Damage of ^009900Wild Fire^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
#
312806#
When equipped with ^990099Evil Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Rifle)^000000:
Increases Damage of ^009900Hasty Fire in the Hole^000000 by 20%.
Increases Damage of ^009900Grenades Dropping^000000 by 40%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Evil Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Shotgun)^000000:
Increases Damage of ^009900Wild Fire^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Evil Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Gatling)^000000:
Increases Damage of ^009900The Vigilante at Night^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Evil Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Revolver)^000000:
Increases Damage of ^009900Only One Bullet^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Evil Spell^000000 and ^990099Crown of Good and Evil(Night Watch-Grenade Launcher)^000000:
Increases Damage of ^009900Spiral Shooting^000000 by 30%.
Increases Ranged Physical Damage by 20%.
Increases Physical Damage against enemies of every element by 20%.
Decreases After Skill Delay by 5%.
#
312981#
All Basic Stats +5, All Triat Stats +3.
P.ATK +3, S.MATK + 3.
Increases Damage against enemies of every size by 5%.
#
312982#
ATK +1%.
Increases Melee Physical Damage by 1%.
#
312983#
ATK +3%.
Increases Melee Physical Damage by 3%.
#
312984#
ATK +6%.
Increases Melee Physical Damage by 6%.
_______________________
When equipped with ^990099Star Cluster of Power Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
#
312985#
P.ATK +10, ATK +10%.
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Star Cluster of Power Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
#
312986#
P.ATK +15, ATK +15%.
Increases Melee Physical Damage by 15%.
_______________________
When equipped with ^990099Star Cluster of Power Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
#
312987#
ATK +1%.
Increases Ranged Physical Damage by 1%.
#
312988#
ATK +3%.
Increases Ranged Physical Damage by 3%.
#
312989#
ATK +6%.
Increases Ranged Physical Damage by 6%.
_______________________
When equipped with ^990099Star Cluster of Concentration Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
#
312990#
P.ATK +10, ATK +10%.
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Star Cluster of Concentration Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
#
312991#
P.ATK +15, ATK +15%.
Increases Ranged Physical Damage by 15%.
_______________________
When equipped with ^990099Star Cluster of Concentration Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
#
312992#
MATK +1%.
Increases Magical Damage with every element by 1%.
#
312993#
MATK +3%.
Increases Magical Damage with every element by 3%.
#
312994#
MATK +6%.
Increases Magical Damage with every element by 6%.
_______________________
When equipped with ^990099Star Cluster of Spell Lv 3^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
#
312995#
S.MATK +10, MATK +10%.
Increases Magical Damage with every element by 10%.
_______________________
When equipped with ^990099Star Cluster of Spell Lv 3^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
#
312996#
S.MATK +15, MATK +15%.
Increases Magical Damage with every element by 15%.
_______________________
When equipped with ^990099Star Cluster of Spell Lv 3^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
#
312997#
MaxHP +1000, DEF +10.
#
312998#
MaxHP +3000, DEF +30.
#
312999#
MaxHP +6000, DEF +60.
_______________________
When equipped with ^990099Star Cluster of Stamina Lv 3^000000:
MaxHP +5%.
#
313000#
MaxHP +10000, RES +25, DEF +100.
_______________________
When equipped with ^990099Star Cluster of Stamina Lv 3^000000:
MaxHP +7%.
#
313001#
MaxHP +15000, RES +50, DEF +150.
_______________________
When equipped with ^990099Star Cluster of Stamina Lv 3^000000:
MaxHP +10%.
#
313002#
ATK +1%.
Increases Critical Damage by 1%.
#
313003#
ATK +3%.
Increases Critical Damage by 3%.
#
313004#
ATK +6%.
Increases Critical Damage by 6%.
_______________________
When equipped with ^990099Star Cluster of Creative Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
#
313005#
P.ATK +10, ATK +10%.
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Star Cluster of Creative Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
#
313006#
P.ATK +15, ATK +15%.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Star Cluster of Creative Lv 3^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
#
313007#
MaxSP +100, MDEF +5.
#
313008#
MaxSP +250, MDEF +15.
#
313009#
MaxSP +450, MDEF +30.
_______________________
When equipped with ^990099Star Cluster of Wisdom Lv 3^000000:
MaxSP +5%.
#
313010#
MaxSP +700, MRES +25, MDEF +50.
_______________________
When equipped with ^990099Star Cluster of Wisdom Lv 3^000000:
MaxSP +7%.
#
313011#
MaxSP +1000, MRES +50, MDEF +75.
_______________________
When equipped with ^990099Star Cluster of Wisdom Lv 3^000000:
MaxSP +10%.
#
313012#
P.ATK +20.
Increases Melee Physical Damage by 25%.
_______________________
When equipped with ^990099Nebula Armor of Power^000000:
Increases Physical Damage against enemies of every element by 2%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Physical Damage against enemies of every element by additional 3%.
#
313013#
P.ATK +20.
Increases Melee Physical Damage by 25%.
_______________________
When equipped with ^990099Nebula Armor of Stamina^000000:
MaxHP +3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
RES +20, MaxHP +1%.
#
313014#
P.ATK +20.
Increases Melee Physical Damage by 25%.
_______________________
When equipped with ^990099Nebula Suit of Creative^000000:
Increases Critical Damage by 3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Critical Damage by additional 3%.
#
313015#
P.ATK +20.
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Nebula Suit of Concentration^000000:
Increases Physical Damage against enemies of every element by 2%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Physical Damage against enemies of every element by additional 3%.
#
313016#
P.ATK +20.
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Nebula Armor of Stamina^000000:
MaxHP +3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
RES +20, MaxHP +1%.
#
313017#
P.ATK +20.
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Nebula Suit of Creative^000000:
Increases Critical Damage by 3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Critical Damage by additional 3%.
#
313018#
S.MATK +20.
Increases Magical Damage with every element by 25%.
_______________________
When equipped with ^990099Nebula Robe of Spell^000000:
Increases Magical Damage against enemies of every element by 2%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Magical Damage against enemies of every element by additional 3%.
#
313019#
S.MATK +20.
Increases Magical Damage with every element by 25%.
_______________________
When equipped with ^990099Nebula Armor of Stamina^000000:
MaxHP +3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
RES +20, MaxHP +1%.
#
313020#
S.MATK +20.
Increases Magical Damage with every element by 25%.
_______________________
When equipped with ^990099Nebula Robe of Wisdom^000000:
Decreases After Skill Delay by 2%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Decreases After Skill Delay by additional 2%.
MaxSP +1%.
#
313021#
P.ATK +20.
Increases Critical Damage by 25%.
_______________________
When equipped with ^990099Nebula Armor of Power^000000:
Increases Critical Damage by additional 3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Critical Damage by additional 3%.
#
313022#
P.ATK +20.
Increases Critical Damage by 25%.
_______________________
When equipped with ^990099Nebula Suit of Concentration^000000:
Increases Critical Damage by additional 3%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Critical Damage by additional 3%.
#
313023#
P.ATK +20.
Increases Critical Damage by 25%.
_______________________
When equipped with ^990099Nebula Suit of Creative^000000:
Increases Physical Damage against enemies of every element by 2%.
 
If the ^990099Armor^000000's Grade is ^CC3D3DA^000000 or higher:
^0000FFFor each 2 Refine Levels^000000 of ^990099Armor^000000:
Increases Physical Damage against enemies of every element by additional 3%.
#
313024#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 5%.
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
P.ATK +1.
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
ATK +5.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 3%.
#
313025#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
P.ATK +1.
Increases Physical Damage by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
ATK +5, ATK +1%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 6%.
#
313026#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1.
Increases Physical Damage by 1%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
ATK +5, ATK +1%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 9%.
#
313027#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1.
Increases Physical Damage by 2%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
ATK +10, ATK +1%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 12%.
#
313028#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 25%.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +2.
Increases Physical Damage by 2%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
ATK +10, ATK +2%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 15%.
#
313029#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 5%.
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
P.ATK +1.
_______________________
For each ^0000FF20^000000 base ^CC6600CRT^000000:
ATK +5.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 3%.
#
313030#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
For each ^0000FF20^000000 base ^CC6600POW^000000:
P.ATK +1.
Increases Physical Damage by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
ATK +5, Critical +1.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 6%.
#
313031#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1.
Increases Physical Damage by 1%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
ATK +5, Critical +1.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 9%.
#
313032#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +1.
Increases Physical Damage by 2%.
_______________________
For each ^0000FF15^000000 base ^CC6600CRT^000000:
ATK +10, Critical +1.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 12%.
#
313033#
A star essence that strengthens the wearer.
_______________________
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 25%.
_______________________
For each ^0000FF15^000000 base ^CC6600POW^000000:
P.ATK +2.
Increases Physical Damage by 2%.
_______________________
For each ^0000FF15^000000 base ^CC6600CRT^000000:
ATK +10, Critical +2.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 15%.
#
313034#
A star essence that strengthens the wearer.
_______________________
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 5%.
_______________________
For each ^0000FF20^000000 base ^CC6600SPL^000000:
S.MATK +1.
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
MATK +5.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 3%.
#
313035#
A star essence that strengthens the wearer.
_______________________
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
For each ^0000FF20^000000 base ^CC6600SPL^000000:
S.MATK +1.
Increases Magical Damage with every element by 1%.
_______________________
For each ^0000FF20^000000 base ^CC6600CON^000000:
MATK +5, MATK +1%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 6%.
#
313036#
A star essence that strengthens the wearer.
_______________________
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
For each ^0000FF15^000000 base ^CC6600SPL^000000:
S.MATK +1.
Increases Magical Damage with every element by 1%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
MATK +5, MATK +1%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 9%.
#
313037#
A star essence that strengthens the wearer.
_______________________
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 20%.
_______________________
For each ^0000FF15^000000 base ^CC6600SPL^000000:
S.MATK +1.
Increases Magical Damage with every element by 2%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
MATK +10, MATK +1%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 12%.
#
313038#
A star essence that strengthens the wearer.
_______________________
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 25%.
_______________________
For each ^0000FF15^000000 base ^CC6600SPL^000000:
S.MATK +2.
Increases Magical Damage with every element by 2%.
_______________________
For each ^0000FF15^000000 base ^CC6600CON^000000:
MATK +10, MATK +2%.
_______________________
When equipped with ^990099Token of Life^000000:
Increases Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 15%.
#
313039#
A star essence that strengthens the wearer.
_______________________
RES +10, MRES +10.
_______________________
For each ^0000FF20^000000 base ^CC6600STA^000000:
DEF +10.
_______________________
For each ^0000FF20^000000 base ^CC6600WIS^000000:
MDEF +5.
_______________________
When equipped with ^990099Token of Life^000000:
MaxHP +1%, MaxSP +1%.
#
313040#
A star essence that strengthens the wearer.
_______________________
RES +20, MRES +20.
_______________________
For each ^0000FF20^000000 base ^CC6600STA^000000:
DEF +10, RES +5.
_______________________
For each ^0000FF20^000000 base ^CC6600WIS^000000:
MDEF +5, MRES +5.
_______________________
When equipped with ^990099Token of Life^000000:
MaxHP +2%, MaxSP +2%.
#
313041#
A star essence that strengthens the wearer.
_______________________
RES +30, MRES +30.
_______________________
For each ^0000FF15^000000 base ^CC6600STA^000000:
DEF +10, RES +5.
_______________________
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MDEF +5, MRES +5.
_______________________
When equipped with ^990099Token of Life^000000:
MaxHP +3%, MaxSP +3%.
#
313042#
A star essence that strengthens the wearer.
_______________________
RES +40, MRES +40.
_______________________
For each ^0000FF15^000000 base ^CC6600STA^000000:
DEF +10, RES +10.
_______________________
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MDEF +10, MRES +5.
_______________________
When equipped with ^990099Token of Life^000000:
MaxHP +4%, MaxSP +4%.
#
313043#
A star essence that strengthens the wearer.
_______________________
RES +50, MRES +50.
_______________________
For each ^0000FF15^000000 base ^CC6600STA^000000:
DEF +20, RES +10.
_______________________
For each ^0000FF15^000000 base ^CC6600WIS^000000:
MDEF +10, MRES +10.
_______________________
When equipped with ^990099Token of Life^000000:
MaxHP +5%, MaxSP +5%.
#
313059#
For each 2 Levels of ^009900Hack and Slasher^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 1%.
_______________________
When equipped with ^990099Rune Knight Stone(Upper)^000000:
For each 2 Levels of ^009900Two Handed Defense^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Rune Knight Stone(Mid)^000000:
Increases damage of ^009900Hack and Slasher^000000 by 10%.
_______________________
When equipped with ^990099Rune Knight Stone(Lower)^000000:
C.RATE +3.
Increases damage of ^009900Storm Slash^000000 by 15%.
#
313060#
For each 2 Levels of ^009900Cross Rain^000000:
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
When equipped with ^990099Royal Guard Stone(Upper)^000000:
Increases damage of ^009900Cross Rain^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone(Mid)^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Royal Guard Stone(Lower)^000000:
For each 2 Levels of ^009900Shield Mastery^000000:
Increases Magical Damage against enemies of every element by 3%.
#
313061#
For each 2 Levels of ^009900Hidden Card^000000:
Increases Physical Damage against enemies of every element by 1%.
_______________________
When equipped with ^990099Rebellion Stone(Upper)^000000:
Increases damage of ^009900The Vigilante at Night^000000 by 10%.
_______________________
When equipped with ^990099Rebellion Stone(Mid)^000000:
Increases damage of ^009900Spiral Shooting^000000 by 15%.
_______________________
When equipped with ^990099Rebellion Stone(Lower)^000000:
Increases damage of ^009900Magazine for One^000000 by 10%.
#
313065#
Footprint Effect
#
313067#
Purple Star Footprint
#
313068#
Yellow Star Footprint
#
313069#
Red Star Footprint
#
313070#
DEF +125, RES +15.
_______________________
^0000FFRefine Level +7^000000:
DEF +25, RES +5.
_______________________
^0000FFRefine Level +9^000000:
DEF +25, RES +5.
_______________________
^0000FFRefine Level +11^000000:
DEF +50, RES +10.
#
313071#
MDEF +30, MRES +15.
_______________________
^0000FFRefine Level +7^000000:
MDEF +5, MRES +3.
_______________________
^0000FFRefine Level +9^000000:
MDEF +5, MRES +3.
_______________________
^0000FFRefine Level +11^000000:
MDEF +10, MRES +6.
#
313072#
ATK +30, P.ATK +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 5%.
#
313073#
ATK +30, P.ATK +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 5%.
#
313074#
ATK +20, Critical +2, P.ATK +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 5%.
#
313075#
MATK +30, S.MATK +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 5%.
#
313076#
ATK +5%, ATK +50, P.ATK +7.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: Melee Physical Damage +5%.
[Grade B]: Melee Physical Damage +5%.
[Grade A]: Melee Physical Damage +5%.
#
313077#
ATK +5%, ATK +50, P.ATK +7.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +5%.
[Grade C]: Ranged Physical Damage +5%.
[Grade B]: Ranged Physical Damage +5%.
[Grade A]: Ranged Physical Damage +5%.
#
313078#
ATK +3%, ATK +30, Critical +5, P.ATK +7.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical Damage +5%.
[Grade C]: Critical Damage +5%.
[Grade B]: Critical Damage +5%.
[Grade A]: Critical Damage +5%.
#
313079#
MATK +5%, MATK +50, S.MATK +7.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +5%.
[Grade C]: Magical Damage with every element +5%.
[Grade B]: Magical Damage with every element +5%.
[Grade A]: Magical Damage with every element +5%.
#
313080#
ATK +2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +3%.
_______________________
^0000FFRefine Level +9^000000:
ATK +4%.
_______________________
^0000FFRefine Level +11^000000:
P.ATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: ATK +2%.
[Grade C]: ATK +3%.
[Grade B]: ATK +4%.
[Grade A]: P.ATK +5.
#
313081#
MATK +2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +3%.
_______________________
^0000FFRefine Level +9^000000:
MATK +4%.
_______________________
^0000FFRefine Level +11^000000:
S.MATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: MATK +2%.
[Grade C]: MATK +3%.
[Grade B]: MATK +4%.
[Grade A]: S.MATK +5.
#
313082#
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 2%.
#
313083#
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
#
313084#
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 10%.
#
313085#
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +3%, Perfect HIT +5%.
[Grade C]: Melee Physical Damage +3%, Perfect HIT +6%.
[Grade B]: Melee Physical Damage +5%, Perfect HIT +7%.
[Grade A]: Melee Physical Damage +5%, Perfect HIT +8%.
#
313086#
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +3%, Perfect HIT +5%.
[Grade C]: Ranged Physical Damage +3%, Perfect HIT +6%.
[Grade B]: Ranged Physical Damage +5%, Perfect HIT +7%.
[Grade A]: Ranged Physical Damage +5%, Perfect HIT +8%.
#
313087#
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical +2, Critical Damage +3%.
[Grade C]: Critical +3, Critical Damage +3%.
[Grade B]: Critical +5, Critical Damage +5%.
[Grade A]: Critical Damage +5%, C.RATE +5.
#
313088#
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +3%, MaxSP +2%.
[Grade C]: Magical Damage with every element +3%, MaxSP +3%.
[Grade B]: Magical Damage with every element +5%, MaxSP +4%.
[Grade A]: Magical Damage with every element +5%, MaxSP +5%.
#
313089#
Decreases damage taken from enemies of every element and size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from enemies of every element by additional 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from enemies of every size by additional 4%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from enemies of every race, except ^FF0000Players^000000, by 7%.
#
313090#
MaxHP +4000.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +7%.
#
313091#
MaxSP +600.
_______________________
^0000FFRefine Level +7^000000:
MaxSP +3%.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +5%.
_______________________
^0000FFRefine Level +11^000000:
MaxSP +7%.
#
313092#
ATK +10.
_______________________
^0000FFRefine Level +7^000000:
ATK +10.
_______________________
^0000FFRefine Level +9^000000:
ATK +10.
_______________________
^0000FFRefine Level +11^000000:
ATK +20, ATK +5%.
#
313093#
MATK +10.
_______________________
^0000FFRefine Level +7^000000:
MATK +10.
_______________________
^0000FFRefine Level +9^000000:
MATK +10.
_______________________
^0000FFRefine Level +11^000000:
MATK +20, MATK +5%.
#
313094#
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 10%.
#
313095#
Increases Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by additional 10%.
#
313096#
P.ATK +5.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: Melee Physical Damage +5%.
[Grade B]: ATK +2%, P.ATK +5.
[Grade A]: ATK +3%, P.ATK +5.
#
313097#
P.ATK +5.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +5%.
[Grade C]: Ranged Physical Damage +5%.
[Grade B]: ATK +2%, P.ATK +5.
[Grade A]: ATK +3%, P.ATK +5.
#
313098#
P.ATK +5.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical Damage +5%.
[Grade C]: Critical Damage +5%.
[Grade B]: ATK +2%, C.RATE +3.
[Grade A]: ATK +3%, C.RATE +5.
#
313099#
S.MATK +5.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with every element +5%.
[Grade C]: Magical Damage with every element +5%.
[Grade B]: MATK +2%, S.MATK +5.
[Grade A]: MATK +3%, S.MATK +5.
#
313100#
ATK +25.
Increases Melee Physical Damage by 12%.
#
313101#
ATK +25.
Increases Ranged Physical Damage by 12%.
#
313102#
Critical +8.
Increases Critical Damage by 12%.
#
313103#
MATK +25.
Increases Magical Damage with every element by 12%.
#
313104#
ATK +35.
Increases Melee Physical Damage by 15%.
#
313105#
ATK +35.
Increases Ranged Physical Damage by 15%.
#
313106#
Critical +12.
Increases Critical Damage by 15%.
#
313107#
MATK +35.
Increases Magical Damage with every element by 15%.
#
313108#
P.ATK +5.
Increases Physical Damage against enemies of every element by 5%.
#
313109#
S.MATK +5.
Increases Magical Damage against enemies of every element by 5%.
#
313111#
Increases Physical and Magical Damage against enemies of ^777777Neutral^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^777777Neutral^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^777777Neutral^000000 element +5%.
#
313112#
Increases Physical and Magical Damage against enemies of ^0000BBWater^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^0000BBWater^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^0000BBWater^000000 element +5%.
#
313113#
Increases Physical and Magical Damage against enemies of ^33CC00Wind^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^33CC00Wind^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^33CC00Wind^000000 element +5%.
#
313114#
Increases Physical and Magical Damage against enemies of ^FF0000Fire^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Fire^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Fire^000000 element +5%.
#
313115#
Increases Physical and Magical Damage against enemies of ^CC5500Earth^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^CC5500Earth^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^CC5500Earth^000000 element +5%.
#
313116#
Increases Physical and Magical Damage against enemies of ^777777Undead^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^777777Undead^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^777777Undead^000000 element +5%.
#
313117#
Increases Physical and Magical Damage against enemies of ^777777Shadow^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^777777Shadow^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^777777Shadow^000000 element +5%.
#
313118#
Increases Physical and Magical Damage against enemies of ^777777Ghost^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^777777Ghost^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^777777Ghost^000000 element +5%.
#
313119#
Increases Physical and Magical Damage against enemies of ^777777Holy^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^777777Holy^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^777777Holy^000000 element +5%.
#
313120#
Increases Physical and Magical Damage against enemies of ^663399Poison^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^663399Poison^000000 element +5%.
[Grade C]: Physical and Magical Damage against enemies of ^663399Poison^000000 element +5%.
#
313121#
Increases Physical and Magical Damage against enemies of ^FF0000Formless^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Formless^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Formless^000000 race +5%.
#
313122#
Increases Physical and Magical Damage against enemies of ^FF0000Demi-Human^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Demi-Human^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Demi-Human^000000 race +5%.
#
313123#
Increases Physical and Magical Damage against enemies of ^FF0000Dragon^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Dragon^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Dragon^000000 race +5%.
#
313124#
Increases Physical and Magical Damage against enemies of ^FF0000Plant^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Plant^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Plant^000000 race +5%.
#
313125#
Increases Physical and Magical Damage against enemies of ^FF0000Insect^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Insect^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Insect^000000 race +5%.
#
313126#
Increases Physical and Magical Damage against enemies of ^FF0000Brute^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Brute^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Brute^000000 race +5%.
#
313127#
Increases Physical and Magical Damage against enemies of ^FF0000Fish^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Fish^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Fish^000000 race +5%.
#
313128#
Increases Physical and Magical Damage against enemies of ^FF0000Angel^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Angel^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Angel^000000 race +5%.
#
313129#
Increases Physical and Magical Damage against enemies of ^FF0000Demon^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Demon^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Demon^000000 race +5%.
#
313130#
Increases Physical and Magical Damage against enemies of ^FF0000Undead^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Physical and Magical Damage against enemies of ^FF0000Undead^000000 race +5%.
[Grade C]: Physical and Magical Damage against enemies of ^FF0000Undead^000000 race +5%.
#
313131#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600POW^000000:
RES +1, DEF +3.
(Applies up to 100 base POW)
#
313132#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF10^000000 base ^CC6600POW^000000:
ATK +1%, Increases Physical Damage by 1%.
(Applies up to 100 base POW)
#
313133#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600SPL^000000:
MRES +1, MDEF +3.
(Applies up to 100 base SPL)
#
313134#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF10^000000 base ^CC6600SPL^000000:
MATK +1%, Increases Magical Damage with every element by 1%.
(Applies up to 100 base SPL)
#
313135#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600STA^000000:
P.ATK +1.
(Applies up to 100 base STA)
#
313136#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF10^000000 base ^CC6600STA^000000:
MaxHP +1%.
(Applies up to 100 base STA)
#
313137#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600WIS^000000:
S.MATK +1.
Applies up to 100 base WIS)
#
313138#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF10^000000 base ^CC6600WIS^000000:
MaxSP +1%.
Applies up to 100 base WIS)
#
313139#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600CON^000000:
Critical +1, C.RATE +1.
(Applies up to 100 base CON)
#
313140#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600CON^000000:
ATK +5, Increases Physical Damage by 1%.
(Applies up to 100 base CON)
#
313141#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600CON^000000:
MATK +5, Increases Magical Damage with every element by 1%.
(Applies up to 100 base CON)
#
313142#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF7^000000 base ^CC6600CRT^000000:
HIT +5, FLEE +5.
(Applies up to 100 base CRT)
#
313143#
^CC6600Base Level^000000 at least ^FF0000240^000000:
For each ^0000FF10^000000 base ^CC6600CRT^000000:
Critical +1, Increases Critical Damage by 1%.
(Applies up to 100 base CRT)
#
313324#
For each Level of ^009900Mayhemic Thorns^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Genetic Stone(Upper)^000000:
For each Level of ^009900Bionic Pharmacy^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Genetic Stone(Mid)^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by 10%.
_______________________
When equipped with ^990099Genetic Stone(Lower)^000000:
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by 10%.
#
313325#
For each Level of ^009900Oleum Sanctum^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Upper)^000000:
For each Level of ^009900Will of Faith^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Sura Stone(Mid)^000000:
Increases damage of ^009900Explosion Blaster^000000 by 10%.
_______________________
When equipped with ^990099Sura Stone(Lower)^000000:
P.ATK +3.
Increases damage of ^009900Oleum Sanctum^000000 by 10%.
#
313326#
For each Level of ^009900Howling of Chulho^000000:
ATK +4.
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Summoner Stone(Upper)^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by 15%.
_______________________
When equipped with ^990099Summoner Stone(Mid)^000000:
For each 2 Levels of ^009900Mystical Creature Mastery^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Summoner Stone(Lower)^000000:
Increases damage of ^009900Hogogong Strike^000000 by 10%.
#
313345#
Puppy Footprint
#
313359#
For each Level of ^009900Soul Vulcan Strike^000000:
Increases Magical Damage against enemies of every element by 1%.
_______________________
When equipped with ^990099Warlock Stone(Upper)^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 10%.
_______________________
When equipped with ^990099Warlock Stone(Mid)^000000:
Increases damage of ^009900Mystery Illusion^000000 by 10%.
_______________________
When equipped with ^990099Warlock Stone(Lower)^000000:
For each 2 Levels of ^009900Two-Handed Staff Mastery^000000:
Increases Magical Damage against enemies of every size by 3%.
#
313360#
For each Level of ^009900Gale Storm^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Ranger Stone(Upper)^000000:
For each Level of ^009900Wind Sign^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Ranger Stone(Mid)^000000:
Increases damage of ^009900Crescive Bolt^000000 by 15%.
_______________________
When equipped with ^990099Ranger Stone(Lower)^000000:
P.ATK +3.
Increases damage of ^009900Gale Storm^000000 by 10%.
#
313361#
For each Level of ^009900Circle of Directions and Elementals^000000:
Increases Magical Damage against enemies of every size by 2%.
_______________________
When equipped with ^990099Soul Reaper Stone(Upper)^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by 15%.
_______________________
When equipped with ^990099Soul Reaper Stone(Mid)^000000:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by 10%.
_______________________
When equipped with ^990099Soul Reaper Stone(Lower)^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by 10%.
#
313376#
Increases damage of ^009900Imperial Cross^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 1%.
#
313377#
Increases damage of ^009900Radiant Spear^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 1%.
#
313378#
Increases damage of ^009900Rush Strike^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rush Strike^000000 by additional 1%.
#
313379#
Increases damage of ^009900Powerful Swing^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 1%.
#
313380#
Increases damage of ^009900Energy Cannonade^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Energy Cannonade^000000 by additional 1%.
#
313381#
Increases damage of ^009900Mystery Powder^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Mystery Powder^000000 by additional 1%.
#
313382#
Increases damage of ^009900Dust Explosion^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 1%.
#
313383#
Increases damage of ^009900Cross Slash^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by additional 1%.
#
313384#
Increases damage of ^009900Hit and Sliding^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hit and Sliding^000000 by additional 1%.
#
313385#
Increases damage of ^009900Chasing Break^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chasing Break^000000 by additional 1%.
#
313386#
Increases damage of ^009900Chasing Shot^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chasing Shot^000000 by additional 1%.
#
313387#
Increases damage of ^009900Rhythmical Wave^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 1%.
#
313388#
Increases damage of ^009900Wild Shot^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Wild Shot^000000 by additional 1%.
#
313389#
Increases damage of ^009900Midnight Fallen^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Midnight Fallen^000000 by additional 1%.
#
313391#
Increases damage of ^009900Ignition Break^000000, ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000, ^009900Overbrand^000000 and ^009900Genesis Ray^000000 by 30%.
#
313392#
Increases damage of ^009900Rolling Cutter^000000, ^009900Psychic Wave^000000 and ^009900Fatal Menace^000000 by 30%.
Increases damage of ^009900Cross Impact^000000 by 40%.
Increases damage of ^009900Meteor Storm^000000 by 50%.
#
313393#
Increases damage of ^009900Arm Cannon^000000, ^009900Axe Tornado^000000, ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by 30%.
#
313394#
Increases damage of ^009900Comet^000000, ^009900Soul Expansion^000000, ^009900Psychic Wave^000000 and ^009900Diamond Dust^000000 by 30%.
#
313395#
Increases damage of ^009900Arrow Storm^000000 and ^009900Reverberation^000000 by 30%.
Increases damage of ^009900Sharp Shooting^000000 by 40%.
Increases damage of ^009900Severe Rainstorm^000000 by 50%.
#
313396#
Increases damage of ^009900Adoramus^000000, ^009900Tiger Cannon^000000 and ^009900Rampage Blaster^000000 by 30%.
Increases damage of ^009900Duple Light^000000 by 50%.
#
313397#
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000, ^009900Wind Blade^000000 and ^009900Swirling Petal^000000 by 30%.
#
313398#
Increases damage of ^009900Round Trip^000000 and ^009900Fire Dance^000000 by 30%.
#
313399#
Increases damage of ^009900Solar Burst^000000 and ^009900Full Moon Kick^000000 by 30%.
#
313400#
Increases damage of ^009900Espa^000000, ^009900Eswhoo^000000 and ^009900Curse Explosion^000000 by 30%.
#
313401#
Increases damage of ^009900Catnip Meteor^000000 and ^009900Lunatic Carrot Beat^000000 by 30%.
#
313402#
Physical attacks have a 7% chance to auto-cast ^009900Psychic Wave^000000 Level 3. (If you learned ^009900Transcendence^000000 Level 5 or higher, auto-cast ^009900Psychic Wave^000000 Level 5 instead.)
Increases damage of ^009900Psychic Wave^000000 by 30%.
#
313406#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +3.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
P.ATK +1.
#
313407#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +5.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
P.ATK +2.
#
313408#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +10.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
P.ATK +3.
#
313409#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +15.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
P.ATK +5.
#
313410#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MATK +3.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
S.MATK +1.
#
313411#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MATK +5.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
S.MATK +2.
#
313412#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MATK +10.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
S.MATK +3.
#
313413#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MATK +15.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
S.MATK +5.
#
313414#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +3, MATK +3.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Decreases Variable Casting Time by 1%.
Decreases After Skill Delay by 1%.
#
313415#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +10, MATK +10.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Decreases Variable Casting Time by 3%.
Decreases After Skill Delay by 3%.
#
313416#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +5, MATK +5.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Decreases Variable Casting Time by 2%.
Decreases After Skill Delay by 2%.
#
313417#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +15, MATK +15.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Decreases Variable Casting Time by 4%.
Decreases After Skill Delay by 4%.
#
313418#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +3, MATK +3.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases After Skill Delay by 1%.
#
313419#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +5, MATK +5.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
Decreases After Skill Delay by 2%.
#
313420#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +10, MATK +10.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases After Skill Delay by 3%.
#
313421#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
ATK +15, MATK +15.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Decreases After Skill Delay by 4%.
#
313422#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
RES +5, MRES +5.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MaxHP +1%.
#
313423#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
RES +10, MRES +10.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MaxHP +2%.
#
313424#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
RES +20, MRES +20.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MaxHP +3%.
#
313425#
^0000FFFor each 2 Refine Levels^000000 of enchanted ^990099Headgear^000000:
RES +25, MRES +25.
_______________________
^0000FFFor each 4 Refine Levels^000000 of enchanted ^990099Headgear^000000:
MaxHP +5%.
#
313426#
Physical attacks have a chance to activate ^0000FFWarrant of Arbiter^000000 for 10 seconds.
_______________________
^32CD32[Warrant of Arbiter]^000000
Increases Physical Damage against enemies of every race by 20%.
Increases Physical Damage against enemies of every size by 20%.
Increases Physical Damage against enemies of every element by 20%.
Increases Physical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 20%.
#
313427#
Magical attacks have a chance to activate ^0000FFWarrant of Bailiff^000000 for 10 seconds.
_______________________
^32CD32[Warrant of Bailiff]^000000
Increases Magical Damage against enemies of every race by 20%.
Increases Magical Damage against enemies of every size by 20%.
Increases Magical Damage against enemies of every element by 20%.
Increases Magical Damage against enemies of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 20%.
#
313527#
All Basic Stats +5.
#
313528#
ATK +5%, ATK +15.
_______________________
^0000FFRefine Level +7^000000:
ATK +25.
#
313529#
MATK +5%, MATK +15.
_______________________
^0000FFRefine Level +7^000000:
MATK +25.
#
313530#
ATK +15.
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by additional 3%.
#
313531#
ATK +15.
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
#
313532#
Critical +5.
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 3%.
#
313533#
MATK +15.
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by additional 3%.
#
313534#
ASPD +1.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
#
313535#
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 3%.
#
313536#
HIT +35.
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by additional 3%.
#
313537#
HIT +35.
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
#
313538#
Critical +10.
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 3%.
#
313539#
FLEE +50.
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by additional 3%.
#
313540#
DEF +35.
Increases HP Recovery Rate by 15%.
_______________________
^0000FFRefine Level +7^000000:
DEF +25, MaxHP +2%.
#
313541#
MDEF +15.
Increases SP Recovery Rate by 15%.
_______________________
^0000FFRefine Level +7^000000:
MDEF +10, MaxSP +2%.
#
313542#
ATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 5%.
#
313543#
MATK +5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
#
313544#
MaxHP +5%, MasSP +5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%, MaxSP +3%.
#
313545#
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by additional 0.2 seconds.
#
313558#
Dumpling Footprint
#
313559#
Panda Basic Footprint
#
313560#
Panda Color Footprint
#
313561#
Increases damage of ^009900Dragonic Pierce^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 1%.
#
313562#
Increases damage of ^009900Imperial Pressure^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Imperial Pressure^000000 by additional 1%.
#
313563#
Increases damage of ^009900Abyss Flame^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 1%.
#
313564#
Increases damage of ^009900Divinus Flos^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 1%.
#
313566#
Increases damage of ^009900Blazing Flame Blast^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 1%.
#
313568#
Increases damage of ^009900Sky Sun^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sky Sun^000000 by additional 1%.
#
313569#
Increases damage of ^009900Sky Moon^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Sky Moon^000000 by additional 1%.
#
313570#
Increases damage of ^009900Star Light Kick^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Star Light Kick^000000 by additional 1%.
#
313571#
Increases damage of ^009900Chulho Battering^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chulho Battering^000000 by additional 1%.
#
313572#
Increases damage of ^009900Hyunrok Spirit Power^000000 by 2%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 1%.
#
313725#
C.RATE +2, Critical +3.
_______________________
When equipped with ^990099Critical Stone(Upper)^000000:
C.RATE +1, CRT +1.
_______________________
When equipped with ^990099Critical Stone(Mid)^000000:
C.RATE +1, CRT +1.
_______________________
When equipped with ^990099Critical Stone(Lower)^000000:
C.RATE +1, CRT +1.
_______________________
When equipped with ^990099Creative Stone(Dual)^000000:
P.ATK +3, Critical +7.
#
313726#
For each Level of ^009900Dragon Training^000000:
Increases Physical Damage by 2%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Ignition Break^000000 by 15%.
#
313727#
For each Level of ^009900Rune Mastery^000000:
Increases damage of ^009900Wind Cutter^000000 by 5%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Hundred Spears^000000 by 15%.
#
313728#
For each Level of ^009900Enchant Blade^000000:
Increases Critical Damage by 1%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
MaxHP/MaxSP +10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Sonic Wave^000000 by 15%.
#
313729#
For each 2 Levels of ^009900Lesson^000000:
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Metallic Sound^000000 by 5%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 20%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases damage of ^009900Metallic Sound^000000 by 20%.
#
313730#
For each Level of ^009900Circle of Nature^000000:
Increases Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Decreases skill cooldown of ^009900Severe Rainstorm^000000 by 1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Decreases skill cooldown of ^009900Metallic Sound^000000 by 0.5 seconds.
#
313731#
For each Level of ^009900Reverberation^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases Magical Damage with every element by 5%.
#
313732#
For each Level of ^009900Fresh Shrimp^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 25%.
#
313733#
For each Level of ^009900Lunatic Carrot Beat^000000:
Increases damage of ^009900Picky Peck^000000 by 7%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 25%.
#
313734#
For each Level of ^009900Silvervine Stem Spear^000000:
Increases damage of ^009900Catnip Meteor^000000 by 7%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Catnip Meteor^000000 by 25%.
#
313735#
Increases damage of ^009900Madness Crusher^000000 by 15%.
_______________________
When equipped with ^990099Rune Knight Stone II(Upper)^000000:
For each 2 Levels of ^009900Dragonic Aura^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Rune Knight Stone II(Mid)^000000:
MaxHP +10%.
Increases damage of ^009900Dragonic Breath^000000 by 10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Lower)^000000:
C.RATE +3.
Increases damage of ^009900Dragonic Pierce^000000 by 15%.
#
313736#
For each 2 Levels of ^009900Sound Blend^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Upper)^000000:
For each Level of ^009900Stage Manner^000000:
Increases Magical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Mid)^000000:
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Lower)^000000:
Increases damage of ^009900Rhythmical Wave^000000 by 15%.
#
313737#
For each 2 Levels of ^009900Mystical Creature Mastery^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Summoner Stone II(Upper)^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by 10%.
_______________________
When equipped with ^990099Summoner Stone II(Mid)^000000:
S.MATK +3.
For each Level of ^009900Colors of Hyunrok^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by 2%.
_______________________
When equipped with ^990099Summoner Stone II(Lower)^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by 15%.
#
313798#
Increases damage of ^009900Dragonic Pierce^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 10%.
#
313799#
Increases damage of ^009900Radiant Spear^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 10%.
#
313800#
Increases damage of ^009900Imperial Cross^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 10%.
#
313801#
Increases damage of ^009900Imperial Pressure^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Imperial Pressure^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Imperial Pressure^000000 by additional 10%.
#
313802#
Increases damage of ^009900Rush Strike^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rush Strike^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rush Strike^000000 by additional 10%.
#
313803#
Increases damage of ^009900Powerful Swing^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 10%.
#
313804#
Increases damage of ^009900Energy Cannonade^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Energy Cannonade^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Energy Cannonade^000000 by additional 10%.
#
313805#
Increases damage of ^009900Mystery Powder^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mystery Powder^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mystery Powder^000000 by additional 10%.
#
313806#
Increases damage of ^009900Dust Explosion^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 10%.
#
313807#
Increases damage of ^009900Cross Slash^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 by additional 10%.
#
313808#
Increases damage of ^009900Hit and Sliding^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hit and Sliding^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hit and Sliding^000000 by additional 10%.
#
313809#
Increases damage of ^009900Chasing Break^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Chasing Break^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chasing Break^000000 by additional 10%.
#
313810#
Increases damage of ^009900Chasing Shot^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Chasing Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chasing Shot^000000 by additional 10%.
#
313811#
Increases damage of ^009900Abyss Flame^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Abyss Flame^000000 by additional 10%.
#
313812#
Increases damage of ^009900Divinus Flos^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 10%.
#
313813#
Increases damage of ^009900Blazing Flame Blast^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 10%.
#
313814#
Increases damage of ^009900Rhythmic Wave^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rhythmic Wave^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rhythmic Wave^000000 by additional 10%.
#
313815#
Increases damage of ^009900Wild Shot^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Wild Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wild Shot^000000 by additional 10%.
#
313816#
Increases damage of ^009900Midnight Fallen^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Midnight Fallen^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Midnight Fallen^000000 by additional 10%.
#
313817#
Increases damage of ^009900Sky Sun^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Sky Sun^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sky Sun^000000 by additional 10%.
#
313818#
Increases damage of ^009900Sky Moon^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Sky Moon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sky Moon^000000 by additional 10%.
#
313819#
Increases damage of ^009900Star Light Kick^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Star Light Kick^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Star Light Kick^000000 by additional 10%.
#
313820#
Increases damage of ^009900Chulho Battering^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Chulho Battering^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chulho Battering^000000 by additional 10%.
#
313821#
Increases damage of ^009900Hyunrok Spirit Power^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 10%.
#
313822#
ATK +30.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 4%.
#
313823#
ATK +30.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 4%.
#
313824#
MATK +30.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^663399Poison^000000 and ^777777Neutral^000000 element by 7%.
#
313825#
MATK +30.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000 and ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 7%.
#
313826#
ATK +20, Critical +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 4%.
#
313827#
ATK +2%, ATK +25, P.ATK +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: Melee Physical Damage +5%.
#
313828#
ATK +2%, ATK +25, P.ATK +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +5%.
[Grade C]: Ranged Physical Damage +5%.
#
313829#
MATK + 2%, MATK + 25, S.MATK + 2.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +5%.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +5%.
#
313830#
MATK +2%, MATK +25, S.MATK +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +5%.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +5%.
#
313831#
ATK +25, Critical +5, P.ATK +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical Damage +5%.
[Grade C]: Critical Damage +5%.
#
313832#
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 2%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: After Skill Delay -2%.
[Grade C]: After Skill Delay -2%.
#
313833#
ATK +2%, P.ATK +1.
_______________________
^0000FFRefine Level +7^000000:
ATK +3%.
_______________________
^0000FFRefine Level +9^000000:
ATK +4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: ATK +2%.
[Grade C]: ATK +3%.
#
313834#
MATK +2%, S.MATK +1.
_______________________
^0000FFRefine Level +7^000000:
MATK +3%.
_______________________
^0000FFRefine Level +9^000000:
MATK +4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: MATK + 2%.
[Grade C]: MATK + 3%.
#
313835#
DEF +100, RES +15.
_______________________
^0000FFRefine Level +7^000000:
DEF +25, RES +5.
_______________________
^0000FFRefine Level +9^000000:
DEF +25, RES +5.
#
313836#
MDEF +20, MRES +10.
_______________________
^0000FFRefine Level +7^000000:
MDEF +5, MRES +3.
_______________________
^0000FFRefine Level +9^000000:
MDEF +5, MRES +3.
#
313837#
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
#
313838#
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
#
313839#
P.ATK +2.
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +4%, Perfect Hit +5%.
[Grade C]: Melee Physical Damage +5%, Perfect Hit +5%.
#
313840#
P.ATK +2.
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +4%, Perfect Hit +5%.
[Grade C]: Ranged Physical Damage +5%, Perfect Hit +5%.
#
313841#
S.MATK +2.
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 6%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element by additional 6%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +4%, MaxSP +2%.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +5%, MaxSP +3%.
#
313842#
S.MATK + 2.
Increases Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000 and ^777777Holy^000000 element by additional 6%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by additional 6%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +4%, MaxSP +2%.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +5%, MaxSP +3%.
#
313843#
C.RATE +2.
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical +2, Critical Damage +4%.
[Grade C]: Critical +3, Critical Damage +5%.
#
313844#
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 2%.
#
313845#
Increases Magical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every size by additional 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by additional 2%.
#
313846#
ATK +10, ATK +1%, P.ATK +1.
_______________________
^0000FFRefine Level +7^000000:
ATK +10, ATK +1%.
_______________________
^0000FFRefine Level +9^000000:
ATK +15, ATK +2%.
#
313847#
MATK +10, MATK +1%, S.MATK +1.
_______________________
^0000FFRefine Level +7^000000:
MATK +10, MATK +1%.
_______________________
^0000FFRefine Level +9^000000:
MATK +15, MATK +2%.
#
313848#
ATK +2%, P.ATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: P.ATK +2, Melee Physical Damage +5%.
#
313849#
ATK +2%, P.ATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Ranged Physical Damage +5%.
[Grade C]: P.ATK +2, Ranged Physical Damage +5%.
#
313850#
MATK +2%, S.MATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +5%.
[Grade C]: S.MATK +2, Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +5%.
#
313851#
MATK +2%, S.MATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +5%.
[Grade C]: S.MATK +2, Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +5%.
#
313852#
Critical +5, P.ATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Critical Damage +5%.
[Grade C]: C.RATE +2, Critical Damage +5%.
#
313853#
Increases Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
#
313854#
Increases Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
#
313855#
Increases Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +2%.
#
313856#
Increases Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +2%.
#
313857#
Increases Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +4%.
#
313858#
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
#
313859#
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
#
313860#
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +2%.
#
313861#
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +2%.
#
313862#
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +4%.
#
313863#
Increases Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
#
313864#
Increases Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
#
313865#
Increases Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +2%.
#
313866#
Increases Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +2%.
#
313867#
Increases Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +4%.
#
313868#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
#
313869#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
#
313870#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +2%.
#
313871#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +2%.
#
313872#
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +4%.
#
313873#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
#
313874#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
#
313875#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +2%.
#
313876#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +2%.
#
313877#
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade C]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +1%.
[Grade B]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +2%.
[Grade A]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +4%.
#
313878#
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
#
313879#
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade C]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
#
313880#
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade C]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade B]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
#
313881#
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade C]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade B]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
[Grade A]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
#
313882#
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade C]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +1%.
[Grade B]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
[Grade A]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
#
313883#
Increases Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
#
313884#
Increases Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade C]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
#
313885#
Increases Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade C]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade B]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
#
313886#
Increases Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade C]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade B]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
[Grade A]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
#
313887#
Increases Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade C]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +1%.
[Grade B]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
[Grade A]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
#
313888#
Increases Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
#
313889#
Increases Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade C]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
#
313890#
Increases Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade C]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade B]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
#
313891#
Increases Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade C]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade B]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
[Grade A]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
#
313892#
Increases Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade C]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +1%.
[Grade B]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
[Grade A]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
#
313893#
Increases Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
#
313894#
Increases Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
#
313895#
Increases Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade B]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
#
313896#
Increases Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade B]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
[Grade A]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
#
313897#
Increases Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +1%.
[Grade B]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
[Grade A]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
#
313898#
Increases Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element by 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
#
313899#
Increases Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element by 4%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
#
313900#
Increases Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element by 5%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade B]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +2%.
#
313901#
Increases Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade B]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +2%.
[Grade A]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +2%.
#
313902#
Increases Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade C]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +1%.
[Grade B]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +2%.
[Grade A]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +4%.
#
313903#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +3, POW +1.
#
313904#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, POW +2.
[Grade C]: Physical Damage +2%.

#
313905#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 14%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +5, POW +3.
[Grade C]: Physical Damage +4%.
[Grade B]: POW +3, ATK +3 per ^0000FF5 Refine Levels^000000.
#
313906#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 19%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +6, POW +4.
[Grade C]: Physical Damage +6%.
[Grade B]: POW +4, ATK +5 per ^0000FF4 Refine Levels^000000.
[Grade A]: POW +5 per ^0000FF3 Refine Levels^000000. 
#
313907#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 25%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +7, POW +5.
[Grade C]: Physical Damage +8%.
[Grade B]: POW +5, ATK +7 per ^0000FF3 Refine Levels^000000.
[Grade A]: POW +6 per ^0000FF2 Refine Levels^000000.
#
313908#
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Increases Physical Damage against enemies of every size by 15%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 25%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +7, POW +5.
[Grade C]: Physical Damage +12%.
[Grade B]: POW +5, ATK +9 per ^0000FF3 Refine Levels^000000.
[Grade A]: POW +6 per ^0000FF2 Refine Levels^000000.
#
313909#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 7%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +3, CON +3.
#
313910#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, CON +4.
[Grade C]: Physical Damage +4%.
#
313911#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 14%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +5, CON +5.
[Grade C]: Physical Damage +6%.
[Grade B]: CON +5, ATK +4 per ^0000FF5 Refine Levels^000000.
#
313912#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 19%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +6, CON +6.
[Grade C]: Physical Damage +8%.
[Grade B]: CON +6, ATK +6 per ^0000FF2 Refine Levels^000000.
[Grade A]: CON +6 per ^0000FF3 Refine Levels^000000.
#
313913#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 25%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +7, CON +7.
[Grade C]: Physical Damage +10%.
[Grade B]: CON +7, ATK +8 per ^0000FF3 Refine Levels^000000.
[Grade A]: CON +7 per ^0000FF2 Refine Levels^000000.
#
313914#
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Increases Physical Damage against enemies of every size by 15%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 25%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +7, CON +7.
[Grade C]: Physical Damage +15%.
[Grade B]: CON +7, ATK +10 per ^0000FF3 Refine Levels^000000.
[Grade A]: CON +7 per ^0000FF2 Refine Levels^000000.
#
313915#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 6%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +3, SPL +1.
#
313916#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 8%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +4, SPL +2.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +2%.
#
313917#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 11%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +5, SPL +3.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +4%.
[Grade B]: SPL +3, MATK +3 per ^0000FF5 Refine Levels^000000.
#
313918#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +6, SPL +4.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +6%.
[Grade B]: SPL +4, MATK +5 per ^0000FF4 Refine Levels^000000.
[Grade A]: SPL +5 per ^0000FF3 Refine Levels^000000.
#
313919#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +7, SPL +5.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +8%.
[Grade B]: SPL +5, MATK +7 per ^0000FF3 Refine Levels^000000.
[Grade A]: SPL +6 per ^0000FF2 Refine Levels^000000.
#
313920#
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +7, SPL +5.
[Grade C]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +12%.
[Grade B]: SPL +5, MATK +9 per ^0000FF3 Refine Levels^000000.
[Grade A]: SPL +6 per ^0000FF2 Refine Levels^000000.
#
313921#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 6%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +3, SPL +1.
#
313922#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 8%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +4, SPL +2.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
#
313923#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 11%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +5, SPL +3.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
[Grade B]: SPL +3, MATK +3 per ^0000FF5 Refine Levels^000000.
#
313924#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK + 6, SPL + 4.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +6%.
[Grade B]: SPL +4, MATK +5 per ^0000FF4 Refine Levels^000000.
[Grade A]: SPL +5 per ^0000FF3 Refine Levels^000000.
#
313925#
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +7, SPL +5.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +8%.
[Grade B]: SPL +5, MATK +7 per ^0000FF3 Refine Levels^000000.
[Grade A]: SPL +6 per ^0000FF2 Refine Levels^000000.
#
313926#
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: S.MATK +7, SPL +5.
[Grade C]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +12%.
[Grade B]: SPL +5, MATK +9 per ^0000FF3 Refine Levels^000000.
[Grade A]: SPL +6 per ^0000FF2 Refine Levels^000000.
#
313927#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 6%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +2, C.RATE +1, POW +1.
#
313928#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 8%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +2, C.RATE +2, POW +2.
[Grade C]: Physical Damage +1%, Critical Damage +1%.
#
313929#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 11%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +3, C.RATE +2, POW +3.
[Grade C]: Physical Damage +3%, Critical Damage +1%.
[Grade B]: CRT +3. ATK +2, Critical +1 per ^0000FF5 Refine Levels^000000.
#
313930#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, C.RATE +2, POW +4.
[Grade C]: Physical Damage +3%, Critical Damage +3%.
[Grade B]: CRT +4. ATK +3, Critical +2 per ^0000FF4 Refine Levels^000000.
[Grade A]: POW + 4, CRT +1 per ^0000FF3 Refine Levels^000000.
#
313931#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%. 
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, C.RATE +3, POW +5.
[Grade C]: Physical Damage +5%, Critical Damage +5%.
[Grade B]: CRT +5. ATK +5, Critical +2 per ^0000FF3 Refine Levels^000000.
[Grade A]: POW +4, CRT +2 per ^0000FF3 Refine Levels^000000.
#
313932#
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Increases Physical Damage against enemies of every size by 15%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%. 
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, C.RATE +3, POW +5.
[Grade C]: Physical Damage +7%, Critical Damage +7%.
[Grade B]: CRT +5. ATK +5, Critical +4 per ^0000FF3 Refine Levels^000000.
[Grade A]: POW +4, CRT +2 per ^0000FF2 Refine Levels^000000.
#
313933#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 6%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +2, C.RATE +1, CON +3.
#
313934#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 8%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +2, C.RATE +2, CON +4.
[Grade C]: Physical Damage +3%, Critical Damage +1%.
#
313935#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 11%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +3, C.RATE +2, CON +5.
[Grade C]: Physical Damage +5%, Critical Damage +1%.
[Grade B]: CRT +3. ATK +3, Critical +1 per ^0000FF5 Refine Levels^000000.
#
313936#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, C.RATE +2, CON +6.
[Grade C]: Physical Damage +5%, Critical Damage +3%.
[Grade B]: CRT +4. ATK +3, Critical +2 per ^0000FF4 Refine Levels^000000.
[Grade A]: CON +3, CRT +2 per ^0000FF3 Refine Levels^000000.
#
313937#
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, C.RATE +3, CON +7.
[Grade C]: Physical Damage +7%, Critical Damage +5%.
[Grade B]: CRT +5. ATK +6, Critical +2 per ^0000FF3 Refine Levels^000000.
[Grade A]: CON +4, CRT +3 per ^0000FF2 Refine Levels^000000.
#
313938#
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 5%.
Increases Physical Damage against enemies of every size by 15%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: P.ATK +4, C.RATE +3, CON +7.
[Grade C]: Physical Damage +10%, Critical Damage +8%.
[Grade B]: CRT +5. ATK +6, Critical +4 per ^0000FF3 Refine Levels^000000.
[Grade A]: CON +4, CRT +3 per ^0000FF2 Refine Levels^000000.
#
313939#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +2%.
[Grade C]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +2%.
[Grade B]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +4%.
[Grade A]: Damage against monsters of ^FF0000Plant^000000 and ^FF0000Brute^000000 race +5%.
#
313940#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +2%.
[Grade C]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +2%.
[Grade B]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +4%.
[Grade A]: Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race +5%.
#
313941#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +2%.
[Grade C]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +2%.
[Grade B]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +4%.
[Grade A]: Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demon^000000 race +5%.
#
313942#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +2%.
[Grade C]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +2%.
[Grade B]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +4%.
[Grade A]: Damage against monsters of ^FF0000Dragon^000000 and ^FF0000Undead^000000 race +5%.
#
313943#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +2%.
[Grade C]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +2%.
[Grade B]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +4%.
[Grade A]: Damage against monsters of ^FF0000Formless^000000 and ^FF0000Insect^000000 race +5%.
#
313944#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
[Grade C]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +2%.
[Grade B]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +4%.
[Grade A]: Damage against monsters of ^FF0000Fire^000000 and ^777777Shadow^000000 element +5%.
#
313945#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
[Grade C]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +2%.
[Grade B]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +4%.
[Grade A]: Damage against monsters of ^0000BBWater^000000 and ^777777Holy^000000 element +5%.
#
313946#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
[Grade C]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +2%.
[Grade B]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +4%.
[Grade A]: Damage against monsters of ^33CC00Wind^000000 and ^CC5500Earth^000000 element +5%.
#
313947#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
[Grade C]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +2%.
[Grade B]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +4%.
[Grade A]: Damage against monsters of ^777777Ghost^000000 and ^777777Undead^000000 element +5%.
#
313948#
Increases Damage against monsters in ^0033CCDevoured Geffenia^000000 by 5%.
Increases Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element by 12%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +2%.
[Grade C]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +2%.
[Grade B]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +4%.
[Grade A]: Damage against monsters of ^777777Neutral^000000 and ^663399Poison^000000 element +5%.
#
313955#
Blue Butterfly Footprint
#
313956#
Purple Butterfly Footprint
#
314021#
For each 2 Levels of ^009900New Poison Research^000000:
Decreases After Skill Deleay by 1%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
#
314022#
For each Level of ^009900Cross Impact^000000:
Critical +1.
Increases Critical Damage by 2%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
#
314023#
For each Level of ^009900Dark Claw^000000:
ATK +1%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Garment)^000000:
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Garment)^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
#
314024#
C.RATE +3.
Increases damage of ^009900Cross Slash^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Upper)^000000:
Increases damage of ^009900Savage Impact^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Mid)^000000:
Increases damage of ^009900Eternal Slash^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Lower)^000000:
For each Level of ^009900Cross Slash^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
#
314025#
For each 2 Levels of ^009900Tiger Cannon^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Ride in Lightning^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
#
314026#
For each Level of ^009900Gentle Touch-Energy Gain^000000:
Increases Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
#
314027#
For each Level of ^009900Gentle Touch-Change^000000:
Increases damage of ^009900Knuckle Arrow^000000 and ^009900Ride in Lightning^000000 by 10%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 15%.
#
314028#
For each Level of ^009900Second Flame^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone II(Upper)^000000:
For each Level of ^009900Third Exorcism^000000:
Increases Physical Damage against monsters of every size by 3%.
_______________________
When equipped with ^990099Sura Stone II(Mid)^000000:
P.ATK +3.
Increases damage of ^009900Third Flame Bomb^000000 by 10%.
_______________________
When equipped with ^990099Sura Stone II(Lower)^000000:
MaxHP +5%.
#
314029#
For each Level of ^009900Espa^000000:
Increases damage of ^009900Espa^000000 by 3%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Espa^000000 by 15%.
#
314030#
For each Level of ^009900Eswhoo^000000:
Increases damage of ^009900Eswhoo^000000 by 2%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Eswhoo^000000 by 20%.
#
314031#
For each Level of ^009900Soul Collect^000000:
Increases Magical Damage with every element by 2%%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Eswhoo^000000 by 15%.
#
314032#
For each 2 Levels of ^009900Soul Mastery^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Soul Reaper Stone II(Upper)^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 10%.
_______________________
When equipped with ^990099Soul Reaper Stone II(Mid)^000000:
S.MATK +3.
 
For each Level of ^009900Talisman of Soul Stealing^000000:
Decreases Fixed Casting Time 0.1 second.
_______________________
When equipped with ^990099Soul Reaper Stone II(Lower)^000000:
Increases damage of ^009900Talisman of Soul Stealing^000000 by 10%.
#
314171#
Toothless Footprint
#
314172#
Bouncing Toothless Footprint
#
314181#
For each Level of ^009900Cantocandidus^000000:
Increases Damage against monsters of every size by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Decreases After Skill Delay by 5%.
#
314182#
For each Level of ^009900Lauda Ramus^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 4%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Judex^000000 by 15%.
#
314183#
For each Level of ^009900Oratio^000000:
Decreases Fixed Casting Time 0.1 second.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Judex^000000 by 15%.
#
314184#
Critical +10.
Increases damage of ^009900Divinus Flos^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Upper)^000000:
For each 2 Levels of ^009900Mace & Book Mastery^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
 
For each 2 Levels of ^009900Fidus Animus^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Archbishop Stone II(Mid)^000000:
C.RATE +5.
Increases damage of ^009900Petitio^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Lower)^000000:
Increases damage of ^009900Pneumaticus Procella^000000 and ^009900Effligo^000000 by 10%.
#
314185#
For each Level of ^009900Escape^000000:
Increases Physical Damage by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Physical attacks have a 1% chance to restore 1% of the damage dealt as SP.
#
314186#
For each Level of ^009900Shadow Form^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Feint Bomb^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
#
314187#
For each Level of ^009900Reproduce^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
#
314188#
Increases damage of ^009900Abyss Dagger^000000 by 10%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Upper)^000000:
For each 2 Levels of ^009900Dagger & Bow Mastery^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Mid)^000000:
Increases damage of ^009900Deft Stab^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Lower)^000000:
Increases damage of ^009900Chasing Break^000000 by 15%.
#
314189#
For each Level of ^009900Breakthrough^000000:
Increases Damage against monsters of every size by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Faith^000000:
Increases damage of ^009900Wind Cutter^000000 by 4%.
#
314190#
For each Level of ^009900Transcendence^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000 and ^777777Ghost^000000 element by 2%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
DEF +120, MDEF +15.
#
314191#
When Level 1 ^009900Angel, help Me!^000000 is learned:
Increases Physical Damage by 15%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Jupitel Thunder^000000:
Increases damage of ^009900Judex^000000 by 4%.
#
314192#
Increases damage of ^009900Double Bowling Bash^000000 by 15%.
_______________________
When equipped with ^990099Super Novice Stone II(Upper)^000000:
For each 2 Levels of ^009900Self Study Tactics^000000:
Increases Physical Damage against monsters of every element by 3%.
_______________________
When equipped with ^990099Super Novice Stone II(Mid)^000000:
C.RATE +5.
Increases damage of ^009900Mega Sonic Blow^000000 by 10%.
_______________________
When equipped with ^990099Super Novice Stone II(Lower)^000000:
When Level 1 ^009900Breaking Limit^000000 is learned:
Increases Melee Physical Damage by 15%.
#
314212#
Nyar's Blue Footprint
#
314213#
Nyar's Purple Footprint
#
314214#
Divine Light Footprint
#
314230#
ATK +30.
_______________________
^0000FFRefine Level +7^000000:
Increases Normal Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Normal Physical Damage by additional 4%.
#
314231#
ATK +2%, ATK +25, P.ATK +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Normal Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Normal Physical Damage +5%.
[Grade C]: Normal Physical Damage +5%.
#
314232#
Increases Normal Physical Damage by 3%.
Increases Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Normal Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Normal Physical Damage by additional 3%.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Normal Physical Damage +4%, Perfect Hit +3%.
[Grade C]: Normal Physical Damage +5%, Perfect Hit +5%.
#
314233#
HIT +25, P.ATK +3.
_______________________
^CC3D3D[Bonus by Equipment's Grade]^000000
[Grade D]: Normal Physical Damage +5%.
[Grade C]: Physical Damage +3%, Normal Physical Damage +5%.
#
314243#
^0000FFFor each 2 Refine Levels^000000:
HIT +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Normal Physical Damage by 1%.
Increases Melee Physical Damage by 1%.
#
314244#
^0000FFFor each 2 Refine Levels^000000:
HIT +3, ATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Normal Physical Damage by 2%.
Increases Melee Physical Damage by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
Increases Melee Physical Damage by additional 1%.
#
314245#
^0000FFFor each 2 Refine Levels^000000:
HIT +5, ATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Normal Physical Damage by 3%.
Increases Melee Physical Damage by 1%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by additional 1%.
#
314246#
^0000FFFor each 2 Refine Levels^000000:
HIT +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Normal Physical Damage by 1%.
Increases Ranged Physical Damage by 1%.
#
314247#
^0000FFFor each 2 Refine Levels^000000:
HIT +3, ATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Normal Physical Damage by 2%.
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
Increases Ranged Physical Damage by additional 1%.
#
314248#
^0000FFFor each 2 Refine Levels^000000:
HIT +5, ATK +3.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Normal Physical Damage by 3%.
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by additional 1%.
#
314249#
Increases Normal Physical Damage by 25%.
Increases Melee Physical Damage by 1%.
#
314250#
Increases Normal Physical Damage by 40%.
Increases Melee Physical Damage by 3%.
#
314251#
Increases Normal Physical Damage by 55%.
Increases Melee Physical Damage by 4%.
#
314252#
Increases Normal Physical Damage by 70%.
Increases Melee Physical Damage by 6%.
#
314253#
Increases Normal Physical Damage by 85%.
Increases Melee Physical Damage by 7%.
#
314254#
Increases Normal Physical Damage by 100%.
Increases Melee Physical Damage by 9%.
#
314255#
Increases Normal Physical Damage by 115%.
Increases Melee Physical Damage by 10%.
#
314256#
Increases Normal Physical Damage by 130%.
Increases Melee Physical Damage by 12%.
#
314257#
Increases Normal Physical Damage by 145%.
Increases Melee Physical Damage by 13%.
#
314258#
Increases Normal Physical Damage by 160%.
Increases Melee Physical Damage by 15%.
#
314259#
Increases Normal Physical Damage by 25%.
Increases Ranged Physical Damage by 1%.
#
314260#
Increases Normal Physical Damage by 40%.
Increases Ranged Physical Damage by 3%.
#
314261#
Increases Normal Physical Damage by 55%.
Increases Ranged Physical Damage by 4%.
#
314262#
Increases Normal Physical Damage by 70%.
Increases Ranged Physical Damage by 6%.
#
314263#
Increases Normal Physical Damage by 85%.
Increases Ranged Physical Damage by 7%.
#
314264#
Increases Normal Physical Damage by 100%.
Increases Ranged Physical Damage by 9%.
#
314265#
Increases Normal Physical Damage by 115%.
Increases Ranged Physical Damage by 10%.
#
314266#
Increases Normal Physical Damage by 130%.
Increases Ranged Physical Damage by 12%.
#
314267#
Increases Normal Physical Damage by 145%.
Increases Ranged Physical Damage by 13%.
#
314268#
Increases Normal Physical Damage by 160%.
Increases Ranged Physical Damage by 15%.
#
400000#
It seems that you can hear Jitterburg's piano playing and Fer's whistling.
_______________________
ATK +1%
MATK +1%
_______________________
When equipped with ^990099Pendant of Maelstrom^000000:
Increases Critical Damage by 10%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Pendant of Chaos^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Pendant of Harmony^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
3rd Job Classes
#
400001#
Ears ornament known only given to a winner.
Wear it to show off your splendor.
_______________________
ATK +10
MATK +10
_______________________
Decreases After Skill Delay by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400002#
Ears ornament known only given to a winner.
Wear it to show off your splendor.
_______________________
ATK +5
MATK +5
_______________________
Decreases After Skill Delay by 4%.
_______________________
^32CD32This item can't receive additional enchantment from Piercing Brosnan.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000 None
#
400003#
Available for 7 days.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400011#
A high-ranking officer's hat.
Gold ornaments are the highlight of the understated color tone.
_______________________
When equipped, consumes 10 HP every 5 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +5
MATK +5
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP.
Physical attacks have a 1% chance of absorbing 3% of the damage dealt as SP.
 
Magical attacks have a 4% chance to recover 300 HP every second for 4 seconds.
Magical attacks have a 4% chance to recover 70 SP every second for 4 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 35
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400016#
A turkey-shaped costume made to commemorate the Thanksgiving Festival.
It's pretty cute sitting above your head.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400020#
A light ball inflated with bright colors suitable for summer.
Let's play with it on the sandy beach!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 20.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400021#
A hat worn by the Aldebaran clock tower repairman. The clock model decoration is particularly attractive.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Meuchler-OS^000000:
ATK +30
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Meuchler-OS^000000:
Increases damage of ^009900Rolling Cutter^000000 by 4%.
_______________________
When equipped with ^990099Circuit Board-OS^000000:
ATK +30
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Circuit Board-OS^000000:
Increases damage of ^009900Solar Burst^000000 by 4%.
_______________________
When equipped with ^990099Beam Claymore-OS^000000:
Critical +10
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Beam Claymore-OS^000000:
Increases Damage against monsters of ^FF0000Large^000000 sized enemies by 4%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400022#
A mysterious hat from Captain Ignis.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Saphir Mace-OS^000000,
ATK +30
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Saphir Mace-OS^000000:
Increases damage of ^009900Cart Cannon^000000 by 4%.
_______________________
When equipped with ^990099Virtual Bow-OS^000000,
Decreases ^009900Arrow Storm^000000 skill cooldown by 2.5 seconds.
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Virtual Bow-OS^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Blasti-OS^000000,
MaxHP +5%
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Blasti-OS^000000:
Decreases Physical and Magical Damage taken from ^FF0000Small^000000 size by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400023#
A doll hat that resembles Thanatos' agony. There are rumors that this doll is talking.
_______________________
Increases Damage against ^777777Holy^000000 and ^777777Shadow^000000 elemental, ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Damage against ^777777Holy^000000 and ^777777Shadow^000000 elemental, ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by additional 1%.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400044#
A stylishly crafted hat found somewhere.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Electric Fox-OS^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Electric Fox-OS^000000:
Increases damage of ^009900Catnip Meteor^000000 by 4%.
_______________________
When equipped with ^990099Rutilus Stick-OS^000000:
MATK +30
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Rutilus Stick-OS^000000:
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by 4%.
_______________________
When equipped with ^990099Ultio-OS^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Ultio-OS^000000:
Decreases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400045#
A hat inspired by the Sharpshooter's apple.
The figure pierced by an arrow feels rather cute.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400046#
A hat inspired by the Sharpshooter's apple.
The figure pierced by an arrow feels rather cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400048#
A blessed Kurobuk granted by a holy maiden.
It's power has the effect of dramatically increasing healing ability.
_______________________
VIT +5, INT +5
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
Increases resistance to ^663399Stun^000000 status by 50%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 20%.
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Decreases SP Consumption by 20%.
_______________________
If the ^990099Gift of Panagia^000000's Grade is ^CC3D3DC^000000 or higher:
^0000FFFor each Refine Level^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 4%.
 
^0000FFRefine Level +10^000000:
Increases resistance to ^663399Stun^000000 status by additional 50%.
_______________________
When enchanted with ^990099Archbishop Lv1^000000:
Decreases Variable Casting Time by 10%.
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
When enchanted with ^990099Archbishop Lv2^000000:
Decreases Variable Casting Time by 10%.
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
_______________________
When enchanted with ^990099Basilica Lv1^000000:
Decreases SP Consumption by 10%.
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
_______________________
When enchanted with ^990099Cure Lv1^000000:
Decreases After Skill Delay by 10%.
Increases ^009900Healing^000000 skills effectiveness by additional 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400049#
A hat characterized by long stripes running from the brim of the hat to the back of the head.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 15.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Boost Lance-OS^000000:
ATK +30
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Boost Lance-OS^000000:
Increases damage of ^009900Cannon Spear^000000 by 4%.
_______________________
When equipped with ^990099MH-P89-OS^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099MH-P89-OS^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099AC-B44-OS^000000:
Decreases After Skill Delay by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099AC-B44-OS^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400053#
A helm that was once owned by Morrigan, the goddess of war.
_______________________
STR +5
Critical +5
_______________________
^0000FFRefine Level +7^000000:
ATK +50
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Illusion Morrigan's Manteau^000000, ^990099Illusion Morrigan's Pendant^000000 and ^990099Illusion Morrigan's Belt^000000:
STR +5
ATK +10%
Critical +5
MaxHP +10%, MaxSP +10%,
Increases Physical Damage against enemies of ^FF0000Small^000000 size by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Perfect Dodge +10, ATK +50.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Critical Damage by 20%.
Increases Physical Damage against enemies of ^FF0000Medium^000000 size by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
400054#
It is said that a certain great mage prepared it in a robe and used it.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Cannon Rapier-OS^000000:
MATK +30
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Cannon Rapier-OS^000000:
Increases damage of ^009900Hell Inferno^000000 by 4%.
_______________________
When equipped with ^990099Rutilus Stick-OS^000000:
MATK +30
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Rutilus Stick-OS^000000:
Increases damage of ^009900Comet^000000 by 4%.
_______________________
When equipped with ^990099Kuroiro-OS^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^FF0000Fire^000000 element by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Kuroiro-OS^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400055#
Poring, wearing a Santa hat, is awe-inspiring, sparkling and jumping from overhead.
_______________________
Increases experience gained from monsters by 10%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400056#
A costume long hair wig that lets you feel like a different hairstyle when worn.
It is finished in a slightly dark cyan color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400057#
If you wear it, you can feel like a different hairstyle than usual.
The shaggy hair was finished with more voluminous feel.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400059#
The crown representing Scorpio, the eighth position of the zodiac. The birthstone, Topaz, is embedded.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Cannon Rapier-OS^000000:
Increases Magical Damage with ^777777Holy^000000 element by 4%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Cannon Rapier-OS^000000:
Increases damage of ^009900Genesis Ray^000000 by 4%.
_______________________
When equipped with ^990099Rutilus Stick-OS^000000:
MATK +30
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Rutilus Stick-OS^000000:
Increases damage of ^009900Psychic Wave^000000 by 3%.
_______________________
When equipped with ^990099Ultio-OS^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Ultio-OS^000000:
Increases damage of ^009900Judex^000000 by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400061#
The crown representing Sagittarius, the ninth position of the zodiac. The birthstone, Zircon, is embedded.
It has been modified to suit the OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Burning Knuckle-OS^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Burning Knuckle-OS^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
When equipped with ^990099Saphir Mace-OS^000000:
Decreases Variable Casting Time by additional 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Saphir Mace-OS^000000:
Increases damage of ^009900Acid Demonstration^000000 by 3%.
_______________________
When equipped with ^990099HR-S55-OS^000000:
Increases Ranged Physical Damage by additional 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099HR-S55-OS^000000:
Increases damage of ^009900Hammer of God^000000 by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
400073#
The scent of roses and petals spreading all over the place will make your way into a romantic atmosphere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400074#
Mysterious hat.
If you look closely, it seems like time has stopped.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400076#
Ragnarok's 20th anniversary balloon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400078#
A crown made with bent horns and white mane made for specific subjects, and decorated with red gems.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Volar^000000:
Increases Critical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Volar^000000:
Increases damage of ^009900Ignition Break^000000 by 12%.
_______________________
When equipped with ^990099Vernan^000000:
Decreases After Skill Delay by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Vernan^000000:
Increases damage of ^009900Sonic Wave^000000 by 10%.
_______________________
When equipped with ^990099Argen Blanco^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each Refine Level^000000 of ^990099Argen Blanco^000000:
Increases damage of ^009900Hundred Spear^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Rune Knight
#
400079#
A crown in the shape of a unique curved tube made for specific subjects. Decorated with blue gemstones.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
ATK +15%
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage against enemies of every size by 10%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Farthezan^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Farthezan^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 10%.
_______________________
When equipped with ^990099Harve^000000:
Decreases ^009900Shield Press^000000 skill cooldown by 1 second.
 
^0000FFFor each Refine Level^000000 of ^990099Harve^000000:
Increases damage of ^009900Shield Press^000000 by 10%.
_______________________
When equipped with ^990099Fortrage^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each Refine Level^000000 of ^990099Fortrage^000000:
Increases damage of ^009900Cannon Spear^000000 by 12%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
400094#
A crown designed for specific subjects.
The jadeite crown has a pink lace. It is said that it plays a role in increasing the power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +2%
Increases SP Recovery Rate by 6%.
_______________________
^0000FFRefine Level +7^000000:
All Basic Stats +3
_______________________
^0000FFRefine Level +9^000000:
MATK +4%
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Neutral^000000, ^FF0000Fire^000000 and ^777777Ghost^000000 element by 20%.
_______________________
When equipped with ^990099Crimson Rose Stick^000000:
Decreases ^009900Crimson Rock^000000 skill cooldown by 1 second.
 
^0000FFFor each Refine Level^000000 of ^990099Crimson Rose Stick^000000:
Increases damage of ^009900Crimson Rock^000000 by 3%.
_______________________
When equipped with ^990099Staff of Miracle^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 3%.
 
^0000FFFor each Refine Level^000000 of ^990099Staff of Miracle^000000:
Increases damage of ^009900Soul Expansion^000000 by 3%.
_______________________
When equipped with ^990099Gravitation Staff^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
 
^0000FFFor each Refine Level^000000 of ^990099Gravitation Staff^000000:
Increases damage of ^009900Gravitation Field^000000 and ^009900Comet^000000 by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Warlock
#
400095#
A crown designed for specific subjects.
It is decorated with a blue spinel symbolizing hope.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +2%
Increases SP Recovery Rate by 6%.
_______________________
^0000FFRefine Level +7^000000:
All Basic Stats +3
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Neutral^000000, ^CC5500Earth^000000 and ^0000BBWater^000000 element by 20%.
_______________________
When equipped with ^990099Boltijin^000000:
MATK +2%
 
^0000FFFor each Refine Level^000000 of ^990099Boltijin^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 3%.
_______________________
When equipped with ^990099Psychic Spear Rod^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^33CC00Wind^000000 element by 3%.
 
^0000FFFor each Refine Level^000000 of ^990099Psychic Spear Rod^000000:
Increases damage of ^009900Varetyr Spear^000000 by 3%.
_______________________
When equipped with ^990099Dust Grave^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 3%.
 
^0000FFFor each Refine Level^000000 of ^990099Dust Grave^000000:
Increases damage of ^00990Diamond Dust^000000 by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Sorcerer
#
400097#
A newly crafted helmet based on Aegir's helmet.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +7%
MATK +7%
_______________________
^0000FFRefine Level +9^000000:
ATK +40
MATK +40
_______________________
When equipped with ^990099Aegirnian Armor^000000, ^990099Aegirnian Manteau^000000 and ^990099Aegirnian Boots^000000:
ATK +5%, MATK +5%
Increases experience gained from ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 20%.
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 50%.
Decreases damage taken from ^0000BBWater^000000 and ^33CC00Wind^000000 elemental attacks by 25%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
#
400098#
A crown designed for specific subjects.
Green gemstones and tough-looking horns add a sense of dignity to the wearer.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Golden Wrench^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Golden Wrench^000000:
Increases damage of ^009900Power Swing^000000 by 10%.
_______________________
When equipped with ^990099Engine Pilebunker^000000:
Increases Ranged Physical Damage by 15%.
 
^0000FFFor each Refine Level^000000 of ^990099Engine Pilebunker^000000:
Increases damage of ^009900Arm Cannon^000000 by 10%.
_______________________
When equipped with ^990099Maxi Spanner^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Maxi Spanner^000000:
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
400099#
A crown designed for specific subjects.
It is made of bull horns, but the rounded design is rather cute.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Coolant Injection^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Coolant Injection^000000:
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
When equipped with ^990099Gene Rod^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Gene Rod^000000:
Increases damage of ^009900Crazy Weed^000000 by 10%.
_______________________
When equipped with ^990099Estal^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Estal^000000:
Increases damage of ^009900Spore Explosion^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
400100#
This costume hair piece gives you the feeling of a different hairstyle when worn.
It's modeled after Leon's hairstyle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400105#
A crown imbued with Issgard's special magic.
It is said to be imbued with power specialized for close combat.
_______________________
Increases Melee Physical Damage by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 8%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +10.
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with a ^990099Glacier Weapon^000000:
ATK +5%, ATK +50.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases Melee Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: DEF +150, MDEF +30.
[Grade B]: POW +5, CON +5.
[Grade A]: RES +50, MRES+50.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 80
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
400106#
A crown imbued with Issgard's special magic.
It is said to be imbued with power specialized for magical combat.
_______________________
Increases Magical Damage with every element by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 8%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +10.
Increases Magical Damage with every element by additional 10%.
_______________________
When equipped with a ^990099Glacier Weapon^000000:
MATK +5%, MATK +50.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases Magical Damage with every element by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: DEF +150, MDEF +30.
[Grade B]: SPL +5, CON +5.
[Grade A]: RES +50, MRES +50.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
400107#
A crown imbued with Issgard's special magic.
It is said to be imbued with power specialized for ranged combat.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 8%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +10.
Increases Ranged Physical Damage by additional 10%.
_______________________
When equipped with a ^990099Glacier Weapon^000000:
ATK +5%, ATK +50.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases Ranged Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: DEF +150, MDEF +30.
[Grade B]: POW +5, CON +5.
[Grade A]: RES +50, MRES +50.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
400109#
A hat imbued with the power of the mythical creature, Boitata.
_______________________
POW +5, CRT +5, HIT -25.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 15%.
_______________________
^0000FFRefine Level +7^000000:
ATK +30, ATK +10%.
_______________________
^0000FFRefine Level +7^000000:
P.ATK +8.
Increases Critical Damage by 25%.
_______________________
When equipped with ^990099Boitata Card^000000:
Increases Physical Damage against enemies of ^663399Poison^000000 and ^000055Water^000000 element by 40%.
_______________________
When equipped with ^990099Sealed Boitata Card^000000:
Increases Physical Damage against enemies of ^663399Poison^000000 and ^000055Water^000000 element by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, POW +5
[Grade C]: C.RATE +3, Critical +15.
[Grade B]: Fixed Casting Time -0.3 seconds.
[Grade A]: C.RATE +1 per ^0000FF3 Refine Levels^000000, Critical Damage +14%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 25
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
400110#
The crown of Beelzebub that appears from the depths of the Nameless Island.
_______________________
POW +5, CON +5, Critical -15.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, DEF +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
ATK +40, ATK +10%.
_______________________
^0000FFRefine Level +11^000000:
P.ATK +12
Increases Physical Damage against enemies of every element by 12%.
_______________________
When equipped with ^990099Beelzebub Card^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 16%.
_______________________
When equipped with ^990099Sealed Beelzebub Card^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 8%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, POW +5
[Grade C]: Physical Damage against enemies of every size +12%.
[Grade B]: P.ATK +5, Fixed Casting Time -0.3 seconds.
[Grade A]: P.ATK +2 per ^0000FF3 Refine Levels^000000, Physical Damage against monsters of every race, except ^FF0000Players^000000, +3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 45
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
400111#
A helmet made with technology discovered in the Juperos ruins.
_______________________
SPL +5, CON +5, MaxSP -10%
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
MATK +40, MATK +10%.
_______________________
^0000FFRefine Level +11^000000:
S.MATK +12
Increases Magical Damage against enemies of every element by 12%.
_______________________
When equipped with ^990099Vesper Card^000000:
Decreases Variable Casting Time by additional 7%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 10%.
_______________________
When equipped with ^990099Sealed Vesper Card^000000:
Decreases Variable Casting Time by additional 3%.
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%, SPL +5
[Grade C]: Magical Damage against enemies of every size +12%.
[Grade B]: S.MATK +2, Fixed Casting Time -0.5 seconds.
[Grade A]: S.MATK +2 per ^0000FF3 Refine Levels^000000, Magical Damage against monsters of every race, except ^FF0000Players^000000, +3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 15
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
400113#
Valkyrie feathers processed into accessories.
These feathers are said to contain the power of the gods.
_______________________
MaxHP +10%, MaxSP +10%.
_______________________
Increases Magical Damage against monsters of every size by 10%.
Prevents ^663399Confusion^000000 status.
_______________________
When Level 10 ^009900Adoramus^000000 is learned:
Nullifies Gemstone Requirement of certain skills.
_______________________
When Level 10 ^009900Praefatio^000000 is learned:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400115#
Costume made to commemorate the launch of Ragnarok Origin.
Angeling's confident expression is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400116#
A crown designed for specific subjects.
The blue jewel shines like a pupil and seems to see through the enemy.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Sharp Star Bow^000000:
Increases Critical Damage by 20%.
 
^0000FFFor each Refine Level^000000 of ^990099Sharp Star Bow^000000:
Increases damage of ^009900Sharp Shooting^000000 by 10%.
_______________________
When equipped with ^990099Aiming Bow^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Aiming Bow^000000:
Increases damage of ^009900Aimed Bolt^000000 by 10%.
_______________________
When equipped with ^990099Falken Shooter^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 1.8 seconds.
 
^0000FFFor each Refine Level^000000 of ^990099Falken Shooter^000000:
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
400117#
A crown designed for specific subjects.
A golden crown that makes the wearer stand out. It is decorated with blue jewels resembling Venus.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
Increases Physical Damage against enemies of every size by additional 10%.
_______________________
When equipped with ^990099Black Circle^000000 or ^990099Heart Whip^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Black Circle^000000 or ^990099Heart Whip^000000:
Increases damage of ^009900Metallic Sound^000000 by 5%.
_______________________
When equipped with ^990099Antique Cello^000000 or ^990099Scarlet Ribbon^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Antique Cello^000000 or ^990099Scarlet Ribbon^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
When equipped with ^990099Wind Gale^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Wind Gale^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel, Wanderer
#
400118#
A crown designed for specific subjects.
A helmet designed to wrap around your head. It is said that a priest used it in the past.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +15%
MATK +15%
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Adorare Staff^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Adorare Staff^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
When equipped with ^990099Poenitentia^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Poenitentia^000000:
Increases damage of ^009900Judex^000000 by 10%.
_______________________
When equipped with ^990099Lucis Flail^000000:
Increases Physical Damage against enemies of all sized enmies by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Lucis Flail^000000:
Increases damage of ^009900Duple Light^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
400119#
A crown designed for specific subjects.
The crown designed with oversized jewels in a jagged design gives an intense feeling.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Raging Dragon Fist^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Raging Dragon Fist^000000:
Increases damage of ^009900Chain Crush Combo^000000 by 10%.
_______________________
When equipped with ^990099Fighting God's Bandage^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Fighting God's Bandage^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 10%.
_______________________
When equipped with ^990099Bright Pendulum^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Bright Pendulum^000000:
Increases damage of ^009900Finger Offensive^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
400120#
A crown designed for specific subjects.
A crown hanging over the ears in the shape of a goat's horn. It has a stubborn personality and persistence that survives even in a barren environment.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
ATK +15%
MATK +15%
_______________________
^0000FFRefine Level +11^000000:
Increases damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Jack The Knife^000000:
Decreases After Skill Delay by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Jack The Knife^000000:
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
When equipped with ^990099Platinum Dagger^000000:
Increases Magical Damage with every element by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Platinum Dagger^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
When equipped with ^990099Rapid Fire^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Rapid Fire^000000:
Increases damage of ^009900Triangle Shot^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
400121#
A crown designed for specific subjects.
The crown is decorated with twin faces on both sides of the head.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Judgement Slasher^000000 and ^990099Repent Slasher^000000:
Increases Critical Damage by 20%.
 
^0000FFFor each 2 Refine Levels^000000 of the ^0000FFtotal Refine Level^000000 of ^990099Judgement Slasher^000000 and ^990099Repent Slasher^000000:
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Agudo Filo^000000:
Increases damage of ^009900Cross Impact^000000 by 20%.
 
^0000FFFor each Refine Level^000000 of ^990099Agudo Filo^000000:
Increases Melee Physical Damage by 5%.
_______________________
When equipped with ^990099Reaper Cross^000000:
Increases Ranged Physical Damage by 20%.
 
^0000FFFor each Refine Level^000000 of ^990099Reaper Cross^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
400124#
The moment it is worn as a helmet resembling a goat's horn, the wearer enjoys the effect of enormous attention and at the same time gives a feeling of pride.
It is given to those who have reached a new level.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 200
#
400127#
The camouflage form of Smart Elly, one of the managers of the Varmundt Mansion. It's performance is slightly lower than that of the main body, but it can analyze information and communicate with Varmundt Mansion Manager Alpha.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400128#
Elly returns to the main body and the little Elly doll was left with only the shell. After the mission was over, the managers of the mansion said that her head might be empty, and the mansion's managers transformed the little Ellie with only a shell left into a doll and gave it as a gift.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400134#
A warrior helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of the melee physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay  by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
_______________________
When equipped with ^990099Thanos Greatsword-AD^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Greatsword-AD^000000:
Increases damage of ^009900Wind Cutter^000000 by 10%.
_______________________
When equipped with ^990099Thanos Axe-AD^000000:
Increases Physical Damage against enemies of every race enemies by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Axe-AD^000000:
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
When equipped with ^990099Thanos Spear-AD^000000:
Decreases After Skill Delay by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Spear-AD^000000:
Increases damage of ^009900Hesperus Lit^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400135#
A warrior helmet made with Thanos' weapon and set.
It has been improved and has the effect of further increasing the performance of the melee physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay  by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Thanos Greatsword-AD^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Greatsword-AD^000000:
Increases damage of ^009900Wind Cutter^000000 by 12%.
_______________________
When equipped with ^990099Thanos Axe-AD^000000:
Increases Physical Damage against enemies of every race enemies by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Axe-AD^000000:
Increases damage of ^009900Axe Tornado^000000 by 12%.
_______________________
When equipped with ^990099Thanos Spear-AD^000000:
Decreases After Skill Delay by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Spear-AD^000000:
Increases damage of ^009900Hesperus Lit^000000 by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: POW +2, P.ATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400137#
A cap given to members of the Paradise Group.
_______________________
ATK +5
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
ATK +2 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +5
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +10
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
ATK +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
400138#
A hat given to members of the Paradise Group.
_______________________
MATK +5
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
MATK +2 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
MATK +5
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
MATK +10
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
MATK +15
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
400139#
A high-quality cap given to members of the Paradise Group.
_______________________
ATK +60
_______________________
Physical attacks have a certain chance to absorb 2% of the inflicted damage as HP.
Physical attacks have a certain chance to absorb 2% of the inflicted damage as SP.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400140#
A high-quality cap given to members of the Paradise Group.
_______________________
MATK +60
_______________________
Magical attacks have a certain chance to recover 350 HP every second for 4 seconds.
Magical attacks have a certain chance to recover 80 SP every second for 4 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400141#
A gunner helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
_______________________
When equipped with ^990099Thanos Sword-AD^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Sword-AD^000000:
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
When equipped with ^990099Thanos Bow-AD^000000:
Increases Physical Damage against enemies of enemies of every race by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Bow-AD^000000:
Increases damage of ^009900Sharp Shooting^000000 by 10%.
_______________________
When equipped with ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
Go to <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI> to upgrade your helmet.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400142#
A gunner helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Thanos Sword-AD^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Sword-AD^000000:
Increases damage of ^009900Cart Cannon^000000 by 12%.
_______________________
When equipped with ^990099Thanos Bow-AD^000000:
Increases Physical Damage against enemies of enemies of every race by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Bow-AD^000000:
Increases damage of ^009900Sharp Shooting^000000 by 12%.
_______________________
When equipped with ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases Ranged Physical Damage by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Violin-AD^000000 or ^990099Thanos Whip-AD^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +5%.
[Grade C]: POW +2, P.ATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400145#
A magic helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every element by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Thanos Two-Handed Staff-AD^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Two-Handed Staff-AD^000000:
Increases damage of ^009900Crimson Rock^000000 by 12%.
_______________________
When equipped with ^990099Thanos Staff-AD^000000:
Increases Magical Damage against enemies of every race by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Staff-AD^000000:
Increases damage of ^009900Varetyr Spear^000000 by 12%.
_______________________
When equipped with ^990099Thanos Dagger-AD^000000:
Increases all elemental magical damage by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Dagger-AD^000000:
Increases damage of ^009900Psychic Wave^000000 by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: All elemental magical damage +5%.
[Grade C]: SPL +2, S.MATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400146#
A magic helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Thanos Two-Handed Staff-AD^000000:
Increases Magical Damage against enemies of every size by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Two-Handed Staff-AD^000000:
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
When equipped with ^990099Thanos Staff-AD^000000:
Increases Magical Damage against enemies of every race by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Staff-AD^000000:
Increases damage of ^009900Varetyr Spear^000000 by 10%.
_______________________
When equipped with ^990099Thanos Dagger-AD^000000:
Increases all elemental magical damage by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Dagger-AD^000000:
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
Go to <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI> to upgrade your helmet.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400147#
A drooping Betelgeuse doll.
When you put it on your head, it feels like you're staring.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400148#
A wig that makes you feel like a mysterious power is created the moment you put it on your hair.
But in reality there is no power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400149#
It wraps itself in powerful lightning bolts.
However, contrary to it's powerful appearance, it is said that it does not actually generate power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400150#
A fighter helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
_______________________
When equipped with ^990099Thanos Hammer-AD^000000:
Increases Damage against enemies of every size by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Hammer-AD^000000:
Increases damage of ^009900Duple Light^000000 by 10%.
_______________________
When equipped with ^990099Thanos Knuckle-AD^000000:
MaxHP +10%
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Knuckle-AD^000000:
Increases damage of ^009900Tiger Cannon^000000 by 10%.
_______________________
When equipped with ^990099Thanos Katar-AD^000000:
Decreases After Skill Delay by 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Katar-AD^000000:
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
Go to <NAVI>[Special Equipment Researcher]<INFO>rgsr_in,136,171,0,100,0,0</INFO></NAVI> to upgrade your helmet.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400151#
A fighter helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
_______________________
When equipped with ^990099Thanos Hammer-AD^000000:
Increases Damage against enemies of every size by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Hammer-AD^000000:
Increases damage of ^009900Duple Light^000000 by 12%.
_______________________
When equipped with ^990099Thanos Knuckle-AD^000000:
MaxHP +15%
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Knuckle-AD^000000:
Increases damage of ^009900Tiger Cannon^000000 by 12%.
_______________________
When equipped with ^990099Thanos Katar-AD^000000:
Decreases After Skill Delay by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Thanos Katar-AD^000000:
Increases damage of ^009900Rolling Cutter^000000 by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee physical damage +5%.
[Grade C]: POW +2, P.ATK +2
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400152#
An improved version of the transformation leave used by Smokey.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
P.ATK +2
S.MATK +2
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage with every element by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +2%
_______________________
^0000FFFor each 5 Refine Levels^000000:
ASPD +1
_______________________
Has a chance to transform into ^FF0000Smokie^000000 for 10 seconds when dealing Melee Physical Damage.
_______________________
Grants following effects while in ^FF0000Smokie^000000 form:
MATK +100, HIT +50
Physical melee attacks have 5% chance to auto-cast Level 3 ^009900Cloud Kill^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
 
^0000FFRefine Level +7^000000:
MATK +50, HIT +25
 
^0000FFRefine Level +9^000000:
Physical melee attacks have 5% chance to auto-cast Level 5 ^009900Hell Inferno^000000 additionally.
 
^0000FFRefine Level +10^000000:
Physical melee attacks have 5% chance to auto-cast Level 3 ^009900Chain Lightning^000000 additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical attacks have 3% chance to auto-cast Level 9 ^009900Fire Ball^000000 additionally.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: ^0000FFRefine Level +12^000000: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 7
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400153#
An improved version of the black cat ears used by Wickebine.
_______________________
FLEE +20
_______________________
Increases Critical Damage by 15%.
Increases Magical Damage with every element by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
P.ATK +2
S.MATK +2
_______________________
Physical attacks have a certain chance to increase Critical by 30 for 10 seconds.
Magical attacks have a certain chance to ignore magic defense of all race, except ^FF0000Players^000000, by 100% for 10 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 10%.
Increases Magical Damage with every element by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%, MATK +5%
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: After Skill Delay -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: ^0000FFRefine Level +12^000000: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400154#
An improvised version of the headdress used by practitioners.
_______________________
INT +3
MATK +50
_______________________
^CC6600Base Level^000000 at least ^FF0000180^000000:
MATK +50
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
P.ATK +2
S.MATK +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +10^000000:
MATK +5%
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
When equipped with ^990099Survivor Orb-LT^000000:
Skill casting cannot be interrupted.
Increases Magical Damage against enemies of every element by 10%.
 
^0000FFRefine Level^000000 of ^990099Survival Circlet-LT^000000 is ^0000FF+11 or higher^000000:
Decreases After Skill Delay by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: After Skill Delay -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: ^0000FFRefine Level +12^000000: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400155#
An improved version of the puffing gold fish hat.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
P.ATK +2
S.MATK +2
_______________________
Physical attacks have a certain chance to grant ^777777Holy^000000 element to your weapon for 60 seconds.
Magical attacks have a certain chance to increase Magical Damage with ^777777Holy^000000 element by 20% for 60 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%, MATK +5%
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against ^777777Shadow^000000 elemental by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee physical damage +5%. Magical Damage with ^777777Holy^000000 element +5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: ^0000FFRefine Level +12^000000: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400156#
An improved version of the hat modeled after the Imp, the mascot of the Thor Volcano Dungeon.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
P.ATK +2
S.MATK +2
_______________________
Physical attacks have a certain chance to grant ^FF0000Fire^000000 element to your weapon for 60 seconds.
Magical attacks have a certain chance to increase Magical Damage with ^CC5500Fire^000000 element by 20% for 60 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%, MATK +5%
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against ^CC5500Earth^000000 elemental by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee physical damage +5%. Magical Damage with ^CC5500Fire^000000 element +5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: ^0000FFRefine Level +12^000000: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 1
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400157#
A triangular hat for clothing that is said to be imbued with magical power.
There is a crescent moon on the front and a sun pattern on the back.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400160#
Noodles shaking violently in the bowl. It is carefully made with ingredients that give you strength to spend the hot summer energetically. Be careful not to spill it!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400163#
A costume hat with a whale motif.
It is made of parts such as eyes and tails that mimic the image of a whale.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400174#
Costume beer made from wheat and yeast.
Characterized by fruity aroma and soft taste. There is almost no bitter taste.
Caution: It is so delicious that you can easily get drunk.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 28.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400176#
A parfait-shaped hat decorated with fruit and cream.
It looks delicious, but it's actually an inedible food model.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400177#
A helm made from the scales of Fafnir, who was defeated by the hero Sigurd.
As his name suggests, he feels as if he is being hugged.
_______________________
MDEF +10
_______________________
Decreases After Skill Delay by 10%.
_______________________
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 30%.
_______________________
When activating Runestone skills, the effect of the Runestone skill is additionally strengthened or various effects are applied to themselves.
The additional effect of ^009900Verkana Stone^000000 will not be activated in WoE, WoE 2, WoE TE, PvP, and Turbo Tracks.
_______________________
When Level 10 ^009900Dragon Breath^000000 and Level 10 ^009900Dragon Breath - Water^000000 are learned:
Increases Ranged Physical Damage by 50%.
Decreases Fixed Casting Time of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 0.2 seconds.
_______________________
When Level 5 ^009900Dragon Training^000000 is learned:
MaxHP +25%, MaxSP +25%
Decreases After Skill Delay by additional 20%.
_______________________
When Level 5 ^009900Dragon Howling^000000  is learned:
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 20%.
_______________________
When ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 Lv. 10 are learned:
Increases Ranged Physical Damage by 50%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases damage taken from ^0000BBWater^000000 and ^FF0000Fire^000000 elemental attacks by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 50%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 70%.
_______________________
Cancels additional ^009900Runestone^000000 effects when unequipping.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400178#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Soul Expansion^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Rod^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Rod^000000:
Increases damage of ^009900Soul Expansion^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Rod^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Rod^000000:
Increases damage of ^009900Soul Expansion^000000 by 5%.
Increases damage of ^009900Soul Vulcan Strike^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Warlock
#
400179#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Comet^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Two-Handed Staff^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Two-Handed Staff^000000:
Increases damage of ^009900Comet^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Two-Handed Staff^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Shadow^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Two-Handed Staff^000000:
Increases damage of ^009900Comet^000000 by 5%.
Increases damage of ^009900Mystery Illusion^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Mystery Illusion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Warlock
#
400180#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Knuckle^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Knuckle^000000:
Increases damage of ^009900Tiger Cannon^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Knuckle^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Knuckle^000000:
Increases damage of ^009900Tiger Cannon^000000 by 5%.
Increases damage of ^009900Third Flame Bomb^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Third Flame Bomb^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Sura
#
400181#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Claw^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Claw^000000:
Increases damage of ^009900Rampage Blaster^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Claw^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Claw^000000:
Increases damage of ^009900Rampage Blaster^000000 by 5%.
Increases damage of ^009900Explosion Blaster^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Explosion Blaster^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Sura
#
400182#
A hat modeled after a cat from the Pasta Continent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400185#
Even a decent person can become a warrior the moment he puts on this mask.
A mask with a strong impression in red color.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400188#
A commemorative headband from the Ragnarok Festival. It was made with a similar feeling to the headband in Ragnarok.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400189#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Wand^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Wand^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Wand^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Wand^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
Increases damage of ^009900Arbitrium^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Arbitrium^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Archbishop
#
400190#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Bible^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Bible^000000:
Increases damage of ^009900Duple Light^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Bible^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Bible^000000:
Increases damage of ^009900Duple Light^000000 by 5%.
Increases damage of ^009900Petitio^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Petitio^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Archbishop
#
400191#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Dagger^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Dagger^000000:
Increases damage of ^009900Fatal Menace^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Dagger^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Dagger^000000:
Increases damage of ^009900Fatal Menace^000000 by 5%.
Increases damage of ^009900Abyss Dagger^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Abyss Dagger^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Shadow Chaser
#
400192#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Crossbow^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Crossbow^000000:
Increases damage of ^009900Triangle Shot^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Crossbow^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Crossbow^000000:
Increases damage of ^009900Triangle Shot^000000 by 5%.
Increases damage of ^009900Frenzy Shot^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Frenzy Shot^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Shadow Chaser
#
400193#
A doll made to be carried over the head.
If you hear a cat cry somewhere or feel movement above your head, it is because of your mood.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400194#
A cute hair accessory with cherry blossoms and bells.
Looking at it brings back memories.
_______________________
MDEF +10
MaxHP +10%
_______________________
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 25%.
_______________________
Gain following effects when Level 5 ^009900Light of Moon^000000 is learned:
 
When Level 7 ^009900New Moon Kick^000000 is learned:
Physical attacks have a random chance to increase your movement speed for 30 seconds.
 
When Level 3 ^009900Lunar Stance^000000 is learned:
FLEE +50
 
When Level 10 ^009900Full Moon Kick^000000 is learned:
Absorbs 2% of the inflicted physical damage as HP.
_______________________
^0000FFFor each Refine Level^000000:
Perfect HIT +3%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 35%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400197#
A costume Chef's Hat topped with a whole cake.
A marzipan with a poring appearance is on top.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400198#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Ballista^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Ballista^000000:
Increases damage of ^009900Arrow Storm^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Ballista^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Ballista^000000:
Increases damage of ^009900Arrow Storm^000000 by 5%.
Increases damage of ^009900Gale Storm^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Gale Storm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Ranger
#
400199#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Aimed Bolt^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Aiming Bow^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Aiming Bow^000000:
Increases damage of ^009900Aimed Bolt^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Aiming Bow^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Aiming Bow^000000:
Increases damage of ^009900Aimed Bolt^000000 by 5%.
Increases damage of ^009900Crescive Bolt^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Crescive Bolt^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Ranger
#
400200#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Guardian Sword^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Guardian Sword^000000:
Increases damage of ^009900Genesis Ray^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Guardian Sword^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Guardian Sword^000000:
Increases damage of ^009900Genesis Ray^000000 by 5%.
Increases damage of ^009900Cross Rain^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Cross Rain^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Royal Guard
#
400201#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Overbrand^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Guardian Spear^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Guardian Spear^000000:
Increases damage of ^009900Overbrand^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Guardian Spear^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Guardian Spear^000000:
Increases damage of ^009900Overbrand^000000 by 5%.
Increases damage of ^009900Overslash^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Overslash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Royal Guard
#
400203#
An officer-style hat with wolf ears.
_______________________
MDEF +10
_______________________
Decreases After Skill Delay by 10%.
Increases damage of ^009900Arrow Storm^000000 by 15%.
_______________________
When Level 3 ^009900Warg Rider^000000 is learned:
Decreases After Skill Delay by additional 20%.
_______________________
When Level 10 ^009900Aimed Bolt^000000 is learned:
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 20%.
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When Level 5 ^009900Camouflage^000000 Lv. 5 is learned:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.2 seconds.
_______________________
When Level 10 ^009900Ranger Main^000000 is learned:
Increases Physical Damage against monsters of every element by 25%.
_______________________
^0000FFFor each Refine Level^000000:
DEX +3
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900No Limits^000000 skill cooldown by 150 seconds.
_______________________
When unequipping, cancels ^009900Unlimit^000000 effect.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400204#
A hat made by a witch who likes cute things with decorations imitating the ears of her beloved cat.
It seems that the soul of life resides in the production process.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 26.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400214#
A hat worn by the World Tree-worshipping clan. Made with Alfheim's technology.
Like the World Tree, it accepts anything.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400216#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Counter Slash^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Katar^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Katar^000000:
Increases damage of ^009900Counter Slash^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Katar^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Katar^000000:
Increases damage of ^009900Counter Slash^000000 by 5%.
Increases damage of ^009900Eternal Slash^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Eternal Slash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Guillotine Cross
#
400217#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Chakram^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Chakram^000000:
Increases damage of ^009900Rolling Cutter^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Chakram^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Chakram^000000:
Increases damage of ^009900Rolling Cutter^000000 by 5%.
Increases damage of ^009900Impact Crater^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Impact Crater^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Guillotine Cross
#
400218#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Poison Buster^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^663399Poison^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Poison Book^000000:
Increases Magical Damage with ^663399Poison^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Poison Book^000000:
Increases damage of ^009900Poison Buster^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Poison Book^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^663399Poison^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Poison Book^000000:
Increases damage of ^009900Poison Buster^000000 by 5%.
Increases damage of ^009900Conflagration^000000 and ^009900Venom Swamp^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Conflagration^000000 and ^009900Venom Swamp^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Sorcerer
#
400219#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Magic Book^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Magic Book^000000:
Increases damage of ^009900Psychic Wave^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Magic Book^000000:
Increases Magical Damage with ^777777Neutral^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Magic Book^000000:
Increases damage of ^009900Psychic Wave^000000 by 5%.
Increases damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Sorcerer
#
400225#
Fluffy costume cape in the shape of a rabbit.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 26.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400226#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Two-Handed Sword^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Two-Handed Sword^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Two-Handed Sword^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 1 second.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Two-Handed Sword^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by 5%.
Increases damage of ^009900Storm Slash^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Storm Slash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Rune Knight
#
400227#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hundred Spear^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Lance^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.2 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Lance^000000:
Increases damage of ^009900Hundred Spear^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Lance^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Lance^000000:
Increases damage of ^009900Hundred Spear^000000 by 5%.
Increases damage of ^009900Madness Crusher^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Madness Crusher^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Rune Knight
#
400228#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Metallic Sound^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Harp^000000 or ^009900Adulter Fides Ribbon^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Harp^000000 or ^009900Adulter Fides Ribbon^000000:
Increases damage of ^009900Metallic Sound^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Harp^000000 or ^009900Vivatus Fides Ribbon^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Harp^000000 or ^009900Vivatus Fides Ribbon^000000:
Increases damage of ^009900Metallic Sound^000000 by 5%.
Increases damage of ^009900Metallic Fury^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Metallic Fury^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Minstrel, Wanderer
#
400229#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Violin^000000 or ^990099Adulter Fides Chain Rope^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Violin^000000 or ^990099Adulter Fides Chain Rope^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Violin^000000 or ^009900Vivatus Fides Chain Rope^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Violin^000000 or ^009900Vivatus Fides Chain Rope^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 5%.
Increases damage of ^009900Rhythm Shooting^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Rhythm Shooting^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Minstrel, Wanderer
#
400230#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Boomerang^000000 and ^009900Axe Tornado^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Axe^000000:
Increases Melee and Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Axe^000000:
Increases damage of ^009900Axe Boomerang^000000 and ^009900Axe Tornado^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Axe^000000:
Increases Melee and Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Axe^000000:
Increases damage of ^009900Axe Boomerang^000000 and ^009900Axe Tornado^000000 by 5%.
Increases damage of ^009900Axe Stomp^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Axe Stomp^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Mechanic
#
400231#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Vulcan Arm^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Mace^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Mace^000000:
Increases damage of ^009900Vulcan Arm^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Mace^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Mace^000000:
Increases damage of ^009900Vulcan Arm^000000 by 5%.
Increases damage of ^009900Activation Attack Machine^000000 by 7% (only applies to yourself).
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Activation Attack Machine^000000 by additional 15% (only applies to yourself).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Mechanic
#
400232#
A snowman squashed by someone.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400233#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Rapier^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Rapier^000000:
Increases damage of ^009900Cart Cannon^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Rapier^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Rapier^000000:
Increases damage of ^009900Cart Cannon^000000 by 5%.
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Genetic
#
400234#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Scepter^000000:
Decreases ^009900Cart Tornado^000000 skill cooldown by 0.15 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Scepter^000000:
Increases damage of ^009900Cart Tornado^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Scepter^000000:
Decreases ^009900Cart Tornado^000000 skill cooldown by 0.3 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Scepter^000000:
Increases damage of ^009900Cart Tornado^000000 by 5%.
Increases damage of ^009900Hell's Plant^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Hell's Plant^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Genetic
#
400235#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Swirling Petal^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Huuma Shuriken^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Huuma Shuriken^000000:
Increases damage of ^009900Swirling Petal^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Huuma Shuriken^000000:
Increases Ranged Physical Damage by additional 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Huuma Shuriken^000000:
Increases damage of ^009900Swirling Petal^000000 by 5%.
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Kagerou and Oboro classes
#
400236#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Cross Huuma Shuriken^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Cross Huuma Shuriken^000000:
Increases damage of ^009900Cross Slash^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Cross Huuma Shuriken^000000:
Increases Ranged Physical Damage by additional 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Cross Huuma Shuriken^000000:
Increases damage of ^009900Swirling Petal^000000 by 5%.
Increases damage of ^009900Kunai - Distortion^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Kunai - Distortion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Kagerou and Oboro classes
#
400237#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hammer of God^000000, ^009900Fire Dance^000000 and ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Rifle^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 10 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Rifle^000000:
Increases damage of ^009900Hammer of God^000000 by 5%.
_______________________
When equipped with ^990099Adulter Fides Revolver^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Revolver^000000:
Increases damage of ^009900Fire Dance^000000 by 5%.
_______________________
When equipped with ^990099Adulter Fides Launcher^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 2 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Launcher^000000:
Increases damage of ^009900Dragon Tail^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Rifle^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 10 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Rifle^000000:
Increases damage of ^009900Hammer of God^000000 by 5%.
Increases damage of ^009900Only One Bullet^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Only One Bullet^000000 by additional 15%.
_______________________
When equipped with ^990099Vivatus Fides Revolver^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Revolver^000000:
Increases damage of ^009900Fire Dance^000000 by 5%.
Increases damage of ^009900Magazine for One^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Magazine for One^000000 by additional 15%.
_______________________
When equipped with ^990099Vivatus Fides Launcher^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 2 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Launcher^000000:
Increases damage of ^009900Dragon Tail^000000 by 5%.
Increases damage of ^009900Spiral Shooting^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Spiral Shooting^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion classes
#
400238#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shattering Storm^000000 and ^009900Round Trip^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Shotgun^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Shotgun^000000:
Increases damage of ^009900Shattering Storm^000000 by 5%.
_______________________
When equipped with ^990099Adulter Fides Gatling Gun^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Gatling Gun^000000:
Increases damage of ^009900Round Trip^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Shotgun^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Shotgun^000000:
Increases damage of ^009900Shattering Storm^000000 by 5%.
Increases damage of ^009900Only One Bullet^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Only One Bullet^000000 by additional 15%.
_______________________
When equipped with ^990099Vivatus Fides Gatling Gun^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Gatling Gun^000000:
Increases damage of ^009900Round Trip^000000 by 5%.
Increases damage of ^009900The Vigilante at Night^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900The Vigilante at Night^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion classes
#
400239#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Soul Stick^000000:
Increases Magical Damage with every element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Soul Stick^000000:
Increases damage of ^009900Eswhoo^000000 and ^009900Espa^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Soul Stick^000000:
Increases Magical Damage with every element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Soul Stick^000000:
Increases damage of ^009900Eswhoo^000000 and ^009900Espa^000000 by 5%.
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Soul Reaper classes
#
400240#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Curse Explosion^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Dark Wand^000000:
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 2 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Dark Wand^000000:
Increases damage of ^009900Curse Explosion^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Dark Wand^000000:
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 2 seconds.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Dark Wand^000000:
Increases damage of ^009900Curse Explosion^000000 by 5%.
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Soul Reaper classes
#
400241#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Moon Book^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Moon Book^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Moon Book^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Moon Book^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 5%.
Increases damage of ^009900Midnight Kick^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Midnight Kick^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Star Emperor classes
#
400242#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Falling Star^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Stardust Book^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Stardust Book^000000:
Increases damage of ^009900Falling Star^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Stardust Book^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Stardust Book^000000:
Increases damage of ^009900Falling Star^000000 by 5%.
Increases damage of ^009900Star Cannon^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Star Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Star Emperor classes
#
400243#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
POW +3, P.ATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Foxtail Model^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Foxtail Model^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Foxtail Model^000000:
Increases Ranged Physical Damage by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Foxtail Model^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 5%.
Increases damage of ^009900Chulho Sonic Claw^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Summoner (Doram) classes
#
400244#
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
SPL +3, S.MATK +2.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with ^990099Adulter Fides Foxtail Wand^000000:
Increases Magical Damage with every element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Adulter Fides Foxtail Wand^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 5%.
_______________________
When equipped with ^990099Vivatus Fides Foxtail Wand^000000:
Increases Magical Damage with every element by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of ^990099Vivatus Fides Foxtail Wand^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 5%.
Increases damage of ^009900Hyunrok Breeze^000000 by 7%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
Summoner (Doram) classes
#
400245#
The Tiger King Doll Hat which Team Richiet has modified for better performance.
_______________________
STR +2, DEX +2
POW +2, CON +2
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Increases Physical Damage against enemies of ^FF0000Brute^000000 race by 10%.
_______________________
Physical attacks have a chance to activate ^32CD32Power of the Beast^000000 effect for 7 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 10%.
_______________________
^32CD32[Power of the Beast]^000000
^0000FFFor each Refine Level^000000:
ATK +35
 
^0000FFRefine Level +10^000000:
P.ATK +20
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, POW +3
[Grade C]: STA +2, Fixed Casting Time -0.5 seconds
[Grade B]: P.ATK +2, RES +20
[Grade A]: P.ATK +7
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400246#
The Bacsojin Doll Hat which Team Richiet has modified for better performance.
_______________________
INT +2, DEX +2
SPL +2, CON +2
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Increases Magical Damage against enemies of ^FF0000Undead^000000 race by 10%.
_______________________
Magical attacks have a chance to activate ^32CD32Divine Willpower^000000 effect for 7 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +9^000000:
MATK +10%
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 10%.
_______________________
^32CD32[Divine Willpower]^000000
^0000FFFor each Refine Level^000000:
MATK +35
 
^0000FFRefine Level +10^000000:
S.MATK +20
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%, SPL +3
[Grade C]: WIS +2, Fixed Casting Time -0.5 seconds
[Grade B]: S.MATK +3, MRES +20
[Grade A]: S.MATK +7
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 6
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
400253#
A costume headdress full of cuteness.
How about putting macarons on your head!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400254#
A gothic costume headband decorated with wings and lace in a small heart.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 26.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400259#
Headband with ornaments of musical notes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400261#
The crown representing Sagittarius, the ninth position of the zodiac. The birthstone, Zircon, is embedded.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 20%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Burning Knuckle-OSAD^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Burning Knuckle-OSAD^000000:
Increases Ranged Physical Damage by additional 4%.
_______________________
When equipped with ^990099Saphir Mace-OSAD^000000:
Decreases Variable Casting Time by additional 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Saphir Mace-OSAD^000000:
Increases damage of ^009900Acid Demonstration^000000 by 5%.
_______________________
When equipped with ^990099HR-S55-OSAD^000000:
Increases Ranged Physical Damage by additional 10%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099HR-S55-OSAD^000000:
Increases damage of ^009900Hammer of God^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400262#
The crown representing Scorpio, the eighth position of the zodiac. The birthstone, Topaz, is embedded.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 20%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Cannon Rapier-OSAD^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Cannon Rapier-OSAD^000000:
Increases damage of ^009900Genesis Ray^000000 by 7%.
_______________________
When equipped with ^990099Rutilus Stick-OS^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Rutilus Stick-OSAD^000000:
Increases damage of ^009900Psychic Wave^000000 by 7%.
_______________________
When equipped with ^990099Ultio-OSAD^000000:
Increases Magical Damage with ^777777Holy^000000 element by 7%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Ultio-OSAD^000000:
Increases damage of ^009900Judex^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400263#
It is said that a certain great mage prepared it in a robe and used it.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 20%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Cannon Rapier-OSAD^000000:
MATK +70
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Cannon Rapier-OSAD^000000:
Increases damage of ^009900Hell Inferno^000000 by 7%.
_______________________
When equipped with ^990099Rutilus Stick-OSAD^000000:
MATK +70
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Rutilus Stick-OSAD^000000:
Increases damage of ^009900Comet^000000 by 5%.
Increases damage of ^009900Crimson Rock^000000^ by 7%.
_______________________
When equipped with ^990099Kuroiro-OSAD^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^FF0000Fire^000000 element by 7%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Kuroiro-OSAD^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400264#
A hat characterized by long stripes running from the brim of the hat to the back of the head.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 20.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Boost Lance-OSAD^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Boost Lance-OSAD^000000:
Increases damage of ^009900Cannon Spear^000000 by 5%.
_______________________
When equipped with ^990099MH-P89-OSAD^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099MH-P89-OSAD^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099AC-B44-OSAD^000000:
Decreases After Skill Delay by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099AC-B44-OSAD^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400265#
A stylishly crafted hat found somewhere.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Electric Fox-OSAD^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Electric Fox-OSAD^000000:
Increases damage of ^009900Catnip Meteor^000000 by 5%.
_______________________
When equipped with ^990099Rutilus Stick-OSAD^000000:
MATK +70
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Rutilus Stick-OSAD^000000:
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by 5%.
_______________________
When equipped with ^990099Ultio-OSAD^000000:
Increases Magical Damage with ^777777Holy^000000 element by 7%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Ultio-OSAD^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400266#
A mysterious hat from Captain Ignis.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Saphir Mace-OSAD^000000,
ATK +70
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Saphir Mace-OSAD^000000:
Increases damage of ^009900Cart Cannon^000000 by 5%.
_______________________
When equipped with ^990099Virtual Bow-OSAD^000000,
Decreases ^009900Arrow Storm^000000 skill cooldown by 2.5 seconds.
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Virtual Bow-OSAD^000000:
Increases damage of ^009900Sharp Shooting^000000 by 5%.
_______________________
When equipped with ^990099Blasti-OSAD^000000,
ATK +70
 
^0000FFFor each 2 Refine Levels of^000000 ^990099Blasti-OSAD^000000:
Increases damage of ^009900Arm Cannon^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400267#
A hat worn by the Aldebaran clock tower repairman. The clock model decoration is particularly attractive.
It has been modified to suit the upgraded OS weapons.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 sized enemies by 20%.
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Meuchler-OSAD^000000:
ATK +70
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Meuchler-OSAD^000000:
Increases damage of ^009900Rolling Cutter^000000 by 7%.
_______________________
When equipped with ^990099Circuit Board-OSAD^000000:
ATK +70
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Circuit Board-OSAD^000000:
Increases damage of ^009900Solar Burst^000000 by 7%.
_______________________
When equipped with ^990099Beam Claymore-OSAD^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Beam Claymore-OSAD^000000:
Increases damage of ^009900Ignition Break^000000 by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 170
#
400272#
A headdress for a costume that looks like flowers blooming at different angles.
A costume for those who like to see the colorful look.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400278#
A costume doll with the motif of the robot vacuum cleaner Omega.
From the back, it looks like a large ribbon.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400280#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: A Scientist's Escape Record
Butterfly
"Meow! Searching for a route."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400305#
A costume helmet given to those who have made a Gravity Plus friend.
Costume hat with the motif of the sky.
Even in gloomy, rainy weather, wearing this hat will make you feel sunny.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400309#
A hat commemorating the 20th anniversary of the Ragnarok Online service.
It is said that it was produced by people called 'Supporters' from another world.
If you bring it to the Wizard Dre, you can receive the 20th Anniversary Firework skill.
<NAVI>[Wizard Dre]<INFO>memohall,64,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400310#
A beautiful crown made for the heroes of the battlefield who suddenly step out to the crisis of the Rune-Midgards continent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400311#
A beautiful crown made for the heroes who saved the Rune-Midgards continent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400319#
A hat that can be used by putting cute porings in a bowl of noodles after eating. You can't eat it because it's a model.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400336#
A helmet that can also be used in Herosria.
Specializes in melee attacks.
_______________________
MDEF +2
_______________________
Increases Melee Physical Damage by 5%.
Decreases Magical Damage with every element by 10%.
Increases Physical Damage against ^FF0000Players^000000 by 10%.
Increases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 90
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
400337#
A helmet that can also be used in Herosria.
Specializes in ranged attacks.
_______________________
MDEF +5
_______________________
Increases Ranged Physical Damage by 5%.
Decreases Magical Damage with every element by 10%.
Increases Physical Damage against ^FF0000Players^000000 by 10%.
Increases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 40
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 140
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
400338#
A hat that can also be used in Herosria.
Specializes in magic attacks.
_______________________
MDEF +10
_______________________
Increases Magical Damage with every element by 5%.
Decreases Physical Damage by 10%.
Increases Magical Damage against ^FF0000Players^000000 by 10%.
Increases damage taken from ^FF0000Players^000000 by%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 20
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
400339#
A hat that can also be used in Herosria.
Specializes in defense.
_______________________
MDEF +8
_______________________
Increases Physical Resistance by 5%.
Increases Magical Resistance against every element by 5%.
Decreases Physical Damage by 10%.
Decreases Magical Damage with every element by 10%.
Decreases damage taken from ^FF0000Players^000000 by 10%.
Decreases Physical and Magical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 120
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
400340#
A hat that can also be used in Herosria.
Specialized in combat support.
_______________________
MDEF +7
_______________________
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases SP Consumption by 10%.
Decreases After Skill Delay by 5%.
Decreases Physical and Magical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
400343#
A hat decorated with adorable fox ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400351#
A costume helmet with Poring's face on the back.
This is a very large helmet, so it seems to offer excellent stability.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400354#
A golden helmet in the shape of Fenrir, who is said to devour everything.
Vanargand is another name for Fenrir.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400355#
A round costume hat that resembles a soft balloon.
Refined color tone is classy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400356#
A hat favored by Ignis, a blacksmith with outstanding craftsmanship. It is said that he possessed the skill to process any material.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400359#
A shabby and nonfunctional hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
400360#
A shabby and nonfunctional hat.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
400365#
A hat modeled after Larva (Red).
It is full of vitality as if it were alive.
?I guess it's made... ?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400373#
A laurel wreath frozen in the cold.
A chilling aura hovers around it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400374#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Execution Great Sword^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Execution Great Sword^000000:
Increases damage of ^009900Hack and Slasher^000000 by 4%.
Increases damage of ^009900Storm Slash^000000 by 5%.
 
If ^990099Execution Great Sword^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Hack and Slasher^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 15%.
Increases damage of ^009900Storm Slash^000000 by additional 20%.
_______________________
When equipped with ^990099Jupiter Spear^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Jupiter Spear^000000:
Increases damage of ^009900Dragonic Breath^000000 by 4%.
Increases damage of ^009900Madness Crusher^000000 by 5%.
 
If ^990099Jupiter Spear^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Dragonic Breath^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 15%.
Increases damage of ^009900Madness Crusher^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Dragon Knight
#
400375#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
Increases Magical Damage with ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Devil Guardian Sword^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil Guardian Sword^000000:
Increases damage of ^009900Cross Rain^000000 by 4%.
Increases Magical Damage with ^777777Holy^000000 element by additional 5%.
 
If ^990099Devil Guardian Sword^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Cross Rain^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Cross Rain^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 20%.
_______________________
When equipped with ^990099Holy Light Spear^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Holy Light Spear^000000:
Increases damage of ^009900Overslash^000000 by 4%.
Increases Melee Physical Damage by additional 5%.
 
If ^990099Holy Light Spear^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Overslash^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Overslash^000000 by additional 15%.
Increases Melee Physical Damage by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Imperial Guard
#
400376#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Ghost^000000, ^777777Shadow^000000 and ^0000BBWater^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Devil Wing Staff^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil Wing Staff^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 4%.
Increases damage of ^009900Mystery Illusion^000000 by 5%.
 
If ^990099Devil Wing Staff^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 15%.
Increases damage of ^009900Mystery Illusion^000000 by additional 20%.
_______________________
When equipped with ^990099Destiny Staff^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Destiny Staff^000000:
Increases damage of ^009900Frozen Slash^000000 by 4%.
Increases damage of ^009900Rain of Crystal^000000 by 5%.
 
If ^990099Destiny Staff^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Frozen Slash^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Frozen Slash^000000 by additional 15%.
Increases damage of ^009900Rain of Crystal^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Arch Mage
#
400377#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with ^777777Poison^000000, ^0000BBWater^000000 and ^CC5500Earth^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Doom Bible^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Doom Bible^000000:
Increases damage of ^009900Venom Swamp^000000 by 4%.
Increases damage of ^009900Conflagration^000000 by 5%.
 
If ^990099Doom Bible^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Venom Swamp^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 15%.
Increases damage of ^009900Conflagration^000000 by additional 20%.
_______________________
When equipped with ^990099Blessed Bible^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Blessed Bible^000000:
Increases damage of ^009900Diamond Storm^000000 by 4%.
Increases damage of ^009900Terra Drive^000000 by 5%.
 
If ^990099Blessed Bible^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Diamond Storm^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 15%.
Increases damage of ^009900Terra Drive^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Elemental Master
#
400378#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
Increases Magical Damage with ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Critical +5
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Sealed Bible^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Sealed Bible^000000:
Increases damage of ^009900Petitio^000000 by 4%.
Increases Critical Damage by 10%.
 
If ^990099Sealed Bible^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Petitio^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Petitio^000000 by additional 15%.
Increases Critical Damage by additional 25%.
_______________________
When equipped with ^990099Saint Bringer^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Saint Bringer^000000:
Increases damage of ^009900Framen^000000 by 4%.
Increases damage of ^009900Arbitrium^000000 by 5%.
 
If ^990099Saint Bringer^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Framen^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Framen^000000 by additional 15%.
Increases damage of ^009900Arbitrium^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Cardinal
#
400379#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Demonic Claw^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Demonic Claw^000000:
Increases damage of ^009900Explosion Blaster^000000 by 4%.
Increases damage of ^009900Oleum Sanctum^000000 by 5%.
 
If ^990099Demonic Claw^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 15%.
Increases damage of ^009900Oleum Sanctum^000000 by additional 20%.
_______________________
When equipped with ^990099Punish Scepter^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Punish Scepter^000000:
Increases damage of ^009900Third Punish^000000 by 4%.
Increases damage of ^009900First Brand^000000 by 5%.
 
If ^990099Punish Scepter^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Third Punish^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Third Punish^000000 by additional 15%.
Increases damage of ^009900First Brand^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Inquisitor
#
400380#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Critical +5
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Destruction Axe^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Destruction Axe^000000:
Increases damage of ^009900Triple Laser^000000 by 4%.
Increases Critical Damage by 10%.
 
If ^990099Destruction Axe^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Triple Laser^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Triple Laser^000000 by additional 15%.
Increases Critical Damage by additional 25%.
_______________________
When equipped with ^990099Divine Buster^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Divine Buster^000000:
Increases damage of ^009900Mighty Smash^000000 by 4%.
Increases damage of ^009900Axe Stomp^000000 by 5%.
 
If ^990099Divine Buster^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Mighty Smashh^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 15%.
Increases damage of ^009900Axe Stomp^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Meister
#
400381#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Critical +5
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Blood Rapier^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Blood Rapier^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by 4%.
Increases Critical Damage by 10%.
 
If ^990099Blood Rapier^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 15%.
Increases Critical Damage by additional 25%.
_______________________
When equipped with ^990099Victory Sword^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Victory Sword^000000:
Increases damage of ^009900Explosive Powder^000000 by 4%.
Increases Melee Physical Damage by 5%.
 
If ^990099Victory Sword^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 15%.
Increases Melee Physical Damage by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Biolo
#
400382#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099The Ripper^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099The Ripper^000000:
Increases damage of ^009900Impact Crater^000000 by 4%.
Increases Melee Physical Damage by 10%.
 
If ^990099The Ripper^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Impact Crater^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Impact Crater^000000 by additional 15%.
Increases Melee Physical Damage by additional 20%.
_______________________
When equipped with ^990099Shining Light Kater^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Shining Light Kater^000000:
Increases damage of ^009900Eternal Slash^000000 by 4%.
Increases damage of ^009900Savage Impact^000000 by 5%.
 
If ^990099Shining Light Kater^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Eternal Slash^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 15%.
Increases damage of ^009900Savage Impact^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Shadow Cross
#
400383#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Critical +5
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Dark Angel Ray Bow^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Dark Angel Ray Bow^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by 4%.
Increases damage of ^009900Frenzy Shot^000000 by 5%.
 
If ^990099Dark Angel Ray Bow^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 15%.
Increases damage of ^009900Frenzy Shot^000000 by additional 20%.
_______________________
When equipped with ^990099Holy Light Dagger^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Holy Light Dagger^000000:
Increases damage of ^009900Abyss Dagger^000000 by 4%.
Increases damage of ^009900Deft Stab^000000 by 5%.
 
If ^990099Holy Light Dagger^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Abyss Dagger^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 15%.
Increases damage of ^009900Deft Stab^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Abyss Chaser
#
400384#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Critical +5
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Underworld Knife^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Underworld Knife^000000:
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by 4%.
Increases damage of ^009900Swift Trap^000000 and ^009900Deep Blind Trap^000000 by 5%.
 
If ^990099Underworld Knife^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by additional 15%.
Increases damage of ^009900Swift Trap^000000 and ^009900Deep Blind Trap^000000 by additional 20%.
_______________________
When equipped with ^990099Angel Wing Bow^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Angel Wing Bow^000000:
Increases damage of ^009900Crescive Bolt^000000 by 4%.
Increases damage of ^009900Gale Storm^000000 by 5%.
 
If ^990099Angel Wing Bow^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 15%.
Increases damage of ^009900Gale Storm^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Windhawk
#
400385#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Crime Violin^000000 or ^990099Crime Whip^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Crime Violin^000000 or ^990099Crime Whip^000000:
Increases damage of ^009900Metallic Fury^000000 by 4%.
Increases damage of ^009900Sound Blend^000000 by 5%.
 
If ^990099Crime Violin^000000 or ^990099Crime Whip^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 15%.
Increases damage of ^009900Sound Blend^000000 by additional 20%.
_______________________
When equipped with ^990099Light Power Harp^000000 or ^990099Light Power Harp^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Light Power Harp^000000 or ^990099Light Power Harp^000000:
Increases damage of ^009900Rhythm Shooting^000000 by 4%.
Increases damage of ^009900Rose Blossom^000000 by 5%.
 
If ^990099Light Power Harp^000000 or ^990099Light Power Harp^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 15%.
Increases damage of ^009900Rose Blossom^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Troubadour, Trouvere
#
400386#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Devil Claw^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil Claw^000000:
Increases damage of ^009900Darkening Cannon^000000 by 4%.
Increases damage of ^009900Red Flame Cannon^000000 by 5%.
 
If ^990099Devil Claw^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Darkening Cannon^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Darkening Cannon^000000 by additional 15%.
Increases damage of ^009900Red Flame Cannon^000000 by additional 20%.
_______________________
When equipped with ^990099Huuma Shuriken Brilliance^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Huuma Shuriken Brilliance^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 4%.
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 5%.
 
If ^990099Huuma Shuriken Brilliance^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 15%.
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Shinkiro, Shiranui
#
400387#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Darkness Tablet^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Darkness Tablet^000000:
Increases damage of ^009900Midnight Kick^000000 by 4%.
Increases damage of ^009900Dawn Break^000000 by 5%.
 
If ^990099Darkness Tablet^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Midnight Kick^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 15%.
Increases damage of ^009900Dawn Break^000000 by additional 20%.
_______________________
When equipped with ^990099Origin of Life^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Origin of Life^000000:
Increases damage of ^009900Noon Blast^000000 by 4%.
Increases damage of ^009900Sunset Blast^000000 by 5%.
 
If ^990099Origin of Life^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Noon Blast^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Noon Blast^000000 by additional 15%.
Increases damage of ^009900Sunset Blast^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Sky Emperor
#
400388#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Soul Harvest^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Soul Harvest^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 4%.
Increases damage of ^009900Talisman of Soul Stealing^000000 by 5%.
 
If ^990099Soul Harvest^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 15%.
Increases damage of ^009900Talisman of Soul Stealing^000000 by additional 20%.
_______________________
When equipped with ^990099Soul Liberator^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Soul Liberator^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by 4%.
Increases damage of ^009900Talisman of Red Phoenix^000000 by 5%.
 
If ^990099Soul Liberator^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 15%.
Increases damage of ^009900Talisman of Red Phoenix^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Soul Ascetic
#
400389#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
Increases Magical Damage with ^777777Ghost^000000 and ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Devil Cursed Sword^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil Cursed Sword^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by 4%.
Increases damage of ^009900Ground Gravitation^000000 by 5%.
 
If ^990099Devil Cursed Sword^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Napalm Vulcan Strike^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by additional 15%.
Increases damage of ^009900Ground Gravitation^000000 by additional 20%.
_______________________
When equipped with ^990099Guardian Saber^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Guardian Saber^000000:
Increases damage of ^009900Shield Chain Rush^000000 by 4%.
Increases damage of ^009900Spiral Pierce Max^000000 by 5%.
 
If ^990099Guardian Saber^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Shield Chain Rush^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 15%.
Increases damage of ^009900Spiral Pierce Max^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Hyper Novice
#
400390#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
Increases Magical Damage with ^777777Ghost^000000 and ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Critical +5
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Darkness Foxtail Model^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Darkness Foxtail Model^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by 4%.
Increases damage of ^009900Hyunrok Breeze^000000 by 5%.
 
If ^990099Darkness Foxtail Model^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 15%.
Increases damage of ^009900Hyunrok Breeze^000000 by additional 20%.
_______________________
When equipped with ^990099Lightforce Foxtail Wand^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Lightforce Foxtail Wand^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by 4%.
Increases damage of ^009900Hogogong Strike^000000 by 5%.
 
If ^990099Lightforce Foxtail Wand^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 15%.
Increases damage of ^009900Hogogong Strike^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Spirit Handler
#
400391#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Devil Lord Launcher^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil Lord Launcher^000000:
Increases damage of ^009900Spiral Shooting^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099Devil Lord Launcher^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
When equipped with ^990099Justice Bomber^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Justice Bomber^000000:
Increases damage of ^009900Wild Fire^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099Justice Bomber^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Wild Fire^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
400392#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Devil's Bullet^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil's Bullet^000000:
Increases damage of ^009900Only One Bullet^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099Devil's Bullet^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
When equipped with ^990099Devil Hunter^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Devil Hunter^000000:
Increases damage of ^009900Magazine for One^000000 by 4%.
Increases Critical Damage by 10%.
 
If ^990099Devil Hunter^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Magazine for One^000000 by additional 15%.
Increases Critical Damage by additional 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
400393#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099RG-5649^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099RG-5649^000000:
Increases damage of ^009900The Vigilante at Night^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099RG-5649^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
When equipped with ^990099Lightning Splatter^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Lightning Splatter^000000:
Increases damage of ^009900Magazine for One^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099Lightning Splatter^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Magazine for One^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
400394#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Outlaw Cursed Shotgun^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Outlaw Cursed Shotgun^000000:
Increases damage of ^009900Wild Fire^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099Outlaw Cursed Shotgun^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Wild Fire^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
When equipped with ^990099Lord of Glory^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Lord of Glory^000000:
Increases damage of ^009900The Vigilante at Night^000000 by 4%.
Increases Ranged Physical Damage by additional 5%.
 
If ^990099Lord of Glory^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 15%.
Increases Ranged Physical Damage by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
400395#
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every race by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
RES +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Screaming Rifle^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Screaming Rifle^000000:
Increases damage of ^009900Hasty Fire in the Hole^000000 by 4%.
Increases damage of ^009900Grenades Dropping^000000 by 5%.
 
If ^990099Screaming Rifle^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Hasty Fire in the Hole^000000 by additional 10%.
 
When equipped with ^990099Evil Spell^000000:
Increases damage of ^009900Hasty Fire in the Hole^000000 by additional 15%.
Increases damage of ^009900Grenades Dropping^000000 by additional 20%.
_______________________
When equipped with ^990099Last Dawn^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Last Dawn^000000:
Increases damage of ^009900Spiral Shooting^000000 by 4%.
Increases damage of ^009900Only One Bullet^000000 by 5%.
 
If ^990099Last Dawn^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
 
When equipped with ^990099Good Spell^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 15%.
Increases damage of ^009900Only One Bullet^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, ^0000FFRefine Level +12^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
400396#
Beautiful demon horns.
_______________________
MDEF +10
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Meteor Assault^000000 by 1%.
_______________________
When Level 5 ^009900Weapon Crush^000000 is learned:
Increases Physical Damage against monsters of every element by 25%.
_______________________
When Level 5 ^009900Weapon Blocking^000000 is learned:
Decreases After Skill Delay by 25%.
_______________________
When Level 10 ^009900Counter Slash^000000 is learned:
ATK +25%
_______________________
When Level 5 ^009900Hallucination Walk^000000 is learned:
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 25%.
_______________________
^0000FFFor each Refine Level^000000:
Decreases After Skill Delay by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Soul Breaker^000000 and ^009900Meteor Assault^000000 by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Soul Breaker^000000 and ^009900Meteor Assault^000000 by additional 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400400#
MaxHP +3000, MaxSP +200
_______________________
^CC6600Base Level^000000 at least ^FF0000200^000000:
POW +3, P.ATK +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
MaxHP +15%
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +13^000000:
Has a chance to transform into ^FF0000Red Ferus^000000 for 10 seconds when dealing Physical Damage.
During transformation:
Increases Ranged Physical Damage by additional 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: ^0000FFRefine Level +11^000000: After Skill Delay -8%.
[Grade B]: ^0000FFRefine Level +13^000000: Fixed Casting Time -0.5 seconds.
[Grade A]: Damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 +30%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
400406#
A white Debi Lucci costume decorated with candy and donuts.
The donuts dripping with chocolate look incredibly sweet.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400407#
Decorated with black bunny ears.
It feels very soft to the touch.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400408#
The fruit of the blood, sweat, and tears of the Magician's Guild.
The power of fire is in the clubs, water in the hearts, wind in the spades, and earth in the diamonds.
_______________________
SPL +3
_______________________
Decreases damage taken from ^FF0000Players^000000 by 13%.
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 20%.
Increases Magical Damage with every element by 40%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Crimson Arrow^000000, ^009900Frozen Slash^000000, ^009900Storm Cannon^000000 and ^009900Rock Down^000000 by 1%.
_______________________
^0000FFFor each Refine Level^000000:
SPL +1
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 20%.
Ignores 50% magical defense of enemies of every race.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
400414#
A hat modeled after the cute and trustworthy Copo of the Ancient Ice Canyon.
It was realistically reproduced from the eggshell.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400415#
A hat modeled after the cutie and dandy Copo of the Ancient Ice Canyon.
It was realistically reproduced from the eggshell.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400427#
A costume wig that makes you feel like you have a different hairstyle than usual when worn.
A design that imitates the distorted hairstyle of a god. I feel like I can feel divine power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400428#
An egg with protruding rabbit ears. Is there a rabbit hiding?
_______________________
When worn during the Event:
ATK +10%, MATK +10%
Increases Movement Speed.
_______________________
^ff0000(The effect of the item will be deleted after the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400431#
A pointed witch hat inspired by cherry blossoms.
Decorated with cherry blossoms, it evokes the spirit of spring.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400432#
A chiffon cake-shaped hat with pure white rabbit ears sticking out.
The heart decoration and ribbon on the back are charming points.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400436#
A cute hood worn by Piamette.
But was it really this big...?
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400445#
An improved version of a high-ranking officer's hat.
A restrained color tone with gold-plated decorations as a focal point.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, MATK +5%.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP.
Physical attacks have a 1% chance of absorbing 3% of the damage dealt as SP.
 
Magical attacks have a 4% chance to recover 300 HP every second for 4 seconds.
Magical attacks have a 4% chance to recover 70 SP every second for 4 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed(decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage +5%, Magical Damage with every element +5%.
[Grade C]: ^0000FFRefine Level +12^000000: Fixed Casting Time -0.5 seconds.
[Grade B]: P.ATK +5, S.MATK +5.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 35
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400446#
This hat is part of the basic Adventurer outfit set.
It provides reliable protection from the harsh sunlight and light rain.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400450#
A costume crown adorned with the ears of the lion, the king of beasts.
This costume, designed with the crown and lion ears in mind, will make you feel like a king.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400459#
A costume hat worn by Navy officers.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400462#
A cap designed to go well with a sailor uniform.
The red ribbon is a point.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400465#
An improved version of the doll hat resembling Thanatos' Agony.
_______________________
Increases Damage against ^777777Holy^000000 and ^777777Shadow^000000 elemental, ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against ^777777Holy^000000 and ^777777Shadow^000000 elemental, ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by additional 2%.
_______________________
MaxHP +10%, MaxSP +7%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, MATK +5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D] All Trait Stats +2.
[Grade C] RES +50, MRES +50.
[Grade B] Damage against enemies of every size +10%.
[Grade A] Damage taken from monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 -5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
400466#
Even more dazzling in the blazing heat.
A party wig with rainbow popcorn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400471#
A fish with a red body. It looks angry, but is docile unless you provoke it first.
It's inedible, but it's still cool.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400475#
A symbol of power hastily concocted and forced upon the Night Market Committee. It seems to have been distorted from the practice of making wreaths out of flowers or light tree branches... Surprisingly, it has the effect of displaying power, and when you buy food from a street vendor wearing this hat, you feel as if you're receiving a tastier and cleaner meal.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400496#
Fox ears for a costume modeled after a white fox's ears.
Their soft, fluffy texture is incredibly pleasant.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 33.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400502#
A small ring floating above your head. Collecting more brings good things...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400504#
Two ginkgo leaves in vivid autumn colors.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400506#
A hat said to have been a favorite of the stargazer.
The compass needle decoration will help you find Altair's brilliance wherever you are in the world.
_______________________
CON +3
_______________________
Decreases damage taken from ^FF0000Players^000000 by 13%.
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 20%.
Increases Physical Damage by 40%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Hawk Boomerang^000000 and ^009900Hawk Rush^000000 by 1%.
_______________________
^0000FFFor each Refine Level^000000:
CON +1
_______________________
^0000FFRefine Level +10^000000:
Critical +25
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
400529#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 and ^009900Dragonic Breath^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Dragon Knight
#
400530#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Cross Rain^000000 and ^009900Overslash^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade A]: Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Imperial Guard
#
400531#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mighty Smash^000000 and ^009900Triple Laser^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
ATK +50
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Meister
#
400532#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mayhemic Thorns^000000 and ^009900Explosive Powder^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Biolo
#
400533#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 and ^009900Eternal Slash^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
400534#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Deft Step^000000 and ^009900Frenzy Shot^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Increases Melee and Ranged Physical Damage by 10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Abyss Chaser
#
400535#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Frozen Slash^000000, ^009900Storm Cannon^000000 and ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
MATK +50
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Magical Damage with every element +10%.
[Grade A]: Magical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Arch Mage
#
400536#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000, ^009900Diamond Storm^000000 and ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
MATK +50
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Magical Damage with every element +10%.
[Grade A]: Magical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Elemental Master
#
400537#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 and ^009900Petitio^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade A]: Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Cardinal
#
400538#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Third Flame Bomb^000000 and ^009900Explosion Blaster^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +3%
Critical +10
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Inquisitor
#
400539#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Crescive Bolt^000000 and ^009900Hawk Rush^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Windhawk
#
400540#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 and ^009900Metallic Fury^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +3%
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Ranged Physical Damage +10%, Magical Damage with every element +10%.
[Grade A]: Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Troubadour, Trouvere
#
400541#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Shadow Slash^000000, ^009900Red Flame Cannon^000000 and ^009900Thundering Cannon^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
For each Level of ^009900Empty Shadow^000000:
Increases Physical Damage against enemies of on all elemental monsters 3%.
 
For each Level of ^009900Moonlight Fantasy^000000:
Increases Magical Damage against enemies of on all elemental monsters 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade A]: Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
400542#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 and ^009900Wild Fire^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
400543#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Sunset Blast^000000 and ^009900Dawn Break^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Sky Emperor
#
400544#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000, ^009900Talisman of White Dragon^000000, ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
MATK +50
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Magical Damage with every element +10%.
[Grade A]: Magical Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Soul Ascetic
#
400545#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Mega Sonic Blow^000000, ^009900Meteor Storm Buster^000000 and ^009900Hell's Drive^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade A]: Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Hyper Novice
#
400546#
A crown imbued with rune magic from the twists of time and dimension.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +120
MaxSP +30
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5
S.MATK +5
_______________________
^0000FFRefine Level +10^000000:
Increases Physical and Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Ranged Physical Damage +10%.
Increases Magical Damage with every element by 10%.
[Grade A]: Damage against enemies of all size enemies +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
Spirit Handler
#
400557#
A picky doll hat with an eggshell pressed into it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400558#
This year's Snow Festival souvenir is modeled after a snowman.
You can experience the snowman experience. It's a bit cold, isn't it?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400585#
A snowman hat from a snowy Christmas.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400599#
A mythical creature with a white lion's head and a mermaid's tail.
It constantly spouts water, providing a refreshing feeling.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400604#
A cute black cat sits on the beret, and its ears, tail, and ribbon shake together as it walks.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400605#
A cute birthday cake cap decorated with Poring.
Gives a special vibe to the person celebrating their birthday.
_______________________
Increases experience gained from defeating monsters by 15%.
ATK +10%, MATK +10%, Critical +10, HIT +10.
Increases item drop rate by 7%.
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400608#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 and ^009900Crescive Bolt^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Storm Bow^000000:
Increases damage of ^009900Gale Storm^000000 by 15%.
_______________________
When equipped with ^990099Furious Tornado Bow^000000:
Increases damage of ^009900Crescive Bolt^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Ranged Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: C.RATE +5, Critical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Windhawk
#
400609#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Petitio^000000 and ^009900Framen^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Saint Book^000000:
Increases damage of ^009900Petitio^000000 by 15%.
_______________________
When equipped with ^990099Furious Saint Wand^000000:
Increases damage of ^009900Framen^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, S.MATK +5, Critical Damage +15%, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Cardinal
#
400610#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Noon Blast^000000 and ^009900Midnight Kick^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Sun Book^000000:
Increases damage of ^009900Noon Blast^000000 by 15%.
_______________________
When equipped with ^990099Furious Moon Word^000000:
Increases damage of ^009900Midnight Kick^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Melee Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Melee Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Sky Emperor
#
400628#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Servant Weapon^000000 and ^009900Madness Crusher^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Slayer^000000:
Increases damage of ^009900Hack and Slasher^000000 by 15%.
_______________________
When equipped with ^990099Furious Trident^000000:
Increases damage of ^009900Madness Crusher^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Critical Damage +10%, Ranged Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Critical Damage +15%, Ranged Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Dragon Knight
#
400629#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900From The Abyss^000000 and ^009900Deft Stab^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Demonius^000000:
Increases damage of ^009900Deft Stab^000000 by 15%.
_______________________
When equipped with ^990099Furious Demon Sword^000000:
Increases damage of ^009900From The Abyss^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, S.MATK +5, Critical Damage +15%, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Abyss Chaser
#
400630#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 and ^009900Hyunrok Cannon^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Foxtail^000000:
Increases damage of ^009900Hogogong Strike^000000 by 15%.
_______________________
When equipped with ^990099Furious Foxtail Model^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Spirit Handler
#
400633#
A mature hat with a bold silhouette. The beautiful, calm design captivates.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400634#
A costume horn decorated with cute blue flower decorations and ribbons.
A design that looks like the horns that demons who want to go out are proud of.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400650#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Overslash^000000 and ^009900Shield Shooting^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Over Spear^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Furious Lance^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Imperial Guard
#
400651#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 and ^009900Shadow Stab^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Furious Impact^000000:
Decreases skill cooldown of ^009900Savage Impact^000000 by 0.12 seconds.
_______________________
When equipped with ^990099Furious Shape^000000 and ^990099Furious Shadow^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
(This effect is applied when Furious Shadow is equipped on the left hand).
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Critical Damage +10%, Melee Physical Damage +10%.
[Grade B]: ATK +5%, After Skill Delay -5%.
[Grade A]: P.ATK +5, Critical Damage +15%, Melee Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Shadow Cross
#
400652#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Kunai - Rotation^000000 and ^009900Cold Blooded Cannon^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%.
Increases Damage against monsters of every race, except ^FF0000Players^000000, by 5%.
_______________________
When equipped with ^990099Furious Huuma Shuriken^000000:
Decreases skill cooldown of ^009900Kunai - Rotation^000000 by 0.3 seconds.
_______________________
When equipped with ^990099Furious Wheel Shuriken^000000:
Increases damage of ^009900Golden Dragon Cannon^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Damage against monsters of every race, except ^FF0000Players^000000, +5%.
[Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Shinkiro, Shiranui
#
400661#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mighty Smash^000000 and ^009900Spark Blaster^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Gigantic Axe^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Furious Hammer^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Meister
#
400662#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000, ^009900Lightning Land^000000, ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Master Spellbook^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Furious Grimoire^000000:
Increases damage of ^009900Terra Drive^000000 by 15%.
Melee physical attacks have a 7% chance to auto-cast Level 4 ^009900Terra Drive^000000.
(The user must have learned Terra Drive at Level 4 or higher for auto-casting).
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +5, CON +5, S.MATK +3.
[Grade C]: Magical Damage with every element +10%.
[Grade B]: MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: S.MATK +5, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Elemental Master
#
400663#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000, ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Soul^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Furious Spirit Stick^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +5, CON +5, S.MATK +3.
[Grade C]: Magical Damage with every element +10%.
[Grade B]: MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: S.MATK +5, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Soul Ascetic
#
400664#
A hat that looks exactly like Fei-Chai.
It is said that he is very timid and tends to make jokes about small things.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400673#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Metallic Fury^000000 and ^009900Rose Blossom^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%.
Increases Damage against enemies of every element by 5%.
_______________________
When equipped with ^990099Furious Metal Violin^000000 or ^990099Furious Metal Whip^000000:
Increases damage of ^009900Reverberation^000000 by 35%.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Furious Harp^000000 or ^990099Furious Whip^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Damage against monsters of every race, except ^FF0000Players^000000, +5%.
[Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every elemecnt +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Troubadour, Trouvere
#
400674#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosive Powder^000000 and ^009900Mayhemic Thorns^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage and Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Increases Physical Damage against enemies of every element by 5%.
_______________________
When equipped with ^990099Furious Rapier^000000:
Decreases skill cooldown of ^009900Explosive Powder^000000 by 0.12 seconds.
_______________________
When equipped with ^990099Furious Sharp Sword^000000:
Decreases skill cooldown of ^009900Mayhemic Thorns^000000 by 0.12 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Critical Damage +10%, Melee Physical Damage +10%.
[Grade B]: ATK +5%, Physical Damage against monsters of every race, except ^FF0000Players^000000, +5%.
[Grade A]: P.ATK +5, Critical Damage +15%, Melee Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Biolo
#
400675#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hell's Drive^000000, ^009900Jupitel Thunderstorm^000000 and ^009900Double Bowling Bash^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%, MATK +5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Stick^000000:
Decreases skill cooldown of ^009900Jupitel Thunderstorm^000000 by 0.25 seconds.
_______________________
When equipped with ^990099Furious White Sword^000000:
Decreases skill cooldown of ^009900Double Bowling Bash^000000 by 0.15 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, S.MATK +5, Melee Physical Damage +15%, Magical Damage with every elemecnt +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Hyper Novice
#
400683#
A cute fairy-like costume hat with a bell made of flower petals on the head.
When worn with the Costume Sweet Flower Garden or Costume Cherry Blossom Wand, it adds the effect of fluttering cherry blossom petals.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400684#
A decoration modeled after the large ears of a jerboa is attached to the headband.
It is said to have been created by some enthusiasts in the Kingdom of Rune-Midgards.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400692#
A sensitive straw hat with a gold peony decoration.
It's perfect for a vacation at a resort.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400693#
A sensitive straw hat with red peony decoration.
A perfect outfit for a vacation at a resort.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400694#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Floral Flare Road^000000, ^009900Crimson Arrow^000000, ^009900Mystery Illusion^000000 and ^009900Soul Vulcan Strike^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Flame Staff^000000:
Increases damage of ^009900All Bloom^000000 by 25%.
_______________________
When equipped with ^990099Furious Specter^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +5, CON +5, S.MATK +3.
[Grade C]: Magical Damage with every element +10%.
[Grade B]: MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: S.MATK +5, Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Arch Mage
#
400695#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosion Blaster^000000 and ^009900Third Punish^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage and Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Gale Claw^000000:
Increases damage of ^009900Massive Flame Blaster^000000 by 20%.
Decreases skill cooldown of ^009900Massive Flame Blaster^000000 by 1.2 seconds.
_______________________
When equipped with ^990099Furious Extermination^000000:
Increases damage of ^009900Third Flame Bomb^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Inquisitor
#
400696#
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900The Vigilante at Night^000000 and ^009900Spiral Shooting^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with ^990099Furious Night Gatling Gun^000000:
Increases damage of ^009900Magazine for One^000000 by 15%.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
_______________________
When equipped with ^990099Furious Rifle^000000:
Increases damage of ^009900Only One Bullet^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Critical Damage +10%, Ranged Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Critical Damage +15%, Ranged Physical Damage +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 30
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 235
Night Watch
#
400703#
A hat worn by sailors who sail long distances.
A compass amulet is attached as a decoration to prevent them from getting lost at sea.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400715#
A circlet made for adventurers who participated in the Autumn Academic Festival.
_______________________
MaxHP +500, MaxSP +200.
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +5, MATK +5.
(Applies up to Base Level 250)
_______________________
^CC6600Base Level^000000 at least ^FF0000100^000000:
ATK +5%, MATK +5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC3D3D[Event Effect]^000000
ATK +40, MATK +40
Decreases After Skill Delay by 10%.
Increases Physical Damage by 15%.
Increases Magical Damage with every element by 15%.
Increases experience gained from defeating monsters by 15%.
Increases Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
Increases Damage against monsters of every element and size by 15%.
^ff0000(Item effects will be deleted when the event ends.)^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
400717#
A new holiday headband that reinterprets the Bae's headband.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400723#
The crown of an executor who worships the snake god Jormungand.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +300, MaxSP +50.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +8
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
When equipped with ^990099Yorscalp Armor^000000:
MaxHP +10%
_______________________
When equipped with ^990099Yorscalp Manteau^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Yorscalp Boots^000000:
Increases Physical Damage by additional 10%.
_______________________
When equipped with ^990099Yorscalp Ring^000000:
P.ATK +10
_______________________
When equipped with ^990099Yorscalp Glove^000000:
ATK +10%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7.
[Grade C]: Ignores 5% physical resistance of monsters of every race, except ^FF0000Players^000000.
[Grade B]: Physical Damage against monsters of every race, except ^FF0000Players^000000, +15%.
[Grade A]: Ignores additional 5% physical resistance of monsters of every race, except ^FF0000Players^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
400724#
A circlet of a judge who worships the snake god Jormungand.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +300, MaxSP +50.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against enemies of every size by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +8
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
When equipped with ^990099Yorscalp Robe^000000:
MaxHP +10%
_______________________
When equipped with ^990099Yorscalp Muffler^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Yorscalp Shoes^000000:
Increases Magical Damage with every element by additional 10%.
_______________________
When equipped with ^990099Yorscalp Earring^000000:
S.MATK +10
_______________________
When equipped with ^990099Yorscalp Necklace^000000:
MATK +10%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7.
[Grade C]: Ignores 5% magical resistance of monsters of every race, except ^FF0000Players^000000.
[Grade B]: Magical Damage against monsters of every race, except ^FF0000Players^000000, +15%.
[Grade A]: Ignores additional 5% magical resistance of monsters of every race, except ^FF0000Players^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
400725#
A ghost ship captain's hat floating in the cold North Sea.
The loneliness and storms of the past years are melted into it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400727#
A headband reproducing Doram's fluffy ears.
Wearing this headband will allow anyone to show off Doram's cuteness.
It's designed for humans, so it's a bit large for Doram, but some people find that to be a positive.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400739#
A cute round hat. You can see a cute Archangeling from the back.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400743#
A cape modeled after a winter tree, decorated with various ornaments.
This cape will keep you warm this winter!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400744#
A doll modeled after a Po. It's subtly cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400745#
When worn, the Dragon Warrior Hat grants a dragon-like aura that can be used by Dragon Warriors, including Po, using their staffs.
The Dragon Warrior's powers cannot be used.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400746#
A doll modeled after Tigress, one of the legendary Five, a disciple of Shifu.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400747#
A doll modeled after Master Shifu. It has a thick, fluffy tail.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400748#
This doll is modeled after Zen, Po's disciple. It seems like it keeps hitting the back of the head with its tail. Is it just my imagination?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400749#
A costume helmet shaped like the head of a guide of the dead.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400751#
Cyber-colored headphones with kitten ears.
A fun item that changes the color of the headphones when you focus.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400752#
A costume knit hat that suits the male Doram, said to have been made by Doram's parents by mending old clothes.
It has a cat paw decoration that prays for safe adventures.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400760#
This costume is inspired by a mysterious character symbolizing health and healing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400767#
This costume hair piece gives you the feeling of a different hairstyle when worn.
An Oriental-style wig.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400792#
A hat inspired by the Garden of Heaven.
The two-pronged peaks are a focal point.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400795#
A hairband made from the magically imbued thorn tree that grows only at the top of a certain tower.
It features blue petals, a rare color among them.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400803#
A massive sombrero with a large brim and ornately decorated with muka.
It truly is a moving shadow.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400818#
Munchie won't stop there!
Uzagi seems quite confident in his burgers. This souvenir hat captures that spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400913#
A small dragon doll made to resemble Toothless. It follows him around, flapping its wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400914#
This doll is modeled after Toothless lying face down. It exudes a strange sense of stability.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400919#
A fluffy hood for a costume in the shape of a petal.
The fur is remarkably detailed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400930#
A stunning costume accessory inspired by a wolf.
The true face hidden behind the noble beast's mask is unknown to anyone but the wearer.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 40.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400951#
Maxim's ambitious creation, borrowing from the wisdom of our ancestors who used salt to ward off evil. Whenever you feel anxious or fearful, sprinkle it on your head without mercy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400956#
A holiday costume specially crafted for the chestnut harvest season.
_______________________
^CC3D3D[Event Effect]^000000
ATK +40, MATK +40.
Critical +10.
Decreases Variable Casting Time by 10%.
Increases experience gained from defeating monsters by 15%.
Increases Damage against monsters of every race, except ^FF0000Players^000000, by 10%.
Increases Damage against monsters of every size by 10%.
^ff0000(Item effects will be deleted when the event ends.)^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400963#
Nyar's White Ears.
The soft, delicate fur allows you to hear even the smallest sounds carried by the cold wind.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400964#
Nyar's Gray Ears.
Smooth, delicate fur allows the wearer to hear even the smallest sounds echoing deep within the ice.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400965#
The holy veil of a saint.
It feels like my soul is being purified.
Oh, Holy ~ 
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
400975#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Servant Weapon^000000 and ^009900Hack and Slasher^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
Critical +15.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Frontier Dragon Sword^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Decreases skill cooldown of ^009900Hack and Slasher^000000 by 0.2 seconds.
 
When using ^009900Hack and Slasher^000000 or ^009900Servant Weapon - Phantom^000000, it auto-casts an additional attack equivalent to Level 4 ^009900Servant Weapon^000000.
(Activates if ^009900Servant Weapon^000000 Level 4 or higher is learned.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Dragon Knight
#
400976#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Imperial Cross^000000 and ^009900Overslash^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
ATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Normal Physical Damage by 15%.
_______________________
When equipped with ^990099Frontier Imperial Spear^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When using ^009900Imperial Cross^000000, it auto-casts Level 10 ^009900Overslash^000000.
(Activates if ^009900Overslash^000000 Level 10 or higher is learned.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Imperial Guard
#
400977#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rush Strike^000000 and ^009900Powerful Swing^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
ATK +50.
Decreases After Skill Delay by 5%.
Increases Normal Physical Damage by 15%.
_______________________
When equipped with ^990099Frontier Mechanical Axe^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Decreases skill cooldown of ^009900Rusk Strike^000000 by 0.15 seconds.
 
When casting ^009900Rush Strike^000000, it auto-casts Level 5 ^009900Powerful Swing^000000.
(Activates if ^009900Powerful Swing^000000 Level 5 or higher is learned.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Meister
#
400978#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Explosive Powder^000000 and ^009900Dust Explosion^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
ATK +75.
Decreases After Skill Delay by 5%.
Increases Normal Physical Damage by 15%.
_______________________
When equipped with ^990099Frontier Biological Scepter^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Explosive Powder^000000 Level 5 or higher is learned:
Casting ^009900Research Report^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
^0000FFFor each Refine Level^000000 of ^990099Frontier Biological Scepter^000000:
Increases Normal Physical Damage by 2%.
Increases Melee Physical Damage by additional 8%.
 
When casting ^009900Dust Explosion^000000, it auto-casts Level 5 ^009900Explosive Powder^000000.
(^009900Explosive Powder^000000 is centered around the caster.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Biolo
#
400979#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 and ^009900Cross Slash^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
Critical +15.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Frontier Shadow Katar^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Decreases skill cooldown of ^009900Savage Impact^000000 by 0.2 seconds.
 
When casting ^009900Savage Impact^000000, it auto-casts Level 4 ^009900Cross Slash^000000.
(Activates if ^009900Cross Slash^000000 Level 4 or higher is learned.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Shadow Cross
#
400980#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900From the Abyss^000000 and ^009900Abyss Flame^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
MATK +50, ASPD +2.
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Abyss Dagger^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Abyss Flame^000000 Level 5 or higher is learned:
Casting ^009900Abyss Slayer^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Melee physical attacks have a 8% chance to auto-cast Level 5 ^009900Abyss Flame^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Frontier Abyss Dagger^000000:
Increases damage of ^009900Abyss Flame^000000 and ^009900Abyss Square^000000 by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Abyss Chaser
#
400981#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
MATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Arc Staff^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Magical attacks have a 5% chance to gain additional effects for 10 seconds.
_______________________
^8041D9[Additional Effects]^000000
Increases Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element by additional 15%.
Increases Magical Damage against monsters of ^33CC00Wind^000000 and ^0000BBWater^000000 element by 15%.
Ignores magical defense of every race, except ^FF0000Players^000000, by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Arch Mage
#
400982#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 35%.
Increases damage of ^009900Soul Strike^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
ATK +50, ASPD +2.
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Elemental Book^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Soul Strike^000000 Level 10 or higher is learned:
Casting ^009900Spell Fist^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Decreases skill cooldown of ^009900Soul Strike^000000 by 2 seconds.
Casting ^009900Soul Strike^000000 has a 60% chance to auto-cast Level 5 ^009900Soul Vulcan Strike^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Frontier Elemental Book^000000:
Increases damage of ^009900Soul Strike^000000 by 75%.
Increases damage of ^009900Soul Vulcan Strike^000000 by 7%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Elemental Master
#
400983#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
MATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Saint Rod^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Adoramus^000000 Level 10 or higher is learned:
Casting ^009900Reparatio^000000 grants additional effects for 60 seconds.
_______________________
^8041D9[Additional Effects]^000000
^0000FFFor each Refine Level^000000 of ^990099Frontier Saint Rod^000000:
Increases damage of ^009900Adoramus^000000 by 35%.
 
When using ^009900Divinus Flos^000000, it auto-cast Level 10 ^009900Adoramus^000000.
(Consumes a Blue Gemstone)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Cardinal
#
400984#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 and ^009900Explosion Blaster^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
Critical +10.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Frontier Judgement Claw^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Casting ^009900Massive Flame Blaster^000000 grants additional effects for 15 seconds.
_______________________
^8041D9[Additional Effects]^000000
Decreases skill cooldown of ^009900Explosion Blaster^000000 by 0.2 seconds.
Decreases skill cooldown of ^009900Blazing Flame Blast^000000 by 0.3 seconds.
 
^0000FFFor each Refine Level^000000 of ^990099Frontier Judgement Claw^000000:
Critical +2, C.RATE +1.
Increases Ranged Physical Damage by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Inquisitor
#
400985#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 and ^009900Crescive Bolt^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
Critical +10.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Frontier Wind Bow^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Casting ^009900Wild Walk^000000 grants additional effects for 30 seconds.
_______________________
^8041D9[Additional Effects]^000000
Decreases skill cooldown of ^009900Gale Storm^000000 by 0.15 seconds.
 
^0000FFFor each Refine Level^000000 of ^990099Frontier Wind Bow^000000:
Critical +3, C.RATE +1.
Increases Critical Damage by additional 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Windhawk
#
400986#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 and ^009900Rose Blossom^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
ATK +50.
Decreases Variable Casting Time by 10%.
Increases Normal Physical Damage by 15%.
_______________________
When equipped with ^990099Frontier Musical Violin^000000 or ^990099Frontier Musical Rope^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Casting ^009900Mystic Symphony^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Decreases skill cooldown of ^009900Severe Rainstorm^000000 by 1.5 seconds.
Increases damage of ^009900Rose Blossom^000000 by additional 20%.
Increases damage of ^009900Severe Rainstorm^000000 by 150%.
 
^0000FFFor each Refine Level^000000 of ^990099Frontier Musical Violin^000000 or ^990099Frontier Musical Rope^000000:
Increases Normal Physical Damage by 2%.
Increases Ranged Physical Damage by additional 8%.
Increases damage of ^009900Severe Rainstorm^000000 by additional 75%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Troubadour, Trouvere
#
400987#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Kunai - Rotation^000000 and ^009900Huuma Shuriken - Construct^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
ATK +75.
Increases Normal Physical Damage by 15%.
_______________________
When equipped with ^990099Frontier Moonlight Huuma Shuriken^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Huuma Shuriken - Construct^000000 Level 10 or higher is learned:
Casting ^009900Kunai - Nightmare^000000 grants additional effects for 90 seconds.
_______________________
^8041D9[Additional Effects]^000000
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 25%.
Increases damage of ^009900Swirling Petal^000000 by 125%.
Decreases skill cooldown of ^009900Swirling Petal^000000 by 2.5 seconds.
When using ^009900Swirling Petal^000000, it auto-cast Level 10 ^009900Huuma Shuriken - Construct^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Frontier Moonlight Huuma Shuriken^000000:
Increases Normal Physical Damage by 2%.
Increases Ranged Physical Damage by additional 8%.
Increases damage of ^009900Swirling Petal^000000 by additional 85%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Shinkiro, Shiranui
#
400988#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 and ^009900Wild Shot^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
Critical +10.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Frontier Knight Rifle^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When casting ^009900Spiral Shooting^000000, it auto-casts Level 4 ^009900Wild Shot^000000.
(Activates if ^009900Wild Shot^000000 Level 4 or higher is learned.)
Casting ^009900Hidden Card^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Critical +15, C.RATE +15.
Ignores physical resistance of every race, except ^FF0000Players^000000, by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Night Watch
#
400989#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Sunset Blast^000000 and ^009900Sky Sun^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
Critical +15.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Frontier Emperor Battle Book^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Sunset Blast^000000 and ^009900Sky Sun^000000 Level 5 or higher is learned:
Casting ^009900Enchanting Sky^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Critical +15, C.RATE +15.
When casting ^009900Noon Blast^000000, it auto-casts Level 5 ^009900Sky Sun^000000 and ^009900Sunset Blast^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: Physical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Sky Emperor
#
400990#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
MATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Soul Staff^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 Level 5 or higher is learned:
Casting ^009900Circle of Directions and Elementals^000000 grants additional effects for 60 seconds.
_______________________
^8041D9[Additional Effects]^000000
When casting ^009900Talisman of Blue Dragon^000000, it auto-casts Level 5 ^009900Talisman of White Tiger^000000.
(^009900Talisman of White Tiger^000000 is centered around the caster.)
When casting ^009900Talisman of Red Phoenix^000000, it auto-casts Level 5 ^009900009900Talisman of Black Tortoise^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Soul Ascetic
#
400991#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Jupitel Thunderstorm^000000 and ^009900Jack Frost Nova^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
MATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Hyper Rod^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Casting ^009900Rule Break^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
^0000FFFor each Refine Level^000000 of ^990099Frontier Hyper Rod^000000:
Increases damage of ^009900Tornado Storm^000000 and ^009900Rain of Crystal^000000 by 7%.
 
When using ^009900Jupitel Thunderstorm^000000, it auto-cast ^009900Tornado Storm^000000.
When using ^009900Jack Frost Nova^000000, it auto-cast Level 5 ^009900Rain of Crystal^000000.
(^009900Rain of Crystal^000000 is centered around the caster.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Hyper Novice
#
400992#
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Hyunrok Breeze^000000 and ^009900Hyunrok Spirit Power^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +12^000000:
MATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by additional 15%.
_______________________
When equipped with ^990099Frontier Spirit Foxtail^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+24^000000:
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Hyunrok Breeze^000000 Level 7 or higher is learned:
Casting ^009900Temporary Communion^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Decreases skill cooldown of ^009900Hyunrok Spirit Power^000000 by 0.2 seconds.
Casting ^009900Hyunrok Spirit Power^000000 has a 40% chance to auto-cast Level 7 ^009900Hyunrok Breeze^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 60
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 265
Spirit Handler
#
401014#
A two-tone cap characterized by its small size.
Its cute yet stylish design makes it suitable for both men and women.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 40.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410000#
The object of the ancient thunder god.
It is said that when you hit the drum, a dragon floats with a roaring sound.
_______________________
ATK +2%
_______________________
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 2%.
_______________________
Base ^CC6600STR^000000 at least ^FF000090^000000:
ATK +3%
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 3%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000125^000000:
ATK +5%
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by additional 5%.
_______________________
When equipped with ^990099Group of Stars^000000:
Ignores physical defense of all enemies by 50%.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410005#
A magic pendant made of the rare crystalline god's diamond,
because of the high magical affinity of the god's diamond, is the dream prop of the magician.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410006#
I wish a great fortune in the New Year, and the money is coming!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410012#
It helps you to accumulate more experience points through advice.
_______________________
Increases experience gained from defeating monsters by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410013#
It helps you to accumulate more experience points through advice.
_______________________
Increases experience gained from defeating monsters by 1%.
_______________________
Activates additional effects by using the ^990099EXP Overclocker^000000.
_______________________
EXP Overclocker can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
^32CD32This item cannot receive additional enchantment from [Piercing Brosnan].^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410016#
Specialized processor for improving combative functions.
_______________________
ATK +20,
MATK +20
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410017#
Specialized processor for improving combative functions.
_______________________
ATK +10,
MATK +10
_______________________
Activates additional effects by using the ^990099Battle Processor Accelerator^000000.
_______________________
Battle Processor Accelerator can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
^32CD32This item cannot receive additional enchantment from [Piercing Brosnan].^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410018#
A mask designed to help adventurers grow.
The red feather decoration is attractive.
_______________________
Decreases After Skill Delay by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
410019#
A mask designed to help adventurers grow.
The blue feather decoration is attractive.
_______________________
Decreases Variable Casting Time by 8%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
410020#
A mask designed to help adventurers grow.
The light green feather decoration is attractive.
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
410029#
A basket full of Pet eggs. Let's go outside with a great partner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410048#
A cool costume tiger doll that is so well made that you can mistake it for a real tiger.
When you go together, you feel like you are the lion king.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410049#
Brown and gold two-tone color costume contact lenses that blink when you wear them.
Let's ignore the question of 'Why doesn't it blink normally?'.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410054#
A long dress ribbon that seems to signify a sacred blessing.
The hem of the ribbon is very long, creating a mysterious atmosphere.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410055#
A very convenient parasol that supports itself without holding it with your hands.
Let's enjoy a walk with both hands free.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410056#
A Costume Chick Doll made so well that you might mistake it for a real chick.
It's cute to see him waddling around with his best friend Poring on his head.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410061#
A costume that makes chocolate making fun with an apron in the form of Deviruchi.
You will want to go on an adventure by equipping it with the Deviruchi Pet.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410062#
A costume mask that can change into a carefree expression.
Because he always has an apathetic face, the people around him are mentally healed.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 23.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All classes except Summoner
#
410063#
Costume ribbon with cute cherries.
There seems to be a crackling sound every time it moves.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410064#
A popular brand in the Kingdom of Rune-Midgard, these goggles are worn by Drum when fishing on Maran Island.
The wearer becomes a sea hunter.
_______________________
MaxHP +15%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
Increases ^009900Healing^000000 skills effectiveness by 25%.
_______________________
When Level 1 ^009900Spirit of Sea^000000 is learned:
Enables the use of Level 10 ^0000FFSafety Wall^000000.
_______________________
When Level 5 ^009900Grooming^000000 is learned:
Decreases Fixed Casting Time by 70%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410066#
A mini glass modeled after a girl who earned her doctorate at yuno Academy.
_______________________
Increases Magical damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Sleep^000000 status.
_______________________
When Level 5 ^009900Psychic Wave^000000 is learned:
Decreases Fixed Casting Time of ^009900Psychic Wave^000000 by 100%.
Decreases skill cooldown of ^009900Earth Grave^000000 and ^009900Diamond Dust^000000 by 4 seconds.
_______________________
When Level 5 ^009900Extreme Vacuum^000000 is learned:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410068#
A costume cart made for Dorams who likes carts.
Let's sit back and open a cute fish shop!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410069#
A pet popcorn box specially made by Comodo.
They say they like hot weather.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410071#
A free-standing remote surveillance camera kept in the Varmundt Mansion.
Due to the magical interference device installed by Illusion and his friends, it has been transformed into a demonic figure.
_______________________
All Basic Stats +10
_______________________
When equipped with ^990099Hypocrisy Edge,
Avaritia Metal, Luxuria Pierce,
Pride Stone, Wrath Wheel,
Superbia String, Gula Gun,
Pigritia Rhythm, Lust Pointer
Lust Shatter, Lust Crusher,
Lust Boom, Hypocrisy Machine,
Invidia Bundle, Wrath Rack,
Gula Teeth, Pride Steel,
Gluttony Stick, Sloth Text,
Sloth Bible, Greed Wand,
Addiction Plant, Ira Fist,
Pigritia Wave, Pigritia Spark^000000
or ^990099Envy Blunt^000000:
ATK +200, MATK +200
_______________________
^0000CCType:^000000 Heagear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410079#
Sunglasses specially coated in dark blue.
Excellent for UV protection.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Heagear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
410080#
Sunglasses specially coated in dark blue.
Excellent for UV protection.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Additional abilities can be activated by using the Lens Craft Stone.
Lens Craft Stone can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^32CD32This item can't receive additional enchantment from Piercing Brosnan.^000000
_______________________
^0000CCType:^000000 Heagear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000 None
#
410081#
A costume decoration that expresses how the ground was destroyed by a huge force.
The overflowing power floats the earth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410082#
A costume made to enhance the atmosphere of a festival.
The balloons spin around and the stars twinkle, creating an exciting atmosphere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410087#
Freestanding surveillance camera for clothing.
A camera made with robotic technology that follows the master and monitors it's surroundings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410088#
An intercom that can amplify the amount of muscle strength that can be used and take robot operation techniques to the limit.
_______________________
Increases Magical damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
Decreases Damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Blind^000000 status.
_______________________
When Level 3 ^009900Neutral Barrier^000000 is learned:
Decreases After Skill Delay by 15%.
_______________________
When Level 5 ^009900Fire Earth Research^000000 is learned:
Decreases Variable Casting Time of ^009900Arm Cannon^000000 by 100%.
Nullifies the consumption of ^990099Magic Gear Fuel^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410091#
Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 8%.
_______________________
When equipped with ^990099Disk in Mouth^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 150
#
410092#
Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 8%.
_______________________
When equipped with ^990099Disk in Mouth^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 150
#
410093#
A chain crafted to suppress evil energy.
_______________________
Critical +8
Increases Melee and Ranged Physical Damage by 8%.
_______________________
When equipped with ^990099Bondage Necklace^000000:
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 150
#
410094#
A chain crafted to suppress evil energy.
_______________________
Critical +8
Increases Melee and Ranged Physical Damage by 8%.
_______________________
When equipped with ^990099Bondage Necklace^000000:
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 5
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 150
#
410095#
Costume plush in the shape of a white kitten.
A cute small kitten that sits on your shoulder.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 25.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410099#
The last appearance of a human caught in revenge...
A costume eye patch and contact lenses.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 25.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410103#
Silk made from the thread of the soul.
The process of making it is not understood, but the result is silk.
It is very soft and comfortable when applied to the face.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410108#
A costume black Shiba Inu doll that is so well-made that you might mistake it for a real Shiba Inu.
Being a pair of loyal black Shiba Inu who follows me wherever and whenever makes me feel like I can overcome any adventure with power.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410119#
Helmet of the strongest escort force on the continent.
It symbolizes deep loyalty to the great king.
_______________________
Increases Damage against monsters of every size by 10%,
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000:
All Basic Stats +10
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 7%.
Prevents ^663399Freeze^000000 status.
Using either ^990099Elvira Candy^000000 or ^990099Elvira Candy(YE)^000000, cures ^009900Masquerade: Ignorance^000000 status.
_______________________
When equipped with ^990099King Schmidt's Manteau^000000:
All Basic Stats +10
MaxHP +20%, MaxSP +20%
Prevents knock-back effect.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 5%.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 100%.
_______________________
When equipped with ^990099King Schmidt's Power Insignia^000000:
All Basic Stats +10
Increases Physical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Rigid Body Insignia^000000:
All Basic Stats +10
MaxHP +15%, MaxSP +15%
Decreases Variable Casting Time by 10%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Divine Power Insignia^000000:
All Basic Stats +10
Increases Magical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Flash Insignia^000000:
All Basic Stats +10
MaxHP +15%, MaxSP +15%
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Celestial Insignia^000000:
All Basic Stats +10
Increases Ranged Physical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Hundred Lucks Insignia^000000:
All Basic Stats +10
Increases Critical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410120#
Helmet of the strongest escort force on the continent.
It symbolizes deep loyalty to the great king.
_______________________
Increases Damage against monsters of every size by 10%,
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 race by 5%.
_______________________
When equipped with ^990099King Schmidt's Suit^000000:
All Basic Stats +10
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 7%.
Prevents ^663399Freeze^000000 status.
Using either ^990099Elvira Candy^000000 or ^990099Elvira Candy(YE)^000000, cures ^009900Masquerade: Ignorance^000000 status.
_______________________
When equipped with ^990099King Schmidt's Manteau^000000:
All Basic Stats +10
MaxHP +20%, MaxSP +20%
Prevents knock-back effect.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 5%.
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 100%.
_______________________
When equipped with ^990099King Schmidt's Power Insignia^000000:
All Basic Stats +10
Increases Physical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Rigid Body Insignia^000000:
All Basic Stats +10
MaxHP +15%, MaxSP +15%
Decreases Variable Casting Time by 10%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Divine Power Insignia^000000:
All Basic Stats +10
Increases Magical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Flash Insignia^000000:
All Basic Stats +10
MaxHP +15%, MaxSP +15%
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Celestial Insignia^000000:
All Basic Stats +10
Increases Ranged Physical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
When equipped with ^990099King Schmidt's Hundred Lucks Insignia^000000:
All Basic Stats +10
Increases Critical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 and ^FF0000Doram^000000 players by 3%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410122#
Pink contact lenses for costumes that make your eyes blink when worn.
Let's ignore the question, 'Why don't they blink normally?'
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410126#
A mini glass for costumes modeled after a girl who obtained a doctorate from Yuno's Academy.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410127#
Costume lighting focused on the wearer.
Envelops the wearer in dazzling light and pleasant tones.
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410129#
Phantom Ears.
They have a mysterious power that interferes with the mind.
_______________________
Increases Magical Damage against monsters of every size by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Sleep^000000 status.
_______________________
When Level 5 ^009900Telekinesis Intense^000000 is learned:
Decreases Fixed Casting Time of ^009900Jack Frost^000000 by 100%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 80 seconds.
_______________________
When Level 5 ^009900Recognized Spell^000000 is learned:
Decreases After Skill Delay by 15%.
_______________________
Unequipping will cancel ^009900Telekinesis Intense^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410130#
Phantom Ears.
They have a mysterious power that interferes with the mind.
_______________________
Increases Magical Damage against monsters of every size by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Sleep^000000 status.
_______________________
When Level 5 ^009900Telekinesis Intense^000000 is learned:
Decreases Fixed Casting Time of ^009900Jack Frost^000000 by 100%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 80 seconds.
_______________________
When Level 5 ^009900Recognized Spell^000000 is learned:
Decreases After Skill Delay by 15%.
_______________________
Unequipping will cancel ^009900Telekinesis Intense^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410131#
A wonderful costume tiger doll that is so well made that you can mistake it for a real tiger.
When you go together, you feel like you are the oil king.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410132#
A wonderful costume tiger doll that is so well made that you can mistake it for a real tiger.
When you go together, you feel like you are the oil king.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410133#
A costume doll made to commemorate the two puppies who went out to astronauts and returned safely.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410139#
The black wings of the abyss become a curtain that swallows even the heavens, and the world of darkness cries out the cry of destruction.
_______________________
Increases Physical Damage against monsters of every size by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Blind^000000 status
_______________________
When Level 5 ^009900Ignition Break^000000 is learned:
Decreases Fixed Casting Time of ^009900Refresh^000000 by 100%.
Decreases ^009900Ignition Break^000000 skill cooldown by 2.5 seconds.
 
When equipped with ^990099Jasper Crest^000000:
The cooldown reduction effect for ^009900Ignition Break^000000 of ^990099Jasper Crest^000000 will not be activated.
_______________________
When Level 10 ^009900Sonic Wave^000000 is learned:
Perfect HIT +25%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410140#
The black wings of the abyss become a curtain that swallows even the heavens, and the world of darkness cries out the cry of destruction.
_______________________
Increases Physical Damage against monsters of every size by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Blind^000000 status
_______________________
When Level 5 ^009900Ignition Break^000000 is learned:
Decreases Fixed Casting Time of ^009900Refresh^000000 by 100%.
Decreases ^009900Ignition Break^000000 skill cooldown by 2.5 seconds.
 
When equipped with ^990099Jasper Crest^000000:
The cooldown reduction effect for ^009900Ignition Break^000000 of ^990099Jasper Crest^000000 will not be activated.
_______________________
When Level 10 ^009900Sonic Wave^000000 is learned:
Perfect HIT +25%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410144#
A golf bag for clothes with the motif of the robot vacuum cleaner Omega.
You can enjoy golf with the lovely omega.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410145#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: A Scientist's Escape Record
Butterfly
"Meow! Searching for a route."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410146#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: An ornamental plant that anyone can grow easily (Practical Edition)
Debris
"Popo, water is not like that."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410147#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Elena Volkova, That Great Flame
Elena Volkova
"I believe you, gentlemen!"

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410148#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Elena Volkova, That Great Flame
Elumina
"Not as much as a machine, but they do quite a bit of magic, right?"

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410149#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: A Scientist's Escape Record
Eisen Werner
"Butterfly, start recording"

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410156#
A gorgeous hair accessory crafted from a large bouquet of colorful flowers.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410157#
Lunatic for people-friendly outfits.
Clovers drop every time the Lunatic walks!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410160#
A magical celestial sphere made of numerous meteorites pouring down from space.
The magic formula applied to the celestial sphere is constructed with principles that do not belong to this world, and modern magic and science cannot grasp all the details.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410169#
A child of the proud fox youkai.
She dreams of the day when her tails are nine.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410170#
An eye patch made for fashion coordination.
Its stylish design is popular among young people.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410182#
An oil lantern for clothing, a must-have for travelers.
It is a unique lantern that automatically lights up when you walk or sit down.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410185#
A hair ornament modeled after a pocket watch worn by one of the elders who presides over the Rebellion.
_______________________
Increases Physical Damage against monsters of every size by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
Prevents ^663399Silence^000000 status.
_______________________
When Level 1 ^009900Fallen Angel^000000 is learned:
Decreases ^009900Anti-Material Blast^000000 skill cooldown by 5 seconds.
Decreases ^009900Rich's Coin^000000 skill cooldown by 3 seconds.
_______________________
When Level 5 ^009900Fallen Angel^000000 is learned:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410187#
Goggles that Doram uses to catch fish in Malangdo.
Equipment for sea hunters, it is a product of the famous brand of Rune-Midgards.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 28.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410188#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Young-ae, the golden spoon, wants to live quietly.
King
"You, go with me."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410189#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Growing Angellings~Dreaming Poring~
Gularing who became an Angeling
"I will walk the path of the strongest...!"

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410190#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Raw Rice~Seyren Windsor's Hugel Recreational Cookbook
Seyren Windsor
"A memorable warm meal..."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410191#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: The Lady of Gold Spoon wants to live quietly
"I had to use a pseudonym for the author..."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410192#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: I'm the only pure-blooded in the Academy
"It's safe now. It's time to...eat."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410193#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Growing Angellings~Dreaming Poring~
Gularing
"Ahem. You'll be a great adult!"

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410200#
A cute rabbit butler who is waiting for you 24 hours a day. You can enjoy tea time anytime, anywhere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410201#
A costume that, when worn, has spiritized skulls and books hovering around the character.
There is a story about the soul of a scholarly wizard and the grimoire he possessed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410202#
A costume scooter with Poring's emblem attached.
Enjoy scooter riding with Poring.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410205#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Criatura Business Manual
"I really only do it until this year and I'm leaving..."

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410206#
Automatic doll series product of the Fantasy Series Editorial Department.
VR Book: Me and Me
Lehar
"I will collect them all and burn them!!"

This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410208#
Glasses which are shabby and nonfunctional.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410209#
Glasses which are shabby and nonfunctional.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
410212#
A small dragon born from the abyss.
It grows by feeding on its master's emotions.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410214#
Lava Collaboration Mini Me
 
"!!"
"~~~!"
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410215#
Disturbed by the entanglement of evil spirits,
The body falls into uncontrollable rage.
_______________________
For each ^0000FF15^000000 combined sum of base ^CC6600VIT^000000 and ^CC6600STR^000000:
POW +1
_______________________
For each ^0000FF30^000000 combined sum of base ^CC6600VIT^000000 and ^CC6600STR^000000:
Increases Melee Physical Damage by 1%.
_______________________
When total combined sum of base ^CC6600VIT^000000 and ^CC6600STR^000000 is ^0000FF250^000000:
Increases Melee Physical Damage by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410216#
Demonized and possessed, the parasite unleashes terrifying power.
_______________________
For each ^0000FF15^000000 combined sum of base ^CC6600INT^000000 and ^CC6600AGI^000000:
SPL +1
_______________________
For each ^0000FF30^000000 combined sum of base ^CC6600INT^000000 and ^CC6600AGI^000000:
Increases Magical Damage against enemies of every race (except ^FF0000Players^000000) by 1%.
_______________________
When total combined sum of base ^CC6600INT^000000 and ^CC6600AGI^000000 is ^0000FF250^000000:
Increases Magical Damage against enemies of every race (except ^FF0000Players^000000) by additional 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
410217#
Magic cards for actual games produced by the Magician's Guild.
Due to being overly powerful, he made the 10 cards that were banned on game tournaments into Costumes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410218#
A soccer ball costume that follows the wearer like a pet.
Made to commemorate the World Cup.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410219#
A giant rabbit doll painstakingly crafted by a dollmaker in Rune-Midgard.
Crafted with such exquisite detail that it almost seems lifelike, it's said to be popular with doll collectors.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410220#
A pair of two-tone contact lenses, resembling the winter sky, that blink when worn.
Let's ignore the question, "Why don't they blink normally?"
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 32.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410221#
Rice flour was put in a steamer and steamed clean.
Poseulposeul and chewy texture are excellent.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410222#
Rice cake made by adding black sesame seeds to rice flour.
The stickiness is worth it!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410223#
It was completed by adding soybeans to glutinous rice cakes made from rice flour.
The savory taste is exquisite!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410226#
A black rabbit doll made with great care by a doll maker in Rune-Midgard.
It is said to be popular among doll collectors as it is elaborately crafted to the extent that it can be mistaken for a living one.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410229#
The sparkling crystal pieces enhance the wearer's dignity and dignity.
Somehow, it seems to have become a great existence.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410231#
It feels like I've been invited to a tea party in some cute and charming wonderland.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410232#
A sticker that gamblers put on their balls.
It can be attached and detached.
_______________________
If you pierce a socket with ^990099Soul Plunger^000000, you can grant random options with ^990099Loki's Coin^000000.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
410233#
A sticker that gamblers put on their balls.
It can be attached and detached.
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^32CD32This item can't receive additional enchantment from Piercing Brosnan.^000000
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
410236#
A birdcage-shaped costume candleholder.
The flickering candlelight evokes a nostalgic atmosphere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410238#
An automatic doll series product from the fantasy series editorial department.
VR Book: A great adventure beyond the end of the rainbow
Pope
"...adventure... it's fun......."
This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410239#
An automaton series item from the Fantasy Series Editorial Department.
VR Book: A great adventure beyond the end of the rainbow
Tilby
"Oh my, I'm flying! Tilby's flying!"
This is an exchange-only product.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410245#
Sunglasses that somehow give him a menacing look.
Sometimes, the sharp gaze behind them makes you avoid eye contact.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 32.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410251#
Sunglasses with a unique design that captures people's attention.
They are said to resemble the eyes of intelligent beings living on celestial bodies other than Earth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410252#
Sunglasses with a unique design that captures people's attention.
They are said to resemble the eyes of intelligent beings living on celestial bodies other than Earth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410253#
Sunglasses with a unique design that captures people's attention.
They are said to resemble the eyes of intelligent beings living on celestial bodies other than Earth.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410261#
Headphones with King Poring decorations hanging around the neck.
The elegant decorations make the wearer's heart flutter.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410262#
Sonic Collaboration Mini-Me

"That was almost too easy!"
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410263#
Sonic Collaboration Mini-Me.
_______________________
"I'm faster than the speed of sound!"
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410264#
Sonic Collaboration Mini-Me

"I can do it!"
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410265#
I lost all the rings I'd collected in a battle with an enemy!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410267#
Cinnamoroll, a soft, fluffy creature descending from the sky.
Its special ability is to fly, flapping its large ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
(C) 2023 SANRIO CO., LTD.
#
410268#
Cinnamoroll that fell from the sky.
It has the specialty of flying in the sky by flapping its big ears.
Cinnamoroll flying in the sky looks happy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
_______________________
Copyright 2023 SANRIO CO., LTD.
#
410276#
When a psychic tries to control an evil spirit, the soul resides in the ear.
When worn on the body, it can cause fear to those around it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410277#
A cat doll with jewel-like blue eyes, painstakingly made by a doll maker in the Kingdom of Rune-Midgards.
It is so elaborately made that it looks like it is alive, and shows off its elegant appearance. It is said to be popular with doll collectors.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410279#
A costume that embodies the autumn evening sky.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410286#
A costume inspired by the evil eye of the False God, born from false beliefs.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410289#
A miniature model that was modeled after a popular MVP, Gloom Under Night.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410290#
Mysterious sea creatures with dreamlike shapes and colors.
Jellyfish will set you free~
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410295#
A costume depicting the sound of bells ringing on a winter night during Christmas.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410308#
A new version of the tablet used to communicate with Heine in Lunaforma.
While communication is limited, it can now be used as a fashion item.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410309#
A new version of the tablet used to communicate with Heine in Lunaforma.
While communication is limited, it can now be used as a fashion item.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410310#
A new version of the tablet used to communicate with Heine in Lunaforma.
While communication is limited, it can now be used as a fashion item.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410312#
A small four-leaf clover-shaped hairpin said to bring good luck.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410315#
A sacred decoration that embodies the power of true faith.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410316#
A costume candy shop run by a bear.
Poring Cotton Candy is the Bear Candy Cart's signature item.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410320#
A costume contact lens inspired by the blinking eyes of the Distorted God.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410326#
A doll that looks exactly like A-Ji, always eager to go for a walk.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410328#
A costume cart with the smell of warm, fluffy bread lingering around.
Let's treat hungry adventurers to freshly baked bread.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410333#
An old mask resembles the face of an ominous creature.
You can feel a glimpse of sorrow when wearing it.
_______________________
ATK +10%, ATK +40.
_______________________
Decreases After Skill Delay by 10%.
Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP.
Physical attacks have a 3% chance of absorbing 3% of the damage dealt as SP.
_______________________
Base ^CC6600STR^000000 at least ^FF0000120^000000:
ATK +60
Increases Physical Damage against enemies of every element by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410338#
A costume depicting the fiery golden falcon, symbolizing the God of the Sun.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410342#
This pigeon has been purified from evil.
_______________________
All Basic Stats +12.
Decreases After Skill Delay by 5%.
_______________________
When equipped with any type of ^990099Vivatus Fides Weapon^000000:
ATK +300, MATK +300,
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
410345#
ATK +40, Critical +10, ASPD +2.
Increases Critical Damage by 20%.
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 10%.
_______________________
Base ^CC6600LUK^000000 at least ^FF0000120^000000:
Critical +20
Increases Critical Damage by additional 30%.
ATK +150
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
All Jobs except Summoners
#
410351#
A beach parasol that floats buoyantly, shielding you from the harsh sunlight.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410352#
A red beach parasol that floats buoyantly and blocks strong sunlight.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410353#
It is said that if a person is too shocked, their eyes may become phoenix.
Let's make a strong mind.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410359#
A Great Pyrenees plush, painstakingly crafted by the dollmaker of the Kingdom of Rune-Midgards.
With its plush fur and angelic face, it warms the heart of anyone who sees it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410363#
A strange aura that evokes fear and awe in those who see it.
It resembles the chill of the cold night sea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410364#
Headphones with a knowledge-intensive core attached.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410385#
A costume embodying the Libra of Judgement.
If the lion's heart is lighter than a feather, there's no problem, but if it's heavier, you'll have to worry about the future.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410387#
A neatly ironed, clean, and elegant Maid Frill. It warms the heart of anyone who sees it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410399#
A capybara doll with jewel-like blue eyes, painstakingly crafted by a dollmaker from the Kingdom of Rune-Midgard.
Its delicately crafted body, almost lifelike, makes it a popular choice among doll collectors.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410430#
Contact lenses for costumes that make your eyes blink when worn.
Let's ignore the question, "Why don't they blink normally?"
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410440#
A doll mask modeled after Toothless's face.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
410456#
The blinking eyes of a white cat.
Looking into them feels like you're about to fall into their eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410457#
The blinking eyes of a yellow cat.
Looking into them feels like you're about to fall into their eyes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
All Jobs except Summoner
#
410458#
A divine sparkle surrounds me like a blessing.
I feel fulfilled.
Twinkle, Twinkle ~ 
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420002#
Mask made after Monster Durahan's face. 
They say it's beautiful...
_______________________
Increases Damage against enmies of ^FF0000Angel^000000, ^FF0000Undead^000000 and ^FF0000Formless^000000 race by 15%.
During the event period add a chance of obtaining ^0033CCCandy^000000 when defeating enemies.
Increases Recovery of ^0033CCCookie Bats^000000 by 200%.
_______________________
(Effect will be deleted when the event ends.) 
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420003#
It feels like a lot of data in the compact disc is passing through my mouth and into my brain.
_______________________
Increases Magical Damage with every element by 5%.
_______________________
Random chance to auto-cast Level 10 ^009900Soul Strike^000000 when dealing Melee Physical Damage.
_______________________
When equipped with ^990099Old Parasol^000000:
MATK +50
Random chance to auto-cast Level 3 ^009900Gravitation Field^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420006#
A collar modeled after one used as a proof of servitude to a master.
_______________________
For each ^0000FF50^000000 combined sum of base ^CC6600STR^000000 and ^CC6600LUK^000000:
Increases Physical Damage against enemies of every size by 4%.
Perfect HIT +5%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 70
#
420010#
A costume in which the energy of darkness rises from the feet of Smalsmal.
It is said that it can be used with bluff because it looks incredibly strong just by wearing it on the body.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420015#
A goblin horn for a costume, decorated with spring flowers and ribbons.
The large ribbon tied like a belt is adorable.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420016#
A costume paper doll that floats around the body.
It is said to have magical powers to prevent disasters on behalf of its owner.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 23.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420017#
The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with ^990099Temporal STR Manteau^000000 and ^990099Soaring Power Armor^000000:
ATK +5%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
ATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +30
Decreases After Skill Delay by 7%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420018#
The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with ^990099Temporal DEX Manteau^000000 and ^990099Excellent Dexterity Armor^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
ATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +5%
Increases Physical Damage against enemies of every size by additional 7%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420019#
The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with ^990099Temporal AGI Manteau^000000 and ^990099Brilliant Rapid Armor^000000:
Increases Physical Damage against enemies of enemies of every race, except ^FF0000Players^000000, by 7%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
ATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ASPD +1
Increases Physical Damage against enemies of enemies of every race, except ^FF0000Players^000000, by additional 7%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420020#
The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with ^990099Temporal LUK Manteau^000000 and ^990099Unexpected Lucky Armor^000000:
Increases Physical Damage against enemies of enemies of every race, except ^FF0000Players^000000, by 10%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
ATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Physical Damage against enemies of every size by 10%.
Increases Critical Damage by 12%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420021#
The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with ^990099Temporal VIT Manteau^000000 and ^990099Hardened Vitality Armor^000000:
MaxHP +10%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
ATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
ATK +10%
MaxSP +7%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420022#
The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
_______________________
When equipped with ^990099Temporal INT Manteau^000000 and ^990099Strong Magic Armor^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
MATK +80
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage with every element by 10%.
Decreases After Skill Delay by 7%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420025#
Lanterns shining eyes.
If you keep watching, it seems like it will be sucked in.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420027#
A costume wig that makes you feel like you've changed into a different hairstyle when you wear it.
Crochet hair with delicate knitting that looks like fish bones.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420029#
A replica of the armor worn by the legendary Imperial General.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420030#
A feather with a sleek appearance.
If you bite it in your mouth, it can make a sound like a flute.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420031#
A blue mask that lets you feel like a ninja when worn.
_______________________
Increases Melee Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420034#
A beautiful wig with long, voluminous hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420035#
A beautiful wig with long, voluminous hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420036#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420037#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420038#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420039#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420040#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420041#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420042#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420043#
A cute hairstyle with fluffy curls.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420044#
A decoration made with the collar part worn by sailors for clothes.
There is a legend that the collar was erected on a ship with strong winds to make it easier to hear the sound.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420046#
A cape worn by the royal family.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420047#
A costume cloak that is said to be bestowed on a brave knight of honor.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420048#
A costume wig that gives you a feeling of having a different hairstyle when worn.
This is a cute hairstyle because the rolled hair looks just like chocolate conch bread.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420050#
A costume wig that gives you a feeling of having a different hairstyle than usual when worn.
The dumpling part decorated with ribbon makes the fluffy wavy hair even cuter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420053#
A costume said to be a shadow possessed by a devil.
Although it is supposed to be a shadow, it has often been seen moving in an eerie manner.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420054#
The unmotivated Smoky has been transformed into a costume scarf.
The tail moves involuntarily following the movements of the person wearing it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420055#
A fan with warm spring vibes.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420057#
A costume wig nearly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420058#
A costume wig nearly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420059#
A costume wig nearly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420060#
A costume wig nearly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420061#
A costume wig nearly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420062#
A costume wig nearly tied to one side.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420066#
An improved version of the freestanding orb that automatically assists the owner.
_______________________
Decreases Variable Casting Time by 3%.
Increases Magical Damage with every element by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 2
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 150
#
420067#
Costume wig with rabbit ears.
A cute hairstyle that looks like a Lunatic when worn.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420071#
A costume stole with a wing-shaped hem.
It is beautiful to see it swaying in the wind like wings.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420072#
A costume wig that gives you a feeling of having a different hairstyle than usual when worn on the body.
Tied loosely at the bottom, a girly braid that looks like something you'd find in a forest.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420074#
Lime soda with tangy taste.
It is said that if you drink lime soda when you eat popcorn and it is stuffy, the stuffiness disappears.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420076#
A necklace created by a being with strong magical powers to bind minions.
_______________________
Critical +3
_______________________
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
420077#
A strange costume decoration that leaves cat footprints under your feet when you walk on it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420078#
A costume bat that lets you feel like a vampire.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420079#
A costume wig that makes you feel like you have a different hair style than usual when you wear it.
The accent color of the point color on the inside is clearly revealed.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420081#
A costume carrot which is said to improve your health by eating a little even for those who hate carrots.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420082#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420084#
The wig of a mermaid, an imaginary creature.
It seems to go well with the accessories that let you feel the sea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420088#
A tiny angel spreading love everywhere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420092#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
Long hair that is soft and fluffy like silk.
Lightly braided hair is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420093#
A muffler said to have been distributed to unofficial special forces operating in mountainous areas and canyons.
_______________________
MaxHP +10%, MaxSP +10%
_______________________
Recovers 150 HP and 15 SP every 5 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
420095#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420096#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420097#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420098#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420099#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420100#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420101#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420102#
A wig made by braiding the hair into two parts.
It helps with various productions.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420103#
A costume talisman said to contain the power of the water spirit.
Holding it in your mouth will provide a cooling sensation.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 32.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420104#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420107#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
Twin hair with gradation color that makes your hair sparkle as you move.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420108#
A delicious-looking costume decoration that mimics a bite-sized chocolate bonbon chocolat.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 26.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420109#
A costume amulet that is said to contain the power of the fire spirit.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 26.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420113#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420114#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420115#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420116#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420117#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420118#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420119#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420120#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
The roll-shaped hairstyle turned to one side is cute.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420121#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420122#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420123#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420124#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420125#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420126#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420127#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420128#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
It is said that it was modeled after the hairstyle of a certain fighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420133#
A costume wig that makes you feel like you have a different hairstyle when worn.
A long hair with shiny hair tied with rose decorations.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420140#
A costume wig that gives you the feeling of having a different hairstyle than usual when you wear it.
A pink and blue two-tone ponytail that stretches to the waist.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420150#
A costume wig that makes you feel like you have changed into a different hairstyle when worn.
Twin hair with gradation color that makes your hair sparkle as you move.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420151#
A costume in which light, darkness, and opposing powers swirl.
It is said that it can be used as a bluff because it looks incredibly strong just by wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420152#
A costume in which light, darkness, and opposing powers swirl.
It is said that it can be used as a bluff because it looks incredibly strong just by wearing it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420153#
A red scarf prepared to help adventurers grow.
_______________________
Decreases Variable Casting Time by 3%.
Increases Melee and Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 130
#
420154#
A blue scarf prepared to help adventurers grow.
_______________________
Decreases Variable Casting Time by 3%.
Increases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 130
#
420155#
A black scarf prepared to help adventurers grow.
_______________________
Critical +3%
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 130
#
420156#
A costume wig that makes you feel like you've changed into a different hairstyle when you wear it.
Long hair decorated with star-shaped flowers in a neat feeling that is long and loosely tied.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420160#
An absolute tyrant who stirs up storms and crushes the earth with his promenades.
It overruns any foolish intruder who steps into its territory.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases Damage against enemies of every size by 1%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420161#
A costume wig that makes you feel like you've changed into a different hairstyle when you wear it.
Soft long waves with colors reminiscent of the night sky.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420162#
This costume hair piece gives you the feeling of a different hairstyle when worn.
A mysterious twintail wig decorated with ribbons inspired by the starry sky.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420163#
A black pauldron that protects from the neck to the shoulders with sturdy decoration like a shield.
The craftsman's hand can be felt down to the smallest details of the shoulder decoration that looks like an iron wall.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420164#
A red sheep running around itself.
If you stare at him for a long time, he becomes sleepy...
_______________________
Decreases After Skill Delay by 15%.
_______________________
For each Level of ^009900Warg Rider^000000:
Increases Physical damage against monsters of every size by 5%.
_______________________
When Level 5 ^009900Camouflage^000000 is learned:
Decreases ^009900Unlimit^000000 skill cooldown by 60 seconds.
_______________________
Cancels ^009900Unlimit^000000 effect when unequipping.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger classes
#
420165#
A clothing tent that suddenly appears when you are sitting and resting or when you collapse.
No hassle of assembling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420170#
A costume wig that gives you the feeling of a different hairstyle when worn.
Long hair as soft and fluffy as silk.
The lightly braided hair is adorable.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420178#
A shabby and nonfunctional mask.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420179#
A shabby and nonfunctional mask.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
420181#
A costume shoulder armor modeled after an ice spider that can withstand temperatures even below absolute zero.
Decorated with ice that never melts.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420182#
A mysterious book imbued with magical powers.
It is said to contain the wisdom of sorcerers.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
For each Level of ^009900Psychic Wave^000000:
Increases Magical Damage against monsters of every size by 3%.
_______________________
When Level 5 ^009900Extreme Vacuum^000000 is learned:
Decreases ^009900Earth Grave^000000 skill cooldown by 1 second.
Decreases Fixed Casting Time of ^009900Earth Grave^000000 by 100%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420187#
A detachable collar worn by the King of Light.
It is said to be imbued with sacred energy and to bestow various blessings on the wearer.
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
When Level 10 ^009900Oratio^000000 is learned:
Decreases ^009900Oratio^000000 skill cooldown by 1.5 seconds.
_______________________
When Level 5 ^009900Clearance^000000 is learned:
Increases Magical Damage against monsters of every size by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
420191#
A cute wig with snow rabbit ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420192#
A fluffy white fox with lots of fur.
It clings tightly to its owner, acting charmingly.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420193#
A large, ribbon-tied scarf for a costume.
It keeps your neck warm, making it a must-have on cold days.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420197#
A costume wig that transforms your hairstyle into something different when worn.
Wavy, gradient-colored hair that sparkles with movement.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420199#
A mysterious purple fire orb.
It is said to be projected by the spirits of the dead.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099New Wave Sunglasses [1]^000000 or ^990099New Wave Sunglasses^000000:
For each ^0000FF18^000000 base ^CC6600POW^000000:
Increases Physical Damage against enemies of every race by 7%.
 
For each ^0000FF18^000000 base ^CC6600STA^000000:
ATK +60
 
For each ^0000FF18^000000 base ^CC6600WIS^000000:
MATK +60,
 
For each ^0000FF18^000000 base ^CC6600SPL^000000:
Increases Magical Damage against enemies of every race by 7%,
 
For each ^0000FF18^000000 base ^CC6600CON^000000:
ATK +4%, MATK +4%
 
For each ^0000FF18^000000 base ^CC6600CRT^000000:
Increases Critical Damage by 7%.
Decreases Fixed Casting Time by additional 0.05 seconds.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
420201#
The moment you put it on your head, a wig that gives you the feeling of becoming a snake with mysterious magical energy.
In fact, it does not generate magical powers or communicate with snakes.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420204#
Costume hair that gives you the feeling of having a different hairstyle when you wear it.
It was modeled after Juncea's hairstyle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420207#
Hair costume decorated with the Eternal Rose, symbolizing eternal love.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420208#
A wig with rabbit ears filled with chocolate scent.
A sweet strawberry chocolate scent wafts from the hair.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420209#
A party ribbon with countless cookies swirling around it.
It makes you want to throw a fun tea party.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420210#
A ace of hearts card in the mouth.
_______________________
When equipped with ^990099Gambler's Seal [1]^000000:
ATK +5%
Increases Melee Physical Damage by 10%.
_______________________
Additional abilities can be activated by using the Loki's Advice (Melee).
Loki's Advice (Melee Physical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
420211#
Slowly counting sheeps, one, two, three, makes you want to fall asleep.
Just lying down makes you fall asleep right away.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420212#
A shoulder armor that protects from the neck to the shoulder with a sturdy shield-like decoration.
The shoulder decoration, like an iron wall, shows the craftsman's touch in every detail.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420213#
A ace of spades card in mouth.
_______________________
When equipped with ^990099Gambler's Seal [1]^000000:
MATK +5%
Increases Magical Damage with every element by 10%.
_______________________
Additional abilities can be activated by using the Loki's Advice (Magic).
Loki's Advice (Magical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
420219#
A slice of melon, a favorite of the family waiting at home.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420220#
A ace of diamond card in the mouth.
_______________________
When equipped with ^990099Gambler's Seal [1]^000000:
ATK +5%
Increases Ranged Physical Damage by 10%.
_______________________
Additional abilities can be activated by using the Loki's Advice (Ranged Physical).
Loki's Advice (Ranged Physical) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
420221#
This costume hair piece will give you the feeling of a different hairstyle when worn.
It's modeled after the lively and adorable Skia's hairstyle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420224#
A costume wig that will make you feel like you have a different hair style when worn.
The accent color of the point color is clearly visible inside the white color.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420225#
A salty octopus leg with a delicious chew.
A good companion to popcorn.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 20
#
420231#
This equipment embodies the will of the Constellation, which prays that humans in this world can face dimensional criminals without mental contamination.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 250
#
420236#
P.ATK +5, S.MATK +5
_______________________
Increases Damage against enemies of ^FF0000Demi-Human^000000 race and monsters of ^FF0000Angel^000000 race by 5%.
Decreases damage taken from enemies of ^FF0000Demi-Human^000000 race and monsters of ^FF0000Angel^000000 race by 3%.
_______________________
When equipped with ^990099Darklord Essence Force 3^000000,
Increases Melee Physical Damage by 20%.
Increases damage taken from enemies of every race by 15%.
_______________________
When equipped with ^990099Darklord Essence Intelligence 3^000000,
Increases Magical Damage with every element by 20%.
Increases damage taken from enemies of every race enemies by 15%.
_______________________
When equipped with ^990099Darklord Essence Speed 3^000000,
Decreases After Skill Delay by 10%.
MaxHP -20%
_______________________
When equipped with ^990099Darklord Essence Concentration 3^000000,
Increases Ranged Physical Damage by 20%.
Increases damage taken from enemies of every race by additional 15%.
_______________________
When equipped with ^990099Darklord Essence Vitality 3^000000,
MaxHP +30%
ASPD -50%
_______________________
When equipped with ^990099Darklord Essence Luck 3^000000,
Increases Critical Damage by 20%.
Increases ^009900Healing^000000 skills effectiveness by 20%.
Increases After Skill Delay by 10%.
_______________________
When equipped with ^990099Demon God's Apostle Shnaim Card^000000:
Increases Damage against enemies of every race by 15%.
_______________________
When equipped with ^990099Demon God's Apostle Ahat Card^000000:
Increases Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Despair God Morocc Card^000000:
MaxHP +50%
Increases Physical Damage against enemies of every race by 40%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420239#
Increases EXP received from monsters by 8%
_______________________
When equipped with ^990099Illusion Armor Type A/B^000000:
Increases Damage against monsters of every race (except ^FF0000Players^000000) by 20%.
Increases EXP received from monsters by 2%
_______________________
When equipped with ^990099Automatic Armor Type A/B^000000:
Increases Damage against monsters of every race (except ^FF0000Players^000000) byy 20%.
Increases EXP received from monsters by 3%
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420241#
A costume wig that transforms your hairstyle into something different when worn.
Adorable candy-shaped hair.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420242#
A beautiful costume with cherry blossoms dancing gently to the rhythm of a spinning pinwheel.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 33.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420245#
Mysterious Lapel that have the power of the Moon God.
It can unlock the powerful possibilities sealed within the moonlight bow.
_______________________
ASPD +3
_______________________
Increases Ranged Physical Damage by 13%.
_______________________
When equipped with ^990099Moonflower Bow [1]^000000:
Increases Ranged Physical Damage by additional 10%.
Increases damage of ^009900Flame Trap^000000, ^009900Swift Trap^000000, ^009900Solid Trap^000000 and ^009900Deep Blind Trap^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against enemies of every size enemies by 20%.
_______________________
^0000FFRefine Level +12^000000:
Decreases ^009900Gale Storm^000000 skill cooldown by 1.5 seconds.
Increases damage of ^009900Gale Storm^000000 by 30%.
_______________________
^0000FFRefine Level +13^000000:
Decreases Fixed Casting Time by 0.2 seconds.
 
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Gale Storm^000000 by additional 1%.
(Up to Level 240)
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 10
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420246#
An elegant shawl that perfectly matches the Platinum Arbitrator.
It can unlock the powerful possibilities sealed within the silver armor.
_______________________
ATK +10%
_______________________
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Platinum Arbitrator [1]^000000:
ATK +5%
Perfect HIT +20
 
^0000FFRefine Level^000000 of equipped ^990099Armor^000000 is ^0000FF+8 or higher^000000:
MaxHP +5%, MaxSP +5%.
 
^0000FFRefine Level^000000 of equipped ^990099Armor^000000 is ^0000FF+9 or higher^000000:
ATK +10%, MaxHP +10%, MaxSP +10%.
 
^0000FFRefine Level^000000 of equipped ^990099Armor^000000 is ^0000FF+10 or higher^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 1.5 seconds,
Increases damage of ^009900Cannon Spear^000000 by 30%.
 
^0000FFRefine Level^000000 of equipped ^990099Armor^000000 is ^0000FF+11 or higher^000000:
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Cannon Spear^000000 by additional 1% and ^009900Banishing Point^000000 by 2%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420264#
A costume wig that transforms your hairstyle into something different when worn.
The white cat ears add a striking touch.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420269#
A clover ace card in the mouth.
_______________________
When equipped with ^990099Gambler's Seal [1]^000000:
MaxHP +5%
Def +200, Mdef +30.
_______________________
Additional abilities can be activated by using the Loki's Advice (Defense).
Loki's Advice (Defense) can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine or Zeny.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
420271#
A celestial observation device created from the countless magical powers pouring down from the sky.
Its purpose is unknown to modern magic or science.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420273#
A costume wig that transforms your hairstyle into something different when worn.
The wavy style is accented with rose-shaped knots on both sides.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420276#
A costume wig that transforms your hairstyle into something different when worn.
The wavy style is accented with rose-shaped knots on both sides.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420303#
A replica of the Chaos Emerald that Sonic had.
Cannot exert the same immense power as Super Sonic.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420304#
A costume depicting Lutie peaceful winter night sky.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420306#
A costume kotatsu that suddenly appears when you're sitting down to rest or when you fall down.
How about snuggling up under a warm blanket with family or friends?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420307#
A costume wig that transforms your hairstyle into something different when worn.
A hairstyle with two wavy hair pieces, created by rolling them into a roll.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420310#
A rose that is said to bloom only on frozen ground.
Is it really just an ordinary plastic rose?
_______________________
Increases Damage against monsters in ^0033CCIllusion of Frozen^000000 by 20%.
_______________________
When equipped with ^990099Illusion Combo Battle Glove [2]^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
MaxHP +200,
Increases damage of ^009900Sky Net Blow^000000 and ^009900Dragon Combo^000000 by 5%.
_______________________
When equipped with ^990099Illusion Huuma Fluttering Snow [2]^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
AGI +3, DEX +3.
Increases Physical Damage against enemies of every size by 2%.
_______________________
When equipped with ^990099Illusion Sacred Mission [1]^000000:
ASPD +1
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Shield^000000:
Increases Damage against monsters of every element by 3%.
 
^0000FFRefine Level^000000 of ^990099Shield^000000 is ^0000FF+10 or higher^000000:
ATK +5%, MATK +5%.
Decreases After Skill Delay by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 110
#
420311#
A teddy bear-shaped balloon loved by children.
It emits an ominous aura despite its look.
_______________________
Increases Damage against monsters in ^0033CCIllusion of Teddy Bear^000000 by 20%.
_______________________
When equipped with ^990099Illusion Counter Dagger [2]^000000 and ^990099Illusion Survivor's Manteau [1]^000000:
ATK +100, MATK +100.
          
^0000FFRefine Level^000000 of ^990099Garment^000000 is ^0000FF+9 or higher^000000:
Increases resistance against all elements, except ^777777Neutral^000000, by 10%.
 
^0000FFRefine Level^000000 of ^990099Garment^000000 is ^0000FF+11 or higher^000000:
Increases Melee Physical Damage by 20%.
 
^0000FFRefine Level^000000 of ^990099Garment^000000 is ^0000FF+12 or higher^000000:
Enables Splash Attack.
_______________________
When equipped with ^990099Illusion Survivor's Staff [2]^000000:
MaxHP +400
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Magical Damage with ^663399Poison^000000 element by 4%.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+9 or higher^000000:
Decreases ^009900Poison Buster^000000 skill cooldown by 1 second.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+11 or higher^000000:
Increases damage of ^009900Poison Buster^000000 and ^009900Killing Cloud^000000 by 30%.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+13 or higher^000000:
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 40%.
_______________________
When equipped with ^990099Illusion Gate Keeper-DD [2]^000000:
ASPD +2
When performing ranged physical attacks, there's a 5% chance to auto-cast Level 3 ^009900Shattering Storm^000000.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Shattering Storm^000000 and Spread Attack^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
#
420312#
A must-have sparkler when attending the fireworks festival in Comodo.
Maybe it has other purposes than a mere sparkler?
_______________________
Increases Damage against monsters in ^0033CCIllusion of Luanda^000000 by 20%.
_______________________
When equipped with ^990099Illusion Tablet [2]^000000:
HIT +30, ASPD +1.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Falling Star^000000 and ^009900Flash Kick^000000 by 5%.
_______________________
When equipped with ^990099Illusion Hunter Bow [2]^000000:
Critical for Ranged Physical Attacks +30.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+7 or higher^000000:
Increases Critical Damage by 10%.
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Sharp Shooting^000000 by 35%.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+11 or higher^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420313#
A stylish oriental drinking glass in various colors.
It might attract the attention of a certain general.
_______________________
Increases Damage against monsters in ^0033CCIllusion of Turtle^000000 by 20%.
_______________________
When equipped with ^990099Illusion Pole Axe [2]^000000:
Enables to use of Level 5 ^0000FFSpear Quicken^000000.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Brandish Spear^000000 and ^009900Spiral Pierce^000000 by 8%.
_______________________
When equipped with ^990099Illusion War Axe [2]^000000:
Decreases ^009900Axe Tornado^000000 and ^009900Cart Tornado^000000 skill cooldown by 1 second.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Physical Damage against enemies of every size by 2%.
_______________________
When equipped with ^990099Illusion Iron Driver [2]^000000:
MATK +110
Physical attacks have a 30% chance to auto-cast ^009900Dark Strike^000000 equal to the level of ^009900Duple Light^000000 learned.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Dark Strike^000000 by 6%.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+9 or higher^000000:
Increases Damage against monsters of ^777777Holy^000000 by 10%.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+11 or higher^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 15%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
420314#
A pure white fox clinging on its owner.
Who knows, it might help you during the moonlight.
_______________________
Increases Damage against monsters in ^0033CCIllusion of Moonlight^000000 by 20%.
_______________________
When equipped with ^990099Illusion Long Mace [2]^000000:
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
MaxSP +200
Increases Damage against monsters of ^FF0000Boss^000000 class by 5%.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+9 or higher^000000:
Skill casting cannot be interrupted.
 
^0000FFRefine Level^000000 of ^990099Weapon^000000 is ^0000FF+11 or higher^000000:
Increases damage of ^009900Asura Strike^000000 by 35%.
_______________________
When equipped with ^990099Illusion Apple of Archer [1]^000000:
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Headgear^000000:
ATK +10, DEX +3.
Increases Physical Damage against monsters of every size 2%.
_______________________
When equipped with ^990099Illusion Shoes [1]^000000:
MaxHP +10%, MaxSP +10%.
          
^0000FFRefine Level^000000 of ^990099Shoes^000000 is ^0000FF+9 or higher^000000:
ASPD +10%
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
When equipped with ^990099Illusion Muffler [1]^000000
MATK +50, ATK +50.
 
^0000FFRefine Level^000000 of ^990099Garment^000000 is ^0000FF+9 or higher^000000:
Decreases Variable Casting Time by 15%.
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^CC5500Earth^000000 and ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420315#
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
_______________________
Increases Damage against monsters in ^0033CCIllusion of Vampire^000000 by 20%.
_______________________
When equipped with ^990099Illusion Skull Ring [1]^000000:
ATK +7%
Perfect HIT +35
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Vampire's Familiar [1]^000000:
ATK +50, Critical +15, ASPD +10%.
Decreases After Skill Delay by 10%.
 
Physical attacks have a 2% chance to absorb 2% of damage as HP.
_______________________
When equipped with ^990099Illusion Infiltrator [2]^000000:
ASPD +1
Increases Physical Damage against enemies of every size by 10%.
Physical attacks have a 7% chance to auto-cast Level 3 ^009900Vampire Gift^000000.
          
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Vampire Gift^000000 by 8%.
_______________________
When equipped with ^990099Illusion Ancient Cape [1]^000000:
MATK +100
Increases Magical Damage with every element by 10%.
 
When Level 3 ^009900Masquerade Unlucky^000000 is learned:
Melee physical attacks have a 5% chance to auto-cast Level 2 ^009900Drain Life^000000.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Garment^000000:
ASPD +3%
Increases damage of ^009900Drain Life^000000 by 7%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
420321#
A costume wig that transforms your hairstyle into something different when worn.
A hairstyle with a striking cybernetic color scheme.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 40.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420325#
A wig with a bouncy, almost bouncy, texture.
The soft strawberry mochi-like color makes it look even more bouncy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420333#
A costume wig that transforms your hairstyle into something different when worn.
It's modeled after the Valkyrie Randgris' hairstyle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420338#
A plump cat that looks exactly like Looker is floating around on a balloon.
If you carry it around, you feel like you'll get hungry soon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420340#
A costume coffee truck that suddenly appears when you're resting or lying down.
No assembly required.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420341#
A costume wig that transforms your hairstyle into something different when worn.
The hairstyle exudes sweetness, reminiscent of a churro hanging from a cute dango.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420344#
A mysterious book imbued with magical power. It appears to contain the sorcerer's prophecy.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420345#
A costume wig that transforms your hairstyle into something different when worn.
The ribbons interspersed with the braids are a focal point.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420346#
A costume wig inspired by an angel who loves sweet treats.
The raspberry decoration makes for a cute look.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420349#
A blue sunbed set that will evoke the feeling of a midsummer beach.
Sit anywhere and enjoy a summer vacation!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420350#
A green sunbed set that will evoke the feeling of a midsummer beach.
Sit anywhere and enjoy a summer vacation!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420351#
A long pipe said to have been used by immortals long ago.
When held, a magical image of blue skies and red clouds appears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420352#
A costume pool that suddenly appears while you're resting.
No assembly required.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420353#
A costume wig that transforms your hairstyle into something different when worn.
The red and pink hair extensions create a striking impression.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420354#
A candle set selling like hotcakes at the Prontera Night Market, rumored to cause mysterious events if you enter the candle circle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420358#
A costume embodying the Alchemist's commitment to research.
The wearer is surrounded by various research journals, potions, and experimental tools.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420359#
A cute bell with a ribbon that is popular in the Kingdom of Rune-Midgards. The Taro who pulls Doram's cart discussed and decided to put a bell around Doram's neck.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420366#
A costume wig modeled after an angel with gorgeous blonde hair.
It was created in response to a request for a look without decorations.
The lack of decorations gives the wig a more voluminous appearance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420367#
For some reason, when you wear the Whisper Cloth over your head, cat ears pop out.
It also seems to make your body feel lighter.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420376#
A wig modeled after the hairstyle of a man who was highly respected by many in the Jormungand sect.
It gives off a calm and pious feeling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420377#
A gorgeous wig that feels like a bright spring breeze.
When worn, it somehow feels like the top of a large top.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420383#
A costume wig that transforms your hairstyle into something different when worn.
A beautiful, silky, long hair with a mystical hue, reminiscent of a divine messenger.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420384#
A costume commentary booth that suddenly appears when you're sitting down or lying down.
Ragnarok Online, let's start now!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420385#
A map containing helpful information on adventures, such as dungeon locations and buried treasure.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420395#
A costume wig that transforms your hairstyle into something different when worn.
The two-parted side-up is adorable!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420421#
A cute costume hood with fluffy cat ears.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420423#
A sumi-e painting depicting the daytime.
Looking at it brings a sense of peace.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420424#
A sumi-e painting depicting the night.
Looking at it brings a sense of peace.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420429#
A mysterious string that envelops the Guide.
It is said to symbolize the scales.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420430#
A mysterious string symbolizing a guardian who guides the journey to the afterlife.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420435#
A popular and delicious donut for everyone!
Goes well with warm tea.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420439#
A snack truck that appears suddenly when you're resting or lying down.
Gimbap and tteokbokki are essential snack items on the menu.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420451#
What if Ujagi and his Munch friends succeeded and opened a wonderful store?
Let's take a peek at the Munch friends' dreams.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420511#
A costume that makes you feel like you've ascended to the stratosphere and are admiring the clouds.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420512#
This outfit allows you to enjoy the beautiful scenery of clouds and aurora at once.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420532#
The powerful power of the monarch commanding the Immortal Legion: three blazing subspace portals capable of summoning boundless power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420552#
A passageway leading to the Divine Sky.
It's impossible to enter, but it seems as if divine energy is pouring out.
Mirror, Mirror ~
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420553#
Nyar's fluffy fur.
It's so addictive you'll want to keep touching it. You might just fall asleep...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
420554#
Nyar's hair is shiny and smooth.
It's so addictive that you'll want to keep stroking it. You might just fall asleep...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
430005#
An accessory made by combining a white tiger doll with glasses.
It was planned as a festival costume.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
430010#
A hood worn by those working at the lowest level of the church.
Somehow, it feels like I'm falling into the shackles of endless labor.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
435000#
Sausage Princess (?) shaped hat.
I feel like it's delicious.
Be careful not to eat it as it is lightly fried in oil and the juices are flowing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
436000#
The mask used Thanatos' Sorrow.
It's abilities and memories seem to be handed down.
_______________________
MATK +3%
_______________________
Increases Magical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
436001#
The mask worn by Thanatos' despair. It seems to be popular with it's charming design.
_______________________
ATK +3%
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
436002#
The mask used by Thanatos' hatred. He had a defense that did not go well with his charming appearance.
_______________________
MaxHP +5%
_______________________
Decreases Physical and Magical Damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
436003#
The mask used by Thanatos' hatred. He had a defense that did not go well with his charming appearance.
_______________________
MaxHP +5%
_______________________
Decreases Physical and Magical Damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 3
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
436004#
The mask worn by Thanatos' despair. It seems to be popular with its charming design.
_______________________
ATK +3%
_______________________
Increases Physical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
436005#
The mask worn by Thanatos' Sorrow. It's abilities and memories seem to be handed down.
_______________________
MATK +3%
_______________________
Increases Magical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
436006#
A helmet that perfectly embodies the shape of the Rgan.
It would have been better if I had implemented an advanced legan...
Why are you so low...
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
436007#
A hat that perfectly embodies Irwin's appearance which is very warm.
No, it's not warm, it's so hot that I feel like I'm suffocating.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
436008#
A self-portrait drawn by Chulho.
Tiger paintings are said to have the effect of preventing bad luck, and this painting is so well drawn that tiger protrude from the paper.
_______________________
^0000CCType:^000000 Headgear
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
436010#
A helmet that can transform into Gumming.
Unfortunately, I can't even put the body in.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440000#
A hat worn on the head in the shape of a shark head.
If you stick your head out from the water, you might think that a shark appeared!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 19.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440002#
A cat hanging around the owner's head.
The long tail covers the neck and looks warm.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 21.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440003#
A redesigned hood based on the popularity of Love Rabbit Hood.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440006#
A cute black hood with soft and soft cat ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440007#
A cute squirrel hat with pricked ears.At the moment of writing, it seems like a squirrel characterized by a small but sharp attack.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440009#
A hood in the shape of a cat looking at the moon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440010#
A costume mask in the shape of a teddy bear head.
It is a mask made to welcome theme park visitors, but it seems that it can also be used to hide and wander around.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440012#
Feel like a genius villain!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440013#
A hat given to the 1st place Korean representative in the ROS competition.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440014#
A hat given to the 2nd place Korean representative in the ROS competition.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440015#
A hat given to the 3rd place Korean representative in the ROS competition.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440016#
A hat given to Korean participants in the ROS competition.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440017#
A cape worn by priests of the Jormungand Cult.
Based on the shape and length, it seems to be for mid-level priests.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440018#
A helmet that shows the status of the warrior Galasia, who is a hundred-strong warrior.
The red hat represents bravery.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440019#
A helmet modeled after Alexander.
It was made slightly thinner to create a slender neckline.
It seems too tight on the face...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
440020#
A helmet modeled after Cassandra.
The cute ribbon is the highlight!
It was made slightly thinner to create a slender neckline.
It seems too tight on the face...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper, Middle, Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
450000#
MaxHP +100
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
450001#
Special armor prepared for your rapid growth.
It is specialized for melee physical attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +100
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450002#
Special robe prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +100
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450003#
Special robe prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +100
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450004#
Special armor prepared for your rapid growth.
It is specialized for ranged physical attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +100
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +50
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450018#
Noble Rune Knight Armor with the emblem of Rune-Midgards
_______________________
MaxHP +5%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
MaxHP +5%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Breath Armor, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
MaxHP +5%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
450019#
Noble Rune Knight Armor with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
Increases Critical Damage by 5%.
Increases damage of ^009900Ignition Break^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Knight Armor, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Critical Damage by additional 5%.
Increases damage of ^009900Ignition Break^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
450020#
Noble Royal Guard Armor with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
Increases Ranged Physical Damage by 5%.
Increases damage of ^009900Cannon Spear^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Spear Armor, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^009900Cannon Spear^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
450021#
Noble Royal Guard Armor with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
MATK +25
Decreases After Skill Delay by 5%.
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Genesis Armor, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
MATK +25
Decreases After Skill Delay by additional 5%.
Increases damage of ^009900Genesis Ray^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
450022#
Noble Ranger Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
Increases Critical Damage by 5%.
Increases damage of ^009900Sharp Shooting^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Sharp Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
Increases Critical Damage by additional 5%.
Increases damage of ^009900Sharp Shooting^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
450023#
Noble Ranger Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Aimed Bolt^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Aimed Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
ATK +3%
Increases damage of ^009900Aimed Bolt^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
450024#
Noble Performer Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Increases Ranged Physical Damage by 5%.
ATK +2%
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Severe Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases damage of ^009900Severe Rainstorm^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
450025#
Noble Performer Suit with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Reverberation^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Reverb Suit, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Reverberation^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
450026#
Noble Bishop Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Adoramus^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Adora Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Adoramus^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
450027#
Noble Bishop Robe with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Duple Light^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Duple Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Duple Light^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
450028#
Noble Mechanic Armor with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
Decreases After Skill Delay by 5%
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Tornado Armor, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Decreases After Skill Delay by additional 5%
Increases damage of ^009900Axe Tornado^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
450029#
Noble Mechanic Armor with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^009900Vulcan Arm^000000 by 10%.
_______________________
^0000FFIf total Refine Level^000000 of ^99009Noblesse Vulcan Armor, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%
Increases damage of ^009900Vulcan Arm^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
450030#
Noble Genetic Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases Variable Casting Time by additional 5%.
ATK +2%
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Cart Cannon Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
ATK +3%
Increases damage of ^009900Cart Cannon^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
450031#
Noble Genetic Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Cart Tornado Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Cart Tornado^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
450032#
Noble Guillotine Cross Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Rolling Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
ATK +3%
Increases damage of ^009900Rolling Cutter^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
450033#
Noble Guillotine Cross Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
Increases Critical Damage by additional 5%.
ATK +2%
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Assassin Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Critical Damage by additional 5%.
ATK +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
450034#
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Fatal Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
ATK +3%
Increases damage of ^009900Fatal Menace^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
450035#
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
ASPD +1
MATK +2%
Increases damage of ^009900Meteor Storm^000000 by 20%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Stalker Suit, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
MATK +3%
Increases damage of ^009900Meteor Storm^000000 by additional 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
450036#
Noble Summoner Robe with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Picky Peck^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Picky Robe, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
ATK +3%
Increases damage of ^009900Picky Peck^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
450037#
Noble Summoner Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Catnip Meteor^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Catnip Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Catnip Meteor^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
450038#
Noble Rebellion Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Increases Ranged Physical Damage by 5%.
ATK +2%
Increases damage of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Trip Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases damage of ^009900Round Trip^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
450039#
Noble Rebellion Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Fire Rain^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Fire Rain Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Fire Rain^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion
#
450040#
Noble Warlock Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Crimson Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Crimson Rock^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
450041#
Noble Warlock Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Jack Frost^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Frost Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Jack Frost^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
450042#
Noble Sorcerer Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Psychic Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Psychic Wave^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
450043#
Noble Sorcerer Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Diamond Dust^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Dust Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Diamond Dust^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
450044#
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Solar Burst^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Sun Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Solar Burst^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
450045#
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all size enemeies by 5%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Increases Physical Damage against enemies of all size enemeies by additional 5%.
ATK +2%
Increases damage of ^009900Full Moon Kick^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Moon Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Physical Damage against enemies of all size enemeies by additional 5%.
ATK +3%
Increases damage of ^009900Full Moon Kick^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
450046#
Noble Ninja Suit with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Ninja Suit, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
450047#
Noble Ninja Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +2%
Increases damage of ^009900Kunai Splash^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Kunai Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases ^009900Kunai Splash^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro
#
450048#
Noble Soul Reaper Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Eswhoo^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Eswhoo Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Eswhoo^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
450049#
Noble Soul Reaper Robe with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 5%.
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Curse Explosion^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Explosion Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Curse Explosion^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
450050#
Noble Sura Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
MaxSP +10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Knuckle Arrow^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Knuckle Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 5%.
ATK +3%
Increases damage of ^009900Knuckle Arrow^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
450051#
Noble Sura Suit with the emblem of Rune-Midgards
_______________________
MaxSP +5%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +3%
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
MaxHP +5%
ATK +2%
Increases damage of ^009900Tiger Cannon^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Tiger Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
ATK +3%
Increases damage of ^009900Tiger Cannon^000000 by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
450052#
Noble Rune Knight Armor with the emblem of Rune-Midgards
_______________________
MaxHP +7%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +7%
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
MaxHP +5%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Breath Armor, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
MaxHP +5%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Rune Knight
#
450053#
Noble Rune Knight Armor with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
Increases Critical Damage by 5%.
Increases damage of ^009900Ignition Break^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Knight Armor, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Critical Damage by additional 5%.
Increases damage of ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Rune Knight
#
450054#
Noble Royal Guard Armor with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
Increases Ranged Physical Damage by 5%.
Increases damage of ^009900Cannon Spear^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Spear Armor, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Royal Guard
#
450055#
Noble Royal Guard Armor with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
MATK +25
Decreases After Skill Delay by 5%.
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Genesis Armor, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
MATK +25
Decreases After Skill Delay by additional 10%.
Increases damage of ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Royal Guard
#
450056#
Noble Ranger Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
Increases Critical Damage by 5%.
Increases damage of ^009900Sharp Shooting^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Sharp Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
Increases Critical Damage by additional 10%.
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Ranger
#
450057#
Noble Ranger Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Aimed Bolt^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Aimed Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Ranger
#
450058#
Noble Performer Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Increases Ranged Physical Damage by 5%.
ATK +2%
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Severe Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Minstrel and Wanderer
#
450059#
Noble Performer Suit with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Reverberation^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Reverb Suit, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Reverberation^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Minstrel and Wanderer
#
450060#
Noble Bishop Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Adoramus^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Adora Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Adoramus^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Archbishop
#
450061#
Noble Bishop Robe with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Duple Light^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Duple Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Duple Light^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Archbishop
#
450062#
Noble Sura Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
MaxSP +15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Knuckle Arrow^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Knuckle Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Sura
#
450063#
Noble Sura Suit with the emblem of Rune-Midgards
_______________________
MaxSP +7%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +4%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +4%
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
MaxHP +5%
ATK +2%
Increases damage of ^009900Tiger Cannon^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Tiger Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
ATK +3%
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Sura
#
450064#
Noble Mechanic Armor with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
Decreases After Skill Delay by 5%
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Tornado Armor, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Decreases After Skill Delay by additional 10%
Increases damage of ^009900Axe Tornado^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Mechanic
#
450065#
Noble Mechanic Armor with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^009900Vulcan Arm^000000 by 10%.
_______________________
^0000FFIf total Refine Level^000000 of ^99009Noblesse Vulcan Armor, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%
Increases damage of ^009900Vulcan Arm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Mechanic
#
450066#
Noble Genetic Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases Variable Casting Time by additional 5%.
ATK +2%
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Cart Cannon Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
ATK +3%
Increases damage of ^009900Cart Cannon^000000 by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Genetic
#
450067#
Noble Genetic Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Cart Tornado Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Cart Tornado^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Genetic
#
450068#
Noble Guillotine Cross Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Rolling Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Guillotine Cross
#
450069#
Noble Guillotine Cross Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
Increases Critical Damage by additional 5%.
ATK +2%
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Assassin Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Critical Damage by additional 5%.
ATK +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Guillotine Cross
#
450070#
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Fatal Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Fatal Menace^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Shadow Chaser
#
450071#
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
ASPD +1
MATK +2%
Increases damage of ^009900Meteor Storm^000000 by 25%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Stalker Suit, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
MATK +3%
Increases damage of ^009900Meteor Storm^000000 by additional 25%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Shadow Chaser
#
450072#
Noble Summoner Robe with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 5%.
ATK +2%
Increases damage of ^009900Picky Peck^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Picky Robe, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Picky Peck^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Summoner (Doram)
#
450073#
Noble Summoner Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Catnip Meteor^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Catnip Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Summoner (Doram)
#
450074#
Noble Rebellion Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Increases Ranged Physical Damage by 5%.
ATK +2%
Increases damage of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Trip Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases damage of ^009900Round Trip^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Rebellion
#
450075#
Noble Rebellion Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Fire Rain^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Fire Rain Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Fire Rain^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Rebellion
#
450076#
Noble Warlock Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Crimson Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Crimson Rock^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Warlock
#
450077#
Noble Warlock Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Jack Frost^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Frost Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Jack Frost^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Warlock
#
450078#
Noble Sorcerer Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Psychic Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Sorcerer
#
450079#
Noble Sorcerer Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Diamond Dust^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Dust Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Diamond Dust^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Sorcerer
#
450080#
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
ATK +7%
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Solar Burst^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Sun Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Star Emperor
#
450081#
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all size enemeies by 7%.
_______________________
^0000FFRefine Level +9^000000:
ATK +7%
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Increases Physical Damage against enemies of all size enemeies by additional 5%.
ATK +2%
Increases damage of ^009900Full Moon Kick^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Moon Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Physical Damage against enemies of all size enemeies by additional 5%.
ATK +3%
Increases damage of ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Star Emperor
#
450082#
Noble Ninja Suit with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Ninja Suit, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Kagerou and Oboro
#
450083#
Noble Ninja Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
ATK +7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +2%
Increases damage of ^009900Kunai Splash^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Kunai Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases ^009900Kunai Splash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Kagerou and Oboro
#
450084#
Noble Soul Reaper Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Eswhoo^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Eswhoo Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Soul Reaper
#
450085#
Noble Soul Reaper Robe with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 7%.
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Curse Explosion^000000 by 10%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Explosion Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Soul Reaper
#
450086#
Noble Rune Knight Armor with the emblem of Rune-Midgards
_______________________
MaxHP +10%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
Decreases After Skill Delay by 10%.
MaxHP +5%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Breath Armor, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
MaxHP +5%
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight
#
450087#
Noble Rune Knight Armor with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
Increases Critical Damage by 5%.
Increases damage of ^009900Ignition Break^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Knight Armor, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Critical Damage by additional 5%.
Increases damage of ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight
#
450088#
Noble Royal Guard Armor with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
Increases Ranged Physical Damage by 5%.
Increases damage of ^009900Cannon Spear^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Spear Armor, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Royal Guard
#
450089#
Noble Royal Guard Armor with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
MATK +25
Decreases After Skill Delay by 10%.
Increases damage of ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Genesis Armor, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
MATK +25
Decreases After Skill Delay by additional 10%.
Increases damage of ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Royal Guard
#
450090#
Noble Ranger Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases After Skill Delay by 10%.
Increases Critical Damage by 5%.
Increases damage of ^009900Sharp Shooting^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Sharp Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
Increases Critical Damage by additional 10%.
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Ranger
#
450091#
Noble Ranger Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases After Skill Delay by 10%.
ATK +2%
Increases damage of ^009900Aimed Bolt^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Aimed Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Ranger
#
450092#
Noble Performer Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Increases Ranged Physical Damage by 5%.
ATK +2%
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Severe Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel and Wanderer
#
450093#
Noble Performer Suit with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Reverberation^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Reverb Suit, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Reverberation^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel and Wanderer
#
450094#
Noble Bishop Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Adora Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Adoramus^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop
#
450095#
Noble Bishop Robe with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Duple Light^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Duple Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Duple Light^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop
#
450096#
Noble Sura Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
MaxSP +20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases After Skill Delay by 10%.
ATK +2%
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Knuckle Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Sura
#
450097#
Noble Sura Suit with the emblem of Rune-Midgards
_______________________
MaxSP +10%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
MaxHP +5%
ATK +2%
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Tiger Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
ATK +3%
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Sura
#
450098#
Noble Mechanic Armor with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
Decreases After Skill Delay by 10%
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Tornado Armor, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Decreases After Skill Delay by additional 10%
Increases damage of ^009900Axe Tornado^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Mechanic
#
450099#
Noble Mechanic Armor with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%.
Increases damage of ^009900Vulcan Arm^000000 by 15%.
_______________________
^0000FFIf total Refine Level^000000 of ^99009Noblesse Vulcan Armor, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Ranged Physical Damage by additional 5%
Increases damage of ^009900Vulcan Arm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Mechanic
#
450100#
Noble Genetic Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases Variable Casting Time by additional 5%.
ATK +2%
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Cart Cannon Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
ATK +3%
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Genetic
#
450101#
Noble Genetic Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Cart Tornado^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Cart Tornado Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Cart Tornado^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Genetic
#
450102#
Noble Guillotine Cross Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases After Skill Delay by 10%.
ATK +2%
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Rolling Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
450103#
Noble Guillotine Cross Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
Increases Critical Damage by additional 5%.
ATK +2%
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Assassin Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
Increases Critical Damage by additional 5%.
ATK +3%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
450104#
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases After Skill Delay by 10%.
ATK +2%
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Fatal Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Fatal Menace^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Shadow Chaser
#
450105#
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
ASPD +1
MATK +2%
Increases damage of ^009900Meteor Storm^000000 by 30%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Stalker Suit, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
MATK +3%
Increases damage of ^009900Meteor Storm^000000 by additional 30%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Shadow Chaser
#
450106#
Noble Summoner Robe with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Decreases After Skill Delay by 10%.
ATK +2%
Increases damage of ^009900Picky Peck^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Picky Robe, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Decreases After Skill Delay by additional 10%.
ATK +3%
Increases damage of ^009900Picky Peck^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Summoner (Doram)
#
450107#
Noble Summoner Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Catnip Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Summoner (Doram)
#
450108#
Noble Rebellion Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +10%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Increases Ranged Physical Damage by 5%.
ATK +2%
Increases damage of ^009900Round Trip^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Trip Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 10%.
ATK +3%
Increases damage of ^009900Round Trip^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
450109#
Noble Rebellion Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +10%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Fire Rain^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Fire Rain Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Fire Rain^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
450110#
Noble Warlock Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Crimson Rock^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Crimson Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Crimson Rock^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Warlock
#
450111#
Noble Warlock Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Jack Frost^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Frost Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Jack Frost^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Warlock
#
450112#
Noble Sorcerer Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Psychic Wave^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Psychic Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Sorcerer
#
450113#
Noble Sorcerer Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Diamond Dust^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Dust Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Diamond Dust^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Sorcerer
#
450114#
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
ASPD +1
ATK +2%
Increases damage of ^009900Solar Burst^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Sun Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
ASPD +1
ATK +3%
Increases damage of ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Star Emperor
#
450115#
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of all size enemeies by 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Increases Physical Damage against enemies of all size enemeies by additional 5%.
ATK +2%
Increases damage of ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Moon Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Physical Damage against enemies of all size enemeies by additional 5%.
ATK +3%
Increases damage of ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Star Emperor
#
450116#
Noble Ninja Suit with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Ninja Suit, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Kagerou and Oboro
#
450117#
Noble Ninja Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
ATK +10%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +2%
Increases damage of ^009900Kunai Splash^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Kunai Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
ATK +3%
Increases ^009900Kunai Splash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Kagerou and Oboro
#
450118#
Noble Soul Reaper Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by additional 5%.
MATK +2%
Increases damage of ^009900Eswhoo^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Eswhoo Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Soul Reaper
#
450119#
Noble Soul Reaper Robe with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
Decreases Variable Casting Time by 5%.
MATK +2%
Increases damage of ^009900Curse Explosion^000000 by 15%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Explosion Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
Decreases Variable Casting Time by additional 5%.
MATK +3%
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Soul Reaper
#
450121#
Noble Super Novice Suit with the emblem of Rune-Midgards
_______________________
ATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
When equipped with ^990099Noblesse Attack Manteau, Noblesse Attack Boots^000000 and ^990099Noblesse Attack Ring^000000:
MaxHP +5%
ATK +2%
Increases Critical Damage by 5%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Super Novice Suit, Noblesse Attack Manteau^000000 and ^990099Noblesse Attack Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
ATK +3%
Increases Critical Damage by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
450122#
Noble Super Novice Suit with the emblem of Rune-Midgards
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
_______________________
When equipped with ^990099Noblesse Magic Manteau, Noblesse Magic Boots^000000 and ^990099Noblesse Magic Ring^000000:
MaxHP +5%
MATK +2%
Physical attacks have a chance to auto-cast Level 1 ^009900Psychic Wave^000000.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Noblesse Super Novice Robe, Noblesse Magic Manteau^000000 and ^990099Noblesse Magic Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
MATK +3%
Increases damage of ^009900Psychic Wave^000000 by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice
#
450123#
Noble Super Novice Suit with the emblem of Rune-Midgards
_______________________
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +7%
_______________________
When equipped with ^990099Imperial Attack Manteau, Imperial Attack Boots^000000 and ^990099Imperial Attack Ring^000000:
MaxHP +5%
ATK +2%
Increases Critical Damage by 5%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Super Novice Suit, Imperial Attack Manteau^000000 and ^990099Imperial Attack Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
ATK +3%
Increases Critical Damage by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Super Novice
#
450124#
Noble Super Novice Suit with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +7%
_______________________
When equipped with ^990099Imperial Magic Manteau, Imperial Magic Boots^000000 and ^990099Imperial Magic Ring^000000:
MaxHP +5%
MATK +2%
Physical attacks have a chance to auto-cast Level 1 ^009900Psychic Wave^000000.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Imperial Super Novice Robe, Imperial Magic Manteau^000000 and ^990099Imperial Magic Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
MATK +3%
Increases damage of ^009900Psychic Wave^000000 by 7%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 90
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
Super Novice
#
450125#
Noble Super Novice Suit with the emblem of Rune-Midgards
_______________________
ATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
When equipped with ^990099Grace Attack Manteau, Grace Attack Boots^000000 and ^990099Grace Attack Ring^000000:
MaxHP +5%
ATK +2%
Increases Critical Damage by 5%.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Super Novice Suit, Grace Attack Manteau^000000 and ^990099Grace Attack Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
ATK +3%
Increases Critical Damage by additional 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice
#
450126#
Noble Super Novice Suit with the emblem of Rune-Midgards
_______________________
MATK +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
_______________________
When equipped with ^990099Grace Magic Manteau, Grace Magic Boots^000000 and ^990099Grace Magic Ring^000000:
MaxHP +5%
MATK +2%
Physical attacks have a chance to auto-cast Level 1 ^009900Psychic Wave^000000.
_______________________
^0000FFTotal Refine Level^000000 of ^990099Grace Super Novice Robe, Grace Magic Manteau^000000 and ^990099Grace Magic Boots^000000 is ^0000FF+27 or higher^000000:
MaxHP +5%
MATK +3%
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
Super Novice
#
450127#
Combat armor type A improved with the technology of the Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
ATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When equipped with ^990099Automatic Engine Wing Type A^000000:
ATK +50
_______________________
When equipped with ^990099Automatic Engine Wing Type B^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
450128#
Combat armor type B improved with the technology of the Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Automatic Engine Wing Type A^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Automatic Engine Wing Type B^000000:
MATK +50
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
450132#
A close that was created all night by a wizard who longed for a magic swordsman to amplify his magical power.
I managed to amplify the magical power, but I couldn't equip the essential sword.
_______________________
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 2%.
_______________________
^0000FFRefine Level +8^000000:
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 3%.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +9^000000:
Increases ^FF0000Fire^000000, ^0000BBWater^000000, Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 5%.
Random chance to increase damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 100% for 10 seconds when recieving physical damage.
_______________________
When equipped with ^990099Sorcerer Celia Card^000000:
MATK +5%
Ignores magic defense of all race by 50%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450143#
A dress that was said to have worn twelve-winged angels who were said to have lived in paradise.
_______________________
Prevents the user from being knocked back.
_______________________
^0000FFRefine Level +5^000000:
Increases Damage against monsters of ^FF0000Insect^000000 and ^FF0000Plant^000000 race by 10%.
Increases Damage against ^777777Holy^000000 and ^663399Poison^000000 elemental by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against monsters of ^FF0000Insect^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases Damage against ^777777Holy^000000 and ^663399Poison^000000 elemental by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Insect^000000 and ^FF0000Plant^000000 race by additional 15%.
Increases Damage against ^777777Holy^000000 and ^663399Poison^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCElement:^777777 Holy
^0000CCWeight:^000000 40
_______________________
^0000CCRequirement:^000000
Base Level 90
#
450144#
A robe that has been baptized with saintly power.
_______________________
MaxHP +10%
MaxSP +10%
MDEF +10
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from ^FF0000Fish^000000 race by 15%.
_______________________
^0000FFRefine Level +11^000000:
Bypass 20% of hard magic defense of ^FF0000Fish^000000 race.
_______________________
When equipped with ^990099Illusion Combo Battle Glove^000000:
ATK +30
_______________________
^0000FFRefine Level^000000 of ^990099Illusion Combo Battle Glove^000000 and ^990099Illusion Saint Robe^000000 each is ^0000FF+7 or higher^000000:
ATK +5%
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Sky Net Blow^000000 by 20%.
_______________________
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 60
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
Acolyte and Merchant classes
#
450145#
A suit of armor that is enchanted with the water elemental.
_______________________
MaxHP +10%
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +125
_______________________
^0000FFRefine Level +7^000000:
DEF +50
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a chance to decreases damage taken from ^0000BBWater^000000 elemental attacks by 15% for 5 seconds.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 220
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordsman and Merchant classes
#
450146#
Heavy mail made entirely of polished, metal chain links.
_______________________
MaxHP +10%
MaxSP +10%
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 3 Refine Level^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 and ^0000BBWater^000000 elemental by 4%.
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
When equipped with ^990099Illusion Katar of Frozen Icicle^000000:
ATK +5%
 
^0000FFRefine Level^000000 of ^990099Illusion Katar of Frozen Icicle^000000 and ^990099Illusion Chain Mail^000000 each is ^0000FF+7 or higher^000000:
Critical +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Critical Damage by 15%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental enemies and ^FF0000Insect^000000 race by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 70
^0000CCWeight:^000000 330
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordsman, Merchant and Thief classes
#
450147#
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Illusion Engine Wing Type A (Bound)^000000:
ATK +50
_______________________
When equipped with ^990099Illusion Engine Wing Type B (Bound)^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
450148#
A type B combat armor made from illusion technology.
There are various modules that can be installed to enhance it.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Illusion Engine Wing Type A (Bound)^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Illusion Engine Wing Type B (Bound)^000000:
MATK +50
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
450149#
It is designed to facilitate the operation of more powerful suits and various magic through continuous research and improvement.
_______________________
Increases incoming ^009900Healing^000000 effectiveness by 10%.
Decreases SP Consumption by 10%.
_______________________
MaxHP +3%
STR +3
AGI +3
_______________________
^0000FFFor each Refine Level^000000:
ATK +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 7%).
_______________________
^0000FFRefine Level +13^000000:
ATK +60
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450150#
Uniforms of Geffen wizards. It has the ability to improve magical power efficiency when chanting spells.
_______________________
Increases incoming ^009900Healing^000000 effectiveness by 10%.
Decreases SP Consumption by 10%.
_______________________
MaxHP +3%
INT +3
DEX +3
_______________________
^0000FFFor each Refine Level^000000:
MATK +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 7%.
_______________________
^0000FFRefine Level +13^000000:
MATK +60
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 110
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450151#
Cotton shirt for testing.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
450157#
A released Cotton Shirt.
_______________________
POW, SPL, STA, WIS, CON, CRT +1
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2 per ^0000FFRefine Level^000000
[Grade C]: SPL +3 per ^0000FFRefine Level^000000
[Grade B]: STA +4 per ^0000FFRefine Level^000000. Base ^CC6600CON^000000 at least ^FF000050^000000: RES +10. Base ^CC6600CRT^000000 at least ^FF000050^000000: MRES +10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 5
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
450164#
A newly created armor based on Aegir's armor.
_______________________
MaxHP +10%
MaxSP +5%
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%
MaxSP +2%
_______________________
When equipped with ^990099Aegirnian Helm^000000:
Decreases damage taken from ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Aegirnian Armor^000000:
Decreases damage taken from ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 80
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
#
450165#
One of the eight legendary armors.
It was apparently used by a master archer who was praised for his unrivaled bravery.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^FF0000Players^000000 by 7%.
_______________________
^0000FFFor each Refine Level^000000:
Perfect HIT +5%
_______________________
When equipped ^990099Striking Shoes^000000:
Nullifies Weapon Size Penalty.
_______________________
When equipped with ^990099Striking Hat^000000:
All Base Stats +15
_______________________
When equipped ^990099Striking Mikoshi^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Striking Armor^000000:
MaxHP +20%
Decreases damage taken from ranged physical attacks by 5%.
_______________________
When equipped ^990099Striking Gauntlet^000000:
^0000FFFor each Refine Level^000000 of ^990099Striking Armor^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450166#
A robe faintly infused with the magic of stars.
_______________________
MATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450167#
A suit faintly infused with the magic of stars.
_______________________
ATK +75, MATK +75
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFRefine Level +9^000000:
Increases Attach Speed (Decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450168#
A armor faintly infused with the magic of stars.
_______________________
ATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +9^000000:
MaxHP +7%
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 175
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450169#
A armor that received the energy of physics among the power of stars.
The physical ability will be increased.
_______________________
POW +1
ATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2 and ATK +1% per ^0000FF2 Refine Levels^000000, Melee Physical Damage +1% per ^0000FF3 Refine Levels^000000.
[Grade C]: ATK +3 and ATK +1% per ^0000FF2 Refine Levels^000000, Melee Physical Damage +1% per ^0000FF3 Refine Levels^000000
[Grade B]: ATK +2% per ^0000FF2 Refine Levels^000000, Melee Physical Damage +1% per ^0000FF3 Refine Levels^000000, P.ATK +1 per ^0000FF4 Refine Levels^000000
[Grade A]: ATK +3% per ^0000FF2 Refine Levels^000000, Melee Physical Damage +2% per ^0000FF3 Refine Levels^000000, P.ATK +2 per ^0000FF4 Refine Levels^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 175
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450170#
A armor that received the energy of stamina among the power of stars.
The physical defense and resilience will be increased.
_______________________
STA +1
MaxHP +10%
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +15
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +15%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: DEF +5 and ^009900Healing^000000 skills effectiveness +2% per ^0000FF2 Refine Levels^000000, RES +1 per ^0000FF4 Refine Levels^000000.
[Grade C]: DEF +7 and ^009900Healing^000000 skills effectiveness +3% per ^0000FF2 Refine Levels^000000, RES +2 per ^0000FF4 Refine Levels^000000.
[Grade B]: MaxHP +1% per ^0000FF3 Refine Levels^000000, RES +3 per ^0000FF4 Refine Levels^000000.
[Grade A]: MaxHP +2% per ^0000FF3 Refine Levels^000000, RES +4 per ^0000FF4 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 175
^0000CCWeight:^000000 250
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450171#
A suit that received the energy of agility among the power of stars.
Speed and ranged physical ability will be increased.
_______________________
CON +1
ATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2, increases Attack Speed (After Attack Delay -1%) and ATK +1% per ^0000FF2 Refine Levels^000000.
[Grade C]: ATK +3, increases Attack Speed (After Attack Delay -1%) and ATK +2% per ^0000FF2 Refine Levels^000000.
[Grade B]: Increases Attack Speed (After Attack Delay -2%) per ^0000FF2 Refine Levels^000000, Ranged Physical Damage +1% per ^0000FF3 Refine Levels^000000, P.ATK +1 per ^0000FF4 Refine Levels^000000.
[Grade A]: Increases Attack Speed (After Attack Delay -2%) per ^0000FF2 Refine Levels^000000, Ranged Physical Damage +2% per ^0000FF3 Refine Levels^000000, P.ATK +2 per ^0000FF4 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450172#
A suit that received the energy of luck among the power of stars.
Critical ability will be increased.
_______________________
CRT +1
ATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +9^000000:
Critical +5
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +1 per ^0000FF2 Refine Levels^000000, Critical Damage +2% and Critical +1 per ^0000FF3 Refine Levels^000000.
[Grade C]: ATK +2 per ^0000FF2 Refine Levels^000000, Critical Damage +3% and Critical +2 per ^0000FF3 Refine Levels^000000.
[Grade B]: Critical Damage +5% per ^0000FF3 Refine Levels^000000, CRI.Rate +1, P.ATK +1 per ^0000FF4 Refine Levels^000000.
[Grade A]: Critical Damage +7% per ^0000FF3 Refine Levels^000000, CRI.Rate +1, P.ATK +2 per ^0000FF4 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450173#
A robe that received the energy of spell among the power of stars.
Magic ability will be increased.
_______________________
SPL +1
MATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +9^000000:
MATK +5%
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2, MATK +1% per ^0000FF2 Refine Levels^000000, Magical Damage with every element +3% per ^0000FF3 Refine Levels^000000.
[Grade C]: MATK +3, MATK +1% per ^0000FF2 Refine Levels^000000, Magical Damage with every element +3% per ^0000FF3 Refine Levels^000000.
[Grade B]: MATK +2% per ^0000FF2 Refine Levels^000000, Magical Damage with every element +5% per ^0000FF3 Refine Levels^000000, S.MATK +1 per ^0000FF4 Refine Levels^000000.
[Grade A]: MATK +3% per ^0000FF2 Refine Levels^000000, Magical Damage with every element +5% per ^0000FF3 Refine Levels^000000, S.MATK +2 per ^0000FF4 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450174#
A robe that received the energy of wisdom among the power of stars.
Magic defense and recovery ability will be increased.
_______________________
WIS +1
MATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +2%
Increases ^009900Healing^000000 skills effectiveness by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases SP Recovery Rate by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SP Recovery Rate +2%, ^009900Healing^000000 skills effectiveness +2% per ^0000FF2 Refine Levels^000000, M.RES +1 per ^0000FF3 Refine Levels^000000.
[Grade C]: SP Recovery Rate +3%, ^009900Healing^000000 skills effectiveness +2% per ^0000FF2 Refine Levels^000000, M.RES +2 per ^0000FF3 Refine Levels^000000.
[Grade B]: MaxSP +1% per ^0000FF2 Refine Levels^000000, MRES +2 per ^0000FF3 Refine Levels^000000, H.PLUS +2% per ^0000FF4 Refine Levels^000000.
[Grade A]: MaxSP +2% per ^0000FF2 Refine Levels^000000, MRES +3 per ^0000FF3 Refine Levels^000000, H.PLUS +3% per ^0000FF4 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 105
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
450176#
A power wing that can amplify the amount of muscle strength that can be used and take robot operation techniques to the limit.
_______________________
MaxHP +3%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
Decreases damage taken from ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by 10%.
_______________________
When Level 5 ^009900Arm Cannon^000000 is learned:
Decreases After Skill Delay by 20%.
_______________________
When Level 3 ^009900Neutral Barrier^000000 is learned:
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 5%.
Restores 100 HP and 10 SP when defeating monsters with physical attacks.
_______________________
For each Level of ^009900Pile Bunker^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 25%.
_______________________
When Level 5 ^009900Fire Earth Research^000000 is learned:
Prevents knock-back effect.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 10%.
Decreases damage taken from ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +7%
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by additional 10%.
Decreases damage taken from ^FF0000Fire^000000 and ^33CC00Wind^000000 elemental attacks by additional 20%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450177#
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When equipped with ^990099Gray Wolf Manteau^000000:
ATK +50
_______________________
When equipped with ^990099Gray Wolf Scarf^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 160
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
450178#
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Gray Wolf Manteau^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Gray Wolf Scarf^000000:
MATK +50
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 160
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
450179#
The dress worn by Celine.
There are marks that look like old bloodstains.
_______________________
MATK +50
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Evil Thread Glove^000000:
MATK +10%
Perfect HIT +10%
Increases Magical Damage against enemies of every size by 15%.
Physical attacks have a random chance to increase magical damage against enemies of every race, except ^FF0000Players^000000, by 15% for 10 seconds.
_______________________
When equipped with ^990099Celine's Ribbon^000000:
^0000FFFor each Refine Level^000000 of ^990099Celine's Ribbon^000000 and ^990099Celine's Dress^000000:
Increases Magical Damage with ^777777Holy^000000, ^777777Shadow^000000,^663399Poison^000000 and ^777777Ghost^000000 element by 1%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+19^000000:
MATK +15%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+23^000000:
Increases Magical Damage against enemies of every element by 20%.
_______________________
When equipped with ^990099Celine's Brooch^000000:
^0000FFFor each Refine Level^000000 of ^990099Celine's Dress^000000:
MATK +10
 
^0000FFRefine Level^000000 of ^990099Celine's Dress^000000 is ^0000FF+9 or higher^000000:
Decreases Variable Casting Time by 5%.
 
^0000FFRefine Level^000000 of ^990099Celine's Dress^000000 is ^0000FF+11 or higher^000000:
Increases ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 10%.
 
^0000FFRefine Level^000000 of ^990099Celine's Dress^000000 is ^0000FF+13 or higher^000000:
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
450180#
A cute raincoat with a hood like a tree frog, a popular brand in the Kingdom of Rune-Midgard.
This monster item has been ranked number one in the costume category for Drum for three consecutive years.
_______________________
MaxHP +10% , MaxSP +10%
_______________________
When Level 1 ^009900Spirit of Earth^000000 is learned:
Enables the use of Level 5 ^0000FFQuagmire^000000.
_______________________
When Level 5 ^009900Chattering^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
For each Level of ^009900Nyang Grass^000000:
Increases Magical Damage against monsters of every race by 8%.
_______________________
For each Level of ^009900Meow Meow^000000:
Increases damage of ^009900Catnip Meteor^000000 by 10%.
_______________________
^0000FFRefine Level +5^000000:
DEF +150, MDEF +15.
_______________________
^0000FFRefine Level +7^000000:
DEF +150, MDEF +15.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +5000
Increases Magical Damage with ^777777Neutral^000000 by 15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450182#
Armor that grants agility for sprinting.
_______________________
VIT +5
_______________________
Increases Natural HP Recovery Rate by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Natural HP Recovery Rate by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 7%.
_______________________
When equipped with ^990099Illusion Sprint Shoes^000000:
ATK +10%
 
^0000FFRefine Level^000000 of ^990099Illusion Sprint Mail^000000 and ^990099Illusion Sprint Shoes^000000 is ^0000FF+7 or higher^000000:
ATK +70
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Melee and Ranged Physical Damage by 15%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases Fixed Casting Time by 0.7 seconds.
Increases Physical Damage against monsters of ^0033CCBoss^000000 class by 25%.
_______________________
When equipped with ^990099Illusion Sprint Ring^000000 and ^990099Illusion Sprint Glove^000000:
MaxHP +15%, MaxSP +15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 150
_______________________
^0000CCRequirement:^000000
Base Level 130
#
450183#
A suit given to members of the Paradise Group.
_______________________
MaxHP +150
MaxSP +20
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
MaxHP +30 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
MaxHP +80, MaxSP +20.
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
MaxHP +150, MaxSP +30.
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
MaxHP +250, MaxSP +50.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
450184#
A robe given to members of the Paradise Group.
_______________________
MaxHP +100
MaxSP +50
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
MaxHP +20 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
MaxHP +60, MaxSP +30.
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
MaxHP +100, MaxSP +50.
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
MaxHP +150, MaxSP +70.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
450185#
A high-quality robe given to members of the Paradise Group.
_______________________
MaxHP +1500
MaxSP +150
_______________________
Decreases After Skill Delay by 5%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +5 (Up to Base Level 150)
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
MaxHP +3%
_______________________
^CC6600Base Level^000000 at least ^FF0000130^000000:
ATK +40
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450186#
A high-quality robe given to members of the Paradise Group.
_______________________
MaxHP +1000
MaxSP +250
_______________________
Decreases After Skill Delay by 5%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MATK +5 (Up to Base Level 150)
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
MATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
MaxHP +3%
_______________________
^CC6600Base Level^000000 at least ^FF0000130^000000:
MATK +40
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 35
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450191#
A uniform worn by a court chef with severe tuberculosis. When he was preaching about cooking, no one could stop his talk.
It was strengthened due to Varmundt's rune engraving.
_______________________
Increases Variable Casting Time by 15%.
Skill casting cannot be interrupted.
_______________________
^0000FFRefine Level +7^000000:
MATK +50
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 20%.
_______________________
When equipped with ^990099Engraved Orlean's Glove^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Engraved Orlean's Gown^000000:
MATK +1%
 
^0000FFRefine Level^000000 of ^990099Engraved Orlean's Gown^000000 is ^0000FF+9 or higher^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFRefine Level^000000 of ^990099Engraved Orlean's Gown^000000 is ^0000FF+11 or higher^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 20%.
 
^0000FFRefine Level^000000 of ^990099Engraved Orlean's Gown^000000 is ^0000FF+13 or higher^000000:
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450192#
It is an armor made from the scales of naga, and the sharpness and brilliance of the armor make you dazzle. If you get too close, the scales are likely to injure you.
It was strengthened due to Varmundt's rune engraving.
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
MRES +3
_______________________
^0000FFRefine Level +7^000000:
Reflects additional 5% of the damage received from melee physical attacks.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to transform into Naga for 7 seconds when dealing physical attacks.
During tranformation:
P.ATK +15
_______________________
When equipped with ^990099Engraved Naga's Scale Shield^000000:
Increases Melee Physical Damage by additional 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 450
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450198#
A cotton shirt specially made to experience refining at the Ragnarok Festival. You can participate in the refinement experience and exchange products according to the successful refine level. If refine level is +7 or higher, you can apply for a prize!
_______________________
<NAVI>[Ragfest Supporter]<INFO>rag_fes,110,302,0,101,0,</INFO></NAVI>
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
450199#
Armor engraved with Varmundt's runic magic.
It doesn't look like it has any special power, but it has magical power.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450200#
Armor engraved with Varmundt's Fire Rune magic.
It is stamped with power.
_______________________
For each ^0000FF25^000000 base ^CC6600STR^000000:
POW +1
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: POW +3, ATK +3%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450201#
Armor engraved with Varmundt's Glade Rune magic.
It is stamped with physical strength.
_______________________
For each ^0000FF25^000000 base ^CC6600VIT^000000:
STA +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 received by 10%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +10%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +3%
[Grade C]: STA +3, MaxHP +3%.
[Grade B]: After Skill Delay -5%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450202#
Robe engraved with Varmundt's Death Rune magic.
It is engraved with magic.
_______________________
For each ^0000FF25^000000 base ^CC6600INT^000000:
SPL +1
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: SPL +3, MATK +3%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450203#
Armor engraved with Varmundt's Ice Rune magic.
It is a mark of concentration.
_______________________
For each ^0000FF25^000000 base ^CC6600DEX^000000:
CON +1
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: CON +3, ATK +3%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450206#
An armor made by grinding the flower petals that grow in Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
ATK +130
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +2
_______________________
When equipped with ^990099Snow Flower Manteau^000000:
ATK +50
_______________________
When equipped with ^990099Snow Flower Muffler^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 150
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450207#
A robe made by grinding the flower petals that grow in Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +130
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +2
_______________________
When equipped with ^990099Snow Flower Manteau^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Snow Flower Muffler^000000:
MATK +50
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 150
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
450208#
A surgical gown worn by a great alchemist who was skilled not only in medicine and science, but also in magic.
_______________________
MaxHP +10%, MaxSP +10%.
_______________________
For each Level of ^009900Crazy Weed^000000:
Increases Physical Damage against enemies of every size by 7%.
_______________________
When Level 5 ^009900Cart Boost^000000 is learned:
For each ^CC6600Base Level^000000:
MaxHP +50
_______________________
For each Level of ^009900Crazy Weed^000000:
Increases Physical Damage against monsters of every race by 7%.
_______________________
When Level 5 ^009900Fire Expansion^000000 is learned:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 2%.
Increases damage of ^009900Cart Tornado^000000 by 1%.
_______________________
^0000FFRefine Level +5^000000:
DEF +150, MDEF +15
_______________________
^0000FFRefine Level +7^000000:
DEF +150, MDEF +15
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage by 15%.
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450209#
A powered suit reborn using the latest technology.
Despite its heavy appearance, it is lighter than the previous model.
_______________________
MaxHP +10%, MaxSP +10%.
_______________________
When Level 5 ^009900Arm Cannon^000000 is learned:
For each ^CC6600Base Level^000000:
ATK +1
_______________________
When Level 3 ^009900Neutral Barrier^000000 is learned:
Increases Ranged Physical Damage by 70%.
_______________________
For each Level of ^009900Pile Bunker^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arm Cannon^000000, ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 50%.
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by additional 15%.
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450210#
A popular brand in the Kingdom of Rune-Midgard, these fluffy shark costume pajamas are very stretchy so even adults can wear them.
_______________________
MDEF +15
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
_______________________
When Level 1 ^009900Spirit of Sea^000000 is learned:
Random chance to auto-cast ^009900Tuna Party^000000 on yourself, skill level is based on your learned level, when you receive melee physical or magical damage.
_______________________
For each Level of ^009900Tasty Shrimp Party^000000:
Decreases Variable Cast Time of ^009900Seafood^000000-type skills by 10%.
_______________________
For each Level of ^009900Grooming^000000:
MaxHP +10%
_______________________
When Level 5 ^009900Purring^000000 is learned:
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +5^000000:
Perfect Dodge +5
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Perfect Dodge +5
Increases ^009900Healing^000000 skills effectiveness by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
DEF +300
Decreases damage taken from monsters of ^FF0000Demi-Human^000000 race, except ^FF0000Players^000000, by 7%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450214#
A suit stored in the Great Sage's mansion.
It is equipped with a booster that temporarily improves the wearer's abilities, allowing them to perform activities beyond the physical limits.
_______________________
MaxHP +10%, MaxSP +10%
_______________________
For each Level of ^009900Maelstrom^000000:
AGI +10, ATK +50.
_______________________
For each Level of ^009900Triangle Shot^000000:
Increases Physical Damage against monsters of every race by 7%.
_______________________
When Level 10 ^009900Auto Shadow Spell^000000 is learned:
Using ^009900Triangle Shot^000000 has a random chance to activate Level 5 ^009900Unlimit^000000 for 5 seconds.
Cancels ^009900Unlimit^000000 effect when unequipping.
_______________________
^0000FFRefine Level +5^000000:
Perfect HIT +25%
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +25%
_______________________
^0000FFRefine Level +10^000000:
DEX +30
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450216#
Armor containing the power of a two-headed dragon worshiped in an unknown land.
In order to fulfill the wishes and revenge of his believers, he seeks blood and flesh sacrifices and unleashes his violence.
_______________________
MaxHP +10%, MaxSP +10%.
_______________________
For each Level of ^009900Dragon Breath - Water^000000:
MaxHP +4%, MaxSP +4%.
Increases damage of ^009900Dragon Breath - Water^000000 by 10%.
_______________________
For each Level of ^009900Dragon Training^000000:
Decreases After Skill Delay by 6%.
_______________________
For each Level of ^009900Dragon Breath^000000:
Increases Ranged Physical Damage by 7%.
Increases damage of ^009900Dragon Breath^000000 by 10%.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +7^000000:
Prevents knock-back effect.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +10^000000:
DEF +300
Increases damage of ^009900Dragon Breath - Water^000000 an ^009900Dragon Breath^000000 by additional 50%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450217#
A suit that embodies the figure of a Phreeoni.
It is difficult to expect defense power from this armor.
_______________________
CON +3, ATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 4 Refine Levels^000000:
P.ATK +1
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +15%
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by additional 15%.
_______________________
When equipped with ^990099Phreeoni Card^000000:
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Ranged Physical Damage by 3%.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 8%.
_______________________
When equipped with ^990099Phreeoni Card^000000:
P.ATK +10, C.RATE +5
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Critical Damage by 4%.
_______________________
When ^990099Pet Phreeoni^000000 is active:
ATK +7%, ASPD +2
_______________________
^CC3D3D[Additional Options by Grade]^000000
[Grade D]: ATK +40, ATK +5%
[Grade C]: CON +5
[Grade B]: Physical Damage against enemies of every size +15%.
[Grade A]: P.ATK +7
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 10
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450218#
Combat armor type A improved with the technology of the Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
When equipped with ^990099Automatic Engine Wing Type A^000000:
ATK +50
_______________________
When equipped with ^990099Automatic Engine Wing Type B^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
450219#
Combat armor type B improved with the technology of the Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +125
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Automatic Engine Wing Type A^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Automatic Engine Wing Type B^000000:
MATK +50
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 135
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
450229#
Armor that can also be used in Herosria.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
MaxHP +3%
Increases Melee Physical Damage by 5%.
Decreases Ranged Physical Damage by 5%.
Decreases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 200
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450230#
Tights that can also be used in Herosria.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Players^000000 by 7%.
HIT +10
Increases Ranged Physical Damage by 5%.
Decreases Melee Physical Damage by 5%.
Decreases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 140
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450231#
A suit that can also be used in Herosria.
_______________________
MDEF +2
_______________________
Decreases damage taken from ^FF0000Players^000000 by 7%.
FLEE +20
Increases Melee Physical Damage by 5%.
Decreases Ranged Physical Damage by 5%.
Decreases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 190
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450232#
A robe that can also be used in Herosria.
_______________________
MDEF +20
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases Magical Damage with every element by 7%.
Decreases Physical Damage against ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450233#
A full plate that can also be used in Herosria.
_______________________
MDEF +15
_______________________
Decreases damage taken from ^FF0000Players^000000 by 15%.
MaxHP +5%
Increases ^009900Healing^000000 received by 10%.
Decreases Physical Damage against ^FF0000Players^000000 by 20%.
Decreases Magical Damage against ^FF0000Players^000000 by 20%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 450
^0000CCWeight:^000000 360
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450234#
Armor engraved with Varmundt's Fire Rune magic.
The imprint is amplified with the essence of flame.
_______________________
For each ^0000FF25^000000 base ^CC6600STR^000000:
POW +1
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%
[Grade C]: POW +5, ATK +5%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: After Skill Delay -10%, POW +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450242#
A robe made for skilled sorcerers.
It is imbued with special magical power favored by spirits.
_______________________
MaxHP +10%, MaxSP +10%
_______________________
When Level 10 ^009900Varetyr Spear^000000 is learned:
Decreases ^009900Varetyr Spear^000000 skill cooldown by 1 second.
Decreases ^009900Summon Ventus^000000 skill cooldown by 25 seconds.
_______________________
For each Level of ^009900Summon Agni^000000, ^009900Summon Aqua^000000, ^009900Summon Tera^000000 and ^009900Summon Ventus^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
MATK +15
_______________________
For each Level of ^009900Elemental Sympathy^000000:
Increases Magical Damage against monsters of every race by 14%.
_______________________
^0000FFRefine Level +5^000000:
INT +15
_______________________
^0000FFRefine Level +7^000000:
INT +15
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^777777Neutral^000000 and ^663399Poison^000000 element by 15%.
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450243#
Armor engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of the glade.
_______________________
For each ^0000FF25^000000 base ^CC6600VIT^000000:
STA +1
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: STA +5, MaxHP +5%.
[Grade B]: After Skill Delay -5%.
[Grade A]: After Skill Delay -10%, STA +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450244#
Armor engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.
_______________________
For each ^0000FF25^000000 base ^CC6600DEX^000000:
CON +1
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%
[Grade C]: CON +5, ATK +5%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: After Skill Delay -10%, CON +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450245#
Robe engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.
_______________________
For each ^0000FF25^000000 base ^CC6600INT^000000:
SPL +1
_______________________
^0000FFRefine Level +7^000000:
MATK +5%, S.MATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%
[Grade C]: SPL +5, MATK +5%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: After Skill Delay -10%, SPL +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450249#
A shabby and nonfunctional shirt.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
450250#
A shabby and nonfunctional shirt.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
450251#
A suit worn by special forces when conducting assault operations.
It is strong, lightweight and highly functional.
_______________________
MaxHP +10% , MaxSP +10%
_______________________
When Level 3 ^009900Warg Rider^000000 is learned:
For each ^CC6600Base Level^000000:
ATK +1
_______________________
When Level 5 ^009900Camouflage^000000 is learned:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.3 seconds.
Decreases Fixed Casting Time of ^009900Aimed Bolt^000000 by 100%.
_______________________
For each Level of ^009900Ranger Main^000000:
Increases Physical Damage against monsters of every race by 7%.
_______________________
^0000FFRefine Level +5^000000:
DEX +15
_______________________
^0000FFRefine Level +7^000000:
DEX +15
_______________________
^0000FFRefine Level +10^000000:
Perfect HIT +25%
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450257#
An elegant and noble silver armor.
It is said to appear when someone who upsets the balance of the world appears.
_______________________
MaxHP +10%, MaxSP +10%.
_______________________
For each Level of ^009900Inspiration^000000:
MaxHP +8%
_______________________
When Level 5 ^009900Cannon Spear^000000 is learned:
Decreases ^009900Cannon Spear^000000 skill cooldown by 1.5 seconds.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cannon Spear^000000 by 1%.
Increases damage of ^009900Banishing Point^000000 by 2%.
_______________________
For each Level of ^009900Banishing Point^000000:
Increases Physical Damage against monsters of every race by 14%.
_______________________
^0000FFRefine Level +5^000000:
STR +15
_______________________
^0000FFRefine Level +7^000000:
STR +15
_______________________
^0000FFRefine Level +10^000000:
Perfect HIT +25%
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450258#
The flashy costumes worn by the legendary band that is said to have caused an earthquake with their raucous performance and blown a hole in the ceiling of a live music venue with their singing.
_______________________
MaxHP +10%, MaxSP +10%.
_______________________
For each Level of ^009900Frigg's Song^000000:
INT +6, MATK +30.
_______________________
For each Level of ^009900Gloomy Shyness^000000:
Increases Magical Damage against monsters of every race by 14%.
_______________________
For each Level of ^009900Deep Sleep Lullaby^000000:
Decreases After Skill Delay by 6%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Metallic Sound^000000 by 50%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 50%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450264#
Armor forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
ATK +120
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +15
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000FFRefine Level +10^000000:
DEF +100
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Glacier Manteau^000000:
ATK +50
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +3, CON +3, After Skill Delay -5%.
[Grade C]: ATK +3%, P.ATK +2.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 168
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450265#
A robe forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MATK +120
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15, DEF +15
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +10^000000:
DEF +100
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Glacier Muffler^000000:
MATK +50
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +3, CON +3, After Skill Delay -5%.
[Grade C]: MATK +3%, S.MATK +2.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450266#
A manteau forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MaxHP +2500, MaxSP +500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +200, MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
POW +3
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Glacier Boots^000000:
Increases Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, P.ATK +2.
[Grade C]: Variable Casting Time -10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 112
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450267#
A muffler forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MaxHP +2000, MaxSP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +150, MaxSP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
SPL +3
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Glacier Shoes^000000:
Increases Magical Damage with every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%, S.MATK +2.
[Grade C]: After Attack Delay -10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450268#
Shoes forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MaxHP +6%, MaxSP +6%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%, DEF +15
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3
_______________________
^0000FFRefine Level +10^000000:
DEF +100
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Glacier Robe^000000:
MATK +7%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: S.MATK +2, SPL +2, CON +2.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450270#
Glacier's Armor lost it's light due to being engulfed in venomous magic.
_______________________
ATK +140
_______________________
^0000FFFor each 2 Refine Levels^000000:
POW +1, CON +1
_______________________
^0000FFRefine Level +7^000000:
ATK +3%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage by 10%.
_______________________
When equipped with ^990099Dim Glacier Manteau^000000 and ^990099Dim Glacier Boots^000000:
Increases Physical Damage by 5%.
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
ATK +(^0000FFTotal Refine Level of entire set^000000)*2
_______________________
When equipped with ^990099Dim Glacier Manteau^000000, ^990099Dim Glacier Boots^000000 and any ^990099Dim Glacier^000000 weapon:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Weapon^000000:
ATK +10
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
P.ATK +6, POW +5, CON +5
 
If the ^990099Weapon^000000's Grade is ^CC3D3DB^000000 or higher:
P.ATK +5, POW +5, CON +5
 
If the ^990099Weapon^000000's Grade is ^CC3D3DA^000000 or higher:
P.ATK +4, POW +5, CON +5
 
If ^990099Weapon^000000 type is a ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Physical Damage against monsters of every element by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, POW +5, CON +5.
[Grade C]: Physical Damage +10%.
[Grade B]: ATK +1%
[Grade A]: ATK +2%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 203
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450271#
Glacier's Robe lost it's light due to being engulfed in venomous magic.
_______________________
MATK +140
_______________________
^0000FFFor each 2 Refine Levels^000000:
SPL +1, CON +1
_______________________
^0000FFRefine Level +7^000000:
MATK +3%, S.MATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
_______________________
When equipped with ^990099Dim Glacier Muffler^000000 and ^990099Dim Glacier Shoes^000000:
Increases Magical Damage with every element by 5%.
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
MATK +(^0000FFTotal Refine Level of entire set^000000)*2
_______________________
When equipped with ^990099Dim Glacier Muffler^000000, ^990099Dim Glacier Shoes^000000 and any ^990099Dim Glacier^000000 weapon:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Weapon^000000:
MATK +10
 
If the ^990099Weapon^000000's Grade is ^CC3D3DC^000000 or higher:
S.MATK +6, SPL +5, CON +5
 
If the ^990099Weapon^000000's Grade is ^CC3D3DB^000000 or higher:
S.MATK +5, SPL +5, CON +5
 
If the ^990099Weapon^000000's Grade is ^CC3D3DA^000000 or higher:
S.MATK +4, SPL +5, CON +5
 
If ^990099Weapon^000000 type is a ^990099Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken^000000 or any ^990099Firearm^000000 class weapon:
Increases Magical Damage against monsters of every element by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%, SPL +5, CON +5.
[Grade C]: Magical Damage with every element +10%.
[Grade B]: MATK +1%
[Grade A]: MATK +2%
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 145
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
450272#
MATK +150
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFRefine Level +7^000000:
MATK +10%
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +13^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
When equipped with ^990099Celine Kimi Card^000000
Magical Attacks have a 2% chance to transform into ^FF0000Celine Kimi^000000 for 10 seconds.
During transformation:
Decreases After Skill Delay by 25%.
MATK +25%
Magical Attacks have a 8% chance to auto-cast Level ^009900Vituperatum^000000.
_______________________
When equipped with ^990099Evil Spirit Gloves^000000:
MATK +100
Physical Attacks have a 5% chance to auto-cast Level 5 ^009900Soul Expansion^000000 and Level 3 ^009900Soul Vulcan Strike^000000.
Magical Attacks have a 1% chance to auto-cast Level 3 ^009900Telekinesis Intense^000000.
_______________________
When equipped with ^990099Celine's Ribbon^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 monsters and ^FF0000Players^000000 by 12%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Celine's Ribbon^000000:
S.MATK +1
 
^0000FFRefine Level^000000 of ^990099Celine's Ribbon^000000 is ^0000FF+12 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by additional 10%.
_______________________
When equipped with ^990099Celine's Brooch^000000:
^0000FFFor each Refine Level^000000:
MATK +8
 
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^FF0000Fire^000000, ^CC5500Earth^000000 and ^663399Poison^000000 element by 10%.
 
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2 per ^0000FF2 Refine Levels^000000,
Magical Damage against monsters of ^FF0000Boss^000000 class +1% per ^0000FF4 Refine Levels^000000.
[Grade C]: MATK +3, MATK +1% per ^0000FF2 Refine Levels^000000.
Magical Damage against monsters of ^FF0000Boss^000000 class +1% per ^0000FF4 Refine Levels^000000.
[Grade B]: MATK +3, MATK +1% per ^0000FF2 Refine Levels^000000.
Magical Damage against monsters of ^FF0000Boss^000000 class +1% per ^0000FF4 Refine Levels^000000.
[Grade A]: S.MATK +1, MATK +2% per ^0000FF2 Refine Levels^000000.
Magical Damage against monsters of ^FF0000Boss^000000 class +1% per ^0000FF4 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 40
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450274#
An armor created through deep energy research on the Varmundt Biosphere.
Imprinted with the runic magic of fire and earth.
_______________________
Critical -10.
ATK +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +30.
_______________________
^0000FFRefine Level +7^000000:
ATK +3%, P.ATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Melee Physical Damage by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +10, ATK +5%.
[Grade C]: ATK +20, ATK +8%, Melee Physical Damage +3%.
[Grade B]: ATK +11%, Melee Physical Damage +5%, POW +5.
[Grade A]: ATK +14%, Melee Physical Damage +7%, CON +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450279#
An suit created through deep energy research on the Varmundt Biosphere.
Imprinted with the runic magic of ice and storm.
_______________________
Critical -10.
ATK +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +30.
_______________________
^0000FFRefine Level +7^000000:
ATK +3%, P.ATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Ranged Physical Damage by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +10, ATK +5%.
[Grade C]: ATK +20, ATK +8%, Ranged Physical Damage +3%.
[Grade B]: ATK +11%, Ranged Physical Damage +5%, POW +5.
[Grade A]: ATK +14%, Ranged Physical Damage +7%, CON +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450280#
An robe created through deep energy research on the Varmundt Biosphere.
Imprinted with the runic magic of soul and purification.
_______________________
Increases SP Consumption by 10%.
MATK +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15, DEF +30.
_______________________
^0000FFRefine Level +7^000000:
MATK +3%, S.MATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Magical Damage with every element by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +10, MATK +5%.
[Grade C]: MATK +20, MATK +8%, Magical Damage with every element +3%.
[Grade B]: MATK +11%, Magical Damage with every element +5%, SPL +5.
[Grade A]: MATK +14%, Magical Damage with every element +7%, CON +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450281#
An robe created through deep energy research on the Varmundt Biosphere.
Imprinted with the runic magic of corruption and poison.
_______________________
Critical +5.
ATK +70.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +12, DEF +30.
_______________________
^0000FFRefine Level +7^000000:
ATK +3%, P.ATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
MDEF +25, C.RATE +3.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage by 2%.
Increases Critical Damage by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +10, ATK +5%.
[Grade C]: ATK +20, ATK +8%, Critical Damage +8%.
[Grade B]: ATK +11%, Physical Damage +5%, POW +5.
[Grade A]: ATK +14%, Physical Damage +7%, CRT +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 0
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450282#
An armor born from deep energy research on Varmundt's Biosphere.
The rune magic of flame and earth is engraved along with the user's magic.
_______________________
POW +3, CON +3, Critical -10.
ATK +140
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +30
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +25, ATK +5%.
[Grade C]: ATK +45, ATK +8%, Melee Physical Damage +3%.
[Grade B]: ATK +13%, Melee Physical Damage +5%, POW +10.
[Grade A]: ATK +16%, Melee Physical Damage +7%, CON +10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 200
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450283#
An suit born from deep energy research on Varmundt's Biosphere.
The rune magic of cold and storm is engraved along with the user's magic.
_______________________
POW +3, CON +3, Critical -10.
ATK +140
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +30
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +25, ATK +5%.
[Grade C]: ATK +45, ATK +8%, Ranged Physical Damage +3%.
[Grade B]: ATK +13%, Ranged Physical Damage +5%, POW +10.
[Grade A]: ATK +16%, Ranged Physical Damage +7%, CON +10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 125
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450284#
An robe born from deep energy research on Varmundt's Biosphere.
The soul and purification rune magic is imprinted along with the user's magic.
_______________________
SPL +3, CON +3, MATK +140.
Decreases SP Consumption by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15, DEF +30
_______________________
^0000FFRefine Level +7^000000:
MATK +5%, S.MATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Magical Damage with every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +25, MATK +5%.
[Grade C]: MATK +45, MATK +8%, Magical Damage with every element +3%.
[Grade B]: MATK +13%, Magical Damage with every element +5%, SPL +10.
[Grade A]: MATK +16%, Magical Damage with every element +7%, CON +10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 75
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450285#
An robe born from deep energy research on Varmundt's Biosphere.
The rune magic of corruption and poison is engraved along with the user's magic.
_______________________
POW +3, CRT +3, Critical +10.
ATK +120
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +30
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2, MDEF +25.
_______________________
^0000FFRefine Level +9^000000:
C.RATE +7, MDEF +25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage by 5%.
Increases Critical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +25, ATK +5%.
[Grade C]: ATK +45, ATK +8%, Critical Damage +3%.
[Grade B]: ATK +13%, Physical Damage +5%, POW +10.
[Grade A]: ATK +16%, Physical Damage +7%, CON +10.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 150
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450299#
ATK/MATK +150
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK/MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK/MATK +2%
_______________________
^0000FFRefine Level +7^000000:
Ignores defense of monsters of every race by 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage by 10%.
_______________________
^0000FFRefine Level +12^000000:
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +13^000000:
Increases Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Exotic Temporal Manteau-LT^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+22^000000:
Increases Damage by additional 10%.
_______________________
When equipped with ^990099Exotic Temporal Boots-LT^000000:
ATK/MATK +80
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+22^000000:
Increases Damage against enemies of every class by 10%.
_______________________
When equipped with ^990099Exotic Temporal Manteau-LT^000000 and ^990099Exotic Temporal Boots-LT^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+37^000000:
Decreases After Skill Delay by additional 10%.
 
If ^990099Shoes^000000's and ^990099Garment^000000's Grade is ^CC3D3DA^000000:
P.ATK/S.MATK +10
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK/MATK +3% per ^0000FF2 Refine Levels^000000.
[Grade C]: Damage +3% per ^0000FF2 Refine Levels^000000.
[Grade B]: P.ATK/S.MATK +1 per ^0000FF2 Refine Levels^000000.
[Grade A]: Damage against monsters of every race by +2% per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 120
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
450350#
An armor given to members of the Resistance.
_______________________
ATK +130
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, DEF +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Gaebolg Manteau^000000:
Increases Physical Damage against enemies of every element by 10%.
_______________________
When equipped with ^990099Gaebolg Manteau^000000 and ^990099Gaebolg Boots^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +3, CON +3, After Skill Delay -5%.
[Grade C]: ATK +3%, P.ATK +2.
[Grade B]: POW +4, CON +4, P.ATK +3.
[Grade A]: ATK +4%, P.ATK +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 198
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
450351#
An robe given to members of the Resistance.
_______________________
MATK +130
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15, DEF +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Gaebolg Manteau^000000:
Increases Magical Damage against enemies of every element by 10%.
_______________________
When equipped with ^990099Gaebolg Manteau^000000 and ^990099Gaebolg Boots^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +3, CON +3, After Skill Delay -5%.
[Grade C]: MATK +3%, S.MATK +2.
[Grade B]: SPL +4, CON +4, S.MATK +3.
[Grade A]: MATK +4%, S.MATK +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
450358#
MDEF +10
All Basic Stats +12.
MaxHP +15%, MaxSP +15%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
ATK +12
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +4%
_______________________
^0000FFFor each 3 Refine Levels^000000:
POW +2, CON +2.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 30%.
_______________________
^0000FFRefine Level +13^000000:
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Detardeurus Card^000000.
P.ATK +15.
Increases Physical Damage against enemies of every size by 30%.
Ignore 50% defense of monsters of ^FF0000Normal^000000 class.
Increases damage taken from physical and magical attacks by 20%.
_______________________
When equipped with ^990099Dragon Scale Hood [1]^000000
Increases Physical Damage to all race monsters(except players) by 12%.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Armor^000000:
Increases Physical Damage against monsters of every element by 2%.
 
^0000FFFor each 6 Refine Levels^000000 of equipped ^990099Armor^000000 and ^990099Garment^000000:
Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 7%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +12%.
[Grade C]: Physical Damage against monsters of every element +12%.
[Grade B]: Fixed Casting Time -0.3 seconds.
[Grade A]: Physical Damage against monsters of every race, except ^FF0000Players^000000, +15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 50
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
450360#
Armor worn by a Beastmaster who mastered all beasts.
You can feel the intense intimidation only by looking at it.
_______________________
ASPD +2
_______________________
Increases Ranged Physical Damage by 15%.
_______________________
For each Level of ^009900Beastbane^000000:
Increases damage of ^009900Warg Strike^000000 by 30%.
_______________________
For each Level of ^009900Steel Crow^000000:
Increases damage of ^009900Hawk Rush^000000 by 30%.
_______________________
For each Level of ^009900Warg Rider^000000:
DEX +10, ATK +50.
_______________________
For each Level of ^009900Hawk Rush^000000:
Increase Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
Perfect Hit +30%, ASPD +3%.
_______________________
^0000FFRefine Level +9^000000:
Prevents knock-back effect.
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +10^000000:
DEF +200
Increases damage of ^009900Warg Strike^000000 and ^009900Hawk Rush^000000 by additional 60%.
_______________________
^0000FFRefine Level +11^000000:
CON +3
Enables the use of Level 10 ^0000FFDouble Attack^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of every element +10%.
[Grade C]: CON +6, ATK +20%.
[Grade B]: Damage of ^009900Hawk Boomerang^000000 +200%.
[Grade A]: CON +2, P.ATK +3 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 100
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
#
450405#
A multi-purpose armor that has been further improved for high efficiency and high output purposes.
A physical processor is installed.
_______________________
ATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Convertible Physical Wing^000000:
Decreases After Skill Delay by additional 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Physical Damage against enemies of every element by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+23^000000:
Increases Physical Damage by additional (the sum of refine level)%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
450406#
A multi-purpose armor that has been further improved for high efficiency and high output purposes.
A magical processor is installed.
_______________________
MATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Convertible Magical Wing^000000:
Decreases After Skill Delay by additional 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Magical Damage against enemies of every element by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+23^000000:
Increases Magical Damage by additional (the sum of refine level)%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
450407#
A multi-purpose armor that has been further improved for high efficiency and high output purposes.
A critical processor is installed.
_______________________
ATK +100
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +7, Critical +2.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Convertible Critical Wing^000000:
Decreases After Skill Delay by additional 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Increases Physical Damage against enemies of every element by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+23^000000:
Increases Critical Damage by additional (the sum of refine level)%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
450412#
An armor amplified by the Serpent's Curse.
_______________________
ATK +130.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20, DEF +20.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Yorscalp Manteau^000000:
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Yorscalp Boots^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, After Skill Delay -5%.
[Grade C]: ATK +5%, P.ATK +3.
[Grade B]: POW +5, CON +5, P.ATK +3.
[Grade A]: ATK +5%, P.ATK +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 198
^0000CCWeight:^000000 240
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450413#
An robe amplified by the Serpent's Curse.
_______________________
MATK +130.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20, DEF +20.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with every element by additional 10%.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Yorscalp Muffler^000000:
Increases Magical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Yorscalp Shoes^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +5, CON +5, After Skill Delay -5%.
[Grade C]: MATK +5%, S.MATK +3.
[Grade B]: SPL +5, CON +5, S.MATK +3.
[Grade A]: MATK +5%, S.MATK +5.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 130
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
450421#
An armor crafted for efficient hunting by hunters participating in hunting competitions.
_______________________
ATK +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Royal Hunting Manteau Type A^000000:
ATK +50.
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 125
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
450422#
An armor crafted for efficient hunting by hunters participating in hunting competitions.
_______________________
MATK +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Royal Hunting Manteau Type B^000000:
MATK +50.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 65
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
450440#
An armor entwined with mysterious roots, it provides resistance to alien dimensional magic.
_______________________
ATK +120.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3.
_______________________
^0000FFRefine Level +10^000000:
ATK +25, DEF +100.
_______________________
When equipped with ^990099Entwined Magical Manteau^000000:
Decreases After Skill Delay by 5%.
Increases Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by 10%.
_______________________
When equipped with ^990099Glacier Ring^000000 and ^990099Glacier Pendant^000000:
ATK +10%.
Increases Physical Damage by additional 10%.
Increases Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by additional 10%.
_______________________
When equipped with ^990099Venom Magic Ring^000000 and ^990099Venom Rune Ring^000000:
ATK +20%.
Increases Melee Physical Damage by 15%.
Increases Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by additional 20%.
_______________________
When equipped with ^990099Soul Magic Ring^000000 and ^990099Soul Rune Ring^000000:
ATK +20%.
Increases Ranged Physical Damage by 15%.
Increases Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +3, CON +3, After Skill Delay -5%.
[Grade C]: Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 +15%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 158
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
450441#
A robe entwined with mysterious roots, offering resistance to alien dimensional magic.
_______________________
MATK +120.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3.
_______________________
^0000FFRefine Level +10^000000:
MATK +25, DEF +100.
_______________________
When equipped with ^990099Entwined Magical Muffler^000000:
Decreases After Skill Delay by 5%.
Increases Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by 5%.
_______________________
When equipped with ^990099Glacier Earring^000000 and ^990099Glacier Necklace^000000:
MATK +7%.
Increases Magical Damage with every element by additional 10%.
Increases Magical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by additional 7%.
_______________________
When equipped with ^990099Temple Magic Ring^000000 and ^990099Temple Rune Ring^000000:
MATK +15%.
Increases Magical Damage with every element by additional by 15%.
Increases Magical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +3, CON +3, After Skill Delay -5%.
[Grade C]: Magical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 +10%.
_______________________
^0000CCType:^000000 Armor
^0000CCDefense:^000000 126
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
460003#
A shield as light as a feather.
It'll even make you feel lighter.
_______________________
Increases Attack Speed (decreases After Attack Delay by 4%).
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 4%).
Decreases After Skill Delay by additional 4%.
_______________________
^0000FFRefine Level +8^000000:
ATK +50, MATK +50.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 4%).
Decreases After Skill Delay by additional 4%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
460005#
A shield that has improved the ability to reflect magic as a shield for the great wizard.
It is very thin because of the characteristic of being an anti-magic shield.
_______________________
Increases Magical Damage with every element by 3%.
_______________________
MDEF +15
_______________________
^0000FFRefine Level +7^000000:
MATK +25
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with every element by additional 7%.
_______________________
When equipped with ^990099Mental Condenser^000000 or ^990099Force Condenser^000000:
MaxHP +10%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 50
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
460006#
The complete edition of the encyclopedia of Prontera Mo Publishing, which is famous for its hard edges.
Now, not just the corners, but every side of the book is incredibly heavy and hard.
_______________________
ATK +3%,
MDEF +15
_______________________
^0000FFRefine Level +7^000000:
ATK +25
Critical +7
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%.
_______________________
^0000FFRefine Level +12^000000:
ATK +7%
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Mental Condenser^000000 or ^990099Force Condenser^000000:
MaxHP +10%
Decreases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 150
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
460010#
A replica of the shield used by the hero who defeated the witch.
Although the shape can be reproduced, it shines brilliantly and cannot have the power to convey that it has prevented all kinds of magic.
_______________________
MDEF +15
_______________________
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 10%.
_______________________
When equipped by ^0033CCRune Knight^000000:
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 10%.
 
^0000FFRefine Level^000000 of ^990099Demon Hunting Shield^000000 is ^0000FF+7 or higher^000000:
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 10%.
 
^0000FFRefine Level^000000 of ^990099Demon Hunting Shield^000000 is ^0000FF+9 or higher^000000:
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by additional 10%.
_______________________
When compounded with ^990099Alice Card^000000:
The effect of ^990099Demon Hunting Shield^000000 will not be activated.^000000
_______________________
When compounded with ^990099Gaster Card (jRO)^000000:
The effect of ^990099Demon Hunting Shield^000000 will not be activated.^000000
_______________________
When equipped with ^990099Ordre Card^000000, ^990099Paiement Card^000000 and ^990099Blut Haase Card^000000:
The effect of ^990099Demon Hunting Shield^000000 will not be activated.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 170
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
460012#
Shield for testing.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
460013#
A shield with regrets that couldn't be kept.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
^0000FFFor each 3 Refine Levels^000000:
DEF +50, MDEF +10
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Increases damage of ^009900Shield Shooting^000000 by 5%.
[Grade C]: Increases damage of ^009900Shield Shooting^000000 by 8%.
[Grade B]: Increases damage of ^009900Shield Shooting^000000 by 15, POW +1, SPL +1
_______________________
When equipped with ^990099Poenitentia Gladius^000000 or ^990099Poenitentia Asta^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases damage taken from against enemies of all elements by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 120
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
Imperial Guard
#
460017#
A shield made to simply block enemy attacks.
_______________________
ASPD +2
_______________________
^0000FFFor each 2 Refine Levels^000000:
Perfect HIT +3% (Up to Refine Level 12)
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 60
_______________________
^0000CCRequirement:^000000
Base Level 120
#
460018#
A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases After Skill Delay by 1%.
(Up to Refine Level 12)
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 120
#
460020#
A stuffed toy that Piamette conveniently uses for attack and defense?
Apparently it's moving...
_______________________
ATK +5%, MATK +5%.
ASPD +3
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +2%, MATK +2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +12^000000:
Skill casting cannot be interrupted.
Critical +15
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage taken from enemies of every element -10%.
[Grade C]: POW +2, SPL +2.
[Grade B]: S.MATK +2, P.ATK +2
[Grade A]: After Skill Delay -5%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 160
#
460021#
A wide round iron plate that seems to have been carrying food. Well polished and shiny.
It was strengthened due to Varmundt's rune engraving.
_______________________
MRES +2
_______________________
^0000FFRefine Level +7^000000:
MRES +3, S.MATK +1.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
Increases Magical Damage with every element by 5%.
_______________________
When equipped with ^990099Engraved Orlean's Glove^000000:
Decreases Variable Casting Time by 5%.
S.MATK +2
 
^0000FFRefine Level^000000 of ^990099Engraved Orlean's Glove^000000 is ^0000FF+9 or higher^000000:
Decreases Variable Casting Time by additional 5%.
SPL +1
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 75
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
460022#
A shield made from the scales of naga, it is hard and meticulous. If you touch it wrongly, it looks like a veil.
It was strengthened due to Varmundt's rune engraving.
_______________________
MRES +3
_______________________
Ignores physical defense of ^FF0000Normal^000000 class enemies by 5%.
_______________________
^0000FFFor each Refine Level^000000:
Reflects 1% of the damage received from melee physical attacks.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Ignores physical defense of ^FF0000Normal^000000 class enemies by additional 1%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 35
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
460023#
A shield in the shape of a bird that can be revived again and again.
It is said that the wearer will be blessed.
_______________________
MDEF +30
_______________________
Increases Melee Physical Damage by 15%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +3%, MaxSP +3%.
_______________________
^0000FFRefine Level +5^000000:
Increases recovery amount gained from ^009900Healing^000000 skills and ^0033CCRestorative Items^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Restores HP and SP by 100% when resurrected.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 170
^0000CCWeight:^000000 400
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
460034#
A shield that can also be used in Herosria.
_______________________
MDEF +10
_______________________
Increases damage taken from ^FF0000Players^000000 of ^FF0000Demi-Human^000000 race by 10%.
Decreases damage taken from ^FF0000Players^000000 of ^FF0000Brute^000000 race by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 140
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
460035#
A shield that can also be used in Herosria.
_______________________
MDEF +10
_______________________
Decreases damage taken from ^FF0000Players^000000 of ^FF0000Demi-Human^000000 race by 10%.
Increases damage taken from ^FF0000Players^000000 of ^FF0000Brute^000000 race by 10%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 140
^0000CCWeight:^000000 300
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
460036#
A shield that can also be used in Herosria.
_______________________
MDEF +15
ATK +20, MATK +20
_______________________
Increases damage taken from ^FF0000Players^000000 of ^FF0000Demi-Human^000000 race by 6%.
Decreases damage taken from ^FF0000Players^000000 of ^FF0000Brute^000000 race by 6%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 30
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
460037#
A shield that can also be used in Herosria.
_______________________
MDEF +15
ATK +20, MATK +20
_______________________
Decreases damage taken from ^FF0000Players^000000 of ^FF0000Demi-Human^000000 race by 6%.
Increases damage taken from ^FF0000Players^000000 of ^FF0000Brute^000000 race by 6%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 30
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
460040#
A shield forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
RES +15, MRES +15
_______________________
^0000FFFor each 2 Refine Levels^000000:
DEF +10, MDEF +2
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +10^000000:
DEF +50, MDEF +10
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +10, MRES +10.
[Grade C]: P.ATK +2, S.MATK +2.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 220
^0000CCWeight:^000000 350
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
460048#
A shabby and nonfunctional shield.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
460049#
A shabby and nonfunctional shield.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
460052#
Gauntlets decorated with a noble family crest.
Apparently used by a master archer who was praised for his unparalleled bravery.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +6^000000:
AGI +5, DEX +5
_______________________
^0000FFRefine Level +8^000000:
AGI +10, DEX +10
_______________________
When equipped with ^990099Striking Hat^000000
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 20%.
_______________________
When equipped with ^990099Striking Armor^000000
^0000FFFor each Refine Level^000000 of ^990099Striking Armor^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Striking Mikoshi^000000
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
When equipped with ^990099Striking Shoes^000000
^0000FFFor each Refine Level^000000 of ^990099Striking Shoes^000000:
Increases Physical Damage by 4%.
_______________________
When equipped with ^990099Grand Master^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
460057#
Divine devotion.
It is said that she appears to help good people perform good deeds and saves people.
_______________________
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 40%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +3%, MaxSP +3%
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ^777777Holy^000000 elemental attacks by 25%.
 
When ^009900Faith^000000 is learned:
Increases damage taken from ^777777Holy^000000 elemental attacks by 25%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 15%.
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
460072#
A shield that resonates with the Furious Lance.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shield Shooting^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
RES +10, MRES +10.
_______________________
When equipped with ^990099Furious Lance^000000:
Increases Physical Damage against enemies of every element by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +10, MRES +10.
[Grade C]: Damage of ^009900Shield Shooting^000000 +5%.
[Grade B]: DEF +50.
[Grade A]: Damage of ^009900Shield Shooting^000000 +10%.
_______________________
^ff0000Furious Gear Enchantment doesn't apply to Furious Shield.^000000
_______________________
^0000CCType:^000000 Shield
^0000CCDefense:^000000 60
^0000CCWeight:^000000 400
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Imperial Guard
#
470000#
Special boots prepared for your rapid growth.
It is specialized for melee physical attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +20
FLEE +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470001#
Special shoes prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +20
FLEE +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +400
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1800
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470002#
Special shoes prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +20
FLEE +20
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +400
_______________________
^0000FFRefine Level +7^000000:
MaxHP +1800
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470003#
Special boots prepared for your rapid growth.
It is specialized for ranged physical attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +20
HIT +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
MaxSP +300
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470006#
Shoes said to have been worn by a noble thief known as the guardian of the forest.
Shortens the time between attacks.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
Enables the use of Level 1 ^0000FFGloria^000000.
_______________________
For each level of ^009900Unlimit^000000 skill:
Decreases After Skill Delay by 8%.
_______________________
For each level of ^009900Warg Rider^000000 skill:
Increases Physical Damage against monsters of every size by 5%.
_______________________
When Level 10 ^009900Aimed Bolt^000000 is learned:
Increases Critical Damage by 25%.
Nullifies Weapon Size Penalty.
_______________________
When Level 5 ^009900Electric Shocker^000000 is learned:
All Basic Stats +10
Decreases SP Consumption of ^009900Camouflage^000000 by 20.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470008#
A popular brand in the Kingdom of Rune-Midgard, these shoes are as fluffy as dandelion fluff.
_______________________
MaxHP +3%, MaxSP +3%.
_______________________
Gain following effects when Level 1 ^009900Spirit of Land^000000 is learned:
 
When Level 5 ^009900Catnip Powdering^000000 is learned:
Prevents ^663399Curse^000000 status.
Decreases SP Consumption of ^009900Catnip Meteor^000000 by 50.
 
When Level 5 ^009900Catnip Meteor^000000 is learned:
Increases damage of ^009900Silvervine Stem Spear^000000 by 20%.
 
When Level 5 ^009900Nyang Grass^000000 is learned:
MATK +50
 
When Level 5 ^009900Silvervine Stem Spear^000000 is learned:
Increases Movement Speed.
 
When Level 5 ^009900Silvervine Root Twist^000000 is learned:
MATK +50
_______________________
For each level of ^009900Chattering^000000 skill:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When Level 5 ^009900Nyang Grass^000000 is learned:
Ignores magical defense of every race by 100%.
_______________________
For each level of ^009900Meow Meow^000000 skill:
Increases damage of ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470016#
Aristocratic shoes with the emblem of Rune-Midgards.
_______________________
ATK +10
HIT +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470017#
Aristocratic shoes with the emblem of Rune-Midgards.
_______________________
MATK +10
FLEE +10
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470018#
Aristocratic shoes with the emblem of Rune-Midgards.
_______________________
ATK +15
HIT +15
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 7%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
470019#
Aristocratic shoes with the emblem of Rune-Midgards.
_______________________
MATK +15
FLEE +15
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
470020#
Aristocratic shoes with the emblem of Rune-Midgards.
_______________________
ATK +20
HIT +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
470021#
Aristocratic shoes with the emblem of Rune-Midgards.
_______________________
MATK +20
FLEE +20
_______________________
^0000FFRefine Level +7^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
470022#
Combat boots A type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxSP +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Automatic Armor Type A^000000:
ATK +7%
_______________________
When equipped with ^990099Automatic Armor Type B^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
470023#
Combat boots B type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxSP +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with ^990099Automatic Armor Type A^000000:
MaxSP +7%
_______________________
When equipped with ^990099Automatic Armor Type B^000000:
MATK +7%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
470025#
A popular brand in the Kingdom of Rune-Midgard, these cute and pretty shoes look like newborn piglets.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
When Level 1 ^009900Spirit of Land^000000 is learned:
ATK +100
Physical attacks have a random chance to activate ^009900Rush^000000 effect for 15 seconds.
 
^32CD32Rush^000000:
For every ^FF00001000^000000 HP, the damage of ^009900Animal^000000-type skills is increased by 1%, up to 100%.
_______________________
For each level of ^009900Hiss^000000 skill:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When Level 5 ^009900Power of Flock^000000 is learned:
Perfect HIT +50%
Decreases After Skill Delay by 50%.
_______________________
For each level of ^009900Spirit of Savage^000000 skill:
Decreases Variable Cast Time of ^009900Seafood^000000-type skills by 10%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470026#
A popular brand in the Kingdom of Rune-Midgard, these cute and pretty shoes look like newborn piglets.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
When Level 1 ^009900Spirit of Land^000000 is learned:
ATK +100
Physical attacks have a random chance to activate ^009900Rush^000000 effect for 15 seconds.
 
^32CD32Rush^000000:
For every ^FF00001000^000000 HP, the damage of ^009900Animal^000000-type skills is increased by 1%, up to 100%.
_______________________
For each level of ^009900Hiss^000000 skill:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When Level 5 ^009900Power of Flock^000000 is learned:
Perfect HIT +50%
Decreases After Skill Delay by 50%.
_______________________
For each level of ^009900Spirit of Savage^000000 skill:
Decreases Variable Cast Time of ^009900Seafood^000000-type skills by 10%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470027#
Shoes said to be worn by Rebellions during military operations.
_______________________
MDEF +10
MaxHP +3%
MaxSP +3%
_______________________
Enables the use of Level 1 ^0000FFImprove Concentration^000000.
_______________________
Decreases ^009900Rich's Coin^000000 skill cooldown by 3 seconds.
_______________________
When ^008800Fallen Angel^000000 is mastered:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases SP Consumption of ^009900Fire Dance^000000 by 20.
_______________________
When ^008800Anti-Material Blast^000000 mastered:
Bypass 100% of hard defense of ^FF0000Normal^000000, ^FF0000Boss^000000 and ^FF0000Demi-Human^000000 race when performing a physical attack.
auto-cast Level 1 ^009900Rich's Coin^000000 when using ^009900Hammer of God^000000 skill.
_______________________
For each level of ^009900Banishing Buster^000000 skill:
Decreases Fixed Casting Time of ^009900Banishing Buster^000000 by 20%.
Increases damage of ^009900Banishing Buster^000000 by 60%.
_______________________
For each level of ^009900Fire Rain^000000 skill:
Increases Physical Damage against enemies of every size by 4%.
Increases damage of ^009900Fire Rain^000000 by 50%.
_______________________
For each level of ^009900Howling Mine^000000 skill:
Decreases After Skill Delay by 8%.
Increases damage of ^009900Howling Mine^000000 by 40%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%
MaxSP +7%
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
MaxSP +10%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470033#
A pair of boots enchanted with the 4 elemental powers.
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 15%.
_______________________
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 2%.
_______________________
^0000FFRefine Level +7^000000:
MATK +20
_______________________
^0000FFRefine Level +9^000000:
Random chance to increase INT by 70 and MATK by 10% for 5 seconds when dealing physical damage.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by 10%.
_______________________
When equipped with ^990099Elemental Sword^000000:
ASPD +2
MATK +70
 
^0000FFRefine Level^000000 of ^990099Elemental Sword^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
470036#
Having been through countless battlefields, these shoes have soaked up so much blood that they give off a murderous, murderous aura.
When you meet someone wearing these shoes, prepare to die.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
Enables the use of Level 3 ^0000FFMagnum Break^000000.
_______________________
When Level 5 ^009900FAW Magic Decoy^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
 
For each ^CC6600Base Level^000000:
MaxHP +150
_______________________
For each level of ^009900Axe Boomerang^000000 skill:
Increases damage of ^009900Axe Tornado^000000 by 30%.
Increases damage of ^009900Axe Boomerang^000000 by 20%.
_______________________
For each level of ^009900Magma Eruption^000000 skill:
Ignores physical defense of monsters of every race by 20%.
_______________________
^0000FFRefine Level +5^000000:
ATK +50
MaxHP +7%, MaxSP +7%.
_______________________
^0000FFRefine Level +7^000000:
ATK +50
MaxHP +10%, MaxSP +10%.
_______________________
When equipped with ^990099Illusion War Axe^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 70%.
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470048#
A pair of shoes decorated with a time-honored family crest.
It seems to have been used by a powerful bow user who was praised for his unparalleled bravery.
_______________________
Decreases After Skill Delay by 30%.
Perfect HIT +10%
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +20%
_______________________
^0000FFRefine Level +9^000000:
Perfect HIT +20%
_______________________
When equipped with ^990099Striking Hat^000000:
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Striking Armor^000000:
Nullifies Weapon Size Penalty.
_______________________
When equipped with ^990099Striking Mikoshi^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Striking Shoes^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Striking Gauntlet^000000:
^0000FFFor each Refine Level^000000 of ^990099Striking Shoes^000000:
Increases Physical Damage by 4%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 18
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470054#
Combat boots A type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxSP +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Illusion Armor Type A (Bound)^000000:
ATK +5%
_______________________
When equipped with ^990099Illusion Armor Type B (Bound)^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
470055#
Combat boots B type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxSP +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
When equipped with ^990099Illusion Armor Type A (Bound)^000000:
MaxSP +5%
_______________________
When equipped with ^990099Illusion Armor Type B (Bound)^000000:
MATK +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
470056#
Signs first.
A momentary commotion.
Silence after.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
Decreases SP Consumption of ^009900Fatal Menace^000000 by 18.
_______________________
For each level of ^009900Escape^000000 skill:
Ignores physical defense of monsters of every race by 20%.
_______________________
For each level of ^009900Sword Mastery^000000 skill:
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
For each level of ^009900Fatal Menace^000000 skill:
Increases Physical Damage by 2%.
_______________________
When Level 10 ^009900Feint Bomb^000000 is learned:
Nullifies Weapon Size Penalty.
_______________________
For each level of ^009900Escape^000000, ^009900Fatal Menace^000000 and ^009900Feint Bomb^000000 skill:
FLEE +4
_______________________
^0000FFRefine Level +5^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
MaxHP +7%, MaxSP +7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
MaxHP +10%, MaxSP +10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470057#
Signs first.
A momentary commotion.
Silence after.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
Enables the use of Level 1 ^0000FFTeleport^000000.
Decreases SP Consumption of ^009900Fatal Menace^000000 by 18.
_______________________
For each level of ^009900Escape^000000 skill:
Ignores physical defense of monsters of every race by 20%.
_______________________
For each level of ^009900Sword Mastery^000000 skill:
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
For each level of ^009900Fatal Menace^000000 skill:
Increases Physical Damage by 2%.
_______________________
When Level 10 ^009900Feint Bomb^000000 is learned:
Nullifies Weapon Size Penalty.
_______________________
For each level of ^009900Escape^000000, ^009900Fatal Menace^000000 and ^009900Feint Bomb^000000 skill:
FLEE +4
_______________________
^0000FFRefine Level +5^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
MaxHP +7%, MaxSP +7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
MaxHP +10%, MaxSP +10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470060#
Boots developed to keep chemicals used for cart maintenance on hand.
The test tubes are made of reinforced material, but be careful when handling it.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%
_______________________
For each Level of ^009900Cart Boost^000000:
HIT +20
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
When Level 10 ^009900Special Pharmacy^000000 is learned:
Ignores physical defense of every race by 100%.
_______________________
For each Level of ^009900Crazy Weed^000000:
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
For each Level of ^009900Fire Expansion^000000:
Increases Physical Damage by 4%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%
Decreases Variable Casting Time of ^009900Cart Cannon^000000 by 50%.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 1%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%
Decreases Variable Casting Time of ^009900Cart Cannon^000000 by 50%.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470061#
Boots developed to keep chemicals used for cart maintenance on hand.
The test tubes are made of reinforced material, but be careful when handling it.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%
_______________________
For each Level of ^009900Cart Boost^000000:
HIT +20
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
When Level 10 ^009900Special Pharmacy^000000 is learned:
Ignores physical defense of every race by 100%.
_______________________
For each Level of ^009900Crazy Weed^000000:
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
For each Level of ^009900Fire Expansion^000000:
Increases Physical Damage by 4%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%
Decreases Variable Casting Time of ^009900Cart Cannon^000000 by 50%.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 1%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%
Decreases Variable Casting Time of ^009900Cart Cannon^000000 by 50%.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470062#
Shoes made for thoughtforms at a certain laboratory.
If a weak-minded person were to wear them, they would be trapped in negative thoughts and lose confidence.
_______________________
MDEF +10
MaxHP +20%, MaxSP +20%.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Triple Attack^000000 by 5%.
Increases damage of ^009900Chain Combo^000000 and ^009900Combo Finish^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Ignores physical defense of every race by 50%.
_______________________
^0000FFRefine Level +9^000000:
Ignores physical defense of every race by additional 50%.
_______________________
When equipped with ^990099Bright Mace^000000:
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Asura Strike^000000 by 1%.
 
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Ride in Lightning^000000 by 1%.
_______________________
When equipped with ^990099Fighting God's Bandage^000000:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Dragon Combo^000000 by 3%.
Increases damage of ^009900Combo Finish^000000 by 5%.
_______________________
When equipped with ^990099Combo Fist^000000:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Tiger Fist^000000 by 16%.
Increases damage of ^009900Chain Crush Combo^000000 by 8%.
_______________________
When equipped with ^990099Bear's Power^000000:
STR +40
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470066#
A pair of comfortable shoes for sprinting, tying the laces to keep your feet in place.
_______________________
AGI +5
_______________________
Increases Natural SP Recovery Rate by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Natural SP Recovery Rate by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +5%, MaxSP +5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Illusion Sprint Ring^000000:
Drain 500 HP per second.
Physical attacks have a certain chance to increase STR by 150 for 10 seconds.
_______________________
When equipped with ^990099Illusion Sprint Glove^000000:
Drain 50 SP per second.
Physical attacks have a certain chance to increase AGI by 150 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 70
_______________________
^0000CCRequirement:^000000
Base Level 130
#
470067#
A pair of boots given to members of the Paradise Group.
_______________________
Increases Melee and Ranged Physical Damage by 3%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Critical +1 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
Increases Melee and Ranged Physical Damage by additional 4%.
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
Decreases Fixed Casting Time of skills by 0.3 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 8
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
470068#
A pair of shoes given to members of the Paradise Group.
_______________________
Increases Magical Damage with every element by 3%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
MATK +2 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
Increases Magical Damage with every element by additional 4%.
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
Decreases Fixed Casting Time of skills by 0.3 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 4
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
470069#
A pair of high-quality boots given to members of the Paradise Group.
_______________________
Increases Melee and Ranged Physical Damage by 10%.
Decreases Fixed Casting Time of skills by 0.3 seconds.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MaxHP +50, MaxSP +20 (Up to Base Level 150)
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Critical +15
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Critical Damage by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
Increases Critical Damage by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000130^000000:
ATK +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 14
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470070#
A newly made shoe based on Aegir's shoes.
_______________________
MaxHP +10%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Aegirnian Helm^000000:
Increases damage against ^0000BBWater^000000 and ^33CC00Wind^000000 elemental by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Aegirnian Shoes^000000:
Increases damage against ^0000BBWater^000000 and ^33CC00Wind^000000 elemental by additional 1%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 35
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
#
470071#
Old shoes that have been eroded by an unknown force.
Whenever the wearer exerts force, he can feel the boots react.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +120
MaxSP +8
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a random chance to increase STR by 175 for 10 seconds.
_______________________
^0000FFRefine Level +13^000000:
Increases Melee Physical Damage by 7%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical attacks have a random chance to increase STR by 25 for 10 seconds.
[Grade C]: Physical attacks have a random chance to increase STR by 25 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 60
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470072#
Old shoes that have been eroded by an unknown force.
Whenever the wearer concentrates, he can feel the boots react.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +110
MaxSP +10
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +11^000000:
Physical and magical attacks have a random chance to increase DEX by 175 for 10 seconds.
_______________________
^0000FFRefine Level +13^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical and magical attacks have a random chance to increase DEX by 25 for 10 seconds.
[Grade C]: Physical and magical attacks have a random chance to increase DEX by 25 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 60
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470073#
Old shoes that have been eroded by an unknown force.
Whenever the wearer feels pain, he can feel the boots react.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +150
MaxSP +15
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
Physical and magical attacks have a random chance to increase VIT by 175 for 10 seconds.
_______________________
^0000FFRefine Level +13^000000:
Decreases After Skill Delay by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical and magical attacks have a random chance to increase VIT by 25 for 10 seconds.
[Grade C]: Physical and magical attacks have a random chance to increase VIT by 25 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 65
^0000CCWeight:^000000 75
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470074#
Old shoes that have been eroded by an unknown force.
Whenever the wearer uses magic, he can feel the boots react.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
Increases ^009900Healing^000000 skills effectiveness by 2%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +80
MaxSP +20
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +11^000000:
Magical attacks have a random chance to increase INT by 175 for 10 seconds.
_______________________
^0000FFRefine Level +13^000000:
Increases Magical Damage with every element by 7%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical attacks have a random chance to increase INT by 25 for 10 seconds.
[Grade C]: Magical attacks have a random chance to increase INT by 25 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 50
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470076#
Old shoes that have been eroded by an unknown force.
Whenever the wearer makes agile movements, he can feel the boots react.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +120
MaxSP +8
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a random chance to increase AGI by 175 for 10 seconds.
_______________________
^0000FFRefine Level +13^000000:
Increases Melee and Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical attacks have a random chance to increase AGI by 25 for 10 seconds.
[Grade C]: Physical attacks have a random chance to increase AGI by 25 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 60
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470077#
Old shoes that have been eroded by an unknown force.
Whenever the wearer is lucky, he can feel the boots react.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +100
MaxSP +8
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a random chance to increase LUK by 175 for 10 seconds.
_______________________
^0000FFRefine Level +13^000000:
Critical +7
Increases Critical Damage by 7%.
ATK +7%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical attacks have a random chance to increase LUK by 25 for 10 seconds.
[Grade C]: Physical attacks have a random chance to increase LUK by 25 for 10 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 65
^0000CCWeight:^000000 72
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470084#
Greaves created by concentrating the power of rune stones.
_______________________
^663399Indestructible in battle^000000
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%
_______________________
Increases movement speed.
_______________________
For each 2 Levels of ^009900Dragon Breath - Water^000000 and ^009900Dragon Breath^000000:
All Basic Stats +3
_______________________
When Level 5 ^009900Dragon Training^000000 is learned:
Decreases skill cooldown of ^009900Hundred Spear^000000 by 1 second.
_______________________
For each Level of ^009900Dragon Howling^000000:
Increases damage of ^009900Spiral Pierce^000000 and ^009900Hundred Spear^000000 by 40%.
_______________________
When Level 5 ^009900Phantom Thrust^000000 is learned:
Decreases Fixed Casting Time by 50%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%
Decreases After Skill Delay by an additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470087#
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Gray Wolf Suit^000000:
ATK +7%
_______________________
When equipped with ^990099Gray Wolf Robe^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
470088#
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with ^990099Gray Wolf Suit^000000:
MaxSP +7%
_______________________
When equipped with ^990099Gray Wolf Robe^000000:
MATK +7%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
470093#
A pair of high-quality shoes given to members of the Paradise Group.
_______________________
Increases Magical Damage with every element by 10%.
Decreases Fixed Casting Time of skills by 0.3 seconds.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
MaxHP +40, MaxSP +30 (Up to Base Level 150)
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage against enemies of every element by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
Increases Magical Damage against enemies of every element by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000130^000000:
MATK +5%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470094#
An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's armor.
_______________________
MaxHP +1500, MaxSP +150.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
P.ATK +1, S.MATK +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, MATK +5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +5, Perfect HIT +10%
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.8 seconds.
Decreases After Skill Delay by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: STA +5, WIS +5
[Grade A]: P.ATK +5, S.MATK +3, ^0000FFRefine Level +13^000000: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
470097#
A replica of the shoes used by the hero who defeated the witch.
Although it was able to recreate its form, it was unable to contain the god-like power that made it triumphant throughout the world after passing through ten million trials.
_______________________
^663399Indestructible in battle^000000
_______________________
MDEF +15
_______________________
Increases Physical Damage by 10%.
Decreases damage taken from mosnters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +4%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by additional 15%.
Enchants equipped weapon with the ^009900Investigate^000000 skill effect.
_______________________
If ^990099Demon Hunting Shoes^000000's Grade is ^CC3D3DC^000000 or higher:
^0000FFFor each Refine Level^000000:
All Basic Stats +2
 
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 40%.
Increases Physical Damage by additional 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 40
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470105#
Deciding to purge the impure ones to cleanse them of their sins.
_______________________
MDEF +15
MaxHP +3%, MaxSP +3%.
_______________________
Decreases ^009900Highness Heal^000000 skill cooldown by 1 second.
_______________________
When Level 10 ^009900Oratio^000000 is learned:
Decreases Variable Casting Time by 50%.
Decreases After Skill Delay by 50%.
_______________________
When Level 5 ^009900Clearance^000000 is learned:
Increases Magical Damage against monsters of every element by 25%.
 
When ^009900Offertorium^000000 is used:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Judex^000000 by 1% for 15 seconds.
_______________________
For each Level of ^009900Lauda Agnus^000000 and ^009900Lauda Ramus^000000:
MDEF +10
Increases ^009900Healing^000000 skills effectiveness by 8%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470106#
Deciding to purge the impure ones to cleanse them of their sins.
_______________________
MDEF +15
MaxHP +3%, MaxSP +3%.
_______________________
Decreases ^009900Highness Heal^000000 skill cooldown by 1 second.
_______________________
When Level 10 ^009900Oratio^000000 is learned:
Decreases Variable Casting Time by 50%.
Decreases After Skill Delay by 50%.
_______________________
When Level 5 ^009900Clearance^000000 is learned:
Increases Magical Damage against monsters of every element by 25%.
 
When ^009900Offertorium^000000 is used:
For each ^CC6600Base Level^000000:
Increases damage of ^009900Judex^000000 by 1% for 15 seconds.
_______________________
For each Level of ^009900Lauda Agnus^000000 and ^009900Lauda Ramus^000000:
MDEF +10
Increases ^009900Healing^000000 skills effectiveness by 8%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470107#
Shoes imprinted with Varmundt's runic magic.
It doesn't look like it has any special power, but it has magical power.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470108#
Boots engraved with Varmundt's Glade Rune magic.
It is a stamp of physical strength.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +5%
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +2%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: MaxHP +2%, Variable Casting Time -5%.
[Grade A]: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470109#
Boots engraved with Varmundt's Flame Rune magic.
It is stamped of power.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 5%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: ATK +2%, P.ATK +2
[Grade A]: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470110#
Boots engraved with Varmundt's Death Rune magic.
It is engraved of magic.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 5%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: MATK +2%, S.MATK +2
[Grade A]: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470111#
Boots engraved with Varmundt's Ice Rune magic.
It is a mark of concentration.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 5%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: ATK +2%, P.ATK +2
[Grade A]: C.RATE +1
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470112#
The shoes of a high priest who offered evil prayers with the fanatics.
Possessed by an evil spirit, they are making eerie moans.
_______________________
MDEF +15
_______________________
Increases Magical Damage by 15%.
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +4%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 and ^777777Neutral^000000 element by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage by 25%.
_______________________
When equipped with ^990099Fallen Bishop Card^000000:
Increases Magical Damage by additional 10%.
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 50%.
_______________________
When equipped with ^990099Fallen Bishop Card^000000 and ^990099Goddess of Abundance^000000:
Increases Magical Damage against players of ^FF0000Doram^000000 race by 50%.
_______________________
When equipped with ^990099Sealed Fallen Bishop Card^000000:
Increases Magical Damage against monsters of ^FF0000Angel^000000 and ^FF0000Demi-Human^000000 race by 20%.
_______________________
When equipped with ^990099Sealed Fallen Bishop Card^000000 and ^990099Goddess of Abundance^000000:
Increases Magical Damage against players of ^FF0000Doram^000000 race by 20%.
_______________________
When equipped with ^990099Runaway Magic^000000:
INT +40
Decreases After Skill Delay by 40%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 90
#
470113#
Shoes that give off a somewhat hollow vibe.
Their true power has been awakened, giving them great power, but they sometimes emit groans.
_______________________
MDEF +5
MATK +50
_______________________
Decreases After Skill Delay by 10%.
_______________________
^0000FFFor each Refine Level^000000:
Increases Magical Damage against monsters of every element by 1%
_______________________
When equipped with ^990099Beelzebub Card^000000:
Magical attacks have a certain chance to auto-cast Level 7 ^009900Kaahi^000000 on yourself for 30 seconds.
 
For each ^0000FF10^000000 base ^CC6600LUK^000000:
Increases Magical Damage against monsters of every element by additional 1%
 
Base ^CC6600LUK^000000 at least ^FF0000130^000000:
Increases Magical Damage against monsters of every element by additional 25%
 
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000:
MATK +5
Decreases Variable Casting Time by 2%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000:
MATK +15
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sealed Beelzebub Card^000000:
Enables the use of Level 10 ^0000FFMagnus Exorcismus^000000.
 
Increases Magical Damage against monsters of ^FF0000Undead^000000 and ^FF0000Demon^000000 race by 30%.
Increases Magical Damage against monsters of ^777777Shadow^000000 and ^777777Undead^000000 element by 30%.
 
^CC6600Base Level^000000 is ^FF000099^000000 or less:
^0000FFFor each Refine Level^000000:
MATK +5
Decreases Variable Casting Time by 2%.
 
^CC6600Base Level^000000 at least ^FF0000100^000000:
^0000FFFor each Refine Level^000000:
MATK +15
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Beelzebub Card^000000 and ^990099Sealed Beelzebub Card^000000:
The set effect with ^990099Sealed Beelzebub Card^000000 will not be activated.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 99
#
470115#
A pair of boots made by grinding the flower petals that grow in Issgard.
You can enchant them with Ice Flower Magic Stones for special abilities.
_______________________
MaxHP +8%, MaxSP +4%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +2
_______________________
When equipped with ^990099Snow Flower Armor^000000:
ATK +7%
_______________________
When equipped with ^990099Snow Flower Robe^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470116#
A pair of shoes made by grinding the flower petals that grow in Issgard.
You can enchant them with Ice Flower Magic Stones for special abilities.
_______________________
MaxHP +6%, MaxSP +6%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +2
_______________________
When equipped with ^990099Snow Flower Armor^000000:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Snow Flower Robe^000000:
MATK +7%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
470122#
Leather shoes made with the motif of a Moonlight.
_______________________
MaxHP +1500, MaxSP +150
_______________________
^0000FFRefine Level +7^000000:
MATK +3%
_______________________
^0000FFRefine Level +9^000000:
MATK +5%, S.MATK +5
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.8 seconds.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Moonlight Card^000000:
Decreases Fixed Casting Time by 0.2 seconds.
S.MATK +15
_______________________
When equipped with ^990099Sealed Moonlight Card^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
When equipped with ^990099Furious Moonlight Card^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Shoes^000000:
Increases Magical Damage with every element by 4%.
_______________________
^CC3D3D[Additional Options by Grade]^000000
[Grade D]: RES +30, MRES +30
[Grade C]: Magical Damage against enemies of every size +15%
[Grade B]: SPL +3
[Grade A]: S.MATK +7
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
470125#
Combat boots A type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxSP +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Automatic Armor Type A^000000:
ATK +7%
_______________________
When equipped with ^990099Automatic Armor Type B^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
470126#
Combat boots B type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxSP +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with ^990099Automatic Armor Type A^000000:
MaxSP +7%
_______________________
When equipped with ^990099Automatic Armor Type B^000000:
MATK +7%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
470130#
Special shoes made for assassins.
By wearing it, you will develop strong leg strength and rotational power.
_______________________
MaxHP +3%, MaxSP +3%.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
_______________________
For each Level of ^009900Cross Impact^000000:
Decreases ^009900Hallucination Walk^000000 skill cooldown by 5 seconds.
_______________________
For each Level of ^009900Cross Ripper Slasher^000000:
Increases Physical Damage by 10%.
_______________________
When Level 5 ^009900Hallucination Walk^000000 is learned:
Decreases damage taken from monsters of ^FF0000Boss^000000 class by 5%.
_______________________
For each Level of ^009900Rolling Cutter^000000:
Increases damage of ^009900Counter Slash^000000 by 6%.
Increases damage of ^009900Rolling Cutter^000000 by 100%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470153#
Shoes that can also be used in Herosria. Specializes in Attack Speed.
_______________________
MDEF +3
_______________________
Increases Attack Speed (decreases After Attack Delay by 8%).
Critical -10
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
470154#
Shoes that can also be used in Herosria. Specializes in Variable Casting.
_______________________
MDEF +3
_______________________
Decreases Variable Casting Time by 8%.
Decreases Attack Speed (Increases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
470155#
Shoes that can also be used in Herosria. Specializes in Critical Hits.
_______________________
MDEF +3
_______________________
Critical +8
Increases Fixed Casting Time by 1 second.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
470156#
Shoes that can also be used in Herosria. Specializes in Fixed Casting.
_______________________
MDEF +3
_______________________
Decreases Fixed Casting Time by 0.5 seconds.
Increases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
470157#
Shoes that can also be used in Herosria. Specializes in After Skill Delay.
_______________________
MDEF +3
_______________________
Decreases After Skill Delay by 8%.
Increases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
470173#
Boots engraved with Varmundt's Flame Rune magic.
The imprint is amplified with the essence of flame.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 10%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: ATK +5%, P.ATK +5
[Grade A]: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470174#
Boots engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of glade.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: MaxHP +7%, Variable Casting Time -5%.
[Grade A]: Fixed Casting Time -0.2 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470175#
Boots engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 5%.
Decreases Fixed Casting Time by additional 0.4 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: ATK +5%, P.ATK +5
[Grade A]: C.RATE +1, P.ATK +2
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470176#
Boots engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%, S.MATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: MATK +5%, S.MATK +5
[Grade A]: Fixed Casting Time -0.2 seconds, S.MATK +2.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470178#
Sandals which are shabby and nonfunctional.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
470179#
Sandals which are shabby and nonfunctional.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
470183#
All Basic Stats +2, MDEF +15.
MaxHP +15%, MaxSP +5%.
_______________________
^0000FFRefine Level +10^000000:
Base ^CC6600STR^000000 at least ^FF0000108^000000:
ATK +80
 
Base ^CC6600AGI^000000 at least ^FF0000108^000000:
ASPD +2
 
Base ^CC6600VIT^000000 at least ^FF0000108^000000:
MaxHP +10%
 
Base ^CC6600INT^000000 at least ^FF0000108^000000:
MATK +80
 
Base ^CC6600DEX^000000 at least ^FF0000108^000000:
Decreases Fixed Casting Time by 0.5 seconds.
Increases Ranged Physical Daamage by 10%.
 
Base ^CC6600LUK^000000 at least ^FF0000108^000000:
Increases Critical Damage by 35%.
_______________________
^0000FFRefine Level +13^000000:
Base ^CC6600POW^000000 at least ^FF000060^000000:
Increases Physical Damage against enemies of every size by 15%.
 
Base ^CC6600STA^000000 at least ^FF000060^000000:
Decreases After Skill Delay by 5%.
P.ATK +15
 
Base ^CC6600WIS^000000 at least ^FF000060^000000:
Decreases After Skill Delay by 5%.
S.MATK +15
 
Base ^CC6600SPL^000000 at least ^FF000060^000000:
Increases Magical Damage against enemies of every size by 15%.
 
Base ^CC6600CON^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
 
Base ^CC6600CRT^000000 at least ^FF000060^000000:
Decreases Fixed Casting Time by additional 0.2 seconds.
Increases Critical Damage by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +30, MRES +30.
[Grade C]: ATK +50, MATK +50.
[Grade B]: Damage against enemies of every race +15%.
[Grade A]: P.ATK +7, S.MATK +7.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
470192#
Magical shoes imbued with the power of the 5th attribute, along with fire, water, wind, and earth.
_______________________
MDEF +10
MaxHP +3% , MaxSP +3%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
_______________________
When Level 10 ^009900Varetyr Spear^000000 is learned:
Decreases Fixed Casting Time of ^009900 Varetyr Spear^000000 by 100%.
Decreases ^009900Summon Aqua^000000 skill cooldown by 25 seconds.
_______________________
For each Level of ^009900Elemental Sympathy^000000 skill:
Increases Magical Damage by 10%.
_______________________
When Level 5 ^009900Psychic Wave^000000 is learned:
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 5%.
_______________________
For each Level of ^009900Summon Agni^000000, ^009900Summon Aqua^000000, ^009900Summon Tera^000000 and ^009900Summon Ventus^000000:
INT +5, MDEF +4
_______________________
^0000FFRefine Level +5^000000:
MaxHP +7%, MaxSP +7%,
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%, MaxSP +10%,
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 12
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
470196#
Boots forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MaxHP +8%, MaxSP +4%
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%, DEF +15
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3
_______________________
^0000FFRefine Level +10^000000:
DEF +100
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Glacier Armor^000000:
ATK +7%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: P.ATK +2, POW +2, CON +2.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 98
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470197#
Glacier's Boots that have lost their light due to being engulfed in venomous magic.
_______________________
POW +2, CON +2
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%
[Grade C]: Fixed Casting Time -1 second.
[Grade B]: P.ATK +2, ATK +1%.
[Grade A]: ATK +2%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 126
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470198#
Glacier's Shoes that have lost their light due to being engulfed in venomous magic.
_______________________
SPL +2, CON +2
_______________________
^0000FFRefine Level +7^000000:
MATK +5%, S.MATK +2
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2%
[Grade C]: Fixed Casting Time -1 second.
[Grade B]: S.MATK +2, MATK +1%.
[Grade A]: MATK +2%
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 90
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
470204#
Shoes worn by a corrupt high priest.
_______________________
SPL +5, CON +3.
_______________________
Decreases SP Consumption by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +7
_______________________
^0000FFRefine Level +7^000000:
MATK +5%, S.MATK +3.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 by 15%.
_______________________
When equipped with ^990099Fallen Bishop Card^000000:
MaxSP +25%
Increases Magical Damage against monsters of ^777777Holy^000000 element by 15%.
_______________________
When equipped with ^990099Sealed Fallen Bishop Card^000000:
Increases Magical Damage against monsters of ^777777Holy^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%, SPL +5.
[Grade C]: Fixed Casting Time -1 second.
[Grade B]: S.MATK +7
[Grade A]: SPL +8 per ^0000FF2 Refine Levels^000000
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 16
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
470207#
A pair of boots which contain the power of good and evil.
_______________________
MaxHP +500, MaxSP +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical and Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: S.MATK +7
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Cardinal
#
470208#
A pair of boots which contain the power of good and evil.
_______________________
MaxHP +500, MaxSP +100.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Inquisitor
#
470209#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Soul Ascetic
#
470210#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Biolo
#
470211#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Dragon Knight
#
470212#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Spirit Handler
#
470213#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Elemental Master
#
470214#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Windhawk
#
470215#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Sky Emperor
#
470221#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Meister
#
470222#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Shadow Cross
#
470223#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Shinkiro and Shiranui
#
470224#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Abyss Chaser
#
470225#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Troubadour and Trouvere
#
470226#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Hyper Novice
#
470236#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical and Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Imperial Guard
#
470237#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Ghost^000000, ^777777Shadow^000000 and ^0000BBWater^000000 element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Arch Mage
#
470238#
A pair of boots which contain the power of good and evil.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%, MaxSP +1%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
Night Watch
#
470247#
^0000FFFor each 2 Refine Levels^000000:
ATK, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
SPL, POW, CON +1
_______________________
^0000FFRefine Level +7^000000:
ATK, MATK +7%
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Cursed Knight's Shield [1]^000000 or ^990099Bloody Knight's Shield [1]^000000:
Increases Damage against monsters of ^FF0000Boss^000000 class by 15%.
 
^0000FFRefine Level^000000 of ^990099Shoes^000000 is ^0000FF+13 or higher^000000:
There's a 5% chance to increase STR, INT, DEX by 150 for 10 seconds.
_______________________
When equipped with ^990099Purified Knight's Shield [1]^000000:
Increases physical and magic damage against Boss monsters by 30%.
 
^0000FFRefine Level^000000 of ^990099Shoes^000000 is ^0000FF+13 or higher^000000:
There's a 5% chance to increase STR, INT, DEX by 200 for 10 seconds.
_______________________
^CC3D3D[Grade Bonus]^000000
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against monsters of every element +8%.
[Grade B]: P.ATK, S.MATK +7.
[Grade A]: ^0000FFRefine Level +13^000000: Fixed Casting Time -0.7 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 20
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 130
#
470254#
The ultimate state of Kendo is the same as the state of no thoughts and no regrets in Zen.
_______________________
MDEF +15
_______________________
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 5%.
Decreases damage taken from ^FF0000Players^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +4%
_______________________
^0000FFRefine Level +5^000000:
Decreases After Skill Delay by 15%.
Increases Damage by 15%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 25%.
Increases Damage by additional 25%.
_______________________
When enchanted with ^990099Calamity General^000000:
Critical +25
Increases Critical Damage by 30%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 25
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
470255#
Shoes modeled after the constellations of Aries and Libra.
It can unleash powerful abilities when combined with certain memories.
_______________________
ATK +50, MATK +50.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10.
ATK +1%, MATK +1%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Seyren's Memory^000000:
Decreases ^009900Sonic Wave^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each 4 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases Critical Damage by 20%.
_______________________
When equipped with ^990099Randel's Memory^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by 0.2 seconds.
 
^0000FFFor each 4 Refine Levels^000000 of equipped ^990099Weapon^000000:
Increases damage of ^009900Pressure^000000 by 40%.
_______________________
When equipped with ^990099Biolab Aries Crown [1]^000000 and ^990099Seyren's Memory^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+33^000000:
Increases Ranged Physical Damage by 30%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+35^000000:
Ignore physical defense of monsters of every race (except ^FF0000Players^000000) by 40%.
_______________________
When equipped with ^990099Biolab Libra Diadem [1]^000000 and ^990099Randel's Memory^000000:
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+33^000000:
Increases Magical Damage with ^777777Holy^000000 element by 30%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+35^000000:
Ignore magic defense of monsters of every race (except ^FF0000Players^000000) by 40%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 60
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
3rd Swordman classes
#
470260#
An pair of boots given to members of the Resistance.
_______________________
MaxHP +10%, MaxSP +4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Increases Physical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
DEF +100, ATK +20.
_______________________
^0000FFRefine Level +12^000000:
Increases Physical Damage by additional 5%.
_______________________
When equipped with ^990099Gaebolg Armor^000000:
Increases Physical Damage against enemies of every element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2, CON +2, ATK +10.
[Grade C]: ATK +2%, P.ATK +2.
[Grade B]: Fixed Casting Time -1 second.
[Grade A]: ATK +3%, P.ATK +3.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 128
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
470261#
An pair of shoes given to members of the Resistance.
_______________________
MaxHP +10%, MaxSP +4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5.
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +10^000000:
DEF +100, MATK +20.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
When equipped with ^990099Gaebolg Robe^000000:
Increases Magical Damage against enemies of every element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2, CON +2, MATK +10.
[Grade C]: MATK +2%, S.MATK +2.
[Grade B]: Fixed Casting Time -1 second.
[Grade A]: MATK +3%, S.MATK +3.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 80
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
470265#
A pair of boots that resonate with Furious Weapons to draw out their latent power.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Damage against monsters of ^FF0000Normal^000000 or ^FF0000Boss^000000 class by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, MATK +5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Fixed Casting Time by 0.7 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^CC3D3D[Grade Bonus]^000000
[Grade D]: ATK +5%, MATK +5%.
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: P.ATK +5, S.MATK +5.
[Grade A]: P.ATK +2, S.MATK +2.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 30
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
470266#
Shoes modeled after the Moonlight's paw.
A mysterious, fiery aura of the Flame God engulfs it.
_______________________
MATK +10%
_______________________
^0000FFFor each 2 Refine Levels^000000:
INT +2, MATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
SPL, CON, S.MATK +1.
_______________________
^0000FFRefine Level +8^000000:
MATK +10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Holy^000000 and ^FF0000Fire^000000 element by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Cat O' Nine Tails Card^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 15%.
 
^0000FFRefine Level^000000 of ^990099Shoes^000000 is ^0000FF+13 or higher^000000:
Physical and magical attacks have a 5% chance to increase LUK, INT, DEX by 150 for 10 seconds.
_______________________
When equipped with ^990099Moonlight Flower Card^000000:
Increases magic damage against boss monsters by 40%.
 
^0000FFRefine Level^000000 of ^990099Shoes^000000 is ^0000FF+13 or higher^000000:
Physical and magical attacks have a 5% chance to increase LUK, INT, DEX by 250 for 10 seconds.
_______________________
^CC3D3D[Grade Bonus]^000000
[Grade D]: RES +30, MRES +30.
[Grade C]: Magical Damage against enemies of every size +15%.
[Grade B]: S.MATK +15.
[Grade A]: ^0000FFRefine Level +13^000000: Fixed Casting Time -0.7 seconds.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 130
#
470303#
An pair of boots amplified by the snake's curse.
_______________________
MaxHP +10%, MaxSP +4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%, DEF +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Increases Physical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
DEF +100, ATK +20.
_______________________
^0000FFRefine Level +12^000000:
Increases Physical Damage by additional 8%.
_______________________
When equipped with ^990099Yorscalp Armor^000000:
Increases Physical Damage against enemies of every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2, CON +2, ATK +10.
[Grade C]: ATK +4%, P.ATK +4.
[Grade B]: Fixed Casting Time -1 second.
[Grade A]: ATK +5%, P.ATK +5.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 128
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
470304#
An pair of shoes amplified by the snake's curse.
_______________________
MaxHP +10%, MaxSP +4%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +1%, DEF +15.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5.
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +10^000000:
DEF +100, MATK +20.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with every element by additional 8%.
_______________________
When equipped with ^990099Yorscalp Robe^000000:
Increases Magical Damage against enemies of every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2, CON +2, MATK +10.
[Grade C]: MATK +4%, S.MATK +4.
[Grade B]: Fixed Casting Time -1 second.
[Grade A]: MATK +5%, S.MATK +5.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 80
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
470313#
A pair of boots crafted for efficient hunting by hunters participating in hunting competitions.
_______________________
MaxSP +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 5%.
_______________________
When enchanted with ^990099Royal Hunting Armor Type A^000000:
ATK +5%, MaxHP +5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 45
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
470314#
A pair of boots crafted for efficient hunting by hunters participating in hunting competitions.
_______________________
MaxSP +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxSP +20
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
When enchanted with ^990099Royal Hunting Armor Type B^000000:
MATK +5%, MaxSP +5%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 15
^0000CCWeight:^000000 45
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
470333#
A pair of boots entwined with mysterious roots, they offer resistance to alien dimensional magic.
_______________________
DEF +250, MDEF +25.
HIT +25, Critical +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +3.
_______________________
^0000FFRefine Level +10^000000:
DEF +50.
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Entwined Magical Armor^000000:
Decreases Variable Casting Time by 7%.
Increases Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: Fixed Casting Time -1 second, Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 +15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 84
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
470334#
A pair of shoes entwined with mysterious roots, they offer resistance to alien dimensional magic.
_______________________
DEF +150, MDEF +40.
FLEE +35.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +3.
_______________________
^0000FFRefine Level +10^000000:
DEF +50.
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Entwined Magical Robe^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
Increases Magical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 by 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: Fixed Casting Time -1 second, Magical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 +10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 67
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
470335#
A pair of combat greaves imbued with magical power flowing from the dimensional boundary.
_______________________
POW +7, CON +7, MaxHP -10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 5%.
Decreases Fixed Casting Time by 1 second.
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with ^990099Venom Magic Ring^000000:
Increases Physical Damage against enemies of every size and every element by 10%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
When equipped with ^990099Signet of Circulation: Spring^000000:
P.ATK +7.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, ATK +25.
[Grade C]: ATK +3%, P.ATK +3.
[Grade B]: ATK +5%, P.ATK +3.
[Grade A]: Melee Physical Damage +15%, Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 +15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 100
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 260
#
470336#
A pair of combat boots imbued with magical power flowing from the dimensional boundary.
_______________________
POW +7, CON +7, MaxHP -10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 5%.
Decreases Fixed Casting Time by 1 second.
Increases Ranged Physical Damage by additional 10%.
_______________________
When equipped with ^990099Soul Magic Ring^000000:
Increases Physical Damage against enemies of every size and every element by 10%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
When equipped with ^990099Signet of Circulation: Summer^000000:
P.ATK +7.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, ATK +25.
[Grade C]: ATK +3%, P.ATK +3.
[Grade B]: ATK +5%, P.ATK +3.
[Grade A]: Ranged Physical Damage +15%, Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 +15%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 100
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 260
#
470337#
A pair of combat boots imbued with magical power flowing from the dimensional boundary.
_______________________
SPL +7, CON +7.
Increases SP Consumption by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5.
Increases Magical Damage with ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 5%.
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 15%.
_______________________
When equipped with ^990099Temple Magic Ring^000000:
Increases Magical Damage against enemies of every size and every element by 10%.
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
When equipped with ^990099Signet of Circulation: Autumn^000000:
S.MATK +7.
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +5, CON +5, ATK +25.
[Grade C]: ATK +3%, P.ATK +3.
[Grade B]: ATK +5%, P.ATK +3.
[Grade A]: Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^663399Poison^000000, ^777777Shadow^000000 and ^777777Neutral^000000 element +15%,
Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 +10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 100
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 260
#
470338#
A pair of combat boots imbued with magical power flowing from the dimensional boundary.
_______________________
SPL +7, CON +7.
Increases SP Consumption by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
S.MATK +5.
Increases Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 5%.
Decreases Fixed Casting Time by 1 second.
Increases Magical Damage with ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 15%.
_______________________
When equipped with ^990099Temple Magic Ring^000000:
Increases Magical Damage against enemies of every size and every element by 10%.
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
When equipped with ^990099Signet of Circulation: Autumn^000000:
S.MATK +7.
Increases Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +5, CON +5, MATK +25.
[Grade C]: MATK +3%, S.MATK +3.
[Grade B]: MATK +5%, S.MATK +3.
[Grade A]: Magical Damage with ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000, ^33CC00Wind^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element +15%,
Magical Damage against monsters in ^0033CCDevoured Geffenia^000000 +10%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 100
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 260
#
470339#
A pair of combat boots imbued with magical power flowing from the dimensional boundary.
_______________________
POW +5, CON +5, Critical +3, MaxHP -10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
P.ATK +5.
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Critical +5.
Decreases Fixed Casting Time by 1 second.
Increases Critical Damage by additional 10%.
_______________________
When equipped with ^990099Venom Magic Ring^000000 or ^990099Soul Magic Ring^000000:
Increases Physical Damage against enemies of every size and every element by 10%.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 20%.
_______________________
When equipped with ^990099Signet of Circulation: Winter^000000:
C.RATE +5.
Increases Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +3, CON +3, Critical +10.
[Grade C]: ATK +3%, C.RATE +4, Critical Damage +10%.
[Grade B]: ATK +5%, P.ATK +4.
[Grade A]: Physical Damage +8%, Physical Damage against monsters in ^0033CCDevoured Geffenia^000000 +12%.
_______________________
^0000CCType:^000000 Shoes
^0000CCDefense:^000000 100
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 260
#
480000#
Special manteau prepared for your rapid growth.
It is specialized for melee physical attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%.)
_______________________
^0000FFFor each 3 Refine Levels^000000:
Critical +2
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480001#
Special muffler prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4
_______________________
^0000FFRefine Level +7^000000:
Increases ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480002#
Special muffler prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +4
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Ghost^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Undead^000000 and ^663399Poison^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480003#
Special manteau prepared for your rapid growth.
It is specialized for ranged physical attacks.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480012#
A noble cloak engraved with the emblem of Rune-Midgards.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480014#
A noble cloak engraved with the emblem of Rune-Midgards.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480016#
A noble cloak engraved with the emblem of Rune-Midgards.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 7%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
480017#
A noble cloak engraved with the emblem of Rune-Midgards.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 7%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
480018#
A noble cloak engraved with the emblem of Rune-Midgards.
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
480019#
A noble cloak engraved with the emblem of Rune-Midgards.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
480020#
Combat engine A type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Automatic Leg Type A^000000:
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Automatic Leg Type B^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
480021#
Combat engine B type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Automatic Leg Type A^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Automatic Leg Type B^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
480023#
A cloak that looks like something an Arabian woman would wear.
_______________________
^663399Indestructible in battle^000000
_______________________
MaxHP +10%
_______________________
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +8^000000:
Critical +5
Increases Critical Damage by an additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +10
Increases Critical Damage by an additional 20%.
_______________________
^0000FFRefine Level +10^000000:
Critical +20
Increases Critical Damage by an additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Critical +30
Increases Critical Damage by an additional 50%.
_______________________
When equipped with ^990099Ifrit Card^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 100%.
Decreases damage taken from ^009900Critical Slash^000000 by 100%.
_______________________
When equipped with ^990099Sealed Ifrit Card^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 30%.
Decreases damage taken from ^009900Critical Slash^000000 by 30%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480045#
A cload said to have been possessed by a sage who served a great king.
Absolute defense techniques have been woven within it.
_______________________
MDEF +10
_______________________
Enables the use of Level 3 ^0000FFHeaven's Drive^000000.
_______________________
Decreases damage taken from ^FF0000Demi-Human^000000 players by 5%.
_______________________
For each ^0000FF18^000000 combined sum of base ^CC6600STR^000000 and ^CC6600LUK^000000:
ATK +15
Decreases After Skill Delay by 1%.
Decreases damage taken from ^777777Shadow^000000 and ^777777Undead^000000 elemental attacks by 7%.
_______________________
For each ^0000FF18^000000 combined sum of base ^CC6600AGI^000000 and ^CC6600VIT^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
MaxHP +2%
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by 7%.
_______________________
For each ^0000FF18^000000 combined sum of base ^CC6600INT^000000 and ^CC6600DEX^000000:
MATK +15
Decreases Variable Casting Time of skills by 1%.
Decreases damage taken ^CC5500Earth^000000 from and ^66CC66Wind^000000 elemental attacks by 7%.
_______________________
Increases damage taken from ^777777Holy^000000 elemental attacks by 7%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 25
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480052#
A large ribbon designed for the Spring Festival.
The red-and-white ribbon on the back and the hanging bell add to the festive atmosphere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480054#
A manteau made from gray crow feathers that were enchanted through the power of Morrigan, whose incarnation is the gray crow.
_______________________
LUK +5
FLEE +20
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^FF0000Demon^000000, ^FF0000Fish^000000, ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demon^000000, ^FF0000Fish^000000, ^FF0000Insect^000000 and ^FF0000Demi-Human^000000 race by additional 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 9
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
480055#
Angel's red wings swaying in the sky.
Feathers fluttering and falling gently make the wings feel as if they are alive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480056#
Fallen angel's black wings sway in the sky
The fluttering and softly falling feathers make you feel as if your wings are alive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480058#
Golden wings of a golden angel swaying in the sky.
Feathers fluttering and falling gently make the wings feel as if they are alive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480061#
A muffler made of a fabric woven with the magical power of a strange dragon born from the wrath of the goddess of the earth.
It is said that even the gods turn into animals and run away.
_______________________
MaxHP +2%, MaxSP +2%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
When Level 5 ^009900Unlimited Humming Voice^000000 is learned:
Recovers 2 SP when physical attacking.
ATK +20%
_______________________
For each Level of ^009900Frigg's Song^000000:
Increases Ranged Physical Damage by additional 4%.
Increases damage of ^009900Severe Rainstorm^000000 by 2%.
_______________________
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Decreases After Skill Delay by 10%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +3%, MaxSP +3%
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%, MaxSP +5%
Increases Ranged Physical Damage by additional 5%.
_______________________
When equipped with ^990099Fire Arrow^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Crystal Arrow^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Arrow of Wind^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Stone Arrow^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Bow of Storm^000000:
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Increases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Elven Bow^000000 and ^990099Scaraba High Heels^000000:
^0000FFRefine Level^000000 of ^990099Scaraba High Heels^000000 is ^0000FF+7 or higher^000000:
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Increases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480062#
Combat engine A type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxHP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with ^990099Illusion Leg Type A (Bound)^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Illusion Leg Type B (Bound)^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
480063#
Combat engine B type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxHP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Illusion Leg Type A (Bound)^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Illusion Leg Type B (Bound)^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 50
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
480064#
A scarf made from fabric woven with the magical power of a strange dragon born from the wrath of the Earth Goddess.
It is said that even the gods turn into animals and escape.
_______________________
MaxHP +2%, MaxSP +2%,
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
Increases Ranged Physical Damage by 2%.
_______________________
When Level 5 ^009900Unlimited Humming Voice^000000 is learned:
Restores 2 SP when performing a physical attacks.
Perfect HIT +20%
_______________________
When Level 5 ^009900Frigg's Song^000000 is learned:
Increases Ranged Physical Damage by 4%.
Increases damage of ^009900Severe Rainstorm^000000 by 2%.
_______________________
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Decreases After Skill Delay by 10%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +3% 
MaxSP +3%
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
MaxSP +5%
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Fire Arrow^000000:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Crystal Arrow^000000:
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Wind Arrow^000000:
Decreases damage taken from ^33CC00Wind^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Stone Arrow^000000:
Decreases damage taken from ^CC5500Earth^000000 elemental attacks by 75%.
_______________________
When equipped with ^990099Bow of Storm^000000:
When Level 5 ^009900Gloomy Shyness^000000 is learned:
^990099Storm Muffler^000000's cooldown reduction for ^009900Severe Rainstorm^000000 is not activated.
_______________________
When equipped with ^990099Elven Bow^000000 and ^990099Scaraba High Heels^000000:
^0000FFRefine Level^000000 of ^990099Scaraba High Heels^000000 is ^0000FF+7 or higher^000000:
When Level 5 ^009900Gloomy Shyness^000000 is learned:
^990099Storm Muffler^000000's cooldown reduction for ^009900Severe Rainstorm^000000 is not activated.
_______________________
When equipped with ^990099Grace Severe Suit^000000:
When Level 5 ^009900Gloomy Shyness^000000 is learned:
^990099Grace Severe Suit^000000's cooldown reduction for ^009900Severe Rainstorm^000000 is not activated.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480065#
An improved manteau that was one of the prizes of the Geffen Magic Tournament.
Although it is not an officially approved improvement, there is a phrase that says that the safety is excellent.
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 7%.
_______________________
When equipped with ^990099Anti-Conjurer Suit^000000:
ATK +50
 
^0000FFRefine Level^000000 of ^990099Anti-Conjurer Suit^000000 is ^0000FF+11 or higher^000000:
Increases Melee Physical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Magic Protector Robe^000000:
ATK +50
 
^0000FFRefine Level^000000 of ^990099Magic Protector Robe^000000 is ^0000FF+11 or higher^000000:
Increases Melee Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 75
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480066#
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
Although it is not an officially approved improvement, there is a phrase that says that the safety is excellent.
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +9^000000:
MATK +7%
Increases ^009900Healing^000000 skills effectiveness by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with ^990099Magic Protector Robe^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Magic Protector Robe^000000 is ^0000FF+11 or higher^000000:
Increases all elemental magical damage by 5%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Anti-Conjurer Suit^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Anti-Conjurer Suit^000000 is ^0000FF+11 or higher^000000:
Increases all elemental magical damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480067#
An improved manteau exclusively for anti-magic, not only has excellent magic defense, but also greatly improves the wearer's physical ability.
_______________________
MaxHP +1200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 7%.
_______________________
When equipped with ^990099Anti-Conjurer Suit^000000:
ATK +50
 
^0000FFRefine Level^000000 of ^990099Anti-Conjurer Suit^000000 is ^0000FF+11 or higher^000000:
Increases Ranged Physical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Magic Protector Robe^000000:
ATK +50
 
^0000FFRefine Level^000000 of ^990099Magic Protector Robe^000000 is ^0000FF+11 or higher^000000:
Increases Ranged Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480068#
An improved muffler exclusively for anti-magic, not only has excellent magic defense, but also greatly improves the wearer's physical ability.
_______________________
MaxHP +2000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage against all sized monsters by 3%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to recover 350 HP and 20 SP per second for 10 seconds when dealing damage.
_______________________
When equipped with ^990099Anti-Conjurer Suit^000000:
ATK +50
 
^0000FFRefine Level^000000 of ^990099Anti-Conjurer Suit^000000 is ^0000FF+11 or higher^000000:
ATK +5%
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Magic Protector Robe^000000:
MATK +50
 
^0000FFRefine Level^000000 of ^990099Magic Protector Robe^000000 is ^0000FF+11 or higher^000000:
MATK +5%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 90
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480069#
Angel's wings sway in the sky.
The fluttering and softly falling feathers make you feel as if your wings are alive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480071#
A vial for clothing made to be worn.
It is decorated with a blue rope, as if it was used to seal something.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480075#
A popular brand in the Kingdom of Rune-Midgard, it is often worn by children in Drum to protect their clothes from getting dirty while eating, but it is made roomy enough for adults and humans to wear as well.
_______________________
MaxHP +5%
_______________________
Decreases Variable Casting Time of ^009900Animal^000000-type skills by 10%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
For each Level of ^009900Hiss^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each Level of ^009900Power of Flock^000000:
Increases Physical Damage against monsters of every size by 2%.
Perfect HIT +4%
_______________________
For each Level of ^009900Spirit of Savage^000000:
Increases damage of ^009900Animal^000000-type skills by 15%.
_______________________
When Level 1 ^009900Spirit of Life^000000 is learned:
Decreases ^009900Lunatic Carrot Beat^000000 skill cooldown by 0.2 seconds.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +5%
Decreases Variable Casting Time of ^009900Animal^000000-type skills by additional 20%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
Decreases Variable Casting Time of ^009900Animal^000000-type skills by additional 20%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480081#
It was a normal looking cloak, but the magic interference device installed by Ilsion and his friends transformed it into a terrifying figure worthy of the name "Gluttony".
_______________________
MaxHP +3%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
For each Level of ^009900Auto Shadow Spell^000000:
Increases Physical Damage against monsters of every size by 1%.
Perfect HIT +2%
_______________________
When Level 10 ^009900Triangle Shot^000000 is learned:
Decreases damage taken from ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 50%.
_______________________
When Level 10 ^009900Feint Bomb^000000 is learned:
Recovers 100 HP and 10 SP when defeating monsters with physical attacks.
Recovers 2 SP with each physical attack.
_______________________
For each Level of ^009900Maelstrom^000000:
Increases damage of ^009900Triangle Shot^000000 by 50%.
Increases damage of ^009900Feint Bomb^000000 by 15%.
_______________________
^0000FFRefine Level +5^000000:
MaxHP +5%
AGI +10, DEX +10.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +7%
AGI +10, DEX +10.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480083#
A new cloak based on Aegir's cloak.
_______________________
MaxHP +10%
MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Aegirnian Helm^000000:
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by 10%.
 
^0000FFFor each Refine Level^000000 of ^990099Aegirnian Manteau^000000:
Increases Damage against monsters of ^FF0000Fish^000000 and ^FF0000Demi-Human^000000 race by additional 1%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
#
480084#
A cloak made from the scales of Fafnir, who was defeated by the hero Sigurd.
As his name suggests, he feels as if he is being hugged.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by 10%
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
When Level 5 ^009900Dragon Training^000000 is learned:
MaxHP +20%, MaxSP +20%
_______________________
For each level of ^009900Dragon Howling^000000:
Increases damage of ^009900Dragon Breath - Water^000000 and ^009900Dragon Breath^000000 by 20%.
_______________________
When Level 10 ^009900ragon Breath - Water^000000 is learned:
Enables the use of Level 5 ^0000FFDeluge^000000.
_______________________
When Level 10 ^009900Dragon Breath^000000 is learned:
Enables the use of Level 5 ^0000FFVolcano^000000.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Ranged Physical Damage by 10%.
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 7%).
Increases Ranged Physical Damage by 10%.
Decreases damage taken from ^FF0000Fire^000000 and ^0000BBWater^000000 elemental attacks by additional 20%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480090#
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Gray Wolf Boots^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Gray Wolf Shoes^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
480091#
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +150
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Gray Wolf Boots^000000:
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Gray Wolf Shoes^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
480093#
A costume royal scepter with a dignified aura.
A crown befitting the symbol of the monarch is decorated.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480094#
The skin of a ferocious large boar that lives in the highlands of a certain region.
_______________________
^663399Indestructible in battle^000000
_______________________
MaxHP +5%
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
When Level 3 ^009900Warg Rider^000000 is learned:
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 100%.
Decreases damage taken from ^777777Ghost^000000 elemental attacks by 30%.
_______________________
For each Level of ^009900Aimed Bolt^000000:
Perfect HIT +2%
Increases damage of ^009900Arrow Storm^000000 by 1%.
_______________________
When Level 5 ^009900Camouflage^000000 is learned:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.3 seconds.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Restores 10 SP when defeating monsters with physical attacks.
Increases Physical Damage against monsters of every size by 10%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
Restores 10 SP when defeating monsters with physical attacks.
Increases Physical Damage against monsters of every size by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480095#
A very large stuffed toy for clothes.
It feels like being healed by the soft energy flowing from the white rabbit.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480096#
A coat worn by adventurers to withstand the cold. An essential item in cold weather.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 25.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480097#
Snow powder for clothes that sparkles and scatters snow.
Wearing this in any heatwave will instantly cool you down.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 22.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480103#
A manteau given to members of the Paradise Group.
_______________________
HIT +15
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
HIT +1 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
ASPD +1
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 8
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
480104#
A muffler given to members of the Paradise Group.
_______________________
FLEE +20
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
FLEE +1 (Up to Base Level 100)
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
Decreases Variable Casting Time by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF000085^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 4
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
#
480105#
A high-quality manteau given to members of the Paradise Group.
_______________________
HIT +35
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Decreases Variable Casting Time by 1%.
(Up to Base Level 150)
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
Decreases After Skill Delay by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000130^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 14
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480106#
A high-quality muffler given to members of the Paradise Group.
_______________________
FLEE +40
_______________________
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 20%.
Decreases Variable Casting Time by 15%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
(Up to Base Level 150)
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000120^000000:
Decreases After Skill Delay by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000130^000000:
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480107#
A costume double sword made after the sword of an ancient king.
It is known for the sword that praises the splendor of the ancient king and the sword that is said to have destroyed thousands of countries.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480108#
A costume basket full of porings.
It is stuffed so tightly that it could pop out at any moment.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 28.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480110#
A costume backpack full of useful adventure sets for Doram.
Let's go on an adventure together with the kittens in the side pockets.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 23.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480111#
Costume wings adorned with beautiful flowers.
It is fantastically beautiful like a flower garden dyed in the evening sunset.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480112#
^808080Tasuki of Nightwolf. He is the King of the wild.^000000
_______________________
^FF6633[Base Effect]^000000
AGI +3
DEX +3
MDEF +10
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
INT +1
ASPD +5%
 
When Level 10 ^009900Steel Crow^000000 is learned:
Increases damage of ^0000FFBlitz Beat^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
INT +2
ASPD +2%
 
When Level 10 ^009900Steel Crow^000000 is learned:
Increases damage of ^0000FFBlitz Beat^000000 by additional 15%.
_______________________
^0000FFRefine Level +8^000000:
INT +3
ASPD +3%
 
When Level 10 ^009900Steel Crow^000000 is learned:
Increases damage of ^0000FFBlitz Beat^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
INT +4
ASPD +5%
 
When Level 10 ^009900Steel Crow^000000 is learned:
Increases damage of ^0000FFBlitz Beat^000000 by additional 25%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +5%
INT +5
 
When Level 10 ^009900Steel Crow^000000 is learned:
Increases damage of ^0000FFBlitz Beat^000000 by additional 30%.
_______________________
When equipped ^990099Realgar Shooter^000000:
^0000FFRefine Level^000000 of ^990099Realgar Shooter^000000 is ^0000FF+7 or higher^000000:
INT +10
LUK +10
ATK +3%
ASPD +5%
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
480113#
^808080The wing of devel lady, the queen of lustful.^000000
_______________________
^FF6633[Base Effect]^000000
VIT +2
MDEF +15
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
For each ^0000FF18^000000 base ^CC6600STR^000000:
ATK +1
 
For each ^0000FF18^000000 base ^CC6600AGI^000000:
ASPD +1%
 
For each ^0000FF18^000000 base ^CC6600VIT^000000:
Decreases damage received from ^777777Neutral^000000 element attacks by 1%.
 
For each ^0000FF18^000000 base ^CC6600INT^000000:
MATK +1
 
For each ^0000FF18^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
 
For each ^0000FF18^000000 base ^CC6600LUK^000000:
Increases Critical Damage by 1%.
_______________________
^0000FFRefine Level +7^000000:
HIT +5
MaxHP +50, MaxSP +5
Unlocks to enchant ^0000FF4th^000000 Slot.
_______________________
^0000FFRefine Level +8^000000:
FLEE +5
MaxHP +100, MaxSP +10
Unlocks to enchant ^0000FF3rd^000000 Slot.
_______________________
^0000FFRefine Level +9^000000:
DEF +5
MaxHP +100, MaxSP +10
Unlocks to enchant ^0000FF2nd^000000 Slot.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
480114#
A mikoshi decorated with a time-honored family crest.
It is said that the might of the powerful bow user, who is celebrated for his unparalleled bravery, can ward off the god of plague.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 5%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
^0000FFFor each Refine Levels^000000:
Decreases the After Skill Delay by 1%.
Increases Physical Damage by 2%.
_______________________
^0000FFRefine Level +6^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Perfect HIT +25%
_______________________
^0000FFRefine Level +8^000000:
Enables to use Level 10 ^0000FFImprove Concentration^000000.
When Level 10 ^009900Improve Concentration^000000 is learned:
ATK +50, FLEE +50.
_______________________
When equipped with ^990099Striking Hat^000000:
Increases Ranged Physical Damage by 25%.
Restores 5 SP when performing physical attacks.
_______________________
When equipped with ^990099Striking Shoes^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Striking Shoes^000000:
All Basic Stats +10
_______________________
When equipped with ^990099Striking Armor^000000:
^0000FFFor each 3 Refine Levels^000000 of ^990099Striking Armor^000000:
MaxHP +20%
Decreases damage taken from ranged physical attacks by 5%.
_______________________
When enchanted with ^990099Grand Master^000000:
Increases Weapon ATK by 30%.
Perfect HIT +25%
_______________________
When equipped with ^990099Striking Gauntlet^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 10%.
_______________________
When unequipping, cancels ^009900Improve Concentration^000000 effect.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 60
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480117#
An electric guitar modeled after a phen.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480118#
A decorative sword made after General Daehyon's weapon.
Daehyon's momentum seems to be flowing.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 25.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480121#
A costume portable shrine decorated with a traditional family crest.
The martial prowess of a master archer praised for his unparalleled bravery is said to ward off plague gods.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480122#
A costume with feathers that cannot be missed at the Samba Carnival.
It's a very large feather, and it's sure to attract attention when worn!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480123#
Decorative wings modeled after Nidhoggur, the guardian of the World Tree.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480124#
A multi-purpose wing that has been further improved for the purpose of high efficiency and high output.
A physical process is installed.
Compatible with various items.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +5, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Deep Blue Sunglasses[1]^000000:
ATK +7%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Victory Wing Ears[1]^000000:
ATK +7%
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Battle Processor[1]^000000:
ATK +7%
Increases Melee and Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
480125#
A multi-purpose wing that has been further improved for the purpose of high efficiency and high output.
A magical process is installed.
Compatible with various items.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +5, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 elemental attacks by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by 10%.
_______________________
When equipped with ^990099Deep Blue Sunglasses[1]^000000:
MATK +7%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Victory Wing Ears[1]^000000:
MATK +7%
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Battle Processor[1]^000000:
MATK +7%
Increases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
480126#
A very large costume doll.
It is healed by the atmosphere of the catabolism that is felt from the whole shark.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480127#
A hat worn around the neck instead of the head.
It features a sunflower brooch decorated with a refreshing sky blue ribbon.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480129#
An costume ice cream that looks colorful and delicious.
In the hot summer, you want to eat it without realizing it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 24.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480130#
A beer server for costumes that is said to have been invented by an adventurer who likes beer.
It's summer! Beer!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 28.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480131#
Costume flames swirling and blazing under your feet.
As it is for decoration, you do not have to worry about burns even if you touch it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480132#
^808080Reptile's cape that he always wear during battle.^000000
_______________________
^FF6633[Base Effect]^000000
STR +5
MDEF +5
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
MDEF +5
MaxHP +1%
MaxSP +1%
Increases damage of ^009900Meteor Assault^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5
MaxHP +2%
MaxSP +2%
Increases damage of ^009900Meteor Assault^000000 by additional 5%.
_______________________
^0000FFRefine Level +8^000000:
ATK +10
MaxHP +3%
MaxSP +3%
Increases damage of ^009900Meteor Assault^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
ATK +15
MaxHP +4%
MaxSP +4%
Increases damage of ^009900Meteor Assault^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
When ^009900Enchant Poison^000000 is mastered:
Enable to use of ^0000FFPower Maximize^000000 Lv.1
Bypass Hard Defense of monsters of ^FF0000Normal^000000, ^FF0000Boss^000000 class and enemies of ^FF0000Player^000000 race by 20%.
Increases damage of ^009900Meteor Assault^000000 by additional 15%.
_______________________
When equipped with ^990099Reptile's Head (OSM)^000000 and ^990099Reptile's Claws (OSM)^000000:
ATK +5%
Decreases After Skill Delay by 5%.
Increases damage of ^009900Meteor Assault^000000 by additional 5%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
480133#
^808080A skirt sewn from magical silk which can Increases migic ability to the wearer^000000
_______________________
^FF6633[Base Effect]^000000
INT +5
MDEF +5
_______________________
^FF6633[Item Effect]^000000
^0000FFRefine Level +5^000000:
MDEF +5
MaxHP +1%
MaxSP +1%
Increases Magical Damage with ^0000FFNeutral^000000 element by 5%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5
MaxHP +2%
MaxSP +2%
Increases Magical Damage with ^0000FFNeutral^000000 element by additional 10%.
_______________________
^0000FFRefine Level +8^000000:
MATK +10
MaxHP +3%
MaxSP +3%
Increases Magical Damage with ^0000FFNeutral^000000 element by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
MATK +15
MaxHP +4%
MaxSP +4%
Increases Magical Damage with ^0000FFNeutral^000000 element by additional 20%.
_______________________
^0000FFRefine Level +10^000000:
When Level 1 ^009900Encore^000000 is learned:
Restore 5 SP when killing enemies with magical attacks.
Bypass Hard Magic Defense of monsters of ^0000FFNormal^000000 and ^0000FFBoss^000000 class by 20%.
Increases Magical Damage with ^0000FFNeutral^000000 element by additional 30%.
_______________________
When equipped with ^990099Sindel's Haircut (OSM)^000000:
MATK +5%
Decreases After Skill Delay by 5%.
Increases Magical Damage with ^0000FFNeutral^000000 element by additional 10%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
480134#
He had an ordinary cloak, but due to the magical interference device installed by Illusion and his friends, he was transformed into a ferocious figure worthy of the name "Greed".
_______________________
MaxHP +5%
_______________________
Decreases damage received from ^FF0000Players^000000 by 5%.
_______________________
For each Level of ^009900Cross Impact^000000:
Increases damage of ^009900Counter Slash^000000 by 6%.
Increases damage of ^009900Cross Impact^000000 by 30%.
_______________________
When Level 5 ^009900Cross Impact^000000 is learned:
Decreases ^009900Dark Illusion^000000 skill cooldown by 4 seconds.
Decreases ^009900Hallucination Walk^000000 skill cooldown by 20 seconds.
_______________________
When Level 5 ^009900Hallucination Walk^000000 is learned:
Decreases damage taken from ^0000BBWater^000000 attacks by 100%.
Decreases damage taken from ^777777Holy^000000 attacks by 30%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Increases Physical Damage against monsters of every size by 10%.
Restores 10 SP when defeating monsters with physical attacks.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
Increases Physical Damage against monsters of every size by additional 10%.
Restores additional 10 SP when defeating monsters with physical attacks.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480136#
A magic sword said to have been used by a powerful magic swordsman in the past.
Part of that power still resides in it.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
P.ATK +3, S.MATK +3.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
P.ATK +2, S.MATK +2.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee and Ranged Physical Damage by 2%.
Increases Magical Damage with every element by 2%.
_______________________
^0000FFFor each 5 Refine Levels^000000:
Increases Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Ignores physical and magical defense of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
^0000FFRefine Level +11^000000:
Ignores physical and magical defense of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by additional 10%.
_______________________
When equipped with ^990099Drooping Thanatos's Dolor^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+7 or higher^000000:
Increases Damage against enemies of ^777777Holy^000000 and ^777777Shadow^000000 element by 15%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+9 or higher^000000:
Increases Damage against enemies of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by 15%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+11 or higher^000000:
Increases Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 15%.
_______________________
When equipped with either ^990099Red Force Pendant^000000 or ^990099Blue Mental Pendant^000000:
ATK +50, MATK +50.
Increases Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 60
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 180
#
480137#
From the front, it looks like wings, but in reality, it is a Costume Backpack with Filir on its back.
If you like Filir, you can't resist it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480138#
A cloak that greatly increases your chances of surviving in any situation.
It was strengthened due to Varmundt's rune engraving.
_______________________
VIT +10, CON +3.
MaxHP +5%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 55
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480144#
Pauldrons engraved with Varmundt's runic magic.
It doesn't look like it has any special power, but it has magical power.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480145#
A manteau engraved with Varmundt's Glade Rune magic.
It is a stamp of physical strength.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +3%
_______________________
When equipped with ^990099Varmundt Glade Rune Armor^000000 and ^990099Varmundt Glade Rune Boots^000000:
MaxHP +10%
Decreases damage taken from enemies of ^CC5500Earth^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +3%
[Grade C]: MaxHP +3%, RES +2, MRES +2.
[Grade B]: After Skill Delay -5%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480146#
A hood engraved with Varmundt's Fire Rune magic.
It is stamped with power.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +5%
_______________________
When equipped with ^990099Varmundt Fire Rune Armor^000000 and ^990099Varmundt Fire Rune Boots^000000:
Increases Melee Physical Damage by 5%.
Decreases Variable Casting Time by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: ATK +3%, P.ATK +2.
[Grade B]: Melee Physical Damage +5%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480147#
A hood engraved with Varmundt's Death Rune magic.
It is engraved with magic.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +5%
_______________________
When equipped with ^990099Varmundt Death Rune Armor^000000 and ^990099Varmundt Death Rune Boots^000000:
Increases Magical Damage with every element by additional 5%.
Decreases Variable Casting Time by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: MATK +3%, S.MATK +2.
[Grade B]: Magical Damage with every element +5%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480148#
A hood engraved with Varmundt's Ice Rune magic.
It is a mark of concentration.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Varmundt Ice Rune Armor^000000 and ^990099Varmundt Ice Rune Boots^000000:
Increases Ranged Physical Damage by additional 5%.
Decreases Variable Casting Time by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: ATK +3%, P.ATK +2.
[Grade B]: Ranged Physical Damage +5%.
[Grade A]: After Skill Delay -10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480149#
Prevents knock-back effect.
Enables the use of Level 5 ^0000FFCall Spirit^000000.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Perfect HIT +8
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +15
_______________________
When equipped with ^990099Old Blazing Soul^000000:
^0000FFFor each Refine Level^000000 of ^990099Old Blazing Soul^000000:
Increases ^009900Earth Shaker^000000 and ^009900Rampage Blaster^000000 by 2%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Old Blazing Soul^000000:
Decreases ^009900Earth Shaker^000000 and ^009900Rampage Blaster^000000 by 0.1 second.
_______________________
When equipped with ^990099Ifrit Card^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 race and ^FF0000Demi-Human Human Players^000000 by 30%.
Increases Physical Damage against enemies ^FF0000Angel^000000 and ^FF0000Demon^000000 race by 40%.
Decreases damage taken from ^FF0000Fire^000000 elemental attacks by 50%.
Increases damage taken from ^0000BBWater^000000 elemental attacks by 30%.
Enables the use of Level 5 ^0000FFSpirit Explosion^000000.
 
When using ^009900Spirit Explosion^000000:
ATK +150 for 10 seconds.
Increases ^009900Spirit Explosion^000000 skill cooldown by 20 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480152#
A spoon & fork costume set for eco-friendlieness.
It would be good to wear it with decorative clothes such as cakes or sweets.
It cannot be used as a weapon.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480159#
A manteau made by grinding the flower petals that grow in Issgard.
You can enchant them with Ice Flower Magic Stones for special abilities.
_______________________
MaxHP +2500, MaxSP +500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +200, MaxSP +50
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
POW +3
_______________________
When equipped with ^990099Snow Flower Boots^000000:
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Snow Flower Shoes^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480160#
A muffler made by grinding the flower petals that grow in Issgard.
You can enchant them with Ice Flower Magic Stones for special abilities.
_______________________
MaxHP +2000, MaxSP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +150, MaxSP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
SPL +3
_______________________
When equipped with ^990099Snow Flower Boots^000000:
Increases Ranged Phyical Damage by 7%.
_______________________
When equipped with ^990099Snow Flower Shoes^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480167#
A costume decoration modeled after a heart stick chocolate.
Let's walk around with cute sweets on your back.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 26.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480168#
Clothing wings with piano keys spread out like wings.
A beautiful tone comes from the keyboard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480169#
A costume guitar designed with Diabolic as a motif.
Let's play with the hot soul!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 29.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480174#
The captain's coat worn by Drake.
_______________________
Critical +3, C.RATE +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
Increases Critical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%, P.ATK +7
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
DEF +150
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Drake Card^000000:
Critical +15, C.RATE +10
Increases Melee and Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Additional Options by Grade]^000000
[Grade D]: Critical +3, CRT +3
[Grade C]: Critical Damage +15%
[Grade B]: POW +3, CON +3
[Grade A]: P.ATK +7
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 15
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480176#
Golden costume scissors with intertwined blue rose branches.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480177#
Costume bouquet made of red and yellow tulips.
A large ribbon tied with a bouquet is also an attractive point.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 27.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480181#
A stylish checkered backpack for costumes.
A green pitaya sits contently inside.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480185#
Combat engine A type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Automatic Leg Type A^000000:
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Automatic Leg Type B^000000:
Decreases Variable Casting Time by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
480186#
Combat engine B type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MaxHP +1500
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Automatic Leg Type A^000000:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with ^990099Automatic Leg Type B^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
480187#
A large ribbon for a costume with elegant, luxurious lace.
The rose bouquet and blue ribbon look adorable.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480189#
This costume is made from crystals, the lost life force sucked into the Cursed Orb.
It is imbued with the power of devastation.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480197#
A multi-purpose wing that has been further improved for the purpose of high efficiency and high output.
Critical processes are installed.
Compatible with various items.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +5, Critical +2
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ^777777Neutral^000000 element attacks by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Deep Blue Sunglasses[1]^000000:
Increases Critical Damage by 7%.
Decreases Variable Casting Time by 15%.
_______________________
When equipped with ^990099Victory Wing Ears[1]^000000:
Increases Critical Damage by 7%.
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Battle Processor[1]^000000:
Increases Critical Damage by 7%.
Increases Melee and Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 38
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
480198#
Appearance ceremony with laurels and metal decorations.
To commemorate the 20th anniversary of Ragnarok Online, it was produced by 'supporters' and wizards.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480199#
Double wings awarded to those who defended the kingdom.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480200#
A wing ornament awarded to those who defended the kingdom.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Middle
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480201#
Angel wings awarded to those who defended the kingdom.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480202#
Butterfly wings awarded to those who defended the kingdom.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480203#
A blue magic circle for costumes that appears dimly around the feet.
I feel like a great wizard.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480204#
A back ribbon decoration with a large bell.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 33.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480205#
A magic circle for costumes with constellations drawn on them.
I feel like I can feel the power of the stars.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 28.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480207#
A set of clothing and equipment for adventurers traveling through the desert.
There are many tools that come in handy when traveling.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480215#
A manteau that can also be used in Herosria.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 5%.
MaxHP +3%
Increases Melee Physical Damage by 3%.
Decreases Ranged Physical Damage by 5%.
Decreases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 50
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480216#
A muffler that can also be used in Herosria.
_______________________
MDEF +2
_______________________
Decreases damage taken from ^FF0000Players^000000 by 4%.
HIT +10
Increases Ranged Physical Damage by 3%.
Decreases Melee Physical Damage by 5%.
Decreases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480217#
A cloak that can also be used in Herosria.
_______________________
MDEF +3
_______________________
Decreases damage taken from ^FF0000Players^000000 by 4%.
FLEE +20
Increases Melee Physical Damage by 3%.
Decreases Ranged Physical Damage by 5%.
Decreases Magical Damage with every element by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 10
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480218#
A hood that can also be used in Herosria.
_______________________
MDEF +8
_______________________
Decreases damage taken from ^FF0000Players^000000 by 4%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
Increases Magical Damage against ^FF0000Players^000000 by 3%.
Decreases Physical Damage against ^FF0000Players^000000 by 5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 60
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480219#
A pauldron that can also be used in Herosria.
_______________________
MDEF +5
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
MaxHP +5%
Increases ^009900Healing^000000 skills effectiveness by 3%.
Decreases Magical Damage against ^FF0000Players^000000 by 10%.
Decreases Physical Damage against ^FF0000Players^000000 by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 200
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480221#
Costume decoration that resembles the tail of a nine-tailed fox.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480223#
A Doram costume sword made by imitating the sword of the East.
Since it is actually a toy, it is safe for small children to wear.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480228#
We remember and give thanks to the dead.
The soul is so wonderful.
_______________________
MaxHP +5%
_______________________
Increases Magical Damage by 5%.
Decreases damage taken from ^FF0000Players^000000 by 5%.
_______________________
For each Level of ^009900Curse of Wicked Soul^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
_______________________
For each Level of ^009900Soul Energy Research^000000:
INT +5, MaxSP +5%.
_______________________
For each Level of ^009900Soul Reaper^000000:
Increases damage of ^009900Espa^000000 by 5%.
Increases damage of ^009900Eswhoo^000000 by 25%.
_______________________
When Level 5 ^009900Soul Collect^000000 is learned:
Recovers 150 HP and 15 SP when defeating monsters with magical attacks.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Increases Magical Damage by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
MaxHP +10%
Increases Magical Damage by additional 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 12
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480230#
A manteau engraved with Varmundt's Fire Rune magic.
The imprint is amplified with the essence of flame.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +10%
_______________________
When equipped with ^990099Fire Rune Armor^000000 and ^990099Fire Rune Boots^000000:
For each ^0000FF30^000000 base ^CC6600STR^000000:
POW +1
 
Increases Melee Physical Damage by 10%.
Decreases Variable Casting Time by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%
[Grade C]: ATK +5%, P.ATK +5.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: After Skill Delay -10%, P.ATK +2
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480231#
A manteau engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of the glade.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +3%
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every race by 10%.
_______________________
When equipped with ^990099Glade Rune Armor^000000 and ^990099Glade Rune Boots^000000:
For each ^0000FF30^000000 base ^CC6600VIT^000000:
STA +1
 
MaxHP +20%
Decreases damage taken from enemies of ^CC5500Earth^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP +5%
[Grade C]: MaxHP +5%, RES +5, MRES +5.
[Grade B]: After Skill Delay -5%, RES +5, MRES +5.
[Grade A]: After Skill Delay -10%, P.ATK +2
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480232#
A manteau engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Ice Rune Armor^000000 and ^990099Ice Rune Boots^000000:
For each ^0000FF30^000000 base ^CC6600DEX^000000:
CON +1
 
Increases Ranged Physical Damage by additional 10%.
Decreases Variable Casting Time by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%
[Grade C]: ATK +5%, P.ATK +5.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: After Skill Delay -10%, P.ATK +2
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480233#
A manteau engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
MATK +10%
_______________________
When equipped with ^990099Death Rune Armor^000000 and ^990099Death Rune Boots^000000:
For each ^0000FF30^000000 base ^CC6600INT^000000:
SPL +1
 
Increases Magical Damage with every element by additional 10%.
Decreases Variable Casting Time by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +5%
[Grade C]: MATK +5%, S.MATK +5.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: After Skill Delay -10%,S.MATK +2.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 45
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480235#
Costume decoration with a Diabolic motive.
If you wear it, you might become friends with Diabolic...!
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480236#
A costume book made in the Schwartzvald Republic.
It is said to be a special book containing magical knowledge.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480237#
All Basic Stats +3
_______________________
Decreases damage from enemies of ^FF0000Brute^000000 race and ^FF0000Doram^000000 by 30%.
*Cannot be equipped together with ^990099Orc Warior Card^000000.
_______________________
Decreases damage from monsters Memorial Dungeon's ^0033CCRoyal Family Raid^000000 by 10%.
*Includes MVP
_______________________
[Premium Service Bonus]
MaxHP +10%, MaxSP +10%
Increases Movement Speed.
ASPD +2
HIT +30
Decreases magical damage taken from monsters by 10%.
Decreases ranged physical damage taken from monsters by 15%.
Decreases damage taken from monsters of ^FF0000Medium^000000 size by 15%.
ATK +5%, MATK +5%
Increases experience gained by 100% and item drop chance by 50%.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480243#
A bag inspired by a cinnamoroll descending from the heavens.
It is said that simply wearing this soft, fluffy bag provides healing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
Copyright 2023 SANRIO CO., LTD.
#
480244#
A bag modeled after a cinnamoroll descending from the heavens.
A special version, crowned by a craftsman who fell in love with Cinnamoroll's cuteness.
It's quite stylish.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
Copyright 2023 SANRIO CO., LTD.
#
480245#
A bag modeled after a cinnamoroll that fell from the sky.
A special version that the craftsman who fell in love with the cute appearance of cinnamoroll put a crown on.
It's a bit fancy.
_______________________
Increases resistance against attacks of ^777777Neutral^000000 element by 20%.
Increases experience gained from defeating monsters by 10%.
Enables the use of Level 1 ^0000FFReturn to Prontera^000000.
_______________________
For each ^CC6600Base Level^000000:
ATK +1, MATK +1, MaxHP +20, MaxSP +2.
_______________________
^0000FFRefine Level +5^000000:
Increases resistance against attacks of ^777777Holy^000000 element by 80%.
_______________________
^0000FFRefine Level +7^000000:
Physical attacks have a 2% chance of absorbing 2% of the damage dealt as SP.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
_______________________
Copyright 2023 SANRIO CO., LTD.
#
480246#
A costume spear that mimics the spear Valkyrie has.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480249#
A hood that is shabby and nonfunctional.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
480250#
A hood that is shabby and nonfunctional.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
480252#
Rainbow-colored wings for costumes imbued with mysterious power.
Each bird is imbued with magical power and exhibits the power of seven colors.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480258#
The shell of a Larva (Rainbow).
If you wear it, it seems to be a workout.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480279#
A toy costume syringe filled with sweet syrup.
I doubt it actually contains Poring, right?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480283#
A Glacier Manteau that has lost it's light due to being engulfed in venomous magic.
_______________________
POW +1, CON +1
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, POW +5, CON +5.
[Grade C]: P.ATK +2, Physical Damage +5%.
[Grade B]: P.ATK +1
[Grade A]: ATK +2%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 147
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480284#
A Glacier Muffler that has lost it's light due to being engulfed in venomous magic.
_______________________
SPL +1, CON +1
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%, SPL +5, CON +5.
[Grade C]: S.MATK +2, Magical Damage with every element +5%.
[Grade B]: S.MATK +1
[Grade A]: MATK +2%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 105
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
480286#
When you wear it, you feel a huge energy supporting your back.
For steam suppression.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480288#
A costume cloak that represents the Dark Lord's appearance.
If you wear it, you will be infected with an evil spirit.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^006400Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480289#
A costume bell modeled after the bell carried by Moonlight.
It feels like foxes will gather when you wear it.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480290#
A costume shield modeled after the giant shield held by Lord of Death.
It looks heavy, but it's a costume, so you can wear it casually.
_______________________
^0000FFGraphics are reflected in the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480295#
A costume decorated with cherry blossom branches cut from the ground.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480296#
A costume that resembles gently dancing cherry blossoms.
Just wearing it makes you feel like spring has arrived.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480297#
A cloak inspired by long, hanging rabbit ears.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480298#
A magic circle that makes you feel like you're falling into a cute and charming wonderland.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 30.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480306#
All Basic Stats +5
_______________________
^0000FFFor each 2 Refine Levels^000000:
All Basic Stats +1
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +3, ATK +1%, MATK +3, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Damage against enemies of every size by 3%.
_______________________
^0000FFRefine Level +9^000000:
ATK +3%, MATK +3%.
Decreases After Skill Delay by 5%.
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +11^000000:
ATK +25, ATK +7%, MATK +25, MATK +7%, ASPD +5%.
_______________________
When equipped with ^990099Petal Card^000000:
POW +4
Increases Critical Damage by 20%.
_______________________
When equipped with ^990099Menblatt Card^000000:
CRT +4
Increases Ranged Physical Damage by 15%.
_______________________
When equipped with ^990099Cenere Card^000000:
CON +4
ASPD +15%
_______________________
When equipped with ^990099Antique Book Card^000000:
SPL +4
Increases Magical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Wakwak Card^000000
STA +4
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Jejeling Card^000000
WIS +4
MaxHP +20%
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 30
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
480310#
A giant doll, a costume of the stuffed animal Piamette always carries.
It looks like it just moved...
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480311#
A costume Kathua's Key filled with the wish for good luck for everyone.
Decorated with a four-leaf clover, symbolizing good luck.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 31.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480312#
MDEF +10
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +4%, MATK +4%, Critical +3.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage by 5%.
Increases Magical Damage with every element by 5%.
MaxHP +5%, ASPD +5%.
Increases Critical Damage by 5%.
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
ATK +7%, MATK +7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Exotic Temporal Boots-LT^000000:
MDEF +5
Decreases Fixed Casting Time by 0.2 seconds.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+25^000000:
Base ^CC6600STR^000000 at least ^FF0000108^000000:
ATK +120
 
Base ^CC6600AGI^000000 at least ^FF0000108^000000:
ASPD +1
 
Base ^CC6600VIT^000000 at least ^FF0000108^000000:
Decreases After Skill Delay by additional 8%.
 
Base ^CC6600INT^000000 at least ^FF0000108^000000:
MATK +120
 
Base ^CC6600DEX^000000 at least ^FF0000108^000000:
Increases Ranged Physical Daamage by 15%.
 
Base ^CC6600LUK^000000 at least ^FF0000108^000000:
Increases Critical Damage by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +5%, MATK +5%.
[Grade C]: POW +5, SPL +5.
[Grade B]: P.ATK +7, S.MATK +7
[Grade A]: ^0000FFRefine Levels +13:^000000 Damage against enemies of every race +15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 190
#
480315#
A ceremonial sword, modeled after the Nerius family heirloom and named after the Milky Way.
Decorated with green sapphires, it exudes elegance.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480316#
A gigantic double-edged axe for a costume.
It looks heavy, almost too heavy to lift, but it's a costume, so it's no problem!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 32.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480318#
A costume that seems to have been granted the blessings of a sacred phoenix, clad in heavenly light.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480320#
A costume based on the concept of the water spirit Aqua.
The artisans of Rune-Midgard put all their effort into
expressing the tail fins that seem to move as if they were alive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480321#
A surfboard resembling the color of the blue sea.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480324#
A refined version of a magic sword said to have been wielded by a powerful magic swordsman of the past.
The power within it has been amplified.
_______________________
^CC6600Base Level^000000 at least ^FF0000250^000000:
P.ATK +8, S.MATK +8.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Physical Damage by 3%.
Increases Magical Damage with every element by 3%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 5%.
_______________________
^0000FFRefine Level +9^000000:
Ignores physical and magical defense of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by 7%.
_______________________
^0000FFRefine Level +11^000000:
Ignores physical and magical defense of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by additional 7%.
_______________________
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
Decreases Variable Casting Time by 10%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+7 or higher^000000:
Increases Damage against enemies of ^777777Holy^000000 and ^777777Shadow^000000 element by 20%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+9 or higher^000000:
Increases Damage against enemies of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race by 15%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+11 or higher^000000:
Increases Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 15%.
_______________________
When equipped with either ^990099Red Force Pendant-LT^000000 or ^990099Blue Mental Pendant-LT^000000:
ATK +50, MATK +50, P.ATK +3, S.MATK +3.
Increases Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5, S.MATK +5.
[Grade C]: Ignores physical and magical resistance of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race +5%.
[Grade B]: Ignores physical and magical resistance of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race +5%.
[Grade A]: Ignores physical and magical resistance of monsters of ^FF0000Dragon^000000 and ^FF0000Angel^000000 race +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 90
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
480335#
A surfboard for costumes featuring Poring.
Ride the waves with Poring!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 32.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480336#
I've transformed a dragonfly net set into a costume for insect collecting. It somehow reminds me of the hot summer days of my childhood.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480337#
A costume rifle worn on the back.
Because it's a toy, the bullets are cork.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 32.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480341#
MDEF +10
POW +3, CON +3.
_______________________
Increases SP Consumption by 50%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
POW +3, CON +3.
_______________________
^0000FFRefine Level +9^000000:
ATK +20%
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +13^000000:
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Kiel-D-01 Card^000000:
Increases After Skill Delay by additional 15%.
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 20%.
_______________________
When equipped with ^990099Sealed Kiel Card^000000:
Increases After Skill Delay by additional 8%.
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 12%.
_______________________
When equipped with ^990099Kiel-D-01 Card^000000 and ^990099Sealed Kiel Card^000000:
Decreases After Skill Delay by additional 30%.
P.ATK +15
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 20
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
#
480344#
A huge scythe featuring a blue crystal.
I think you need to be careful of the thorny vines wrapped around the handle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480345#
A manteau forged with the energy of spring from the divine beast of spring, Floral Pegasus.
_______________________
POW +2, CON +2, Critical -20.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
P.ATK +2
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: ATK +7%, Melee Physical Damage +7%.
[Grade B]: POW +5, CON +5, P.ATK +3, DEF +50
[Grade A]: P.ATK +5, Physical Damage against enemies of every element +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480346#
A manteau forged with the summer energy of the summer god, Coral Marine.
_______________________
POW +2, CON +2, Critical -20.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
P.ATK +2
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: ATK +7%, Ranged Physical Damage +7%.
[Grade B]: POW +5, CON +5, P.ATK +3, DEF +50
[Grade A]: P.ATK +5, Physical Damage against enemies of every element +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480347#
A manteau forged with the autumn energy of the autumn god, Maple Tree.
_______________________
SPL +2, CON +2
_______________________
Decreases SP Consumption by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +5
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
S.MATK +2
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: MATK +7%, Magical Damage with every element +7%.
[Grade B]: SPL +5, CON +5, S.MATK +3, DEF +50
[Grade A]: S.MATK +5, Magical Damage against enemies of every element +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480348#
A manteau forged with the winter energy of the winter divine beast, Monarch Penguin.
_______________________
POW +1, CON +1, Critical +4.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +4
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 1%.
CRT +1
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
C.RATE +3
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
P.ATK +2
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: Critical +7, Physical Damage +7%.
[Grade B]: POW +5, CON +5, CRT +3, C.RATE +1
[Grade A]: Critical Damage +10%, C.RATE +3.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480349#
A manteau that amplifies the energy of spring according to the truth of the Circularity of Life.
True power awakens with the power of the constellations.
_______________________
POW +4, CON +4, Critical -20.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
P.ATK +7
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: ATK +10%, Melee Physical Damage +7%.
[Grade B]: POW +5, CON +5, P.ATK +7, DEF +50
[Grade A]: P.ATK +9, Physical Damage against enemies of every element +7%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480350#
A manteau that amplifies the energy of summer according to the truth of the Circularity of Life.
True power awakens with the power of the constellations.
_______________________
POW +4, CON +4, Critical -20.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
P.ATK +7
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: ATK +10%, Ranged Physical Damage +7%.
[Grade B]: POW +5, CON +5, P.ATK +7, DEF +50
[Grade A]: P.ATK +9, Physical Damage against enemies of every element +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480351#
A manteau that amplifies the energy of autumn according to the truth of the Circularity of Life.
True power awakens with the power of the constellation.
_______________________
SPL +4, CON +4
_______________________
Decreases SP Consumption by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
S.MATK +7
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: MATK +10%, Magical Damage with every element +7%.
[Grade B]: SPL +5, CON +5, S.MATK +7, DEF +50
[Grade A]: S.MATK +9, Magical Damage against enemies of every element +5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480352#
A manteau that amplifies the energy of winter according to the truth of the Circularity of Life.
True power awakens with the power of the constellations.
_______________________
POW +2, CON +2, Critical +4.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +5, Critical +1
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 1%.
CRT +1
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
C.RATE +3
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
P.ATK +7
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: RES +25, MRES +25.
[Grade C]: Critical +10, Physical Damage +7%.
[Grade B]: POW +5, CON +5, CRT +5, C.RATE +5
[Grade A]: Critical Damage +15%, C.RATE +7.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 80
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480360#
A giant costume shuriken.
It looks heavy enough to be difficult to lift, but it's a costume, so it's easy to throw!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480361#
A twin sword that is said to contain the resentment of the soul cut down by Yodo.
It is said that the strictly sealed Sahon cannot escape from its sheath.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480362#
A costume accessory modeled after the tail of a white nine-tailed fox with nine tails.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 33.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480365#
^0000FFFor each 2 Refine Levels^000000:
ATK +20
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against enemies of every size by 5%.
_______________________
^0000FFRefine Level +7^000000:
ASPD +10%, ATK +7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 2%.
(Up to Level 240)
_______________________
When equipped with ^990099Old Casket Protection^000000:
Physical attacks have a 2% chance that 4% of the damage is absorbed as HP
1% chance that 2% of the damage is absorbed as SP.
 
^0000FFRefine Level^000000 of ^990099Old Casket Protection^000000 is ^0000FF+11 or higher^000000:
Decreases ^009900Cannon Spear^000000 skill cooldown by 0.5 seconds.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 55
^0000CCWeight:^000000 150
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
480369#
Enables the use of Level 10 ^0000FFBowling Bash^000000.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
Decreases Variable Casting Time by 3%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Physical Damage against monsters of every size by 4%.
_______________________
^0000FFRefine Level +7^000000:
ASPD +10%
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
^CC6600Base Level^000000 is ^FF000099^000000 or less:
ASPD +10%
Decreases ^009900Bowling Bash^000000 skill cooldown by 1 second.
Increases damage of ^009900Bowling Bash^000000 by 50%.
_______________________
When equipped by ^0033CCRune Knight^000000:
^CC6600Base Level^000000 between ^FF0000100~169^000000:
ATK +50
Decreases Variable Casting Time by additional 15%.
Decreases ^009900Ignition Break^000000 skill cooldown by 1 second.
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped by ^0033CCRune Knight^000000:
^CC6600Base Level^000000 at least ^FF0000170^000000:
ATK +50
Decreases Variable Casting Time by additional 15%.
Decreases ^009900Ignition Break^000000 skill cooldown by 1.5 seconds.
Increases Melee Physical Damage by additional 30%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 60
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 1
Swordman classes
#
480376#
A costume inspired by the large, voluminous tail of a Rata.
Beware, you may be mistaken for a Rata.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480393#
A blue crescent moon costume that imitates the moon Loli Ruri rides.
When worn, it feels like you're in a fairy tale, albeit a little.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480405#
A doll bag inspired by a cute teddy bear wearing a Santa hat.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480408#
A wing costume that would fit on a dragon's back.
Made for those who want to feel like a legendary dragon.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 34.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480415#
An manteau given to a member of the Resistance.
_______________________
POW +3, CON +3.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 5%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3, ATK +20.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Gaebolg Boots^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, P.ATK +2.
[Grade C]: P.ATK +3.
[Grade B]: ATK +2%, P.ATK +5.
[Grade A]: ATK +4%, P.ATK +7, After Skill Delay -5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 142
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
480416#
An muffler given to members of the Resistance.
_______________________
SPL +3, CON +3.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3, MATK +20.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Gaebolg Shoes^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%, S.MATK +2.
[Grade C]: S.MATK +3.
[Grade B]: MATK +2%, S.MATK +5.
[Grade A]: MATK +4%, S.MATK +7, After Skill Delay -5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 90
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
480419#
A stylish costume sword reminiscent of the near future.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480420#
A large, back-mounted rifle crafted with robotics technology.
Wearing it evokes a cybernetic atmosphere.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480421#
A defensive field for the costume that spreads out from the back.
It's for the costume, so it doesn't have any defensive effect, but it feels like your back is protected.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480422#
A costume shaped like a power cable.
It makes you feel compelled to end the battle as quickly as possible.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 37.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480429#
A cute donut model with cat ears attached to a round donut.
The cat's face and tail are meticulously recreated.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 35.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480430#
A staff made from a cherry tree branch.
Pink cherry blossoms bloom in every season.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480431#
A parasol perfect for a sweet break in the flower garden.
The flower decorations surrounding the umbrella are beautiful.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480432#
A rose stained glass decorated with gorgeous colors was made into a costume.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480433#
A costume sword modeled after the twin swords of the demon Naght Sieger.
Because it is decorative, it cannot actually cut paper.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480437#
Himelmez's sword always carried. I thought it had a unique design, but the skull decoration is truly eerie.
It's just a costume accessory... It's just a costume accessory...
It's just a costume accessory... It's just a costume accessory...
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480438#
I found a large treasure chest. It's locked, but it's this big, so it must contain a ton of treasure!
When I return to town, I'll sell the treasure and propose to her!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480445#
A backpack that resembles Tai-Zi.
Carrying it around makes you feel like good luck will come your way.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480450#
A giant honey dipper, still dripping with sweetness.
While crafted as a costume, beware: real hornets may swarm you!
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 36.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480456#
A specially crafted plant outing set in the form of a bag to accompany your homegrown ornamental plants.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480457#
Bottle art inspired by the tiny marine life within a bottle.
Despite its small size, the faithful reproduction is impressive.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480459#
A costume piece modeled after the wand frequently used by certain Archmages.
It seems capable of casting magic with just one swing.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480462#
A Poring Tube costume provided in celebration of the Hanwha Resort partnership.
A costume featuring Poring and Galapagos.
Hold it on your back and enjoy some fun water play!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480470#
A costume that brings out the feeling of a beach in a resort with strong sunlight.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480476#
A refreshing cream soda with Poring for a hot summer day.
It's a bit large, but wouldn't sharing it with loved ones make everyone feel refreshed?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480477#
A swim ring modeled after the adorable Poring.
Its texture is said to be controversial due to its uncanny resemblance to Poring.
"Is this a real replica?"
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 40.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480478#
A Poporing Pool Ring costume provided in celebration of the Hanwha Resort partnership.
A pool ring featuring Poporing and Galapagos.
Hold it on your back and enjoy some fun water play!
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480486#
A costume inspired by the tail of a Shiba Inu curled up in the sky.
The way it sways gently is so cute.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 38.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480487#
A bag shaped like a soft, fluffy cat paw.
Why does it feel like someone's behind you when you carry it?
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480492#
A broom that Alice always uses to sweep the floor.
It's rumored that she sometimes flies on it.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480493#
A costume knife that is similar to the weapon carried by Bloody Murderer.
The blade is coated with strawberry jam.
_______________________
^000088The graphic is reflected on the character.^000000
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480495#
An manteau amplified by the snake's curse.
_______________________
POW +5, CON +5.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +1%, DEF +10.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage by 10%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3, ATK +50.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Yorscalp Boots^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, P.ATK +3.
[Grade C]: P.ATK +5.
[Grade B]: ATK +3%, P.ATK +5.
[Grade A]: ATK +4%, P.ATK +7, After Skill Delay -5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 142
^0000CCWeight:^000000 160
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480496#
A muffler amplified by the snake's curse.
_______________________
SPL +5, CON +5.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +1%, DEF +15.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3, MATK +50.
_______________________
^0000FFRefine Level +12^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Yorscalp Shoes^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%, S.MATK +3.
[Grade C]: S.MATK +5.
[Grade B]: MATK +3%, S.MATK +5.
[Grade A]: MATK +4%, S.MATK +7, After Skill Delay -5%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 90
^0000CCWeight:^000000 80
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
480503#
A costume staff crafted from the shards of a shining star that flowed down from the Tower of the Constellation.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480505#
Exclusive outfit for the 1st place team of Ragnarok Stars 2024.
The blazing red flames burn brightly, just like their fighting spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480506#
Exclusive outfit for the 2nd place team of Ragnarok Stars 2024.
The blazing red flames burn brightly, just like their fighting spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480507#
Exclusive outfit for the 3rd place team of Ragnarok Stars 2024.
The blazing red flames burn brightly, just like their fighting spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480508#
Exclusive outfit for the 4th to 6th place teams of Ragnarok Stars 2024.
The blazing red flames burn brightly, just like their fighting spirit.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480510#
An manteau crafted for efficient hunting by hunters participating in hunting competitions.
_______________________
MaxHP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When enchanted with ^990099Royal Hunting Boots Type A^000000:
Increases Physical Damage by 10%.
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 70
^0000CCWeight:^000000 90
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
480511#
An manteau crafted for efficient hunting by hunters participating in hunting competitions.
_______________________
MaxHP +1000
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +100
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 5%.
_______________________
When enchanted with ^990099Royal Hunting Boots Type B^000000:
Increases Magical Damage with every element by 10%.
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 40
^0000CCWeight:^000000 65
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 115
#
480517#
The red cloak is the one Poe wore while roaming the world.
It evokes the dignity of a Dragon Warrior.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480523#
A costume depicting the mystical Libra adorned with wings.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480545#
An manteau of entangled roots imbued with mystical power, offering resistance to alien dimensional magic.
_______________________
MaxHP +4500, MaxSP +150.
HIT +25, Critical +5.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
POW +3.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Entwined Magical Boots^000000:
Decreases Variable Casting Time by additional 5%.
Decreases damage taken from monsters in ^0033CCDestroyed Valkyrie Realm^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage +10%.
[Grade C]: Physical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 +15%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 92
^0000CCWeight:^000000 120
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
480546#
An manteau of entangled roots imbued with mystical power, offering resistance to alien dimensional magic.
_______________________
MaxHP +2500, MaxSP +250.
FLEE +35.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
SPL +3.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
When equipped with ^990099Entwined Magical Shoes^000000:
Increases Attack Speed (decreases After Attack Dleay by additional 5%).
Decreases damage taken from monsters in ^0033CCDestroyed Valkyrie Realm^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against monsters in ^0033CCDestroyed Valkyrie Realm^000000 +10%.
_______________________
^0000CCType:^000000 Garment
^0000CCDefense:^000000 73
^0000CCWeight:^000000 70
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 220
#
480556#
An antique parasol with intertwined blue rose branches.
It's unclear whether it can be opened due to the entanglement of the rose stems.
<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI> can exchange it with Costume Enchant Stone Box 39.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480565#
A backpack featuring Munch's adorable little Noni, wearing a rider helmet and clinging to your back.
Can be delivered anywhere in Korea.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480566#
Wings symbolizing the immortal monarch's boundless power.
The magical power radiating from her massive wings is said to be capable of commanding countless legions of immortals, but only she can control this power.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480595#
A costume modeled after Toothless's wings. It makes you feel like you could fly.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480596#
A hood inspired by Toothless being carried. Thick, smooth, cozy, and adorable.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Upper
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
480611#
A powerful, evil-infused spear wielded by the monarch commanding the Immortal Legion.
Only the Immortal Monarch can wield it.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Garment
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
490004#
Special ring prepared for your rapid growth.
Specialized for melee physical attacks.
_______________________
MaxSP +3%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490005#
Special earrings prepared for your rapid growth.
Specialized in some elemental magic attacks.
_______________________
MaxSP +3%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
Increases ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490006#
Special earrings prepared for your rapid growth.
Specialized in some elemental magic attacks.
_______________________
MaxSP +3%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^777777Ghost^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Undead^000000 and ^663399Poison^000000 element by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490007#
Special ring prepared for your rapid growth.
Specialized for ranged physical attacks.
_______________________
MaxSP +3%
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490010#
A ring that holds the power of the Virgin, one of the constellations that orbit the ecliptic.
_______________________
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Magical Damage by 5%.
Magical attacks have a certain chance to cause ^663399Stun^000000 status on your target.
_______________________
When equipped by ^0033CCArchbishop^000000 classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Magical Damage by additional 5%.
Decreases Variable Casting Time of ^009900Judex^000000 by 50%.
_______________________
When equipped by ^0033CCArchbishop^000000 classes:
When equipped with ^990099Zodiac^000000:
Increases Magical Damage by additional 15%.
Increases damage of ^009900Judex^000000 by 50%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490013#
A ring in which an esper had sealed the power of a ferocious monster after a fierce battle.
Only agents of divine punishment would be able to handle its power.
_______________________
Increases Physical Damage against enemies of every size by 10%.
Decreases ^009900Assimilate Power^000000 skill cooldown by 3 seconds.
_______________________
When ^009900Earth Shaker^000000 is mastered,
Decreases SP Consumption of ^009900Howling of Lion^000000 by 35.
Decreases SP Consumption of ^009900Knuckle Arrow^000000 by 4.
_______________________
When ^009900Rampage Blaster^000000 is mastered,
Increases damage of ^009900Howling of Lion^000000 by 30%.
Increases damage of ^009900Knuckle Arrow^000000 by 100%.
_______________________
When ^008800Ride In Lightening^000000 is mastered,
Increases Attack Speed (decreases After Attack Delay by 10%).
Perfect HIT +15%
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490014#
Noble Ring engraved with the emblem of Rune-Midgards
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 5%.
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490015#
Noble Ring engraved with the emblem of Rune-Midgards
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 5%.
Increases Magical Damage against enemies of every element by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 5
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490016#
If you wear it, your limbs will move naturally regardless of your will.
_______________________
All Basic Stats +10
_______________________
MaxHP +10%
_______________________
When equipped with ^990099Dark Hand^000000:
Decreases damage taken from ^FF0000Demi-Human^000000 race by 3%.
 
^0000FFRefine Level^000000 of ^990099Dark Hand^000000 is ^0000FF+6 or higher^000000:
Perfect HIT +15%
Decreases After Skill Delay by 5%.
Ignores physical and magical defense of every race by 25%.
 
^0000FFRefine Level^000000 of ^990099Dark Hand^000000 is ^0000FF+8 or higher^000000:
Perfect HIT +15%
Decreases After Skill Delay by additional 10%.
Ignores physical and magical defense of every race by additional 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 5
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490017#
Noble Ring engraved with the emblem of Rune-Midgards
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 7%.
Increases Critical Damage by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 8
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
490018#
Noble Ring engraved with the emblem of Rune-Midgards
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 7%.
Increases Magical Damage against enemies of every element by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 8
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 125
#
490019#
Noble Ring engraved with the emblem of Rune-Midgards
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
Decreases Variable Casting Time by 10%.
Increases Critical Damage by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
490020#
Noble Ring engraved with the emblem of Rune-Midgards
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
Decreases Variable Casting Time by 10%.
Increases Magical Damage against enemies of every element by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 150
#
490022#
A ring with the power of lightning.
It carries the fragments of the power of "gust".
_______________________
ATK +5%, MATK +5%
_______________________
Increases Damage against ^0000BBWater^000000 elemental by 10%.
_______________________
Decreases damage taken from ^0000BBWater^000000 elemental attacks by 5%.
_______________________
When equipped with any ^990099Thunder^000000 weapon:
Increases Damage against monsters of ^FF0000Fish^000000 race by 20%.
Increases damage against ^0000BBWater^000000 elemental by additional 20%.
_______________________
When enchanted with ^990099Hayate^000000:
Increases Damage against monsters of ^FF0000Fish^000000 race by 15%.
Increases damage against ^0000BBWater^000000 elemental by additional 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490024#
Improved Combat Enhancement Parts with Varmundt's Mansion technology.
It is said to be able to add abilities by attaching various modules.
_______________________
ATK +5%
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490025#
Improved Combat Enhancement Parts with Varmundt's Mansion technology.
It is said to be able to add abilities by attaching various modules.
_______________________
ATK +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490026#
A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +5%
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490027#
A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left 
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490029#
One of the great treasures of the forgotten continent, Geffenia.
Those who obtained it becomes the ruler of absolute zero.
_______________________
MDEF +10
_______________________
Increases Magical Damage against monsters of enemies of every size by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Storm Gust^000000 by 2%.
_______________________
When ^009900Comet^000000 is mastered:
Decreases SP Consumption of ^009900Jack Frost^000000 by 35.
Decreases Fixed Casting Time of ^009900Jack Frost^000000 by 100%.
_______________________
When ^009900Jack Frost^000000 is mastered:
Increases damage of ^009900Comet^000000 by 50%.
Decreases SP Consumption of ^009900Comet^000000 by 100.
_______________________
When ^009900Stasis^000000 is mastered:
Increases damage of ^009900Frosty Misty^000000 and ^009900Jack Frost^000000 by 50%.
_______________________
When ^009900Recognized Spell^000000 is mastered,
Decreases After Skill Delay by 30%.
_______________________
When equipped by a ^0033CCWarlock^000000 and equipped with ^990099Liberation of Truth^000000:
Nullifies Gemstone requirement of certain skills.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490035#
A pendant used by King Solomon, the Great Wizard.
It contains a huge amount of magical power and has the effect of amplifying it in response to the power of the owner.
_______________________
INT +5, DEX +5
MATK +10%
_______________________
Enables the use of Level 5 ^0000FFMystical Amplification^000000.
_______________________
When using ^009900Mystical Amplification^000000:
Increases ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element for 10 seconds by 30%.
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with either ^990099Amplification 1^000000, ^990099Amplification 2^000000, ^990099Amplification 3^000000, ^990099Amplification 4^000000 or ^990099Amplification 5^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of every race by 70%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490036#
A pendant used by King Solomon, the Great Wizard.
It contains a huge amount of magical power and has the effect of amplifying it in response to the power of the owner.
_______________________
INT +5, DEX +5
MATK +10%
_______________________
Enables the use of Level 5 ^0000FFMystical Amplification^000000.
_______________________
When using ^009900Mystical Amplification^000000:
Increases ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element for 10 seconds by 30%.
_______________________
When equipped by ^0033CCNovice^000000, ^0033CCMagician^000000, ^0033CCAcolyte^000000 or ^0033CCSummoner^000000 classes:
When equipped with either ^990099Amplification 1^000000, ^990099Amplification 2^000000, ^990099Amplification 3^000000, ^990099Amplification 4^000000 or ^990099Amplification 5^000000:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of every race by 70%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490037#
"If someone with that ring targets you, it will be your last chance."
With those words, he turned into a silent lump of meat.
_______________________
STR +5, AGI +5, DEX +5.
_______________________
Increases Physical Damage by 5%.
_______________________
When Level 5 ^009900Cross Impact^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When Level 5 ^009900Dark Claw^000000 is learned:
Decreases ^009900Dark Claw^000000 skill cooldown by 25 seconds.
_______________________
For each Level of ^009900Weapon Crush^000000:
STR +1 , AGI +1,
DEX +1 , ATK +40.
_______________________
When Level 5 ^009900Cloaking Exceed^000000 is learned:
MaxSP +15%, ASPD +2.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490038#
A ring that encloses an unknown power in a jewel.
It strengthens the sixth sense of the wearer.
_______________________
MDEF +15
INT +7
_______________________
Increases Magical Damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Psychic Wave^000000 by 1%.
_______________________
When Level 5 ^009900Killing Cloud^000000 is learned:
Decreases Variable Casting Time by 15%.
Recovers 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 5 ^009900Psychic Wave^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When Level 5 ^009900Striking^000000 is learned:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by 10%.
_______________________
When Level 5 ^009900Extreme Vacuum^000000 is learned:
Decreases SP Consumption of ^009900Psychic Wave^000000 by 20.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
When equipped by ^0033CCSorcerer^000000 and equipped with ^990099Release of Magic^000000:
Ignore magical defense of all enemies by 100%.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490041#
A ring that holds the power of Jinma, one of the constellations that orbit the ecliptic.
_______________________
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Physical Damage by 5%.
Restores 10 SP when defeating monsters with physical attacks.
_______________________
When equipped by ^0033CCRanger^000000 classes:
MaxHP +10%, MaxSP +10%.
Decreases After Skill Delay by 10%.
Increases Physical Damage by additional 5%.
Increases damage of ^009900Arrow Storm^000000 by 30%.
Restores 3 SP while attacking.
_______________________
When equipped by ^0033CCRanger^000000 classes:
When equipped with ^990099Zodiac^000000:
Increases Physical Damage by additional 15%.
Increases damage of ^009900Aimed Bolt^000000 by 30%.
_______________________
^FF0000This item can only be sold to NPCs and moved to storage.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490043#
A ring worn since childhood by the princess of a fallen country who possesses the power of a half-dragon.
The slightest bit of the princess' power that resides within it dramatically increases the wearer's abilities.
_______________________
All Basic Stats +15
_______________________
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Tetra Vortex^000000 by 1%.
_______________________
Prevents ^009900White Imprison^000000 status, except when used on yourself.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490044#
A ring stained with sin with a red Ruby embedded in it.
From the depths, it is sending out evil and powerful energy.
_______________________
ATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Red Dragon Plate^000000, ^990099Dragon Scale Hood^000000 and ^990099Dragon Scale Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490045#
A necklace stained with sin, decorated with reddish Rubies.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sinful Ruby Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490046#
A ring stained with sin with green Emeralds.
Evil and powerful energy is being released from the depths.
_______________________
ATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Green Dragon Plate^000000, ^990099Dragon Scale Hood^000000 and ^990099Dragon Scale Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490047#
A necklace stained with sin, adorned with green Emeralds.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sinful Emerald Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490048#
A ring stained with sin with golden Topaz embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Gold Dragon Plate^000000, ^990099Dragon Scale Hood^000000 and ^990099Dragon Scale Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490049#
A necklace stained with sin, decorated with golden Topaz.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sinful Topaz Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490050#
A ring stained with sin with a purple Amethyst embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Purple Dragon Plate^000000, ^990099Dragon Scale Hood^000000 and ^990099Dragon Scale Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490051#
A necklace stained with sin, decorated with purple Amethyst.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sinful Amethyst Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490052#
A ring stained with sin with a blue Sapphire embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
MATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Blue Dragon Plate^000000, ^990099Dragon Scale Hood^000000 and ^990099Dragon Scale Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490053#
A necklace stained with sin, decorated with purple Amethyst.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sinful Sapphire Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490054#
A ring stained with sin with a white Opal embedded in it.
Evil and powerful energy is being released from the depths.
_______________________
ATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Silver Dragon Plate^000000, ^990099Dragon Scale Hood^000000 and ^990099Dragon Scale Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490055#
A necklace stained with sin, decorated with white Opal.
It is emitting a dark and cold energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Sinful Opal Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490056#
A ring that shines brightly with red rubies.
From the depths, it has a sacred and powerful energy.
_______________________
ATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099STR Soutane^000000, ^990099Clergy's Manteau^000000 and ^990099Clergy's Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490057#
A shining necklace decorated with red Rubies.
It radiates bright and warm energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Brilliant Light Ruby Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490058#
A ring that shines brightly with a purple Amethyst.
From the depths, it has a sacred and powerful energy.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099DEX Soutane^000000, ^990099Clergy's Manteau^000000 and ^990099Clergy's Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490059#
A shining necklace decorated with a purple Amethyst.
It radiates bright and warm energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Amethyst Ring of Brilliant Light^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490060#
A ring that shines brightly with a green Emeralds.
From the depths, it has a sacred and powerful energy.
_______________________
ATK +7%
MATK +7%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099VIT Soutane^000000, ^990099Clergy's Manteau^000000 and ^990099Clergy's Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490061#
A shining necklace decorated with a green Emeralds.
It radiates bright and warm energy from the deep.
_______________________
ATK +7%
MATK +7%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Brilliant Light Emerald Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490062#
A ring that shines brightly with a turquoise Zircon.
From the depths, it has a sacred and powerful energy.
_______________________
ATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099AGI Soutane^000000, ^990099Clergy's Manteau^000000 and ^990099Clergy's Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490063#
A shining necklace decorated with a turquoise Zircon.
It radiates bright and warm energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Brilliant Light Zircon Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490064#
A ring that shines brightly with a blue Sapphire.
From the depths, it has a sacred and powerful energy.
_______________________
MATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099INT Soutane^000000, ^990099Clergy's Manteau^000000 and ^990099Clergy's Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490065#
A shining necklace decorated with a blue Sapphire.
It radiates bright and warm energy from the deep.
_______________________
MATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Brilliant Light Sapphire Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490066#
A ring that shines brightly with a sea-colored Aquamarine.
From the depths, it has a sacred and powerful energy.
_______________________
MATK +10%
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099INT Soutane^000000, ^990099Clergy's Manteau^000000 and ^990099Clergy's Boots^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 20%.
Decreases damage taken from ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Right
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490067#
A shining necklace decorated with a sea-colored Aquamarine.
It radiates bright and warm energy from the deep.
_______________________
ATK +10%
_______________________
Decreases Variable Casting Time by 7%.
_______________________
When equipped with ^990099Brilliant Light Aquamarine Ring^000000:
Decreases After Skill Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical Damage against enemies of ^FF0000Angel^000000 and ^FF0000Dragon^000000 race by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition^000000 Left
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 170
#
490068#
A ring imbued with the power of a great star. It is said to give power to those who possess it.
_______________________
When equipped as ^990099Accessory Right^000000:
For each ^0000FF10^000000 base ^CC6600DEX^000000:
Increases Ranged Physical Damage by 1%.
Increases resistance to ^663399Stun^000000 status by 3%.
 
Base ^CC6600DEX^000000 at least ^FF0000125^000000:
Decreases Fixed Casting Time by 70%.
Decreases damage taken from ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 elemental attacks by 5%.
_______________________
When equipped as ^990099Accessory Left^000000:
For each ^0000FF10^000000 base ^CC6600AGI^000000:
Increases Damage by 1%.
 
Base ^CC6600AGI^000000 at least ^FF0000125^000000:
Increases Movement Speed.
Decreases After Skill Delay by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 2
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490069#
A belt that was kept as a memento while recovering his body after Ku Hulin died.
_______________________
STR +3
MaxHP +5%
_______________________
When equipped with ^990099Illusion Morrigane's Pendant^000000 :
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
490070#
The pendant that ChuChulain gave to Morrigan when they were both still in love.
It's symoblic of her endless devotion, as she stood by his side even after he had abandoned her.
_______________________
ATK +20
Critical +5
_______________________
When equipped with ^990099Illusion Morrigane's Belt^000000 :
ATK +10%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
All Jobs except Novice
#
490072#
A component for combat enhancement created with Illusion's technology.
It is said that you can add abilities by installing various modules.
_______________________
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490073#
A component for combat enhancement created with Illusion's technology.
It is said that you can add abilities by installing various modules.
_______________________
ATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490074#
A component for combat enhancement created with Illusion's technology.
It is said that you can add abilities by installing various modules.
_______________________
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490075#
A component for combat enhancement created with Illusion's technology.
It is said that you can add abilities by installing various modules.
_______________________
MATK +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490076#
A terrifying ring with the power of all things.
It is said that those who get this will get the world.
_______________________
ATK +10%, MATK +10%
_______________________
Recovers 200 HP and 20 SP when defeating monsters.
_______________________
When equipped with ^990099Grand Master^000000:
Decreases After Skill Delay by 15%.
Increases Ranged Physical Damage by 25%.
_______________________
When equipped with ^990099Death Drive^000000:
AGI +40
Nullifies weapon damage size penalty against all monsters.
_______________________
When equipped with ^990099Liberation of Truth^000000:
Increases ^33CC00Wind^000000, Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 50%.
Decreases Fixed Casting Time by 70%.
_______________________
When equipped with ^990099Overlord^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
ATK +35%
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490077#
The magic ring developed by Geffen improves the body's ability.
_______________________
MaxHP +5%
ATK +8%
_______________________
When equipped with either ^990099Anti-Conjurer Suit^000000 or ^990099Magic Protector Robe^000000:
Physical attacks have a random chance to recover 400 HP per 0.5 seconds for 19 times.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 15
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490078#
The magic ring developed by Geffen improves magical abilities.
_______________________
MaxHP +5%
MATK +8%
_______________________
When equipped with either ^990099Anti-Conjurer Suit^000000 or ^990099Magic Protector Robe^000000:
Magical attacks have a random chance to recover 80 SP per 0.5 seconds for 19 times.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 15
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490079#
A ring with embedded red stones that amplifies psychokinesis.
_______________________
MDEF +15
_______________________
INT +7
_______________________
Increases Magical Damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
For each ^0000FF7 ^CC6600Base Level^000000:
Increases damage of ^009900Soul Expansion^000000 by 1%.
_______________________
When Level 5 ^009900Stasis^000000 is learned:
Increases Magical Damage with ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Neutral^000000 element by 10%.
_______________________
When Level 5 ^009900Telekinesis Intense^000000 is learned:
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 75 seconds.
_______________________
When Level 5 ^009900Hell Inferno^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 15%).
Recovers 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 5 ^009900Recognized Spell^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When equipped by ^0033CCWarlock^000000:
When equipped with ^990099Release of Truth^000000:
Ignore magical defense of all enemies by 100%.
_______________________
Releases ^009900Telekinesis Intense^000000 state when unequipping.
_______________________
^0000CCType:^000000 Accessory
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490083#
A replica of the balance that the Goddess of Law and Law used to measure right and wrong.
_______________________
MDEF +5
_______________________
INT +7
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Genesis Ray^000000 by 1%.
_______________________
When Level 5 ^009900Inspiration^000000 is learned:
Decreases Variable Casting Time of ^009900Genesis Ray^000000 by 50%.
Decreases SP Consumption of ^009900Genesis Ray^000000 by 20.
_______________________
When Level 5 ^009900Devotion^000000 is learned:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
When Level 5 ^009900Hesperus Lit^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
Random chance to receive the following effect for 3 seconds when dealing magical damage:
auto-cast Level 3 ^009900Highness Heal^000000 on yourself when using ^009900Genesis Ray^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490087#
Hourglass decorative necklace with special power.
It is said that when the hourglass runs out, all of its strength disappears.
_______________________
POW, SPL, STA, WIS, CRT, CON +6
 
For each ^0000FF5 ^CC6600Job Level^000000:
POW, SPL, STA, WIS, CRT, CON -1
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490090#
Ring of Aegir, the god of the sea. It is said that the protection of the sea resides in it.
_______________________
MATK +10
_______________________
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Aegir Helm^000000, ^990099Aegir Armor^000000, ^990099Aegir Manteau^000000 and ^990099Aegir Shoes^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 5
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
490091#
Necklace of Aegir, the god of the sea. It is said that the protection of the sea resides in it.
_______________________
ATK +10
_______________________
Increases Melee and Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Aegir Helm^000000, ^990099Aegir Armor^000000, ^990099Aegir Manteau^000000 and ^990099Aegir Shoes^000000:
Increases Melee and Ranged Physical Damage by additional 2%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 5
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 40
#
490092#
A newly crafted ring based on Aegir's Ring.
_______________________
MATK +30
_______________________
Increases Magical Damage with every element by 5%.
_______________________
When equipped with ^990099Aegirnian Helm^000000, ^990099Aegirnian Armor^000000, ^990099Aegirnian Manteau^000000 and ^990099Aegirnian Shoes^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
#
490093#
A newly crafted necklace based on Aegir's Necklace.
_______________________
ATK +30
_______________________
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Aegirnian Helm^000000, ^990099Aegirnian Armor^000000, ^990099Aegirnian Manteau^000000 and ^990099Aegirnian Shoes^000000:
Increases Melee and Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 140
#
490096#
A flash of silver in the night.
The red buds fell off.
Only the moon reflected on the water's surface could capture the ring on her finger.
_______________________
STR +7
_______________________
Increases Physical Damage by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Fatal Menace^000000 by 1%.
_______________________
When Level 5 ^009900Escape^000000 is learned:
Decreases ^009900Escape^000000 skill cooldown by 0.5 seconds.
_______________________
When Level 10 ^009900Fatal Menace^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When Level 10 ^009900Feint Bomb^000000 is learned:
Restores 3 SP while attacking.
_______________________
When equipped with ^990099Speed of Light^000000:
AGI +40
Increases Physical Damage against monsters of every size by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490098#
A ring with the power of evil spirits of wind and hot air.
It is said that the power of evil spirits overflows when this ring is put on.
_______________________
MDEF +15
_______________________
INT +7
_______________________
Increases Magical Damage against monsters of ^FF0000Small^000000, ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Chain Lightning^000000 by 1%.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Lord of Vermilion^000000 by 6%.
_______________________
When Level 5 ^009900Chain Lightning^000000 is learned:
Decreases SP Consumption of ^009900Chain Lightning^000000 by 35.
Decreases ^009900Chain Lightning^000000 skill cooldown by 0.5 seconds.
_______________________
When Level 5 ^009900Drain Life^000000 is learned:
Decreases Variable Casting Time by 15%.
Recovers 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 3 ^009900Radius^000000 is learned:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^777777Neutral^000000 element by 10%.
_______________________
When Level 5 ^009900Recognized Spell^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When equipped by ^0033CCWarlock^000000 and equipped with ^990099Liberation of Truth^000000:
Decreases SP Consumption of ^009900Crimson Rock^000000 by 50.
Decreases ^009900Crimson Rock^000000 skill cooldown by 2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490099#
A necklace decorated with beautiful jewels possessed by Thanatos's agony.
_______________________
ATK +5%
MATK +5%
_______________________
When equipped with ^990099Drooping Thanatos's Dolor^000000:
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+9 or higher^000000:
ATK +5%
MATK +5%
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+11 or higher^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
Random options can be given with the 'Pendant Gemstone of Force' item.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490100#
A pendant customized with Thanatos' necklace. It has the power to restore HP.
_______________________
ATK +5%
MATK +5%
_______________________
When equipped with ^990099Drooping Thanatos's Dolor^000000:
^0000FFFor each 4 Refine Levels^000000 of ^990099Drooping Thanatos's Dolor^000000:
Decreases After Skill Delay by 2%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+7 or higher^000000:
Physical attacks have a 5% chance to absorb 5% of the inflicted damage as HP.
Magical attacks have a 4% chance to recover 300 HP per second for 4 times.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+9 or higher^000000:
ATK +5%
MATK +5%
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+11 or higher^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
Random options can be given with the 'Dark Stone' item.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490101#
A pendant customized with Thanatos' necklace. It has the power to restore SP.
_______________________
ATK +5%
MATK +5%
_______________________
When equipped with ^990099Drooping Thanatos's Dolor^000000:
^0000FFFor each 4 Refine Levels^000000 of ^990099Drooping Thanatos's Dolor^000000:
Decreases After Skill Delay by 2%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+7 or higher^000000:
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
Magical attacks have a 4% chance to recover 70 SP per second for 4 times.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+9 or higher^000000:
ATK +5%
MATK +5%
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor^000000 is ^0000FF+11 or higher^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
Random options can be given with the 'Dark Stone' item.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490102#
Life is precious.
- Therefore, you can use it as many times as you like.
_______________________
MDEF +15
_______________________
INT +7
_______________________
Increases Magical Damage against monsters of every size by 10%.
_______________________
For each ^0000FF7 ^CC6600Base Level^000000:
Increases damage of ^990099Curse Explosion^000000 by 1%.
_______________________
When Level 5 ^009900Soul Collect^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 15%).
Restores 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 5 ^009900Soul Energy Research^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When Level 5 ^009900Soul Reaper^000000 is learned:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000, ^777777Holy^000000, ^777777Shadow^000000 and ^777777Ghost^000000 element by 10%.
_______________________
When Level 5 ^009900Curse of Wicked Soul^000000 is learned:
Decreases SP Consumption of ^990099Curse Explosion^000000 by 25.
Decreases ^009900Curse Explosion^000000 skill cooldown by 0.5 seconds.
_______________________
When equipped by ^0033CCSoul Reaper^000000:
When equipped with ^990099Liberation of Truth^000000:
Enables the use of Level 10 ^0000FFFire Wall^000000.
Ignores magical defense of enemies of every race by 100%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490104#
A ring decorated with a bird that is said to come back to life again and again.
It is said that those who wear it will be blessed.
_______________________
VIT +7
_______________________
Increases Physical Damage against monsters of every size by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Over Brand^000000 by 1%.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Shield Chain^000000 by 1%.
_______________________
When Level 5 ^009900Inspiration^000000 is learned:
Decreases Variable Casting Time by 30%.
_______________________
When Level 5 ^009900King's Grace^000000 is learned:
MaxHP +15% , MaxSP +15%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
When Level 5 ^009900Vanguard Force^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Restores 100 HP and 10 SP when defeating monsters with physical attacks.
_______________________
When Level 5 ^009900Moon Slasher^000000 is learned:
Increases Physical Damage against monsters of ^0033CCBoss^000000 class by 15%.
_______________________
When equipped by ^0033CCRoyal Guard^000000:
When equipped with ^990099Bear's Power^000000:
Decreases SP Consumption of ^009900Overbrand^000000 by 15.
Decreases ^009900Overbrand^000000 skill cooldown by 2 seconds.
_______________________
When equipped by ^0033CCRoyal Guard^000000:
When equipped with ^990099Imperial Glove^000000, ^990099Imperial Feather^000000 and ^990099Bear's Power^000000:
Decreases ^009900Overbrand^000000 skill cooldown by additionally 2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490106#
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
490107#
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
490108#
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
490109#
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 190
#
490110#
An ordinary ring that came in an accessory box.
Due to the magical interference device installed by Illusion and his friends, it has been transformed into a demonic figure.
_______________________
STR +7
_______________________
Increases Physical Damage by 10%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Ride in Lightning^000000 by 1%.
Increases damage of ^009900Rampage Blaster^000000 by 2%.
_______________________
When Level 10 ^009900Knuckle Arrow^000000 is learned:
Increases Ranged Physical Damage by 10%.
_______________________
When Level 5 ^009900Lightning Walk^000000 is learned:
Perfect HIT +30%
_______________________
When Level 10 ^009900Rising Dragon^000000 is learned:
Decreases Variable Casting Time of ^009900Dangerous Soul Collect^000000 and ^009900Ride in Lightning^000000 by 50%.
_______________________
When Level 5 ^009900Gentle Touch - Change^000000 is learned:
Decreases After Skill Delay by 15%.
Recovers 100 HP and 10 SP when defeating monsters with physical attacks.
_______________________
When equipped by ^0033CCSura^000000:
When equipped with ^990099Overlord^000000:
Decreases SP Consumption of ^009900Rampage Blaster^000000 by 130.
Decreases ^009900Rampage Blaster^000000 skill cooldown by 0.5 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490113#
A golden ring with a jasper in the center.
It is said to have the effect of strengthening beliefs.
_______________________
STR +7
_______________________
Increases Physical Damage by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Ignition Break^000000 and ^009900Sonic Wave^000000 by 1%.
_______________________
When Level 5 ^009900Ignition Break^000000 is learned:
MaxHP +15%
_______________________
When Level 5 ^009900Wind Cutter^000000 is learned:
Increases physical damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
When Level 10 ^009900Sonic Wave^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Recovers 100 HP and 10 SP when defeating monsters with physical attacks.
_______________________
When Level 10 ^009900Death Bound^000000 is learned:
Perfect HIT +15%
_______________________
When equipped by ^0033CCRune Knight^000000 classes:
When equipped with ^990099Bear's Power^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 0.2 seconds.
_______________________
When equipped with ^990099Sinful Ruby Ring^000000:
^990099Sinful Ruby Ring^000000's cooldown reduction for ^009900Ignition Break^000000 not activated.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490118#
The blessings of God, manifested through pure prayer, proclaimed the gospel to the world.
_______________________
MDEF +15
_______________________
INT +7
_______________________
Increases Magical Damage against monsters of every size by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Adoramus^000000 and ^009900Judex^000000 by 1%.
_______________________
When Level 5 ^009900Clearance^000000 is learned:
Increases Magical Damage with ^33CC00Wind^000000, ^777777Holy^000000 and ^777777Neutral^000000 element by 10%.
_______________________
When Level 10 ^009900Oratio^000000 is learned:
Decreases Fixed Casting Time of ^009900Oratio^000000 by 100%.
Increases ^009900Healing^000000 skills effectiveness by 30%.
Decreases SP Consumption by 10%.
_______________________
When Level 10 ^009900Adoramus^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 15%).
Restores 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 5 ^009900Offertorium^000000 is learned:
Decreases Variable Casting Time by 30%.
_______________________
When equipped by ^0033CCArchbishop^000000:
When equipped with ^990099Liberation of Truth^000000:
Ignores magical defense of enemies of every race by 100%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490120#
A ring that seems to feel the flow of wind, as if it would make you do your best when you wear it.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Illusion Sprint Mail^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490121#
Gloves featuring durability suitable for sprinting, quick sweat wicking and drying, and excellent grip.
_______________________
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Illusion Sprint Ring^000000:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Illusion Sprint Mail^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 130
#
490122#
A ring given to members of the Paradise Group.
_______________________
ATK +2%
_______________________
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Paradise Gloves^000000:
Decreases Fixed Casting Time by 0.2 seconds.
 
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +1%
Increases Attack Speed (decreases After Attack Delay by 2%).
 
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +1%
Increases Attack Speed (decreases After Attack Delay by additional 3%).
 
^CC6600Base Level^000000 at least ^FF000085^000000:
ATK +1%
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
490123#
Gloves given to members of the Paradise Group.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
490124#
A magic ring given to members of the Paradise Group.
_______________________
MATK +2%
_______________________
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Paradise Necklace^000000:
Decreases Fixed Casting Time by 0.2 seconds.
 
^CC6600Base Level^000000 at least ^FF000030^000000:
MATK +1%
Decreases Variable Casting Time by 2%.
 
^CC6600Base Level^000000 at least ^FF000045^000000:
MATK +1%
Decreases Variable Casting Time by additional 3%.
 
^CC6600Base Level^000000 at least ^FF000085^000000:
MATK +1%
Decreases Variable Casting Time by additional 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
490125#
A necklace given to members of the Paradise Group.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 10
#
490126#
A high-quality ring given to members of the Paradise Group.
_______________________
ATK +3%
_______________________
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Advanced Paradise Gloves^000000:
Decreases Fixed Casting Time by 0.2 seconds.
Increases Attack Speed (decreases After Attack Delay by 10%).
 
^CC6600Base Level^000000 at least ^FF0000105^000000:
ATK +2%
 
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Melee and Ranged Physical Damage by 5%.
 
^CC6600Base Level^000000 at least ^FF0000120^000000:
Increases Critical Damage by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490127#
High-quality gloves given to members of the Paradise Group.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490128#
A high-quality magic ring given to members of the Paradise Group.
_______________________
MATK +3%
_______________________
Skill casting cannot be interrupted.
_______________________
When equipped with ^990099Advanced Paradise Necklace^000000:
Decreases Fixed Casting Time by 0.2 seconds.
Decreases Variable Casting Time by 10%.
 
^CC6600Base Level^000000 at least ^FF0000105^000000:
MATK +2%
 
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with every element by 5%.
 
^CC6600Base Level^000000 at least ^FF0000120^000000:
Increases Magical Damage against enemies of every element by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490129#
A high-quality necklace given to members of the Paradise Group.
_______________________
Enables the use of Level 1 ^0000FFHeal^000000.
_______________________
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490130#
Let's capture the evil one and destroy him, and bring him into the net of the laws of heaven and earth.
_______________________
AGI +7
_______________________
Increases Physical Damage by 10%.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Sky Net Blow^000000 by 2%.
_______________________
When Level 10 ^009900Knuckle Arrow^000000 is learned:
Increases Physical Damage against monsters of every size by 10%.
_______________________
For each Level of ^009900Rising Dragon^000000:
MaxHP +2%, MaxSP +2%.
_______________________
For each Level of ^009900Gentle Touch - Change^000000:
AGI +4, FLEE +10.
_______________________
When equipped by ^0033CCSura^000000:
When equipped with ^990099Grand Master^000000:
Decreases ^009900Sky Net Blow^000000 skill cooldown by 0.5 seconds.
When using ^009900Sky Net Blow^000000, increases Perfect Dodge by 100 for 3 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 40
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490131#
A seal imbued with stellar energy.
It doesn't seem to have any special features.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490132#
A seal imbued with the power of strength from the stars.
_______________________
ATK +7%, P.ATK +3.
_______________________
When equipped with ^990099Nebula Armor of Power^000000:
ATK +5%, P.ATK +2.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490133#
A seal imbued with the power of stamina from the stars.
_______________________
MaxHP +7%, RES +3.
_______________________
When equipped with ^990099Nebula Armor of Stamina^000000:
MaxHP +5%, RES +3.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490134#
A seal imbued with the power of agility from the stars.
_______________________
Increases Attack Speed (decreases After Attack Delay by 7%).
Critical +3
_______________________
When equipped with ^990099Nebula Suit of Agility^000000:
ASPD +1, Critical +7.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490135#
A seal imbued with the power of luck from the stars.
_______________________
Increases Critical Damage by 7%.
P.ATK +2
_______________________
When equipped with ^990099Nebula Suit of Luck^000000:
Increases Critical Damage by additional 5%.
P.ATK +2
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490136#
A seal imbued with the power of spell from the stars.
_______________________
Increases Magical Damage with every element by 7%.
S.MATK +2
_______________________
When equipped with ^990099Nebula Robe of Spell^000000:
Increases Magical Damage with every element by additional 5%.
S.MATK +2
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490137#
A seal imbued with the power of wisdom from the stars.
_______________________
Decreases Variable Casting Time by 7%.
H.PLUS +2
_______________________
When equipped with ^990099Nebula Robe of Wisdom^000000:
Increases ^009900Healing^000000 skills effectiveness by 10%.
H.PLUS +2
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490138#
^808080The armband of Kenshi. The Greatest warrior.^000000
_______________________
^FF6633[Base Effect]^000000
STR +3
AGI +3
_______________________
^FF6633[Item Effect]^000000
ATK +3%
_______________________
For each 2 Levels of ^009900Bash^000000:
ATK +5
_______________________
Increases damage of ^009900Bash^000000 by 1%.
Increases damage of ^009900Bowling Bash^000000 by 1%.
_______________________
Increases damage of ^009900Bash^000000 by 1%.
 
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Bash^000000 by additional 1%.
_______________________
Increases damage of ^009900Bowling Bash^000000 by 1%.
 
For each ^0000FF4 ^CC6600Base Level^000000:
Increases damage of ^009900Bowling Bash^000000 by additional 1%.
_______________________
Base ^CC6600STR^000000 at least ^FF000090^000000:
Decreases Variable Casting Time of ^009900Bowling Bash^000000 by 15%.
_______________________
When equipped with ^990099Zeolite Sword^000000:
^0000FFRefine Level^000000 of ^990099Zeolite Sword^000000 is ^0000FF+7 or higher^000000:
Decreases ^009900Bowling Bash^000000 skill cooldown by 0.2 seconds.
_______________________
When equipped with ^990099Seyrandel's Hat^000000:
^0000FFRefine Level^000000 of ^990099Seyrandel's Hat^000000 is ^0000FF+7 or higher^000000:
Decreases Fixed Casting Time of ^009900Bowling Bash^000000 by 0.2 seconds.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
490141#
The claws used when playing the guitar or bass.
The perfect pick for carving hard riffs with hard, low wear.
_______________________
INT +7
_______________________
Increases Magical Damage against monsters of every size by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Metallic Sound^000000 by 1%.
_______________________
When Level 5 ^009900Improvised Song^000000 is learned:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
_______________________
When Level 5 ^009900Frigg's Song^000000 is learned:
Ignores magical defense of enemies of every race by 50%.
_______________________
When Level 5 ^009900Deep Sleep Lullaby^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Restores 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Increases Magical Damage against monsters of ^0033CCNormal^000000 and ^0033CCBoss^000000 class by 10%.
_______________________
When equipped by ^0033CCMinstrel/Wanderer^000000:
When equipped with ^990099Liberation of Truth^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 0.2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490144#
^808080A ring of the death that will conquer the owner's soul.^000000
^808080The legend said if use this ring with special Enchant, its ability will be more powerful.^000000
_______________________
^FF6633[Base Effect]^000000
All Basic Stats +1
ATK +30
MATK +30
MaxHP +5%
MaxSP +5%
_______________________
When equipped with ^990099Mortality Str Boots (MaxSP)^000000:
STR +30
MaxHP +10%
_______________________
When equipped with ^990099Mortality Agi Boots (MaxSP)^000000
FLEE +30
Decreases After Skill Delay by 15%.
_______________________
When equipped with ^990099Mortality Vit Boots (MaxSP)^000000
MDEF +30
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Mortality Int Boots (MaxSP)^000000
INT +30
MaxSP +10%
_______________________
When equipped with ^990099Mortality Dex Boots (MaxSP)^000000
DEX +30
HIT +40
_______________________
When equipped with ^990099Mortality Luk Boots (MaxSP)^000000
LUK +30
Increases Critical Damage by 15%.
_______________________
^006600(Base and set effect working in WOE 1 and 2.)^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50^000000
#
490145#
A ring made from golden deer antler.
He is blessed with the blessings of the moon goddess, and his abilities as a hunter are dramatically improved.
_______________________
DEX +7
_______________________
Increases Physical Damage by 10%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by 1%.
_______________________
When Level 3 ^009900Warg Rider^000000 is learned:
Restores 3 SP when performing physical attacks.
Decreases After Skill Delay by 20%.
_______________________
When Level 10 ^009900Aimed Bolt^000000 is learned:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
When Level 5 ^009900Camouflage^000000 is learned:
Decreases ^009900Unlimit^000000 skill cooldown by 45 seconds.
_______________________
When Level 10 ^009900Ranger Main^000000 is learned:
Perfect HIT +15%
_______________________
Cancels ^009900No Limits^000000 state when unequipping.
_______________________
When equipped by ^0033CCRanger^000000 classes:
When equipped with ^990099Grand Master^000000:
Nullifies Weapon Size Penalty.
Decreases ^009900Aimed Bolt^000000 skill cooldown by 0.25 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490146#
Gloves worn by a great alchemist who was skilled not only in medicine and science but also in magic.
_______________________
STR +7
_______________________
Increases Physical Damage by 10%.
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by 1%.
_______________________
When Level 5 ^009900Cart Boost^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
MaxHP +15%
_______________________
When Level 10 ^009900Crazy Weed^000000 is learned:
Restores 3 SP when performating physical attacks.
_______________________
When Level 5 ^009900Fire Expansion^000000 is learned:
Increases Physical Damage against monsters of every size by 10%.
_______________________
When equipped by ^0033CCGenetic^000000 classes:
When equipped with ^990099Overlord^000000:
Enables unlimited effect of ^009900Endure^000000.
When using ^009900Cart Tornado^000000:
Perfect HIT +100% for 3 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490149#
A popular brand in the Kingdom of Rune-Midgard, this year's latest trend-setting fashion.
_______________________
MDEF +15
_______________________
INT +7
_______________________
Increases Magical Damage against monsters of every size by 10%.
_______________________
For each ^0000FF7 ^CC6600Base Level^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 by 1%.
_______________________
When Level 1 ^009900Spirit of Earth^000000 is learned:
For each level of ^009900Plant^000000-type skills:
MDEF +1
Increases damage of ^009900Silvervine Stem Spear^000000 by 1%.
_______________________
When Level 5 ^009900Chattering^000000 is learned:
MaxHP +15%
Restores 100 HP and 10 SP when defeating monsters with magical attacks.
_______________________
When Level 5 ^009900Nyang Grass^000000 is learned:
Decreases SP Consumption of ^009900Silvervine Stem Spear^000000 by 10.
Increases resistance to ^663399Stun^000000 status by 50%.
_______________________
When Level 5 ^009900Meow Meow^000000 is learned:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Ghost^000000 element by 10%.
_______________________
When equipped by ^0033CCSummoner^000000:
When equipped with ^990099Runaway Magic^000000:
Enables the use of Level 10 ^0000FFFire Wall^000000.
Prevents knock-back effect.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490152#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Arch Mage.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Iron Staff-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Iron Staff-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by 10%.
 
If ^990099Iron Staff-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by additional 10%.
_______________________
When equipped with ^990099Blue Crystal Staff-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Blue Crystal Staff-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Frozen Slash^000000 and ^009900Soul Vulcan Strike^000000 by 10%.
 
If ^990099Blue Crystal Staff-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Frozen Slash^000000 and ^009900Soul Vulcan Strike^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Arch Mage
#
490153#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Windhawk.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Royal Bow-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Royal Bow-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Gale Storm^000000 by 10%.
 
If ^990099Royal Bow-LT^000000's Grade is ^CC3D3DC^000000 or higher:
CON +5, P.ATK +5.
Increases damage of ^009900Gale Storm^000000 by additional 10%.
_______________________
When equipped with ^990099Scarlet Dragon Leather Bow-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Scarlet Dragon Leather Bow-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Crescive Bolt^000000 by 10%.
 
If ^990099Scarlet Dragon Leather Bow-LT^000000's Grade is ^CC3D3DC^000000 or higher:
CON +5, P.ATK +5.
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Windhawk
#
490154#
^808080The ring of holy knight which can Increases strenght for throwing heavy shield.^000000
_______________________
^FF6633[Base Effect]^000000
STR +3
DEX +3
_______________________
^FF6633[Item Effect]^000000
ATK +3%
Increases damage of ^009900Shield Boomerang^000000 by 1%.
Increases damage of ^009900Shield Chain^000000 by 1%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 1%.
Increases damage of ^009900Shield Chain^000000 by additional 1%.
_______________________
Base ^CC6600STR^000000 at least ^FF000090^000000:
Decreases SP Consumption of skill ^009900Shield Chain^000000 by 5.
_______________________
When equipped with ^990099Holy Shield Ring (OSM)^000000:
Decreases After Skill Delay by 5%.
Decreases Variable Casting Time of ^009900Shield Chain^000000 by 10%.
Increases damage of ^009900Shield Boomerang^000000 by additional by 5%.
_______________________
^FF0000The Item and Set Effect of this item are disabled in WOE 1 and 2 Maps.^000000
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 70
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 50
#
490155#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Aquatic Spear-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Aquatic Spear-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Shield Shooting^000000 by 10%.
 
If ^990099Aquatic Spear-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Shield Shooting^000000 by additional 10%.
_______________________
When equipped with ^990099Light Blade-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Light Blade-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Cross Rain^000000 by 10%.
 
If ^990099Light Blade-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Cross Rain^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Imperial Guard
#
490156#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Saint Mace-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Saint Mace-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Framen^000000 by 10%.
 
If ^990099Saint Mace-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
When equipped with ^990099Exorcist's Bible-LT^000000:
Increases Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Exorcist's Bible-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Petitio^000000 by 10%.
 
If ^990099Exorcist's Bible-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Petitio^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Cardinal
#
490159#
A core that traps unstabilized powerful energy.
_______________________
MaxHP -3%
Critical +10
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Violet Halo^000000 and ^990099Magical Booster[1]^000000:
Increases Magical Damage with every element by 5%.
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+7 or higher^000000:
Increases Magical Damage against monsters of ^FF0000Boss^000000 class by 15%.
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+9 or higher^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
When equipped with ^990099Violet Halo^000000 and ^990099Crimson Booster[1]^000000:
Increases Ranged Physical Damage by 5%.
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+7 or higher^000000:
Critical +10
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+9 or higher^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
When equipped with ^990099Violet Halo^000000 and ^990099Sigrun's Wings[1]^000000:
Increases Melee Physical Damage by 5%.
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+7 or higher^000000:
Perfect HIT +10%
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+9 or higher^000000:
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with ^990099Violet Halo^000000 and ^990099Dark Blinder[1]^000000:
Decreases After Skill Delay by 5%.
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+7 or higher^000000:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 15%.
 
^0000FFRefine Level^000000 of ^990099Violet Halo^000000 is ^0000FF+9 or higher^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
_______________________
^0000CCRequirement:^000000
Base Level 150
#
490160#
Gloves used by the best court chefs. It looks like it can imitate his hand movements when worn.
It was strengthened due to Varmundt's rune engraving.
_______________________
SPL +2, CRT +2, S.MATK +3.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490161#
A small corsage in the shape of a Pinguicula.
It was strengthened due to Varmundt's rune engraving.
_______________________
MRES +2
_______________________
Increases Magical Damage with ^CC5500Earth^000000 and ^663399Poison^000000 element by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490162#
A brooch made by collecting the tears of Aqua Elemental.
It was strengthened due to Varmundt's rune engraving.
_______________________
MaxHP +5%, MRES +2.
_______________________
Decreases damage taken from monsters of ^0000BBWater^000000 element by 5%.
Increases Magical Damage with ^0000BBWater^000000 element by 7%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 20
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490163#
An insignia worn by Ancient Heroes.
It seems to resonate with the weapons of Ancient Heroes.
_______________________
All Basic Stats +2
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
_______________________
^0000CCRequirement:^000000
Base Level 150
#
490164#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Shadow Cross.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Katar of Shiver-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Katar of Shiver-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Savage Impact^000000 by 10%.
 
If ^990099Katar of Shiver-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Savage Impact^000000 by additional 10%.
_______________________
When equipped with ^990099Blade Katar-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Blade Katar-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Eternal Slash^000000 by 10%.
 
If ^990099Blade Katar-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Eternal Slash^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Shadow Cross
#
490165#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Abyss Chaser.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Magic Sword-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Magic Sword-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Abyss Square^000000 by 10%.
 
If ^990099Magic Sword-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Abyss Square^000000 by additional 10%.
_______________________
When equipped with ^990099Fatalist-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Fatalist-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Abyss Dagger^000000 by 10%.
 
If ^990099Fatalist-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Abyss Dagger^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Abyss Chaser
#
490166#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Dragon Knight.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Oriental Sword-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Oriental Sword-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee and Ranged Physical Damage by 10%.
Increases damage of ^009900Servant Weapon^000000 by 10%.
 
If ^990099Oriental Sword-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Servant Weapon^000000 by additional 10%.
_______________________
When equipped with ^990099Dragonic Slayer-LT^000000:
Decreases damage taken from enemies of every size by 10%.
 
^0000FFRefine Level^000000 of ^990099Dragonic Slayer-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 10%.
 
If ^990099Dragonic Slayer-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Dragon Knight
#
490167#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Biolo.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Red Lotus Sword-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Red Lotus Sword-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by 10%.
 
If ^990099Red Lotus Sword-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by additional 10%.
_______________________
When equipped with ^990099Slate Sword-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Slate Sword-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Cart Tornado^000000 by 10%.
 
If ^990099Slate Sword-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Cart Tornado^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Biolo
#
490171#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Elemental Master.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Chilling Cane-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Chilling Cane-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Lightning Land^000000 and ^009900Diamond Storm^000000 by 10%.
 
If ^990099Chilling Cane-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Lightning Land^000000 and ^009900Diamond Storm^000000 by additional 10%.
_______________________
When equipped with ^990099Shadow Staff-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Shadow Staff-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Terra Drive^000000 and ^009900Venom Swamp^000000 by 10%.
 
If ^990099Shadow Staff-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Terra Drive^000000 and ^009900Venom Swamp^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Elemental Master
#
490172#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Troubadour/Trouvere.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Narcissus Bow-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Narcissus Bow-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Rhythm Shooting^000000 by 10%.
 
If ^990099Narcissus Bow-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
_______________________
When equipped with ^990099Trumpet Shell-LT^000000 or ^990099Barbed Wire Whip-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Trumpet Shell-LT^000000 or ^990099Barbed Wire Whip-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Metallic Fury^000000 by 10%.
 
If ^990099Trumpet Shell-LT^000000 or ^990099Barbed Wire Whip-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Troubadour, Trouvere
#
490176#
A pendant made by grinding the flower petals that grow in Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
ATK +7%, MaxHP +7%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490177#
A ring made by grinding the flower petals that grow in Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
ATK +7%, MaxSP +7%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490178#
A necklace made by grinding the flower petals that grow in Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +7%, MaxHP +7%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490179#
A earring made by grinding the flower petals that grow in Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +7%, MaxSP +7%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490180#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Meister.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Avenger-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Avenger-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Axe Stomp^000000 by 10%.
 
If ^990099Avenger-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Axe Stomp^000000 by additional 10%.
_______________________
When equipped with ^990099Meteor Striker-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Meteor Striker-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Arm Cannon^000000 by 10%.
 
If ^990099Meteor Striker-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Arm Cannon^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Meister
#
490181#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Inquisitor.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Iron Nail-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Iron Nail-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Explosion Blaster^000000 by 10%.
 
If ^990099Iron Nail-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
_______________________
When equipped with ^990099Ray Knuckle-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Ray Knuckle-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Third Flame Bomb^000000 by 10%.
 
If ^990099Ray Knuckle-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Third Flame Bomb^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Inquisitor
#
490183#
Gloves worn by soldiers on the battlefield.
It has excellent shock resistance and cold protection, making it useful for activities in dangerous areas.
_______________________
VIT +7
_______________________
Increases Physical Damage against monsters of every size by 10%.
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Axe Tornado^000000, ^009900Axe Boomerang^000000 and ^009900Power Swing^000000 by 1%.
_______________________
When Level 5 ^009900FAW Silver Sniper^000000 is learned:
Increases Physical Damage against monsters of every element by 10%.
_______________________
When Level 5 ^009900FAW Magic Decoy^000000 is learned:
When defeating monsters, there is a random chance that ^9900992carat Diamond^000000 and ^9900993carat Diamond^000000 will be dropped.
_______________________
When Level 5 ^009900Axe Boomerang^000000 is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Restores 100 HP and 10 SP when defeating monsters with physical attacks.
_______________________
When Level 5 ^009900Magma Eruption^000000 is learned:
Decreases After Skill Delay by 30%.
_______________________
When equipped by ^0033CCMechanic^000000:
When equipped with ^990099Grand Master^000000:
Increases Ranged Physical Damage by 25%.
Decreases Variable Casting Time of ^009900Axe Boomerang^000000 by 3 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490184#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Shinkiro and Shiranui.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Clarity Huuma Shuriken-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Clarity Huuma Shuriken-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 10%.
 
If ^990099Clarity Huuma Shuriken-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by additional 10%.
_______________________
When equipped with ^990099Kiri No Tsuyu-LT^000000 and ^990099Surudoi Kaze^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFTotal Refine Level^000000 of ^990099Kiri No Tsuyu-LT^000000 and ^990099Surudoi Kaze^000000 is ^0000FF+20 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Kunai - Distortion^000000 and ^009900Kunai - Rotation^000000 by 10%.
 
If ^990099Kiri No Tsuyu-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Kunai - Distortion^000000 and ^009900Kunai - Rotation^000000 by additional 10%.
(Applies only when equipped on the right hand)
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Shinkiro, Shiranui
#
490185#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Night Watch.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Crimson Rose-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Crimson Rose-LT^000000 is ^0000FF+10 or higher^000000:
Increases Critical Damage by 10%.
Increases damage of ^009900Magazine for One^000000 by 10%.
 
If ^990099Crimson Rose-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Magazine for One^000000 by additional 10%.
_______________________
When equipped with ^990099Master Soul Rifle-LT^000000:
Increases Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Master Soul Rifle-LT^000000 is ^0000FF+20 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
Increases damage of ^009900Basic Grenade^000000 and ^009900Hasty Fire in the Hole^000000 by 10%.
 
If ^990099Master Soul Rifle-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Basic Grenade^000000 and ^009900Hasty Fire in the Hole^000000 by additional 10%.
_______________________
When equipped with ^990099Demon Slayer Shot-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Demon Slayer Shot-LT^000000 is ^0000FF+20 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Wild Fire^000000 by 10%.
 
If ^990099Demon Slayer Shot-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
When equipped with ^990099The Black-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099The Black-LT^000000 is ^0000FF+20 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900The Vigilante at Night^000000 by 10%.
 
If ^990099The Black-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
When equipped with ^990099Golden Lord Launcher-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Golden Lord Launcher-LT^000000 is ^0000FF+20 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Spiral Shooting^000000 by 10%.
 
If ^990099Golden Lord Launcher-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Night Watch
#
490186#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Soul Ascetic.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Spirit Pendulum-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Spirit Pendulum-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of White Tiger^000000 by 10%.
 
If ^990099Spirit Pendulum-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of White Tiger^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Soul Ascetic
#
490187#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Sky Emperor.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099One Sky One Sun-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099One Sky One Sun-LT^000000 is ^0000FF+10 or higher^000000:
Increases Critical Damage by 10%.
Increases damage of ^009900Noon Blast^000000 and ^009900Sunset Blast^000000 by 10%.
 
If ^990099One Sky One Sun-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Noon Blast^000000 and ^009900Sunset Blast^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Sky Emperor
#
490188#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Spirit Handler.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Meowmeow Foxtail-LT^000000:
Increases Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Meowmeow Foxtail-LT^000000 is ^0000FF+10 or higher^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by 10%.
 
If ^990099Meowmeow Foxtail-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Spirit Handler
#
490193#
A ring said to have been worn by a certain traveling entertainer.
_______________________
AGI +7
_______________________
Increases Physical Damage by 10%.
_______________________
For each ^0000FF3 ^CC6600Base Level^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 1%.
_______________________
When Level 5 ^009900Unlimited Humming Voice^000000 is learned:
Recover 100 HP and 10 SP when defeating monsters with physical attacks.
_______________________
When Level 5 ^009900Severe Rainstorm^000000 is learned:
Increases Physical Damage against monsters of ^FF0000Boss^000000 class by 15%.
_______________________
When Level 5 ^009900Frigg's Song^000000 is learned.
MaxHP +25%
_______________________
When Level 5 ^009900Gloomy Shyness^000000 is learned:
Perfect HIT +15%
_______________________
When equipped by ^0033CCMinstrel/Wanderer^000000 classes:
When equipped with ^990099Grand Master^000000:
Nullifies Weapon Size Penalty.
 
When using ^009900Severe Rainstorm^000000:
Random chance to receive Level 5 ^009900Unlimit^000000 effect for 20 seconds.
When unequipping, cancels ^009900Unlimit^000000 effect.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490207#
"Don't forget about death."
_______________________
Decreases After Skill Delay by 10%.
Increases Physical and Magical Damge by 10%.
_______________________
When equipped with ^990099Hero's Triumph^000000:
All Basic Stats +10
Increases Physical and Magical Damge by additional 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Right
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490214#
Improved Combat Enhancement Parts with Varmundt's Mansion technology.
It is said to be able to add abilities by attaching various modules.
_______________________
ATK +5%
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490215#
Improved Combat Enhancement Parts with Varmundt's Mansion technology.
It is said to be able to add abilities by attaching various modules.
_______________________
ATK +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490216#
A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +5%
MaxHP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490217#
A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.
_______________________
MATK +5%
MaxSP +5%
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left 
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000
Base Level 160
#
490220#
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Hyper Novice.
_______________________
ATK +10%, MATK +10%.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Freedom Stick-LT^000000:
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Freedom Stick-LT^000000 is ^0000FF+10 or higher^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Hell Drive^000000 and ^009900Ground Gravitation^000000 by 10%.
 
If ^990099Freedom Stick-LT^000000's Grade is ^CC3D3DC^000000 or higher:
SPL +5, S.MATK +5.
Increases damage of ^009900Hell Drive^000000 and ^009900Ground Gravitation^000000 by additional 10%.
_______________________
When equipped with ^990099Blessed Knife-LT^000000:
Increases Physical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Blessed Knife-LT^000000 is ^0000FF+10 or higher^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Double Bowling Bash^000000 by 10%.
 
If ^990099Blessed Knife-LT^000000's Grade is ^CC3D3DC^000000 or higher:
POW +5, P.ATK +5.
Increases damage of ^009900Double Bowling Bash^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 205
Hyper Novice
#
490221#
ATK +5%
_______________________
For each 2 Levels of ^009900Bash^000000:
ATK +15
_______________________
When equipped with ^990099Old Rune Circlet^000000:
Increases Ranged Phsyical Damage by 15%.
_______________________
When equipped with ^990099Old Casket of Protection^000000:
Decreases ^009900Earth Drive^000000 skill cooldown by 2.2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Swordman classes
#
490229#
ASPD +10%
_______________________
For each 2 Levels of ^009900Hiding^000000:
ATK +15
_______________________
When equipped with ^990099Old Bone Circlet^000000:
Ignores physical defense of monsters of every race by 15%.
Increases Physical Damage against monsters of every size by 10%.
_______________________
When equipped with ^990099Old Shadow Handicraft^000000:
When using ^009900Triangle Shot^000000:
There is a 3% chance to activate Level 3 ^009900Unlimit^000000 for 5 seconds.
Increases SP Consumption by 100% during activation time.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Thief classes
#
490234#
A book that allows you to use certain abilities.
I wonder is there any other benefits from it.
_______________________
ATK, MATK +5%.
_______________________
Enables the use of Level 2 ^0000FFImprove Concentration^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 100
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 80
#
490235#
Necklace of Aegir, god of the sea. It is a sword-shaped necklace, and the blade is blue as the water.
_______________________
ATK +5%, MATK +5%
Increases Attack Speed (decreases After Attack Delay by 5%.)
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Aegirnian Necklace^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
_______________________
When equipped with ^990099Aegirnian Ring^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 20
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490239#
Decreases After Skill Delay 5%.
_______________________
For each 2 Levels of ^009900Mammonite^000000:
Increases Damage against monsters of every size by 3%.
_______________________
When equipped with ^990099Old Driver Band (Red)^000000:
Decreases ^009900Axe Boomerang^000000 skill cooldown by 0.5 seconds.
Increases Physical Damage against monsters of every size by additional 10%.
_______________________
When equipped with ^990099Old Driver Band (Yellow)^000000:
Decreases Variable Casting Time of ^009900Arm Cannon^000000 by 50%.
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Old Midas Whisper^000000:
Increases Physical Damage against monsters of every size by additional 10%.
Decreases ^009900Spore Explosion^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Spore Explosion^000000 by 40%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Merchant classes
#
490242#
A costume wig that makes you feel like you've changed into a different hairstyle when you wear it.
It was modeled after Valkyrie's hairstyle.
_______________________
^0000CCType:^000000 Costume
^0000CCPosition:^000000 Lower
^0000CCWeight:^000000 0
_______________________
^0000CCRequirement:^000000 None
#
490243#
A silver ring that recreates the talons of an eagle and increases concentration just by wearing it.
_______________________
Critical +50
_______________________
Increases Physical Damage by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
For each ^0000FF5 ^CC6600Base Level^000000:
Increases Critical Damage by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490244#
Proof that one is recognized as the legitimate successor of a saint.
It can also be used as a seal.
_______________________
SPL +3
_______________________
Increases ^009900Healing^000000 skills effectiveness by 15%.
Increases Magical Damage by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Decreases Fixed Casting Time of ^009900Oratio^000000 by 100%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Arbitrium^000000, ^009900Pneumaticus Procella^000000 and ^009900Framen^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
4th Jobs and 4th Expanded Jobs
#
490251#
A accessory that can also be used in Herosria.
_______________________
Increases Attack Speed (decreases After Attack Delay by 3%).
Critical -3
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 5
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490252#
A accessory that can also be used in Herosria.
_______________________
Decreases Variable Casting Time by 3%.
Increases After Skill Delay by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 5
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490253#
A accessory that can also be used in Herosria.
_______________________
Increases received ^009900Healing^000000 amount by 3%.
Decreases Magical Damage against ^FF0000Players^000000 by 3%.
Decreases Physical Damage against ^FF0000Players^000000 by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 5
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490254#
A accessory that can also be used in Herosria.
_______________________
Critical +3
Decreases Attack Speed (Increases After Attack Delay by 3%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 5
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490255#
A accessory that can also be used in Herosria.
_______________________
Decreases After Skill Delay by 3%.
Increases Variable Casting Time by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 5
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490256#
A accessory that can also be used in Herosria.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 3%.
Decreases received ^009900Healing^000000 amount by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 5
^0000CCWeight:^000000 25
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490258#
A pair of mysterious earrings said to be crafted in space and time.
It might be useful to use it with other certain circlet.
_______________________
ASPD +5%
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with ^990099Temporal Circlet(Shadow Chaser) [1]^000000:
Enables the use of Level 3 ^0000FFSevere Rainstorm^000000.
 
^0000FFFor each 2 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases damage of ^009900Triangle Shot^000000 and ^009900Severe Rainstorm^000000 by 10%.
 
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by 5%.
 
^0000FFRefine Level^000000 of equipped ^990099Headgear^000000 is ^0000FF+12 or higher^000000:
Enables the use of Level 5 ^0000FFSevere Rainstorm^000000.
_______________________
When equipped with ^990099Temporal Circlet(Shadow Chaser) [1]^000000, ^990099Temporal Jewel (DEX) Lv 2^000000 or ^990099Temporal Jewel (DEX) Lv 3^000000
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1.5 seconds.
_______________________
When equipped with ^990099Temporal Circlet(Shadow Chaser) [1]^000000, ^990099Temporal Jewel (LUK) Lv 2^000000 or ^990099Temporal Jewel (LUK) Lv 3^000000:
Critical +15
Increases damage of ^009900Frenzy Shot^000000 by 15%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490273#
A key in which all powers are sealed.
It can be equipped, but has no effect.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490274#
A lock in which all powers are sealed.
It can be equipped, but has no effect.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490275#
A keyring in which all powers are sealed.
It can be equipped, but has no effect.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490276#
A key possessed by an existence that crosses dimensions.
It's unclear which door can be opened with it.
_______________________
[Can be refined]
_______________________
All Traits +3
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
S.MATK +3
_______________________
^0000FFRefine Level +9^000000:
For each ^0000FF20^000000 base ^CC6600SPL^000000:
WIS +4, S.MATK +2
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2, MATK +3%.
[Grade C]: S.MATK +2
[Grade B]: S.MATK +3, RES +20.
[Grade A]: SPL +2 per ^0000FF15^000000 base ^CC6600INT^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490277#
A lock possessed by an existence that crosses dimensions.
It's unclear which door can be locked with it.
_______________________
[Can be refined]
_______________________
All Traits +3
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
P.ATK +3
_______________________
^0000FFRefine Level +9^000000:
For each ^0000FF20^000000 base ^CC6600POW^000000:
STA +4, P.ATK +2
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2, ATK +3%.
[Grade C]: P.ATK +2
[Grade B]: P.ATK +3, RES +20.
[Grade A]: POW +2 per ^0000FF15^000000 base ^CC6600STR^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490278#
A keyring possessed by an existence that crosses dimensions.
It's unclear which keys it can hold.
_______________________
[Can be refined]
_______________________
All Traits +3
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +7^000000:
P.ATK +3
_______________________
^0000FFRefine Level +9^000000:
For each ^0000FF20^000000 base ^CC6600CON^000000:
CRT +4, P.ATK +2
_______________________
^0000FFRefine Level +12^000000:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2, ATK +3%.
[Grade C]: P.ATK +2
[Grade B]: P.ATK +3, RES +20.
[Grade A]: CON +2 per ^0000FF15^000000 base ^CC6600DEX^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 240
#
490286#
A clip that is shabby and nonfunctional.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490287#
A clip that is shabby and nonfunctional.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 0
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000 None
#
490288#
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Levels of ^009900Safety Wall^000000:
Ignores magic defense of monsters (except ^FF0000Players^000000) by 10%.
_______________________
When equipped with ^990099Old Magic Stone Hat^000000:
Decreases Fixed Casting Time by 0.3 seconds.
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
Increases damage of ^009900Comet^000000 by 30%.
_______________________
When equipped with ^990099Old Wind Whisper^000000:
Magical attacks have a 5% chance to auto-cast Level 5 ^009900Mystical Amplification^000000.
Increases damage of ^009900Psychic Wave^000000 by 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Magician classes
#
490297#
A ring imprinted with Varmundt's Rune Magic.
It doesn't look like it has any special powers, but it has.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490299#
A ring imprinted with Varmundt's Soul Rune Magic.
The power of a shooter is imprinted on it.
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490300#
A ring imprinted with Varmundt's Venom Rune Magic.
The power of a warrior is imprinted on it.
_______________________
Increases Melee Physical Damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490301#
A ring imprinted with Varmundt's Venom Rune Magic.
The power of a magician is imprinted on it.
_______________________
Increases Magical Damage with every element by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490302#
A ring imprinted with Varmundt's Soul Rune Magic.
The imprint is amplified with the essence of the soul.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490303#
A ring imprinted with Varmundt's Venom Rune Magic.
The imprint is amplified with the essence of the venom.
_______________________
Increases Melee Physical Damage by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490304#
A ring imprinted with Varmundt's Venom Rune Magic.
The imprint is amplified with the essence of the venom.
_______________________
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490305#
A ring made by injecting the Varmundt Soul Ring with magic water.
It's form was transformed with Varmundt's magical power.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490306#
A ring made by injecting the Varmundt Venom Ring with magic water.
It's form was transformed with Varmundt's magical power.
_______________________
Increases Melee Physical Damage by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490307#
A ring made by injecting the Varmundt Temple Ring with magic water.
It's form was transformed with Varmundt's magical power.
_______________________
Increases Magical Damage with every element by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 20
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490318#
An accessory worn by archangels who were imprisoned by the ancient gods.
A legendary ring that has been missing for thousands of years has reappeared in Midgard.
_______________________
MDEF +15
MaxHP, MaxSP +10%.
All Basic Stats +6
_______________________
Decreases damage taken from monsters of every size by 3%.
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
Enables the use of Level 2 ^0000FFShield Spell^000000.
_______________________
When equipped with ^990099Holy Skogul Card^000000:
FLEE +8
All Basic Status +4
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490319#
A pairing equipped by the Ymir Project's experimental subjects.
The individuals with a sense of self that Aizen obtained were used as samples for various experiments.
_______________________
VIT +20
MaxHP +15%
Perfect HIT +15%
_______________________
Increases Ranged Physical Damage by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Decreases ^009900Hundred Spear^000000 skill cooldown by 1 second.
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Dragon Breath - Water^000000 and ^009900Dragon Breath^000000 by 1%.
Increases damage of ^009900Hundred Spear^000000 by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight classes
#
490327#
A ring forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
ATK +8%, MaxSP +7%
_______________________
When equipped with ^990099Glacier Pendant^000000:
DEF +50
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490328#
A pendant forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
ATK +8%, MaxHP +7%
_______________________
When equipped with ^990099Glacier Ring^000000 and ^990099Glacier Armor^000000:
Decreases Fixed Casting Time by 0.3 seconds.
ATK +5%
_______________________
When equipped with ^990099Glacier Ring^000000 and ^990099Glacier Manteau^000000:
Increases Physical Damage by 5%.
_______________________
When equipped with ^990099Glacier Ring^000000 and ^990099Glacier Boots^000000:
P.ATK +3, DEF +30
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490329#
An earring forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MATK +8%, MaxSP +7%
_______________________
When equipped with ^990099Glacier Necklace^000000:
DEF +50
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490330#
An necklace forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
_______________________
MATK +8%, MaxHP +7%
_______________________
When equipped with ^990099Glacier Earring^000000 and ^990099Glacier Robe^000000:
Decreases Fixed Casting Time by 0.3 seconds.
MATK +5%
_______________________
When equipped with ^990099Glacier Earring^000000 and ^990099Glacier Muffler^000000:
Increases Magical Damage with every element by 5%.
_______________________
When equipped with ^990099Glacier Earring^000000 and ^990099Glacier Shoes^000000:
S.MATK +3, DEF +30
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 230
#
490334#
ASPD +5%.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
For each 2 Levels of ^009900Heal^000000:
ATK +10, MATK +10.
_______________________
When equipped with ^990099Old Mitra^000000:
Enables to use Level 5 ^0000FFHell Inferno^000000.
Decreases HP by 300 when killing monsters.
Decreases damage of ^009900Adoramus^000000 by 200%.
Decreases After Skill Delay by 30%.
 
When using ^009900Offertorium^000000:
Increases damage of ^009900Judex^000000 by 400% for 90 seconds
and increases SP Consumption by 100%.
_______________________
When equipped with ^990099Old Old Blazing Soul^000000:
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Rampage Blaster^000000 by 30%.
 
When using ^009900Rampage Blaster^000000:
There's a 50% chance to auto-cast ^009900Dangerous Soul Collect^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Acolyte classes
#
490359#
A ring given to you by the Spirit King as proof of your deep bond with the spirits.
You can command any high-ranking spirit and exercise their powers.
_______________________
SPL +3
_______________________
Increases Magical Damage with every element by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Enables the use of Level 1 ^0000FFCure^000000.
Decreases Fixed Casting Time of ^009900Summon Aqua^000000 and ^009900Summon Tera^000000 by 100%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Conflagration^000000, ^009900Diamond Storm^000000, ^009900Lightning Land^000000, ^009900Terra Drive^000000, ^009900Venom Swamp^000000 and ^009900Elemental Buster^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
490374#
An improved version of the mini fan featuring a picture of a sea otter found on Komodo Beach.
It's a good idea to keep one handy to keep cool during the hot summer.
_______________________
All Base Stats and All Trait Stats +1.
_______________________
^CC6600Base Level^000000 is below ^FF0000175^000000:
Increases experience gained from defeating monsters by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from defeating monsters by 5%.
_______________________
^When equipped with ^990099Fur Seal Mini Fan-LT^000000:
All Trait Stats +3.
_______________________
Random Options can be granted by using the Fan Modification Kit EX.
 
Fan Modification Kit EX can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine, Zeny or [Kachua] Mileage Coupons.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490375#
An improved version of the mini fan featuring a picture of a Fur Seal native to Comodo Beach.
_______________________
All Base Stats and All Trait Stats +1.
_______________________
^CC6600Base Level^000000 is below ^FF0000175^000000:
Increases experience gained from defeating monsters by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000175^000000:
Increases experience gained from defeating monsters by 5%.
_______________________
Random Options can be granted by using the Fan Modification Kit EX.
 
Fan Modification Kit EX can be obtained from
<NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,
by using Nyangvine, Zeny or [Kachua] Mileage Coupons.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490376#
Decreases After Skill Delay by 6%.
Increases Physical Damage against enemies of every size by 6%.
Increases damage of ^009900Hundred Spear^000000 and ^009900Earth Drive^000000 by 30%.
_______________________
^When equipped with ^990099Old Rune Circlet^000000:
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Old Casket of Protection^000000:
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Melee Physical Damage by 3%.
_______________________
When equipped with ^990099Record of Swordman^000000:
HIT +40
Decreases After Skill Delay by additional 16%.
Decreases ^009900Hundred Spear^000000 and ^009900Earth Drive^000000 skill cooldown by 0.5 seconds.
_______________________
When equipped with ^990099Record of Swordman^000000 and ^990099Old Rune Circlet^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 6%.
Increases damage of ^009900Hundred Spear^000000 by additional 10%.
_______________________
When equipped with ^990099Record of Swordman^000000 and ^990099Old Casket of Protection^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 6%.
Increases damage of ^009900Earth Drive^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490381#
An accessory for the clan that worships the World Tree.
Made with Alfheim technology, it tolerates all powers, just like the World Tree.
_______________________
All Basic Stats +3
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases After Skill Delay by 15%.
Increases Damage against monsters of every size by 25%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
_______________________
When equipped with ^990099Faith of Yggdrasil^000000:
All Basic Stats +10
Increases Movement Speed.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490382#
An improved version of the Red Force Pendant. It has the power to restore HP.
_______________________
ATK +8%, MATK +8%.
_______________________
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
^0000FFFor each 4 Refine Levels^000000 of ^990099Drooping Thanatos's Dolor-LT^000000:
Decreases After Skill Delay by 2%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+7 or higher^000000:
Physical attacks have a 5% chance to absorb 7% of the inflicted damage as HP.
Magical attacks have a 4% chance to recover 1500 HP per second for 10 times.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+9 or higher^000000:
ATK +5%, MATK +5%, P.ATK +3, S.MATK +3.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+10 or higher^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490383#
An improved version of the Blue Mental Pendant. It has the power to restore SP.
_______________________
ATK +8%, MATK +8%.
_______________________
When equipped with ^990099Drooping Thanatos's Dolor-LT^000000:
^0000FFFor each 4 Refine Levels^000000 of ^990099Drooping Thanatos's Dolor-LT^000000:
Decreases After Skill Delay by 2%.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+7 or higher^000000:
Physical attacks have a 2% chance to absorb 4% of the inflicted damage as SP.
Magical attacks have a 2% chance to recover 100 SP per second for 10 times.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+9 or higher^000000:
ATK +5%, MATK +5%, P.ATK +3, S.MATK +3.
 
^0000FFRefine Level^000000 of ^990099Drooping Thanatos's Dolor-LT^000000 is ^0000FF+10 or higher^000000:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 210
#
490394#
ASPD +10%
Increases Physical Damage against enemies of every size by 6%.
Increases damage of ^009900Triangle Shot^000000 and ^009900Meteor Assault^000000 by 30%.
_______________________
When equipped with ^990099Old Bone Circlet^000000
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases damage of ^009900Meteor Assault^000000 by 6%.
_______________________
When equipped with ^990099Old Shadow Handicraft^000000
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Range Physical Damage by 2%.
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Record of Thief^000000
When equipped by ^0033CCGuillotine Cross^000000 classes:
Ignores physical defense from monsters of every race by 35%.
Decreases ^009900Meteor Assault^000000 skill cooldown by 0.35 seconds.
Decreases Variable Casting Time of ^009900Meteor Assault^000000 by 100%.
 
When equipped by ^0033CCShadow Chaser^000000 classes:
Decreases Variable Casting Time of ^009900Triangle Shot^000000 by 100%.
Perfect HIT +70%
_______________________
When equipped with ^990099Record of Thief^000000 and ^990099Old Bone Circlet^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of ^009900Meteor Assault^000000 by additional 30%.
_______________________
When equipped with ^990099Record of Thief^000000 and ^990099Old Shadow Handicraft^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of ^009900Triangle Shot^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Thief and Ninja classes
#
490396#
The crystallization of wisdom born from the Magician's Guild.
The power of fire is contained in the clubs, water in the hearts, wind in the spades, and earth in the diamonds.
_______________________
SPL +3
_______________________
Increases Magical Damage with every element by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Decreases Fixed Casting Time of ^009900Crimson Rock^000000 by 100%.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Lord of Vermilion^000000 by 8%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Crimson Arrow^000000, ^009900Frozen Slash^000000, ^009900Storm Cannon^000000 and ^009900Rock Down^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
490400#
Decreases After Skill Delay by 5%.
_______________________
For each 2 Levels of ^009900Improve Concentration^000000:
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Old Camouflage Bunny Hood^000000:
Increases Critical Damage by 15%.
Increases damage of ^009900Sharp Shooting^000000 by 30%.
Enables the use of Level 1 ^0000FFCicada Skin Shed^000000.
Increases ^009900Cicada Skin Shed^000000 skill cooldown by 10 seconds.
_______________________
When equipped with ^990099Old Maestro Song's Hat^000000 or ^990099Old Dying Swan^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases damage of ^009900Severe Rainstorm^000000 by 30%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1.5 seconds.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Archer classes
#
490404#
ATK +7%, MATK +7%.
_______________________
When enchanted with ^990099Bear's Power^000000:
ATK +100
_______________________
When enchanted with ^990099Speed of Light^000000:
Decreases After Skill Delay by 12%.
_______________________
When enchanted with ^990099Muscle Fool^000000:
MaxHP +20%
_______________________
When enchanted with ^990099Runaway Magic^000000:
MATK +100
_______________________
When enchanted with ^990099Hawkeye^000000:
Increases Ranged Physical Damage by 20%.
_______________________
When enchanted with ^990099Lucky Day^000000:
Increases Critical Damage by 20%.
_______________________
When equipped with ^990099Exotic Temporal Boots-LT^000000:
^0000FFFor each Refine Level^000000 of ^990099Exotic Temporal Boots-LT^000000:
P.ATK +1, S.MATK +1, MaxHP +2%, MaxSP +2%.
If the ^990099Exotic Temporal Boots-LT^000000's Grade is ^CC3D3DA^000000 or higher:
Increases Damage against enemies of every element by 25%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490410#
A decaying, unbalanced world invites all life into the abyss.
_______________________
SPL +3
_______________________
Increases Magical Damage by 10%.
Increases Attack Speed (decreases After Attack Delay by 25%).
Decreases damage taken from ^FF0000Players^000000 by 3%.
Enables the use of Level 10 ^0000FFFirewall^000000.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900From the Abyss^000000, ^009900Abyss Square^000000 and ^009900Omega Abyss Strike^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
4th and 4th Expanded classes^000000
#
490411#
ASPD +10%
_______________________
Increases Physical Damage against enemies of every size by 6%.
Increases damage of ^009900Axe Boomerang^000000, ^009900Arm Cannon^000000 and ^009900Spore Explosion^000000 by 30%.
_______________________
When equipped with ^990099Old Driver Band (Red)^000000:
Decreases ^009900Axe Boomerang^000000 skill cooldown by 2 seconds.
 
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Old Driver Band (Yellow)^000000:
Decreases ^009900Arm Cannon^000000 skill cooldown by 0.3 seconds.
 
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Ranged Physical Damage by 1%.
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Old Midas Whisper^000000:
Decreases ^009900Spore Explosion^000000 skill cooldown by 0.5 seconds.
 
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases damage of ^009900Spore Explosion^000000 by 3%.
_______________________
When equipped with ^990099Record of Merchant^000000:
 
When equipped by ^0033CCMechanic^000000 classes:
Decreases Variable Casting Time of ^009900Arm Cannon^000000 by 50%.
When using ^009900Axe Boomerang^000000:
There's a 35% chance to auto-cast ^009900Axe Boomerang^000000 on the target.
 
When equipped by ^0033CCGenetic^000000 classes:
There's 15% chance to auto-cast Level 10 ^009900Spore Explosion^000000 on a target when recieving melee physical damage.
Decreases Variable Casting Time of ^009900Spore Explosion^000000 by 100%.
_______________________
When equipped with ^990099Record of Merchant^000000 and ^009900Old Driver Band (Red)^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by 3%.
Increases damage of ^009900Axe Boomerang^000000 by 30%.
_______________________
When equipped with ^990099Record of Merchant^000000 and ^009900Old Driver Band (Yellow)^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by 3%.
Increases damage of ^009900Arm Cannon^000000 by 10%.
_______________________
When equipped with ^990099Record of Merchant^000000 and ^009900Old Midas Whisper^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by 3%.
Increases damage of ^009900Spore Explosion^000000 by 30%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Merchant classes
#
490413#
MaxHP, MaxSP +15%.
ASPD +10%
_______________________
Increases Damage against monsters of every size by 3%.
_______________________
Base ^CC6600INT^000000 at least ^FF0000125^000000:
Decreases After Skill Delay by 15%.
_______________________
Base ^CC6600DEX^000000 at least ^FF0000125^000000:
Increases Ranged Physical Damage by 15%.
_______________________
When equipped as ^990099Accessory Right^000000:
When Level 10 ^00990099Dragon Breath^000000 is learned:
Increases damage of ^009900Dragon Breath^000000 by 50%.
_______________________
When equipped as ^990099Accessory Left^000000:
When Level 10 ^00990099Dragon Breath - Water^000000 is learned:
Increases damage of ^009900Dragon Breath^000000 by 50%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
490418#
Decreases Variable Casting Time by 10%.
Increases Magical Damage against enemies of every size by 6%.
Increases damage of ^009900Comet^000000 and ^009900Psychic Wave^000000 by 30%.
_______________________
When equipped as ^990099Old Magic Stone Hat [1]^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 2%.
_______________________
When equipped as ^990099Old Wind Whisper [1]^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Neutral^000000 element by 2%.
_______________________
When equipped as ^990099Record of Mage [1]^000000:
Ignores magic defense from monsters of every race (excluding ^FF0000Players^000000) by 50%..
 
When equipped by ^0033CCWarlock^000000 class:
Decreases Fixed Casting Time by 0.7 seconds.
 
^CC6600Base Level^000000 less than ^FF0000170^000000:
Decreases 009900Crimson Rock^000000 skill cooldown by 4 seconds.
 
^CC6600Base Level^000000 at least ^FF0000170^000000:
Decreases 009900Crimson Rock^000000 skill cooldown by 1 second.
Increases damage of ^009900Crimson Rock^000000 by 30%.
 
When equipped by ^0033CCSorcerer^000000 class:
INT +30
 
^CC6600Base Level^000000 less than ^FF0000170^000000:
Decreases 009900Varetyr Spear^000000 skill cooldown by 4 seconds.
 
^CC6600Base Level^000000 at least ^FF0000170^000000:
Decreases 009900Varetyr Spear^000000 skill cooldown by 1 second.
Increases damage of ^009900Varetyr Spear^000000 by 30%.
_______________________
When equipped with ^990099Record of Mage [1]^000000 and ^990099Old Magic Stone Hat [1]^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Magical Damage against enemies of every race by 3%.
Increases damage of ^009900Comet^000000 by 10%.
_______________________
When equipped with ^990099Record of Mage [1]^000000 and ^990099Old Wind Whisper [1]^000000:
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Magical Damage against enemies of every race by 3%.
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Mage classes
#
490427#
A ring that symbolizes a storm.
_______________________
DEX +20
Perfect HIT +15%
_______________________
Decreases After Skill Delay by 15%.
Increases Physical Damage by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Enables to use of Level 5 ^009900Unlimit^000000.
_______________________
For each ^0000FF2 ^CC6600Base Level^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 1%.
_______________________
When unequipping, cancels ^009900Unlimit^000000 effect.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCPosition:^000000 Left
^0000CCWeight:^000000 10
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490429#
An accessory that resembles the tail of the cute-looking monster, the white Petal.
_______________________
POW +3, Critical +50.
_______________________
Increases Physical Damage by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Decreases Fixed Casting Time of ^009900Oratio^000000 and ^009900Renovatio^000000 by 100%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Petitio^000000 and ^009900Effligo^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
490430#
ASPD +10%
_______________________
Increases Physical Damage against enemies of every size by 6%.
Increases damage of ^009900Sharp Shooting^000000 and ^009900Severe Rainstorm^000000 by 30%.
_______________________
When equipped with ^990099Old Camouflage Bunny Hood [1]^000000
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases damage of ^009900Sharp Shooting^000000 by 2%.
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Old Maestro Song's Hat [1]^000000 or ^990099Old Dying Swan [1]^000000:
Increases ranged physical damage by 2%.
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Record of Archer [1]^000000:
When equipped by ^FF0000Ranger^000000 class:
Decreases ^009900Unlimit^000000 skill cooldown by 90 seconds.
(^009900Unlimit^000000 effect will be canceled when unequipped.)
Decreases Variable Casting Time of ^009900Sharp Shooting^000000 by 100%.
 
When equipped by ^0033CCMinstrel/Wanderer^000000 class:
Decreases SP Consumption of ^009900Severe Rainstorm^000000 skill by 60.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Record of Archer [1]^000000 and ^990099Old Camouflage Bunny Hood [1]^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of ^009900Sharp Shooting^000000 by additional 10%.
_______________________
When equipped with ^990099Record of Archer [1]^000000, ^990099Old Maestro Song's Hat [1]^000000 or ^990099Old Dying Swan [1]^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of ^009900Severe Rainstorm^000000 by additional 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Archer classes
#
490436#
Decreases After Skill Delay by 5%.
Increases Magical Damage against enemies of every size by 6%.
Increases damage of ^009900Judex^000000 and ^009900Rampage Blaster^000000 by 30%.
_______________________
When equipped with ^990099Old Mitra [1]^000000:
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Magical Damage with ^777777Holy^000000 element by 2%.
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Old Blazing Soul [1]^000000:
^0000FFFor each Refine Level^000000 of equipped ^990099Headgear^000000:
Increases Ranged Physical Damage by 2%.
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Record of Acolyte [1]^000000:
Ignores magic defense of enemies of every race (except ^FF0000Player^000000) by 25%.
 
When equipped by ^FF0000Archbishop^000000 class:
Decreases Variable Casting Time of ^009900Judex^000000 by 100%.
Decreases ^009900Hell Inferno^000000 skill cooldown by 2 seconds.
 
When equipped by ^FF0000Sura^000000 class:
Decreases ^009900Earth Shaker^000000 and ^009900Rampage Blaster^000000 by 1.2 seconds.
Decreases After Skill Delay by 20%.
_______________________
When equipped with ^990099Record of Acolyte [1]^000000 and ^990099Old Mitra [1]^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Magical Damage against enemies of every size by additional 3%.
Increases damage ^009900Judex^000000 by 10%.
_______________________
When equipped with ^990099Record of Acolyte [1]^000000 and ^990099Old Blazing Soul [1]^000000
^0000FFFor each 3 Refine Levels^000000 of equipped ^990099Headgear^000000:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of ^009900Rampage Blaster^000000 by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Acolyte classes
#
490452#
All Basic Stats +4
Decreases Variable Casting Time by 5%.
Increases Damage against monsters of every size by 8%.
_______________________
When equipped with ^990099Demon God's Apostle Shnaim Card^000000:
MaxHP +5%, ATK/MATK +50.
_______________________
When equipped with ^990099Demon God's Apostle Ahat Card^000000:
MaxHP +5%, ATK/MATK +50.
_______________________
When enchanted with ^990099Darklord Essence Force3^000000:
POW +5
Increases Melee Physical Damage by 8%.
_______________________
When enchanted with ^990099Darklord Essence Intelligence3^000000:
SPL +5
Increases Magical Damage with every element by 10%.
_______________________
When enchanted with ^990099Darklord Essence Concentration3^000000:
CON +5
Increases Ranged Physical Damage by 8%.
_______________________
When enchanted with ^990099Darklord Essence Speed3^000000:
ASPD +1
Decreases After Skill Delay by 5%.
_______________________
When enchanted with ^990099Darklord Essence Luck3^000000:
C.RATE +5
Increases Critical Damage by 10%.
_______________________
When enchanted with ^990099Darklord Essence Vitality3^000000:
RES/MRES +20, MaxHP +5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 30
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
#
490466#
After losing his heart and being corrupted,
he turned into a fallen angel and contaminated the supreme will that this ring represents.
_______________________
MDEF +15
ATK +10%, MATK +10%,
_______________________
Increases Physical Damage by 8%.
Increases Magical Damage with every element by 8%.
Decreases Vriable Casting Time by 10%.
Decreases After Skill Delay by 10%.
ASPD +10%
Ignores physical and magical defense of enemies by 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490471#
Blessed by the goddess of hunting and chastity, it dramatically improves the hunter's abilities.
_______________________
CON +3, Critical +50.
_______________________
Increases Physical Damage by 10%.
Decreases damage taken from ^FF0000Players^000000 by 3%.
Decreases Fixed Casting Time of ^009900Aimed Bolt^000000 by 100%.
_______________________
For each ^0000FF10 ^CC6600Base Level^000000:
Increases damage of ^009900Crescive Bolt^000000 and ^009900Gale Storm^000000 by 1%.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 200
All 4th Jobs
#
490483#
A signet imbued with the energy of spring, guided by the truth of the cycle of life.
_______________________
Increases Melee Physical Damage by 10%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Circulation of Life: Spring^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Circulation of Life: Spring^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490484#
A signet imbued with the energy of summer, guided by the truth of the cycle of life.
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Circulation of Life: Summer^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Circulation of Life: Spring^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490485#
A signet imbued with the energy of autumn, guided by the truth of the cycle of life.
_______________________
Increases Magical Damage with every element by 10%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Circulation of Life: Autumn^000000:
Decreases After Skill Delay by 10%.
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Circulation of Life: Spring^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490486#
A signet imbued with the energy of winter, guided by the truth of the cycle of life.
_______________________
Increases Critical Damage by 10%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Circulation of Life: Winter^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 5%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Circulation of Life: Spring^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 50
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490500#
An eroded necklace caused by the overwhelming energy of Ymir.
It was found near an airship crash.
_______________________
MDEF +10
MaxHP +10%, MaxSP +10%.
_______________________
Recovers 200 HP and 20 SP every 5 seconds.
_______________________
When equipped with ^990099Unknown STR/AGI/VIT/DEX/INT/LUK Boots [1]^000000:
All Basic Stats +10
Decreases After Skil Delay by 10%.
_______________________
^0000FFRefine Level +10^000000:
MaxHP +10%, MaxSP +10%.
_______________________
^0000FFRefine Level +11^000000:
ATK +100, MATK +100.
_______________________
^0000FFRefine Level +12^000000:
All Trait Stats +3
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 10
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000 None
#
490507#
A ring given to a member of the resistance.
_______________________
ATK +8%, P.ATK +3.
Increased Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Gaebolg Gloves^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
490508#
A glove given to a member of the resistance.
_______________________
ATK +8%, P.ATK +3.
Increased Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
490509#
An earring given to a member of the resistance.
_______________________
MATK +8%, S.MATK +3.
Increased Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Gaebolg Necklace^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
490510#
A necklace given to a member of the resistance.
_______________________
MATK +8%, S.MATK +3.
Increased Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 245
#
490557#
A ring crafted to commemorate Sesrumnir Ocean Week.
_______________________
ATK +5%, MATK +5%.
Critical +5.
Increased Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490570#
A legendary ring made of rare materials that are compatible with four elemental magic.
It was inlaid with rare magic stones that can store large amounts of magic power.
_______________________
MATK +30, INT +10.
ASPD +20%
_______________________
When equipped with ^990099Elemental Boots [1]^000000:
MATK +40, MATK +3%, INT +20.
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 20%.
 
^0000FFRefine Level^000000 of ^990099Elemental Boots [1]^000000 is ^0000FF+13 or higher^000000:
Magical attacks have a 5% chance to ignore magic defense by 100% for 5 seconds.
_______________________
When equipped with ^990099Elemental Sword [3]^000000:
MATK +60, MATK +5%, ASPD +5.
Increases Magical Damage against enemies of every size by 15%.
 
^0000FFRefine Level^000000 of ^990099Elemental Sword [3]^000000 is ^0000FF+13 or higher^000000:
Melee physical attacks have a 30% chance to auto-cast Level 1 ^009900Summon Fire Ball, Summon Water Ball, Summon Lightning Ball and Summon Stone^000000.
 
^0000FFRefine Level^000000 of ^990099Elemental Sword [3]^000000 is ^0000FF+14 or higher^000000:
Melee physical attacks have a 30% chance to auto-cast Level 2 ^009900Release^000000.
_______________________
When equipped with ^990099Elemental Boots [1]^000000 and ^990099Elemental Sword [3]^000000:
MATK +120,
Increases Magical Damage against enemies of every class by 30%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+26^000000:
MATK +7%, SPL +10, S.MATK +10.
Melee physical attacks have a 5% chance to auto-cast Level 1 ^009900Recognized Spell^000000.
Melee physical attacks have a 30% chance to auto-cast Level 10 ^009900Tetra Vortex^000000.
_______________________
^0000CCType:^000000 Accessory
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
490620#
A ring amplified by the serpent's curse.
_______________________
ATK +10%, P.ATK +5.
Increased Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Yorscalp Gloves^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490621#
Gloves amplified by the Serpent's Curse.
_______________________
ATK +10%, P.ATK +10.
Increased Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490622#
An earring amplified by the serpent's curse.
_______________________
MATK +10%, S.MATK +5.
Increased Attack Speed (decreases After Attack Delay by 10%).
_______________________
When equipped with ^990099Yorscalp Necklace^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay 10%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Left
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
490623#
A necklace amplified by the serpent's curse.
_______________________
MATK +10%, S.MATK +10.
Increased Attack Speed (decreases After Attack Delay by 5%).
Decreases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Accessory
^0000CCPosition:^000000 Right
^0000CCDefense:^000000 0
^0000CCWeight:^000000 10
^0000CCArmor Level:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 250
#
500000#
Physical attacks have a random chance to auto-cast Level 1 ^009900Cold Bolt^000000.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 1
^0000CCArmor Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordsman, Merchant and Assassin classes
#
500001#
A special One-Handed Sword prepared for your rapid growth.
_______________________
ATK +2%
_______________________
Decreases Variable Casting Time by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Learning Potion^000000:
Decreases Variable Casting Time by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Attack Booster Suit^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ASPD +2
Increases Physical Damage against enemies of every size by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Tornado^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Cart Boost^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
MaxHP +10%
Decreases Variable Casting Time by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Cart Cannon^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Cart Boost^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
500003#
A sword of light that is said to have been used by a warrior of the past.
It resonates with Ancient Hero's Boots.
_______________________
MATK +170
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
500004#
A sword made of an ancient slab.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
500007#
One-handed sword used by guards in Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Melee Physical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Critical +2
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Large^000000 sized enemies by 25%.
_______________________
^0000FFRefine Level +11^000000:
Enables the use of ^0000FFBowling Bash^000000 with the same Level of ^009900Sword Mastery^000000 learned.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Novice classes
#
500008#
Scientific instrument that was kept in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 25%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Genetic
#
500013#
A sword with blue colored flame when unsheathed.
With a more intense flame, he began to demonstrate his natural ability.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Cart Cannon^000000 by 10%.
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Acid Demonstration^000000 by 10%.
Decreases Variable Casting Time by additional 5%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Genetic
#
500014#
A sword made of an ancient stone slab.
He recovered the power of the slate and began to show its natural ability.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by 10%.
Increases damage of ^009900Hell's Plant^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 damage by additional 20%
Increases damage of ^009900Hell's Plant^000000 damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 5%.
MaxHP +10%
_______________________
When equipped with ^990099Great Hero's Boots^000000:
VIT +10
Increases Melee Physical Damage by 5%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Genetic
#
500015#
A One-Handed Sword designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +180
_______________________
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Faith^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
500016#
A One-Handed Sword designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Sword Training^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases damage of ^009900Hell's Plant^000000 and ^009900Cart Tornado^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Hell's Plant^000000 and ^009900Cart Tornado^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
500017#
A sword of light that is said to have been used by a warrior of the past.
It resonates with Great Hero's Boots.
_______________________
MATK +195
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against all size by 15%.
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Royal Guard
#
500018#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Acidified Zone (Fire/Wind)^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +3%
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 185
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
500019#
A sword containing the pain of bereavement.
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Cross Rain^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Genesis Ray^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Increases damage of ^009900Cross Rain^000000 by 5%.
[Grade C]: Increases damage of ^009900Cross Rain^000000 by 8%, S.MATK +1.
[Grade B]: Increases damage of ^009900Cross Rain^000000 by 12%, SPL +1.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 195
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Imperial Guard
#
500020#
A sword containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cart Cannon^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Acidified Zone (Fire/Wind)^000000 +5%.
[Grade C]: Damage of ^009900Acidified Zone (Water/Ground)^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 +10%, POW +2.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 185
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Biolo
#
500024#
Thanos' sword remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 +10%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Genetic
#
500025#
A guardian sword filled with false beliefs.
_______________________
MATK +220
_______________________
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Royal Guard
#
500026#
A rapier filled with false beliefs.
_______________________
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Genetic
#
500027#
A guardian sword reborn with the power of true faith through a ritual of purification.
_______________________
MATK +220
_______________________
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magic Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Genesis Ray^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Imperial Guard
#
500028#
A rapier reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Cart Cannon^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Cart Cannon^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Biolo
#
500030#
A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master.
_______________________
MATK +180
MATK +5%
_______________________
Decreases After Skill Delay by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 15%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 25%.
_______________________
When equipped with ^990099Illusion Herald of God^000000:
MATK +50
Decreases Variable Casting Time 10%.
 
^0000FFRefine Level^000000 of ^990099Illusion Excalibur^000000 and ^990099Illusion Herald of God^000000 is ^0000FF+7 or higher^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 10%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage against monsters of every race by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases ^009900Genesis Ray^000000 skill cooldown by 1 second.
Decreases After Skill Delay by additional 5%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Royal Guard classes
#
500032#
A one-handed sword for beginners made by Paradise Group.
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Swordsman, Merchant and Thief classes
#
500033#
A one-handed sword for beginners made by Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Grand Cross^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Grand Cross^000000 by additional 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Crusader classes
#
500034#
A one-handed sword for beginners made by Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Cart Revolution^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Cart Revolution^000000 by additional 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Alchemist classes
#
500035#
A one-handed sword for beginners made by Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Bash^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Bash^000000 by additional 20%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Novice classes
#
500036#
A high quality one-handed sword for beginners made by Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of ^009900Faith^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 10%.
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard classes
#
500037#
A high quality one-handed sword for beginners made by Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Sword Training^000000:
Increases Melee Physical Damage by 2%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases After Skill Delay by 5%.
Increases damage of ^009900Hell's Plant^000000 and ^009900Cart Tornado^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Hell's Plant^000000 and ^009900Cart Tornado^000000 by additional 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic classes
#
500038#
An improved version of the sword of light said to have been used by a certain hero.
Resonates with Hero's Boots-LT.
_______________________
MATK +195
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 30%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^777777Neutral^000000 and ^777777Holy^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Royal Guard classes
#
500039#
An improved version of a sword that emits blue flames when pulled from its sheath.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Cannon^000000 by 10%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 20%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 10%.
Increases damage of ^009900Acid Demonstration^000000 by 25%.
Decreases Variable Casting Time by additional 8%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Genetic classes
#
500040#
An improved version of a sword made using an ancient stone slab.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 by 25%.
Increases damage of ^009900Hell's Plant^000000 by 30%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +10%
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Genetic classes
#
500042#
A one-handed sword designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +2%, MATK +170.
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Increase SP Recovery^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 10%.
Increases damage of ^009900Psychic Wave^000000 by 25%.
Random chance to auto-cast Level 2 ^009900Psychic Wave^000000 when dealing melee physical attacks.
_______________________
^0000FFRefine Level +11^000000:
MATK +10%
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice classes
#
500043#
A one-handed sword designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Critical +15
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Sword Mastery^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
Increases damage of ^009900Ignition Break^000000 by 25%.
Random chance to auto-cast Level 2 ^009900Ignition Break^000000 when dealing melee physical attacks.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Ignition Break^000000 by additional 15%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice classes
#
500044#
A blade made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Edge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Double Bowling Bash^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by 8%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2
[Grade C]: Damage of ^009900Double Bowling Bash^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Hyper Novice
#
500045#
A one-handed sword equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Blade.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Acidified Zone (Fire/Wind)^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by 7%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +5%
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2
[Grade C]: Damage of ^009900Acidified Zone (Fire/Wind)^000000 +10%.
[Grade B]: P.ATK +2
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 230
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Biolo
#
500046#
A one-handed sword filled with the pain of bereavement.
_______________________
ATK +5%
_______________________
Increases damage of ^009900Shield Chain Rush^000000 and ^009900Double Bowling Bash^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Boomerang^000000 and ^009900Backstab^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Boomerang^000000 and ^009900Backstab^000000 by additional 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Shield Chain Rush^000000 and ^009900Double Bowling Bash^000000 +5%
[Grade C]: Damage of ^009900Shield Chain Rush^000000 and ^009900Double Bowling Bash^000000 +3%. P.ATK +1
[Grade B]: Damage of ^009900Shield Chain Rush^000000 and ^009900Double Bowling Bash^000000 +5%. POW +1
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 260
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Hyper Novice
#
500049#
A sword crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Swordsman and Merchant classes
#
500050#
A sword crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Novice classes
#
500051#
A upgraded version of the sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast ^009900Fire Bolt^000000 and ^009900Fire Ball^000000 when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Bolt^000000 and ^009900Fire Ball^000000 by 60%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to auto cast Level 4 ^009900Hell Inferno^000000 when dealing physical damage.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 160
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Novice, Swordsman, Thief and Merchant classes
#
500053#
A ceremonial sword with a gorgeous handle.
Crafted for the hero who defended the city from invasion.
_______________________
MATK +50
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 1
Novice, Swordsman, Thief and Merchant classes
#
500054#
A one-handed sword that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Swordsman and Merchant classes
#
500055#
A one-handed sword that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 220
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Novice classes
#
500056#
A Safety Saber enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Cart Cannon^000000 and ^009900Mayhemic Thorns^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +70
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Cart Cannon^000000 and ^009900Mayhemic Thorns^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Cart Cannon^000000 and ^009900Mayhemic Thorns^000000 by additional 10%.
Increases SP Consumption of ^009900Cart Cannon^000000 and ^009900Mayhemic Thorns^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Cart Cannon^000000 and ^009900Mayhemic Thorns^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Cart Cannon^000000 and ^009900Mayhemic Thorns^000000 +10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 230
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Biolo
#
500057#
A one-handed sword of the Crusaders that can also be used in Herosria.
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Decreases Ranged Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
DEF -150
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Crusader classes
#
500058#
A one-handed sword of the Crusaders that can also be used in Herosria.
_______________________
MATK +80
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
Decreases Magical Damage against ^FF0000Players^000000 by 5%.
Decreases Physical Damage against ^FF0000Players^000000 by 5%.
DEF +300, ATK -3%, MATK -3%
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Crusader classes
#
500059#
A one-handed sword of the Alchemists that can also be used in Herosria.
_______________________
MATK +80
_______________________
Increases Melee Physical Damage by 10%.
Decreases Ranged Physical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
DEF -150
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Alchemist classes
#
500060#
A one-handed sword of the Novices that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Decreases Critical Damage by 5%.
HIT +30, Critical -5
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Novice classes
#
500062#
A one-handed sword specialized in magic attacks because of the devil's curse.
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of ^009900Napalm Vulcan Strike^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Ghost^000000 and ^777777Neutral^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by additional 5%.
Increases damage of ^009900Ground Gravitation^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Ghost^000000 and ^777777Neutral^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 110
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Hyper Novice
#
500063#
A sword given to those who protect it.
_______________________
ATK +5%, POW +2
Increases damage of ^009900Shield Chain Rush^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 5%.
Increases damage of ^009900Spiral Pierce Max^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Hyper Novice
#
500065#
A one-handed sword with a bloody blade stained from the countless battles.
_______________________
ATK +5%, POW +2
Increases damage of ^009900Mayhemic Thorns^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 5%.
Increases Critical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Biolo
#
500066#
A one-handed sword containing the power of a hero who won the battle.
_______________________
ATK +5%, POW +2
Increases damage of ^009900Explosive Powder^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 5%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Biolo
#
500067#
A sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman, Novice, Thief and Merchant classes
#
500068#
A sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Swordman, Novice, Thief and Merchant classes
#
500069#
A sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman, Novice, Thief and Merchant classes
#
500070#
A sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordman, Novice, Thief and Merchant classes
#
500071#
A sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordman, Novice, Thief and Merchant classes
#
500072#
A one-handed sword used by the gatekeeper who guards the gates of hell.
_______________________
MATK +220
_______________________
MATK +5%, SPL +2
Increases damage of ^009900Cross Rain^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Cross Rain^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Rain^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Rain^000000 by additional 5%.
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Holy^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Imperial Guard
#
500074#
A holy sword created by combining holy relics and magical powers.
_______________________
MATK +230
_______________________
MATK +5%
Increases damage of ^009900Cross Rain^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay of ^009900Genesis Ray^000000 by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Rain^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Rain^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: S.MATK +5, After Skill Delay of ^009900Genesis Ray^000000 -0.5 seconds.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Imperial Guard
#
500092#
A one-handed sword imbued with rune magic.
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Genesis Ray^000000 by 25%
Increases damage of ^009900Cross Rain^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 7%
Increases damage of ^009900Cross Rain^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Decreases ^990099Genesis Ray^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 45%
Increases damage of ^009900Cross Rain^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Imperial Guard)^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 45%
Decreases ^990099Genesis Ray^000000 skill cooldown by 0.5 second.
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Genesis Ray^000000 by additional (the sum of refine level)%.
Decreases ^990099Cross Rain^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Cross Rain^000000 +15%.
[Grade B]: Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Imperial Guard
#
500093#
A one-handed sword imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Mayhemic Thorns^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Biolo)^000000:
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Mayhemic Thorns^000000 by additional (the sum of refine level)%.
Decreases ^009900Mayhemic Thorns^000000 skill cooldown by 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Mayhemic Thorns^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Biolo
#
500094#
A one-handed sword imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Mega Sonic Blow^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Hyper Novice)^000000:
Increases damage of ^009900Double Bowling Bash^000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Double Bowling Bash^000000 by additional (the sum of refine level)%.
Enables the use of Level 5 ^0000FFCross Impact^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Mega Sonic Blow^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Hyper Novice
#
500101#
A rapier imbued with the power of rage.
_______________________
Increases damage of ^009900Explosive Powder^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Melee Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Explosive Powder^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%
[Grade C]: Damage of ^009900Explosive Powder^000000 +5%.
[Grade B]: Damage of ^009900Explosive Powder^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Biolo
#
500102#
A sharp sword imbued with the power of rage.
_______________________
Increases damage of ^009900Mayhemic Thorns^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Critical +5
Increases Critical Damage by 15%.
 
If the ^990099Furious Boots^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Physical Damage +10%
[Grade C]: Damage of ^009900Mayhemic Thorns^000000 +5%.
[Grade B]: Damage of ^009900Mayhemic Thorns^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 205
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Biolo
#
500103#
A white sword imbued with the power of rage.
_______________________
Increases damage of ^009900Double Bowling Bash^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Double Bowling Bash^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +15%
[Grade C]: Damage of ^009900Double Bowling Bash^000000 +5%.
[Grade B]: Damage of ^009900Double Bowling Bash^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Sword
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Hyper Novice
#
500107#
A one-handed sword imbued with the abyssal magic flowing from the gap of time.
_______________________
ATK +3%
_______________________
Increases damage of ^009900Dust Explosion^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Biolo)^000000:
Increases damage of ^009900Explosive Powder^000000 by 45%.
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Explosive Powder^000000 by additional (the sum of refine level)%.
Increases damage of ^009900Dust Explosion^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Dust Explosion^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Biolo
#
500119#
A one-handed sword consumed by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 50
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Novice, Swordsman, Thief, Merchant classes
#
500120#
A one-handed sword with a slightly outward-curved blade discovered in another dimension.
It's sharper than expected and can inflict fatal wounds.
_______________________
ATK +3%
_______________________
Increases damage of ^009900Mayhemic Thorns^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20, ATK +1%.
Increases damage of ^009900Mayhemic Thorns^000000 by additional 4%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15.
Increases damage of ^009900Mayhemic Thorns^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
C.RATE +7.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +12^000000:
Increases Critical Damage by 15%.
Increases damage of ^009900Mayhemic Thorns^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, Critical Damage +10%.
[Grade C]: Ranged Physical Damage +20%, Variable Casting Time -5%.
[Grade B]: Damage of ^009900Mayhemic Thorns^000000 +15%.
[Grade A]: P.ATK +5, ^0000FFRefine Level +12^000000: Damage of ^009900Mayhemic Thorns^000000 +15%, ^009900Mayhemic Thorns^000000 skill cooldown -0.2 seconds.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 260
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Biolo
#
510001#
A special Dagger prepared for your rapid growth.
_______________________
MATK +160
_______________________
ATK +3%
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Plagiarism^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Increases Magical Damage against enemies of every size by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Meteor Storm^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Preserve^000000:
Increases damage of ^009900Meteor Storm^000000 by additional 35% for 60 seconds.
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ATK +5%
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Fatal Menace^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Preserve^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
510002#
A special Nindo prepared for your rapid growth.
_______________________
MATK +160
_______________________
ATK +3%
_______________________
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000 and ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Ninja Mastery^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Decreases After Skill Delay by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Ninja Aura^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 35% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +20
Decreases ^009900Cross Slash^000000 skill cooldown by 1 second.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Kunai Splash^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Ninja Aura^000000:
Increases damage of ^009900Kunai Splash^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ninja
#
510006#
Swords of old travelers who specialize in stabbing rather than cutting.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 7%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 165
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
510008#
It was a dagger that was easy to see everywhere.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +170
Increases damage of ^009900Flaming Petals^000000 and ^009900Freezing Spear^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +6
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flaming Petals^000000 and ^009900Freezing Spear^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000 and ^009900Freezing Spear^000000 by additional 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ninja classes
#
510009#
It was a work tool used for various experiments,
but it was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Shadow Chaser
#
510017#
A Dagger designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Left Hand Mastery^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Meteor Assault^000000 and ^009900Counter Slash^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Meteor Assault^000000 and ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
510018#
A Dagger designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +180
_______________________
ATK +2%
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Plagiarism^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 1%.
 
For each Level of ^009900Back Stab^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases damage of ^009900Fatal Menace^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 15% and ^009900Psychic Wave^000000 by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
510019#
A dagger once used by ancient wizard.
Seeing the state of magic, he began to demonstrate his natural ability.
It resonates with Great Hero's Boots.
_______________________
MATK +195
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Random chance to auto-cast Level 7 ^009900Meteor Storm^000000 when dealing physical damage.
_______________________
^0000FFRefine Level +9^000000:
Increases all elemental magical damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Random chance to auto-cast Level 4 ^009900Psychic Wave^000000 when dealing physical damage.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Shadow Chaser
#
510020#
Swords of old travelers who specialize in stabbing rather than cutting.
The experience and knowledge of old travelers began to show their natural abilities.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption of ^009900Fatal Menace^000000 by 15%.
Decreases After Skill Delay by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 10%.
Decreases After Skill Delay by additional 7%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 205
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Shadow Chaser
#
510021#
Knife for testing.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Thief, Wizard, Merchant, Ninja and Soul Linker classes
#
510022#
One of the ninja swords used by ninjas who were good at sword art in the past.
Seeing it with a sharpened blade, it began to show its natural strength.
It must be equipped with the other ninja sword, Surudoi Kaze, in order to demonstrate its true ability, and it seems to resonate with the Great Hero's Boots.
_______________________
When equipped with ^990099Surudoi Kaze^000000:
^0000FFFor each 3 Refine Levels^000000 of ^0000FFentire set^000000:
ATK +15
 
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
ATK +3%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
Increases damage of ^009900Cross Slash^000000 by 30%.
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+16^000000:
Enables the use of ^009900Distorted Cresent^000000, skill Level based on learned Level of ^009900Shadow Trampling^000000.
Enables the use of ^009900Shadow Trampling^000000, skill Level based on learned Level of ^009900Distorted Cresent^000000.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Physical Damage against enemies of every element by 15%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
_______________________
When equipped with ^990099Surudoi Kaze^000000 and ^990099Great Hero's Boots^000000:
DEX +10, ATK +7%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 190
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ninja
#
510024#
A reinforced Knife used back in ancient times.
_______________________
POW, SPL, STA, WIS, CON, CRT +2
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2 per ^0000FFRefine Level^000000
[Grade C]: SPL +3 per ^0000FFRefine Level^000000
[Grade B]: STA +4 per ^0000FFRefine Level^000000. Base ^CC6600POW^000000 at least ^FF000050^000000: RES +10. Base ^CC6600SPL^000000 at least ^FF000050^000000: MRES +10.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Thief, Magician, Merchant, Ninja and Soul Linker classes
#
510025#
A highly reinforced Knife.
_______________________
POW, SPL, STA, WIS, CON, CRT +3
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: WIS +2 per ^0000FFRefine Level^000000
[Grade C]: CON +3 per ^0000FFRefine Level^000000
[Grade B]: CTR +4 per ^0000FFRefine Level^000000. Base ^CC6600STA^000000 at least ^FF000050^000000: RES +10. Base ^CC6600WIS^000000 at least ^FF000050^000000: MRES +10.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 10
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordsman, Archer, Thief, Magician, Merchant, Ninja and Soul Linker classes
#
510026#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +215
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Abyss Square^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
510027#
A dagger containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Shadow Stab^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cross Impact^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Impact^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Shadow Stab^000000 +5%.
[Grade C]: Damage of ^009900Shadow Stab^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Shadow Stab^000000 +12%, POW +1.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 190
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Shadow Cross
#
510028#
A dagger containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Deft Stab^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Fatal Menace^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Deft Stab^000000 +5%.
[Grade C]: Damage of ^009900Deft Stab^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Deft Stab^000000 +12%, POW +1.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 190
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Abyss Chaser
#
510030#
Thanos' dagger remodeled with the addition of Tim Artnard's technology.
_______________________
MATK +160
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 4%.
_______________________
^0000FFRefine Level +7^000000:
MATK +5%
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a random chance to auto-cast Level 7 ^009900Meteor Storm^000000 and Level 4 ^009900Psychic Wave^000000.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2%, Damage of ^009900From the Abyss^000000 +10%.
[Grade C]: MATK +3%, S.MATK +1.
[Grade B]: Damage of ^009900From the Abyss^000000 +10%.
_______________________
^0000CCType:^000000 Sword
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Genetic
#
510032#
A dagger filled with false beliefs.
_______________________
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Shadow Chaser
#
510033#
A dagger reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Fatal Menace^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Abyss Chaser
#
510034#
A dagger used in ancient rituals and rituals, it has an unknown power.
_______________________
MATK +180
MaxSP +100
_______________________
Increases Natrual SP Recovery by 10%.
Physical attacks have a chance to increase MATK by 10% and MATK by 70 for 10 seconds.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
_______________________
^0000FFRefine Level +11^000000:
Magical attacks have a certain chance to increase Magical Damage against monsters of every race by 15% for 10 seconds.
_______________________
When equipped with ^990099Illusion Guard^000000:
^0000FFRefine Level^000000 of ^990099Illusion Ancient Dagger^000000 and ^990099Illusion Guard^000000 is ^0000FF+7 or higher^000000:
Perfect HIT +10%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage with every element by additional 15%.
Melee physical attacks have certain chance to auto-cast Level 3 ^009900Killing Cloud^000000.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
When ^009900Killing Cloud^000000 is used:
Magical attacks have a certain chance to auto-cast Level 4 ^009900Poison Buster^000000 for 30 seconds.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 107
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Shadow Chaser classes
#
510035#
A dagger for beginners made by the Paradise Group.
_______________________
MATK +100
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15, MATK +15.
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20, MATK +20.
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25, MATK +25.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Novice, Swordsman, Archer, Thief, Mage, Merchant, Ninja and Soul Linker classes
#
510036#
A dagger made by the Paradise Group.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases damage of ^009900Backstab^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Raid^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Raid^000000 by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Rogue classes
#
510037#
A dagger made by the Paradise Group.
_______________________
Critical +15
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Critical +30
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases Critical Damage by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases Critical Damage by additional 10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Soul Linker classes
#
510038#
A high-quality dagger made by the Paradise Group.
_______________________
MATK +180
ATK +3%
MATK +3%
_______________________
For each Level of ^009900Plagiarism^000000:
Decreases After Skill Delay by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases damage of ^009900Fatal Menace^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 15%.
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
510039#
A high-quality dagger made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Sword Mastery^000000:
Increases Melee Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Raid^000000 and ^009900Backstab^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Melee Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Raid^000000 and ^009900Backstab^000000 by additional 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice classes
#
510040#
An improved version of the dagger said to have been used by wizards who admired magic swords.
Resonates with Hero's Boots-LT.
_______________________
MATK +195
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Melee Physical attacks have a certain chance to auto-cast Level 7 ^009900Meteor Storm^000000.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 15%.
Increases Magical Damage against enemies of every element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Melee Physical attacks have a certain chance to auto-cast Level 5 ^009900Psychic Wave^000000.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every Element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Shadow Chaser classes
#
510041#
An improved version of the old traveler's sword that specialized in stabbing rather than cutting.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 by additional 20%.
Decreases After Skill Delay by 7%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 15%.
Decreases After Skill Delay by additional 7%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 215
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Shadow Chaser classes
#
510049#
Be careful with the rusty bladed garden knife, as it can be dangerous from deadly poison.
_______________________
MATK +190
_______________________
Random chance to auto-cast Level 1 ^009900Killing Cloud^000000 when dealing melee physical attacks.
Random chance to increase Magical Damage with ^663399Poison^000000 element by 15% when dealing physical attacks.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^663399Poison^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +2
[Grade C]: SPL +3, S.MATK +1
[Grade B]: Magical Damage with every element +15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 117
^0000CCWeight:^000000 30
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Shadow Chaser classes
#
510050#
A dagger made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Dagger.
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Red Flame Cannon^000000 and ^009900Cold Blooded Cannon^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Darkening Cannon^000000 by 7%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +1
[Grade C]: Damage of ^009900Red Flame Cannon^000000 and ^009900Cold Blooded Cannon^000000 +7%.
[Grade B]: S.MATK +1
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Shinkiro, Shiranui
#
510051#
A dagger equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Dagger.
_______________________
MATK +230
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Abyss Square^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900From the Abyss^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
Increases Attack Speed (decreases After Attack Delay) by 7%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2
[Grade C]: Damage of ^009900Abyss Square^000000 +10%.
[Grade B]: S.MATK +2
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Abyss Chaser
#
510052#
A dagger equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Edge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shadow Dance^000000 by 5%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shadow Flash^000000 by 7%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2
[Grade C]: Damage of ^009900Shadow Dance^000000 +7%.
[Grade B]: P.ATK +2
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Shinkiro, Shiranui
#
510053#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +180
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Red Flame Cannon^000000 and ^009900Cold Blooded Cannon^000000 by 4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
510054#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Double Bowling Bash^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
510055#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shadow Dance^000000 by 4%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
510056#
A dagger containing the pain of bereavement.
_______________________
ATK +7%
_______________________
Increases damage of ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 by 7%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cross Slash^000000 by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 10%.
Decreases ^009900Cross Slash^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 +5%.
[Grade C]: Damage of ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 +3%, P.ATK +1.
[Grade B]: Damage of ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 +5%, POW +1.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Shinkiro, Shiranui
#
510057#
A dagger containing the pain of bereavement.
_______________________
MATK +200
MATK +7%
_______________________
Increases damage of ^009900Thundering Cannon^000000 and ^009900Golden Dragon Cannon^000000 by 7%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 2%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Thundering Cannon^000000 and ^009900Golden Dragon Cannon^000000 +5%.
[Grade C]: Damage of ^009900Thundering Cannon^000000 and ^009900Golden Dragon Cannon^000000 +3%, S.MATK +1.
[Grade B]: Damage of ^009900Thundering Cannon^000000 and ^009900Golden Dragon Cannon^000000 +5%, SPL +1.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Shinkiro, Shiranui
#
510060#
An improved version of one of the ninja swords used by ninjas skilled in dual swordsmanship in the past.
Resonates with Hero's Boots-LT.
It's true abilities can only be realized when equipped with the other ninja sword, Surudoi Kaze.
_______________________
When equipped with ^990099Surudoi Kaze^000000:
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
 
^0000FFFor each 3 Refine Levels^000000 of ^0000FFentire set^000000:
ATK +15
 
^0000FFFor each 5 Refine Levels^000000 of ^0000FFentire set^000000:
ATK +4%
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+14^000000:
Increases damage of ^009900Cross Slash^000000 by 35%.
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+16^000000:
Enables the use of ^009900Distorted Cresent^000000, skill Level based on learned Level of ^009900Shadow Trampling^000000.
Enables the use of ^009900Shadow Trampling^000000, skill Level based on learned Level of ^009900Distorted Cresent^000000.
Increases Physical Damage against enemies of every element by 15%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+20^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Surudoi Kaze^000000 and ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 190
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Ninja classes
#
510061#
A dagger crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Shadow Chaser classes
#
510062#
A dagger crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Novice classes
#
510066#
A upgraded version of the dagger with black blade encrusted to transparent white beads.
_______________________
MATK +150
_______________________
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Damage against ^777777Shadow^000000 and ^777777Undead^000000 elemental by additional 13%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 20%.
Increases damage of ^009900Kunai Splash^000000 by 35%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Ninja classes
#
510069#
A dagger designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +3%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Sword Mastery^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by 10%.
Increases damage of ^009900Backstab^000000 and ^009900Raid^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
ATK +10%
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Backstab^000000 and ^009900Raid^000000 by additional 25%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice classes
#
510070#
A knife said to have been used by brave heroes in the past.
It is said that it can only be used by those who have received the angel's blessing.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Back Stab^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Enables the use of Level 7 ^0000FFFatal Menace^000000.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice
#
510071#
A knife said to have been used by brave heroes in the past.
It is said that it can only be used by those who have received the angel's blessing.
An ancient power has been imbued and it has begun to show its original ability.
It seems to resonate with the Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Back Stab^000000 by 25%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every element by 15%.
Enables the use of Level 10 ^0000FFFatal Menace^000000.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Fatal Menace^000000 by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 5%.
Increases Melee Physical Damage by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10
Increases Melee Physical Damage by 7%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Novice
#
510072#
An improved version of the knife said to have been used by brave heroes in the past.
It is said that it can only be used by those who have received the angel's blessing.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Back Stab^000000 by 25%.
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every element by 15%.
Enables the use of Level 10 ^0000FFFatal Menace^000000.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Melee Physical Damage by 20%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Novice
#
510075#
A dagger that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Shadow Chaser classes
#
510076#
A dagger that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Novice classes
#
510077#
A Jewel Detector Mk47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +200
MATK +10%
_______________________
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by 20%.
Increases damage of ^009900Abyss Square^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
MATK +70
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by additional 15%.
Increases damage of ^009900Abyss Square^000000 by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Abyss Square^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element by additional 10%.
Increases damage of ^009900Abyss Square^000000 by additional 10%.
Increases SP Consumption of ^009900Abyss Square^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +10
[Grade C]: Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element +10%, Damage of ^009900Abyss Square^000000 +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Magical Damage with ^FF0000Fire^000000 and ^777777Neutral^000000 element +10%, Damage of ^009900Abyss Square^000000 +10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Chaser
#
510079#
A dagger of the Alchemists that can also be used in Herosria.
_______________________
MATK +120
_______________________
Increases ^009900Healing^000000 skills effectiveness by 10%.
Decreases Ranged Physical Damage by 5%.
Decreases After Skill Delay by 10%.
ATK -3%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Alchemist classes
#
510080#
A dagger of Assassins that can also be used in Herosria.
_______________________
When equipped with ^990099Herosria Assassin Dagger II^000000:
Increases Melee Physical Damage by 15%.
Decreases Critical Damage by 7%.
HIT +50
Decreases Attack Speed (Increases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Assassin classes
#
510081#
A dagger of Assassins that can also be used in Herosria.
_______________________
It must be equipped with ^990099Herosria Assassin Dagger I^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Assassin classes
#
510082#
A knife of Assassins that can also be used in Herosria.
_______________________
When equipped with ^990099Herosria Assassin Knife II^000000:
Increases Melee Physical Damage by 10%.
Decreases Critical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Critical -5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Assassin classes
#
510083#
A knife of Assassins that can also be used in Herosria.
_______________________
It must be equipped with ^990099Herosria Assassin Knife I^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Assassin classes
#
510084#
A knife of Rogues that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Decreases Magical Damage with every element by 5%.
ATK +30, MATK -3%
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Rogue classes
#
510085#
A dagger of Rogues that can also be used in Herosria.
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Decreases Melee Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
Decreases Attack Speed (Increases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Rogue classes
#
510086#
A knife of Hunters that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Increases damage taken from ^FF0000Players^000000 by 10%.
HIT +30
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Hunter classes
#
510087#
A dagger of Ninjas that can also be used in Herosria.
_______________________
When equipped with ^990099Herosria Ninja Dagger II^000000:
Increases Melee Physical Damage by 15%.
Decreases Ranged Physical Damage by 7%.
Increases Attack Speed (decreases After Attack Delay by 15%).
HIT -25
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Ninja classes
#
510088#
A dagger of Ninjas that can also be used in Herosria.
_______________________
It must be equipped with ^990099Herosria Ninja Dagger I^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Ninja classes
#
510089#
A knife of Ninjas that can also be used in Herosria.
_______________________
MATK +150
_______________________
When equipped with ^990099Herosria Ninja Knife II^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 element by 15%.
Increases damage taken from ^FF0000Players^000000 by 7%.
MaxSP +15%
Increases After Skill Delay by 7%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Ninja classes
#
510090#
A dagger of Ninjas that can also be used in Herosria.
_______________________
It must be equipped with ^990099Herosria Ninja Knife I^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Ninja classes
#
510091#
A dagger with strong power crafted from hell.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flame Trap^000000 and ^009900Solid Trap^000000 by additional 5%.
Increases damage of ^009900Swift Trap^000000 and ^009900Deep Blind Trap^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Windhawk
#
510092#
A dagger imbued with holy power used for self-defense.
_______________________
ATK +5%, POW +2
Increases damage of ^009900Abyss Dagger^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Abyss Dagger^000000 by additional 5%.
Increases damage of ^009900Deft Stab^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +5%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 205
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Abyss Chaser
#
510096#
A dagger that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Archer, Thief, Wizard, Merchant, Ninja and Soul Linker classes
#
510097#
A dagger that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Archer, Thief, Wizard, Merchant, Ninja and Soul Linker classes
#
510098#
A dagger that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Archer, Thief, Wizard, Merchant, Ninja and Soul Linker classes
#
510099#
A dagger that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Archer, Thief, Wizard, Merchant, Ninja and Soul Linker classes
#
510100#
A dagger that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Dagger
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Archer, Thief, Wizard, Merchant, Ninja and Soul Linker classes
#
510102#
A dagger created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Deft Stab^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 215
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Abyss Chaser
#
510103#
A dagger created by combining holy relics and magical powers.
It must be equipped with Mocadas Nanjar to display it's true power.
_______________________
When equipped with ^990099Muqaddas Kanjar^000000:
ATK +5%
Increases damage of ^009900Deft Stab^000000 by 10%.
 
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 215
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
510104#
A dagger created by combining holy relics and magical powers.
_______________________
Must be equipped with ^990099Muqaddas Nazar^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
510105#
A Metal Detector MK47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
When equipped with ^990099Flush Metal Detector Mk47-2^000000:
ATK +10%
 
Increases damage of ^009900Cross Impact^000000 and ^009900Shadow Stab^000000 by 20%.
 
^0000FFRefine Level +7^000000:
MATK +70
Increases Attack Speed (decreases After Attack Delay by 10%).
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Impact^000000 by additional 15%.
Increases damage of ^009900Shadow Stab^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Cross Impact^000000 and ^009900Shadow Stab^000000 by 15.
 
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Cross Impact^000000 and ^009900Shadow Stab^000000 by additional 10%.
Increases SP Consumption of ^009900Cross Impact^000000 and ^009900Shadow Stab^000000 by additional 15.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Cross Impact^000000 and ^009900Shadow Stab^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Cross Impact^000000 and ^009900Shadow Stab^000000 +10%.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
510106#
A Metal Detector MK47-2 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
It must be equipped with ^990099Flush Metal Detector Mk47^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 200
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
510139#
A dagger imbued with rune magic.
_______________________
ATK +3%
Increases damage of ^009900Deft Stab^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Deft Stab^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Deft Stab^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Abyss Chaser)^000000:
Increases damage of ^009900Abyss Dagger^000000 by 45%.
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Deft Stab^000000 and ^009900Abyss Dagger^000000 by additional (the sum of refine level)%.
Decreases ^009900Deft Stab^000000 skill cooldown by 0.2 seconds.
 
Casting ^009900Deft Stab^000000 has a chance to auto cast Level 1 ^009900Abyss Dagger^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Deft Stab^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 240
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Abyss Chaser
#
510140#
A dagger consumed by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 50
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Novice, Swordsman, Archer, Thief, Mage, Merchant, Ninja and Soul Linker classes
#
510150#
A dagger imbued with the power of rage.
_______________________
Increases damage of ^009900Deft Stab^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Deft Stab^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Deft Stab^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Deft Stab^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +15%.
[Grade C]: Damage of ^009900Deft Stab^000000 +5%.
[Grade B]: Damage of ^009900Deft Stab^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Abyss Chaser
#
510151#
A demon sword imbued with the power of rage.
_______________________
MATK +180
_______________________
Increases damage of ^009900From the Abyss^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900From the Abyss^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900From the Abyss^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900From the Abyss^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element +10%.
[Grade C]: Damage of ^009900From the Abyss^000000 +5%.
[Grade B]: Damage of ^009900From the Abyss^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 140
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Abyss Chaser
#
510152#
One of the daggers forged for an assassin who wields the art of the sword.
_______________________
When equipped with ^990099Furious Shadow^000000 on the left hand:
Increases damage of ^009900Shadow Stab^000000 by 5%.
 
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
 
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Shadow Stab^000000 by additional 5%.
 
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+14^000000:
Increases Melee Physical Damage by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+17^000000:
Increases damage of ^009900Shadow Stab^000000 by additional 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+19^000000:
Decreases After Skill Delay by 10%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+21^000000:
Increases damage of ^009900Shadow Stab^000000 by additional 10%.
 
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Shadow Stab^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +15%.
[Grade C]: Damage of ^009900Shadow Stab^000000 +5%.
[Grade B]: Damage of ^009900Shadow Stab^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 180
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Shadow Cross
#
510153#
One of the daggers forged for an assassin who wields the art of the sword.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, ATK +15.
[Grade C]: Damage of ^009900Shadow Stab^000000 +5%.
[Grade B]: P.ATK +3.
[Grade A]: Damage of ^009900Shadow Stab^000000 +10%.
_______________________
^ff0000Furious Gear Enchantment doesn't apply to Furious Shadow.^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 120
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Shadow Cross
#
510165#
A dagger imbued with the abyssal magic flowing from the gap of time.
It must be equipped with Time Gap Shadow Dagger (B) to fully utilize it's power.
_______________________
Critical +5
Increases damage of ^009900Cross Slash^000000 by 15%.
_______________________
When equipped with ^990099Time Gap Shadow Dagger (B)^000000 on the left hand:
^0000FFFor each 3 Refine Levels^000000 of ^0000FFentire set^000000:
ATK +25
ATK +1%
 
^0000FFFor each 4 Refine Levels^000000 of ^0000FFentire set^000000:
Increases damage of ^009900Cross Slash^000000 by additional 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+14^000000:
Increases Critical Damage by 20%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+17^000000:
Critical +15%, C.RATE +5.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+21^000000:
Increases damage of ^009900Cross Slash^000000 by additional 15%.
 
When equipped with ^990099Time Dimensions Rune Crown (Shadow Cross)^000000:
Increases damage of ^009900Eternal Slash^000000 by 25%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapons^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Eternal Slash^000000 by additional (the sum of refine level)%.
Critical +15
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Cross Slash^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
510166#
A sibling dagger forged with Time Gap Shadow Dagger (A).
_______________________
^0000FFRefine Level +7^000000:
Critical +5
Increases damage of ^009900Cross Slash^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Eternal Slash^000000 by 10%.
_______________________
^0000FFRefine Level +12^000000:
Critical +10
Increases damage of ^009900Eternal Slash^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%
[Grade C]: Damage of ^009900Cross Slash^000000 +5%.
[Grade B]: P.ATK +3, Critical +5.
[Grade A]: Critical +10, Damage of ^009900Cross Slash^000000 +10%.
_______________________
^ff0000Time Gap series enchantment can't be applied to Time Gap Shadow Dagger (B).^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
510172#
A dagger made together with Time Gap Kurojin (A).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Kunai - Refraction^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Kunai - Rotation^000000 by 10%.
_______________________
^0000FFRefine Level +12^000000:
P.ATK +10
Increases damage of ^009900Kunai - Refraction^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%
[Grade C]: Damage of ^009900Kunai - Rotation^000000 +5%.
[Grade B]: P.ATK +5.
[Grade A]: ATK +5%, Damage of ^009900Kunai - Refraction^000000 +10%.
_______________________
^ff0000Time Gap series enchantment can't be applied to Time Gap Kurojin (B).^000000
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
510192#
A dagger fully modified with sufficient dimensional magic.
_______________________
MATK +250
S.MATK +5.
_______________________
Increases damage of ^009900From the Abyss^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900From the Abyss^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900From the Abyss^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
When ^009900From the Abyss^000000 Level 5 or higher is learned:
Melee physical attacks have a 8% chance to auto-cast an additional attack equivalent to Level 5 ^009900From the Abyss^000000.
(even without an Abyss Sphere)
_______________________
When equipped with ^990099Frontier Rune Crown(Abyss Chaser)^000000:
Increases damage of ^009900Abyss Flame^000000 by 35%.
Increases damage of ^009900From the Abyss^000000 by additional 35%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element +10%.
[Grade C]: Damage of ^009900From the Abyss^000000 +5%.
[Grade B]: Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Dagger
^0000CCAttack:^000000 150
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Abyss Chaser
#
520000#
A special Axe prepared for your rapid growth.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Weaponry Research^000000:
ATK +3
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
Decreases After Skill Delay by 10%.
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Axe Tornado^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Weapon Perfection^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Arm Cannon^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Weapon Perfection^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
520002#
Automatic robots break down, smash and fall apart.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Power Swing^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Power Swing^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Power Swing^000000 by additional 25%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Mechanic
#
520003#
An ominous tool created in ancient times from an evil star that fell from the heavens.
The ice and fire that dwell within it manifest the power of the creation of the heavens and the earth, which has been described as a calamity even after eons of time.
_______________________
Attack Range: 3 cells
_______________________
MATK +290
STR +3, INT +5
_______________________
Increases resistance to ^663399Freezing^000000 and ^663399Burning^000000 status by 50%.
Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP.
_______________________
For each ^CC6600Base Level^000000:
Increases damage of ^009900Mammonite^000000 by 10%.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +2%
Increases Physical Damage by 2%.
Perfect HIT +2%
_______________________
^0000FFRefine Level +7^000000:
Physical attacks have a certain chance to absorb additional 1% of the inflicted damage as HP.
Increases resistance to ^663399Freezing^000000 and ^663399Burning^000000 status by additional 25%.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a certain chance to absorb additional 2% of the inflicted damage as HP.
Increases resistance to ^663399Freezing^000000 and ^663399Burning^000000 status by additional 25%.
_______________________
^0000FFRefine Level +10^000000:
Nullifies Weapon Size Penalty.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 360
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 130
3rd Merchant classes
#
520008#
A axe filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Axe Boomerang^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 270
^0000CCWeight:^000000 750
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Mechanic
#
520009#
A axe reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Axe Boomerang^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Boomerang^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Axe Boomerang^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 270
^0000CCWeight:^000000 750
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Meister
#
520010#
A one-handed axe for beginners made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Merchant
#
520011#
A one-handed axe made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Cart Revolution^000000 damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Cart Revolution^000000 damage by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Blacksmith
#
520012#
A high-quality one-handed axe made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
For each Level of ^009900Mado Gear Licence^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Vulcan Arm^000000, ^009900Boost Knuckle^000000 and ^009900Arm Cannon^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Vulcan Arm^000000, ^009900Boost Knuckle^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
520017#
A axe crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 240
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Swordsman and Merchant classes
#
520021#
A one-handed axe that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 240
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Swordman and Merchant classes
#
520022#
A axe of Blacksmiths that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Melee Physical Damage by 10%.
Decreases Ranged Physical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
DEF -150
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Blacksmith classes
#
520024#
A axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant, Assassin classes
#
520027#
A axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant, Assassin classes
#
520028#
A axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant, Assassin classes
#
520029#
A axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant, Assassin classes
#
520030#
A axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant, Assassin classes
#
520031#
A axe created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
Increases damage of ^009900Triple Laser^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triple Laser^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triple Laser^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Meister
#
530000#
A special One-Handed Spear prepared for your rapid growth.
_______________________
MATK +160
ATK +3%
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Faith^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Default Booster Robe^000000, ^990099Default Booster Muffler^000000, ^990099Default Booster Shoes^000000 and ^990099Default Booster Earring^000000:
MATK +20
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Genesis Ray^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Cure^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ASPD +2
Increases Ranged Physical Damage by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Banishing Point^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Spear Quicken^000000:
Increases damage of ^009900Banishing Point^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
530002#
A nicely decorated spear from the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +200
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Royal Guard
#
530005#
A One-Handed Spear designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Spear Quicken^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases damage of ^009900Overbrand^000000, ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee and Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Overbrand^000000, ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
530006#
It is said that it was used by a hero who received the blessing of the water spirit in the past.
A beautiful window reminiscent of a raging wave.
The power of the sea inhabited and began to show its natural ability.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 15%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +7
MaxSP +5%
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 195
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Royal Guard
#
530009#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Shooting^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
530010#
A spear containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Overslash^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Overslash^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overslash^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Overslash^000000 +5%.
[Grade C]: Damage of ^009900Overslash^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Overslash^000000 +12%, POW +1.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 205
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Imperial Guard
#
530012#
Thanos' spear remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hesperus Lit^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Hesperus Lit^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Overbrand^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Overslash^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Overslash^000000 +10%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Royal Guard
#
530013#
A guardian spear filled with false beliefs.
_______________________
Increases damage of ^009900Overbrand^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Overbrand^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Royal Guard
#
530014#
A guardian spear reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Overbrand^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Overbrand^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Overbrand^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Imperial Guard
#
530015#
It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
Critical +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +20
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cannon Spear^000000 by 15%.
Increases Critical Damage by 30%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by additional 15%.
_______________________
When equipped with ^990099Illusion Hot-Blooded Headband^000000:
When using ^009900Shield^000000 skills:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 25% for 60 seconds.
 
^0000FFRefine Level^000000 of ^990099Illusion Gelerdria^000000 and ^990099Illusion Hot-Blooded Headband^000000 is ^0000FF+7 or higher^000000:
Increases Ranged Physical Damage by 15%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Physical Damage against monsters of every race by 15%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by additional% by twice the sum of refine level.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Royal Guard classes
#
530017#
A one-handed spear made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Holy Cross^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Holy Cross^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Crusader
#
530018#
A high-quality one-handed spear made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Spear Quicken^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
ASPD +1
Increases damage of ^009900Banishing Point^000000, ^009900Cannon Spear^000000 and ^009900Overbrand^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee and Ranged Physical Damage by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Banishing Point^000000, ^009900Cannon Spear^000000 and ^009900Overbrand^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Royal Guard
#
530019#
An improved version of a beautiful spear reminiscent of a raging wave that is said to have been used by a hero blessed with a water spirit in the past.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by 15%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cannon Spear^000000 and ^009900Banishing Point^000000 by additional 35%.
_______________________
^0000FFRefine Level +11^000000:
Perfect HIT +15%
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Physical Damage against enemies of every element +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 205
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Royal Guard classes
#
530023#
A spear made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Spear.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Shield Shooting^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shield Chain^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2
[Grade C]: Damage of ^009900Shield Shooting^000000 +7%.
[Grade B]: P.ATK +2
_______________________
^0000CCType:^000000 Spear
^0000CCAttack:^000000 230
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Imperial Guard
#
530025#
A spear crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Swordman classes
#
530031#
An upgraded version of the lance with a small propulsion mechanism.
It is smaller than the existing lance, perhaps for propulsion.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by additional 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by 20%.
Increases damage of ^009900Cannon Spear^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 by additional 25%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Royal Guard
#
530034#
A one-handed spear that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 220
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Swordman classes
#
530035#
A Blocking Spear enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Banishing Point^000000 and ^009900Shield Shooting^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +70
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 by additional 15%.
Increases damage of ^009900Shield Shooting^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Banishing Point^000000 and ^009900Shield Shooting^000000 by 20.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Banishing Point^000000 and ^009900Shield Shooting^000000 by additional 10%.
Increases SP Consumption of ^009900Banishing Point^000000 and ^009900Shield Shooting^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Banishing Point^000000 and ^009900Shield Shooting^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Banishing Point^000000 and ^009900Shield Shooting^000000 +10%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 230
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Imperial Guard
#
530036#
A spear of Crusaders that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Critical Damage by 5%.
HIT +30
Decreases Attack Speed (Increases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Crusader classes
#
530040#
A spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
530041#
A spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Swordman classes
#
530042#
A spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman classes
#
530043#
A spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordman classes
#
530044#
A spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordman classes
#
530045#
A one-handed spear whose divine power has increased by defeating demons for a long time.
_______________________
ATK +5%, POW +2
Increases damage of ^009900Overslash^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Overslash^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overslash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overslash^000000 by additional 5%.
Increases Melee Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 210
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Imperial Guard
#
530054#
A spear imbued with rune magic.
_______________________
ATK +3%
Increases damage of ^009900Overbrand^000000 by 25%
Increases damage of ^009900Overslash^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Overbrand^000000 by additional 7%
Increases damage of ^009900Overslash^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 by additional 45%
Increases damage of ^009900Overslash^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Imperial Guard)^000000:
Increases damage of ^009900Overbrand^000000 by additional 45%.
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Overbrand^000000 by additional % by twice the sum of refine level.
 
Casting ^009900Overslash^000000 has a chance to auto cast Level 1 ^009900Overbrand^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Overslash^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 240
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Imperial Guard
#
530057#
An over spear imbued with the power of rage.
_______________________
Increases damage of ^009900Overslash^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Overslash^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overslash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overslash^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Overslash^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +15%.
[Grade C]: Damage of ^009900Overslash^000000 +5%.
[Grade B]: Damage of ^009900Overslash^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 260
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Imperial Guard
#
530058#
An over spear imbued with the power of rage.
_______________________
Increases damage of ^009900Shield Shooting^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Shield Shooting^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +15%.
[Grade C]: Damage of ^009900Shield Shooting^000000 +5%.
[Grade B]: Damage of ^009900Shield Shooting^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 260
^0000CCWeight:^000000 850
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Imperial Guard
#
530060#
A spear filled with magical power flowing from the gap of time.
_______________________
Critical +5
_______________________
Increases damage of ^009900Radiant Spear^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Imperial Guard)^000000:
Increases damage of ^009900Cannon Spear^000000 by 45%.
Increases Ranged Physical Damage by 20%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Cannon Spear^000000 by additional (2 times the sum of refine level)%.
When using ^009900Radiant Spear^000000, auto-cast ^009900Cannon Spear^000000 at the maximum learned level.
(The user must have learned ^009900Cannon Spear^000000 at Level 1 or higher for auto-casting).
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Radiant Spear^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 240
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Imperial Guard
#
530071#
A spear consumed by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 50
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Swordsman classes
#
530072#
A one-handed spear fully modified with sufficient dimensional magic.
_______________________
P.ATK +5.
_______________________
Increases damage of ^009900Imperial Cross^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Imperial Cross^000000 by additional 20%.
Increases damage of ^009900Overslash^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Imperial Guard)^000000:
Increases damage of ^009900Overslash^000000 by additional 25%.
Increases Normal Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7, Melee Physical Damage +10%.
[Grade C]: Damage of ^009900Imperial Cross^000000 +10%.
[Grade B]: Normal Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 260
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Imperial Guard
#
530074#
A spear known to be able to pierce anything discovered in any dimension without a hitch.
_______________________
Increases damage of ^009900Radiant Spear^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +25, ATK +1%.
Increases damage of ^009900Radiant Spear^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 25%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15.
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 15%.
 
When ^009900Cannon Spear^000000 Level 5 or higher is learned:
Casting ^009900Grand Judgment^000000 grants additional effects for 60 seconds.
_______________________
^8041D9[Additional Effects]^000000
Ignores physical resistance of every race, except ^FF0000Players^000000, by 15%.
When using ^009900Radiant Spear^000000, it auto-cast Level 5 ^009900Cannon Spear^000000.
 
^0000FFFor each Refine Level^000000 of ^990099Espetar^000000:
STR +7.
Increases Ranged Physical Damage by 3%.
Increases damage of ^009900Cannon Spear^000000 by 65%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Variable Casting Time -10%, Critical +5.
[Grade C]: Ranged Physical Damage +15%, Critical Damage +10%.
[Grade B]: C.RATE +5, Damage of ^009900Radiant Spear^000000 +10%.
[Grade A]: P.ATK +15, ^0000FFRefine Level +12^000000: ^009900Radiant Spear^000000 skill cooldown -0.3 seconds.
_______________________
^0000CCType:^000000 One-Handed Spear
^0000CCAttack:^000000 260
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Imperial Guard
#
540000#
A special Book prepared for your rapid growth.
_______________________
MATK +165
_______________________
MATK +3%
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Indulge^000000:
Increases Magical Damage with ^777777Neutral^000000 element by additional 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Increases Magical Damage against enemies of every size by additional 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Psychic Wave^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Memorize^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Default Booster Robe^000000, ^990099Default Booster Muffler^000000, ^990099Default Booster Shoes^000000 and ^990099Default Booster Earring^000000:
MATK +20
ASPD +2
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Double Casting^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 165
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
540001#
A special Book prepared for your rapid growth.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Sprint^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ATK +20
Increases Physical Damage against enemies of every size by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Full Moon Kick^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Flash Kick^000000:
Increases damage of ^009900Full Moon Kick^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +20
ASPD +2
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Falling Star^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Weapon Perfection^000000:
Increases damage of ^009900Falling Star^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
540004#
A technical book that was kept in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900New Moon Kick^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900New Moon Kick^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Full Moon Kick^000000 by 25%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Star Emperor
#
540005#
A recording book that was kept in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +220
Physical and magical attacks have a chance to recover 300SP per second for 5 seconds.
Decreases damage taken from ^FF0000Normal^000000 class by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +6
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Bolt^000000 and ^009900Lightning Bolt^000000 by additional 30%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 160
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Sorcerer
#
540009#
A Book designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
_______________________
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Auto Spell^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
ASPD +1
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000, ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
ASPD +1
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000, ^009900Earth Spike^000000 and ^009900Heaven's Drive^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
540010#
An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies.
Seeing the intense energy of the sun, it began to exert its natural power.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Prominence Kick^000000 by 20%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Solar Burst^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of enemies of every race by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 200
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Star Emperor
#
540011#
The Bible on Demon Era, reportedly used by ancient high priests.
Seeing that the divine power was inhabited, it began to exert its natural power.
It resonates with Great Hero's Boots.
_______________________
MATK +190
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Judex^000000 by 25%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Judex^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a chance to auto-cast Level 5 ^009900Adoramus^000000 (If you learned a higher Level, it will auto cast that Level instead.).
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 205
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop
#
540013#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 190
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
540014#
A book containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +215
_______________________
MATK +10%
_______________________
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 +5%.
[Grade C]: Damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 150
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Elemental Master
#
540015#
A book containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +215
_______________________
ATK +5%
MATK +5%
_______________________
Increases damage of ^009900Petitio^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Petitio^000000 +5%.
[Grade C]: Damage of ^009900Petitio^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Petitio^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Cardinal
#
540019#
A magic book filled with false beliefs.
_______________________
MATK +220
_______________________
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Sorcerer
#
540020#
A poison book filled with false beliefs.
_______________________
MATK +220
_______________________
Increases damage of ^009900Poison Buster^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Poison Buster^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Poison Buster^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Poison Buster^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^663399Poison^000000 element by 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 170
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Sorcerer
#
540021#
A bible filled with false beliefs.
_______________________
MATK +210
_______________________
Increases damage of ^009900Duple Light^000000 by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Duple Light^000000 by additional 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 40%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Archbishop
#
540022#
A moon book filled with false beliefs.
_______________________
Increases damage of ^009900Full Moon Kick^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Full Moon Kick^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Full Moon Kick^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Star Emperor
#
540023#
A star book filled with false beliefs.
_______________________
Increases damage of ^009900Falling Star^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Falling Star^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Falling Star^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 240
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Star Emperor
#
540024#
A magic book reborn with the power of true faith through a ritual of purification.
_______________________
MATK +200
_______________________
Increases damage of ^009900Psychic Wave^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magic Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Psychic Wave^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Elemental Master
#
540025#
A poison book reborn with the power of true faith through a ritual of purification.
_______________________
MATK +200
_______________________
Increases damage of ^009900Poison Buster^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Poison Buster^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Poison Buster^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Poison Buster^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^663399Poison^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magic Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Poison Buster^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 170
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Elemental Master
#
540026#
A bible reborn with the power of true faith through a ritual of purification.
_______________________
MATK +210
_______________________
Increases damage of ^009900Duple Light^000000 by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Duple Light^000000 by additional 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 40%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Duple Light^000000 +25%.
[Grade B]: ATK +7%, MATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Cardinal
#
540027#
A book made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Heaven's Drive^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Heaven's Drive^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Sage
#
540028#
A book made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay of all skills by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Fire Bolt^000000 and ^009900Cold Bolt^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Lightning Bolt^000000 and ^009900Earth Spike^000000 by 20%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Sage
#
540029#
A book made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Tornado Kick^000000 and ^009900Roundhouse Kick^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Tornado Kick^000000 and ^009900Roundhouse Kick^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Taekwon classes
#
540030#
A book made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Heel Drop^000000 and ^009900Counter Kick^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Heel Drop^000000 and ^009900Counter Kick^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Taekwon classes
#
540031#
A high-quality book made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of ^009900Land Protector^000000:
Decreases Variable Casting Time by 2%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by 10%.
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000 and ^009900Varetyr Spear^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^777777Neutral^000000 element by additional 15%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000 and ^009900Varetyr Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
540032#
A high-quality book made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of ^009900Auto Spell^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 10%.
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000 and ^009900Varetyr Spear^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by additional 15%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000 and ^009900Varetyr Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
540033#
A high-quality book made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Peaceful Break^000000:
Increases Melee Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
ATK +10%
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Melee Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
540034#
A high-quality book made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Peaceful Break^000000:
Increases Melee Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
ATK +10%
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Melee Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
540035#
An improved version of the Bible on exorcism that is said to have been used by high priests in ancient times.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +190
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10, MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Judex^000000 by 25%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 and ^009900Judex^000000 by additional 45%.
_______________________
^0000FFRefine Level +11^000000:
Physical attacks have a certain chance to auto-cast Level 5 ^009900Judex^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^777777Neutral^000000 and ^777777Holy^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 220
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Archbishop classes
#
540039#
A Book designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Kihop^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 10%.
Increases damage of ^009900Full Moon Kick^000000, ^009900New Moon Kick^000000 and ^009900Falling Star^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
ATK +10%
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Full Moon Kick^000000, ^009900New Moon Kick^000000 and ^009900Falling Star^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
540040#
A Book designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Kihop^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 10%.
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
ATK +10%
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Star Emperor
#
540041#
A book made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Book.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2
[Grade C]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +10%.
[Grade B]: S.MATK +2
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Elemental Master
#
540042#
A book equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Book.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Noon Blast^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rising Sun^000000 by 8%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2
[Grade C]: Damage of ^009900Noon Blast^000000 +10%.
[Grade B]: P.ATK +2
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 220
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Sky Emperor
#
540043#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Noon Blast^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 3%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 190
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
540044#
A book containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Sunset Blast^000000 and ^009900Dawn Break^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Solar Burst^000000 and ^009900Full Moon Kick^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Solar Burst^000000 and ^009900Full Moon Kick^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Sunset Blast^000000 and ^009900Dawn Break^000000 +5%.
[Grade C]: Damage of ^009900Sunset Blast^000000 and ^009900Dawn Break^000000 +3%, P.ATK +1.
[Grade B]: Damage of ^009900Sunset Blast^000000 and ^009900Dawn Break^000000 +5%, POW +1.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 260
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Sky Emperor
#
540045#
A book reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Falling Star^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Falling Star^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Falling Star^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Falling Star^000000 +15%.
[Grade B]: ATK +7%
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 240
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Sky Emperor
#
540046#
A moon book reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Full Moon Kick^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Full Moon Kick^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Full Moon Kick^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Full Moon Kick^000000 +15%.
[Grade B]: ATK +7%
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Sky Emperor
#
540048#
An improved version of an ancient book titled The Only Sun on the Sky.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 20%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by additional 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 200
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Star Emperor classes
#
540049#
A book crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Sage, Priest and Star Gladiator classes
#
540051#
An upgraded version of a Circuit Board made in unknown format.
It's pretty hard and suitable to swing.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by 20%.
Increases Melee Physical Damage by 10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Sage, Priest and Star Gladiator
#
540053#
A Bible sealed with evil energy.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Petitio^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Petitio^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Petitio^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Petitio^000000 by additional 5%.
Increases Critical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Cardinal
#
540054#
A book created to gather and use the power of darkness.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Midnight Kick^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 5%.
Increases damage of ^009900Dawn Break^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Sky Emperor
#
540055#
A tablet meaning that the beginning of light is the source of recorded life.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Noon Blast^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Noon Blast^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Noon Blast^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Noon Blast^000000 by additional 5%.
Increases damage of ^009900Sunset Blast^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Sky Emperor
#
540056#
A book that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Sage, Priest and Star Gladiator classes
#
540058#
A Safety Manual enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%, Critical +5
_______________________
Increases damage of ^009900Noon Blast^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +70
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 15%.
Increases damage of ^009900Noon Blast^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Noon Blast^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Increases damage of ^009900Noon Blast^000000 by additional 15%.
Increases SP Consumption of ^009900Noon Blast^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Noon Blast^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Noon Blast^000000 +10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 220
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Sky Emperor
#
540059#
A bible containing information related to the power of destruction.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of ^009900Venom Swamp^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^663399Poison^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Venom Swamp^000000 by additional 5%.
Increases damage of ^009900Conflagration^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000 and ^663399Poison^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 120
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Elemental Master
#
540060#
A bible blessed by the priests.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of ^009900Diamond Storm^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 5%.
Increases damage of ^009900Terra Drive^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 60
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Elemental Master
#
540061#
A book of Sages that can also be used in Herosria.
_______________________
MATK +130
_______________________
Increases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 10%.
Decreases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Sage classes
#
540062#
A book of Sages that can also be used in Herosria.
_______________________
MATK +130
_______________________
Increases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 10%.
Decreases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 5%.
MATK +5%
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Sage classes
#
540063#
A book of Priests that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Decreases Critical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Critical -5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Priest classes
#
540064#
A book of Star Gladiators that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Increases damage taken from ranged physical attacks by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Star Gladiator classes
#
540065#
A book of Star Gladiators that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Increases damage taken from ranged physical attacks by 5%.
HIT +30
Decreases Attack Speed (Increases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Star Gladiator classes
#
540066#
A book of Star Gladiators that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Increases damage taken from ^FF0000Players^000000 by 5%.
Decreases Variable Casting Time by 10%.
HIT -15
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Star Gladiator classes
#
540068#
A book that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator classes
#
540069#
A book that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator classes
#
540071#
A book that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator classes
#
540072#
A book that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator classes
#
540073#
A book that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Book
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Priest, Sage and Star Gladiator classes
#
540074#
A book created by combining holy relics and magical powers.
_______________________
MATK +230
_______________________
MATK +5%
Increases damage of ^009900Lightning Land^000000 and ^009900Diamond Storm^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Lightning Land^000000 and ^009900Diamond Storm^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lightning Land^000000 and ^009900Diamond Storm^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 60
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Elemental Master
#
540075#
A book created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Sky Emperor
#
540079#
A book imbued with rune magic.
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Conflagration^000000 and ^009900Diamond Storm^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Diamond Storm^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Diamond Storm^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Elemental Master)^000000:
Increases damage of ^009900Venom Swamp^000000 by 45%.
Increases Magical Damage with ^663399Poison^000000 element by 30%.
Increases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Elemental Buster^000000 by additional % by twice the sum of refine level.
 
Casting ^009900Diamond Storm^000000 has a chance to auto cast Level 1 ^009900Elemental Buster^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Conflagration^000000 and ^009900Diamond Storm^000000 +15%
[Grade B]: Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Elemental Master
#
540080#
A book imbued with rune magic.
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Elemental Master)^000000:
Increases damage of ^009900Venom Swamp^000000 by 45%.
Increases Magical Damage with ^663399Poison^000000 element by 30%.
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Elemental Buster^000000 by additional % by twice the sum of refine level.
 
Casting ^009900Terra Drive^000000 has a chance to auto cast Level 1 ^009900Elemental Buster^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Lightning Land^000000 and ^009900Terra Drive^000000 +15%.
[Grade B]: Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Elemental Master
#
540081#
A book imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Petitio^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Petitio^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Petitio^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Cardinal)^000000:
Increases damage of ^009900Effligo^000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Effligo^000000 by additional (the sum of refine level)%.
Enables the use of Level 3 ^0000FFMisfortune Rush^000000.
Decreases ^009900Petitio^000000 skill cooldown by 0.15 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Petitio^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Cardinal
#
540082#
A book imbued with rune magic.
_______________________
ATK +3%
Increases damage of ^009900Dawn Break^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dawn Break^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dawn Break^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Sky Emperor)^000000:
Increases damage of ^009900Midnight Kick^000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Midnight Kick^000000 by additional (the sum of refine level)%.
 
Casting ^009900Dawn Break^000000 has a chance to auto cast Level 1 ^009900Midnight Kick^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Dawn Break^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 240
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Sky Emperor
#
540083#
A book imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Sunset Blast^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sunset Blast^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sunset Blast^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Sky Emperor)^000000:
Increases damage of ^009900Noon Blast^000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Noon Blast^000000 by additional (the sum of refine level)%.
 
Casting ^009900Sunset Blast^000000 has a chance to auto cast Level 1 ^009900Noon Blast^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Sunset Blast^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 230
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Sky Emperor
#
540086#
A bible filled with wrath toward those without faith.
_______________________
MATK +145
_______________________
Increases damage of ^009900Petitio^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Petitio^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Petitio^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Physical melee attacks have a 7% chance to auto-cast Level 3 ^009900Framen^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Petitio^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Physical attacks have a 7% chance to increase damage of ^009900Duple Light^000000 by (the sum of refine level x15)% for 10 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +10%.
[Grade C]: Damage of ^009900Petitio^000000 +5%.
[Grade B]: Damage of ^009900Petitio^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 175
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Cardinal
#
540087#
A book containing the power of the sun that can burn all things.
_______________________
Increases damage of ^009900Noon Blast^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Noon Blast^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Noon Blast^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Noon Blast^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +15%.
[Grade C]: Damage of ^009900Noon Blast^000000 +5%.
[Grade B]: Damage of ^009900Noon Blast^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 175
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Sky Emperor
#
540088#
A book imbued with the power of the wrathful moon.
_______________________
Increases damage of ^009900Midnight Kick^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 15%.
Increases damage of ^009900Dawn Break^000000 by (the sum of refine level x2)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Damage of ^009900Shield Shooting^000000 +5%.
[Grade B]: Damage of ^009900Shield Shooting^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 175
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Sky Emperor
#
540090#
A master spellbook imbued with the power of rage.
_______________________
MATK +190
_______________________
Increases damage of ^009900Conflagration^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Lightning Land^000000 by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^663399Poison^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Venom Swamp^000000 by 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Venom Swamp^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^663399Poison^000000 element +10%.
[Grade C]: Damage of ^009900Lightning Land^000000 +10%.
[Grade B]: Damage of ^009900Conflagration^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Elemental Master
#
540091#
A grimoire imbued with the power of fury.
_______________________
MATK +190
_______________________
Increases damage of ^009900Diamond Storm^000000 by 10%.
Increases damage of ^009900Fire/Cold^000000 and ^009900Lightning Bolt^000000 by 100%.
Increases Fixed Casting Time of ^009900Fire/Cold^000000 and ^009900Lightning Bolt^000000 by 2.5 seconds.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Terra Drive^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire/Cold^000000 and ^009900Lightning Bolt^000000 by additional 60%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by additional 15%.
Increases damage of ^009900Fire/Cold^000000 and ^009900Lightning Bolt^000000 by additional 40%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 15%.
Physical attacks have a 5% chance to auto-cast Level 4 ^009900Diamond Storm^000000.
(Must have learned Level 4 ^009900Diamond Storm^000000 or higher for auto-casting.)
 
If the ^990099Furious Boots^000000's Grade is ^CC3D3DB^000000 or higher:
Increases the chance for auto-casting to 7%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^CC5500Earth^000000 element +10%.
[Grade C]: Damage of ^009900Diamond Storm^000000 +10%.
[Grade B]: Damage of ^009900Terra Drive^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Elemental Master
#
540094#
A book filled with magical power flowing from the gap of time.
_______________________
ATK +3%
_______________________
Increases damage of ^009900Star Light Kick^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Star Light Kick^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Star Light Kick^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Sky Emperor)^000000:
Increases damage of ^009900Sky Sun^000000 and ^009900Sky Moon^000000 by 30%.
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Sky Sun^000000 and ^009900Sky Moon^000000 by additional (the sum of refine level)%.
Increases damage of ^009900Star Light Kick^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Star Light Kick^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 240
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Sky Emperor
#
540096#
A book imbued with the abyssal magic flowing from the gap of time.
_______________________
MATK +240, MATK +3%.
_______________________
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^33CC00Wind^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Elemental Master)^000000:
Increases damage of ^009900Venom Swamp^000000 by 45%.
Increases Magical Damage with ^663399Poison^000000 element by 30%.
Increases Magical Damage with ^FF0000Fire^000000 and ^33CC00Wind^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Psychic Stream^000000 by additional (2 times the sum of refine level)%.
Decreases ^009900Psychic Stream^000000 skill cooldown by 0.7 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +15%.
[Grade B]: Magical Damage with ^FF0000Fire^000000 and ^33CC00Wind^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Elemental Master
#
540109#
A book encroached by chaotic and alien magic.
It is unable to display any abilities.
_______________________
MATK +50.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 50
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Sage, Priest and Star Gladiator classes
#
540110#
A magic book fully modified with sufficient dimensional magic.
_______________________
MATK +260
S.MATK +5.
_______________________
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 100%.
Increases Fixed Casting Time of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 2.5 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 35%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 30%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 35%.
Increases damage of ^009900Soul Strike^000000 by 45%.
_______________________
When equipped with ^990099Frontier Rune Crown(Elemental Master)^000000:
Increases damage of ^009900Soul Strike^000000 by additional 45%.
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element +15%.
[Grade C]: Damage of ^009900Soul Strike^000000 +45%.
[Grade B]: ASPD +2, After Attack Delay -10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Elemental Master
#
540111#
A book fully modified with sufficient dimensional magic.
_______________________
Critical +5.
_______________________
Increases damage of ^009900Sky Sun^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sky Sun^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sky Sun^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Sky Sun^000000 by additional 20%.
Increases damage of ^009900Sunset Blast^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Sky Emperor)^000000:
Increases damage of ^009900Sunset Blast^000000 by additional 25%.
Increases Critical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, P.ATK +5.
[Grade C]: Damage of ^009900Sky Sun^000000 +10%.
[Grade B]: Melee Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 250
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Sky Emperor
#
540114#
A spellbook imbued with the spirits of another dimension.
It seems useful for handling water and sustain attacks.
_______________________
MATK +260.
_______________________
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +25, MATK +1%.
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^0000BBWater^000000 element by 10%.
Increases damage of ^009900Diamond Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases damage of ^009900Terra Drive^000000 by additional 20%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^CC5500Earth^000000 and ^0000BBWater^000000 element +10%.
[Grade C]: Damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 +15%.
[Grade B]: Magical Damage with ^CC5500Earth^000000 and ^0000BBWater^000000 element +10%.
[Grade A]: S.MATK +15, Damage of ^009900Elemental Buster^000000 +25%,
^0000FFRefine Level +12^000000: When ^009900Elemental Buster^000000 Level 10 or higher is learned:
Casting ^009900Diamond Storm^000000 or ^009900Terra Drive^000000 has a chance to auto cast Level 10 ^009900Elemental Buster^000000.
(Activates when a ^0000FFHigh Elemental Spirit^000000 is summoned, ^009900Elemental Buster^000000 is centered around the caster.)
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Elemental Master
#
540115#
A book about a crimson moon discovered in another dimension.
It contains information about moonlight with an ominous aura.
_______________________
Increases damage of ^009900Sky Moon^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +25, ATK +1%.
Increases damage of ^009900Sky Moon^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases Normal Physical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sky Moon^000000 by additional 20%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000's Grade is ^CC3D3DA^000000 or higher:
When ^009900Dawn Break^000000 Level 5 or higher is learned:
Casting ^009900Enchanting Sky^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Increases Normal Physical Damage by additional 15%.
When casting ^009900Sky Moon^000000, it auto-casts Level 5 ^009900Dawn Break^000000.
When casting ^009900Dawn Break^000000, it auto-casts Level 5 ^009900Midnight Kick^000000.
 
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Midnight Kick^000000 and ^009900Dawn Break^000000 by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Normal Physical Damage +10%.
[Grade C]: Damage of ^009900Sky Moon^000000 +15%.
[Grade B]: Variable Casting Time -5%, Melee Physical Damage +15%.
[Grade A]: P.ATK +15, ^0000FFRefine Level +12^000000: ^009900Sky Moon^000000 skill cooldown -0.3 seconds.
_______________________
^0000CCType:^000000 Book
^0000CCAttack:^000000 260
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Sky Emperor
#
550001#
A special wand prepared for your rapid growth.
_______________________
MATK +170
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +2%
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Sprint^000000:
Increases Magical Damage with ^777777Shadow^000000 element by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Increases Magical Damage against enemies of every size by additional 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Eswhoo^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Espa^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Default Booster Robe^000000, ^990099Default Booster Muffler^000000, ^990099Default Booster Shoes^000000 and ^990099Default Booster Earring^000000:
MATK +20
Decreases Variable Casting Time by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Curse Explosion^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Curse of Wicked Soul^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
550002#
A special One-Handed Foxtail prepared for your rapid growth.
_______________________
MATK +260
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
MATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Nyang Grass^000000:
Decreases Variable Casting Time by 2%.
 
For each Level of ^009900Spirit of Savage^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Increases Magical Damage against enemies of every size by additional 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Catnip Meteor^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Silvervine Stem Spear^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 35% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +20
Decreases After Skill Delay by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Picky Peck^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Arclouse Dash^000000:
Increases damage of ^009900Picky Peck^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
550006#
It's as strong as steel, probably because
of the mysterious stones that grew in the Einbech mine.
_______________________
MATK +350
ATK +7%
MATK +7%
Increases damage of ^009900Catnip Meteor^000000 and ^009900Picky Peck^000000 by 15%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Catnip Meteor^000000 and ^009900Picky Peck^000000 by additional 20%.
Physical and magical attacks have a chance to increase Physical and Magical Damage against all size enemies by 10% for 10 seconds
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 300
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 170
Summoner (Doram)
#
550007#
A cane with a blue glow that an ancient hero used.
It resonates with Ancient Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +150
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Diamond Dust^000000 by 8%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against ^777777Undead^000000 elemental by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 7%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
550008#
A small rod used to set fire to and from a Varmundt's house.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
Increases damage of ^009900Espa^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eswhoo^000000 by 25%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Soul Reaper
#
550009#
It was a common weed that grew in the mansion botanical garden,
but was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
Magical attacks have a chance to recover 300SP per second for 5 seconds.
Decreases damage taken from ^FF0000Normal^000000 class by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +6
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 280
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Summoner (Doram)
#
550010#
A One-Handed Staff designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Land Protector^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^777777Neutral^000000 and ^663399Poison^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000, ^009900Varetyr Spear^000000 and ^009900Poison Buster^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^777777Neutral^000000 and ^663399Poison^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Psychic Wave^000000, ^009900Diamond Dust^000000, ^009900Earth Grave^000000, ^009900Varetyr Spear^000000 and ^663399Poison^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sorcerer
#
550011#
A One-Handed Staff designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
_______________________
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Meditatio^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magic Damage against enemies of every size by 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
550012#
An old cane used by Ancient Heroes.
The ancient power was inhabited and began to show its natural abilities.
It looks old but has hidden magic, it resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +195
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^990099Earth Grave^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^777777Neutral^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by 25%
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 75
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Sorcerer
#
550013#
A blue lighted staff said to have been used by an ancient hero.
The ancient power was inhabited and began to show its natural abilities.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +150
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Diamond Dust^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against all elemental by 15%.
Increases damage of ^009900Varetyr Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 20%.
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
Decreases ^009900Varetyr Spear^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 75
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Sorcerer
#
550014#
Mysterious puppy grass where you hear a nipple every time you shake.
Seeing it with the softer shaking, it began to show its natural strength.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +350
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%
MATK +2%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 and ^009900Silvervine Stem Spear^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Catnip Meteor^000000 by 25%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
LUK +10, ATK +7%, MATK +7%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 350
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Summoner (Doram)
#
550015#
A pendulum that was used by Soul Reapers with considerable spiritual power and contains the power to lead the spirits.
When you shake it, you can hear the spirits sing and it begins to exert its natural strength.
It resonates with Great Hero's Boots.
_______________________
MATK +190
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by 15%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Eswhoo^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Magical attacks have a 7% chance to recover 230 SP per second for 10 seconds.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Soul Reaper
#
550019#
A staff containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +215
MATK +10%
_______________________
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Varetyr Spear^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Varetyr Spear^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Psychic Wave^000000 skill cooldown by 1.5 seconds.
Decreases ^009900Varetyr Spear^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +5%.
[Grade C]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Elemental Master
#
550020#
A staff containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Framen^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Framen^000000 +5%.
[Grade C]: Damage of ^009900Framen^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Framen^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Cardinal
#
550021#
Now is the time of the end.
The god of entanglements descends into the dull-colored world of crazy gears.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
Enables the use of Level 1 ^0000FFBlessing^000000.
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +2% , MaxSP +2%
Decreases After Skill Delay by 1%.
Increases Magical Damage by 6%.
_______________________
^0000FFRefine Level +5^000000:
Decreases damage taken from ranged physical attacks by 5%.
_______________________
^0000FFRefine Level +7^000000:
Enables use of ^009900Blessing^000000 with Level beingt equal to the ^0000FFRefine Level^000000.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from ranged physical attacks by additional 5%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Fixed Casting Time by 70%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 280
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
3rd Magician, 3rd Acolyte and Soul Reaper classes
#
550023#
Thanos' staff remodeled with the addition of Tim Artnard's technology.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Varetyr Spear^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases ^33CC00Wind^000000 elemental magical damage by 15%.
Increases damage of ^009900Varetyr Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 15%.
Decreases ^009900Varetyr Spear^000000 skill cooldown by 2.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2%, Damage of ^009900Lightning Land^000000 +10%.
[Grade C]: MATK +3%, S.MATK +1.
[Grade B]: Damage of ^009900Lightning Land^000000 +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Sorcerer
#
550024#
A wand filled with false beliefs.
_______________________
MATK +210
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Adoramus^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Adoramus^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Adoramus^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Archbishop
#
550025#
A soul stick filled with false beliefs.
_______________________
MATK +205
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Eswhoo^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eswhoo^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Soul Reaper
#
550026#
A dark wand filled with false beliefs.
_______________________
MATK +220
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Curse Explosion^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Soul Reaper
#
550027#
A foxtail wand filled with false beliefs.
_______________________
MATK +350
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Catnip Meteor^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Summoner (Doram)
#
550028#
A foxtail model filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Picky Peck^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Picky Peck^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 320
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Summoner (Doram)
#
550029#
A wand reborn with the power of true faith through a ritual of purification.
_______________________
MATK +210
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Adoramus^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Adoramus^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Adoramus^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Adoramus^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Cardinal
#
550030#
It is a staff surrounded by thorn vines and has a strong magical meaning.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
INT +3
DEX +3
_______________________
^0000FFFor each Refine Level^000000:
Ignores magical defense of enemies of monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +7^000000:
MATK +7%
Decreases Variable Casting Time by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of ^777777Holy^000000 element and monsters of ^FF0000Angel^000000 race by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^663399Poison^000000, ^777777Shadow^000000, ^777777Undead^000000 and ^FF0000Ghost^000000 element by 15%.
_______________________
When equipped with ^990099Illusion Morpheus's Hood^000000:
MATK +20
 
^0000FFRefine Level^000000 of ^990099Illusion Thorny Staff of Darkness^000000 and ^990099Illusion Morpheus's Hood^000000 is ^0000FF+7 or higher^000000:
Increases Magical Damage against enemies of every element by 10%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage against enemies of ^777777Shadow^000000 element and monsters of ^FF0000Demon^000000 race by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Magical Damage against enemies of every size by 15%.
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCElement:^777777Shadow
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Wizard, Acolyte and Soul Linker classes
#
550031#
A long staff engraved with the divine goddess of light.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +190
INT +6
VIT +2
_______________________
Magical attacks have a certain chance to recover 150 SP per second for 4 seconds.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Judex^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Judex^000000 by additional 30%.
Decreases After Skill Delay by 15%.
_______________________
^0000FFRefine Level +11^000000:
When using ^009900Magnus Exorcismus^000000:
Increases Magical Damage against enemies of every size by 20% for 15 seconds.
_______________________
When equipped with ^990099Illusion Saint Robe^000000:
MATK +50
Decreases After Skill Delay by 10%.
 
^0000FFRefine Level^000000 of ^990099Illusion Dea Staff^000000 and ^990099Illusion Saint Robe^000000 is ^0000FF+7 or higher^000000:
MATK +10%
ASPD +2
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Magical Damage against monsters of every race by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases Variable Casting Time by 15%.
Decreases After Skill Delay by additional 10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCElement:^777777Holy
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Archbishop classes
#
550032#
A staff for beginners made by the Paradise Group.
_______________________
MATK +100
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
MATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
MATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
MATK +25
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Mage, Acolyte and Soul Linker classes
#
550033#
A foxtail for beginners made by the Paradise Group.
_______________________
MATK +100
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15, MATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20, MATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25, MATK +25
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Summoner (Doram)
#
550034#
A one-handed staff made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time of skills by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Storm Gust^000000 and ^009900Meteor Storm^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Lord of Vermilion^000000 and ^009900Heaven's Drive^000000 by 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Wizard classes
#
550035#
A one-handed staff made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time of skills by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Jupitel Thunder^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Jupitel Thunder^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Wizard classes
#
550036#
A one-handed staff made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time of skills by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Magnus Exorcismus^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Priest classes
#
550037#
A one-handed staff made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time of skills by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Esma^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Esma^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Soul Linker classes
#
550038#
A foxtail made by the Paradise Group.
_______________________
ATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Picky Peck^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Picky Peck^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Summoner (Doram)
#
550039#
A foxtail made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time of skills by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Catnip Meteor^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Summoner (Doram)
#
550040#
A one-handed staff made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time of skills by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 20%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Super Novice classes
#
550041#
A high-quality one-handed staff made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Meditatio^000000:
Decreases Variable Casting Time of skills by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Increases damage of ^009900Adoramus^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Adoramus^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop classes
#
550042#
A high-quality foxtail made by the Paradise Group.
_______________________
ATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Picky Peck^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Picky Peck^000000 and ^009900Spirit of Savage^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Ranged Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Spirit of Savage^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 300
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
550043#
A high-quality foxtail made by the Paradise Group.
_______________________
MATK +300
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Silvervine Stem Spear^000000:
Decreases Variable Casting Time by 2%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 1.5 seconds.
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^CC5500Earth^000000, ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
550044#
A high-quality one-handed staff made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Increase SP Recovery^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by 10%.
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Heaven's Drive^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000 and ^CC5500Fire^000000 element by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000, ^009900Lightning Bolt^000000 and ^009900Heaven's Drive^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Super Novice classes
#
550045#
An improved version of the old staff said to have been used by ancient heroes.
Resonates with Hero's Boots-LT.
_______________________
MATK +195
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Grave^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000, ^CC5500Earth^000000 and ^663399Poison^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Poison Buster^000000 by 35%.
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 and ^009900Poison Buster^000000 by additional 15%.
Decreases ^009900Psychic Wave^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^777777Neutral^000000, ^CC5500Earth^000000 and ^663399Poison^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 75
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Sorcerer classes
#
550046#
An improved version of a staff with a blue light that is said to have been used by ancient heroes.
Resonates with Hero's Boots-LT.
_______________________
MATK +195
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Diamond Dust^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of ^009900Varetyr Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Varetyr Spear^000000 by additional 30%.
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^0000BBWater^000000 element by 15%.
Decreases ^009900Varetyr Spear^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^33CC00Wind^000000 and ^0000BBWater^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 40
^0000CCWeight:^000000 75
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Sorcerer classes
#
550050#
A foxtail designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Picky Peck^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 10%.
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 280
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
550051#
A foxtail designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +2%
MATK +280
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Silvervine Stem Spear^000000:
MATK +2%
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Summoner (Doram)
#
550052#
A staff designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +2%
MATK +175
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Happy Break^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
550053#
A staff designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +2%
MATK +175
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Happy Break^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Curse Explosion^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 2 seconds.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 25%.
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper
#
550054#
A wand made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Wand.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Soul Stealing^000000 by 8%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2
[Grade C]: Damage of ^009900Talisman of Four Bearing God^000000 +10%.
[Grade B]: S.MATK +2
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 190
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Soul Ascetic
#
550055#
A rod made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Rod.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2
[Grade C]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 +10%.
[Grade B]: S.MATK +2
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Hyper Novice
#
550056#
A one-handed staff equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Plant.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Howling of Chulho^000000 and ^009900Hyunrok Breeze^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hogogong Strike^000000 and ^009900Hyunrok Cannon^000000 by 7%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage and Magical Damage with every element by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +1, SPL +1.
[Grade C]: Damage of ^009900Howling of Chulho^000000 and ^009900Hyunrok Breeze^000000 +10%.
[Grade B]: P.ATK +1, S.MATK +1.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Spirit Handler
#
550057#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
550058#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Howling of Chulho^000000 and ^009900Hyunrok Breeze^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage and Magical Damage with every element by 3%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 190
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
550059#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
550060#
A foxtail containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Hyunrok Cannon^000000 and ^009900Hyunrok Breeze^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Catnip Meteor^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000 by 15%.
Decreases ^009900Catnip Meteor^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Hyunrok Cannon^000000 and ^009900Hyunrok Breeze^000000 +5%.
[Grade C]: Damage of ^009900Hyunrok Cannon^000000 and ^009900Hyunrok Breeze^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Hyunrok Cannon^000000 and ^009900Hyunrok Breeze^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 170
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Spirit Handler
#
550061#
A staff containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Talisman of Soul Stealing^000000 and ^009900Exorcism of Malicious Soul^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Eswhoo^000000 and ^009900Espa^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Eswhoo^000000 and ^009900Espa^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Talisman of Soul Stealing^000000 and ^009900Exorcism of Malicious Soul^000000 +5%.
[Grade C]: Damage of ^009900Talisman of Soul Stealing^000000 and ^009900Exorcism of Malicious Soul^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Talisman of Soul Stealing^000000 and ^009900Exorcism of Malicious Soul^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 220
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Soul Ascetic
#
550062#
A wand containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jack Frost Nova^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Meteor Storm^000000, ^009900Frost Diver^000000 and ^009900Frost Nova^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Meteor Storm^000000, ^009900Frost Diver^000000 and ^009900Frost Nova^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jack Frost Nova^000000 +5%.
[Grade C]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jack Frost Nova^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Jack Frost Nova^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Hyper Novice
#
550063#
A wand reborn with the power of true faith through a ritual of purification.
_______________________
MATK +220
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Curse Explosion^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Curse Explosion^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Soul Ascetic
#
550064#
A wand reborn with the power of true faith through a ritual of purification.
_______________________
MATK +205
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Eswhoo^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eswhoo^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Eswhoo^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Soul Ascetic
#
550065#
A foxtail wand reborn with the power of true faith through a ritual of purification.
_______________________
MATK +350
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Catnip Meteor^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Catnip Meteor^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Catnip Meteor^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Spirit Handler
#
550066#
A foxtail model reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Picky Peck^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Picky Peck^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Picky Peck^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 320
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Spirit Handler
#
550067#
An improved version of the mysterious foxtail that makes a meowmeow sound whenever it is shaken.
Seeing the softer shaking, it began to show its original power.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +350
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, SPL +2, P.ATK +1, S.MATK +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15, MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +2%, MATK +2%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Silvervine Stem Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 15%.
Decreases ^009900Catnip Meteor^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 and ^009900Catnip Meteor^000000 by 50%.
Increases Physical and Magical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, MATK +10%
P.ATK +2, S.MATK +2
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, MATK +3%
[Grade C]: Ranged Physical Damage and Magical Damage with every Element +15%. P.ATK +1, S.MATK +1
[Grade B]: POW +3, SPL +3, P.ATK +2, S.MATK +2.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 350
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Summoner (Doram) classes
#
550068#
An improved version of the pendulum infused with the power to guide spirits that was used by Soul Reapers with considerable spiritual power.
Resonates with Hero's Boots-LT.
_______________________
MATK +190
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by 25%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
Increases damage of ^009900Eswhoo^000000 by 45%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Magical attacks have a certain chance (10%) to recover 230 SP 19 times every 0.5 seconds for 10 seconds.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every Element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Soul Reaper classes
#
550069#
A wand crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Novice, Mage, Acolyte and Soul Linker classes
#
550070#
A foxtail crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +400
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 400
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Summoner (Doram) classes
#
550075#
An upgraded Staff equipped with a red glowing orb.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +175
_______________________
Increases Magical Damage against ^777777Neutral^000000 and ^CC5500Earth^000000 elemental by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Novice, Magician, Acolyte and Soul Linker classes
#
550076#
A upgraded version of a foxtail-shaped machine made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +350
MATK +10%
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Silvervine Stem Spear^777777 by 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^CC5500Earth^000000, ^FF0000Fire^000000, ^0000BBWater^000000, ^777777Ghost^000000 and ^777777Neutral^000000 element by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Catnip Meteor^000000 by 45%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 250
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Summoner (Doram)
#
550079#
A wand designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +2%, MATK +200
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Increase SP Recovery^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
MATK +10%
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 25%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice classes
#
550080#
A one-handed staff used by any hero regardless of form.
It resonates with Ancient Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Heaven's Drive^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Enables the use of Level 3 ^0000FFPsychic Wave^000000.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Novice
#
550081#
A one-handed staff used by any hero regardless of form.
An ancient power has been imbued and it has begun to show its original ability.
It resonates with Ancient Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^990099Heaven's Drive^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every element by 15%.
Enables the use of Level 5 ^0000FFPsychic Wave^000000.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by 10%
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^777777Neutral^000000 element by 10%.
Decreases Variable Casting Time by additional 5%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 90
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Novice
#
550082#
An improved version of the one-handed staff used by any hero regardless of form.
Resonates with Hero's Boots-LT.
_______________________
MATK +210
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Heaven's Drive^000000 by 30%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every element by 15%.
Enables the use of Level 5 ^0000FFPsychic Wave^000000.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by 20%.
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^777777Neutral^000000 element by 20%.
Decreases Variable Casting Time by additional 5%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^CC5500Earth^000000 and ^777777Neutral^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Novice
#
550088#
A staff for guides on the path of the divine light.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of ^009900Framen^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Framen^000000 by additional 5%.
Increases damage of ^009900Arbitrium^000000 by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Holy^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 60
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Cardinal
#
550089#
A one-handed staff that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Novice, Mage, Acolyte and Soul Linker classes
#
550090#
A foxtail that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +400
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 400
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Summoner (Doram) classes
#
550091#
A Safety Foxtail enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +370
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +10%, MATK +10%
_______________________
Increases damage of ^009900Catnip Meteor^000000, ^009900Picky Peck^000000, ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Catnip Meteor^000000 and ^009900Picky Peck^000000 by additional 15%.
Increases damage of ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by additional 10%.
Increases Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Catnip Meteor^000000, ^009900Picky Peck^000000, ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Catnip Meteor^000000, ^009900Picky Peck^000000, ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by additional 10%.
Increases SP Consumption of ^009900Catnip Meteor^000000, ^009900Picky Peck^000000, ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10, S.MATK +10.
[Grade C]: Damage of ^009900Catnip Meteor^000000, ^009900Picky Peck^000000, ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 +10%.
[Grade B]: Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Catnip Meteor^000000, ^009900Picky Peck^000000, ^009900Hogogong Strike^000000 and ^009900Hyunrok Breeze^000000 +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 320
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Spirit Handler
#
550092#
A Welding Wand enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +220
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +10%
_______________________
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
MATK +70
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 15%.
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Exorcism of Malicious Soul^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
Increases SP Consumption of ^009900Exorcism of Malicious Soul^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +10
[Grade C]: Damage of ^009900Exorcism of Malicious Soul^000000 +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Exorcism of Malicious Soul^000000 +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 160
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Soul Ascetic
#
550093#
A one-handed staff with the ability to gather souls.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 5%.
Increases damage of ^009900Talisman of Soul Stealing^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Soul Ascetic
#
550094#
A one-handed staff with the ability to liberate the soul.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of ^009900Talisman of Four Bearing God^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by additional 5%.
Increases damage of ^009900Talisman of Red Phoenix^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Soul Ascetic
#
550096#
A wand of Wizards that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Shadow^000000 and ^777777Undead^000000 element by 10%.
Decreases Magical Damage with ^777777Neutral^000000 and ^FF0000Fire^000000 element by 5%.
MATK +5%
Decreases Attack Speed (Increases After Attack Delay by 10%).
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Wizard classes
#
550097#
A wand of Sages that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +110
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
Decreases Magical Damage with every element by 5%.
Decreases After Skill Delay by 10%.
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Sage classes
#
550098#
A wand of Priests that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +110
_______________________
Increases ^009900Healing^000000 effectiveness by 10%.
Decreases Magical Damage with every element by 5%.
Decreases After Skill Delay by 10%.
MATK -3%
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Priest classes
#
550099#
A wand of Priests that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Increases damage taken from ^FF0000Players^000000 by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Priest classes
#
550100#
A wand of Soul Linkers that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Shadow^000000 element by 10%.
Increases damage taken from ranged physical attacks by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Linker classes
#
550101#
A wand of Soul Linkers that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases ^009900Healing^000000 effectiveness by 10%.
Increases damage taken from melee physical attacks by 5%.
Decreases After Skill Delay by 10%.
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Linker classes
#
550102#
A wand of Soul Linkers that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Increases damage taken from ranged physical attacks by 5%.
Decreases Variable Casting Time by 10%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Linker classes
#
550103#
A foxtail of Dorams that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +110
_______________________
Increases ^009900Healing^000000 effectiveness by 10%.
Increases damage taken from ^FF0000Players^000000 by 5%.
Decreases After Skill Delay by 10%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Doram classes
#
550104#
A foxtail of Dorams that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +110
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Increases damage taken from melee physical attacks by 5%.
MATK +5%
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Doram classes
#
550105#
A foxtail of Dorams that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Critical Damage by 5%.
HIT +30
Critical +5
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Doram classes
#
550106#
A rod of Novices that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 10%.
Decreases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 5%.
Decreases After Skill Delay by 10%.
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Novice classes
#
550107#
A rod of Novices that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 10%.
Decreases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 5%.
Decreases Variable Casting Time by 10%.
Increases SP Consumption by 5%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Novice classes
#
550108#
A one-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Wizard, Acolyte and Soul Linker classes
#
550110#
A one-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Novice, Wizard, Acolyte and Soul Linker classes
#
550111#
A one-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Wizard, Acolyte and Soul Linker classes
#
550112#
A one-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Novice, Wizard, Acolyte and Soul Linker classes
#
550113#
A one-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Novice, Wizard, Acolyte and Soul Linker classes
#
550115#
A foxtail model that grew up in a place where the power of darkness is settled.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
MATK +5%, SPL +2
Increases damage of ^009900Hyunrok Cannon^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 5%.
Increases damage of ^009900Hyunrok Breeze^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Spirit Handler
#
550116#
A foxtail wand that radiates energy of light.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2
Increases damage of ^009900Chulho Sonic Claw^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 5%.
Increases damage of ^009900Hogogong Strike^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 330
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Spirit Handler
#
550117#
A staff created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
MATK +5%
Increases damage of ^009900Framen^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: S.MATK +5
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 70
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Cardinal
#
550118#
A foxtail created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +340
ATK/MATK +5%
Increases damage of ^009900Chulho Sonic Claw^000000 and ^009900Hyunrok Cannon^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 and ^009900Hyunrok Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 and ^009900Hyunrok Cannon^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5, S.MATK +5.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 290
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Spirit Handler
#
550119#
A staff created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
MATK +5%
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: S.MATK +5
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 90
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Soul Ascetic
#
550130#
A one-handed staff imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Adoramus^000000 by 25%
Increases damage of ^009900Arbitrium^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by additional 7%
Increases damage of ^009900Arbitrium^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Adoramus^000000 by additional 45%
Increases damage of ^009900Arbitrium^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Cardinal)^000000:
Increases damage of ^009900Adoramus^000000 by additional 45%.
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Adoramus^000000 by additional % by twice the sum of refine level.
 
Casting ^009900Arbitrium^000000 has a chance to auto cast Level 1 ^009900Adoramus^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Arbitrium^000000 by 15%.
[Grade B]: Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Cardinal
#
550131#
A one-handed staff imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Soul Ascetic)^000000:
Increases damage of ^009900Four Bearing God^000000 by 45%.
Increases Magical Damage with every element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by additional (the sum of refine level)%.
 
Casting ^009900Talisman of Blue Dragon^000000 has a chance to auto cast Level 1 ^009900Talisman of Red Phoenix^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Soul Ascetic
#
550132#
A one-handed staff imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Soul Ascetic)^000000:
Increases damage of ^009900Four Bearing God^000000 by 45%.
Increases Magical Damage with every element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by additional (the sum of refine level)%.
 
Casting ^009900Talisman of Blue Dragon^000000 has a chance to auto cast Level 1 ^009900Talisman of Black Tortoise^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Soul Ascetic
#
550133#
A one-handed staff imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
_______________________
MATK +3%
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Hell's Drive^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Hell's Drive^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Hell's Drive^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Hyper Novice)^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by 45%.
Increases Magical Damage with ^777777Ghost^000000 element by 30%.
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by additional (the sum of refine level)%.
 
Casting ^009900Napalm Vulcan Strike^000000 has a 50% chance to auto cast Level 5 ^009900Soul Vulcan Strike^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Meteor Storm Buster^000000 and ^009900Hell's Drive^000000 +15%.
[Grade B]: Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element +25%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Hyper Novice
#
550134#
A foxtail imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +5
Increases damage of ^009900Hogogong Strike^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hogogong Strike^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hogogong Strike^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Spirit Handler)^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional (the sum of refine level)%.
Decreases ^009900Howling of Chulho^000000 skill cooldown by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Hogogong Strike^000000 +15%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 430
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Spirit Handler
#
550135#
A foxtail imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +430
MATK +3%
Increases damage of ^009900Hyunrok Breeze^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Spirit Handler)^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by 45%.
Increases Magical Damage with every element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Hyunrok Cannon^000000 by additional (the sum of refine level)%.
Decreases ^009900Hyunrok Breeze^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Hyunrok Breeze^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Spirit Handler
#
550137#
A one-handed staff encroached by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +50.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Novice, Mage, Acolyte and Star Linker classes
#
550141#
A staff containing the vigilance against negativity.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Increases damage of ^009900Framen^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Framen^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Framen^000000 by (the sum of refine level)% additionally.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Holy^000000 element +10%.
[Grade C]: Damage of ^009900Framen^000000 +5%.
[Grade B]: Damage of ^009900Framen^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Cardinal
#
550143#
A foxtail that contains the power of rage.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Chulho Sonic Claw^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Hogogong Strike^000000 by (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +10%.
[Grade C]: Damage of ^009900Chulho Sonic Claw^000000 +5%.
[Grade B]: Damage of ^009900Chulho Sonic Claw^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 380
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Spirit Handler
#
550144#
A foxtail model that contains the power of rage.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +380
_______________________
Increases damage of ^009900Hyunrok Cannon^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with 777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%.
[Grade C]: Damage of ^009900Hyunrok Cannon^000000 +5%.
[Grade B]: Damage of ^009900Hyunrok Cannon^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Spirit Handler
#
550145#
A staff that contains the power of rage.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of ^009900Exorcism of Malicious Soul^000000 +5%.
[Grade B]: Damage of ^009900Exorcism of Malicious Soul^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Soul Ascetic
#
550146#
A staff that contains the power of rage.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
Increases damage of ^009900Talisman of Red Phoenix^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Talisman of Black Tortoise^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of ^009900Talisman of Red Phoenix^000000 +10%.
[Grade B]: Damage of ^009900Talisman of Black Tortoise^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Soul Ascetic
#
550148#
A stick imbued with the power of rage.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +195
_______________________
Increases damage of ^009900Hell's Drive^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Jupitel Thunderstorm^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hell's Drive^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hell's Drive^000000 and ^009900Jupitel Thunderstorm^000000 by additional 15%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Hell's Drive^000000 by 20%.
 
If the ^990099Furious Boots^000000's Grade is ^CC3D3DB^000000 or higher:
When using ^009900Hell's Drive^000000, auto-cast Level 4 ^009900Terra Drive^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element +10%.
[Grade C]: Damage of ^009900Hell's Drive^000000 +10%.
[Grade B]: Damage of ^009900Jupitel Thunderstorm^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Hyper Novice
#
550150#
A one-handed staff imbued with the power of illusions without a distinct form.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +185
_______________________
Increases damage of ^009900Mystery Illusion^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 and ^777777Ghost^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mystery Illusion^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Shadow^000000 and ^777777Ghost^000000 element +10%.
[Grade C]: Damage of ^009900Mystery Illusion^000000 +10%.
[Grade B]: Damage of ^009900Soul Vulcan Strike^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Arch Mage
#
550152#
A staff imbued with the abyssal magic flowing from the gap of time.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230, MATK +3%.
_______________________
Increases damage of ^009900Jack Frost Nova^000000 and ^009900Jupitel Thunderstorm^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jack Frost Nova^000000 and ^009900Jupitel Thunderstorm^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost Nova^000000 and ^009900Jupitel Thunderstorm^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Hyper Novice)^000000:
Increases damage of ^009900Napalm Vulcan Strike^000000 by 45%.
Increases Magical Damage with every element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Jack Frost Nova^000000 and ^009900Napalm Vulcan Strike^000000 by additional (the sum of refine level)%.
Decreases ^009900Jupitel Thunderstorm^000000 skill cooldown by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Jack Frost Nova^000000 and ^009900Jupitel Thunderstorm^000000 +15%.
[Grade B]: Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element +20%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Hyper Novice
#
550155#
A staff imbued with the abyssal magic flowing from the gap of time.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240, MATK +3%.
_______________________
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Soul Ascetic)^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 20%.
Increases Magical Damage with every element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Decreases ^009900Soul Gathering^000000 and ^009900Exorcism of Malicious Soul^000000 skill cooldown by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Exorcism of Malicious Soul^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Soul Ascetic
#
550156#
A staff imbued with the abyssal magic flowing from the gap of time.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240, MATK +3%.
_______________________
Increases damage of ^009900Divinus Flos^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Cardinal)^000000:
Increases damage of ^009900Arbitrium^000000 by 20%.
Increases damage of ^009900Pneumaticus Procella^000000 by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Arbitrium^000000 and ^009900Pneumaticus Procella^000000 by additional (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Divinus Flos^000000 +15%.
[Grade B]: Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Cardinal
#
550159#
A foxtail filled with magical power flowing from the gap of time.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +5
_______________________
Increases damage of ^009900Chulho Battering^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chulho Battering^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Chulho Battering^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Spirit Handler)^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Chulho Battering^000000 by additional (the sum of refine level)%.
Decreases ^009900Chulho Sonic Claw^000000 skill cooldown by 0.15 seconds.
When using ^009900Chulho Sonic Claw^000000, auto-cast ^009900Chulho Battering^000000 at the maximum learned level.
(The user must have learned ^009900Chulho Battering^000000 at Level 1 or higher for auto-casting).
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Chulho Battering^000000 +15%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 430
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Spirit Handler
#
550174#
A foxtail encroached by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +50.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 50
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Summoner (Doram) classes
#
550176#
A one-handed staff fully modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +260
S.MATK +5.
_______________________
Increases damage of ^009900Divinus Flos^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Divinus Flos^000000 by additional 20%.
Increases damage of ^009900Pneumaticus Procella^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Cardinal)^000000:
Increases damage of ^009900Pneumaticus Procella^000000 by additional 25%.
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element +10%.
[Grade C]: Damage of ^009900Divinus Flos^000000 +10%.
[Grade B]: Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element +10%
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Cardinal
#
550177#
A one-handed staff fully modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +250
S.MATK +5.
_______________________
Increases damage of ^009900Jack Frost Nova^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jack Frost Nova^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost Nova^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Jack Frost Nova^000000 by additional 20%.
Increases damage of ^009900Jupitel Thunderstorm^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Hyper Novice)^000000:
Increases damage of ^009900Jupitel Thunderstorm^000000 by additional 25%.
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element +10%.
[Grade C]: Damage of ^009900Jack Frost Nova^000000 +10%.
[Grade B]: Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element +10%
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Hyper Novice
#
550178#
A foxtail modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +450
S.MATK +5.
_______________________
Increases damage of ^009900Hyunrok Spirit Power^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 20%.
Increases damage of ^009900Hyunrok Breeze^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Spirit Handler)^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 25%.
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%.
[Grade C]: Damage of ^009900Hyunrok Spirit Power^000000 +10%.
[Grade B]: Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 One-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Spirit Handler
#
560000#
A special Knuckle prepared for your rapid growth.
_______________________
ATK +2%
MaxHP +3%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Explosion Spirits^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
MaxHP +10%
ATK +10%
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Tiger Cannon^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Dangerous Soul Collect^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
MaxSP +10%
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Dangerous Soul Collect^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
560002#
A knuckle with a shining ore blade found in a meteorite.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 185
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
560004#
It was an ordinary glove used for various tasks,
but was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Lightning Ride^000000 by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Howling of Lion^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Howling of Lion^000000 skll cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Lightning Ride^000000 and ^009900Howling of Lion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Sura
#
560006#
A Knuckle designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Call Spirits^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
560007#
A Knuckle designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +250
MaxSP +20
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +1% (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Chain Combo^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Increases damage of ^009900Sky Net Blow^000000 and ^009900Tiger Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Sky Net Blow^000000 and ^009900Tiger Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura
#
560008#
A knuckle once worn by ancient hero.
The ancient power awakened and began to exert its natural power.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blast^000000 and ^009900Ride in Lightning^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases cooldown of ^009900Rampage Blast^000000 and ^009900Earth Shaker^000000 by 1 sec.
_______________________
^0000FFRefine Level +11^000000:
Decreases SP Consumption of ^009900Rampage Blast^000000 by 15%.
Increases damage of ^009900Rampage Blast^000000 and ^009900Ride in Lightning^000000 by additional 10%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Sura
#
560009#
A knuckle with a shining ore blade found in a meteorite.
Seeing the stronger strength, he began to show his natural ability.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 15%.
Increases damage of ^009900Gate of Hell^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +10%
Increases damage of ^009900Gate of Hell^000000 by additional 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 205
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Sura
#
560011#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Second Judgement^000000 and ^009900Second Faith^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
560012#
A pair of knuckles containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Second Faith^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +10%
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Second Faith^000000 +5%.
[Grade C]: Damage of ^009900Second Faith^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Second Faith^000000 +12%, POW +1.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 230
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Inquisitor
#
560013#
A pair of knuckles containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Explosion Blaster^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rampage Blaster^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases SP Consumption of ^009900Rampage Blaster^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Explosion Blaster^000000 +5%.
[Grade C]: Damage of ^009900Explosion Blaster^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Explosion Blaster^000000 +12%, POW +1.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 230
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Inquisitor
#
560017#
Thanos' knuckles remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +5%
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fallen Empire^000000 by 25%.
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Third Flame Bomb^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Third Flame Bomb^000000 +10%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Sura
#
560018#
A pair of knuckles filled with false beliefs.
_______________________
Increases damage of ^009900Tiger Cannon^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Sura
#
560019#
A pair of claws filled with false beliefs.
_______________________
Increases damage of ^009900Rampage Blaster^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Sura
#
560020#
A pair of knuckles reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Tiger Cannon^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Tiger Cannon^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Inquisitor
#
560021#
A pair of claws reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Rampage Blaster^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rampage Blaster^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Rampage Blaster^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Inquisitor
#
560022#
A pair of knuckles made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay of 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Chain Combo^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Combo Finish^000000 by 20%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Monk classes
#
560023#
A pair of claws made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Finger Offensive^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Finger Offensive^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Monk classes
#
560024#
A pair of high-quality knuckles made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Chain Combo^000000:
MaxHP +2%
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
Increases damage of ^009900Fallen Empire^000000 and ^009900Tiger Cannon^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Melee Physical Damage by 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Fallen Empire^000000 and ^009900Tiger Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura classes
#
560025#
A pair of high-quality claws made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Call Spirits^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Sura classes
#
560026#
An improved version of the knuckle used by ancient heroes.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Rampage Blaster^000000 skill cooldown by 1 second.
Decreases SP Consumption of ^009900Rampage Blaster^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every element by 15%.
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 25%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Sura classes
#
560027#
An improved version of a knuckle with a blade made of shiny ore found in a meteorite.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Tiger Cannon^000000 by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 by additional 25%.
Increases damage of ^009900Gate of Hell^000000 by 30%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tiger Cannon^000000 skill cooldown by 1 second.
Increases Melee and Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
MaxHP +10%
Increases damage of ^009900Gate of Hell^000000 by additional 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 205
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Sura classes
#
560030#
A knuckled equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Fist.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Second Judgement^000000 and ^009900Second Faith^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Third Consecration^000000 and ^009900Third Punish^000000 by 8%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2.
[Grade C]: Damage of ^009900Second Judgement^000000 and ^009900Second Faith^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 230
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Inquisitor
#
560032#
A knuckle crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +220
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Sura classes
#
560034#
An upgraded purple knuckle with something boiling.
When hit, it causes burning pain on the target.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Decreases ^009900Earth Shaker^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%.
Increases damage of ^009900Rampage Blaster^000000 by additional 45%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 175
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Sura
#
560036#
A knuckle imbued with the power to slay numerous demons.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Explosion Blaster^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 5%.
Increases damage of ^009900Oleum Sanctum^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Inquisitor
#
560037#
A knuckle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +220
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Sura classes
#
560038#
Safety Knuckles enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Knuckle Arrow^000000 and ^009900Explosion Blaster^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +70
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 15%.
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Knuckle Arrow^000000 and ^009900Explosion Blaster^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Knuckle Arrow^000000 and ^009900Explosion Blaster^000000 by additional 10%.
Increases SP Consumption of ^009900Knuckle Arrow^000000 and ^009900Explosion Blaster^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Knuckle Arrow^000000 and ^009900Explosion Blaster^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Knuckle Arrow^000000 and ^009900Explosion Blaster^000000 +10%.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Inquisitor
#
560039#
A knuckle of Monks that can also be used in Herosria.
_______________________
Increases Melee Physical Damage by 10%.
Decreases Ranged Physical Damage by 5%.
HIT +30, MaxHP -5%
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Monk classes
#
560040#
A claw of Monks that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Critical Damage by 5%.
Increases Attack Speed (decreases After Attack Delay by 10%).
Critical -5
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Monk classes
#
560043#
Knuckles that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Monk and Priest classes
#
560044#
Knuckles that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Monk and Priest classes
#
560045#
Knuckles that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Monk and Priest classes
#
560046#
Knuckles that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Monk and Priest classes
#
560047#
Knuckles that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Knuckle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Monk and Priest classes
#
560048#
Knuckles created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Third Flame Bomb^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Third Flame Bomb^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Third Flame Bomb^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 220
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Inquisitor
#
560060#
A knuckle imbued with rune magic.
_______________________
MaxHP +5%
Increases damage of ^009900Third Flame Bomb^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Third Flame Bomb^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Third Flame Bomb^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Inquisitor)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 85%.
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Second Flame^000000 by additional (the sum of refine level)%.
Increases ^009900First Brand^000000 skill cooldown by 1.5 seconds.
 
Casting ^009900First Brand^000000 has a chance to auto cast Level 1 ^009900Second Flame^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
 
Casting ^009900Second Flame^000000 has a chance to auto cast Level 1 ^009900Third Flame Bomb^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Third Flame Bomb^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Inquisitor
#
560061#
A knuckle imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Explosion Blaster^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Inquisitor)^000000:
Increases damage of ^009900Massive Flame Blaster^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Massive Flame Blaster^000000 by additional (the sum of refine level)%.
Decreases ^009900Explosion Blaster^000000 skill cooldown by 0.2 seconds.
Decreases ^009900Massive Flame Blaster^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Explosion Blaster^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Inquisitor
#
560067#
A knuckle imbued with the power of an unusually rough aura.
_______________________
Increases damage of ^009900Explosion Blaster^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Massive Flame Blaster^000000 by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +10%.
[Grade C]: Damage of ^009900Explosion Blaster^000000 +5%.
[Grade B]: Damage of ^009900Explosion Blaster^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 215
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Inquisitor
#
560068#
A knuckle filled with the firm will to condemn and destroy heresy.
_______________________
Increases damage of ^009900Third Punish^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Third Punish^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Third Punish^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Perfect HIT +10, Critical +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Third Punish^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Third Flame Bomb^000000 by (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Damage of ^009900Third Punish^000000 +5%.
[Grade B]: Damage of ^009900Third Punish^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 215
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Inquisitor
#
560072#
A knuckle filled with magical power flowing from the gap of time.
_______________________
Critical +5
_______________________
Increases damage of ^009900Blazing Flame Blast^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Inquisitor)^000000:
Increases damage of ^009900Explosion Blaster^000000 by 25%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Blazing Flame Blast^000000 and ^009900Explosion Blaster^000000 by additional (the sum of refine level)%.
Decreases ^009900Blazing Flame Blaster^000000 and ^009900Explosion Blaster^000000 skill cooldown by 0.3 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Blazing Flame Blaster^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 240
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Inquisitor
#
560080#
A knuckle consumed by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 50
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Monk classes
#
560081#
A knuckle fully modified with sufficient dimensional magic.
_______________________
Critical +5.
_______________________
Increases damage of ^009900Blazing Flame Blast^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Blazing Flame Blast^000000 by additional 20%.
Increases damage of ^009900Explosion Blaster^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Inquisitor)^000000:
Increases damage of ^009900Explosion Blaster^000000 by additional 25%.
Increases Critical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, P.ATK +5.
[Grade C]: Damage of ^009900Blazing Flame Blast^000000 +10%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Knuckle
^0000CCAttack:^000000 260
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Inquisitor
#
570000#
A special Guitar prepared for your rapid growth.
_______________________
MATK +160
_______________________
ATK +3%
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Musical Lesson^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Decreases After Skill Delay by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Reverberation^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Improve Concentration^000000:
Increases damage of ^009900Reverberation^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +20
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Improve Concentration^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
570002#
A beating trumpet.
It resonates with Ancient Hero's Boots.
_______________________
MATK +190
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
^0000CCType:^000000 Instrument
^0000CCAttack:^000000 160
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
570005#
An instrument that filled the Varmundt's Mansion with a beautiful melody.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +210
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +8
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
Decreases SP Consumption of ^009900Reverberation^000000 by 20%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel
#
570008#
Although the shape is a guitar, steel strings are used, and an amplifier is installed that converts the vibration into electrical vibration by means of magnetic induction.
_______________________
MATK +180
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +6
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against ^0000BBWater^000000 elemental by 10%,
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Illusion Muffler^000000;
ATK +30
 
^0000FFRefine Level^000000 of ^990099Illusion Electric Guitar^000000 and ^990099Illusion Muffler^000000 each is ^0000FF+7 or higher^000000:
Increases Ranged Physical Damage by 5%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Illusion Shoes^000000,
MATK +40
 
^0000FFRefine Level^000000 of ^990099Illusion Electric Guitar^000000 and ^990099Illusion Shoes^000000 each is ^0000FF+7 or higher^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Reverberation^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases Fixed Casting time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 170
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Minstrel
#
570009#
A goblet trumpet with a mysterious sound.
The cry of the trumpet became more clear and began to show its natural ability.
It seems to resonate with the Great Hero's Boots.
_______________________
MATK +230
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +7%
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel
#
570010#
An Instrument designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +180
_______________________
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +1% (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF2^000000 Levels of ^009900Musical Lesson^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
Increases Magical Damage with every element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
570012#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 205
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour
#
570013#
A violin containing the pain of bereavement.
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Reverberation^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Metallic Fury^000000 +5%.
[Grade C]: Damage of ^009900Metallic Fury^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Metallic Fury^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 220
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Troubadour
#
570016#
Thanos' violin remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases  After Skill Delay by 10%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Rhythm Shooting^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Rhythm Shooting^000000 +10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 220
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Minstrel
#
570017#
A violin filled with false beliefs.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Minstrel
#
570018#
A harp filled with false beliefs.
_______________________
MATK +210
_______________________
Increases damage of ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Minstrel
#
570019#
A violin reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Severe Rainstorm^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Troubadour
#
570020#
A harp reborn with the power of true faith through a ritual of purification.
_______________________
MATK +210
_______________________
Increases damage of ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Metallic Sound^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Troubadour
#
570021#
A musical instrument made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Musical Strike^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Musical Strike^000000 by additional 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Bard classes
#
570022#
A high-quality musical instrument made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Musical Lesson^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Severe Rainstorm^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Ranged Physical Damage by additional 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel classes
#
570023#
A high-quality musical instrument made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of ^009900Musical Lesson^000000:
Increases Magical Damage with every element by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel classes
#
570024#
An instrument designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF2^000000 Levels of ^009900Musical Lesson^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
Increases damage of ^009900Severe Rainstorm^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by additional 1 second.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel
#
570027#
An improved version of the conch trumpet that makes a mysterious sound.
Resonates with Hero's Boots-LT.
_______________________
MATK +230
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 20%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Minstrel classes
#
570028#
A lute equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Lute.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 220
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Troubadour
#
570029#
A violin crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Minstrel classes
#
570032#
A violin that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Minstrel classes
#
570033#
A Safety Lute enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +70
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
Increases SP Consumption of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 +10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 200
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Troubadour
#
570034#
A violin of Bards that can also be used in Herosria.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
Decreases Physical Damage against ^FF0000Players^000000 by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Bard classes
#
570035#
A guitar of Bards that can also be used in Herosria.
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Decreases Physical Damage by 5%.
Decreases After Skill Delay by 10%.
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Bard classes
#
570036#
A violin that generates powerful power from the accumulation of evil spirits.
_______________________
MATK +220
MATK +5%, SPL +2.
Increases damage of ^009900Metallic Fury^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
Increases damage of ^009900Sound Blend^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 120
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Troubadour
#
570037#
An instrument that absorbs light and emits it as music.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Rhythm Shooting^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 5%.
Increases damage of ^009900Rose Blossom^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Troubadour
#
570040#
A instrument that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Bard classes
#
570041#
A instrument that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Bard classes
#
570042#
A instrument that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Bard classes
#
570043#
A instrument that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Bard classes
#
570044#
A instrument that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Bard classes
#
570045#
An instrument created by combining holy relics and magical powers.
_______________________
MATK +230
MATK +5%
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: S.MATK +5
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 120
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Troubadour
#
570062#
A instrument imbued with rune magic.
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Reverberation^000000 by 25%
Increases damage of ^009900Metallic Fury^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Reverberation^000000 by additional 7%
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Reverberation^000000 by additional 45%
Increases damage of ^009900Metallic Fury^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Troubadour & Trouvere)^000000:
Increases damage of ^009900Reverberation^000000 by additional 45%
Increases Magical Damage with every element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Reverberation^000000 by additional % by twice the sum of refine level.
Decreases ^990099Cross Rain^000000 skill cooldown by 1 second.
 
Casting ^009900Metallic Fury^000000 has a chance to auto cast Level 1 ^009900Reverberation^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Metallic Fury^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Troubadour
#
570063#
A instrument imbued with rune magic.
_______________________
ATK +3%
Increases damage of ^009900Rose Blossom^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Troubadour & Trouvere)^000000:
Increases damage of ^009900Rhythm Shooting^000000 by 45%.
Increases Ranged Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Rhythm Shooting^000000 by additional (the sum of refine level)%.
 
Casting ^009900Rhythm Shooting^000000 has a chance to auto cast Level 1 ^009900Sound Blend^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Rose Blossom^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Instrument
^0000CCAttack:^000000 230
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Troubadour
#
570072#
A metal violin imbued with the power of rage.
_______________________
MATK +185
_______________________
Increases damage of ^009900Metallic Fury^000000 by 5%.
Increases damage of ^009900Reverberation^000000 by 70%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
Increases damage of ^009900Reverberation^000000 by additional 50%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with every element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
Increases damage of ^009900Reverberation^000000 by additional 50%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 20%.
Increases damage of ^009900Reverberation^000000 by additional 70%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of ^009900Reverberation^000000 +30%.
[Grade B]: Damage of ^009900Metallic Fury^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Troubadour
#
570073#
A harp imbued with the power of fury.
_______________________
Increases damage of ^009900Rose Blossom^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Rose Blossom^000000 by additional (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Damage of ^009900Rose Blossom^000000 +5%.
[Grade B]: Damage of ^009900Rose Blossom^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 190
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Troubadour
#
570075#
A violin imbued with the abyssal magic flowing from the gap of time.
_______________________
MATK +240, MATK +3%.
_______________________
Increases damage of ^009900Rhythmical Wave^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Troubadour & Trouvere)^000000:
Increases damage of ^009900Metallic Fury^000000 by 15%.
Increases Magical Damage with every element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Metallic Fury^000000 by additional (the sum of refine level)%.
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Rhythmical Wave^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Troubadour
#
570086#
A instrument consumed by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 50
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Bard classes
#
570087#
A violin fully modified with sufficient dimensional magic.
_______________________
P.ATK +5.
_______________________
Increases damage of ^009900Rhythm Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 20%.
Increases damage of ^009900Rose Blossom^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Troubadour & Trouvere)^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 25%.
Increases Normal Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7, Ranged Physical Damage +10%.
[Grade C]: Damage of ^009900Rhythm Shooting^000000 +10%.
[Grade B]: Normal Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Musical Instrument
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Troubadour
#
580000#
A special Whip prepared for your rapid growth.
_______________________
MATK +160
_______________________
ATK +3%
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Dancing Lesson^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Decreases After Skill Delay by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Reverberation^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Improve Concentration^000000:
Increases damage of ^009900Reverberation^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +20
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Improve Concentration^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
580002#
A spiny whip made out of wire.
It resonates with Ancient Hero's Boots.
_______________________
MATK +190
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
580005#
The tool was made for the purpose of illuminating the light in case of emergency.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +210
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +8
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
Decreases SP Consumption of ^009900Reverberation^000000 by 20%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 70
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Wanderer
#
580008#
A whip made of creatures that emit powerful electric energy. It feels bad to be slippery.
_______________________
MATK +180
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +6
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Decreases SP Consumption of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against ^0000BBWater^000000 property monsters by 10%,
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Illusion Muffler^000000,
ATK +30
 
^0000FFRefine Level^000000 of ^990099Illusion Electric Eel^000000 and ^990099Illusion Muffler^000000 each is ^0000FF+7 or higher^000000:
Increases Ranged Physical Damage by 5%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Illusion Shoes^000000:
MATK +40
 
^0000FFRefine Level^000000 of ^990099Illusion Electric Eel^000000 and ^990099Illusion Shoes^000000 each is ^0000FF+7 or higher^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Reverberation^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Decreases Fixed Casting time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Wanderer
#
580009#
A spiny whip made out of wire.
They became more flexible and began to show their natural abilities.
It resonates with Great Hero's Boots.
_______________________
MATK +230
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
MATK +7%
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Wanderer
#
580010#
An Whip designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
MATK +180
_______________________
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +1% (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF2^000000 Levels of ^009900Dancing Lesson^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 second.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
Increases Magical Damage with every element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer
#
580012#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 205
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Trouvere
#
580013#
A whip containing the pain of bereavement.
_______________________
MATK +250
MATK +10%
_______________________
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Reverberation^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Metallic Fury^000000 +5%.
[Grade C]: Damage of ^009900Metallic Fury^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Metallic Fury^000000 +12%, SPL +1.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 220
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Trouvere
#
580016#
Thanos' whip remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases  After Skill Delay by 10%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Rhythm Shooting^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Rhythm Shooting^000000 +10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 220
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Wanderer
#
580017#
A chain rope filled with false beliefs.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Wanderer
#
580018#
A ribbon filled with false beliefs.
_______________________
MATK +210
_______________________
Increases damage of ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Wanderer
#
580019#
A chain rope reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Severe Rainstorm^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Trouvere
#
580020#
A ribbon reborn with the power of true faith through a ritual of purification.
_______________________
MATK +210
_______________________
Increases damage of ^009900Metallic Sound^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Metallic Sound^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Trouvere
#
580021#
A whip made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Throw Arrow^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Throw Arrow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Dancer classes
#
580022#
A high-quality whip by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Dancing Lesson^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Severe Rainstorm^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Ranged Physical Damage by additional 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer classes
#
580023#
A high-quality whip made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of ^009900Dancing Lesson^000000:
Increases Magical Damage with every element by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer classes
#
580024#
A whip designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF2^000000 Levels of ^009900Dancing Lesson^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
Increases damage of ^009900Severe Rainstorm^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by additional 1 second.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Wanderer classes
#
580027#
An improved version of a whip with thorns woven from wire.
Resonates with Hero's Boots-LT.
_______________________
MATK +230
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with every element by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time of ^009900Reverberation^000000 by 0.5 seconds.
Decreases ^009900Metallic Sound^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by additional 20%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 160
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Wanderer classes
#
580028#
A whip equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Whip.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Rose Blossom^000000 and ^009900Rhythm Shooting^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 220
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Trouvere
#
580030#
A whip crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Wanderer classes
#
580033#
A whip that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +210
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Wanderer classes
#
580034#
A Safety Whip enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +70
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
Increases SP Consumption of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Severe Rainstorm^000000 and ^009900Rose Blossom^000000 +10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 200
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Trouvere
#
580035#
A rope of Dancers that can also be used in Herosria.
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
Decreases Physical Damage against ^FF0000Players^000000 by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Dancer classes
#
580036#
A whip of Dancers that can also be used in Herosria.
_______________________
MATK +130
_______________________
Increases Magical Damage with ^777777Neutral^000000 element by 10%.
Decreases Physical Damage by 5%.
Decreases After Skill Delay by 10%.
Increases Variable Casting Time by 5%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Dancer classes
#
580037#
A whip that generates powerful power from the accumulation of evil spirits.
_______________________
MATK +220
MATK +5%, SPL +2.
Increases damage of ^009900Metallic Fury^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
Increases damage of ^009900Sound Blend^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 120
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Trouvere
#
580038#
A whip that releases the power of light.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Rhythm Shooting^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 5%.
Increases damage of ^009900Rose Blossom^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Trouvere
#
580041#
A whip that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Whip
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Dancer classes
#
580042#
A whip that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Whip
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Dancer classes
#
580043#
A whip that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Whip
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Dancer classes
#
580044#
A whip that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Whip
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Dancer classes
#
580045#
A whip that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Whip
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Dancer classes
#
580046#
An whip created by combining holy relics and magical powers.
_______________________
MATK +230
MATK +5%
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: S.MATK +5
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Trouvere
#
580061#
A whip imbued with rune magic.
_______________________
MATK +240
_______________________
MATK +3%
Increases damage of ^009900Reverberation^000000 by 25%
Increases damage of ^009900Metallic Fury^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Reverberation^000000 by additional 7%
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Reverberation^000000 by additional 45%
Increases damage of ^009900Metallic Fury^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Troubadour & Trouvere)^000000:
Increases damage of ^009900Reverberation^000000 by additional 45%
Increases Magical Damage with every element by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Reverberation^000000 by additional % by twice the sum of refine level.
Decreases ^990099Cross Rain^000000 skill cooldown by 1 second.
 
Casting ^009900Metallic Fury^000000 has a chance to auto cast Level 1 ^009900Reverberation^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Metallic Fury^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Trouvere
#
580062#
A whip imbued with rune magic.
_______________________
ATK +3%
Increases damage of ^009900Rose Blossom^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Troubadour & Trouvere)^000000:
Increases damage of ^009900Rhythm Shooting^000000 by 45%.
Increases Ranged Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Rhythm Shooting^000000 by additional (the sum of refine level)%.
 
Casting ^009900Rhythm Shooting^000000 has a chance to auto cast Level 1 ^009900Sound Blend^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Rose Blossom^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 230
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Trouvere
#
580072#
A metal whip imbued with the power of rage.
_______________________
MATK +185
_______________________
Increases damage of ^009900Metallic Fury^000000 by 5%.
Increases damage of ^009900Reverberation^000000 by 70%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +4%, MATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 5%.
Increases damage of ^009900Reverberation^000000 by additional 50%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with every element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 10%.
Increases damage of ^009900Reverberation^000000 by additional 50%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Metallic Fury^000000 by additional 20%.
Increases damage of ^009900Reverberation^000000 by additional 70%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of ^009900Reverberation^000000 +30%.
[Grade B]: Damage of ^009900Metallic Fury^000000 +10%.
[Grade A]: MATK +3%, S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Trouvere
#
580073#
A harp imbued with the power of fury.
_______________________
Increases damage of ^009900Rose Blossom^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Rose Blossom^000000 by additional (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Damage of ^009900Rose Blossom^000000 +5%.
[Grade B]: Damage of ^009900Rose Blossom^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 190
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Trouvere
#
580075#
A whip imbued with the abyssal magic flowing from the gap of time.
_______________________
MATK +240, MATK +3%.
_______________________
Increases damage of ^009900Rhythmical Wave^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rhythmical Wave^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Troubadour & Trouvere)^000000:
Increases damage of ^009900Metallic Fury^000000 by 15%.
Increases Magical Damage with every element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Metallic Fury^000000 by additional (the sum of refine level)%.
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Rhythmical Wave^000000 +15%.
[Grade B]: Magical Damage with every element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 100
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Trouvere
#
580086#
A whip consumed by chaotic and alien magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 50
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Dancer classes
#
580087#
A whip fully modified with sufficient dimensional magic.
_______________________
P.ATK +5.
_______________________
Increases damage of ^009900Rhythm Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 20%.
Increases damage of ^009900Rose Blossom^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Troubadour & Trouvere)^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 25%.
Increases Normal Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7, Ranged Physical Damage +10%.
[Grade C]: Damage of ^009900Rhythm Shooting^000000 +10%.
[Grade B]: Normal Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Whip
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Trouvere
#
590000#
A special mace prepared for your rapid growth.
_______________________
MATK +160
_______________________
ATK +3%
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each Refine Level^000000:
ATK +2
MATK +2
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Meditatio^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Default Booster Robe^000000, ^990099Default Booster Muffler^000000, ^990099Default Booster Shoes^000000 and ^990099Default Booster Earring^000000:
MATK +20
Increases damage of ^009900Judex^000000 by 30%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Adoramus^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Manificat^000000:
Increases damage of ^009900Adoramus^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ASPD +2
Increases Critical Damage by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Duple Light^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Magnificat^000000:
Increases damage of ^009900Duple Light^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
590002#
A hammer made of rare ores found in a meteorite.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Vulcan Arm^000000 by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Arm Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 300
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
590003#
A scepter said to have been used by a saint.
It resonates with Ancient Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +165
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time of ^009900^000000 by 0.5 seconds.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
590006#
Automatic robots break down, smash and fall apart.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
Increases damage of ^009900Duple Light^000000 by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Duple Light^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 35%.
Decreases Fixed Casting Time of ^009900Duple Light^000000 by 0.5 seconds.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop
#
590008#
A Mace designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Mado Gear License^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Vulcan Arm^000000, ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Vulcan Arm^000000, ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 400
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
590009#
A Club designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Learning Potion^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Acid Demonstration^000000 and ^009900Cart Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic
#
590010#
A Mace designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
_______________________
ATK +2%
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3
MATK +3
(Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Meditatio^000000:
Increases Melee Physical Damage by 1%.
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
Increases damage of ^009900Judex^000000 and ^009900Duple Light^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magic Damage against enemies of every size by 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Judex^000000 and ^009900Duple Light^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 190
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop
#
590011#
A hammer made of rare ores found in a meteorite.
Seeing the stronger strength, he began to show his natural ability.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Knuckle Boost^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Knuckle Boost^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arm Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 320
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
590012#
A scepter said to have been used by a saint.
Seeing that the divine power was inhabited, he began to exert its natural power.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
MATK +3%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases  magical damage against enemies of every race by 15% (Except Players).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Adoramus^000000 by additional 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Archbishop
#
590015#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Framen^000000 by 5%.
Increases ^009900Healing^000000 skills effectiveness by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 190
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
590016#
A axe containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +10%
_______________________
Increases damage of ^009900Axe Stomp^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Knuckle Boost^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Vulcan Arm^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arm Cannon^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +2%.
[Grade C]: Ranged Physical Damage +3%.
[Grade B]: Damage of ^009900Arm Cannon^000000 +12%, P.ATK +1.
_______________________
^0000CCType:^000000 One-Handed Axe
^0000CCAttack:^000000 205
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Meister
#
590017#
A mace containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Acidified Zone (Fire/Wind)^000000 +5%.
[Grade C]: Damage of ^009900Acidified Zone (Water/Ground)^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Acidified Zone (Fire/Water/Wind/Ground)^000000 +10%, POW +2.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 195
^0000CCWeight:^000000 165
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Biolo
#
590020#
Thanos' hammer remodeled with the addition of Tim Artnard's technology.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +190
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Duple Light^000000 by 18%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases Magical Damage with ^777777Holy^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%, MATK +5%
Increases damage of ^009900Duple Light^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, Damage of ^009900Petitio^000000 +10%.
[Grade C]: Ranged Physical Damage +15%, P.ATK +1.
[Grade B]: Damage of ^009900Petitio^000000 +10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Archbishop
#
590021#
A mace filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Vulcan Arm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 340
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Mechanic
#
590022#
A mace filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 230
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Genetic
#
590023#
A mace reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Vulcan Arm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Vulcan Arm^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 340
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Meister
#
590024#
A mace reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Cart Tornado^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Cart Tornado^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 230
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Biolo
#
590025#
A mace for beginners made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Swordsman, Merchant and Acolyte classes
#
590026#
A mace made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Acid Terror^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Acid Terror^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Alchemist classes
#
590027#
A mace made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +10
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases Critical Damage by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases Critical Damage by additional 10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Priest classes
#
590028#
A high-quality mace made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
For each Level of ^009900Learning Potion^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Cart Cannon^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Cart Cannon^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Genetic classes
#
590029#
A high-quality mace made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
Critical +15%
MATK +5%
_______________________
For each Level of ^009900Meditatio^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 10%.
Increases damage of ^009900Magnus Exorcismus^000000, ^009900Judex^000000 and ^009900Duple Light^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^777777Neutral^000000 and ^777777Holy^000000 element by 20%.
Increases Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Magnus Exorcismus^000000, ^009900Judex^000000 and ^009900Duple Light^000000 by additional 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Archbishop classes
#
590030#
An improved version of the sacred scepter said to have been used by a certain saint.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +195
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Adoramus^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Adoramus^000000 by additional 30%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^777777Holy^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Archbishop classes
#
590034#
An improved version of a hammer crafted from rare ore found in a meteorite.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Knuckle Boost^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Knuckle Boost^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arm Cannon^000000 by 25%.
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Arm Cannon^000000 by additional 20%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 320
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Mechanic classes
#
590036#
A cross equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Cross.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Framen^000000 by 7%.
Increases ^009900Healing^000000 effectiveness by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arbitrium^000000 by 7%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2.
[Grade C]: Damage of ^009900Framen^000000 +10%.
[Grade B]: S.MATK +2.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Cardinal
#
590038#
A mace crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Swordsman, Merchant and Acolyte classes
#
590039#
A mace crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 400
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Mechanic classes
#
590043#
An upgraded extra blunt weapon wrapped in a blue glowing sphere.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Cart Cannon^000000 by additional 20%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 185
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Genetic
#
590044#
An upgraded mace decorated with an orb with a black glow.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +170
MATK +5%
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by 30%.
Increases damage of ^009900Judex^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^777777Holy^000000 element by 15%.
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 150
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Archbishop
#
590045#
A scepter said to be used to slay demons with evil energy.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2
Increases damage of ^009900Third Punish^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Third Punish^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Third Punish^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Third Punish^000000 by additional 5%.
Increases damage of ^009900First Brand^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Inquisitor
#
590046#
A ceremonial scepter lavishly decorated with gold.
Crafted for the hero who defended the city from the invasion.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +50
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 50
^0000CCWeight:^000000 50
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Acolyte and Merchant classes
#
590047#
A mace that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +210
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Swordman, Merchant and Acolyte classes
#
590048#
A mace that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +160
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 400
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Mechanic classes
#
590049#
A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +210
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +10%
Increases ^009900Healing^000000 effectiveness by 15%.
Increases damage of ^009900Adoramus^000000 and ^009900Arbitrium^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Adoramus^000000 by additional 15%.
Increases damage of ^009900Arbitrium^000000 by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Adoramus^000000 and ^009900Arbitrium^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Adoramus^000000 and ^009900Arbitrium^000000 by additional 10%.
Increases SP Consumption of ^009900Adoramus^000000 and ^009900Arbitrium^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +10
[Grade C]: Damage of ^009900Adoramus^000000 and ^009900Arbitrium^000000 +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Adoramus^000000 and ^009900Arbitrium^000000 +10%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 170
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Cardinal
#
590050#
A mace of Blacksmiths that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Melee Physical Damage by 10%.
Decreases Ranged Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Blacksmith classes
#
590051#
A mace of Alchemists that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Melee Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 130
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Alchemist classes
#
590052#
A mace of Monks that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases damage taken from ^FF0000Players^000000 by 10%.
Decreases Physical Damage against ^FF0000Players^000000 by 5%.
Decreases Variable Casting Time by 10%.
Increases After Skill Delay by 5%.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 110
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Monk classes
#
590056#
A mace that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant and Acolyte classes
#
590057#
A mace that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant and Acolyte classes
#
590058#
A mace that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant and Acolyte classes
#
590059#
A mace that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant and Acolyte classes
#
590060#
A mace that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Mace
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Novice, Swordman, Merchant and Acolyte classes
#
590062#
An scepter created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
Increases damage of ^009900Explosive Powder^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Biolo
#
590063#
An cross created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
Increases damage of ^009900Mega Sonic Blow^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 220
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Hyper Novice
#
590079#
A mace imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +5
Increases damage of ^009900Triple Laser^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Triple Laser^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triple Laser^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Meister)^000000:
Increases damage of ^009900Spark Blaster^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Triple Laser^000000 and ^009900Spark Blaster^000000 by additional (the sum of refine level)%.
Decreases ^009900Spark Blaster^000000 skill cooldown by 0.15 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Triple Laser^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 320
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Meister
#
590080#
A mace imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +3%
Increases damage of ^009900Cart Tornado^000000 by 25%
Increases damage of ^009900Explosive Powder^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 7%
Increases damage of ^009900Explosive Powder^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 45%
Increases damage of ^009900Explosive Powder^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Imperial Guard)^000000:
Increases damage of ^009900Cart Tornado^000000 by additional 45%.
Increases Melee Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Cart Tornado^000000 by additional % by twice the sum of refine level.
Decreases ^009900Explosive Powder^000000 skill cooldown by 0.2 seconds.
 
Casting ^009900Explosive Powder^000000 has a chance to auto cast Level 1 ^009900Cart Tornado^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Explosive Powder^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 240
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Biolo
#
590081#
A mace encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 50
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Novice, Swordsman, Merchant and Acolyte classes
#
590087#
A hammer imbued with the power of fury.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Spark Blaster^000000 by 10%.
Increases damage of ^009900Arm Cannon^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +4%, ATK +40.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Spark Blaster^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spark Blaster^000000 and ^009900Arm Cannon^000000 by additional 15%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Arm Cannon^000000 by additional 25%.
Increases damage of ^009900Spark Blaster^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Damage of ^009900Spark Blaster^000000 +5%.
[Grade B]: Damage of ^009900Spark Blaster^000000 +10%.
[Grade A]: ATK +3%, P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 380
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Meister
#
590107#
A mace fully modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
P.ATK +5.
_______________________
Increases damage of ^009900Dust Explosion^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Dust Explosion^000000 by additional 20%.
Increases damage of ^009900Explosive Powder^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Biolo)^000000:
Increases damage of ^009900Explosive Powder^000000 by additional 25%.
Increases Normal Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7, Melee Physical Damage +10%.
[Grade C]: Damage of ^009900Dust Explosion^000000 +10%.
[Grade B]: Normal Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Mace
^0000CCAttack:^000000 260
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Biolo
#
600000#
Physical attacks have a random chance to auto-cast Level 1 ^009900Cold Bolt^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
600001#
A special Two-Handed Sword prepared for your rapid growth.
_______________________
Critical +10
MaxHP +3%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Two-Handed Quicken^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ASPD +2
Increases Critical Damage by additional 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Sonic Wave^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Concentration^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 35% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
MaxHP +10%
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Concentration^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
600004#
A great sword that is said to have been used by a dragon slayer in the past.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP +3%
MaxSP +3%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to gain VIT +20 and increase long Ranged Physical Damage by 10% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
600008#
A massive sword that decorated the corners of the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Wind Cutter^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight
#
600009#
An ancient sword said has cut many evil souls in eastern.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sonic Wave^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
^663399Indestructible in battle^000000
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Random chance to auto-cast Level 2 ^009900Sonic Wave^000000 when dealing melee physical attacks.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight
#
600011#
A cursed weapon exists only for the destruction of all living being. The curse of this sword even affects the wielder that leads the person to misery.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Storm Blast^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Physical attacks have a 3% chance to recover 50 HP per refine rate per second for 4 seconds.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Illusion Chain Mail^000000:
ATK +30
 
^0000FFRefine Level^000000 of ^990099Illusion Death Guidance^000000 and ^990099Illusion Chain Mail^000000 each is ^0000FF+7 or higher^000000:
Critical +5
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Storm Blast^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases Physical Damage against enemies of ^0000BBWater^000000 elemental enemies and ^FF0000Fish^000000 race by 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Transcendent Swordman classes
#
600012#
A Two-Handed Sword designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Critical +15
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Two-Handed Quicken^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 10%.
Increases damage of ^009900Wind Cutter^000000, ^009900Ignition Break^000000 and ^009900Sonic Wave^000000 by 25%.
Physical attacks have a high chance to auto-cast ^009900Sonic Wave^000000, skill level is based on learned level.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Wind Cutter^000000, ^009900Ignition Break^000000 and ^009900Sonic Wave^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
600013#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Storm Slash^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +2%
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
600014#
A sword containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Storm Slash^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Ignition Break^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Ignition Break^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Ignition Break^000000 skill cooldown by 0.7 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Storm Slash^000000 +5%.
[Grade C]: Damage of ^009900Storm Slash^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Storm Slash^000000 +12%, POW +2.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 315
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Dragon Knight
#
600016#
Thanos' greatsword remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wind Cutter^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of ^009900Wind Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Physical attacks have a certain chance to auto cast Level 2 ^009900Wind Cutter^000000. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Servant Weapon^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Servant Weapon^000000 +10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rune Knight
#
600017#
A two-handed sword filled with false beliefs.
_______________________
Increases damage of ^009900Wind Cutter^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rune Knight
#
600018#
A two-handed sword reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Wind Cutter^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Wind Cutter^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Dragon Knight
#
600020#
A two-handed sword made by the Paradise Group.
_______________________
Critical +10
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Bowling Bash^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Bowling Bash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-handed Sword
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Knight classes
#
600021#
A high-quality two-handed sword made by the Paradise Group.
_______________________
Critical +15
_______________________
For each Level of ^009900Two-Handed Quicken^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Critical Damage by 10%.
Increases damage of ^009900Ignition Break^000000 and ^009900Sonic Wave^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Ignition Break^000000 and ^009900Sonic Wave^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight classes
#
600023#
An improved version of an ancient treasured sword that is said to cut even evil spirits from the East.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Storm Blast^000000 by 20%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Melee physical attacks have high chance to auto cast Level 2 ^009900Sonic Wave^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
Increases damage of ^009900Sonic Wave^000000 and ^009900Storm Blast^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Critical +25
Increases Melee and Ranged Physical Damage by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 240
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rune Knight classes
#
600024#
An improved version of the great sword said to have been used by a certain Dragon Slayer in the past.
Resonates with Hero's Boots-LT.
_______________________
MaxHP +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MaxHP/MaxSP +5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MaxHP/MaxSP +5%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
Decreases damage taken from enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 7%.
MaxSP +5%
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MaxHP +10%, MaxSP +5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MaxHP/MaxSP +3%
[Grade C]: Ranged Physical Damage +15%. RES +30, MRES +30
[Grade B]: Damage taken from enemies of every element -15%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rune Knight classes
#
600027#
A two-handed sword crafted from ice harvested from the glaciers of Issgard.
You can enchanting it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +270
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Knight classes
#
600028#
An upgraded version of a two-handed Sword made of high density emerald that emits rays of light.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +10
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 20%.
Increases damage of ^009900Storm Blast^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Damage against monsters of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 25%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 250
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Swordman classes
#
600030#
A two-handed sword that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +270
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 300
^0000CCWeight:^000000 400
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Knight classes
#
600031#
A Claw Sword enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +15%, Critical +10
Increases damage of ^009900Storm Slash^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 25%.
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 15%.
Increases damage of ^009900Storm Slash^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of ^009900Storm Slash^000000 by 15.
_______________________
^0000FFRefine Level +11^000000:
Critical +10
Decreases After Skill Delay by 15%.
Increases damage of ^009900Storm Slash^000000 by additional 10%.
Increases SP Consumption of ^009900Storm Slash^000000 by additional 15.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Storm Slash^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Storm Slash^000000 +10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 320
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Dragon Knight
#
600032#
A two-handed sword of Knights that can also be used in Herosria.
_______________________
Increases Critical Damage by 15%.
Decreases Melee Physical Damage by 7%.
Increases Attack Speed (decreases After Attack Delay by 15%).
MDEF -80
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Knight classes
#
600035#
A two-handed sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
600036#
A two-handed sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Swordman classes
#
600037#
A two-handed sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman classes
#
600038#
A two-handed sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordman classes
#
600039#
A two-handed sword that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordman classes
#
600041#
A two-handed sword that executes everything in sight.
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Hack and Slasher^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 5%.
Increases damage of ^009900Storm Slash^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 280
^0000CCWeight:^000000 420
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Dragon Knight
#
600054#
A two-handed sword imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Hack and Slasher^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hack and Slasher^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Dragon Knight)^000000:
Increases damage of ^009900Storm Slash^000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Ignition Break^000000 by additional % by triple the sum of refine level.
Decreases ^009900Hack and Slasher^000000 skill cooldown by 0.2 seconds.
Casting ^009900Hack and Slasher^000000 has a chance to auto cast Level 1 ^009900Ignition Break^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Hack and Slasher^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 350
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Dragon Knight
#
600056#
A two-Handed sword encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 100
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Swordsman classes
#
600059#
A Slayer imbued with the power of rage.
_______________________
Increases damage of ^009900Servant Weapon^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Hack and Slasher^000000 by 15%.
Physical attacks have a 5% chance to auto-cast Level 5 ^009900Hack and Slasher^000000.
(Must have learned Level 5 ^009900Hack and Slasher^000000 or higher for auto-casting.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +10%.
[Grade C]: Damage of ^009900Servant Weapon^000000 +5%.
[Grade B]: Damage of ^009900Servant Weapon^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 260
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Dragon Knight
#
600071#
A two-handed sword fully modified with sufficient dimensional magic.
_______________________
Critical +5.
_______________________
Increases damage of ^009900Servant Weapon^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Servant Weapon^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
When ^009900Servant Weapon^000000 Level 5 or higher is learned:
Physical attacks have a 8% chance to auto-cast an additional attack equivalent to Level 5 ^009900Servant Weapon^000000.
(even without a ^009900Servant Weapon^000000).
_______________________
When equipped with ^990099Frontier Rune Crown(Dragon Knight)^000000:
Increases damage of ^009900Hack and Slasher^000000 by 45%.
Increases Critical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, P.ATK +5.
[Grade C]: Damage of ^009900Servant Weapon^000000 +15%.
[Grade B]: Melee Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Sword
^0000CCAttack:^000000 400
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Dragon Knight
#
610000#
A special Katar prepared for your rapid growth.
_______________________
ATK +2%
_______________________
Increases Critical Damage by 3%.
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Katar Mastery^000000:
Increases Critical Damage by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
ATK +10%
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ASPD +2
Increases Critical Damage by additional 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases Physical Damage against enemies of against enemies of all elements by 1%.
(Up to Base Level 180)
 
When using ^009900Enchant Deadly Poison^000000:
Increases Physical Damage against enemies of against enemies of all elements by additional 10% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +10%
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Rolling Cutter^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Enchant Deadly Poison^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
610003#
Katar with sharp blades.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 185
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
610006#
Automatic robots break down, smash and fall apart.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by additional 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 220
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
610008#
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by additional 15%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Demi-Human^000000 and ^FF0000Brute^000000 race by 25%.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Decreases ^009900Dark Claw^000000 skill cooldown by 10 sec.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
AGI +10
Increases Melee Physical Damage by 5%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 225
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
610009#
Katar with sharp blades.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 12%.
_______________________
^0000FFRefine Level +11^000000:
Increases melee and long Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 275
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Guillotine Cross
#
610012#
A katar fashioned from a cold, sharp icicle.
_______________________
^0000FFFor each Refine Level^000000:
ATK +5
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Impact^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Increases Physical Damage against enemies of ^FF0000Fire^000000 elemental enemies and ^FF0000Insect^000000 race by 10%.
_______________________
When equipped with ^990099Illusion Ring^000000:
ATK +5%
 
^0000FFRefine Level^000000 of ^990099Illusion Katar of Frozen Icicle^000000 is ^0000FF+9^000000:
Increases Critical Damage by 20%.
 
^0000FFRefine Level^000000 of ^990099Illusion Katar of Frozen Icicle^000000 is ^0000FF+11^000000:
Critical +15 for 10 seconds when using ^009900Venom Impress^000000 skill.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Assassin classes
#
610013#
A Katar designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
Critical +15
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Advanced Katar Mastery^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 5%.
Increases damage of ^009900Cross Impact^000000 and ^009900Rolling Cutter^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Cross Impact^000000 and ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
610015#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Impact Crater^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +2%
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 260
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
610016#
A katar containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Impact Crater^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Rolling Cutter^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 12%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Impact Crater^000000 +5%.
[Grade C]: Damage of ^009900Impact Crater^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Impact Crater^000000 +12%, POW +1.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 280
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Shadow Cross
#
610019#
Thanos' katar remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Counter Slash^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 12%.
Increases damage of ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
ATK +5%
Increases damage of ^009900Rolling Cutter^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%, Damage of ^009900Impact Crater^000000 +10%.
[Grade C]: After Skill Delay -5%, P.ATK +1.
[Grade B]: Damage of ^009900Impact Crater^000000 +10%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Guillotine Cross
#
610020#
A chakram filled with false beliefs.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Guillotine Cross
#
610021#
A katar filled with false beliefs.
_______________________
Increases damage of ^009900Counter Slash^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Counter Slash^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Counter Slash^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 230
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Guillotine Cross
#
610022#
A chakram reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Rolling Cutter^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Rolling Cutter^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Shadow Cross
#
610023#
A katar reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Counter Slash^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Counter Slash^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Counter Slash^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Counter Slash^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 230
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Shadow Cross
#
610024#
A katar made by the Paradise Group.
_______________________
Critical +5
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases Critical Damage by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases Critical Damage by additional 10%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Assassin classes
#
610025#
A katar made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
HIT +15
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Sonic Blow^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Sonic Blow^000000 by additional 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Assassin classes
#
610026#
A high-quality katar made by the Paradise Group.
_______________________
Critical +10
_______________________
For each Level of ^009900Katar Mastery^000000:
Increases Melee Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases After Skill Delay by 5%.
Increases damage of ^009900Cross Impact^000000 and ^009900Rolling Cutter^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Cross Impact^000000 and ^009900Rolling Cutter^000000 by additional 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross classes
#
610027#
A high-quality katar made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Katar Mastery^000000:
Decreases After Skill Delay by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Counter Slash^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross classes
#
610028#
A katar designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each 2 Levels of ^009900Katar Mastery^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 10%.
Increases damage of ^009900Meteor Assault^000000 and ^009900Counter Slash^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Meteor Assault^000000 and ^009900Counter Slash^000000 by additional 15%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 240
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Guillotine Cross
#
610033#
An improved version of Katar that maximized the lethal power said to have been used by a famous assassin in the past.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Impact^000000 by 20%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Impact^000000 by additional 25%.
Increases Physical Damage against monsters of ^FF0000Demi-Human^000000, ^FF0000Brute^000000 and ^FF0000Dragon^000000 race by 25%.
_______________________
^0000FFRefine Level +11^000000:
Critical +15
Decreases ^009900Dark Claw^000000 skill cooldown by 10 seconds.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 255
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Guillotine Cross classes
#
610034#
An improved version of Katar with sharp blades.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by 25%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by additional 20%.
Decreases After Skill Delay by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by 15%.
Increases damage of ^009900Counter Slash^000000 by 30%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 275
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Guillotine Cross classes
#
610035#
A katar equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Katar.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Impact Crater^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by 7%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2.
[Grade C]: Damage of ^009900Impact Crater^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 280
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Shadow Cross
#
610037#
A katar crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +220
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 240
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Guillotine Cross classes
#
610039#
An upgraded version of a katar with black blades that engraved with turquoise colored motif.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 7%).
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 45%.
Decreases After Skill Delay by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Small^000000 and ^FF0000Medium^000000 size by 20%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 190
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Guillotine Cross
#
610041#
A katar that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +220
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 240
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Guillotine Cross classes
#
610042#
A Bolt Crusher enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +15%
Increases damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +90
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 by additional 15%.
Increases damage of ^009900Impact Crater^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of ^009900Impact Crater^000000 by 25.
Increases SP Consumption of ^009900Rolling Cutter^000000 by 2.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 by additional 10%.
Increases SP Consumption of ^009900Impact Crater^000000 by additional 25.
Increases SP Consumption of ^009900Rolling Cutter^000000 by additional 2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Rolling Cutter^000000 and ^009900Impact Crater^000000 +10%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 340
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
610043#
A katar of Assassins that can also be used in Herosria.
_______________________
Increases Critical Damage by 15%.
Decreases Melee Physical Damage by 7%.
Increases Attack Speed (decreases After Attack Delay by 15%).
MDEF -80
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Assassin classes
#
610044#
A katar with a sharp blade used by a person called a Shinigami.
_______________________
ATK +5%, POW +2
Increases damage of ^009900Impact Crater^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Impact Crater^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Impact Crater^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Impact Crater^000000 by additional 5%.
Increases Melee Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 290
^0000CCWeight:^000000 110
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Shadow Cross
#
610045#
A katar infused with the power of radiant light to fight the devil.
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Eternal Slash^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 5%.
Increases damage of ^009900Savage Impact^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 290
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Shadow Cross
#
610047#
A katar that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Assassin classes
#
610049#
A katar that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Assassin classes
#
610050#
A katar that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Assassin classes
#
610051#
A katar that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Assassin classes
#
610052#
A katar that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Katar
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Assassin classes
#
610054#
An katar created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Savage Impact^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Savage Impact^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Savage Impact^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 300
^0000CCWeight:^000000 125
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
610064#
A katar imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Savage Impact^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Savage Impact^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Shadow Cross)^000000:
Increases damage of ^009900Cross Impact^000000 by 85%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Savage Impact^000000 by additional (the sum of refine level)%.
Decreases ^009900Savage Impact^000000 skill cooldown by 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Savage Impact^000000 +15%
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 320
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
610065#
A katar imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Eternal Slash^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Eternal Slash^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Shadow Cross)^000000:
Increases damage of ^009900Impact Crater^000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Eternal Slash^000000 by additional (the sum of refine level)%.
Increases ^009900Phantom Menace^000000 skill cooldown by 5 seconds.
Increases ^009900Rolling Cutter^000000 skill cooldown by 2 seconds.
 
Casting ^009900Phantom Menace^000000 has a chance to auto cast the higher Level learned ^009900Rolling Cutter^000000.
 
Casting ^009900Rolling Cutter^000000 has a chance to auto cast Level 1 ^009900Impact Crater^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Eternal Slash^000000 +15%
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 320
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shadow Cross
#
610071#
A Katar imbued with the power of an enraged demon.
_______________________
Increases damage of ^009900Savage Impact^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Savage Impact^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Savage Impact^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Savage Impact^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Critical +10
Increases Melee Physical Damage by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +10%.
[Grade C]: Damage of ^009900Savage Impact^000000 +5%.
[Grade B]: Damage of ^009900Savage Impact^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 210
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Shadow Cross
#
610072#
A Huuma Shuriken imbued with the power of wrath.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Kunai - Rotation^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Kunai - Refraction^000000 by (the sum of refine level)%.
 
If the ^990099Furious Boots^000000's Grade is ^CC3D3DB^000000 or higher:
Decreases skill cooldown of ^009900Kunai - Rotation^000000 by 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +15%.
[Grade C]: Damage of ^009900Kunai - Rotation^000000 +5%.
[Grade B]: Damage of ^009900Kunai - Refraction^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 380
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Shinkiro, Shiranui
#
610084#
A katar encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 100
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Assasin classes
#
610085#
A katar fully modified with sufficient dimensional magic.
_______________________
Critical +5.
_______________________
Increases damage of ^009900Savage Impact^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Savage Impact^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Savage Impact^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Savage Impact^000000 by additional 20%.
Increases damage of ^009900Cross Slash^000000 by 35%.
_______________________
When equipped with ^990099Frontier Rune Crown(Shadow Cross)^000000:
Increases damage of ^009900Eternal Slash^000000 by 45%.
Increases Critical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, P.ATK +5.
[Grade C]: Damage of ^009900Savage Impact^000000 +15%.
[Grade B]: Melee Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Katar
^0000CCAttack:^000000 370
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Shadow Cross
#
620003#
A Two-Handed Axe designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Weaponry Research^000000:
Increases Melee Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 300
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic
#
620004#
A Two-Handed Axe created by top class blacksmith whose had revenge desire.
Seeing the sharp ax blade, he began to show his natural ability.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Boomerang^000000 by 40%.
Decreases ^009900Cross Slash^000000 skill cooldown by 1 sec.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size monsters by 15%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Physical and Magical Damage from against enemies of all elements by 5%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10, ATK +7%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 290
^0000CCWeight:^000000 700
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Mechanic
#
620005#
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Axe Stomp^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
ATK +2%
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 280
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
620006#
A huge axe containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +10%
_______________________
Increases damage of ^009900Axe Stomp^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Axe Stomp^000000 +5%.
[Grade C]: Damage of ^009900Axe Stomp^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Axe Stomp^000000 +12%, POW +2.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 325
^0000CCWeight:^000000 325
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Meister
#
620009#
Thanos' two-handed axe remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by 7%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Boomerang^000000 by 15%.
Increases damage of ^009900Axe Tornado^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Axe Stomp^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Axe Stomp^000000 +10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 350
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Mechanic
#
620010#
An axe that is so huge and heavy that even the word "extra-large" doesn't fit.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases Variable Casting Time by 5%.
_______________________
Base ^CC6600STR^000000 at least ^FF0000100^000000:
ATK +75
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by 15%.
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Illusion Chain Mail^000000:
ATK +50
Decreases After Skill Delay by additional 10%.
 
^0000FFRefine Level^000000 of ^990099Illusion Doom Slayer^000000 and ^990099Illusion Chain Mail^000000 is ^0000FF+7 or higher^000000:
Increases Attack Speed (decreases After Attack Delay by 15%).
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases Physical Damage against enemies of every race by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
ATK +15%
Decreases Variable Casting Time by 10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 700
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Merchant classes
#
620011#
A two-handed axe made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +10
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
HIT +15
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases Critical Damage by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases Critical Damage by additional 5%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Blacksmith classes
#
620012#
A high-quality two-handed axe made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Weapon Research^000000:
Increases Melee Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Mechanic classes
#
620015#
An improved version of the two-handed axe that is said to have been sharpened by a first-class blacksmith for his revenge.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Tornado^000000 by 40%.
Decreases ^009900Axe Tornado^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by 15%.
Increases Physical Damage against enemies of every size by 20%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from enemies of every element by 20%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 290
^0000CCWeight:^000000 700
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Mechanic classes
#
620016#
A axe equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Axe.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Axe Stomp^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Axe Tornado^000000 by 8%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Melee Physical Damage by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: POW +2.
[Grade C]: Damage of ^009900Axe Stomp^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 300
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Meister
#
620017#
A two-handed axe crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 350
^0000CCWeight:^000000 700
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Mechanic classes
#
620018#
An upgraded axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.
_______________________
^663399Indestructible in battle^000000
_______________________
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000FFRefine Level +7^000000:
Decreases damage taken from ^FF0000Medium^000000 and ^FF0000Large^000000 size by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Arm Cannon^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 400
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Mechanic
#
620019#
A two-handed axe that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 350
^0000CCWeight:^000000 700
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Mechanic classes
#
620020#
A Saw Axe enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +15%
Increases damage of ^009900Arm Cannon^000000 and ^009900Spark Blaster^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +90
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
Increases damage of ^009900Spark Blaster^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of ^009900Arm Cannon^000000 and ^009900Spark Blaster^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Arm Cannon^000000 and ^009900Spark Blaster^000000 by additional 10%.
Increases SP Consumption of ^009900Arm Cannon^000000 and ^009900Spark Blaster^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Arm Cannon^000000 and ^009900Spark Blaster^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Arm Cannon^000000 and ^009900Spark Blaster^000000 +10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 370
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Meister
#
620021#
A two-handed axe of Blacksmiths that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Melee Physical Damage by 15%.
Decreases Ranged Physical Damage by 7%.
HIT +50
Decreases Attack Speed (Increases After Attack Delay by 7%).
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Blacksmith classes
#
620022#
A two-handed axe with holy power used by the leader of the Holy Knights.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2.
Increases damage of ^009900Mighty Smash^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 5%.
Increases damage of ^009900Axe Stomp^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 330
^0000CCWeight:^000000 660
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Meister
#
620023#
A two-handed axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman and Merchant classes
#
620024#
A two-handed axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Swordman and Merchant classes
#
620025#
A two-handed axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman and Merchant classes
#
620026#
A two-handed axe that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordman and Merchant classes
#
620037#
A two-handed axe imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +3%
Increases damage of ^009900Mighty Smash^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases SP Consumption by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Meister)^000000:
Increases damage of ^009900Axe Tornado^000000 by 45%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Axe Tornado^000000 by additional % by five times of the sum of refine level.
 
Casting ^009900Mighty Smash^000000 has a chance to auto cast Level 1 ^009900Axe Tornado^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Mighty Smash^000000 +15%
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 320
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Meister
#
620038#
A two-Handed axe encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 100
^0000CCWeight:^000000 480
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Swordsman and Merchant classes
#
620040#
A gigantic axe imbued with the power of rage.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Axe Stomp^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Mighty Smash^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Mighty Smash^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Axe Stomp^000000 by additional 20%.
 
If the ^990099Furious Boots^000000's Grade is ^CC3D3DB^000000 or higher:
Increases damage of ^009900Mighty Smash^000000 by additional 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Melee Physical Damage +15%.
[Grade C]: Damage of ^009900Axe Stomp^000000 +10%.
[Grade B]: Damage of ^009900Mighty Smash^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 330
^0000CCWeight:^000000 600
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Meister
#
620043#
A book filled with magical power flowing from the gap of time.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +3%
_______________________
Increases damage of ^009900Powerful Swing^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Meister)^000000:
Increases damage of ^009900Powerful Swing^000000 by 40%.
Decreases damage taken from enemies of every element by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Mighty Smash^000000 by additional (the sum of refine level)%.
Increases Physical Damage against enemies of every element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Powerful Swing^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 380
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Meister
#
620058#
A two-handed axe fully modified with sufficient dimensional magic.
_______________________
P.ATK +5.
_______________________
Increases damage of ^009900Powerful Swing^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Melee Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Powerful Swing^000000 by additional 20%.
Increases damage of ^009900Rush Strike^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Meister)^000000:
Increases damage of ^009900Rush Strike^000000 by additional 25%.
Increases Normal Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7, Melee Physical Damage +10%.
[Grade C]: Damage of ^009900Powerful Swing^000000 +15%.
[Grade B]: Normal Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Axe
^0000CCAttack:^000000 430
^0000CCWeight:^000000 480
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Meister
#
630003#
Scientific instrument that was kept in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Hundred Spear^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 20%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 250
^0000CCWeight:^000000 330
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rune Knight
#
630006#
A spear that radiates with the warm, glowing light of pure holiness.
_______________________
ATK +10%
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Overbrand^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage ^009900Overbrand^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Fish^000000 and ^FF0000Demon^000000 race by 30%.
_______________________
When equipped with ^990099Illusion Saphien's Armor of Ocean^000000:
ATK +5%
 
^0000FFRefine Level^000000 of ^990099Illusion Brionac^000000 and ^990099Illusion Saphien's Armor of Ocean^000000 each is ^0000FF+7 or higher^000000:
Decreases After Skill Delay by 5%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Overbrand^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Has as a chance to gain ATK +50 and Increases Physical Damage against enemies of ^FF0000Fish^000000 and ^FF0000Demon^000000 race by 50% for 10 seconds when using ^009900Overbrand^000000 skill.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 210
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordman classes
#
630007#
A spear imbued with the wind element.
_______________________
^0000FFFor each Refine Level^000000:
ATK +4
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage ^009900Spiral Pierce^000000 by 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
HIT +10
Increases Physical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 10%.
_______________________
When equipped with ^990099Illusion Chain Mail^000000:
ATK +30
 
^0000FFRefine Level^000000 of ^990099Illusion Zephyrus^000000 and ^990099Illusion Chain Mail^000000 each is ^0000FF+7 or higher^000000:
Increases Ranged Physical Damage by 5%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000:
Increases damage of ^009900Spiral Pierce^000000 by 20%.
 
^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000:
Increases damage against ^0000BBWater^000000 elemental by 15%.
Increases Physical Damage against enemies of ^FF0000Fish^000000 race by 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 250
^0000CCWeight:^000000 330
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 120
Swordman classes
#
630008#
A Two-Handed Spear designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MaxHP +250
MaxSP +20
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +1% (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Dragon Training^000000:
Decreases After Skill Delay by 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 and ^009900Hundred Spear^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases  ^009900Hundred Spear^000000 skill cooldown by 2 seconds.
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 and ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight
#
630009#
A spear containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Madness Crusher^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hundred Spear^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Madness Crusher^000000 +5%.
[Grade C]: Damage of ^009900Madness Crusher^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Madness Crusher^000000 +12%, POW +2.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 320
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Dragon Knight
#
630012#
A lance filled with false beliefs.
_______________________
Increases damage of ^009900Hundred Spear^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 270
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rune Knight
#
630013#
A lance reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Hundred Spear^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hundred Spear^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Hundred Spear^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 270
^0000CCWeight:^000000 380
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Dragon Knight
#
630014#
A two-handed spear made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases damage of ^009900Pierce^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Brandish Spear^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Brandish Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Knight classes
#
630015#
A high-quality two-handed spear made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Dragon Training^000000:
Decreases After Skill Delay by 3%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases Variable Casting Time fo all skills by 10%.
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 and ^009900Hundred Spear^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases ^009900Hundred Spear^000000 skill cooldown by 2 seconds.
Increases Ranged Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 and ^009900Hundred Spear^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rune Knight classes
#
630018#
A two-handed spear crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +270
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 300
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Knight classes
#
630019#
A two-handed spear that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +270
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 300
^0000CCWeight:^000000 450
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Knight classes
#
630020#
A two-handed spear of Blacksmiths that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Critical Damage by 7%.
HIT +50
Increases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Knight classes
#
630021#
A two-handed spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Swordman classes
#
630022#
A two-handed spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Swordman classes
#
630023#
A two-handed spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Swordman classes
#
630024#
A two-handed spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Swordman classes
#
630025#
A two-handed spear that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Swordman classes
#
630027#
A holy two-handed spear made after the weapon used by the ancient gods.
_______________________
MaxHP +5%, POW +2.
Increases damage of ^009900Dragonic Breath^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 5%.
Increases damage of ^009900Madness Crusher^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 300
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Dragon Knight
#
630028#
An two-handed spear created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Madness Crusher^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 310
^0000CCWeight:^000000 500
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Dragon Knight
#
630041#
A two-handed spear imbued with rune magic.
_______________________
MaxHP +5%
Increases damage of ^009900Dragonic Breath^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Dragon Knight)^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 85%.
Increases Ranged Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Dragonic Breath^000000 by additional (the sum of refine level)%.
 
Decreases ^009900Dragonic Breath^000000 skill cooldown by 0.15 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Dragonic Breath^000000 +15%
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 350
^0000CCWeight:^000000 650
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Dragon Knight
#
630045#
A trident imbued with the power of fury.
_______________________
Increases damage of ^009900Madness Crusher^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Madness Crusher^000000 by additional (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +15%.
[Grade C]: Damage of ^009900Madness Crusher^000000 +5%.
[Grade B]: Damage of ^009900Madness Crusher^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 260
^0000CCWeight:^000000 850
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Dragon Knight
#
630049#
A two-handed spear filled with magical power flowing from the gap of time.
_______________________
Critical +5
_______________________
Increases damage of ^009900Dragonic Pierce^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Dragon Knight)^000000:
Increases damage of ^009900Hack and Slasher^000000 by 20%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Hack and Slasher^000000 by additional (the sum of refine level)%.
Increases damage of ^009900Dragonic Pierce^000000 by additional 15%.
Critical +10
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Dragonic Pierce^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 350
^0000CCWeight:^000000 650
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Dragon Knight
#
630059#
A two-handed spear encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Two-handed Spear
^0000CCAttack:^000000 100
^0000CCWeight:^000000 650
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Swordman classes
#
630060#
A two-handed spear said to be made from the massive horn of the Faceworm Queen from a certain dimension.
_______________________
Increases damage of ^009900Madness Crusher^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20, ATK +1%.
Increases damage of ^009900Madness Crusher^000000 by additional 4%.
_______________________
^0000FFRefine Level +7^000000:
MaxHP +7%.
Increases Normal Physical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Madness Crusher^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
Increases damage of ^009900Madness Crusher^000000 by additional 10%.
_______________________
When equipped with ^990099Gigant Snake's Breath^000000:
MaxHP +8%.
Increases Ranged Physical Damage by additional 15%.
Increases damage of ^009900Dragonic Breath^000000 by 15%.
 
^0000FFFor each 2 Refine Levels^000000 of ^990099Faceworm Queen's Horn^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 8%.
 
^0000FFRefine Level^000000 of ^990099Faceworm Queen's Horn^000000 is ^0000FF+9 or higher^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 20%.
 
^0000FFRefine Level^000000 of ^990099Faceworm Queen's Horn^000000 is ^0000FF+12 or higher^000000:
If the ^990099Weapon^000000's Grade are ^CC3D3DA^000000 or higher:
MaxHP +3%, MaxSP +5%.
Decreases ^009900Dragonic Breath^000000 skill cooldown by 0.15 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Variable Casting Time -5%, Ranged Physical Damage +15%.
[Grade C]: Damage of ^009900Madness Crusher^000000 +15%.
[Grade B]: P.ATK +5, MaxHP +5%.
[Grade A]: P.ATK +15.
_______________________
^0000CCType:^000000 Two-Handed Spear
^0000CCAttack:^000000 390
^0000CCWeight:^000000 800
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Dragon Knight
#
640000#
A special staff prepared for your rapid growth.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
MATK +2%
_______________________
Increases Magical Damage with ^FF0000Fire^000000 element by 3%.
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Mystical Amplification^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by additional 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^777777Ghost^000000, ^33CC00Wind^000000, ^0000BBWater^000000 element by 10%.
_______________________
When equipped with ^990099Elemental Booster Robe^000000, ^990099Elemental Booster Muffler^000000, ^990099Elemental Booster Shoes^000000 and ^990099Elemental Booster Earring^000000:
MATK +20
Increases Magical Damage against enemies of every size by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Crimson Rock^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Mystical Amplification^000000:
Increases damage of ^009900Crimson Rock^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Default Booster Robe^000000, ^990099Default Booster Muffler^000000, ^990099Default Booster Shoes^000000 and ^990099Default Booster Earring^000000:
MATK +20
Decreases After Skill Delay by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Soul Expansion^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Mystical Amplification^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 20% for 60 seconds.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
640004#
A staff with the power of cold ice used by some arch wizards in the past.
It resonates with Ancient Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jack Frost^000000 by 12%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Jack Frost^000000 skill cooldown by 1 second.
Increases Magical Damage against monsters of ^FF0000Fire^000000 elemental by 7%.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
640005#
Scientific instrument that was kept in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +320
_______________________
Increases Magical Damage with ^777777Neutral^000000 and ^0000BBWater^000000 element by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +6
Decreases Variable Casting Time by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Comet^000000 and ^009900Jack Frost^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Comet^000000 skill cooldown by 10 seconds.
Decreases ^009900Jack Frost^000000 skill cooldown by 1.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 and ^009900Jack Frost^000000 by additional 20%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Warlock
#
640009#
A Two-Handed Staff designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Mystical Amplification^000000:
Increases ^FF0000Fire^000000, Magical Damage with ^CC5500Earth^000000 and ^777777Neutral^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Crimson Rock^000000, ^009900Earth Strain^000000 and ^009900Comet^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases ^FF0000Fire^000000, Magical Damage with ^CC5500Earth^000000 and ^777777Neutral^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Crimson Rock^000000, ^009900Earth Strain^000000 and ^009900Comet^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
640010#
A Two-Handed Staff designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +230
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Mystical Amplification^000000:
Increases Magical Damage with ^33CC00Wind^000000, ^0000BBWater^000000 and ^777777Ghost^000000 element by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Chain Lightning^000000, ^009900Jack Frost^000000 and ^009900Soul Expansion^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage with ^33CC00Wind^000000, ^0000BBWater^000000 and ^777777Ghost^000000 element by additional 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Chain Lightning^000000, ^009900Jack Frost^000000 and ^009900Soul Expansion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock
#
640011#
Metal staff made from stainless steel.
It is said that an ancient wizard made it.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +235
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Strain^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 1 second.
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against all sizes by 15%.
Increases damage of ^009900Crimson Rock^000000 by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Warlock
#
640012#
A staff with the power of cold ice used by some arch wizards in the past.
Seeing the power of cold magic, it began to show its natural power.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +235
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jack Frost^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with ^0000BBWater^000000 and ^33CC00Wind^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Jack Frost^000000 skill cooldown by 1 second.
Decreases Delay After Skill by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against all sizes by 15%.
Increases damage of ^009900Chain Lightning^000000 by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10, MATK +7%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Warlock
#
640013#
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +240
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Frozen Slash^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 2%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 140
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
640014#
A staff containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +300
MATK +10%
_______________________
Increases damage of ^009900Crimson Arrow^000000 and ^009900Frozen Slash^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Frost Misty^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Frost Misty^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Crimson Arrow^000000 and ^009900Frozen Slash^000000 +5%.
[Grade C]: Damage of ^009900Crimson Arrow^000000 and ^009900Frozen Slash^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Crimson Arrow^000000 and ^009900Frozen Slash^000000 +12%, SPL +2.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Arch Mage
#
640015#
A staff containing the pain of bereavement.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +300
MATK +10%
_______________________
Increases damage of ^009900Storm Cannon^000000 and ^009900Rock Down^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chain Lightning^000000 and ^009900Earth Strain^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Storm Cannon^000000 and ^009900Rock Down^000000 +5%.
[Grade C]: Damage of ^009900Storm Cannon^000000 and ^009900Rock Down^000000 +8%, S.MATK +1.
[Grade B]: Damage of ^009900Storm Cannon^000000 and ^009900Rock Down^000000 +12%, SPL +2.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 170
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Arch Mage
#
640017#
Thanos' two-handed staff remodeled with the addition of Tim Artnard's technology.
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crimson Rock^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by 10%.
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Earth Strain^000000 by 40%.
Increases damage of ^009900Crimson Rock^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Decreases damage taken from against enemies of all elements by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +2%, Damage of ^009900Floral Flare Road^000000 and ^009900Stratum Tremor^000000 +10%.
[Grade C]: MATK +3%, S.MATK +1.
[Grade B]: Damage of ^009900Floral Flare Road^000000 and ^009900Stratum Tremor^000000 +10%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Warlock
#
640019#
A two-handed staff filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +340
_______________________
Increases damage of ^009900Comet^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Comet^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Warlock
#
640020#
A rod filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +340
_______________________
Increases damage of ^009900Soul Expansion^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Warlock
#
640021#
A two-handed staff reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +340
_______________________
Increases damage of ^009900Comet^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Comet^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Comet^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Arch Mage
#
640022#
A rod reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +340
_______________________
Increases damage of ^009900Soul Expansion^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Soul Expansion^000000 +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 200
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Arch Mage
#
640023#
A high-quality two-handed staff made by the Paradise Group.
_______________________
MATK +200
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Mystical Amplification^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by 10%.
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^CC5500Earth^000000 element by additional 15%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock classes
#
640024#
A high-quality two-handed staff made by the Paradise Group.
_______________________
MATK +200
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Mystical Amplification^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Ghost^000000 element by 10%.
Increases damage of ^009900Chain Lightning^000000 and ^009900Soul Expansion^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^777777Ghost^000000 element by additional 15%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Chain Lightning^000000 and ^009900Soul Expansion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Warlock classes
#
640025#
A high-quality two-handed staff made by the Paradise Group.
_______________________
MATK +200
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Happy Break^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with every element by 10%.
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Variable Casting Time by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Espa^000000 and ^009900Eswhoo^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper classes
#
640026#
A high-quality two-handed staff made by the Paradise Group.
_______________________
MATK +200
MATK +5%
_______________________
^663399Indestructible in battle^000000
_______________________
For each Level of ^009900Happy Break^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 15%.
Increases damage of ^009900Curse Explosion^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases ^009900Curse of Wicked Soul^000000 skill cooldown by 2 seconds.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Soul Reaper classes
#
640027#
An improved version of the staff made of otherworldly metal.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +235
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Earth Strain^000000 and ^009900Gravitation Field^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
Increases Magical Damage with ^777777Neutral^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Earth Strain^000000 skill cooldown by 1 second.
Increases damage of ^009900Comet^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 20%.
Increases damage of ^009900Crimson Rock^000000 by 30%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage of ^777777Neutral^000000, ^CC5500Earth^000000 and ^FF0000Fire^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Warlock classes
#
640028#
An improved version of the staff with the power of cold ice used by an archmage in the past.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +235
MATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Jack Frost^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by 15%.
Increases Magical Damage with ^33CC00Wind^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Jack Frost^000000 skill cooldown by 1 second.
Decreases After Skill Delay by 5%.
Increases damage of ^009900Soul Expansion^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by 15%.
Increases damage of ^009900Chain Lightning^000000 by 30%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage with ^33CC00Wind^000000, ^33CC00Wind^000000 and ^777777Ghost^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Warlock classes
#
640031#
A staff made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Staff.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +290
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Frozen Slash^000000 and ^009900Crimson Arrow^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crystal Impact^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Magical Damage with every element by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: SPL +2
[Grade C]: Damage of ^009900Frozen Slash^000000 and ^009900Crimson Arrow^000000 +10%.
[Grade B]: S.MATK +2
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Arch Mage
#
640033#
A two-handed staff crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +290
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Mage, Acolyte and Soul Linker classes
#
640034#
A two-handed staff that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +290
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 150
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Mage, Acolyte and Soul Linker classes
#
640035#
A Detecting Staff enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +350
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +10%
Increases damage of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
MATK +90
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 by additional 10%.
Increases Magical Damage against enemies of every size by 20%.
Increases SP Consumption of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 by additional 10%.
Increases SP Consumption of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +10
[Grade C]: Damage of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Crimson Arrow^000000, ^009900All Bloom^000000, ^009900Storm Cannon^000000 and ^009900Destructive Hurricane^000000 +10%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 180
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Arch Mage
#
640036#
A two-handed staff crafted to control demonic magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +290
MATK +5%, SPL +2
Increases damage of ^009900Soul Vulcan Strike^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Ghost^000000 and ^777777Shadow^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 5%.
Increases damage of ^009900Mystery Illusion^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Ghost^000000 and ^777777Shadow^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 95
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Arch Mage
#
640037#
A two-handed staff with the power to choose fate.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +290
MATK +5%, SPL +2
Increases damage of ^009900Frozen Slash^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Frozen Slash^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Frozen Slash^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Frozen Slash^000000 by additional 5%.
Increases damage of ^009900Rain of Crystal^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^0000BBWater^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 110
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Arch Mage
#
640038#
A two-handed staff of Wizards that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 15%.
Decreases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 7%.
Decreases After Skill Delay by 15%.
Increases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Wizard classes
#
640039#
A two-handed staff of Wizards that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +130
_______________________
Increases Magical Damage with ^CC5500Earth^000000 and ^33CC00Wind^000000 element by 15%.
Decreases Magical Damage with ^FF0000Fire^000000 and ^0000BBWater^000000 element by 7%.
Decreases Variable Casting Time by 15%.
Increases After Skill Delay by 7%.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Wizard classes
#
640041#
A two-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Mage classes
#
640042#
A two-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Mage classes
#
640043#
A two-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Mage classes
#
640044#
A two-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Mage classes
#
640045#
A two-handed staff that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Mage classes
#
640046#
An two-handed staff created by combining holy relics and magical powers.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
MATK +5%
Increases damage of ^009900Rock Down^000000, ^009900Violent Quake^000000, ^009900Frozen Slash^000000 and ^009900Crystal Impact^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^CC5500Earth^000000 and ^0000BBWater^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rock Down^000000, ^009900Violent Quake^000000, ^009900Frozen Slash^000000 and ^009900Crystal Impact^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rock Down^000000, ^009900Violent Quake^000000, ^009900Frozen Slash^000000 and ^009900Crystal Impact^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Magical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Magical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: S.MATK +5
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 80
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Arch Mage
#
640049#
A two-handed staff imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
_______________________
MATK +3%
Increases damage of ^009900Storm Cannon^000000 and ^009900Crimson Arrow^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Storm Cannon^000000 and ^009900Crimson Arrow^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^FF0000Fire^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Storm Cannon^000000 and ^009900Crimson Arrow^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Arch Mage)^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 45%.
Increases Magical Damage with ^777777Ghost^000000 element by 30%.
Increases Magical Damage with ^33CC00Wind^000000 and ^FF0000Fire^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional (the sum of refine level)%.
 
Casting ^009900Crimson Arrow^000000 has a chance to auto cast Level 1 ^009900Storm Cannon^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Storm Cannon^000000 and ^009900Crimson Arrow^000000 +15%.
[Grade B]: Magical Damage with ^33CC00Wind^000000 and ^FF0000Fire^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Arch Mage
#
640050#
A two-handed staff imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
_______________________
MATK +3%
Increases damage of ^009900Frozen Slash^000000 and ^009900Rock Down^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Frozen Slash^000000 and ^009900Rock Down^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Frozen Slash^000000 and ^009900Rock Down^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Arch Mage)^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 45%.
Increases Magical Damage with ^777777Ghost^000000 element by 30%.
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional (the sum of refine level)%.
 
Casting ^009900Rock Down^000000 has a chance to auto cast Level 1 ^009900Frozen Slash^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Frozen Slash^000000 and ^009900Rock Down^000000 by 15%.
[Grade B]: Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Arch Mage
#
640051#
A two-handed staff encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Two-handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Novice, Mage, Acolyte and Soul Linker classes
#
640053#
A two-handed staff filled with the heat of wrath.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +270
_______________________
Increases damage of ^009900Floral Flare Road^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +7%, MATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Crimson Arrow^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^FF0000Fire^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Floral Flare Road^000000 and ^009900Crimson Arrow^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Floral Flare Road^000000 and ^009900Crimson Arrow^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900All Bloom^000000 by (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000 element +15%.
[Grade C]: Damage of ^009900Floral Flare Road^000000 +5%.
[Grade B]: Damage of ^009900Crimson Arrow^000000 +10%.
[Grade A]: MATK +4%, S.MATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Arch Mage
#
640054#
A two-handed staff imbued with the abyssal magic flowing from the gap of time.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330, MATK +3%.
_______________________
Increases damage of ^009900Soul Vulcan Strike^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Ghost^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Arch Mage)^000000:
Increases damage of ^009900Mystery Illusion^000000 by 45%.
Increases Magical Damage with ^777777Ghost^000000 element by 15%.
Increases Magical Damage with ^777777Shadow^000000 element by 20%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Mystery Illusion^000000 by additional (the sum of refine level)%.
Decreases ^009900Soul Vulcan Strike^000000 skill cooldown by 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Soul Vulcan Strike^000000 +15%.
[Grade B]: Magical Damage with ^777777Ghost^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Arch Mage
#
640064#
A two-handed staff modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +380
S.MATK +5.
_______________________
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by additional 20%.
Increases damage of ^009900All Bloom^000000 and ^009900Violent Quake^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Arch Mage)^000000:
Increases damage of ^009900All Bloom^000000 and ^009900Violent Quake^000000 by additional 35%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element +10%.
[Grade C]: Damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 +10%.
[Grade B]: Magical Damage with ^CC5500Earth^000000 and ^FF0000Fire^000000 element +10%
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Arch Mage
#
640065#
A two-handed staff modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +380
S.MATK +5.
_______________________
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25, MATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by additional 20%.
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Soul Ascetic)^000000:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by additional 35%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%.
[Grade C]: Damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 +10%.
[Grade B]: Magical Damage with ^777777Neutral^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^CC5500Earth^000000, ^FF0000Fire^000000, ^777777Ghost^000000, ^777777Shadow^000000 and ^777777Holy^000000 element +10%
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Soul Ascetic
#
640067#
A ceremonial staff meant to guide the journey from one dimension to the afterlife.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +380.
_______________________
Increases damage of ^009900Mystery Illusion^000000 and ^009900Soul Vulcan Strike^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +20, MATK +1%.
Increases damage of ^009900Mystery Illusion^000000 and ^009900Soul Vulcan Strike^000000 by additional 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 and ^777777Ghost^000000 element by 10%.
Increases damage of ^009900Mystery Illusion^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
S.MATK +7.
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +7, Magical Damage with ^777777Shadow^000000 and ^777777Ghost^000000 element +10%.
[Grade C]: SPL +7, Damage of ^009900Soul Vulcan Strike^000000 +15%.
[Grade B]: Magical Damage with ^777777Shadow^000000 and ^777777Ghost^000000 element +10%.
[Grade A]: S.MATK +15, ^0000FFRefine Level +12^000000:
Damage of ^009900Mystery Illusion^000000 +15%,
^009900Soul Vulcan Strike^000000 skill cooldown -0.2 seconds,
^009900Telekinesis Intense^000000 skill cooldown -30 seconds.
_______________________
^0000CCType:^000000 Two-Handed Staff
^0000CCAttack:^000000 120
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Arch Mage
#
650003#
A large chunk of metal from somewhere in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Swirling Petal^000000 by 15%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +6
Decreases Variable Casting Time by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Slash^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 seconds.
Decreases ^009900Cross Slash^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Swirling Petal^000000 and ^009900Cross Slash^000000 by additional 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 320
^0000CCElement:^33CC00 Wind
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ninja classes
#
650004#
A wind eagle sword used by a famous ninja.
The blue energy began to show off its natural strength.
It resonates with Great Hero's Boots.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Swirling Petal^000000 by 30%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 20%.
Increases Physical Damage against enemies of ^FF0000Undead^000000, ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 20%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
STR +10
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 290
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ninja
#
650008#
A huuma shuriken filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Swirling Petal^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 360
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Kagerou/Oboro
#
650009#
A cross-shaped huuma shuriken filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Cross Slash^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Slash^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 360
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Kagerou/Oboro
#
650010#
A huuma shuriken made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
MATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Flaming Petals^000000 and ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Ninja classes
#
650011#
A huuma shuriken made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +180
MATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Decreases Variable Casting Time by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Flaming Petals^000000 and ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 20%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Ninja classes
#
650012#
A high-quality huuma shuriken made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +200
MATK +5%
_______________________
For each Level of ^009900Ninja Mastery^000000:
Decreases Variable Casting Time by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^33CC00Wind^000000 and ^0000BBWater^000000 element by 10%.
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases Variable Casting Time by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro classes
#
650013#
A high-quality huuma shuriken made by the Paradise Group.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%
_______________________
For each Level of ^009900Throwing Mastery^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 seconds.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou and Oboro classes
#
650017#
A Huuma Shuriken designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +220
MATK +2%
_______________________
^0000FFFor each Refine Level^000000:
MATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
MATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Ninja Mastery^000000:
Decreases Variable Casting Time by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000 and ^33CC00Wind^000000 element by 10%.
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases Magical Damage with ^777777Shadow^000000 element by 10%.
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou, Oboro classes
#
650018#
A Huuma Shuriken designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Throwing Mastery^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
Increases Ranged Physical Damage by additional 10%.
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 seconds.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 250
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Kagerou, Oboro classes
#
650019#
A huuma shuriken equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Slasher.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 6%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 8%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Huuma Shuriken - Grasp^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 360
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Shinkiro, Shiranui
#
650020#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 340
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
650021#
A huuma shuriken reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Cross Slash^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Slash^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Cross Slash^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Cross Slash^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 360
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Shinkiro, Shiranui
#
650022#
A huuma shuriken reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Swirling Petal^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Swirling Petal^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 360
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Shinkiro, Shiranui
#
650024#
An improved version of the huuma shuriken used by famous ninjas in the past.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Swirling Petal^000000 by 30%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Swirling Petal^000000 skill cooldown by 2 second.
Increases damage of ^009900Swirling Petal^000000 by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^FF0000Fire^000000, ^777777Shadow^000000 and ^777777Holy^000000 element by 25%.
Increases Physical Damage against enemies of ^FF0000Undead^000000, ^FF0000Demon^000000 and ^FF0000Angel^000000 race by 25%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 290
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Ninja classes
#
650025#
A huuma shuriken crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +370
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 400
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Ninja classes
#
650028#
A huuma shuriken that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +370
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 400
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Ninja classes
#
650029#
A Grinder Huuma Shuriken enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +10%
Increases damage of ^009900Swirling Petal^000000 and ^009900Huuma Shuriken - Construct^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +90
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Swirling Petal^000000 by additional 20%.
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Swirling Petal^000000 and ^009900Huuma Shuriken - Construct^000000 by 25.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Decreases ^009900Swirling Petal^000000 skill cooldown by 1 second.
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 10%.
Increases SP Consumption of ^009900Swirling Petal^000000 and ^009900Huuma Shuriken - Construct^000000 by additional 25.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Swirling Petal^000000 and ^009900Huuma Shuriken - Construct^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Swirling Petal^000000 and ^009900Huuma Shuriken - Construct^000000 +10%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 300
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
650030#
A huuma shuriken of Ninjas that can also be used in Herosria.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Melee Physical Damage by 7%.
HIT +50
Increases After Skill Delay by 7%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Ninja classes
#
650033#
A huuma shuriken that is imbued with demonic power and transformed into demonic claws.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
MATK +5%, SPL +2
Increases damage of ^009900Darkening Cannon^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Darkening Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^777777Shadow^000000 and ^FF0000Fire^000000 element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Darkening Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Darkening Cannon^000000 by additional 5%.
Increases damage of ^009900Red Flame Cannon^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^777777Shadow^000000 and ^FF0000Fire^000000 element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 100
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Shinkiro, Shiranui
#
650034#
A huuma shuriken that emits light imbued with holy power.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +5%, POW +2
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by additional 5%.
Increases damage of ^009900Huuma Shuriken - Grasp^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Ranged Damage against enemies of every size +10%.
[Grade B]: Ranged Damage against enemies of every race +10%.
[Grade A]: Ranged Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 330
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Shinkiro, Shiranui
#
650035#
A huuma shuriken that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Ninja classes
#
650036#
A huuma shuriken that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Ninja classes
#
650037#
A huuma shuriken that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Ninja classes
#
650038#
A huuma shuriken that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Ninja classes
#
650039#
A huuma shuriken that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Ninja classes
#
650046#
A huuma shuriken imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
Critical +5
Increases damage of ^009900Shadow Slash^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shadow Slash^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shadow Slash^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Shinkiro & Shiranui)^000000:
Increases damage of ^009900Shadow Dance000000 by 45%.
Increases Melee Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Shadow Flash^000000 by additional (the sum of refine level)%.
Decreases ^009900Cross Slash^000000 skill cooldown by 1.5 seconds.
 
Casting ^009900Cross Slash^000000 has a chance to auto cast Level 1 ^009900Shadow Slash^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Shadow Slash^000000 +15%.
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 370
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
650047#
A wheel shuriken imbued with rune magic.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +330
_______________________
MATK +3%
Increases damage of ^009900Red Flame Cannon^000000 and ^009900Thundering Cannon^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +25
MATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Red Flame Cannon^000000 and ^009900Thundering Cannon^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^33CC00Wind^000000 and ^FF0000Fire^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
S.MATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Red Flame Cannon^000000 and ^009900Thundering Cannon^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Shinkiro & Shiranui)^000000:
Increases damage of ^009900Darkening Cannon^000000 by 45%.
Increases Magical Damage with ^777777Shadow^000000 element by 30%.
Increases Magical Damage with ^33CC00Wind^000000 and ^FF0000Fire^000000 element by additional 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Red Flame Cannon^000000 and ^009900Thundering Cannon^000000 by additional (the sum of refine level)%.
 
Casting ^009900Red Flame Cannon^000000 has a chance to auto cast Level 1 ^009900Thundering Cannon^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: S.MATK +5
[Grade C]: Damage of ^009900Red Flame Cannon^000000 and ^009900Thundering Cannon^000000 +15%.
[Grade B]: Magical Damage with ^33CC00Wind^000000 and ^FF0000Fire^000000 element +10%.
[Grade A]: S.MATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 200
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Shinkiro, Shiranui
#
650048#
A huuma shuriken encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^663399Indestructible in battle^000000
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 100
^0000CCWeight:^000000 310
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Ninja classes
#
650049#
A wheel shuriken imbued with the power of fury.
_______________________
^663399Indestructible in battle^000000
_______________________
MATK +350
_______________________
Increases damage of ^009900Cold Blooded Cannon^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
MATK +7%, MATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Cold Blooded Cannon^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cold Blooded Cannon^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Magical Damage with ^0000BBWater^000000 and ^CC5500Earth^000000 element by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cold Blooded Cannon^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Golden Dragon Cannon^000000 by (the sum of refine level)%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Magical Damage with ^FF0000Fire^000000 element +15%.
[Grade C]: Damage of ^009900Cold Blooded Cannon^000000 +5%.
[Grade B]: Damage of ^009900Golden Dragon Cannon^000000 +10%.
[Grade A]: MATK +4%, S.MATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 150
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Shinkiro, Shiranui
#
650058#
A huuma shuriken fully modified with sufficient dimensional magic.
_______________________
^663399Indestructible in battle^000000
_______________________
P.ATK +5.
_______________________
Increases damage of ^009900Kunai - Rotation^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Kunai - Rotation^000000 by additional 30%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Kunai - Refraction^000000 by 25%.
When using ^009900Infiltrate^000000, it auto-cast Level 5 ^009900Kunai - Rotation^000000.
(Activates if ^009900Kunai - Rotation^000000 Level 5 or higher is learned.)
_______________________
When equipped with ^990099Frontier Rune Crown(Shinkiro & Shiranui)^000000:
Increases damage of ^009900Kunai - Refraction^000000 by additional 25%.
Increases Normal Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +7, Ranged Physical Damage +10%.
[Grade C]: Damage of ^009900Kunai - Rotation^000000 +15%.
[Grade B]: Normal Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Huuma Shuriken
^0000CCAttack:^000000 420
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Shinkiro, Shiranui
#
700000#
Random chance to auto-cast Level 1 ^009900Cold Bolt^000000 when attacking.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Archer, Rogue classes
#
700001#
A special bow prepared for your rapid growth.
_______________________
Critical +10
MaxHP +3%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Wind Walk^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ASPD +2
Increases Critical Damage by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Sharp Shooting^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900True Sight^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
MaxHP +10%
Decreases After Skill Delay by 15%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Aimed Bolt^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900True Sight^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 160
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
700003#
A bow made of red dragon's leather on a highly elastic material.
It resonates with Ancient Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by 35%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Ancient Hero's Boots^000000:
Random chance to increase DEX by 20 and bow damage by 20% for 7 seconds when dealing physical damage.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 80
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
700007#
A bow used by mercenaries once guarding the Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 220
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ranger
#
700008#
A portable bow that was once used for self-defense.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Triangle Shot^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Shadow Chaser
#
700009#
Prototype of automatic shooting bow with new technology.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Severe Rainstorm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +12
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2.5 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 190
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Minstrel and Wanderer
#
700013#
A bow that contains the history of ancient war hero.
The aura, which became more intense, began to show its natural ability.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 10%.
Increases Ranged Physical Damage by additional 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10
Increases Ranged Physical Damage by additional 5%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
3rd Archer classes and Shadow Chaser
#
700014#
A Bow designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each ^0000FF2^000000 Levels of ^009900Vulture's Eye^000000:
Decreases After Skill Delay by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Triangle Shot^000000 and ^009900Feint Bomb^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Triangle Shot^000000 and ^009900Feint Bomb^000000 by additional 25%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser
#
700015#
A Bow designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Owl's Eye^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
MaxSP +10%
Increases damage of ^009900Arrow Storm^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.7 seconds.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 205
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
700016#
A Bow designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Vulture's Eye^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
Increases damage of ^009900Sharp Shooting^000000 and ^009900Aimed Bolt^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
ATK +10%
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Sharp Shooting^000000 and ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger
#
700017#
A Bow designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Musical Lesson/Dancing Lesson^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
Increases damage of ^009900Severe Rainstorm^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by additional 1 second.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Minstrel and Wanderer
#
700018#
An ancient hero's bow, handed down from the now forgotten royal family.
The ancient power awakened and began to exert its natural power.
It resonate with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by 12%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (Decreases Delay After Attack by 10%).
Increases Ranged Physical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 12%.
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by 20%.
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10, ATK +7%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ranger and Shadow Chaser
#
700019#
A bow made of red dragon's leather on a highly elastic material.
The dragon's power was inhabited and began to show its natural abilities.
It resonates with Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%
Increases Physical Damage against enemies of all size enemies by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by 35%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10, ATK +7%
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Ranger
#
700021#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by 5%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
700022#
A bow containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Frenzy Shot^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Triangle Shot^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Frenzy Shot^000000 +5%.
[Grade C]: Damage of ^009900Frenzy Shot^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Frenzy Shot^000000 +12%, CON +1.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 250
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Abyss Chaser
#
700023#
A bow containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Crescive Bolt^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Aimed Bolt^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Crescive Bolt^000000 +5%.
[Grade C]: Damage of ^009900Crescive Bolt^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Crescive Bolt^000000 +12%, CON +1.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 250
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Windhawk
#
700024#
A bow containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Gale Storm^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.7 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Gale Storm^000000 +5%.
[Grade C]: Damage of ^009900Gale Storm^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Gale Storm^000000 +12%, CON +1.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 250
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Windhawk
#
700025#
A bow containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Rhythm Shooting^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Rhythm Shooting^000000 +5%.
[Grade C]: Damage of ^009900Rhythm Shooting^000000 +8%, P.ATK +1.
[Grade B]: Damage of ^009900Rhythm Shooting^000000 +12%, CON +1.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 250
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Troubadour and Trouvere
#
700029#
Thanos' bow remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Sharp Shooting^000000 by 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 15%.
Increases damage of ^009900Sharp Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +2%, Damage of ^009900Crescive Bolt^000000 +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of ^009900Crescive Bolt^000000 +10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 230
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Ranger
#
700030#
A crossbow filled with false beliefs.
_______________________
Increases damage of ^009900Triangle Shot^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Shadow Chaser
#
700031#
A ballista filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 1.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 250
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Ranger
#
700032#
A aiming bow filled with false beliefs.
_______________________
Increases damage of ^009900Aimed Bolt^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 230
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Ranger
#
700033#
A crossbow reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Triangle Shot^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Triangle Shot^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Abyss Chaser
#
700034#
A ballista reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 1.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Arrow Storm^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 250
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Windhawk
#
700035#
A aiming bow reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Aimed Bolt^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Aimed Bolt^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 230
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Windhawk
#
700036#
A bow for beginners made by the Paradise Group.
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Archer classes
#
700037#
A bow made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Double Strafe^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Double Strafe^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Rogue classes
#
700038#
A bow made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Arrow Shower^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Double Strafe^000000 by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Hunter classes
#
700039#
A bow made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Blitz Beat^000000 by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Blitz Beat^000000 by additional 10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Hunter classes
#
700040#
A bow made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Arrow Shower^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Double Strafe^000000 by 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Bard and Dancer classes
#
700041#
A high-quality bow made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Vulture's Eye ^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases Variable Casting Time by 10%.
Increases damage of ^009900Triangle Shot^000000 and ^009900Feint Bomb^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Triangle Shot^000000 and ^009900Feint Bomb^000000 by additional 25%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Shadow Chaser classes
#
700042#
A high-quality bow made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Owl's Eye ^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Arrow Storm^000000 skill cooldown by 0.7 seconds.
Increases damage of ^009900Arrow Storm^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Ranged Physical Damage by additional 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger classes
#
700043#
A high-quality bow made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Vulture's Eye ^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
Increases damage of ^009900Sharp Shooting^000000 and ^009900Aimed Bolt^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Sharp Shooting^000000 and ^009900Aimed Bolt^000000 by additional 15%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Ranger classes
#
700045#
An improved version of the bow of an ancient hero handed down from a now-forgotten royal family.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by 25%.
Decreases ^009900Arrow Storm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 30%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 20%.
Increases damage of ^009900Sharp Shooting^000000 by 35%.
Increases Critical Damage by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 205
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Ranger classes, Shadow Chaser classes
#
700046#
An improved version of the bow made by adding red dragon skin to the bow of a strong material.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Aimed Bolt^000000 by 20%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 30%.
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Aimed Bolt^000000 skill cooldown by 1 second.
Decreases After Skill Delay by additional 8%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 90
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Ranger classes
#
700049#
An improved version of the bow that contains the biography of a hero who was active in an ancient battle.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 20%.
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 30%.
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from enemies of every size by 20%.
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Archer and Rogue classes
#
700050#
A bow equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Bow.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Arrow Storm^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Gale Storm^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 230
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Windhawk
#
700052#
A bow crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +220
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Archer and Rogue classes
#
700054#
An upgraded bow without a string.
Trying to pull it will draw a glow of string.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Critical +8
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by 40%.
Increases damage of ^009900Sharp Shooting^000000 by 20%.
_______________________
^0000FFRefine Level +11^000000:
Critical +7
Increases damage of ^009900Arrow Storm^000000 by additional 30%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Ranger
#
700055#
An upgraded crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 40%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 170
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Minstrel and Wanderer
#
700056#
An upgraded high strength bow made of fused carbon.
_______________________
MATK +135.
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 20%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 190
^0000CCWeight:^000000 60
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Shadow Chaser
#
700059#
A bow that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +220
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 240
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Archer, Rogue classes
#
700060#
A Bolt Shooter enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
^663399Indestructible in battle^000000
_______________________
ATK +15%
Increases damage of ^009900Aimed Bolt^000000 and ^009900Gale Storm^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +90
Decreases Variable Casting Time by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
Increases damage of ^00990Gale Storm^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Aimed Bolt^000000 and ^009900Gale Storm^000000 by 20.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Aimed Bolt^000000 and ^009900Gale Storm^000000 by additional 10%.
Increases SP Consumption of ^009900Aimed Bolt^000000 and ^009900Gale Storm^000000 by additional 20.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Aimed Bolt^000000 and ^009900Gale Storm^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Aimed Bolt^000000 and ^009900Gale Storm^000000 +10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 240
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Windhawk
#
700061#
A bow of Rogues that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Critical Damage by 7%.
Decreases Variable Casting Time by 15%.
Critical -7
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Rogue classes
#
700062#
A bow of Hunters that can also be used in Herosria.
_______________________
Increases Critical Damage by 15%.
Decreases Ranged Physical Damage by 7%.
Decreases Variable Casting Time by 15%.
HIT -25
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Hunter classes
#
700063#
A bow of Hunters that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Critical Damage by 7%.
Increases Attack Speed (decreases After Attack Delay by 15%).
Critical -7
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Hunter classes
#
700064#
A bow of Bard and Dancers that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage taken from ^FF0000Players^000000 by 7%.
HIT +50
Increases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Bard and Dancer classes
#
700065#
A bow made of angel wings.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Crescive Bolt^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 5%.
Increases damage of ^009900Gale Storm^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 290
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Windhawk
#
700066#
A bow used by a fallen angel.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Chain Reaction Shot^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 5%.
Increases damage of ^009900Frenzy Shot^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 280
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Abyss Chaser
#
700070#
A bow that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Thief, Archer and Rogue classes
#
700071#
A bow that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Thief, Archer and Rogue classes
#
700072#
A bow that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Thief, Archer and Rogue classes
#
700073#
A bow that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Thief, Archer and Rogue classes
#
700074#
A bow that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Bow
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Thief, Archer and Rogue classes
#
700076#
An bow created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Hawk Rush^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 ^009900Sharp Shooting^000000. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hawk Rush^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hawk Rush^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 300
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Windhawk
#
700092#
A bow imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Frenzy Shot^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Frenzy Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Frenzy Shot^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Abyss Chaser)^000000:
Increases damage of ^009900Chain Reaction Shot000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Frenzy Shot^000000 and ^009900Chain Reaction Shot^000000 by additional (the sum of refine level)%.
Enables the use of Level 5 ^0000FFRose Blossom^000000.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Frenzy Shot^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 320
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Abyss Chaser
#
700093#
A bow imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Crescive Bolt^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Windhawk)^000000:
Increases damage of ^009900Gale Storm^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Sharp Shooting^000000 by additional % by twice the sum of refine level.
 
Casting ^009900Crescive Bolt^000000 has a chance to auto cast Level 1 ^009900Sharp Shooting^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Crescive Bolt^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 320
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Windhawk
#
700094#
A bow imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Hawk Rush^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hawk Rush^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hawk Rush^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Windhawk)^000000:
Increases damage of ^009900Hawk Boomerang^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Hawk Boomerang^000000 by additional (the sum of refine level)%.
 
Casting ^009900Hawk Rush^000000 has a 50% chance to auto cast Level 1 ^009900Hawk Boomerang^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Hawk Rush^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 340
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Windhawk
#
700100#
A bow imbued with the power of the wrathful wind.
_______________________
Increases damage of ^009900Gale Storm^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Gale Storm^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Gale Storm^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Gale Storm^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Decreases SP Consumption of ^009900Gale Storm^000000 by 20.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +15%.
[Grade C]: Damage of ^009900Gale Storm^000000 +5%.
[Grade B]: Damage of ^009900Gale Storm^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Windhawk
#
700101#
A bow imbued with the power of furious gale.
_______________________
Increases damage of ^009900Crescive Bolt^000000 by 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases Variable Casting Time by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Decreases After Skill Delay by 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +15%.
[Grade C]: Damage of ^009900Crescive Bolt^000000 +5%.
[Grade B]: Damage of ^009900Crescive Bolt^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 210
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Windhawk
#
700108#
A bow filled with magical power flowing from the gap of time.
_______________________
Critical +5
_______________________
Increases damage of ^009900Gale Storm^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Gale Storm^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Windhawk)^000000:
Increases damage of ^009900Crescive Bolt^000000 by 15%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Gale Storm^000000 by 15%.
Decreases ^009900Gale Storm^000000 skill cooldown by 0.15 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Gale Storm^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 320
^0000CCWeight:^000000 210
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Windhawk
#
700117#
A bow encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 100
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Archer and Rogue classes
#
700119#
A bow fully modified with sufficient dimensional magic.
_______________________
Critical +5.
_______________________
Increases damage of ^009900Gale Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Gale Storm^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Gale Storm^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Gale Storm^000000 by additional 20%.
Increases damage of ^009900Crescive Bolt^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Windhawk)^000000:
Increases damage of ^009900Crescive Bolt^000000 by additional 25%.
Increases Critical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, P.ATK +5.
[Grade C]: Damage of ^009900Gale Storm^000000 +15%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 370
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Windhawk
#
700121#
A small pistol-shaped crossbow discovered in another dimension.
It comes with a small teddy bear attached to match its small size.
_______________________
Increases damage of ^009900Chasing Shot^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +20, ATK +1%.
Increases damage of ^009900Chasing Shot^000000 by additional 4%.
_______________________
^0000FFRefine Level +7^000000:
Critical +15.
Increases damage of ^009900Chasing Shot^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
C.RATE +7.
Increases Critical Damage by 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Chasing Shot^000000 by additional 15%.
Casting ^009900Hit And Sliding^000000 grants additional effects for 30 seconds.
_______________________
^8041D9[Additional Effects]^000000
Ignores physical resistance of every race, except ^FF0000Players^000000, by 15%.
C.RATE +12.
 
^0000FFFor each Refine Level^000000:
Critical +3.
Increases Ranged Physical Damage by 5%.
Increases damage of ^009900Frenzy Shot^000000 by 3%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Variable Casting Time -10%, Damage of ^009900Chasing Shot^000000 +15%.
[Grade C]: Ranged Physical Damage +15%, Damage of ^009900Frenzy Shot^000000 +15%.
[Grade B]: Damage of ^009900Frenzy Shot^000000 +20%.
[Grade A]: P.ATK +15, ^0000FFRefine Level +12^000000: Damage of ^009900Frenzy Shot^000000 +15%, ^009900Chasing Shot^000000 skill cooldown -0.3 seconds.
_______________________
^0000CCType:^000000 Bow
^0000CCAttack:^000000 370
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Abyss Chaser
#
800000#
DEX +2
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 100
^0000CCWeight:^000000 1
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
800002#
A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully.
Seeing the state of the red rose, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Fire Dance^000000 by 2%.
_______________________
^0000FFRefine Level +7^000000:
ATK +5%
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
When ^009900Heat Barrel^000000 is used:
Increases damage of ^009900Fire Dance^000000 by 25% and Ranged Physical Damage by 20% for 60 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10, ATK +7%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
800003#
A revolver filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Fire Dance^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Dance^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from all race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Dance^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion
#
800004#
A revolver for beginners made by the Paradise Group.
_______________________
^CC6600Base Level^000000 at least ^FF000020^000000:
ATK +15
_______________________
^CC6600Base Level^000000 at least ^FF000030^000000:
ATK +20
_______________________
^CC6600Base Level^000000 at least ^FF000045^000000:
ATK +25
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 60
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 10
Gunslinger classes
#
800005#
A revolver made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Rapid Shower^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Desperado^000000 by 20%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Gunslinger classes
#
800006#
A high-quality revolver made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Chain Action^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Increases Ranged Physical Damage by additional 10%.
Increases damage of ^009900Desperado^000000 and ^009900Fire Dance^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Desperado^000000 and ^009900Fire Dance^000000 by additional 15%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion classes
#
800008#
A revolver designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Chain Action^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 10%.
Increases damage of ^009900Desperado^000000 and ^009900Fire Dance^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Desperado^000000 and ^009900Fire Dance^000000 by additional 15%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Gunslinger classes
#
800009#
A pistol equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Pistol.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Only One Bullet^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Fire Dance^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Only One Bullet^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 250
^0000CCWeight:^000000 140
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Night Watch
#
800010#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Only One Bullet^000000 by 6%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 230
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
800011#
A pistol containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Only One Bullet^000000 and ^009900Magazine for One^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Fire Dance^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Dance^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Only One Bullet^000000 and ^009900Magazine for One^000000 +5%.
[Grade C]: Damage of ^009900Only One Bullet^000000 and ^009900Magazine for One^000000 +3%, P.ATK +1.
[Grade B]: Damage of ^009900Only One Bullet^000000 and ^009900Magazine for One^000000 +12%, CON +1.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 220
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Night Watch
#
800012#
A revolver reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Fire Dance^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Dance^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from monsters of every race, except ^FF0000Players^000000, by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Dance^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Fire Dance^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 210
^0000CCWeight:^000000 120
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Night Watch
#
800013#
An improved version of the revolver decorated with red roses used by those who have reached the level of a gunmaster who can handle all firearms skillfully.
Resonates with Hero's Boots-LT.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Dance^000000 by 25%.
Decreases damage taken from enemies of every size by 20%.
_______________________
^0000FFRefine Level +9^000000:
ATK +7%
Increases damage of ^009900Fire Dance^000000 by additional 35%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rebellion classes
#
800014#
A revolver crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +230
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 230
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Rebellion classes
#
800015#
A revolver that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +230
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 230
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Rebellion classes
#
800016#
A Bolt Revolver enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Increases Ranged Physical damage by 15%.
Increases damage of ^009900Fire Dance^000000 and ^009900Only One Bullet^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
ATK +90
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Dance^000000 by additional 20%.
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of ^009900Fire Dance^000000 and ^009900Only One Bullet^000000 by 20.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by 15%.
Increases damage of ^009900Fire Dance^000000 and ^009900Only One Bullet^000000 by additional 10%.
Increases SP Consumption of ^009900Fire Dance^000000 and ^009900Only One Bullet^000000 by additional 20.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +10
[Grade C]: Damage of ^009900Fire Dance^000000 and ^009900Only One Bullet^000000 +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of ^009900Fire Dance^000000 and ^009900Only One Bullet^000000 +10%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 220
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
800017#
A revolver of Gunslingers that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Critical Damage by 7%.
Increases Attack Speed (decreases After Attack Delay by 15%).
Increases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Gunslinger classes
#
800026#
A revolver known to use devil's bullets.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Only One Bullet^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 250
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
800027#
A revolver that has killed countless demons.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Magazine for One^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magazine for One^000000 by additional 5%.
Increases Critical Damage by 20%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 250
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
800029#
A revolver that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
800030#
A revolver that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
800031#
A revolver that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
800032#
A revolver that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
800033#
A revolver that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Revolver
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
800042#
A revolver filled with magical power flowing from the gap of time.
_______________________
Critical +5
_______________________
Increases damage of ^009900Wild Shot^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wild Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wild Shot^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Night Watch)^000000:
Increases damage of ^009900Magazine for One^000000 by 25%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Magazine for One^000000 by additional (the sum of refine level)%.
Decreases ^009900Wild Shot^000000 skill cooldown by 0.2 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Wild Shot^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Revolver
^0000CCAttack:^000000 260
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
810000#
A rifle used by mercenaries who guarded the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Hammer of God^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +6
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Hammer of God^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by additional 4 seconds.
When ^009900Crimson Marker^000000 has been used, Increases Damage of ^009900Hammer of God^000000 by additional 25% for 10 seconds.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 260
^0000CCWeight:^000000 130
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Gunslinger classes
#
810001#
A rifle with the power of the soul used by those who have reached the Level of Gunmaster who can handle all guns skillfully.
A powerful force was inhabited and began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
MATK +250
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Soul Strike^000000 and ^009900Napalm Vulcan^000000 by 15%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Expansion^000000 by 20% and Magical Damage with ^CC5500Fire^000000 element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Ranged physical attacks have a 15% chance to auto-cast Level 10 ^009900Soul Strike^000000.
_______________________
^0000FFRefine Level +11^000000:
Ranged physical attacks have a 7% chance to auto-cast Level 3 ^009900Napalm Vulcan^000000 or Level 3 ^009900Soul Expansion^000000.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
INT +10
Increases Magical Damage with ^777777Ghost^000000 element by 5%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
810002#
A rifle filled with false beliefs.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Hammer of God^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Hammer of God^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 8 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hammer of God^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 280
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion
#
810003#
A rifle made by the Paradise Group.
_______________________
ATK +3%
_______________________
^CC6600Base Level^000000 at least ^FF000060^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF000075^000000:
Increases damage of ^009900Tracking^000000 by 20%.
_______________________
^CC6600Base Level^000000 at least ^FF000090^000000:
Increases damage of ^009900Tracking^000000 by additional 15%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 180
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 45
Gunslinger classes
#
810005#
A rifle equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Piercer.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hammer of God^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Spiral Shooting^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 300
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Night Watch
#
810006#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by 6%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 280
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
810007#
A rifle containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Only One Bullet^000000 and ^009900Spiral Shooting^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Hammer of God^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hammer of God^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Decreases ^009900Hammer of God^000000 skill cooldown by 8 seconds.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Only One Bullet^000000 and ^009900Spiral Shooting^000000 +5%.
[Grade C]: Damage of ^009900Only One Bullet^000000 and ^009900Spiral Shooting^000000 +3%, P.ATK +1.
[Grade B]: Damage of ^009900Only One Bullet^000000 and ^009900Spiral Shooting^000000 +5%, CON +1.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 270
^0000CCWeight:^000000 180
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Night Watch
#
810008#
A rifle reborn with the power of true faith through a ritual of purification.
_______________________
^663399Indestructible in battle^000000
_______________________
Increases damage of ^009900Hammer of God^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Hammer of God^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 8 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hammer of God^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Hammer of God^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 280
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Night Watch
#
810009#
An improved version of the rifle imbued with the power of the soul used by those who have reached the level of a Gunmaster who can handle all firearms skillfully.
Resonates with Hero's Boots-LT.
_______________________
MATK +250
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
SPL +2, S.MATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Soul Strike^000000 and ^009900Napalm Vulcan^000000 by 20%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Expansion^000000 by 40%.
Increases Magical Damage with ^777777Ghost^000000 element by 25%.
_______________________
^0000FFRefine Level +9^000000:
Ranged physical attacks have a 15% chance to auto-cast Level 10 ^009900Soul Strike^000000, Level 5 ^009900Napalm Vulcan^000000 or Level 5 ^009900Soul Expansion^000000.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Expansion^000000 by additional 30%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
MATK +10%, S.MATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: MATK +3%
[Grade C]: Magical Damage with ^777777Ghost^000000 element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rebellion classes
#
810010#
A rifle crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +230
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 280
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Rebellion classes
#
810013#
An upgraded sniper rifle with the ability to induce satellite attacks.
_______________________
ATK +5%
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hammer of God^000000 by 30%.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Hammer of God^000000 skill cooldown by 5 seconds.
Increases damage of ^009900Hammer of God^000000 by additional 20%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 250
^0000CCWeight:^000000 100
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 170
Rebellion
#
810015#
A rifle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +230
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 280
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Rebellion classes
#
810016#
A rifle of Gunslingers that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Critical Damage by 7%.
HIT +50
Increases After Skill Delay by 7%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Gunslinger classes
#
810026#
A rifle that is said to make you hear screams from the accumulated resentment.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Hasty Fire in the Hole^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Hasty Fire in the Hole^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Hasty Fire in the Hole^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Hasty Fire in the Hole^000000 by additional 5%.
Increases damage of ^009900Grenades Dropping^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 265
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
810027#
A rifle that does not lose its luster until the final battle.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Spiral Shooting^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 5%.
Increases damage of ^009900Only One Bullet^000000 by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 265
^0000CCWeight:^000000 170
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
810029#
A rifle that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
810030#
A rifle that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
810031#
A rifle that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
810032#
A rifle that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
810033#
A rifle that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Rifle
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
810034#
An rifle created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Only One Bullet^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Only One Bullet^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 275
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
810040#
A rifle imbued with rune magic.
_______________________
Critical +5
Increases damage of ^009900Spiral Shooting^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 20%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15
C.RATE +5
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Night Watch)^000000:
Increases damage of ^009900Only One Bullet^000000 by 45%.
Increases Ranged Physical Damage by 15%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Spiral Shooting^000000 by additional (the sum of refine level)%.
 
Casting ^009900Only One Bullet^000000 has a chance to auto cast Level 1 ^009900Spiral Shooting^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Spiral Shooting^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 320
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
810042#
A rifle imbued with the power of fury.
_______________________
Increases damage of ^009900Spiral Shooting^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Critical +10
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900Only One Bullet^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical Damage +15%.
[Grade C]: Damage of ^009900Spiral Shooting^000000 +5%.
[Grade B]: Damage of ^009900Spiral Shooting^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 250
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Night Watch
#
810048#
A gun encroached by chaotic and heterogeneous magic.
It is unable to display any abilities.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 100
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 260
Gunslinger classes
#
810049#
A rifle fully modified with sufficient dimensional magic.
_______________________
Critical +5.
_______________________
Increases damage of ^009900Wild Shot^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25, ATK +1%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wild Shot^000000 by additional 5%.
_______________________
^0000FFRefine Level +9^000000:
Critical +15, C.RATE +5.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wild Shot^000000 by additional 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Wild Shot^000000 by additional 20%.
Increases damage of ^009900Spiral Shooting^000000 by 25%.
_______________________
When equipped with ^990099Frontier Rune Crown(Night Watch)^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 25%.
Increases Critical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Critical +5, P.ATK +5.
[Grade C]: Damage of ^009900Wild Shot^000000 +15%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 370
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Night Watch
#
820000#
A shotgun used by mercenaries who guarded the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Slug Shot^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +6
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Slug Shot^000000 by additional 15%.
Increases damage of ^009900Shattering Storm^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Slug Shot^000000 skill cooldown by 2 seconds.
Decreases ^009900Shattering Storm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Slug Shot^000000 by additional 25%.
When ^009900Slug Shot^000000 has been used, Increases Damage of ^009900Shattering Storm^000000 by additional 25% for 10 seconds.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 310
^0000CCWeight:^000000 160
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Gunslinger classes
#
820001#
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.
_______________________
Deals Splash Damage.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of ^0033CCBoss^000000 class, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
_______________________
^0000FFRefine Level +9^000000:
When ^009900Platinum Alter^000000 is used:
Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Buster^000000 and ^009900Shattering Storm^000000 by 35%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 295
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
820002#
A shotgun filled with false beliefs.
_______________________
Deals Splash Damage.
_______________________
Increases damage of ^009900Shattering Storm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shattering Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Shattering Storm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 320
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion
#
820004#
A shotgun equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Shatter.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900The Vigilante at Night^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Banishing Buster^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900The Vigilante at Night^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 330
^0000CCWeight:^000000 220
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Night Watch
#
820005#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900The Vigilante at Night^000000 by 6%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 310
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
820006#
A shotgun reborn with the power of true faith through a ritual of purification.
_______________________
Deals Splash Damage.
_______________________
Increases damage of ^009900Shattering Storm^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shattering Storm^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Shattering Storm^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Shattering Storm^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 320
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Night Watch
#
820007#
An improved version of the demon extermination shotgun used by those who have reached the level of a gunmaster who can handle all firearms proficiently.
Resonates with Hero's Boots-LT.
_______________________
Deals Splash Damage.
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Banishing Buster^000000 and ^009900Shattering Storm^000000 by 30%.
Increases Ranged Physical Damage by additional 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Shattering Storm^000000 skill cooldown by 1 second.
Increases damage of ^009900Banishing Buster^000000 and ^009900Shattering Storm^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of ^0033CCBoss^000000 class, ^FF0000Demon^000000 and ^FF0000Undead^000000 race by 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 295
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rebellion classes
#
820008#
A shotgun crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +200
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 300
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Rebellion classes
#
820011#
A shotgun that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +200
_______________________
Deals Splash Damage.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 300
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Rebellion classes
#
820012#
A shotgun of Gunslingers that can also be used in Herosria.
_______________________
Deals Splash Damage.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage taken from  melee physical attacks by 7%.
Decreases Variable Casting Time by 15%.
HIT -25
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Gunslinger classes
#
820020#
A shotgun imbued with the curse of an outlaw.
_______________________
ATK +5%, CON +2
Deals Splash Damage.
Increases damage of ^009900Wild Fire^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wild Fire^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 280
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
820021#
A shotgun with brilliant glory.
_______________________
ATK +5%, CON +2
Deals Splash Damage.
Increases damage of ^009900The Vigilante at Night^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 280
^0000CCWeight:^000000 230
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
820023#
A shotgun that is shabby and nonfunctional.
_______________________
Deals Splash Damage.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Shotgun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
820024#
A shotgun that is shabby and nonfunctional.
_______________________
Deals Splash Damage.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Shotgun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
820025#
A shotgun that is shabby and nonfunctional.
_______________________
Deals Splash Damage.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Shotgun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
820026#
A shotgun that is shabby and nonfunctional.
_______________________
Deals Splash Damage.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Shotgun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
820027#
A shotgun that is shabby and nonfunctional.
_______________________
Deals Splash Damage.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Shotgun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
820028#
An shotgun created by combining holy relics and magical powers.
_______________________
Deals Splash Damage.
_______________________
ATK +5%
Increases damage of ^009900Wild Fire^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Shotgun
^0000CCAttack:^000000 290
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
830000#
A special Gatling Gun prepared for your rapid growth.
_______________________
ATK +5%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Up to Base Level 180)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Single Action^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 10%.
_______________________
When equipped with ^990099Attack Booster Plate^000000, ^990099Attack Booster Manteau^000000, ^990099Attack Booster Greaves^000000 and ^990099Attack Booster Ring^000000:
ATK +20
Increases Physical Damage against enemies of every size by 10%.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Round Trip^000000 by 1%.
(Up to Base Level 180)
 
When using ^009900Rich's Coin^000000:
Increases damage of ^009900Round Trip^000000 by additional 20% for 60 seconds.
_______________________
When equipped with ^990099Ranged Booster Suit^000000, ^990099Ranged Booster Manteau^000000, ^990099Ranged Booster Boots^000000 and ^990099Ranged Booster Brooch^000000:
ATK +20
Decreases ^009900Fire Rain^000000 skill cooldown by 1 second.
 
For each ^0000FF15 ^CC6600Base Level^000000:
Increases damage of ^009900Fire Rain^000000 by 2%.
(Up to Base Level 180)
 
When using ^009900Rich's Coin^000000:
Increases damage of ^009900Fire Rain^000000 by additional 35% for 60 seconds.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 170
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Gunslinger
#
830001#
A gatling gun used by mercenaries who guarded the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Fire Rain^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +6
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Rain^000000 by additional 15%.
Increases damage of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Fire Rain^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Rain^000000 by additional 25%.
When ^009900Fire Rain^000000 has been used, Increases Damage of ^009900Round Trip^000000 by additional 15% for 10 seconds.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 230
^0000CCWeight:^000000 200
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Gunslinger classes
#
830002#
A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Round Trip^000000 by 20%.
Increases SP Consumption of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Round Trip^000000 by additional 15%.
 
When ^009900Platinum Alter^000000 is used:
Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 225
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
830003#
A gatling gun filled with false beliefs.
_______________________
Increases damage of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Round Trip^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Round Trip^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 250
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion
#
830004#
A high-quality revolver made by the Paradise Group.
_______________________
ATK +5%
_______________________
For each Level of ^009900Single Action^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^CC6600Base Level^000000 at least ^FF0000105^000000:
Decreases ^009900Fire Rain^000000 skill cooldown by 1 second.
Increases damage of ^009900Fire Rain^000000 and ^009900Round Trip^000000 by 25%.
_______________________
^CC6600Base Level^000000 at least ^FF0000110^000000:
Increases Ranged Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC6600Base Level^000000 at least ^FF0000115^000000:
Increases damage of ^009900Fire Rain^000000 and ^009900Round Trip^000000 by additional 15%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 200
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
^0000CCRefineable:^000000 No
_______________________
^0000CCRequirement:^000000
Base Level 100
Rebellion classes
#
830007#
A gatling gun designed to help adventurers grow.
_______________________
^000088Cannot be refined normally.^000000
_______________________
ATK +2%
_______________________
^0000FFFor each Refine Level^000000:
ATK +3
_______________________
For each ^0000FF15 ^CC6600Base Level^000000:
ATK +3 (Applies up to Base Level 195)
_______________________
^0000FFRefine Level +7^000000:
For each Level of ^009900Single Action^000000:
Increases Ranged Physical Damage by 1%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Fire Rain^000000 skill cooldown by 1 second.
Increases Ranged Physical Damage by additional 10%.
Increases damage of ^009900Fire Rain^000000 and ^009900Round Trip^000000 by 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +13^000000:
Increases damage of ^009900Fire Rain^000000 and ^009900Round Trip^000000 by additional 15%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 220
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 100
Gunslinger classes
#
830008#
A gatling gun equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Splatter.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Magazine for One^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Magazine for One^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 290
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Night Watch
#
830009#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Magazine for One^000000 by 6%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 270
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
830010#
A gatling gun containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900The Vigilante at Night^000000 and ^009900Magazine for One^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Round Trip^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Round Trip^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900The Vigilante at Night^000000 and ^009900Magazine for One^000000 +5%.
[Grade C]: Damage of ^009900The Vigilante at Night^000000 and ^009900Magazine for One^000000 +3%, P.ATK +1.
[Grade B]: Damage of ^009900The Vigilante at Night^000000 and ^009900Magazine for One^000000 +5%, CON +1.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 260
^0000CCWeight:^000000 190
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Night Watch
#
830011#
A gatling gun reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Round Trip^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Round Trip^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Round Trip^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Round Trip^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 250
^0000CCWeight:^000000 150
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Night Watch
#
830012#
An improved version of the black gatling gun used by those who have reached the level of a gun master who can handle all firearms skillfully.
Resonates with Hero's Boots-LT.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
ATK +50
Increases damage of ^009900Round Trip^000000 by 25%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Round Trip^000000 by additional 25%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Decreases damage taken from enemies of every size by 20%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 225
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rebellion classes
#
830013#
A gatling gun crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +200
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 350
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Rebellion classes
#
830015#
A gatling gun that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +200
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 350
^0000CCWeight:^000000 350
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Rebellion classes
#
830016#
A gatling gun of Gunslingers that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage taken from  melee physical attacks by 7%.
Increases Attack Speed (decreases After Attack Delay by 15%).
HIT -25
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Gunslinger classes
#
830025#
A gatling gun that has been strengthened by the power of destruction.
_______________________
ATK +5%, CON +2
Increases damage of ^009900The Vigilante at Night^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 295
^0000CCWeight:^000000 290
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
830026#
A gatling gun used by the Knights of Light.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Magazine for One^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magazine for One^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magazine for One^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 295
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
830028#
A gatling gun that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
830029#
A gatling gun that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
830030#
A gatling gun that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
830031#
A gatling gun that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
830032#
A gatling gun that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
830033#
An gatling gun created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900The Vigilante at Night^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 305
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
830038#
A Gatling gun imbued with the fury of the deep night.
_______________________
Increases damage of ^009900The Vigilante at Night^000000 by 10%.
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
ATK +7%, ATK +70.
_______________________
^CC6600Base Level^000000 at least ^FF0000220^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 5%.
_______________________
^CC6600Base Level^000000 at least ^FF0000230^000000:
Increases Physical Damage against enemies of every size by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 10%.
_______________________
When equipped with ^990099Furious Boots^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 15%.
Increases damage of ^009900Only One Bullet^000000 by 25%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +15%.
[Grade C]: Damage of ^009900The Vigilante at Night^000000 +5%.
[Grade B]: Damage of ^009900The Vigilante at Night^000000 +10%.
[Grade A]: ATK +4%, P.ATK +4 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Gatling Gun
^0000CCAttack:^000000 330
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 205
Night Watch
#
840000#
A grenade launcher used by mercenaries who guarded the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of ^009900Howling Mine^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +6
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Howling Mine^000000 by additional 10%.
Increases damage of ^009900Dragon Tail^000000 by 10%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Howling Mine^000000 by additional 25%.
When ^009900Crimson Marker^000000 has been used, Increases Damage of ^009900Dragon Tail^000000 by additional 25% for 10 seconds.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 330
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Gunslinger classes
#
840001#
A grenade launcher made of gold used by those who have reached the level of gun master who can handle all guns skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +20
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Tail^000000 by 15%.
Decreases ^009900Dragon Tail^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 20%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
_______________________
When equipped with ^990099Great Hero's Boots^000000:
DEX +10
Increases Ranged Physical Damage by 5%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 150
Rebellion
#
840002#
A launcher filled with false beliefs.
_______________________
Increases damage of ^009900Dragon Tail^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 180
Rebellion
#
840004#
A grenade launcher equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Bomber.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by 7%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Howling Mine^000000 by 10%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: CON +2.
[Grade C]: Damage of ^009900Wild Fire^000000 +10%.
[Grade B]: P.ATK +2.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 370
^0000CCWeight:^000000 330
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 220
Night Watch
#
840005#
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by 6%.
_______________________
^0000FFFor each 4 Refine Levels^000000:
Increases Ranged Physical Damage by 3%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
840006#
A grenade launcher containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of ^009900Spiral Shooting^000000 and ^009900Wild Fire^000000 by 10%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Increases damage of ^009900Dragon Tail^000000 by 3%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 25%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by 15%.
Decreases ^009900Dragon Tail^000000 skill cooldown by 1 second.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Damage of ^009900Spiral Shooting^000000 and ^009900Wild Fire^000000 +5%.
[Grade C]: Damage of ^009900Spiral Shooting^000000 and ^009900Wild Fire^000000 +3%, P.ATK +1.
[Grade B]: Damage of ^009900Spiral Shooting^000000 and ^009900Wild Fire^000000 +5%, CON +1.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 370
^0000CCWeight:^000000 270
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Night Watch
#
840007#
A grenade launcher reborn with the power of true faith through a ritual of purification.
_______________________
Increases damage of ^009900Dragon Tail^000000 by 10%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +18
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 20%.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Dragon Tail^000000 skill cooldown by 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Tail^000000 by additional 25%.
_______________________
^0000FFRefine Level +12^000000:
Increases Ranged Physical Damage by 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ^0000FFRefine Level +11^000000: Physical Damage against enemies of every element +15%.
[Grade C]: Damage of ^009900Dragon Tail^000000 +15%.
[Grade B]: ATK +7%.
[Grade A]: CON +1, P.ATK +1 per ^0000FF3 Refine Levels^000000.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Base Level 210
Night Watch
#
840008#
An improved version of the grenade launcher made of gold used by those who have reached the level of a gunmaster who can handle all guns skillfully.
Resonates with Hero's Boots-LT.
_______________________
^663399Indestructible in battle^000000
_______________________
^CC6600Base Level^000000 at least ^FF0000210^000000:
POW +2, P.ATK +1.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +15
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 4%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Tail^000000 by 20%.
Decreases ^009900Dragon Tail^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Round Trip^000000 by additional 35%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every element by 15%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Hero's Boots-LT^000000:
ATK +10%, P.ATK +2.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: ATK +3%
[Grade C]: Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 350
^0000CCWeight:^000000 240
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 190
Rebellion classes
#
840009#
A launcher crafted from ice harvested from the glaciers of Issgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +200
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 300
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 210
Rebellion classes
#
840010#
A rifle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
MATK +200
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 300
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 230
Rebellion classes
#
840011#
A grenade launcher of Gunslingers that can also be used in Herosria.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage taken from  melee physical attacks by 7%.
ATK +7%
Increases Variable Casting Time by 7%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 200
^0000CCWeight:^000000 300
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 200
Gunslinger classes
#
840020#
A grenade launcher crafted by a corrupted Gunmaster with demonic power.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Spiral Shooting^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 330
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
840021#
A grenade launcher of justice that punishes evil.
_______________________
ATK +5%, CON +2
Increases damage of ^009900Wild Fire^000000 by 5%.
_______________________
^0000FFRefine Level +5^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wild Fire^000000 by additional 10%.
_______________________
^0000FFRefine Level +10^000000:
Decreases After Skill Delay by 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wild Fire^000000 by additional 5%.
Increases Ranged Physical Damage by additional 15%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 330
^0000CCWeight:^000000 260
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 215
Night Watch
#
840023#
A grenade launcher that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 1
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
840024#
A grenade launcher that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 2
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
840025#
A grenade launcher that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 3
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
840026#
A grenade launcher that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 4
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
840027#
A grenade launcher that is shabby and nonfunctional.
_______________________
MATK +10
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCDefense:^000000 10
^0000CCWeight:^000000 0
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Gunslinger classes
#
840028#
An grenade launcher created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of ^009900Spiral Shooting^000000 by 10%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 10%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Physical Damage against enemies of ^FF0000Small^000000 size +15%.
[Grade C]: Physical Damage against enemies of ^FF0000Medium^000000 size +15%.
[Grade B]: Physical Damage against enemies of ^FF0000Large^000000 size +15%.
[Grade A]: P.ATK +5
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 340
^0000CCWeight:^000000 250
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
840032#
A grenade launcher imbued with rune magic.
_______________________
ATK +3%
Increases damage of ^009900Wild Fire^000000 by 15%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +25
ATK +1%
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 25%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by 10%.
P.ATK +7
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wild Fire^000000 by additional 15%.
_______________________
When equipped with ^990099Time Dimensions Rune Crown (Night Watch)^000000:
Increases damage of ^009900Spiral Shooting^000000 by 45%.
Increases Ranged Physical Damage by 10%.
 
If the ^990099Weapon^000000 and ^990099Headgear^000000's Grade are ^CC3D3DA^000000 or higher:
Increases damage of ^009900Wild Fire^000000 by additional (the sum of refine level)%.
 
Casting ^009900Wild Fire^000000 has a chance to auto cast Level 1 ^009900Spiral Shooting^000000.
(If you learned a higher Level, it will auto cast that Level instead.)
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: P.ATK +5
[Grade C]: Damage of ^009900Wild Fire^000000 +15%.
[Grade B]: Ranged Physical Damage +10%.
[Grade A]: P.ATK +3 per ^0000FF2 Refine Levels^000000.
_______________________
^0000CCType:^000000 Rifle
^0000CCAttack:^000000 360
^0000CCWeight:^000000 280
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 250
Night Watch
#
840039#
A grenade launcher for base neutralization agents, specialized in long-range barrages, used in any dimension.
_______________________
Increases damage of ^009900Midnight Fallen^000000 by 20%.
_______________________
^0000FFFor each 3 Refine Levels^000000:
ATK +25, ATK +1%.
Increases damage of ^009900Midnight Fallen^000000 by additional 5%.
_______________________
^0000FFRefine Level +7^000000:
Increases damage of ^009900Midnight Fallen^000000 by additional 15%.
_______________________
^0000FFRefine Level +9^000000:
P.ATK +7.
Increases Normal Physical Damage by 15%.
_______________________
^0000FFRefine Level +12^000000:
Increases damage of ^009900Midnight Fallen^000000 by additional 15%.
 
If the ^990099Weapon^000000's Grade are ^CC3D3DA^000000 or higher:
When ^009900Wild Fire^000000 Level 5 or higher is learned:
Casting ^009900Hidden Card^000000 grants additional effects for 150 seconds.
_______________________
^8041D9[Additional Effects]^000000
Increases Normal Physical Damage by additional 15%.
When casting ^009900Spiral Shooting^000000, it auto-casts Level 5 ^009900Wild Fire^000000.
 
^0000FFFor each Refine Level^000000:
Increases damage of ^009900Spiral Shooting^000000 and ^009900Wild Fire^000000 by additional 5%.
_______________________
^CC3D3D[Bonus by Grade]^000000
[Grade D]: Variable Casting Time -10%.
[Grade C]: Ranged Physical Damage +15%, Normal Physical Damage +10%.
[Grade B]: Variable Casting Time -5%, Damage of ^009900Midnight Fallen^000000 +10%.
[Grade A]: P.ATK +15, ^0000FFRefine Level +12^000000: ^009900Midnight Fallen^000000 skill cooldown -0.2 seconds.
_______________________
^0000CCType:^000000 Grenade Launcher
^0000CCAttack:^000000 420
^0000CCWeight:^000000 320
^0000CCWeapon Level:^000000 5
_______________________
^0000CCRequirement:^000000
Base Level 265
Night Watch
#
1000000#
When attempting to make an arrow, it generates 10 arrows.
_______________________
^0000CCWeight:^000000 1
#
1000001#
A special ticket that allows you to easily advance your first job.
(Possible Jobs: 1st and Expanded Jobs)
_______________________
Visit <NAVI>[Ex Almighty]<INFO>prontera,146,281,0,100,0,0</INFO></NAVI> to change your job.
^ff0000However, High Novice and Baby 1st Jobs cannot use this service.^000000
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000002#
A special ticket that allows you to easily advance your second job.
(Possible Jobs: 2nd Jobs and Star Gladiator/Soul Linker)
_______________________
Visit <NAVI>[Ex Almighty]<INFO>prontera,146,281,0,100,0,0</INFO></NAVI> to change your job.
^ff0000However, 1st High and Baby 1st Jobs cannot use this service.^000000
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000003#
A special ticket that allows easy progression through transcendence.
_______________________
Visit <NAVI>[Ex Almighty]<INFO>prontera,146,281,0,100,0,0</INFO></NAVI> to change your job.
^ff0000However, the Extended and Baby 2nd Jobs cannot use this service, only 2nd Jobs.^000000
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000 
_______________________
^0000CCWeight:^000000 0
#
1000004#
A special ticket that allows you to advance to the 3rd Job and 2nd Extended Jobs.
(Possible Jobs: 3rd Jobs and 2nd Extended Jobs)
_______________________
Visit <NAVI>[Ex Almighty]<INFO>prontera,146,281,0,100,0,0</INFO></NAVI> to change your job.
^ff0000However, 2nd and Baby 2nd Jobs cannot use this service, only 2nd High Jobs.^000000
_______________________
^ff0000(These items will be deleted at the time of regular inspection on June 5, 2019.)^000000 
_______________________
^0000CCWeight:^000000 0
#
1000005#
Exchange ticket which can be exchanged for a Boosting Weapon.
Take it to <NAVI>[Weapon]<INFO>prontera,148,282,0,100,0,0</INFO></NAVI> and exchange it for one of the items below:
_______________________
Boosting Two-Handed Sword[2]
Boosting Axe[2]
Boosting Katar[2]
Boosting Staff[2]
Boosting Hammer[2]
Boosting Bow[2]
Boosting Spear[2]
Boosting Sword[2]
Boosting Dagger[2]
Boosting Spellbook[2]
Boosting Knuckles[2]
Boosting Guitar[2]
Boosting Whip[2]
Boosting Nindo[2]
Boosting Gatling[2]
Boosting Text[2]
Boosting Soul Road[2]
Boosting Foxtail[2]
_______________________
^ff0000(The items will be deleted collectively at regular inspection on June 5, 2019.)^000000 
_______________________
^0000CCWeight:^000000 0
#
1000006#
Exchange ticket which can be exchanged for Booster Armor Set.
Take it to <NAVI>[Weapon]<INFO>prontera,148,282,0,100,0,0</INFO></NAVI> and exchange it for one of the items below:
_______________________
Attack Booster Box
Ranged Booster Box
Elemental Booster Box
Default Booster Box
_______________________
^ff0000(The items will be deleted collectively at regular inspection on June 5, 2019.)^000000 
_______________________
^0000CCWeight:^000000 0
#
1000007#
A bundle of dried herbs that rabbits love. A variety of hay is in one place. Crispy and chewy texture is excellent. Rabbits eat hay, not carrots!
If you bring it to McGregor, good things will happen.
_______________________
(The item will be deleted after the event ends.)
_______________________
^0000CCWeight:^000000 0
#
1000008#
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Wind Walk^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000009#
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each 2 Levels of ^009900Beast Bane^000000:
Increases Ranged Physical Damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000010#
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900True Sight^000000:
ATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000011#
A stone that awakens the potential of Rangers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Aimed Bolt^000000 by 15%.
_______________________
When equipped with ^990099Sniper Stone II(Upper)^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
_______________________
When equipped with ^990099Sniper Stone II(Mid)^000000:
Decreases Variable Casting Time of ^009900Aimed Bolt^000000 by 1 second.
_______________________
When equipped with ^990099Sniper Stone II(Lower)^000000:
Decreases ^009900Unlimit^000000 skill cooldown by 45 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000012#
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Maximum Power Thrust^000000:
Decreases ^009900Axe Boomerang^000000 skill cooldown by 0.1 seconds.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000013#
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Cart Termination^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000014#
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Maximize Power^000000:
Increases Ranged Physical Damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000015#
A stone that awakens the potential of Mechanics.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Arm Cannon^000000 by 15%.
_______________________
When equipped with ^990099Whitsmith Stone II(Upper)^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Whitsmith Stone II(Mid)^000000:
Increases damage of ^009900Vulcan Arm^000000 by 20%.
_______________________
When equipped with ^990099Whitsmith Stone II(Lower)^000000:
Increases damage of ^009900Knuckle Boost^000000 by 20%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000016#
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases damage of ^009900Magnus Exorcismus^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000017#
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Assumptio^000000:
Increases Magical Damage with ^777777Holy^000000 element by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000018#
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each 2 Levels of ^009900Kyrie Eleison^000000:
Decreases Variable Casting Time by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000019#
A stone that awakens the potential of Archbishops.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Judex^000000 by 15%.
_______________________
When equipped with ^990099High Priest Stone II(Upper)^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
_______________________
When equipped with ^990099High Priest Stone II(Mid)^000000:
Decreases SP Consumption of ^009900Judex^000000 by 10%.
_______________________
When equipped with ^990099High Priest Stone II(Lower)^000000:
Increases Magical Damage with ^777777Holy^000000 element by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000092#
Illusion-only tracker developed by Elyumina to chase traitors (?) to hell and feed large and beautiful royal potatoes. It reacts loudly when an Illusion head is detected nearby.
_______________________
^0000CCWeight:^000000 1
#
1000093#
Pitaya tail with a sweet fruity flavor. It is said that it is delicious to eat when it is fresh.
_______________________
^0000CCWeight:^000000 1
#
1000094#
Pitaya tail with a sweet fruity flavor. It is said that it is common to eat it slightly matured.
_______________________
^0000CCWeight:^000000 1
#
1000095#
Pitaya tail with a sweet fruity flavor. The thin skin is delicious.
_______________________
^0000CCWeight:^000000 1
#
1000096#
Pitaya tail with a sour fruity flavor. Very sour to just eat. It is mainly used for cooking by making juice.
_______________________
^0000CCWeight:^000000 1
#
1000097#
Pitaya tail with a sweet fruity flavor. The purple tail is said to have become very easy to eat by focusing on breeding.
_______________________
^0000CCWeight:^000000 1
#
1000098#
Pitaya tail with a sweet fruity flavor. The sugar content is high due to great effort in improving the variety.
_______________________
^0000CCWeight:^000000 1
#
1000099#
A cookie handed over by a calm gardener calmly. What is chewy?
_______________________
^0000CCWeight:^000000 1
#
1000100#
An ice trap made by modifying a special alloy trap. When it touches the trap, a powerful cold air emerges, freezing everything around in an instant.
_______________________
^0000CCWeight:^000000 1
#
1000101#
Parts used for the body, legs and arms of automatic dolls.
_______________________
^0000CCWeight:^000000 1
#
1000102#
An emergency key that opens the door to the basement of the warehouse.
_______________________
^0000CCWeight:^000000 1
#
1000103#
Varmeal tickets issued by managers to efficiently serve mercenaries in the Varmundt's Mansion.
It is said that there is nothing in the Varmundt mansion that you can't get with this ticket.
_______________________
^0000CCWeight:^000000 0
#
1000104#
Ore with powerful magic.
It is unknown why it exists.
_______________________
^0000CCWeight:^000000 0
#
1000105#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Defense) to equipment.
_______________________
^000088[Enchantment Effect]^000000
DEF +150
_______________________
^0000FFRefine Level +9^000000:
DEF +75
_______________________
^0000FFRefine Level +11^000000:
DEF +75
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000106#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Defense) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MDEF +15
_______________________
^0000FFRefine Level +9^000000:
MDEF +7
_______________________
^0000FFRefine Level +11^000000:
MDEF +7
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000107#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (VIT) to equipment.
_______________________
^000088[Enchantment Effect]^000000
VIT +3
MaxHP +1%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000108#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (LUK) to equipment.
_______________________
^000088[Enchantment Effect]^000000
LUK +3
Increases Critical Damage by 1%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000109#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (STR) to equipment.
_______________________
^000088[Enchantment Effect]^000000
STR +3
ATK +2%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
1000110#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (AGI) to equipment.
_______________________
^000088[Enchantment Effect]^000000
AGI +3
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
1000111#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (INT) to equipment.
_______________________
^000088[Enchantment Effect]^000000
INT +3
MATK +2%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster L
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000112#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (DEX) to equipment.
_______________________
^000088[Enchantment Effect]^000000
DEX +3
Increases Ranged Physical Damage by 2%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster L
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000113#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (HP Recovery) to equipment.
_______________________
^000088[Enchantment Effect]^000000
HP Recovery Rate +30%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
1000114#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (SP Recovery) to equipment.
_______________________
^000088[Enchantment Effect]^000000
SP Recovery Rate +30%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster L
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000115#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Spell) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MATK +20
Decreases Variable Casting Time by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000116#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Attack Speed) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ATK +20
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000117#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Fatal) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Critical +10
Increases Critical Damage by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000118#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Expert Archer) to equipment.
_______________________
^000088[Enchantment Effect]^000000
HIT +10
Increases Ranged Physical Damage by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000119#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Vital) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MaxHP +5%
MaxHP +1500
_______________________
^0000FFRefine Level +9^000000:
MaxHP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxHP +3%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000120#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Mental) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MaxSP +5%
MaxSP +300
_______________________
^0000FFRefine Level +9^000000:
MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxSP +3%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000121#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Heal) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases ^009900Healing^000000 effectiveness by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 effectiveness by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000122#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Attack Power) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ATK +5%
ATK +75
_______________________
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by 3%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000123#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Power) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MATK +5%
MATK +75
_______________________
^0000FFRefine Level +9^000000:
MATK +2%
_______________________
^0000FFRefine Level +11^000000:
MATK +3%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000124#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Shooter) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Ranged Physical Damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 3%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000125#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Fast) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ASPD +1
_______________________
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000126#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Caster) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases Variable Casting Time by 5%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000127#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Critical) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Critical +10
_______________________
^0000FFRefine Level +9^000000:
Increases Critical Damage by 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000128#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magical Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MATK +20
Decreases Variable Casting Time by 10%.
Increases Magical Damage with every element by 2%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000129#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Attacker Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ATK +20
Increases Melee Physical Damage by 10%.
Increases Physical Damage against enemies of all size enemies by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000130#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Range Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ATK +20
Increases Ranged Physical Damage by 10%.
Increases Physical Damage against enemies of all size enemies by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000131#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Critical Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Critical +5
Increases Critical Damage by 10%.
Increases Physical Damage against enemies of all size enemies by 3%.
_______________________
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of all size enemies by additional 1%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000132#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Recovery Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MATK +20
Decreases Variable Casting Time by 10%.
Increases ^009900Healing^000000 effectiveness by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 effectiveness by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000133#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (After Skill Delay) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases After Skill Delay by 4%.
_______________________
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 6%.
_______________________
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 6%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000134#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Fixed Casting) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases Fixed Casting Time by 0.1 second.
_______________________
^0000FFRefine Level +9^000000:
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Decreases Fixed Casting Time by additional 0.5 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000135#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Above All) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases Physical and Magical Damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class enemies by 7%.
_______________________
^0000FFRefine Level +9^000000:
Decreases Physical and Magical Damage taken from all size enemies by 7%.
_______________________
^0000FFRefine Level +11^000000:
Decreases Physical and Magical Damage taken from all race by 7% (Except Players).
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000136#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Drain Life) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 2% chance to restore 3% of the damage dealt as HP.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
1000137#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Drain Soul) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 1% chance to restore 2% of the damage dealt as SP.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster L
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000138#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Healing) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 2% chance to restore 500 HP per 0.4 seconds for 23 times.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Battle Chip R
_______________________
^0000CCWeight:^000000 1
#
1000139#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Soul) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 1% chance to restore 120 SP per 0.4 seconds for 23 times.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster L
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000140#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Power Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
ATK +3%
MATK +3%
_______________________
^0000FFRefine Level +9^000000:
ATK +3%
MATK +3%
_______________________
^0000FFRefine Level +11^000000:
ATK +4%
MATK +4%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000141#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Robust) to equipment.
_______________________
^000088[Enchantment Effect]^000000
MaxHP +2000, MaxSP +300
MaxHP and MaxSP +5%
_______________________
^0000FFRefine Level +9^000000:
MaxHP and MaxSP +2%
_______________________
^0000FFRefine Level +11^000000:
MaxHP and MaxSP +3%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000142#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Powerful) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Melee and Ranged Physical Damage by 5%.
Increases Magical Damage with every element by 5%.
_______________________
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by additional 2%.
Increases Magical Damage with every element by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000143#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (All Force) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Melee Physical Damage by 5%.
Increases Ranged Physical Damage by 5%.
Increases Magical Damage with every element by 5%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
_______________________
^0000CCWeight:^000000 1
#
1000144#
Modified module for use with automatic armor.
Grants Automatic Orb (Unlimited Vital) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Recieving physical or magical damage has a 3% chance to activate ^0000FFEnhanced Everlasting Life^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Everlasting Life]^000000
VIT +50
Recover 800HP per 0.5 seconds for 23 times.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000145#
Modified module for use with automatic armor.
Grants Automatic Orb (Spell Buster) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 3% chance to activate ^0000FFEnhanced Magic Storm^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Magic Storm]^000000
INT +50
MATK +25%
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000146#
Modified module for use with automatic armor.
Grants Automatic Orb (Firing Shot) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to activate ^0000FFEnhanced Plunging Shot^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Plunging Shot]^000000
DEX +50
Increases Ranged Physical Damage by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000147#
Modified module for use with automatic armor.
Grants Automatic Orb (Over Power) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to activate ^0000FFEnhanced Raging Fight^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Raging Fight]^000000
STR +50
Increases Melee Physical Damage by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000148#
Modified module for use with automatic armor.
Grants Automatic Orb (Fatal Flash) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to activate ^0000FFEnhanced Deadly Lightspeed^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Deadly Lightspeed]^000000
AGI +50
Increases Critical Damage by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000149#
Modified module for use with automatic armor.
Grants Automatic Orb (Lucky Strike) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 3% chance to activate ^0000FFEnhanced Good Fortune^000000 for 10 seconds.
_______________________
^32CD32[Enhanced Good Fortune]^000000
LUK +50
Increases Magical Damage with every element by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Leg Type A
Automatic Leg Type B
_______________________
^0000CCWeight:^000000 1
#
1000152#
Modified module for use with automatic armor.
Grants Automatic Orb (Dragonic Breath) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000153#
Modified module for use with automatic armor.
Grants Automatic Orb (Wave Break) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Sonic Wave^000000 and ^009900Ignition Break^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Ignition Break^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 7%.
Decreases ^009900Ignition Break^000000 skill cooldown by 0.25 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000154#
Modified module for use with automatic armor.
Grants Automatic Orb (Hundred Spiral) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Spiral Pierce^000000 and ^009900Hundred Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spiral Pierce^000000 and ^009900Hundred Spear^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spiral Pierce^000000 by additional 7%.
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.25 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000155#
Modified module for use with automatic armor.
Grants Automatic Orb (Drive Press) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Earth Drive^000000 and ^009900Shield Press^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Earth Drive^000000 and ^009900Shield Press^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Earth Drive^000000 and ^009900Shield Press^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000156#
Modified module for use with automatic armor.
Grants Automatic Orb (Banishing Cannon) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000157#
Modified module for use with automatic armor.
Grants Automatic Orb (Genesis Pressure) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000158#
Modified module for use with automatic armor.
Grants Automatic Orb (Boost Cannon) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000159#
Modified module for use with automatic armor.
Grants Automatic Orb (Cold Flare) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cold Slower^000000 and ^009900Flame Launcher^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000160#
Modified module for use with automatic armor.
Grants Automatic Orb (Tornado Swing) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000161#
Modified module for use with automatic armor.
Grants Automatic Orb (Cannon Tornado) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Cannon^000000 and ^009900Cart Tornado^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000162#
Modified module for use with automatic armor.
Grants Automatic Orb (Crazy Mandragora) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Crazy Weed^000000 by 15%.
Decreases ^009900Howling of Mandragora^000000 skill cooldown by 0.3 seconds.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 3%.
Decreases ^009900Howling of Mandragora^000000 skill cooldown by additional 0.3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crazy Weed^000000 by additional 7%.
Decreases ^009900Howling of Mandragora^000000 skill cooldown by additional 0.4 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000163#
Modified module for use with automatic armor.
Grants Automatic Orb (Acid Explosion) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000164#
Modified module for use with automatic armor.
Grants Automatic Orb (Sonic Impact) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000165#
Modified module for use with automatic armor.
Grants Automatic Orb (Cutter Slasher) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rolling Cutter^000000 and ^009900Cross Ripper Slasher^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000166#
Modified module for use with automatic armor.
Grants Automatic Orb (Berserk Slash) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000167#
Modified module for use with automatic armor.
Grants Automatic Orb (Fatal Raid) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000168#
Modified module for use with automatic armor.
Grants Automatic Orb (Shadow Spell) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases Magical Damage with every element by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000169#
Modified module for use with automatic armor.
Grants Automatic Orb (Angle Shot) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Triangle Shot^000000 by 15%.
Increases Ranged Physical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 7%.
Increases Ranged Physical Damage by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000170#
Modified module for use with automatic armor.
Grants Automatic Orb (Crimson Strain) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000171#
Modified module for use with automatic armor.
Grants Automatic Orb (Jack Lightning) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000172#
Modified module for use with automatic armor.
Grants Automatic Orb (Comet Vortex) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 and ^009900Tetra Vortex^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000173#
Modified module for use with automatic armor.
Grants Automatic Orb (Double Bolt) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases ^009900Fire Bolt^000000, ^009900Cold Bolt^000000 and ^009900Lightning Bolt^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000174#
Modified module for use with automatic armor.
Grants Automatic Orb (Warm Wave) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Psychic Wave^000000 by 15%.
Decreases ^009900Warmer^000000 skill cooldown by 1 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 3%.
Decreases ^009900Warmer^000000 skill cooldown by additional 2 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Psychic Wave^000000 by additional 7%.
Decreases ^009900Warmer^000000 skill cooldown by additional 4 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000175#
Modified module for use with automatic armor.
Grants Automatic Orb (Diamond Grave) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000176#
Modified module for use with automatic armor.
Grants Automatic Orb (Magnusmus) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000177#
Modified module for use with automatic armor.
Grants Automatic Orb (Holy Judex) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Holy Light^000000 and ^009900Judex^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Holy Light^000000 and ^009900Judex^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Holy Light^000000 and ^009900Judex^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000178#
Modified module for use with automatic armor.
Grants Automatic Orb (Duple Lica) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Duple Light^000000 by 15%.
Decreases ^009900Basilica^000000 skill cooldown by 2 second.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 3%.
Decreases ^009900Basilica^000000 skill cooldown by additional 3 seconds.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 7%.
Decreases ^009900Basilica^000000 skill cooldown by additional 5 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000179#
Modified module for use with automatic armor.
Grants Automatic Orb (Tiger Empire) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000180#
Modified module for use with automatic armor.
Grants Automatic Orb (Rampage Arrow) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Knuckle Arrow^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000181#
Modified module for use with automatic armor.
Grants Automatic Orb (Raging Combo) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Combo Finish^000000 and ^009900Chain Crush Combo^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Combo Finish^000000 and ^009900Chain Crush Combo^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Combo Finish^000000 and ^009900Chain Crush Combo^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000182#
Modified module for use with automatic armor.
Grants Automatic Orb (Cluster) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cluster Bomb^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cluster Bomb^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000183#
Modified module for use with automatic armor.
Grants Automatic Orb (Breeze Shooting) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Sharp Shooting^000000 by 15%.
Increases Critical Damage by 10%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 7%.
Increases Critical Damage by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000184#
Modified module for use with automatic armor.
Grants Automatic Orb (Aimed Storm) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 and ^009900Arrow Storm^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000185#
Modified module for use with automatic armor.
Grants Automatic Orb (Metal Echo) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Metallic Sound^000000 and ^009900Great Echo^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Great Echo^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Great Echo^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000186#
Modified module for use with automatic armor.
Grants Automatic Orb (Reverberation) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Reverberation^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Reverberation^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Reverberation^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000187#
Modified module for use with automatic armor.
Grants Automatic Orb (Vulcan Severe) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Vulcan^000000 and ^009900Severe Rainstorm^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000188#
Modified module for use with automatic armor.
Grants Automatic Orb (Prominence Burst) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000189#
Modified module for use with automatic armor.
Grants Automatic Orb (Moon Kick) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 7%.
Increases Critical Damage by 5%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000190#
Modified module for use with automatic armor.
Grants Automatic Orb (Flash Falling) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000191#
Modified module for use with automatic armor.
Grants Automatic Orb (Eswhoo) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000192#
Modified module for use with automatic armor.
Grants Automatic Orb (Espa) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Espa^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Espa^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000193#
Modified module for use with automatic armor.
Grants Automatic Orb (Curse Explosion) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Curse Explosion^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000194#
Modified module for use with automatic armor.
Grants Automatic Orb (Des Hammer Dance) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000195#
Modified module for use with automatic armor.
Grants Automatic Orb (Fire Howling Tail) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000196#
Modified module for use with automatic armor.
Grants Automatic Orb (Storm Buster Trip) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000197#
Modified module for use with automatic armor.
Grants Automatic Orb (Flame Ice Wind) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000198#
Modified module for use with automatic armor.
Grants Automatic Orb (Cross Slash) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cross Slash^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000199#
Modified module for use with automatic armor.
Grants Automatic Orb (Exploding Flake Wind) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000200#
Modified module for use with automatic armor.
Grants Automatic Orb (Power of Sea) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by 0.5 seconds.
_______________________
^0000FFRefine Level +9^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 1 second.
_______________________
^0000FFRefine Level +11^000000:
Decreases ^009900Tuna Party^000000 and ^009900Tasty Shrimp Party^000000 skill cooldown by additional 1.5 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000201#
Modified module for use with automatic armor.
Grants Automatic Orb (Power of Land) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000202#
Modified module for use with automatic armor.
Grants Automatic Orb (Power of Life) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 15%.
_______________________
^0000FFRefine Level +9^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 3%.
_______________________
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000207#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Mirror Counter) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases damage taken from reflected damage by 2%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 3%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Armor Type A
Automatic Armor Type B
_______________________
^0000CCWeight:^000000 1
#
1000208#
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Reflection Reject) to equipment.
_______________________
^000088[Enchantment Effect]^000000
Decreases damage taken from reflected damage by 3%.
_______________________
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 2%.
_______________________
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 4%.
_______________________
^000088[Enchantable Equipment]^000000
Automatic Engine Wing Type A
Automatic Engine Wing Type B
_______________________
^0000CCWeight:^000000 1
#
1000213#
A stone that awakens the potential of Warlocks.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Comet^000000 by 15%.
_______________________
When equipped with ^990099High Wizard Stone II(Upper)^000000:
Increases damage of ^009900Comet^000000 by additional 15%.
_______________________
When equipped with ^990099High Wizard Stone II(Mid)^000000:
Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of ^009900Mystical Amplification^000000.
_______________________
When equipped with ^990099High Wizard Stone II(Lower)^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000214#
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases damage of ^009900Meteor Storm^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000215#
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Gravitation^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 2%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000216#
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Soul Drain^000000:
MATK +2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000217#
A stone that awakens the potential of Royal Guards.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Genesis Ray^000000 by 15%.
_______________________
When equipped with ^990099Paladin Stone II(Upper)^000000:
Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of ^009900Auto Guard^000000.
_______________________
When equipped with ^990099Paladin Stone II(Mid)^000000:
Increases Magical Damage with ^777777Holy^000000 element by 5%.
_______________________
When equipped with ^990099Paladin Stone II(Lower)^000000:
Increases damage of ^009900Genesis Ray^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000218#
A stone that awakens the potential of Paladin.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Faith^000000:
Decreases Variable Casting Time by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000219#
A stone that awakens the potential of Paladin.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Pressure^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000220#
A stone that awakens the potential of Paladin.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Grand Cross^000000:
Increases ^777777Holy^000000 elemental magical damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000221#
A stone that awakens the potential of Guillotine Crosses.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases Critical Damage by 15%.
Enables the use of ^0000FFDouble Attack^000000 Level 3 if you have learned ^009900Katar Mastery^000000 Level 10 (if learned at a higher Level of ^009900Double Attack^000000, use that instead).
_______________________
When equipped with ^990099Assassin Cross Stone II(Upper)^000000:
ATK +5%
Increases Critical Damage by additional 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Mid)^000000:
Increases damage of ^009900Counter Slash^000000 by 20%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Lower)^000000:
Decreases After Skill Delay by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000222#
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Soul Destroyer^000000:
Decreases After Skill Delay by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000223#
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Sonic Blow^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000224#
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Advanced Katar Mastery^000000:
Increases Physical Damage against enemies of every size by 2%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000225#
A biological sudden chip mounted on Illusion.
It plays an important role in absorbing electromagnetic waves generated by overheating.
_______________________
^0000CCWeight:^000000 1
#
1000226#
The core of the mansion manager damaged by an intruder. The unstable light surrounding the core seems to be shouting for self-correction.
_______________________
^0000CCWeight:^000000 0
#
1000227#
High-quality cotton that Child Admin Beta likes.
_______________________
^0000CCWeight:^000000 1
#
1000231#
Parts that came off the broken automatic doll. It seems to be useful somewhere.
_______________________
^0000CCWeight:^000000 0
#
1000232#
Standard standard communication chip built into automatic doll. Can be used anywhere.
_______________________
^0000CCWeight:^000000 0
#
1000235#
Proof of recognition as a capable hunter.
The more you have this, the better you are
recognized.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000243#
A fragment of broken pieces of sin. It is said that a piece of sin is split into a specific shape, but it seems to be one of them. The power of anger can be felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000244#
A fragment of broken pieces of sin. It is said that a piece of sin is split into a specific shape, but it seems to be one of them. A feeling of fear can be felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000245#
A fragment of broken pieces of sin. It is said that a piece of sin is split into a specific shape, but it seems to be one of them. The resentment can be felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000253#
Exchange tickets that can be exchanged for Booster Weapons.
Take it to <NAVI>[Centro]<INFO>prontera,166,300,0,100,0,0</INFO></NAVI> to exchange it for one of the items below:
_______________________
Ignition Wave Booster Two-Handed Sword
Hundered Breath Booster Spear
Banishing Cannon Booster Spear
Pressure Genesis Booser Sword
Power Tornado Booster Axe
Arms Knuckle Booster Mace
Acid Cannon Booster Club
Hells Tornado Booster Sword
Rolling Cross Booster Katar
Counter Assault Booster Dagger
Triangle Spring Booster Bow
Magic Fatal Booster Dagger
Crimson Strain Booster Staff
Chain Jack Booster Staff
Spell Bolt Booster Book
Elemental Spell Booster Stick
Adonus Booster Wand
Dupledex Booster Mace
Rampage Arrow Booster Knuckle
Sky Cannon Booster Knuckle
Arrow Booster Bow
Sharp Bolt Booster Bow
Rainstorm Booster Bow
Metallic Reverberation Booster Violin
Metallic Reverberation Booster Whip
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000254#
Coins that can purchase various booster products.
_______________________
Promotional Item Exchange:
<NAVI>[Centro]<INFO>prontera,166,300,0,100,0,0</INFO></NAVI>
Promotional Costume Enchantment:
<NAVI>[Yves]<INFO>malangdo,152,136,0,100,0,0</INFO></NAVI>
Illusion Equipment (Bound) Enchantment:
<NAVI>[RS26-1]<INFO>sp_cor,98,136,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000255#
A fragment of broken pieces of sin. It is said that a piece of sin is split into a specific shape, but it seems to be one of them. Feelings of regret can be felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000256#
A fragment of broken pieces of sin. It is said that a piece of sin is split into a specific shape, but it seems to be one of them. Feelings of sadness can be felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000257#
A dark and evil sculpture containing the energy of sin. Anger, fear, resentment, regret, and sadness overflow from the sculpture.
_______________________
^0000CCWeight:^000000 0
#
1000258#
A fragment of broken pieces of good intentions. It is said that a piece of good intention is split into a specific shape, but it seems to be one of them. You can feel empathy from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000259#
A fragment of broken pieces of good intentions. It is said that a piece of good intention is split into a specific shape, but it seems to be one of them. Feelings of happiness can be felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000260#
A fragment of broken pieces of good intentions. It is said that a piece of good intention is split into a specific shape, but it seems to be one of them. The mind of rest is felt from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000261#
A fragment of broken pieces of good intentions. It is said that a piece of good intention is split into a specific shape, but it seems to be one of them. A feeling of comfort is felt from the fragment
_______________________
^0000CCWeight:^000000 0
#
1000262#
Fragment of broken pieces of good intentions. It is said that a piece of good intention is split into a specific shape, but it seems to be one of them. You can feel the power of blessing from the fragments.
_______________________
^0000CCWeight:^000000 0
#
1000263#
A bright and sacred piece of Good. Empathy, happiness, rest, comfort, and blessings overflow from the fragment.
_______________________
^0000CCWeight:^000000 0
#
1000268#
A gas mask with excellent performance that prevents even odors that cover the entire city. At the same time, high-level technology was used to make breathing easier, but it is regrettable that after the cause of the odor has been removed, there is no need to use it.
_______________________
^0000CCWeight:^000000 0
#
1000269#
An excellent sealing box that prevents even odors that cover the entire city. A little bit of anger is rising over why we had to create something like this, but for now, let's admire yourself for that ability.
_______________________
^0000CCWeight:^000000 0
#
1000270#
Flask with the same structure inlet and outlet. What you see may not be everything.
_______________________
^0000CCWeight:^000000 0
#
1000271#
The source of emotion. Thrill, sadness, tears, sighs, excitement, laughter, and happiness are separated from each other.
_______________________
^0000CCWeight:^000000 0
#
1000272#
The source of creation. Some say it is a piece of mercy from God.
_______________________
^0000CCWeight:^000000 0
#
1000274#
A coupon given for each use of Kachua's Secret Key.
You can collect them and exchange them for various items.
_______________________
<NAVI>[Macarom], [Tungkarom]<INFO>itemmall,41,54,0,100,0,0</INFO></NAVI>
(^ff0000These items will be collectively deleted during regular inspection on September 2, 2020.^000000)
_______________________
^0000CCWeight:^000000 0
#
1000275#
Tool for making advanced medicine.
It seems to be used by experienced pharmaceutical companies.
_______________________
^0000CCWeight:^000000 0.1
#
1000276#
A burning hydrochloric acid bottle made by mixing an attribute gemstone with a hydrochloric acid bottle and a Molotov cocktail.
It is difficult to handle unless you are skilled.
_______________________
^0000CCWeight:^000000 0.1
#
1000277#
A hard hydrochloric acid bottle made by mixing an attribute gemstone with a hydrochloric acid bottle and a Molotov cocktail.
It is difficult to handle unless you are skilled.
_______________________
^0000CCWeight:^000000 0.1
#
1000278#
A scorching hydrochloric acid bottle made by mixing an attribute gemstone with a hydrochloric acid bottle and a Molotov cocktail.
It is difficult to handle unless you are skilled.
_______________________
^0000CCWeight:^000000 0.1
#
1000279#
A cold hydrochloric acid bottle made by mixing an attribute gemstone with a hydrochloric acid bottle and a Molotov cocktail.
It is difficult to handle unless you are skilled.
_______________________
^0000CCWeight:^000000 0.1
#
1000280#
High-grade coating medicine that is refined with a special material.
It is difficult to handle unless you are skilled.
_______________________
^0000CCWeight:^000000 0.1
#
1000281#
Advanced plant disease cultured by improving existing plant disease.
It is difficult to handle unless you are skilled.
_______________________
^0000CCWeight:^000000 0.1
#
1000282#
Episode 16 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000283#
Episode 16 clear ticket distributed as an event.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
^ff0000(This item will be removed at the last regular inspection in December 2020.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000284#
Episode 13 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000285#
Episode 14 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
^ff0000* You can choose to complete Episode 14.1, Episode 14.2 or Episode 14.3.^000000
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000286#
Episode 15 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000287#
Episode 17 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
^ff0000* You can select and complete the desired part from Episode 17.1 and Episode 17.2.^000000
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000288#
Episode 18 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000289#
Mechanical device capsules with special features.
Simply select the desired function and attach it to the target.
_______________________
^0000CCWeight:^000000 0.5
#
1000290#
A capsule made by implying the devices that are fundamental to the production of the automatic combat robot ABR.
You can select and use the desired ABR model.
_______________________
^0000CCWeight:^000000 0.5
#
1000291#
A stone with the energy of lightning.
_______________________
^0000CCWeight:^000000 0.1
#
1000292#
A stone with earthly power.
_______________________
^0000CCWeight:^000000 0.1
#
1000293#
A stone with sparkling energy.
_______________________
^0000CCWeight:^000000 0.1
#
1000294#
A stone with strong poison.
_______________________
^0000CCWeight:^000000 0.1
#
1000295#
A stone with the energy of cold ice.
_______________________
^0000CCWeight:^000000 0.1
#
1000296#
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Ignition Break^000000 by 15%.
_______________________
When equipped with ^990099Lord Knight Stone II(Upper)^000000:
Increases damage of ^009900Sonic Wave^000000 by 20%.
_______________________
When equipped with ^990099Lord Knight Stone II(Mid)^000000:
Increases damage of ^009900Ignition Break^000000 by additional 10%.
_______________________
When equipped with ^990099Lord Knight Stone II(Lower)^000000:
Increases damage of ^009900Hundred Spear^000000 by 30%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000297#
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Spiral Pierce^000000:
Increases Ranged Physical Damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000298#
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Bowling Bash^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000299#
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Spiral Pierce^000000 by 20%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000300#
A stone that awakens the potential of Genetics.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Crazy Weed^000000 by 20%.
_______________________
When equipped with ^990099Creator Stone II(Upper)^000000:
Decreases ^009900Cart Tornado^000000 skill cooldown by 0.7 seconds.
_______________________
When equipped with ^9990099Creator Stone II(Mid)^000000:
Increases damage of ^009900Spore Explosion^000000 by 20%.
_______________________
When equipped with ^990099Creator Stone II(Lower)^000000:
For each ^FF00002^000000 Levels of ^009900Acid Demonstration^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000301#
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Bio Cannibalize^000000:
Increases Physical Damage against enemies of every size by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000302#
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases damage of ^009900Acid Demonstration^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000303#
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each ^FF00002^000000 Levels of ^009900Acid Demonstration^000000:
Increases Ranged Physical Damage by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000304#
A stone that awakens the potential of Wanderers and Minstrels.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Reverberation^000000 by 15%.
_______________________
When equipped with ^990099Clown Gypsy Stone II(Upper)^000000:
Increases damage of ^009900Reverberation^000000 by additional 10%.
_______________________
When equipped with ^990099Clown Gypsy Stone II(Mid)^000000:
Decreases SP Consumption of ^009900Reverberation^000000 and ^009900Metallic Sound^000000 by 20%.
_______________________
When equipped with ^990099Clown Gypsy Stone II(Lower)^000000:
Increases damage of ^009900Metallic Sound^000000 by 20%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000305#
A stone that awakens the potential of Gypsy and Clowns.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases damage off ^009900Arrow Vulcan^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000306#
A stone that awakens the potential of Gypsy and Clowns.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Musical Strike/Throw Arrow^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000307#
A stone that awakens the potential of Gypsy and Clowns.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases damage of ^009900Musical Strike^000000 and ^009900Throw Arrow^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000311#
Flute that Windhawk uses to call a Hawk.
_______________________
^0000CCWeight:^000000 0
#
1000316#
Coins given to those who participated in the Geffen Arena.
It is said to be used for item exchange implicitly.
_______________________
^0000CCWeight:^000000 0
#
1000317#
A certificate given only to participants who have been active in the Geffen Arena.
_______________________
^0000CCWeight:^000000 0
#
1000320#
Coins that can be earned by collecting Kafra points.
It is said that Aldebaran's Kafra vending machine can be used to purchase items.
_______________________
^0000CCWeight:^000000 0
#
1000321#
It is a gemstone formed by hardening of pine resin and has a mysterious color.
_______________________
^0000CCWeight:^000000 10
#
1000322#
Powder containing etheric power.
It is a small amount, but you can feel the magic.
_______________________
^0000CCWeight:^000000 0.1
#
1000323#
A stone made by refining etel dust.
Used to impart strong magic to equipment.
_______________________
^0000CCWeight:^000000 1
#
1000324#
A diamond sustained with Ether mana.
_______________________
^0000CCWeight:^000000 1
#
1000325#
Aquamarine with ethereal power.
_______________________
^0000CCWeight:^000000 1
#
1000326#
Topaz with ethereal power.
_______________________
^0000CCWeight:^000000 1
#
1000327#
Amethyst with ethereal power.
_______________________
^0000CCWeight:^000000 1
#
1000328#
Amber with ethereal power.
_______________________
^0000CCWeight:^000000 1
#
1000329#
A garnet sustained with Ether mana.
_______________________
^0000CCWeight:^000000 1
#
1000330#
An Emperium sustained with Ether mana.
Its weight has been reduced by the mana.
_______________________
^0000CCWeight:^000000 10
#
1000331#
Etherium containing etheric magic.
Used for refining level 2 armor from level 1 to level 10.
Failure will decreases refine level of armor by 3
_______________________
^0000CCWeight:^000000 1
#
1000332#
Etherdeocon containing etheric magic.
Used for refining level 5 weapon from level 1 to level 10.
Failure will decreases refine level of weapon by 3
_______________________
^0000CCWeight:^000000 1
#
1000333#
Etherium containing strong etheric magic.
Used for refining level 2 armor from level 1 to level 10.
Failure will decreases refine level of armor by 1.
_______________________
^0000CCWeight:^000000 1
#
1000334#
Etherdeocon containing strong etheric magic.
Used for refining level 5 weapon from level 1 to level 10.
Failure will decreases refine level of weapon by 1.
_______________________
^0000CCWeight:^000000 1
#
1000335#
High enriched Etherium containing strong etheric magic.
Used for refining level 2 armor with a refine level of 10 or higher from level 11 to level 15.
Failure will destroy the armor.
_______________________
^0000CCWeight:^000000 1
#
1000336#
High enriched Etherdeocon containing strong etheric magic.
Used for refining level 5 weapon with a refine level of 10 or higher from level 11 to level 15.
Failure will destroy the weapon.
_______________________
^0000CCWeight:^000000 1
#
1000337#
Powder that gives a blessing by putting ether dust in a bottle.
_______________________
^0000CCWeight:^000000 1
#
1000346#
For adventurers who have reached level 200, we will inform you of where you can change to the 4th job.
Conditions for job change: Base Level 200, Job Level 70 or higher
_______________________
^000088[Applicable Jobs]^000000
Rune Knight: <NAVI>[Dragon Knight]<INFO>gef_fild08,54,101,0,100,0,0</INFO></NAVI>
Royal Guard: <NAVI>[Imperial Guard]<INFO>prt_cas,181,10,0,100,0,0</INFO></NAVI>
Archbishop: <NAVI>[Cardinal]<INFO>prt_church,184,100,0,100,0,0</INFO></NAVI>
Sura: <NAVI>[Inquisitor]<INFO>prt_in,250,129,0,100,0,0</INFO></NAVI>
Warlock: <NAVI>[Arch Mage]<INFO>ba_maison,200,256,0,100,0,0</INFO></NAVI>
Sorcerer: <NAVI>[Elemental Master]<INFO>gef_tower,119,29,0,100,0,0</INFO></NAVI>
Mechanic: <NAVI>[Meister]<INFO>yuno,111,206,0,100,0,0</INFO></NAVI>
Genetic: <NAVI>[Biolo]<INFO>verus04,157,164,0,100,0,0</INFO></NAVI>
Guillotine Cross: <NAVI>[Shadow Cross]<INFO>job3_guil01,68,91,0,100,0,0</INFO></NAVI>
Shadow Chaser: <NAVI>[Abyss Chaser]<INFO>s_atelier,122,59,0,100,0,0</INFO></NAVI>
Ranger: <NAVI>[Windhawk]<INFO>payon,100,177,0,100,0,0</INFO></NAVI>,
Minstrel: <NAVI>[Troubadour]<INFO>lighthalzen,186,124,0,100,0,0</INFO></NAVI>
Wanderer: <NAVI>[Trouvere]<INFO>comodo,142,165,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000352#
A book containing the recipes of making various device capsules.
_______________________
Machine Capsule: ^0000885x Mini Furnace +5x Oridecon Hammer +50x Magic Gear Fuel^000000
ABR Capsule: ^0000885x Mini Furnace +5x Oridecon Hammer +75x Magic Gear Fuel^000000
_______________________
^0000CCWeight:^000000 0
#
1000363#
A stone in which the magical power that flowed from the fragment of Ymir that exploded as the unfairness crashed remained weak. Those who know the value of stone seem to be useful.
_______________________
^0000CCWeight:^000000 0.1
#
1000364#
A stone with only the remnants of magical power that flowed out of the fragment of Ymir that exploded as the secret process crashed. It's steamy to just throw it away.
_______________________
^0000CCWeight:^000000 0
#
1000366#
A certificate given only to participants who have performed outstandingly in the Geffen Arena.
It seems to be used only for special transactions.
_______________________
^0000CCWeight:^000000 0
#
1000367#
A jewel made with a feeling of regret.
<NAVI>[Marquis of Remorse]<INFO>dali02,78,112,0,100,0,0</INFO></NAVI> can exchange it for something.
_______________________
^0000CCWeight:^000000 0
#
1000368#
A bradium with ethereal power.
Used for refining level 5 weapon with a refine level of 10 or higher from level 11 to level 20.
Failure will destroy the weapon.
_______________________
^0000CCWeight:^000000 1
#
1000369#
A bradium with strong ethereal power.
Used for refining level 5 weapon with a refine level of 15 or higher from level 16 to level 20.
Failure will destroy the weapon.
_______________________
^0000CCWeight:^000000 1
#
1000370#
A carnium containing etheric magic.
Used for refining level 2 armor with a refine level of 10 or higher from level 11 to level 15.
Failure will destroy the armor.
_______________________
^0000CCWeight:^000000 1
#
1000371#
A carnium containing strong etheric magic.
Used for refining level 2 armor with a refine level of 15 or higher from level 16 to level 15.
Failure will destroy the armor.
_______________________
^0000CCWeight:^000000 1
#
1000372#
The powder on the surface of the meteorite.
There is a little bit of magical power of the meteorite.
_______________________
^0000CCWeight:^000000 0.1
#
1000373#
Fragments from which part of a huge meteorite has fallen off.
I feel a quite strong magical power.
_______________________
^0000CCWeight:^000000 1
#
1000374#
Sparkling water made to feel a cool and refreshing feeling through a tightly closed interior.
However, it seems that the effect of excessive carbonation somehow clears the mind.
_______________________
^ff0000Caution: Do not drink excessively with accumulated fatigue. There are reports of side effects related to temporary memory loss.^000000
_______________________
^0000CCWeight:^000000 10
#
1000375#
A stone that increases Ranged Physical Damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
When equipped with ^990099Ranged Stone(Mid)^000000 and ^990099Ranged Stone(Lower)^000000:
Increases Ranged Physical Damage by additional 6%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000376#
A stone that increases Ranged Physical Damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000377#
A stone that increases Melee Physical Damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
Increases Melee Physical Damage by 3%.
_______________________
When equipped with ^990099Melee Stone(Mid)^000000 and ^990099Melee Stone(Lower)^000000:
Increases Ranged Physical Damage by additional 6%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000378#
A stone that increases Melee Physical Damage.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
Increases Melee Physical Damage by 3%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000379#
A stone that increases Melee Physical Damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
Increases Melee Physical Damage by 3%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000391#
An invitation to a place where you can face a powerful spirit.
_______________________
^0000CCWeight:^000000 1
#
1000392#
It is said to indicate the qualification to enter the first floor of the corridor of Phantom.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
1000393#
It is said to indicate the qualification to enter the second floor of the corridor of Phantom.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
1000394#
It is said to indicate the qualification to enter the third floor of the corridor of Phantom.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 1
#
1000396#
Naght Sieger's Soul.
_______________________
^0000CCWeight:^000000 0
#
1000397#
Betelgeuse's Soul.
_______________________
^0000CCWeight:^000000 0
#
1000398#
Meteorite Powder of Power.
_______________________
^0000CCWeight:^000000 0.1
#
1000399#
Meteorite Powder of Stamina.
_______________________
^0000CCWeight:^000000 0.1
#
1000400#
Meteorite Powder of Agility.
_______________________
^0000CCWeight:^000000 0.1
#
1000401#
Meteorite Powder of Luck.
_______________________
^0000CCWeight:^000000 0.1
#
1000402#
Meteorite Powder of Spell.
_______________________
^0000CCWeight:^000000 0.1
#
1000403#
Meteorite Powder of Wisdom.
_______________________
^0000CCWeight:^000000 0.1
#
1000405#
A piece of amethyst often found near the Gorge of Oz, the Gray Wolf Forest.
It is often used by locals to make jewelry or as a gift as a token of appreciation.
There seems to be a collector collecting pieces of amethyst.
_______________________
^0000CCWeight:^000000 0
#
1000406#
A crystal that can only be obtained in small quantities from the Gray Wolf. It seems as if the lava is hardened.
_______________________
^0000CCWeight:^000000 0
#
1000407#
A flower with two-colored petals with white petals on the right and pale gray on the left. It is said to grow wild only in the gray wolf forest. If you don't know a special way to pick a flower, it will wither.
_______________________
^0000CCWeight:^000000 0
#
1000408#
A notebook for dictating the various stories of the Gray Wolf Forest.
_______________________
^0000CCWeight:^000000 0
#
1000409#
A paper file with documents embedded in it.
It may be important.
_______________________
^0000CCWeight:^000000 0
#
1000410#
It is sold at the Temple of Sesrumnir in Rachel as a necessity for places where clean water is scarce, such as deserts and volcanoes. Mass production seems impossible.
At first glance, it looks like an ordinary medicine bag, but when immersed in water, it instantly glows and purifies. Have fun visiting.
_______________________
^0000CCWeight:^000000 0
#
1000411#
It is clean, purified water that does not give off any odor. When drinking, it is better to boil it once.
_______________________
^0000CCWeight:^000000 0
#
1000412#
It is a small animal caught in a trap installed in the forest. It will be a daily food.
_______________________
^0000CCWeight:^000000 0
#
1000413#
It is a small animal caught in a trap installed in the forest. It will be a daily food.
_______________________
^0000CCWeight:^000000 0
#
1000414#
It is a kind of fruit that cannot be found around here. It was a little spoiled, but it can be eaten.
_______________________
^0000CCWeight:^000000 0
#
1000419#
An lower gemstone used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000420#
An intermediate gemstone used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000421#
An high-grade gemstone used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000422#
An superior gemstone used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000423#
An lower gemstone used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000424#
An intermediate gemstone used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000425#
An superior gemstone used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000426#
An lower gemstone used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000427#
An intermediate gemstone used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000428#
An high-grade gemstone used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000429#
An superior gemstone used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000430#
Ore made by refining Weapon Enhancement Ore(Lower).
Used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000431#
Ore made by refining Weapon Enhancement Ore(Intermediate).
Used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000432#
Ore made by refining Weapon Enhancement Ore(High).
Used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000433#
Ore made by refining Weapon Enhancement Ore(Superior).
Used to upgrade weapon equipment.
_______________________
^0000CCWeight:^000000 0
#
1000434#
Ore made by refining Armor Enhancement Ore(Lower).
Used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000435#
Ore made by refining Armor Enhancement Ore(Intermediate).
Used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000436#
Ore made by refining Armor Enhancement Ore(High).
Used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000437#
Ore made by refining Armor Enhancement Ore(Superior).
Used to upgrade armor equipment.
_______________________
^0000CCWeight:^000000 0
#
1000438#
Ore made by refining Accessory Enhancement Ore(Lower).
Used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000439#
Ore made by refining Accessory Enhancement Ore(Intermediate).
Used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000440#
Ore made by refining Accessory Enhancement Ore(High).
Used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000441#
Ore made by refining Accessory Enhancement Ore(Superior).
Used to upgrade accessory equipment.
_______________________
^0000CCWeight:^000000 0
#
1000442#
Meteorite Fragment of Power.
_______________________
^0000CCWeight:^000000 0.1
#
1000443#
Meteorite Fragment of Stamina.
_______________________
^0000CCWeight:^000000 0.1
#
1000444#
Meteorite Fragment of Agility.
_______________________
^0000CCWeight:^000000 0.1
#
1000445#
Meteorite Fragment of Luck.
_______________________
^0000CCWeight:^000000 0.1
#
1000446#
Meteorite Fragment of Spell.
_______________________
^0000CCWeight:^000000 0.1
#
1000447#
Meteorite Fragment of Wisdom.
_______________________
^0000CCWeight:^000000 0.1
#
1000471#
A key that fits perfectly into the lock of the forbidden door of the deceived villa. No one knows what will be inside the forbidden door.
_______________________
^0000CCWeight:^000000 1
#
1000475#
A blueprint required to purify and reassemble the Adulter Fides Two-Handed Sword.
_______________________
^0000CCWeight:^000000 0
#
1000476#
A blueprint required to purify and reassemble the Adulter Fides Lance.
_______________________
^0000CCWeight:^000000 0
#
1000477#
A blueprint required to purify and reassemble the Adulter Fides Guardian Sword.
_______________________
^0000CCWeight:^000000 0
#
1000478#
A blueprint required to purify and reassemble the Adulter Fides Guardian Spear.
_______________________
^0000CCWeight:^000000 0
#
1000479#
A blueprint required to purify and reassemble the Adulter Fides Axe.
_______________________
^0000CCWeight:^000000 0
#
1000480#
A blueprint required to purify and reassemble the Adulter Fides Mace.
_______________________
^0000CCWeight:^000000 0
#
1000481#
A blueprint required to purify and reassemble the Adulter Fides Rapier.
_______________________
^0000CCWeight:^000000 0
#
1000482#
A blueprint required to purify and reassemble the Adulter Fides Hall.
_______________________
^0000CCWeight:^000000 0
#
1000483#
A blueprint required to purify and reassemble the Adulter Fides Chakram.
_______________________
^0000CCWeight:^000000 0
#
1000484#
A blueprint required to purify and reassemble the Adulter Fides Katar.
_______________________
^0000CCWeight:^000000 0
#
1000485#
A blueprint required to purify and reassemble the Adulter Fides Dagger.
_______________________
^0000CCWeight:^000000 0
#
1000486#
A blueprint required to purify and reassemble the Adulter Fides Crossbow.
_______________________
^0000CCWeight:^000000 0
#
1000487#
A blueprint required to purify and reassemble the Adulter Fides Two-Handed Staff.
_______________________
^0000CCWeight:^000000 0
#
1000488#
A blueprint required to purify and reassemble the Adulter Fides Rod.
_______________________
^0000CCWeight:^000000 0
#
1000489#
A blueprint required to purify and reassemble the Adulter Fides Magic Book.
_______________________
^0000CCWeight:^000000 0
#
1000490#
A blueprint required to purify and reassemble the Adulter Fides Poison Book.
_______________________
^0000CCWeight:^000000 0
#
1000491#
A blueprint required to purify and reassemble the Adulter Fides Bible.
_______________________
^0000CCWeight:^000000 0
#
1000492#
A blueprint required to purify and reassemble the Adulter Fides Wand.
_______________________
^0000CCWeight:^000000 0
#
1000493#
A blueprint required to purify and reassemble the Adulter Fides Knuckle.
_______________________
^0000CCWeight:^000000 0
#
1000494#
A blueprint required to purify and reassemble the Adulter Fides Claw.
_______________________
^0000CCWeight:^000000 0
#
1000495#
A blueprint required to purify and reassemble the Adulter Fides Ballista.
_______________________
^0000CCWeight:^000000 0
#
1000496#
A blueprint required to purify and reassemble the Adulter Fides Aiming Bow.
_______________________
^0000CCWeight:^000000 0
#
1000497#
A blueprint required to purify and reassemble the Adulter Fides Violin.
_______________________
^0000CCWeight:^000000 0
#
1000498#
A blueprint required to purify and reassemble the Adulter Fides Chain Rope.
_______________________
^0000CCWeight:^000000 0
#
1000499#
A blueprint required to purify and reassemble the Adulter Fides Harp.
_______________________
^0000CCWeight:^000000 0
#
1000500#
A blueprint required to purify and reassemble the Adulter Fides Ribbon.
_______________________
^0000CCWeight:^000000 0
#
1000501#
Holy oil needed to purify false beliefs in weapons.
_______________________
^0000CCWeight:^000000 0
#
1000502#
Holy water needed to purify false beliefs in weapons.
_______________________
^0000CCWeight:^000000 0
#
1000503#
A necessary handkerchief needed to purify false beliefs in weapons.
_______________________
^0000CCWeight:^000000 0
#
1000504#
It feels nice to touch with your hand. Even if you touch it with damp hands, it does not smear on your hands
_______________________
^0000CCWeight:^000000 0
#
1000505#
A viscous liquid that shimmers like the moon. It doesn't smell, but I don't think it's worth tasting.
_______________________
^0000CCWeight:^000000 0
#
1000506#
When you hold it in your hand, you know that it is an ant's shell, but you forget that the moment you let it go.
_______________________
^0000CCWeight:^000000 0
#
1000510#
Unlike ordinary antennae, the tip is very sharp, so care must be taken when handling it.
_______________________
^0000CCWeight:^000000 1
#
1000511#
Compared to the size of the body, the legs are thin and long, but they are incredibly hard.
_______________________
^0000CCWeight:^000000 1
#
1000512#
The ant's jaws are incredibly large and sharp, and it's very difficult to get them intact.
_______________________
^0000CCWeight:^000000 1
#
1000513#
Formic acid, which is found in some special individuals, has a higher acidity than expected, so it should be handled with care.
_______________________
^0000CCWeight:^000000 1
#
1000514#
The hat that Gaias wears. It's worn out so much that it looks like it's going to tear at any moment.
_______________________
^0000CCWeight:^000000 1
#
1000515#
The shovel that Gaias carries, probably because of the thorough management, there is no problem in using it right away.
_______________________
^0000CCWeight:^000000 1
#
1000516#
The sharp, towering fangs of a ferocious Familiar, it is very difficult to obtain intact.
_______________________
^0000CCWeight:^000000 1
#
1000517#
The fur of a ferocious Familiar, it has a tendency to clump together without scattering.
_______________________
^0000CCWeight:^000000 1
#
1000518#
The crowns and splendid decorations that Maya used seem to show Maya's dignity.
_______________________
^0000CCWeight:^000000 1
#
1000520#
A stone that increases ASPD.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
ASPD +1
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000521#
A stone that slightly decreases Fixed Casting Time.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Minor Casting Reduction(Garment)^000000:
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000522#
A stone that decreases Variable Casting Time.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
When equipped with ^990099Variable Casting Time Reduction(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000523#
A stone that increases Ranged Physical Damage.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Increases Ranged Physical Damage by 4%.
_______________________
When equipped with ^990099Ranged Stone(Upper)^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
When equipped with ^990099Ranged Stone(Mid)^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
When equipped with ^990099Ranged Stone(Lower)^000000:
Increases Ranged Physical Damage by additional 2%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000524#
A stone that increases Melee Physical Damage.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Increases Melee Physical Damage by 4%.
_______________________
When equipped with ^990099Melee Stone(Upper)^000000:
Increases Melee Physical Damage by additional 2%.
_______________________
When equipped with ^990099Melee Stone(Mid)^000000:
Increases Melee Physical Damage by additional 2%.
_______________________
When equipped with ^990099Melee Stone(Lower)^000000:
Increases Melee Physical Damage by additional 2%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000525#
A stone that can absorb SP.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Physical attacks have a 1% chance to absorb 1% of the inflicted damage as SP.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000526#
A stone that can absorb HP.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Physical attacks have a 1% chance to absorb 1% of the inflicted damage as HP.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000527#
A stone that increases Magical Damage.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Increases Magical Damage with every element by 4%.
_______________________
When equipped with ^990099Magic Power Stone(Upper)^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
When equipped with ^990099Magic Power Stone(Mid)^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
When equipped with ^990099Magic Power Stone(Lower)^000000:
Increases Magical Damage with every element by additional 2%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000528#
A stone that increases Magical Damage.
Gives the following effects when compounded on slot of an Costume Upper Headgear.
_______________________
Increases Magical Damage with every element by 3%.
_______________________
When equipped with ^990099Magic Power Stone(Mid)^000000 and ^009900Magic Power Stone(Lower)^000000:
Increases Magical Damage with every element by additional 6%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000529#
A stone that increases Magical Damage.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
Increases Magical Damage with every element by 3%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000530#
A stone that increases Magical Damage.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
Increases Magical Damage with every element by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000552#
Cursed water with the energy of the evil undead in purple.
Looking at this water, the Dark Priest's eyes sparkle.
_______________________
^0000CCWeight:^000000 1
#
1000563#
An amulet used to guide spirits.
_______________________
^0000CCWeight:^000000 0.1
#
1000564#
A grenade with considerable explosive power. The only safety device is a safety pin, so it is quite dangerous, so only a Night Watch who is proficient in using it can use it.
_______________________
^0000CCWeight:^000000 0.1
#
1000565#
A haze of dark energy.
It seems difficult to handle unless you are capable.
_______________________
^0000CCWeight:^000000 0.1
#
1000566#
A haze with the energy of burning red flames.
It seems difficult to handle unless you are capable.
_______________________
^0000CCWeight:^000000 0.1
#
1000567#
A haze with the aura of cold cold air.
It seems difficult to handle unless you are capable.
_______________________
^0000CCWeight:^000000 0.1
#
1000568#
A haze infused with the strong energy of the earth.
It seems difficult to handle unless you are capable.
_______________________
^0000CCWeight:^000000 0.1
#
1000569#
A haze with the aura of a rough sack wind.
It seems difficult to handle unless you are capable.
_______________________
^0000CCWeight:^000000 0.1
#
1000570#
A certificate certifying a contribution to the development of the noodle festival.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
Reward Exchange
<NAVI>[Prize Exchange]<INFO>lasagna,86,207,0,101,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000571#
Star-shaped crystals. It resembles a star button that Wandering Duck Dolls like.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000604#
A test tube placed in Jungkea's laboratory.
It looks like it could hold some liquid.
_______________________
^0000CCWeight:^000000 0
#
1000605#
Test tube with red liquid.
_______________________
^0000CCWeight:^000000 0
#
1000606#
An eggshell of an intermediate Rgan.
It is broken in a shape different from the one that hatched naturally.
_______________________
^0000CCWeight:^000000 0
#
1000607#
An invitation from Issgard, the land of ice.
It is said that only invited people can enter Issgard.
_______________________
^0000CCWeight:^000000 0
#
1000608#
A snow flower made by freezing the magical energy that seeped into Jormungand's epidermis. Although it looks like ice, it is actually a crystal of pure magical power. It is also used as a currency because it is used as a variety of energy resources in Issgard.
_______________________
^0000CCWeight:^000000 0
#
1000609#
A ticket that grants a Slot Enchantment for Mad Bunny-LT.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
[Random Enchantment]
Randomly grants 1 Enchantment among After Skill Delay, Attack Speed, Variable Casting (Physical), Variable Casting (Magical), Defense, Physical, Ranged, Magical, Stamina and Mental Power. One Mad Bunny-LT Enchantment Ticket is consumed.
_______________________
[Enchant Upgrade Lv2]
Upgrades attached Enchantments to Lv2 randomly. Consumes 3 Mad Bunny-LT Enchantment Tickets, 50 Zelunium and 50 Shadowdecon.
_______________________
[Enchant Upgrade Lv3]
Lv2 Enchantments will be upgraded to Lv3. Consumes 5 Mad Bunny-LT Enchantment Tickets, 150 Zelunium and 150 Shadowdecon.
_______________________
[Enchant Reset]
It can be reseted for 500,000 Zenny. Reset Chance: 100%.
_______________________
^0000CCWeight:^000000 0
#
1000610#
A stone that awakens the potential of Rune Knight.
Gives the following effects when compounded on slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Dragon Training^000000:
Increases Critical Damage by 2%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Hundred Spear^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000611#
A stone that awakens the potential of Rune Knight.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
For each 2 Levels of ^009900Rune Mastery^000000:
Increases Melee and Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Sonic Wave^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000612#
A stone that awakens the potential of Rune Knight.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Enchant Blade^000000:
Increases damage of ^009900Wind Cutter^000000 by 5%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
MaxHP/MaxSP +10%
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Ignition Break^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000613#
A stone that awakens the potential of Warlock.
Gives the following effects when compounded on slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Soul Expansion^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Warlock Stone(Garment)^000000:
Increases damage of ^009900Soul Expansion^000000 by 15%.
_______________________
When equipped with ^990099Warlock Stone II(Garment)^000000:
Increases damage of ^009900Jack Frost^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000614#
A stone that awakens the potential of Warlock.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Comet^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099Warlock Stone(Garment)^000000:
Increases damage of ^009900Crimson Rock^000000 by 15%.
_______________________
When equipped with ^990099Warlock Stone II(Garment)^000000:
Increases damage of ^009900Jack Frost^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000615#
A stone that awakens the potential of Warlock.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Chain Lightning^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Warlock Stone(Garment)^000000:
Increases damage of ^009900Chain Lightning^000000 by 15%.
_______________________
When equipped with ^990099Warlock Stone II(Garment)^000000:
Increases damage of ^009900Comet^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000616#
A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Inspiration^000000:
Decreases Fixed Casting Time by 0.1 seconds.
_______________________
When equipped with ^990099Royal Guard Stone(Garment)^000000:
Increases damage of ^009900Cannon Spear^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone II(Garment)^000000:
Increases damage of ^009900Genesis Ray^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000617#
A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Piety^000000:
Increases Ranged Physical Damage and Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Royal Guard Stone(Garment)^000000:
Increases damage of ^009900Banishing Point^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone II(Garment)^000000:
Decreases SP Consumption of ^009900Genesis Ray^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000618#
A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Moon Slasher^000000:
Increases damage of ^009900Overbrand^000000 by 5%.
_______________________
When equipped with ^990099Royal Guard Stone(Garment)^000000:
Increases damage of ^009900Cannon Spear^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone II(Garment)^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000635#
To celebrate the 19th Anniversary of Ragnarok Online, we would like to give a small gift to all adventurers, so please find <NAVI>[Jurgen]<INFO>prontera,167,63,0,101,0,0</INFO></NAVI> in charge of the 19th Anniversary Event!
_______________________
^ff0000(This item will be removed during the regular maintenance on August 18, 2021.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000636#
A small rune piece that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 0.1
#
1000637#
A small rune piece that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 0.1
#
1000638#
A small rune piece that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 0.1
#
1000639#
A small rune piece that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 0.1
#
1000640#
A rune that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 1
#
1000641#
A rune that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 1
#
1000642#
A rune that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 1
#
1000643#
A rune that can be obtained from monsters in the Varmundt's Biosphere.
_______________________
^0000CCWeight:^000000 1
#
1000644#
Let's get stamps while visiting the Ragfest exhibition hall! You can get a stamp by listening to the description of the work on display in the mini booth. When all stamp cards are filled, they can be exchanged for goods!
_______________________
<NAVI>[Stamp HQ]<INFO>rag_fes,192,128,0,101,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000645#
A ticket that grants a Slot Enchantment for Hero's Badge and Hero's Boots-LT.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
[Hero's Badge Enchantment]
In the second slot, randomly grants 1 Enchantment among Strength, Fortune, Hit, Intellect, Firmness and Smartness. One Hero's Enchantment Ticket is consumed.
_______________________
[Hero's Boots-LT Enchantment]
In the second slot, randomly grants 1 Enchantment among the Warrior's Valor, Swordsman's Sharpness, Sharpshooter's Will, Wise Man's Knowledge, The General's Spirit and Assasin's Spirit. One Hero's Enchantment Ticket is consumed.
_______________________
[Enchant Reset]
One Hero's Enchantment Ticket is consumed. Reset Chance: 100%.
_______________________
^0000CCWeight:^000000 0
#
1000657#
Something that looks like a skein woven by Liril.
How the hell did you hook it up?
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000666#
A stone that awakens the potential of Wanderer and Minstrel.
Gives the following effects when compounded on slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Lesson^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Physical attacks have a 2% chance to restore 2% of the damage dealt as SP.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases damage of ^009900Metallic Sound^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000667#
A stone that awakens the potential of Wanderer and Minstrel.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Circle of Nature^000000:
Decreases ^009900Severe Rainstorm^000000 and ^009900Metallic Sound^000000 skill cooldown by 0.1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases Magical Damage with every element by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000668#
A stone that awakens the potential of Wanderer and Minstrel.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Frigg's Song^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases damage of ^009900Reverberation^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000669#
A stone that awakens the potential of Genetic.
Gives the following effects when compounded on slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Cart Cannon^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Genetic Stone(Garment)^000000:
Increases damage of ^009900Acid Demonstration^000000 by 15%.
_______________________
When equipped with ^990099Genetic Stone II(Garment)^000000:
Increases damage of ^009900Spore Explosion^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000670#
A stone that awakens the potential of Genetic.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Cart Remodeling^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Genetic Stone(Garment)^000000:
Increases damage of ^009900Cart Cannon^000000 by 15%.
_______________________
When equipped with ^990099Genetic Stone II(Garment)^000000:
Increases damage of ^009900Cart Tornado^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000671#
A stone that awakens the potential of Genetic.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Sword Training^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Genetic Stone(Garment)^000000:
Increases damage of ^009900Acid Demonstration^000000 by 15%.
_______________________
When equipped with ^990099Genetic Stone II(Garment)^000000:
Increases damage of ^009900Cart Tornado^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000672#
A stone that awakens the potential of Sorcerer.
Gives the following effects when compounded on slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Striking^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Sorcerer Stone(Garment)^000000:
Decreases ^009900Killing Cloud^000000 skill cooldown by 2 seconds.
_______________________
When equipped with ^990099Sorcerer Stone II(Garment)^000000:
Increases damage of ^009900Earth Grave^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000673#
A stone that awakens the potential of Sorcerer.
Gives the following effects when compounded on slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Diamond Dust^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Sorcerer Stone(Garment)^000000:
Increases damage of ^009900Psychic Wave^000000 by 15%.
_______________________
When equipped with ^990099Sorcerer Stone II(Garment)^000000:
Increases damage of ^009900Varetyr Spear^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000674#
A stone that awakens the potential of Sorcerer.
Gives the following effects when compounded on slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Earth Grave^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Sorcerer Stone(Garment)^000000:
Increases damage of ^009900Poison Buster^000000 by 15%.
_______________________
When equipped with ^990099Sorcerer Stone II(Garment)^000000:
Increases damage of ^009900Diamond Dust^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000675#
A stone that decreases After Skill Delay.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Decreases After Skill Delay by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000676#
A stone that increases creativity.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
CRT +5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000678#
An item that grants enchantments to various Poring Balloons that come out of the Poring Capsule.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
[Target Items]
Poring Balloon
Marin Balloon
Drops Balloon
Santa Poring Balloon
Poporing Balloon
Metalring Balloon
Devilring Balloon
Angelring Balloon
Ghostring Balloon
Arch Angelring Balloon
_______________________
[4th Slot Enchantment]
P.ATK Lv1 S.MATK Lv1 ATK Lv1 MATK Lv1 MaxHP Lv1 or MaxSP Lv1 will be enchanted.
_______________________
[3rd Slot Enchantment]
Formless Blessing, Undead Blessing, Brute Blessing, Plant Blessing, Insect Blessing, Fish Blessing, Demon Blessing, Demi-Human Blessing, Angel Blessing, Dragon Blessing or Rune-Midgard's Blessing will be enchanted randomly. One Poring Ballon Enchantment Ticket is consumed.
_______________________
[Enchantment Reset]
500,000 Zeny is consumed. 100% Reset Chance.
_______________________
^0000CCWeight:^000000 0
#
1000680#
A piece of metal that looked like it had fallen out of an old machine.
_______________________
^0000CCWeight:^000000 0
#
1000681#
A piece of metal that looked like it had fallen out of an old machine.
It is in relatively good shape.
_______________________
^0000CCWeight:^000000 0
#
1000682#

#
1000684#
To the adventurers of the Expanded Jobs which have achieved Base Level 200, we would like to inform you of the location where you can change to the next tier for your job.
Requirement: Base Level 200, Max Job Level
_______________________
^000088[Location for Job Changes]^000000
Rebellion to <NAVI>[Night Watch]<INFO>einbroch,313,324,0,100,0,0</INFO></NAVI>
Star Emperor to <NAVI>[Sky Emperor]<INFO>payon,213,202,0,100,0,0</INFO></NAVI>
Soul Reaper to <NAVI>[Soul Ascetic]<INFO>payon,197,119,0,100,0,0</INFO></NAVI>
Kagerou/Oboro to <NAVI>[Shinkiro/Shiranui]<INFO>amatsu,82,118,0,100,0,0</INFO></NAVI>
Summoner to <NAVI>[Spirit Handler]<INFO>payon,165,116,0,100,0,0</INFO></NAVI>
Super Novice to <NAVI>[Hyper Novice]<INFO>aldebaran,110,70,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000685#
A drawing needed to purify and reassemble the Adulter Fides Huuma Shuriken.
_______________________
^0000CCWeight:^000000 0
#
1000686#
A drawing needed to purify and reassemble the Adulter Fides Cross-Shaped Huuma Shuriken.
_______________________
^0000CCWeight:^000000 0
#
1000687#
A drawing needed to purify and reassemble the Adulter Fides Revolver.
_______________________
^0000CCWeight:^000000 0
#
1000688#
A drawing needed to purify and reassemble the Adulter Fides Shotgun.
_______________________
^0000CCWeight:^000000 0
#
1000689#
A drawing needed to purify and reassemble the Adulter Fides Rifle.
_______________________
^0000CCWeight:^000000 0
#
1000690#
A drawing needed to purify and reassemble the Adulter Fides Gatling Gun.
_______________________
^0000CCWeight:^000000 0
#
1000691#
A drawing needed to purify and reassemble the Adulter Fides Launcher.
_______________________
^0000CCWeight:^000000 0
#
1000692#
A drawing needed to purify and reassemble the Adulter Fides Moon Book.
_______________________
^0000CCWeight:^000000 0
#
1000693#
A drawing needed to purify and reassemble the Adulter Fides Stardust Book.
_______________________
^0000CCWeight:^000000 0
#
1000694#
A drawing needed to purify and reassemble the Adulter Fides Soul Stick.
_______________________
^0000CCWeight:^000000 0
#
1000695#
A drawing needed to purify and reassemble the Adulter Fides Dark Wand.
_______________________
^0000CCWeight:^000000 0
#
1000696#
A drawing needed to purify and reassemble the Adulter Fides Foxtail Wand.
_______________________
^0000CCWeight:^000000 0
#
1000697#
A drawing needed to purify and reassemble the Adulter Fides Foxtail Model.
_______________________
^0000CCWeight:^000000 0
#
1000698#
An item that grants enchantments to various Young Leaf of World Trees.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
[Target Items]
Young Leaf of World Tree(Str)
Young Leaf of World Tree(Dex)
Young Leaf of World Tree(Luk)
Young Leaf of World Tree(Agi)
Young Leaf of World Tree(Vit)
Young Leaf of World Tree(Int)
_______________________
[3rd Slot Enchantment]
After Attack Delay Lv1~2, Spell, ATK, MATK, MaxHP or MaxSP will be enchanted randomly on the 3rd slot. Additionally, DelayAfterAttack or Spell can be upgraded to Lv2. One Young Leaf of World Tree Enchantment Ticket will be consumed.
_______________________
[2nd Slot Enchantment]
One of Lv1~2 POW, WIS, SPL, STA, CRT, CON, H.PLUS, C.RATE, P.ATK, S.MATK is randomly enchanted on the 2nd slot. Additionally, Lv1 Enchantments can be upgraded to Lv2. One Young Leaf of World Tree Enchantment Ticket will be consumed.
_______________________
[Enchantment Reset]
500,000 Zeny is consumed. 100% Reset Chance.
_______________________
^0000CCWeight:^000000 0
#
1000705#
A magic core that can be obtained by killing Rgan. The magical power absorbed from Jormungand was crystallized. This magic core contains quite a bit of high-quality magic.
_______________________
^0000CCWeight:^000000 0
#
1000706#
A Rgan's Magic Core that has been purified so that only pure magic remains. It is used as fuel for life in the ice castle. The magic core purified by a special method cannot be absorbed by Rgan.
#
1000707#
A magic core that can be obtained by killing Rgan. The magical power absorbed from Jormungand was crystallized. This magic core contains only a very small amount of magic power, and the efficiency is not good.
_______________________
^0000CCWeight:^000000 1
#
1000708#
Very cold frozen meat.
Used as food for Irwin.
Will it be baked?
_______________________
^0000CCWeight:^000000 0
#
1000709#
A bundle of snow that fell cleanly.
Be careful not to melt it.
_______________________
^ff0000((The item will be deleted when the event ends.))^000000
_______________________
^0000CCWeight:^000000 0
#
1000711#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
STR +3
 
^0000FFRefine Level +7^000000:
STR +1
 
^0000FFRefine Level +9^000000:
STR +1
 
^0000FFRefine Level +11^000000:
POW +1
Increases Melee Physical Damage by 3%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Pendant(4th Slot)
Snow Flower Necklace(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000712#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
DEX +3
 
^0000FFRefine Level +7^000000:
DEX +1
 
^0000FFRefine Level +9^000000:
DEX +1
 
^0000FFRefine Level +11^000000:
CON +1
Increases Ranged Physical Damage by 3%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Pendant(4th Slot)
Snow Flower Necklace(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000713#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
AGI +3
 
^0000FFRefine Level +7^000000:
AGI +1
 
^0000FFRefine Level +9^000000:
AGI +1
 
^0000FFRefine Level +11^000000:
WIS +1
Perfect HIT +3
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Ring(4th Slot)
Snow Flower Earring(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000714#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
INT +3
 
^0000FFRefine Level +7^000000:
INT +1
 
^0000FFRefine Level +9^000000:
INT +1
 
^0000FFRefine Level +11^000000:
SPL +1
Increases Magical Damage with every element by 3%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Pendant(4th Slot)
Snow Flower Necklace(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000715#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
VIT +3
 
^0000FFRefine Level +7^000000:
VIT +1
 
^0000FFRefine Level +9^000000:
VIT +1
 
^0000FFRefine Level +11^000000:
STA +1
Decreases After Skill Delay by 3%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Ring(4th Slot)
Snow Flower Earring(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000716#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
LUK +3
 
^0000FFRefine Level +7^000000:
LUK +1
 
^0000FFRefine Level +9^000000:
LUK +1
 
^0000FFRefine Level +11^000000:
CRT +1
Increases Critical Damage by 3%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Ring(4th Slot)
Snow Flower Earring(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000717#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
DEF +250, RES +50
 
^0000FFRefine Level +7^000000:
DEF +75, RES +10
 
^0000FFRefine Level +9^000000:
DEF +100, RES +10
 
^0000FFRefine Level +11^000000:
DEF +100, RES +10
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(4th Slot)
Snow Flower Robe(4th Slot)
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Boots(4th Slot)
Snow Flower Shoes(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000718#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MDEF +25, MRES +25
 
^0000FFRefine Level +7^000000:
MDEF +7, MRES +5
 
^0000FFRefine Level +9^000000:
MDEF +10, MRES +5
 
^0000FFRefine Level +11^000000:
MDEF +10, MRES +5
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(4th Slot)
Snow Flower Robe(4th Slot)
Snow Flower Manteau(4th Slot)
Snow Flower Muffler(4th Slot)
Snow Flower Boots(4th Slot)
Snow Flower Shoes(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000719#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
ATK +6%, ATK +100
 
^0000FFRefine Level +7^000000:
Increases Ranged Physical Damage by 5%.
 
^0000FFRefine Level +9^000000:
Increases Ranged Physical Damage by additional 5%.
 
^0000FFRefine Level +11^000000:
Increases Ranged Physical Damage by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(3rd Slot)
Snow Flower Robe(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000720#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
ATK +6%, ATK +100.
 
^0000FFRefine Level +7^000000:
Increases Melee Physical Damage by 5%.
 
^0000FFRefine Level +9^000000:
Increases Melee Physical Damage by additional 5%.
 
^0000FFRefine Level +11^000000:
Increases Melee Physical Damage by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(3rd Slot)
Snow Flower Robe(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000721#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MATK +6%, MATK +100.
 
^0000FFRefine Level +7^000000:
Increases Magical Damage with every element by 5%.
 
^0000FFRefine Level +9^000000:
Increases Magical Damage with every element by additional 5%.
 
^0000FFRefine Level +11^000000:
Increases Magical Damage with every element by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(3rd Slot)
Snow Flower Robe(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000722#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Decreases damage taken from reflected damage by 4%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected damage by additional 4%.
 
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 4%.
 
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 4%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(3rd Slot)
Snow Flower Robe(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000723#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
ATK +2%, MATK +2%
 
^0000FFRefine Level +7^000000:
ATK +2%, MATK +2%
 
^0000FFRefine Level +9^000000:
ATK +2%, MATK +2%
 
^0000FFRefine Level +11^000000:
ATK +4%, MATK +4%
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(3rd Slot)
Snow Flower Robe(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000724#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Decreases After Skill Delay by 4%.
 
^0000FFRefine Level +7^000000:
Decreases After Skill Delay by additional 4%.
 
^0000FFRefine Level +9^000000:
Decreases After Skill Delay by additional 4%.
 
^0000FFRefine Level +11^000000:
Decreases After Skill Delay by additional 4%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(3rd Slot)
Snow Flower Robe(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000725#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
FLEE +30
 
^0000FFRefine Level +7^000000:
Increases Attack Speed (decreases After Attack Delay by 8%).
 
^0000FFRefine Level +9^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
 
^0000FFRefine Level +11^000000:
Increases Attack Speed (decreases After Attack Delay by additional 8%).
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(3rd Slot)
Snow Flower Muffler(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000726#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MATK +30
Decreases Variable Casting Time by 8%.
 
^0000FFRefine Level +7^000000:
Decreases Variable Casting Time by additional 8%.
 
^0000FFRefine Level +9^000000:
Decreases Variable Casting Time by additional 8%.
 
^0000FFRefine Level +11^000000:
Decreases Variable Casting Time by additional 8%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(3rd Slot)
Snow Flower Muffler(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000727#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Critical +15
 
^0000FFRefine Level +7^000000:
Increases Critical Damage by 8%.
 
^0000FFRefine Level +9^000000:
Increases Critical Damage by additional 8%.
 
^0000FFRefine Level +11^000000:
Increases Critical Damage by additional 8%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(3rd Slot)
Snow Flower Muffler(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000728#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
HIT +30
 
^0000FFRefine Level +7^000000:
Perfect HIT +8%
 
^0000FFRefine Level +9^000000:
Perfect HIT +8%
 
^0000FFRefine Level +11^000000:
Perfect HIT +8%
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(3rd Slot)
Snow Flower Muffler(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000729#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Decreases damage taken from monsters of ^FF0000Normal^000000 and ^FF0000Boss^000000 class by 7%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from monsters of every element by 7%.
 
^0000FFRefine Level +9^000000:
Decreases damage taken from monsters of every size by 7%.
 
^0000FFRefine Level +11^000000:
Decreases damage taken from monsters of every race, except ^FF0000Players^000000, by 7%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(2nd Slot)
Snow Flower Muffler(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000730#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases Melee and Ranged Physical Damage by 3%.
Increases Magical Damage with every element by 3%.
 
^0000FFRefine Level +7^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
 
^0000FFRefine Level +9^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
 
^0000FFRefine Level +11^000000:
Increases Melee and Ranged Physical Damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(2nd Slot)
Snow Flower Muffler(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000731#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Decreases damage taken from reflected damage by 4%.
 
^0000FFRefine Level +7^000000:
Decreases damage taken from reflected damage by additional 4%.
 
^0000FFRefine Level +9^000000:
Decreases damage taken from reflected damage by additional 5%.
 
^0000FFRefine Level +11^000000:
Decreases damage taken from reflected damage by additional 5%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Manteau(2nd Slot)
Snow Flower Muffler(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000732#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MaxHP +5%, MaxHP +2500
 
^0000FFRefine Level +7^000000:
MaxHP +5%
 
^0000FFRefine Level +9^000000:
MaxHP +5%
 
^0000FFRefine Level +11^000000:
MaxHP +5%
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(4th Slot)
Snow Flower Shoes(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000733#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MaxSP +5%, MaxSP +450
 
^0000FFRefine Level +7^000000:
MaxSP +5%
 
^0000FFRefine Level +9^000000:
MaxSP +5%
 
^0000FFRefine Level +11^000000:
MaxSP +5%
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(4th Slot)
Snow Flower Shoes(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000734#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases ^009900Healing^000000 skills effectiveness by 5%.
 
^0000FFRefine Level +7^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 5%.
 
^0000FFRefine Level +9^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
 
^0000FFRefine Level +11^000000:
Increases ^009900Healing^000000 skills effectiveness by additional 7%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(4th Slot)
Snow Flower Shoes(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000735#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
 
^0000FFRefine Level +7^000000:
MaxHP +3%, MaxSP +3%
 
^0000FFRefine Level +9^000000:
MaxHP +4%, MaxSP +4%
 
^0000FFRefine Level +11^000000:
MaxHP +5%, MaxSP +5%
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(4th Slot)
Snow Flower Shoes(4th Slot)
_______________________
^0000CCWeight:^000000 0
#
1000736#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Decreases Fixed Casting Time by 1 second.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(3rd Slot)
Snow Flower Shoes(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000737#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases Magical Damage against enemies of every size by 4%.
 
^0000FFRefine Level +7^000000:
Increases Magical Damage against enemies of every size by additional 4%.
 
^0000FFRefine Level +9^000000:
Increases Magical Damage against enemies of every size by additional 4%.
 
^0000FFRefine Level +11^000000:
Increases Magical Damage against enemies of every size by additional 4%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(3rd Slot)
Snow Flower Shoes(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000738#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases Physical Damage against enemies of every size by 4%.
 
^0000FFRefine Level +7^000000:
Increases Physical Damage against enemies of every size by additional 4%.
 
^0000FFRefine Level +9^000000:
Increases Physical Damage against enemies of every size by additional 4%.
 
^0000FFRefine Level +11^000000:
Increases Physical Damage against enemies of every size by additional 4%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(3rd Slot)
Snow Flower Shoes(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000739#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(2nd Slot)
Snow Flower Shoes(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000740#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(2nd Slot)
Snow Flower Shoes(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000741#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(2nd Slot)
Snow Flower Shoes(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000742#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(2nd Slot)
Snow Flower Shoes(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000743#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(2nd Slot)
Snow Flower Shoes(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000744#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Boots(2nd Slot)
Snow Flower Shoes(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000745#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
ATK +30
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(2nd Slot)
Snow Flower Necklace(2nd Slot)
Snow Flower Ring(2nd Slot)
Snow Flower Earring(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000746#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
HIT +20
Increases Ranged Physical Damage by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(2nd Slot)
Snow Flower Necklace(2nd Slot)
Snow Flower Ring(2nd Slot)
Snow Flower Earring(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000747#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Critical +15
Increases Critical Damage by 12%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(2nd Slot)
Snow Flower Necklace(2nd Slot)
Snow Flower Ring(2nd Slot)
Snow Flower Earring(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000748#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(2nd Slot)
Snow Flower Necklace(2nd Slot)
Snow Flower Ring(2nd Slot)
Snow Flower Earring(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000749#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
MATK +30
Decreases Variable Casting Time by 10%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(2nd Slot)
Snow Flower Necklace(2nd Slot)
Snow Flower Ring(2nd Slot)
Snow Flower Earring(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000750#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases HP Recovery Rate by 50%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(3rd Slot)
Snow Flower Necklace(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000751#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases SP Recovery Rate by 50%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Ring(3rd Slot)
Snow Flower Earring(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000752#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 2% chance to absorb 4% of the inflicted damage as HP.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(3rd Slot)
Snow Flower Necklace(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000753#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Ring(3rd Slot)
Snow Flower Earring(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000754#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(3rd Slot)
Snow Flower Necklace(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000755#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Ring(3rd Slot)
Snow Flower Earring(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000756#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Pendant(3rd Slot)
Snow Flower Necklace(3rd Slot)
Snow Flower Ring(3rd Slot)
Snow Flower Earring(3rd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000757#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Dragon Breath^000000 and ^009900Dragon Breath - Water^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Dragon Breath^000000, ^009900Dragon Breath - Water^000000 by additional 15%.
Increases damage of ^009900Hack and Slasher^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000758#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Wind Cutter^000000 and ^009900Ignition Break^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Wind Cutter^000000 by additional 15%.
Decreases ^009900Ignition Break^000000 skill cooldown by 0.5 seconds.
Increases damage of ^009900Storm Slash^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000759#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Wave^000000 and ^009900Hundred Spear^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Wave^000000 by additional 15%.
Decreases ^009900Hundred Spear^000000 skill cooldown by 0.5 seconds.
Increases damage of ^009900Madness Crusher^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000760#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Overbrand^000000 and ^009900Hesperus Lit^000000 by additional 15%.
Increases damage of ^009900Overslash^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000761#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Banishing Point^000000 and ^009900Cannon Spear^000000 by additional 15%.
Increases damage of ^009900Shield Shooting^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000762#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Pressure^000000 and ^009900Genesis Ray^000000 by additional 15%.
Increases damage of ^009900Cross Rain^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000763#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Knuckle Boost^000000 and ^009900Arm Cannon^000000 by additional 15%.
Decreases ^009900ABR - Dual Cannon^000000 skill cooldown by 5 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000764#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Vulcan Arm^000000 and ^009900Axe Boomerang^000000 by additional 15%.
Decreases ^009900Axe Boomerang^000000 skill cooldown by 2 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000765#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Axe Tornado^000000 and ^009900Power Swing^000000 by additional 15%.
Increases damage of ^009900Axe Stomp^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000766#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cart Tornado^000000 and ^009900Hell's Plant^000000 by additional 15%.
Increases damage of ^009900Acidified Zone (Water/Wind)^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000767#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crazy Weed^000000 and ^009900Cart Cannon^000000 by additional 15%.
Decreases ^009900Crazy Weed^000000 skill cooldown by 1.5 seconds.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000768#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 25%.
 
^0000FFRefine Level +9^000000:
Decreases ^009900Spore Explosion^000000 skill cooldown by 2 seconds.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Acid Demonstration^000000 and ^009900Spore Explosion^000000 by additional 20%.
Increases damage of ^009900Acidified Zone (Fire/Ground)^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000769#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sonic Blow^000000 and ^009900Cross Impact^000000 by additional 15%.
Increases damage of ^009900Savage Impact^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000770#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 and ^009900Rolling Cutter^000000 by additional 15%.
Increases damage of ^009900Impact Crater^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000771#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Soul Destroyer^000000 and ^009900Counter Slash^000000 by additional 15%.
Increases damage of ^009900Eternal Slash^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000772#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fatal Menace^000000 and ^009900Raid^000000 by additional 15%.
Increases damage of ^009900Abyss Dagger^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000773#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases Magical Damage with every Element by 15%.
 
^0000FFRefine Level +7^000000:
Increases Magical Damage with every Element by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases Magical Damage with every Element by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases Magical Damage with every Element by additional 15%.
Increases damage of ^009900Abyss Square^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000774#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Triangle Shot^000000 by 15%.
Increases Ranged Physical Damage by 5%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 10%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Triangle Shot^000000 by additional 15%.
Increases Ranged Physical Damage by additional 15%.
Increases damage of ^009900Frenzy Shot^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000775#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Crimson Rock^000000 and ^009900Earth Strain^000000 by additional 15%.
Increases damage of ^009900Crimson Arrow^000000 and ^009900Rock Down^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000776#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Jack Frost^000000 and ^009900Chain Lightning^000000 by additional 15%.
Increases damage of ^009900Frozen Slash^000000 and ^009900Storm Cannon^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000777#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by additional 15%.
Decreases ^009900Telekinesis Intense^000000 skill cooldown by 30 seconds.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Comet^000000 and ^009900Soul Expansion^000000 by additional 15%.
Increases damage of ^009900Soul Vulcan Strike^000000 and ^009900Mystery Illusion^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000778#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
Decreases ^009900Poison Buster^000000 skill cooldown by 0.5 seconds.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Killing Cloud^000000 and ^009900Poison Buster^000000 by additional 15%.
Increases damage of ^009900Venom Swamp^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000779#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Varetyr Spear^000000 and ^009900Psychic Wave^000000 by additional 15%.
Increases damage of ^009900Conflagration^000000 and ^009900Lightning Land^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000780#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Diamond Dust^000000 and ^009900Earth Grave^000000 by additional 15%.
Increases damage of ^009900Diamond Storm^000000 and ^009900Terra Drive^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000781#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Magnus Exorcismus^000000 and ^009900Adoramus^000000 by additional 15%.
Increases damage of ^009900Arbitrium^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000782#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Judex^000000 by 15%.
Increases Magical Damage with ^777777Holy^000000 element by 5%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 10%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Judex^000000 by additional 15%.
Increases Magical Damage with ^777777Holy^000000 element by additional 15%.
Increases damage of ^009900Framen^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000783#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Duple Light^000000 by 15%.
Increases Melee and Ranged Physical Damage by 5%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee and Ranged Physical Damage by additional 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee and Ranged Physical Damage by additional 10%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Duple Light^000000 by additional 15%.
Increases Melee and Ranged Physical Damage by additional 15%.
Increases damage of ^009900Petitio^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000784#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Tiger Cannon^000000 and ^009900Fallen Empire^000000 by additional 15%.
Increases damage of ^009900Third Flame Bomb^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000785#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Rampage Blaster^000000 and ^009900Ride in Lightning^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Ride in Lightning^000000 by additional 15%.
Decreases ^009900Rampage Blaster^000000 skill cooldown by 0.5 seconds.
Increases damage of ^009900Explosion Blaster^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000786#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Gate of Hell^000000 and ^009900Knuckle Arrow^000000 by additional 15%.
Increases damage of ^009900Third Punish^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000787#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Aimed Bolt^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Aimed Bolt^000000 by additional 15%.
Increases damage of ^009900Hawk Rush^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000788#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Sharp Shooting^000000 by 15%.
Increases Critical Damage by 10%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Sharp Shooting^000000 by additional 15%.
Increases Critical Damage by additional 15%.
Increases damage of ^009900Crescive Bolt^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000789#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Arrow Storm^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Storm^000000 by additional 15%.
Increases damage of ^009900Gale Storm^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000790#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 10%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Metallic Sound^000000 and ^009900Reverberation^000000 by additional 15%.
Increases damage of ^009900Metallic Fury^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000791#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Severe Rainstorm^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 15%.
Increases damage of ^009900Rose Bloosom^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000792#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Arrow Vulcan^000000 by 20%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 20%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 20%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Arrow Vulcan^000000 by additional 20%.
Increases damage of ^009900Rhythm Shooting^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000793#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Prominence Kick^000000 and ^009900Solar Burst^000000 by additional 15%.
Increases damage of ^009900Sunset Blast^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000794#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900New Moon Kick^000000 and ^009900Full Moon Kick^000000 by additional 15%.
Increases damage of ^009900Dawn Break^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000795#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flash Kick^000000 and ^009900Falling Star^000000 by additional 15%.
Increases damage of ^009900Star Cannon^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000796#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Esma^000000 and ^009900Eswhoo^000000 by additional 15%.
Increases damage of ^009900Talisman of Red Phoenix^000000 and ^009900Talisman of Black Tortoise^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000797#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Espa^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of White Tiger^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000798#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Curse Explosion^000000 by 15%.
Increases Magical Damage with ^777777Shadow^000000 element by 5%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases Magical Damage with ^777777Shadow^000000 element by additional 10%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Curse Explosion^000000 by additional 15%.
Increases Magical Damage with ^777777Shadow^000000 element by additional 15%.
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000799#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Desperado^000000, ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by additional 15%.
Increases damage of ^009900Only One Bullet^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000800#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Fire Rain^000000, ^009900Howling Mine^000000 and ^009900Dragon Tail^000000 by additional 15%.
Increases damage of ^009900Wild Fire^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000801#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shattering Storm^000000, ^009900Banishing Buster^000000 and ^009900Round Trip^000000 by additional 15%.
Increases damage of ^009900The Vigilante at Night^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000802#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by additional 15%.
Increases damage of ^009900Red Flame Cannon^000000, ^009900Cold Blooded Cannon^000000 and ^009900Thundering Cannon^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000803#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Cross Slash^000000 and ^009900Swirling Petal^000000 by additional 15%.
Increases damage of ^009900Shadow Flash^000000 and ^009900Huuma Shuriken - Construct^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000804#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by additional 15%.
Increases damage of ^009900Golden Dragon Cannon^000000 and ^009900Darkening Cannon^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000805#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Picky Peck^000000 and ^009900Lunatic Carrot Beat^000000 by additional 15%.
Increases damage of ^009900Chulho Sonic Claw^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000806#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Silvervine Stem Spear^000000 and ^009900Catnip Meteor^000000 by additional 15%.
Increases damage of ^009900Hyunrok Cannon^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000807#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Spirit of Savage^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Spirit of Savage^000000 by additional 15%.
Increases damage of ^009900Hogogong Strike^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000808#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Holy Cross^000000 and ^009900Back Stab^000000 by additional 15%.
Increases damage of ^009900Double Bowling Bash^000000 and ^009900Mega Sonic Blow^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000809#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Shield Boomerang^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Shield Boomerang^000000 by additional 15%.
Increases damage of ^009900Shield Chain Rush^000000 and ^009900Spiral Pierce Max^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000810#
A manastone imbued with mysterious magic.
It can be enchanted on Snow Flake Armor.
_______________________
^000088[Enchantment Effect]^000000
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by 15%.
 
^0000FFRefine Level +7^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by additional 15%.
 
^0000FFRefine Level +9^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by additional 15%.
 
^0000FFRefine Level +11^000000:
Increases damage of ^009900Meteor Storm^000000 and ^009900Jupitel Thunder^000000 by additional 15%.
Increases damage of ^009900Meteor Storm Buster^000000 and ^009900Jupitel Thunderstorm^000000 by 15%.
_______________________
^000088[Enchantable Equipment]^000000
Snow Flower Armor(2nd Slot)
Snow Flower Robe(2nd Slot)
_______________________
^0000CCWeight:^000000 0
#
1000811#
An ore fragment imbued with magical power of a Snow Flower.
_______________________
^0000CCWeight:^000000 0.1
#
1000812#
A Snow Magic Manastone imbued with common magical powers.
_______________________
^0000CCWeight:^000000 0.1
#
1000813#
A Snow Magic Stone that gently oozes magical light.
_______________________
^0000CCWeight:^000000 0.1
#
1000814#
A Snow Magic Stone that is dazzlingly wrapped in the light of magical power.
_______________________
^0000CCWeight:^000000 0.1
#
1000822#
Rgan's shell. The feeling from it is strange.
_______________________
^0000CCWeight:^000000 1
#
1000823#
A cell that cannot be identified as a cell of any living organism.
_______________________
^0000CCWeight:^000000 1
#
1000824#
A mysterious crystal in the body of Calamaring.
_______________________
^0000CCWeight:^000000 1
#
1000825#
A mysterious crystal in the body of Cave Calamaring.
_______________________
^0000CCWeight:^000000 1
#
1000826#
The shell of Hallucigenia.
_______________________
^0000CCWeight:^000000 1
#
1000827#
The slender claws of Dollocaris.
_______________________
^0000CCWeight:^000000 1
#
1000828#
It is transparent with the peel of Limacina.
It is said to have a very good taste.
_______________________
^0000CCWeight:^000000 1
#
1000829#
Bellflower used as bait for anglerfish when fishing.
_______________________
^0000CCWeight:^000000 1
#
1000830#
The shell of a creature called an Ice Straw.
_______________________
^0000CCWeight:^000000 1
#
1000831#
The stem part of the Shining Seaweed.
_______________________
^0000CCWeight:^000000 1
#
1000832#
A fragment of the frozen shell of an ice steel ball.
_______________________
^0000CCWeight:^000000 1
#
1000833#
An ore imbued with mysterious energy.
_______________________
^0000CCWeight:^000000 1
#
1000834#
A long, sharp fragment of a bone.
_______________________
^0000CCWeight:^000000 1
#
1000842#
A high-sensitivity magic detection device that sends a special signal when it detects the magic power of Rgan. It looks like a normal seashell.
_______________________
^0000CCWeight:^000000 0
#
1000845#
A record of the movement of goods. It is documented that a large amount of material has recently entered Baggot's laboratory under Rasgand's permission.
_______________________
^0000CCWeight:^000000 0
#
1000846#
Sweet and cold ice snack. It is the traditional taste of Irwin.
_______________________
^0000CCWeight:^000000 0
#
1000850#
A ticket that grants a Slot Enchantment for the Helm of Faith.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
[Target Items]
Helm of Faith
_______________________
[4th Slot Enchantment]
Randomly grants 1 Enchantment among Fighting Spirit Lv3, Spell Lv1, DelayAfterAttack Lv1, Sharp Lv1, Expert Archer Lv1, AfterSkillDelay Lv1. One Helm of Faith Enchantment Ticket is consumed.
Alternatively, you can choose the Enchantment you want by consuming 5 tickets +500 Amethyst Fragments.
The granted Enchantments can be upgraded to a maximum of Lv3 (Lv5 for Fighting Spirit) by consuming Amethyst Fragments.
_______________________
[3rd Slot Enchantment]
Randomly grants 1 Enchantment among Unyielding Lv1, Master Archer Lv1, Adamantine Lv1, Magic Essence Lv1, Affection Lv1, Mettle Lv1, Acute Lv1. Two Helm of Faith Enchantment Ticket is consumed.
Alternatively, you can choose the Enchantment you want by consuming 10 tickets +1500 Amethyst Fragments.
The granted Enchantments can be upgraded up to Lv3 by consuming 1 ticket and an Amethyst Fragment.
_______________________
[Enchantment Reset]
It can be reseted for 500,000 Zenny. Reset Chance: 100%.
_______________________
^0000CCWeight:^000000 0
#
1000851#
A small brush customized for Chulho.
Used normal components, but it's quite luxurious.
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000852#
Soft traditional paper made by tapping the trunk of a tree.
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000853#
Portrait drawn by Chulho.
Tiger painting has the effect of preventing bad luck.
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 0
#
1000854#
If you go to <NAVI>[Shadow Blacksmith]<INFO>itemmall,31,76,0,100,0,0</INFO></NAVI>, you can exchange a specific Shadow Equipment for another part of the same Shadow Equipment.
The exchange range is fixed, and the Refine Level and Random Options are maintained.
_______________________
[Exchangeable Items]
Full Penetration Shadow Equipment
Full Tempest Shadow Equipment
True Gemstone Shadow Equipment
Major Auto Spell Shadow Equipment
Clever Shadow Equipment
Durable Shadow Equipment
Infinity Shadow Equipment
Hasty Shadow Equipment
Perfect Size Shadow Equipment
Lord Bearer's Shadow Equipment
Spell Caster Shadow Equipment
Mega Blitz Shadow Equipment
Absolute Shadow Equipment
Maximum Mammoth Shadow Equipment
Almighty Shadow Equipment
Kingbird Ancient Shadow Equipment
Critical Hit Shadow Equipment
_______________________
^0000CCWeight:^000000 0
#
1000855#
A stone that increases Critical Damage.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
Increases Critical Damage by 10%.
Critical +10
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000856#
A stone that increases Concentration.
Gives the following effects when compounded on the 2nd slot of an Costume Garment.
_______________________
CON +5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000857#
A stone that awakens the potential of Archbishop.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Clementia^000000:
Decreases After Skill Delay by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases Magical Damage with every element by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases Magical Damage against enemies of every size by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000858#
A stone that awakens the potential of Archbishop.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Lauda Agnus^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Judex^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000859#
A stone that awakens the potential of Archbishop.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Expiatio^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000860#
A stone that awakens the potential of Ranger.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Ranger Main^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Ranger Stone(Garment)^000000:
Decreases ^009900Unlimit^000000 skill cooldown by 45 seconds.
_______________________
When equipped with ^990099Ranger Stone II(Garment)^000000:
Increases damage of ^009900Sharp Shooting^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000861#
A stone that awakens the potential of Ranger.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Trap Research^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Ranger Stone(Garment)^000000:
Increases damage of ^009900Arrow Storm^000000 by 15%.
_______________________
When equipped with ^990099Ranger Stone II(Garment)^000000:
Increases damage of ^009900Aimed Bolt^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000862#
A stone that awakens the potential of Ranger.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Fear Breeze^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Ranger Stone(Garment)^000000:
Physical attacks have a 2% chance to absorb 1% of the inflicted damage as SP.
_______________________
When equipped with ^990099Ranger Stone II(Garment)^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000863#
A stone that awakens the potential of Shadow Chaser.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Escape^000000:
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Feint Bomb^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Physical attacks have a 1% chance to absorb 1% of the inflicted damage as SP.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000864#
A stone that awakens the potential of Shadow Chaser.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Shadow Form^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000865#
A stone that awakens the potential of Shadow Chaser.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Reproduce^000000:
Increases Melee and Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases Physical Damage against enemies of every size by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000874#
An item that grants enchantments to various items.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
- kRO Website:
(It lists also the possible enchantments for each item per seperate link)
<URL>[Target Items]<INFO>https://ro.gnjoy.com/guide/runeMidgards/itemview.asp?itemSeq=7&ID=1000874,1024,768</INFO></URL>
 
[Target Items]
Mad Bunny-LT
Hero's Boots, Hero's Badge
Young Leaf of World Tree series
Poring Ballon series
Helm of Faith series
Thanos' Helmet-LT series
_______________________
^0000CCWeight:^000000 0
#
1000882#
Add enchantment on 4th slot of Costume Lower Headgear.
^ff0000Electric Effect^000000
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000889#
Fresh fruit juice made by grinding various fruits with high sugar content.
Familiar likes it very much.
_______________________
^0000CCWeight:^000000 1
#
1000897#
List of donors who have donated part of their property to help those in need.
#
1000898#
List of donors who have donated part of their property to help those in need.
#
1000899#
List of donors who have donated part of their property to help those in need.
#
1000900#
List of donors who have donated part of their property to help those in need.
#
1000901#
List of donors who have donated part of their property to help those in need.
#
1000902#
List of donors who have donated part of their property to help those in need.
#
1000903#
List of donors who have donated part of their property to help those in need.
#
1000904#
List of donors who have donated part of their property to help those in need.
#
1000905#
List of donors who have donated part of their property to help those in need.
#
1000906#
List of donors who have donated part of their property to help those in need.
#
1000907#
List of donors who have donated part of their property to help those in need.
#
1000908#
List of donors who have donated part of their property to help those in need.
#
1000909#
List of donors who have donated part of their property to help those in need.
#
1000910#
List of donors who have donated part of their property to help those in need.
#
1000911#
List of donors who have donated part of their property to help those in need.
#
1000912#
List of donors who have donated part of their property to help those in need.
#
1000913#
List of donors who have donated part of their property to help those in need.
#
1000914#
List of donors who have donated part of their property to help those in need.
#
1000915#
List of donors who have donated part of their property to help those in need.
#
1000916#
List of donors who have donated part of their property to help those in need.
#
1000917#
List of donors who have donated part of their property to help those in need.
#
1000918#
List of donors who have donated part of their property to help those in need.
#
1000919#
List of donors who have donated part of their property to help those in need.
#
1000920#
List of donors who have donated part of their property to help those in need.
#
1000921#
A stone that increases Spell.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
SPL +5.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000922#
A stone that increases MATK.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
S.MATK +3
_______________________
When equipped with ^990099Magic Power Stone(Upper)^000000:
S.MATK +1, SPL +1
_______________________
When equipped with ^990099Magic Power Stone(Middle)^000000:
S.MATK +1, SPL +1
_______________________
When equipped with ^990099Magic Power Stone(Lower)^000000:
S.MATK +1, SPL +1
_______________________
When equipped with ^990099Spell Stone(Dual)^000000:
S.MATK +5, SPL +3
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000924#
A bookmark dedicated to the fantasy series. Every time I look at the bookmarks, I seem to remember the moment I experienced as a fantasy series. Once you have read the fantasy series, you can use the bookmark to the table of contents fairy to jump to a specific page.
_______________________
^0000CCWeight:^000000 0
#
1000925#
A commemorative card presented as a token of appreciation to readers who have read the fantasy series. Collect a lot and show off your reading!
_______________________
^0000CCWeight:^000000 0
#
1000926#
Eisen Werner's AI assistant butterfly decoration kit. It has the same face shape as the AI assistant butterfly. It sticks well anywhere.
_______________________
^0000CCWeight:^000000 0
#
1000927#
"?I?ll give you one, would you like to write it together?" A reading log book that seems to be being written at Elena's recommendation. The two have already filled more than half.
_______________________
^0000CCWeight:^000000 0
#
1000928#
"Without it, you'll feel empty." Elena's wrist braces for combat. She can now fight without it, but it is said that she wears it like her habit.
_______________________
^0000CCWeight:^000000 0
#
1000929#
"I won't forgive you if you break it!" Delicate three-dimensional cube puzzle made of metal. It is used for free idea generation.
_______________________
^0000CCWeight:^000000 0
#
1000930#
The signature product of the confectionery store newly pioneered by DeBries. Unlike cookies made with a frame heart motif, it has a banana flavor.
_______________________
^0000CCWeight:^000000 0
#
1000931#
A building kit that allows you to build a model the same size as the Mini-Cannon, developed by the outstanding Genetic Demi Calverine. You can complete the spring toy.
_______________________
^0000CCWeight:^000000 0
#
1000932#
A bookmark that Spica found and kept in the spring.
_______________________
^0000CCWeight:^000000 0
#
1000933#
Small notebook and golden fountain pen. It is useful when organizing your thoughts.
_______________________
^0000CCWeight:^000000 0
#
1000934#
A badge awarded to a knight of outstanding skill. Well maintained and shiny.
_______________________
^0000CCWeight:^000000 0
#
1000935#
Orange flavored chocolate. It is a treasury item that is given out when the attendant is not feeling well.
_______________________
^0000CCWeight:^000000 0
#
1000936#
Set for a short break. A teapot and teacup set to be used when suffering from troublesome political affairs.
_______________________
^0000CCWeight:^000000 0
#
1000940#
Souvenirs of St. Capitolina Monastery. It is also distributed to the young monks.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000941#
A bandage that was wrapped around his left arm when he was young. It seems that holy water was sometimes sprayed to prevent the sealed demon from running rampant.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
#
1000942#
Portrait of the knight commander. It contains the successful self that a young prosecutor dreams of.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000943#
A sword that led a swordsman who had neither compassion nor compassion on the road to success. Always drenched in blood.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000944#
An old dagger that saved the lives of many enemies many times.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000945#
A mirror that can reflect the weakest side of human beings. To those who know the true value of a mirror, the mirror looks different. "If I look into the abyss..."
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000946#
A spoon included in the plate set provided to trainees at the Heart Hunter Training Center. Number 326 is pampered.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000947#
Glasses provided to trainees at the Heart Hunter Training Center. It seems to be made roughly because it is often broken during battle.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000948#
Uniform tie provided to trainees at the Heart Hunter Training Center. 95 killed 36 other trainees with this tie.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000949#
Cute hand mirror. The hand mirror he received from Nelem, saying that any hygienic and neat wizard should carry it with him.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000950#
A very small adorable Jellopy. As the poring grows, it seems to grow with it.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000951#
A bite-sized apple that Doloring loved. When I ate it, it was said that it was really delicious and I cherish it.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000952#
"Great for passing time."
A cute ring made of shamrock. It looks like Siren made it himself. Somehow, there are very, very many.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000953#
"Drinking is good for concentration."
A tin case filled with high-quality black tea leaves. The logo of the famous Prontera Tea House is engraved.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000954#
"I got it too."
Delicious looking colored candy. It seems that they have already given out to a group of children and have leftovers.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000967#
A ticket used to reset your status via Booster Calls.
_______________________
^0000CCWeight:^000000 0
#
1000968#
A stone that awakens the potential of Sura.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Rising Dragon^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Ride in Lightning^000000 by 20%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000969#
A stone that awakens the potential of Sura.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Gentle Touch-Revitalize^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Ride in Lightning^000000 by 20%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000970#
A stone that awakens the potential of Sura.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Gentle Touch-Change^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000971#
A stone that awakens the potential of Mechanic.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Fire Earth Research^000000:
Decreases Variable Casting Time by 1%.
_______________________
When equipped with ^990099Mechanic Stone(Garment)^000000:
Increases damage of ^009900Axe Tornado^000000 by 15%.
_______________________
When equipped with ^990099Mechanic Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Boost^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000972#
A stone that awakens the potential of Mechanic.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Mado Gear License^000000:
Increases Melee and Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Mechanic Stone(Garment)^000000:
Increases damage of ^009900Axe Boomerang^000000 by 15%.
_______________________
When equipped with ^990099Mechanic Stone II(Garment)^000000:
Increases damage of ^009900Arm Cannon^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000973#
A stone that awakens the potential of Mechanic.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each 2 Levels of ^009900Axe Mastery^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Mechanic Stone(Garment)^000000:
Increases damage of ^009900Power Swing^000000 by 15%.
_______________________
When equipped with ^990099Mechanic Stone II(Garment)^000000:
Increases damage of ^009900Vulcan Arm^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000974#
A stone that awakens the potential of Guillotine Cross.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Research New Poison^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Assassin Cross Stone(Garment)^000000:
Increases damage of ^009900Cross Ripper Slasher^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Garment)^000000:
Increases damage of ^009900Counter Slash^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000975#
A stone that awakens the potential of Guillotine Cross.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Dark Illusion^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Assassin Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000976#
A stone that awakens the potential of Guillotine Cross.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Dark Illusion^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Assassin Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Assassin Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1000983#
A ticket used to reset your skills through Booster Calls.
_______________________
^0000CCWeight:^000000 0
#
1000984#
A ticket given every time you complete a booster mission.
You can collect these tickets and exchange them for special rewards.
_______________________
^0000CCWeight:^000000 0
#
1000985#
A ticket that can be exchanged for Automatic(Bound) Armor.
_______________________
Automatic Item Exchange: <NAVI>[Booster Operator]<INFO>prt_in,40,95,0,100,0,0</INFO></NAVI>
Automatic Equipment(Bound) Enchantment: <NAVI>[Booster Enchanter (Automatic)]<INFO>ba_maison,136,103,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000988#
Episode 19 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000989#
A ticket to use the booster call's instant level-up service.
When used, it raises your Base Level by 1.
It can only be used from Level 80 to Level 89.
_______________________
^0000CCWeight:^000000 0
#
1000990#
A ticket to use the booster call's instant level-up service.
When used, it raises your Base Level by 1.
It can only be used from Level 90 to Level 98.
_______________________
^0000CCWeight:^000000 0
#
1000991#
A ticket to use the booster call's instant level-up service.
When used, it raises your Base Level by 1.
It can only be used from Level 150 to Level 169.
_______________________
^0000CCWeight:^000000 0
#
1000992#
A ticket to use the booster call's instant level-up service.
When used, it raises your Base Level by 1.
It can only be used from Level 170 to Level 189.
_______________________
^0000CCWeight:^000000 0
#
1000993#
A ticket to use the booster call's instant level-up service.
When used, it raises your Base Level by 1.
It can only be used from Level 230 to Level 239.
_______________________
^0000CCWeight:^000000 0
#
1000994#
A ticket that can be exchanged for Illusion(Bound) armor.
_______________________
Illusion Item Exchange: <NAVI>[Booster Operator]<INFO>prt_in,40,95,0,100,0,0</INFO></NAVI>
Illusion Equipment(Bound) Enchantment: <NAVI>[Booster Enchanter (Illusion)]<INFO>sp_cor, 98,136,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1000995#
A ticket that can enchant a Special Booster Costume.
_______________________
Booster Costume Enchantment:
Can be used for Enchantment by a Booster Call or Premium Booster Call
_______________________
^0000CCWeight:^000000 0
#
1000998#
A neatly washed handkerchief that every good scientist has.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001007#
A token given to those who helped prevent a massive dimensional rift from advancing to the capital.
<NAVI>[Wolf]<INFO>prt_fild08,142,358,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001008#
A piece rarely found in monsters that have invaded beyond the dimension. It seems to be helpful for crack researchers.
<NAVI>[Wolf]<INFO>prt_fild08,142,358,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001009#
A small seal given out of gratitude for helping the 'supporters' who were going to commemorate the 20th anniversary of Ragnarok Online.
<NAVI>[Dimensional Protection Memorial]<INFO>prt_fild08,146,354,0,100,0,0</INFO></NAVI>
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001010#
A beautiful pocket watch delicately engraved with the emblem of the Schwartzvald Republic.
Crafted for the hero who defended the city from the invasion.
_______________________
^0000CCWeight:^000000 10
#
1001011#
A movement ornament engraved with the names of the Geffen Magical Society and the Alchemists Association.
Crafted for the hero who defended the city from the invasion.
_______________________
^0000CCWeight:^000000 10
#
1001012#
A jewelry box full of valuable gems.
The box itself, adorned with gold, silver, and jewels, looks like a treasure.
_______________________
^0000CCWeight:^000000 10
#
1001013#
Beautiful glasswork products made in the Kingdom of Arunafeltz.
Rather than being used as a real pepper shaker, it appears to be decorative.
_______________________
^0000CCWeight:^000000 10
#
1001014#
A bell ornament crafted in the Kingdom of Arunafeltz.
It is said that the consecration was indulged in silverware with the Pope engraved on the top.
_______________________
^0000CCWeight:^000000 10
#
1001015#
A gift-wrapped box containing the most famous pope cookies from the Archdiocese of Arunafeltz.
It is rumored to be the most popular gift in the Church.
_______________________
^0000CCWeight:^000000 10
#
1001016#
A jelly that Malbron always keeps in his classroom. It tastes sweet and has a calming effect on the mind. One dose is two.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001017#
A seal given to heroes who contributed to the defense of the invasion in the Prontera Royal Family.
<NAVI>[Royal Advisor]<INFO>memohall,65,168,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(This item will be removed at the end of the event.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001020#
An unidentified item given by supporters from the world beyond.
It must be something beyond the dimension, so there will be people who appreciate the value of it.
_______________________
^0000CCWeight:^000000 10
#
1001022#
A particularly large carrot grown by McGregor. They said this year was a good year, and it grew very well. It is big enough to feed five rabbits.
If you bring it to McGregor, he will turn it into something useful.
_______________________
^ff0000(The item will be deleted after the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001029#
A source stone that has been eroded by poisonous magic.
The magic flow is different from that of Issgard's general tale.
It seems to be able to neutralize the poisonous magical power.
_______________________
^0000CCWeight:^000000 3
#
1001030#
A source stone that has been neutralized with poison.
There is still a small amount of poison left.
_______________________
^0000CCWeight:^000000 3
#
1001031#
A crystal formed by agglomerated source stones of magical power that have not neutralized poison.
It is sealed to prevent poison from leaking out with the magical power of fairy tales.
_______________________
^0000CCWeight:^000000 5
#
1001032#
A crystal formed by agglomerating the source stone of magical power that has neutralized poison.
It is sealed so that the remaining poison does not leak out with the magic of the fairy tale.
_______________________
^0000CCWeight:^000000 5
#
1001033#
An unknown, poisonous magical power itself.
_______________________
^0000CCWeight:^000000 5
#
1001034#
A bottle containing magical ingredients extracted from a Snowflake manastone.
_______________________
^0000CCWeight:^000000 3
#
1001035#
A bottle containing magical ingredients extracted from the Shining Snowflake manastones.
_______________________
^0000CCWeight:^000000 3
#
1001036#
A bottle containing magical ingredients extracted from the Brilliant Snowflake manastones.
_______________________
^0000CCWeight:^000000 3
#
1001037#
A bottle containing magical ingredients extracted from the glaciers of Issgard.
_______________________
^0000CCWeight:^000000 3
#
1001038#
Enchant the 4th slot of a Costume Middle Headgear equipment to receive the effect.
_______________________
^ff000020th Anniversary Effect^000000:
<NAVI>[Gregio Grumani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001043#
A cute little doll made for the promotion of Criatura Academy. Because I made a quantity mistake when ordering, they are piled up in Spraki's place.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001044#
A stone that awakens the potential of Star Emperors.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Blessing of The Moon^000000:
Increases damage of ^009900Full Moon Kick^000000 by 3%.
_______________________
When equipped with ^990099Star Emperor Stone(Garment)^000000:
Increases damage of ^009900New Moon Kick^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001045#
A stone that awakens the potential of Star Emperors.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Blessing of The Sun^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Star Emperor Stone(Garment)^000000:
Increases damage of ^009900Solar Burst^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001046#
A stone that awakens the potential of Star Emperors.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Blessing of The Star^000000:
Increases damage of ^009900Falling Star^000000 by 4%.
_______________________
When equipped with ^990099Star Emperor Stone(Garment)^000000:
Physical attacks have a 2% chance to restore 1% of the damage dealt as SP.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001047#
A stone that awakens the potential of Rebellions.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Platinum Alter^000000:
Increases Melee Physical Damage against enemies of every size by 2%.
Increases damage of ^009900Dragon Tail^000000 by 4%.
_______________________
When equipped with ^990099Rebellion Stone(Garment)^000000:
Increases damage of ^009900Banishing Buster^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001048#
A stone that awakens the potential of Rebellions.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Fire Rain^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Rebellion Stone(Garment)^000000:
Increases damage of ^009900Round Trip^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001049#
A stone that awakens the potential of Rebellions.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Heat Barrel^000000:
Increases damage of ^009900Fire Dance^000000 and ^009900Hammer of God^000000 by 4%.
_______________________
When equipped with ^990099Rebellion Stone(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001050#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Espa^000000:
Increases Magical Damage with every element by 1%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Decreases SP Consumption of ^009900Espa^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001051#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Eswhoo^000000:
Increases Magical Damage against enemies of every size by 1%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Eswhoo^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001052#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Curse of Wicked Soul^000000:
Decreases ^009900Curse Explosion^000000 skill cooldown by 0.1 seconds.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001053#
A stone that increases P.ATK.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
P.ATK +3
_______________________
When equipped with ^990099Melee Stone(Upper)^000000:
P.ATK +1, POW +1
_______________________
When equipped with ^990099Melee Stone(Mid)^000000:
P.ATK +1, POW +1
_______________________
When equipped with ^990099Melee Stone(Lower)^000000:
P.ATK +1, POW +1
_______________________
When equipped with ^990099Power Stone(Dual)^000000:
P.ATK +5, POW +3
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001054#
A stone that increases P.ATK.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
P.ATK +3
_______________________
When equipped with ^990099Ranged Stone(Upper)^000000:
P.ATK +1, CON +1
_______________________
When equipped with ^990099Ranged Stone(Mid)^000000:
P.ATK +1, CON +1
_______________________
When equipped with ^990099Ranged Stone(Lower)^000000:
P.ATK +1, CON +1
_______________________
When equipped with ^990099Concentration Stone(Dual)^000000:
P.ATK +5, CON +3
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001055#
A stone that increases Power.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
POW +5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001070#
Coins to celebrate the purchase of OCP items.
_______________________
You can trade 40 coins with <NAVI>[Timmy Boxter]<INFO>moc_paraup,19,166,0,100,0,0</INFO></NAVI> for a reward.
_______________________
^ff0000This item cannot be traded with other accounts.^000000
_______________________
^0000CCWeight:^000000 0
#
1001071#
Textbook for Mariling's Niflheim course.
How would you write it?
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001072#
A very dark black marble.
Even if you have it, it doesn't seem to have any effect.
_______________________
^0000CCWeight:^000000 1
#
1001073#
A state in which the actoplasms are agglomerated and become hard like a stone.
It's not sticky, but something still feels bad.
_______________________
^0000CCWeight:^000000 1
#
1001074#
Heavy chain made of steel.
Unpleasant noise when dragged on the floor or shaken.
_______________________
^0000CCWeight:^000000 1
#
1001075#
A ruby with someone's resentment.
If handled carelessly, you might be swallowed by resentment.
_______________________
^0000CCWeight:^000000 1
#
1001076#
A small ring made of leather.
Some threads and needles are included.
_______________________
^0000CCWeight:^000000 1
#
1001077#
A piece of wood cut to a certain size and thickness.
_______________________
^0000CCWeight:^000000 1
#
1001078#
A fragment that fell from the moon of the Blue Moon Loli Ruri.
It is said that it emits a blue light by itself.
_______________________
^0000CCWeight:^000000 1
#
1001079#
A tentacle of a bizarre shape.
_______________________
^0000CCWeight:^000000 1
#
1001080#
Venom which is condensed state.
It can be poisonous if touched incorrectly.
_______________________
^0000CCWeight:^000000 1
#
1001081#
A fairly slippery, clear liquid.
_______________________
^0000CCWeight:^000000 1
#
1001082#
A stone that is occasionally found in some monsters.
It smells bad.
_______________________
^0000CCWeight:^000000 1
#
1001083#
These leaves have lost their green color and have turned yellow.
_______________________
^0000CCWeight:^000000 1
#
1001084#
A hot stone sometimes found in monsters with hot heat.
_______________________
^0000CCWeight:^000000 1
#
1001085#
A liquid that feels unchanging and refreshing.
_______________________
^0000CCWeight:^000000 1
#
1001086#
A piece of crystal that shines blue.
_______________________
^0000CCWeight:^000000 1
#
1001087#
Crystal with bright yellow light.
_______________________
^0000CCWeight:^000000 1
#
1001088#
Fresh Pears
There are signs of someone biting, but ignore them.
_______________________
^0000CCWeight:^000000 1
#
1001089#
White flowers with a fragrant scent.
_______________________
^0000CCWeight:^000000 1
#
1001090#
A piece of jewel that is said to have the power to cross the dimensional door.
_______________________
^0000CCWeight:^000000 1
#
1001091#
A fragment of the ornamental decoration attached to the dimensional jewel.
_______________________
^0000CCWeight:^000000 1
#
1001092#
A piece of brilliant jewel of Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001093#
A jewel that is said to have the power to cross the dimensional door.
_______________________
^0000CCWeight:^000000 1
#
1001094#
Dimensional Jewel's handiwork decoration.
_______________________
^0000CCWeight:^000000 1
#
1001095#
A jewel of Herosria that glows with brilliant light.
_______________________
^0000CCWeight:^000000 1
#
1001096#
Gold ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001097#
Silver ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001098#
Copper ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001099#
Iron ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001100#
Gold ore of the Herosria region was cast in the form of a barren.
_______________________
^0000CCWeight:^000000 1
#
1001101#
Silver ore of the Herosria region was cast in the form of a barren.
_______________________
^0000CCWeight:^000000 1
#
1001102#
Copper ore of the Herosria region was cast in the form of a barren.
_______________________
^0000CCWeight:^000000 1
#
1001103#
Iron ore of the Herosria region was cast in the form of a barren.
_______________________
^0000CCWeight:^000000 1
#
1001104#
Ruby ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001105#
Topaz ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001106#
Sapphire ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001107#
Emerald ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001108#
Diamond ore found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001109#
A jewel made by ruby ore from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001110#
A jewel made by topaz ore from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001111#
A jewel made by sapphire ore from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001112#
A jewel made by emerald ore from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001113#
A jewel made by diamond ore from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001114#
Red herb found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001115#
Blue herb found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001116#
Yellow herb found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001117#
White herb found in the Herosria region.
_______________________
^0000CCWeight:^000000 1
#
1001118#
A ruby of Herosria that glows with additional workmanship.
_______________________
^0000CCWeight:^000000 1
#
1001119#
A topaz of Herosria that glows with additional workmanship.
_______________________
^0000CCWeight:^000000 1
#
1001120#
A sapphire of Herosria that glows with additional workmanship.
_______________________
^0000CCWeight:^000000 1
#
1001121#
A emerald of Herosria that glows with additional workmanship.
_______________________
^0000CCWeight:^000000 1
#
1001122#
A diamond of Herosria that glows with additional workmanship.
_______________________
^0000CCWeight:^000000 1
#
1001123#
A ruby from Herosria that glows with brilliant light.
_______________________
^0000CCWeight:^000000 1
#
1001124#
A topaz from Herosria that glows with brilliant light.
_______________________
^0000CCWeight:^000000 1
#
1001125#
A sapphire from Herosria that glows with brilliant light.
_______________________
^0000CCWeight:^000000 1
#
1001126#
A emerald from Herosria that glows with brilliant light.
_______________________
^0000CCWeight:^000000 1
#
1001127#
A diamond from Herosria that glows with brilliant light.
_______________________
^0000CCWeight:^000000 1
#
1001128#
Herosria's treasure that symbolizes indomitable faith.
_______________________
^0000CCWeight:^000000 1
#
1001129#
Herosria's treasure that symbolizes firm justice.
_______________________
^0000CCWeight:^000000 1
#
1001130#
Herosria's treasure that symbolizes honorable glory.
_______________________
^0000CCWeight:^000000 1
#
1001131#
A powder made by drying and processing red herbs from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001132#
A powder made by drying and processing blue herbs from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001133#
A powder made by drying and processing yellow herbs from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001134#
A powder made by drying and processing white herbs from Herosria.
_______________________
^0000CCWeight:^000000 1
#
1001135#
Hard ice cubes that are difficult to use.
_______________________
^0000CCWeight:^000000 1
#
1001136#
An unwieldy instrument used only by professionals.
_______________________
^0000CCWeight:^000000 1
#
1001137#
A jewel that has been affected by magic for a long time and has turned black.
_______________________
^0000CCWeight:^000000 1
#
1001138#
Essence that can be obtained from grassland monsters in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001139#
Essence that can be obtained from monsters in the flame area in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001140#
Essence that can be obtained from monsters in the ice area in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001141#
Essence that can be obtained from monsters in the death zone in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001142#
Very sharp wolf claws. Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001143#
A piece of the dragon's hard scales and the lower skin. Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001144#
A particularly hard part of a dragon's scales. Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001145#
An exceptionally hard dragon's teeth. Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001146#
A very hard piece of iron.
Reprocessing is impossible because various components are included in an unbalanced manner.
Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001147#
The root of a precious plant said to be used medicinally as well.
Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001153#
An Ancient Icewind egg that fell out of the nest.
Put them in a safe place so they can hatch safely.
_______________________
^0000CCWeight:^000000 0
#
1001154#
A red colored crystal stone found in small amounts throughout Issgard.
Rgans like it very much.
_______________________
^0000CCWeight:^000000 0
#
1001157#
The rough hair of a Gumming.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001158#
Leather made from Gumming's Fur.
It is very rough.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001159#
A stone that awakens the potential of Kagerous.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Right Hand Mastery^000000:
Increases Physical Damage against monsters of every size by 2%.
_______________________
When equipped with ^990099Kagerou Stone(Garment)^000000:
Increases damage of ^009900Swirling Petal^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001160#
A stone that awakens the potential of Kagerous.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^00990016th Night^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Kagerou Stone(Garment)^000000:
Increases damage of ^009900Cross Slash^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001161#
A stone that awakens the potential of Kagerous.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Pure Soul^000000:
Increases damage of ^009900Kunai Splash^000000 by 5%.
_______________________
When equipped with ^990099Kagerou Stone(Garment)^000000:
Increases damage of ^009900Kunai Splash^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001162#
A stone that awakens the potential of Oboros.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Right Hand Mastery^000000:
Increases Magical Damage against monsters of every size by 2%.
_______________________
When equipped with ^990099Oboro Stone(Garment)^000000:
Increases damage of ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001163#
A stone that awakens the potential of Oboros.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Pure Soul^000000:
MaxSP +3%
_______________________
When equipped with ^990099Oboro Stone(Garment)^000000:
Increases damage of ^009900Exploding Dragon^000000, ^009900Snow Flake Draft^000000 and ^009900First Wind^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001164#
A stone that awakens the potential of Oboros.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^00990016th Night^000000:
Increases damage of ^009900Flaming Petals^000000, ^009900Freezing Spear^000000 and ^009900Wind Blade^000000 by 4%.
_______________________
When equipped with ^990099Oboro Stone(Garment)^000000:
Decreases Variable Casting Time by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001165#
A stone that awakens the potential of Summoners.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Picky Peck^000000:
Increases damage of ^009900 Lunatic Carrot Beat^000000 by 5%.
_______________________
For each Level of ^009900Silvervine Stem Spear^000000:
Increases damage of ^009900Catnip Meteor^000000 by 5%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001166#
A stone that awakens the potential of Summoners.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Fresh Shrimp^000000:
Decreases Variable Casting Time by 2%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Catnip Meteor^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001167#
A stone that awakens the potential of Summoners.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Arclouse Dash^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 25%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001168#
A stone that enhances defense.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
DEF +20, MDEF +4
_______________________
When equipped with ^990099Defense Stone(Mid)^000000 and ^990099Defense Stone(Lower)^000000:
DEF +100, MDEF +25, RES +5, MRES +5
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001169#
A stone that enhances defense.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
DEF +20, MDEF +4
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001170#
A stone that enhances defense.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
DEF +20, MDEF +4
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001171#
A stone that increases resistance and defense.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
DEF +100, MDEF +25, RES +20, MRES +20
_______________________
When equipped with ^990099Defense Stone(Upper)^000000, ^990099Defense Stone(Mid)^000000 and ^990099Defense Stone(Lower)^000000:
RES +10, MRES +10
_______________________
When equipped with ^990099Stamina Wisdom Stone(Dual)^000000:
RES +15, MRES +15
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001172#
A stone that increases Stamina and Wisdom.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
STA +5, WIS +5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001173#
A rusty, useless bottle cap.
I like the warrior sausage.
If you give it to the hero sausage, maybe it will be exchanged for something?
_______________________
^0000CCWeight:^000000 0
#
1001177#
A small rune fragment that can be obtained from monsters controlled by Varmundt in the ecological environment.
<NAVI>[Omega]<INFO>ba_in01,361,48,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001178#
A rune that can be obtained from monsters controlled by Varmundt in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,361,51,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001179#
A small rune fragment that can be obtained from monsters controlled by Varmundt in the ecological environment.
<NAVI>[Omega]<INFO>ba_in01,361,48,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001180#
A rune that can be obtained from monsters controlled by Varmundt in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,361,51,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001181#
A small rune fragment that can be obtained from monsters controlled by Varmundt in the ecological environment.
<NAVI>[Omega]<INFO>ba_in01,361,48,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001182#
A rune that can be obtained from monsters controlled by Varmundt in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,361,51,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001183#
Essence that can be obtained from monsters in the temple area in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001184#
Essence that can be obtained from monsters in the venom area in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001185#
Essence that can be obtained from monsters in the soul area in the ecological environment.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001186#
Magic Water containing the power of the Biosphere.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001188#
Magic Water containing the power of the Biosphere.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001189#
Magic Water containing the power of the Biosphere.
<NAVI>[Beta]<INFO>ba_in01,369,53,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001198#
Flames contaminating the area.
_______________________
^0000CCWeight:^000000 1
#
1001199#
Fragments of crystals in which contamination is concentrated.
_______________________
^0000CCWeight:^000000 1
#
1001200#
A concentrated crystal which is contaminated.
_______________________
^0000CCWeight:^000000 1
#
1001201#
A sacred relic containing the power of a priest.
_______________________
^0000CCWeight:^000000 0
#
1001202#
Holy water produced by priests.
_______________________
^0000CCWeight:^000000 0
#
1001203#
A treasure buried underground in Mjolnir.
Mjolnir's mana is being emitting from it.
_______________________
^0000CCWeight:^000000 1
#
1001204#
An energy source for monsters underground in Myornil.
Mjolnir's mana is being emitting from it.
_______________________
^0000CCWeight:^000000 0
#
1001214#
Episode 20 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001216#
A dough made by beating rice flour well.
It is needed when making rice cakes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001217#
The whiskers of a White Cat, a mysterious creature of Issgard. It feels like Jormungandr's magic has been condensed. It is considered a symbol of good luck in the ice castle and is popular.
_______________________
Where to get:

Where to use:
<NAVI>[Belgund's Lab]<INFO>icas_in,181,64,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001218#
A device to absorb the remaining magic power in the land of Issgard.
_______________________
^0000CCWeight:^000000 0
#
1001226#
A magic core obtained by defeating Rgan's. The crystallization of the mana absorbed from Jormungandr. This magic core contains magic of considerable quality.
_______________________
^0000CCWeight:^000000 1
#
1001227#
A bracelet crafted from corals.
It seems that the smooth surface has subtle magic power.
_______________________
^0000CCWeight:^000000 1
#
1001228#
A hairpin decorated with seashells.
You can't equip it yourself, but collectibles dealers like it.
_______________________
^0000CCWeight:^000000 1
#
1001229#
A belt made of cloth woven from seaweed.
The subtle scent of the sea rises.
_______________________
^0000CCWeight:^000000 1
#
1001230#
A piece of armor made of scales.
It is made of fairly hard scales.
_______________________
^0000CCWeight:^000000 1
#
1001231#
A soft cell of a mollusk that lives in the sea.
It is said to glow brightly at night.
If you take a bite, you can feel the sour taste that pops out, but I don't think so.
_______________________
^0000CCWeight:^000000 1
#
1001232#
A soft cell of a mollusk that lives in the sea.
It is said to glow blue at night.
If you take a bite, you can feel the salty taste, but I don't think so.
_______________________
^0000CCWeight:^000000 1
#
1001233#
A soft cell of a mollusk that lives in the sea.
It is said to glow yellow at night.
If you take a bite, you will feel the sweet taste, but I don't think so.
_______________________
^0000CCWeight:^000000 1
#
1001234#
Bear skin.
It is said to be very tough and is used to make leather armor.
_______________________
^0000CCWeight:^000000 1
#
1001235#
The sharp fangs of a strange creature.
It has a considerable rarity and is popular with collectibles dealers.
_______________________
^0000CCWeight:^000000 1
#
1001236#
Snowflakes that sparkle with a special ingredient.
It's shiny appearance makes it popular among collectors.
_______________________
^0000CCWeight:^000000 1
#
1001237#
The tail of a mollusk that lives in Issgard.
The muscles are very well developed.
_______________________
^0000CCWeight:^000000 1
#
1001238#
An irregular mass of pure and mysterious magic power.
If you do it wrong, it seems that big things will happen.
_______________________
^0000CCWeight:^000000 1
#
1001239#
An Irwin's broken trident.
Recycling doesn't seem possible.
_______________________
^0000CCWeight:^000000 1
#
1001240#
A yellow glove-shaped hat that symbolizes Private Irwin.
_______________________
^0000CCWeight:^000000 1
#
1001241#
A blue glove-shaped hat that symbolizes Private Irwin.
_______________________
^0000CCWeight:^000000 1
#
1001242#
A green glove-shaped hat that symbolizes Corporal Irwin.
_______________________
^0000CCWeight:^000000 1
#
1001243#
A red glove-shaped hat that symbolizes Irwin's mania.
_______________________
^0000CCWeight:^000000 1
#
1001244#
The gray feathers of a large bird.
Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001245#
The white feathers of a large bird.
Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001246#
White hair feathers sprouted from the top of Copo's head.
Can be sold to a collectibles dealer.
_______________________
^0000CCWeight:^000000 1
#
1001247#
A piece of Copo's eggshell.
It doesn't seem to have any use.
_______________________
^0000CCWeight:^000000 1
#
1001248#
A source stone with pure magical power.
A different level of magic than Issgard's normal magic flowed out.
_______________________
Where to use:
<NAVI>[Beep Beep Ring]<INFO>icas_in,170,65,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 3
#
1001249#
A crystal made of condensed Source Stones with high purity and pure magical power.
It is sealed so that it is not affected by other magical powers around it.
_______________________
Where to use:
<NAVI>[Beep Beep Ring]<INFO>icas_in,170,65,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 5
#
1001250#
A bottle containing magical ingredients extracted from crystals of pure magical power.
_______________________
Where to use:
<NAVI>[Beep Beep Ring]<INFO>icas_in,170,65,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 3
#
1001251#
A piece of scale that fell from the snake god's body.
Although it is a small piece of scale, it possesses tremendous magical power.
_______________________
^0000CCWeight:^000000 5
#
1001253#
An unknown essence that can grant mysterious power to shadow equipment.
Enchantment can be given to Master Shadow and M. Shadow Equipment.
You can use it by going to <NAVI>[Jeeky]<INFO>itemmall,31,70,0,100,0,0</INFO></NAVI>.
_______________________
^0000CCWeight:^000000 0
#
1001254#
A piece of Ymir's heart that Bagot used his own power. At the end, it was used in Rasgand's demi-myth experiment, and it is imbued with turbid energy.
_______________________
^0000CCWeight:^000000 0
#
1001258#
A coin that allows you to use the Black Card exclusive VIP shop.
_______________________
^0000CCWeight:^000000 0
#
1001260#
Episode 16 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001261#
Episode 17 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001262#
Episode 18 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001263#
Episode 19 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001282#
A rune with cracks that prevent the power from being condensed and dispersed. The power is faintly felt.
_______________________
^0000CCWeight:^000000 0
#
1001283#
A rune that retains the power of the rune without any cracks.
A strong power can be felt.
_______________________
^0000CCWeight:^000000 0
#
1001289#
Research materials on the Varmundt Biosphere Depth.
Deliver to <NAVI>[General Manager of Depth Research]<INFO>ba_in01,292,104,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001290#
Eco-energy of flames that exist in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001291#
Eco-energy of the earth that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001292#
Cold eco-energy that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001293#
Storm eco-energy that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001294#
Soul's ecological energy that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001295#
Purification ecological energy that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001296#
Deep Corruption Ecological Energy that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001297#
A poisonous ecological energy that exists in an unstable deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001298#
A substance that crystallizes the ecological energy of flames existing in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001299#
A substance that crystallizes the ecological energy of the Earth in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001300#
A substance that is a solid form of the cold ecological energy that exists in the deep environment.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001301#
A substance that crystallizes the ecological energy of the storm existing in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001302#
A substance that crystallizes the soul's ecological energy existing in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001303#
A substance that crystallizes the purification ecological energy existing in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001304#
A substance that crystallizes the ecological energy of corruption existing in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001305#
A substance that crystallizes the poisonous ecological energy existing in the deep environment into a solid form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Fusion Manager]<INFO>ba_in01,293,119,0,100,0,0</INFO></NAVI>
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001306#
A rune made of deep flame energy crystals.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001307#
A rune made from the energy crystals of the deep earth.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001308#
A rune made of deep cold energy crystals.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001309#
A rune-shaped crystal of deep storm energy.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001310#
A crystal of deep soul energy in the form of a single rune.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001311#
A rune-shaped crystal of deep purification energy.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001312#
A crystal of deep corruption energy in the form of a single rune.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001313#
A rune of deep poison energy crystals.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001314#
Deep flame energy is purely condensed into an essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001315#
The pure condensation of the deep earth energy into the form of essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001316#
Deep cold energy is purely condensed into an essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001317#
The pure condensation of deep storm energy into the form of essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001318#
Deep soul energy condensed into pure essence form.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001319#
Deep purification energy is condensed into pure essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001320#
The pure condensation of deep corruption energy into an essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001321#
The pure condensation of deep poison energy into an essence.
_______________________
Obtained from:
<TIPBOX>[Depth of Varmundt's Biosphere]<INFO>8366</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Rune Energy Equipment Technology Manager]<INFO>ba_in01,293,116,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001322#
A stone that awakens the potential of Shinkiros.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Kunai - Distortion^000000 by 5%.
_______________________
When equipped with ^990099Kagerou Stone(Upper)^000000:
Increases damage of ^009900Kunai - Distortion^000000 by additional 5%.
_______________________
When equipped with ^990099Kagerou Stone(Mid)^000000:
Increases damage of ^009900Huuma Shuriken - Construct^000000 by 10%.
_______________________
When equipped with ^990099Kagerou Stone(Lower)^000000:
For each Level of ^009900Infiltrate^000000:
Increases Ranged Physical Damage by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001323#
A stone that awakens the potential of Shiranuis.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Darkening Cannon^000000 by 10%.
_______________________
When equipped with ^990099Oboro Stone(Upper)^000000:
Increases damage of ^009900Red Flame Cannon^000000 by 10%.
_______________________
When equipped with ^990099Oboro Stone(Mid)^000000:
For each Level of ^009900Melt Away^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Oboro Stone(Lower)^000000:
Increases damage of ^009900Thundering Cannon^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001324#
A stone that awakens the potential of Shadow Cross'.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Shadow Sense^000000:
Increases Critical Damage by 4%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Upper)^000000:
Increases damage of ^009900Impact Crater^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Mid)^000000:
Increases damage of ^009900Eternal Slash^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Lower)^000000:
For each Level of ^009900Shadow Sense^000000:
C.RATE +1
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001325#
A stone that awakens the potential of Cardinals.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Framen^000000 by 5%.
_______________________
When equipped with ^990099Archbishop Stone(Upper)^000000:
Increases damage of ^009900Framen^000000 by additional 10%.
_______________________
When equipped with ^990099Archbishop Stone(Mid)^000000:
For each Level of ^009900Fidus Animus^000000:
Increases Magical Damage with ^777777Holy^000000 element by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Lower)^000000:
Increases damage of ^009900Arbitrium^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001326#
A stone that awakens the potential of Super Novices.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
When Level 5 ^009900Breakthrough^000000 is learned:
Enables the use of Level 5 ^0000FFWind Cutter^000000.
_______________________
When Level 5 ^009900Transcendence^000000 is learned:
Enables the use of Level 10 ^0000FFJudex^000000.
_______________________
When equipped with ^990099Paladin Stone(Upper)^000000:
DEF +120, MDEF +15.
_______________________
When equipped with ^990099High Wizard Stone(Mid)^000000:
For each Level of ^009900Transcendence^000000:
Increases damage of ^009900Judex^000000 by 3%.
_______________________
When equipped with ^990099Stalker Stone(Lower)^000000:
For each Level of ^009900Breakthrough^000000:
Increases damage of ^009900Wind Cutter^000000 by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001327#
A stone that awakens the potential of Super Novice.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Transcendence^000000:
Decreases Variable Casting Time by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Transcendence^000000:
Increases damage of ^009900Judex^000000 by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001328#
A stone that awakens the potential of Super Novice.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Breakthrough^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Breakthrough^000000:
Increases damage of ^009900Wind Cutter^000000 by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001329#
A stone that awakens the potential of Super Novice.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
When ^009900Angel, help Me!^000000 is used:
Increases Magical Damage with every element by 15% for 300 seconds.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
MaxHP +15%
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001330#
An ecological specimen of flame collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001331#
An ecological specimen of earth collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001332#
A cold ecological specimen collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001333#
A storm ecological specimen collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001334#
A soul ecological specimen collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001335#
A purified ecological specimen collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001336#
An ecological specimen of corruption collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001337#
An ecological specimen of venom collected from an unstable deep environment.
_______________________
^0000CCWeight:^000000 1
#
1001338#
This bag is part of the basic Adventurer outfit set.
This basic model, sold in vending machines, has a design you'll find everywhere, but it's incredibly durable.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001339#
Lightweight and long-lasting, homemade jerky is a must-have for adventurers.
Tilby loves it.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001340#
This book tells the story of the protagonist, Tilby, and his companions embarking on an adventure to find the lake at the end of the rainbow.
Sharing the same name as the protagonist, Tilby also imagined countless times while reading this book that he would one day embark on an adventure with his companions.
<NAVI>[Special Souvenir Exchanger]<INFO>prt_elib,29,50,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001359#
A bug from street food.
Why is this coming out of food...
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001360#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001361#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001362#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001363#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001364#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001365#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001366#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001367#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001368#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001369#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001370#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001371#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001372#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001373#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001374#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001375#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001376#
A cotton doll made in the appearance of Varmundt.
A doll made by someone on the festival committee, and is sought after by diehard Varmund fans.
_______________________
^0000CCWeight:^000000 1
#
1001377#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001378#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001379#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001380#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001381#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001382#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001383#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001384#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001385#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001386#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001387#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001388#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001389#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001390#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001391#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001392#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001393#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001394#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001395#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001396#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001397#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001398#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001399#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001400#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001401#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001402#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001403#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001404#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001405#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001406#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001407#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001408#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001409#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001410#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001411#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001412#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001414#
A rare crystal fragment found among monsters originating from a distorted dimension.
Used as a crafting material for various items related to dimensional barriers.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time: Area 1]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[Forgotten Time: Area 2]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001415#
A barrier-breaking item essential for passing through the tightly sealed Hall of Life.
The Constellation of Life has magically imprinted its fingerprint pattern onto it.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[MD Hall of Life]<INFO>t_garden,173,236,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001419#
A stone that awakens the potential of Sky Emperors.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Sky Mastery^000000:
Critical +10.
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 1%.
_______________________
When equipped with ^990099Star Emperor Stone(Upper)^000000:
For each 2 Levels of ^009900War Book Mastery^000000:
Critical +1, C.RATE +1.
_______________________
When equipped with ^990099Star Emperor Stone(Mid)^000000:
Increases damage of ^009900Noon Blast^000000 by 10%.
_______________________
When equipped with ^990099Star Emperor Stone(Lower)^000000:
Increases damage of ^009900Sunset Blast^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001420#
A stone that awakens the potential of Elemental Masters.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Increasing Activity^000000:
Increases Magical Damage with ^FF0000Fire^000000 and ^663399Poison^000000 element by 2%.
_______________________
When equipped with ^990099Sorcerer Stone(Upper)^000000:
Increases damage of ^009900Conflagration^000000 and ^009900Terra Drive^000000 by 10%.
_______________________
When equipped with ^990099Sorcerer Stone(Mid)^000000:
Increases damage of ^009900Venom Swamp^000000 by 10%.
_______________________
When equipped with ^990099Sorcerer Stone(Lower)^000000:
For each Level of ^009900Spell Enchanting^000000:
Increases Magical Damage with every element by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001421#
A stone that awakens the potential of Meisters.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Manufacture Machine^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Mechanic Stone(Upper)^000000:
Increases damage of ^009900Triple Laser^000000 by 10%.
_______________________
When equipped with ^990099Mechanic Stone(Mid)^000000:
For each 2 Levels of ^009900Two-Handed Axe Defending^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Mechanic Stone(Lower)^000000:
Increases damage of ^009900Spark Blaster^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001424#
A hot water drop-shaped gemstone.
_______________________
^0000CCWeight:^000000 1
#
1001425#
A cold, water drop-shaped gem.
_______________________
^0000CCWeight:^000000 1
#
1001426#
A leaf-shaped gem imbued with the energy of dry wind.
_______________________
^0000CCWeight:^000000 1
#
1001427#
A leaf-shaped gem imbued with the energy of strong winds.
_______________________
^0000CCWeight:^000000 1
#
1001428#
A heart-shaped gem imbued with the energy of red flames.
_______________________
^0000CCWeight:^000000 1
#
1001429#
A heart-shaped gem imbued with the energy of blue flames.
_______________________
^0000CCWeight:^000000 1
#
1001430#
A crystal imbued with the energy of the firm earth.
_______________________
^0000CCWeight:^000000 1
#
1001431#
A crystal imbued with the energy of the green land.
_______________________
^0000CCWeight:^000000 1
#
1001432#
A sphere filled with the wrath of spirits polluted by dimensional distortion.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time: Zone 1]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[Forgotten Time: Zone 2]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001433#
A sphere containing the wrath of Agni, the spirit of flame, who has been contaminated by the distortion of dimensions.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time: Zone 1]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[Forgotten Time: Zone 2]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001434#
A sphere filled with the wrath of Aqua, the water spirit that has been polluted by the distortion of dimensions.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time: Zone 1]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[Forgotten Time: Zone 2]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001435#
A sphere containing the wrath of Ventus, the wind spirit who has been polluted by the distortion of dimensions.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time: Zone 1]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[Forgotten Time: Zone 2]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001436#
A sphere containing the wrath of Terra, the spirit of the earth that has been polluted by the distortion of dimensions.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time: Zone 1]<INFO>5005</INFO></TIPBOX>
<TIPBOX>[Forgotten Time: Zone 2]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001440#
A jewel filled with the energy of spring, crystallized from the god of spring.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001441#
A jewel filled with the energy of summer, crystallized from the god of summer.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001442#
A jewel filled with the energy of autumn, crystallized from the god of autumn.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001443#
A jewel filled with the energy of winter, crystallized from the god of winter.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001444#
The blue mane of Floral Pegasus, the god of spring.
It signifies the newly sprouting green shoots.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001445#
A crystal piece symbolizing the spring god, Floral Pegasus.
It is said to contain the energy of spring, which heralds a new beginning.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001446#
The wing feather of the spring god, Floral Pegasus.
It is said to be able to bring about a warm spring breeze.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001447#
Tail of the summer god, Coral Marine.
It is said that even a single movement can create a huge wave.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001448#
Coral of Coral Marine, the summer god.
It is said that the essence of vibrant life has gathered to form a single coral.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001449#
The fin of the summer god, Coral Marine.
It's tremendous elasticity is said to symbolize the endless driving force of life.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001450#
The fallen leaves of the maple tree, the god of autumn.
They are said to contain wisdom about life.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001451#
A branch of the autumnal sacred maple tree.
It is said that countless connections from past lives are intertwined.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001452#
The bark of the autumnal maple tree.
It is quite sturdy, having been layered over time.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001453#
The coat of the Monarch Penguin, the divine beast of winter.
It is said to help you endure the hard times toward a new cycle of life.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001454#
Ice crystal of the winter god, the Monarch Penguin.
It is said to be the cornerstone for preparing for a new birth.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001455#
The symbol of the Monarch Penguin, the divine beast of winter.
It is also said to be a sign of a guide who guides you to the next step at the end of life.
_______________________
Obtained from:
<TIPBOX>[MD Lake of Fire]<INFO>5006</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001456#
A jewel with the power of circulation, the fundamental truth of life.
_______________________
Obtained from:
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001457#
The beginning of life, the fruit of life with the power of birth.
_______________________
Obtained from:
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001458#
The fruit of life that has the power of extinction, the end of life.
_______________________
Obtained from:
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,132,120,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001459#
A bottle containing the energy that contains the beginning and end of life, and the meaning of life that exists in between.
_______________________
Obtained from:
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001460#
A jewel that radiates the splendid and sublime light of life.
_______________________
Obtained from:
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001461#
A pure fire energy purified by Agni's wrath.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001462#
The pure energy of water purified by Aqua's wrath.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001463#
The pure wind energy purified by Ventus' wrath.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001464#
Pure earth energy purified by Terra's wrath.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001465#
The protection of a pure spirit, purified of all spirits' wrath.
_______________________
Obtained from:
<TIPBOX>[Forgotten Time]<INFO>5005</INFO></TIPBOX>
_______________________
Usable via:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,135,117,0,100,0,0</INFO></NAVI>
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001474#
It is said that if you collect a lot, it will be useful.
_______________________
^ff0000(The Sonic collaboration event has ended, so there is no use for it.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001478#
The purest diamond.
It is said to be traded at a high price among collectible merchants.
_______________________
^0000CCWeight:^000000 30
#
1001479#
A black diamond found in deep mines.
It is said to be traded at a high price among collectible merchants.
_______________________
^0000CCWeight:^000000 30
#
1001480#
A diamond that shines brighter when mixed with gold.
It is said to be traded at a high price among collectible merchants.
_______________________
^0000CCWeight:^000000 30
#
1001487#
A stone that awakens the potential of Abyss Chasers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Frenzy Shot^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Upper)^000000:
For each 2 Levels of ^009900Dagger & Bow Mastery^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Mid)^000000:
Critical +10
Increases damage of ^009900Frenzy Shot^000000 by 10%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Lower)^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001488#
A stone that awakens the potential of Troubadours & Trouveres.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Rhythm Shooting^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Upper)^000000:
For each 2 Levels of ^009900Stage Manner^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Mid)^000000:
Increases damage of ^009900Rose Blossom^000000 by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Lower)^000000:
P.ATK +3
Increases damage of ^009900Rhythm Shooting^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001489#
A stone that awakens the potential of Hyper Novices.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Napalm Vulcan Strike^000000 by 10%.
_______________________
When equipped with ^990099Super Novice Stone(Upper)^000000:
For each 2 Levels of ^009900Jack Frost Nova^000000:
Increases Magical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Mid)^000000:
S.MATK +5
Increases damage of ^009900Jupitel Thunderstorm^000000 by 10%.
_______________________
When equipped with ^990099Super Novice Stone(Lower)^000000:
Increases damage of ^009900Jack Frost Nova^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001500#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001501#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001502#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001503#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001504#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001505#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001506#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001507#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001508#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001509#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001510#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001511#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001512#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001513#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001514#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001515#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001516#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001517#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001518#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001519#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001520#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001521#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001522#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001523#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001524#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001525#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001526#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001527#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001528#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001529#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001530#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001531#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001532#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001533#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001534#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001535#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001536#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001537#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001538#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001539#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001540#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001541#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001542#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001543#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001544#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001545#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001546#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001547#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001548#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001549#
A badge with the words TIME TO RUN written on it. Tails will recognize its value.
<NAVI>[Tales]<INFO>prt_elib,40,39,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(When the event period ends, it can be exchanged for a Nyangvine item.) ^000000
_______________________
^0000CCWeight:^000000 1
#
1001550#
A fragment of a jewel that has been imbued with magic after being submerged in the abyss for a long time.
_______________________
^0000CCWeight:^000000 1
#
1001551#
A fragment of a jewel where magic has crystallized within the twists of time and dimension.
_______________________
^0000CCWeight:^000000 1
#
1001552#
A jewel that has been imbued with magic after being submerged in the abyss for a long time.
_______________________
^0000CCWeight:^000000 1
#
1001553#
A jewel crystallized with magic within the twists of time and dimension.
_______________________
^0000CCWeight:^000000 1
#
1001554#
A small rune ore containing the magic energy of the abyss.
_______________________
^0000CCWeight:^000000 1
#
1001555#
An abyss magic energy formed into a rune.
_______________________
^0000CCWeight:^000000 1
#
1001556#
A rune reorganized with the power of magic related to time, dimension, and the chaos of the abyss.
_______________________
^0000CCWeight:^000000 1
#
1001581#
A coupon that can be exchanged for one of the Crowns of Good and Evil.
<NAVI>[Tunkarom]<INFO>itemmall,41,55,0,100,0,0</INFO></NAVI>
_______________________
[Obtainable Items]
Crown of Good and Evil(Dragon Knight)
Crown of Good and Evil(Imperial Guard)
Crown of Good and Evil(Arch Mage)
Crown of Good and Evil(Elemental Master)
Crown of Good and Evil(Cardinal)
Crown of Good and Evil(Inquisitor)
Crown of Good and Evil(Meister)
Crown of Good and Evil(Biolo)
Crown of Good and Evil(Shadow Cross)
Crown of Good and Evil(Abyss Chaser?
Crown of Good and Evil(Windhawk)
Crown of Good and Evil(Trouvere&Troubadour)
Crown of Good and Evil(Shinkiro&Shiranui)
Crown of Good and Evil(Sky Emperor)
Crown of Good and Evil(Soul Ascetic)
Crown of Good and Evil(Hyper Novice)
Crown of Good and Evil(Spirit Handler)
Crown of Good and Evil(Night Watch-Rifle)
Crown of Good and Evil(Night Watch-Shotgun)
Crown of Good and Evil(Night Watch-Gatling Gun)
Crown of Good and Evil(Night Watch-Revolver)
Crown of Good and Evil(Night Watch-Grenade Launcher)
_______________________
^0000CCWeight:^000000 0
#
1001583#
A coupon that can be exchanged for one of the Boots of Good and Evil.
<NAVI>[Tunkarom]<INFO>itemmall,41,55,0,100,0,0</INFO></NAVI>
_______________________
[Obtainable Items]
Boots of Good and Evil(Cardinal)
Boots of Good and Evil(Inquisitor)
Boots of Good and Evil(Soul Ascetic)
Boots of Good and Evil(Biolo)
Boots of Good and Evil(Dragon Knight)
Boots of Good and Evil(Spirit Handler)
Boots of Good and Evil(Windhawk)
Boots of Good and Evil(Elemental Master)
Boots of Good and Evil(Sky Emperor)
Boots of Good and Evil(Meister)
Boots of Good and Evil(Shadow Cross)
Boots of Good and Evil(Shinkiro&Shiranui)
Boots of Good and Evil(Abyss Chaser)
Boots of Good and Evil(Troubadour&Trouvere)
Boots of Good and Evil(Hyper Novice)
Boots of Good and Evil(Arch Mage)
Boots of Good and Evil(Imperial Guard)
Boots of Good and Evil(Night Watch)
_______________________
^0000CCWeight:^000000 0
#
1001584#
A coupon that can be exchanged for one of the Good Weapons.
<NAVI>[Tunkarom]<INFO>itemmall,41,55,0,100,0,0</INFO></NAVI>
_______________________
[Obtainable Items]
Punish Scepter
Saint Bringer
Origin of Life
Destiny Staff
Blessed Bible
Soul Liberator
Shining Light Katar
Angel Wing Bow
Guardian Saber
Holy Light Dagger
Light Power Harp
Light Power Spark
Lightning Splatter
Justice Bomber
Last Dawn
Devil Hunter
Lord of Glory
Victory Sword
Divine Buster
Huuma Shuriken Brilliance
Jupiter Spear
Holy Light Spear
Lightforce Foxtail Wand
_______________________
^0000CCWeight:^000000 0
#
1001588#
A coupon that can be exchanged for one of the Evil Weapons.
<NAVI>[Tunkarom]<INFO>itemmall,41,55,0,100,0,0</INFO></NAVI>
_______________________
[Obtainable Items]
Demonic Claw
Sealed Bible
Darkness Tablet
Devil Wing Staff
Doom Bible
Soul Harvest
The Ripper
Underworld Knife
Devil Cursed Sword
Dark Angel Ray Bow
Crime Violin
Crime Whip
RG-5649
Devil Lord Launcher
Screaming Rifle
Devil's Bullet
Outlaw Cursed Shotgun
Blood Rapier
Destruction Axe
Devil Claw
Execution Great Sword
Devil Guardian Sword
Darkness Foxtail Model
_______________________
^0000CCWeight:^000000 0
#
1001589#
A special Cor Core awarded as a reward for completing the Illusion Pass.
_______________________
^0000CCWeight:^000000 0
#
1001590#
A special Varmeal Ticket awarded as a reward for completing the Sage's Legacy Pass.
_______________________
^0000CCWeight:^000000 0
#
1001591#
A special amethyst fragment awarded as a reward for completing the Direction of Prayer Pass.
_______________________
^0000CCWeight:^000000 0
#
1001592#
A stone tablet containing faint magical energy,
condensed into a single point using runes.
It appears difficult to restore it to its original state.
_______________________
^0000CCWeight:^000000 0
#
1001593#
A fragment of a stone tablet with faint traces of magical power.
It appears difficult to use or process alone.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
^0000CCWeight:^000000 0
#
1001594#
A seal that extracts the magical power of a sealed card.
It seems unlikely it will ever return to its original state.
_______________________
^0000CCWeight:^000000 0
#
1001595#
A stone tablet imbued with magical power through a rune seal on an unstable rune.
It appears unlikely that it will ever return to its original state.
_______________________
^0000CCWeight:^000000 0
#
1001596#
Lammir's peeled scales.
They shine with a brilliant luster.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001599#
A fragment of a massive meteorite.
It is imbued with a powerful, unknown magical power.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Constellation Tower Entrance]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001600#
Pure elemental energy, purified and fused with the wrath of Agni, Aqua, Ventus, and Terra.
_______________________
Obtained from:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,129,123,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001601#
An energy fusion symbolizing the origin of the truth of the brilliant cycle of life and death.
_______________________
Obtained from:
<TIPBOX>[MD Hall of Life]<INFO>5007</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Subspace Vending Machine]<INFO>t_garden,138,114,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001603#
A stone that awakens the potential of Imperial Guards.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Cross Rain^000000:
Increases damage of ^009900Genesis Ray^000000 by 10%.
_______________________
When equipped with ^990099Royal Guard Stone(Upper)^000000:
Increases damage of ^009900Cross Rain^000000 by 15%.
_______________________
When equipped with ^990099Royal Guard Stone(Mid)^000000:
Increases Magical Damage against enemies of every size by 10%.
_______________________
When equipped with ^990099Royal Guard Stone(Lower)^000000:
For each 2 Levels of ^009900Shield Mastery^000000:
Increases Magical Damage against enemies of every element by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001604#
A stone that awakens the potential of Dragon Knights.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Hack and Slasher^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 1%.
_______________________
When equipped with ^990099Rune Knight Stone(Upper)^000000:
For each 2 Levels of ^009900Two Handed Defense^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Rune Knight Stone(Mid)^000000:
Increases damage of ^009900Hack and Slasher^000000 by 10%.
_______________________
When equipped with ^990099Rune Knight Stone(Lower)^000000:
C.RATE +3
Increases damage of ^009900Storm Slash^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001605#
A stone that awakens the potential of Night Watchs.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Hidden Card^000000:
Increases Physical Damage against enemies of every element by 1%.
_______________________
When equipped with ^990099Rebellion Stone(Upper)^000000:
Increases damage of ^009900The Vigilante at Night^000000 by 10%.
_______________________
When equipped with ^990099Rebellion Stone(Mid)^000000:
Increases damage of ^009900Spiral Shooting^000000 by 15%.
_______________________
When equipped with ^990099Rebellion Stone(Lower)^000000:
Increases damage of ^009900Magazine for One^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001615#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Footprint Effect^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001617#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Purple Star Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001618#
Exchange ticket issued by Wigner Top.
Can be used as currency anywhere in Lunaforma and Wigner Top.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner's Top Member Popo]<INFO>mbase_in,220,127,0,100,0,0</INFO></NAVI>
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
<NAVI>[Mandel]<INFO>jor_mbase,217,172,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001619#
A blue-tinged shrimp found along Lunaforma Beach.
Edible after peeling.
_______________________
^0000CCWeight:^000000 0
#
1001620#
Calamari is a squid found along the coast of Lunaforma.
Its distinctive blue color in the ocean is subtle.
The blue color disappears when cooked.
_______________________
^0000CCWeight:^000000 0
#
1001621#
Seaweed, found on the coast of Lunaforma.
Its subtle blue color may seem dangerous, but when chopped and added to porridge or soup, it's packed with nutrients.
_______________________
^0000CCWeight:^000000 0
#
1001622#
A grumpy-looking blue fish that lives along the Lunafoma coast.
While edible, its internal organs are poisonous, so it's usually discarded.
_______________________
^0000CCWeight:^000000 0
#
1001623#
A blue-tinged oyster found on the shores of Lunaforma.
While oysters are generally known for their nutritional value, this oyster is notorious for causing stomach aches until all the nutrients are removed from the body.
Do not eat.
_______________________
^0000CCWeight:^000000 0
#
1001624#
A plant that grows in Lunaforma.
It?s long and tough, and so bitter that chewing it can kill your appetite. Rumor has it that it?s used in shady areas as a diet aid, but it?s generally not eaten.
_______________________
^0000CCWeight:^000000 0
#
1001625#
Lunaforma¿¡¼­ ¼­½c? ?.
It can be eaten in many ways: cooked, raw, or julienned.
_______________________
^0000CCWeight:^000000 0
#
1001626#
A crumpled piece of paper, scrunched up tightly to fit easily in a closed hand.
When unfolded, it reveals a letter written in unreadable script.
_______________________
^0000CCWeight:^000000 0
#
1001627#
A type of long-distance communication device given by Ilje El Heine to Tris.
It allows conversation with Heine.
(However, whether or not he responds depends on him.)
_______________________
^0000CCWeight:^000000 0
#
1001628#
A sacred relic carried by followers of the Jormungandr cult.
A crudely crafted serpent symbolizing Jormungandr is attached to it.
_______________________
^0000CCWeight:^000000 1
#
1001629#
A doctrine book carried by followers of the Jormungandr cult.
It?s filled with teachings that proclaim the cult?s purpose as aligned with Jormungandr?s will to save the world.
_______________________
^0000CCWeight:^000000 1
#
1001630#
A towel worn on the head by the workers of Jornville while working.
Sometimes, it feels like there are eyes watching from between the creases.
_______________________
^0000CCWeight:^000000 1
#
1001631#
An apron worn by the workers of Jornville while working.
It?s highly versatile, used for wiping hands, carrying stones, and more.
_______________________
^0000CCWeight:^000000 1
#
1001632#
A hoe used by the workers of Jornville for farming.
It?s a versatile tool, used for everything from planting and harvesting to weeding
_______________________
^0000CCWeight:^000000 1
#
1001633#
A mask favored by the fervent followers of the Jormungandr cult.
Its style originates from a civilization destroyed in the War of Gods and Demons, and it's often worn during missionary work or cult activities.
_______________________
^0000CCWeight:^000000 1
#
1001634#
A hat favored by the fervent followers of the Jormungandr cult.
Its style comes from a civilization destroyed in the War of Gods and Demons, and it's often worn during missionary work or cult activities.
_______________________
^0000CCWeight:^000000 1
#
1001635#
A small rod used by priests of the Jormungandr cult.
It?s used to point at things or tap on various objects?be it blankets or people.
_______________________
^0000CCWeight:^000000 1
#
1001636#
The ornamental part of a staff used by priests of the Jormungandr cult.
It is crafted in the shape of a serpent, symbolizing Jormungandr.
_______________________
^0000CCWeight:^000000 1
#
1001637#
A fragment of a dagger used by priests of the Jormungandr cult.
The blade is shaped like a serpent, symbolizing Jormungandr.
_______________________
^0000CCWeight:^000000 1
#
1001638#
A sacred relic carried by high priests of the Jormungandr cult.
It features an intricately crafted serpent symbolizing Jormungandr.
_______________________
^0000CCWeight:^000000 1
#
1001639#
An adornment for the robes of high priests in the Jormungandr cult.
It?s lavishly decorated with gold and jewels.
_______________________
^0000CCWeight:^000000 1
#
1001640#
The adductor part of a Scalleg, with its characteristic comb-like pattern.
It?s delicious when grilled!
_______________________
^0000CCWeight:^000000 1
#
1001641#
A round, shiny, moist, and vibrant eye.
Birds are fond of it.
_______________________
^0000CCWeight:^000000 1
#
1001642#
A highly useful organic material made from bird droppings.
It enriches the soil and helps crops grow quickly.
_______________________
^0000CCWeight:^000000 1
#
1001643#
A crystal from the body of a Velelling.
It has a soft, transparent texture and is edible. Thinly sliced, it can be eaten like noodles.
_______________________
^0000CCWeight:^000000 1
#
1001644#
The splendid fin of a Skipskipper.
It resembles a butterfly wing.
_______________________
^0000CCWeight:^000000 1
#
1001645#
A tentacle-shaped but hardened leg of a Letterster.
When ground into powder and sprinkled with a bit of salt, it has a de-icing effect.
_______________________
^0000CCWeight:^000000 1
#
1001646#
An orange, heart-shaped core.
The juice extracted from it has a tangy sourness and is used as a vinegar substitute.
_______________________
^0000CCWeight:^000000 1
#
1001647#
The densely packed meat inside the legs of a crustacean.
Steamed, it offers a sweet and savory flavor, making it a popular ingredient.
_______________________
^0000CCWeight:^000000 1
#
1001648#
Called "Star Candy" for its sweetness, made from the scales of an ice seahorse. It?s used as a sugar substitute.
_______________________
^0000CCWeight:^000000 1
#
1001649#
Horns like a magnificent crown of ice spikes.
They sparkle and shine.
_______________________
^0000CCWeight:^000000 1
#
1001650#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Yellow Star Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001651#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Red Star Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001653#
A magic stone with a faint turquoise glow.
The unknown turquoise magic power contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001654#
A magic stone that shines brightly in turquoise.
The unknown turquoise magic power contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001655#
A magic stone with a brilliant turquoise glow.
The unknown turquoise magic power contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001656#
A magic stone with a faint sunset glow.
The unknown sunset magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001657#
A magic stone with a bright sunset glow.
The unknown sunset magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001658#
A magic stone with a brilliant sunset glow.
The unknown sunset magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001659#
A magic stone with a faint crimson glow.
The unknown crimson magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001660#
A magic stone that shines brightly in crimson.
The unknown crimson magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001661#
A magical stone with a brilliant crimson color.
The unknown crimson magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001662#
A magic stone with a faint blue glow.
The unknown blue magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001663#
A magic stone that shines brightly in blue.
The unknown blue magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001664#
A magical stone with a brilliant blue color.
The unknown blue magic contained within it has not yet been discovered.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Lobelia]<INFO>mbase_in,228,131,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001668#
A coin with a Dalcom image.
It smells very delicious.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
1001670#
Episode 20 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001684#
A branch of a flowering tree, overflowing with vibrant spring flowers. Shaking the blossom-filled branch releases a rich floral fragrance, making you feel light and refreshed.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
1001689#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001690#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001691#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001692#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001693#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001694#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001695#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001696#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001697#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001698#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001699#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001700#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001701#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001702#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001703#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001704#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001705#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001706#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001707#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001708#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001709#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001710#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001711#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001712#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001713#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001714#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001715#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001716#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001717#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001718#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001719#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001720#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001721#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001722#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001723#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001724#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1001737#
A stone that awakens the potential of Biolos.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Mayhemic Thorns^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Genetic Stone(Upper)^000000:
For each Level of ^009900Bionic Pharmacy^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Genetic Stone(Mid)^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by 10%.
_______________________
When equipped with ^990099Genetic Stone(Lower)^000000:
Increases damage of ^009900Acidified Zone (Water/Wind/Ground/Fire)^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001738#
A stone that awakens the potential of Inquisitors.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Oleum Sanctum^000000:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Upper)^000000:
For each Level of ^009900Will of Faith^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Sura Stone(Mid)^000000:
Increases damage of ^009900Explosion Blaster^000000 by 10%.
_______________________
When equipped with ^990099Sura Stone(Lower)^000000:
P.ATK +3
Increases damage of ^009900Oleum Sanctum^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001739#
A stone that awakens the potential of Spirit Handlers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Howling of Chulho^000000:
ATK +4
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Summoner Stone(Upper)^000000:
Increases damage of ^009900Chulho Sonic Claw^000000 by 15%.
_______________________
When equipped with ^990099Summoner Stone(Mid)^000000:
For each 2 Levels of ^009900Mystical Creature Mastery^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Summoner Stone(Lower)^000000:
Increases damage of ^009900Hogogong Strike^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001740#
A commemorative ticket issued to commemorate Sethrumnir's Ocean Week.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001741#
The sweetest summer watermelon, grown with love and care.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001742#
A bag containing ingredients for various festival dishes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001744#
A very sweet strawberry-flavored fresh cream needed by <NAVI>[Wangbal Gnocchi]<INFO>geffen,196,133,0,101,0,0</INFO></NAVI> to complete the cake.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001753#
Episode 13 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001755#
Episode 14 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
^ff0000* You can choose to complete Episode 14.1, Episode 14.2 or Episode 14.3.^000000
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001756#
Episode 15 Clear Ticket.
* Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Bright]<INFO>prt_cas,373,77,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0
#
1001772#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Puppy Footprint Effect^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001787#
A stone that awakens the potential of Arch Mages.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Soul Vulcan Strike^000000:
Increases Magical Damage against enemies of every element by 1%.
_______________________
When equipped with ^990099Warlock Stone(Upper)^000000:
Increases damage of ^009900Soul Vulcan Strike^000000 by 10%.
_______________________
When equipped with ^990099Warlock Stone(Mid)^000000:
Increases damage of ^009900Mystery Illusion^000000 by 10%.
_______________________
When equipped with ^990099Warlock Stone(Lower)^000000:
For each 2 Levels of ^009900Two-Handed Staff Mastery^000000:
Increases Magical Damage against enemies of every size by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001788#
A stone that awakens the potential of Windhawks.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Gale Storm^000000:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with ^990099Ranger Stone(Upper)^000000:
For each Level of ^009900Wind Sign^000000:
Increases Physical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Ranger Stone(Mid)^000000:
Increases damage of ^009900Crescive Bolt^000000 by 15%.
_______________________
When equipped with ^990099Ranger Stone(Lower)^000000:
P.ATK +3
Increases damage of ^009900Gale Storm^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001789#
A stone that awakens the potential of Soul Ascetics.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Circle of Directions and Elementals^000000:
Increases Magical Damage against enemies of every size by 2%.
_______________________
When equipped with ^990099Soul Reaper Stone(Upper)^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 and ^009900Talisman of Red Phoenix^000000 by 15%.
_______________________
When equipped with ^990099Soul Reaper Stone(Mid)^000000:
Increases damage of ^009900Talisman of White Tiger^000000 and ^009900Talisman of Black Tortoise^000000 by 10%.
_______________________
When equipped with ^990099Soul Reaper Stone(Lower)^000000:
Increases damage of ^009900Talisman of Four Bearing God^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001795#
A teddy bear dragged around by Nightmare Piamet.
For some unknown reason, it's tightly bound with chains.
_______________________
^0000CCWeight:^000000 1
#
1001796#
A feather used in the final judgment in the afterlife.
It is said that if one's heart weighs more than this feather, he will pay a heavy price for his sins.
_______________________
^0000CCWeight:^000000 1
#
1001800#
A sweet and pretty pink whipped cream needed by Brad at the Prontera Night Market to complete his cake. It tastes like a refreshingly sweet summer fruit. An essential ingredient for cake making!
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001801#
Something with a creepy aura.
Creepy.
Can be used at the Creepy Machine located in the Prontera Night Market.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001809#
A coupon that can be exchanged for one of the Furious weapons.
<NAVI>[Tungkarom]<INFO>itemmall,41,55,0,100,0,0</INFO></NAVI>
_______________________
[Obtainable Items]
Furious Storm Bow
Furious Tornado Bow
Furious Saint Book
Furious Saint Wand
Furious Sun Book
Furious Moon Word
Furious Slayer
Furious Trident
Furious Demonius
Furious Demon Sword
Furious Foxtail
Furious Foxtail Model
Furious Over Spear
Furious Lance Shield Box
Furious Impact
Furious Dual Dagger Box
Furious Huuma Shuriken
Furious Wheel Shuriken
Furious Gigantic Axe
Furious Hammer
Furious Master Spellbook
Furious Grimoire
Furious Soul
Furious Spirit Stick
Furious Metal Violin
Furious Metal Whip
Furious Harp
Furious Whip
Furious Rapier
Furious Sharp Sword
Furious Stick
Furious White Sword
Furious Flame Staff
Furious Specter
Furious Gale Claw
Furious Extermination
Furious Knight Gatling Gun
Furious Rifle
_______________________
^0000CCWeight:^000000 0
#
1001810#
A coupon that can be exchanged for one of the Furious Crowns.
<NAVI>[Tungkarom]<INFO>itemmall,41,55,0,100,0,0</INFO></NAVI>
_______________________
[Obtainable Items]
Furious Crown(Windhawk)
Furious Crown(Cardinal)
Furious Crown(Sky Emperor)
Furious Crown(Dragon Knight)
Furious Crown(Abyss Chaser)
Furious Crown(Spirit Handler)
Furious Crown(Imperial Guard)
Furious Crown(Shadow Cross)
Furious Crown(Shinkiro&Shiranui)
Furious Crown(Meister)
Furious Crown(Elemental Master)
Furious Crown(Soul Ascetic)
Furious Crown(Troubadour&Trouvere)
Furious Crown(Biolo)
Furious Crown(Hyper Novice)
Furious Crown(Arch Mage)
Furious Crown(Inquisitor)
Furious Crown(Night Watch)
_______________________
^0000CCWeight:^000000 0
#
1001815#
A red academic certification card received from the Rekenber Historical Research Society.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001816#
A crimson academic festival certification card received from Loveleang.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001817#
A yellow-colored academic festival certification card, imbued with the pride of Nyangi Gamers.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001818#
A green academic festival certification card received at the Capra & Zonda booth.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001819#
A sky-blue academic festival certification card obtained from Schwartzvald Magic University.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001820#
A blue academic certification card issued by the Monster Museum & Yuno Monster Society.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001821#
A purple academic festival certification card received from the library.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001822#
A black academic festival certification card received at the Paradise Group booth.
Collect all eight types of academic certification cards and exchange them for coins at the <NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001823#
A coin you can receive by collecting all 8 types of academic festival certification cards.
<NAVI>[Exchange Booth]<INFO>yuno,156,175,0,101,0,0</INFO></NAVI> allows you to exchange the coin for the reward of your choice.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001824#
A ticket you can receive from the Yuno Autumn Academic Festival.
<NAVI>[Professor Buffhak]<INFO>yuno,163,175,0,101,0,0</INFO></NAVI> can exchange it for the buff item of your choice.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001825#
A treasure note I found. I'm excited to see what wonderful rewards it holds.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001826#
These poor books were forced to leave the Yuno Library for a long time.
Now, let's return them to the <NAVI>[Yuno Library Booth]<INFO>yuno,355,164,0,101,0,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001827#
Pine needles harvested from a revived tree branch. They are fresh and smell pleasant.
Take them to <NAVI>[Rania]<INFO>payon,217,109,0,101,0</INFO></NAVI> or use them in a <NAVI>[Steamer]<INFO>payon,224,109,0,101,0</INFO></NAVI>.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001828#
A voucher that participants of the Payon holiday food experience festival, held during Chuseok, can receive. Its official name is 'Payon Hometown Love Voucher', but no one calls it that.
<NAVI>[Rania]<INFO>payon,217,109,0,101,0</INFO></NAVI> seems to have various gifts prepared.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001834#
A black aura that has the form of a corrupted serpent.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001835#
A badge symbolizing the snake's curse.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001836#
A spirit that can be collected from Yorskalp.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001837#
Fragments for combining Tris cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001838#
Fragments for combining Tan cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001839#
Fragments for combining Wilheim Lugenburg cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001840#
Fragments for combining Reinhardt Lugenburg cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001841#
Fragments for combining Ivan Wigner cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001842#
Fragments for combining Lalaila Nazar Wigner cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001843#
Fragments for combining Richard Richard cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001844#
Fragments for combining Laura Valdaris cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001845#
Fragments for combining Aurelie Petit cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001846#
Fragments for combining Ilse El Heine cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001847#
Fragments for combining Epesto Walther Megas cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001848#
Fragments for combining Maristella Walther cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001849#
Fragments for combining Yohan cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001850#
Fragments for combining Gunter cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001851#
Fragments for combining Galaxia Nerius cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001852#
Fragments for combining Iana cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001853#
Fragments for combining Lee cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001854#
Fragments for combining Nadoyo cards.
_______________________
Obtained from:
<TIPBOX>[Episode 21]<INFO>4367</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Wigner Top Exchanger]<INFO>mbase_in,232,122,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1001865#
A fruit with a mysterious color.
If you give a certain number to the Zonda Support NPC, you can exchange it for Kathua's Secret Key, or receive Bubble Gum or a Battle Buff effect.
_______________________
^0000CCWeight:^000000 0
#
1001880#
A mark awarded to hunters who achieved success in the Hunting Tournament.
It can be used in various locations during the Hunting Tournament.
_______________________
Used by:
<NAVI>[Card Exchange Manager Jude]<INFO>aldebaran,176,118,0,100,0,0</INFO></NAVI>
<NAVI>[Card Pack Exchange Dietmar]<INFO>aldebaran,175,114,0,100,0,0</INFO></NAVI>
<NAVI>[Equipment Exchange Petuchia]<INFO>aldebaran,121,237,0,100,0,0</INFO></NAVI>
<NAVI>[Equipment Enchant Rail]<INFO>aldebaran,117,236,0,100,0,0</INFO></NAVI>
<NAVI>[Commemorative Costume Exchange Lumina]<INFO>aldebaran,114,234,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001881#
A token obtained through hunting.
Used as proof of completing a hunt.
_______________________
Used by:
<NAVI>[Card Pack Exchange Dietmar]<INFO>aldebaran,175,114,0,100,0,0</INFO></NAVI>
<NAVI>[Equipment Enchant Rail]<INFO>aldebaran,117,236,0,100,0,0</INFO></NAVI>
<NAVI>[Hunting Tournament Chef]<INFO>aldebaran,176,232,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001882#
A record containing all leadership data.
Made of a special material thinner than a strand of hair.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001883#
Meat cut from only the finest cuts.
Can be used to make a variety of dishes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001884#
An extremely strong trap capable of capturing harmful monsters regardless of size, attribute, or type.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001886#
Kung Fu Panda Collaboration Commemorative Coin.
_______________________
<NAVI>[Zen]<INFO>prontera,156,226,0,101,0</INFO></NAVI>
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001903#
A beautiful, cold, shining snow crystal.
_______________________
Used by:
<NAVI>[Winter Outfit Exchange Ille]<INFO>aldebaran,158,168,0,100,0,0</INFO></NAVI>
<NAVI>[Winter Snack Sales Valerie]<INFO>aldebaran,161,165,0,100,0,0</INFO></NAVI>
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001904#
An envelope containing a wish card.
Contains someone's earnest wish.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1001905#
A small piece from a part that moved the Time Capsule Keeper.
Collect it and return it to the crafter in Aldebaran.
_______________________
Used by:
<NAVI>[Cold Snowflake Exchange Vivi]<INFO>aldebaran,164,162,0,100,0,0</INFO></NAVI>
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1001907#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Dumpling Footprint Effect^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001908#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Panda Basic Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001909#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Panda Color Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001938#
A stone that increases C.RATE.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
C.RATE +2, Critical +3.
_______________________
When equipped with ^990099Critical Stone(Upper)^000000:
C.RATE +1, CRT +1.
_______________________
When equipped with ^990099Critical Stone(Mid)^000000:
C.RATE +1, CRT +1.
_______________________
When equipped with ^990099Critical Stone(Lower)^000000:
C.RATE +1, CRT +1.
_______________________
When equipped with ^990099Creative Stone(Dual)^000000:
P.ATK +3, Critical +7.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001939#
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Dragon Training^000000:
Increases Physical Damage by 2%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Decreases Variable Casting Time by 10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Ignition Break^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001940#
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Dragon Training^000000:
Increases damage of ^009900Wind Cutter^000000 by 5%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
Decreases After Skill Delay by 5%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Hundred Spears^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001941#
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Enchant Blade^000000:
Increases Critical Damage by 1%.
_______________________
When equipped with ^990099Rune Knight Stone(Garment)^000000:
MaxHP/MaxSP +10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Garment)^000000:
Increases damage of ^009900Sonic Wave^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001942#
A stone that awakens the potential of Wanderers and Minstrels.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Lesson^000000:
Increases damage of ^009900Severe Rainstorm^000000 and ^009900Metallic Sound^000000 by 5%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases damage of ^009900Severe Rainstorm^000000 by additional 20%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases damage of ^009900Metallic Sound^000000 by additional 20%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001943#
A stone that awakens the potential of Wanderers and Minstrels.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Circle of Nature^000000:
Increases Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Decreases ^009900Severe Rainstorm^000000 skill cooldown by 1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Decreases ^009900Metallic Sound^000000 skill cooldown by 0.5 seconds.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001944#
A stone that awakens the potential of Wanderers and Minstrels.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Reverberation^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Wanderer Minstrel Stone(Garment)^000000:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Garment)^000000:
Increases Magical Damage with every element by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001945#
A stone that awakens the potential of Summoners.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Fresh Shrimp^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 25%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001946#
A stone that awakens the potential of Summoners.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Lunatic Carrot Beat^000000:
Increases damage of ^009900Picky Peck^000000 by 7%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Lunatic Carrot Beat^000000 by 25%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001947#
A stone that awakens the potential of Summoners.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Silvervine Stem Spear^000000:
Increases damage of ^009900Catnip Meteor^000000 by 7%.
_______________________
When equipped with ^990099Doram Stone(Garment)^000000:
Increases damage of ^009900Catnip Meteor^000000 by additional 25%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001948#
A stone that awakens the potential of Dragon Knights.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Madness Crusher^000000 by 15%.
_______________________
When equipped with ^990099Rune Knight Stone II(Upper)^000000:
For each 2 Levels of ^009900Dragonic Aura^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Rune Knight Stone II(Mid)^000000:
MaxHP +10%
Increases damage of ^009900Dragonic Breath^000000 by 10%.
_______________________
When equipped with ^990099Rune Knight Stone II(Lower)^000000:
C.RATE +3
Increases damage of ^009900Dragonic Pierce^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001949#
A stone that awakens the potential of Troubadours & Trouveres.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Sound Blend^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Upper)^000000:
For each Level of ^009900Stage Manner^000000:
Increases Magical Damage against enemies of every element by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Mid)^000000:
Increases damage of ^009900Metallic Fury^000000 by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Lower)^000000:
Increases damage of ^009900Rhythmical Wave^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001950#
A stone that awakens the potential of Spirit Handlers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Mystical Creature Mastery^000000:
Increases Magical Damage with every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Upper)^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by 10%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Mid)^000000:
S.MATK +3.
 
For each Level of ^009900Colors of Hyunrok^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by 2%.
_______________________
When equipped with ^990099Wanderer Minstrel Stone II(Lower)^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1001972#
A gold coin made in the shape of a tree root and stump.
It has a small hole so you can thread it on a string.
It can be used in the Water Lily Village.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001973#
A talisman that purifies turbid energy and restores turbid reason.
_______________________
^0000CCWeight:^000000 0
#
1001974#
An unidentified substance stored in Dark Whisper.
Could it shed light on the connection between the plague and Dark Whisper?
_______________________
^0000CCWeight:^000000 0
#
1001975#
The last remnant of the former Valkyrie.
_______________________
^0000CCWeight:^000000 1
#
1001976#
A trace left behind where a Valkyrie once was.
_______________________
^0000CCWeight:^000000 1
#
1001977#
A clear and transparent orb-shaped energy cluster that can be obtained anywhere in Muspelheim.
The residents of Muspelheim call it 'Hal'.
When properly processed, it can evolve into countless forms.
_______________________
^0000CCWeight:^000000 1
#
1001978#
An elemental Hal carefully nurtured by the Harbans.
It is a transparent Hal imbued with attributes and elements, forming a concentrated cluster of energy.
_______________________
^0000CCWeight:^000000 1
#
1001979#
An elemental Hal carefully nurtured by the Harbans.
It is a transparent Hal imbued with attributes and elements, forming a concentrated cluster of energy.
_______________________
^0000CCWeight:^000000 1
#
1001980#
An elemental Hal carefully nurtured by the Harbans.
It is a transparent Hal imbued with attributes and elements, forming a concentrated cluster of energy.
_______________________
^0000CCWeight:^000000 1
#
1001981#
An elemental Hal carefully nurtured by the Harbans.
It is a transparent Hal imbued with attributes and elements, forming a concentrated cluster of energy.
_______________________
^0000CCWeight:^000000 1
#
1001982#
An elemental Hal carefully nurtured by the Harbans.
It is a transparent Hal imbued with attributes and elements, forming a concentrated cluster of energy.
_______________________
^0000CCWeight:^000000 1
#
1001983#
An elemental Hal carefully nurtured by the Harbans.
It is a transparent Hal imbued with attributes and elements, forming a concentrated cluster of energy.
_______________________
^0000CCWeight:^000000 1
#
1001984#
Ultimate Hal, the ultimate stage of various Hals.
It is said to be able to fuse any element and create anything.
_______________________
^0000CCWeight:^000000 0
#
1001985#
The perfectly grilled tail of a starfish.
Grilled over natural fire, it has a powerful, smoky flavor, making it a delicacy among the Harbans.
_______________________
^0000CCWeight:^000000 1
#
1001986#
This is believed to be part of a wing from a fallen creature.
While it's unclear whether it's actually a wing, its position suggests it's a wing.
_______________________
^0000CCWeight:^000000 1
#
1001987#
The giant leaf of the Immortal Herb.
It's so large it can cover a person.
_______________________
^0000CCWeight:^000000 1
#
1001988#
A small device that allows you to hear sound when inserted into your ear.
It's called a 'sound bean' because it's as small as a bean.
_______________________
^0000CCWeight:^000000 1
#
1001989#
A type of ash created after a fire ignites.
New fireworks may also grow from the red ash.
_______________________
^0000CCWeight:^000000 1
#
1001990#
I don't know how it works, but the circular flame ring burns for a certain amount of time without going out.
It's great for lighting up dark nights.
_______________________
^0000CCWeight:^000000 1
#
1001991#
A tooth fragment from a monster of enormous size.
It is extremely thick and large.
_______________________
^0000CCWeight:^000000 1
#
1001992#
An unidentifiable mass. Irregular, inconsistent, and jarring patterns appear.
A faint crackling sound seems to be heard.
_______________________
^0000CCWeight:^000000 1
#
1001993#
A beautiful purple anemone.
A symbol of long-awaited arrival.
_______________________
^0000CCWeight:^000000 1
#
1001994#
A tulip with a black color darker than blood.
A deep, cursed aura is felt.
_______________________
^0000CCWeight:^000000 1
#
1001995#
A single calendula, bathed in sunlight.
It evokes a profound sense of sorrow.
_______________________
^0000CCWeight:^000000 1
#
1001996#
A ring-shaped crystal that has been condensed from the magical power flowing out of the collapsed tower.
To those without magical knowledge, it appears as a simple decoration, but to those who can utilize magic, it is an infinite material.
It is used in various bartering in the destroyed Geffen.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001997#
A powder affected by strong magic.
It is said to be occasionally found in areas affected by unusual magic.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001998#
Refined magic powder of the borderline is processed into a single stone.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1001999#
One of the fragments imbued with the magic of illusion.
Blue energy swirls around.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002000#
One of the fragments imbued with the magic of illusion.
Sunset energy swirls around.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002001#
One of the fragments imbued with the magic of illusion.
Turquoise energy swirls around.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002002#
One of the fragments imbued with the magic of illusion.
Pitch black energy swirls around.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002003#
One of the stones imbued with the magic of illusion.
A blue energy swirls around it.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002004#
One of the stones imbued with the magic of illusion.
It radiates sunset energy.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002005#
One of the stones imbued with the magic of illusion.
It radiates turquoise energy.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002006#
One of the stones imbued with the magic of illusion.
Pitch-black energy swirls around it.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002007#
One of the stones imbued with the illusionary magic of the frontier.
A blue energy swirls around it.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002008#
One of the stones imbued with the illusionary magic of the frontier.
It radiates sunset energy.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002009#
One of the stones imbued with the illusionary magic of the frontier.
A turquoise energy swirls around it.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002010#
One of the stones imbued with the illusionary magic of the frontier.
Pitch-black energy swirls around it.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002011#
A rune fragment composed of chaotic magical energy that does not conform to any specific rules.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002012#
A rune of chaotic magical energy, not aligned to any specific rules.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002013#
A single essence of chaotic magical energy.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002014#
A fragment of magical energy in a completely different form than before.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002015#
A rune of magical energy, completely different from any other form.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002016#
A single essence of disparate magical energy.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002017#
A single Scabiosa with beautiful, dense petals.
A deep sadness is felt.
_______________________
^0000CCWeight:^000000 1
#
1002018#
A mysterious blue strand of Myosotis.
A gloomy, obsessive aura is felt.
_______________________
^0000CCWeight:^000000 1
#
1002019#
An elegant flower resembling a lady in a dress.
It exudes a deep malice.
_______________________
^0000CCWeight:^000000 1
#
1002020#
A liquid with a somewhat unpleasant viscosity.
It's a collection of monster tears.
_______________________
^0000CCWeight:^000000 1
#
1002021#
A crystal obtained from certain monsters affected by the World Tree.
_______________________
^0000CCWeight:^000000 1
#
1002034#
Blue dimensional magical energy.
It has no specific form and is unstable.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002035#
Dimensional magical energy with a sunset glow.
It has no specific form and is unstable.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002036#
A turquoise dimensional magical energy.
It has no specific form and is unstable.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002037#
Pitch-black dimensional magical energy.
It has no specific form and is unstable.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002038#
An energy essence extracted by reconstructing blue dimensional energy into illusionary magic.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002039#
An energy essence extracted by reconstructing the sunset dimensional energy into illusionary magic.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002040#
An energy essence extracted by reconstructing turquoise dimensional energy into illusionary magic.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002041#
An energy essence extracted by reconstructing pitch-black dimensional energy into illusionary magic.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
_______________________
Used by:
<NAVI>[Hot Beer More]<INFO>ygg_fruit,168,124,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 0.1
#
1002048#
A vibrant red lava jelly.
It's said to be a favorite snack of the Harbans.
It's hotter than it looks...!
_______________________
^0000CCWeight:^000000 1
#
1002069#
A coin given as a thank you gift by Uzagi and his friends. It can be used in the Munch Food Box.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1002094#
Fresh meat obtained from wild chickens. Used in various dishes.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1002096#
A stone that awakens the potential of Guillotine Cross'.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Research New Poison^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002097#
A stone that awakens the potential of Guillotine Cross'.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Cross Impact^000000:
Critical +1.
Increases Critical Damage by 1%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Garment)^000000:
Increases damage of ^009900Rolling Cutter^000000 by 15%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Garment)^000000:
Increases damage of ^009900Cross Impact^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002098#
A stone that awakens the potential of Guillotine Cross'.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Dark Claw^000000:
ATK +1%.
_______________________
When equipped with ^990099Guillotine Cross Stone(Garment)^000000:
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Garment)^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002099#
A stone that awakens the potential of Shadow Cross'.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
C.RATE +3.
Increases damage of ^009900Cross Slash^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Upper)^000000:
Increases damage of ^009900Savage Impact^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Mid)^000000:
Increases damage of ^009900Eternal Slash^000000 by 10%.
_______________________
When equipped with ^990099Guillotine Cross Stone II(Lower)^000000:
For each Level of ^009900Cross Slash^000000:
Increases Physical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002100#
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each 2 Levels of ^009900Tiger Cannon^000000:
Increases Melee Physical Damage by 10%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Ride in Lightning^000000 by 20%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002101#
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Gentle Touch-Energy Gain^000000:
Increases Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Tiger Cannon^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002102#
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Gentle Touch - Change^000000:
Increases damage of ^009900Knuckle Arrow^000000 and ^009900Ride in Lightning^000000 by 10%.
_______________________
When equipped with ^990099Sura Stone(Garment)^000000:
Increases damage of ^009900Rampage Blaster^000000 by 15%.
_______________________
When equipped with ^990099Sura Stone II(Garment)^000000:
Increases damage of ^009900Knuckle Arrow^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002103#
A stone that awakens the potential of Inquisitors.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each Level of ^009900Second Flame^000000:
Increases Melee Physical Damage by 2%.
_______________________
When equipped with ^990099Sura Stone II(Upper)^000000:
For each Level of ^009900Third Exorcism Flame^000000:
Increases Physical Damage against enemies of every size by 3%.
_______________________
When equipped with ^990099Sura Stone II(Mid)^000000:
P.ATK +3.
Increases damage of ^009900Third Flame Bomb^000000 by 10%.
_______________________
When equipped with ^990099Sura Stone II(Lower)^000000:
MaxHP +5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002104#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Espa^000000:
Increases damage of ^009900Espa^000000 by 3%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Espa^000000 by additional 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002105#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Eswhoo^000000:
Increases damage of ^009900Eswhoo^000000 by 2%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Eswhoo^000000 by additional 20%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002106#
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Soul Collect^000000:
Increases Magical Damage with every element by 2%.
_______________________
When equipped with ^990099Soul Reaper Stone(Garment)^000000:
Increases damage of ^009900Eswhoo^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002107#
A stone that awakens the potential of Soul Ascetics.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
For each 2 Levels of ^009900Soul Mastery^000000:
Increases Magical Damage against enemies of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Soul Reaper Stone II(Upper)^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 10%.
_______________________
When equipped with ^990099Soul Reaper Stone II(Mid)^000000:
S.MATK +3.
 
For each Level of ^009900Talisman of Soul Stealing^000000:
Decreases Fixed Casting Time by 0.1 second.
_______________________
When equipped with ^990099Soul Reaper Stone II(Lower)^000000:
Increases damage of ^009900Talisman of Soul Stealing^000000 by 20%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002108#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Blue Butterfly Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002109#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002110#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002111#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002112#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002113#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.

_______________________
^0000CCWeight:^000000 0
#
1002114#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002115#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002116#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002117#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002118#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002119#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002137#
To enhance magical power more efficiently, fragments and powder of the Meteor of Power were mixed to extract only the pure magic.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<NAVI>[OSC0007]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[OSC0008]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002138#
To enhance magical power more efficiently, fragments and powder of the Meteor of Wisdom were mixed to extract only the pure magic.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<NAVI>[OSC0007]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[OSC0008]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002139#
To enhance magical power more efficiently, fragments and powder of the Meteor of Spell were mixed to extract only the pure magic.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<NAVI>[OSC0007]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[OSC0008]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002140#
To enhance magical power more efficiently, fragments and powder of the Meteor of Stamina were mixed to extract the magic.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<NAVI>[OSC0007]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[OSC0008]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002141#
To enhance magical power more efficiently, fragments and powder of the Meteor of Concentration were mixed to extract the magic.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<NAVI>[OSC0007]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[OSC0008]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002142#
To enhance magical power more efficiently, fragments and powder of the Meteor of Creativity were mixed to extract the magic.
_______________________
Obtained from:
<TIPBOX>[Tower of Constellation]<INFO>5002</INFO></TIPBOX>
<NAVI>[OSC0007]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
Used by:
<NAVI>[OSC0008]<INFO>e_tower,76,109,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002143#
An extract created by drawing magical energy from a frontier stone imbued with a blue glow, then blending it with a fixed ratio of magical essence.
Due to its high adaptability, it is said to act as a stabilizer during magical enhancement, helping powerful magical forces fuse together more effectively.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002144#
An extract created by drawing magical energy from a frontier stone imbued with a yellow glow, then blending it with a fixed ratio of magical essence.
Due to its high adaptability, it is said to act as a stabilizer during magical enhancement, helping powerful magical forces fuse together more effectively.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002145#
An extract created by drawing magical energy from a frontier stone imbued with a green glow, then blending it with a fixed ratio of magical essence.
Due to its high adaptability, it is said to act as a stabilizer during magical enhancement, helping powerful magical forces fuse together more effectively.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002146#
An extract created by drawing magical energy from a frontier stone imbued with a black glow, then blending it with a fixed ratio of magical essence.
Due to its high adaptability, it is said to act as a stabilizer during magical enhancement, helping powerful magical forces fuse together more effectively.
_______________________
Obtained from:
<TIPBOX>[Chapter 1]<INFO>4415</INFO></TIPBOX>
<NAVI>[Root Gold Exchanger]<INFO>ygg_fruit,165,126,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 1
#
1002185#
Promotional flyer for Sesrumnir Ocean Week.
_______________________
^0000CCWeight:^000000 0
#
1002224#
A handwritten token by Hiccup. Vikings believe in repaying both debts and favors.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1002239#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Toothless Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002240#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Bouncing Toothless Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002243#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002244#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002245#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002246#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002247#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002248#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002249#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002250#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002251#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002252#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002253#
An engraved item with its power sealed inside.
While no longer usable, the item's power remains intact.
_______________________
^0000CCWeight:^000000 0
#
1002273#
A stone that awakens the potential of Archbishop.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Cantocandidus^000000:
Increases Damage against monsters of every size by 3%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases Magical Damage with ^777777Holy^000000 and ^777777Neutral^000000 element by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Decreases After Skill Delay by 5%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002274#
A stone that awakens the potential of Archbishop.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Lauda Ramus^000000:
Increases Magical Damage with ^777777Neutral^000000 element by 4%.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Judex^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002275#
A stone that awakens the potential of Archbishop.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Oratio^000000:
Decreases Fixed Casting Time 0.1 second.
_______________________
When equipped with ^990099Archbishop Stone(Garment)^000000:
Increases damage of ^009900Adoramus^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Garment)^000000:
Increases damage of ^009900Judex^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002276#
A stone that awakens the potential of Cardinals.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Critical +10.
Increases damage of ^009900Divinus Flos^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Upper)^000000:
For each 2 Levels of ^009900Mace & Book Mastery^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
 
For each 2 Levels of ^009900Fidus Animus^000000:
Increases Magical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Archbishop Stone II(Mid)^000000:
C.RATE +5.
Increases damage of ^009900Petitio^000000 by 15%.
_______________________
When equipped with ^990099Archbishop Stone II(Lower)^000000:
Increases damage of ^009900Pneumaticus Procella^000000 and ^009900Effligo^000000 by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002277#
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Escape^000000:
Increases Physical Damage by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Physical attacks have a 1% chance to restore 1% of the damage dealt as SP.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002278#
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Shadow Form^000000:
Decreases After Skill Delay by 1%.
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Feint Bomb^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002279#
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
For each Level of ^009900Reproduce^000000:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
When equipped with ^990099Shadow Chaser Stone(Garment)^000000:
Increases damage of ^009900Triangle Shot^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Garment)^000000:
Increases damage of ^009900Fatal Menace^000000 by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002280#
A stone that awakens the potential of Abyss Chasers.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Abyss Dagger^000000 by 10%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Upper)^000000:
For each 2 Levels of ^009900Dagger & Bow Mastery^000000:
Increases Physical Damage against monsters of every race, except ^FF0000Players^000000, by 3%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Mid)^000000:
Increases damage of ^009900Deft Stab^000000 by 15%.
_______________________
When equipped with ^990099Shadow Chaser Stone II(Lower)^000000:
Increases damage of ^009900Chasing Break^000000 by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002281#
A stone that awakens the potential of Super Novices.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
_______________________
For each Level of ^009900Breakthrough^000000:
Increases Damage against monsters of every size by 3%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Faith^000000:
Increases damage of ^009900Wind Cutter^000000 by 4%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002282#
A stone that awakens the potential of Super Novices.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
_______________________
For each Level of ^009900Transcendence^000000:
Increases Magical Damage with ^0000BBWater^000000, ^33CC00Wind^000000, ^FF0000Fire^000000, ^777777Neutral^000000, ^777777Holy^000000 and ^777777Ghost^000000 element by 2%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
DEF +120, MDEF +15.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002283#
A stone that awakens the potential of Super Novices.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
_______________________
When Level 1 ^009900Angel, help Me!^000000 is learned:
Increases Physical Damage by 15%.
_______________________
When equipped with ^990099Super Novice Stone(Garment)^000000:
For each Level of ^009900Jupitel Thunder^000000:
Increases damage of ^009900Judex^000000 by 4%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002284#
A stone that awakens the potential of Hyper Novices.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
Increases damage of ^009900Double Bowling Bash^000000 by 15%.
_______________________
When equipped with ^990099Super Novice Stone II(Upper)^000000:
For each 2 Levels of ^009900Self Study Tactics^000000:
Increases Physical Damage against monsters of every element by 3%.
_______________________
When equipped with ^990099Super Novice Stone II(Mid)^000000:
C.RATE +5.
Increases damage of ^009900Mega Sonic Blow^000000 by 10%.
_______________________
When equipped with ^990099Super Novice Stone II(Lower)^000000:
When Level 1 ^009900Breaking Limit^000000 is learned:
Increases Melee Physical Damage by 15%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002285#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Purple Butterfly Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002289#
A special commemorative coin created to celebrate the opening of ROS. You can receive it by participating in ROS-related events.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1002290#
A commemorative coin created to celebrate the opening of ROS. You can receive it by participating in ROS-related events.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1002294#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Nyar's Blue Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002295#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Nyar's Purple Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002296#
Enchant the 4th slot of the Costume Garment Equipment to give it an effect.
^ff0000Divine Light Footprint^000000
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
^0000CCWeight:^000000 10
#
1002331#
A scroll containing the magic tuning formula needed to tune equipment consumed by chaotic and alien dimensional magic.
Required for tuning weapons with physical properties.
_______________________
^0000CCWeight:^000000 1
#
1002332#
A scroll containing the magic tuning formula needed to tune equipment consumed by chaotic and alien dimensional magic.
Required for tuning weapons with magical properties.
_______________________
^0000CCWeight:^000000 1
#
1002333#
A magic scroll containing interpretations of the time magic that can be extracted from distorted time.
_______________________
^0000CCWeight:^000000 1
#
1002334#
A magic scroll containing interpretations of dimensional magic that can be extracted from distorted dimensions.
_______________________
^0000CCWeight:^000000 1
#
1002335#
A magic scroll containing the interpretation of the purest magic that can be extracted from disordered magic.
_______________________
^0000CCWeight:^000000 1
#
1002336#
A magic scroll containing the interpretation of contaminated magic, something that can be extracted from other magical sources.
_______________________
^0000CCWeight:^000000 1
#
1002337#
A magic scroll containing information on the magical power of immortality, extracted from the chaos of distorted, disordered, and disparate magical forces.
_______________________
^0000CCWeight:^000000 1
#
1002356#
A charming photo of the Yuno landscape.
A handwritten note appears in the blank space below.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1100000#
Recovers 30 HP and 10 SP.
_______________________
^0000CCWeight:^000000 1
#
1100003#
Potion created by concentrating Red Syrup once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
^0000CCEffect:^000000 Recovers 675 HP
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 120
#
1100004#
Potion created by concentrating Blue Syrup once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
^0000CCEffect:^000000 Recovers 360 SP
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 120
#
1100005#
Potion created by mixing White Syrup and Yellow Syrup and then
concentrating it once more.
It became lighter and the efficiency of use was also increased.
However, since it is a highly concentrated potion, there are some restrictions on taking it.
_______________________
^0000CCEffect:^000000 Recovers 2750 HP
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 180
#
1100006#
It is a kind of dried fish obtained by freeze-drying ice gangu. It is cold and crunchy like ice. A nutritious delicacy that Irwins love.
_______________________
^0000CCEffect:^000000 Recovers 1925 HP
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1100007#
Appetizing fried sausages.
It is perfect as a side dish for packed lunches.
_______________________
Restores about 600 HP.
_______________________
^0000CCWeight:^000000 5
#
1100008#
Really tasty sausages!
When you take a bite, the juices burst out in your mouth.
I'm a bit concerned about her resemblance to the Sausage Princess, but...
_______________________
^000088Recovers 70% of HP and SP.^000000
_______________________
^0000CCWeight:^000000 30
#
1100009#
Honey-glazed, sweet-grilled whole pork barbecue served on rice with sauce. Crispy skin, tender meat, and various parts are evenly distributed in one plate, making it a feast for the mouth!
_______________________
^000088Restores HP and SP^000000 and casts Level 10 ^009900Kyrie Eleison^000000 on yourself.
^0000CCCooldown:^000000 3 seconds
_______________________
^ff0000(This item will be removed when the event ends.)^000000
^ff0000"Caution! There is a low chance that a specific item will appear when consumed, and if you have 30,000 of that item in your inventory or exceed the number of items you can hold, the item may be lost."^000000
_______________________
^0000CCWeight:^000000 3
_______________________
^0000CCRequirement:^000000
Base Level 180
#
1100010#
A drink made by roughly crushing Poring, mixing it with sugar, and fermenting it. It captures both texture and wit by bouncing the whole, slightly blanched, young Poring. It's strangely sticky and unpleasant... Adults say it's good for your health.
_______________________
^000088Recovers 3500 HP and 350 SP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.5
_______________________
^0000CCRequirement:^000000
Base Level 180
#
1100011#
A cute monster-shaped small bread. Fluffy, bite-sized bread wrapped in all sorts of delicious ingredients. It's on a stick, so it's great to eat while looking around the night market. 
_______________________
^000088Recovers 4500 HP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.3
_______________________
^0000CCRequirement:^000000
Base Level 180
#
1100012#
A monster bread that is too lively and banned from sale. It is a sweet bread with red herb jam inside, and it is a delicacy when eaten with your eyes closed.
_______________________
^000088Recovers 450 SP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.3
_______________________
^0000CCRequirement:^000000
Base Level 180
#
1100013#
The head meat from a whole pig barbecue is hardened. Since it is less than other parts, enthusiasts are eagerly waiting for this dish to be prepared.
_______________________
^000088Recovers 30% HP and SP^000000 and casts Level 5 ^009900Improve Concentration^000000 on yourself.
^0000CCCooldown:^000000 2 seconds
_______________________
^ff0000(This item will be removed when the event ends.)^000000
^ff0000"Caution! There is a low chance that a specific item will appear when consumed, and if you have 30,000 of that item in your inventory or exceed the number of items you can hold, the item may be lost."^000000
_______________________
^0000CCWeight:^000000 2
_______________________
^0000CCRequirement:^000000
Base Level 120
#
1100014#
Grilled fish quickly cooked over high heat. Crispy on the outside and moist on the inside. Be careful not to get the bone stuck in your throat!
_______________________
^000088Recovers about 550 HP and 40 SP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 60
#
1100015#
Unidentified skewers grilled on a grill. They are golden brown and smell delicious, but they can't hide their suspiciousness. What is the alternative ingredient?
_______________________
^000088Recovers 10% HP and SP.^000000
^0000CCCooldown:^000000 1 seconds
_______________________
^ff0000(This item will be removed when the event ends.)^000000
^ff0000"Caution! There is a low chance that a specific item will appear when consumed, and if you have 30,000 of that item in your inventory or exceed the number of items you can hold, the item may be lost."^000000
_______________________
^0000CCWeight:^000000 1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
1100016#
A classic summer snack with a variety of fruits on top of finely shaved ice. There's a little fun in choosing the ingredients that go on top. Be careful not to eat too much or you'll get a headache!
_______________________
^000088Recovers about 1500 HP and 150 SP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.3
_______________________
^0000CCRequirement:^000000
Base Level 120
#
1100017#
Young people with nothing to do discovered that if you mix sugar in milk, stir it, and freeze it, it becomes fluffy and soft. I don't know why they did that, but if it tastes good, it's fine. It tastes twice as good when you add fruit juice and syrup.
_______________________
^000088Recovers about 2500 HP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 120
#
1100018#
An ambitious artifact brought in by the Night Market Committee. It is said that everyone in the outside night market eats something called cotton candy. This alone will create a festival atmosphere.
_______________________
^000088Recovers about 250 SP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.2
_______________________
^0000CCRequirement:^000000
Base Level 120
#
1100019#
A sliver of vegetable skewers between sweet and oily foods. Quickly grilled over high heat, they retain their crispy texture. After eating one, you feel refreshed. Now you can start again!
_______________________
^000088Recovers about 1200 HP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
1100020#
A sausage made and stored in the Capitoline Monastery. After the monster invasion, it became a delicacy rather than a preserved food. Rumor has it that it tastes twice as good when served with beer?
_______________________
^000088Recovers about 120 SP.^000000
_______________________
^ff0000(This item will be removed when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
1100021#
A cupcake topped with fresh strawberries and soft whipped cream.
_______________________
^000088Recovers about 200 SP^000000.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
1100022#
A small, round meringue crust filled with jam and cream.
The outside is crispy, while the inside is soft and moist.
_______________________
^000088Recovers about 2000 HP.^000000
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 60
#
1100027#
Alexander and Cassandra's favorite egg.
It's said to be very delicious.
The perfect nutritious snack for snakes that wake up from hibernation a little early.
_______________________
^000088?estores a small amount of HP and SP.^000000.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0
#
1100028#
A specialty of Yongji Castle! Truly delicious noodles.
_______________________
^000088Recovers about 300 SP^000000.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1100029#
Yongji-seong's specialty! Everyone's favorite delicious dumplings.
_______________________
^000088Recovers about 2500 HP.^000000
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1100032#
Three cheeses for a richer, more savory flavor!
A juicy grilled burger topped with a secret cheese sauce and special bulgogi sauce for a deep, savory flavor!
_______________________
^000088Recovers about 3250 HP.^000000
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1100033#
Is this a pizza or a burger?
The Pizzario Burger features a juicy patty made with grilled chicken and pork, topped with sweet potato mousse for a sweet kick, and pepperoni pizza sauce and cheese sauce for a richer flavor!
_______________________
^000088Recovers about 650 HP.^000000
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
1100034#
Boneless chicken made with tender chicken thigh meat!
A special seasoning infused with Hanmac's know-how, combining apple puree and tomato for a delightful sweet and sour flavor.
_______________________
^000088Recovers about 420 SP^000000.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1100035#
Boneless chicken made with tender chicken thigh meat!
Spicy and crispy, the classic flavor is captivating. The ultimate chicken dish!
_______________________
^000088Recovers about 300 SP^000000.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
_______________________
^0000CCRequirement:^000000
Base Level 100
#
1100036#
A half-eaten fish. The dragon wishes to share a fish as a token of friendship.
_______________________
^000088Recovers about 2500 HP.^000000
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 0.1
#
1100037#
Handmade cookies lovingly baked using Orleans' recipe.
Maybe because they were made in large quantities for the academic festival, they're a bit less impressive than the ones you usually get at Paradise, but they're still delicious.
_______________________
^ff0000(The item will be deleted when the event ends.)^000000
_______________________
^0000CCWeight:^000000 1
#
1200000#
When equipped with ^990099IDTest Bow^000000:
DEX +1
_______________________
^0000CCType:^000000 Arrow
^0000CCAttack:^000000 10
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
1210000#
A consumable item to used by Mechanic and Genetic skills.
_______________________
^0000CCType:^000000 Cannonball
^0000CCAttack:^000000 10
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
1220000#
Can be used by ^009900Throw Shuriken^000000 and ^009900Throw Kunai^000000.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 10
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
1220001#
Commonly used kunai. When you carry it, you feel proud as a Ninja.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Neutral
#
1220002#
A Kunai with the energy of air. You can feel the power to cut through air easily.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Ghost
#
1220003#
A Kunai with the energy of shadow. Dark energy is transmitted from your fingertips.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Shadow
#
1220004#
The Kunai of the Sacred Realm. It seems that all evil can be defeated.
_______________________
^0000CCType:^000000 Kunai
^0000CCAttack:^000000 30
^0000CCWeight:^000000 0.1
^0000CCElement:^777777 Holy
#
1230000#
When equipped with ^990099IDTest Gun^000000:
DEX +1
_______________________
^0000CCType:^000000 Ammo
^0000CCAttack:^000000 10
^0000CCWeight:^000000 1
^0000CCElement:^777777 Neutral
#
1270000#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^777777Neutral^000000, ^777777Holy^000000, ^777777Shadow^000000, ^777777Ghost^000000 and ^777777Undead^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270001#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^663399Poison^000000 and ^777777Neutral^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
When equipped with ^990099Sorcery Master Shadow Shoes^000000:
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxSP +3%.
Increases Magical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Sorcery Master Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270002#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^663399Poison^000000 and ^777777Neutral^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270003#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^663399Poison^000000 and ^777777Neutral^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
When equipped with ^990099Sorcery Master Shadow Pendant^000000:
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxSP +3%.
Increases Magical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Sorcery Master Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270004#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
MATK +3%, FLEE +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Magical Damage with ^FF0000Fire^000000, ^0000BBWater^000000, ^33CC00Wind^000000, ^663399Poison^000000 and ^777777Neutral^000000 element by 2%.
_______________________
^0000FFRefine Level +10^000000:
S.MATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270005#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
When equipped with ^990099Sword Master Shadow Shoes^000000:
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxHP +3%.
Increases Physical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Sword Master Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every size by 5%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270006#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270007#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
When equipped with ^990099Sword Master Shadow Pendant^000000:
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxHP +3%.
Increases Physical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Sword Master Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every size by 5%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270008#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Melee Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270009#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
When equipped with ^990099Bow Master Shadow Shoes^000000:
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxHP +3%.
Increases Physical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Bow Master Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every size by 5%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270010#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270011#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
When equipped with ^990099Bow Master Shadow Pendant^000000:
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
MaxHP +3%.
Increases Physical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Bow Master Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every size by 5%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270012#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%, ATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Ranged Physical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
P.ATK +3.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270013#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +1, C.RATE +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
Critical +3, P.ATK +1.
_______________________
When equipped with ^990099Fatal Master Shadow Shoes^000000:
C.RATE +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Critical +3.
Increases Physical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Fatal Master Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every size by 5%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270014#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Critical +1, C.RATE +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
Critical +3, P.ATK +1.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270015#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Critical +1, C.RATE +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
Critical +3, P.ATK +1.
_______________________
When equipped with ^990099Fatal Master Shadow Pendant^000000:
C.RATE +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Critical +3.
Increases Physical Damage against enemies of every element by 5%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Fatal Master Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every size by 5%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270016#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Critical +1, C.RATE +1.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases Critical Damage by 2%.
_______________________
^0000FFRefine Level +10^000000:
Critical +3, P.ATK +1.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
#
1270023#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Dragonic Pierce^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 1%.
_______________________
When equipped with ^990099Dragonic Spear Master Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Dragonic Spear Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
1270024#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Dragonic Pierce^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragonic Pierce^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
1270025#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Madness Crusher^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Madness Crusher^000000 by additional 2%.
_______________________
When equipped with ^990099Madness Breath Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Madness Breath Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
1270026#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Dragonic Breath^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dragonic Breath^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Dragon Knight
#
1270027#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Acidified Zone (Ground/Fire)^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Acidified Zone (Ground/Fire)^000000 by additional 2%.
_______________________
When equipped with ^99009Acidified Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Acidified Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
1270028#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Acidified Zone (Wind/Water)^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Acidified Zone (Wind/Water)^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
1270029#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Mayhemic Thorns^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 1%.
_______________________
When equipped with ^990099Thorns Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Thorns Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
1270030#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Mayhemic Thorns^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mayhemic Thorns^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Biolo
#
1270031#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Hyunrok Cannon^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 1%.
_______________________
When equipped with ^990099Hyunrok Cannon Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Hyunrok Cannon Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
1270032#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Hyunrok Cannon^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hyunrok Cannon^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
1270033#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hyunrok Spirit Power^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hyunrok Spirit Power^000000 by additional 2%.
_______________________
When equipped with ^990099Leaf Spirit Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Leaf Spirit Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
1270034#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Hyunrok Breeze^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hyunrok Breeze^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Spirit Handler
#
1270035#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Triple Laser^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Triple Laser^000000 by additional 1%.
_______________________
When equipped with ^990099Triple Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Triple Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
1270036#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Triple Laser^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Triple Laser^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
1270037#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Spark Blaster^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spark Blaster^000000 by additional 2%.
_______________________
When equipped with ^990099Spark Cannonade Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Spark Cannonade Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
1270038#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Energy Cannonade^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Energy Cannonade^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Meister
#
1270039#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Radiant Spear^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 1%.
_______________________
When equipped with ^990099Radiant Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Radiant Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
1270040#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Radiant Spear^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Radiant Spear^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
1270041#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Shield Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 1%.
_______________________
When equipped with ^990099Shield Shooter Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Shield Shooter Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
1270042#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Shield Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shield Shooting^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Imperial Guard
#
1270043#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Talisman of Red Phoenix^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Red Phoenix^000000 by additional 2%.
_______________________
When equipped with ^990099Talisman of Red Blue Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Talisman of Red Blue Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
1270044#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Talisman of Blue Dragon^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Talisman of Blue Dragon^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
1270045#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 1%.
_______________________
When equipped with ^990099Exorcism of Malicious Soul Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Exorcism of Malicious Soul Shadow Shoes^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
1270046#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Exorcism of Malicious Soul^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Exorcism of Malicious Soul^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Soul Ascetic
#
1270079#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Impact Crater^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Impact Crater^000000 by additional 1%.
_______________________
When equipped with ^990099Crater Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Crater Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
1270080#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Impact Crater^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Impact Crater^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
1270081#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Shadow Stab^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shadow Stab^000000 by additional 1%.
_______________________
When equipped with ^990099Stab Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Stab Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
1270082#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Shadow Stab^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shadow Stab^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Shadow Cross
#
1270083#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Third Punish^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Third Punish^000000 by additional 1%.
_______________________
When equipped with ^990099Punish Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Punish Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
1270084#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Third Punish^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Third Punish^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
1270085#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Third Flame Bomb^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Third Flame Bomb^000000 by additional 1%.
_______________________
When equipped with ^990099Flame Bomb Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Flame Bomb Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
1270086#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Third Flame Bomb^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Third Flame Bomb^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Inquisitor
#
1270087#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shield Chain Rush^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shield Chain Rush^000000 by additional 2%.
_______________________
When equipped with ^990099Max Chain Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Max Chain Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
1270088#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Spiral Pierce Max^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spiral Pierce Max^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
1270089#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Double Bowling Bash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Double Bowling Bash^000000 by additional 2%.
_______________________
When equipped with ^990099Double Blow Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Double Blow Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
1270090#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Mega Sonic Blow^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Mega Sonic Blow^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Hyper Novice
#
1270091#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Rain of Crystal^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rain of Crystal^000000 by additional 2%.
_______________________
When equipped with ^990099Crystal Illusion Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Crystal Illusion Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
1270092#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Crystal Impact^000000 and ^009900Mystery Illusion^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Crystal Impact^000000 and ^009900Mystery Illusion^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
1270093#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Stratum Tremor^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Stratum Tremor^000000 by additional 2%.
_______________________
When equipped with ^990099Violent Soul Tremor Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Violent Soul Tremor Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
1270094#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Violent Quake^000000 and ^009900Soul Vulcan Strike^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Violent Quake^000000 and ^009900Soul Vulcan Strike^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Arch Mage
#
1270095#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Deft Stab^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Deft Stab^000000 by additional 2%.
_______________________
When equipped with ^990099Deft Breaker Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Deft Breaker Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
1270096#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Chasing Break^000000 and ^009900Abyss Dagger^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chasing Break^000000 and ^009900Abyss Dagger^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
1270097#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Frenzy Shot^000000 and ^009900Chasing Shot^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Frenzy Shot^000000 and ^009900Chasing Shot^000000 by additional 1%.
_______________________
When equipped with ^990099Frenzy Reaction Shot Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Frenzy Reaction Shot Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
1270098#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Chain Reaction Shot^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Abyss Chaser
#
1270099#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Midnight Kick^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 2%.
_______________________
When equipped with ^990099Midnight Kick Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Midnight Kick Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
1270100#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Midnight Kick^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Midnight Kick^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
1270101#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Dawn Break^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Dawn Break^000000 by additional 1%.
_______________________
When equipped with ^990099Dawn Break Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Dawn Break Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
1270102#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Dawn Break^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Chain Reaction Shot^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Sky Emperor
#
1270115#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Framen^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Framen^000000 by additional 2%.
_______________________
When equipped with ^990099Fracella Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Fracella Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
1270116#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Pneumaticus Procella^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Pneumaticus Procella^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
1270117#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Effligo^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Effligo^000000 by additional 2%.
_______________________
When equipped with ^990099Effltio Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Effltio Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
1270118#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Petitio^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Petitio^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Cardinal
#
1270119#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Diamond Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 1%.
_______________________
When equipped with ^990099Diamond Shadow Pendant^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Diamond Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
1270120#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Diamond Storm^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Diamond Storm^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
1270121#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Terra Drive^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Terra Drive^000000 by additional 2%.
_______________________
When equipped with ^990099Terra Stream Shadow Shoes^000000:
MATK +2%, S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Magical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores magical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Terra Stream Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Magical Damage against enemies of every element by 3%.
S.MATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores magical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
1270122#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Psychic Stream^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
MATK +7.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Psychic Stream^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Elemental Master
#
1270123#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shadow Flash^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shadow Flash^000000 by additional 2%.
_______________________
When equipped with ^990099Shadow Dance Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Shadow Dance Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
1270124#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Shadow Dance^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Shadow Dance^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
1270125#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Kunai - Rotation^000000 and ^009900Kunai - Refraction^000000 by additional 2%.
_______________________
When equipped with ^990099Kunai Shuriken Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Kunai Shuriken Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
1270126#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Huuma Shuriken - Grasp^000000 and ^009900Huuma Shuriken - Construct^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Huuma Shuriken - Grasp^000000 and ^009900Huuma Shuriken - Construct^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Shinkiro, Shiranui
#
1270130#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Wild Walk^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wild Walk^000000 by additional 2%.
_______________________
When equipped with ^990099Wild Hawk Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Wild Hawk Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Critical +3, C.RATE +1.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
1270131#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Hawk Rush^000000 and ^009900Hawk Boomerang^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
Critical +1, ATK +4.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Hawk Rush^000000 and ^009900Hawk Boomerang^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
1270132#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Solid Trap^000000 and ^009900Flame Trap^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Solid Trap^000000 and ^009900Flame Trap^000000 by additional 2%.
_______________________
When equipped with ^990099Advanced Trap Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Advanced Trap Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
1270133#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Deep Blind Trap^000000 and ^009900Swift Trap^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Deep Blind Trap^000000 and ^009900Swift Trap^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Windhawk
#
1270134#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Rhythm Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 1%.
_______________________
When equipped with ^990099Musical Shooting Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Musical Shooting Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
1270135#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Rhythm Shooting^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rhythm Shooting^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
1270136#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Rose Blossom^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 1%.
_______________________
When equipped with ^990099Blossom Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Blossom Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
1270137#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Rose Blossom^000000 by 5%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Rose Blossom^000000 by additional 1%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Troubadour, Trouvere
#
1270138#
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Spiral Shooting^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Spiral Shooting^000000 by additional 2%.
_______________________
When equipped with ^990099Midnight Shooting Shadow Pendant^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Midnight Shooting Shadow Pendant^000000 and ^990099Master Shadow Weapon^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Earring
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
1270139#
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Increases damage of ^009900Midnight Fallen^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Midnight Fallen^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Pendant
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
1270140#
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900The Vigilante at Night^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900The Vigilante at Night^000000 by additional 2%.
_______________________
When equipped with ^990099Night Fire Shadow Shoes^000000:
ATK +2%, P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+15^000000:
Increases Physical Damage against enemies of every size by 7%.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+18^000000:
Ignores physical defense of every race, except ^FF0000Players^000000, by 50%.
_______________________
When equipped with ^990099Night Fire Shadow Shoes^000000 and ^990099Master Shadow Shield^000000:
Increases Physical Damage against enemies of every element by 3%.
P.ATK +2.
 
^0000FFTotal Refine Level of entire set^000000 is at least ^0000FF+27^000000:
Ignores physical resistance of every race, except ^FF0000Players^000000, by 10%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Armor
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
1270141#
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of ^009900Wild Fire^000000 by 8%.
_______________________
^0000FFFor each 2 Refine Levels^000000:
ATK +10.
_______________________
^0000FFFor each 3 Refine Levels^000000:
Increases damage of ^009900Wild Fire^000000 by additional 2%.
_______________________
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
_______________________
^0000CCType:^000000 Shadow Shoes
_______________________
^0000CCRequirement:^000000
Base Level 200
Night Watch
#
